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The 7 Wonders of Crysis 3 – Episode 2: “The Hunt” and “Train Yard” Gameplay

Crytek continues to deliver cinematic goodness with producer Albert Hughes in their running video series, The 7 Wonders of Crysis 3.

Meant to introduce gameplay elements of the upcoming sequel releasing this February 19, 2013, The 7 Wonders of Crysis 3 demonstrates the beauty this visual powerhouse in the various settings in which the game takes place.

In, last week’s episode, we followed lead protagonist Prophet taking a little stroll through town. Today, he goes hunting in the dangerous fields of the NYC Nanodome.

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That grass…

Speaking of which, Crytek’s Technical Director Marco Corbetta recently detailed Crytek’s “grass tech” and explained how Crysis 3 will melt your PC. Check it out here!

Luckily, that’s not all we’ve got for you. Perhaps even more exciting to some is this footage below of strictly gameplay that will simply melt your face. Crysis 3 just keeps getting better and better.

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How’s Crysis 3 looking to you guys so far?

You can check out last week’s episode, “Hell of a Town,” here.

David Veselka

Musician, Gamer, Geek. Subscriber

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Valve Removes War-Z From Steam, Apologizes And Offers Refunds

For those of you zombie fanatics who have purchased Hammerpoint’s War-Z game on Steam and are unhappy with your purchase, Valve has announced that refunds will be issued and that War Z has been pulled from the Steam sale. This is, however, only until the developers behind War-Z iron out all of the issues that the game seems to be experiencing and can rectify some of the false advertisement regarding it’s key features.

But that’s not all. Valve has gone as far as releasing this statement regarding the matter:

From time to time a mistake can be made and one was made by prematurely issuing a copy of War Z for sale via Steam. We apologize for this and have temporary removed the sale offering of the title until we have time to work with the developer and have confidence in a new build. Those who purchased the game and wish to continue playing it via Steam may do so. Those who purchased the title via Steam and are unhappy with what they received may seek a refund by creating a ticket at our support site here.

Again, we apologize any inconvenience.

If you have purchased War-Z, are you going to take Valve up on their offer and get a refund? Let us know in the comment section below!

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Borderlands 2 – Sir Hammerlock’s Big Game Hunt Officially Dated, Level Cap Increase In Q1 Of 2013

Ahoy there vault hunters! If you’ve been itching and craving for more information about Sir Hammerlock’s Big Game Hunt, Borderlands 2’s third expansion DLC, then today is your lucky day.

At this very moment, Sir Hammerlock of Borderland’s 2 has taken over the Pandora’s Echocast Twitter account to officially announce Sir Hammerlock’s Big Game Hunt and has spilled the details of when we will hear an announcement regarding the release date of this upcoming DLC today, as promised. Expect Sir Hammerlock’s Big Game Hunt on your platform of choice January 15th.

Gearbox has also kindly released a trailer for this upcoming DLC which you can view below:

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In addition to the Sir Hammerlock’s Big Game Hunt trailer, we also have good news for those who have been patiently waiting for the level cap to be increased. AdamF over at the Gearbox forum has announced that we can expect a level cap increase sometime during the first quarter of next year.

In case you’ve missed the information that has been leaked so far regarding Sir Hammerlock’s Big Game Hunt, we got you covered for everything you need to know, such as the weapons, customization options and trophies. Sir Hammerlock’s Big Game Hunt, will set you back around $9.99 USD or 800 Microsoft Points. For those who already purchased Borderlands 2 season pass, this DLC will be available at no extra charge.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Team Fortress 2 – Mecha Update Coming This Christmas

Tis the season of giving, and Valve sure is giving to Team Fortress 2 players. Expecting to release in the next few days, Valve is preparing to launch an update for Mann Vs. Machine, which is set to add a new character, along with a map and Christmas goodies.

Like always, Valve likes to mix in a little humor when it comes to character announcements:

So, you battle-hardened MvM vets think you’ve got that whole “stopping murderous waves of robots” thing figured out, huh? Well, re-check those figures, because the robot hordes just added a deadly new class to their clanking, soulless ranks: The Mecha-Engineer! And as the incredible art above this paragraph illustrates, it will be over one hundred feet tall! (It will not.) Not to worry, though, because it looks like Engineer will also be one hundred feet tall! (He also will not.)

They have also posted the current issue in their comic series, which you can view here.

Valve also announced a new map, titled “Big Rock” that will be joining Mann Vs. Machine. This map will be the biggest map for the game mode release thus far, and if you think fighting hordes of machine will be easy this time around, your dead wrong. Valve has said that the new Mecha Engineer class will possess teleporting abilities, allowing them to skip large gaps and teleport other robots.

For those who were playing Team Fortress 2 last year during this time, you’ll be happy to know that the Naughty & Nice Crates will be returning this year. As decribed on the site, the Naughty Crate will contain some limited festive weapons, whereas the Nice crate will be filled with winter-themed items. Both Crates will be available until January 3rd, so act fast while they last.

Oh, and the teaser site should look awfully familiar (or I’m just old) as it’s paying a great homage to the classic Godzilla Film, “Godzilla Vs. Mecha Godzilla”

team fortress 2 mecha Godzilla

Pretty neat, don’t you think?

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Battlefield 3: End Game – Capture The Flag Returns, Dropships, and Other Details

DICE has officially released some brand new details about their new upcoming Battlefield 3 DLC expansion, End Game.

Many will be happy to know that the popular game mode, Capture the Flag, will be making a return in End Game. Many of the details that DICE released isn’t all that new or surprising, though they are still something to look forward to.

