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Warframe Devstream 163: New Warframe “Styanax” Animated Short and Abilities Revealed, Will be Free to All Players

The previously announced Digital Extremes’ Warframe Devstream 163 has concluded. It gave us the first look at the studio’s animated short revealing Synatax alongside more insight into Kahl-175 missions, Archon Hunts, the new Protea Caladrius Collection, and the upcoming Veilbreaker update. Here’s a Warframe Devstream 163 recap going over everything that was announced so you can stay up-to-date.

Styanax and his abilities:

Styanax is the 50th unique Warframe coming to the game. Here’s an insight into the character and his unique abilities:

  • Inspired by ancient Greek mythology, Styanax is a mighty and herculean
    Warframe with formidable abilities and immense power for Warframe players to master
    on the battlefield.

Styanax Abilities: 

  • Axios Javelin – Call upon the Axios Javelin. Any enemy Styanax strikes
    with his javelin is pushed back. When the javelin propels an enemy into a
    wall, the area suffers a burst of damage.
  • Tharros Strike – Summon Tharros, the shield of Styanax. Swing Tharros
    to repel enemies and reduce their shields and armor. Styanax
    regenerates health for every enemy struck.
  • Rally Point – Draw enemy attention to Styanax. His resolve uplifts nearby
    allies, regenerating their energy and shields. Shield regeneration
    increases with the number of enemies near Styanax.
  • Final Stand – Exude might and valor. Rise into the air and throw a
    barrage of Axios Javelins. The javelins deal damage to nearby enemies
    wherever they land. Direct hits to enemies deal even greater damage.

Styanax Accessories, Customizations, and Weapons:

  • Primary Weapon: Afentis – Styanax’s speargun matches his might. Throw Afentis to pin an enemy and nearby enemies will also be stunned. Throw Afentis onto the ground to create a field that buffs allies. When allies bolstered by Afentis kill an enemy, they maintain the buff for a short
    time after they leave the field.
  • Lanex Syandana – A syandana for the intrepid.

Alongside the release of Styanax, Warframe’s Veilbreaker update will also bring back Kahl-175 as a playable character in a new quest. The quest follows the events of the critically-acclaimed update The New War. As Kahl, players will utilize new powerful abilities and tech gained along the way to fight their way through a Sentient onslaught and returning Archon boss enemies aboard the Murex while circumventing their intriguing technology to locate and safely release his brothers from imprisonment.
In addition to a new single-player quest, Warframe’s Veilbreaker update is set to add a slew of
new playable weekly missions with Kahl-175 at the center of the action.

Kahl’s Customizations include:

  • Access to exclusive helmets
  • Exclusive armors
  • Exclusive Accessories 

All of this can be obtained by increasing Standing in Kahl’s Garrison.

Here’s a highlight of everything else that was announced during the livestream:

  • Voidshell Skins:

Voidshell Skins are a newer offering in Warframe that allow players to select Material Structures to apply to each tint on their Warframe. These textures can be earned or purchased in-game for Platinum and are only be available on Voidshell Skins for their Warframe and Operator (cannot be applied to existing cosmetics). New Voidshell Skins launching with Warframe’s Veilbreaker allow players to don the morphic material created in the Zariman Void Jump, manifesting chemical structures from liquid
to stone for Excalibur, Wukong, Nova, and Styanax.

  • Returning Archon Boss Enemies:

Archon boss enemies from Warframe’s The New War expansion are now replayable. With a new multiplayer option, players and their friends can now take down these powerful enemies together. 

  • TennoGen:

Players can look forward to all-new unique designs of Warframe Skins, Helmets, Armor, Weapon Skins, and more from the talented Warframe community when Veilbreaker launches in September.

  • Protea Caladrius Collection:

This all-new collection includes the Protea Caladrius Skin – inspired by the caladrius bird of Roman mythology, the Daecret Tonkor Skin, Montivus Throwing Bombs Skin, and the Ascension Speargun Skin. Get ready to dominate the battlefield in this unique alternative look for Protea!

  • Prime Resurgence and Prime Vault:

Digital Extremes is announcing big changes to its existing Warframe Prime Vault program based on community feedback. Additional details will be available in September.

Moreover, Digital Extremes announced that Styanax can instantly be added to all Arsenals for a limited time (two weeks) for free by logging into the game when Veilbreaker launches for all platforms in September.

Lastly, here’s a look at the newly-revealed first-ever animated short by Digital Extremes for the upcoming 50th Warframe, Synatax:

You’re all caught up! Now you know everything that was announced during the Warframe Devstream 163. You can watch the recorded version of the stream now on Digital Extremes’ Twitch channel. Warframe is available on Xbox Series X|S, Xbox One, PS5, PS4, Nintendo Switch, and PC. The Veilbreaker update makes its way to Warframe in September 2022.

Ibrahim Kabir

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GigaBash Update 1.05 Released for Fixes and Adjustments This August 26

Passion Republic Games has released GigaBash update 1.05, and this adds a few small features alongside bug fixes to the game. Read on for what’s new in the GigaBash August 26 patch notes.

GigaBash Update 1.05 Patch Notes | GigaBash August 26 Patch Notes:

Mayhem Mode

– Added AI players into the mode!
– CPU can be added the same way as other ‘Couch Play’ modes.
– Skorak’s skull will no longer auto-respawn at your position after it is thrown into the Frozen Lake.

Story Mode

– Fixed clear time not being registered properly.
– Fixed Woolley transforming to S-Class again if it gets hit after it has shrunken into normal class in “Into the Abyss”.
– Fixed Titans getting stuck in the Woolley family gathering area in “Into the Abyss”.
– Adjusted Unit-02’s jump height in “A Kingdom Restored”.

Teamplay Mode

– Fixed crash when Titan catches teammate-thrown UFO.

Titans
Kongkrete

– Fixed hitbox of Grab Special allowing the victim to be hit by ground attacks while in mid-air.
– Fixed knockback on Air Concrete Roller that enables infinite combo.

Gigaman

– Fixed knockback on Giga Beam that enables infinite combo.

Zyva

– Adjusted Telekinesis damage scaling and knockback.

Extras

– Swapped out duplicate Key Art with a new one.

General fixes and improvements

– Tree Trunks are now permanent and won’t be destroyed after use.
– AI related fixes.
– Online Multiplayer stability improvements.

Source: Steam
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Creative Assembly New Action Game Confirmed to Be in Development

Creative Assembly has officially confirmed a new untitled action project to be in development at the studio. The new title aims to kick off a brand new franchise that will further enhance the studio’s portfolio growth.

