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Watch the Entire Halo: The Master Chief Collection Panel With 343 Industries at RTX 2014

Over the weekend, during RTX 2014 in Austin, Texas, Halo developers 343 Industries presented audience members with details on the Halo: The Master Chief Collection, along with a full gameplay walkthrough of the popular Halo 2 multiplayer map, Ascension, reimagined in Halo 2 Anniversary on Xbox One.

The studio covered everything there is to know so far about the upcoming collection while showing off some of the in-game menus and user interface. You’ll see a number of different playlists dedicated to different Halo titles or mixed experiences.

343 also talked about some of Halo 2 Anniversary’s key design and visual improvements, along with some of the challenges that presented themselves during the update process. The studio then went on to detail all of the new additions being made to the title which we covered in our earlier report right here.

You can catch the full RTX 2014 panel above. Check it out and tell us about some of your highlights in the comments below!

Halo 2 Anniversary will be included in the Halo: The Master Chief Collection, along with Halo: Combat Evolved, Halo 3, and Halo 4. Be sure to read up on everything you need to know about the collection before it launches this November 11 on Xbox One.

David Veselka

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New Battlefield 4 Game Update Introduces Competitive Obliteration and Much More, Patch Notes

The notes for Battlefield 4‘s latest game update are in.

Today, all versions of Battlefield 4 were updated, except for the Xbox One version which is expected to receive a patch tomorrow, July 9.

We’ve rounded up all the notes into one change log with specific platform tweaks highlighted in corresponding colors. But, for the most part, the update is relatively similar across all platforms. Players will find a new competitive Obliteration game mode, increased aim-down-sight customization options, and a ton of other fixes and improvements.

Check out the details below:

Battlefield 4 July 8 / 9 Game Update Notes

COMMANDER APP

  • Addition of VOIP for Xbox One allowing tablet players to communicate to teammates via voice [Xbox One]
  • Various bug fixes

GENERAL

  • Fix for an issue where players were able to duplicate Battle Pickups by repeatedly picking up a kit
  • Fix for an issue where field upgrades would stop working after one round when players had reached the max field upgrade level
  • Fix for a crash that could occur when a player left a round
  • Added a 15 seconds warm-up timer for all Official games
  • Fix for an issue that would cause the Squad Join (Beta) feature to loose functionality after a player has suspended the game while creating a squad, and returns to the game [Xbox One]
  • Created a user interface for tweaking the joystick dead zone on PC because the lack of it was preventing some players to use their joysticks [PC]
  • Fix for an issue that prevented players to issue squad order around capture points during the sandstorm on Gulf of Oman
  • Fix for an issue where a squad leader would kick a member from the squad, but the slot wouldn’t become available for others to join [Consoles]
  • Option added for double tap forward to sprint (when on foot)

GRAPHICAL

  • Fix for an issue where the player would get a water splash effect on the screen after crashing an EOD/MAV/SUAV into the water
  • Fix for an issue where Mantle users would receive a low frame rate when running the default Mantle multi-GPU settings [PC]

MODES

  • Added Conquest Small on Xbox One [Xbox One]
  • Added Conquest Small on PlayStation 4 [PS4]
  • Added a competitive Obliteration game mode

SERVERS

  • Server Browser support added to Squad Join (Beta) [Consoles]
  • Fix for an issue where server administrators couldn’t ban players that had clan tags
  • Fix for an issue where server administrators would be able to set password longer than the max allowed characters [Xbox One]
  • Fix for an issue that could cause the game to freeze while in the My Rental Server menu

USER INTERFACE

  • Fix for an issue where the Squad Join (Beta) feature wouldn’t display squad members presence correctly [Consoles]
  • Added total team experience points to the end of round screen for the Capture the Flag game mode
  • Added user interface options for tweaking the ADS aiming sensitivity
  • Fix for an issue where the kill card wasn’t displayed in some cases in Hardcore mode
  • Fix for an issue where an incorrect message would be displayed on the first Xbox One if a user decided to sign-in on a second Xbox One [Xbox One]
  • Dog tags are rearranged in the kill cards so the right one is not obstructed