Battlefield 3: End Game delivers some of the most high-speed warfare to date across four vast maps. Race through enemy lines using the new dirt bike, bringing speed and agility to the Battlefield, or fight back aerial assaults with new lightweight AA vehicles. Coordinate lightning fast attacks and defenses in the return of the classic Capture The Flag game mode. In the skies, the new dropship introduces the ability to turn the tide with rapid deployment air drops of troop transports.

Key Features:

  • Four new maps designed for high speed combat and action
  • Three new vehicles including the fast and agile dirt bikes
  • New dropship provides support to ground troops with vehicle drop capabilities
  • Return of the classic Capture The Flag game mode

It’s a bit light, but we are expected to receive a new trailer/video in just a few days. So what do you guys think?

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Resident Evil 6 – Predator, Survivors, Onslaught DLC Available Now, RE6 PC Release Date Announced

As of yesterday, Resident Evil 6 players on the Xbox 360 platform can experience three exclusive new exciting online multiplayer modes for Resident Evil 6. In addition to the recently released DLC, Resident Evil 6 has a new title update out that’s live for both the PS3 and Xbox 360 platforms. Details on the DLC and title update can be seen below for your viewing pleasure.

Resident Evil 6 DLC Multiplayer Modes

Predator

In a series of quick fire rounds, up to six players take their turn as the fearsome Ustanak with full access to its weapons, while the others must avoid capture or worse. Human players score points for successful attacks, but lose points for being caught or taken down. The match is over once all have played as the Ustanak, with the participant with the most points crowned as the winner.

Survivors

This is the Resident Evil 6 take on the classic solo and team based deathmatch mode. Like Predator, you’ll compete for the highest score, but once a player is taken out, they respawn as one of the game’s enemy characters, and must then defeat another human character in order to return to the fray as their original player character. Survivors is available for two to six players.

Onslaught

Chaining combos is the key to success in this two player mode where each must clear waves of oncoming enemies. The twist comes when a player completes a combo chain as this will send enemies over to their opponent’s screen. Expect the balance of power to constantly shift in this intense addition to the Resident Evil 6 experience.

Each of the DLC modes is individually priced at 320 Microsoft Points or all three can be purchased together as a bundle pack at the value price of 720 Microsoft Points on the Xbox LIVE Marketplace.

December 17th Title Update Notes

  • Unlocks Ada’s campaign from the start
  • Unlocks optional co-op partner for Ada’s campaign (human controlled)
  • Adds more camera functionality
  • Unlocks “No Hope” difficulty mode.

In addition to the December 17th Title Update, Capcom’s senior community manager Brett Elston has also revealed that Resident Evil 6 is expected to get another title update on January 22nd, which will add the following adjustments to the game:

January 22nd Title Update Notes

  • Agent Hunt mode unlocked from the start
  • Agent Hunt selectable criteria before starting match (stage, region, settings like infinite ammo or friendly fire)
  • Stage selection within chapters
  • QTE assist

For those who been waiting patiently on the PC platform to get your hands on Resident Evil 6, Capcom has also announced that on March 22nd, the wait will be over. Resident Evil 6 will launch on the PC and will also come included with all of the PS3/Xbox 360 content when it’s released at no extra charge. If you’re wondering what the minimum/required specs and Steam features are going to be, we got you covered.

Minimum Specs

  • OS: Windows Vista®/XP, Windows 7, Windows 8
  • Processor: Intel® CoreTM2 Duo 2.4 Ghz or better, AMD AthlonTM X2 2.8 Ghz or better
  • Memory: 2 GB RAM
  • Hard Disk Space: 16 GB free hard drive space
  • Video Card: NVIDIA® GeForce® 8800GTS or better
  • DirectX®: 9.0c or greater
  • Sound: Standard audio device

Recommended Specs

  • OS: Windows Vista®/XP, Windows 7, Windows 8
  • Processor: Intel® CoreTM 2 Quad 2.7 Ghz or better, AMD PhenomTM II X4 3 Ghz or better
  • Memory: 4 GB RAM
  • Hard Disk Space: 16 GB free hard drive space
  • Video Card: NVIDIA® GeForce® GTX 560 or better
  • DirectX®: 9.0c or greater
  • Sound: Standard audio device

Supported Steam Features

  • Cloud Saving
  • Steam Achievements
  • Friends support
  • Game overlay
  • Leaderboards

Unfortunately, those in the United States who love to own physical copies of their games will find that Resident Evil 6 will not be available as a physical copy and will be download only. In addition, Resident Evil 6 is set to be on Games On Demand for the Xbox 360 later on this year.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Insomniac Game’s Fuse Lays Down the Rules in This Brand New Trailer

Hot out of the oven, Fuse get’s a brand new trailer laying down some of the “rules” you need to remember when shooting baddies in this class-based, co-op multiplayer action game from Insomniac Games.

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You can lean more about Fuse by visiting the official website.

Insomniac plans a 2013 release for Fuse on the Xbox 360 and PlayStation 3.

David Veselka

Musician, Gamer, Geek. Subscriber

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Borderlands 2 Now Available On Xbox 360’s Games On Demand

Borderlands 2, the sequel to Gearbox Software’s critically acclaimed 2009 hit Borderlands, has shipped more  then five million copies since it’s release a few months back and seems to be have been showered with multiple ‘Best Of’ awards and nominees this year. But for those who still haven’t gotten the chance to experience Borderlands 2, now is a perfect time to snag yourself a copy as it has just joined the growing library of games on Xbox 360’s Games On Demand.

Unfortunately it still carries around the hefty price tag of $60.00 USD. However, if you can wait a few days for Microsoft’s Countdown to 2013 sale. you will be able to snag Borderlands 2 and it’s season pass at a discounted price on December 27th, according to Neogaf member, CrunchinJelly. Currently, the discounted price of Borderlands 2 and it’s season pass has yet to be revealed.