So far, Creative Assembly has quite a renowned portfolio of games already. This includes the Total War series, the upcoming Hyenas game, and yet another unannounced project in the works. 

The studio has just recently announced its latest game, Hyenas, in a new announcement trailer. This is a sci-fi multiplayer FPS game that is set to release sometime in 2023 and will be published by SEGA.

Creative Assembly also admits it will be a while until they are able to reveal more details about this new untitled action game. However, they are currently recruiting across all disciplines and prioritizing developers with prior experience developing third-person games using Unreal Engine 5.

It will be a significant wait before further details are revealed, but Creative Assembly is excited to see this dedicated project team take shape as part of an ongoing expansion of the CA Sofia studio in Bulgaria.

The studio was first established in Sofia, Bulgaria, in March 2017. They first released multiple Total War DLCs and eventually release their first standalone title, A Total War Saga: TROY, in August 2020.

Source: Creative Assembly

Aaron Nashar

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Rumor: Need for Speed 2022 Leaked Video Shows Off Cartoon Effects and Reveals New Features

New leaks are circling Reddit showing off new Need for Speed 2022 leaked video and photos. The leaks seemingly confirm that gimmicky cartoon graphics are coming to the franchise, and reveal numerous new features coming to the Need for Speed 2022 game.

Reddit user u/TopRamanNoodl3s first published some leaked photos of the leaked on the Need for Speed page, this was shortly followed by u/AlexKVideos1 leaking the full clip that shows the whole thing in action.

The leaked clip shows off a Bel Air car getting cartoon-like eagle wings and a skull on top of it as it crashed into a monument. The video also appears to be trimmed, implying that the leaked video was originally longer than the 3 seconds we now have.

https://imgur.com/a/ENF6b1C

Here is a list of features that have supposedly leaked for the next Need for Speed game:

Car culture/gameplay

  • No drag racing

  • No drift events

  • Speedcross returns

  • Upgrade system simplified for the younger audience. Similar to what Forza does (B, A, S), but you can still find numbers.

Car meets

  • Menu based

  • Enter car park. Menu pops up. You scroll through cars and can swap ‘em.

  • You can bet on people and play an event. If you win, you get money. Harder driver? More money

Some story elements

  • Inclusive feel like Heat. Diversity’s a big part of NFS going forward. Strong female/cultural representation in the new game.

  • Intro cutscene is a BMW doing donuts without doors. Has a Latin music flair like Heat

Content / level of support

  • A year at most- heavily dependent on sales and reviews.

  • Initial level of content – ideally, it would be like Heat at launch

Other info

  • For those working on NFS less than half are ex-Ghost or old Criterion. The rest are fresh eyes on the franchise. Basically not the criterion from hp2010 to mw2012 or ghost of rivals-heat.

  • Key goal to grow the audience to a new gen of kids/young NFS fans who grew up on other games with a soft reboot. Expecting older fans will buy it

  • Moving train on the map

  • Game will release this year

It is worth noting that Codemasters have recently confirmed that Criterion Games and the development team at Codemasters Cheshire are currently working together to create a brand new Need for Speed game as of May 2022.

These leaks and rumors remain entirely unconfirmed, leaving the door wide open for speculation regarding their legitimacy. In any case, if the game is truly getting released later this year, it should not be too long until we have confirmation of these new features.

Source: Reddit

Aaron Nashar

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Destiny 2 Xur Location Today August 26, 2022 (And What Xur Is Selling)

It’s Friday and for Destiny 2 players, this means Xur is back to sell his wares!  If you’re asking what Xur is selling in Destiny 2 this week and where he’s holed up, we’re here to help! The MP1st Destiny 2 Xur location today August 26, 2022 post is live, and you can check out Xur’s list of items this week in one handy list below.

Destiny 2 Xur Location Today August 26, 2022 (And What Xur Is Selling):

Xûr, Agent of the Nine

A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the Nine.

Location

Da Tower, Da Hanger


Exotic Weapons

Name Type Column 1 Column 2 Column 3 Column 4
Skyburner’s Oath Solar Cabal “Scout Rifle”  
Hawkmoon Kinetic Hand Cannon Fluted Barrel Killing Wind Textured Grip  
Dead Man’s Tale Kinetic Scout Rifle Fluted Barrel High Caliber Rounds Moving Target Short-Action Stock

Note: Fixed perks on weapons are not displayed

Exotic Armor

Name Type MOB RES REC DIS INT STR Total Cost
Raiju’s Harness Hunter Chest Armor 15 12 2 9 12 8 58 23 Legendary Shards
Eternal Warrior Titan Helmet 9 8 16 12 14 7 66 23 Legendary Shards
Aeon Soul Warlock Gloves 9 4 19 2 14 13 61 23 Legendary Shards

Exotic Ciphers

Name Description
Xenology Complete Vanguard playlist activities, or win matches in Crucible or Gambit. Extra progress is awarded for more challenging activities and for succeeding with clanmates.

Engrams

Name Description Cost
Exotic Engram An engram with a predestined outcome. Contains a new Exotic if any of the possible rewards remain to be collected. Preview contents for possible rewards. 97 Legendary Shards

Legendary Weapons

  • Seventh Seraph Carbine with Underdog and Rangefinder (Grade D)
  • Chrysura Melo with Outlaw and Dragonfly (Grade A)
  • Wolftone Draw with Archer’s Tempo and Adagio (Grade A)
  • Cartesian Coordinate with Hipfire Grip and High Impact Reserves (Grade D)
  • Iota Draconis with Heating Up and Adagio (Grade F – Eww)
  • Tarantula with Firmly Planted and Rampage (Grade B)
  • Frozen Orbit with No Distractions and Dragonfly (Grade C)

Legendary Armor

Sets this week are Gensym Knight

Hunters have 60 helm, 55 arms, 57 chest, 59 legs

Warlocks have 60 helm, 60 arms, 65 chest (high int), and 60 legs

Titans have 63 helm (high strength), 59 arms, 61 chest, and 60 legs


What’s a Xûr?

Xûr, Agent of the Nine, is a strange vendor who randomly appears in a Public Sector on one of the Worlds. Xûr sells Exotic equipment and only takes Legendary Shards in exchange for them.

TL;DR: He’s the Santa Claus of Destiny and every weekend is Christmas. Sometimes he brings you what you want, sometimes he brings you coal. Mostly it’s coal.

When does Xûr visit?

