Home > News

PUBG Update 1.69 May 18 Released for Stick Control Changes

PlayerUnknown Battleground just got a new patch for console today! PUBG Corp. has released the PUBG update 1.69 May 18 patch, which doesn’t include any new content, but is primarily for stick control changes.

PUBG Update 1.69 May 18 Patch Notes:

Here’s what got changed in today’s patch per the developers:

Console] An update has been released to change the R-stick controls introduced with Update 11.2.

Once the update is applied, the R-stick inventory cursor will be enabled again.

No server downtime is required, however players will need to download the update.

Yep, that’s about it. If you spot any other gameplay or technical fixes/changes, let us know what you find down in the comments below.

If you haven’t logged into PUBG in a while, you can check the big 11.2 title update right here.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Xbox Store Sale This Week May 17 – Deals With Gold List of Games

Microsoft has launched the Xbox Store sale for May 17, or otherwise known as the Deals With Gold and Spotlight Sale! Same as before, head on below to see the latest discounted offerings from the Xbox digital storefront all in one handy list.

Xbox Store Sale This Week May 17 – Deals With Gold List of Games:

Game USD Type
8Floor Strategic Collection $3.99 Deal With Gold
A Plague Tale: Innocence $12.49 Spotlight
ADVERSE $4.49 Spotlight
Age of Wonders: Planetfall $16.49 Spotlight
Age of Wonders: Planetfall Premium Edition $29.69 Deal With Gold
An Evil Existence $4.99 Deal With Gold
Anodyne $0.99 Spotlight
Apex Legends: Bloodhound Edition $15.99 Spotlight
Apex Legends: Lifeline Edition $15.99 Spotlight
Apex Legends: Octane Edition $15.99 Spotlight
Apex Legends: Pathfinder Edition $15.99 Spotlight
Assassin’s Creed Origins $13.99 Deal With Gold
Assassin’s Creed Bundle: Assassin’s Creed Valhalla, Assassin’s Creed Odyssey, and Assassin’s Creed Origins $63.99 Deal With Gold
Assault On Metaltron $4.68 Spotlight
Astroneer $19.49 Spotlight
Attack of the Earthlings $10.79 Spotlight
Black Desert: Explorer Edition $24.99 Spotlight
Black Desert: Explorer Edition Spotlight
Blast ’em Bunnies $1.99 Spotlight
Bleed Complete Bundle $4.19 Spotlight
Bonkies $10.49 Spotlight
Call of Cthulhu $7.49 Spotlight
Castle Crashers Remastered $8.99 Spotlight
Cities: Skylines – Mayor’s Edition $24.99 Deal With Gold
Cities: Skylines – Premium Edition 2 $17.49 Deal With Gold
Cities: Skylines – Xbox One Edition $9.99 Spotlight
Conan Exiles Spotlight
Conan Exiles $19.99 Spotlight
Crashbots $3.99 Deal With Gold
Crysis Remastered $14.99 Spotlight
Cuphead $14.99 Spotlight
Curse of the Dead Gods $13.39 Spotlight
DayZ $29.99 Spotlight
Dead Cells $17.49 Spotlight
Deep Rock Galactic $19.49 Spotlight
Deep Rock Galactic – Ultimate Edition $29.99 Spotlight
Delta Squad $2.99 Spotlight
Demon’s Tier+ $6.69 Spotlight
Descenders $14.99 Spotlight
Drawful 2 $4.99 Spotlight
Dungeon Defenders: Awakened $20.09 Spotlight
Empire of Sin $27.99 Spotlight
Empire of Sin – Premium Edition $48.99 Deal With Gold
Farming Simulator 19 $20.09 Spotlight
Farming Simulator 19 – Premium Edition $33.49 Spotlight
Farming Simulator 19 – Season Pass $31.99 Spotlight
Fishing Sim World: Pro Tour $6.99 Spotlight
FlatWarriors $0.00 Spotlight
Gang Beasts $9.99 Spotlight
Generation Zero $11.99 Spotlight
Generation Zero – Resistance Bundle $23.99 Spotlight
Goetia $6.69 Spotlight
GreedFall $12.49 Spotlight
Headspun $7.19 Spotlight
Hello Neighbor: Hide and Seek $5.99 Spotlight
Horizon Chase Turbo $4.99 Spotlight
Hungry Shark World $4.99 Deal With Gold
Hypnospace Outlaw $13.99 Spotlight
Ion Fury $12.49 Deal With Gold
John Wick Hex $11.99 Spotlight
Kill It With Fire $10.49 Spotlight
Killer Queen Black $11.99 Spotlight
KILLING FLOOR 2 $9.99 Spotlight
Layers of Fear $4.99 Spotlight
Leisure Suit Larry: Wet Dreams Dry Twice Spotlight
Lost Artifacts: Golden Island $3.99 Deal With Gold
Maneater $19.99 Spotlight
Masters of Anima $1.99 Spotlight
MudRunner $11.54 Spotlight
MudRunner – American Wilds Edition $15.99 Spotlight
Necromunda: Underhive Wars $13.99 Spotlight
Olija $10.04 Spotlight
Othercide $13.99 Spotlight
Outlast: Bundle of Terror $3.74 Spotlight
Outriders $44.99 Deal With Gold
Overcooked $4.24 Deal With Gold
Overcooked: The Lost Morsel $1.24 Spotlight
OVERPASS $17.49 Deal With Gold
OVERPASS DELUXE EDITION $20.99 Deal With Gold
Overwatch: Origins Edition $19.79 Deal With Gold
Paladins Sparkling Stallion Pack $10.04 Spotlight
Paladins Starter Edition $7.49 Spotlight
Paw Paw Paw $4.99 Deal With Gold
PGA TOUR 2K21 $23.09 Deal With Gold
Pillars of Eternity $12.49 Spotlight
Pity Pit $2.99 Spotlight
Prison Architect: Total Lockdown Bundle $29.99 Deal With Gold
Prison Architect: Xbox One Edition $7.49 Spotlight
R.B.I. Baseball 21 $20.99 Spotlight
Rabbids Invasion: The Interactive TV Show $8.74 Deal With Gold
Red Death $2.99 Spotlight
Revenant Dogma $7.49 Deal With Gold
Road Redemption $9.99 Spotlight
Rogue Company $18.74 Spotlight
Seasons After Fall $1.99 Spotlight
Serious Sam Collection $14.99 Spotlight
Shadow Warrior 2 $9.99 Spotlight
Shady Part of Me $7.49 Spotlight
Shiness: The Lightning Kingdom $1.99 Spotlight
Slime Rancher $5.99 Spotlight
Sniper Elite 4 $11.99 Spotlight
SnowRunner $23.99 Spotlight
SnowRunner – Clasico Pack $3.59 Spotlight
SnowRunner – High Roller Pack $3.59 Spotlight
SnowRunner – Loaded Dice Vinyl Wrap $0.89 Spotlight
SnowRunner – Navistar 5000 MV Tractor $1.79 Spotlight
SnowRunner – Premium Edition $35.99 Spotlight
SnowRunner – Scorched Vinyl Wrap $0.89 Spotlight
SnowRunner – Season 1: Search & Recover $6.29 Spotlight
SnowRunner – Season 2: Explore & Expand $6.29 Spotlight
SnowRunner – Season 3: Locate & Deliver $6.29 Spotlight
SnowRunner – True Colors Vinyl Wrap $0.89 Spotlight
SnowRunner – Western Star 49X $3.59 Spotlight
SnowRunner – Year 1 Pass $16.74 Spotlight
South Park: The Stick of Truth $9.89 Deal With Gold
Space Robinson $7.99 Deal With Gold
SpeedRunners $2.49 Spotlight
Spiritfarer $20.09 Spotlight
Stardew Valley $10.04 Spotlight
Starlink: Battle for Atlas $19.99 Deal With Gold
STAY $3.95 Spotlight
Stellaris: Console Edition $13.19 Spotlight
Stellaris: Console Edition – Deluxe Edition $19.79 Deal With Gold
Stranded Deep $11.99 Spotlight
Stubbs the Zombie in Rebel Without a Pulse $14.99 Spotlight
SUPERHOT $9.99 Spotlight
Surviving Franchise Bundle $27.49 Deal With Gold
Surviving Mars $8.99 Spotlight
Surviving Mars – First Colony Edition $19.49 Deal With Gold
The Catch: Carp & Coarse $8.74 Spotlight
The Council – Complete Season $6.24 Spotlight
The Crew $13.19 Deal With Gold
The Escapists 2 – Game of the Year Edition $6.74 Deal With Gold
The Jackbox Party Pack $11.24 Spotlight
The Jackbox Party Pack 5 $17.99 Spotlight
The Jackbox Party Pack 7 $19.49 Spotlight
The Last Campfire $7.49 Spotlight
The Long Dark $9.89 Spotlight
The Sims 4 Bundle – Get to Work, Dine Out, Cool Kitchen Stuff $24.99 Spotlight
The Sims 4 Deluxe Party Edition $9.99 Spotlight
The Sims 4 Plus Cats & Dogs Bundle $24.99 Spotlight
The Sims 4: Cool Kitchen Stuff $7.49 Spotlight
The Sims 4: Dine Out $14.99 Spotlight
The Sims 4: Discover University $19.99 Spotlight
The Sims 4: Get Famous $19.99 Spotlight
The Sims 4: Get to Work $19.99 Spotlight
The Sims 4: Luxury Party Stuff $7.49 Spotlight
The Sims 4: Outdoor Retreat $14.99 Spotlight
The Sims 4: Spa Day $14.99 Spotlight
The Sims 4: Vintage Glamour Stuff $7.49 Spotlight
The Surge $4.99 Spotlight
The Surge 1 & 2 – Dual Pack (Xbox) $20.99 Spotlight
The Surge 2 $12.49 Spotlight
theHunter: Call of the Wild $11.99 Spotlight
theHunter: Call of the Wild – 2021 Edition $35.74 Spotlight
Thy Sword $4.99 Deal With Gold
Toro $2.09 Spotlight
Train Sim World 2 $11.99 Spotlight
Train Sim World 2020 $10.49 Spotlight
Ultimate Chicken Horse $8.24 Spotlight
Undertale $11.24 Spotlight
Untitled Goose Game $11.99 Spotlight
Vampyr $9.99 Spotlight
Verdun $7.99 Spotlight
V-Rally 4 $11.99 Deal With Gold
V-Rally 4 Ultimate Edition $19.99 Deal With Gold
Warface $12.49 Spotlight
Warframe: Jade Axa Bundle $9.99 Spotlight
World War Z $17.49 Spotlight
Yasai Ninja $2.09 Spotlight
Yooka-Laylee and the Impossible Lair $7.49 Spotlight
Yooka-Laylee and the Impossible Lair: Trowzer’s Top Tonic Pack $0.99 Spotlight
Ys Origin $7.99 Deal With Gold
Zombie Army Trilogy $7.49 Spotlight
Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Mario Golf: Super Rush Overview Trailer Shows Different Modes to Play With

