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This Battlefield 4 Montage by Twon Utilizes Eminem in the Best Possible Way

As part of Pixel Enemy’s community submissions, and seeing as MP1st is a site about multiplayer, we’ve decided to feature some of our noteworthy content submissions.

Today’s video is by Twon, whose YouTube channel can be found here. He’s submitted a Battlefield 4 montage that makes great use of Eminem’s “Business” track. He’s synced the action up nicely, and it just works! 

Click the “play” button above to give it a watch, and be sure to let us know what you think in the comments below. (Bonus points for those who correctly count the number of downed choppers!)

Want to submit to Pixel Enemy? Check out how right here.

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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PlayerUnknown’s Battlegrounds Costume Sells for $1670, Price Still Trending Upwards

Previously, it was a $600 purple skirt that was causing us to question the sanity of PlayerUnknown’s Battlegrounds players. Now it turns out that $600 isn’t too crazy, when compared to the $1,670 one player spent on the “PLAYERUNKNOWN SET” in-game costume!

The purchase was made on September 1, as shown below.

The PLAYERUNKNOWN SET was first available as a pre-order bonus for PUBG‘s Deluxe Edition. It was stated in the pre-order description that the set would only be available through the Deluxe Edition: “These skins will only be obtainable by pre-ordering the Deluxe Edition. They can later be marketable on the Steam Community Market.”

The Deluxe Edition was priced at $39.99, a mere $10 more than the Standard Edition.

The insanity doesn’t stop there, for the price is actually trending upwards, with the two current sellers asking for above $1,700. Of course, they’ll have to find willing buyers, which could be tricky, as the highest offer is currently $1,257.36.

Those are some expensive in-game threads! What do you make of all this?

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Call of Duty: WWII Beta Update 1.03 Rolling Out

A new Call of Duty: WWII beta update is rolling out. Patch version 1.03 aims to make some final improvements before the console beta ends. (However, some are expecting the trial to be extended, so hold tight for more information.)

Following the update, no new content seems to have been added, nor has the “News” message changed. It still reads:

See you soon!

We’re down to the last days of our Private Multiplayer Beta, and we want to thank everybody for participating. We hope you enjoyed getting a taste of Call of Duty: WWII. There’s so much more coming on November 3rd – from new weapons, attachments, and maps to new gear and unlockables – and we’re excited for you to experience it all!

If you haven’t already pre-ordered, head over to the Store tab or your favorite retailer to pre-order today. Thanks again for playing!

The patch should, at the very least, help to make the beta as stable as possible for the final hurrah. 

Did you manage to give the Call of Duty: WWII beta a try? What are your final thoughts?

Here are the latest changes Sledgehammer Games is considering before launch. 

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Call of Duty: WWII Possible Map Changes, Weapon Tweaks & More Being Considered

Sledgehammer Games’ Michael Condrey has once again taken to Reddit to discuss possible changes coming to Call of Duty: WWII. Condrey and his team have been monitoring players closely, both in-game and externally. The Call of Duty community has always been very vocal about what they love and hate, and the beta has provided a great opportunity for useful feedback to be gathered.

Here are the latest changes that Sledgehammer Games is considering: 

  • As you know, we added a new mode to the Mosh Pit playlist – Kill Confirmed. For those of you who haven’t yet played, we encourage you to hop in and try it out! Mosh brings all of the fan favorite modes, now including KC. Its a great boots on the ground game mode, and the match data we’re getting is really helpful. So please be sure to spend some time in Mosh today.
  • We’ve also noticed a number of you commenting that raising the PT score to 100 for TDM might be sub optimal. This was a community ask, and it felt like a good time to compare it to weekend one. We’ve spent nearly 3 years playing, and 75 felt better to us. By the end of weekend 2, we’re looking to lock the decision, so please let us know your thoughts.
  • Some of you have expressed concern about the range play needed for the Aachen map. Personally, I enjoy Aachen within the larger map rotation we play at SHG. That said, we’re listening and may make some map changes as a result. Thanks again for staying constructive, it really helps!
  • Many of you have commented that you love the changes we’ve made to sprint-out to ADS times. We’re glad we were able to improve this and that you’re enjoying it much more. We’re talking about flinch tuning as well, though we don’t have anything concrete to share yet.
  • The M1928 is getting a lot of love. It is one of the most iconic weapons of WWII, and it’s great to see it in match. We’re glad you are enjoying playing with it. It’s a popular SMG at the studio. Though not the most popular. The Airborne Division prestige unlock weapon is pretty gassed.
  • A lot of you have expressed that you love the main menu music. Thank you so much for noticing all the extra creative touches we’ve added. We had a lot of amazing recording sessions with a phenomenal orchestra at a premier symphony location in Nashville. I know they will be glad to hear about all the positive reactions the music is receiving!

