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Max Payne 3 Multiplayer Gets First Gameplay Video – Bullet Time, Gang Wars and Payne Killer Revealed

Rockstar games has released the first multiplayer gameplay for Max Payne 3. The video showcases two modes, Gang Wars and Payne Killer, and introduces how Bullet Time will work in multiplayer.

As for perks, only Bullet Time was revealed. Bullet Time works in a very unique way. Only enemies in your line of sight will enter Bullet Time. Other perks will be revealed later.

[youtube id=”_Z72JTrknOE” width=”600″ height=”350″]

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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Armored Kill Dev Wants Scout Choppers “To Be a Bigger Part of BF3,” No 2-Man Artillery Units, Mortar Tweaks and More

Our latest Battlefield 3 report looked at a few interesting bits of information regarding DICE’s upcoming DLC, Armored Kill as Lead Designer Gustav Halling answered some burning questions that hardcore BF fans are dying to know. Lucky for us, he isn’t done yet. Halling, head of the Armored Kill project, speaks more on the subject or artillery, vehicles, server issues and hints at some upcoming surprises.

In our last report, Halling mentioned that things were still up in the air in terms of artillery, though some guidelines were in place. One suggestion thrown around was the idea of 2-man artillery – a popular request for air vehicles as well. On the Battlefield 3 UK forums, Halling made it clear, “I dont want the artillery to be a 2 seater.” The rather humorous reason for this “is a well proven concept where in 1942 you drove your artillery into the perfect place and as soon as you switched to fire some noob took it and drove away with it, making you unable to use it,” according to Halling.

He did reveal that players “will not be able to drive and shoot at the same time,” however. He continued, “the way that I want you to switch between driving and shooting is that you switch stance as in a Jet when firing different weapons.” Although, “it will not require the ArmA styles since I dont see it fit the BF3 gameplay because its not a simulator,” he added. Halling also stressed the importance that players “can’t use the artillery system to span around the map spotting everything.” To him, “a goal about teamplay is that it should feel very close to how you are used to help players today, for example using soflams etc.”

When it comes to mortars, Halling explained, “I do actually like the mortar system since it docent give you a direct camera view over the area but only shows spotted or firing enemies.” However, “I do agree there should be tweaks done to it, I would like that audio spotting isn’t seen over the whole map when using a carbine etc but I can’t make any promises,” he added.

Scout helicopters were also in discussion between fans and Halling, as was earlier between fans and Senior Designer Alan Kertz. “I also love Scout helicopters and I want to see more of them. I can’t specify more atm but I want them to be a bigger part of BF3 on all SKUs,” stated Halling. So far, we’ve already seen an additional scout helicopter added to Sharqi Peninsula in the latest PS3 unannounced patch notes.

Lastly, Halling touched on the lack of Hardcore servers ever since the latest server update: “Saw some comments about adding more options to sort out Hardcore servers. I like that too and will forward to the Battlelog team.” So, hopefully, we can expect to hear more about this subject in the near future.

What are your thoughts about artillery, vehicles and the direction they should be headed in for Armored Kill?

Make sure to follow MP1st on Twitter and Facebook for more Battlefield 3 DLC details!

Source: Battlefield 3 UK Forums

David Veselka

Musician, Gamer, Geek. Subscriber

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Ghost Recon Future Soldier Beta Drops in April, PS+ Members Get Early Access

The official PlayStation Blog has previewed what PlayStation Plus members will receive in April. Along with many cool goodies, which you can check out here, the closed beta for Ghost Recon Future Soldier has been confirmed for next month.

The closed beta will start in April, and PlayStation Plus members will have early access.

Over on the official forums, the forum manager Ubi Mush, clarified some issues:

  • Codes: you should keep the codes somewhere safe. You will not be able to redeem them until the beta has started. Those with emails or receipts please follow the instructions.
  • GameStop: pre-order Ghost Recon Future Soldier and receive a code to register for the VIP beta. Available online and in-store while supplies last.
  • Online/ In-Store Pickup Customers: A code and instructions on how to redeem your VIP beta invitation will be emailed the following Monday after pre-order is placed.
  • Store Customers: A code and instructions on how to redeem your VIP beta invitation will be printed on your receipt at time of reservation. Please send this link with all correspondence with GameStop.
  • Closed vs. Open Beta: A closed beta is for a select few, IE this is usually done through codes or a special disc and an open beta is for everyone, IE you will be able to download it from your console’s dashboard.
  • Yes, if you bought Splinter Cell: Conviction you will have access to the beta early.

Ghost Recon Future Soldier will release on May 22 in the US and May 24 in Europe for Xbox 360 and PS3. The game is confirmed to release on PC at some point later.

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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Battlefield 3 PC Patch Coming Tomorrow, Still No ETA for Xbox 360

Daniel Matros took to Twitter to update PC players that the platform’s fourth client update will be indeed going live tomorrow.

