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Gran Turismo Sport January Update to Include 8 New Cars, Special Stage Route X Returns

Polyphony Digital is set to unleash the Gran Turismo Sport January update tomorrow, same as with the game’s every big monthly patch, it’ll include new cars, and a new (sort of) track!

Title update 1.32, which is scheduled for tomorrow, January 17, will add the following new cars:

  • Porsche 356 A/1500 GS GT Carrera Speedster ’56 (N100)
  • Aston Martin DB3S CN.1 ’53 (Gr.X)
  • Shelby G.T.350 ’65 (N300)
  • Ferrari Dino 246 GT ’71 (N200)
  • Nissan Fairlady Z Version S (Z33) ’07 (N300)
  • Honda Integra Type R (DC2) ’98 (N200)
  • BMW Z8 ’01 (N400)
  • TVR Tuscan Speed 6 ’00 (N400)

・Special Stage Route X
Total Length, 30,283m. Elevation Change, 65m. Number of corners, 2. Longest Straight, 120000m

The Special Stage Route X, a 30km-long oval track used for licence tests and high-speed races of past editions of Gran Turismo, has come back. With a simple layout consisting of two 12-km straights and two banked corners, it makes for an ideal place to enjoy super high-speed battles and perfect the art of drafting.

 A new GT League event that highlights the “Z.”

■ Z Heritage (Beginner League)
This event features Nissan’s iconic front-engine/rear-drive sports cars, from the very first model to the one on sale now.

The following new rounds will also be added to the GT League:

■ Beginner League
Two additional rounds will be added to “Stars & Stripes.”

■ Amateur League
Two additional rounds will be added to the “Vision Gran Turismo Trophy.”

■ Professional League
Two additional rounds will be added to the “X2014 Nations Cup.”

■ Endurance League
One additional round will be added to the “Gr. 1 Prototype Endurance Series.”

Finally, the “Tokyo Expressway – South Inner Loop” will be added to the Circuit Experience, and “Cambridge” will be added to the Scrapes special featured section.

This total of eight new cars will add to the game’s already impressive list of cars and tracks added for free in the game’s lifecycle. Once the patch’s out tomorrow, we’ll be sure to let our readers know.

Source: Gran-Turismo

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Division 2 Private Beta Schedule Revealed

While we just got a new story trailer for The Division 2, that’s not all that Ubisoft sprung on us today. In a press release, the publisher has also announced The Division 2 private beta schedule!

The Division 2 private beta starts on February 7, and will last until February 10. This will be for all platforms (PS4, Xbox One, PC), and would-be participants can pre-order the game to guarantee access at participating retailers, or people can also sign up here for a chance to get in.

There’s also a third option to get in, which involves buying Mountain Dew Gamer Fuel, which you can read about here.

MP1st will, of course, jump in to the beta once we can, and we’ll share our impressions once we’re able to.

Are you excited for The Division 2 beta? What do you expect to see changed from the first game?

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Division 2 Story Trailer Shows Us How Broken the New World Is

As promised by Ubisoft, the first The Division 2 story trailer is now here, and it shows us how broken this new world is. We see violence, executions, people scared out of their wits, and lots more dire situations.

Check out The Division 2 story trailer below to see what you’ll be going up against come March.

ABOUT TOM CLANCY’S THE DIVISION 2: Seven months have passed since a deadly virus hit New York City and the rest of the world, crippling the population. When the virus hit, The Division, a unit of civilian sleeper agents, was activated as the last line of defense. Since then, Division agents have been fighting relentlessly to save what remains.

For The Division, the stakes are higher than ever. Washington, D.C. – the most heavily protected city on earth – is at risk, leaving the entire nation on the brink of collapse. If Washington, D.C., is lost, then the nation falls. As a Division agent who has been in the field for seven months, you and your team are the last hope to stop the fall of society after the pandemic collapse.

While the first game’s story wasn’t all that compelling, The Division 2 seems to be upping the stakes, which should make story encounters much more tense.

The Division 2 shoots out this March 15, 2019 on the PS4, Xbox One, and PC.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Black Ops 4 Bugs List Compiled by Community, New Batch Got Introduced With Yesterday’s Patch

While games these days consistently get new title updates to bring in new features, tweak the game balance and fix technical issues, there’s also the chance of bringing in new bugs with these new patches, and that seems to be the case with Call of Duty: Black Ops 4!

With yesterday’s Black Ops 4 update 1.11, Treyarch brought in a few bug fixes, some backend content that we’ll see later this month with League Play, and unfortunately, a few new bugs!

Over on Reddit, the community has been rather edgy with the amount of Black Ops 4 bugs being introduced in each new patch, and we now have a Black Ops 4 bugs list! Reddit user JamesSyncHD posted a compilation of the community’s known bugs and technical issues with the game, which spans all three modes: multplayer, Zombies, and Blackout.