If you’ve got any feedback to give, be sure to fill out this survey. 

Happy with this list of changes? Sad for the beta to end?

Source: Reddit via CharlieINTEL

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > DLC and Expansions

Friday the 13th: The Game Spring Break DLC Gets Trailer, New Patch Tweaks Gameplay Balance & More

Friday the 13th: The Game will be getting a Spring Break DLC, which will bring new clothing for all counsellors to wear. It will be priced initially at $1.99, before being increased to $3.99. There’s not yet a release date for the DLC, but it will be coming to PS4, Xbox One, and PC.

Check out the swimsuits and other outfits in the trailer below:

Friday the 13th: The Game is getting ready for Spring Break! New DLC clothing will come to Camp Crystal Lake for all counselors on Xbox One, PS4 and PC!

A new patch is now available on PS4 and PC. It should be coming to Xbox One soon, but no ETA has yet been given. 

Here are the patch notes:

Matchmaking

  • Fixed an issue that would create a new lobby after only searching for 10 seconds.
  • Increased the ping threshold back to 300ms on PS4

 Parties

  • Fixed an issue that would cause a crash if a party leader invited a player that was already in another lobby

Jason

  • Decreased the window break animation time
  • Fixed an issue where Jason could not damage counselors moving through the window
  • Fixed a number of environmental kills that were not triggering
  • Fixed an issue that was causing the door to not get hit after the first or second swing
  • Fixed an issue where the morph circles were not appearing on the morph map.
  • Fixed an issue that was leaving the map up when Jason was hit while trying to morph
  • Fixed an issue where Jason was not dropping a counselor in a choke if he was hit
  • Fixed an issue where Jason was taking damage while stunned…he shouldn’t

Counselors

  • Fixed an issue where the Pocket Knife would not trigger
  • Fixed an issue with weapons that was not decreasing the weapons durability if they were hitting Jason but Jason was not taking damage

Misc

  • Fixed impact decals so they dont display the material type anymore. (Wood, Metal, and Rock)
  • Fixed badges disappearing when swapping languages
  • Fixed a loading screen hang on PC

Maps

  • Packanack
    • Fixed a hidden door
    • Fixed a tree from spawning in a cabin
  • Higgins Haven
    • Fixed an issue where Jason would become locked out from performing interaction when attempting to use a Window interaction
    • Fixed an issue where the phone box to call the police was blocked by environmental objects

Will you be celebrating an in-game Spring Break? Happy with the changes made in the patch? Let us know.

Source: Gun Media (YouTube), Friday the 13th: The Game Forums (Official)

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Windows 10 Fall Creators Update Game Mode to Allow PCs “Full Processing Power” in the Style of a Console

The Windows 10 Fall Creators Update Game Mode improvements aim to make the tool more useful. With a lot of people experiencing a reduction in gaming performance when using the current version of Game Mode, Microsoft is going to have to do something special. 

This time around, Game Mode is being used to make PCs almost console-like, harnessing the full processing power of the system to provide the best possible performance.

“The fuel that often inspires creativity is play. With the Fall Creators Update, we’ve updated Game Mode, which allows your games to use the full processing power of your device as if it was an Xbox game console, right from a new button on the Game bar. And to take advantage of this power, we have a fantastic lineup of Xbox Play Anywhere games coming including, Cuphead, Forza Motorsport 7, Super Lucky’s Tale and Middle-earth: Shadow of War.”

It’ll be interesting to see just how well this works, and you can bet that PC enthusiasts will be rushing to test it out.

Will you be trying out the Windows 10 Fall Creators Update Game Mode?

Source: Windows Blogs via Wccftech

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Report: Destiny 2 Grenades Detailed, Five Categories Revealed

Love them or hate them, Destiny 2 grenades are a key element of combat. They either kill enemies outright, or help weaken them for a follow-up attack. We’ve now got more information on how Destiny 2 grenades will work. 

All of this info was shared by Reddit user “namasuki”, who has managed to secure an early copy of the Destiny 2 GameStop guide. 

While specifics vary, grenades generally fall into at least one of five basic categories:

Seeker grenades produce one or more projectiles that home in on nearby foes. They’re great for blind (or panicked) tosses near a suspected enemy location.