Matros stated, “PC patch has a date which is tomorrow. Coming in hot we will go into maintenance mode from 9-11:30 CET [5am-6:30am EST].” Meanwhile, it’s still unknown when the Xbox 360 patch will be released. Matros assured, “we haven’t forgotten about Xbox.” However, there’s “no ETA right now.”

The PS3 patch arrived yesterday for everyone except Japan. Players in Japan will get patch 1.04 on April 4th.

PC players can look forward to an improved Commo-Rose, which you read about along with all the other tweaks and fixes here (official patch notes), and also don’t forget to check out the unannounced patch notes PS3 users have been reporting.

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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[Updated] A List of Unannounced PS3 Battlefield 3 Patch Notes

Missed out on all the Battlefield 3 PS3 patch details? No problem! You can catch up on all the latest news right here. As many PlayStation 3 users may have already noticed, a number of features made it into the patch that weren’t officially announced in the recent patch notes provided by DICE. Thanks to a number of good folks, we’ve been able to compile a list of these “hidden” features in one convenient place.

We’d like to thank Reddit user “2wheels” and all who commented on his thread. Of course, we’d also like to thank all of our Twitter and Facebook followers who really helped us out big time today. Big thank you to all of our readers and commenters who’ve helped us compile this list!

Again, these notes will not include what was already mentioned in the official patch notes. Without further adieu and in no particular order:

Updates: 

  • Current map and Next Map is revealed in Server Information screen as a “Play” icon and “Fast Forward”
  • RPK now has extended mags
  • The QBB-95 gets an extra heavy barrel unlock at 300 kills
  • The Extended mag was removed from the MG-36, but replaced with a free heavy barrel
  • Items like the 12x scope for the Famas or the suppressor for the MK3A1 Jackhammer are removed
  • CITV station now gives off a red beam much like the soflam beam

Graphical Tweaks:

  • No blind colour mode, but all the icons seem to be much easier to see
  • Possible slight camera and animation changes: Heli’s and jets seem to explode and break up a lot more smoothly
  • More saturation
  • Less blue tint
  • Easier to see icons

Audio Tweaks:

  • Can hear footsteps, reloading as well as voiceovers much more clearly

User Interface Tweaks:

  • Minimap has more focus on team function icons (heal, repair, flags)
  • Icons for vehicles on spawn screen
  • Easier to see what spawn point is selected on map when selecting spawn
  • Other squad leader objectives are marked on flags

Movement Tweaks:

  • Much better responsiveness (Even better with AA turned off)
  • Noticeably faster repositioning from prone to standing or crouching position
  • No more “supercrawl” or “superworm”

Vehicle Tweaks:

  • Moved AA on Kharg (US on carrier, Russian at air strip)
  • Faster vehicle spawn (Mainly air vehicles)
  • Attack helicopter on non-B2K maps respawn in 30 seconds instead of 80 seconds
  • You can fly through poles from half way and up
  • Can spawn into AA guns
  • Jets guided missiles can take out a tank and nearby infantry in 2-3 hits
  • Below Radar has been buffed
  • Stinger takes about 2 or less seconds to lock onto and fire, missiles seem to move slightly faster, 1 hit disable
  • Havoc is noticeably easier to control
  • All air vehicles now start with flares as a minimum
  • Scout heli on Sharqi Rush added for attackers
  • Jeep horns have been added
  • Ground vehicles can be locked onto even when no person was or is in it
  • Jets have reduced bullet damage
  • Multiple players spawning into same jet/heli seems better
  • Air radar is reduced in effectivity, only jets and helicopters are visible and if one uses ECM jammer or below radar, they’ll be invisible on the air radar
  • CITV station now gives off a red beam much like the soflam beam

Equipment and Attachment Tweaks:

  • Laser marker or maybe guided missile range seems to have been increased
  • Red laser designator can be seen from tanks and heli’s as well as SOFLAM’s now
  • Tactical light nerf
  • Greater recoil when suppressed
  • RPK now has extended mags
  • The QBB-95 gets an extra heavy barrel unlock at 300 kills
  • The Extended mag was removed from the MG-36, but replaced with a free heavy barrel
  • Items like the 12x scope for the Famas or the suppressor for the MK3A1 Jackhammer are removed

Squad Tweaks:

  • Can change squad without leaving the current squad.
  • Visible squads now only at 3: Can create new squads
  • There is a much longer period in which you can be revived

Ribbons and Medal Tweaks:

  • Nemesis medal reduced to 30 ribbons
  • Suppression reduced from 7 to 4
  • MCOM Attacker reduced from 3 to 2
  • MCOM Defender reduced from 4 to 2
  • Anti-Explosive increased from 2 to 3
  • Air Warfare reduced from 6 to 5

