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Destiny 2 Update 1.046 Fires Out for Patch 4.0.1.3 This May 10

Bungie has rolled out Destiny 2 update 1.046 on last-gen and next-gen platforms, and this brings improvements to activities, abilities and more! Read on for the Destiny 2 May 10 patch notes.

Destiny 2 Update 1.046 Patch Notes | Destiny 2 May 10 Patch Notes:

ACTIVITIES

  • Guardian Games playlist activities now grant progression towards Deepsight weapons and levels
  • The Title SMG will now drop from Medallion turn-ins. The higher the Medallion the higher the drop chance.
    • Drop-rate has been tuned to correct the issue.
  • Guardian Games Playbook has been disabled from Eva Levante after an unintentional interaction with platform carts.

ABILITIES

  • Fixed an issue that prevented players from successfully charging a Nova Pulse just after casting the Nova Warp Super.
  • Fixed an issue where charging a Nova Pulse with low Super energy would not consistently complete the attack.
  • Fixed an issue where an interaction between Shiver Strike and Glacial Quake could allow players to generate infinite Stasis crystals if combined with the Howl of the Storm Aspect.
    • Developer note: Shiver Strike will now cost the player’s full melee charge immediately on activation. We understand that this is a slight nerf for the time being, and plan to make additional adjustments in the future to address its potency. 

GHOST SHELLS

  • Fixed an issue where the Fettered Shell was not properly taking shaders.
    • ‘Radioactive green’ is a very fashionable color, though.

REWARDS

  • The Dark Telemetry emblem now supports the raid metric category.

If there are other changes coming to Destiny 2, we’ll be sure to let our readers know.

Source: Bungie
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Apex Legends Update 1.95 Patch Notes; Shoots Out for Saviors This May 10

Respawn Entertainment has released Apex Legends update 1.95 patch today, and this one is for the huge Saviors expansion! Check out the full Apex Legends May 10 update patch notes below.

Apex Legends Update 1.95 Patch Notes | Apex Legends May 10 Update Patch Notes:

NEW LEGEND: NEWCASTLE

HEROIC DEFENDER

For years, Newcastle defended the small town of Harris Valley, making it a safe haven for all who lived there. Now to fulfill that mission and continue defending his home, he’ll have to prove himself a hero among Legends. In the Apex Games, Newcastle can use his Knockdown Shield to protect his squadmate as he revives them, and even drag them out of harm’s way. He can charge into the fray with a Mobile Shield, blocking weapon damage and deflecting grenades, while his Ultimate erects a fortified Castle Wall.

PASSIVE: RETRIEVE THE WOUNDED

Drag allies as you revive and protect them with your Revive Shield.

TACTICAL: MOBILE SHIELD

Throw a controllable drone that creates a moving energy shield.

ULTIMATE: CASTLE WALL

Leap to an ally or target area and slam down, creating a fortified stronghold.

Watch Newcastle’s Vignette Trailer here.

MONSTROUS MAP UPDATE

With this being the first map update to Storm Point, our goal was to add new content and improve map features while not subtracting anything. We added a brand-new POI; a washed-up sea creature known as the Downed Beast—which is a unique combat experience for Apex Legends—an organic combat zone, and a refreshing change from man-made architecture. On top of that, we added a brand new PvE feature, IMC Armories, at four strategic locations around the map which can dynamically change the championship outcome. Be wary here, you will encounter waves of Spectres but if you survive you can earn sweet loot tailored to your loadout.

Check out all the details in our Storm Point Update Blog by Senior Level Designer, Keith Jensen.

MAP ROTATION

The map rotation for the season for Saviors will be Storm Point, Olympus, and World’s Edge. We’re also removing the longer 2-hour rotation block. We felt that could be too long considering it could span the whole play session for some people.

RANKED RELOADED

Apex Legends: Saviors’ upgraded Ranked system adds tier demotions, entry cost adjustments,, and a rework of Ranked Points to promote teamplay. The current Ranked goals revolve around Teamplay for Victory, and Accurate Skill & Better Competition. We are making a large number of changes that focus on these two core pillars, with the outcome that players will focus on playing as a team and playing for the win, and RP will be a more accurate representation of your overall game skill.

Read the full blog detailing all the changes coming to Ranked Mode this season here.

BALANCE UPDATES

Fortified Legends

  • Fortified no longer reduces headshot damage

Crafting Rotation

  • Flatline & Longbow coming out and are now floor loot
  • Rampage & R-301 going into crafter

Gold Weapons

  • EVA-8, Bow, Flatline, P2020, Spitfire

Helmets Buff

  • Blue helmet headshot damage reduction increased from 40% to 50%
  • Purple helmet headshot damage reduction increased from 50% to 65%

Kraber

  • Headshot multiplier down from 3.0 to 2.0
  • Damage reduced from 145 to 140

Rampage

  • Increased reload time from  2.6 to 3.1
  • Slightly increased handling times

LSTAR

  • Reduced headshot damage multiplier from 1.75 to 1.5
  • Reduced headshot distance from 64m to 57m
  • Overheat cool-off time increased from 2.5 to 3.6
  • Slightly increased handling times

Devotion

  • Damage reduced from 16 to 15
  • Reduced headshot damage multiplier from 1.75 to 1.5
  • Reduced headshot distance from 64m to 57m
  • Increased reload time from 2.8 to 3.2
  • Draw time increased to 0.8 from 0.7
  • Holster time increased to 0.75 from 0.65
  • Raise time increased to 0.65 from 0.55
  • Lower time increased to 0.6 from 0.5