Get ready to join Mario and friends as they get back to the game of golf beyond their mushroom kingdom adventures, as Nintendo delivers a brand new Mario Golf: Super Rush overview trailer — which shows different modes to play with that are presented with this new take on the Mario spin-off franchise!

Here’s the overview trailer which guides players how to get into the swing of things!

Courtesy of Nintendo’s press release, here are the different modes and content you can expect from the game!

·       Speed Golf: In the new fast-paced mode Speed Golf, players tee off in unison and race through the course to sink the ball as fast as possible. It’s important to avoid the course’s various hazards and collect items that regain stamina while sprinting to the ball. Players can also use Special Dashes and Shots to swing victory in their favor.
·       Battle Golf: In Battle Golf – a more strategic variation of Speed Golf – nine holes are in play at the same time. The first player to score three of the nine holes claims the victory, so it’s key to stay ahead of opponents or risk losing out.
·       Standard Golf: In Standard Golf, every stroke counts and the lowest score wins.
·       Golf Adventure: Solo players can go from rookie to pro when enrolling their Mii character at a country club in Golf Adventure. While interacting with familiar Mushroom Kingdom characters, they can learn how to play and take on a variety of challenges. Gaining experience makes it possible to level up the character, which can then be used in multiplayer modes.
·       Simple controls: Simple button controls make it easy for new players and seasoned pros alike. It’s as simple as taking aim, choosing the shot strength and sending the ball flying. Additionally, it’s possible to use motion controls by holding a Joy-Con controller like a golf club.*
·       Useful tools: Curving a shot is an effective technique to avoid hazards, and putting spin on the ball affects how it rolls after landing. Several features are on hand to help conquer the course, including a shot gauge that adapts to the angle of the slope and a scan that makes it easier to read the terrain.
·       Tee off with family, friends and familiar faces: Players can choose from a cast of 16 characters from the Super Mario series, each featuring different strengths and equipped with their own unique special moves. Pauline, Chargin’ Chuck and King Bob-omb will make their first appearance in the series. Players can hit the fairway with up to three others, both locally** and online***, in different modes.
·       Lavish locations: From standard courses to courses with special hazards, every round of golf is different. There is a variety of six locations to choose from.
Nintendo will have more stuff to present this coming E3 2021, which will have the likes of Square Enix, Sega, Bandai Namco and more participating — which you can read about here.
Mario Golf: Super Rush will be out for the Nintendo Switch on June 25.

Tim Villasor

Home > News

Report: More Battlefield 2021 Screenshots Leak, Features a Robotic Dog

Just a few weeks ago, the first screenshots for Battlefield 2021 allegedly leaked, which featured a jet. After that, we got a purported audio leak of the reveal trailer as well, with the leaker threatening to leak the entire thing if EA and/or DICE doesn’t release the trailer immediately.