Match and Map Tweaks:

  • Can now quit between rounds
  • Shorter game start countdown
  • No minimum player count: Players can move around right away, points begin to count after 8 players join
  • Match Making option in multi player, seems to be for esport/organized scrims on custom servers
  • Current map and Next Map is revealed in Server Information screen as a “Play” icon and “Fast Forward”
  • Separate customizations for US and RU
  • 5-flag Wake Island: Conquest Assault
  • Added ladder to Sharqi TV tower
  • On Grand Bazaar Rush, the attackers get a tank after the first set of objectives, instead of the second
  • Changed the out-of-bounds: Noshar Canals

Server Tweaks:

Other Tweaks:

  • Additional Dogtags have been added (A-91 and M26 dog tags. As well as a tag for the game ‘Syndicate’)
  • US Assault/Medic’s arms are now darker-skinned to reflect character model
  • Shortcut bundles added (read here for more details)

 

Of course, feel free to add, correct, confirm or deny any of these unannounced PS3 patch notes in the comments below! We will update accordingly.

Sources: CommentsTwitter, FacebookReddit

David Veselka

Musician, Gamer, Geek. Subscriber

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Rumor – Black Ops 2 Multiplayer Information Leaked

Last month, Activision confirmed that, obviously, there will be a new Call of Duty coming this year along with Elite 2.0, and we learned through various leaks that CoD 9 will be subtitled Black Ops 2, release in November, and have zombies’ mode.

As Call of Duty 9, or Black Ops 2, nears completion, a new leak details various aspects of the multiplayer component of the game. The information was first leaked on the official Black Ops forums in a thread that was taken down, and its’ cached version is not available. Fortunately, another user on the forums started another thread, which was also killed off by Activision, but its’ cache survived.

As it is always with leaks of this kind, please bear in mind that this is only a rumor, and should be taken with a grain of salt.

You can find the latest Black Ops 2 news and rumors here.

Leaked Black Ops 2 Multiplayer Information:

This year, Call of Duty will return with it’s ninth installment with Black Ops 2. As expected it will be following Treyarch’s previous game Black Ops. It’s release date is set for the 6th of November.

Game Modes

  • Escort, a new game mode
  • > Similar to Search and Destroy however a live player must be escorted to one of three areas (or two depending on the map) without being killed.
  • >The match will have rounds, consisting of one life only.
  • Drop Zone and Kill Confirmed will return
  • Team Defender and Infected will not return

Pointstreaks

  • Will follow from Modern Warfare 3’s system
  • Larger emphasis on objectives
  • > A bomb plant is worth 2 points
  • > A neutral flag is worth 1, however an enemy flag is worth 2
  • > A flag assist capture is worth 1, a capture is worth 2
  •  The Specialist Pointstreak has be modified
  • > 2 kills now gets you 1 perk
  • > The 4th kill gets you 2 more perks
  • > The 6th kill gets you 3 more perks
  • > The 8th Kill gets you 4 more perks
  • > You do not get every perk when you reach 8 kills
  • > Perks only become “Pro” when you have them Pro
  •  RC XD will not return
  • Heat vision
  • > Is a new Pointstreak reward
  • > When you get the required points, you can activate this Pointstreak and your player pulls out a scope and attaches it to your weapon.
  • > This scopes main advantage is it’s ability to detect enemies through most walls.
  • > Note, the scope can only be attached to primaries not including shotguns
  • Item Packages
  • > Requires 5 points
  • > Fall along side care packages and air drop traps.
  • > Features a list of package items only
  • > Including ammo, mini gun, grenade launcher, rocket launcher, and body armor

Prestiges

  • There will be 15 prestiges
  • There will be 50 ranks
  • Every two prestiges there is a 5 rank increase
  • The final prestige has 90 levels

ELITE 2.0

  • ELITE is being fully incorporated into Black Ops 2
  • Combat record has been modified and re-named as ELITE Stats
  • There will be a specific lobby for clan matches (new way of leveling clans)
  • Clan Tournaments can now be implemented

Removed

  • No MOAB or Nuke
  • No last stand
  • No death streaks
  • No flame thrower attachment

Map Design

  • Map design and size will be following Black Ops not Modern Warfare 3

Sniper Rifles

  • Improved sniper rifle usage.
  • No aim assist for any sniper rifle.
  • Less sway

Customization

  • No longer just perk 1 chooses the players appearance
  • Appearance is a combination of all perks and type of Pointstreak being used.

Hardcore

  • Larger emphasis on hardcore than ever before
  • No grenade launchers
  • Only vehicle guided rocket launchers permitted
  • Respawn timings decreased (for most modes)
  • 1 bullet in the foot will no longer kill a person, a head or chest shot is usually required.
  • A person will now bleed out if severely injured.

