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Halo 4 Weapon Tuning Update Impressions – A Step In The Right Direction

After sinking my teeth into the June 3rd Halo 4 weapon tuning update for the past couple days, I finally put my controller down for a second to give my impressions thus far. While you can read the full list of changes here, let’s elaborate a bit on how all the changes affect the game itself.

An immediate change you will notice is the prevalence of automatics in Halo 4 matchmaking. Unless there was a daily challenge associated with them, weeks could pass before an automatic weapon made an appearance previous to this update. Players seem more apt to bring it to battle thanks to the tweaks. The damage buff to both the Storm Rifle and Assault Rifle may seem subtle, but it definitely improves your chances of finishing a kill. Since the magnetism of the auto-aim has been reduced on automatic weapons, getting kills at anything beyond close range can prove to be difficult unless there’s an assist from teammates. That being said, should you get first shot within a fairly close distance, your success of getting the kill in a head-to-head battle is almost guaranteed now. No more getting outgunned by a DMR in close range.

The rebalancing to scoped weapons is a bit more complex. In my testing, I’ve found the Carbine to be the best at close range, the DMR and BR at mid-range, and the Light Rifle at long range. If you’re the type of player who likes to sprint in for a melee and finish with a headshot, then the Carbine is definitely your weapon. Once the shield is popped from a melee, all it takes is one shot to the head for the kill. The Carbine has the highest rate of fire and minimal bullet spread which makes finishing an enemy a breeze, even if you miss your first couple of shots. At longer distances the Carbine may not hold up as well as some of the other weapons, but the increased damage still makes the Carbine a formidable choice.

The BR’s rate of fire has been reduced, but I feel it still fires faster than it’s Halo 2 & 3 predecessors. Although it is now possible to pull off a 4-shot kill, the slightly reduced magnetism and rate of fire takes some getting used to before you’re capable of doing it regularly.

Reduced auto-aim magnetism and range make the DMR feel almost entirely unfamiliar. The tweaks are subtle, but I felt like I needed to adjust how I was leading enemies with my reticule at all ranges (the increased movement speed might be a factor here as well). The main benefit of using the DMR before was the absence of bullet spread combined with the long auto-aim range. Since the range has been reduced to be more in line with other scoped primaries, I can easily say the DMR is now my least used weapon of all the primaries (automatics included).

While I haven’t been a big fan of the pro variants in matchmaking, the weapon tuning has made these gametypes more appealing. Without armor abilities, I felt that pro variants were fairly dull and boring with players generally only using DMRs or BRs. Thanks to the tweaks, there’s a lot more weapon variety from match to match. The AR can prove to be quite the useful wild card. From my experience, a close range AR combined with a scoped weapon kills faster than two scoped weapons focused on one enemy. Since pro variants don’t have radar, getting into close range undetected with the AR is a lot easier than you might think.

Sprinting can still be used as a crutch for those who make too many aggressive advances, but those who know the map layouts as well as the new strengths and weaknesses of weapons will have the most success. The DMR is no longer the de facto weapon for every match, so you’ll definitely want to re-examine which weapons are suited best for each map.

Overall, the weapon tuning update is a big step in the right direction. Instead of worrying about running into a player using a DMR, players can focus on deploying the best strategy for their weapon of choice. While the reduction of auto-aim range and magnetism may be a put off for less experienced players, the bevy of tweaks will definitely provide a more strategic and enjoyable experience for the rest of the player population.

Have you tried out the weapon balancing update? What do you think of the changes? Do you still have the same favorite weapon or has it changed since the update? Let us know in the comments below.

MP1st Staff

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Is That The PlayStation 4 Console In This Sony E3 2013 Teaser Trailer?

Sony is teasing what the company has lined up for their E3 2013 showing in a brand new trailer.

On top of getting a first look at the actual console, we’ll most likely hear of a few additional game announcements and get a better look at some previously announced PlayStation 4 titles at this year’s E3.