VEHICLES

  • Removed the boost button press to turn off boost for vehicles, boost should be turned off by releasing the accelerator, this makes it consistent with soldier sprint and helps using vehicle boost easier
  • Adjusted the PWC physics so it drives/controls more nicely in all water levels
  • Option added for double tap forward to boost (when driving a vehicle)
  • Fix for an issue where the flag would occasionally float in mid-air when players got out of vehicles while carrying the flag

WEAPONS

  • Fix for an issue where a weapon would flail wildly after a player would die
  • Removed the 2nd set of shell that are visible in the speed loader when reloading the M412 revolver
  • Fix for the Hawk Shotgun missing “pump action” animation in 3rd person while crouching
  • Fix for RPG-7 rocket remaining visible in the launcher after the last shot is fired while zoomed in
  • Fixed the bipod animations for MTAR-21
  • Foregrip in 3rd person now has hand in the correct position on M416/M417
  • Fix for a broken animation when switching to AWS as main weapon

 

David Veselka

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No Man’s Sky – Player Interaction Not a Core Component, Will Feature a Dedicated Multiplayer Experience

The massive open universe in No Man’s Sky might not be so accommodating for player interaction, but developer Hello Games has got something in mind when it comes to offering a more traditional multiplayer experience in its upcoming sci-fi project.

Speaking to GameSpot, Hello Games founder Sean Murray mentioned that “You can cross paths with other players. That’s just not a core component of the game.” In No Man’s Sky, your journey begins at the edge of the universe in a location far, far away from anyone else. Your central purpose it to make it to the center, but how you get there, how you upgrade your ship, how you upgrade your suit, and what sort of distractions you indulge in is a completely free form experience. So far, developers at Hello Games aren’t really sharing how you play the game. But we’re still learning about what sort of things are possible.

“You’re not going out and seeking [other players] out or whatever, but it’s lovely to play and just see a little touch of, you know, playing with other people,” Murray continued. “You and your friends — you know, we’re doing the worst possible thing, probably — we’re gonna fling you out really far apart.”

So, teaming up with your buddy may pose a difficult task, but Murray says there will be at least one way to do so. He and his team just aren’t talking about it yet.

“There is this thing, which I’m not going to talk about now, that is a plan for multiplayer and for people to have a more traditional multiplayer experience within the game, and that’s something that we’ll deal with down the line that is exciting but that is not what’s core to the game right now,” he explained.

For more details on No Man’s Sky gameplay, be sure to check out GameSpot’s video right here.

No Man’s Sky is confirmed to launch on Sony’s PlayStation 4 next year with additional platforms yet to be determined.

David Veselka

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Battlefield 4 Dragon’s Teeth Officially Launches July 15 for Premium Members, New Details

Battlefield 4 developers have outed official details for the game’s upcoming Dragon’s Teeth multiplayer expansion, including solid release date for Premium Members.

According to the studio’s latest blog post, Premium players will “take the battle to Asian Pacific’s dense, urban landscape” on July 15. The DLC “drops players into four all-new maps that introduce unique environments and gameplay ranging from the bustling alleyways of Pearl Market to the floating restaurant in the middle of a lake in Sunken Dragon.”

In addition to five new weapons and the Ballistic Shield, Dragon’s Teeth introduces the new game mode, Chain Link, which the studio is calling “a twist on the fan-favorite Conquest mode that sees squads battle to link capture points in order to achieve victory.”

“Fans will also get ten new assignments with unique unlocks and a new Battle pickup in the R.A.W.R., a remote controlled ground vehicle armed to the teeth.” Dragon’s Teeth launches for non-Premium subscribers on July 29 for $14.99

Here some of the official details on Dragon’s Teeth’s four new maps:

Lumphini Garden

“Cruise with fast-moving PWC’s on the canals in the pristine park to get the upper hand.”

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Pearl Market

“Wage wars within the bustling alleyways and upon the rooftops of the marketplace.”

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Propaganda

“Fight among massive despotic monuments in the grey concrete battleground.”

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Sunken Dragon

“Battle between modern high rises as you wreak havoc in a floating restaurant or drain the lake opening up for a frontal vehicle assault.”

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If you missed it, you can read up on some of the early details on the upcoming DLC, including Assignments, Trophies/Achievements, new ranks, and more.