Perk System 2.0

  • The Perk Pro system has been upgraded
  • There is now 2 options a perk can advance to.
  • Both require different challenges to unlock
  • Once the desired Pro version is unlocked, the player can select that as their “Perk Pro”.
  • Once selected, the only way to choose the other option is by entering prestige mode.
  • For example Perk slot 1 has the perk called Speed
  • Speed – Reduces the time taken to aim down the sight
  • > Pro I – Swaps weapons faster
  • > Pro II – Throws equipment faster

Combat Training

  • Will be returning with vast improvements.
  • Difficulty is no longer based on how long the bots take to start shooting.
  • Bots now have an advance AI system
  • Similar to the behavior seen in the MW3 Spec Ops survival

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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BF3 – 5 Flag Wake Island Details, Adding More Private Servers This Week, and Shortcuts Bundles Revealed

Tommy Rydling, aka H Brun, has revealed more information on the 5-flag Wake Island variant and console private server rentals, which were both added through patch 1.04 on PS3. Also, he announced shortcut bundles to buy in the PSN store.

With fan feedback on Back to Karkand in mind, DICE has “added a 5-flag Conquest Assault variant for PS3 on Wake Island,” Rydling explained in a blog post. He continued, “this new flag layout will offer a more tactical gameplay where key bases can turn the tide of the battlefield! Another change in this variant is that the mobile Anti-air now spawns at the Beach base. This now makes the Beach base a very important tactical advantage to own, besides the close distance towards the airfield.” In order to get this layout, you have to “search for Conquest Assault and Wake Island and look out for the ‘CQA Day 2’ item in the server details.”

On the topic of renting console private server, which is an option added in patch 1.04, DICE is highlighting customization and the ease to get the server set-up. You have control over selecting maps and modes, showing the mini map or not, turning off HUD elements, and tweaking respawn times and tickets.

The server time frame options, as we detailed before, are 1, 7, 30, or 90 days starting today. You can even “customize your server by giving it a name, description and custom logo.” However, Rydling noted, “in order to provide a robust and stable experience, we will be rolling out this functionality incrementally throughout the following week. This means we will have limited availability today, ramping up towards maximum capability in about one week’s time. If you try and rent a server and the option is grayed out, it means we are currently at peak capacity. If so, please try again later, as we will ramp up capacity every day.”

Pricing:

  • 1 day: $1.49
  • 7 days: $6.99
  • 30 days: $24.99
  • 90 days: $64.99

Lastly, DICE has announced the introduction of shortcuts to unlock all items within a class, vehicle, or everything: This is geared towards those who want to “gain some ground on the veterans online. Or if you’d love to get some more air time in the jets but want to equip those AA missiles straight away, this is for you.”

The 10 shortcut items are available now from the PlayStation Store and the in-game store and include these:

  • Kit Shortcut Bundle: Immediately unlocks all items unique to the four playable classes
  • Vehicle Shortcut Bundle: Immediately unlocks all items for all vehicles
  • The Ultimate Bundle: Immediately unlocks all items from all other available shortcut packs

Don’t forget to re-download Back to Karkand since that became mandatory after the patch, you can learn more here.

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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Battlefield 3 PS3 Server Rental Options and Prices Detailed

Now that both Battlefield 3’s client side and server side are synced up with patch 1.04, prices and details of server rentals have been revealed.

Update: Here are the prices in American dollars:

  • 1 day: $1.49
  • 7 days: $6.99
  • 30 days: $24.99
  • 90 days: $64.99

Original Story: Renting private servers is now available to all Battlefield 3 players on PS3, and can be done through the PSN. There are four rental durations, 1 day, 7 days, 1 month and 3 months. The prices are in Polish Zloty as renting servers hasn’t been made available in all territories at the time of writing.

(US dollar conversions are in parenthesis) Remember the prices in American dollars below are not final as they are based on conversions, we’ll update the article when the final prices are up on the American/Canadian PSN.

  • 1 day: 5 zł ($1.62)
  • 7 days: 26 zł ($8.40)
  • 1 month: 89 zł ($28.77)
  • 3 month: 218 zł. ($70.46)
UK prices are in, thanks to blondbassis. (US Dollars conversions in parenthesis)
  •  1 day: £1.19 ($1.89)
  • 7 days: £5.49 ($8.71)
  • 30 days: £19.99 ($31.73)
  • 90 days: £47.99 ($76.18)
Thanks to Colonel Ramirez for the tip!

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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[UPDATE 5] Battlefield 3 1GB PS3 Patch 1.04 is Now Live, Rent A Server Option Added

Finally, the long awaited huge Battlefield 3 patch 1.04 has hit the PlayStation 3 ahead of schedule.