  •  Gunship is now broken (Switching ammo makes you face the wrong direction) ( u/TakeDatWitchuuu )
  • – Trying to play Blackout results in a “Lost connection to host” message (Literally happened to me 3 times in a row)
  • – Players without DLC can’t play Multiplayer matches ( u/ZombieJesus93 )
  • – Game might freeze when looting in Blackout ( u/unofficialmoderator )
  • – Navigating console UI on Xbox could effect the in-game HUD ( u/jaseface0714 )
  • – Players could die from drowning before they have the chance to jump from the Helicopter in Blackout ( u/apex8 )
  • – It’s possible to carry 3 guns in Blackout (unsure if this was a thing before patch 1.11) ( u/UsedToKnife )
  • – Game restart makes each specialist equip default outfits ( u/Hetfeeld )
  • – Aim Assist having problems working on console ( u/BotizYT )
  • – Black Market gives a UI Error code #53769 when clicking on items ( u/GoCommitSuicide )
  • – Weapon Variants disappearing for some players ( u/chuckm1020 )
  • – Voice chat not working on PC ( u/bearly-grylls )
  • – Re-entering a game unequips kill counter / emblem on gun ( u/derkaintthatgreat )
  • – Bowie Knife not showing equipped camo (ZOMBIES) ( u/derkaintthatgreat )
  • – Blackout Squads lag is back, and isn’t exclusive to Xbox this time ( u/BlueVixen )
  • – Unable to access BOPass characters even though BOPass is owned ( u/FinalHero13 )
  • – When playing Solo Zombies on Gauntlet or Voyage of Despair regular, you can only play as Shaw ( u/mrtswizzle )
  • – Multiple bugs involving looting with the new Blackout UI on Console
  • – Scoreboards blank at the end of a custom game ( u/Rev_COD )
  • – Camos not showing up on secondary weapons during the pre-game timer ( u/carlosa67 )
  • – Black Market/Reserves Specialist Outfits not staying equipped if another outfit from the collection is owned ( u/ExA-uNsane )
  • – Custom Reticles not working on some guns when equipped
  • – Player can get stuck in stunned animation, unable to ADS or Reload

While I’d love nothing more than to say some of these are fabricated, given my time with the game so far, I’ve experienced a lot of these same bugs myself.

Let’s hope Treyarch fixes these soon, or at least the big ones are patched up ASAP.

Do you know of any other Black Ops 4 bugs that aren’t in this list? Let us know in the comments if so.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield V Time to Death (TTD) and Death Experience Fixes Included in January Update Outlined by DICE

If you saw the massive patch notes for today’s Battlefield V January update, you might have focused on the SMG buffs made, and the other technical issues the studio has resolved. Well, there’s more to it than that.

Over on Reddit, DICE Community Manager Jeff Braddock has listed down the new weapons included in the new patch, as well as the Battlefield 5 time to death update (otherwise known as TTD) and death experience fixes the studio has made.

Update Highlights

Squad Conquest
A tighter and more intense version of Conquest, in Squad Conquest two squads per team battle it out over smaller, more tactical layouts of three existing maps: Arras, Hamada, and Rotterdam. These maps all feature 16 players on two teams, three flags, spawning restricted to HQs, and limited access to vehicles. Clear lanes and conservative combat areas allow players to predict where enemies are coming from, where they need to defend, and how to subvert enemy movement. Learn more about Squad Conquest.

New Weapons
These are some of the weapons that will be obtainable through the Weekly Challenges in January and February:

  • Zk-383 SMG (Medic class)
  • Modele 1944 semi-automatic rifle (Assault class)
  • M1922 MMG (Support class)

Time to Death and Death Experience Fixes
We’ve made a number of changes in these areas:

  • The name of the enemy that has killed a player is now shown in the game world when the player has died. This highlights the killer and helps players understand who killed them and from where, especially in crowded situations.
  • The death experience has improved with the addition of a camera that now follows and zooms towards the killer. This will allow players to understand what killed them and the position of the killer.
  • The accuracy of the visual representation of incoming bullets for other players has been improved. Tracers should now properly appear to consistently appear from the shooter and should be clearer when the victim is looking directly at the shooter.
  • An issue was fixed with the UI directional damage indicator that delayed the indication of damage to the victim.
  • Tweaks were made to the UI directional damage indicator to more accurately point towards the enemy damaging the player.

DICE has also made a few notable changes that weren’t included in the patch notes, and one of them is a change to how prone terrain detection works.

Did you notice any changes to Battlefield V’s TTD? Let us know what your experience is below.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Black Ops 4 Blackout Free Trial Starts Tomorrow

If you’ve been an outsider looking in Call of Duty: Black Ops 4, and you’re curious how the game’s battle royale mode — called Blackout — plays, you’re in luck! Activision has announced the Black Ops 4 Blackout free trial for all platforms (PS4, Xbox One, PC).

The Black Ops 4 Blackout free trial starts tomorrow, January 17! Check out the trailer putting the spotlight on the mode.

The Blackout Free Trial will feature all the intense action from the game mode that brings together characters, locations, weapons and gear from across the series with Black Ops signature gameplay fans know and love.

In other Black Ops 4 news, go check out the latest patch released by the studio to see the list of changes made to Zombies mode, multiplayer, and of course, Blackout!

Will you be giving Blackout a go starting tomorrow? Or has the battle royale craze ran its course?

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Division 2 Story Trailer Dropping Tomorrow

With Ubisoft’s The Division 2 set to assault players soon, the publisher has now seen it fit to start hyping up the game’s story, as we’re getting a The Division 2 story trailer tomorrow!

This was revealed by the official Twitter account, which had a snippet of the White House in disarray, and a ton of what looks to be abandoned tents in its front yard.

The Division 2 story trailer will be aired at 9 a.m. PST/12 noon EST. We’ll of course have it up once it’s out.

In other The Division 2 news, Ubisoft has sided with Epic Games, and will have the game exclusively available in the Epic Games Store instead of Steam! Will this affect the game’s sale come its March 15, 2019 release date? Your guess is as good as mine at this point.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield V Prone Terrain Detection Fixed and Improved, Though Not in the Patch Notes

While DICE just released a hefty Battlefield V patch earlier today that has a lot of gameplay balancing changes in it, it seems there are still a few things the studio failed to include in the patch notes.

Over on Twitter, Core Gameplay Engineer Niels Stoelinga announced one of the improvements not documented in the patch notes, and that’s better terrain detection!

One important improvement that didn’t make it into the January patch notes: Better terrain detection on the prone push mechanic. Now you won’t be constantly pushed around anymore when on a slope or close to small rocks.

