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Marvel’s Spider-Man Review – Maximum Spider

One of the biggest games of the year — Marvel’s Spider-Man — is now out, and it’s exclusive to Sony’s console the PlayStation 4. The big question now is: does it live up to the hype, or does this spider turn into ash before it does anything good?

Right out of the gate, I can say with certainty that Marvel’s Spider-Man (or Spider-Man PS4) is the best Spider-Man game of all time hands down. There’s no ifs, ands, or buts, this is the best representation of the wallcrawler that we’ve seen, and it’s comparable to what the Batman Arkham series has done to the Batman property in terms of making people realize that a game based on an superhero license should be an advantage, not a crutch.

Swing Away!

Right off the gate, players will be delighted to know that swinging along rooftops and buildings in Marvel’s Spider-Man is a dream. There’s no steep learning curve to master, and the swinging animations are top-notch. It’s a joy to continuously swing, web dash and just run around the game’s environments, which helps making errands, fetch quests and side missions easier to take.

Everything movement-related is assigned mostly to the R2 button for parkour and web swinging, and X for web dashing and jumping. Sure, there are specific moves like pinpoint jumping to a location (L2 + R2), but for the most part, expect the R2 trigger on your DualShock 4 to earn its keep. For the most part, unless you’re getting stuck behind buildings or the camera, swinging and movement in Spider-Man PS4 is super inuitive, its hard to think why so many developers failed at making a Spider-Man game control this seamlessly, and Insomniac Games nails it from the get-go.

Combat feels just as well, thought the camera sometimes gets in the way. Every punch, counter, air juggle, dodge and gadget is super intuitive to use, and to combo with each other. While most people might claim that the combat feels a bit too similar to Rocksteady’s Batman Arkham games (a fact that has merit), Insomniac Games does enough beats of their own to make the combat feel fresh, and creative enough that you won’t feel bored with combat side missions and the like.

One thing that I was surprised to see were the gadgets Spider-Man has at his disposal. There are web bombs, web traps, and more. It’s enough to make a certain pointy-eared superhero green with envy when it comes to superhero toys. Couple this with suit powers, and an expansive abilities progression system, and you have one deep combat system that has enough flash and depth to satisfy comic book and action fans alike.

The only downside to the combat is, sadly, some of the boss fights. It usually boils down to Spider-Man needing to through an object to daze said boss, and you’ll web in, punch the crap out of them. Rinse and repeat. Still, there’s a fair bit of variety to them (especially the last act), and truth be told, it’s hard to think of a better way of introducing boss fights without having Spidey be too powerful.

Elseworld’s Spidey Edition

Possibly the most surprising thing in Marvel’s Spider-Man is the story. Not only does it not follow the usual origins story trope most games have, but it even manages to throw in unique twists and turns that makes sense. Insomniac definitely deserves kudos for not only having a fantastic story in place to complement the deep combat system, and exhilarating swing mechanics, but for also having the guts to shake up the Spider-Man story lore.

Without going into spoilers, the game starts off with Peter Parker already comfortable being Spider-Man. Sure, there’s a tutorial mission all throughout the first act of the game, but it’s done so without making the player like a novice. The familiar characters like Mary Jane, Aunt May, J. Jonah Jameson, etc., are all given fresh new takes as well, with each character having enough familiarity baked into them, that they don’t feel too foreign. Kudos also goes to the amazing voice actors and actresses that fit their roles just right. No one sounds campy or out of place, and each one gives a memorable performance that rivals those of the voice-over work done in animated movies.

Even the ending, which you’ll reach in roughly 15-20 hours depending on how you much side mission content you do, is a nice reminder of how much Insomniac is changing things in the Spidey-verse. You’ll know what I mean when you see it. Of course, Spider-Man purists might have issues with some of the changes given how drastic they are, but taking it on its own, it’s a breath of fresh air that makes the story feel unique and brand new which will appeal to even non-comic book readers.

Metal Gear Solid Spider?

Unfortunately, there are certain aspects of the game that could have been omitted out, or maybe reduced a tad. It’s impossible to mention it without going into details, but I’ll try. In some parts of the game. you’ll be doing a lot of sneaking — and just sneaking. While it makes sense given the story context it’s framed upon, it’s not exactly what people would call fun, or what they’d expect if they picked up a Spider-Man game.

Sure, it breaks up the monotony once in a while, but I found these forced stealth missions a tad too plentiful, and consumed too much time, and felt like a forced palate cleanser of sorts, and were just there to give us a different character’s point of view — something that could have been done without forcing people to sneak around and stay grounded.

Possibly the only silver lining in these stealth segments are the added story expositions we learn, and how they tie in to the overall plot. Just don’t expect any Splinter Cell or Metal Gear Solid level of badassery while you’re doing it, and you’ll trudge through it fine.

Arkham Manhattan

In the first few hours (or minutes?) of playing Marvel’s Spider-Man, it’s evidently clear that Insomniac borrowed a lot from Rocksteady’s Batman Arkham games. Be it the combat mechanics, stealth combat takedowns, Spidey’s “Detective mode” vision, the list goes on. Of course, these elements wouldn’t work if the game didn’t have a solid foundation to stand on, and we’re lucky it has it in spades.

While a few gameplay mechanics and elements were clearly borrowed in other titles, Insomniac manages to make their own stamp on it. From side missions that somehow tie into the main story arc, to collectibles that make sense given Peter Parker/Spider-Man’s social and economic status.

Friendly Neighborhood Spider-Man

Even with the forced stealth segments, over reliance on side missions to (kind of) pad the game’s length, Marvel’s Spider-Man is still a hallmark in amazing video game design and execution. Don’t be surprised to hear of a sequel soon, since Insomniac has left a lot of wiggle room to work on, and more than enough hooks to leave players hanging.

It’s surprising that Insomniac’s first foray into the superhero video game scene is this ambitious, and what’s even more surprising is, the studio managed to shatter all expectations. Make no mistake, this Spider-Man game is one mean action game even without the license, though it uses it to great effect, which puts the game from “good” to “excellent” all in one go. Simply put, Marvel’s Spider-Man is one neighborhood you’ll want to swing by, and be a part of.

Score: 9.5/10

Pros:

  • Swinging and combat mechanics are spot-on and intuitive
  • Story is fantastic and unpredictable to some degree
  • Nails Spider-Man on every front (combat, character, voice-over work, etc.)
  • Did we mention how fun it is to swing around New York?

Cons:

  • Stealth mission pop up too often
  • Camera sometimes gets in the way during combat
  • Boss fights are not that climactic

Marvel’s Spider-Man review copy provided by the publisher for review purposes. Reviewed on PS4. You can read MP1st’s review policy here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Red Dead Redemption 2 Multiplayer Called “Red Dead Online,” Public Beta Set for November

While we already know that Red Dead Redemption 2 multiplayer is indeed coming to the game, we’re mostly left in the dark about  it — at least until today. Rockstar Games has announced the first details for Red Dead Online, which is, as you guessed it, Red Dead Redemption 2’s multiplayer component!

According to Rockstar, Red Dead Online is a “new online connected experience set against the backdrop of Red Dead Redemption 2’s enormous open world.” It will feature both co-op and competitive gameplay and is “an evolution” of the classic multiplayer experience in the original Red Dead Redemption. And as expected, it’s a games-as-a-service model, with Rockstar stating it will “feature constant updates and adjustments to grow and evolve this experience for all players.”

Rockstar has also confirmed that there will be a public beta sometime in November 2018! The studio is already expecting “turbulence at launch” given the multiplayer mode’s size and scale. As is the case with Grand Theft Auto V, anyone with a copy of Red Dead Redemption 2 will be able to play Red Dead Online for free on PS4 and Xbox One.

With Rockstar’s opus set to shoot out this October 26, 2018, expect more news for Red Dead Online to make its way soon.

Read up on Red Dead Redemption 2’s story, and locales to get a better understanding of where we’ll be trekking come October.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Raphael Sorel Joins SoulCalibur VI Roster, Southeast Asia Gets Special Day-1 Bonus

In a press release, Bandai Namco has announced that Raphael Sorel, the French nobleman with the rapier, is joining the SoulCalibur VI roster!

As a master of the rapier, his fighting style is that of a fencer, delivering deadly blow to opponents through powerful thrusts and slashes. Processing great speed and agility, Raphael is at once difficult to hit and defend against. Yet his life has taken many twists and turns, from noble family member to living as a vagabond in Spain. Where ever he ends up, more about Raphael will be revealed in SOULCALIBUR VI when the game launches in the Americas for the PlayStation®4, Xbox One, and PCs via STEAM® on October 19, 2018!

In addition to the trailer, Bandai Namco announced that there’s a special day-one bonus for Southeast Asia customers in the form of an exclusive SoulCalibur VI playing cards!

 These bad boys will be a pre-order bonus at participating retailers, and until supplies last.

SoulCalibur VI will slash its way to the PS4, Xbox One, and PC this October 19.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Rainbow Six Siege Halloween Event Possibly Leaked

One of the cool things with live services-centric games is that they usually have in-game events to reflect the events we have in real life. It seems Ubisoft has one planned for Rainbow Six Siege if this recent leak is to be believed.

Reddit user Chuck0620 noticed that the game’s home screen seems to have leaked the existence of a Rainbow Six Siege Halloween event, which features the map House all decked out in Halloween decorations. The leaked screen can’t be seen now, but thankfully, there’s a screen capture of it!

There also seems to be a new character skin themed for Halloween as well, with Valkyrie sporting a nun look that’s kind of terrifying.

There’s no confirmation if this is even really happening, whether House is just getting a redecoration or what skins players can earn, but we’ve reached out to Ubisoft for a statement and will update the post if and when we get a response.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PUBG PS4 Version Spotted in Korea Ratings Board

While PlayerUnkown’s Battlegrounds (PUBG) has been available for the PC and Xbox One, it’s still not playable on the world’s console with the highest player installed base, the PlayStation 4.  Well, it seems the PUBG PS4 version will be announced soon if this recent finding is to be believed.

Twitter user Nibelion has spotted a PUBG PS4 version rated in Korea, which you can see below.

Of course, this doesn’t make it official, but don’t be surprised if we hear an announcement soon. The bigger question is: will PS4 gamers care? With the platform now home to Epic Games’ hugely successful Fortnite, and with Call of Duty: Black Ops 4 offering its own brand of battle royale, is there space for PUBG on PS4? Given how the developer of PUBG is even temporarily downgrading the graphics on the Xbox One X just to make sure the frame rate drops are mitigated, that might be a hard pill to swallow to some given how smooth and fantastic PUBG’s competitors play and look.

If you’re a PS4 owner, do you even care that PUBG is coming to the PS4?

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Sony Announces PlayStation Classic, Release Date, Official Specs and More Detailed

Sony is jumping into the nostalgia bandwagon as the company has announced the “PlayStation Classic,” which should please fans who dug the NES and SNES Mini!

In the press release, Sony states it is 45 percent smaller on the sides, and 80 percent smaller in volume than the original PlayStation console. It will come with 20 PlayStation games like: Final Fantasy VII, Jumping Flash!, Ridge Racer Type 4, Tekken 3, Wild Arms, and more.

It will launch this December 3 for a cool $100!  Check out the trailer below, as well as the official spec sheet, along with the official screenshots. However, there’s a big issue here: the AC adaptor is sold separately!

PlayStation®Classic

Product Name PlayStation®Classic
Product Code SCPH-1000R Series
Launch Date December 3, 2018
MSRP HK$798 ($100)
Included PlayStation®Classic x 1

Controller x 2

HDMI™ Cable x 1

USB Cable*x 1

Printed Materials

Copyrights ©Sony Interactive Entertainment Inc. All rights reserved.

Design and specifications are subject to change without notice.

Specifications

Product Name PlayStation®Classic
Video output 720p, 480p
Audio output Linear PCM
Input/output HDMI™ output port

USB port (Micro-B)*4

Controller port x 2

Power DC 5V / 1.0A
Maximum rated power 5W
External dimensions Approx. 149 x 33 x 105mm (5.8 x 1.3 x 4.1 in) (width x height x depth) (excluding controllers)
Mass Console      Approx. 170g (6.0 oz)

Controller     Approx. 140g (4.9 oz)

Operating temperature 5°C to 35°C

For more PlayStation-related news here on MP1st, don’t forget to check our hub page for the latest PSN Store sale deals and more.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Black Ops 4 Q&A With David Vonderhaar Happening on the Game Informer Podcast

As part of Game Informer’s month-long coverage of Call of Duty: Black Ops 4, the gaming mag will soon do a podcast with Treyarch Game Designer Director, David Vonderhaar where reader questions will be fielded.

Got a question for Treyarch’s Call of Duty guru? Post a question on Game Informer’s comments section and hope it’ll get answered.

Once we know more details regarding the Q&A, we’ll be sure to summarize it and let our readers know.

In the meantime, go read up on some amazing Black Ops 4 Blackout beta stats, and take part in Activision’s survey. Check out the list of changes Treyarch is doing to Blackout based on beta feedback.

Call of Duty: Black Ops 4 will be out this October 12, 2018 for the PS4, Xbox One, and PC.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Capcom Beat ‘Em Up Bundle Announced, Watch the Trailer for Some Old School Action

If you’re old enough to remember that “multiplayer” meant couch co-op or playing in one arcade machine with another person, then you’re in for a treat! Capcom is bringing back the old school beat-’em-up in one fantastic bundle called the “Capcom Beat ‘Em Up Bundle.”

Prepare to bring back yesteryear with beat-’em-up classics like Final Fight, Knights of the Round and more! Check out some of the gameplay and features in the trailer. Oh, it’s out today, and only for $19.99!

Capcom Beat ’Em Up Bundle, which features seven classics in one package, arrives on PlayStation 4, Xbox One, Nintendo Switch, and Steam on September 18 for $19.99! Gather your friends ‘cause this bundle will bring the arcade experience straight to you! Features Final Fight, Captain Commando, Battle Circuit, Knights of the Round, Warriors of Fate, Armored Warriors, and The King of Dragons.

As someone who experienced playing these games in the arcades and their ports on home consoles, it’s hard to deny their appeal.

Were you old enough to play these games? Which one was your favorite?

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Halo: Infinite Confirmed to Have Microtransactions, Follow Games-as-a-Service Model

Possibly to no one’s surprise, it’s now confirmed that Halo: Infinite will have microtransactions baked in. This was revealed by a recent job ad for an Online Experience Design Director that 343 Industries has posted.

According to the job’s ad description, the Online Experience Design Director role will need to do the following:

The OE Design Director will be part of the core team that defines and drives the design vision of the game while being a source of inspiration and leadership for the entire team. The ideal candidate possesses boundless imagination, a deep understanding of the game development process, the ability to ideate, combined with the skills to communicate and direct the design efforts of the team. The ideal candidate must have a great passion for games with social features, a desire to build a strong community, as well as a deep understanding of various business models found in both mobile and AAA games.

You will oversee and provide vision for multiple facets of design and its implementation. This includes: Progression in- and out-of-game; microtransactions and integration of our business plan throughout the game; and, finally, social and engagement features that encourage players to return again and again with their friends.

Another not-so-surprising news? Halo: Infinite will be built as a “games-as-a-service” title, or what some refer to as “live services” games. In the “Responsibilities” part of the job ad, it states, “Be able to adapt to the changing business and community needs that come along with being a live service.”

Of course, given Halo 5 had microtransactions as well, so Infinite following the franchise’s footsteps, and the industry trend, isn’t really that surprising.

We’re still in the dark regarding Halo: Infinite info, but we do know it’s confirmed to be Halo 6, even if there’s no official number in the title.

Source: Microsoft (Careers) via GameSpot

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PSN Store Sale Now Live – Pub Party Sale & a Warner Bros. Sale Complete List

It’s a double ringer this week in terms of discounted PlayStation games, as there’s a “Pub Party” and a “Warner Bros.” PSN Store sale happening right now.

Thanks to Reddit user weebae, you can check out the complete list of games below along with links leading straight to the US PSN Store’s browser version.

Warner Bros. Sale

Game Price % Off
Batman: Return to Arkham $7.99 60%
Batman: Arkham Knight $7.99 60%
Batman: Arkham Knight Premium Edition $13.99 65%
Batman: Arkham VR $11.99 40%
Cars 3: Driven to Win $11.99 70%
Dying Light $13.99 30%
Gauntlet: Slayer Edition $4.99 75%
Injustice: Gods Among Us Ultimate Edition $4.99 75%
Injustice 2 $21.99 45%
Injustice 2 – Legendary Edition $35.99 40%
Justice League VR: The Complete Experience $5.99 40%
LEGO Batman 3: Beyond Gotham $7.99 60%
LEGO Batman 3: Beyond Gotham Deluxe Edition $13.99 60%
LEGO CITY Undercover $11.99 60%
LEGO Harry Potter Collection $7.99 60%
LEGO Jurassic World $7.99 60%
LEGO Marvel Super Heroes 2 $23.99 60%
LEGO Marvel Super Heroes Bundle $23.99 60%
LEGO Marvel Super Heroes Deluxe Bundle $29.99 60%
LEGO Marvel’s Avengers $7.99 60%
LEGO Marvel’s Avengers Deluxe Edition $11.99 60%
LEGO Marvel Super Heroes $7.99 60%
LEGO Movies Game Bundle $19.99 60%
LEGO NINJAGO Movie Video Game $19.99 60%
LEGO Star Wars: The Force Awakens $7.99 60%
LEGO Star Wars: The Force Awakens Deluxe Edition $11.99 60%
LEGO The Hobbit $4.99 75%
LEGO The Incredibles $35.99 40%
LEGO Worlds $11.99 60%
Mad Max $9.99 50%
Middle-earth: Shadow of Mordor – Game of the Year Edition $9.99 50%
Middle-earth: Shadow of War™ $24.99 50%
Middle-earth: Shadow of War Definitive Edition $29.99 50%
Mortal Kombat XL $9.99 50%
Scribblenauts Showdown $15.99 60%
The LEGO Movie Videogame $7.99 60%