The patch packs in a slew of fixes and tweaks that will be the same for all platforms. Only for PS3, however, is the improvements to the input lag issue that’s been holding back the platform’s version of Battlefield 3 (see update #3). In terms of size, MP1st reader, Logan, supplied the image above confirming that the patch will set you back 1070MB in memory (1.04GB). The patch is still being rolled out to different territories, so don’t worry if it’s not available in your region. The patch also brings a brand new feature for console players in the ability of renting private servers, which you can read more about here.

Be sure to read up on all the patch notes here while you’re downloading the update.

I’ll update the article shortly with more screenshots of the mp menu and several issues being reported. Updates below are in order of importance.

Update 2: Players are reporting errors as the server side hasn’t updated yet. Expect the servers to be updated during the maintenance window, 5am-6:30am EST or 2am-3:30am PST. (Thanks to Matt for the images).

Update 4: Re-downloading Back to Karkand has become mandatory as it was revealed two weeks ago. Those who didn’t re-downloaded the “new, patched version of Battlefield 3: Back to Karkand” prior to the patch, now they will be prompted to do so in order to iron out “a weapon animation bug.” (Thanks, Logan for the image)

Update 3: An option to turn off Anti Aliasing has been added to help reduce the input lag. (Thanks, Logan)

Update 5: The surprise Gustav Halling promised yesterday has been confirmed to be the addition of a 5 Flag Wake Island variant. He stated on Twitter, “BF3 PS3 players have you seen my gift to you in the patch yet? Wake Island 5 flag added for admins to add to their map rotation!” However, there’s more coming as he explained, “we are only talking about the patch going out to PS3 tomorrow [patch 1.04], not upcoming patches, but we may talk about features that will be enabled shortly also the coming weeks that needs more testing or preparation from our side in the backend.” He continued, “I know many people want 1 big thing that has been discussed for a while and I think you guys will be happy for that change I made.”

Update 1: Rent A Server in the multiplayer menu, thanks to Matt:

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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Battlefield 3 PS3 Patch Timing, Private Server Info and Surprise Features In Store for BF3 Fans

Global Community Manager Daniel Matros and Senior Designer Gustav Halling have provided some information regarding the upcoming Battlefield 3 PS3 patch as well more news on private servers.

PS3 owners will be able to look forward to the Battlefield 3 early tomorrow morning. Matros stated on his twitter account: “Maintenance and client update coming in for PS3 Tomorrow at 9-10:30 UTC (11-12:30 CET).” For our Western readers, this means between 5am-6:30am EST or 2am-3:30am PST.

Additionally, private servers will be available to rent the moment the patch is released, but only a limited number. Halling clarified, “PS3 players will be able to buy [servers] tomorrow but we are doing a ‘soft launch’ so limited amount. Next week we are at full capacity!” He also stated that these servers “can be both ranked and private. Ranked server however have a few enforced rules you can’t change.”

On the Battlefield 3 UK forums, Halling also teased at an upcoming surprise for tomorrow. He mentioned, “we are only talking about the patch going out to PS3 tomorrow, not upcoming patches, but we may talk about features that will be enabled shortly also the coming weeks that needs more testing or preparation from our side in the backend.” He continued, “I know many people want 1 big thing that has been discussed for a while and I think you guys will be happy for that change I made.”

Before this, he teased something similar in our earlier report, saying “PS3 players will probably notice some of the things that aren’t in the patch notes on tuesday.”

What do you think this feature might be? Let’s hear your thoughts in the comments below!

David Veselka

Musician, Gamer, Geek. Subscriber

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PSA: Starhawk Beta Ends Tonight, Some Highlights

For those who have been enjoying the Starhawk Beta, it will sadly be coming to an end later tonight.

According to the Starhawk official facebook page, the Beta will be ending at midnight Pacific Time/3am March 27th Eastern. For those who have missed out on the beta here are just a few gameplay videos and montages taking place on all three available maps. Starhawk releases exclusively for the PS3 on May 8th.

Updated: “We have decided to leave the Beta servers up till tomorrow night, midnight. That’s March 27 if anyone is wondering. Anyway, enjoy.” – Starhawk Facebook

Space:

[youtube id=”js7KEin-F2A” width=”600″ height=”350″]

Acid Sea:

[youtube id=”avyxiGB3sAY” width=”600″ height=”350″]

Dust CTF

[youtube id=”sR808GZVq3Q” width=”600″ height=”350″]

Some awesome montages:

[youtube id=”7gBY3sCSMaM” width=”600″ height=”350″]

[youtube id=”vDFAHnXQj9E” width=”600″ height=”350″]

[youtube id=”HGHP5qS9Bl8″ width=”600″ height=”350″]

[youtube id=”n0-xV4zmHZc” width=”600″ height=”350″]

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Robert Bowling Leaves Infinity Ward and Activision

Modern Warfare 3’s Creative Strategist, Robert Bowling aka FourZeroTwo, has revealed on his personal Twitter account that, as of today, he’s no longer with Activision’s Infinity Ward. Bowling stated, “Today, I resign from my position as Creative Strategist of Call of Duty, as a lead of Infinity Ward, and as an employee of Activision.” Bowling joined Infinity Ward in April 2006 in the lead up to Call of Duty 2’s release.

