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Report – Modern Warfare 3 September DLC Maps Spotted?

Earlier today, Infinity Ward announced July’s Elite Drops to include two brand new Modern Warfare 3 adversarial multiplayer maps, Offshore and Decommission, on top of the already mentioned Spec Ops mission, Vertigo. Click here for some neat images and descriptions of the new drops set to release on the 17th of July.

What comes as a nifty surprise to us is that these two maps, Offshore and Decommission, correspond with a rumor posted on the MP1st forums by our own Fahed Jaradat, originally leaked back in June. How these images may have been obtained? Most likely similar to the way footage of Terminal was, as explained by Mark Rubin.

These rumors include images (shown below) of a number of MW3 maps suggesting their inclusion in upcoming MW3 DLC.

Our earlier report indicates three new maps to be making it to MW3 in September’s Elite drops (for Xbox 360 Elite members, October for PS3 Elite members) which could very well be the maps left over in the list below — Terminal already being confirmed last week for a July 17/18 release.

(Note from forum post author: “Please keep in mind, some of these names might be code names and are not final. Also, two maps don’t have in-game loading screens, but stock images for internal reference.”)

Gulch

Parish

Decommission

Off Shore

Boardwalk

David Veselka

Musician, Gamer, Geek. Subscriber

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Arma 3 Going to Gamescom, New Showcase Video and Screenshots

Bohemia Interactive are prepping up as they recently announced their presence in Cologne, Germany for Gamescon 2012,  August 15th through the 17th, to showcase Arma 3.

During their visit at Gamescom they’ll be holding interviews along with some live presentation of Arma 3. Dean Hall, creator of the DayZ mod will also be there to discuss future projects that his team is working on.

E3 2012 Showcase: Supports

[youtube id=”UOt1XthOaac” width=”600″ height=”350″]

Screenshots

Thanks PCGamer for the screens.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Minecraft Xbox 360 Update 1.7.3 Drops Soon, Patch Notes Released

4J Studios is set to release the latest update for Minecraft Xbox 360, leveling out both the Xbox 360 and PC titles to version 1.7.3.

The update should go live tomorrow at 2am UTC  (tonight at 10pm EDT). Here’s a handy time conversion tool if needed. Also, the first DLC Skin Pack will release after the update. The Skin Pack includes 40 new characters, and will run you 160 MS Points. You can find a few images of the Skin Pack underneath the patch notes.

Here are the update notes as listed on PlayXBLA:

Features

  • Added Pistons & Sticky Pistons.
  • Added Stackable fences.
  • Added Shears – required to get wool from sheep, and to collect leaf blocks.
  • TNT needs Flint and Steel or Redstone to detonate.
  • Redstone wire will now connect to a repeater.
  • New textures for Cobblestone and Brick.
  • Added Character Skin Selector to allow players to choose their skin from the default skins, or from Downloadable Content skin packs.
  • Added lighting improvements (brought forward from 1.8.2 update) and snow & rain improvements.
  • Added a save file cache to improve the speed of displaying the saves list.
  • Added ban list functionality to allow players to self-ban from levels they feel contain offensive content.
  • Added a ban list section to the How To Play menus.
  • Added an option for the host to limit online games to only players in their friends list (no friends of friends).
  • Added a seed display to the level load screen (requires existing levels to be saved out again to add the display).
  • Changed the tooltip display setting to in-game tooltip display, so that tooltips always display in menus.
  • Added the crosshair to the list of things affected by the opacity slider.
  • On using the quickselect bar, the opacity of the quickselect, tooltips, splitscreen gamertag display, and crosshair will be set to 80,
  • and will fade back down to the user opacity setting after 6 seconds of no quickselect bar use.
  • Added some more Tips & Trivia to the loading/saving screen display.

Tutorial World changes & additions

  • Added optional tutorial for Pistons and Redstone.
  • Added a self-building bridge to the castle using Pistons.
  • Added some sugar cane, cactii and clay to the world.
  • Added a few other things for players to discover.

