LucasArts is looking to hire new talent for an unannounced First-Person Shooter.
According to two recent job postings at Lucasarts, positions of a Senior Core Engineer and Senior Animator are both looking to be filled to work on an unannounced FPS title.
No further details about the game have been revealed, other than it being set to appear on either this or next generation of consoles/PC hardware according to the job description of the Core Engineer position. It is also not known whether or not ‘Star Wars’ will have anything to do with the title. The job description reads as follows:
As Senior Core Engineer, you will be the engine level specialist responsible for implementing cutting edge features and optimizations on current and Future Generation console and PC hardware.
Many have speculated a sequel to Star Wars: Republic Commando. What do you think could possibly be in the works?
A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.
Early this morning, Danger Close and EA released a brand new trailer for Medal of Honor: Warfighter showing off some intense new multiplayer action in the Tungawan Jungle set in the Philippines. If you missed it, make sure to check it out right here!
So, let’s take a look at some of the things we can find in the brand new trailer that Warfighter’s multiplayer will have to offer. As usual, let us know in the comments below if there’s anything we missed so that we can update this piece with your finds.
Analysis:
Welcome to the jungle!The new MoH: Warfighter HUD
The image above reveals the Medal of Honor: Warfighter multiplayer HUD for the first time in all it’s glory. You can see some of your pretty standard features like your bullet counter at the bottom-right and your mini-map and equipment at the bottom-left. The top left features your selectable support actions, which we learned were class-specific earlier. The top-center seems to house the match score info while the top-right houses your Fire Team information as well as a kill feed. What I particularly like is the clean score counter in the center of the screen. It’s small, dark and unobtrusive. You’ll notice later that this same philosophy applies to the name tags of other players on the field.
Rappelling into the battlefieldFire Team buddy taking point
Here, we get another look at some of the Fire Team Buddy mechanics at work. You’ll notice this player’s buddy is highlighted on the screen so that keeping track of his whereabouts comes easy. Interestingly, you can also see that some of the HUD elements seem to fade when the player is running or not shooting.
About to set up shop
This player is utilizing one of his class-specific abilities to set up a stationary machine-gun in order to provide suppressive fire for his teammates. This machine-gun in particular carries the ability to fire 40mm grenades as well as.
Suppressive fire!Earning some support actions
Above, we get a good look at some of the support actions that are available and how you can achieve them. This player obviously got his points by scoring some sweet skills and earned the choice between an attack chopper and a scout aircraft. These choices will transition to the top-left of the HUD shortly after the player is informed of his achievement.
Buddy Kill and Buddy Nemesis Kill
Two interesting bonus points earned here are the Buddy Kill and Buddy Nemesis Kill. This most likely has to do with earning assist points in conjunction with your Fire Team Buddy.
Taking on a remote-contro,l turret-mounted bot
This is the first time, we see a player go head-to-head with a remote turret-mounted bot, available as a support action. Unfortunately, the situation doesn’t end up so well for him. Below, we get a quick look at the death screen.
Losing to a remote-control, turret-mounted EOD botRespawn timer
The respawn timer above most likely applies to your Fire Team Buddy. You can notice it here as this player begins to call in a predator missile attack. Below, you can see it from a first-person view as it quickly approaches the battlefield.
Predator missile attackA view to a multi-kill
Catching the view from this soldier as he witnesses the effect of the predator missile attack, you’ll also notice that his bullet counter indicates an infinite supply of bullets for his handgun.
Earning some support actions with a pump-action shotgunIncoming airstrikesDeploying bipod in an advantageous position
Much like in Battlefield 3, players will be able to deploy their weapon with a bipod if it is attached. This player is setting up on higher ground with his bipod-equipped light machine gun.
Tossing nade
Here, we get a good look at the grenade throwing animation, but what you’ll notice in the image below, is that this soldier is, in fact, throwing three grenades. You can clearly see the three distinct indicators up at the top right in the image below.
