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GTA Online Service Being Restored On The PlayStation 3, Possible Xbox 360 Fix

After having a rough launch, Grand Theft Auto Online is returning back to service as multiple reports from across the globe, including us, can confirm that GTA Online has somewhat started working on the PlayStation 3.

PS3 owners from both GTAForum and Reddit have reported that they are finally able to connect and play online with the PlayStation 3 version. Connecting to GTA Online can now be established; however there is still one issue with the very first mission where it will hang on the screen. Our only suggestion is that you go into solo play and hope for the best that you can get the mission started. After multiple attempts and system quitting, I was able to get past this mission. After, I was then able to play normally, but with a few hiccups such as slowdowns and crashes.

Hopefully, the Rockstar patches the first mission up, but otherwise, once you are past that, the Online appears to works. The Online portion of the game for the PS3 version was completely inaccessible yesterday, but now gamers are having a lot more luck today. For you Xbox 360 owners, it seems that the Online has been working since yesterday, but a very small percentage of you guys are still unable to play. Here’s a workaround that might work.

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Are you able to enjoy GTA Online without too much issue?

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Battlefield 4 Beta – Current Lists of Known Issues

Day one of the exclusive Battlefield 4 beta on the PC, Xbox 360 and PlayStation 3 is nearly over, and clearly, the game is not without its issues on all platforms.

Regardless, we hope you are enjoying it and that you are providing feedback to the DICE team in a civilized manner through proper channels like the official Battlefield 4 Beta forum.

If you’ve yet to visit the community over on the new Battlelog, chances are, you’ve no idea what sort of bugs and issues developers behind the beta are aware of. You might be relieved to know that a few of the game’s faults might already be on the chopping block, awaiting a fix.

So, here is a list of known issues that the Battlefield 4 Beta development team is currently looking into:

PC

  • We have received reports of Freezes and Crashes affecting the BF4 Beta client. Our team is currently investigating this matter and we will update you here as soon as we know more.
  • If you are affected by a Freeze or a Crash upon joining a game, and the error message “BF4 Beta has stopped working” appears, please make sure your Windows is fully updated and your Graphic card is running on its latest driver. Alternatively, some players using GeForce drivers were able to fix this by downgrading their driver to an earlier version.
  • We received report of unusually low performances, and are currently looking into that as well.
  • Please note that the Battlefield 4 Beta does not support Win32 and 32 Bit operating systems.
  • Video settings may not be saved after rebooting the game.
  • The tooltip “E” to enter the Venom is visible at a 400 meter distance.

Xbox 360

  • Player stats in Battledash may not match the stats displayed on Battlelog.
  • You may experience an 8 seconds non-interactive pause, when leaving a Multiplayer session or after pressing Start when booting the game.
  • You may be floating if you jump on the bollards.
  • Cruise Missiles may not destroy any vehicle dropped by Vehicle Drop.
  • The requirements for unlock criteria may not be displayed.
  • Two flag icons may appear overlapping on each other at each flag point.
  • The first attachment of any weapon that is not unlocked, will be the only attachment shown for the first unlocked weapon.

PlayStation 3 and Xbox 360

  • If you’re disconnected from the EA Servers, the Main Menu tiles remains fixed in the front end.

PlayStation 3

  • When you choose to quit during the EOR, you may be able to see “underworld” for 1 second.
  • The camera transition before the EOR screen is under water.
  • If you destroy an enemy tank near the Flag A, it may triggers the map’s Mini-Levolution event.
  • If you quit from the XMB™ menu after the “Press Start” screen, you may experience a forced shutdown.
  • The background screen for the losing team during EOR, is placed “under the game world” for Domination and Obliteration game modes.
  • The Hit Indicator is not present when shooting at enemies.
  • The EOD Bot can’t arm or disarm MCOMs on Rush mode.
  • If you disconnect and reconnect your Ethernet cable while playing, the Game may remain in an endless loading loop.
  • You may not be able to perform a knife takedown on an enemy using the TAW Launcher.
  • If you sign out from PSN while loading into a MultiPlayer server, you may experience an infinite loading screen.
  • In the Soldier Progression menu, you may be able to see upcoming vehicle unlocks that will not be available in the Beta.
  • You may be able to see several Medals, Ribbons, and Dog Tags in the “My Soldier” menu.

EA_Chems writes, “If you are currently experiencing any issue listed above, rest assured that our team is currently looking into it internally.”

Naturally, more will be added to this list over time, but we’ll make sure to update you daily so you can keep track.

Anything in particular that you’ve run into that has not appeared on this list?

David Veselka

Musician, Gamer, Geek. Subscriber

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Official Battlefield 4 Multiplayer Beta Overview

To help you gain a better understanding of the Battlefield, DICE developers have put together a lengthy multiplayer briefing video for the recently released Battlefield 4 beta, which is now open to early access users on the PC, PlayStation 3 and Xbox 360.