Fixes

  • Fix for only the host being shown the pop-up when any player attempts to place lava near the spawn point.
  • Fixed tooltip for Flint and Steel.
  • Fix for Note blocks not showing notes.
  • Fix for Leaderboard reads taking too long.
  • Fix to block players re-entering a level they have been kicked from, until the level is restarted.
  • Fix to stop players being able to join a game when they are not a friend of any player in the game.
  • Fix for Netherracks re-appearing after being mined.
  • Fix for a rare crash on entering the Nether.
  • Fix for attacking enemies at a different level not damaging them.
  • Fixed a problem causing some save games not to load.
  • Removed Herobrine.
Jack of Blades, Clayton Carmine, Banjo, Ms Splosion, and Prisoner
Creeper Man, Covenant Grunt, King, ‘Splosion Man, and Trials Man

Thanks, OXM

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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Borderlands 2 “Wimoweh” Trailer

Take a deep breath of fresh air as we explore the natural world of Pandora in this latest Borderlands 2 trailer.

Set to the catchy tune of “Wimoweh”, aka “In The Jungle”, you’ll get a chance to see the many dangers lurking around every corner of Pandora.

[youtube id=”hwzTRFpiFOU” width=”600″ height=”350″]

Borderlands 2 is set to release September 18th for North America and internationally September 21st on the PC, PS3, and Xbox 360.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Massive Steam Summer Sale On Now – Modern Warfare 3, Max Payne 3, Arma II and Much More

Steam is holding a massive summer sale beginning today, July 12th, all the way through to the 22nd.

According to Valve’s press release, “gamers will find amazing deals on thousands of games. The Summer Sale will again feature more than straight discounts, offering Daily Deals, Flash Sales, and ‘Customer Choice’ Sales, the latter allowing gamers to vote for a title on a given list to be put on sale for a limited time.”

Check out some of these amazing multiplayer game deals you’ll want to take advantage of right away!

  • Arma II: Combined Operations – $23.99 (20% off)
  • Arma II: Arrowhead – $15.99 (20% off)
  • Call of Duty: Modern Warfare 3 – $29.99 (50% off)
  • Counter-Strike: Source – $9.99 (50% off)
  • Left 4 Dead 2 – $9.99 (50% off)
  • Max Payne 3 – $40.19 (33% off)
  • Portal 2 – $4.99 (75% off)
  • Spec Ops: The Line – $44.99 (10% off)
  • Plus Many More

On top of the daily deals, you’ll also find some very noteworthy publisher pack deals:

  • Sega Collection – $49.99 (88% off)
  • Ubisoft Collection – $49.99 (50% off)
  • Pop Cap Collection – $49.99 (50% off)
  • THQ Collection – $49.99 (84% off)
  • id Collection – $49.99 (50% off)
  • Valve Collection – $49.99 9 (50% off)
  • 1C Company Collection – $49.99 (85% off)
  • Activision Collection – $49.99 (71% off)
  • Plus Many More

Visit the Steam Summer Sale here!

What game(s) will you be picking up?

David Veselka

Musician, Gamer, Geek. Subscriber

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Halo 4 Regicide Off-Screen Gameplay Video

Once more, 343 industries sheds some light on their upcoming Xbox 360 exclusive, Halo 4, slated to release the 6th of November.

In case you missed it, we last checked out Infinity Slayer in our earlier article, which puts a twist on the fan favorite game mode, Team Slayer. To accompany this new mode, 343 Industries is also adding a the newly introduced Regicide to the Halo 4 audience.

Footage of this new game mode can be found below:

[youtube id=”oGzMFV32fTE” width=”600″ height=”350″]

Here’s a brief run down on what to expect from this new game mode:

  • This is a point based game mode where the person with the most points is crowned the “King”
  • Killing the King nets you more points then killing a regular person
  • You can earn points by not just killing people, but by achieving kill assists as well
  • Ability to change your load out during the game
  • The enemy kings are identified by a special mark over their head
  • If you are the king, you will be notified by a special glowing bar underneath your health bar
  • Each kill nets you 10 points, including melee kills
  • Kill assist net you 5 points
  • Head shots reward you with an additional 5 points to the already 10 points per kill

If your still looking for more Halo 4 gameplay, you can check out the recently covered map, Longbow, being played on the new Infinity Slayer game mode.

Thanks to Adam “SeaNanners” Montoya for the this great gameplay of Regicide.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Modern Warfare 3 Xbox 360 July Elite Drops Detailed, PS3 Drops Dated

Infinity Ward has announced today that Modern Warfare 3 players with premium Elite subscriptions on Xbox 360 will receive two new multiplayer maps, Offshore and Decommission, and the already outed Spec Ops mission Vertigo on July 17th.

These three drops will release on July 17th along with Terminal for Elite members. Terminal will go live for everyone the next day, July 18th, and it will be free to download.

