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Cricket 22 Update 1.38 Hits Out for Several Bug Fixes This June 1

Big Ant Studios has released the Cricket 22 update 1.38 (PS5 version 1.000.038) patch today, and it comes with some improvements and bug fixes. There is also a fix for Xbox consoles that prevents save files from being corrupted. You can check out the full Cricket 22 June 1 update patch notes posted down below.

Cricket 22 Update 1.38 Patch Notes | Cricket 22 Update 1.000.038 Patch Notes | Cricket 22 June 1 Patch Notes:

  • Added sleeve length selection in Academy
  • Reduced slip fielders depth for spin
  • Reduced occurrence of defensive shots hitting batters shoes
  • Reduced reflective glare from umpires glasses
  • Improved stability
  • Additionally, for the Xbox Series One there was an issue with corrupted save files that has been rectified.

The last patch to be released was update 1.37. You can read the previous patch notes from May 17 below.

  • Corrected wicketkeeper positioning for spin
  • Corrected field setting tooltips
  • Addressed pitch degradation causing non-progression

That’s it for the patch notes. Cricket 22 is out now for the PC, PS5, PS4, Xbox Series X/S, Xbox One and Nintendo Switch.

Source: Cricket 22 Twitter

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Virtua Fighter 5 Update 1.40 Brings Tekken Skins and More This June 1 (Update)

Sega has deployed Virtua Fighter 5 update 1.40 today on all platforms. This new update gives support for the newly released Tekken skins that are being added to the game. Some other small gameplay adjustments have also been made too. The only patch notes that have been released so far come from the game’s PS4 update history. You can read the full Virtua Fighter 5 June 1 patch notes posted down below.

Virtua Fighter 5 1.40 Patch Notes | Virtua Fighter 5 June 1 Patch Notes

  • Add-on content has been updated.
  • Added/adjusted other features.
  • Fixed various minor issues.

We will try and update this post if more patch notes are to be revealed by Sega. In the meantime, you can read what is included in the aforementioned Tekken 7 Collaboration DLC pack below.

  • 19 Tekken 7 themed character costumes
  • 20 background music that were featured in Tekken 7
  • 2 Tekken themed titles
  • And a battle interface based on Tekken 7!

That’s all for the patch notes. Virtua Fighter 5 is out now for the PS4 and PS5 platforms.

Full patch notes have been revealed on the official website.

NEW ADD-ON CONTENT

  • Added the TEKKEN 7 Collaboration Pack. With this update, various UI elements have been adjusted.
    *For details of the add-on content, please refer to TEKKEN 7 Collaboration Pack.

COSTUME CHANGE FOR CPU OPPONENTS

  • Playing Arcade Mode while wearing a costume from any of the following add-on costume sets will also change the CPU opponent’s costume type.
    • VF J1
    • VF J2
    • Yakuza
    • TEKKEN 7

MISCELLANEOUS

  • Added legal text in Settings/Configuration of the Main Menu.

BUG FIXES

  • Fixed an issue that caused an error for the PS4 user spectating a match between two PS5 players in Room Match, etc.
  • Fixed an issue that prevented a character that went out of the ring from being deemed as such under specific conditions.
  • Fixed other minor issues.

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Fortnite Down With Reports of Matchmaking Issues in Some Regions for May 31

If you’ve been trying to find a match in Fortnite but aren’t having any success and/or experiencing some errors, don’t worry you aren’t alone as it seems that some regions are reporting Fortnite down issues with matchmaking this May 31 (June 1 for those outside the US).

Fortnite Down and Matchmaking Status and Updates for May 31 (June 1):

As confirmed via the official support account on Twitter, the team is currently investigating the reports that Fortnite is down, at least for matchmaking.

We are investigating issues that may be preventing players in some regions from successfully matchmaking. We will provide an update when we have more information.

Do note that this doesn’t apply to all regions, as some are unaffected by the issue.

As always, we will be sure to monitor any updates that Epic provides and will update this post once the issues have been resolved. If you are having issues connecting to matches in Fortnite, leave a comment below and tell us which platform and region you’re playing on.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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World of Warcraft Down for Maintenance This May 31

Those trying to login to World of Warcraft and its newest expansion, Shadowlands, you might be having issues logging in, and it’s not just you, but World of Warcraft down reports have surfaced this May 31, and this is due to Blizzard Entertainment triggering maintenance on its servers, and it seems this has been extended.

World of Warcraft Down Status and Updates for May 31:

Here’s the announcement from Blizzard regarding the outage:

This is the latest update from the studio announcing that maintenance has been extended:

Current #Shadowlands maintenance has been extended until 6:00pm (PDT). We apologize for any disruption and hope to restore service quickly.

We’ll be updating the post if Blizzard does another maintenance extension or if another issue arises. If you can login, leave a comment below and tell us which country you’re playing from, and which servers you can join for the others to be aware.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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F1 22 Features Trailer Showcases Career Mode and More

EA has released a new trailer for its first Codemasters-developed game since acquiring the studio with this F1 22 Features trailer! As one might expect, the short video highlights the gameplay features the F1 racing sim will have in tow when it races out this July!

Some of the items listed are:

  • New handling
  • F1 Sprint
  • Immersive broadcast
  • Practice Programs
  • Adapative AI
  • Accessibility
  • Circuit Updates
  • F1 Life
  • Player customization
  • Supercars
  • New MyTeam enhancements
  • Single and two-player
  • Split-screen andmultiplayer
  • F2

F1 22 races out this July 1 on the PS4, PS5, Xbox One, Xbox Series X|S and PC, with Champions Edition owners able to access and play the game on June 28.

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Alex Co

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Destiny 2 New Iron Banner Challenges and Rewards for May 31

It’s a busy day for Destiny 2 players, as not only is the weekly reset triggered today, but there’s a new Iron Banner event as well, which means there are new rewards as well. If you’re looking for the Destiny 2 new Iron Banner challenges but can’t find them, you’re not alone! We’re here to help, so head on below, guardian!

Destiny 2 New Iron Banner Challenges and Rewards for May 31:

What changes has Bungie made with the Iron Banner?

It’s a rather long-winded explanation, which you can read about in detail right here.

Where do I find the Destiny 2 Iron Banner challenges this May 31?