Three of ’em
It was made clear that Medal of Honor: Warfighter would feature micro-destruction. It’s not sure, however, what type effect it will have on the gameplay and if this scene below is in-game, or part of a cut scene. Chances are, we’ll be seeing more end-of-match cutscenes as we did in Medal of Honor 2010.
During the PC Gaming Expo Rezzed, Dean Hall, project lead of DayZ, spoke about a standalone version of the DayZ mod releasing later this year. Dean wishes to “have something out by September.”
For the DayZ standalone game, Dean plans on using the “Minecraft Model,” meaning that the game will be released unfinished, in the alpha stage, and updates will follow. This may be confusing for some, as to why anyone would want to purchase an incomplete product, however it has worked tremendously in the past for Minecraft, and it should also be known that DayZ is after all, still a mod.
“Kind of like Minecraft, the full release isn’t necessarily the goal, the development itself that’s the goal, and see where the idea goes, even if it reaches a full release or even if it does, I think we would probably want to expand on it,” Dean told Digital Spy.
The pricing of the standalone will be based on the new content added. We all know that DayZ is a free Arma 2 mod, which will bring challenges to get people to buy it. The goal is to pack enough content to make buyers “happy”, Dean said “it needs to be community supported and they need to be behind it.”
“So the challenge there is to come up with enough features and content that people are happy to pay out €10, €15 for an additional product when they’ve already spent €20 on Arma II,” Dean explained.
Of course going free-to-play is always a choice, however Dean feels that doing so would “destroy the experiment,” which we assume is the Minecraft model.
A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.
The latest mission for Mass Effect 3’s multiplayer operatives will commence this weekend. Operation Broadside starts at 10am PST Friday July 13th, and ends at 10am PST Sunday July 15th.
The ultimate goal “is to develop a sustainable fighting method with a minimal loss of life,” and this is done “by coordinating large-scale attacks against the Reapers on multiple fronts,” the official BioWare Blog explains. Keep in mind that objectives will “vary from planet to planet and theater to theater.”
Here are the defined goals:
Squad Goal: Extract at least one squad member against Reapers on Gold difficulty
Allied Goal: Extract 400,000 squads against Reapers on ANY difficulty
Special Circumstance: None
Squad Goal Success: All squad members awarded a Commendation Pack
Allied Goal Success: All players awarded a Victory Pack. Medi-gel cap increases from 5 units to 6.
What do you guys about these N7 Bounty Weekends? Should more multiplayer games adopt this style of community events?
Earlier today, a new free MP DLC pack was outed, you can learn more about ‘Earth’ through here.
If you are one of the many fans of the Halo series or even just curious on how Halo 4 is shaping up, and here’s your fix of more Halo 4 goodness. After witnessing the reveal of Halo 4 a month ago at the E3 event in June, today is your lucky day, a new video has emerged from the recently held RTX [Rooster Teeth Expo] event, where the just newly announced map “Longbow” was being showcased and even being played on.
Without further adieu, here’s the video as promised to get your small Halo 4 fix:
Activision finally reveals the much-talked about antagonist in the newest Call of Duty: Black Ops II trailer.
“Raul Menendez is idolized as the Messiah of the 99%, yet underneath the surface lurks an insidious mastermind hell bent on global insurrection,” reads the official description. What’s interesting about this villain compared to baddies in other games is that his character was created in collaboration with David S. Goyer, co-writer of the upcoming Batman movie, The Dark Knight Rises.
Check out the trailer below, read up on some of the things we noticed and let us know what you think in the comments!
Sony has announced a new PSN Play promotion, which runs from July 24th until August 27th, that allows PSN users to receive PSN credit when buying/pre-ordering select PSN titles together. This promotion is only valid in the US, Canada and Mexico. Also, a free PS3 theme is granted for those who pre-order the “PLAY” titles.
Here’s how it will work, as listed on the official promotion page:
The more you game, the more you save with PSN PLAY 2012. Buy any 2 PLAY games in the PlayStation Store and get $3 credit back, buy any 3 PLAY games to get $6 credit, or pick up all 4 PLAY titles for a $10 credit to spend on anything you want in the PlayStation
Store.