Xûr visits every Friday at 17:00 UTC and departs at Weekly Reset (Tuesday 17:00 UTC). If you would like to see all the live conversions of Time Zones, please follow this link here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Star Ocean The Divine Force Mission Report #3 Reveals New Characters and Story Details

Publisher Square Enix and developer tri-Ace have released a brand new Star Ocean The Divine Force Mission Report #3 trailer. The new trailer introduces three new villains, a new playable character, and new skills and actions. 

Star Ocean The Divine Force Mission Report #3 trailer reveals three new enemies including Gaston Gaucier, Lola Jornaus, and Velanj Garfuul. The new playable character is the leader of Trathen who lives on Nihlb, Malkya Trathen, who is voiced by Laura Post in English. 

Here is a brief description of Star Ocean The Divine Force, according to its official website:

On a routine transport mission, Raymond Lawrence’s spaceship is attacked by the Pangalactic Federation and he crash lands on an underdeveloped planet. He meets Princess Laeticia, who is fighting to protect her homeland from an invading empire. Together, they set off on an adventure that will shake the foundations of the entire universe.

Square Enix also revealed two new character trailers earlier this month. The trailers showed off both Albaird Bergholm and Elena, their past, their abilities, and more about the roles they will play in the game.

Star Ocean The Divine Force is available for pre-order now. It is coming out on October 27 for consoles, and on October 28 for Steam.

Aaron Nashar

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Wo Long: Fallen Dynasty Gameplay Trailer Revealed

Koei Tecmo has finally revealed the first-ever Wo Long: Fallen Dynasty gameplay trailer. While the trailer is only 1-minute long, it does give us a glimpse at some combat action, a few voice-over lines, and plenty of bosses and creatures players will face off against.

Wo Long: Fallen Dynasty was first revealed at the Xbox and Bethesda Games Showcase event last June. Until now, the game seems to be on track to meet its set release window of early 2023.

This new souls-like game is set in a demons-plagued China. It features a fluid combat system with swordplay inspired by martial arts.

Here is a brief description of the game according to its Steam page:

184 AD, Later Han Dynasty China. The land is overcome by chaos and destruction. The imperial dynasty that prospered for many years is now about to collapse.

Wo Long: Fallen Dynasty is a dramatic, action-packed story of a nameless militia soldier fighting for survival in a dark fantasy version of the Later Han Dynasty where demons plague the Three Kingdoms. Players fight off deadly creatures and enemy soldiers using swordplay based on the Chinese martial arts, attempting to overcome the odds by awakening the true power from within.

Wo Long: Fallen Dynasty is coming out in early 2023 on consoles and PC. The game is also coming to Xbox and PC Game Pass on day one.

Aaron Nashar

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Embracer Group’s $300 Million Acquisition of Crystal Dynamics, Eidos Montreal, and Square Enix Montreal Has Officially Completed

Back in May, Embracer Group announced that it has entered an agreement to acquire Crystal Dynamics, Eidos Montreal, and Square Enix Montreal along with a catalog of IPs including Tomb Raider, Dues Ex, Legacy of Kain, and more for $300 million. Fast forward to today, in a press release, Embracer Group has revealed that the acquisition has officially been completed.

The press release reads:

“All conditions for the transaction, including regulatory approvals, have now been fulfilled and the transaction may be completed. Embracer has, therefore, today completed the acquisition.”

Furthermore, Embracer has announced that the newly-acquired companies will form the 12th operative group in Embracer and will be under the leadership of Phil Rogers and his management teams. They also say that further information will be given by Embracer at a “later date.”

This isn’t the last of Embracer’s shopping spree. More recently, the company announced that it has entered an agreement to acquire IP rights for “The Lord of the Rings” and “The Hobbit” franchises. You can find the full press release about the completed acquisition here.

Source: Embracer Group

Ibrahim Kabir

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Full List of The Last of Us Part I Accessibility Features Revealed

In The Last of Us Part I, Naughty Dog isn’t just spicing up the graphics, but the studio is also making sure gamers of all kinds will be able to enjoy it. Today, the studio has revealed the full list of The Last of Us Part 1 accessibility features players can expect from the game come launch.

According to the studio, they are expecting the game to be an accessible experience for blind players, deaf players, those with motor accessibility needs. The biggest new addition are the audio descriptors for the cinematics, which is integrated into al cutscenes and across all localized languages.

The Last of Us Part I Accessibility Features:

Accessibility Presets

Setting Options Description
Apply Vision Accessibility Preset On or Off Configures all the recommended settings designed for players who are blind or have low vision.
This will enable settings across multiple menus, such as: 
• Screen Reader
• Cinematic Descriptions
• High Contrast Display
• HUD Scale > Large
• Lock-On Aim > Auto-Target
• Traversal and Combat Audio Cues
• Navigation and Traversal Assistance
• Ledge Guard
• Enhanced Listen Mode
•  Invisibility Toggle
• Skip Puzzle Option
• Various adjustments in the Combat Accessibility menu
Apply Hearing Accessibility Preset On or Off Configures all the recommended settings designed for players who are deaf or hard of hearing.
This will enable settings across multiple menus, such as:
• Awareness Indicators
• Pick-Up Notifications
• Subtitles > Story + Combat
• Subtitle Names
• Subtitle Direction
• Combat Vibration Cues
Apply Motor Accessibility Preset On or Off Configures all the recommended settings designed for players with a physical or mobility disability.
This will enable settings across multiple menus, such as:
• Lock-On Aim > Auto-Target
• Auto Weapon Swap
• Auto Pick Up
• Camera Assist > On
• Navigation and Traversal Assistance
• Ledge Guard
• Infinite Breath
• Repeated Button Presses > Hold
• Melee Combos > Hold
• Weapon Sway > Off
• Skip Puzzle Option
• Various adjustments in the Combat Accessibility menu