Check out the trailer below:

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What’s most interesting about this teaser, however, is that at around the 0:44 mark, a number of blurry images of what we think is the PlayStation 4’s cube-shaped hardware are flashed quickly, along with a few frames of some extreme close-ups. You’ll notice that a few of the close-ups are, indeed, of the Dual Shock 4 controller, but there are a few that look odd to us. The clear “4” marking in the last image makes it very likely that some of the shots are of the actual console.

Here are a few stills we captured:

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What do you guys think? Does it look like the PlayStation 4 console to you? Anything else about the trailer strike you as peculiar? Let us know in the comments!

David Veselka

Musician, Gamer, Geek. Subscriber

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Warframe PlayStation 4 Announcement Trailer is Awesome

Yesterday, Sony announced that Digital Extremes’ free-to-play third-person shooter, Warframe, previously exclusive to the PC, would be making its debut on the PlayStation 4 this Fall.

Today, the studio has released a trailer celebrating the announcement, and it seriously kicks ass.

Check it out!

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Warframe is currently in beta testing on the PC. You can sign up right here.

 

David Veselka

Musician, Gamer, Geek. Subscriber

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E3 2013 – Respawn’s Unannounced Title Will Be Live Streamed on Twitch TV

According to Twitch TV’s live streaming schedule during this year’s Electronic Entertainment Expo, Respawn Entertainment will be demonstrating their unannounced title to be published under EA, recently rumored to be called “Titan.”

The studio is set to stream on Wednesday, June 12 at 11am PST and you’ll be able to catch it right here.

Other recent rumors have indicated that the title will be exclusive to Microsoft’s Xbox platforms and that the game will have a heavy focus on multiplayer battles. You can read more about that right here.

What’s also interesting about Twitch’s schedule is that Ubisoft will be streaming an unannounced title as well at 2pm PST on the same day. Currently, the studio’s biggest titles like Splinter Cell: Blacklist, Watch Dogs, and Assassin’s Creed 4 are all already in the running at different times, so what could they be showing off other than the aforementioned games?

While we’ve heard nothing of the project for a while now, and while it may be a long shot, we’re hoping to get our first peek at Rainbow 6: Patriots.

Lastly, there are also a few unannounced Microsoft titles to look out for, ones that will most likely be exclusive to the Xbox One.

Check out Twitch TV’s full live streaming schedule below.

Tuesday, June 11th

  • 12:00pm – Saints Row 4 (Volition Inc./Deep Silver)
  • 12:20pm – Dungeon Defenders 2 (Trendy Entertainment)
  • 12:40pm – The Bureau: XCOM Declassified (2K Games)
  • 1:00pm – Charlie Murder (Microsoft Studios)
  • 1:15pm – Ascend (Microsoft Studios)
  • 1:30pm – THIEF (Square Enix)
  • 1:45pm – MURDERED: SOUL SUSPECT (Square Enix)
  • 2:15pm – Tom Clancy’s Splinter Cell: Blacklist (Ubisoft)
  • 2:30pm – TBA new content for GoW: Ascension (Sony PlayStation/Santa Monica Studio)
  • 3:00pm – Fantasia: Music Evolved! (Harmonix Music)
  • 3:15pm – TBA (Adult Swim Games)
  • 3:30pm – Borderlands 2: Tiny Tina’s Assault on Dragon’s Keep DLC (2K Games)
  • 4:00pm – Super TIME Force (Microsoft Studios)
  • 4:15pm – Watch Dogs (Ubisoft)
  • 4:30pm – Angry Video Game Nerd Adventures (ScrewAttack)
  • 5:00pm – TBA (Warner Bros. Interactive Entertainment)
  • 5:30pm – E3 Day Wrap Up w/Dennis Fong, CEO of Raptr