Stay tuned to MP1st for more on Battlefield 4.

David Veselka

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New Call of Duty Dev Diary Goes Behind The Scenes With Advanced Warfare’s Audio Team

Don Veca is the man behind Sledgehammer Games’ audio team who are working to bring a futuristic but believable audio landscape to Call of Duty: Advanced Warfare this Fall.

Veca talks about some of the design philosophies within the studio in a new Advanced Warfare developer diary that you can catch above. Unfortunately, there isn’t really any new gameplay to see, but you might appreciate the inside look at what goes on behind the scenes. You can catch similar dev diaries for Advanced Warfare’s future tech and new story-telling techniques by following the links.

Call of Duty: Advanced Warfare launches November 4 on Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC.

David Veselka

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Discover All Battlefield 4 Dragon’s Teeth DLC Assignments, Trophies, New Ranks, and Chain Link Tutorial Video

Following last night’s Battlefield 4 update, users are discovering newly found details pertaining to the game’s upcoming DLC launch, Dragon’s Teeth.

First off, a Russian version of the in-game tutorial video for the new game mode DICE is calling “Chain Link” has been spotted. It briefly walks you through how to play the new game type arriving with the DLC in the near future. (Thanks, SkyEagleGaming.)

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We’ve also got details on some of the new assignments that will be popping up with the launch of Dragon’s Teeth. There are 14 new assignments in total, some of which unlock the DLC’s new weapons like the Bulldog, MPX, CS5, Ballistic Shield, Unica 6, and Deagle 44. A new assignment for Battlefield 4’s Phantom Program also appears, called the Phantom Initiate. You can view each one, along with their description and requirements, below:

Below are some of the new Dragon’s Teeth Trophies and Achievements for PlayStation and Xbox. (Thanks, AITairis and SkyEagleGaming.)


Link Repeater               Bronze Trophy

Win two rounds of chainlink


Bulletproof. Sort of... Bronze Trophy

Spend five minutes using the Ballistic Shield


The Metropolitan             Bronze Trophy  

Play a round on all Dragon’s Teeth’s maps


    RC Assassin                Silver Trophy

Get five kills in a round with the RAWR


    Street Fighter                 Silver Trophy

Complete all Dragon’s Teeth assignments

Ranks 121 to 130 have also been discovered, along with an odd new unlockable Dog Tag called “4th Floor.” (Thanks, Thebandshee and feg123.)

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UPDATE: Requirements and rewards for the Phantom Initiate assignment have been spotted as well. (Thanks, Antal120 and Mechcell.)

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Lastly, here’s a bit of Dragon’s Teeth background art. (Thanks, Sandman253.)

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Dragon’s Teeth is reported to launch on the 15th of July for Premium members first, though we’ve yet to catch an official announcement from the studio.

You can see some of the first gameplay in Battlefield 4’s latest Premium trailer.

David Veselka

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Titanfall Developer Announces “Frontier’s Edge” DLC, Offers Three New Maps

Titanfall developer Respawn Entertainment has announced a brand new batch of multiplayer maps coming to Xbox One, Xbox 360, and PC in the near future.

The new map pack, called “Frontier’s Edge,” introduces three new multiplayer maps; an isolated mining outpost called “Dig Site,” an exclusive beach resort called “Haven,” and a mining hub called “Export.”

Check out the official description:

“Pushing the battle to the furthest reaches of the universe, Titanfall Frontier’s Edge introduces three exciting new maps including the isolated mining outpost of Dig Site, the exclusive beach resort of Haven and the mining hub on the side of a mountain known as Export.”

You can also check out the key art in the featured section above.

Frontier’s Edge will be Titanfall’s second piece of DLC following the launch of Expedition last May.

Not many details were provided, but we do know the pack will once again cost you $9.99 or can simply be downloaded if you are a Titanfall Season Pass holder.

Stay tuned for more details!

David Veselka

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Destiny’s “Shores of Time” Multiplayer Map Revealed in 10 Minute Gameplay Video

Brand new Destiny gameplay has surfaced showing off another map from the game’s player vs. player multiplayer suite, the Crucible.

The map is called “Shores of Time” and is located on Venus. IGN has a video showing it off in action in a game of Capture. Watch it above and leave your thoughts in the comments!