Alternative Controls

Input Remap    
Setting Options Description
Customize Controls   Remap and fully customize all controls.
Control Scheme Default, Right Hand Only, Left Hand Only, Custom Scheme 1, Custom Scheme 2, Custom Scheme 3 Remap and fully customize all controls.
Rename Control Scheme   Change the name of your custom scheme.
Controller Orientation Default, Left, Right, Upside Down Select how you hold your controller, which rotates the directional buttons, left stick, and right stick to match.
Left Stick and Right Stick Default, Flipped While Aiming, Flipped Always Swap the functionality of the left stick and right stick.
Ladder Movement Character or Camera Change the directional input for movement on ladders.
CHARACTER: Movement up/down ladders with |left-stick| is relative to the player’s orientation.
CAMERA: Movement up/down ladders with |left-stick| is relative to the camera’s orientation. Recommended for players who are blind or have low vision and are using Navigation Assistance to orient themselves.
Melee While Aiming On or Off Allows the player to melee with |Square| while aiming.This will disable Shoulder Swap, or whichever control is mapped to |Square| while aiming.
Hand Wheel Input  On or Off Options to turn hand wheels with “Left Stick” or “Hold”
Holds and Presses    
Setting Options Description
Repeated Button Presses Tap or Hold Change the input method for repeated button press prompts.
TAP (Default): Press the button repeatedly to progress.
HOLD: Hold the button to progress.
Melee Combos Tap or Hold Change the input method for performing a melee combo.
TAP (Default): Press |square| repeatedly to melee combo.
HOLD: Hold |square| to melee combo.
Aiming Mode Hold or Toggle Change the input method for aiming.
HOLD (Default): Hold |L2| to aim. Release to stop aiming.
TOGGLE: Press |L2| to aim. Press |L2| again to stop aiming.
Listen Mode Hold or Toggle Change the input method for listen mode.
HOLD (Default): Hold |R1| to listen. Release to stop listening.
TOGGLE: Briefly hold |R1 to listen. Briefly hold |R1| again to stop listening.
Sprinting Hold or Toggle Change the input method for sprinting.
HOLD (Default): Hold |L1| to sprint. Release to stop sprinting.
TOGGLE: Briefly hold |L1| to start sprinting. Briefly hold |L1| again to stop sprinting.
Crafting Hold or Toggle Change the input method for crafting and upgrading.
HOLD (Default): Hold |X| to start crafting and release to cancel.
TOGGLE: Tap |X| to start crafting and tap to cancel.
Backpack Weapon Swap Hold or Toggle Change the input method for swapping weapons in your holsters.
HOLD (Default): Hold |square| to enter backpack weapon swapping and release to exit.
TOGGLE: Hold |square| to enter backpack weapon swapping and tap to exit.
Bow Firing Hold or Taps Change the input method for firing the bow.
HOLD (Default): Hold |R2| while aiming to draw the arrow back and release to fire.
TAPS: Tap |R2| while aiming to automatically draw the arrow back and tap again to fire.
Assistance    
Setting Options Description
Camera Assist On , Off, Horizontal, Vertical Automatically reorients the camera in the direction of your movement. Select HORIZONTAL or VERTICAL to limit assistance to that axis.
Designed for players who are new to action games or have difficulty using Left Stick and Right Stick simultaneously.
Lock-On Aim Off, On, Auto-Target Automatically lock-on to enemy targets when aiming.Targets the center of the enemy’s body by default. Use |right-stick| to target the head or legs.If set to AUTO-TARGET, you will lock onto the next enemy automatically even if they’re offscreen.
Lock-On Strength 1 to 10 Slider Adjust the pull strength of Lock-On Aim.
Arc-Throw Lock-on On or Off Automatically lock-on to enemy targets when |L2| aiming a throwable.In stealth, bricks and bottles lock-on slightly away from enemies to facilitate distractions. Use |right-stick| to directly target the enemy instead.
Arc-Throw Lock-on Strength 1 to 10 Slider Adjust the pull strength of Arc-Throw Lock-On.
Auto Weapon Swap On or Off Automatically swap to another holstered weapon when you run out of ammo.
Auto Pick-Up On or Off Automatically picks up nearby ammo and ingredients.
Motion Sensor Function Aiming On or Off Enables using the orientation of the controller to adjust your aim direction
Minigame Time Limit 1 to 10 Slider,  2X Time, 4X Time, 10X Time Adjustment to the time limit for minigames in Left Behind
Minigame Input 1 to 10 Slider, Fewer Inputs, No Cords, Fewer Inputs and No Chords Adjustment to required inputs for minigames in Left Behind
 

Magnification and Visual Aids

Setting Options Description
HUD Scale Default, Large Changes the size of in-game HUD elements.
HUD Background Default, Light, Darkened Changed HUD background darkness.
HUD Color White, Yellow, Blue, Red, Green Changes the color of text and HUD elements.
HUD Colorblind Mode Off, Protanopia, Deuteranopia, Tritanopia Changes the color palette of HUD accents.
HUD Flashing On or Off Enables flashing HUD animations.
High Contrast Display Off, Setting 1, Setting 2, Setting 3 Mutes environment colors and adds distinct contrast coloring to allies, enemies, items, and interactive objects.
When enabled, use |touchpad-swipe-left| to toggle high contrast display.
Screen Magnifier Off, Low, Medium, High Magnifies a section of the screen.
Lightly double tap touch pad to quickly toggle zoom. Holding the second tap will slowly increase the zoom, locking the zoom level on release.Use touch pad to move magnifier over different areas of the screen. Double tap again to exit.
Translation Prompts Off, On, Auto Enables |triangle| translation prompts for in-world text.
When set to AUTO, this feature is automatically enabled when a non-English text language is selected or if Screen Reader is enabled.

Motion Sickness

Setting Options Description
Camera Shake 1 to 10 Slider Adjust the intensity of camera shake.
Motion Blur 1 to 10 Slider Adjust the intensity of the motion blur effect.
Camera Distance -5 to +5 Slider Adjust the distance of the 3rd person camera.
Increasing this value moves the camera further from the player.
Decreasing this value moves the camera closer to the player.
Field of View -5 to +5 Slider Adjust the field of view of the 3rd person camera.
Increasing this value makes the field of view wider.
Decreasing this value makes the field of view narrower.
Full Screen Effects On or Off Enables screen effects that indicate player status.
Persistent Center Dot On or Off Displays a persistent reticle in the center of the screen, hidden during cinematics and while aiming.