For those who currently have the Borderlands 2 season pass, the third expansion add-on titled “Sir Hammerlock’s Big Game Hunt” has been revealed via Playstation 3 trophies. You can find out more details here about what to expect, including the character heads and weapons it’s set to add once it’s release.

Don’t forget to also vote for your favorite multiplayer experience of 2012, in which Borderlands 2 is also nominated in.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Minecraft Xbox 360 Edition – Title Update 7 Now Live, Festive Pack Available Dec 19

For those currently enjoying playing Minecraft on the Xbox 360, get ready to be greeted with a title update upon starting your copy as of today, just in time for the holiday.

For full details on what title update 7 has added onto the world of Minecraft Xbox 360 Edition, feel free to view the notes here, or by simply scrolling down:

Title Update 7 Notes

 New Mobs

  • Mooshroom
  • Blaze
  • Villager
  • Snow Golem
  • Magma  Cube
  • Baby Animals

New Items

  • Blaze Rod
  • Cauldron
  • Ghast Tear
  • Eye Of Ender
  • Gold Nugget
  • Glistering Melon
  • Nether Wart
  • Mycelium Block
  • Glass Bottle
  • Lily Pad
  • Water Bottle
  • Nether Brick
  • Spider Eye
  • Nether Brick Fence
  • Fermented Spidery Eye
  • Nether Brick Stairs

Misc. Additions

  • Added Nether Fortresses.
  • Added avatar items to the download content menu.
  • Added new multiplayer host trust player options for toggling player’s abilities to mine and use items, place blocks, use door and switches, use containers ( such as chests), attack players and animals.
  • Updated new tutorial world with new biome, and added multi-tutorials for new features.
  • Updated music disc quests, in the tutorial world
  • Added custom skin animations, where a skin may have different animations to suit it’s style. ( May have a retrospective effect on skins in older packs)
  • Added an option to enable/disable custom skin animations ( on by default )
  • Added a section to Brewing, Enchantment and Breeding on the how to play

Misc. Info

Animal Breeding – feed two of the same animals a particular food and they’ll “kiss” and like magic a little baby animal will appear. Cute!

Brewing – You’ll be able to make Potions! Pull up a Brewing Stand and experiment.

Experience Points – Now you can collect Experience Orbs from mining, killing mobs, breeding and using Furnaces. Experience is used for Enchanting!

Enchanting– A new process which uses your Experience points to grant special abilities to armour, tools and weapons. You’ll need to craft yourself an Enchantment table to get started.

Mushroom Biome – A new type of land where the humble mushroom is king. New block Mycelium can be found here and Mooshrooms! Try growing yourself a giant mushroom.

Nether Fortresses – a structure that can appear in the Nether, bringing new blocks to the game too. Nether Fortresses are the Nether equivalent of Strongholds. Look out for the Blaze which can found in these new structures, they’ve got a habit of shooting out fire.

Skin animations – Some of your skins will have new animations (optional) to give them a bit more life and personality of their own. It’s something new and something that will be expanded upon as we do future updates, even older skins might get given their own animations as time goes on, so keep a look out for them in the future too. You may also notice that skins can have hats, and stuff.

Since the holidays are upon us, Minecraft Xbox 360 Edition is also expected to release a Festive Pack for the low price of 80 Microsoft Points December 19th. It will add the following:

Festive Pack Additions

  • Santa
  • Mrs Claus
  • Rudolph
  • Reindeer
  • Red Elf
  • Green Elf
  • Snow Golem
  • Zombie Pudding
  • Christmas Creeper
  • Christmas Skeleton
  • Santa Steve
  • Winter Steve
  • Parka Steve
  • Snowman
  • Present
  • Christmas Tree
  • Christmas Pudding
  • Zombie Turkey
  • Robin
  • Bad Santa
  • Gingerbread Man
  • Gingerbread Women
  • Scrooge
  • Marley’s Ghost

What feature are you looking forward to the most in the title update?

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Battlefield 3: End Game DLC Rumors – New Tools, Game Modes and a “Jungle-Style” Setting

Prepare for the first set of rumors surrounding DICE’s final expansion back for Battlefield 3, End Game.

MP1st reader Expertark5man has pointed out rumors of an upcoming End Game short film that will be made available to Premium users soon. Members will notice that the Premium Calendar already lists the 7th Premium video as an End Game teaser, releasing on the 21st of December. However, Italian website 4news, from which these rumors have stemmed, seems to have further details surrounding End Game.

Translation:

DICE has announced that End Game, announced last expansion for Battlefield 3, will soon be enjoyed in a short film exclusively for Premium users.

Video made ​​entirely with scenes of the game show in which a moment of battle has a new motorcycle, and will be published in the Premium section of Battlelog December 21, 2012.

The DLC, dubbed by the Swedish team such as high speed for a lethal death, will introduce some tools and game modes that will animate the theater of war, including a jungle-style Apocalypse Now. In particular, there is four new game maps, new vehicles (including motorcycles), new assignments and new weapons.

So far, the only confirmed details are that motor-bikes will play a key role in End Game, introducing a new, high-speed style of gameplay to the Battlefield 3 series. The rest, like the possibility of a jungle-style setting, is still unconfirmed, but we hope to hear more from DICE in the near future.

Meanwhile, Battefield 3’s latest DLC, Aftermath, is expected to drop for non-Premium users tomorrow on the Xbox 360 and PC. Make sure to check out our review if you haven’t already.

Keep your sights on MP1st for the latest Battlefield 3 news!

David Veselka

Musician, Gamer, Geek. Subscriber

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Medal of Honor: Warfighter Zero Dark Thirty Map Pack Deploys on PC, Tomorrow for Xbox 360 and PS3

Today, PC players are treated to a brand new Medal of Honor: Warfighter game update as well as the first DLC to hit this military shooter by Danger Close studios.