PlayStation Plus members can save even more money with a PLAYtastic 20% discount on each of the four games when pre-ordering or buying during a game’s launch week.
Pre-order any PLAY title in the series for a free PS3 theme of the game.
Behold, the Battlefield 3 ‘matches’ feature is finally here!
Wonder no longer what this feature that’s been clouded in mystery since the launch of Battlefield 3 is all about. As of this writing, the matches feature is now live across the PC, Xbox 360 and PS3.
In case you missed our initial report due to taking advantage of the recent double XP event or the weather outside, our recent article about this newly implemented feature has got you covered on everything you need to know to get you up to speed.
With that said, I hope to see you guys on the battlefield fooling around with the new ‘matches’ feature!
After reaching the 100% mark on their Facebook goal, Danger Close has unleashed a brand new multiplayer trailer for the upcoming Medal of Honor sequel, Warfighter.
Check it out below and let us know what tickled your fancy or if you noticed anything interesting. Expect a full trailer analysis up soon!
BioWare is set to release more free multiplayer DLC for Mass Effect 3. The newest pack is called ‘Earth’, and will launch on July 17th on Xbox 360, as outed by Major Nelson.
Last month, Redditor derptemp6698 leaked the following blurb about ‘Earth’. Of course, take this with a grain of salt, but it seems to be legit.
The fighting is fiercest when it’s your home at stake! Mass Effect 3™: Earth adds mods, gear, and new maps for Rio, Vancouver, and London. It features 3 new weapons: Piranha assault shotgun, Acolyte pistol, and Typhoon light machine gun. Six new human N7 classes are also available: Destroyer, Paladin, Demolisher, Slayer, Shadow, and Fury!
‘Earth’ should also release on PS3 and PC soon, but we’re waiting for the official details from BioWare.
As we patiently await for the brand new Medal of Honor: Warfighter multiplayer trailer, Danger Close gives us three images to tie us over, giving us clues as to what sort of settings we can expect in the competitive multiplayer portion of Warfighter.
At 91% complete at the time of writing, we are only 9% away from the Facebook goal that Medal of Honor’s official page set a few days ago. Make sure to head on over to vote in their polls and help us reach that goal sooner!
We love it when gamers get bored. Why? They produce amazing stuff like this.
Minecraft player and forum user Mozone, who must have recently just come out of a long streak of boredom, meticulously and painstakingly recreated the entirety of one of Battlefield 3’s larget maps, Caspian Border, in the world of Minecraft.
Upon inspecting the image below, you’ll notice that much attention was paid to detail here. Every nook and cranny has been re-created in order to capture every bit of likeness that could be mustered using only these large, clunky Minecraft blocks.
Sledgehammer Games has “pulled together some of the best pieces” of Modern Warfare 3 concept, in its latest blog.
Here’s the gallery of all the art released so far, some of which should make for great wallpapers. You can click on the thumbnails below to enlarge and go through the collection.
Amazon UK has updated its product listing for Splinter Cell: Blacklist, adding the release date for the game along with a “UK Exclusive” limited edition.
The British retailer has listed Splinter Cell: Blacklist to release on March 29, 2013, which falls on a Friday. This usually means that the game will release in North America on Tuesday, March 26, 2013 in this case. Officially, Ubisoft has a prospective release window of Spring 2013.
Limited Edition includes the full game plus a steelbook containing:
A map of the conflict zone
The following digital content
Exclusive Upper Echelon operational suit (5 armour pieces, with a unique visual and damage protection bonus)
Upper Echelon goggles. Simply put, they shine gold
A bonus mission
Little is known about the multiplayer portion in Splinter Cell: Blacklist, except that co-op will be included and spies vs. mercs will make a return.
Here’s the E3 trailer, in case you haven’t seen it:
In a recent interview with Gamesutra, Frozenbyte, the Indie developers behind Trine 1 and 2, share their take on developing for the Wii U along with their beliefs regarding its online service.