With DICE & EA waiting until June to release the reveal trailer, it seems more people are getting antsy, and one of them seems to have access to confidential stuff. Someone named “hi93048234” dropped a few purported Battlefield 2021 screenshots, with one shot featuring a robotic dog (not unlike the one featured in Metal Gear Solid 4) that known leaker Tom Henderson has alluded to be in the upcoming Battlefield game. Unfortunately, the screenshots are marked with a big, well, you’ll see what I mean down below.

https://imgur.com/a/BSifGPt

https://imgur.com/a/q2XjKwL

https://imgur.com/a/vRRac8e

Other images show a rocket which seems to be toppling over with loads of people underneath suggesting a rather gruesome death. There are also vehicles shown off as well. The robotic dog is something we assume can be used for combat, and is probably a gadget or equipment of one of the classes (maybe?).

Same as in every rumor, treat this one with a bag of salt. That said, don’t be surprised if EA takes them down or this is legit.

We’ll be on the lookout for more Battlefield 2021 stuff, so keep it locked in here on MP1st!

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Riot Games Holds Pride Celebrations in League of Legends, Teamfight Tactics, and More

Fans of Riot’s library of games and members of the LBGTQIA+ community will have a lot to do in the next few months, as Riot Games holds Pride Celebrations in League of Legends, Teamfight Tactics, Wild Rift, and more.

Here’s the trailer showcasing the stuff Riot plans to introduce as they begin the celebration during this International Day Against Homophobia, Transphobia, and Biphobia.

Much like how what they did when with Valorant back in 2018, Riot’s bringing in that and other free content to the rest of the Riot library, as detailed via press release.

We launched the Rainbow Fluft Icon back in 2018 as a dedication to queer players across the globe who share our love for games. The Rainbow Fluft has evolved in the years since, and this year the Rainbow Fluft—along with other free content—is coming to EVERY Riot game across May and June. That means you can equip your favorite Pride icon in League and match it with your player card in VALORANT.

Celebrating player identities is crucial to building a diverse and inclusive game experience, and we strive to approach representation with care, respect, and authenticity whether it’s in-game or represented in our lore. We’ve been working over the past few years to ensure every player can see themselves in our characters and games. There’s a lot more we want to do to create meaningful representation of LGBTQIA+ folks in our games, and we’re just getting started. Our commitment is to better equip our developers with education and best practices so every player can see themselves in our characters and games.

Speaking of Riot Games plans, the company together with Netflix is developing a League of Legends TV series — which you can read details about here.

Tim Villasor

Home > News

EA Sports PGA Tour Partnership Adds PGA Championship and Coaches Expertise to the Game

EA Sports PGA Tour is adding some exclsuive high end content that golfing enthusiasts will love, as Electronic Arts partners with the PGA of America — which adds the PGA Championship and coaches’ expertise to the game!

Here’s the entire overview of the new content coming to the new PGA game via press release.

EA SPORTS is partnering with the PGA of America to allow players to virtually experience the PGA Championship, and only in EA SPORTS PGA TOUR will players be able to immerse themselves in the fanfare of the major championship. They will be able to hoist the historic Wanamaker Trophy, revel in the Champion’s Ceremony, play as or against past PGA Champions and compete on brilliant virtual renderings of the 2021 PGA Championship host course at Kiawah Island; and the 2022 host course at Southern Hills Country Club.

“The PGA of America is committed to growing interest and participation in golf, and we’re excited to partner with EA SPORTS to support the goal of reaching golf’s next generation,” said PGA President Jim Richerson. “The EA SPORTS team is working diligently with the PGA to authentically represent the PGA Championship in the game, and we’re thrilled that the game will shine a light on our PGA Professionals, who are some of the most important ambassadors for the sport.”

The PGA of America has a membership of nearly 28,000 PGA Professionals across the country who work to help further the love of the game through coaching, training and more. In recognition of one of the PGA Championship’s most unique aspects, EA SPORTS PGA TOUR will feature on the leaderboard members of the “Team of 20” PGA Club Professionals that earn a spot in the PGA Championship each year when the game launches.

The game will also include tutorials and coaching challenges, designed in collaboration with the PGA Education and Player Development Departments, that teach skills valuable not only in-game, but also in the real world.

“It’s always nice to play against the best Major Championship field ‘in the game.’ I’m happy that EA SPORTS will feature so many of the traditions the PGA Championship is best known for, including highlighting members of the ‘Team of 20’ PGA Professionals,” said two-time PGA Champion Brooks Koepka.

EA Sports PGA Tour was announced a couple of months back, which we reported on and it’s coming to next-gen consoles.

The new EA Sports PGA Tour game will be released some time on Spring 2022.

Tim Villasor

Home > News

WB Games Studios Splitting Ownership After WarnerMedia & Discovery Merger

It looks like a major shake up is happening right now when it comes to some of video gaming’s beloved franchises, as the merger between WarnerMedia and Discovery have affected Warner Bros. Interactive Entertainment (WB Games), and the studios under it.

WarnerMedia parent company AT&T has agreed to merge its WarnerMedia division with rival entertainment company Discovery Inc., and based on reports that surfaced, some of the gaming studios under the division are being shuffled around when it comes to ownership.

While no official roll call has been made on which studios are still owned by WB Games, and which ones are now owned by Discovery, the sale does include Warner’s DC Comics.

https://twitter.com/loudmouthjulia/status/1394339533542539277

As you can see from Stephen Totilo’s tweet above, some of the gaming studios will still be owned by AT&T, while others are now being absorbed by Discovery. There are 11 studios under WB Games which include the likes of Rocksteady, NetherRealm Studios, Avalanche Software, TT Games, and many more.

Will this affect development of games like Suicide Squad: Kill the Justice League and Gotham Knights? We can’t say for sure.

We’ve reached out to Warner Bros. to seek further clarification, and will update the post if we get a response.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Will Battlefield 2021 Suffer Because of Last-Gen Consoles?

In case you didn’t know, this year’s Battlefield game will be released on both last-gen (PS4, Xbox One), and current-gen (PS5, Xbox Series X|S) platforms. Now, if history were to repeat itself, there is a good chance that the next-gen versions of Battlefield 2021 are going to be offering a different experience than last-gen versions.

Look, it should be a no brainer that EA is releasing Battlefield 2021 on last-gen consoles. Given the current situation we are in due to COVID-19, there is a large shortage of supplies in nearly every industry, and for gaming, the latest next-gen consoles, the PS5 and Xbox Series consoles. Even so, if we weren’t in this situation, chances would still be high that the company would be targeting a cross-gen release. There is just too much money on the table to be left, and at the end of the day, these are companies wanting to hit their margins. It’s the brutal truth of it that many tend to ignore, but that’s a different story for perhaps another day.