Oddly enough, this isn’t clear for players, but thanks to the comunity, we know how! Per Reddit user steele330:

  • You can find the Daily Challenge for Iron Banner by hovering over the playlist in the Director.

From Reddit user Captiankirk03:

  • You can hover over the node and see the daily challenge. It’s confusing since it says “Weekly”. Today is play 3 matches as a solar or void class.

For those wondering, the “Weekly Challenges” you see on the Iron Banner node are indeed the daily challenges needed to progress the quest line, as well as to get the booster (per Reddit user Shokio21)

What is the daily challenge for the new Iron Banner this May 31?

It’s as simple as playing three matches in Iron Banner Rift.

As for the rewards, here’s what ever-dependable site light.gg has listed:

 The links below are being updated as new data becomes visible in the Bungie API. Check back often!

If there are more changes or details that surface for the Iron Banner, we’ll update the post.

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Alex Co

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Destiny 2 Weekly Reset May 31, 2022 and Eververse Inventory (Update)

It’s Tuesday, and that means another heaping of activities are live for players to complete in Destiny 2 are now live! The Destiny 2 weekly reset May 31, 2022 refresh of activities is now live along with the Eververse inventory of items for sale. Read on for the full info for this week.

Destiny 2 Weekly Reset May 31, 2022 and Eververse Inventory:

Nightfall – The Ordeal: The Insight Terminus

Modifiers:

  • Nightfall: Adept
    • Empath: Enhanced radar. Take increased damage from melee.
    • Acute Void Burn: +25% Void damage dealt and +50% Void damage received.
  • Nightfall: Hero
    • All previous modifiers
    • Champion Foes: You will face [Shield-Piercing] Barrier and [Stagger] Unstoppable Champions. You must equip Anti-Barrier and Anti-Unstoppable mods to your arms armor to defeat them. These mods come from the Seasonal Artifact.
    • Champion Foes: You will face [Shield-Piercing] Barrier and [Stagger] Unstoppable Champions.
    • Hero Modifiers: Extra Shields
    • Ashes to Ashes: Dealing damage with a Solar weapon now applies scorch to your targets, but your foes also now apply scorch to you when they deal Solar or explosive damage.
  • Nightfall: Master
    • All previous modifiers
    • Chaff: Radar is disabled.
    • Equipment Locked: You will not be able to change your equipment after this activity starts.
    • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
    • Master Modifiers: Champions: Mob Locked Loadout Match Game Extra Shields
    • Champions: Mob: This mode contains additional Champions.
    • Shielded Foes: You will face combatants with [Arc] Arc and [Void] Void Shields. Activity modifiers may add more shield types.
    • Shielded Foes: [Arc] Arc and [Void] Void Shields
  • Nightfall: Legend
    • All previous modifiers
    • Legend Modifiers: Locked Loadout Match Game Extra Shields

Rewards:

  • Powerful (Tier 1) reward: Get 3 points by completing runs. Higher difficulties grant more points.
  • Pinnacle reward: Get a score of 100k. Since modifiers are fixed, this requires a high difficulty run.

Weekly Crucible Rotator: Showdown

Achieve victory by defeating opponents and preventing revives. Win the most rounds or face off in an elimination showdown.


Vanguard Burn: Solar Singe

The other modifiers rotate daily, check out the Daily Reset Thread for them!


Savathûn’s Throne World

Campaign Mission: The Communion

Commune with the Europan Pyramid to strengthen your new Darkness power, Deepsight.


Legacy Activities

  • Europa
    • Eclipsed Zone: Eventide Ruins
    • Empire HuntThe Technocrat: Defeat Eramis’s technology expert, Praksis, the Technocrat.
    • Exo ChallengeSimulation: Safeguard: Simulated Skill-Set Training: Test your defensive abilities amongst a Vex onslaught.
  • Moon:
    • Wandering Nightmare: Fallen Council (Archer’s Line)
    • Trove Guardian is in Hellmouth
  • Dreaming City: Strong Curse
    • Petra is at Rheasilvia.
    • Weekly MissionDark Monastery – Provide recon for Petra’s forces by investigating strange enemy activity in Rheasilvia.
    • Ascendant Challenge: Keep of Honed Edges, Harbinger’s Seclude
    • Blind Well: Taken, Plague: Inomina

Eververse Bright Dust Offerings

Name Description Type Cost
Heliacal Bundle Contains 3 Season of the Haunted accessories. Bundle price will be reduced for each item already owned. Package 700 Bright Dust
Concentrated Mattergem An Upgrade Module ionizer created from refined Mattergems. Consumable 250 Bright Dust
Glimmershard A shard with the ability to generate Glimmer during combat. Consumable 250 Bright Dust
Glow Stick Dance Emote 1250 Bright Dust
Molten Equip this weapon ornament to change the appearance of Dead Messenger. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 450 Bright Dust
Up in Smoke Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 300 Bright Dust
Nectar Dynamo Equip this shader to change the color of your gear. Shader 3250 Bright Dust
Spill the Tea Emote 700 Bright Dust
Canned Rage Emote 2850 Bright Dust
Izanagi’s Shell Ghost Shell 700 Bright Dust
Unseeing, to Be Shown Equip this weapon ornament to change the appearance of Fixed Odds. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 2000 Bright Dust
Synchrotron Advancer Ship 1250 Bright Dust
Matterscourge Equip this weapon ornament to change the appearance of Outbreak Perfected. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 1500 Bright Dust
Chalco’s Finery Equip this shader to change the color of your gear. Shader 300 Bright Dust
First Light Equip this shader to change the color of your gear. Shader 300 Bright Dust
Polished Sea Stone Equip this shader to change the color of your gear. Shader 300 Bright Dust
Coppertone Patina Equip this shader to change the color of your gear. Shader 300 Bright Dust
Vex Arrival Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Only the Finest Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Nightmare Emergence Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Piled High Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 200 Bright Dust
5 Synthweave Templates A bundle of 5 Synthweave Templates. Package 200 Bright Dust

Weekly Bounties

Petra Venj, The Dreaming City

Name Description Cost Requirement Reward
Ascendant Challenge “The Awoken have long practiced the art of walking between worlds.” —Techeun Kalli 1500 Glimmer 1 Ascendant challenge completed XP++ & Dark Fragment & Legendary Gear
Gateway Between Worlds “The Blind Well can split wide the veins that run between realities.” —Techeun Sedia 40 Dark Fragment 10 Activity completions XP++ & Offering to the Oracle & Baryon Bough