Havoc

  • Improved recoil at the start of the pattern

Dual Shell

  • Removed from floor loot and crafting bundles

Mozambique & Peacekeeper

  • Increased limb damage from 0.8 to 1.0

Crate Weapons

  • Spitfire back to floor loot
  • Mastiff into crate

Spitfire

  • Damage decreased from 19 to 18
  • Purple & Gold Magazine capacity reduced from 55 to 50
  • Crouched hipfire spread increased
  • Removed barrel attachment slot
  • Reduced headshot damage multiplier from 1.75 to 1.5
  • Reduced headshot distance from 64m to 57m
  • Increased reload time from 3.2 to 3.4
  • Draw time increased to 0.8 from 0.7
  • Holster time increased to 0.75 to 0.65
  • Raise time increased to 0.65 from 0.55
  • Lower time increased to 0.6 from 0.5

Mastiff

  • Tightened blast pattern
  • Ammo capacity reduced from 6 to 4
  • Stockpile ammo: 28
  • Damage per pellet increased from 11 to 14
  • Increased pellet size
  • Fire Rate increased from 1.1 to 1.2

Cells & Syringes

  • Cells and Syringe spawn rates have been lowered by about 18%

Rampart Improvements

  • Sheila spin-up time decreased from 1.75s to 1.25s
  • Amped Cover deploy health increased from 45 to 120
  • Amped Cover deploy time decreased from 4.25 to 3.6

Valkyrie

  • Can no longer freely spin while launching during Skyward Dive

Out of Bounds

  • When going out of bounds the following will be disabled:
    • Legends Abilities
    • Weapons, Ordinances and Survival Items
    • Healing items (Will not cancel mid healing)
    • All Active Passives (e.g. Valks Jet Packs)

World’s Edge

  • Redesigned windows at Lava Siphon’s Control Tower to focus sightlines
  • Added some additional cover around Lava Siphon’s Lava Pit
  • Gondola loot has been tweaked. The chances of finding high-tier armor in them have been notably reduced. Climatizer and Lava Siphon will still remain as High Tier Loot POIs

ARENAS PRICING ADJUSTMENTS

Thermites

  • 100 → 75

Charge Rifle

  • Lvl 1: 200 → 150
  • Lvl 2: 200 → 150
  • Lvl 3: 450 → 400

Longbow

  • Base: 400 → 300
  • Lvl 1: 250 → 200
  • Lvl 2: 300 → 250
  • Lvl 3: 400 → 350

Sentinel

  • Lvl 3: 400 → 350

Bocek Bow

  • Lvl 2: 250 → 200
  • Lvl 3: 300 → 250

Triple Take

  • Base: 600 → 500
  • Lvl 1: 250 → 200
  • Lvl 2: 300 → 250
  • Lvl 3: 400 → 300

Devotion

  • Lvl 1: 150 → 200
  • Lvl 2: 250 → 350

L-STAR

  • Lvl 1: 200 → 150

Havoc

  • Base: 350 → 400

Hemlok

  • Lvl 2: 250 → 200
  • Lvl 3: 350 → 300

Prowler

  • Lvl 2: 300 → 250
  • Lvl 3: 350 → 300

BUG FIXES

  • Fix for players inside of Bangalore smoke unintentionally getting aim assist on targets outside of smoke.
  • Fixed bug where Valk could no longer use Jumptowers if she has been previously shot down during her Ultimate.
  • Fix for Volt animation for cases where the weapon and reticle have a jittery animation when the player is crouched.
  • Fix for cases where weapons and attachments can be dropped/switched during Charge Tower interaction leading to animation glitch.
  • Fix for Charge Rifle Legendary skin “Curse of the Amazon” where the upper part of the weapon blocked camera view when aiming down sites.
  • Fixed bug for cases when the user accesses the replicator and pulls up their inventory before the UI for the replicator shows up, they can drop their weapon and is stuck in a crouched position.
  • Canyonlands: Fix for cases when players could get blocked when trying to activate Valk’s Ultimate.
  • Fixed a bug where Season Trackers were no longer showing what season stats they are tracking.
  • Fixed bug where the Sentinel could charge instantly when vaulting.
  • Xbox One: Fix for cases where players sometimes had to skip the Legend Select phase due to being stuck on the “waiting for players” screen.
  • Fixed issue when Knocking a player on an enemy team and then dying before getting the kill, can lead to the kill being rewarded to another team instead
  • ARENAS – Fixed issue where Boosted Loader was missing on Wingman.
  • Fixed issue where Finishers are not counted as damage towards Challenges.
  • Fixed bug where Purple Evo shields glow through closed care packages, loot pins, and Lifeline Care Packages.
  • Fix for cases where players could get killed by a death box if coming in contact with it on an airship.
  • Fixed bug for an issue with Players getting killed when throwing a caustic barrel up against an opening door.
CRYPTO
  • Fix for cases when Crypto’s heirloom (sword) appears stuck in the middle of his body while his drone is deployed.
  • Fixed issue when inspecting his Heirloom with the “Deadly Byte” skin equipped, can show missing arm texture.
  • Fix for cases when players could recall their Drone instantly after activating their Ultimate.
  • Fixed bug for when Crypto is using his legendary skin, and while being revived by a Mirage, he turns invisible except for his sunglasses which remain visible during the revive.
FUSE
  • Fixed bug where using Fuse’s Tactical in water caused the audio to get overwhelmingly loud.
  • Fix for bug where players can extend Motherlode’s range if used on flyers, Crypto’s drone, loot drones, and Loba’s Bracelet.

HORIZON

  • Fix for cases when Horizon’s Ultimate disappears if the player opens a door next to it.

MIRAGE

  • Fix for bug where the shield regeneration from Wattson’s ultimate would reveal Mirage’s location when he is invisible while reviving.
  • Fixed bug for when Mirage’s decoys would sprint faster when the player is armed with an item than when they are unarmed.