Persistent grenades produce damaging fields or other lasting effects. They’re useful map control tools, perfect for blocking off chokepoints or chasing opponents from strategically important locations.

Blast grenades produce a straightforward explosion. They tend to deal fairly high damage.

Sticky grenades can attach to targets. They take a bit of skill to use, but a well-thrown sticky grenade usually deals considerable damage. 

Status grenades afflict enemies with temporary effects. The clearest examples are both found in Titan Subclasses: the Striker’s Flashbang Grenade disorients enemies, and the Sentinel’s Suppressor Grenade prevents enemies from using Abilities. 

Some of those grenade types sound like a nightmare for enemy players in PvP. I’m especially not looking forward to the Suppressor Grenade!

Destiny 2 releases on PS4 and Xbox One on September 6. The PC release is scheduled for October 24.

Source: Reddit (User namasuki)

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Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Destiny 2 Microtransactions Confirmed as Silver Returns to the Game

Destiny 2 microtransactions are going to be a thing, as confirmed by a GameStop flyer. Silver was introduced to the original game midway through its release. It was used to purchase cosmetic items and harmless emotes. Of course, a premium currency in a full-priced season-pass-possessing title is bound to cause some controversy. Let’s see how players react to Silver returning to Destiny 2!

You can spy the Silver premium currency at the bottom of the flyer, in the tweet below. 

Here are the prices, just in case that text is too small.

  • Destiny 2 Silver: 1000 (+100 Bonus) $9.99
  • Destiny 2 Silver: 2000 (+300 Bonus) $19.99

Citing his early copy of the Destiny 2 GameSpot guide, Reddit user “namasuki” presented more details of “Eververse-specific currency.” (Eververse being the marketplace where Silver and other premium currencies are spent.)

Here’s what little information there is on Bright Dust:

Currency: Bright Dust

Obtained by dismantling items acquired via Bright engrams. Bright Dust is an Eververse-specific currency.

So Destiny 2 microtransactions… How do you feel about them? And what do you make of this “Bright Dust”?

Source: Destiny 2 Intel & Reddit (User namasuki)

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Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Report: Destiny 2 Clan Rewards and Guided Game Benefits Detailed

If you’re already planning to team up with friends on your Destiny 2 adventure, you may as well join a clan. Playing with fellow clan members will earn you bonus rewards. What can you earn? Well, read on and find out!

The following information was shared by Reddit user “namasuki”, who has managed to secure an early copy of the Destiny 2 GameStop guide.

Aside from the obvious benefits of forging new alliances, clan benefits include:

A Clan Banner

If you join a clan, you’ll finally have something to put in that final gear slot. Assist your clan to unlock special Clan Banner Perks for your Guardian. 

Clan Rewards

If your clan members complete a specified endgame activity (such as a Nightfall Strike), every member of the clank receives an engram. Just head to Hawthorne and claim your not-so-hard-earned reward. 

A Weekly Milestone

Not ready to tackle endgame content? You don’t need to be the best to be an asset. Experience earned by every member goes toward unlocking new Clan Banner Perks, and every member receives a new Milestone encouraging them to do so. 

Guided Games

Lead interested Guardians through endgame content. Success will boost your Clan’s Oathkeeper’s Score.

Sounds like joining a clan would be a good idea! Will you be teaming up with other Guardians?

Source: Reddit (User namasuki)

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Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Report: Destiny 2 Crucible Map Names & Locations Revealed, There Are Eight in Total

Those excited for Destiny 2‘s player versus player Crucible component may be interested to know which locations you’ll be making your battlefields. The following information was posted by Reddit user “namasuki”, who has managed to secure an early copy of the Destiny 2 GameStop guide. 

Here are eight maps that will be included in base game, when it releases on September 6: (Note that two more maps are expected to be added for launch.)

The Dead Cliffs – European Dead Zone, Earth (Quick Play & Competitive)

Endless Vale – Arcadian Valley, Nessus (Quick Play)

The Fortress – European Dead Zone, Earth (Quick Play & Competitive)

Legion’s Gulch – European Dead Zone, Earth (Quick Play)

Altar of Flame – Caloris Basin, Mercury (Quick Play & Competitive)

Vostok – Felwinter Peak, Earth (Quick Play & Competitive)

Midtown – The Last City, Earth (Quick Play & Competitive)

Javelin-4 – Warsat Launch Facility, Io (Quick Play & Competitive)

You can see that some maps are excluded from the Competitive playlist. You’ll also spot some familiar names, as several of the maps were featured in the console and PC beta builds. 