Eris Morn, Moon

Name Description Cost Requirement Reward
Slow-Wave Disruption Complete waves of Altars of Sorrow in Sorrow’s Harbor. 1000 Glimmer 7 Waves completed Hymn of Desecration
Lunar Spelunker Loot chests in 3 of the Moon’s Lost Sectors. 1000 Glimmer 1 K1 Communion Lost Sector looted & 1 K1 Logistics Lost Sector looted & 1 K1 Crew Quarters Lost Sector looted 1 Firewall Data Fragment

Lectern of Enchantment, Moon

Name Description Cost Requirement Reward
Nightmare Hunter Defeat Nightmares in Nightmare Hunts. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core
Nightmare Sojourner Defeat Nightmares in Lost Sectors across the solar system. Nightmares defeated on the Moon only grant reduced progress. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core

Variks, Europa

Name Description Cost Requirement Reward
Courageous Expedition On Europa, complete Lost Sectors, public events, and patrols. 1000 Glimmer 15 Progress XP++
Controlled Experiment During the Empire Hunt “The Technocrat,” defeat Praksis and earn points by defeating combatants with precision final blows. Higher difficulties grant more efficient progress. 1000 Glimmer 50 [Headshot] Precision & 1 Praksis, the Technocrat defeated XP++

Shaw Han, Cosmodrome

Name Description Cost Requirement Reward
Public Disturbance Complete public events on the Cosmodrome. Heroic public events grant the most efficient progress. 1000 Glimmer 3 Public events XP++ & Glimmer
Full Spectrum Defeat combatants on the Cosmodrome with Arc, Void, and Solar damage. 1000 Glimmer 25 [Arc] Arc & 25 [Void] Void & 25 [Solar] Solar XP++ & Glimmer

Starhorse, Eternity

Name Description Cost Requirement Reward
Balmung’s Return Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with Arc Swords, rapidly defeat combatants, and complete the activity with an impressive score. 5 Strange Coin 100 [Arc] [Sword] final blows & 125 Rapidly defeated & 1 {var:3447066373} Points 2 Paraversal Haul & 1 Enhancement Core & XP++
Aces High Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with precision Hand Cannon final blows, rapidly defeat combatants, and complete the activity with an impressive score. 5 Strange Coin 75 [Hand Cannon][Headshot] Hand Cannon & 125 Rapidly defeated & 1 {var:3447066373} Points 2 Paraversal Haul & 1 Enhancement Core & XP++
Close and Impersonal Complete the following objectives in a single run of Dares of Eternity on Legend difficulty. Objectives will reset if not completed when the activity ends. Defeat combatants with Submachine Guns, Sidearms, Fusion Rifles, or Shotguns; defeat combatants within streaks; and complete the activity with an incredible score. 7 Strange Coin 130 Weapon & 150 Defeated in streaks & 1 {var:73817828} Points 3 Paraversal Haul & 1 Enhancement Prism & XP++

Weekly Records

Name Description Objectives Rewards

No more records this season!


Notable Armor Rolls

Only notable rolls (stat total >= 59 or single stat >= 26) are listed here.

Class Name Vendor Type MOB RES REC DIS INT STR Total Cost
Titan Exodus Down Plate Nessus Chest Armor 2 28 2 2 12 11 57 20 Legendary Shards & 10 Microphasic Datalattice
Hunter Wildwood Grips EDZ Gauntlets 2 2 26 17 6 2 55 20 Legendary Shards & 10 Dusklight Shard
Hunter Exodus Down Mask Nessus Helmet 2 2 30 6 16 6 62 25 Legendary Shards & 10 Microphasic Datalattice
Warlock Photosuede Robes Vanguard Chest Armor 28 2 2 6 6 12 56 25 Legendary Shards & 1000 Glimmer

Here’s what’s greeting players this week in terms of new activities and rewards:

There’s also the Iron Banner taking place this week, and we’ll have the rewards and challenges (and where to find it) ASAP. Make sure to bookmark our Destiny 2 game hub for the latest news on the game.

We’ll update the post with the text version throughout the day if and when Reddit compiles it.

Update: We updated the post with the text version.

Thanks, Niris, Reddit!

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Alex Co

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LEGO Star Wars: The Skywalker Saga Update 1.06 Zooms Out This May 31

TT Games has fired out the LEGO Star Wars: The Skywalker Saga update 1.06 (PS5 version 1.000.006), which is out on all platforms (including PC). This is an unannounced title update, and given we just got a big patch last May 19 that added new encounters, don’t expect anything major outside of fixes. Read on for the LEGO Star Wars: The Skywalker Saga May 31 patch notes.

LEGO Star Wars: The Skywalker Saga Update 1.06 Patch Notes | LEGO Star Wars: The Skywalker Saga Update 1.000.006 Patch Notes | LEGO Star Wars: The Skywalker Saga May 31 Patch Notes:

File size: 3GB (PC), 2.5GB (PlayStation)

Unfortunately, TT Games has not released any official patch notes log just yet, even if the WB Games Support page says it has been updated today (it still shows the same patch notes from May 19).

Thanks to the community, we have confirmation on some of issues that are still not fixed with this title update.

  • Hasn’t fixed the R2-KT Attackodana bug (per Reddit user Imago_x)
  • On PS5. And they still haven’t fixed Porg Patrol ffs (per Reddit user adamski_swede98)

According to Reddit user Ornoxx, this did fix a Gungan City bug:

We’re on the lookout for the official patch notes, and once TT Games releases them (if they ever do), we’ll be sure to update the post. If you spot any gameplay-related changes or fixes, leave a comment below to let us know what you spot.

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Alex Co

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Destiny 2 Update 1.048 Released for Patch 4.1.0.1 (May 31)

Bungie has fired out the Destiny 2 update 1.048 patch on all platforms, and this is for hotfix 4.1.0.1! This brings gameplay fixes and improvements to activities, weapons and more! Check out the Destiny 2 May 31 patch notes below.