Navigation and Traversal

Setting Options Description
Navigation Assistance On or Off Pressing |L3| faces the camera in the direction of story progression, marking the path to follow.
If Enhanced Listen Mode is also enabled, then pressing |L3| while in listen mode (hold |R1|) will instead direct the player towards the most recently scanned item or enemy.
Traversal Assistance On or Off Enables simplified traversal input.
• Press |X| to automatically perform certain difficult jumps.
• Automatically climb ledges and squeeze through small gaps.
• Automatically vault small obstacles while on the horse.
• Automatically sprint in certain encounters.
Ledge Guard On or Off Guards against falling off ledges with additional audio and vibration feedback.
Prevents you from falling from ledges that will kill you.
Enhanced Listen Mode On or Off Enables the ability to scan for items |circle| and enemies |square| while in listen mode.
Send out a scan triggering audio cues at the target’s location. The pitch of the sound changes based on the target’s height relative to you.
If Navigation Assistance is also enabled, then pressing |L3| while in listen mode will direct the player towards the most recently scanned item or enemy.
Scan Range 10m – 30m Slider Adjust the maximum distance of Enhanced Listen Mode scans.
Scan Time 1s – 5s Slider Adjust time for an Enhanced Listen Mode scan to reach its maximum distance.
Infinite Breath On or Off Enables infinite breath while swimming underwater.
Skip Puzzle Option On or Off When in a puzzle, select SKIP PUZZLE from the pause menu to advance to the puzzle’s completion.
This setting is highly recommended for players who are blind or have low vision because some puzzle progression may not be fully accessible.

Text-to-Speech and Audio Cues

Screen Reader and Audio Cues    
Setting Options Description
Screen Reader On or Off Enables narration of on-screen text.
When enabled, request a Screen Reader description of your current status with |touchpad-swipe-up|.
Screen Reader volume can be adjusted from the Audio Volumes menu.
Traversal Cues On or Off Enables additional accessibility audio cues to assist with traversal and exploration. Plays a sound cue for:
• Jumpable gaps, climbable ledges
• Areas that require crouching
• Interacts and pick-ups
• Nearby breakable glass
• Gaining or losing movement control
• When Ledge Guard is enabled, plays a sound cue when it activates
For additional sound cue information, consult the Audio Cue Glossary.
Combat Audio Cues On or Off Enables additional accessibility audio cues to assist with combat and stealth. Plays a sound cue for:
• Enemy grab and strike prompts
• Aiming at an enemy
• Landing a shot on an enemy
For additional sound cue information, consult the Audio Cue Glossary.
Combat Vibration Cues On or Off Enables additional accessibility audio cues to assist with combat and stealth. Plays a sound cue for:
• Aiming at an enemy
• Landing a shot on an enemy
Cinematic Descriptions On or Off Enables descriptive audio during cinematics. This provides a spoken description of key visual elements in the scene.
Speech to Vibrations On or off and intensity can be adjusted in the DualSense Wireless Controller Vibration Menu When enabled, spoken dialogue is also played through the DualSense wireless controller as vibrations, allowing the player to feel how the line is delivered.
Audio Volumes    
Effects 1 to 100 Slider Adjust the volume of sound effects.
Dialogue 1 to 100 Slider Adjust the volume of spoken dialogue.
Music 1 to 100 Slider Adjust the volume of music.
Cinematics 1 to 100 Slider Adjust the volume of cinematics.
Accessibility Audio Cues 1 to 100 Slider Adjust the volume of accessibility audio cues.
Audio cues for traversal and combat can be enabled from the Accessibility menu.
Screen Reader 1 to 100 Slider Adjust the volume of text-to-speech narration.
Audio Cue Glossary   Browse and listen to various audio cues that appear throughout gameplay.
Cinematic Descriptions 1 to 100 Slider Adjust the volume of Cinematic Descriptions

Combat Accessibility

Setting Options Description
Enable Combat Accessibility On or Off Enables the combat accessibility settings.
These settings are designed to make combat accessible for all players. As such, they can significantly alter the gameplay experience.
Hostages Don’t Escape On or Off Enemies grabbed by you will not break free while struggling.
Allies Don’t Get Grabbed On or Off Allies will automatically escape when grabbed by enemies.
This setting will not apply during certain combat encounters.
Enemies Don’t Flank On or Off Enemies will not intentionally try to get behind your position.
Reduced Enemy Perception On or Off Reduce enemy perception in stealth.
This setting is relative to the chosen difficulty.
Reduced Enemy Accuracy On or Off Reduce enemy accuracy when shooting.
This setting is relative to the chosen difficulty.
Invisibility Toggle Off, Limited, Unlimited You are invisible to enemies while not aiming. This setting is disabled during certain encounters where stealth is not an option.
If set to LIMITED, the time limit will be based on the stealth difficulty settings.
Weapon Sway On or Off Enables camera sway while aiming weapons.
Slow Motion Off, While Aiming, Toggle Reduces game speed when enabled.
When set to TOGGLE use |touchpad-swipe-right| to toggle slow motion.
Tinnitus Sound On and Off Enables an audio effect that mimics a ringing in the ears when in the proximity of an explosion.
Vibration 1 to 100 Slider, On and Off Allows players to fine tune Haptic feedback intesnity for the following game play aspects: Menu, Overall Gameplay, Player Actions, Melee, Gunshots and Bow, Enemy Attacks, Ambient Weather, Environmental Events, Cinematics, Accessibility, Speech to Vibrations, Speech to Vibrations Intensity 

HUD

Setting Options Description
Damage Indicators On or Off Enables HUD spikes in the direction damage was taken.
Awareness Indicators Off, Stealth, Always Enables HUD element warning you when enemies are about to spot you and from which direction.
STEALTH: Awareness indicators display until you are spotted.
ALWAYS: Awareness indicators persist during combat. This setting is recommended for players who are deaf or hard of hearing.
Hints Off, Sometimes, Frequent Enables gameplay hints that appear when you’re lost in an area for some time.Hints are activated by pressing |L3|.
Pick-Up Notifications On or Off Displays a HUD notification when you pick up ammo, crafting ingredients, or other resources

Subtitles

Setting Options Description
Subtitles Off, Story Dialogue, Story + Combat Dialogue Enables subtitles for spoken dialogue.
STORY DIALOGUE: Enables subtitles for main characters, important enemy dialogue, and cinematics.
COMBAT DIALOGUE: Enables subtitles for additional enemy dialogue while in stealth and combat.
Size Small, Medium, Large Adjust the size of subtitle text.
Background Off, Default, Darkened Enables a dark background behind subtitles to improve legibility.
Names On or Off Displays the name of the speaker with the subtitle.
Name Colors On or Off When subtitle Names are enabled, displays the names with a unique color per speaker.
Direction On or Off Enables an arrow next to subtitles indicating the screen-relative direction of the person speaking.
Does not display for on-screen speakers.
Color White, Yellow, Blue, Red, Green Changes the color of subtitle text.