While they have come out on multiple occasions to say that the next Battlefield game is going to offer a true next-gen experience, many are left questioning how exactly they plan on doing that if they need to support the older consoles. Well, they have already given us that answer from their past examples.

Battlefield 3:

Battlefield 3 served as the studio’s return to large scale battles. With 6 long years passing since the release of Battlefield 2, and the title coming right off the heel of the success of Bad Company 2, expectations for the next big mainline title were at an all-time high.

The title released, and while it had a rocky start, it was a huge success for the most.

One thing many of you may not know or remember is that Battlefield 3 was actually a pretty different game when it came to playing on consoles versus PC. And no, we don’t mean the improved visual fidelity with increased textures, and frame-rate that PC hardware will always have an advantage with. Instead, DICE decided that rather than let the PC version suffer from the limitation of the lower spec consoles, that they would instead create a uniquely different experience, that only PC players could experience.

On PC, the staple conquest mode could support a total of 64-players. By today standards that’s a pretty common number, but back then, for a game with it’s visuals, that was a very huge feat. Compared to what was available for consoles, this was 40 more players that could play in a match.

On top of this, because the PC version could support more players, it also meant that the maps had to be big enough to do so. By DICE’s own account, they did want to feature more players and bigger maps on the PS3 and Xbox 360, but it would have meant downgrading the visuals, destruction, and a number of other things in order to give a playable experience. Whether the lower player count and smaller map sizes were better than what PC offered, or vice-versa, well that’s just a matter of opinion.

One thing is clear though, DICE didn’t “sacrifice” the PC version for the sake of making it on par with the console versions. Could it have been better? For sure.

Battlefield 4:

Battlefield 4 release is a bit of an interesting one because it released basically at the end of the PS3’s lifecycle and start of the new one., You could say it shares that with BF 2021, though 2021 is seeing a release a year after the launch of the new consoles, giving it more time to actually utilize the systems.

Like Battlefield 3, Battlefield 4 also offered more players and bigger maps on the beefier hardware compared to the weaker consoles. The difference here, however, was that both the PS4 and Xbox One were very capable machines and thus had the perks (namely 64-player matches) that the PC version had.

For console player’s this was a first, and because of that, the game arguably had bigger battles. DICE has also implemented a new destruction feature called “levolution,” which were essentially player-triggered moments in the game with scripted destruction. While this ran fine on the PS3 and Xbox 360, there was no question, that with the added player count, graphical increases, and performance boosts that their next-gen counterpart offered, that the experience felt far more epic on the newer hardware.

It was hard for anyone playing on the newer system to ever want to go back to anything less.

How Does This All Fit in With Battlefield 2021?

That’s a very tough question to answer, because we don’t know what DICE has in stored, not until next month at least. I think the point I was trying to make here is that it’s a bit premature to say that the PS4 and Xbox One are going to be “holding” back the PS5 and Xbox Series version of the game. This is especially true when we look at DICE’s history, and the differences that they have been able to provide on newer, and better hardware.

A lot of us may have lost a lot of good faith in the studio as of recent, but I think, judging from their history, the studio isn’t going to “gimp” their game for the sake of offering parity across the board. I would be surprised if that happens, but you know, anything can happen.

Now don’t take this as me saying that last-gen consoles won’t hold things back. I believe the exact opposite because a lot of creative ideas get brought up during development, only to be canned because they won’t work on the older hardware. When you have to build a game with the lowest denominator in mind, you are already thinking about things that will only work on said hardware. I’m sure they will still push the systems to what they can, but by default, they are still working around limitations.

This doesn’t mean that studio won’t be able to offer a “next-gen” experience over last gen of BF2021, but I don’t believe the game will achieve it’s full potential in terms of scope, unless of course DICE decides to really give a different experience.

This also begs the question of whether or not Battlefield 2021 is going to offer cross-play. Seeing that EA has been pushing the feature as of late, we can’t imagine the next Battlefield not having it. So would that mean that the game, outside of visuals and performance, be forced to play identically? Your guess is as good as mine.

I personally believe that DICE is going to go the route they have been, offer some exclusive perks for next-gen consoles, but never truly hit where the game could go. Like all game development, we probably won’t see the peak of scope for the series until it’s sequel or the one after, when there is no lower denominator that they need to think about.

What do you guys think? Can you see DICE giving the PS5 and Xbox Series some real perks, or, maybe it’ll be bogged down by last generation of console to the point that it’s a minor jump to what many hope for? Let us know your thoughts down in the comments.


Note: Views expressed here are solely of the author’s and does not represent MP1st in its entirety.

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > News

PlayStation Player Celebration Returns for Days of Play 2021

The PlayStation community is gearing up for some interactive activities and moments, as the PlayStation Player Celebration returns for the Days of Play 2021 event — and day one activities will commence starting May 18!

Here’s the announcement trailer from the folks at the PlayStation Blog.

Registration has already started for the PS Player Celebration, and will run until May 31! Here’s an overview of the steps to follow and what you will get by signing up and participating!

1. Sign Up

Register with your PSN Sign-In ID here.  Once you sign up, you’re automatically entered into all future Stages of the program.

The event is open to PlayStation 4 and PlayStation 5 users in the following locations: Argentina, Australia, Austria, Belgium, Brazil, Canada, Chile, Czech Republic, Denmark, Finland, France, Germany, Hong Kong, Hungary, Indonesia, Ireland, Japan, Malaysia, Mexico, Netherlands, New Zealand, Norway, Poland, Portugal, Russia, Saudi Arabia, Singapore, Slovakia, South Korea, Spain, Sweden, Switzerland, Taiwan, Thailand, UK, and the United States.

2. Start playing on May 18

There are three Stages throughout the event, with the first Stage kicking off on May 18. Each Stage will have the following Community Goals:

Games Goal

●       Play PS4/PS5 games — the Community must play a target number of games each week. Every PS4/PS5 game that each entrant plays for at least an hour (across as many sessions as you’d like during the week) will count towards the Games Goal. You’ll earn double points towards the goal if you play games with users on your Friends List (who have also signed up to participate).

Trophies Goal

●       Earn Trophies — the Community must earn a target number of Trophies each week. Each entrant can have a maximum of six PS4/PS5 Trophies count towards the Trophies Goal.

Bonus Goal

●       If the first set of goals are reached before the end of each Stage, there will be a new set of Bonus Goals the Community can work towards.

3. Earn exclusive PSN Avatars and PS4 Themes

Everyone who signs up before a Stage begins can earn exclusive PSN avatars as well as PS4 dynamic themes (with custom music and icons) when the Community achieves the Games and Trophies Goals for that Stage.

If the Community also achieves the Stage’s Bonus goals, players who signed up prior to the start of that Stage will receive additional PSN avatars.