Are there more undocumented Battlefield V changes and fixes? If there is, we’ll be sure to let our readers know.

Don’t forget to check out the complete list of Lightning Strikes Assignments, Chapter Events, and rank rewards right here to know what to expect later this week.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Black Ops 4 Update Today Now Out, Brings Zombies 115 Day Celebration, and More

As expected, Treyarch has rolled out the planned Call of Duty: Black Ops 4 update today! Black Ops 4 update 1.11 brings a new playlist update for multiplayer, and the Zombie Mode’s 115 Day Celebration!

For those who are big fans of Treyarch’s Zombies mode, 115 Day Celebration event begins today, and runs from January 15 to January 18! Players can expect Zombies 2XP, Zombies 2x Weapon XP, and 2x Nebulium Plasma!

In addition to the event, there’s a new looting interface in Blackout for consoles!

Check out the full patch notes below (via Treyarch):

  • Multiplayer
    • Chaos Control added as MP Featured Playlist.
    • TDM 100, Team Tactical Moshpit, Mercenary Hardcore Moshpit, and Mercenary Deathmatch Moshpit added to MP Featured category.
    • Elevation and Madagascar added to normal map rotation for Black Ops Pass holders.
    • Updates to various game modes, Specialists, Perks, Scorestreaks, Gear, and Challenges.
    • Fix for Killathon Reactive Camo requirements.
    • Various gameplay and stability improvements.
  • Zombies
    • 115 Day Celebration Event: Zombies 2XP, Zombies 2X Weapon XP, and 2X Nebulium Plasma live 10AM PT Jan. 15-18.
    • “Unsinkable” Gauntlet in Voyage of Despair (PS4).
    • Three new Epic Elixirs (PS4).
    • Balance updates for six existing Elixirs.
    • Adjustments to PhD Slider Perk.
    • Reduced Crimson Nosferatu damage and spawn rates in Dead of the Night.
    • Various gameplay and stability improvements.
  • Blackout
    • Stash interface updated to grid layout for faster looting on consoles.
    • Reduced Concussion grenade stack count to 1.

The following updates are going live today on PS4, Xbox One, and PC:

Multiplayer

  • Featured Playlists
    • Chaos Control added as Featured Playlist.
      • Teams have unlimited lives.
      • Capture time increased to 2 minutes per zone.
      • Round time limit increased to 3.5 minutes.
      • TDM 100, Team Tactical Moshpit, Mercenary Hardcore Moshpit, and Mercenary Deathmatch Moshpit added to Featured category.

Zombies

  • 115 Day Celebration Event
    • Zombies 2XP, Zombies 2X Weapon XP, and 2X Nebulium Plasma live 10AM PT Jan. 15-18.

The following updates are going live today first on PS4:

Zombies

  • Gauntlets
    • Unsinkable” Gauntlet live in Voyage of Despair.
    • 30 rounds of challenges with unique rules for each round.
    • Players earn medals and tiered rewards for completing rounds 10, 20, and 30, as well as an additional reward for completing round 30 without failing a round.
    • Players are issued a Strike by failing a round, with the game ending after three Strikes.
    • All matches are timed for competitive speed-run support.
  • New Elixirs
    • Perk Up (Epic): Gain 4 additional random Perks that are not in your loadout.
    • Refresh Mint (Epic): Refreshes the cooldowns for Equipment, Perks, and Special Weapons for your entire team.
    • Conflagration Liquidation (Epic): Spawn a Bonfire Sale power-up.

The following updates are going live today on consoles, with PC to follow later this week with additional PC-specific updates:

Multiplayer

  • Maps
    • Elevation and Madagascar added to normal map rotation (Core and Hardcore) for all Black Ops Pass holders.
  • Game Modes
    • Heist
      • Added SWAT RFT assault rifle, Daemon 3XB SMG, Combat Axe, and EMP Disruptor to Heist.
      • Resolved an issue where the player would not be granted proper Tier progression in some cases.
      • If the last living player disconnects, all downed friendlies will now bleed out, ending the round.
    • Hardpoint
      • Added an overtime win condition for Hardpoint. In the event of a tie at the end of the time limit, the team to score the next point will win the match.
      • This setting has been enabled for CWL Hardpoint in Custom Games.
    • Search & Destroy
      • Resolved an issue that allowed the defenders to defuse and win the game after the bomb detonated.
    • Free For All
      • Assault Pack can now be interacted with after it was hacked in Free For All.
  • Specialists
    • Zero
      • Hacking an enemy no longer prevents Specialist Weapon or Equipment usage.
      • A hacked Assault Pack will now no longer be destroyed if the original owner leaves the match.
      • A hacked Barricade will now no longer be destroyed if the original owner leaves the match.
    • Ruin
      • Resolved an issue that allowed Ruin’s Grav Slam to kill players through walls and floors.
    • Firebreak
      • Resolved an issue that prevented Firebreak’s Purifier from damaging friendly players in game modes with friendly fire enabled.
    • Crash
      • TAK-5 will no longer remove the hacked status from players.
  • Perks
    • Improved Cold Blooded’s enemy Scorestreak targeting delay from 5 to 7 seconds.
    • Improved Team Link’s circular vision radius by 9%.
    • Updated Tactical Mask description to include increased resistance against EMP Disruptor.
    • Tracker’s detection icon will now clear correctly if the player switches to a class without the Tracker perk.
  • Scorestreaks
    • Care Package should now properly kill a player when landing on top of them.
    • Added a notification for when a player calls in a Thresher.
    • Resolved an issue where a Care Package or Mantis smoke marker’s FX would show for all players.
    • Resolved an issue where the sound of the Care Package hitting the ground was delayed.
    • Resolved an issue where the Dart would not be usable again if it failed to be deployed the first time.
    • Resolved an issue where the player’s view angles would change while controlling a vehicle.
    • Resolved an issue with the hacked vehicle effect remaining on a player’s screen if dying to a hacked vehicle.
  • Gear
    • Resolved an issue where the Acoustic Sensor would stop functioning when switching classes during the grace period at the start of a round.
  • Challenges
    • Clean Sweep
      • Now correctly tracks Hardcore game modes.
    • Conquest
      • Now correctly tracks Hardcore game modes.
  • Weapon Customization
    • Killathon Reactive Camo
      • Killathon Reactive Camo now properly unwraps if it was unwrapped before the requirements changed in a recent update.
      • Updated the unwrap requirement text to correctly reference the new requirements of getting 50 kills, instead of 5 kills without dying.
    • Added support for camo and reticle customization in offline Custom Games.
  • Custom Games
    • Resolved an issue where CODCaster spectating would disable a player’s Perks and second Equipment charge.
    • Resolved an issue where the second Equipment charge bar would not show in Custom Games.
    • Bots playing as Zero will now use the Ice Pick in Custom Games with bots.
  • Stability – Fixed crashes that could occur:
    • When a player owning a Mesh Mine disconnected from the match.
    • When deploying a Strike Team marker.
    • When hacking a Barricade that expired or was destroyed.
  • Black Market
    • “Friendly Fire” reticle owners now have access to green and blue versions of the reticle to match the version displayed in the Black Market.
  • Miscellaneous
    • Added a notification in the Death Cam for friendly players when a Tac-Deploy is available.
    • Resolved an issue where player names would no longer show in Multiplayer game modes after playing Heist or Blackout.
    • Resolved an issue that caused on-fire effects to remain on a player’s screen for the duration of the wound.
    • Resolved an issue that prevented some alternative voiceover lines from playing to the player.