While the beta only consists of a few modes, one map, and just a few weapons, Battlefield is a big game in itself and there are a ton of aspects to master, ranging from properly reading the user interface, learning how to use vehicles, or simply understanding how some of the soldier classes work.

With that in mind, be sure to check out the briefing below.

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Let us know in the comments, how are you enjoying the beta so far?

David Veselka

Musician, Gamer, Geek. Subscriber

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DICE Tech Director: Battlefield 4 ‘Graphics At Release Will Be Better and/or Faster’

DICE technical director Johan Andersson has assured concerned Battlefield 4 fans that the game will look better at launch.

While it might mostly pertain to the PC version of the game, Andersson confirms that not all graphical options are available in the currently ongoing beta and that performance is not final.

According to him, the game’s visuals will “be better and/or faster” at release.

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He was also able to re-confirm that downscaling and upscaling your performance to better suit your rig will be an important option available to all users on the PC at launch.

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For the console crowd currently enjoying the beta on the Xbox 360 or PlayStation 3, you should take comfort in knowing that, as was the case with Battlefield 3, Battlefield 4 will most likely launch with the option to download a high-resolution texture pack, cleaning up those muddy textures you may currently be experiencing in the beta. This has yet to be confirmed, however.

So, keep positive while in the Battlefield 4 beta, but be sure to report gameplay bugs or tech issues in the official forums.

Update

Somewhat related, check out this Battlefield 4 PC comparison video, highlighting the differences between low and ultra settings.

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David Veselka

Musician, Gamer, Geek. Subscriber

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Access The Destiny Beta Early Through Pre-Order, New “The Moon” Gameplay Trailer

As previously hinted, Bungie today announced that fans who pre-order the game at participating retailers worldwide will get early access to the Destiny Beta.

The Beta will include a sampling of the game’s major features and will begin in early 2014 on the PlayStation 4, PlayStation 3, Xbox One, and Xbox 360.

Check out the brand new Destiny gameplay trailer, right out of Bungie’s studios, featuring a new enemy race, the Hive:

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You can pre-order Destiny here. Destiny launches Spring 2014.

What are your thoughts on the new gameplay trailer?

David Veselka

Musician, Gamer, Geek. Subscriber

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Halo 4 Game of the Year Edition – New Trailer and List of Contents

On October 8, 343 Industries is taking the entire, most up-to-date Halo 4 experience on the Xbox 360, including all downloadable content and then some, and wrapping it up into one shiny new Game of the Year Edition.

It’s Halo 4 jam-packed with tons of additional content, plus some extra goodies thrown in. “As a bonus, the new edition also contains over 15 pieces of in-game and avatar content from the Halo 4 campaign and the all-new Master Chief Avatar Cloak inspired by Halo for Xbox One,” writes 343i community manager Jessica Shea in the latest blog update.

So, if you happened to miss out on what 343i had to offer with the latest in the long-running, fan-favorite FPS franchise, $39.99 isn’t a bad price to find out what it’s all about.

Check out the new trailer and content list.

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List of contents

  • War Games Map Pass includes: Majestic Map Pack, Castle Map Pack, and Crimson Map Pack
  • Champions Bundle: Steel Skin Pack, Infinity Armor Pack, and Bullseye Map Pack
  • Armor and Helmets: Recruit PRME, Venator RPTR, Gungnir PULS, Oceanic CRCT, Hazop FRST, CIO WEB, Strider, Scanner, Locus, and Deadeye
  • Emblems Row 1: Spartan, Prime, Mjolnir, Falcon. Row 2: Assassin, Bonebreaker, Bulletproof, and Corbulo
  • Weapon Skins: Battle Rifle ACT, Assault Rifle PRM, and LightRifle IMP
  • Avatar Items: Cloaked Chief, Ghost Prop, and UNSC shirt
  • Haven theme and Longbow theme

You can pre-order the Halo 4 Game of the Year Edition is at the Microsoft Store right now.

David Veselka

Musician, Gamer, Geek. Subscriber

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Battlefield 4 Exclusive Beta Now Live on PC, PlayStation 3 and Xbox 360

Digital Illusions CE and Electronic Arts have officially launched the exclusive Battlefield 4 beta for users with early access privileges.

Should you be a member of Battlefield 3 Premium, an owner of a Battlefield 4 PC Digital Deluxe Edition pre-order, or an owner of Medal of Honor: Warfighter Limited Edition or Digital Deluxe Edition, you fall into the early access category and will be able to download the beta on the platform to which your early access privileges are tied.

The beta is currently available for download on the PC, PlayStation 3 and Xbox 360 – for the most part. At the time of writing, some users on the PlayStation 3, maybe even the Xbox 360, may still be awaiting their turn to download the beta, as DICE notes it is gradually being released across the globe.

Here’s how to find the beta.

  • Origin: Check the My Games tab if you’re in the closed beta. To find the Open Beta,search for Battlefield 4.
  • Xbox LIVE: Find Battlefield 4 in the Featured section.
  • PlayStation Network: search for Battlefield4  Store

Along with the beta, users can also check out the newly updated Battlelog 2.0, now available on iOS and Android devices.