Yesterday, we got new details on Destiny’s upcoming Beta, and learned about the game’s three different Collector’s Editions. Follow the links for details.

David Veselka

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Visceral Boss Thanks You For Playing the Battlefield Hardline Beta In New Video

Get to know Visceral Games’ VP and GM Steve Papoutsis a little better in this video addressed to participants of last month’s Battlefield Hardline multiplayer beta.

Papoutsis assures fans that the studio is listening to all feedback and that they’ve got more surprises lined up down the road. The unlisted video was published last week, but we didn’t notice it until it was posted on Reddit earlier today, so give it a watch if you haven’t yet.

He is also currently taking question over on Twitter, so send off a reply with any of your curiosities.

UPDATE: Looks like answers are coming at the end of the week:

Last week, Visceral lead multiplayer designer Thad Sasser outlined a number of these improvements that Papoutsis mentioned, listing updates to player movement, suppression, gadgets, and a whole lot more. Be sure to read the entire change log right here.

We also listed a few of our favorite community-made cinematic videos that came out of the Beta, and some of them are really awesome.

The Battlefield Hardline Beta will return on all platforms later this Fall and will “showcase more” of what the full game has to offer, says the studio.

Visceral’s Cops and Criminals shooter launches on the Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC on October 21.

David Veselka

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Xbox Live – Call of Duty: Ghosts Season Pass and Titanfall Now on Sale

If you’re a fan of shooters and happen to own an Xbox One, you might want to check out some of the latest deals happening over on Xbox Live.

Starting tomorrow, July 8, until July 14, Call of Duty: Ghosts owners can pick up the Call of Duty: Ghosts Season Pass at 40% off. It offers four content add-ons; Onslaught, Devastation, Invasion, and the yet to be released Nemesis DLC. You’ll find the pass inside the Call of Duty: Ghosts in-game store on the Xbox One. You’ll find the Xbox 360 version of the Call of Duty: Ghosts Season Pass on sale right here.

Meanwhile, the digital download version of Respawn Entertainment’s sci-fi shooter Titanfall is now up for grabs at 33% off. You can visit the store page here. Check out the latest patch notes for Titanfall’s free Game Update 4 right here.

There are also a number of other items on sale for the Xbox 360, including map passes for Halo Wars and Gears of War 3. Head on over to Major Nelson’s blog to get all the details.

David Veselka

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Borderlands: The Pre-Sequel May Come to Xbox One, PS4

Borderlands: The Pre-Sequel is sticking to an Xbox 360, PlayStation 3, and PC launch this Fall due to the popularity of those platforms, said Gearbox Studio head Randy Pitchford, but that doesn’t mean the loot-based FPS RPG won’t ever make an appearance on Microsoft and Sony’s next-gen — now curren-gen — platforms.

“If fans say, ‘Hey, we’d really like this on a next-gen console,’ well, we’ll think about that,” 2K Australia studio head Tony Lawrence recently told Gamereactor TV.

Currently, The Pre-Sequel is being developed on the older Borderlands 2 engine. The studios aren’t making any promises to upgrade to the Xbox One or PlayStation 4 just yet, their argument being that the player install base isn’t large enough to warrant the extra development time and cost. According to franchise director Matt Armstrong, “requiring people to buy new hardware to play the middle [game in] a trilogy … feels a little disingenuous.”

But depending on the game’s performance and the number of players upgrading to new hardware, it’s not out of the question that a next-gen port may happen.

Armstrong added, “We’ll see how people react to the game, how much fun they have and whether or not everybody moves on to the next gen fully next year.”

Would you rather play The Pre-Sequel on your Xbox One or PlayStation 4?

Borderlands: The Pre-Sequel launches October 14. While you wait, check out this E3 2014 gameplay walkthrough:

[youtube id=”zi6ZLHXubkU”]

Thanks, Polygon

David Veselka

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Retailers Announce New Destiny Pre-Order Bonus: The Vanguard Armory

In addition to Destiny’s Upgraded Red Sparrow bonus that was announced last April, retailers are now listing brand new pre-order goodies for Bungie’s upcoming shared-world shooter.