Destiny 2 Update 2.53 Patch Notes | Destiny 2 May 31 Patch Notes:

Activities

DUNGEONS AND RAIDS

Duality:

  • Fixed an issue where players were spawning in an undesirable location after joining the existing fireteam. You really didn’t want to be there.
  • Standard Bearers are now spawning where intended.
  • Spamming the bell should no longer stop it from functioning.
  • Fixed numerous texture and environment issues.

Grasp of Avarice:

  • Fixed an issue where players couldn’t progress in the encounter.

Vow of the Disciple:

  • Fixed an issue where previewing weapons in the vendor shop showed placeholder shaders.

Gameplay and Investment

WEAPONS

  • Players will be less likely to spawn into the opposing team’s Witherhoard pools in PvP.
  • Bump in the Night Rocket Launcher now has a tracking indicator in the scope when used with the Tracking Module perk.
  • Fixed several Hand Cannons which had missing scopes including The Steady Hand and True Prophecy.

BOUNTIES AND PURSUITS

  • Fixed an issue where Seasonal Challenges were not correctly tracking Seasonal quest progress across different characters in some circumstances

Platforms and Systems

  • Fixed an issue where players on Xbox platforms could sometimes only see limited invite and join actions in the roster when viewing Xbox network friends.

Source: Bungie

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Alex Co

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Destiny 2 Update 2.53 Deployed for Hotfix 4.1.0.1 This May 31

Bungie has released Destiny 2 update 2.53, which is for hotfix 4.1.0.1! This brings gameplay fixes and improvements to activities, weapons and more! Read on for the full Destiny 2 hotfix 4.1.0.1 patch notes.

Destiny 2 Update 2.53 Patch Notes | Destiny 2 Hotfix 4.1.0.1 Patch Notes:

Activities

DUNGEONS AND RAIDS

Duality:

  • Fixed an issue where players were spawning in an undesirable location after joining the existing fireteam. You really didn’t want to be there.
  • Standard Bearers are now spawning where intended.
  • Spamming the bell should no longer stop it from functioning.
  • Fixed numerous texture and environment issues.

Grasp of Avarice:

  • Fixed an issue where players couldn’t progress in the encounter.

Vow of the Disciple:

  • Fixed an issue where previewing weapons in the vendor shop showed placeholder shaders.

Gameplay and Investment

WEAPONS

  • Players will be less likely to spawn into the opposing team’s Witherhoard pools in PvP.
  • Bump in the Night Rocket Launcher now has a tracking indicator in the scope when used with the Tracking Module perk.
  • Fixed several Hand Cannons which had missing scopes including The Steady Hand and True Prophecy.

BOUNTIES AND PURSUITS

  • Fixed an issue where Seasonal Challenges were not correctly tracking Seasonal quest progress across different characters in some circumstances

Platforms and Systems

  • Fixed an issue where players on Xbox platforms could sometimes only see limited invite and join actions in the roster when viewing Xbox network friends.

Source: Bungie

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Down for Maintenance This May 31, Schedule and Info Listed

If you can’t log in to Destiny 2, it’s not you, but Bungie has triggered Destiny 2 down on the game’s servers, and this is for planned maintenance this May 31! For the schedule and other details, head on below.

Destiny 2 Down Status and Updates for May 31:

Update: The patch ntoes for hotfix 4.1.0.1 is out now! Check it out here.

Here’s Bungie’s announcement:

8:00 AM PDT 1600 UTC
    • Destiny 2 will undergo maintenance.
    • Sign-on and game integration features will be unavailable on web, mobile, 3rd-party apps, and the Bungie Store.
    • Players who observe issues should report to the #Help forum.
8:45 AM PDT 1645 UTC
    • Destiny 2 will be brought offline for expected maintenance.
    • Players will be removed from activities and won’t be able to log back in until 10 AM PDT.
    • Ongoing Destiny maintenance is expected to conclude at 11 AM PDT.
10:00 AM PDT 1700 UTC
    • Update 4.1.0.1 will be available across all platforms and regions.
    • Players will be able to log back into Destiny 2.
    • Sign-in to the Bungie.net site, 3rd party apps, and Bungie Store will be re-enabled.
    • Players logging into the game may be placed in a queue and may experience sign-on issues as background maintenance is still ongoing.
11:00 AM PDT 1800 UTC
    • Destiny 2 maintenance is expected to conclude.
    • Players who observe issues should report to the #Help forum.

Once the patch is out, we’ll be sure to post it. We’ll also be updating the post with a link to the patch once it’s live, too. If there are any other changes to the maintenance and server outages, we’ll let our readers know.

Source: Bungie

 

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Alex Co

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Summer Game Fest 2022 Partners Revealed, Over 30 Participating

While we won’t have E3 again this year, we do have Geoff Keighley’s Summer Game Fest to look forward to when it comes to reveals and announcements. Today, the Summer Game Fest 2022 partners have been announced, and there’s some big names included, which is to be expected.

Check out a look at the image to see some of the biggest names in the biz confirm their participation:

Some of the most notable companies include:

  • PlayStation
  •  Xbox
  •  2K
  • EA
  • Activision
  • Atlus
  • Bandai Namco
  • Capcom
  • Epic Games
  • SEGA
  • Square-Enix
  • Netflix
  • Steam
  • WB Games
  • Devolver Digital
  •  Bloober Team
  • Deep Silver

Some of the stuff we’re expecting to see is the rumored Mafia 4 game in development, and perhaps a new chapter in the Resident Evil franchise (DLC for RE Village or something else). Don’t forget, Sony is also holding a new State of Play this Thursday, and that has been confirmed to be part of the Summer Game Fest event too!

Same as always, we’ll be here to report on the biggest announcements from the event. Summer Game Fest 2022 kicks off this June 9, and will be broadcast around the world.

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Alex Co

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Destroy All Humans 2 – Reprobed Release Date Locked for August 30, New Trailer Shoots Out

If you’re the human-hunting type, THQ Nordic has just the thing, as the Destroy All Humans 2 – Reprobed release date has been announced, and it’s due this August 30! There’s also a new trailer accompanying this announcement, and it showcases gameplay footage, and loads of explosions and action.

Info regarding the game straight from the press release:

Destroy All Humans! 2 – Reprobed: That’s right, earthlings, Crypto is back and this time, he’s invading the swinging sixties! After the KGB blew up his mothership, Crypto seeks revenge and travels to iconic places in the United States, the United Kingdom, the Soviet Union, Japan, and even to the Moon! Destroy All Humans! 2 is a full remake of the original game, adding and improving features while (re-)building the game from scratch in shiny Unreal Engine 4 visuals. The game is developed by Black Forest Games who successfully re-launched the Destroy All Humans!-Franchise in 2020 and is in development for PC, PS5™, and Xbox Series S/X.