Before hopping in, be sure to read up on everything you need to know about the beta right here, and bookmark the official Battlefield 4 Forums where you’ll be able to provide valuable feedback throughout the process. It might also be a good idea to follow @Battlefield on Twitter for timely updates, as server outages will be expected.

Remember, the public will be able to join in on the action this Friday, October 4, when the Battlefield 4 beta becomes open to all.

Battlefield 4 launches October 29 on the PC, PlayStation 3 and Xbox 360, November 12 on the PlayStation 4 and November 19 on the Xbox One.

Have you dipped your toes in the Battlefield 4 beta yet? What are your initial thoughts so far?

David Veselka

Musician, Gamer, Geek. Subscriber

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Battlelog 2.0 Now Live On iOS and Android Devices, Battlefield 4 Section Now Open

The exclusive Battlefield 4 beta is only a few hours away, but you can get a head start by exploring the game’s recently updated social stat-tracking service, Battlelog.

Battlelog 2.0 is now available for download on iOS and Android devices, according to the development team behind the service, including support for the Battlefield 4 beta and tablet use.

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You can download the app from each respective store, or simply update your current app. Need a reminder of Battlelog 2.0’s newest features? Check out the demo below:

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Users will also notice a brand new “Battlefield 4” section on the browser-based Battlelog, which will fully unlock once you have created your soldier within the Battlefield 4 beta.

David Veselka

Musician, Gamer, Geek. Subscriber

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Guerrilla Games Working On A New IP Outside Of Killzone

Guerrilla Games, best known for their work on the highly acclaimed Killzone franchise, are busy giving Shadow Fall its final touches in prep for its PlayStation 4 release this November 15. But that hasn’t stopped staff members from already moving on to an entirely different project unrelated to the Killzone series.

Eurogamer confirmed in an interview lead designer of Guerrila Games, Eric Boltjes, that the team is indeed working on a new IP.

“I can be true about it, yes. That’s definitely what’s happening right now. I can’t tell you what we’re thinking of but yes,” he said.

“As a studio we do want to branch out, and we have started work on a new IP, something completely different to Killzone. I don’t want to say anything about it right now, but as a studio we do want to keep it fresh.”

“The artists and the coders work the longest, and then QA. But the designers, at some point their work is done. They’re not allowed to touch the game because that changes everything for all other departments.

“So about three to four months before you ship, the designers sit down and think, what can we do for the next one.

“That happened then [with Killzone 3 to Shadow Fall] as well. So, about three years ago we went into that phase. The really tricky part about that phase is not trying to do too much. You have a room full of people and they all have a different idea of what they want to change about the game. They can’t do everything, especially if you only have two-and-a-half years to build it.”

We last reported that Guerrilla Games were working on a new project back in June of 2012, though that was most likely Killzone: Shadow Fall. It’ll be interesting to see what the team comes up with next.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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GTA Online – 8 Things To Do With Your Friends, Kifflom!

It’s been two weeks already since Grand Theft Auto 5 launched on the PlayStation 3 and Xbox 360, and although there are still a handful of gamers out there occupied with the single player portion of the game, Rockstar is readying to take the experience to the next level with the launch of Grand Theft Auto Online in only a few hours. So, with so much to do, where does one start?

1. Steal From The Rich, Give To No One

Ah, yes. A Grand Theft Auto game wouldn’t be a Grand Theft Auto game if it didn’t involve stealing. While large bank heists won’t be available day one, you will still be able to rob convenience stores and even rob other players of their money as they roam about. As long as their cash isn’t deposited in a bank, it’d up for the taking. There will be nothing more satisfying than successfully robbing other players of their fortune, and what better way to show the power of your crew off by dominating the world and controlling income.

2. Explore the Depths of The Ocean and Plunder for Lost Treasure

This is the first GTA game to ever allow us to swim underwater and explore the sea floor. There’s bound to be plenty of lost treasure buried deep on the sea floor that’ll net you some major cash. But make sure to watch out for those Great White Sharks, as they’ll surely be lurking, awaiting to prey on you and your group.

3. Storm Fort Zancudo

Why is this fort so heavily fortified in every GTA Game? Either way, getting a group of friends to storm the military base is going to be one fun adventure. Stealing jets, or even cargo planes, or just for the sake of building up a defense from other enemy players – this Fort is going to play a major role in the online mode. Plus, it goes without saying that the Fort remains mostly unexplored with a mysterious elevator in one of the buildings. No one knows where it goes or what’s hidden down there, but perhaps it has something to do with Mt. Chiliad.