Both GameStop and Amazon are now listing the Vanguard Armory pre-order bonus for Xbox One, PlayStation 4, Xbox 360, and PlayStation 3 versions of the game. The bonus includes a set of weapons, gear, and a player emblem for use in the final game that ships on September 9.

Destiny

Screen Shot 2014-07-07 at 11.01.10 AM

Here are all the pre-order items up close:

Destiny is entering Beta on PlayStation this July 17 and on Xbox this July 23. Check out the new trailer and details here. You can also catch the details on the recently announce Collector’s Editions and Expansion Pass right here.

David Veselka

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Destiny Collector’s Editions and Expansion Pass Detailed – Watch the Unboxing

Destiny developer Bungie has announced multiple Collector’s Editions for its upcoming shared-world shooter on the Xbox One, PlayStation 4, Xbox 360, and PlayStation 3.

Save for the Digital Guardian Edition, each will contain physical loot including a SteelBook case, Field Guide, Postcards, and Star Charts, as well as the the recently detailed Destiny Expansion Pass. It contains two incoming expansion packs called “The Dark Below” and “House of Wolves,” each which will include new story missions, co-op activities, multiplayer maps, weapon, armor, and gear. All Editions will be available to pre-order today through participating retailers.

As detailed in Bungie’s most recent blog update, you can check out everything you need to know about Destiny’s Collector’s Editions and Expansion Pass below:

Limited Edition – $99.99

limited

  • Limited Edition SteelBook™ Case and Game Disc
  • Guardian Folio, containing:
    • “Arms and Armament” Field Guide: Many believe the weapons and armor featured in this record are a myth. You will learn the truth.
    • Postcards from the Golden Age: Our worlds have been claimed by our enemies. Now, it’s time to take them back.
    • Antique Star Chart: Explore the wild frontiers of our solar system. Discover all that we have lost.
  • Collector’s Edition Digital Content: The City has provided you with a cache of items to start you on your journey, including:
    • A Unique Ghost Casing
    • An Exclusive Player Emblem
    • An Exclusive Player Ship Skin
  • Includes the Destiny Expansion Pass*

Ghost Edition – $149.99

ghost

  • Limited Edition SteelBook™ Case and Game Disc
  • Ghost Replica: This is your motion-sensing Ghost, featuring lights and audio from the game. May it lead you through the Darkness.
  • Letter of Introduction: These worlds were once ours. If you accept your destiny, you will be asked to do the impossible.
  • Golden Age Relics, which include a Patch, Sticker, and two Chrome slides of the Traveler
  • Guardian Folio, containing:
    • “Arms and Armament” Field Guide: Many believe the weapons and armor featured in this record are a myth. -You will learn the truth.
    • Postcards from the Golden Age: Our worlds have been claimed by our enemies. Now, it’s time to take them back.
    • Antique Star Chart: Explore the wild frontiers of our solar system. Discover all that we have lost.
  • Collector’s Edition Digital Content: The City has also provided you with a cache of items to start you on your journey, including:
    • A Unique Ghost Casing
    • An Exclusive Player Emblem
    • An Exclusive Player Ship Skin
  • Includes the Destiny Expansion Pass*

Digital Guardian Edition – $89.99

guardian

  • Digital Download of Destiny
  • Early access to Vanguard Armory and Player Emblem pre-order bonus
  • Reservation for two upcoming Destiny Expansions, “The Dark Below” and “House of Wolves,” featuring:
    • Brand new story missions
    • Cooperative and competitive multiplayer arenas
    • A wealth of all new weapons, armor, and gear to earn
  • Collector’s Edition Digital Content: The City has also provided you with a cache of items to start you on your journey, including:
    • A Unique Ghost Casing
    • An Exclusive Player Emblem
    • An Exclusive Player Ship Skin

Destiny Expansion Pass – $34.99

“Expand your Destiny adventure with brand new story missions, cooperative activities, competitive multiplayer arenas, and all wealth of all new weapons, armor, and gear to earn. The Destiny Expansion Pass includes Destiny Expansion I: ‘The Dark Below’ and Destiny Expansion II: ‘House of Wolves.’ In ‘The Dark Below,’ you’ll discover an ancient tomb has been unsealed. Beneath the surface of the Moon, a dark god has answered centuries of prayer, and a dark army has risen. Explore the true depths of the Hellmouth. Stop the dark Hive ritual and survive.”