Zombies

  • Gameplay
    • Elixir Updates
      • Join The Party: Now revives downed players in addition to respawning dead party members, but will not restore lost Perks.
      • Sword Flay: Melee attacks now instantly kill Basic and Vermin enemies for the duration, and deal 5X damage to all other enemies.
      • CTRL-Z: Increased the duration of turned zombies from 15 seconds to 30 seconds.
      • Cache Back: Reduced rarity from Epic to Legendary to increase the chance of concocting Cache Back more frequently.
      • Phantom Reload: Doubled the previous percentage chance to get free ammo.
      • Blood Debt: Duration reduced from 3 minutes to 1 minute, and Blood Debt now simply ends when points are reduced to zero, rather than killing the player.
    • Perks
      • PhD Slider now fully prevents self-inflicted explosive damage.
      • PhD Slider damage reduction for enemy explosive attacks has been changed from 80% to 50%.
    • Dead of the Night
      • Reduced the damage dealt by the Crimson Nosferatu bite attack.
      • Reduced the maximum number of Nosferatu and Crimson Nosferatu that spawn during normal round progression.
    • Power-ups
      • Power-ups are now more evenly distributed to appear throughout each round, as opposed to near the start of the round.
  • Stability
    • Global – Fixed crashes that could occur:
      • After waiting for a long period of time in the lobby after exiting a match.
      • In certain cases when using Deadshot Dealer.
      • In rare cases when joining a Custom Game in progress.
      • In rare cases when a player spectated a Zombies match.
      • In rare cases when the alternate ammo type from a Pack-a-Punched weapon affected an enemy.
    • Blood of the Dead
      • Fixed a crash that could occur during the ending cinematic.
      • Fixed a rare crash that could occur while using the Hellfire in Eagle Plaza outside of the Warden’s House on Round 73.
    • Voyage of Despair
      • Fixed a crash that could occur after finishing the portals for the Catalysts in the Main Quest.
  • Challenges
    • Charmed
      • Now properly requires players to use 50 Talismans.
  • Miscellaneous
    • Global
      • Best Time now properly displays when selecting maps at the Zombies mode screen.
      • Resolved an issue where players were still damaged by zombies during the Nuke whiteout screen and shortly afterward.
      • Resolved an issue where players could go past Prestige Master rank 1000 through natural play.
      • Resolved an issue where FX may sometimes disappear, including on Wonder Weapons, Perks, Pack-a-Punched weapons, and Silver Bullets.
      • Resolved an issue where a host went missing after 30 seconds while waiting in the lobby with 3 players in a private match.
      • Resolved an issue where the Cartoon mode effect could still persist for the player if a second player in a splitscreen party turned on Cartoon mode, and the first player left the match and went into a solo match afterward.
      • Resolved a visual issue where the level 3 Chakram Whirlwind FX could be seen spinning around the player along with low-resolution dust FX.
      • Resolved an issue where the Maddox with Dual Zoom attachment could carry far more ammo than usual when Pack-a-Punched.
      • Resolved an issue where the After Action Report tabs could overlap each other.
      • Resolved an issue where players with a Minor or Major Virtuoso’s Charm Talisman still had a chance of the Mystery Box moving to another location on their next box opening.
      • Resolved issues where the Welling Clan Tag was misaligned on the Welling and clipping into the player’s hand, and where the Kill Counter did not appear at all.
      • Resolved an issue on Xbox One when a guest profile attempting to access the Laboratory could encounter multiple issues, including a UI error and lost cursor functionality.
      • Closed an exploit where players could enter a live game with custom rules.
    • Dead of the Night
      • Implemented visual improvements for the Pack-a-Punch camo on multiple weapon attachments.
      • Resolved an issue related to Nosferatu Bile pickups slowly accumulating if it was not collected by the player.
      • Resolved a bug that caused the player’s weapon to switch to the Welling for the duration of a Crimson Nosferatu bite attack.
      • Resolved an issue that could cause Nosferatu to spawn under the map when summoned by the Crimson Nosferatu.
      • Resolved an issue that allowed enemies killed by the Wonder Weapon to sometimes spawn power-ups outside of the playable space.
      • Resolved an issue that caused inconsistent visibility during the Wonder Weapon quest while in splitscreen.
      • Resolved a timing-specific issue that could lead to the incorrect player being sacrificed during the Main Quest.
      • Resolved an issue where Silver Bullet weapons canceled the Deadshot Dealer Perk modifier headshot streak.
      • Resolved a collision issue that allowed the Theater camera from leaving the playable space in the Gardens.
      • Resolved an issue that caused poor visualization of the trees in the Gardens area.
      • Resolved an issue that caused a prompt on the clock for the Pack-a-Punch to remain indefinitely after the sequence completed.
      • Resolved a rare progression issue related to enemies spawning in a non-playable location.
    • IX
      • Addressed a rare progression break that occurred when a special round started as players teleported to the Chaos Tower.
      • Addressed a rare case where players could become immune to fire traps.
    • Blood of the Dead
      • Resolved an issue where no fog would appear during Hellhound rounds.
      • Closed an exploitable area that players could reach in the Citadel Tunnels using the Path of Sorrows.
      • Closed an exploitable area on the catwalk that players could reach using the Ragnarok DG-5.
    • Classified
      • Resolved an issue where the blur effect from killing Nova 6 Crawlers persisted for spectating players.
      • Resolved an issue where a player using Nowhere but There would teleport to the War Room instead of the Laboratories when another player was downed in the elevator while it was on the Laboratories floor.