In 2010, the top employees at Infinity Ward left the studio to form Respawn Entertainment, which is currently working on new IP under the EA partners label. Respawn’s first title set to release next year.

Update: The official Twitter account for Respawn Entertainment has posted the following, “For all those asking, abbieheppe is still our Community Manager. You’ll have to ask fourzerotwo where he’s headed next.”

Robert Bowling didn’t reveal whether he’s joining Respawn, or where he’s headed. We here at MP1st would like to wish Robert the best of luck in his future endeavors and final stands.

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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Battlefield 3 – Armored Kill Map Sizes, Consoles Will Not Get Commo Rose, No More Specialized Assignments and More

Over at the Battlefield 3 UK forums, DICE Senior Designer Gustav Halling was kind enough to answer a number of questions regarding both Battlefield 3 and the future, vehicle heavy DLC, Armored Kill. Here, he spoke of upcoming changes to the Commo Rose, unlocks, assignments and everyone’s favorite topic, map sizes.

First on the cutting block was the topic of the Commo Rose, an important feature of the PC version of Battlefield 3. Obviously, DICE has been working to improve the Commo Rose since launch, something made apparent by the recent images found in the recently released patch notes. Halling revealed that “the final goal is to make it closer to the BF2/2142 one.” He also made it clear that there “no plans to add it on consoles where other automated systems are in place.”

Speaking of unlocks. Halling stated that DICE will not be adding (or removing) vehicle unlocks in the future, although this is contrary to what Senior Designer Alan Kertz recently hinted at regarding vehicle unlocks. “Its a really important gameplay balance between choosing if you want to be an aggressive tanker against infantry or against vehicles. Selecting coax etc.,” mentioned Halling.

Fans worried about having to unbearably trudge through another number of squad deathmatches in order to complete an assignment in future DLC need have no worries. Halling agrees with many fans, stating, “I do agree on that the squad deathmatch [assignment in B2K] wasn’t the best one and I will make sure we do not add ‘win x times’ to such a specialized game mode to it again.”

Halling also mentioned that the artillery system being used in Armored Kill is still a work in progress and couldn’t say how it would end up. He did aks for suggestions, however, keeping these three guidelines in mind: “Needs to be fully effective without help from others. How would the aiming screen look like? camera / minimap? How would team mates be able to help?”

Lastly: Map sizes. By now, most everyone has heard that Armored Kill will feature “the best vehicle experience” and will boast the largest map in BF history. To get a better picture of what the maps might generally look and feel like, Halling mentioned, “I would compare them against Fusshe Pass, Dragon valley and Wetlands,” for those who are familiar with those maps. He also clarified that “flags will also be less clustered in general in AK, giving more room for vehicles but at the same time we can’t forget about infantry also.” He admits that “it’s a hard balance that we are working on all the time.” Halling truly believes “that the maps AK delivers will offer 4 different styles from the biggest most spread out flags and size to the more normal size more comparable to caspian border.”

Is that enough to get your mouth watering? If it was’t, Halling also told the UK forums, “many of the questions I know people been asking and wants include things I can’t answer yet, but it may come as a surprise the coming weeks.” Also, “PS3 players will probably notice some of the things that aren’t in the patch notes on tuesday.”

What are your reactions to these new bits of info? Are you excited for Armored Kill? Leave your thoughts in the comments below!

Source: Battlefield 3 UK Forums

David Veselka

Musician, Gamer, Geek. Subscriber

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Far Cry 3 Multiplayer Pre-Order Bonuses Revealed

A few days ago, Ubisoft released a new trailer for Far Cry 3 (you can watch below). The trailer mainly showcases the single-player component of the game and spotlights Dr. Earnhardt. However, in the last frame, the pre-order bonuses were revealed.

If you pre-order Far Cry 3 at Best Buy (at the time of writing, it’s only retailer that lists the bonuses below), you’ll get “the Lost Expeditions” edition of the game. which will net you the following:

  • On the single-player side, players will get two extra missions (about 40 minutes long).
  • Type 10 Japanese World War II Flare Gun is what you get in the multiplayer portion of the game.

GameSpot (EBGames in Canada) secured the following bonuses:

  •  Four single-player missions hosted by Hurk and his bomb-carrying monkeys.
  • On the multiplayer side of things, players will get two bonus ways to humiliate their friends.

 [youtube id=”fQFltH1D39k” width=”600″ height=”350″]

It’s still unclear what other retails will offer, we’ll keep post as more information becomes available.