Joel Kinnunen, a developer working at Frozenbyte, had this to say:
We’re going in with the expectation that Nintendo will be able to match or even surpass the other platforms this time around. Miiverse seems very intriguing and some of the features are a very good fit for Trine 2: Director’s Cut. Our goal is to provide one of the best online multiplayer experiences for Wii U users.
One of the many concerns with the Wii U is how the online service will function. Like the original Wii console, the Wii U will feature free online connectivity, which is the same model the PSN is currently using. This, of course, allows anyone with a console and online connection to use the service free of charge. However, the concern comes from the fact that Nintendo has never really been a huge party when it came to online multiplayer, especially with the long friend codes that were used in the Wii and DS. Looking at the current online system of the Wii, you can clearly tell that Nintendo is lacking compared to either Xbox Live or PSN.
However, Frozenbyte feels very “confident” that the Wii U will offer a “very different experience” from that found on the Wii console.
Do you think Nintendo has what it takes to step their online game up? Let u know in the comments below!
A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.
As if Zombies weren’t enough trouble in the world of DayZ, now you’ll have to worry about dogs and the dangerous Bear Trap. Patch 1.7.2, which currently has no release date, is set to bring in many new fixes along with a new item, the Bear Trap.
With the Bear Trap, players will be able to set traps for both the living and the undead, which will break their legs if stepped on. Animals will be killed upon activating the bear trap.
Speaking about dogs, in a recent interview that Eurogamer did with Dean Hall, it was confirmed that dogs would be making an appearance in DayZ, though it wasn’t certain as to when.
“It’s just there’s a problem with the implementation and there’s been so much more that’s been more pressing,” he told Eurogamer. As to what type of dog, it’s the German Shepards as of right now. The role of these dogs haven’t been confirmed yet, though we do expect them to be both your companions and also possibly be infected wild beasts.
Here are the patch notes for the upcoming 1.7.2 update. There is still no release date set for this patch.
Changelog:
[FIXED] Infected hear perfectly through objects (noise reduced by 50% through an object)
[FIXED] Animal bodies despawn way too fast (now despawn automatically after 2 minutes)
[FIXED] Corrupted update data causes people to spawn in debug forest (now will not save corrupted position data)
[FIXED] States where animal might stop walking around (now should walk around more)
[FIXED] Animal AI routines consuming large amounts of FPS (now in line with Infected AI routines, reduced FPS usage)
[NEW] Player Syncing system replaced (increased performance and ammo quantity tracking)
[FIXED] Error reports are almost invisible (has now been fixed)
A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.
New content for Battlefield 3 Premium owners is now live across the PC, PS3 and Xbox 360.
This exclusive content drop for members of Battlefield 3 Premium contains new specialist assignments for the F2000, Scar H, PKP Pecheneg and L96 weapons, as well as four new soldier camos. Once an specialist assignment is completed, you get a brand new camo added to either your soldier or your weapon.
In case your wondering what these challenges/camos are, look no further:
F2000 Specialist:
100 Kills With F2000
50 Squad Revives
20 Kills With M26 MASS
Unlocks: F2000 Woodland Oak Camo
Scar H Specialist:
100 Kills With Scar H
20 With M15 AT Mine
Destroy 5 Enemy Air Vehicles With AT Launcher
Unlocks: Scar H Berkut Camo
PKP Pecheneg Specialist:
100 Kills With PKP Pecheneg
Destroy 25 Vehicles With C4
25 Kills With M18 Claymore
Unlocks: PKP Pecheneg Tactical Camo
L96 Specialist:
100 Kills With L96
50 MAV Spot Assist
350 Meter Head Shot With L96
Unlocks: L96 Woodland Camo
Only For The Dedicated:
Get 500 Kills With Assault Kit
Get 500 Kills With Engineer Kit
Get 400 Kills With Support Kit
Get 300 Kills With Recon Kit
Unlocks: Blue Digital Camo For US Faction/Woodland Stripe For Russian Faction
In addition to the two unlockable soldier camos, the Desert Stripe Camo for the US faction and the Digital Woodland Camo for the Russian Faction are automatically unlocked and ready for use as soon as you start playing Battlefield 3.