Blackout

  • Looting Interface
    • Looting interface on consoles is now a grid layout with multiple pages for all Stash types.
    • Identical items will now stack inside a Stash instead of being displayed individually.
    • Remaining Armor is now displayed on Armor items in a Stash.
  • Gameplay
    • Reduced Concussion grenade stack count to 1.

 

Don’t forget, League Play for multiplayer will start end of January, and this patch “sets the stage” for what’s to come. Once we know the full patch notes, or if anything got changed, we’ll update the post.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Get Even More Action From Call of Duty With a Gaming VPN

Imagine. There was once a time when multiplayer included having to actually sit down next to someone to play. In the same room. Those dark days have moved on as games expand into magic realms, deep space and zombie apocalypses. Gamers can now play with anyone safely and securely, all by using a VPN – and nowhere is this more important than in the Call of Duty arena.

Call of Duty is so popular that it has already clocked up over 25 billion hours of play time. There are now 20 titles in the Call of Duty empire and its popularity isn’t in question, which is why it is subject to DDoS attacks, lag and slow connections.

If you have a good internet connection with enough bandwidth, you can play against anyone in the world. But, if your connection is found wanting, then it’ll leave you with problems. And, when you‘re back up to full speed, you might find that you’ve been shot and respawned in an exposed desert location.

Luckily, there is a solution, which offers fast, uninterrupted gameplay. A gaming VPN can reduce the delay between the player and the client server, speeding up the connection. But there are other benefits when you use a VPN when playing Call of Duty multiplayer and unrestricted access is just one. Here are five compelling reasons it’ll benefit you.

More virtual locations

A VPN can provide access to virtual locations around the world. For Call of Duty players, it means not being restricted to a single region. For instance, for players in the UK, it could mean having the ability to play a game in Australia, Russia or India as well as servers in your own territory. Which might just mean being able to play with friends from Down Under, cousins from India or just because you are a night owl.

Bypass firewalls

Some Call Of Duty servers (as well as some WiFi connections) restrict access to certain websites and content. With a VPN, you can bypass these filters and connect to a server without any filter worries.

Account security

It’s all too easy for hackers to get their hands on your account information by intercepting passwords. A VPN provides encryption, lessening your worry about unauthorised access to your account.

High ping rate means smoother gameplay

A VPN will keep your ping rate high, which should improve your Call of Duty gameplay. The ping is the reaction time of your connection. A fast ping equals a more responsive connection and timing is everything in Call of Duty, where a player with a higher ping rate will always be able to see you first and get the upper hand in combat.

DDoS protection

A VPN helps to protect against DDoS (Denial of Service) attacks, especially on multiplayer modes. The DDoS practice is widespread and simple to use and gamers are paying the price as it can slow down connections and temporarily prevent you from playing the game. A VPN effectively hides your IP address behind a virtual wall and your internet traffic is routed to the provider’s network before passing to the open internet. This means that, when DDoS attackers attack your IP, it is the VPN’s and it gets screened out before reaching your Black Ops 4 finale.

A VPN won’t give you a game advantage but it will allow you to play Call of Duty any time, from anywhere, while keeping your connection stable because there’s nothing worse than trying to hit jerky opponents square in your sights. However, being able to avoid DDoS attacks is another reason to celebrate as they are relatively common and incredibly frustrating. A VPN will also establish quicker connection times, encrypt data and connect to servers around the world meaning you get to enjoy Call of Duty quicker, more smoothly and more securely.

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PS4 Masterpiece Pack and Sen No Kiseki Entry Pack Announced for Release Later This Week in Asia

Sony is bundling two fantastic PS4-exclusive games at a discounted price, which will be released later this week in Asia! In a press release, Sony announced the PlayStation 4 Masterpiece Pack, which will house Detroit: Become Human, and the excellent God of War for just HK$398 (around $50 USD).

In addition to the Masterpiece Pack, the Sen No Kiseki Entry Pack has also been announced, which includes two titles from The Legend of Heroes series of games.  Check out the full details and box art of both compilations.