I’m looking forward to waging war on Felwinter Peak! Which map are you most looking forward to?

Source: Reddit (User namasuki)

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Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Report: Destiny 2 Level Cap Revealed, How to Hit Max Power Level Explained

As we close in on the Destiny 2 September 6 console release date, more and more information is being leaked about the game. The following details were posted by Reddit user “namasuki”, who has managed to secure an early copy of the Destiny 2 GameStop guide. 

In the guide, there’s a whole section dedicated to “Gaining Levels and Power.” Those looking to gain strength in the endgame will want to focus on increasing their Power Level. Here’s how the guide defines that stat:

Power Level

In essence, your Power Level represents the average Attack and Defense values of your equipped gear items. The higher those values, the higher your Power Level. 

In practice, your Power Level is much more than gear summary. It determines how much damage you’ll deal and suffer when squaring off against high-level enemies. 

By playing through regular missions you’ll be able to hit a maximum Power Level of 260. However, there are 40 more levels to gain. This is where “The Climb to Power Level 300” begins, as the guide goes on to explain:

Weekly Milestones are the best (and currently only) answer for the Power Level 260 plateau. If you want to keep gaining Power, you’ll need to open the Director and get busy clearing those weekly Milestones. 

See that Flashpoint? Go rustle up some Public Events. Call to Arms? Go start some trouble in the Crucible. If you’ve yet to finish any of the available milestones, pick one from the list, and get to work. Then, check in the following week, and do it all over again.

As for a Guardian’s max character level, which has been officially confirmed by Bungie, that will reach a limit of 20. 

How long do you think it will take players to hit max Power Level?

Source: Reddit (User namasuki)

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Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Monster Hunter: World Multiplayer Gameplay Shows Developers Teaming Up With YouTuber

Footage from the gamescom 2017 Monster Hunter: World multiplayer demonstration has now found its way to the game’s official YouTube channel. It features three developers and YouTuber “Arrekz” joining forces to take down a monster named “Anjanath.”

The video is just over three minutes long. Give it a watch below.

Join Community Manager Socks, as he hunts down Anjanath with Ryozo Tsujimoto, Kaname Fujioka and Arekkz.

Monster Hunter is an action RPG series that puts you in the boots of a hunter, facing off against gigantic monsters in magnificent, lush environments.

As a hunter, you’ll take on quests to hunt monsters in a variety of habitats. Take down these monsters and receive materials that you can use to create stronger weapons and armor in order to hunt even more dangerous monsters.

The series has achieved worldwide sales of over 40 million units, thanks to the ability to play by yourself or with other players co-operatively.

In Monster Hunter: World, the latest installment in the series, you can enjoy the ultimate hunting experience, using everything at your disposal to hunt monsters
in a new world teeming with surprises and excitement.

Looks like multiplayer could be great fun with friends. What do you think?

Source: Monster Hunter (YouTube)

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > DLC and Expansions

Dead Rising 4 PS4 Release Date Announced, Have a Gander At “Frank’s Big Package”

Dead Rising 4 is finally coming to PS4! And not only are Sony console owners getting the base game, they’re also getting the entirety of “Frank’s Big Package!” Look past the silly name and you’ll find a super-sized collection of content. 

Here’s everything that Dead Rising 4: Frank’s Big Package contains:

  • Dead Rising 4: the latest, greatest version of the game including post-launch difficulty settings and upcoming updates
  • Capcom Heroes: an all-new way to experience the Dead Rising 4 story that lets our hero Frank West wear over a dozen outfits and perform outrageous special attacks inspired by classic Capcom characters
  • All downloadable content: costumes and weapons from the Stocking Stuffer Holiday Pack, additional single player content in Frank Rising and multiplayer action in Super Ultra Dead Rising 4 Mini Golf.
  • All bonus content: Street Fighter Outfit Pack, My Bloody Valentine Pack, Candy Cane Crossbow, Slicecycle, Sir-Ice-A-Lot, Ugly Winter Sweater, and X-Fists.

Xbox One and PC players t need to feel left out, however, as the “Capcom Heroes” mode will be coming as a free update. 

Dead Rising 4: Frank’s Big Package is set to launch on December 5, 2017, priced at $49.99. 

Happy to see DR4 coming to PS4?

Source: Capcom (Official)

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Destiny 2 Raid Release Date, Nightfall Strikes & Trials of Osiris Details

“This week at Bungie, we’re about to launch!” begins the developer’s weekly update. Included in this week’s summary and list of announcements are new details about the Destiny 2 Raid release date, Nightfall Strikes and Trials of Osiris event.