4. Solve The Mystery of Mt. Chiliad

For the past two weeks now, GTA Forum members and Redditors have been trying to piece clues together as to what secrets Mt. Chiliad may hold. Alien spaceships have been sighted in multiple locations upon completing the SP with 100%, but despite that, the quests continues to deepen as more and more info is uncovered. Mysterious events may have taken place prior to the events of GTA 5, but guess what? GTA Online happens to be set before GTA V, making it basically a prequel to the game. What better way to solve mysteries than with a pack of friends to help you explore every inch of the map and test out every possible theory. It’ll be interesting to the outcome, considering that mission scripts have been found in the game data, hinting at possible alien-related missions. Though, aliens may not be the only thing players will encounter online…

5. Find Bigfoot

Since GTA San Andreas, Bigfoot has been one of the biggest unsolved cases in the GTA franchise. Though there is supposedly a random encounter with a false Bigfoot (man in costume) in the SP, it still wouldn’t surprise me if the actual thing is in the game, just lurking around in the deep vine forests. We suggest you keep your distance if he does exists, however. There’s no way of telling whether or not he’ll be hostile.

6. Create Your Own Races

This is a new feature in GTA that allows gamers to create their own multiplayer races that others can partake in. Create that dream race you’ve always though of: starting off with some exotic car battles, then taking flight in epic aerial dog fights across the sky. Whatever you desire, it can most likely be created.

7. Show Off To Your Friends

There is nothing more fulfilling than arriving to pick-up your friends in a supped up car. You saved, you customized, and now it’s time to show off your dream vehicle. It brings that “Midnight Club” feel to the online experience and your friends will be jealous of you once they see that rusty tractor of yours.

8. And remember, Kifflom.

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Of course these activities are just scratching the surface. What can be accomplished in the multiplayer will most likely be limitless. So, what’s the first thing you plan on doing once Grand Theft Auto Online launches?

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Official Battlefield 4 Beta Launch Times

So you don’t have to spend your entire night hopped up on Red Bull, waiting for that Battlefield 4 beta to unlock, we’ve got official times from developers DICE that you’ll be able to download tonight’s exclusive beta, as well as the exact times the beta will become available to the public on October 4.

All times are in PDT, but feel free to use this Time Zone Converter to find out the exact times in your location.

Exclusive Beta (October 1st)

  • PC – 1:00 AM PDT
  • Xbox 360 – 2:00 AM  to 6:00 AM PDT
  • PlayStation 3 (Europe) – 7:00 AM to 11:00 AM PDT
  • PlayStation 3 (US) – 3:00 PM to 7:00 PM PDT

Note, release times for the Xbox 360 and PlayStation 3 are controlled by Microsoft and Sony, respectively. The beta will be available within the range or times above, per console.

Open Beta (October 4th)

  • PC – 1:00 AM PDT (UPDATE: 3:00 AM PDT *Note, the Exclusive Beta will conclude at 1:00AM PDT, and the beta will be unavailable for the two hours in between the Exclusive Beta end and Open Beta start.)
  • Xbox 360 – 2:00 AM  to 6:00 AM PDT
  • PlayStation 3 (Europe) – 7:00 AM to 11:00 AM PDT
  • PlayStation 3 (US) – 11:00 AM PDT

Note, release times for the Xbox 360 and PlayStation 3 are controlled by Microsoft and Sony, respectively. The beta will be available within the range or times above, per console.

While you wait, be sure to read up on everything you need to know about the Battlefield 4 beta right here, including available maps and game modes.

Are you prepared 4 battle?

Source: EA Help

David Veselka

Musician, Gamer, Geek. Subscriber

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New GTA Online Details – Time of Launch, Social Events, Character Customization And More

Rockstar Games has finally released the exact timing of when Grand Theft Auto Online is expected to go live, along with a handful of new details.

According to a recent update from the studio, GTA Online is expected to go live at around 7 AM Eastern Time on October 1, only a few hours away. Players will be prompted to download a small patch, which will then unlock the fourth character from the character selection menu. You can read the full details below with the additional info.

As seen on the Rockstar Social Club:

Access to GTA Online

Access to Grand Theft Auto Online is free with your copy of Grand Theft Auto V. On October 1st there will be a small downloadable Title Update released on PlayStation Network and Xbox LIVE. Upon installation of that Title Update, direct access to begin GTA Online will be unlocked in your GTAV game menu. You will be able to jump right into GTA Online via the 4th (bottom) slot in your GTAV character wheel. We’ve received many questions asking for a specific confirmation of what exact time GTA Online will be available but of course this is contingent on both Title Updates becoming available on each console’s network. As a general timeframe, we do expect the Title Update to become available on PSN and Xbox LIVE starting around 7AM ET tomorrow morning, and your best bet is to stay tuned throughout the day here at the Rockstar Newswire and by following us on Twitter and Facebook where we will be keeping everyone updated.

When does GTA Online Take Place?

Some people who’ve been playing through Grand Theft Auto V’s Story Mode have been inquiring how the narrative of GTA Online correlates or crosses over. Grand Theft Auto Online is set a few months prior to the events of Grand Theft Auto V’s single player story.