Game Difficulty

Setting Options Description
Challenge Very Light, Light, Moderate, Hard, Survivor, Custom Adjust the overall difficulty of the game
Player Very Light, Light, Moderate, Hard, Survivor Adjusts difficulty settings related to:
• Amount of damage the player takes from enemies
• Frequency of mid-encounter dynamic checkpoints
Enemies Very Light, Light, Moderate, Hard, Survivor Adjusts difficulty settings related to:
• Accuracy of enemy gunfire and frequency of projectiles
• Aggression of enemies advancing and flanking
• Complexity of enemy melee combos
• Movement speed of certain high-threat enemies
• Custom tuning to specific combat encounters
Allies Very Light, Light, Moderate, Hard, Survivor Adjusts difficulty settings related to:
• Aggressiveness of allies in combat
• Frequency at which allies kill enemies
Stealth Very Light, Light, Moderate, Hard, Survivor Adjusts difficulty settings related to:
• Enemy’s perception through vision, hearing
• Length of grace period before enemies will alert others
• Conditions for grabbing enemies from stealth
Resources Very Light, Light, Moderate, Hard, Survivor Adjusts difficulty settings related to:
• Quantity of ammunition and supplies found in the world
• Quantity of ammunition dropped by enemies
• Frequency of allies gifting items and ammunition
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Sifu Next Update Out on August 31, Brings New Modifiers and Scoring System

For those seeking the next challenge in Sifu, Sloclap has something in mind, as the Sifu next update is set for release this August 31, and is known as the game’s Summer 2022 update. This will bring new modifiers, a new scoring system, and outfits.

Sifu Next Update Details and Trailer:

The brand new gameplay modifiers and new scoring system will swing Sifu in two directions: bumping the game’s challenge up by letting enemies ignore a player’s guard and preventing them from picking up weapons, or giving them infinite health and structure and unbreakable weapons. Players can also make their own “hardcore” runs by making enemies stronger, reducing their character’s health to a single hit point, and removing aging as well as guarding.

The new scoring system will take into account every punch, kick, sweep and finisher performed, and it will dish out a ranking based on a player’s smoothness, efficiency and variety. Players who are good enough at going through enemies without getting hit, you’ll be greeted with a score worth bragging about.

Two new outfits are also coming in this Sifu upcoming patch on August 31. There’s the Enforcer armor, which is a set that covers Sifu’s hero in a suit of tactical equipment (will be available to those who own the Deluxe edition), and there’s also the Master Hand outfit that will be available to all players. The Master Hand outfit will feature a sleek trench coat and a stylish hat, and players will be tasked to avoid every incoming attack if they want to keep their look intact.

If you haven’t played Sifu yet, you might want to change that. Our review gave it a high 9/10, and also adds, “Sloclap set out to make a game that captures the very essence of Kung Fu. A foundation they started with Absolver that has flourished into a well defined experienced, held by its addictively fun combat, and stylish visuals. Did they deliver? A resounding yes, as Sifu is an absolute must-play.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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SMITE Update 12.26 Out for 9.8 Hotfix This August 26

Hi-Rez has deployed SMITE update 12.26 today on all platforms which is a small hotfix for the 9.8 patch. This update isn’t very large because it just addresses a few bug fixes. Check out the SMITE August 26 patch notes below.

SMITE Update 12.26 Patch Notes | SMITE August 26 Patch Notes:

Bug Fixes

Gods

Ishtar:

  • Fixed an issue where Ishtar could get into an alternate fire state indefinitely if she picked up a Manticore’s Spike

Items

Rangda’s Mask:

  • Fixed an issue where Rangda’s Mask stacks and Passive could be removed when a player had their Magi’s Revenge Passive bubble popped

Bancroft’s Claw:

  • Fixed an issue where Bancroft’s Claw was showing as an enemy debuff icon when an ability was cast within range

UI

  • Fixed an issue where players were unable to Buy All in the Nickelodeon Event

That’s it for the patch notes. SMITE is out now for PC, PS4 and Xbox One. 

Source: Smite Trello Board

Damien Seeto

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Rumor: Amazon Set to Acquire EA (Update)

Following this year’s ridiculous scenario where Microsoft bought Activision for $68,7 billion, it seems another one is set to take place later today, as a new report has surfaced that Amazon is placing a bid to acquire EA (Electronic Arts) later today!

This report comes from USA Today, where it mentions that Amazon will announce today that it has put in a formal offer to acquire the big-name video game company that’s behind franchises like Apex Legends, Mass Effect, Battlefield and more. 

If true, this isn’t all that shocking considering Amazon still doesn’t have a solid foot in the gaming industry even after releasing big budget games like New World and Lost Ark. With the digital retail giant putting more emphasis on its streaming service with the launch of its bid-budget The Lords of the Rings: The Rings of Power, this acquisition won’t just give Amazon a slate of gaming companies that can churn out AAA titles, but it could also potentially open the door for new shows and movies featuring EA’s stable of IPs.

Same as with any rumor, treat this one with a grain of salt until announced officially. We’ll report back in later today if anything fruitful surfaces.

Source: USA Today

Update: CNBC’s Daniel Faber has refuted the rumor and said that Amazon is not going to make a bid for EA.

We’ll post an update if anything more surfaces regarding this rumor.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Update 1.056 Released for Patch Version 6.2.0.1 This August 25 (Update)

Bungie has released Destiny 2 update 1.056 on all platforms, and this is for hotfix version 6.2.0.1! Given we just got the patch for Season 18 this Tuesday, don’t expect any new content outside of fixes. Read on for the Destiny 2 August 25 (Aug. 26 for those no in the US) patch notes.

Destiny 2 Update 1.056 Patch Notes | Destiny 2 August 25 Patch Notes:

Size: 268MB (PlayStation), 799MB (Xbox Series X|S), 95MB (PC – Steam)

Update #: Bungie has finally released the official patch notes!

  • Fixed an issue where the Quicksilver Storm Exotic Auto Rifle could be obtained with a Power level of 0. 
  • Fixed a server issue that could cause a delay in rewards arriving in a player’s inventory.

For now, Bungie has not shared the official patch notes just yet, but here are the issues acknowledged by the official Bungie Support Twitter account (these are from multiple tweets, and we’ve compiled them into text format for an easier read):

Due to an issue, we have disabled the Quicksilver Storm Exotic Auto Rifle in all raids and dungeons.

We are currently investigating Arc subclasses not receiving correct resilience-based damage reduction in PvE for Warlocks and Titans

We’re investigating an issues where the The Form of The Danger Exotic quest for the Delicate Tomb Exotic Fusion Rifle catalyst doesn’t obtain progress from completing playlist activities.