If you’re hoping to take part in these endgame missions as soon as they become available, you’re going to have to get a serious grind on. Nightfall Strikes will be available at launch, with the Raid and Trials of Osiris launching a week later. 

  • Nightfall: Ready when you are
  • Raid: 10 AM PT, September 13
  • Trials: 10 AM PT, September 15

That’s right, you get one week to prepare for what will be Destiny 2‘s toughest challenge. (That is, until a “hard mode” is added; not to mention the DLC bosses of the future!)

Destiny 2 is launching on September 6, and this will be a “rolling launch.”

Very Frequently Asked Question: “What is the exact time I can dive into Destiny 2?”

The answer is dependent on where you live. Destiny 2 will have a rolling midnight release across the globe. You will be able to play the game as soon as it is 12 AM, September 6, anywhere in your country or in some cases region. In the US, for example, that means the entire country is live when the clock strikes midnight Eastern.

For the full weekly update, click here to check it out.

Are you hyped for the big Destiny 2 launch?

Source: Bungie (Official)

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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No Man’s Sky Update 1.35 Includes Quality of Life Tweaks and Squashes Bugs

Hello Games continues to pump out updates for No Man’s Sky. This time it’s update 1.35, which includes a variety of quality of life tweaks, while squashing some of the remaining bugs. 

The patch is available right now on both PS4 and PC, so get it downloaded!

Here are all of the added features and changes, as well as the fixed bugs:

Features and changes

  • Introduced ship handling variances between types/classes. Each individual ship now has procedural handling and speed characteristics, based on their type and class
  • Handling is now displayed as a value on the ship statistics screen
  • It’s now possible to craft multiples of the same product at once
  • Added the ability to craft more of the same product on top of an existing stack
  • Improved transferring items between inventories
  • Added a toggle to switch from buy to sell screen on the trading menu
  • Added variance in handling between ship types
  • Improved the appearance of popup menus
  • Improved speed and smoothness of user interface page transitions
  • Reduced the amount of resource required to repair tech in Survival mode
  • Improved visuals for editing terrain
  • Improved display of critical warning messages
  • Added message to notify the player if they select a portal glyph they have not yet learned
  • Added additional information to the quick menu when the player attempts to charge something with insufficient resources
  • The quick menu will now automatically close after selecting an option
  • Alien words which have been translated are now highlighted in interactions
  • Improved messaging when portal glyphs are rewarded
  • Improved user interface navigation using Q, E, W, S and A and D keys
  • Added ability for player to enable torch while in caves
  • Improved galactic map saturation, colours and effects
  • Added an option in the galactic map to toggle user waypoints

Bug fixes

  • Fixed an issue preventing players with very long play times being able to save
  • Fixed an issue where black dots would occasionally appear while looking into the sun
  • Added audio when interacting with portals
  • Prevented hazard effects showing while teleporting or warping
  • Prevented mission log opening when you unpin recipes
  • Prevented players being able to scan creatures through the terrain
  • Fixed an issue causing extremely distant points of interest to show when scanning
  • Removed large white marker which would occasionally show up permanently over buildings
  • Fixed an issue where visited buildings would not correctly update their icon
  • Fixed an issue where visiting a building would not correctly mark nearby waypoints as visited
  • Fixed an issue where scanning buildings would not also scan nearby waypoints
  • It’s no longer possible to lose the Atlas Path by using a black hole
  • Denying the Atlas Path will no longer show you the Atlas Path
  • Balanced the damage potential of the Scatter Blaster upgrade
  • Players will no longer be directed to the anomaly in systems where it can’t spawn (e.g. when an Atlas Station is present)
  • Prevented portals from being incorrectly left enabled at times they shouldn’t be
  • Removed grass from bases created prior to the Atlas Rises update
  • Completed freighter salvage missions will no longer be incorrectly re-added to the mission log
  • Fixed issue where your base teleporter can be duplicated and incorrectly labelled in teleporter location lists
  • Prevented incorrect distant paths being drawn in the galactic map
  • Fixed an issue where galactic map paths would draw incorrectly
  • Fixed an issue where players could manipulate mission boards to get multiple of the same mission type
  • Fixed an issue where system race was being displayed incorrectly when talking to mission NPCs
  • Fixed an issue that caused general ship handling to overly effect ship boost handling
  • Spoiler warning: Fixed an issue where some players were not rewarded the Remembrance recipe at the conclusion of the story
  • Fixed some rare crashes

Go, go, Hello Games, forgo your sleep and continue to bring in these big changes and fixes. No Man’s Sky is looking good!