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Home and Garage Security

There’s plenty of havoc and treachery you can cause out in the open world of course, but in order to prevent some really annoying “griefing”, we’ve designed house party invitations specifically to be a friendly social affair where players can visit each other’s pads without fear of having them ruined or losing their hard-earned vehicles in the process. If someone invites you into their property, then it is considered a friendly visit and you will not be able to shoot up their place or steal their cars from their garage. By the way, in any given lobby, if you and another player own the same piece of property, you will each be able to enter your own personal instance of that property at any given time. You will also be able to enter each other’s instance of that property if you exchange and accept an invite. This way, multiple instances of ownership of the same property within a lobby can co-exist.

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GTA$ and Fair Play

To allay some concerns we’ve heard on this subject, we can assure you that the game is designed such that the option of purchasable GTA$ should not disrupt the playing field – and there are a few mechanics in place to help ensure that. All players still have to rank up with Reputation Points (RP) in order to get access to purchase high-end items.  No one can begin GTA Online and simply spend a lot of money out of the gate to get a leg up. You will have to earn your stripes and play to unlock access to the aspirational clothes, guns and other items. Please also remember that in GTA Online, hustling to afford the finer things by earning GTA$ doing robberies, stick-ups, winning races and other profitable activities is a fun gameplay experience rather than ever being a ‘grind’. As we mentioned on Wednesday, we will constantly tweak all areas of the game to make it play fairer and iron out any balancing problems (while fixing all the other problems we encounter!), but we really need your help in figuring out what those issues are. So please work with us on that!

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An Ever-Growing Collection of Jobs

Grand Theft Auto Online is a long-term GTA experience that you can expect to be built-upon, to grow and to evolve in many ways in the coming weeks, months and beyond. As part of that, there will be a massive amount of Jobs available to play over time as we will be regularly adding new ones for you to enjoy. Additionally, you will soon be helping to add content to the game world yourselves, by creating custom Race and Deathmatch Jobs through the Content Creator tool which we plan to release this fall. Grand Theft Auto Online is a collaborative project between Rockstar and all GTA players worldwide, so expect that we’ll effectively be working on it together from day one. As a very small example, the Crew Hierarchies feature that was introduced a few weeks back on Social Club was a direct result of popular fan feedback from last year – and we’ll be looking at the GTA Online community’s feedback, input and ideas constantly to help inform how the game itself will grow and evolve. As mentioned last week, we’ll be looking closely at your feedback emails sent toGTAOnline@rockstargames.com and in the GTA Online Suggestion Box board at the forthcoming Social Club Forums. We’re very much looking forward to welcoming you as active participants in the world of GTA Online starting tomorrow.

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The Character Creation System

The hereditary-based character creation system of Grand Theft Auto Online allows for a multitude of options to create your avatar that will then inhabit the online world of Los Santos & Blaine County.  Choose your gender then decide on your mother and father.  From there, you can choose to give one parent genetic dominance or leave them more evenly matched. The choice is yours. Next, you adjust a set of lifestyle variables which help determine your character’s appearance and starting stats. Decide how much sleep he/she gets, how much partying they indulge in, how much honest work versus illegal activity, and more. Essentially, you can adjust the genetics to wind up with a fresh faced lad or lass or a grizzled, haggard degenerate or anywhere in between! You’ll also be able to preview your end result in real time all throughout to ensure you’re satisfied before putting your character on a direct flight to LS. Of course, once you’re out and about in the open world, you can further customize your character with haircuts, clothing and accessories to suit your tastes.

Exclusive Social Club Features

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In Grand Theft Auto Online, Social Club members get access to weaponry and vehicular unlocks, a whole new suite of Crew features to represent and coordinate with your squad, and special tools to get the most out of Rockstar Jobs and user-created Jobs when the Content Creator tool launches this fall. Check out the updated www.rockstargames.com/V/socialclub for an overview of GTA Online Social Club features including new Crew customization possibilities like Crew colors and Emblem vehicle decals, Crew messaging options, and Open or Closed Crew Sessions. Plus unlocks like the Sawed-Off Shotgun, the Annis Elegy RH8 and the John Marston Parent option to do the Marston family proud in the modern day West. Also stay tuned for info later in October about the very first GTA Online Social Club Events which will have special Event Playlists curated by Rockstar, reserved in-game license plate awards for top players, and more. So, if you haven’t joined, we recommend doing so!

Expect that we’ll be keeping you up to date here at the Newswire tomorrow as the Title Updates become available on PSN and Xbox LIVE. We’re very much looking forward to seeing you and your Crews hit the wide open world of Los Santos and Blaine County in GTA Online tomorrow.

These aren’t the only new details, as Redditor who’s in charge of TheGTAPlace.com recently held an AMA concerning the GTA Online event that took place in New York recently.