Zero Dark Thirty should now available* for download on Origin and includes two new maps along with 14 new weapon skins, new attachment for 6 different weapons and 10 new multiplayer ranks.

*Danger Close has stated that “the PC release of the Update and Zero Dark Thirty/The Hunt Map Pack has been temporarily delayed. We’ll update once it’s available.” However, that was a few hours ago.

Darra Gun Market is is based on Pakistan’s flourishing arms bazaar, the largest illegal arms market in the world while Chitral Compound is inspired by a remote, rugged area governed by tribes which won’t allow the Pakistani army to operate.

Zero Dark Thirty will be available on the Xbox LIVE Marketplace and PlayStation Network tomorrow, December 18.

Additionally, EA writes that as “a unique, philanthropic-directed, cross-promotional partnership in the US and Canada,” they will be “donating to the Special Operations Warrior Foundation* $1 from each Zero Dark Thirty Map Pack sold up through March 19, 2014 as part of its overall Project HONOR charitable donation commitment of a minimum of $1 million. Project HONOR is a program created to drive charitable contributions to nonprofit veterans organizations.” So you can feel good about this DLC purchase.

Check out the Zero Dark Thirty map pack launch trailer!

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To catch up on the latest patch notes for the recent PC update, as well as the updates that will be going live on the Xbox 360 and PS3 tomorrow, check out these update notes right here.

David Veselka

Musician, Gamer, Geek. Subscriber

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PlanetSide 2 Game Update 1 Patch Notes

PlanetSide 2, the massive multiplayer online FPS brought to you by Sony Online Entertainment, gets its first game update today.

PlanetSide 2 is a big game, and as such, so is this multiplayer update. There are a number of changes made to general gameplay as well as  various weapons and vehicles. You’ll also find some new weapons along the way. Check out the update list in its entirety below.

General

  • Horns are now available for the Sunderer and Flash! Check the Depot under Vehicle Gear.
  • New weaponry is currently being issued to all three empires. If you are looking for a new light machine gun or assault rifle, head to the Depot and check them out.
  • A number of changes have been made to Vehicle and Aircraft weaponry. Please see the Vehicle notes below.
  • Fixed a few crash bugs and provided some optimizations to improve gameplay.
  • Players may now make multiple characters on the same server.

Notable Bugfixes

  • The NS-11 Platinum should now properly unlock medals.
  • The Facebook Promotional Weapons should now properly unlock medals.
  • Players should no longer be able to spot enemies without a line of sight.
  • The Gauss Compact S will now provide players the ability to aim down sights and strafe more accurately.
  • Destroying enemy terminals will no longer provide a Kill stat.
  • The Light Assault Jumpjet will no longer break if you run into terrain while in flight.
  • When holding down push to talk it should no longer become “stuck” when released.
  • The NS-11 will now have a sound indicating it is being reloaded.
  • Spawning a vehicle in the warpgate will no longer cause players to fall through the world.
  • The TX2 Emperor should now provide the correct damage level to targets.

Vehicles

  • The tail gun on the Liberator is now located on the back of the tail wing and not underneath it. This provides a greater coverage for all tail gun variants.
  • Aircraft and Phalanx Turret resistance to the following weapons has been reduced:
    • M40 Fury
    • C75 Viper
    • L105 Zephyr
    • G30 Vulcan
    • M60 Bulldog
  • Personal Defense Weapons (on light aircraft only)
  • Sunderer resistance to heavy machine guns has been increased.
  • All Flak damage has been increased by 5%.
  • The Composite Armor tooltip has been adjusted to be more accurate.

Infantry Weaponry

New Weapons:

The NS Decimator rocket launcher is now available to all empires.

Terran Republic:

The TAR will provide the best hip fire of this empires assault rifles. The T32 Bull will provide an adaptable solution to long or short range combat but has a slow reload.

New Conglomerate:

The Carnage BR is now available. This medium-fast fire rate assault rifle has good hip fire and range limiting recoil. The Anchor light machine gunprovided good mobility and a 45 round magazine.

Vanu Sovereignty: 

The Corvus assault rifle has a slow rate of fire but compensates with deadly accuracy. The Ursa light machine gun will provide a slightly lower rate of fire but extreme accurate fire.

General Weaponry

  • Tank mines can now once again be deployed by throwing them reverting the change made last week.
  • Extended ammunition attachments will no longer provide more ammunition capability than intended. They all will now provide 4 more rounds.
  • A small increase in movement accuracy with iron sights was made on on slower assault rifles, carbines, and light machine guns.
  • A small decrease in movement accuracy was made with the 40 round assault rifles and carbines.
  • The NC Gauss and Gauss S now have increased projectile speed.
  • The Cycler TRV now has reduced hip fire accuracy.
  • The Razor GD-23 now has reduced recoil for the first shot.
  • The T9 CARV and CARV S now have increased equip time.
  • The LA80 projectile speed has been reduced to put it in line with the other empire sniper rifles.

Vehicle Weaponry

Aircraft:

M20 Drake: Previously the M20 Basilisk, this weapon has increased top end damage. It also has a longer range before damage fall off occurs.

M60-A Bulldog: Previously the M60 Bulldog, this aircraft weapon has had the following changes:

  • Magazine size has been reduced from 10 to 6.
  • Magazine size certifications now 1 round per rank increase.
  • Projectile speed has been increased
  • Direct hit damage has been increased
  • Splash damage will no longer damage heavy armor.
  • The M60-A has a faster projectile than its ground based variant the M-60G.

A30 Walker: This is now the air variant of the Walker weapon system.

  • The reticule and first person tracer have been changed to make them easier to see.
  • Projectile speed is slower but drop has been reduced.
  • Damage has been increased overall.