If you haven’t played the first remake, go check out our Destroy All Humans review, where we state, “Destroy All Humans! 2020 is a wonderful remake, one that will satisfy fans of the niche series. I highly recommend anyone wanting interested, as it will give you countless hours of mindless fun.”

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Alex Co

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No Man’s Sky Update 3.91 Flies Out for Leviathan Expedition Bug Fixes (May 31)

Hello Games has released No Man’s Sky update 3.91 (PS5 version 3.091) today for all platforms, and this update comes with many bug fixes for the Leviathan Expedition patch that was released recently. Check out the full No Man’s Sky May 31 patch notes below.

No Man’s Sky Update 3.91 Patch Notes | No Man’s Sky Update 3.091 Patch Notes | No Man’s Sky May 31 Patch Notes

Hello everyone,

Thank you to everyone playing the Leviathan Expedition, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 3.91, which will be live on all platforms soon.

Bug fixes

  • Fixed an issue that could cause the player to load inside their ship in the Space Station.
  • Fixed an issue that could cause the player to be unable to progress the time loop during the Leviathan expedition if they were not connected to the discovery servers.\
  • During the Leviathan expedition, players who fall into space will no longer die, but instead be placed in a safe location (as in creative or permadeath modes).
  • Fixed an issue that could cause Memory Fragments to be consumed but fail to award any items, if the player’s inventory was full.
  • Fixed an issue that could cause previous expedition saves to be converted to Survival rather than Normal mode after the end of the expedition.
  • Fixed an issue that could cause items to be deposited into technology inventories.
  • Fixed an issue that could prevent players from collecting the final reward from an expedition while there were incomplete optional milestones.
  • Fixed an issue that could prevent progress on The Anchor milestone in the Leviathan expedition.
  • Fixed a memory-related crash on Xbox Series S.
  • Fixed a physics crash.
  • Fixed a crash related to despawning bases.
  • Fixed a crash that could occur when maxing out freighter inventory slots.
  • Fixed a GPU crash on PlayStation 5.

That’s it for the patch notes. No Man’s Sky is out now for the PC, PS5, Xbox Series X/S, PS4, Xbox One and Nintendo Switch.

Source: No Man’s Sky

Damien Seeto

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SMITE Update 12.17 Drops for 9.5 Bonus Update (May 31)

Hi-Rez has rolled out the SMITE update 12.17 patch today, and this is for the 9.5 Bonus Update! Expect changes and bug fixes, alongside a new event! Read on for the SMITE May 31 patch notes below.

SMITE Update 12.17 Patch Notes | SMITE 9.5 Bonus Update Patch Notes | SMITE May 31 Patch Notes:

General

  • Ranked Reset
    • An issue occurred where Masters and Grandmasters players were not properly reset, so we will be applying another Ranked Reset to only players in those tiers
    • This will occur on the day that the Bonus Balance goes live
    • All Masters/GM players will be set to Diamond 1 with 0 TP and 2750 MMR
    • Win/Loss count for the split will also be reset
    • These resets will not affect god leaderboard position or quest progress

Bug Fixes

  • UI
    • Fixed an issue where players were redirected to the wrong queues when clicking the “Play Again” button in the end of match lobby (Fixed in Live 5/20/22)
    • Fixed an issue with the Ranked leaderboards missing data and background elements
  • Gods
    • Hera
      • Fixed an issue where she could knockback Slash Juggernauts with Royal Assault
    • Bakasura
      • Fixed an issue where he could eat the weaker Buff Camp holders in Conquest without doing any damage to them at the beginning of matches

Game Modes

This is the first balance update after the 9.5 “Time to Kill” changes! A lot has changed in the game and things feel very different. There are of course a few specific balance outliers we plan to adjust immediately, but our general philosophy is to take it slow on balance and give people time to experiment, learn, and enjoy this new meta. 

Some stats about 9.5:

  • Conquest matches that end before 15 minutes have been decreased from around 14% of all games to around 10% of all games – a nearly 30% reduction. This shows that the worst case snowball matches have significantly decreased.
  • Conquest matches average length has increased on average by about 3 minutes, from 26m to 29m, about a 15% increase. This shows that the matches are longer, but not painfully long.
  • Kills per Conquest game have decreased, but not by very much. The average kills per match (both teams added together) was around 52 total kills, and that has decreased to about 49 kills – only a 6% drop. This shows that most matches still involve a lot of action.
  • When factoring the match length increase and kills total – we see a decrease of about 2 kills per minute to 1.7 kills per minute  – a 15% decrease. This further supports that the action still very much exists in SMITE games.
  • All of these numbers look great from our side, and we did see noticeable increases in player counts in 9.5 over 9.4 (but this surely was affected by SMITE Night and the Slipknot Event as well)
  • Overall we are very happy with how 9.5 went and at the moment we do not plan to do any partial reverting of the core TTK base stats, we will be looking to solve and pacing or outlier issues through map balance, or individual god and item balance.
  • The two key balance outliers we quickly identified were: Hunters gained too much strength, and Warriors lost too much strength. We plan to adjust both of those in this update, but then slow down on balance a little and watch the meta develop naturally.
  • A new season usually takes people weeks or months to learn and solve. The 9.5 changes are bigger than a new season, and bigger than ever, so we expect people to take even longer to find optimal strategies.
  • Conquest
  • Conquest underwent some equally heavy changes as the gods in this update. Overall the pacing changes have done a good job of preventing games from feeling over before 10 minutes, but there are a few things we want to adjust. We found that red buff was just too punishing for most Mages to clear, and that a similar effect was happening from gold furies against whole teams. We are bringing down the damage on both of those to make them safer objectives to take.
  • We are also doing some adjustments to towers, the 30% penetration felt like a bit too much, especially in the late game when trying to siege bases. We are decreasing that penetration and base damage of Tier 2 and Phoenixes, while buffing the base damage of the Tier 1 towers only to make sure that early game tower diving is still risky.
    • Manticore Camp (red buff)
      • Decreased Base Magical Power from 24 to 18
      • Decreased Scaling Magical Power from 6 per 3 minutes to 4 per 3 minutes
      • Increased Magical Power provided by Red Buff from 10 to 15
    • Gold Fury
      • Decreased Base Magical Power from 60 to 40
      • Decreased Scaling Magical Power from 4 per minute to 2 per minute
    • Oni Fury
      • Decreased Base Magical Power from 70 to 40
      • Decreased Scaling Magical Power from 4 per minute to 2 per minute
    • Primal Fury
      • Decreased Base Magical Power from 70 to 40
      • Decreased Scaling Magical Power from 4 per minute to 2 per minute
    • Towers
      • Tier 1
        • Increase Gold Reward from 75 per person to 125 per person
        • Decreased Penetration from 30% to 20%
        • Increased base power from 215 to 230
      • Tier 2
        • Decreased Penetration from 30% to 20%
        • Decreased base power from 290 to 270
      • Phoenix
        • Decreased Penetration from 30% to 20%
        • Decreased Base Power from 320 to 290
We are also making the same penetration nerf on all non-conquest game modes to bring the power of tower camping back down a bit. It is very clearly more dangerous than previous updates, but this felt like taking it just a little too far and could cause matches to feel like a stalemate in the late game.
  • Assault / Slash / Joust / Duel
    • Decreased Penetration from 30% to 20% on all towers