Here’s a short summary of what was answered:

  • All clothing and tattoo shops were unlocked in this early build
  • When creating a character you get to pick all four grand parents appearances, which affect show your character looks. Clothing, hair style, and skin color can all be customizable.
  • Weapons require ranking up, since they are locked.
  • Once you reach level 8 you can begin buying property, with a small house costing $20,000
  • Robing stores net you somewhere between $3000 – $6000, though it is balanced and can’t be abused. Shouting into the mic increases the speed of robbery, though be careful because some owners have hidden guns.
  • “Passive Mode” is a mode where players cannot be killed (we assume they can’t kill either) and costs $100-$500 per entry.
  • Cars can have insurance so you don’t have to worry about wrecking your car and losing it forever.
  • Missions need a least two players to start, though some can use up to 8.

The wait is almost over, guys. Did you all do as we said, and schedule tomorrow off? If not, shame on you.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Killzone: Shadow Fall Download Weights In 50GB

If you were planning on buying Killzone: Shadow Fall digitally off the PlayStation Store when it launches this November, you may want to know that it’s gonna take quiet a chunk out of that 500 GB hard-drive on your PlayStation 4, and also a chunk of your bandwidth.

In an Interview with Eurogamer, Sony Computer Entertainment UK boss Fergal Gara confirmed that the game will be somewhere around 50 GB, possibly more.

 Killzone: Shadow Fall is an uber file – I think it’s cracking on for 50GB. It looks it, too, when you see it.

While the download size of Killzone: Shadow Fall is rather huge, remember, you won’t have to wait that long to play since the PlayStation 4 will allow you to play once a download has reached a certain point. Also, Shadow Fall will have options to let players choose what they want to download and play first. So, if you’re someone looking for some single-player, then you can instantly jump into that, and vice-versa with the multiplayer.

It is, however, not recommended for those with slow download speeds. I suggest you go retail, rather than digital, if that is indeed an issue.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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New Battlefield 4 Footage Shows Off Flood Zone Map and More Multiplayer Action

Watch DICE multiplayer designer Thomas Andersson flood an entire map in Battlefield 4 as he shows off more aspects of “Levolution”, a concept which the game’s entire multiplayer will heavily revolve around.

Matt Cuttle of FTW once again sits down with Battlefield developers at DICE to talk multiplayer, this time with a specific focus on the design of the new Battlefield 4 multiplayer map, Flood Zone. You might recognize it from recent Battlefield 4 multiplayer trailers showing off a destroyed dam holding water that floods an entire map.

You’ll get to see it in action in this video presentation below. You can also catch some brand new multiplayer footage near the end, so stay tuned.

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Be sure to check out Battlefield 4’s entire multiplayer map list right here and don’t forget to participate in the beta starting tomorrow for early access invitees, October 4 for the public.

David Veselka

Musician, Gamer, Geek. Subscriber

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Check Out The Destiny Box Art, Expect a “Big Announcement Tomorrow”

Gamers excited for Destiny, the epic shared-world shooter coming out of Bungie studios sometime next year, can look forward to a “big announcement” tomorrow while getting a load of the final Xbox and PlayStation box art.

The studio took to Twitter today to announce the news and show off the final look at the art style gracing the cover of the game, shipping on the Xbox 360, Xbox One, PlayStation 3 and PlayStation 4 next year.

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While we don’t know what tomorrow’s announcement might behold, we do have a clue. Yesterday, we became aware of the possibility that a beta might be in store for those who pre-order the game. Perhaps we’ll be hearing about a Destiny beta tomorrow?

While we wait, check out the official box art below!

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What do you guys think of the cover art? Excited to learn more about Destiny?

David Veselka

Musician, Gamer, Geek. Subscriber

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New Battlelog Update Enables “Invisible Mode” And Resolves Missing Battlefield 4 Beta Bug

YouTube personalities with a large following, or those who simply wish to enjoy gaming while appearing offline, will be happy to receive the latest Battelog update which recently hit in preparation for tomorrow’s Battlefield 4 early access beta on the PC, Xbox 360 and PlayStation 3.

According to the dev team behind Battlefield 3’s – and soon-to-be-Battlefield 4’s – social stat-tracking service, a recent update has not only resolved an “issue where players couldn’t find the Exclusive Battlefield 4 Beta in their Origin library”, but will now also allow users to “enable Invisible mode on Battlelog in the settings.”

That means you’ll be able to play Battlefield 4, including Battlefield 3, while appearing offline, should you wish to game in a more solitary state, free of uninvited “guests” trying to enter your match.

As a reminder, PC users with early access should be sure to hit up the Origin client to pre-download the Battlefield 4 beta so you’ll be ready to hit the ground running as soon as it goes live 08:00 AM UTC. Xbox 360 and PlayStation 3 users with early access privileges will be able to download the beta tomorrow through their respective marketplaces.

The Battlefield 4 beta will open up to the public this October 4.

See you on the Battlefield!

David Veselka

Musician, Gamer, Geek. Subscriber

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Rumor – Destiny Website Hints At Potential Beta Via Pre-Order

Those who have been eyeing Bungie’s latest IP, Destiny, releasing for both current and next-generation consoles sometime early next year may get the chance to try it out early, according to the game’s website.