PlayStation®4 Dual Pack Title List

Product Content Price
PlayStation®4

Masterpiece Pack

l  Detroit: Become Human (EN/TC/KR)

l  God of War (EN/TC/KR)

HK$398
PlayStation®4

“SEN NO KISEKI” Entry Pack

l  THE LEGEND OF HEROES: SEN NO KISEKI I KAI -Thors Military Academy 1204-

(TC/KR)

l  THE LEGEND OF HEROES: SEN NO KISEKI II KAI -The Erebonian Civil War-

(TC/KR)

HK$308

In other PlayStation news, Sony announced that worldwide PS4 sales have now crossed over the 91 million mark!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield V January Update Now Live, Here’s the Complete Details

Continue reading “Battlefield V January Update Now Live, Here’s the Complete Details”

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Alex Co

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Battlefield V Weekly News and Announcements Include Company Coin Tracking Issues Update

As part of DICE’s constant communication with the Battlefield V player base, the studio has once again rolled out its weekly Battlefield 5 weekly news and update to the community. While the big news this week is no doubt the roll out of the new patch alongside the second chapter of Tides of War called Lightning Strikes, there’s still a few more noteworthy stuff coming later this week.

Chief among the highlights this week is an update on the Company Coin issue that, while a fix has been rolled out last week, still isn’t fixed for everyone.

  • Monday, January 14th
  • Tuesday, January 15th
    • Weekly Community Highlight – Best Only in Battlefield Moment of the Week – Hot new OIB moment coming in with a new weekly winner! Think you’ve got a winner? Send it our way on any of the Battlefield channels. Each weekly featured clip will be awarded a Best Community in the World emblem!
  • Wednesday, January 16th
    • Fix Update – Company Coin & Tides of War Mission Tracking Issues – We will have additional information for you coming out of the weekend’s fix testing we performed. Hopefully we’ll have these two issues resolved and tucked away. For more information on what we’re doing, please refer to last week’s Weekly Debrief.
  • Thursday, January 17th
    • Launch – Chapter 2: Lightning Strikes Weekly Events Begin – With the full update rolled out by Thursday, we kick off the in-game weekly missions and rewards.
    • AMAA – Reddit Ask Me Almost Anything About Chapter 2: Lightning Strikes – Hopefully you’ve digested the Update Notes and got hands on with the latest update by this point. Swing by our AMAA where we’ll answer almost any question you have for us as it relates to the new release.
  • Friday, January 18th
    • Article – Battlefield V Weekly Debrief – Your one-stop destination for all the blogs, videos, and major news that happened in the week, with a comprehensive Q&A with our DICE developers using feedback collected from the Battlefield Twitter, Reddit, Discord, and Forums.

Once the patch is out this week, we’ll be sure to let our readers know. Make sure to check out the list of rewards, Assignments and Chapter Events players can partake in Lightning Strikes.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Anthem Fort Tarsis Gameplay and Exploration Shown in New Video

Not everything in Anthem will be about firing projectiles and killing off enemies. While the majority of the game will be about going on missions with your teammates, and collecting loot, a good portion of the game will be about the player traversing the game’s main city hub called Fort Tarsis.

Shown below is seven minutes of Anthem Fort Tarsis gameplay and exploration. We see dialogue options, stuff that players can pick and collect in the game world, vendors and more.

If you want a quick tl;dw (too long, didn’t watch) version of the video, Reddit user PapaCharlie9 posted a bulletpoint list.

  • Sheer size of the Fort. Bigger than Skyhold, might be as big as the Citadel.
  • Top-down map looks like a tabletop RPG mapping tool (that’s a good thing!)
  • Areas get unlocked in the Fort.
  • Helios and Antheum as two other locations (this might be old news)
  • Alliance “friends” coop weeklies, and regular Monthly, Weekly and Daily activities
  • Factionalism and political tension – Sentinels vs. Freelancers
  • Cortex (lore) to collect
  • Fort changes over time; removal of clutter, flooding
  • A bar to fight in 😉
  • Merchants and quest givers

In other Anthem news, BioWare confirmed that there won’t be a vote to kick option for party members in Anthem. The studio also claims that it was developing Anthem even before Destiny was released.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Full Rocket League Cross Platform Play Now Live, Cross Party System Coming in Next Update

Well, here we go, people! It seems we’re slowly merging the player bases of all gaming platforms for some titles, and Rocket League is one of the first ones to finally implement it for Sony’s platform!

Announced over on the PlayStation Blog, Psyonix VP of Publishing Jeremy Dunham announced that full Rocket League cross platform play is now live! While it’s dubbed the “Cross-Play Beta Program,” (which Fortnite is a part of) the main feature, which is allowing PS4, Xbox One, Nintendo Switch, and PC players to matchmake against one another is in effect in all online matches!

To make sure that Cross-Platform play is enabled (it is by default), head to the Main Menu, select Options and then make sure the Cross-Platform Play box is checked in the Gameplay tab. And that’s all there is to it. You are now ready to play against gamers on other platforms across the world!

If you’re curious if this also means cross-party, that’s not available yet, but Psyonix has mentioned that in the game’s first update this year (more info on that coming soon), the studio will release a cross-platform party system feature! Yes, this means you can squad up with friends on other platforms just by a few button pushes!

Let’s hope this is the start of cross-platform play for AAA titles going forward soon as well since the one that benefits the most from this feature are us, the gamers.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Anthem Won’t Have a Vote to Kick Feature, BioWare “Most Likely” Will Add More Javelin Abilities Post-Launch

If you’re rather picky on who joins your fireteam in games, you won’t have a choice to boot people in Anthem, though this won’t apply to AFK (away from keyboard) players.