Here are the screens released and the map(s)/mission synopses as listed on the official calendar:

Multiplayer Map – Decommission
  • A graveyard of rotting [or add decommissioned here] ocean liners has not only given birth to a shantytown of locals, but a mid-sized Multiplayer Map populated in chokepoints; providing the perfect setting for shoreline-based combat.
Multiplayer Map – Offshore
  • Trapped on an oil rig in the middle of the ocean, you have nowhere to go but directly at your enemies in this new Multiplayer map boasting helipads, cranes, and countless perches for snipers eager to pick off the competition. Did we mention to look down or else you may fall off?
Spec Ops Mission – Vertigo
  • The luxurious “Oasis” hotel in Dubai hosts the latest Special Ops mission, in which players must use laser-guided RPG’s to dispatch waves of helicopters. Utilize rooftop advantage to defend from waves of enemies, before parachuting to a ground-level exfil point.

PS3 Elite members, on the other hand, will have access to Face Off maps, Intersection, U-Turn, and Vortex, and Spec Ops mission Arctic Recon on July 19th, according to Mark Rubin. You can read more about the PS3 drops here.

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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New Grand Theft Auto V Screens, Game Development Going Well, and No Beta Plans

Rockstar Games has updated fans on how GTA V is coming along. The publisher also confirmed that there are no beta plans for the title

In the latest Asked and Answered session with fans on Newswire,  Rockstar had the following to say about the game’s development:

“What is going on with GTAV?”
We are very busy working on the game! Everything is going well, but the game is a huge project. We should have more information and some new assets for you soon.

“Why don’t you give us more news?”
As we have said before, we have often had long gaps between asset releases on previous games and will continue to do so in the future. We are sorry if you find this frustrating, but please understand, we don’t do this because we ‘don’t care about our fans’ ‘don’t respect our fans’ ‘hate GTA fans etc’ – precisely the opposite! We do it because we want to make sure we only release 100% correct information, and because we want to keep plenty back for the actual game release so there are still lots of surprises when you play it. The only things we care about are that you enjoy the experience of actually playing the game and that we release accurate information. We just have not been in a position to show more of the game than the trailer and will not be for a while yet. We did, however, manage to sneak a quick screenshot out for you… it’s not much, but we thought it was pretty fun.

“One thing we’ll say definitively though is – there is absolutely no ‘beta’ test for the game. If you see ads or solicitations to join a beta program, beware as this could be a dodgy online phishing scam,” Rockstar added about beta plans.

 

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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Medieval Multiplayer Game ‘War of the Roses’ Beta Registration Now Open

Paradox Interactive has opened up beta registration for War of the Roses, a team-based multiplayer melee combat game set in 15th century England. War of the Roses is being developed by Fatshark, and will release in Q3 2012 on PC. You can sign up for the beta on the official site through here.

Since this is the first time we cover War of the Roses, other than a tournament video in our In Other MP News feature, here’s a few videos to catch you up to speed:

Gameplay trailers:

[youtube id=”tfBwL6e-lSg” width=”600″ height=”350″]

[youtube id=”lCw-dtaDXyY” width=”600″ height=”350″]

Episode one of a live action behind-the-scenes series released today:

[youtube id=”83TYMnVxIC0″ width=”600″ height=”350″]

Are you guys interested in more War of the Roses coverage? Please let us know in the comments.

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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Medal of Honor: Warfighter Multiplayer Trailer Video Breakdown by TheEnd004500

It’s time for another look at the latest Medal of Honor: Warfighter multiplayer trailer!

We recently posted a detailed written analysis of the latest trailer, which you can check out right here, but it’s always good to get a second pair of eyes. Luckily, our friend, The End, has put together a nifty and very informative video breakdown of the recent trailer that might give you a better look at some of the “warfighting” goodness you may have missed earlier. This includes a list of names for all the weapons and support bonuses shown in the trailer.

Check it out below and leave your thoughts in the comments!

[youtube id=”xW8eoOhdYAQ” width=”600″ height=”350″]

David Veselka

Musician, Gamer, Geek. Subscriber

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PlanetSide 2 Beta to Launch “Within The Next Month”

Good things come to those who wait, and for you Planetside fans out there, you’ll be excited to hear that Planetside 2 beta has finally gotten a release window. In the debut episode of the PlanetSide Command Center web series, Executive Producer Josh Hackney confirmed that the beta would be releasing within the next month.