An interesting piece of coding within the website spotted by Reddit member Patefaps, who has discovered the following:

Beta Access for people who Pre-Order from select sellers – line 1778 to 1780 shows this little snippet of code: ” Pre-order Destiny at select retailers and receive admission to the Destiny Beta. Play it first. Become Legend.

Interestingly enough, the above coding only appeared in the Canadian and United Kingdom version of the site, suggesting that the beta may only be available in those two markets, unless it was already removed from the US site. Unfortunately, as of this writing, the coding has also been removed from all websites.

Furthermore, some of the retailers such as Amazon and Gamestop set to carry Destiny when it’s released make no mention of a beta for Destiny.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Killzone: Shadow Fall Multiplayer Q&A – Dedicated Servers Confirmed, Frame Rate “60FPS”, And More

With only two months left till release, Guerrilla Games has provided yet another update on Killzone: Shadow Fall’s multiplayer, answering many questions that players had at this year’s Eurogamer Expo.

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Down below you can read the full Q&A, which covers many areas of Killzone: Shadow Fall multiplayer

  • Q: Will Killzone Shadow Fall multiplayer have a variable frame rate?

    A: No, we’re running 60fps. However, the game may drop a few frames in extreme situations – when there are a lot of GPU-intensive things going on at once. Guaranteeing a constant 60fps under such circumstances would’ve required undesired concessions.We wanted to make sure Killzone Shadow Fall multiplayer would present a visual spectacle, boasting a stunning level of detail in 1080p at 60fps, while still allowing 24 players and their drones (effectively 48 entities) to take part at once. We’re very proud of the results – when you move through the maps you’ll notice lots of intricate details, from beautiful reflective surfaces to individually moving leaves on the foliage.

We’ve also received several questions about the new Classes and their abilities:

  • Q: What happened to [multiplayer class X] from previous Killzone games?A: There are now three classes to choose from in Killzone Shadow Fall: Assault Class, Support Class and Scout Class. Classes from previous Killzone titles such as the Tactician, Engineer and Medic are now represented by the secondary abilities of the highly versatile Support Class. We’ll have more on the Support Class and the Scout Class in upcoming Killzone.com articles.
  • Q: How are the Assault Class Nano Shields balanced?

    A: As mentioned in our Assault Class article, Nano Shields can block enemy attacks while allowing your projectiles through. Activation isn’t instantaneous, though – there’s a slight delay as you set it up, and you won’t be able to wield your weapon during this period. After activation you have to wait until the shield is destroyed or dismantled before you can place a new one.
  • Q: How are the Support Class Spawn Beacons balanced?A: Killzone Shadow Fall sees the return of player-deployed spawn points, known as Spawn Beacons. The Support Class has the ability to place them almost anywhere in the map (like Killzone 2’s Spawn Grenades), but it takes a while to set them up (like Killzone 3’s Tactical Spawn Points). Spawn Beacons can be destroyed by any class, although some weapons will yield quicker results than others.

Next, a couple of points about weapons in Killzone Shadow Fall multiplayer:

  • Q: Will rocket launchers be secondary weapons, like in Killzone 3?A: Rocket launchers aren’t secondary weapons like they were for certain classes in Killzone 3. Instead, grenade launchers and rocket launchers will be available as attachments for the heavier primary weapons. This means less weapon switching in the heat of battle.
  • Q: I prefer hip-firing rather than aiming down sights – can I still do that?A: If you’re one of those players endowed with dead aim, you’ll be happy to know that ‘hip-firing’ (firing a weapon without using the sights) is still an option in Killzone Shadow Fall multiplayer. Some weapons can only be fired by aiming down the sights, however – particularly the heavier/more dangerous ones.

Concerning the new Custom Warzones feature:

  • Q: Will there be official Warzones?

    A: For those who prefer their Warzones tried-and-tested, there will be default Warzones to play in. In addition, Guerrilla will frequently try out and highlight new and interesting custom Warzones created by the community. Both types of Warzones will be easily accessible from inside the game.
  • Q: Can Challenges be completed in bots-only Warzones?A: To emphasize true skill and prevent players from artificially boosting their stats, custom Warzone games featuring bots will not count towards completing challenges in the Progression System.
  • Q: Can I play Custom Warzones against just my friends?A: Custom Warzones can be private games that only you and friends can play. This is particularly useful if you want to train in a less competitive environment, or if your custom Warzone is a work in progress that you’re not ready to share with the community yet.

A word about Killzone Shadow Fall multiplayer network structure and colorblind support:

  • Q: What is Killzone Shadow Fall’s multiplayer network structure like?

    A: Killzone Shadow Fall has dedicated servers hosted in various regions around the world. These servers do not run the logic of the game – they only act as a hub between the clients, forwarding network traffic from one player in game to all other players in game. This allows people with a slower connection or strict firewall settings to play without issues. Almost all logic relating to you (e.g. moving, shooting and taking damage) runs on your local PS4, with only a very small portion of the game logic (i.e. mission/scoring logic) running on the ‘session master’, one PS4 in the game selected for its connection quality.
  • Q: Will Killzone Shadow Fall offer colorblind support?