Wednesday, June 12th

  • 10:30am – Call of Duty: Ghosts (Activision)
  • 10:45am – Destiny (Bungie/Activision)
  • 11:00am – TBA (Respawn Entertainment/Electronic Arts)
  • 11:35am – DuckTales Remastered (CAPCOM)
  • 12:00pm – TBA (PopCap/Electronic Arts)
  • 1:00pm – TBA (Microsoft Studios)
  • 1:30pm – LEGO Marvel Heroes (Warner Bros. Interactive Entertainment)
  • 1:45pm – Quantum Break (Remedy Entertainment)
  • 2:00pm – TBA (Ubisoft)
  • 2:15pm – TBA (Warner Bros. Interactive Entertainment)
  • 2:30pm – Batman: Arkham Origins (Warner Bros. Interactive Entertainment)
  • 3:00pm – The Wolf Among Us (Telltale Games)
  • 3:15pm – Skylanders Swap Force (Activision)
  • 3:45pm – YAIBA: NINJA GAIDEN Z (Tecmo Koei)
  • 4:00pm – TBA (Microsoft Studios)
  • 4:30pm – Black Gold Online (Snail Games)
  • 5:00pm – Defiance (Trion Worlds)
  • 5:30pm – E3 Day Wrap Up

Thursday, June 13th

  • 10:30am – FINAL FANTASY XIV: A Realm Reborn (Square Enix)
  • 10:45am – Rayman Legends (Ubisoft)
  • 11:00am – The Elder Scrolls Online (Bethesda)
  • 11:15am – Wolfenstein: The New Order (Bethesda)
  • 11:30am – The Evil Within (Bethesda)
  • 11:45am – Assassins Creed 4 (Ubisoft)
  • 12:00pm – Dead or Alive 5 Ultimate (Tecmo Koei)
  • 12:15pm – Scribblenauts Unmasked: A DC Comics Adventure (Warner Bros. Interactive Entertainment)
  • 12:30pm – Dragon’s Prophet (Sony Online Entertainment)
  • 1:00pm – Warframe (Digital Extremes)
  • 1:15pm – Need for Speed (Electronic Arts)
  • 1:30pm – Dust 514 (CCP)
  • 2:00pm – Solstice Arena (Zynga)
  • 2:45pm – Magic 2014: Duels of the Planeswalkers (Wizards of the Coast)
  • 3:00pm – TBA (Microsoft Studios)
  • 4:00pm – Breach & Clear (Gun Media)
  • 4:30pm – E3 Show Wrap Up

Thanks, Jon.

David Veselka

Musician, Gamer, Geek. Subscriber

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Killzone: Mercenary Beta Access Registration Available In PS Home

PS Home is gearing up to stream the PlayStation E3 2013 event live, and like every year, there’s going to be a digital show floor with virtual booths.

Among winning PS3 themes for games like Last of Us and Destiny, Sony is also offering gamers a free 30-day PS+ trial along with early access to the Killzone: Mercenary beta.

According to the PS Blog, if you jump into PS Home right now and pre-register before Monday (June 10th) night, you’ll earn some free PS3 themes and on the following day, June 11th, the virtual booths will open up and give you certain quests to be completed.

Among all the prizes that could be won, the PS Vita-exclusive Killzone: Mercenary, will be having a Beta which can be gained entrance to by completing the designated quest.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Battlelog is Coming to Android This Friday

Better late than never! Battlefield 3‘s (and soon to be Battlefield 4‘s) social, stat-tracking service, the Battlelog, will finally be making its way to Android users as a dedicated application this Friday.

The Battlelog team announced via Twitter today:

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Here’s a shot of it in action:

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Fans also have a few incoming Battlelog improvements to look forward to in the near future, including additional security measures with the ability to enter “Invisible Mode” in order to avoid “trolls” or stalkers. You can read more about it here.

Battlelog is currently available as an iOS application for the iPhone.

David Veselka

Musician, Gamer, Geek. Subscriber

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Call of Duty: Ghosts Multiplayer First Look “Probably” Not ‘Til August

While fans may be getting a good look at Call of Duty: Ghosts this Sunday in a pre-E3 “all access” event, the developers at Infinity Ward “probably” won’t be ready to show anything multiplayer related until August, according to studio head Mark Rubin.

In response to a Twitter inquiry, Rubin mentioned that he can’t wait to talk about Call of Duty: Ghosts multiplayer, but that it probably won’t be possible until August.