Items

  • Warrior mains comprised most of the negative feedback for the 9.5 update, and we saw their discomfort reflected in the data as well. Warriors clearly dropped in win%, and Hunters clearly rose. These 2 classes tend to offset each other, so every Warrior buff is a Hunter nerf and vis versa, so we tried to focus on only the most specific things to adjust for each class to bring them back closer to the average balance point, which Guardians, Assassins, and Mages are still sitting within.
  • For Warriors, we looked to buff their early to mid game damage, to both help them clear and to better pressure their opponents in pvp. The Gladiator’s shield buff will help that damage scale through the late game. We also are buffing their items that can counter Hunters (and basic attack Assassin’s who are quickly rising) to give them extra options to build more effectively against comps with multiple gods reliant on basic attacking.

GLADIATOR’S SHIELD
  • Passive bonus damage now applies to gods at all HP percentages, not just under 60%
  • Increase bonus damage scaled from Protections from 25% to 35%

BLACKTHORN HAMMER
  • Increased Physical Power from 25 to 35

BREASTPLATE OF VALOR
  • Increased Physical Protections from 55 to 65

BREASTPLATE OF DETERMINATION
  • Increased Physical Protections from 55 to 65

BREASTPLATE OF VIGILANCE
  • Increased Physical Protections from 55 to 65

SPECTRAL ARMOR
  • Increased Damage mitigation on Critical Strikes from 30% to 40%

HIDE OF THE NEMEAN LION
  • Increased Damage mitigation on a Blocked attack from 50% to 65%
For Hunters, we are nerfing the strongest items in 3 specific aspects: Gold, Lifesteal, and Crit. Gilded Arrow nerfs their gold gain. On a slow map they can use this item to gain a huge advantage, and it needs to come down to keep their power spikes closer to the other classes. Devourer’s Gauntlets provides a huge amount of survivability with the added HP and Protections, so we are bringing down the lifesteal amount to make Hunters more gankable. Finally, we have seen Crit builds become the number one option, partially fueled by the extra gold from their starter item. We wanted to make sure we nerfed this build in its damage and utility.

GILDED ARROW
  • Decreased gold gain from 7 to 3 per trigger

SPIKED GAUNTLET
  • Decreased Lifesteal from 7% to 5%

CURSED GAUNTLET
  • Decreased Lifesteal from 10% to 7%

DEVOURER’S GAUNTLET
  • Decreased Lifesteal from 15% to 10%
  • Decreased Lifesteal per stack from 0.3% to 0.2% (decreased from 15% to 10% at max stacks) (deceased total item lifesteal from 30% to 20%)

DEATHBRINGER
  • Decreased Critical Damage Increase from 30% to 25%

MALICIOUS DEATHBRINGER
  • Decreased Critical Damage Increase from 30% to 25%

ENVENOMED DEATHBRINGER
  • Decreased Critical Damage Increase from 30% to 25%
  • Decreased the damage output debuff from 15% to 10%
Gods
We only have one bonus nerf today, but there will very likely be more nerfs in the main update for 9.6. Cliodhna was the top performer in the early days of 9.5 and competitive SMITE, so we drew up some base damage nerfs for her in multiple places.
CLIODHNA

BANSHEE’S WAIL
  • Decreased Base Damage on first two hits from 35/50/65/80/95 to 30/45/60/75/90
  • Decreased Base Damage on final hit from 70/110/150/190/230 to 60/100/140/180/220
    • (Decreases Total Damage from 140/210/280/350/420 to 120/190/260/330/400)

FLICKERING VISIONS
  • Decreased Base Damage from 90/145/200/255/310 to 70/125/180/235/290

The SMITE Pride Month begins Wednesday, and Classic Conquest returns, too!

That’s about it. If there’s a new SMITE patch, we’ll let our readers know.

Source: SMITE

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Babylon’s Fall Update 1.06 Out for New Season Content This May 31

Square Enix and PlatinumGames have deployed Babylon’s Fall update 1.06 (PS5 update 1.002) today. This update brings in a new season to the game and more. There is also a new weapon and faction added too. The only info we know so far comes from the game’s PS4 history page. You can check out the Babylon’s Fall May 31 patch notes below.

Babylon’s Fall Update 1.06 Patch Notes | Babylon’s Fall Update 1.002 Patch Notes | Babylon’s Fall May 31 Patch Notes:

  • New Season: The Light of Aaru
  • New faction: Kuftaali
  • New weapon type: Pistol
  • Additional story and quests added
  • Various other fixes and quality of life changes

You can also check out the patch notes for update 1.05 below.

  • Addition of the event quest “Amusement Park Rabbit”
  • An exclusive rankings board for the “Amusement Park Rabbit” quest has been added
  • Updates to the content of the event exclusive missions
  • Addition of the Vanity Attire “Emil Head” and the rod type weapon “Pod Rod”

We will update this post if more patch notes are revealed. Babylon’s Fall is out now for the PC, PS5 and PS4.