Finally, if the Community Goals for all Stages are met (excluding the Bonus goals), players who signed up and participated in all three Stages will receive a cumulative prize featuring an exclusive PSN avatar and PS4 theme set!

The rewards will be delivered directly to your PS4 or PS5 via Notifications approximately 1-2 days after each Stage ends. Please note that the PS4 themes will only be downloadable on PS4, and not PS5.

In recent Days of Play 2021 news, free in-game content and more stuff have been released for the initiative — which you can read about here.

Source: PS Blog

Tim Villasor

Home > News

Mass Effect Legendary Edition Update 1.02 May 17 Brings a Slew of Fixes

While it was just released a few days ago, BioWare has released the Mass Effect Legendary Edition update 1.02 May 17 patch, which rolls out a slew of fixes to each of the game in the trilogy.

Mass Effect Legendary Edition Update 1.02 May 17 Patch Notes:

General

  • Fixed the main issue where the launcher would crash or become unresponsive on Xbox Series X when using a wireless headset
    • Known issue: This can still happen if you enable/disable a headset in the launcher. A future fix will resolve this issue.
  • Improved iris shaders for better interaction with light and ambient occlusion
  • Minor calibrations, fixes, and stability improvements

Mass Effect

  • Improved terrain textures
  • Fixed an issue where kills for achievements/trophies weren’t tracking correctly

Mass Effect & Mass Effect 2

  • Resolved an issue where the character code would sometimes not display in the squad menu
  • Improvements to pre-rendered cutscenes to reduce occasional artifacts

Mass Effect 2

  • Improved lighting and shadows in some cinematics
  • Minor visual, rendering, and VFX improvements on some levels
  • Resolved minor text issues with achievements

Mass Effect 3

  • Fixed an issue where kills for achievements/trophies weren’t tracking correctly
Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Battlefield 5 Gets Surprise Mass Effect N7 Patch to Celebrate Launch of Legendary Edition

While DICE has stopped adding new maps, weapons and other stuff in Battlefield 5, there’s a surprise coming in today for the game’s players, and that’s a new Mass Effect-themed patch! This, of course, is to mark the launch of the Mass Effect Legendary Edition, which launched last week.

Players will be able to get the patch just by logging in (thanks, DANNYonPC!), and yep, the Battlefield 5 Mass Effect N7 patch looks like the featured image above.

For those curious regarding “N7” and what it means in the Mass Effect universe, here’s what the Mass Effect Wiki had to say:

N7 is a vocational code in the Systems Alliance military. The “N” designates special forces and the “7” refers to the highest level of proficiency. It applies to Alliance personnel who have graduated from the Interplanetary Combatives Training (ICT) program.

The Battlefield franchise, just like the Mass Effect license, is, of course, owned by EA that publishes both games. Don’t you just love when co-marketing and synergy just happens like this (don’t answer that).

In other Battlefield news, this year’s still-untitled Battlefield game will be revealed next month, and will feature “game-changing destruction” according to EA.

More Battlefield Reading:

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Chivalry 2 Open Beta Won’t Require PS Plus, But Xbox Will Require Gold Membership Confirmed

Earlier today, Trip Banner Studios and publisher Tripwire announced that the Chivalry 2 open beta starts on May 27. For those playing on PlayStation platforms (PS4, PS5), you’ll be able to take part in it even if you’re not a PlayStation Plus (PS+) member, though those on Xbox can’t.

This has been confirmed in the Chivalry 2 open beta press release sent out which includes the following disclaimer:

NOTE: PlayStation users will be able to access the Open Beta for free, without a PlayStation Plus subscription required. Xbox users will require an Xbox Live Gold subscription to play the Open Beta.

I’ll admit, this surprised us a bit given Microsoft did announce that free-to-play games won’t require an active Xbox Live Gold membership to play. That said, Chivalry 2 isn’t a F2P game, and it looks like betas for non-F2P games will still require an active subscription on Xbox platforms.

Chivalry 2 is out this June 8 on PlayStation, Xbox, and PC.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Final Fantasy 14 Patch 5.55 & Endwalker Release Dates & New Product Collaborations Announced

Square Enix has today announced the Final Fantasy 14 patch 5.55 release date for May 25! This was revealed during the FFXIV digital fan festival, that also gave us a patch preview, a collaboration with Fender guitars and more. For those looking for the game’s next big expansion, Square Enix has also revealed details on Endwalker’s availability too!

Final Fantasy 14 Patch 5.55 Details:

Release Date: May 25 (all platforms)

Patch 5.55 will launch on May 25, bringing additions to the main scenario questline, YoRHa: Dark Apocalypse and Save the Queen questlines, as well as marking the start of official service for the PlayStation®5 version following an open beta period.

Yoshida also outlined the upcoming special event calendar, which includes the Make It Rain in-game event in July, the Moonfire Faire and The Rising in-game events in August, and a return of the FINAL FANTASY XV collaboration in September.

Further Patch 5.55 details outlined during the livestream can be found below:

  • Patch 5.5 Main Scenario, Part II – The second part of this final main scenario update before Endwalker sets the stage for the upcoming expansion in grand fashion.
  • YoRHa: Dark Apocalypse – Additional YoRHa: Dark Apocalypse story has been added to this epic crossover questline.
  • “Save the Queen” Questline Update – This latest update includes a new field area, “Zadnor,” an increased resistance rank cap of 25, final enhancement of resistance weapons, and new large-scale battle content Dalriada for up to 48 players.

Also revealed during the stream is a collaboration with Fender and CITIZEN watch to create premium Final Fantasy 14-themed products. There’s the upcoming  FINAL FANTASY XIV: Shadowbringers — The Art of Reflection -Histories Unwritten art book for the expansion pack (more details about this below), and a limited run Stratocaster guitars themed around the game, too.

Final Fantasy 14 fans can also look forward to the guitar’s addition in-game, as the newest instrument for performance actions.

The in-game guitar is inspired by the FINAL FANTASY XIV STRATOCASTER guitar and will feature the ability to switch between five different audio tones, including clean and distorted sounds. Additionally, players can also enjoy special performance features for the guitar including pick slide and mute effects. Furthermore, a new indoor furnishing—the Magitek Electric Guitar—designed after the FINAL FANTASY XIV version of the Stratocaster®, will be available to purchase in the Manderville Gold Saucer.

As for CITIZEN, the collab with result in FFXIV-themed watches named the “Light” and “Darkness” models, which are inspired by the Crystal Light and Warriors of Darkness.

Fans can pre-order the watches starting today until June 30 via the Square Enix portal (links:(Light, Dark)

Capping things off, Square Enix announced the “FINAL FANTASY XIV: Shadowbringers — The Art of Reflection -Histories Unwritten-” second art book. which is now available for pre-order.

This deluxe, large-format volume showcases artwork from YoRHa: Dark Apocalypse and the Eden raid series, as well as concept art of characters, environments, and more. The art book will also include a bonus code to redeem an in-game “Wind-up Runar” minion.