Are you happy with this support?

Source: No Man’s Sky (Official)

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

Home > DLC and Expansions

New Ark: Survival Evolved Expansion “Aberration” Announced & Detailed

Ark: Survival Evolved officially launched on August 29, with the game finally leaving “early access” behind. Not even a week after its release, we’re already hearing about a new expansion for the game. It’s called “Aberration” and will be available during October 2017. This DLC will be included in the Ark Season Pass, but it will also be available to buy separately for $19.99. 

As for what Aberration includes, here’s the official details:

Waking up on ‘Aberration’, a derelict, malfunctioning ARK with an elaborate underground biome system, survivors face exotic new challenges unlike anything before: extreme radioactive sunlight and environmental hazards, ziplines, wingsuits, climbing gear, cave dwellings, charge-batteries, and far more, along with a stable of extraordinary new creatures await within the mysterious depths. But beware the ‘Nameless’: unrelenting, Element-infused humanoids which have evolved into vicious light-hating monstrosities! On Aberration, survivors will uncover the ultimate secrets of the ARKs, and discover what the future holds in store for those strong and clever enough to survive!

Owners of ARK’s “Season Pass” will get exclusive in-game Aberration-themed cosmetic item skins, immediately!

– The Aberration Helmet, formed from the damaged ARK’s obsidian-like underground rock, creates an imposing presence for Survivors who wear it.

– The Aberration Sword, forged from the Element Crystals that run within the deepest chambers of the ARK, emits a subtle glow to strike fear into your enemies.

AN ARK GONE AWRY
Aberration places survivors on a damaged ARK: its internal atmosphere has leaked away, resulting in a harsh surface with intense radiation, and a plethora of lush biomes underground. With the maintenance systems of this ARK malfunctioning, the many hazards, creatures, and nature of the environment present a thrilling new world to explore and master.

TAME NEW CREATURES
The intense radiation of Aberration has led to incredible genetic mutations, resulting in new creatures with amazing abilities! Among others, clamber up walls & glide through the air on the back of a camouflaging chameleon-like ‘Rock Drake’, keep the dark at bay with a friendly ‘Lantern Pug’, grab and toss multiple creatures simultaneously with a massive ‘Cave Crustacean’, or — if you are talented enough to tame one — command the vile ‘Nameless Queen’ to impregnate your foes with a horrifying reproductive chest-burster!

CRAFT OVER 50 NEW ITEMS
New tools are on-hand to survive on the world of Aberration, while opening up many possibilities for new competitive and cooperative scenarios. Traverse the ARK using cave-climbing picks, gliding wingsuits, and ziplines. Learn advanced engrams to dominate the harsh environment, protect yourself with hazmat outfits, charge lanterns, explosive rounds, batteries, glowsticks, railguns and much more. Thrive by gathering new resources, using fishing baskets, gas collectors, fortify your home within the caverns using cliff structures, and much more!

CONQUER NEW CHALLENGES
Earthquakes, radiation exposure, gas leaks, and Element chambers are among the many hazards that survivors will learn to grapple with Aberration’s varied biomes, both aboveground and below the surface. But among the greatest challenges on this ruined ARK is the hierarchy of unrelenting Nameless, requiring constant vigilance & Charge Energy to defend against! And in the deepest depths of Aberration, their terrifying — yet somehow familiar — master awaits… will YOU be among the survivors powerful enough to face him?

We’ve included the expansion’s reveal trailer at the top of this post. So scroll up and have a watch, if you missed it!

Are you impressed with what’s included in this Ark: Survival Evolved expansion?

Source: ARK: Survival Evolved (YouTube), Steam

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Call of Duty: WWII to Launch With Tweaked Flinch, Adjusted Hitmarkers & Additional Control Options

Posting on the official Call of Duty: WWII subreddit, Sledgehammer Games’ Michael Condrey has revealed some of the fixes they’re working on for the game’s launch. These include tweaks to flinch, hitmarkers, and the addition of nine new control options. 

Here’s the good stuff pulled from his Reddit post: 

TDM match limit is now at 100. Kills on Domination are also now 100 points. We also reduced Molotov’s to one per score streak, and raised the difficulty of the paratroopers. We’re monitoring game data and community feedback on these, to help inform our decision for the final game. In addition, we’ve adjusted the ADS out of sprint and those changes will roll into the MP Beta on Saturday.