[youtube id=”Rogh8U1JPZw” width=”600″ height=”350″]

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Halo 4 – 343 Industries On Infinity Slayer and Ordinance Drops

Developers of Halo 4, 343 industries, shed more light on the new Infinity Slayer game mode, a new addition to the upcoming Halo 4.

According to The Halo Bulletin, Infinity Slayer, which is essentially another team slayer game mode for Halo 4, adds it’s own twist compared to previous installments of the Halo franchise, one of the more obvious ones being a 60 kill limit (600 points) instead of 50. Here, each kill rewards your team with 10 points. However, one of the key new differences in Infinity Slayer is a new feature that makes random power weapons drop anywhere on the map, thanks to Halo 4‘s new Infinity Ordinance feature.

This is a newly added feature to the Halo series, which makes every match feel unique due to the weapons not having a set spawn and being constantly moved to a new location. Either that, or they are replaced by another power weapon every few minutes. For example, that shotgun that was leaning against a wall is now either replaced by a sniper rifle or any other power weapon in the Infinity Ordinance weapon drop cache. It could also simply be moved to another location to prevent players to camp out for these power weapons.

In addition to having Infinity Ordinance added in Halo 4, there’s also a new feature to be added called Personal Ordinance. This is essentially the same as Infinity Ordinance, but these drops are player controlled. This means they can be called in after reaching the requirements for the Personal Ordinance – by getting a set amount of medals.

These medals can be earned by completing various tasks like getting kills or completing team support tasks like playing the objective and getting kill assists. With each medal you gain during a game, it will start to fill up your ordinance meter, and once it’s full, you will be awarded with Personal Ordinance of your choice to be dropped at your location.

However, unlike Infinity Ordinance, Personal Ordinance is also capable of dropping power ups. This includes three power ups: the Over Shield, a Damage Boost and the Speed Boost. These power ups, as you may figure, have a set limited duration and work really well with the weapons. Speed Boost, for example, not only makes you move faster, but also makes you reload your weapons noticeably quicker as well. You can learn more about upgrades, tactical packages and armor abilities here.

Not only do these power ups give your character a boost, but they have an aesthetic value as well. Each power up gives your character a different color glow on their armor, with Over Shield giving you a green one, the Damage Boost giving you a red one, and finally, the Speed Boost giving you a blue one as well leaving a small trail on your character when it moves.

The only draw back of Personal Ordinance is that the requirements for your second or third one in the same game are bumped to 30% for every successive ordinance you have received.

That’s all for now. Make sure to check out some of the latest Halo 4 multiplayer footage right here!

Remember to pre-order your copy of Halo 4 at your favorite video game retailer before November 6.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Battlefield 3: Armored Kill “Key Features” Detailed

Though a firm release date has yet to be announced, official details about the upcoming Battlefield 3 DLC, Armored Kill, have been outed by DICE and EA.

The recently updated official webpage now describes the following as key features for Battlefield 3: Armored Kill.

  • All-out vehicle warfare on four new maps
  • Includes the biggest map in Battlefield history
  • New vehicles, including tanks, ATV’s, and mobile artillery
  • Bring back five new vehicle unlocks to the base game
  • Earn 20+ unlocks for the new vehicles in Armored Kill
  • New Tank Superiority game mode
  • All maps playable with all six game modes

In case you missed it, you can grab a few more details about some of the vehicles and brand new game mode, Tank Superiority, right here.

Also, don’t forget about some of the brand new Battlefield 3 features that recently went live, Matches and Soldier Upgrade 2.

Thanks, Reddit.

David Veselka

Musician, Gamer, Geek. Subscriber

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Ghost Recon Future Soldier Double XP Week In Celebration of Arctic Strike DLC Announcement

Ghost Recon Future Soldier’s first DLC, Arctic Strike, is making its way to the Xbox 360 and PS3 this Tuesday, July 17.

In celebration, the Ubisoft team is also enabling double XP today which will carry on through to the release of Arctic Strike on July 17th. That’s a whole week of double XP!

“The Arctic Strike DLC extends your Ghost Recon Future Soldier Experience, bringing you from the streets of Moscow to the far reaches of the Arctic. It includes additional multiplayer maps, a new adversarial gametype, a new Guerrilla Mode co-op map, six additional weapons to provide for even more diversity in your arsenal, and more,” according to the official GRFS Facebook page.