You can check the art book and more FFXIV-themed items via Square Enix’s portal.

As for Endwalker, originally set for release this fall, Square Enix has confirmed it’ll be out on November 23!

The recently announced fourth expansion pack of the FINAL FANTASY XIV Online saga, Endwalker, is scheduled to release November 23, 2021 for PC, Mac, the PlayStation®5 console, and the PlayStation®4 console. Endwalker is the culmination of the Hydaelyn and Zodiark story, in which Warriors of Light will encounter an even greater calamity than ever before, and will bring an abundance of new content, including multiple new jobs, an increased level cap, vast new areas, adjustments to the battle system, as well as a variety of new battle, crafter and gatherer content.

Once the new patch is out on May 25. we’ll be sure to let our readers know about.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Chivalry 2 Open Beta Starts May 27, Check Out the Modes and Features Here

If you weren’t able to take part in the Chivalry 2 closed beta last month, Torn Banner Studios has just the thing, as the Chivarly 2 open beta schedule has been announced, and it’s running from May 27 to June 1!

The open beta will be available for free on all supported platforms (PlayStation, Xbox, PC), and you can check out details on its mode and features in the video below.

Update: Here are some of the details regarding the Chivalry open beta via the press release:

  • Cross-Play Across All Platforms: Cross-Play smashes the boundaries between PC and console, allowing players to face-off on the battlefield together, regardless of platform.
  • The Slaughter of Coxwell (New Team Objective Map): The Mason Order seeks to make a brutal example of the peaceful village of Coxwell after it declared support for Argon II. Burn the village, breach the gate, steal the gold, and kill the soldiers.
  • The Battle of Darkforest (New Team Objective Map): Agathian forces lie in wait, ready to ambush the Mason army that marches forth to kill the Duke of Fogbern Keep. Destroy the barricade, push the convoy, capture and hold the gatehouse, and kill the Duke.
  • The Siege of Rudhelm (Team Objective Map): After weeks of siege, Agathian forces begin a final assault upon a Mason stronghold defended by the Mason heir. Push the siege towers, capture and hold the gatehouse, burn the tents, push the siege ramps, capture and hold the courtyard, and take down the heir to achieve victory.
  • The Battle of Wardenglade (Team Deathmatch/FFA Map): The armies of the Mason Order and Agathian Knights meet in an evenly matched open field of battle.
  • Tournament Grounds (Team Deathmatch/FFA Map): Elite warriors of the Mason Order and the Agathian Knights fight for supremacy and adoration of the crowd.
  • Free-for-All (New Game Mode): It’s you versus everyone else in this chaotic free-for-all frenzy appearing for the first time in the Cross-Play Open Beta.
  • Full Customization (New for Open Beta): Customize your in-game appearance and unlock a wide variety of cosmetic options as you earn experience with each of the game’s four base classes and 12 sub-classes.
  • Duel Servers (New for Open Beta): Available for PC only, players can choose to enter special servers set up for players looking to hone their 1-on-1 dueling skills with other players. Participants are asked to abide by the honor system and respect players aiming to focus on 1-on-1 duels.
  • 64/40 Player Server Options (New for Open Beta): Experience the chaos of epic medieval battlefields, charge forth to the frontlines of battle, and experience true mass-scale combat supporting up to 64-players designed to capture the intensity and scope of “The Battle of the Bastards” from Game of Thrones. For players interested in more strategic battles requiring more communication and teamwork, options to join 40-player servers for Team Objective mode will also be available.
  • Same Platform Parties (New for Open Beta): Players can now group up and form a party on the same platform before joining a Cross-Play match.

Chivalry 2 launches June 8 on PlayStation, Xbox and PC.

 

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Features

Kone Pro & Kone Pro Air Review – Owl Accuracy

ROCCAT is back with yet another exciting addition to their line PC peripherals, though this time they’re looking at breathing in new life into a long successful line of gaming mouse, the Kone. Yep, that’s right, after 13 long years of being one of the top esport-supported products, ROCCAT is ready to introduce the world to an all new, fresh series of Kone gaming mouse. Learning everything they have in the last decade, and combining it with all the latest in technology, meet the new and improved, Kone Pro.

Design

In our review of the ROCCAT Burst Pro mouse we noted that we loved the simple, beautiful design that the team went with for their casing, and how comfortable it was using compared to other mouse we’ve tested. It easily became my favorite mouse, and has been used since. Well, like all good things there is always something better to come around, and that something is the Kone Pro.

Following in its steps, the Kone Pro keeps things simple in the design department, but ups the overall comfortability. With a bulkier design, and bigger buttons, you’d expect the Kone Pro to feel a bit worse compared to the Burst, but in actuality it isn’t.

For one, the Pro Air has better resting support. With an elevated height, your palm can rest more comfortably, no matter the position. The left and right side rest specifically have curved lips, allowing fingers to rest within the mouse itself. Not only does this provide less strain on your hand, but it also gives you a more grippier feeling. Grippier grip, means better handling, which means you have far better control with your speed and accuracy.

Talking a bit more about the side lips, the Pro Air, like many other gaming mice, offers two additional buttons. What I really liked a lot about the left side of the mouse (where the buttons are) is that the lip doesn’t seem to get in the way of these buttons. I’ve had issues in the past where either the buttons are too close to the resting position, or there’s no lip at all and it has caused accidental pushes. Not with the Pro Air as there is an appropriate amount of space between your thumb and the buttons. It feels quite nice, if I must say.

Then there’s the scroll wheel, which is also pretty large but appropriate in size of the mouse. As stated by the ROCCAT team, the scroll wheel in the Pro Air is made of solid aluminum (meaning lighter weight) that is said to adapt to finger temperature and offer even more comfortability. I can’t really attest to that bit about finger temperature, but it certainly has a very comfortable, and satisfying scroll and click. What’s more, the tactile click it makes while scrolling is remarkably silent. Whether you like that or not is all user preference, as all things of course, but I was pretty happy with it myself.

Of course it wouldn’t be a ROCCAT product if it didn’t have any RBG lighting. I’ve said it a few times in my other hardware reviews that I’ve never been a big fan RBG lighting, because it all too distracting, especially when playing in the dark. I think ROCCAT really understood this when it came to designing their mouse shell, which all seem to be heading towards the translucent honeycomb style. On top of being durable with extremely light weight material, the casing on these mice also limit the amount of light, at least to the point where you aren’t going to be blinded if you look down.

I really love that, because I hate light reflections bouncing from my PC monitor. I had this issue with the DualShock 4 light bar, which is why I eventually disabled the light via hardware modification. Of course with the Swarm software that ROCCAT is pushing for, all those lighting effects can be customized, and even disabled.