Screen Shot 2013-06-05 at 10.58.31 AMYou’ll still be able to catch some general gameplay this Sunday, June 8, so be sure to keep your sights locked on MP1st. We’ll surely have some goodies for you.

Thanks, DW247.

David Veselka

Musician, Gamer, Geek. Subscriber

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Planetside 2 And DC Universe Online Heading To The PlayStation 4 This Year

Sony sure is on a roll with announcements as of late.

With already four free-to-play titles heading to the PS4 at launch- including the recently announced Warframe and Blacklight: Retribution earlier, today, Sony has also announced that both Planetside 2 and DC Universe would be playable for free on the PlayStation 4 some time later this year.

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DC Universe is already available on the PlayStation 3 and PC as a free-to-play title for anyone who’s interested in trying it out.

Now, the only question remaining is: will they support cross-platform play? I’m sure we’ll hear more about this next week during the E3 2013 press conferences.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Battlelog Dev Adresses Privacy Concerns, “Invisible Mode” a “Top Priority” for Battlefield 4

Battlelog developers at DICE plan to add additional steps to ensure privacy for users of the social, stat-tracking service by the time Battlefield 4 rolls around this Fall.

Speaking to Battlefield fan Rubén Santana on Twitter, Battlelog developer Filip mentioned that an “invisible mode” is a “top priority” for the team.

Screen Shot 2013-06-05 at 2.14.41 AMPresumably, entering into an invisible mode would not allow other users to see if you are online or which Battlefield 3 or Battlefield 4 servers you are playing in.

Users currently dealing with privacy issues in Battlefield 3 (“trolling,” stalking, etc.) may hopefully feel some relief by the news, but we’ll be sure to add more details about additional security measures as we learn them.

Filip also answered questions about player stats, mentioning that players should care less about their kill-to-death ration and, instead, focus on playing the objective.

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What sort of stats do you think are important in the after-match reports? Also, what sort of security measures would you like to see implemented in Battlelog for Battlefield 4?

David Veselka

Musician, Gamer, Geek. Subscriber

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E3 2013 – Other Than Battlefield 4, DICE Has ‘A Couple Of Surprises Up Their Sleeves’

Karl-Magnus Troedsson, general manager and vice president of DICE, the same company that brought you Battlefield 3 and will be bringing you Battlefield 4 this Fall, addresses the E3 2013 crowd with a special, pre-event announcement.

Without a doubt, DICE will be showing off Battlefield 4 in all its glory during EA’s press conference on June 10, including a first look at the highly anticipated multiplayer. Aside from the the big BF4, Troedsson mentions, “we also have a couple of surprises up our sleeves.” Might be be eluding to the hotly rumored Mirror’s Edge 2, or perhaps some news pertaining to DICE’s upcoming Star Wars title?

Check out what the man himself has to say about DICE and E3 2013.

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What surprises do you think DICE has up their sleeves?

Also, be sure to keep your sights on MP1st during the E3 2013 events where we’ll be interviewing Mr. Karl-Magnus Troedsson about Battlefield 4. You can follow us on Twitter and Facebook for the latest updates!

David Veselka

Musician, Gamer, Geek. Subscriber

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Pre-Order Battlefield 4, GameStop Offering Power-Up Reward Members Air Unlock Shortcut Kit For Battlefield 3

Those who a part of GameStop’s power-up reward program have something to look forward to if you plan on purchasing Battlefield 4 this fall.

The company is offering the Air Unlock Shortcut Kit for immediate use in Battlefield 3 upon pre-ordering Battlefield 4, netting you the ability to instantly acquire all unlocks for the Attack Helicopter, Jets, and Scout Helicopter once redeemed. Sadly, this offer is only valid for a limited time as it expires after August 19.

Speaking of pre-ordering bonuses, those who pre-order Battlefield 4 at any retail store can expect to receive the first expansion pack for Battlefield 4, China Rising, at no extra cost.