Damien Seeto

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Snowrunner Update 1.31 Out for Season 7 and Next-gen Content This May 31

Focus Home Interactive has deployed Snowrunner update 1.31 today. This new update adds Season 7 content alongside the next-gen versions of the game. This means you can finally play the game in 4K and 60FPS. You can read the full Snowrunner May 31 patch notes posted down below.

Snowrunner Update 1.31 Patch Notes | Snowrunner Season 7 Patch Notes | Snowrunner May 31 Patch Notes:

Hello Runners!

May is coming to an end, which means Season 7 and next-gen consoles versions will be out in a couple of days! Get ready for epic races in 4K & 60FPS!

SnowRunner_Season7_screenshot_logo_07.jpgYour 2 new toys, the GOR BY-4 and the Sprinter 43-19!

Season 7 and next-gen versions are out on May 31st!

Finally! The wait has been long, but here we are! Season 7: Compete & Conquer will be available on May 31st, and the game and all its DLCs will release on Xbox Series X|S and PlayStation 5 the very same day!

This upgrade will be free for all existing owners, with transferable saves from a console to its next-gen counterpart (Xbox One to Xbox Series X|S and PS4 to PS5). The Year 1 & 2 Passes and all the DLCs will also be available to purchase at launch.
On top of that, mods can now be activated during crossplay sessions (as long as they’re compatible with Xbox Series X|S or PS5), making for evermore memorable expeditions in co-op!

Please note that saves won’t be transferable from PC to consoles, and there won’t be cross-saves.

SnowRunner_Season7_screenshot_logo_02.jpg

We’ve seen some of you asking if we’ll add new achievements at some point. That unfortunately won’t be the case, and the existing achievement list will be the same on PS5 and Xbox Series X|S.

Concerning other platforms, we’re doing our best to have full crossplay on every platform on May 31st. However, there might be some delay in extending crossplay to some consoles. We’ll keep you posted on that matter.

Racing will be on the menu of Season 7, with a new 4km² map to explore and plenty of new activities, for the first time in SnowRunner! Make your way as fast as you can with the 2 new vehicles, and compete in solo against the clock or in co-op against a rival!

With 1 dirt and 1 cross-country circuit, a large river and a ton of racing props, you’ll feel the racing spirit like never! We hope all these new additions will give plenty of fresh ideas to our wonderful community of modders, we can’t wait to see all your creations!

SnowRunner_Season7_screenshot_logo_05.jpg

Conquer the wilderness with the Land Rover Dual Pack!

The off-roading icon arrives in SnowRunner! Drive two generations of the legendary Land Rover Defender, faithfully rebuilt and ready to make their way through the treacherous terrains of SnowRunner! The Land Rover Dual Pack will be available as a standalone DLC on May 31st.

SnowRunner_LandRoverDualPack_screenshot_1080p_07_logo.jpg

That’s it for the patch notes. Snowrunner is out now for the PC, PS5, Xbox Series X/S, PS4, Xbox One and Nintendo Switch platforms.

Source: Focus Forums

Damien Seeto

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The Division 2 Update 1.39 Fires Out for Title Update 15.1 This May 31

Ubisoft has heard the feedback, and has rolled out The Division 2 update 1.39, or otherwise known as Title Update 15.1! This houses a long list of improvements and bug fixes that players experienced when the Season 9 TU15 patch was released. Read on for The Division 2 May 31 patch notes.

The Division 2 Update 1.39 Patch Notes | The Division 2 Title Update 15.1 Patch Notes | The Division 2 May 31 Patch Notes:

GEAR & WEAPONS

  • New exotics “Dread Edict”, “Bluescreen” and “Catharsis” mask cannot be obtained from the Exotic Cache and are not available in the general loot pool anymore.  [Updated – May 25th, 2022, 5:30PM CEST]
  • The “Bluescreen” and “Dread Edict” exotic weapons are now being displayed on the wall in the shooting range.
  • Fixed an issue with the “Chill Out” mask missing Gila Guard branding.
  • Fixed an issue with the “Dread Edict” Exotic SVD not stacking with the “Perfect Focus” armor talent.
  • Players can no longer gain the “Disruptor Rounds” stacks by shooting wildlife and dead NPCs with the “Bluescreen” Exotic LMG.
  • Fixed the pulse immunity: it is now protecting against headshots [Updated – May 30th, 2022, 5:30PM CEST]
  • Fixed the issue with the headshots made with Heartbreaker set equipped giving the bonus armor even if the other player has 100% pulse resistance [Updated – May 30th, 2022, 5:30PM CEST]
  • Fixed the issue with the named “Chill Out” mask not dropping from the Named Item Cache [Updated – May 30th, 2022, 5:30PM CEST]

COUNTDOWN

  • Fixed an issue with players getting stuck on 100% loading screen after exiting Countdown Mode.
  • Fixed an issue with the enemy NPC spawning in reactor after encounter was completed.
  • Fixed an issue with the Hunters being shown as Black Tusk on the “Inspect” frame of the death screen.

EXPERTISE

  • “Donate All Junk” button functionality is now fixed and should be giving the same number of materials regardless of the menu category.
  • Upgrade grades are now displayed on SKILL and SIGNATURE WEAPONS in the inventory similar to Gear and Weapon items.
    • The grade is also displayed in the Expertise Menu.
  • Fixed an issue with the Upgrade animation not being displayed when upgrading a SKILL or SIGNATURE WEAPON in the Expertise Menu.
  • Corrected the Expertise progression so that Proficiency ranks gained with kill XP will no longer count double towards expertise levels. [Updated – May 30th, 2022, 5:30PM CEST]

SEASON 9

Rewards:

  • Placeholder names are no longer present for some cosmetic premium rewards on the rewards track screen for languages other than English.

Manhunt:

  • Fixed an issue where only the session owner received the encryption key after completing Manhunt in a group.
    • Players should no longer be missing the decryption key when resuming their personal progression after doing the decryption mission while in a group.
  • The issue with the EMP drones in the “Hidden Alliance” Manhunt target missions having placeholder icons is now fixed.
  • Fixed the issues when the investigation update does not appear on the HUD within the Manhunt investigation objectives after the Control Point completion.
  • Fixed an issue with the server crashing when the player is entering a shared space while the VO from audio file is playing.
  • Fixed an issue when the players do not receive a notification that the group leader cannot start a Takeover Bounty while the party members are in the mission area and the party leader is at least 100 meters away.
  • Fixed an issue with the Prime Target mission objective not being updated if the players happen to stand close to the area leading to the mission’s next beat when all hostiles are eliminated.
  • Fixed an issue where the Team leader would see “Activate Bounty” as an option when their teammate was in the mission area of the Takeover Bounty.