PATHFINDER

  • Fix for an issue where grappling grounded Loot Rollers can cause the player to get flung at high velocity.

NEW CUSTOM MATCH SYSTEM

Custom Match is replacing the previous Private Match system.

  • Custom Match QOL improvements:
    • UI & Design Improvements.
    • Custom Match now saves Team Names & Match Settings when returning from match to lobby.
    • Match flow improvements.
  • Added new launch parameters to pre-select viewing targets for Observer.
  • Updated the color pallet used by Observers when viewing teams (Map Overview + Highlights)
    • Additionally, fixed the color duplication issue previously seen on the map overview
  • Updated the Team Eliminated Text with a unique color for Anonymous Mode in Custom Match.

That’s it for the patch. Stay tuned here at MP1st for future updates!

Source: EA

MP1st Staff

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Destiny 2 Update 2.51 Patch Notes; Rolled Out for Hotfix 4.0.1.3 This May 10

Bungie has released Destiny 2 update 2.51, and this is for hotfix 4.0.1.3, which brings more fixes to the game. Read on for the full Destiny 2 hotfix 4.0.1.3 patch notes for May 10 below.

Destiny 2 Update 2.51 Patch Notes | Destiny 2 Hotfix 4.0.1.3 Patch Notes:

ACTIVITIES

  • Guardian Games playlist activities now grant progression towards Deepsight weapons and levels
  • The Title SMG will now drop from Medallion turn-ins. The higher the Medallion the higher the drop chance.
    • Drop-rate has been tuned to correct the issue.
  • Guardian Games Playbook has been disabled from Eva Levante after an unintentional interaction with platform carts.

ABILITIES

  • Fixed an issue that prevented players from successfully charging a Nova Pulse just after casting the Nova Warp Super.
  • Fixed an issue where charging a Nova Pulse with low Super energy would not consistently complete the attack.
  • Fixed an issue where an interaction between Shiver Strike and Glacial Quake could allow players to generate infinite Stasis crystals if combined with the Howl of the Storm Aspect.
    • Developer note: Shiver Strike will now cost the player’s full melee charge immediately on activation. We understand that this is a slight nerf for the time being, and plan to make additional adjustments in the future to address its potency. 

GHOST SHELLS

  • Fixed an issue where the Fettered Shell was not properly taking shaders.
    • ‘Radioactive green’ is a very fashionable color, though.

REWARDS

  • The Dark Telemetry emblem now supports the raid metric category.
Source: Bungie
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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R6 Siege Update 1.000.026 Shoots Out for Y7S1.3 This May 10

Ubisoft has released (Rainbow 6) R6 Siege update 1.000.026 on all platforms, and this brings the Year 7 Season 1.3 (Y7S1.3) changes and fixes into the shooter! Read on for the full R6 Siege Y7S1.3 patch notes.

R6 Siege Update 1.000.026 Patch Notes | R6 Siege Update Y7S1.3 Patch Notes:

Y7S1.3 PATCH SIZE

Below you will find the download sizes for each platform.

  • Ubisoft Connect: 480 MB
  • Steam: 394 MB
  • Xbox One: 660 MB
  • Xbox Series X: 655 MB
  • PS4: 551 MB
  • PS5: 480 MB

BUG FIXES

GAMEPLAY

FIXED – Blackbeard mounted shield can block Stun Grenades.

FIXED – Defenders gadgets become indestructible after being downed or killed while holding the gadget.

FIXED – Gadgets are indestructible after getting pushed while holding the gadget in hands.

OPERATORS

FIXED – Amaru can’t use Garra Hook to get to the top of the left tower of Emerald Plains

USER EXPERIENCE

FIXED – Operator Portrait is not equipped after purchasing a bundle and pressing the “Equip All” button.

FIXED – Crosshair will become a white dot in multiple conditions for Montagne.

FIXED – Camera issues during match replay on Emerald Plains.

For more on Rainbow Six Siege, make sure to check out our R6 Siege game hub.

Source: Ubisoft

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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EA Sports FC Officially Announced, Will Replace FIFA Branding in 2023

After months of speculation, Electronic Arts finally came out and confirmed EA Sports FC, the publisher’s replacement for their longtime FIFA branding, set to debut in 2023. That said, the publisher also stated that fans should still look out for a new FIFA coming later this fall, which EA promises to be the “greatest, most expansive” yet.

Electronic Arts CEO Andrew Wilson had this to say on the creation of EA Sports FC:

“Our vision for EA SPORTS FC is to create the largest and most impactful football club in the world, at the epicenter of football fandom. For nearly 30 years, we’ve been building the world’s biggest football community – with hundreds of millions of players, thousands of athlete partners, and hundreds of leagues, federations, and teams.  EA SPORTS FC will be the club for every one of them, and for football fans everywhere.”

“We’re thankful for our many years of great partnership with FIFA.  The future of global football is very bright, and fandom around the world has never been stronger.  We have an incredible opportunity to put EA SPORTS FC at the heart of the sport, and to bring even more innovative and authentic experiences to the growing football audience.”

Here are some more details on the future of EA and football games:

EA SPORTS FC brings the strength of more than 300 individual licensed partners, giving players access to more than 19,000 athletes across 700 teams, in 100 stadiums and over 30 leagues around the world. Through EA SPORTS FC, EA will further grow the reach and power of its football licensing portfolio by retaining and expanding the licensed football content, scaling to new experiences, and increasing access through more platforms.  EA will also build on a foundation of inclusivity and innovate in new areas around both women’s and grassroots football for the global community.