Battlefield 4 is expected to launch on October 29th, for the PC, PS3 and 360 with the next-generation consoles owners  getting their hands on it at an unannounced date.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Free-To-Play Shooter Warframe Coming To The PlayStation 4

The once PC-exclusive free-to-play, third-person shooter, Warframe, is now going to be a launch title for the PlayStation 4 console and will follow a similar  free-to-play micro-transaction model to its PC counter-part.

According to IGN, as a bonus, it will ship with a few added special features to the PlayStation 4 version thanks to the Dual-Shock 4 controller. Unfortunately, no details are available at this time as to what role the Dual-Shock 4 controller will play when it comes to these mysterious special features.

Those who haven’t been following the Warframe game, here’s an 8 minute video clip to help get yourself familiar with whats to come once it launches on the PlayStation 4:

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Currently, there is no word on when exactly you can expect Warframe to be available, as Sony hasn’t given a specific launch date for the PlayStation 4, aside from the Holiday Season 2013.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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The Last of Us Multiplayer Gameplay Trailer

Yesterday, we got word of the first details of The Last of Us‘ multiplayer, including a first look at some gameplay and in-game screens.

If you missed it, be sure to read up on it here. Today, developers Naughty Dog have put together this nifty multiplayer gameplay trailer showing off a number of the gameplay mechanics and different ways you’ll be fighting for survival with your comrades.

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The Last of Us drops this June 14 on the PlayStation 3.

David Veselka

Musician, Gamer, Geek. Subscriber

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Watch Call of Duty: Ghosts Gameplay Before E3

Activision has announced that you’ll be able to catch a 30-minute early look at Call of Duty: Ghosts gameplay levels and behind-the-scenes footage and interviews with the Infinity Ward team a day before E3 in a special ‘All Access’ event.

Hosted by Geoff Keighley and Justine Ezarikou, you can either tune into Callofduty.com, or watch it on Xbox’s Machinima app on Sunday, June 9 at 11 am PT / 2 pm ET.

Also, make sure to keep your sights on MP1st where you’ll be able to catch gameplay footage right from the event. If you don’t want to miss a thing, be sure to follow us on Twitter and Facebook!

David Veselka

Musician, Gamer, Geek. Subscriber

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Crysis 3: The Lost Island DLC Launches Today for PC and Xbox 360, Later for PlayStation 3

Crysis 3 fans can look forward to more action in the tropical setting of the Lingshan Islands later today as Crytek is launching Crysis 3’s first set of DLC, The Lost Island.

Taking place in the same setting as the original Crysis, The Lost Island introduces four new maps, two new game modes, and two new weapons.

Check out some of the new modes and their descriptions below:

Frenzy

Frenzy adds a new dimension to deathmatch, with a weapon loadout that cycles every 60 seconds keeping tension high as players can only respawn during the next loadout change. An intensifying radar sweep keeps track of every move. Only the most skillful Hunter will win.

Posession

In Possession, players secure the single objective flag for the longest time in order to win, but once the flag is secured they become the hunted, permanently tagged in the enemies HUD. Possession also boasts a team based variant, where co-ordination and teamwork will ensure victory.

Crysis 3: The Lost Island DLC will be available on the Xbox 360 and PC soon, tomorrow on the PlayStation 3. We’ll update with links to the DLC once it’s available.

David Veselka

Musician, Gamer, Geek. Subscriber

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Halo: Spartan Assault Announced for Windows 8 Devices

They may not be getting Halo 4, but fans on Windows-powered devices can look forward to a top-down action shooter set in the Halo universe, exclusively for Windows 8 and Windows Phone 8.

Available this July for $6.99 USD, Halo: Spartan Ops will provide an accessible, pick-up-and-play experience for fans and newcomers alike, developed by 343 Industries in conjunction with Vanguard Games.

The game is set between the events of Halo 3 and Halo 4 as you fill the role either Commander Sarah Palmer or Spartan Davis stationed aboard the UNCSC Infinity, taking part in the first missions of the Spartan Ops program. As you play, you’ll dive even deeper into the backstory of Human-Covenant wars.