Over on Twitter, Lead Producer Ben Irving mentioned that there’s no Anthem vote kick feature, since there’s too many negative behaviors that stem from this.

“No vote kick. We think too many negative behaviors come from this. We do have ways to AFK kick someone”

Makes sense, though some might not like this, no? Maybe BioWare can adjust it based on feedback, so don’t worry too much.

In a separate tweet, Irving also mentioned that it’s “most likely” that new javelin abilities will be added down the road for the existing four classes we have.

New abilities to the existing classes or new classes altogether seem like a logical step for expansions, no? Let’s hope that we get these faster than in other shared world shooter games.

Speaking of which, BioWare just recently revealed that they’ve been developing Anthem even before Destiny came out, which might come as a shock to some.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield V Lightning Strikes Rewards and Ranks Listed. Chapter Evens & Assignments Detailed

With Battlefield V’s Tides of War Chapter 2: Lightning Strikes dropping this week, some might be wondering what sort of rewards players will earn as they progress through the ranks. Thankfully, EA took out all the guesswork, and we now have the complete Battlefield 5 Lightning Strikes rewards per rank listed!

Same as before, playing the game when the a specific Tides of War chapter is active will net you XP, which will be attributed to your Chapter Rank. Every time you rank up, you earn a rewards, with the max rank set at level 40.

Without further ado, here’s the complete Battlefield 5 Lightning Strikes rewards!

Rank 1: Lightning Strikes Emblem
Rank 2: 
Lightning Strikes Dog Tag (Bronze)
Rank 3: 
Allied Soldier Set Part – The Gambler – Legs (Common)
Rank 4: 
Allied Soldier Set Part – The Gambler – Torso (Common)
Rank 5: 
Ribeyrolles 1918 Weapon Skin – Birch
Rank 6: 
Special Assignment #1
Rank 7: 
M1897 Shotgun Weapon Skin – Birch
Rank 8: 
Axis Soldier Set Part – The Aristocrat – Legs (Common)
Rank 9: 
Axis Soldier Set Part – The Aristocrat – Torso (Common)
Rank 10: 
Spitfire MK VA Nose Decal – Kick Ass 
Rank 11: 
Special Assignment #2
Rank 12: 
BF 109 G-2 Nose Decal – Bavarian Boar 
Rank 13: 
MG34 MMG Weapon Skin – Birch
Rank 14: 
MP40 SMG Weapon Skin – Birch
Rank 15: 
Special Assignment #3
Rank 16: 
Facepaint – Amber
Rank 17: 
Allied Soldier Set Part – The Gambler – Legs (Uncommon)
Rank 18: 
Allied Soldier Set Part – The Gambler – Torso (Uncommon) 
Rank 19: 
Gewehr M95/30 – Birch
Rank 20: 
Lightning Strikes Dog Tag (Silver)
Rank 21: 
Special Assignment #4
Rank 22: 
Axis Soldier Set Part – The Aristocrat – Legs (Uncommon)
Rank 23: 
Axis Soldier Set Part – The Aristocrat – Torso (Uncommon) 
Rank 24: 
Special Assignment #5
Rank 25: Modele 1944 Weapon Skin – Birch
Rank 26: 
Facepaint – Daft
Rank 27: 
Mosquito F Mk II Vehicle Skin 
Rank 28:
 Special Assignment #6
Rank 29: 
Ju 88A Vehicle Skin 
Rank 30: 
Zk-383 Weapon Skin – White Tiger
Rank 31: 
Mk. III Rifle Weapon Skin – White Tiger
Rank 32: 
Allied Soldier Set – The Gambler
Rank 33: 
Axis Soldier Set – The Aristocrat
Rank 34: 
Special Assignment #7
Rank 35: 
Churchill Gun Carrier Vehicle Skin 
Rank 36: 
Stug IV Vehicle Skin – Body
Rank 37: 
M1922 Weapon Skin – White Tiger
Rank 38: 
Allied Soldier Set – Double Down
Rank 39: 
Axis Soldier Set – Baron Von Zorn
Rank 40: 
Facepaint – Noble and Lightning Strikes Dog Tag (Gold)

Got that? Good. Now, for those curious how the chapters are structured, EA has outlined that too! Each chapter is divided per week, with the breakdown shown below.

Five Chapter Events Full of Challenges
All Battlefield V Chapters are divided into Chapter Events, which are gameplay-themed periods of one or multiple weeks, full of challenges where you can earn Chapter Rank, weapon unlocks, and more. Chapter 2: Lightning Strikes will contain five Chapter Events. As you can see, all Chapter Events except Iron Skin will be two weeks long:

  • A Few Good Soldiers (Week 1 – 2): On January 17, the first Chapter Event of Chapter 2: Lightning Strikes kicks off. Its two Weekly Challenges will focus on the intense 8-vs-8 matches of Squad Conquest – a guest-starring mode available for a limited time during the second Chapter. Complete them to unlock the Zk-383 submachine gun and the Modele 1944 semi-automatic rifle.
  • Hold the Line (Week 3 – 4): Themed around the Breakthrough and Frontlines, Hold the Line challenges you to learn and master these game modes in two new Weekly Challenges. There’s rockin’ Final Countdown headgear and a powerful M1922 MMG in it for you if you succeed.
  • Iron Skin (Week 5): Tank warfare is a prominent theme in Chapter 2: Lightning Strikes and the one-week Chapter Event of Iron Skin celebrates the steel beasts of Battlefield V. Stay tuned for more details on challenges and rewards.
  • Armor on the Horizon (Week 6 – 7): The crown jewel of Battlefield V multiplayer, Grand Operations combines maps and modes in an epic blend of multiplayer goodness. A Grand Operation is added with Chapter 2, and you’ll be taking on two Weekly Challenges tied to this in the Armor on the Horizon Chapter Event. We’ll share details on rewards and more in an upcoming article.
  • Unstoppable Force (Week 8 – 9): Rush returns during Chapter 2: Lightning Strikes, and this classic mode in a new veil – highly anticipated by Battlefield veterans – is the focus of the Chapter Event dubbed Unstoppable Force. We’re laying the final touches on this Chapter Event, its Weekly Challenges, and their superb rewards – we can’t wait to tell you more about them!