The new adversarial game type, Stockade, tasks players with simply eliminating the entire enemy team before time expires. However, there are a few twists which are described as follows:

  • When players die they go to a respawn queue – the “Stockade”.
  • When a player gets a kill, one dead teammate gets freed from the Stockade.
  • Completing an objective frees all of their teammates from the Stockade.

This game type will be playable on all 13 multiplayer maps.

Speaking of maps, check out the 3 new adversarial maps and brand new Guerilla map below.

Riot

Skyline

Evicted

Arctic Base (Guerilla map)

Let’s not forget about the new weapons, achievements and level cap increase!

Assault Rifles

  • Ghost: F2000
  • Bodark: CZS805

PDRs

  • Ghost: Mk17 PDW
  • Bodark: OCP-11

SMGs

  • Ghost: BT MP9
  • Bodark: Type 05 JS

Other

  • Achievements
  • Level cap increase of +10

Arctic Strike will run you 800 Microsoft  points on Xbox Live or $9.99 on the PlayStation Network. Will you be picking it up this Tuesday?

David Veselka

Musician, Gamer, Geek. Subscriber

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How Modern Warfare 3’s Spawn Logic Works, Face Off Weekends, July Content, and Much More

It’s been another good week for Modern Warfare 3 news; with the upcoming July drops for both PS3 and Xbox 360 scheduled to be released imminently, Terminal making its re-appearance in the Modern Warfare series next week, and another new game mode for Face Off this weekend.

Last week, I reported on more Terminal information, further Matchmaking updates and Infinity Ward’s position on the controversial discounted Content Collections which you can read all, plus more, here.

July Content Drops

The Executive Producer at Infinity Ward – Mark Rubin – tweeted out earlier this week that he will be announcing the date and content for this month’s DLC Drops “this Thur[sday]” roughly “10am PST”.  As we reported here, two multiplayer maps and one Spec Ops Mission – Vertigo – will be arriving for Xbox 360, while PS3 will be getting three Face Off maps – Vortex, U-Turn & Intersection – and Artic Recon this month. You can read more details on the latter maps and Spec Ops Mission over here.

The recent PS3 matchmaking patch also silently added the trophies for Artic Recon, so we expect PS3 to get these drops in a few weeks. The popular Modern Warfare 2 map – Terminal – is still scheduled as a “separate drop” for Xbox 360 players to arrive July 17th for Elite subscribers, 18th for everyone else. We expect Terminal news for PS3/PC players to arrive sometime after the map releases on Microsoft’s console platform.

How the Spawning System Works – Simple Clarification

Spawning has been a fiercely hot subject for a number of games – and it’s not just limited to Call of Duty.  Battlefield, Uncharted, GTAIV, racing games and many other games have their own fair share of issues regarding spawning, but while spawning affects universally, Call of Duty remains as the most controversial game regarding its spawn logic.  From spawning no where near captured objectives to spawning in a fire fight, how exactly does the system work? Mark Rubin answered the question in basic terms:

So yea Spawning. There are X number of spawns per map. Each one gets weighted depending on based on enemy locations, friendly locations and visibility to any killstreaks. It has to spawn you when you hit the button. So it looks at all the values for those spawn points and puts at the one with best number. The system is really simplistic and definitely needs work. But when you spawn at a given point it’s the spawn that the logic felt was safest. Which relative to other spawns it may be even if it doesn’t feel like it. Also many times the spawn check and spawning in happens a split second before the KS appears/launches. So I could launch a predator pointing somewhere else on the map, you spawn and I slew the predator on you at that same second. There is no way for the code to know that 1 sec from now that is going to happen. Anyway hope that little insight on how spawning works helps.

While acknowledging that the spawn system requires more extensive work, Rubin makes the valid point that the system has to decide factors, which in turn would spawn you in a split second. Having so many variables to decide, it’s bound to spawn you somewhere you didn’t want to be spawned, but the system logically thought it wouldn’t be dangerous for you. As mentioned in previous articles, the spawning system is one of the three main things that are being worked on for improvements in future updates, behind matchmaking and lag compensation.

Face Off Weekend Game Mode

After the successful début of Search & Destroy and Team Defender on the 2v2 and 3v3 Face Off playlists, the next game mode is expected to be Domination.  However, I asked Candice Capen – the Infinity Ward Community Coordinator – last week regarding why Domination wouldn’t make an appearance for that weekend despite being the second voted-for mode, and I got a response saying “we tested it [Domination] and it wasn’t too good. [We] need to rearrange some flags before we push it to live [for Face Off].”