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Check out some of the key features below:

  • Original “Halo” gameplay. An action-packed, single-player campaign spanning 25 missions in battles never before experienced in the Halo Universe, all played from a top-down camera view
  • New and immersive storyline. An original story set between the events of “Halo 3” and “Halo 4,” experience a new war with the Covenant, the first missions of the Spartan Ops program and the rise of Commander Sarah Palmer, all with best-in-class graphics and audio
  • Built for simplicity. A unique fusion of touch and consolelike controls for easy pick-up-and-play gaming, with the added flexibility of keyboard and mouse controls on Windows 8 PCs and tablets2
  • Integration with “Halo 4.” Earn experience points (XP), all-new Achievements, and unlock emblems for your “Halo 4” Spartan career, with additional integration features available after launch
  • Nonstop competitive fun. Compete against friends in Leaderboards or hone your skills against an onslaught of Weekly Challenges while collecting more than 40 in-game Achievements and Medals
  • In-app purchases. Grind to earn upgrades or speed up your training by purchasing credits for boosts, unique weapons or armor abilities
  • Only on Windows. Available only on Windows 8 PCs and tablets and Windows Phone 8 devices.

In addition, 343 Industries has teamed up with Dark Horse Comics to create “Halo: Initiation,” a 3-part comic series which reveals Commander Sarah Palmer’s back story and how she became a Spartan-IV. It also leads directly into the missions of Halo: Spartan Assault.

David Veselka

Musician, Gamer, Geek. Subscriber

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Analyst Predicts Next-Gen Console Price Points: $399 Xbox One and $349 PlayStation 4

Michael Pachter, analyst for investment firm Wedbush Morgan, suggests $399 and $349 price points for Microsoft’s Xbox One and Sony’s PlayStation 4, respectively.

In a note to investors, Pachtor estimated that the bill of materials for the Xbox One runs at around $325, while the PlayStation 4 runs at about $275, hence their retail price points.

In the case of Microsoft, however, Pachtor notes that the option of an available subsidized price may be possible through a multi-year subscription from a broadcast, cable or ISP provider.

“We believe the ability to watch live TV from a cable, telco, or satellite set-top box through Xbox One could entice an MSO to drive subscriptions through a subsidised box in exchange for a multi-year contract,” he says. “The ‘always connected’ requirement for the Xbox One likely means that a broadband connection will be required, suggesting to us that ISPs may have an incentive to offer a subsidy as well.

“In addition, Microsoft could conceivably subsidise the Xbox One through prepaid Xbox Live Gold subscriptions (as it has done on a limited basis in the past) or premium Skype functionality as well. Similarly, Sony could subsidise the PS4 through prepaid PlayStation Network subscriptions, but unlike Microsoft, it does not have a history of doing so.”

Wedbush Morgan also expects a round of price cuts for the current-generation Xbox 360 and PlayStation 3, something that was already mentioned to be a part of Microsoft’s plan for the Xbox 360. They expect around another $50 off each consoles by the time next-gen platforms roll around.

What do you guys think? Do those sound like reasonable prices for the Xbox One and PlayStation 4? Sound off below!

Source: GamesIndustry

David Veselka

Musician, Gamer, Geek. Subscriber

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Dark Souls 2 Releases March 2014, According to E3 Banner

E3 is just one week away and already we are receiving news from the convention grounds.

Taking advantage of the available space, Namco Bandai has slapped a massive banner over the convention, confirming the release month of Dark Souls 2.

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Image courtesy of AllGamesBeta.

New Concept Art Released By From Software
New Concept Art Released By From Software

That’s a long time before the release and with the PS4 and Xbox One slated to release this year, perhaps Namco and From Software are planning to release a next-gen version alongside the PS3, Xbox 360, and PC versions.

If you missed the 12-minute gameplay premier, make sure to watch it below.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Grand Theft Auto V Fans Piece Together Los Santos Map [Updated]

A group of hardcore Grand Theft Auto fans recently took the trouble to gather every single snippet of Los Santos, the fictional city in which Rockstar’s upcoming Grand Theft Auto V takes place, and has placed all pieces of the map together to create one big map.