The introduction of EA SPORTS FC will not impact any current EA SPORTS global football games, and EA and FIFA are excited to deliver the greatest, most expansive EA SPORTS™ FIFA ever later this fall. Our final FIFA product will also include more game modes, features, teams, leagues, players, and competitions than any previous edition. Fans will be able to experience these innovations across the full EA SPORTS FIFA ecosystem including FIFA Mobile, FIFA Online 4, and eSports.

Here are some of the confirmed partners for EA Sports FIFA once it debuts next year:

  • UEFA Champions League
  • UEFA Europa League
  • CONMEBOL Libertadores
  • Premier League
  • Bundesliga
  • LaLiga
  • Serie A
  • MLS
  • and more

EA Sports FC is set to launch sometime in 2023, with the publisher stating that more information will debut in the summer of that year.

MP1st Staff

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Rainbow Six Siege Update 2.22 Out for Y7S1.3 Changes This May 10

Ubisoft has released Rainbow Six Siege update 2.22 today and this houses many bug fixes as a part of update Y7S1.3. This is a small download s the file sizes are all under 1GB. You can read the full Rainbow 6 May 10 patch notes and announcement posted down below.

Rainbow Six Siege Update 2.22 Patch Notes | Rainbow 6 Siege May 10 Patch Notes:

Y7S1.3 PATCH SIZE

Below you will find the download sizes for each platform.

  • Ubisoft Connect: 480 MB
  • Steam: 394 MB
  • Xbox One: 660 MB
  • Xbox Series X: 655 MB
  • PS4: 551 MB
  • PS5: 480 MB

BUG FIXES

GAMEPLAY

FIXED – Blackbeard mounted shield can block Stun Grenades.

FIXED – Defenders gadgets become indestructible after being downed or killed while holding the gadget.

FIXED – Gadgets are indestructible after getting pushed while holding the gadget in hands.

OPERATORS

FIXED – Amaru can’t use Garra Hook to get to the top of the left tower of Emerald Plains

USER EXPERIENCE

FIXED – Operator Portrait is not equipped after purchasing a bundle and pressing the “Equip All” button.

FIXED – Crosshair will become a white dot in multiple conditions for Montagne.

FIXED – Camera issues during match replay on Emerald Plains.

That’s all the patch notes that have been released for today. Rainbow Six Siege is out now for PC, PS5, PS4, Xbox Series X/S, and Xbox One.

Source: Ubisoft

Damien Seeto

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PS5 Lifetime Sales Now at 19.3 Million; Sony Expecting 18 Million More for Next Fiscal Year

PlayStation smashes through another milestone, as PS5 lifetime sales are now at 19.3 million units, with 2 million of those being sold in the last fiscal quarter of 2021. In addition, Sony also announced that they are expecting another huge milestone for the next fiscal year which would be quite the feat for the new-gen console.

The report for the PS5 lifetime sales comes from Benji-Sales over on Twitter:

PlayStation FY21 Q4 Results

– PS5 Shipped 2m units

– PS5 Lifetime Shipments now at 19.3m

– 70.5m units of PlayStation software for the Quarter

– 14.5m units of first party games for the Quarter

– Digital Software Ratio 71%

– 47.4m PS+ Subscribers

– 106m Monthly Active Users

In addition to this, Benji-Sales also reported that Sony is expecting another huge sales boost this fiscal year, as seen in the tweet below:

 

Sony announces they expect to ship 18 Million PlayStation 5 consoles in the next Fiscal Year (April 2022 – March 2023)

That would be huge jump over last years 11.5 Million PS5s

Hope this happens, would be GREAT news for the industry to see hardware availability improve

We can only hope that this is actually possible, as this means more PS5 consoles for actual players rather than scalpers. In any case, stay tuned here at MP1st for more on PlayStation!

Source: Twitter

MP1st Staff

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Dead by Daylight Update 5.007.200 Out for Patch 5.7.2 This May 10

Behaviour Interactive has released the Dead by Daylight update 5.007.200 patch on all platforms, and this is for title update 5.7.2, which brings a list of gameplay improvements to the multiplayer game. Read on for the DBD update 5.7.2 patch notes.

Dead by Daylight Update 5.007.200 Patch Notes | Dead by Daylight 5.7.2 Patch Notes | DBD May 10 Patch Notes:

Features

  • Added new chase music to The Ghost Face.

Bug Fixes

  • Fixed an issue where James Sunderland was missing his normal and injured breathing.
  • Fixed an issue where the embers and wood inside the braziers in the Eyrie of Crows map emit a metal SFX when struck.
  • Fixed an issue that caused the Legions idle animation briefly not to play when Feral Frenzy ended.
  • Fixed an issue where pressing “Enter” when entering a promo code closed the popup without submitting the code.
  • Fixed an issue that caused the Rancor perk not to apply the exposed effect to the obsession after the exit gates are powered.
  • Fixed an issue that caused the Bitter Murmur perk not to trigger when a generator is completed.
  • Fixed an issue that caused the exposed status effect icon to remain displayed for survivors Evil Within tier 3 ends when playing as The Shape.
  • Fixed an issue that caused survivors being moried to be able to reveal the Ghost Face.
  • Fixed an issue that caused the Ghost Face’s power icon to remain unchanged when activating Night Shroud.
  • Fixed an issue that caused the Hemorrhage status effect not to refresh upon entering the Nightmare’s traps when equipped with the Cat Block add-on.
  • Fixed an issue that caused the Fuming Mix Tape add-on effect to be cancelled when a survivor cleanses the Hex: Ruin totem during Feral Frenzy.
  • Fixed an issue that caused survivors to gain stacks to Feral Slash when hitting a survivor as they are being unhooked.
  • Fixed an issue that caused the mending interaction to continue after the deep wound effect is removed by the use of the Anti-Hemorrhagic Syringe.
  • Fixed an issue that caused the archives ambiance to be cut in the Compendium.
  • Fixed an issue that caused Killers to not being able to hit Survivors on top of stairs in Midwich Elementary School map.
  • Fixed an issue that caused a noticeable seams in the frame of a vault in Lery’s Memorial Institute map.
  • Fixed an issue that caused Victor to be not reachable and unable to be crushed by Survivors after pouncing behind the hole in the locker room in the RPD map.
  • Fixed an issue that caused Victor to dissolve after pouncing on most of the stairways on Haddonfield map
  • Fixed an issue that caused tutorial progression to appear to be carried over to a different account after switching accounts.