Mark Rubin responded to a question this week on the same subject to see if they managed to refine Domination, and whether it would be released for this weekend. He stated, “I think Dom[ination for this weekend]. But not sure yet,” and continued that the mode requires more playtests. “Have to sit with the peeps here [multiplayer designers] and chat about it,” he concluded.

Other News and Remarks

Infinity Ward tweeted out that a minor hot fix has been implemented to fix an out-of-the-map exploit on the Face Off map Vortex for the Xbox 360 platform, stating “Hot fix released this morning to Vortex for players being able to get into unintended cornfield.”

I asked the Exec Producer regarding more game modes for the Team Tactical playlist, such as Headquarters. While not the most populous playlist, its 4v4 Mosh Pit-styled intense-action on most maps have a select few game modes, some requiring tactics like Domination and Capture the Flag, while others do not like Team Deathmatch. However, Headquarters, Sabotage, Team Defender and Drop Zone are excluded out of Team Tactical.  He mentions that it’s “possible” but he’s “not sure at all though” and again citing that they will be “do[ing] a review of the playlists [soon].”

Black Ops implemented something new, for players to train on against bots, called Combat Training.  When asked about whether or not MW3 could have bots to train against, Rubin responded “Not going to happen for MW3,” but also elaborated saying that “It’s not something that could be added with a simple patch. Patches are limited on what they can do.”

The “balance pass” is still scheduled to take place within the next couple of weeks. The aforementioned mid-cycle ‘refresh’ will be looking at buffing and nerfing weapons, deathstreaks, pointstreaks, equipment and anything else deemed appropriate. Mark Rubin has stated previously that “they [Candice, Tina, multiplayer designers have been monitoring the [Call of Duty] forums [for potential weapon buffs and nerfs]” and will be “sitting down” soon to discuss changes sometime “next week.”

Another week of MW3 news round-up complete. We’ll add more if relevant but if you have any questions or comments please leave it below!

MP1st Staff

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Mass Effect 3 “Earth” Multiplayer DLC Officially Detailed

“The fighting is fiercest when it’s your home at stake,” reads the official description of the upcoming Mass Effect 3 multiplayer DLC titled ‘Earth’ releasing this Tuesday, July 17th on the Xbox 360, PS3 and PC (July 18th for PS3 users in the UK).

Other than the recently discovered leaked info, no further details were given after its announcement until now. The official BioWare Blog has outed some pretty new screenshots and a short Q&A to help inform players what exactly they’ll be getting in the upcoming free DLC.

First, let’s take a look at some of the maps, weapons and classes that have been officially confirmed to be included in ‘Earth’, on top of the new in-game mods and gear.

3 New Maps (available immediately upon downloading):

  • Firebase Rio
  • Firebase Vancouver
  • Firebase London

3 New Weapons (available as rewards inside existing Reinforcement Packs):

  • Typhoon light machine gun
  • Prianha assault shotgun
  • Acolyte pistol

6 New N7 Classes (available as rewards inside existing Reinforcement Packs):

  • Destroyer Soldier
  • Paladin Sentinel
  • Demolisher Engineer
  • Slayer Vanguard
  • Shadow Infiltrator
  • Fury Adept

You can read up on all the descriptions and power sets of each class, as well as view some screens of each new class and weapon in yesterday’s article.

Also, check out some of the brand new screens below and don’t forget about the upcoming ME3 N7 Bounty Weekend!

Are you excited to take the fight to Earth?

David Veselka

Musician, Gamer, Geek. Subscriber

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Max Payne 3 – Say Goodbye to Cheaters, The ‘Cheater Pool’ is Live

After being announced nearly four weeks ago, Rockstar Games has finally launched the ‘Cheater Pool’ for Max Payne 3.

“Anyone we’ve found using hacked saves, modded games, or other exploits has officially been cordoned off in a dedicated cheater pool, confined to wallow with other unscrupulous reprobates,” writes Rockstar Games.

Cheaters who are sent to the pool can be given a second chance, but if they do get caught again, they’ll receive a permanent ban to the ‘Cheater Pool’.