This is, of course, the work of fans and isn’t official GTA V material, but what the group was able to come up with is quite impressive. The entire map is made up of snippets teased by Rockstar through various marketing material. Check it out!

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You might notice some familiar pieces that were derived from snippets shown off in GTAV’s pre order bonus items.

Source: NeoGAF, via VG247

Update

A couple of users on the GTAForums also have their own more elaborate take on the Los Santos map, using in-game images and other techniques. You can see exactly how they did here.

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Thanks to MP1st reader James for bringing it to our attention.

David Veselka

Musician, Gamer, Geek. Subscriber

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The Last of Us First Multiplayer Gameplay and Screens Released, New Details Confirmed

Previews for The Last of Us multiplayer are starting to flow in, confirming many of yesterday’s leaked details and showing off some freshly new screenshots and gameplay footage.

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Taken from Nowgamer’s preview, GamingEverything has rounded up all the details, which can be seen below.

  • Multiplayer ties into the story and world of the single-player experience
  • Multiplayer modes are like a 4v4 deathmatch of sorts
  • This has you and three allies taking on another group
  • Respawns are limited each round
  • Choose from different weapons and loadouts
  • Bring two weapons to each game and a selection of passive buffs and game-wide benefits
  • All maps can be navigated in different ways, such as clambering over objects to reach higher ground or sneaking around the back of a building to enter through the back
  • Looting caches litter the ground throughout each map
  • Each of these has a selection of items, including the ability to craft additional weapons to use in that round
  • Pick a faction before beginning a match: Hunters or Fireflies
  • Difference between the two is essentially aesthetic
  • You’ll be put into a crew once you decide
  • Crew is filled with NPC survivors, initially five but increasing exponentially with each match played
  • Start on Week 1, Day 1
  • Objective: survive for as long as you can
  • It ties into the lore of the world well, though the details of this are provided with little more than a menu screen with a radar on the right
  • Radar includes a dot that represents every survivor you have in your group
  • Need supplies to keep your group alive, which is initially fairly low but as the group increases in size so will the requirements
  • Gather supplies by taking them from the bodies of anyone you kill in a match or converting claimed gear from loot caches into supplies
  • Every match counts as a day
  • Necessary supplies are deducted after each day
  • Leftover supplies are bundled into a total, which acts as an XP system enabling unlocks of new weapons, upgrades, buffs and customization options for your character
  • Infected attacks and sickness will cause problems throughout the different days
  • These can be overcome with missions
  • Missions have players completing a different set of actions during a set of matches
  • Ex: special executions, headshots, other trackable statistics
  • Successfully complete this and sick survivors will be cured or more survivors gained
  • Can craft one of six items to assist you
  • Parts for each of these are scattered throughout each map, scavenged from the loot caches that are dotted at specific points
  • These aren’t first-come first-served
  • Every survivor gets their own selection of stash from each crate
  • Contents of each crate are random
  • You may not be able to have a craftable item immediately; need to get extra pieces if you want to really put your supplies to good use
  • Can craft shivs for easy stealth kills, molotovs for setting people aflame, nail bombs, smoke bombs for creating diversions
  • Parts and equipment do not carry over through each round
  • Gear: currency of sorts, earned as you battle through a match
  • Kill enemies, execute headshots, survive the round the longest to earn more Gear
  • Gear can be used for purchases between rounds
  • Armor lets you take extra damage
  • Begin each round with a base set of ammo
  • Can purchase additional ammo and expensive upgrades for each of the two weapons you’re carrying
  • Upgrades are maintained through each round as long as they exist
  • Enabling the customization of passive effects – such as stronger melee attacks and the like – that will help tailor your character to your play style
  • Loadout points prevent players from becoming overpowered
  • Upgraded weapons such as silenced or scoped weapons cost more points, but you’ll unlock more as you ‘level’ up

Looks and sounds pretty cool. Do you think it’s unique enough to hold your interest? Tell us what you think in the comments.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.