UI:

  • Fixed an issue with the Assault Rifle “TKB-408” icon not being centered in the Inventory tab.

Other:

  • Fixed an issue with the layer becoming invisible if they detonate the EMP sticky bomb while interacting with a ladder.

Known Issues

SEASON 9:

  • Images from all the Season 9 leagues represent the wrong enemy factions
  • Fairview Crew Apparel Event is not available in the game

WEAPONS:

  • Multiple weapon mods are clipping with the TKB-408 Assault Rifle

If there are changes to the maintenance schedule, we’ll be sure to update the post.

Source: Ubisoft forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Division 2 Down for Maintenance This May 31, Here’s the Schedule & Info

Ubisoft has triggered The Division 2 down this May 31, and this is for planned maintenance! During this downtime, players can expect The Division 2 patch 15.1 to be released, which houses a lot of gameplay-related fixes. Read on for the schedule and info.

The Division 2 Down Status and Updates for May 31:

Server downtime schedule: 3:30 a.m. EDT/12:30 a.m. PDT/9:30 CEST/3:30 p.m. HKT

Duration: 3 hours

You can also check out the full Title Update 15.1 patch notes below.

Here are the patch notes for the upcoming Title Update 15.1.

GEAR & WEAPONS

  • New exotics “Dread Edict”, “Bluescreen” and “Catharsis” mask cannot be obtained from the Exotic Cache and are not available in the general loot pool anymore.  [Updated – May 25th, 2022, 5:30PM CEST]
  • The “Bluescreen” and “Dread Edict” exotic weapons are now being displayed on the wall in the shooting range.
  • Fixed an issue with the “Chill Out” mask missing Gila Guard branding.
  • Fixed an issue with the “Dread Edict” Exotic SVD not stacking with the “Perfect Focus” armor talent.
  • Players can no longer gain the “Disruptor Rounds” stacks by shooting wildlife and dead NPCs with the “Bluescreen” Exotic LMG.
  • Fixed the pulse immunity: it is now protecting against headshots [Updated – May 30th, 2022, 5:30PM CEST]
  • Fixed the issue with the headshots made with Heartbreaker set equipped giving the bonus armor even if the other player has 100% pulse resistance [Updated – May 30th, 2022, 5:30PM CEST]
  • Fixed the issue with the named “Chill Out” mask not dropping from the Named Item Cache [Updated – May 30th, 2022, 5:30PM CEST]

COUNTDOWN

  • Fixed an issue with players getting stuck on 100% loading screen after exiting Countdown Mode.
  • Fixed an issue with the enemy NPC spawning in reactor after encounter was completed.
  • Fixed an issue with the Hunters being shown as Black Tusk on the “Inspect” frame of the death screen.

EXPERTISE

  • “Donate All Junk” button functionality is now fixed and should be giving the same number of materials regardless of the menu category.
  • Upgrade grades are now displayed on SKILL and SIGNATURE WEAPONS in the inventory similar to Gear and Weapon items.
    • The grade is also displayed in the Expertise Menu.
  • Fixed an issue with the Upgrade animation not being displayed when upgrading a SKILL or SIGNATURE WEAPON in the Expertise Menu.
  • Corrected the Expertise progression so that Proficiency ranks gained with kill XP will no longer count double towards expertise levels. [Updated – May 30th, 2022, 5:30PM CEST]

SEASON 9

Rewards:

  • Placeholder names are no longer present for some cosmetic premium rewards on the rewards track screen for languages other than English.

Manhunt:

  • Fixed an issue where only the session owner received the encryption key after completing Manhunt in a group.
    • Players should no longer be missing the decryption key when resuming their personal progression after doing the decryption mission while in a group.
  • The issue with the EMP drones in the “Hidden Alliance” Manhunt target missions having placeholder icons is now fixed.
  • Fixed the issues when the investigation update does not appear on the HUD within the Manhunt investigation objectives after the Control Point completion.
  • Fixed an issue with the server crashing when the player is entering a shared space while the VO from audio file is playing.
  • Fixed an issue when the players do not receive a notification that the group leader cannot start a Takeover Bounty while the party members are in the mission area and the party leader is at least 100 meters away.
  • Fixed an issue with the Prime Target mission objective not being updated if the players happen to stand close to the area leading to the mission’s next beat when all hostiles are eliminated.
  • Fixed an issue where the Team leader would see “Activate Bounty” as an option when their teammate was in the mission area of the Takeover Bounty.

UI:

  • Fixed an issue with the Assault Rifle “TKB-408” icon not being centered in the Inventory tab.

Other:

  • Fixed an issue with the layer becoming invisible if they detonate the EMP sticky bomb while interacting with a ladder.

Known Issues

SEASON 9:

  • Images from all the Season 9 leagues represent the wrong enemy factions
  • Fairview Crew Apparel Event is not available in the game

WEAPONS:

  • Multiple weapon mods are clipping with the TKB-408 Assault Rifle

If there are changes to the maintenance schedule, we’ll be sure to update the post.

Source: Ubisoft forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Genshin Impact Down for Maintenance on May 30

Trying to play some Genshin Impact but noticing some server issues? Don’t worry it’s not you, as previously mentioned in the official 2.7 patch notes, Genshin Impact servers are down for some planned maintenance.

In case you missed the memo, yes Genshin Impact servers are currently down as the developers are preparing them for the “Hidden Dreams in the Depths” update that went live for pre-load sometime ago.

They should be up real soon as they were estimated to be down for only five hours. Fortunately for you, studio miHoYo will be compensating for the down time with some Primogems, 60 per hour to be precise. Assuming to servers are down for the full five hours, that’ll net you a full 300 Primogems, more should the maintenance be extended. Not bad, right? Hopefully it doesn’t come down to some extended down time.

We’ll be sure to update this post once it’s been confirmed (or not) that the servers are back online, so stay tuned!

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.