We also heard you on several other issues. We’ve addressed Hitmarker feedback for November, and we’re considering flinch adjustments as well. We think you’ll also appreciate that, in response to your feedback, we plan to add the following controller layouts for ship:

  • Bumper Jumper
  • Bumper Jumper Tactical
  • Stick and Move
  • Charlie
  • One-Hand Gunslinger
  • Scout
  • N0M4D L3F7Y
  • Brawler
  • Beast

Condrey also mentions the team’s philosophy when it comes to map design: 

“Our map design philosophy for CODWWII was built around the goal of truly encouraging different playstyles based on map and mode rotation. Pointe du Hoc is great for Infantry and Airborne, but the trenches are where Expeditionary Forces wreak havoc. We see a lot of people enjoying the raw power of the shotgun trench warfare tactics in this map. Likewise, Aachen is great for ARs and SMGs, but the longer sightlines and open lanes encourage the Mountain and Armored Division to deliver death from distance. It is important to us that throughout the maps coming at launch, players will experience iconic battle locations and face a variety of layouts to master.”

If you want to read the full Reddit post, click here. 

It’s good to see Sledgehammer Games sharing information with the community, and acknowledging the frustrations that some players have. 

Have you given the beta a go? If so, let us know your thoughts on it!

Source: Reddit via CharlieINTEL

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Gaming News Round-Up: Overwatch New Character, Taco Bell Xbox One X & More

This Just-in Gaming is back to round up both multiplayer and single-player recent gaming news. This week we saw a potential new Overwatch character discovered by fans, an odd Xbox One X Taco Bell promotion, and lots, lots more. 

Click the “play” button to give the video a watch. 

If you like This Just-in Gaming, get subscribed to his YouTube channel! 

Join in on the discussion in the comments down below. What was your video game news highlight of the week? Tell us everything!

Be sure to subscribe to Pixel Enemy and give the video a “like” for more original video content!


Want to submit your own content to Pixel Enemy? Check out how right here.

Essential Reading:

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Call of Duty: WWII Beta Level Cap Increased to 35, New Weapons, Mode, Flamethrower & Basic Training Items Added

An update has just been pushed out to the Call of Duty: WWII beta. It increases the level cap by five, bringing it to 35. Beta testers will also find that a new SMG, machine pistol, Flamethrower scorestreak, and additional Basic Training perks have been made available.

Here’s the full list of new content:

  • M1928 SMG
  • Two new basic training items: Instincts and Concussed
  • Flamethrower Scorestreak
  • Machine Pistol
  • Kill Confirmed mode added to Mosh Pit

Though it’s great to see so much content added in the final stage of the console beta, we are expecting one more patch, to bring the level cap to 40 by the end of the weekend.

Anyone wanting to hit Prestige will unfortunately be out of luck, as an Activision Assist article detailed: “A level cap will gradually increase to a final cap at Level 40, meaning there is no Prestige in the Private Beta.”

More content to have fun with and test. Woo!

Source: CharlieINTEL

Mack Ashworth

Writer of Articles, Maker of Videos, and Topper of Leaderboards. Currently attempting to conquer Westeros. Subscriber

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Hi-Rez Studios Announces Paladins VIP Program, Upcoming Open Beta 58 Patch Detailed

Things in the realm of Paladins, the free to play shooter by Hi-Rez Studios, are about to get very interesting, following the upcoming OB 58 patch which is expected to hit sometime next week. How exactly is this going to spice things up? Well, the answer is a Paladins VIP program. 

The Paladins VIP program allows everyone to earn “VIP points” by simply playing the game, voting on which e-sports team will win in the Paladins Premier League (PPL) matches, and completing daily quests. Once you’ve accumulated enough of these VIP points, you can trade them in for some exclusive skins such as the “Goddess” Lian skin or even the “Raeve” Maeve skin.

Below you’ll find all the information that you need to learn all about the Paladins VIP program:

VIP Program

“With this patch we are introducing the brand new VIP system! Players will earn points to unlock VIP exclusive content by playing games, completing daily quests, and selecting winners for Paladins esports matches. Players wanting to access this content faster can purchase VIP Membership or the VIP pack. Over the course of future patches we’ll be adding more and more content to the VIP store.”

In addition to the exclusive content granted to Paladins VIP program members, Hi-Rez Studios is allowing players to trade in their accumulated points for non-exclusive awards, such as skins, with the first one being the Steam Demon skin for Androxus. (Note that, if you do want this skin, you will need to act fast! Hi-Rez Studios will replace the non-exclusive reward with every patch.)