Known Issues

  • The Ghost Face’s addon “Olsen’s Driver’s License” is not functioning.
  • Survivors are missing the open exit gate animation when injured and affected by the Nemesis’ T-Virus.

Source: Dead by Daylight forums

MP1st Staff

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Dead by Daylight Update 2.49 Patch Notes; Slashes Out for Bugfix 5.7.2 This May 10

Behaviour Interactive has released the Dead by Daylight update 2.49 patch today, and this one is for bugfix patch 5.7.2! Check out the full Dead by Daylight May 10 update patch notes below.

Dead by Daylight Update 2.49 Patch Notes | Dead by Daylight May 10 Update Patch Notes | Dead by Daylight Update 5.7.2 Patch Notes:

Features

  • Added new chase music to The Ghost Face.

Bug Fixes

  • Fixed an issue where James Sunderland was missing his normal and injured breathing.
  • Fixed an issue where the embers and wood inside the braziers in the Eyrie of Crows map emit a metal SFX when struck.
  • Fixed an issue that caused the Legions idle animation briefly not to play when Feral Frenzy ended.
  • Fixed an issue where pressing “Enter” when entering a promo code closed the popup without submitting the code.
  • Fixed an issue that caused the Rancor perk not to apply the exposed effect to the obsession after the exit gates are powered.
  • Fixed an issue that caused the Bitter Murmur perk not to trigger when a generator is completed.
  • Fixed an issue that caused the exposed status effect icon to remain displayed for survivors Evil Within tier 3 ends when playing as The Shape.
  • Fixed an issue that caused survivors being moried to be able to reveal the Ghost Face.
  • Fixed an issue that caused the Ghost Face’s power icon to remain unchanged when activating Night Shroud.
  • Fixed an issue that caused the Hemorrhage status effect not to refresh upon entering the Nightmare’s traps when equipped with the Cat Block add-on.
  • Fixed an issue that caused the Fuming Mix Tape add-on effect to be cancelled when a survivor cleanses the Hex: Ruin totem during Feral Frenzy.
  • Fixed an issue that caused survivors to gain stacks to Feral Slash when hitting a survivor as they are being unhooked.
  • Fixed an issue that caused the mending interaction to continue after the deep wound effect is removed by the use of the Anti-Hemorrhagic Syringe.
  • Fixed an issue that caused the archives ambiance to be cut in the Compendium.
  • Fixed an issue that caused Killers to not being able to hit Survivors on top of stairs in Midwich Elementary School map.
  • Fixed an issue that caused a noticeable seams in the frame of a vault in Lery’s Memorial Institute map.
  • Fixed an issue that caused Victor to be not reachable and unable to be crushed by Survivors after pouncing behind the hole in the locker room in the RPD map.
  • Fixed an issue that caused Victor to dissolve after pouncing on most of the stairways on Haddonfield map
  • Fixed an issue that caused tutorial progression to appear to be carried over to a different account after switching accounts.

Known Issues

  • The Ghost Face’s addon “Olsen’s Driver’s License” is not functioning.
  • Survivors are missing the open exit gate animation when injured and affected by the Nemesis’ T-Virus.

That’s it for this latest patch. Stay tuned here at MP1st for more!

Source: Dead by Daylight forums

MP1st Staff

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Destiny 2 Down for Maintenance and Hotfix Rollout This May 10

Guardians seeking to login to Destiny 2 but can’t (or maybe you got booted out of a session), it’s due to Destiny 2 down triggered by Bungie for planned maintenance this May 10! During this time, hotfix 4.0.1.3 will also be rolled out.

Destiny 2 Down Maintenance and Status Update for May 10:

Update: Destiny 2 Update 2.51 Patch Notes; Rolled Out for Hotfix 4.0.1.3 This May 10

Tuesday, May 10, 2022
9:00 AM PDT 1600 UTC
    • Destiny 2 will undergo maintenance.
    • Sign-on and game integration features will be unavailable on web, mobile, 3rd-party apps, and the Bungie Store.
    • Players who observe issues should report to the #Help forum.
9:45 AM PDT 1645 UTC
    • Destiny 2 will be brought offline for expected maintenance.
    • Players will be removed from activities and won’t be able to log back in until 10 AM PDT.
    • Ongoing Destiny maintenance is expected to conclude at 11 AM PDT.
10:00 AM PDT 1700 UTC
    • Hotfix 4.0.1.3 will be available across all platforms and regions.
    • Players will be able to log back into Destiny 2.
    • Sign-in to the Bungie.net site, 3rd party apps, and Bungie Store will be re-enabled.
    • Players logging into the game may be placed in a queue and may experience sign-on issues as background maintenance is still ongoing.
11:00 AM PDT 1800 UTC
    • Destiny 2 maintenance is expected to conclude.
    • Players who observe issues should report to the #Help forum.

Same as always, we’ll get the patch notes for hotfix 4.0.1.3 up, so bookmark and refresh our Destiny 2 game hub since we’ll be posting it the moment it goes live. We’ll also be updating this article with a link to the patch notes, and if there are any changes in the maintenance schedule.