Due to Heavy Grenade Launchers doing more damage than intended, all non-sunset Heavy Grenade Launchers have been disabled, excluding:

– Salvation’s Grip
– Parasite
– Uncommon Rarity Heavy Grenade Launchers

Players who can’t acquire Umbral Energy from the Season Pass must
1️⃣ Complete ‘Salvage and Salvation’ in the HELM
2️⃣ Speak to Spider
3️⃣ Complete the Ahoy and Aweigh quest
4️⃣ Visit the Star Chart in the HELM
5️⃣ Acquire the Sails of the Shipstealer and Captain’s Atlas quests

Due to an issue, we have disabled the Icefall Mantle Exotic Titan gauntlets.

While we investigate progress delays for the Ahoy and Aweigh quest, a potential workaround to obtain progress for the Ketchcrash activity is to wait until the Scoreboard appears and the Activity timer returns you to Orbit.

We are currently investigating delays in reward drops in certain activities.

This issue may also cause quest progress to be delayed.

As you can see, there’s quite a handful of issues that’s plaguing players now. Once the official patch notes are out, we’ll update the post.

Update: Bungie has released the official patch notes and we’ve updated the article.

Source: Bungie

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Update 2.61 Deployed for Hotfix 6.2.0.1 This August 25 (Update)

During today’s emergency Destiny 2 maintenance, Bungie has pushed out Destiny 2 update 2.61, which is for hotfix 6.2.0.1! This is for fixes brought on by issues with Season 18’s patch released this past Tuesday. Read on for the changes in Destiny 2 hotfix 6.2.0.1 below.

Destiny 2 Update 2.61 Patch Notes | Destiny 2 Update 6.2.0.1 Patch Notes:

Size: 268MB (PlayStation), 799MB (Xbox Series X|S), 95MB (PC – Steam)

Update #2: Bungie has finally released the official patch notes!

  • Fixed an issue where the Quicksilver Storm Exotic Auto Rifle could be obtained with a Power level of 0. 
  • Fixed a server issue that could cause a delay in rewards arriving in a player’s inventory.

Update: It seems Bungie won’t be releasing any official patch notes for Destiny 2. Here are some of the confirmed fixes and changes, and what didn’t get fixed as spotted by the community:

Resilience on Titan and Warlock classes still broken (per Kaspellaer)

Thunderclap melee still bugged (per Wanna_make_cash)

We’ll be updating this list as more info is found.

Bungie has not released the official patch notes just yet, but here are the confirmed list of issues the developer is looking into after Season 18 released.

Due to an issue, we have disabled the Quicksilver Storm Exotic Auto Rifle in all raids and dungeons.

We are currently investigating Arc subclasses not receiving correct resilience-based damage reduction in PvE for Warlocks and Titans

We’re investigating an issues where the The Form of The Danger Exotic quest for the Delicate Tomb Exotic Fusion Rifle catalyst doesn’t obtain progress from completing playlist activities.

Due to Heavy Grenade Launchers doing more damage than intended, all non-sunset Heavy Grenade Launchers have been disabled, excluding:

– Salvation’s Grip
– Parasite
– Uncommon Rarity Heavy Grenade Launchers

Players who can’t acquire Umbral Energy from the Season Pass must
1️⃣ Complete ‘Salvage and Salvation’ in the HELM
2️⃣ Speak to Spider
3️⃣ Complete the Ahoy and Aweigh quest
4️⃣ Visit the Star Chart in the HELM
5️⃣ Acquire the Sails of the Shipstealer and Captain’s Atlas quests

Due to an issue, we have disabled the Icefall Mantle Exotic Titan gauntlets.

While we investigate progress delays for the Ahoy and Aweigh quest, a potential workaround to obtain progress for the Ketchcrash activity is to wait until the Scoreboard appears and the Activity timer returns you to Orbit.

We are currently investigating delays in reward drops in certain activities.

This issue may also cause quest progress to be delayed.

As you can see, there’s quite a handful of issues that’s plaguing players now. Once the official patch notes are out, we’ll update the post.

Update: Bungie has released the official patch notes and we’ve updated the article.

Source: Bungie

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Last Case of Benedict Fox Gameplay Trailer and Developer Walkthrough Unveiled

Today, Rogue Games and Plot Twist unveiled a new gameplay trailer for the winner of the Most Wanted Xbox Game at gamescom 2022 and their upcoming game, The Last Case of Benedict Fox. The Last Case of Benedict Fox gameplay trailer showcases the fantastical Lovecraftian Metroidvania in which players will find themselves. Watch it here:

The Last Case of Benedict Fox is bringing some new surprises to Gamescom and PAX West this year. Take a look at the latest gameplay trailer and discover how a new character helps Benedict progress through Father’s memories in this Lovecraftian Metroidvania.

Moreover, the developers also revealed a new developer walkthrough for folks who want a deeper look into the game. The Last Case of Benedict Fox developer walkthrough also reveals a new-before-seen character called the Tatooist. Find it here:

Join Bartłomiej “Bartek” Lesiakowski, Creative Director of Plot Twist, as he shares some never-before-seen gameplay of Benedict Fox’s arcane adventures through limbo as well as his first encounter with the Tattooist in this mysterious Lovecraftian metroidvania.

The Last Case of Benedict Fox is coming exclusively to Xbox Series X|S and PC in 2023. For more information, check the game’s official website.

Ibrahim Kabir

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Harvestella Gameplay Demo Revealed at Nintendo Treehouse Presentation

Square Enix Montreal has just revealed the new Harvestella gameplay demo at the recent Nintendo Treehouse presentation. The new gameplay demo shows off the second chapter of the game and reveals new story and gameplay details.

The trailer starts off with a giant crystal meteor making its way down to Earth. Our protagonist then takes off to investigate the event, only to find a mysterious body lying unconscious on the ground. 

The Harvestella gameplay demo then moves on to reveal that farming and harvesting will play an important role in the story and dives deeper into that point later on during the same chapter.

Here is a brief description of the game according to its Steam page:

Our protagonist awakens during the height of Quietus, a disaster that visits with the changing of each season – and a threat to all life.Lead a life of self-sufficiency with your vibrant house as a base and cooperate with allies to overcome various threats, all as you draw ever closer to the truth behind the disasters and the very world’s creation!

Harvesella is coming out in just over two months on November 4, 2022. The game is now available for pre-order on PC via Steam and the Nintendo Switch.