Pub Party Sale

Game Price % Off PS+ % Off
2Dark $11.99 60% $8.99 70%
ABZÛ $13.99 30% $11.99 40%
ADR1FT $5.99 70% $3.99 80%
Air Conflicts: Pacific Carriers – PlayStation®4 Edition $5.99 70% $3.99 80%
Assetto Corsa $17.99 40% $14.99 50%
Assetto Corsa Season Pass $11.99 40% $9.99 50%
Assetto Corsa Ultimate Edition $27.99 30% $23.99 40%
Blackguards 2 $11.99 70% $7.99 80%
Brick Breaker $3.99 60% $2.99 70%
Brothers: a Tale of two Sons $5.99 70% $3.99 80%
Defense Grid 2 $4.49 70% $2.99 80%
Dungeons 2 $8.99 70% $5.99 80%
Dungeons 3 $14.99 70% $9.99 80%
Grand Ages: Medieval $11.99 70% $7.99 80%
Handball 17 $14.99 70% $9.99 80%
How to Survive 2 $4.49 70% $2.99 80%
How to Survive: Storm Warning Edition $5.99 70% $3.99 80%
Hunting Simulator $11.99 70% $7.99 80%
Last Day of June $9.99 50% $7.99 60%
Motorcycle Club $9.99 50% $7.99 60%
Outcast – Second Contact $11.99 70% $7.99 80%
Outcast – Second Contact Digital Deluxe Edition $13.49 70% $8.99 80%
PAYDAY 2 – CRIMEWAVE EDITION – THE BIG SCORE DLC Bundle! $19.99 50% $15.99 60%
PAYDAY 2 – CRIMEWAVE EDITION – THE BIG SCORE Game Bundle $29.99 40% $24.99 50%
PAYDAY 2: CRIMEWAVE EDITION $11.99 40% $9.99 50%
PAYDAY 2: CRIMEWAVE EDITION – The Master Plan $9.99 50% $7.99 60%
PAYDAY 2: CRIMEWAVE EDITION – The Most Wanted DLC Bundle $9.99 50% $7.99 60%
Pixel Piracy $4.49 70% $2.99 80%
Premium Pool Arena $4.99 50% $3.99 60%
Railway Empire $35.99 40% $29.99 50%
RUGBY 18 $17.99 70% $11.99 80%
Sherlock Holmes : The Devil’s Daughter $14.99 70% $9.99 80%
Sniper Elite 3 $8.99 70% $5.99 80%
Sniper Elite 3 Season Pass $11.99 60% $8.99 70%
Sniper Elite 3 Ultimate Edition $11.99 70% $7.99 80%
Sudden Strike 4 $17.99 70% $11.99 80%
Tennis World Tour $35.99 40% $29.99 50%
Tennis World Tour – Legends Bonus Pack $11.99 40% $9.99 50%
Tennis World Tour – Legends Edition $44.99 40% $37.49 50%
Terraria: PS4 Edition $5.99 70% $3.99 80%
Tropico 5 $8.99 70% $5.99 80%
Tropico 5 – Complete Collection $14.99 70% $9.99 80%
Tropico 5 – Complete Collection Upgrade Pack $8.99 70% $5.99 80%
Tropico 5 – Espionage $3.99 60% $2.99 70%
Tropico 5 – Waterborne $3.99 60% $2.99 70%
TT Isle of Man – Ride on the Edge $29.99 50% $23.99 60%
Valhalla Hills – Definitive Edition $11.99 70% $7.99 80%
Vikings – Wolves of Midgard $17.99 70% $11.99 80%
Virginia $2.99 70% $1.99 80%
WRC 5 & 6 Deluxe Pack $23.99 60% $17.99 70%
WRC 5 eSports Edition $13.99 60% $10.49 70%
WRC 5 FIA World Rally Championship $11.99 60% $8.99 70%
WRC 6 $19.99 60% $14.99 70%
WRC 7 FIA World Rally Championship $24.99 50% $19.99 60%
WRC Collection $43.99 60% $32.99 70%

You can check out more of our Sony PlayStation stories on the hub page. Don’t forget, a new firmware update rolled out last week as well, though it doesn’t really bring anything new to the table in terms of front-facing features.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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No Second Battlefield V Beta Planned at the Moment

If you were hoping that a second Battlefield V beta will happen due to the game being delayed by more than a month, well, you’re in for a rude awakening, as it doesn’t seem to be happening — at least not right now.

Over on Twitter, Global Community Engagement Manager Dan Mitre confirmed that there’s no second Battlefield V beta planned, which is a bummer for those looking forward to the game’s battle royale mode, Firestorm.

Granted, this doesn’t mean there won’t be a Battlefield V Firestorm beta (since that’s not technically a second beta), but a multiplayer beta again before launch? Yeah, it might not be happening.

In other Battlefield V news, DICE explains why the words “DLC” and “white man” were censored in the beta client. Don’t forget to read up on our hands-on impressions of the beta to see what we make of it too.

Lastly, DICE has revealed the list of changes they’re making to the game based on beta feedback.

 

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Alex Co

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Call of Duty: Blackout Beta Stats Listed, Post-Beta Survey Released

With the Call of Duty: Black Ops 4 Blackout beta now officially over, Treyarch has rounded out some interesting and crazy Black Ops 4 Blackout beta stats!

Note that Treyarch says that these are “very unofficial” numbers, but even so, they are definitely worth reading. Check ’em out below (via Reddit);

  • Players eradicated 7.5 million Zombies. Don’t worry, there’s plenty more where those came from.
  • Squadmates were revived 26 million times. Thanks for being team players.
  • 3.3 billion Items were picked up. That’s “billion” with a B.
  • Over 64 million Stashes were spawned. That’s a lot of loot.
  • The longest Combat Axe kill distance was 213 meters, or about 698 feet. Well done!
  • Players managed to eliminate 123 people with a basketball. Is ball still life?

Most kills by an individual player:

  • Solos: 25
  • Duos: 29
  • Quads: 25

Most kills by a team:

  • Duos: 32
  • Quads: 38

​Also of note, Treyarch has released a new post-beta survey asking players how satisfied they were with Blackout’s features and more. Fill it out and help the studio gain valuable data right here.

Don’t forget, the studio listed down the important beta feedback items they’re looking at, which you need to give a read as well.

Did you have fun with the Black Ops 4 Blackout beta? Surprised at the stats? Let us know what you think in the comments.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Black Ops 4 Blackout Beta Recap Lists Important Feedback Items & Upcoming Changes

With the Call of Duty: Black Ops 4 Blackout beta finally coming to a close, Treyarch has now listed the biggest feedback items that the community has been asking about, and even gave an explanation into what the studio is doing to improve the game’s battle royale mode.

Without further ado, here are the Black Ops 4 Blackout beta changes based on community feedback.