MP1st Staff

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Rainbow Six Extraction Update 1.05 Adds New Protean, Prestige System This May 10

Ubisoft has released the Rainbow Six Extraction update 1.05 (PS5 version 1.000..005) that adds a new Protean, a new Prestige System, and more! Read on for the R6 Extraction May 10 patch notes.

Rainbow Six Extraction Update 1.05 Patch Notes | R6 Extraction May 10 Patch Notes:

PATCH NOTES – MAY 10 UPDATE

A new update is arriving today, and we’re excited to share the changes coming to Rainbow Six Extraction.

New Protean: Vigil

New Prestige System:

There are 10 extra levels for each operator, which will be separate from the milestone levels.

Your prestige levels will be displayed in the UI and allow you to unlock unique permanent rewards, such as icons, headgears, and uniforms

General

  • Fixed an issue with Crosshair changing between weapons and REACT Gadgets or Abilities.
  • Primary and Secondary Crosshairs no longer appear on screen at the same time.
  • It is now easier to Ping Refill Stations when enemies are in your line of sight.
  • Players are now able to accept a second Buddy Pass invite from the same friend.
  • General improvement of stability.

Incursions

  • Players should not get stuck in the Airlock transition anymore.
  • There will be no longer flickering smoke during the Airlock transition flow.
  • Enemies now spawn in a subzone, if the Archaean Havoc mutation is active and the objective includes an Elite Grunt.
  • Two players are no longer able to block the third player from entering the Airlock. There’s enough space for all of you.
  • Spikers should now correctly shoot Nanothermite charges during the Sabotage objective.
  • Fixed an issue where stabbing a Smasher in the back didn’t always provide progress for Study: ‘Smasher Vulnerability’.
  • Fixed an issue of missing sounds from Storm Spikers.
  • Better movement for players and enemy variants, which includes vaulting, droning and improved enemy routes.

Weapons

  • Holographic Sight Alignment on the M12.
  • We made changes regarding the Iron Sight alignment on the following weapons:
    • AUG A3
    • F90
    • MK14 EBR
    • Supernova
    • Type89
    • V308
    • L85A2

REACT Tech

Auto-Turret is now able to target sticky Spores.
XR Recon Drone can now scan Sower mines consistently.

Operators

Doc

  • Doc’s stim pistol is now able to heal an operator that carries a MIA operator.

Finka

  • Teammates are immune of getting downed when Finka is activating the Adrenaline Surge.

Jäger

  • Jäger’s Turret explosion will not damage Teammates in Veteran mode.
  • Jägers Turret is now able to target and destroy Sower Mines.

Zofia

  • Reduced Zofia’s resistance duration to Sower mines by 10%.
  • Improved Aim assist on the KS79 Lifeline.
  • Reduced damage for the FO-12 from 35 to 25.

Ela

  • Reduced Ela’s resistance duration to Sower mines by 10%.
  • Reduced damage for the FO-12 from 35 to 25.

Capitão

  • Venom Bolts does damage when fired at Sower mines.

Nomad

  • Explosions from Nomad’s Airjab can now better destroy open fuel pods and fuel cells during the MIA rescue objective.

Smoke

  • Toxic gas canisters are able to damage the Sower mines.

Tachanka

  • Deployable LMG shield can now block enemy projectiles more reliably.

PC

  • Fixed the HDR getting automatically enabled, even if the player disabled it in-game or in the operating system.
  • HDR and FPS Limits no longer reset when launching the game.
  • The Benchmark tool no longer identifies Windows 11 as Windows 10.
  • Players are able to bind the Tilde Key to “Push to Talk”‘

Source Ubisoft

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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LEGO Brawls Coming to Consoles & PC in Late Summer 2022

First released for the Apple Arcade platform back in 2019, Bandai Namco will be bringing the mobile fighting title LEGO Brawls to consoles and PC in late Summer 2022. Check out more details on this upcoming release below, as well as the announcement trailer to get you started on what LEGO Brawls actually is.

In true LEGO fashion, LEGO Brawls gives players a slew of customization options to mix and match official LEGO bricks and create unique minifigure brawlers, complete with custom loadouts and power-ups tailored to each player’s preference and play style. Players can compete with everything from baguettes and pie cannons to boomboxes and rocket fists. With a range of multiplayer modes, unique challenges, and win conditions, all members of the family can join in the competitive brick-bashing fun.

Players in LEGO Brawls can compete for bragging rights with friends and family or go for global glory as they climb to the top of online leaderboards. Multiplayer modes in the game allow local play for up to eight players on Xbox and Switch, and up to four players on PlayStation. Online modes allow for eight-player matches and co-op between two to four players. A variety of fan-favorite LEGO themes and sets are available as colorful backdrops, making this the ultimate team brawler for LEGO fans of all ages.

LEGO Brawls is now available iOS devices via the Apple Arcade service. Stay tuned for further information on the upcoming console and PC release of LEGO Brawls here at MP1st!

MP1st Staff

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Neverwinter Update 10.13 Out for Reaper’s Challenge Fix & More This May 10

Cryptic Studios has released the Neverwinter update 10.13 patch today, and this one is for a fix for the Reaper’s Challenge and more! Check out the full Neverwinter May 10 update patch notes below.

Neverwinter Update 10.13 Patch Notes | Neverwinter May 10 Update Patch Notes:

Content and Environment

General

  • Reaper’s Challenge is now properly set up to run without future interruptions. (This was previously hotfixed.)