Light Aircraft Rocketpods:

  • Blast radius in which maximum damage occurs has been reduced. This does not change the size of the blast radius.
  • Damage against Sunderers and Aircraft have been reduced.
  • Significantly reduced damage against Phalanx turrets.

Liberator AP30 Shredder:

  • Damage has been increased at close ranges.
  • Magazine size has been increased to 50.

Reaver Air Hammer:

  • The projectile spread has been tightened up.
  • Damage per projectile has been increased.
  • Damage fall off will occur at a further distance.

Ground Weaponry:

The Lightning Skyguard Turret has increased projectile speed and it’s reticule has been adjusted to use the Terran Republic Burster MAX reticule.

C75 Viper:

  • Direct hit damage increased
  • Increased maximum blast radius damage

M40 Fury:

  • Reduced damage against heavy armor.
  • Upped direct hit damage and blast damage.

Anti-Personnel Phalanx Turret:

  • Cone of Fire tightened up a bit
  • Slight adjustments to heat. Will cool off a bit faster and take a little bit longer to overheat.
  • Pushed out range where projectiles start to lose damage significantly.

World

  • The main shields at Tech Plants are now operated by two generators in the outlying buildings. These shields now have icons that display the status of the generators.
  • Frostbite Harbor Spawn Room now has a pain field.
  • The grav pads at the Dahaka Amp Station western forward spawn are now functional.
  • Players are no longer able to spawn at Sungrey Amp Station when the SCU has been destroyed.
  • Enemy projectiles will no longer go through the Biolab Gate Shields.
  • Players still in a vehicle once the pilot has logged off will no longer disconnect.
  • The Phalanx Turret has increased projectile speed and it’s reticule has been adjusted to use the MAX burster reticule.

UI

  • The Regen benefit of a Biolab will now display on the Tab scoreboard.
  • All Heavy Assault ability items are now using unique icons.
  • Platoons should now longer state they are “full” when all squads have squad leaders and there is still room for more members.
  • SAS-R and Impetus optics will now display a description when hovering over with a mouse.
  • The TS4 Haymaker and FA1 Barrage now have a tooltip when mousing over the progress bar.
  • Moving a player to another squad will no longer boot them from a Squad/Platoon locked vehicle.
  • Players removed from a Squad or Platoon channel will no longer be able to use that channel.
  • Unoccupied Phalanx Turrets should now display “Press [E] to Enter” messaging.

Visual

  • The NS-11 Platinum and Ns-11A rifles are no longer the same color.
  • The Sunderer Smoke Screen will no longer hide decals.
  • Lightning Hood Ornaments will no longer be placed on top of decals.
  • New Conglomerate African Forest Weapon Camo no longer displays Vanu Sovereignty coloring.
  • A MAX unit will no longer appear to float while descending on a Grav Pad.
  • Purchased Weapon Camo will no longer be cleared when a weapon trial ends.
  • The Engineering Repair tool is now black.
  • Main Battle Tank and Lightning armor should no longer cover decals.
  • The Lasher magazine will now reload and no longer “floats” if the player is sprinting.
  • The NC Gauss Compact S Underbarrel weapons will now show a reloading animation correctly.
  • A player will no longer siplay headless and frozen in a riding pose when killed on a Quad.

David Veselka

Musician, Gamer, Geek. Subscriber

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An Old Snake Tired Of First-Person Shooters – Multiplayer Titles To Play This Holiday Season

Ah, yes. The season of first-person shooters releases is nearly over. With most of you guys having spent the past few month completely submerged in FPS games like the Call of Duty, Halo or the Battlefield series, now might be a good time to come up for a gasp of fresh air and check out some of the other multiplayer offerings the plentiful gaming world has to offer.

Listed in no particular order, here are a few older and more recent multiplayer titles that you may have missed out on in the past few months that are definitely worth checking out.

9. Super Smash Series/PlayStation All-Stars Battle Royale

Nintendo Wii, PS3, and PS vita

Both Super Smash and PS All-Stars have found a good place in my heart. I love the idea that we can take our favorite characters and mash them up with others in a 4-way brawler. Super Smash Bros., which is exclusive to Nintendo consoles, features characters such as Mario, Samus, Donkey Kong, and oh so many other memorable Nintendo characters.

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On the other hand, the more recent PS All-Stars, a somewhat similar title, features a few memorable PlayStation characters along with an arsenal of third-party characters such as Big Daddy, or Metal Gear Solid’s Raiden. Although many rate it as a “rip-off” to SSB Brawl, looks can be quite deceiving at times.

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8. MineCraft

Xbox 360 and PC

What a perfect title for those who want to experience a truly open-world sand-box where your imagination can run wild. I’m just going to let the guys over at Mojang explain more about this title.

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7. Forza Horizon/Gran Turismo 5/Need For Speed: Most Wanted

Xbox 360/PS3/PC, PS3, and Xbox 360

No, I didn’t forget about you racing fans. There are plenty of well supported racing titles out there, with the most recent being Criterion Game’s Need for Speed: Most Wanted. If your someone looking for a fast-paced, arcade-style racing game, then Most Wanted is for you. The game feels much like Burnout: Paradise, which isn’t surprising as the developers, Criterion, did develop Paradise.  Though GT5 came out a few years ago, it still holds much quality even today (not to mention new DLC still being released). Forza Horizon tried something a little new in the latest installment with open-world exploration, which you may enjoy. If you’re looking for something more along the lines of a simulator, GT5 for the PS3 or Forza Horizon for the Xbox 360 are your best bets.

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6. LittleBigPlanet Series

PS3, PSP, and PS Vita

Yeah. There’s truly is nothing like it. Though PC gamers have been enjoying mod tools for years, LBP does exactly that: allow console gamers to enjoy user-generated content. Taking it Online, you’ll find a huge variety of different levels. LBP, though it looks like a 2D side scroller, is actually every genre out there. It has racing, FPS adventures, RPGs. You name it and its there. You’ll never ever have to worry about lack of content since the community has over 7 million user-generated levels. That’s a lot to go through.