Armor

Armor’s role in Blackout is inherently unique compared to its role in MP. You only live once in Blackout, and you’re rewarded for scavenging in areas that often put you in perilous positions, especially as the Collapse gets smaller in the late game. For this and other reasons, we’ve been cautious about making sweeping changes to the way Armor works, though we’ve made some tweaks during the Beta and continue to evaluate how Armor will work at launch.

Every Item in the game, from Armor to Weapons to Perks, is constantly re-evaluated to ensure they fit in the correct place in the game’s meta. You can expect Armor to be tuned multiple times as the game, and the gameplay content, evolves over time.

Some changes to Armor since the start of the Beta include:

  • Spawn frequency of Level 3 Armor has been reduced by 75% compared to its initial spawn rate in the Beta.
  • Level 3 Armor will now most frequently be found in Stashes and Supply Drops, though it may occasionally spawn in the world.
  • Level 3 Armor now breaks sooner and passes more damage to the player wearing it, and still offers headshot and other types of damage mitigation. We’ve heard your concerns that Level 3 Armor was still perhaps too powerful by the end of the Beta, and will be evaluating the data to see what other tweaks may be required.
  • Level 2 Armor was also minorly adjusted during the Beta and will potentially be tweaked further in time for launch.
  • Players will see an indicator of the condition of their own Armor, and those of their teammates, in the HUD. This provides a more granular indicator of the damage that your Armor has taken beyond the Armor icon and will let you know if it’s time to seek out a replacement.

Audio Adjustments

We saw several reports of footsteps sounding louder or quieter than expected, and not always being able to tell the direction enemies were coming from. Others reported an uneven balance of footstep volume between teammates and enemies. We’re on it. Improvements to how audio will work at launch include:

  • Sounds will be properly impacted by walls, floors, ceilings, and other objects in the world. This means enemies directly above or below the player should no longer sound louder than expected.
  • The volume of the cargo plane, punching, game countdown timers, and everything else you’ve brought to our attention (and many things you have not) will be reviewed in-depth as part of that process. The game has not yet had its final audio mix.
  • Teammates’ footsteps will be quieter compared to enemy footsteps.
  • The Awareness Perk will further reduce the loudness of the footsteps of your teammates.
  • All audio presets will be available at launch in the Options menu. Audio presets can make a big difference, and we offer many choices for those who play with headphones or surround sound.

Inventory & Item Management

On the first day of the Beta, the community almost unanimously asked for faster Item pickups. As a result, we made pickup speed as fast as possible while still protecting players from accidentally picking up an Item when attempting to reload.

Console players have asked for an option in Settings to allow them to tap a button to instantly pick up an Item. We like this idea a lot, and want to be sure we get it right and test it thoroughly.

The Quick Equip menu can be fantastic for making Inventory adjustments quickly, but could also get in the way of picking up Items, opening doors, or entering vehicles. We adjusted the Quick Equip menu so it automatically closes after a few seconds with no interactions. We are also looking into the feasibility of closing the Quick Equip menu if the player performs other actions such as firing a weapon, changing stance, starting a Sprint, etc.

We’ve already improved the proximity and height at which you can interact with Items on the ground so you don’t have to look down at that Item so precisely. It’s being tested now and is very likely to be in when the game comes out.

Last but not least, we are creating designs for other “quality of life” improvements to these very important game systems including, but not limited to:

  • Evaluating options to improve the Stash interface when looting enemies and containers on console.
  • Adding a new method to allow you to quickly remove all Attachments from a weapon.
  • Incorporating a way to swap Attachments between Weapons, if both Weapons support the same attachment.

Xbox One Performance

We saw some reports of screen tearing and choppiness when playing in Quads on Xbox One, and we’re investigating. There are two specific issues that we have pinpointed on Xbox One that will be fixed for launch:

  • Fix for issue where pressing the Xbox button would sometimes cause the player to lose controller input and have to restart.
  • Inviting friends to your party will work as expected (not only through the in-game Social menu).

Treyarch is still asking fans to offer feedback on the game’s weapons, inventory management and more.

Stay tuned to our Black Ops 4 Blackout impressions piece hitting the site soon.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Black Ops 4 Blackout: Treyarch Seeking Community Feedback Regarding Loot and Weapon Balance

While the Call of Duty: Black Ops 4 Blackout beta has now officially ended (it was extended for a few more hours), Treyarch isn’t done seeking community feedback in regards to a few key important things!

Over on Reddit, Treyarch is asking the community for feedback regarding weapon balance, and inventory management.

Talk to us 3: Weapon balance
byu/TreyarchPC inBlackops4

What did you think of the weapon balance and feel? Any thoughts/opinions?

Let us know what you think.

Talk to us 2: Inventory management, map, and loot
byu/TreyarchPC inBlackops4

Thanks for the feedback on the question around controls. What do you think about these details?

  • Your thoughts on the navigation of the Inventory menu?
  • What did you think of the navigation of the Large Map menu?
  • Do you have any feedback regarding looting items (single items and stashes)?

Thanks for taking the time to answer.