Remember, if you do catch someone cheating, make sure to email maxpayne3.banhammer@rockstargames.com with the following details:

  • Platform (PC, PS3 or Xbox 360)
  • Cheater’s Gamertag / ID
  • Description of the violation
  • If possible, please include concrete evidence, such as a video or a screenshot
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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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PS All-Stars Battle Royale – More Info On DLC, Multiplayer Modes, and Patching Process

During Evo 2012, SuperBot Entertainment took to their panel to discuss some of their plans for DLC, how the online would work, and revealed more details on game modes.

For patches, such as for character tweaks, the team will be collecting data that is automatically collected from multiplayer matches. This allows them to monitor and see if any characters are overpowered, or if there are any types of bugs in combos and such.

One thing that the developers are currently addressing is the online infrastructure. The team wants to make sure that there are no “slowdowns” and that it’s the same “across the board” for every player.

As of now the character roster consists 10 characters with additional characters being announced at Comic Con. Superbot plan is to have as much content packed into the disk and after launch they’ll work on adding characters that they have missed. These will be based on “demand and other factors.”

As for online game modes, so far they confirmed 6 modes at the panel. Multiplayer modes:

  • Singles
  • Doubles
  • Free For All (Customization options: Timed Mode, Stock Mode, Reverse Stock Mode)

Thanks, GameFAQs and Eurogamer

Image Credit: Kirby-Kid

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Rumor – Microsoft is Among Potential Activision Buyers

Vevendi, the majority stakeholder of Activision Blizzard, has began “testing the appetite of possible bidders.” Vivendi has a 60 percent stake in the biggest video game publisher, Activision Blizzard. Interestingly, Microsoft’s name has come up in the list of potential new suitors

“Although a formal process has not started, bankers close to Vivendi are sounding out cash-rich trade players, including China’s Tencent and U.S. duo Time Warner and Microsoft, as well as private-equity heavyweights KKR, Providence and Blackstone,” Reuters‘ sources claim.

The French conglomerate’s stake in Activision has an estimated price of 10 billion dollars.

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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Leaked Mass Effect 3 “Earth” Multiplayer DLC Details

Earlier today, BioWare announced yet another multiplayer DLC for Mass Effect 3 simply titled ‘Earth’.

No details were announced other than it would, once again, be free and will drop on the 17th of July (at least on the Xbox 360).

However, leaked details spotted by forum user Gibbed, describe some of the “N7” weapons and classes that will be made available in the new Earth-based multiplayer DLC. A new game mode was also announced titled Platinum.

N7 Classes:

Adept – N7 Fury: Throw, Annihilation Field, Dark Channel

Fury: “Fury operatives use implants to fuel biotics and their incredible movement speed. These operatives wind an unpredictable path on the battlefield, moving in and out of combat before returning to unleash a sweeping biotic attack on their unsuspecting targets.”

Soldier – N7 Destroyer: Multi-Frag Grenade, Missile Launcher, Devastator Mode, T5-V battlesuit?

Destroyer: “The Destroyer’s T5-V Battlesuit gives these strong-but-slow soldiers mech-like protection. Driven by eezo-assisted actuators, these frontline troopers carry heavy weapons onto the battlefield.”

Engineer – N7 Demolisher: Homing Grenade, Arc Grenade, Supply Pylon

Demolisher: “The Demolisher uses grenades to attack at range and to terrorize the battlefield. Demolishers can also create a supply pylon that stocks allies with an unending reserve of grenades and thermal
reloads.”

Sentinel – N7 Paladin: Snap Freeze, Incinerate, Energy Drain

Paladin: “The Paladin carries a powerful omni-shield onto the battlefield to block enemy fire. The Paladin also uses the shield as a heavy-melee weapon that, when modified with incindiery or cryo upgrades, creates a devastating combination attack.”

Infiltrator – N7 Shadow: Tactical Cloak, Shadow Strike, Electric Slash

Shadow: “Shadow infiltrators use implants to dramatically improve agility, making them slippery combatants on the battlefield. Their monomolecular blades are a menace from cover and close range.”

Vanguard – N7 Slayer: Phase Disruptor, Biotic Charge, Biotic Slash, has a guddam sword

Slayer: “Slayers use implants to dramatically improve mobility. Their dizzying sword attacks can hit multiple opponents, and the Slayer’s ability to slip fire makes them hard to pin down on the battielfield.”

N7 Weapons:

Typhoon light machine gun:

 

Piranha assault shotgun:

Acolyte pistol:

David Veselka

Musician, Gamer, Geek. Subscriber

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