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5. Portal 2

PC, PS3 and Xbox 360

If you haven’t played Portal 2 yet, I highly recommend it. The single player is an absolute blast, and while multiplayer did worry many people, Valve managed to bring all the amazing aspects of the single player experience right into co-operative matches.

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4. Street Fighter 4/Mortal Kombat/Tekken Tag Tournament 2

PC, PS3, and Xbox 360

Maybe you’re someone who’s looking for something with a little more button mashing and skill level. Well, don’t worry. There’s a game for that too. Whether you love performing “Hadoukens,” knocking out a bear, or beating your friends to a bloody pulp, these three fighter series will nonetheless have you hooked and addicted to their robust gameplay.

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3.  Borderlands 2

PC, PS3, and Xbox 360

Oh, yes. I am fully aware that this is indeed a first-person shooter, but truth be told, it’s far more than just that. You see, unlike all those other titles such as Call of Duty, Halo, Killzone, etc., Borderlands 2 takes the FPS genre and mashes it up perfectly with the role-playing-genre. While I enjoy the senseless killing going on in Pandora, my main focus with the title is trying to find better loot, leveling up, and completing side missions, which isn’t surprising considering these are the same aspects found in nearly all RPGs. In a way, I can compare it to Skyrim, though both are awesome in their own unique ways. The title is also crafted to work with up to 3 additional players, bringing a 4 player co-op experience like none other. More enemies, better loot, and more fun with the more players you have.

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2. Journey

PS3

Who said multiplayer has to be competitive or about senseless killing. Journey, which is sadly only available for the PlayStation 3, takes players on an emotional journey through a world that boasts some of the best visuals around. If there’s one game out there that would most definitely prove that gaming is art, it’s Journey. So how does the multiplayer work exactly? Well, while it may seem like much of a bummer to know that you can’t play with friends, Journey pairs you up with a random stranger. There is no voice chatting, as it would ruin the core experience of the title, but in the end, playing with another player has never felt so rewarding.

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1. Demon’s Souls/Dark Souls

PS3/PC, PS3, and Xbox 360

You better have spare controllers lying around because your chance of breaking one is most definitely high. Battle tough bosses, collect loot, and campaign through one of the hardest titles ever to be released. Though the online system could use a little more work, co-op is a blast when playing with up to two (3 per world) other players.

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So what titles do you plan on playing over the Holiday? Let us know in the comments!

If you haven’t yet, remember to vote for your favorite “Multiplayer Experience of 2012” in this year’s competition. We’ll be revealing both your and our picks in the New Year.

­­

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Battlefield, Counter-Strike, And Call of Duty Maps Recreated In Far Cry 3

When we heard about Far Cry 3 Map editor, we expected many great things to come of it, but not something like this.

Youtuber, ShadowZack has taken some of our favorite maps from other multiplayer shooters like Battlefield 3, Call of Duty, and Counter-Strike, and has recreated them by using the Map editor in Far Cry 3.

Here’s what happeend:

Battlefield

Noshahr Canals

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Wake Island

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Counter Strike:

Dust

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Aztec

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Call of Duty

Here’s one of Nuke Town, though it’s still a work in progress and isn’t as well done yet like the others.

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Pretty impressive, don’t you think? These maps are currently only available on the PC.

Thanks Droc_ny for the tip.

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > News

Borderlands 2 – The Armory Of Sir Hammerlock’s Big Game Hunt

Sir Hammerlock’s Big Game Hunt, which is set to be Borderlands 2 third expansion DLC, has yet to receive an official date of release, but that hasn’t stopped information from being leaked. You can read all about it here, including customization options such as heads and skins.

However, with a DLC that will be primarily focusing on hunting creatures, you’re probably wondering what exactly Gearbox Software has in stores for us in terms of hunting equipment. Luckily for you, we have discovered images that showcase what exactly we can expect to be shooting down these foes with. For those who loved the devastating sniper rifle, the ‘Elephant Gun,’ from the first Borderlands game, you will be happy to know that it will be making it’s return with this DLC.

Without further ado, here are the weapons you can expect to find in Sir Hammerlock’s Big Game Hunt:

Sir Hammerlock’s Big Game Hunt Weaponry

Assault Rifles

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Shotguns

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SMGs

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Pistols

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Sniper Rifles

AkrMGh

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Rocket Launchers

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Shields And Relics

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Images from “technojacker.”

Which weapon(s) are you most looking forward to acquiring from Sir Hammerlock’s Big Game Hunt? Let us know in the comment section below!

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Borderlands 2 – First Images Of Sir Hammerlock’s Big Game Hunt Character Skins And Heads

With the recent leaks of Borderlands 2’s upcoming DLC Sir Hammerlock’s Big Game Hunt, one is left to wonder what exact customization options can we expect to find in this adventure. Luckily, we have discovered images that show off the character skins and heads that Sir Hammerlock’s Big Game Hunt is set to include.

Character Customization

Gunzerker

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Salvador in his Mustache Of Legend head
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Salvador in his Wise (Rhino) Skin

Mechromancer

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Gaige in her Pithy Rejoinder head
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Gaige in her Elusive (Leopard) skin

Siren

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Maya in her Trigger Pull head
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Maya in her Frozen Wraith (White Tiger) Skin
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Maya in her Wraith (Tiger) Skin

Assassin

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Zer0 in his D4rk Expl0rer head
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Zer0 in his Vigilant (Zebra) skin

Commando

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Axton in his Clever Boy head
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Axton in his Patient (Snake) skin

Also, don’t forget to check back with us often as we will also be showing the loot you can expect to acquire in Sir Hammerlock’s Big Game Hunt.