/Rob

Feel free to send feedback Treyarch’s way on Reddit, Twitter or on the official Call of Duty: Black Ops 4 forums.

In other Call of Duty: Black Ops 4 Blackout news, make sure to check out the complete map with labels and item locations to gain a better understanding of the battlefield.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PUBG Getting Temporary Graphics Downgrade on Xbox One X to Stabilize Frame Rate

If you’re an Xbox One X owner who’s having issues playing PlayerUnknown’s Battlegrounds (PUBG) regarding frame rate drops, rejoice! A fix is incoming, but it’ll come with a steep price.

According to PUBG Corp. the Xbox One X version of PUBG is getting a temporary downgrade in the graphics department or in their words, a “toning down.”

This hotfix will include toning down many of the graphical settings on the Xbox One X.

This includes the following changes:

  • Shadow Quality (Both Dynamic/Static) lowered
  • Post Processing
    • Turn off Motion Blur
    • Decrease quality of Screen Space Ambient Occlusion (SSAO)
    • Turn off Depth of Field
    • Turn off Lens Flare
    • Decrease Eyes Adaption Quality
      • This is the time it takes for your eyes to adapt to the dark when you go from a bright to dark place.
  • Effects
    • Turn off Screen Space Reflection (SSR)
      • This is the reflection from windows and such.
    • Turn off Refraction
      • This is refracted light.
    • Turn off Subsurface Scattering (SSS)
      • This is when there is light inside an object to make it look more real.
    • Turn off Particle Light
      • This is dynamic light from different effects such as explosions.
    • Lower the number of particles created

The resolution and textures will remain the same. We wanted to maintain the quality in overall visuals, so to minimize the difference, we only reduced very specific detailed graphics options like shadowing and reflection.

Check out a few screenshots detailing the before and after of this graphics downgrade.

Before:

After:

Before:

After:

PUBG Corp. also mentions that they know that there are some Xbox One X players who aren’t experiencing frame rate problems, though this graphical downgrade will affect everyone regardless if they like it or not.

Don’t fret though, a “long term solution” is being worked on and will be implemented in the future that will cater two different audiences: one that prefers better graphics, and those who who crave better performance and doesn’t mind sacrificing visual fidelity.

In addition to that, a hotfix is expected to roll out tomorrow, which will include the Xbox One X graphics downgrade, a fix for the “Lost Connection to Host” issue, and some additions to the game that are needed to prepare for War Mode. A full changelog will be made available soon, and once it’s out, we’ll be sure to let our PUBG Xbox readers now.

The War Mode release date has also been announced!

War Mode

We are happy to announce that War Mode will be available on September 21! As previously stated, War Mode will only be available on select weekends in Event Mode.

War Mode will entail a new event with different settings. It is essentially a deathmatch-style game mode where players hunt each other in a static zone. If you are killed, you will respawn in planes that intermittently fly by. Teams get points for knockdowns, kills, and for reviving teammates, and the team that reaches the points goal, or has the highest points when the match timer ends, wins the battle.

War Mode will be available for everyone, at anytime, when the Custom Match feature is released in October.

We’ll have more details to share soon regarding the event mode starting on September 21. We’ll have a full set of rules and details on how to play, so stay tuned for details in the coming days.

Lastly, PUBG Corp. is still coordinating with Microsoft regarding Achievements not tracking properly or downright not unlocking, and will have a “concrete update” on this soon.

Of course, Xbox One X owners might not be as understanding as PUBG Corp. would like — especially given how fantastic some other battle royale games are running even on a pre-release beta state.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Red Dead Redemption 2 Locations Detailed With Screenshots and They Sound Massive

In a new blog post on the official Rockstar Games website, the studio revealed a list of Red Dead Redemption 2 locations that the player will play through in the game.

Check out the location description along with screenshots of each place.

Valentine – The Heartlands, NH

A raucous, rough-and-tumble town in the Heartlands, Valentine’s livestock auctions attract traders, ranchers, cowboys, gamblers, outlaws and prostitutes from far and wide, all looking to make some money, raise some hell, and have a good time.

Annesburg – Roanoke Ridge, NH

Life isn’t easy for the miners and their families in Annesburg, which has been providing coal up and down the Lannahechee River for almost a century. Working conditions are terrible for little pay, and many men have lost their lives down the pit.

Saint Denis – Bayou NWA, LE

A key gateway into North America with a trade route that runs the length of the country, the bustling city of Saint Denis is a melting pot of cultures and people where businessmen, socialites, sailors, laborers, beggars and thieves all live side by side.

Mounta Hagen – Grizzlies, AM

One of the more well-known peaks in the snowy Grizzlies of Ambarino, Mount Hagen towers above Lake Isabella to the west and Beartooth Beck to the east, which provides the main pass through the western mountain range and joins up with the Dakota River further south.

Rhodes – Scarlett Meadows, LE

Prim and proper on the surface, tensions and corruption run deep in the Southern town of Rhodes, which for years has been caught in the crossfire between the Braithwaites and the Grays, two warring plantation families.