Far Cry 3 Multiplayer Will Feature An “Online Universe”

Thanks, Push Start

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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DICE Developer on Making Cuts to Battlefield 3, Vehicle Upgrades Through DLC “On The Table”

Battlefield 3 developer Alan Kertz speaks about the necessary cuts that needed to be made in order for Battlefield 3 to ship in time.

A recent discussion ensued on reddit between Battlefield 3 developer Alan Kertz and fans as an image of an a real life scout helicopter with rocket pods was posted as the topic of discussion. As many know, the scout helicopters featured in Battlefield 3 do not carry such a weapon and fans wondered if this was a feature cut from the game, or if it was intentional.

Kertz admitted, “I tried setting up this once, the rocket pods we have on other aircraft looked ridiculous. It was simply too late to build the smaller ones, so we had to drop the idea.”

Of course, accusations began flying as fans criticized the DICE team for releasing Battlefield 3 early and cutting content simply to “compete” with the latest Call of Duty title, Modern Warfare 3. They also compared it to Blizzard’s Diablo III, which has been taking its sweet time to release.

Responding to one fan in particular, Kertz had this to say: “3 BAFTAs. 10+ Million Sold. 89% Metacritic on PC. I’m proud of what we accomplished, I’m sorry you think it was rushed, but everything else points to two words: Great Success. The reality of development is that sacrifices must be made. And making cuts improves the over all experience for players.” Kertz added, “again, making cuts and focusing on what’s really important improves the experience. Too many designers allow themselves to do a game ‘when it’s done’ and as you can see, there’s really only about 2 studios that can afford to do that, and routinely to get Quality out of it: Blizzard and Valve.”

Such is the bureaucracy of game development, so it seems. While it’s true that items and features may have been cut from Battlefield 3, perhaps it was necessary in order for DICE to be able to compete in the growing and fast-paced FPS market.

Back to rockets and scout choppers, Kertz was also asked if rocket pods or other new vehicle upgrades would ever be included in future DLC. Without giving a yes or no answer, Kertz responded, “It’s definitely on the table.”

On to the the most important question: Do you feel Battlefield 3 was rushed in order to meet deadlines? Could DICE afford to release such a big hit at a “non-competitive” date? let us know your thoughts in the comments below!

Battlefield 3 Patch Delay on Xbox 360 and PC Clarified

David Veselka

Musician, Gamer, Geek. Subscriber

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Ubisoft Demonstrates Ghost Recon Future Soldier’s Co-Op Mode

Ubisoft IP Director Adrian Lacey walks us through aspects of Ghost Recon Future Soldier’s online co-operative mode in this recently released video.

After showing off the in-depth gunsmith mode, the mission then kicks off in an autumn Russian forest where four Ghosts are tasked with taking out enemy soldiers using the controllable UAV and optical camoflage. The video also shows how players can synchronize shots in order to remain stealthy. The last scenes show off some of the intense gun fights that players may find themselves in when stealth is simply not an option.

Check out the video below and keep an eye out for more Ghost Recon Future Soldier news right here on MP1st!

[youtube id=”vDG6CgB1Qek” width=”600″ height=”350″]

David Veselka

Musician, Gamer, Geek. Subscriber

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Modern Warfare 3 Hacks Limited to Private Matches Only, Players Stats “Will Have Been Backed Up”

More has been revealed regarding the recent and very unfortunate rise of modified lobbies in Call of Duty: Modern Warfare 3. If you’re not caught up, make sure to read about these modded lobbies here and how to avoid them. Activision Officials and Infinity Ward developers have been addressing the issue and are hard at work looking into a permanent fix.

Apparently, according to a developer on the official Call of Duty forums, lobbies which were modded to decrease players’ ranks were initially made to be public before developers caught on. “A modding group created a viral mod, which we prevented from spreading within twelve hours yesterday,” according to an IW developer. He added, “sadly, in ‘protest’ at our ability to disable this they are now inviting player’s to private matches where they reset their stats.” Good news that it has been contained and removed from public lobbies, but the threat still lives in private ones. It is stressed that MW3 players should “avoid friend invites from ANYONE not on your friend list.”

Luckily, IW developers have stated that they “are working actively on fixing this issue and also backing up player stats so that [they] can reset those affected by this malicious behavior.” So to clarify, those worried about their stats having been recently affected, developers state that “they will have been backed up” and that they “put this system in place the moment [they] learned of this group’s activity.”

For some extra assurance, we at MP1st have been enjoying the recent double XP weekend with no issues in public matchmaking. To reiterate, playing in public matches should not prove to be an issue.