Now, you may be asking yourself how much points can I acquire for doing what I already do in Paladins such as completing games and quests. Don’t worry, as Hi-Rez Studios has outlined everything you need to know, including VIP membership packages which grant you points to immediately buy these rewards:

VIP Points

  • 50 points per win.
  • 25 points per loss.
  • 50 points for every PPL game you correctly guess.
  • 100 points for every weekly quest you complete.

VIP Memberships

  • VIP Pack (14.99 USD) –
    • Conquerer Zhin collection
    • 70 Day VIP Membership (5x 2-week memberships)
    • 25 Radiant Chests
    • 25 VIP Team Boosters
    • 100,000 VIP Points
  • 14 Day Vip Membership (4.99 USD/200 Crystals) –
    • 5 Radiant Chests
    • 20,000 VIP Points
    • 5 VIP Match Boosters
  • VIP Points (70 Crystals) –
    • 10,000 Vip points
    • Only can purchased for those who are VIP members

However, the best news for the new feature, especially for those who don’t really like to splurge on customization items, is that you can still earn points even if you’re not a VIP member.

Speaking of skins, Paladins is set to get even more with the release of OB 58. These will include Brazilian themed skins and weapons, as well Barik receiving a visual overhaul to his default skin. You can check them out below:

  • Barik – Hi-Tek
  • Cassie – Copacabana*
  • Drogoz – Samba Rocket Launcher skin*
  • Jenos – Eclipse
  • Lex – Sarrada*
  • Kinessa – Samba Sniper Rifle skin*
  • Skye – Samba Wristbow skin*
  • Tyra – Samba Auto Rifle skin*

* Indicates the item is available only through the Brazilian Independence Day chest

Outside of the skins and new feature heading to Paladins, you can also expect the following character balancing and QO changes to made available when this patch goes live:

General

  • The preparatory phase of each match will be in third person
  • In the Competitive Queue player will have an additional 15 seconds to pick a character.
  • Added a new flow for opening Radiant Chests in place of the Enchant Key button when selecting Open Chest.
  • Muting a player will now also mute their VGS.
  • Damage and Healing Indicator Improvements
    • Corner damage VFX will now better correspond to where the player is being hit from.
    • Added incoming damage indicators around the crosshair.
    • Added incoming healing feedback with 2 possible locations:
      • Defaults to the left of the crosshair, can be set to above the player health bar.
    • Incoming heal numbers will now change color to indicate that the healing was reduced by healing reduction.
    • Friendly health bars will appear yellow-green when that player is under the effect of healing reduction.

Items

  •  Bulldozer now costs 200 instead of 300.

Characters

Jenos:

  • Celestial Touch
    • Healing reduced from 15% of maximum health to 10% of maximum health.

Lian:

  • Legendary Cards
    • Eminence
      • Now begins scaling at 0ft.

Maeve:

  • Daggers
    • Time between daggers reduced from 0.1 to 0.05
    • Projectile Size increased by 16%
    • Projectile Speed Increased from 260 to 400
    • Projectile Gravity Increased by 33%

Ruckus:

  • Missile Launcher
    • Projectile speed increased from 300 to 400.
    • Cooldown reduced from 10s to 8s

Pip:

  • Weightless
    • Fixed a description issue that listed the duration of Weightless instead of 3s instead of 2.5s.

Sha Lin:

  • Withdraw
    • No longer goes on cooldown until Sha Lin exits stealth.
  • Legendary Cards
    • Desert Shadow
      • Only grants increased damage to shots fired during stealth.

Strix:

  • Talon Rifle
    • Damage reduced from 1300 to 1200.
  • Flash Bang
    • Augmented the blind effect to be less jarring.
  • Flare
    • Fixed a bug where flare was revealing enemies to Strix’s team, now only reveals enemies to Strix.
  • Stealth
    • Increased the initial energy cost of stealth by 65%
    • Reduced the Stealth energy charge rate by 20%
    • Increased the Minimum energy level required to enter stealth by 33%

Tyra:

  • Legendary Cards
    • Hunting Party
      • Also reduces the cooldown of Hunter’s Mark by 2s.

Willo:

  • Dead Zone
    • Fixed a bug where Dead Zone’s description incorrectly indicated that the ability lasted 4 seconds instead of 5.
  • Fae Flight
    • Ultimate charge reduced by 16%.

Zhin:

  • Counter
    • Fixed a bug that caused a longer than intended lockout after countering an attack

As always the patch is expected to arrive on PC first this upcoming Wednesday, with the PlayStation 4 and Xbox One platforms getting the patch a week later.

Source: Official Paladins Site

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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