Strawberry – Big Valley, WE

Strawberry was little more than a small logging town until the arrival of its new mayor, an East Coast eccentric, who is obsessed with transforming it into a cultural beacon for wealthy tourists, much to the bemusement of the locals.

Lagras – Bayou NWA, LE

A small, remote settlement out in the swamps of Bayou Nwa, Lemoyne, the people of Lagras live self-sufficiently for the most part, making a little money here and there from fishing and acting as guides for travelers wishing to navigate the region.

You can check out the more action-packed screenshots right here.

In other RDR 2 news, check out the story details Rockstar has seen fit to divulge, and the latest gameplay trailer now.

Red Dead Redemption 2 will shoot out this October 26 on the PS4, Xbox One, and PC.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Black Ops 4 Blackout Beta Extended, Max Player Count Now at 100

Call of Duty fans having fun with Black Ops 4’s Blackout beta can play for a few more hours as the studio has moved the Blackout beta end time to 12 noon PDT instead of 10 a.m. PDT! In addition to that, the player count has now been increased from 88 players, to 100 players!

The Blightfather event that rolled out yesterday has also been pulled, though I think most players will be OK with that given the Blackout beta extended hours, and the increased player count cap. Check out Treyarch’s complete message to players (via Reddit):

Let’s end the Blackout Beta with a bang, shall we?

We’re extending the Blackout Beta through 12PM PST today and will be pushing the system in new ways. We are raising the maximum player count to 100 players on all platforms, so get in there and tear it up while you can!

Thanks again for your constant feedback throughout the week. We’ve heard your requests, bug reports, concerns, and encouragement during this process, and we’ll be following up later today with a more comprehensive look at what you’ve told us and how we’ll be addressing key topics for launch.

We’ve made the following updates across the Beta today (Global):

  • General:
    • Raised maximum player count to up to 100 players per match (all platforms)
    • Removed Blightfather event (all playlists)

Let’s get out there and make it count.

In other Blackout news, don’t forget to check out the complete map along with labels on items and more.

Call of Duty: Black Ops 4 will hit out this October 12 on the PS4, Xbox One, and PC.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Watch This Battlefield 1942 vs Battlefield V Comparison From Guns, Vehicles. Characters & More!

It’s no secret that we’ve made big strides in terms of video game graphics and gameplay, and that especially rings true for multiplayer games. For long-time Battlefield fans that remember the first one, Battlefield 1942, then this video comparing it to the soon-to-be-released Battlefield V will surely bring in the feels!

YouTuber Tequila Joe posted an 11-minute video comparing the two games’ weapons, vehicles, characters, and more! Sure, 1942’s graphics are no match for Battlefield V, that’s a given, but you can also see how recoil changed and more. It’s definitely worth a watch.

What do you think? Which game is better without getting your goggles fogged up by the nostalgia mist?

Don’t forget, DICE is changing quite a few number of things for Battlefield V based on beta feedback, and the studio has listed it. The beta’s profanity filter for chat will also be changed DICE has confirmed.

Battlefield V will be available this November 20 on the PS4, Xbox One, and PC.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Complete Call of Duty: Black Ops 4 Blackout Map Locations for Loot, Areas & More With Labels

If you’ve been playing a lot of the Call of Duty: Black Ops 4 Blackout beta, then chances are, you have quite a big chunk of the map memorized. While that might be the case, it’s still important to know which spot brings what, right?

Thankfully, Reddit user sergii17 did just that! Check out the Black Ops 4 Blackout map locations for everything important detail to survive! We get to see the underground areas, where the chopper spawn is and more.

Note that this is based on a beta build of Blackout, so there’s a chance things might change come release, though it’s highly unlikely. Regarding the items, they do spawn in the same area, though it might not be the exact same item each time. That said, we need more comprehensive data regarding that to determine how Treyarch does it compared to other battle royale games.

In other Black Ops 4 news, Treyarch rolled out a big Blightfather event yesterday that brings one of the big bad zombies into the battle royale map! You should also watch someone win a match using a basketball.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Dead or Alive 6 “Strongest” Edition Includes Bathroom Posters and Erotic Mouse Pads

If there’s one thing the Dead or Alive’s not know for, it’s for modesty. It’s probably one of the most sexualized legit games out there right now, and that doesn’t seem to be changing anytime soon with Dead or Alive 6.

Case in point? There’s a “Strongest” edition of the game set to become available in Japan, and it includes a few things that should arouse your interest in the game. Called the “Strongest Package,” it will cost massive 25,800 yen ($232 in USD), and include what’s in the Collector’s Edition (which are: the game, original soundtrack, an artbook, a set of memorial tin badges, and a digital code for the Digital Deluxe Edition), a set of five bathroom posters, and the boobie mouse pads. Check out what they look like below.

So we get Honoka’s ample breasts, Marie Rose’s ass, and a mystery third one, which will feature a brand new female character.

Honestly. I’m not surprised at the bonus included in the Strongest Package. It’s like what people say, “play to your strengths” and Tecmo Koei definitely knows what their audience wants.

Dead or Alive 6 will bounce out this February 15, 2019 on the PS4, Xbox One, and PC.

Source: DualShockers

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.