Which character head from Sir Hammerlock’s Big Game Hunt are you looking forward to using? Let us know in the comment section below!

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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CCP’s Dev Dairy: The Weapons of DUST 514

Last time on CCP’s Dust 514 developer diaries, the devs spoke about the many vehicles available in the free-to-play FPS, currently in closed beta testing.

Once again they’re back, this time to discuss the endless available weapons in New Eden.

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So, what has been your favorite class of weapons in the beta so far?

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > News

Call of Duty: Black Ops 2 PC Update Fixes Bugs and Rebalances Weapons

Including similar fixes found in the console patches previously released for Call of Duty: Black Ops 2, Treyarch has just recently released a brand new update for the PC version. It’s a pretty hefty change list, so enjoy the read.

Definitely be sure to read up on some of the multiplayer balance changes, if you missed the console patch notes.

December 14, 2012 Update for Singleplayer, Muliplayer, and Zombies

  • Global Changes:
    • Improved loadtimes when using AMD hardware
    • Fix for issues when binding mousewheel to fire
    • Using arrow keys to adjust Mouse sensitivity will increment the value by .01
    • Fix for some instances of “Error quit was not requested in the main thread”
    • Fix for issues with 16:10 displays
    • Fix for TXAA not disabling when an unsupported card is detected
    • Improvements to ambient occlusion
    • Increased Friends list limit to 300
    • Joinable friends now sort to the top of the friends list
    • Users now have the ability to unlink youtube accounts.
    • Added SFX to sliders in options menu
    • Fix for knife lunge not working when a gamepad is connected
    • Improved film rendering stability and made progression bar more accurate while rendering a film.
    • Improved audio/rumble responsiveness when hitting enemies with gunfire.
    • Fix for issues with changing the gamepad Button Layout in theater
    • Fix for Party host receiving infinite “Reconnecting to Party” message when clicking on “Bring Party” in a post-match lobby.
  • Campaign Changes:
    • Fix for crash that could occur during credits
    • Fix for freeze when unlocking Death From Above achievement
  • Multiplayer Changes:
    • Matchmaking improvements
    • Added Hardcore Kill Confirmed playlist to the Hardcore category
    • Game now resets the Care Package for a non-owner if the owner re-rolls the package using the Engineer perk.
    • Fix for incorrectly being able to purchase an 11th Create a Class slot
    • Collision and clipping fixes on all maps
    • Fixed a number of new UI error messages reported by users.
    • Improved CoDTV sort filters for browsing content
    • Players can now render films in addition to clips
    • Removed incorrect SFX for placing from party games
    • Fixes for issues with codtv images not loading in
    • Bots no longer count towards the party size limit in Custom Games
    • Added the ability to “View League Teams” from any player’s Playercard.
    • Added the ability to “View Playercard” from League solo leaderboards.
    • Map exploit fixes in Meltdown
    • Fixes for errors on Express when the train arrives
    • “Drop Shot” medal is no longer awarded after standing back up.
    • Fix for escort drone cuing incorrect audio
    • Added voice chat volume controls
    • CoDTV video playback improvemnts
    • Fixes for out of sync audio issues in rendered videos
    • Fixes for rendered clips showing the wrong length on youtube
    • Fixes with “Hacked” items not targeting the correct team
    • Shadows seen through sniper scopes now render more correctly.
    • Fix for Hijacked minimap displaying incorrectly
    • Fix for some equipment not being destructible by Friendly Fire in Hardcore mode
    • Fix for final killcams not displaying properly if it is an “Assisted Suicide” kill.
    • Fix for Bomb Defuser Challenge not progressing properly
    • Fix for Hero Medal not appearing in game at the correct time.
    • Fix for XP bar in League Play not displaying correctly
    • Fix for teams being kicked from league play when matched against a previously played team
    • Fix for crash when getting disconnected while viewing the like/dislike menu of a screenshot
    • Fix for partial loss of functionality when theater is started while a party member is in emblem editor
    • Fix for Arch Nemesis challenge unlocking incorrectly
    • Addressed issues which prevented some master challenges from being completed.
    • Fix for friends list showing the wrong rank icon for players
    • Fix for Escort Drones spawning under the map
    • Added a fail-safe to prevent spawn trapping in CTF.
    • Fix for floating corpse models on some maps
    • Players can now copy a custom class to the extra prestige slot.
    • Improved overall communication of Double XP when enabled.
    • AAR better communicates how much XP was earned in each match.
    • Fix for issues with having Assault Shield and no secondary weapon
    • Thermal vision overlay no longer appears using the VTOL glitch.
    • Fix for players not being able to capture their own Care Packages when using the Black Hat PDA in FFA
    • Fix for Camera Marker slide bar not functioning correctly
    • EMP grenades no longer affect the CODcaster HUD.
    • Fix for SFX that plays when player gets in the top 3 in FFA
    • Increased sight checks on turrets to improve spawning algorithms.
    • Multi-team games no longer count as a tie if an entire team quits.
    • Players with Black Hat PDA can no longer hack a Care Package faster than the owner can capture it.
    • Addressed a number of issues that would cause friendly/enemy color indicators on equipment and scorestreaks to display as the wrong team.
    • Precision challenge “Wet Work” will now unlock with 10 kills.
    • The wins challenge will now account for all FFA modes when ending a match with a tie (if you are in the top 3).
    • Players that help with the “Synchronized Attack” challenge now get credit for it.
    • Players will not be able to manually take control of their AGR if they die at the exact moment that their AGR deploys.
    • Players using Ghost will no longer be invisible at all times in Custom Games with the mini-map option set to “constant”.
    • Players using Ghost and a Suppressor attachment will no longer appear on the enemy’s minimap while shooting and moving while a UAV is up.
    • The median for the K/D graph in the AAR is set to 1.0 instead of 0.0.
    • Players can no longer get on top of the shrubs in Nuketown 2025.
    • Kills from the explosion on the explosive crossbow bolt now count towards challenges.
    • Clan tag is no longer locked immediately after prestige.
    • Fixed an area in Express where K9 Unit dogs could get stuck.
    • Party Privacy count no longer affects how many bots will spawn in Combat Training.
    • Players can no longer stand on invisible collision in Carrier.