Each expansion can be purchased separately for $19.99 and will include content exclusive to PlayStation that will remain exclusive until Fall 2015.

You can catch an unboxing of Destiny’s Collector’s Editions below:

[youtube id=”nFM-q0jlYp4″]

Destiny officially launches September 9. Catch all the details on the upcoming Beta which launches July 17 right here.

What Collector’s Edition are you thinking of picking up, if any?

David Veselka

Musician, Gamer, Geek. Subscriber

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See What’s In the Destiny Beta – New Trailer and Details

See what’s in store in Destiny‘s official upcoming beta with this brand new Beta trailer released on this Bungie Day, 2014.

If you took part in Destiny’s First Look Alpha, it looks like the Beta will offer a few new locations to explore, as well as at least one new Crucible map where you’ll be able to take part in Guardian vs. Guardian combat.

You’ll be able to get in on the action July 17 if you are a PlayStation 4 or PlayStation 3 owner (and if you have pre-ordered the game). Xbox One and Xbox 360 users will have to hang tight until July 23 to get access. The beta officially concludes at the end of July 27 (Correction: Bungie has amended the date) with expected down time for maintenance on July 21 and 22. Participating on July 26 will also score you an exclusive emblem for use in the final retail game. You can read up on a recently released FAQ right here for even more details.

Destiny launches on all aforementioned platforms September 9. Check out the trailer about and share your thoughts in the comments!

Update

Check out the official Destiny Beta timeline:

bnet

David Veselka

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Report – Non-Final List of Destiny PvP Game Modes

A sharp pair of eyes has discovered what could be a list of competitive multiplayer game modes inside Bungie’s upcoming shared-world shooter, Destiny.

Reddit user NeonDr posted this image of Destiny’s mobile companion app listing a number of Destiny’s game modes of both the PvE and PvP variety.

Strikes, Raids, and Exploration aren’t anything new, but the studio has been keeping quiet about Destiny’s PvP game modes, with the exception of Control (find gameplay here). The app lists Skirmish, Lockdown, Team, and Rumble as new game modes which we really know nothing about at this point, other than their names. Check it out below:

i564ohpThere could certainly be more, so this is by no means the final or complete list of Destiny’s PvP game modes.

Given Bungie’s previous history with Halo, it might be a safe bet that Team is a straight up Team Deathmatch game mode while Rumble is made up of Free-For-All matches. We already know Control is a Domination-style game mode, but it’s not clear what Skirmish or Lockdown might entail.

What are your thoughts?

Destiny hits Xbox One, PlayStation 4, Xbox 360, and PlayStation 3 on September 9.

David Veselka

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Halo: The Master Chief Collection Gets a New Trailer, New Halo 2 Anniversary Details

Halo developer 343 Industries recently took the stage at an RTX 2014 panel to discuss Halo: The Master Chief Collection and dish out a few new details on the remastered Halo 2 Anniversary Edition.

A few items that we previously pointed out in our “Everything You Need to Know About Halo: The Master Chief Collection” were reiterated, but the panel did reveal a few interesting bits of info about some of the things we can expect from the newest version of Halo 2’s multiplayer.

First off, Coagulation will return as a playable multiplayer map in Halo 2 Anniversary. We didn’t catch any in-game screen shots, but concept art was briefly shown. UPDATE: Coagulation concept art, via HaloArchive:

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Players will also notice a few structural differences in the new version of Ascension, a map that was previously showcased at E3 2014 during Microsoft’s press conference. Now, players will be able to activate a giant energy shield in middle of a map that will provide additional cover. You can check it out in action below, courtesy of Beyond Entertainment.

[youtube id=”VveFLfpZZCY”]

You’ll find new game types like Ricochet, Race, SWAT, Infection, “and more!” Also introduced to the mix of weapons and vehicles is the Assault Rifle, Silenced SMG, Speed Boost, and Mongoose, along with a brand new vehicle to the series called the M274-M “Gungoose,” which is essentially a Mongoose with guns attached to it.