One big difference between the Kone Pro and the Burst Pro is where the RGB lighting is located. The Kone Pro Air moves the RGB lighting from the bottom of the palm, and positions them right under the left and right clicker. I really love this change, as it allows users to give the mouse a hint of their own personality while not covering it completely with your hand.

There’s also no RGB lighting coming from the scroll wheel, though that makes a lot of sense once you realize how elevated the wheel is and that you can see right through it, giving the illusion that there is light coming out of it. It’s a clever design choice that I feel many will overlook.

The Kone Pro also has heat-treated pure PTFE gliders on the underside, which offers a total free and smooth range of motion on almost any kind of mouse suited surface. What’s interesting though is that the optical sensor also has a ring created with the same material. I’ve never seen that in a mouse, and taking a closer look at it also revealed that this provides a bit of a lift, allowing the sensor to be better protected from surface dust and such. Again, another clever design decision.

As for the weight, the Kone Pro and Kone Pro Air sit at 66 grams and 75 grams respectively. For those not in the know with PC gaming mouse, these are pretty impressive numbers as they hit just around what many consider as lightweight, and if anything, more so in the ultralight weight division. The Pro Air is a bit on the heavier side, but that’s more than made up in the fact that there is no cable to string around as you move. It’s still noticeably heavier, but it’s not a major drawback by any degree.

Overall, I’m impressed with the design of the Kone Pro. It feels like a great culmination of everything that ROCCAT has been achieving right, with the latest in technology wrapped inside of it.

Performance

Both the Kone Pro and Kone Pro Air are equipped with the Owl-Eye 19K optical sensor, which as the name suggests, offers an astonishing 19,000 DPi (dots per inch). This in turns means that you are going to be getting better movement detection, and for a mouse that earned it’s name in the esport industry, this is crucially important.

Seeing that the Owl-Eye sensor is based on the the stellar PAW3370, it really should come to no surprise that when it comes to movement, precision, and accuracy, the Kone Pro delivers.

As someone who enjoys the 1:1 movement of a mouse being shown on screen, I can safely say that the Owl-Eye 19K doesn’t disappoint. My playtesting yielded no noticeable input lag, even for the wireless Kone Pro Air version. Testing out some popular shooters like Black Ops Cold War, Apex, Legends, and Fortnite, it was easy to tell how much of a difference the Kone Pro was compared to the other gaming mouse.

Then of course there’s the latest from ROCCAT, the Titan Optical Switch. I’ve covered how much of a beast of technology it is in our ROCCAT Vulkan Pro Keyboard, though to be frank testing this functionality out in a mouse is a whole lot harder. As I mentioned in the Burst Pro mouse review, it feels more responsive, but the differences are pretty negligible. In the grand scheme of things, however, is that if what ROCCAT say is true, and we have no reason to really doubt them considering their quality, then this mouse should last a whole lot longer than your traditional, mechanical one. Three months in with my Burst Pro and I still have yet to see any kind of wearing. I fully expect the Kone Pro to last me for many years to come.

All this, combined with the above mentioned of the design and comfortability improvements, has made the Kone Pro one serious mice killer. Fitting since the word “cat” is in it’s brand name.

Sadly there is no dedicated DPi button like you would find on many other gaming mouse. I was a bit bummed by this at first, but to add a silver lining, the lack of one did allow me to better customize my experience with the Swarm app. I would have still preferred a dedicated button, but I am glad I can still set the DPi level by some form, even if it’s by software. And since this mouse is geared towards the competitive side of things, I can understand lack of one as I have on countless occasion, accidentally hit the button on my Burst Pro. It’s not fun being in the middle of a firefight with your aim sensitivity all of a sudden jacked to max or slowed to a crawl. So I can understand if it lacks it, but that boils down to preferences.

Kone Pro Air – Worth the Extra Bucks?

Everything I’ve said up until this point applies to both versions of the Kone Pro mouse. They’re both remarkably comfortable, with a design that suits any playstyle, and when it comes to their performances, both are superbly excellent. So the real question here is, is the wireless option worth the added cost?

Running off either off Bluetooth connectivity, or through the 2.4ghz dongle, the Kone Pro Air offers, on a full charge, around 100 hours of uninterrupted gameplay. That is a lot more than you get out of most batteries. On top of that, it’ll also fast charges five hours worth of gameplay in a matter of 10 minutes! We’ve been testing the Kone Pro Air for weeks and have yet to run out of juice, though it does help that there is an auto-off function to help conserve battery when not in use.

Even more great, if for whatever reason you don’t want to use the wireless functionality, using the USB 2.0 to USB-C cable that comes with it, you can also use the Kone Pro Air as a wired mouse, so you get the best of both worlds.

Now whether or not wireless functionality is something you want is entirely up to you. Personally, because the Kone Pro Air offers the same quality build, performance, and comfortability as the standard version, it’s really a no brainer to invest in the wireless version. The only downside I suppose is that it’s $50 more, bringing it past that $100 ($129.99) price point for those wanting to stay within budget.

Verdict

Despite having less buttons than a lot of other gaming mouse, the Kone Pro and Kone Pro Air both feel like a complete package with year’s of ingenuity behind them. The design feels great in the palm of our hands, and it’s clear this mouse was built to offer the best kind of comfortability, with the best kind of performance that you can get out of a gaming mouse. I never got the chance to experience past iterations of the Kone mouse, but from my testing, I feel that fans of the iconic brand will come to love everything the newest has to offer.

ROCCAT has once again proven why they’re a household name with the Kone Pro, taking no shortcuts, no sacrifices at providing it’s PC community with the best can, and more.

Pros:

  • Beautiful, ergonomic design. If you want efficiency with all the comfortability, then look no further than the Kone Pro.
  • Lightweight, with well placed heat-treated pure PTFE gliders. Makes everything feel smooth
  • Owl-Eye Sensor is super accurate, offering the kind of precision and speeds you would want.
  • Kone Air wireless battery life and charge rate.

Cons:

  • No dedicated DPi button. Bit bummed coming off from the Burst Pro, but glad there’s a software-side solution.

Where to Buy?


Hardware provided by the publisher for review purposes. You can read SP1st and MP1st’s review and scoring policy right here.

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > News

Premium In-Game Currencies Keep Our Favorite Games Alive

Premium in-game currencies are a nightmare. While most can be earned by playing the game, some have to be purchased. Whether you get them as a bonus with the battle pass, or you have to buy packs of them outright in order to get that cosmetic pack you’re desperate for. There are always some that feel just a little bit dirty. Like they’re an extra that should have been included in the game. Separated by the developer and then charged for at a later date once you’ve been sucked in. However, these currencies aren’t inherently bad. In fact, most of the time, they’re the opposite of what we perceive them to be. Without many of them, the games we know and love would be gone.