MP Gameplay Balancing

The following is a list of numerous gameplay balancing tweaks that were made after thorough review of statistical data from player usage of weapons, equipment, perks and scorestreaks since launch.

  • Scorestreaks:
    • UAV: cost increased from 350 to 425.
    • Lightning Strike: added 750ms delay
  • Equipment/Grenades:
    • Bouncing Betty: increased the grace period between trigger and activation by 200ms.
    • Sensor Grenade: increased the range (now 1000 units), frequency (now 800ms between pings), and amount of time (now 6s) that players appear after explosion.
    • Concussion Grenade: decreased movement penalty and turn speed penalty when hit.
  • SMGs:
    • All: increased hip fire recoil.
    • All: increased max hip fire spread from 4.75 to 5.
    • All: reduced bullet penetration.
    • MSMC: increased recoil slightly.
    • PDW-57: increased recoil slightly.
  • Assault Rifles:
    • All: reduced idle sway for more reliable long-range aiming.
    • M8A1: reduced lethal range of 3-hit kills from 250 to 50 inches.
    • M8A1 + Select Fire: increased recoil.
    • FAL OSW + Select Fire: increased recoil.
    • SWAT-556 + Select Fire: increased recoil.
  • Sniper Rifles:
    • All: increased hip fire spread.
    • All + Laser Sight: increased hip fire spread.
    • XPR-50: increased recoil slightly.
  • Shotguns:
    • R870: reduced one-hit kill range by 45 inches.
  • Pistols:
    • B23R: reduced headshot multiplier from 1.4 to 1.
    • KAP-40: reduced headshot multiplier from 1.4 to 1
  • Zombies Changes:
    • Fix for Reviving text remains on screen during scoreboard after game ends
    • Fix for Mystery Box beacon disappearing after host migration
    • Fixes for players getting inside of or clipping into objects in all ZM maps
    • Improved zombie AI pathing in all maps
    • Fixes for players falling outside of the map for all maps
    • Players will now take damage while holding buildable parts
    • Fixes for issues obtaining the Jet Gun
    • Removed debug text that sometimes appears after host migration
    • “You Have No Power Over Me” achievement is now awarded at the correct time
    • Fix for infinite loading screen when uploading short clips
    • Fix for errors that may occur when viewing long clips
    • Fixes for Green flashes appearing when exiting Nuketown Zombies
    • Dead players can now text chat with living players
    • Added voice chat volume controls
    • Fix for players having unbreakable zombie shield
    • Fix for issues with multiple players buying the same door
    • Fix for incorrect character audio while holding breath with sniper scopes
    • Fix for rare issue with players getting stuck in custom game lobby
    • Fix for players getting permanent perks
    • Fix for persistent upgrades never going away.
    • Fix for players not dying when falling from extreme distances after purchasing juggernog in survival modes

David Veselka

Musician, Gamer, Geek. Subscriber

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Battlefield 3 Premium Competition and Dog Tag Challenge Now Live

All your base are belong to DICE.

Battlefield 3 Premium members enjoying the newest addition to the DLC family, Aftermath, can now enter into the latest Premium competition which tasks players with capturing and defending the most bases in the brand new Scavenger mode. DICE writes that the “15 top players who capture and defend the most bases in Scavenger mode will win a limited edition, signed and numbered lithograph featuring artwork from Battlefield 3.”

There are a few steps to go through in order to sign up, so make sure to check out the full details right here.

Note that the competition runs the 72 hours of Friday, Saturday and Sunday December 14-16. To find out the exact starting time in your location, click this link. All four of Aftermath’s maps will be included in this competition. Winners will be notified via email and will be posted on the Battlelog shortly after the end of the competition.

DICE hasn’t forgotten about everyone else, however. Open to all players, Premium or not, DICE has issued the challenge to the community to reach 100 million base captures collectively within the duration of one week, starting today. All platforms are combined for this competition.

If the goal is met, all will unlock the “Good Riddance” dog tag.

BF3 Dog Tag

The challenge ends December 20 23:55 UTC. If you’re wondering what exactly is meant by “base captures,” DICE has clarified that it includes any captures in game modes like Conquest, Conquest Assault, Conquest Domination as well as the new Scavenger mode.

Between both competitions, that’s a lot of base captures. So, time pull up those pants and get to work!

If you haven’t yet. Make sure to read up on our full review of Battlefield 3: Aftermath right here.

David Veselka

Musician, Gamer, Geek. Subscriber

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Black Ops 2 Double XP Weekend In Effect, Game With Treyarch Devs on the Xbox 360

As of right now, Treyarch is hitting the double XP switch for Call of Duty: Black Ops 2 for all platforms as developers prepare for a day of gaming with the fans on the Xbox 360.

Black Ops 2 Double XP is live on all platforms! What modes are you playing to rank up fast this weekend?

Black Ops 2 2XP

Before tuning in to the live stream event right here on their official YouTube channel at 12pm PST, take a moment to study the various loadouts that members of the development team will be sporting. Each dev has detailed the type of loadout they’ll be using in today’s matches in a recent blog post on the official website, which you can check out right here.

Stay tuned while we still await exact details on how to join in and game with Treyarch developers.

David Veselka

Musician, Gamer, Geek. Subscriber