Combat and Powers

Bard Class

  • Bard AoE heals now affect player characters only. This change should prevent Bards inadvertently healing NPCs or companions at the cost of healing PCs. It should also bring Bard healing functionality more in line with that of other classes.
  • Fleche, under certain circumstances, can no longer be used in certain unusual situations to do much more damage than intended. Normal usage of Fleche should not be affected in any way.
  • After entering Perform, there is now a very short delay before the bard can leave the mode without casting a Song.

Items and Economy

Refinement

  • Artifact items including the Blessed, Hellfire, and Mirage sets should now all be able to refine properly. Our previous fix incorrectly missed items already in people’s inventories.

That’s it for this small patch. Stay tuned for more updates here at MP1st!

Source: Arc Games

MP1st Staff

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Gotham Knights Gameplay Demo Showcases Nightwing & Red Hood; Confirmed Next-Gen Only

Following the teaser yesterday, WB Games Montreal has finally unveiled the new Gotham Knights gameplay demo, with the 13 minutes of footage showing off Nightwing and the Red Hood in action. That said, the new video also confirms bad news for PS4 and Xbox One players, as the game is confirmed to be for next-gen – aka PS5 and Xbox Series – only. Check out the gameplay demo below.

Presented by game director Geoff Ellenor, the new gameplay demo gives us a sneak peek at the action-packed combat for Nightwing and Red Hood in Gotham Knights.

The streets of Gotham are under new protection.

In this first reveal of Nightwing and Red Hood’s official gameplay, get a closer look as these Knights seek to uncover the mysteries around the elusive Court of Owls while putting a stop to the various factions attempting to exert their own control over Gotham City.

Through these Knights’ distinct abilities, fighting styles, traversal, and team up opportunities, how will you Step into the Knight?

In addition to showing off the action, the gameplay also takes a breather as it showcases the Belfry, which is the makeshift base of the Knights as they fight crime in Gotham City. Here, you can also customize your suits and equipment, showing that the game is taking more of an RPG approach with gear scores and varying stats and effects.

Gotham Knights is coming to PC, PS5, and Xbox Series consoles on October 25.

MP1st Staff

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Rogue Company Update 2.00 Out for Rogues Rising This May 10

First Watch Games has released the Rogue Company update 2.00 patch today, and this one is for the major Rogues Rising update! Check out the full Rogue Company May 10 update patch notes below.

Rogue Company Update 2.00 Patch Notes | Rogue Company May 10 Update Patch Notes:

In our newest update, Rogue Company retaliates to Jackal’s attack on Meltdown by assaulting a newly discovered Jackal outpost. In addition to a brand new skirmish map, we are also improving some elements in our game via some Project Saint initiatives to give players a more complete experience when playing matches of Rogue Company.

New Map: Vertigo

Be cautious of pit falls and getting caught in crossfires of our new skirmish map, Vertigo, a Jackal outpost built upon a cliff face. The map’s slightly larger footprint, interconnecting paths and overlapping ziplines create a dynamic and fast-paced style map that plays well with our 4v4 skirmish modes like Skirmish Dodgeball and Skirmish TDM.

Project Saint Initiatives

This round of Project Saint initiatives are aligned toward polishing and improving some global player experience pieces of our game modes. 

New Feature: MVP Line Up

In this update, every match will now showcase the top three performers of a match. MVPs are determined by a plethora of general and game mode specific performance metrics. Did you drop a 50 bomb of Downs? Are you the patron(or matron) Saintof revives, leaving no soldier behind? The immovable object holding down the fort on all King of the Hill points? We hope that this celebration of player skill at the end of every match will make players feel like true Rogues. As always, we look forward to your feedback!

New Feature: Narrative Event – Juke’s Gambit

Since the introduction of Rogue Company, we have been hard at work building the world and everything within it. We were aware that we lacked the means of delivering our lore to the community, something that was often requested by our players for a good while. We’ve rolled out bits and hints to the world of Rogue Company and it’s characters via bios and maps. Now with our Narrative Event feature, this will be the first way that allows players to engage with our lore by accomplishing objectives to not only receive a cosmetic reward but also unlock lore that reveal more about the world, the characters and potential events. We hope that you enjoy our first narrative event, Juke’s Gambit, as we figure out who really was impacted by Jackal’s attack on Meltdown.

Improvement: Dynamic Match Music

Experience matches in a way you never have before! The music will now help create intensity by changing during different phases and states of the game.

Improvement: Dynamic Scoreboard

As a core component of all of our game modes, we decided to overhaul and improve our scoreboard to not only function better, but also better reflect the metrics our players should care about on a game-mode-by-game-mode basis. We have a few more improvements, like reworking how Eliminations behave, that will be represent player performance. Let us know what you think!

If there are any more new updates mentioned, we’ll be sure to update this post.

Source: Rogue Company

MP1st Staff

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PS Vita Update 3.74 Released, Disables New Account Creation on System

Here’s something you wouldn’t have expected today: Sony has released the PS Vita update 3.74 firmware patch today! For those keeping score, it’s been more than two years since the handheld got any firmware updates, and this is for added account security. Read on for the PS Vita update May 10 patch notes.

PS Vita Update 3.74 Patch Notes | PS Vita Update May 10 Patch Notes:

Here’s what’s new per homebrewer StarWolf3000:

Also of note: the PS3 has also gotten a firmware update today as well, and the homebrew scene is saying that it has the same patch notes as the Vita which are as follows:

  • Signing in to PlayStation Network now requires a device setup password for enhanced account protection.
  • Account creation for PlayStation network and some account management features are no longer available on the console. Use your PC or Mobile browser to use account management features with improved performance, speed, and safety

If there are more changes included in this PS Vita firmware update that we find, we’ll be sure to update the post accordingly.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PS3 Update 4.89 Now Live; Adds Additional Account Protection

Heads up! If you’re still using your PS3 and connecting it online, you’ll be greeted with a new download, as PS3 update 4.89 has been released, and it actually introduces something new! Read on for the PS3 update May 10 patch notes.