I hope you enjoyed reading this and see you on the battlefield, and as always … Happy Gaming!
More and more, the Arma 2 mod DayZ is making video gaming headlines, and for good reason.
The last time we reported on the online multiplayer, zombie survival-horror modification of the ultra realistic military shooter Arma 2, DayZ managed to boost the original game’s sales by a whopping 500%, roughly 3 years after its release.
Today, we happily report that the DayZ mod has currently accumulated over 420,000 players and that number is going nowhere but up.
Speaking with Eurogamer, creator and Bohemia Interactive multiplayer designer Dean Hall stated that he expects another 10,000 players to be added to the open world of Chernarus by tomorrow, July 8th, and expects to see half a million total by next week.
“Currently we’re running 22,000 concurrent at full peak, and 10,000 off peak, which is pretty huge numbers considering the original data structure and system was designed to handle 100 concurrents, and two servers,” Hall said during a developer session at Rezzed, a PC and indie game show in Brighton. He added, “we now have 1000 servers. We’re getting 110,000 players in a 24 hour period at the moment.”
Interestingly, he mentions that the rapid growth has forced Hall to migrate its servers, five of which have been lost to overheating, six times already. These numbers are quite spectacular, considering DayZ “was really just designed as a tech demo for something I’d been pitching for a while,” Hall said.
Hall also mentioned that he would eventually like to see the DayZ mod turned into a standalone game, or perhaps even become free-to-play.
PlayStation All-Stars Battle Royale has officially received a release date, and the pre-order goodies have also been revealed. That’s not all, yesterday at Evo 2012 Sony announced two brand new characters that’ll be joining the All-Stars roster, Heihachi and Toro.
Playstation All-Stars Battle Royale is set to release on October 23rd, exclusively for the Playstation 3 and PS Vita. For those who pre-order on either PS3 or Ps Vita, you’ll receive a download code for some exclusive characters skins, which can be seen below.
Pre-order exclusives. You’ll be able to unlock multiple in-game costumes come launch.
At the time of announcement it was unknown who the other two character would be, but Sony has announced at this year’s Evo tournament that both Heihachi and Toro would be joining the star studded roster. This marks the 9th and 10th characters announced so far.
Don’t worry about those being the only characters, as we managed to reach SuperBot Entertainment via Twitter about the roster size, and they have confirmed that there will be more then 10 characters. It’s been also confirmed a while back that we would see more characters at this year’s Comic Con.
Playstation All-Star Battle Royale is a free-for-all crossover brawler, which features popular characters from the Playstation Universe along with additional third party characters. Players can expect the gameplay to be very similar to that of Nintendo’s popular franchise, Super Smash Bros, where you’ll be pit against three other players in hopes of reigning victor at the end of each match.
However, the biggest difference that players can expect is the way damage is dealt in the game. Unlike Super Smash Bros, players won’t actually take damage from hits, but instead attack others to build their “Super” meter.
Super attacks have three levels of strength, “supers” are the only way of defeating an opponent, known as of right now. Down below is some gameplay demonstrating this gameplay mechanic.
The game will feature both local and online multiplayer play for up to 4 players. Each stage will feature some sort of dynamic environment that’ll help shape the battle of a match. Players can also take advantage of items, such as the hedgehog grenades from Resistance, that’ll drop randomly throughout the stages.
So far we have five confirmed stages, each of them containing a mix of multiple games.
Metropolis – Mix of the Ratchet and Clank and God of War series.
A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.
During the evenings, since March 10, 2012, Kyle Wright, graphic design/photography specialist and Battlefield fan since BF1942, has been toiling away at something amazing – something especially amazing for Battlefield fans like us.
Checking out the top entry yesterday on the Battlefield 3 sub-reddit, we discovered Kyle’s work – a collection of exceptional Battlefield 3 artworks showcasing members of “Whiskey Company”.
With Mr. Wright’s permission, we proudly present this gallery of Battlefield 3 artwork that truly belongs in the Battlefield hall of fame. Simply click on an image to enlarge and make sure to let us know what you think in the comments below!