Finally, the specific Assignments for Lightning Strikes are now available as well. Earn rewards by completing these mini challenges. Don’t forget to choose these from the main menu, so any progress made in the game will accrue for that specific Assignment.

Below are the Special Assignments you’ll be able to tackle (only) in Chapter 2. Jump into Battlefield V to see exact requirements and rewards for each task.

In My Hands (complete one of two)

  • Kill a set number of enemies.
  • Kill a set number of enemies in one round.

We are Ready (complete one of two)

  • Play a set number of rounds in any game mode.
  • Win a set number of rounds in any game mode.

Go Forth (complete one of two)

  • Capture a set number of objectives.
  • Capture a set number of objectives in a round.

Start Engine (complete one of two)

  • Kill a set number of vehicles while in a vehicle.
  • Destroy a set number of enemy vehicles.

Stubbornness Prevails (complete two of three)

  • Kill a set number of enemies while in an objective area.
  • Kill a set number of enemies in one round.
  • Kill a set number of enemies in one life.

Throttle Up (complete two of three)

  • Kill a set number of vehicles while in a vehicle.
  • Kill a set number of enemies while in a vehicle in one round.
  • Destroy a set number of enemy vehicles in one round.

When Lightning Strikes (complete two of three)

  • Kill a set number of enemies while in an objective area in one life.
  • Win a set number of rounds in any game mode.
  • Destroy a set number of enemy vehicles in a round.

Whew! That’s a lot, no? In case you need more Battlefield V Lightning Strikes info, check out the complete patch notes for this week’s title update, as well as the latest trailer for the expansion.

Source: EA

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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BioWare: Anthem in Development Even Before Destiny Came Out

With BioWare’s Anthem entering the shared world shooter genre that was popularized by the likes of Bungie’s Destiny, and Ubisoft’s The Division, it’s understandable that comparison will be made. However, did you know that Anthem was in development even before Destiny was released?

This little factoid was shared by Anthem Lead Producer Michael Gamble in a video interview. When asked whether the studio thinks it’s a handicap or an advantage that other studios have developed similar games like Anthem, and how they’ve learned from Destiny and The Division’s player bases, Gamble gave the following response:

“It’s interesting because Anthem has been in development since before Destiny even came out…and talked how games these days are influenced by the games out in the market to a certain degree. “

Note that the next line of text is from a translation software, and as such, might not be 100 percent accurate. The voice from the developer is drowned out by the French translation, but here’s what YouTube’s translation software spat out:

“What we (BioWare) really tried to do is tell a captivating story for people who want to have fun with other players. So we racked our brains to try to understand how we could make people play together and give them the feeling of being part of a group.”

This latter comment goes hand-in-hand with what Producer Mark Darrah said late last year where he mentions that “no one” has been able to nail a multiplayer game that has co-op and able to tell a great story.

You can hear Gamble mention the Destiny thing around the 2:45 mark of the video.

Do you think BioWare has been making Anthem long before Destiny was released? Don’t forget, the studio is also busy working on other projects like Mass Effect, and Dragon Age, while making Anthem, so this could very well be the case.

One thing we know for sure that Anthem will trump Destiny is in the DLC department, as BioWare has already confirmed that ALL story DLC for Anthem will be free, which isn’t the case with Destiny.

In other Anthem news, make sure to check out our first look at sniper gameplay, as well as a brief look at the Mass Effect N7 armor applied to Anthem characters right here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Mortal Kombat 11 Scorpion Full Character Shot Shown, Fighter Gameplay Reveal Coming This Week

If there’s one character considered to be the face of Mortal Kombat, it’s got to be the dead ninja Scorpion. While we already saw how he looks like in Mortal Kombat 11 in a pre-rendered cinematic trailer, we now see what the character looks like in-game.

Over on Twitter, the official Mortal Kombat Twitter account showcased our first real look at Mortal Kombat 11 Scorpion, and teased that a full character reveal along with gameplay will be shown this January 17!

https://twitter.com/MortalKombat/status/1084161398114930688

As you can see in the tweet, the gameplay reveal will be broadcast live on NetheRealm’s Twitch channel, which we’ll have for you once it’s live.

In other Mortal Kombat 11 news, Spawn comic book character creator Todd McFarlane seems to have accidentally confirmed the character’s inclusion in Mortal Kombat 11!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield V Lightning Strikes Content Showcased in New Trailer

With Battlefield V: Tides of War Chapter 2 – Lightning Strikes set to start this week for all Battlefield V players, some might be wondering what’s in the new expansion.

Well, wonder no more! EA has released a new Battlefield 5 Lightning Strikes trailer, and in it, we see the new content players will be able to experience! From new vehicles, to new challenges, and even a new Grand Operation! Prepare for a ton of new stuff!

Battlefield V Update – Chapter 2: Lightning Strikes, starts this week for all Battlefield V players. Featuring a new co-op mode Combined Arms (available from February), new Company Gear, weapons, vehicles, and the return of Rush mode.

Speaking of new content, DICE has released the full patch notes for this week’s big January update ahead of the actual patch!

Click here to see what DICE has planned for this week in terms of news and announcements, or check out this fan-made Battlefield short film that needs to be seen if you’re a real Battlefield fan.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.