PS3 Update 4.89 Patch Notes | PS3 Update May 10 Patch Notes:

Per the system’s update history:

  • Signing in to PlayStation Network now requires a device setup password for enhanced account protection.
  • Account creation for PlayStation network and some account management features are no longer available on the console. Use your PC or Mobile browser to use account management features with improved performance, speed, and safety

However, there seems to be a hitch with this update as well, as it seems you CANNOT create new accounts on it!

Homebrewer StarWolf3000 had this to say regarding today’s update:

This system software update seems to add a layer of security to accounts, which is a good thing, right? People can check out Sony’s official instructions on how to do a proper device setup for passwords on the PlayStation Network right here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Rocket League Update 2.15 Adds Voice Chat & Bug Fixes This May 9

Psyonix has added voice chat with Rocket League update 2.15 that’s out today on all platforms! In addition to voice chat, there are also a short list of bug fixes rolled out as well. Read on for the Rocket League May 9 patch notes.

Rocket League Update 2.15 Patch Notes | Rocket League May 9 and May 10 Patch Notes:

CHANGES AND UPDATES

Voice Chat

  • Voice Chat is now available to players on all platforms
    • With the release of v2.15, Voice Chat is on by default for all players
    • Voice Chat is fully cross-platform
  • Voice Chat options are Party Chat and Team Chat. You cannot speak with opposing teams in Voice Chat
  • When Voice Chat is enabled, you will see a Voice Channel tab (with a little headset icon) appear in your Friends List. You can join, leave or switch Voice Channels from this tab.
    • When you join a team in a match, you will be placed into a Team Voice Channel
    • When you join or form a party, you will be placed into a Party Voice Channel. This Channel shows everyone in your party that has Voice Chat enabled
  • Voice Chat settings can be found by going to Settings -> Chat -> Voice Chat Settings
    • Enable Voice Chat: Checked by default; uncheck the box to disable Voice Chat
    • [PC Only] Voice Chat Input Device: Select which microphone or other input device you want to use.
    • [PC Only] Voice Chat Output Device: Select which output (speakers, headphones, etc.) you want to use.
    • Push To Talk: Check this box to use an assigned key to enable your input device. You can change your binding under Settings -> Controls -> View/Change Bindings -> Scroll down to Voice Chat (Push To Talk)
    • Preferred Voice Channel: Choose whether to default to Party Chat or Team Chat when both are available
    • Main Menu Notifications: Displays names of speaking players while in the Main Menu
    • Match Notifications: Displays names of speaking players while in a match
    • Text Chat Notifications: Displays notifications in text chat when players leave or join Voice Chat
  • You can adjust incoming Voice Chat volume under Settings -> Audio -> Voice Chat

BUG FIXES

  • Display of ping to game servers has been fixed
  • Fixed a visual bug with Spectator names in Private Matches
  • Fixed appearance of scoreboard from Spectator point of view in Private Matches
  • [PC Only] Fixed a rare bug that allowed spectators into some online matches and would place them on the field
    • This will be fixed on consoles in our next planned update
  • Fixed a bug preventing the “LTM” badge from appearing on the Casual Playlist tile

KNOWN ISSUES

  • Voice Chat match notifications overlap Quick Chat options when they’re toggled on

Once a new patch is out, we’ll be sure to let our readers know.

Source: Rocket League

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield 2042 Drone Flying to Be “Resolved” in Upcoming Patch, Throwables Thrown Trophy Silently Removed

If you’re one of the many people who use Casper’s drone in Battlefield 2042 as a sort of hoverboard to get to certain areas or surprise enemies, enjoy it while you can, as the Battlefield 2042 drone flying party is about to end when the next patch drops.

This was confirmed by DICE Community Manager Kevin Johnson via the EA Answers forums where he answered a player asking about it:

While players being able to fly using drones was unintentional, something intentional that DICE did that wasn’t announced is how the “Throwables Thrown” end of round trophy has been taken out! This was confirmed by Battlefield dataminer temporyal who states that this was taken out in patch 4.0:

Will this end of round trophy be brought back? We highly doubt it, and I doubt anyone missed it, too.

Given we’re set to get a title update for Battlefield 2042 this month, we should be hearing about it soon, and once we do, we’ll be sure to let our readers know about it ASAP.

What other exploit are you hoping gets patched out? Let us know down in the comments below.

More Battlefield 2042 Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Next Dead Space Remake Developer Livestream Dated for May 12, Will Focus on Art

Electronic Arts and Motive Studio has confirmed that the next Dead Space Remake developer livestream this week, May 12, with this one focusing on the art for the upcoming horror game. With audio being the focus of the last one, it only makes sense that we now take a look at the visuals of the game, and you can check out the announcement for yourself below.

https://twitter.com/deadspace/status/1523709606811213825

Who turned out the lights?

Join @MotiveStudio for our latest Developer Livestream focused on Art on May 12th at 10AM PT!

🔴: http://youtu.be/yAXLkdbSiVg

🟣: http://twitch.tv/motivestudio

Note: This livestream may contain content not suitable for all audiences

The infographic also invites you to “let your tools do the talking,” a rather cheeky reference to what is sure to be a bloodbath involving Isaac Clarke.

Below is the livestream embed for YouTube, in case you want to set a reminder for yourself this Thursday:

The livestream will be aired at the following respective times:

  • 1:00 PM EST
  • 1:00 AM HKT (May 13)

As always, stay tuned here at MP1st for the complete rundown of everything notable announced in this developer livestream for Dead Space Remake!

Source: Twitter

MP1st Staff