Aaron Nashar

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Atomic Heart Gameplay Showcases Combat and It’s Insane

Developer Mundish has released a new Atomic Heart gameplay trailer, and this one showcases the combat, and it looks just badass! You’ll be able to perform telekinetic abilities alongside your other powers. Of course, there’s the usual guns and other armaments at your disposal too.

A system failure at Soviet Facility № 3826 leads machinery to rebel against the people. You are Major P-3, Private Agent, and your task is to minimize the consequences of this ‘systems failure’ and prevent the leakage of classified information.

To succeed, you’ll have to do your homework and study every deadly foe to avoid becoming their next victim, for secret experiments have led to the emergence of terrifying mutants, implacable machines, and bloodthirsty creatures.

Here are the game’s features (via Steam):

Game Features

  • Gorgeous, hyper-realistic graphics in a retro-futuristic style created with the latest visual technologies
  • The mysterious alternate-world Soviet setting fully immerses you in the dystopian atmosphere
  • Unique combined combat system with elements of Souls-Like games:
  • Use two weapons simultaneously: a glove with multiple skills and various weapon sets,
  • Combine melee attacks and ranged weapons in combat,
  • Interact with the world around you during battle.
  • The weapon crafting and modification system allows you to apply a wide variety of upgrades and mods to your arsenal.
  • Secret military dungeons and labs filled with puzzles, traps, and other obstacles.
  • Dangerous enemies with varied behaviors, designs, and features that will put your skills to the test
  • A gripping story, strong characters, and an intriguing mystery that will keep you on the edge of your seat until the very end

Atomic Heart will be released on the PS4, PS5, Xbox One, Xbox Series X|S and PC sometime in Q4 2022.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Aliens Fireteam Elite Pathogen Gameplay Features a Look at the Game’s First-Ever Boss Fight

Aliens Fireteam Elite is set to get its first premium DLC next week with the Pathogen expansion, and if you’re curious what new content it’ll bring, wonder no more, as the Aliens Fireteam Elite Pathogen gameplay trailer is here, and it even shows us the game’s first boss!

Pathogen will introduce an all-new campaign to players. This new mission explores the deadly effects of the black goo infection inspired by the Alien universe. 

In the trailer, we get to see the new weapons and other new content included in the expansion. Of course, the highlight here is a look at the first head-to-head boss encounter in Aliens Fireteam Elite! Three-person fireteams will have to coordinate and help each other to take out the mutated Xenomorph Queen.

The Pathogen Expansion features the following content:

  • 3 New Missions as a part of the Pathogen campaign, featuring new enemies and the Pathogen Queen boss fight!
  • 8 New Weapons, 2 for each weapon type
  • 1 New Perk for each Class Kit that modifies the player’s main ability
  • 13 New Weapon Attachments that modify stats and grant special traits
  • 2 New Outfits and 6 Head Accessories
  • 21 New Weapon Colors and 10 Decals for gun customization
  • 10 New Emotes for interacting within Fireteams

There are also two new editions launching with the base game:

  • The Ultimate Edition Upgrade for owners of Aliens: Fireteam Elite, which will include the Pathogen expansion as well as all 5 Endeavor Pass cosmetic DLCs for $29.99
  • The Ultimate Edition, which will include Aliens: Fireteam Elite, the Pathogen expansion, and all 5 Endeavor Pass cosmetic DLCs for $59.99

Those who already own the base game can buy the Pathogen DLC separately at $14,99. We’re expecting a title update to be released alongside the DLC, and once it’s live, we’ll be sure to alert our readers about it.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Down for Maintenance Again and for Hotfix Roll Out This August 25 (Update)

Guardians, Bungie is once again about to do maintenance service on the Destiny 2 servers. If you see Destiny 2 down reports surface this August 25, this is the reason why. The studio also said that players will see hotfix 6.2.0.1 rolled out alongside the maintenance too.

Destiny 2 Down Server Maintenance and Status for August 25:

Update #2: Bungie has announced that Destiny 2 maintenance is complete! Hotfix 6.2.0.1 is out for today, and you can go here for more info about it.

Update: Bungie has announced that player removal has been moved by an hour:

Thursday, August 25, 2022
12:00 PM PDT +7 UTC
    • Destiny 2 will undergo maintenance.
    • Players who observe issues should report to the #Help forum.
3:45 PM PDT +7 UTC
    • Destiny 2 will be brought offline for expected maintenance.
    • Players will be removed from activities and won’t be able to log back in until 4 PM PDT.
    • Ongoing Destiny maintenance is expected to conclude at 7 PM PDT.
4:00 PM PDT +7 UTC
    • Hotfix 6.2.0.1 will be available across all platforms and regions.
    • Players will be able to log back into Destiny 2.
    • Players logging into the game may be placed in a queue and may experience sign-on issues as background maintenance is still ongoing.
7:00 PM PDT +7 UTC
    • Destiny 2 maintenance is expected to conclude.
    • Console players who encounter issues updating to 6.2.0.1 should restart their console and try downloading the update.
    • Players who observe issues should report to the #Help forum.

It seems that this week’s Destiny2 Season 18 patch brought a few issues along with it, which needs to be squashed ASAP.

Same as always, once the patch is out, we’ll be sure to let our readers know. We’re currently unsure whether this is a client-side (needs a download) or a server-side patch, but we’ll let our readers know. If there are changes to the downtime schedule, we’ll be sure to update the post.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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New Lies of P Gameplay Footage in 4K Reveals a Variety of Bosses and the Weapons Crafting System

While we got a fresh look at Lies of P at gamescom Opening Night Live, a new Lies of P gameplay footage (in 4K) has just been released once again! The new gameplay footage reveals a new look at the game’s variety of enemies and bosses, new arm attachments, weapon crafting system, and much more.

The new Lies of P 4K gameplay gives us a look at a few of the game’s bosses, revealing just how much they vary. Players will have to approach each one differently and get creative using the game’s wide variety of arm attachments and crafting options.

Here is a brief description of the new gameplay footage from GameSpot:

In this new Lies of P gameplay clip you’ll get to see some combat against a variety of enemies including bosses, as well as a look at crafting different weapons, upgrading and swapping various arm attachments, exploration, and much more. Lies of P was playable at gamescom 2022 at the Microsoft booth.

In Lies of P, players will play as Pinocchio, the puppet mechanoid. Players will have to fight through everything in their path to locate a mystery person in this new souls-like game that is set in a cruel dark Belle Époque world.

Lies of P is coming out in 2023 on the Xbox Series X|S, Xbox One, PS5, PS4, and PC. Lies of P is also coming to Xbox Game Pass on day one.

Aaron Nashar

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