Developers Need Money

Let’s establish what premium currency is first. In Destiny 2, this is Silver, In World of Warcraft, it’s Gold, and in Rainbow Six Siege, it’s R6 Credits. These are all currencies that players get a handful of from playing the game, but they’re then unobtainable unless you buy them or spend more money. In Destiny 2, you won’t get any Silver unless the developer chooses to give it to you. At least in Siege, you’ll be given some R6 Credits for buying the battle pass for the current season. They seem toxic, particularly because they separate you from the cosmetics you want to use in these games. Think about what would happen if they were gone, though.

Without these premium currencies, developers wouldn’t be able to afford to keep these games running on the budget that they do. They’d have to ask all players for a monthly fee to keep the servers online, which is exactly what all MMOs used to do. That archaic practice is almost entirely gone, though some games do still use it, like Final Fantasy 14. The bottom line here is that if you want to keep your games free-to-play, though, you’re going to have to live with the fact that most of the amazing cosmetics will be locked behind a premium currency paywall.

Injustice

My favorite free-to-play game of all time is Injustice: Gods Among Us for mobile devices. It’s a game that looks almost as good as the console version, but it runs much smoother and faster because it’s got far less going on. You tap the screen to fight, swap characters in teams, win, and repeat. You can do this over and over again, and the satisfying short and long-term goals keep you playing for hours.

I once spent an evening with friends playing the online mode just so I could win a premium reward without paying for it. At some point, though, you have to face the fact that you’re not getting the best rewards without buying them. Even here, players were paying their way to play faster and better, and that’s not something that you can compete with as a free player. It didn’t bother me, but it showed me why the premium currency exists in these games.

There will always be players who are willing to do things like buy WoW TBC Gold or Silver in Destiny 2. All you have to do is type in the game of a game on Fiverr, and you’ll see that people are willing to pay for others to play on their accounts. If you’ve got the money and you want the progression, you’ll pay for it. For most of these people, it’s a status symbol. They want to have everything in the game. While they don’t have the time to get that, they do have the money.

Paying for Games Supports Them

By spending additional cash on the games you love, you’re supporting the developer and keeping that game alive. There’s no shame in it, and it’s an essential feature in almost every free-to-play game if you want it to survive in the long term. The next time you think that a cosmetic should be free, think about what that might mean for the community and the game’s future in a few years.

Jamie Moorcroft-Sharp

Trying to be a games journalist, dad, and master of Destiny 2. Author

Home > News

No Man’s Sky Update 3.40 May 17 Flies Out (Update)

Hello Games has released a new game update for No Man’s Sky today! The No Man’s Sky update 3.40 May 17 patch is live now, which is an unannounced title update.

No Man’s Sky Update 3.40 May 17 Patch Notes:

Update: Hello Games has released the patch notes for today’s update called “Beachhead” whch you can read about below.

 

Patch 3.40 – Beachhead Expedition

  • The second Expedition, Beachhead, begins today. We hope you enjoy the surprises it has in store.

 

  • Added a new class of procedural upgrade module for the starship Launch Thrusters.
  • Fixed an issue that caused incorrect text labels on Communications Stations.
  • Fixed an issue that prevented the Exosuit boot sequence from playing correctly in Expeditions mode.

 

  • Fixed an issue that could cause asteroids to intersect with player fleets.
  • Fixed an issue that allowed secondary ships to be summoned when they were out of fuel.
  • Fixed an issue that caused some UI screens to be positioned incorrectly when using an ultrawide monitor.
  • Fixed an issue that caused incorrect camera positioning while interacting with a number of objects.
  • Fixed an issue that prevented a number of Quicksilver titles from unlocking in Creative Mode.
  • Fixed an exploit that could allow players to bypass protections against building in other player’s bases.

 

  • Fixed a crash related to terrain tesselation.
  • Fixed a crash related to saving base data.
  • Fixed an Xbox-specific crash related to memory management.

You can read more about Beachhead right here.

Oddly enough, Hello Games has not released any patch notes just yet, even Experimental notes, which we usually get. Over on the game’s subreddit, some people have chimed in on what they have noticed, with Reddit member o0CYV3R0o posting:

That’s all we know for now. Once Hello Games releases the official patch notes, we’ll be sure to update the post. If you spot any gameplay-related or technical changes, please let us know what you find down in the comments.

In other No Man’s Sky news, China-based company Tencent is publishing a game titled “Our Planet” that will look very familiar for No Man’s Sky players.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Check Out Resident Evil Village’s Castle Dimitrescu Remade in Dreams

Resident Evil Village was just released last week, and in that time, someobody has already recreated parts of Castle Dimitrescu in Media Molecule’s Dreams!

Made by gamer, Martinitydk, it really isn’t a game but more of an interactive recreation of the castle. Mind, given the game has been out for just a few days, this is quite impressive to see. Check it out below.

[Dreams] Hi all, here’s a scene I’m working on in Dreams, inspired by the beautiful environment work in in Castle Dimitrescu. I’ll post a link to the scene in the Dreamiverse in the comments. Still WIP!
by inPS4

If you’re curious, you can download the Castle Dimitrescu demo right here (Dreams game required). Speaking of Resident Evil VIllage, if you haven’t bought it yet, you might want to read our review to see if it’s worth a buy.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Tencent to Launch Mobile Space Exploration Game “Our Planet” That Looks Very Similiar to No Man’s Sky

China-based company Tencent is looking to expand its mobile games portfolio, and has announced that it plans to launch a new mobile game titled “Our Planet,” which is a sci-fi exploration game built on the Unreal Engine 4 that eerily looks quite similar to Hello Games’ No Man’s Sky.

In development by Wumai Technology, you can check out gameplay footage of Our Planet down below and judge for yourself:

There’s no release date set for it so far, and no word on whether it’ll come on other platforms too. If it does come to PC, PlayStation or Xbox, I can see Hello Games taking a harder look into it. This isn’t the first time Tencent is developing a product that borrows heavily into another item, as the company’s patent for a gaming console wil remind you of a Nintendo Switch very much.

Does this look similar to No Man’s Sky to your or is it just me? Let us know your thoughts down below.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Fan Makes Ratchet & Clank Rift Apart Game in Dreams

With Ratchet & Clank: Rift Apart hitting the PS5 this coming June, it seems one PlayStation fan has took it upon themselves to craft their own version of the game using Media Molecule’s Dreams!

Instead of Ratchet, it stars the new Lombax being introduced in Rift Apart named Rivet, and you must fight your way to bring back Clank to Ratchet! Check out close to 20 minutes of gameplay footage below to see how it plays.

https://www.youtube.com/watch?v=jROKnil8lpI

Obviously, it’ll look a lot different compared to the upcoming game since, y’know, it’s being made by one person on the PS4, rather than by an entire company with millions in budget. But still, this is quite impressive.

Those interested, you can download the game right here (Dreams required, of course). Reviews from the Dreams community have been solid so far, so you might want to give it a try.

As for the actual Rift Apart game, you can watch 15 minutes of solid gameplay right here before the game rips open dimensions and hits the PS5 on June 11.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.