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Image courtesy of EagleBurn

UPDATE 2: More Coagulation and Gungoose concept art from Halo community manager Andy Dudynski’s Twitter:

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Fans of the single player experience will be able to dive deeper in to Arbiter’s back story with Halo 2 Anniversary’s terminals. Check out the related Halo: The Master Chief Collection trailer that debuted earlier today:

[youtube id=”Z2EovG56310″]

Halo: The Master Chief Collection launches on Xbox One November 11. Keep your sights locked on MP1st for more details on 343’s upcoming Halo projects.

David Veselka

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Far Cry 4 Accolades Trailer is Full of Action Moments and Elephants Causing Mayhem

Following Ubisoft’s impressive Far Cry 4 showing at E3 2014, the studio has put together a nifty little trailer that slaps together some of the demonstrations’ most memorable moments along with quotes from a bunch of different media outlets.

If you missed it, you can catch the full E3 2014 Far Cry 4 demo and villain reveal below:

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It’s looking great so far, but we hope to learn about any additional multiplayer modes the studio might have up their sleeve. Stay tuned to MP1st for more details on Ubisoft’s open-world shooter.

David Veselka

Musician, Gamer, Geek. Subscriber

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Check Out this Independence Day Easter Egg in Battlefield 4

Battlefield 4 developers DICE are throwing a fun little easter egg on the game’s Dawnbreaker map that celebrates the 4th of July and Independence day.

It’s only viewable inside the Community Test Environment, but that’s why Battlefield 4 YouTube personality JackFrags was kind enough to capture footage of it and post it for all to see.

If you’re a participant, you can go ahead and try it for yourself. There are fire works, patriotic jet trails, and grenades and RPGs that explode in colorful displays of red, white, and blue.

We’re not sure if we’ll ever see it on public servers, though that would be pretty cool. For now, you can check it out above.

David Veselka

Musician, Gamer, Geek. Subscriber

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New Borderlands: The Pre-Sequel Video Shows You How To Survive On The Moon

Haven’t been keeping up with all the new features introduced in Borderlands: The Pre-Sequel and wondering how you will survive your time on Pandora’s moon, Elpis?

A new video from Gearbox and 2K Australia, narrated by one of Borderlands’ most notable characters, Handsome Jack, tells you everything need to know and offers up some insightful tips on surviving the studios’ latest shooter. It’s the same humorous video that was actually shown to attendees of 2K’s E3 2014 presentations on the show floor and is a neat way to get introduced to some of the game’s new mechanics, though not much is new in terms of info. Still, you can check it out above.

Elsewhere, we also get our first look at Mad Moxxi.

MoonMoxxi_FB_Comp

Borderlands: The Pre-Sequel is set to be released on October 14 for the PC, PlayStation 3 and Xbox 360 platforms.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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SCUF 4PS Competitive PlayStation 4 Controller Begins Shipping Next Month

Scuf Gaming has narrowed down a launch date for the Scuf 4PS PlayStation 4 controller designed for competitive gamers in the first-person or third-person shooter scene.

According to the latest press release sent to MP1st, the Scuf 4PS, originally announced last May, will begin shipping within the first two weeks of August with 14 unique front shell designs and more to come in the following months.

SCUF 4PS

In addition to the Scuf 4PS’ extensive customization options, some of its biggest design improvements appear in the form of two “Scuf Hook” back paddles that allow you to easily perform functions normally found on the controller’s face buttons while keeping your thumbs on the thumb sticks and distraction-free. They ship standard with an X and O configuration but can be reconfigured using Scuf’s Electro Magnetic Remapping Key, which will be offered at a later date.

On top of that, the new controller will come standard with Scuf’s Pro Grip handles, which are normally found as an upgrade option, and will allow gamers to choose between domed or concave thumb sticks in three different lengths. Also, the new removable Control Disc is meant to deliver extra precision for D-pad users, which is especially helpful in fighting and sports games.

You can create and pre-order your own Scuf 4PS, or just learn more about it, by visiting Scuf Gaming’s official website.

Are you an FPS fanatic thinking about picking one up next month?

Xbox One users, be sure to check out my review of the Scuf One Xbox One controller right here.

David Veselka

Musician, Gamer, Geek. Subscriber

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