    A: Killzone Shadow Fall will have colorblind support options that can be activated from the options menu.

Finally, the recent Season Pass announcement generated some confusion, so we’d like to clear that up:

  • Q:If multiplayer map packs are free, what is the Season Pass for?A: The Killzone Shadow Fall Season Pass entitles you to:- an online co-op expansion pack that introduces a brand-new horde mode for up to 4 players- three arena map packs for use with the online co-op expansion pack, and- two additional multiplayer expansion packs that will be detailed at a later date.The expansion packs and map packs covered by the Season Pass do not include maps for Killzone Shadow Fall’s built-in multiplayer mode – as we’ve said before, such maps will be released for free so as not to fragment the online community.

Killzone: Shadow Fall is set to be an exclusive launch title for the PlayStation 4 come November.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Valve Reveal Pt. 3 – Introducing the Steam Controller

Designed to work with all Steam games; past, present and future, as well as with the recently announce SteamOS and Steam Machine, Valve today has introduced the Steam Controller.

“We set out with a singular goal: bring the Steam experience, in its entirety, into the living-room. We knew how to build the user interface, we knew how to build a machine, and even an operating system. But that still left input — our biggest missing link,” Valve writes in Part 3 of their big reveal for the future of living-room gaming.

“We realized early on that our goals required a new kind of input technology — one that could bridge the gap from the desk to the living-room without compromises. So we spent a year experimenting with new approaches to input and we now believe we’ve arrived at something worth sharing and testing with you.”

Interestingly, the Steam Controller features two track pads, which are also clickable, instead of dual joysticks. Valve claims they “allow far higher fidelity input than has previously been possible with traditional handheld controllers.”

Taking into account the concern of lack of visceral feedback with a “light touch” trackpad, Valve has introduced a “new generation of super-precise haptic feedback, employing dual linear resonant actuators. These small, strong, weighted electro-magnets are attached to each of the dual trackpads. They are capable of delivering a wide range of force and vibration, allowing precise control over frequency, amplitude, and direction of movement.”

The center of the controller is touch-screen enabled, also clickable, which “allows an infinite number of discrete actions to be made available to the player, without requiring an infinite number of physical buttons”. There are a total of 16 buttons on the controller, half of which are accessible without the player having to lift their thumbs off the track pad, and all of which are symmetrical, making it an ambidextrous piece of gaming hardware.

It is also possible to configure buttons and controls using the configuration tool, while legacy mode allows the controller to present itself as a keyboard and mouse.

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The controller was also “designed from the ground up to be hackable.” Valve writes, “just as the Steam Community and Workshop contributors currently deliver tremendous value via additions to software products on Steam, we believe that they will meaningfully contribute to the design of the Steam Controller. We plan to make tools available that will enable users to participate in all aspects of the experience, from industrial design to electrical engineering.”

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Update

Individuals selected to participate in the Steam Machine hardware beta program will receive a wired Steam Controller, but without the clickable touchscreen, which will be replaced by four buttons instead.

More details to come.

What’s your take on this radical redesign of the traditional gaming controller? Is Valve on track to take over the living-room with their Steam Machine, Steam Controller and SteamOS combo?

Leave your thoughts in the comments!

David Veselka

Musician, Gamer, Geek. Subscriber

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The Last of Us DLC Detailed – Abandoned Territory Multiplayer Pack Arrives October 15

Sony and Naughty Dog detail what’s in store for The Last of Us fans and season pass owners eagerly awaiting word of new downloadable content.

Today, the studios have revealed the Abandoned Territory Pack, a new multiplayer map pack arriving this October 15.

You’ll get four new multiplayer mapes; Suburbs, Bus Depot, Hometown and Bookstore.

Weather the opposing Faction and the random, dynamic dust storm on the Suburbs map. Explore a layered map of an overgrown urban environment with wild giraffes in the background in the Bus Depot map. Stalk around in a dark, eerie, moonlit, environment – the perfect setting for some serious stealth – in the Hometown map. Bookstore features a stacked, bi-level layout adding a highly unique dose of vertical gameplay.

Check out some new screens of the four new maps below:

They also made mention of the following DLC to arrive later this year and early next year, explaining that DLC 2 will entail single player content tying to the narrative of The Last of Us, releasing this December-January, while DLC 3 will once again be multiplayer focused and will arrive in the first half of 2014.

To make the wait a tad easier, Naughty Dog is throwing in some extra goodies for season pass owners; over 60 different head customization items for use in multiplayer.

Both the head customization items and three DLC packs will be made available for non-season pass holders as well. However, you can still snag The Last of Us season pass in the PlayStation Store or GameStop for $19.99, scoring you 75% discount, according to Naughty Dog.

David Veselka

Musician, Gamer, Geek. Subscriber

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