Activision Support recommends “reporting any people you believe to be cheating via the in-game report feature.” They have clearly stated that “anyone in violation of the Code of Conduct can/will be punished.” Additionally, they have suggested that if you decide to take a record a video of these offenders and want to “upload it to YouTube, just mention @InfinityWard in your Tweet & they’ll be able to look into it.”

David Veselka

Musician, Gamer, Geek. Subscriber

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Twisted Metal – Axel Coming for Free In Next Patch, Leaderboards, Tweaks, and Other Fixes Coming

David Jaffe discusses the upcoming Twisted Metal patch, which will contain a few pleasent surprises.

Good news for those who have been waiting for Axel to be released for Twisted Metal, David Jaffe has confirmed on Twitter that in the next patch he will become free for everyone. Jaffe stated, Originally Axel was only available to those who had pre-ordered Twisted Metal. Additionally, there will also be a surprise skin for all characters that has not yet been detailed. According to Jaffe, the leaderboards have been fixed. Players who had more than 100,000 points were not showing up properly on the leaderboards.

Concerning tweaks, party system, and trophies Jaffe has uploaded a new video update, which you can view here.

To Summarize the video:

  • Leaderboard reports are being looked into.
  • Connection issues will continue to be looked into and the next patch should help.
  • NAT Type 3 is an issue with your internet router. Jaffe advises to change it to NAT Type 1.
    (Look around the net to see how to do this, though I advice to do this only if your experienced with router settings.)
  • Tie games and rage quitting will damage your skill.
  • Staying in parties when joining ranked games: This comes down to skills and balancing. Joining games where one side is high skill level and the other extremely low. This throws off balancing. No plans to make any adjustments to this.
  • Skin website – Browser is being tweaked to look better.
  • Tuning is being worked on.
  • Talon getting a new visual on the HUD. Make it different from normal vehicles so that players will know it’s Talon.
  • Junkyard healing XP being tweaked
  • Auto-Start: they feel like it’s fine now that host are aware of being host, but if players feel it’s still an issue they will fixed this later.

For those who are experiencing trophy issues (not unlocking) there is an explanation for this that we have reported on before. Over at PS3Trophies, one user has said that the trophies are not unlocking due to slow stats update. Jaffe has confirmed that this may be the issue, and that if you follow the PS3trophies post then they will eventually unlock. However, if they do not, then simply giving a tweet at Jaffe, or post on the official Twisted Metal forums with additional information on the trophy that may help Eat Sleep Play pinpoint the issue.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Mass Effect 3 Multiplayer Commences Operation: Fortress, +25% Bonus Experience To All

Last week, BioWare’s first Mass Effect 3 multiplayer community event, Operation: Goliath, in which players were required to achieve a total of 1 million Brute kills or more as a community, ended in success. If you haven’t picked up your “Victory Pack” reward yet, make sure to claim it in the ME3 multiplayer store.

This weekend, BioWare is celebrating this victory by commencing Operation: Fortress. Players can expect a fewer number of Brutes on the battlefield as they engage Reaper forces. On top of this, all players who play ME3’s multiplayer this weekend will be able to enjoy a 25% boost in experience points up until 5am PST Monday, March 26. Unlike last week’s event, this operation is open to all platforms including the PS3.

BioWare also hinted at their next “elite” operation, telling players, “gather your squad and take advantage! You’ll want to be leveled up for next weekend’s event…”

So, get crackin’ and start building up that N7 rank!

David Veselka

Musician, Gamer, Geek. Subscriber

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How to Avoid Getting ‘Deranked’ in Modern Warfare 3, Even After Stats Reset

As we promised, we’ve put together this guide for those who don’t want to lose their hard earned stats in Modern Warfare 3. You can learn more about the hacks here.

Before getting into the nitty-gritty, remember Robert Bowling’s general word of caution on the matter, “Do not accept game invites or join Private Matches from any player you don’t know & trust in MW3. There are dirtbags up to dirtbag things.”

Your stats can be reset by either joining a ‘derank lobby’ or watching other players’ videos in-game. So far, this hack has made its’ way to the Xbox 360 version of the Modern Warfare 3. PS3 and PC versions appear to be unharmed, but the following rules should be applicable to all platforms.

How to avoid losing your stats in the first place:

  • Don’t accept private game invites from players you don’t know. Even if you do know them, many players are doing this as a “prank” to their friends, so watch out.
  • Don’t watch other players’ videos in the online vault. That’s how deranking is initiated, and has been spreading.

You got duped and your stats have reset, what to do now?

  • There is a way to get your rank back. After losing your stats, DON’T PLAY ANY MATCH. As soon as you get one kill, your memory is saved, and it’s over.
  • Even better, just dashboard the moment you see your profile reset to Prestige 0, Rank 1.
  • Report whoever reset your stats against your wish via the in-game reporting system.

Be sure to follow MP1st on Twitter and Facebook to keep up on the latest Modern Warfare 3 News.

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber