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Path of Exile Update 2.19 Out for 3.19.0d Patch This August 25

Grinding Gear Games has released Path of Exile update 2.19 today for several changes and improvements. This is officially tagged as patch 3.19.0d and it’s out now for all platforms. Check out the Path of Exile August 25 patch notes below.

Path of Exile Update 2.19 Patch Notes | Path of Exile 3.19.0d Patch Notes | Path of Exile August 25 Patch Notes:

3.19.0d Patch Notes

This patch includes improvements to item drops, including those from Map bosses and Rare monsters with 2-4 Archnemesis modifiers, reductions to the life of Harvest monsters, and a few bug fixes and improvements. Changes to the Lifeforce cost of Harvest crafts and improvements to rewards from league reflections in the Lake of Kalandra will be deployed tomorrow.

Item Drop Changes

  • Map Bosses now drop fewer items, but of substantially better rarity, resulting in more unique items being found from Map Bosses.
  • Globally increased the base drop rate of unique items by 33%.
  • Globally increased the base drop rate of currency items by 25%.

Archnemesis Changes

  • Increased the item rarity for monsters with two Archnemesis modifiers, and substantially increased the item rarity for monsters with three and four Archnemesis modifiers. With the item drop conversion system, this results in a lot more powerful drops when hitting certain combinations of modifiers. This also results in a lot more Unique items from monsters with three or four modifiers.

Harvest Changes

  • Reduced the life of Primal Blisterlord by 23%, Primal Crushclaw by 15%, and Vivid Devourer by 15%, in order to bring them more in line with other Harvest monsters.
  • Reduced the life of all other Harvest monsters, bringing the Harvest monster life more in line with monsters found in other league content.
  • These changes do not affect the Spectred versions of these monsters.

Improvements and Bug fixes

  • Kirac will no longer offer the “Slay the Beyond Boss” mission, due to irreconcilable difficulties encountered with the Beyond revamp.
  • Fixed an issue where strongboxes could sometimes drop no items. Strongboxes will now always drop at least one item.
  • Fixed an overflow issue from socketing exceptional support gems in the Vaal Caress Unique Gloves, causing them to behave as they were level 10 gems.
  • Fixed a bug where unlimited hideout decorations could sometimes not be placed.
  • Fixed a bug where Cartographer’s Strongboxes in the Lake of Kalandra would mostly drop Tier 1 Maps.
  • Fixed a bug where monsters could sometimes get stuck in terrain in the Lake of Kalandra.
  • Fixed a bug where the Iridescent Weapon Effect did not propagate to your off-hand.
  • Fixed a client crash that could occur with the Bony Arachnomorph Pet microtransaction.

That’s it for the patch notes. Path of Exile is out now for the PC, PS4 and Xbox One. 

Source: Path of Exile forums

Damien Seeto

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Jump Force Update 3.03 Out for Stability Fixes This August 25 (Update)

Spike Chunsoft has released the Jump Force update 3.03 today for all platforms. This new update is to make sure that the game has more stability. Check out the Jump Force August 25 patch notes.

Jump Force Update 3.03 Patch Notes | Jump Force August 25 Patch Notes:

Update: It seems this patch was to take out online play functionality, as reported by multiple players over on the game’s subreddit and Steam.


The only patch notes that have been released so far come from the game’s PS4 update history page. You can check out the full details down below. 

Here’s an image

Performed the following update. ・Improved game stability.

If Spike Chunsoft releases more detailed patch notes, we’ll be sure to update this post as soon as we can. The game came out in 2019 and featured a ton of anime characters in a crossover fighting game. You can read about the game below via the PlayStation Store. 

The most famous Manga heroes are thrown into a whole new battleground: our world. Uniting to fight the most dangerous threat, the Jump Force will bear the fate of the entire human kind.

Create your own avatar and jump into an original Story Mode to fight alonside the most powerful Manga heroes from DRAGON BALL Z, ONE PIECE, NARUTO, BLEACH, HUNTER X HUNTER, YU-GI-OH!, YU YU HAKUSHO, SAINT SEIYA and many others.

Or head to the Online Lobby to challenge other players and discover lots of modes and activities.

Jump Force is out now for the PC, PS4, Xbox One, and Nintendo Switch. 

Damien Seeto

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Soulstice PC Demo Trailer Revealed at gamescom 2022

Modus Games has just released their latest Soulstice PC demo trailer at gamescom 2022. The trailer reveals our very first look at the game’s public demo which is now available for all players free on Steam.

The Soulstice PC demo trailer offers a glimpse at the game’s beautiful cinematic sequences and abruptly ends when sisters Briar and Lute are caught off guard by “Arrowhead”, one of the game’s formidable bosses.

The game is developed by Reply Game Studios and published by Modus Games. It invites players to uncover the truth behind the Chimera, hybrid warriors born of two souls. Briar and Lute were reborn a Chimera and are now the only ones capable of opposing the vile creatures known as the Spawn of Chaos. 

In this game, players will be transported to places filled with both beauty and danger. Players will also have a wide variety of ways to combat their enemies with the game’s combo-based combat system that is supported by a multitude of weapons and customization option

Soulstice’s physical Deluxe Edition is now available for pre-order on the game’s official website. It offers the full game alongside a digital artbook and the in-game consumable Ashen Blade Item Pack.

Soulstice is coming out on September 20, on the PS5, Xbox Series X/S, and PC.

Aaron Nashar

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The Last Oricru Release Date Set for October 13, Trailer Crawls Out

GoldKnights and Prime Matter have officially announced The Last Oricru’s release date. The third-person action RPG will launch on October 13, 2022. To commemorate the release date announcement, they unveiled a new trailer for the game at gamescom 2022. 

The Last Oricru – Release Date Trailer gamescom 2022

The description reads:

The Last Oricru is a story-driven action RPG, that puts you in the middle of an ongoing conflict between two races, on a partly terraformed planet, isolated from outer space by a protective barrier.

You will fight alone or (splitscreen offline/ online) coop with different difficulty settings to choose from.

You will experience hundreds of intense fights in a brutal medieval meets sci-fi world, where every decision has its consequences.

Your decisions will bring interesting twists into the gameplay, as you can heavily influence the conflict and its outcome.

Level up your hero, improve your skills before facing one of many boss fights and get ready for an unprecedented amount of possibilities.

Your choice matters.

The Last Oricru will be available for Xbox Series X|S, PS5, and PC this October. Head onto the game’s official website to find out more.

Ibrahim Kabir

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PGA Tour 2K23 New Features, New Controls and More Showcased in Gameplay Video

If you’re looking forward to PGA Tour 2K23 and what new stuff HB Studios has crammed into it, you’re in luck! 2K Games has released a boatload of info regarding the PGA Tour 2K23 new features, new control system and more, and there’s even new gameplay available, too!

PGA Tour 2K23 New Features:

ANALOG SWING

Crushing a drive off the tee box always starts with a confident approach. Before you even grip the club, you need to feel comfortable with your setup, which is why we’re giving you the option to choose between the standard analog swing stick swing and the new 3-Click swing in PGA TOUR 2K23.

3-CLICK SWING

Making its debut in the PGA TOUR 2K franchise, the 3-Click swing requires you to hold and release the A/X button (depending on your platform of choice) for power, and tap it twice to line up your swing path and club face angle. It’s as simple as one, two, three.

PLAY AS THE PROS

PGA TOUR 2K23 is the only place you can play as, or against, Tiger Woods, Justin Thomas, Collin Morikawa, Lexi Thompson and more. The 11-time PGA TOUR Player of the Year leads a diverse group of talented, playable pros you can swing with in-game. In year’s past, you’d only be able to compete against the pros, but for the first time in the PGA TOUR 2K franchise you can take control of golf’s biggest names.

As if having one of the greatest athletes of all-time isn’t enough, we’re including another one as a playable celebrity pro: Michael Jordan. Drain long range, high arcing shots with one of the NBA’s greatest scorers around the green and from the fairway. Jordan is just one of the many of the playable celebrities in PGA TOUR 2K23, but you’ll have to wait for the rest.

VISIT WORLD-RENOWNED COURSES

PGA TOUR 2K23 boasts a vast collection of licensed courses that have played host to some of the game’s most memorable moments, and now it’s time to leave your mark in history. Experience the pageantry and challenge that comes with playing at world-renowned locations.

You’ll find 20 licensed courses in-game at launch, including new additions Wilmington Country Club, The Renaissance Club, St. George’s Golf and Country Club, and more. Keep an eye out for a full reveal of all the courses coming in PGA TOUR 2K23.

START YOUR PGA TOUR MyCAREER

Begin your professional career in PGA TOUR 2K23’s MyCAREER mode as a member of the Korn Ferry TOUR and graduate to the unmatched competitive setting of the PGA TOUR. With each tournament, you’ll be put to the test against the best talent on the planet, competing for FedExCup points and a shot at first place in the standings. Using your MyPLAYER creation, write your legacy by hitting clutch shots and become one of the game’s legendary players. Combat the elements and your peers as you strive to etch your name on numerous trophies, culminating in a shot at the prestigious THE PLAYERS Championship.

PLAY GOLF LIKE NEVER BEFORE

PGA TOUR 2K23 offers a variety of game modes and formats for your enjoyment. In our last game, multiplayer featured the always chaotic Divot Derby, where players raced from the tee box to the pin as fast as they could to be dubbed victorious, along with Online Societies where you could challenge fellow players around the world in one- to four-day tournaments. These popular formats are making their return in PGA TOUR 2K23, along with traditional Stroke and Match Play—but we’re excited to welcome Topgolf into the fold.

SHARE YOUR COURSE CREATIVITY

Using a deep toolbox of objects and features you can piece together 18 holes of majestic beauty, spend hours designing a hazardous swamp with treacherous rivers abound, create a dense woodland links-style course that weaves through towering trees, and much more. The only limit is the one you set on yourself. Unleash your creativity and share your masterpiece with your friends and the community by uploading it.

You can read more details on the game’s features over on the Clubhouse Report.

PGA Tour 2K23 swings out this October 14 on the PS4, PS5, Xbox One, Xbox Series X|S and PC.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Rocket League Season 7 Rewards Revealed

Hone your vehicular soccer skills, people! Psyonix has revealed the Rocket League Season 7 rewards for those brave enough to test their mettle in Competitive Mode!

Rocket League Season 7 Rewards (Complete):

SEASON 7 REWARDS

  • Bronze I or higher – Season 7 – Bronze Boost

  • Silver I or higher – Season 7 – Silver Boost + lower Boost 

  • Gold I or higher – Season 7 – Gold Boost + lower Boosts

  • Platinum I or higher – Season 7 – Platinum Boost + lower Boosts

  • Diamond I or higher – Season 7 – Diamond Boost + lower Boosts

  • Champion I or higher – Season 7 – Champion Boost + lower Boosts

  • Grand Champion I – Season 7 – Grand Champion Boost + lower Boosts

  • Supersonic Legend – Season 7 – Supersonic Legend Boost + lower Boosts

GRAND CHAMPION TITLE REWARDS

  • Competitive Grand Champion: “S7 GRAND CHAMPION” in Crimson text

  • Rumble Grand Champion: “S7 RNG CHAMP” in Crimson text

  • Hoops Grand Champion: “S7 DUNK MASTER” in Crimson text

  • Snow Day Grand Champion: “S7 BLIZZARD WIZARD” in Crimson text

  • Dropshot Grand Champion: “S7 FLOOR DESTROYER” in Crimson text

SUPERSONIC LEGEND TITLE REWARDS

  • Competitive Supersonic Legend: “S7 SUPERSONIC LEGEND” in Titanium White text

  • Rumble Supersonic Legend: “S7 RNGENIUS” in Titanium White text

  • Hoops Supersonic Legend: “S7 LEGENDARY BALLER” in Titanium White text

  • Snow Day Supersonic Legend: “S7 ICE TITAN” in Titanium White text

  • Dropshot Supersonic Legend: “S7 TILE ANNIHILATOR” in Titanium White text

Like in past seasons, Season 7 rewards will also grant Titles for players at the Grand Champion and Supersonic Legen Rank. Tournament Credits will reset when Season 7 ends, and those who participated in Competitive Tournaments during Season 7 will get an All-Star Cup reward. Unspent Tournament Credits will be automatically converted to the highest level reward a player is eligible to earn based on their Tournament Rank and Tournament Credit amount.

Also of note, Psyonix will be hosting a Beach Ball in-game event from September 1 to 5, and during this time, players will get double XP no matter which mode they’re in. Players can expect the mode to take place in the Salty Shores Arena with an actual Beach Ball to knock around.

More details regarding Season 8 will be shared soon according to the studio.

Source: Rocket League

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Cult of the Lamb Update 1.04 Brings Bug Fixes This August 24

Massive Monster has released Cult of the Lamb update 1.04, and this brings a round of bug fixes to the hit indie game. Read on for everything new in the official Cult of the Lamb August 24 patch notes.

Cult of the Lamb Update 1.04 Patch Notes | Cult of the Lamb August 24 Patch Notes:

  • Twitch optimizations
  • Fixed soft block when player comes back to base before building a shrine without enough coins and having a new recruit
  • Fixed witness enemies not returning to the play area when the player dies and resurrects
  • Fixed instances of follower name not saving changes made during indoctrination
  • Golden fleece has been clamped to 200% (no more 1 hitting bosses!)
  • Fixed devotion bar issues on level 3 beds and graves
  • Fixed a UI appearance error when attempting to use the item selector with no items available
  • Imprisoned followers can become old and die of old age whilst in prison

That’s about it. MP1st will have its review of the game up very soon, so watch out for it.

Source: Steam

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Halo Infinite Player Recreates Battlefield’s Operation Metro Faithfully Using the Map Editor

Halo Infinite’s Forge mode (map editor) can do amazing things provided you’re patient and skilled enough, and it can even recreate another game’s multiplayer map. One map maker has managed to build Battlefield’s Operation Metro map in Halo Infinite, and it’s a faithful recreation.

Halo fan Death Templer has uploaded a video showcasing how Battlefield’s Operation Metro map can be re-created in Halo Infinite’s Forge mode.

 

Battlefield 4 Operation Metro is one of my most played games. I still often spend nights at the choke, fragging and bagging the same people over and over.
I decided it would be a fun project to tackle in Forge. Not only that, it would be a fantastic map to port over to Open Beta. No crazy customs needed to be fun.

I turned down gravity and adjusted movement speed to match BF4.
This project took nearly 4 days. I ran out of space on one end. Hopefully when we get Forge world, I can port it to a blank map and expand it further.

This is crazy to see! There are the escalators, the side entrance, and even the long corridor where people spam grenades! I know this isn’t the full Op Metro map, but even so, this is quite impressive.

Death Templer also adds that they have gotten requests to re-create Battlefield 3’s Grand Bazaar map in Halo Infinite as well. If we see that surface we’ll be sure to let our readers know.

In other Battlefield news, BF2042’s Season 2 is getting its gameplay debut tomorrow! MP1st will have that and all the info for the upcoming season, so stay tuned!

More Battlefield Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Devil In Me Release Date Revealed Alongside New Features Trailer

Bandai Namco Entertainment has just announced The Devil In Me release date, and it’s set for November 18, 2022! In addition to that, a new trailer highlighting the game’s features have also been released, and it talks about the game’s  new extended exploration mechanics, gameplay challenges, and more.

The Devil In Me New Features trailer reveals the game will have new gameplay challenges including tool-based puzzles the player will have to solve for themselves. It will also feature a new character inventory and greater character mobility with the ability to run, jump, and climb.

THE DARK PICTURES ANTHOLOGY: THE DEVIL IN ME introduces to the series new gameplay features designed to enhance player immersion and reward exploration. Players can now interact with the world around them by manipulating objects, and running, jumping or climbing to get to hard-to-reach areas. Also new is the inventory system which provides each character with useful tools such as a microphone, camera, and camera flash, along with other objects that can be used to save a life… or take a life. 

It delivers over seven hours of gameplay with a mix of action and puzzle solving, where players can explore, escape, untangle mysteries, or find themselves tangled where failure may prove to be costly. The game also sees the return of co-op multiplayer. Players can try to escape this nightmare alone or seek safety in numbers with friends, whether playing online or locally in couch co-op mode.

As with previous games, players will also have the ability to play the game alone, or with a friend. Online co-op will be available to play with only one friend, or with up to five friends in couch co-op mode.

Bandai Namco Entertainment’s The Dark Pictures Anthology: The Devil in Me is available now for pre-order on their official website as well as at local retailers. 

Aaron Nashar

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PS5 Console Tournaments Features Revealed; Easier Registration, Prizes, and More

Sony has just announced several new key details regarding the new PS5 console tournaments feature. The feature is promised to have a seamless sign-up process, a higher frequency, a new UI, and even participation prizes for some tournaments.

The PlayStation 5  console tournaments feature is meant to offer on-console competitions where players can engage and compete in their favorite games to win prizes across PlayStation events, challenges, leaderboard competitions, and much more.

The feature will make tournaments more easily accessible from the PS5 Control Center and Game Hub. It will also make them easy to sign-up for straight from the PS5 console itself with shorter tournament times using Bracket Capping and a higher frequency at regular intervals.

PlayStation 5 Tournaments registration

The feature will also feature real-time match results that are instantly displayed and reported right through the bracket, at any time. It will also have a brand-new UI built into the action card framework of the PS5 console.

Each tournament will offer a variety of prizes for all players. Sony promises equal access to a shot at the offered prizes regardless of skill level. Some tournaments will also offer unique rewards for simply participating.

Some of the new features you’ll find in PlayStation Tournaments for PS5 include:

Easily discoverable tournaments: Tournaments will be reachable from familiar places like the PS5 Control Center and Game Hub, making it simple to find the competitions you want to join. You can access tournaments by launching the Control Center with the PS button while an eligible game is open.

Seamless on-console signup: Registration can be done quickly and easily, straight from the PS5 console.*

Shorter tournament times: Bracket capping is a new mechanic we’re bringing to PlayStation Tournaments. Traditionally, tournament length increases when more participants compete. To minimise this effect, bracket size will be capped to ensure a standard duration for every tournament. If a cap is exceeded, multiple independent brackets will be created for the same tournament.

Higher tournament frequency: Tournaments will be offered at more often and regular intervals, so players with different schedules can find a more convenient time to compete.*

All-new UI: PlayStation Tournaments on PS5 comes with a brand-new UI built into the action card framework. You can pull up your bracket and other information about the tournament through the Control Center, even while playing a game. The interface creates a smoother tournament experience from start to finish, with the information you need right at your fingertips.

Real-time match results and automatic reporting: Match results are instantly displayed and automatically reported as you progress through the bracket, and you can see the status of the entire bracket at any time.

Prizing: Each tournament will have prizes up for grabs. Some tournaments will even offer unique rewards just for participating. All eligible players have equal access to a shot at the offered prizes regardless of skill level.

The PlayStation 5 console tournaments feature will start soon with an upcoming beta. Sony promises it will be listening to players’ feedback and will offer more features in the future.

Source: PlayStation Compete

Aaron Nashar

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Saints Row Issues Include T-Posing, Pop-In Issues & More; Here’s an Overview of the Bugs

Just a few days ago, Volition has released the latest Saints Row game, which sees to kickstart the franchise once again. Unfortunately, while the game itself shows some promise, it’s marred by a multitude of bugs! Some of the Saints Row issues can crash your game, some will impede your progress and more.

Below is a list of Saints Row bugs that we’ve experienced during our review playthrough, as well as a list for platform-specific issues. 

Saints Row Issues and Bugs:

  • Frozen NPC
  • Game crashes
  • Mission bugs that require full restarts
  • Vehicles bugs that make them unusable due to the zoomed in camera
  • Not being able to exit vehicles
  • T-posing
  • Not being able to shoot or interact with the world
  • UI bugs that make parts of the UI disappear
  • Pop-in issues

Here’s video footage of some of the bugs we encountered:

AI bugs:

Sandstorm blurring the entire screen and weird effect on buildings:

Over on the game’s subreddit, the community compiled a list of issues that are platform-specific. 

PC Specific:

Bug Full Description Platform Relevant Link
Launcher Error Epic won’t let the game start normally PC Mash Enter or try this
Clothes Bug Clothes won’t load and lead to infinite loading PC —
Forced FPS Capping FPS randomly caps at a certain number PC Enable V-Sync
Controller Bug Haptic Feedback and Mapping malfunctioning PC This may help
Co-op not working Disconnects player 2 shortly after connection is established PC —
Game soft locks during some missions Enemies won’t spawn when they are supposed to PC —
FXAA Bug Enabling FXAA forces a bad film grain artifacts on textures PC OP report
Restart from Checkpoint Infinite loading issues after restarting from a checkpoint during mission fail. PC An SSD won’t fix this one
Closing the game The game may hard freeze when trying to quit it. PC Task Manager might not come to the rescue here…

​Xbox Specific:

Bug Full Description Platform Relevant Link
Cut Scenes Issue Cut Scenes seem to be causing controller issues while leading to visual bugs, eventually XBX —
Accessibility Bug Changes either can’t be made or don’t show an effect in-game XBX Post highlighting the issue
Mission Error Truck never begins driving during car chase XBX Be Your Own Boss: Defend the Truck
Empire Table Empire table can’t be accessed Xbox Restart the console
Voice Bug Character voice changes after each time loading the game. XBX —
Boss Glasses Glasses are completely fogged up on the boss, glasses on NPCs are unaffected. XBX Shows up fine in the style menu but…
Co-op Bug Co-op crashes the game and returns the party to the dashboard at the end of mission cutscenes. Xbox First encountered during the intro

PlayStation Specific:

Bug Full Description Platform Relevant Link
Opening Character Creator During the opening character creator, selecting “body scars” or “body details” causes the menu to lock up. PS5 Seems to just affect the initial character creator.
Modesty Settings When changing modesty options the nipple visibility option would revert to the default censor when modifying another option. PS5 & PS4 A workaround, if you will
Adaptive Triggers Adaptive triggers are not working and constantly turning off in the options menu. PS5 —
Take me to Church Doing this mission forces an infinity loading screen, at times PS5 Keep trying and it may eventually work…
Perks If you enter this state, you will be unable to progress challenges, as such no perks will be unlocked PS5 Workaround Fix
“Game is not fully downloaded” When completing the prologue mission, after customizing for the second time, an error pops up stating “cannot progress until game is fully downloaded”. PS4 Keep trying and it may randomly work
Random Teleportation Occurrences of teleporting across the screen randomly while driving PS4 —
Weapons Bug Weapons will not fire nor will the weapons wheel show up in combat PS4 Apparently, getting running over helps…
Bring up the phone Opening some menus in the phone causes the screen to freeze PS4 —
Opening Sequence Audio Entire opening sequence plays out with the audio de-synced PS4 Resolves itself when you are in the open world.

We’re hoping Volition can turn things around with a patch or two.

You can check our Saints Row review right here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield 2042 Season 2 Specialist Revealed as Charlie Crawford, Character Profile Released

Just a day before the big Battlefield 2042 Season 2 reveal, DICE has released info regarding the Battlefield 2042 Season 2 Specialist, and his name is Charlie Crawford. In addition to that, the character profile has been released as well, which details Crawford’s personal info and more.

Battlefield 2042 Season 2 Specialist Charlie Crawford Bio:

Citizen: United Kingdom
Weight: 220lbs
Height: 6ft, 1in
Eye Color: Brown
Hair Color: Black

Birthdate: August 1st, 2002 (Age 40)
Marital Status: Unmarried
Languages: English
Military Service: MI6 (17 years)

Born in London 2002 to James and Sophie Crawford, Charlie Crawford was the youngest of three. His parents were both civil servants, with James a rising star as General Secretary within the UK’s largest trade union. 

It all fell apart in 2012, when James died of a heart attack. Charlie and family moved in with his father’s uncle, Martin Crawford, a business magnate in North East England – and a known figurehead in the local criminal underworld. His great-uncle taught him everything he knew about guns, grand theft, and business. While Crawford was graduating 1st class honors in Political Science at Manchester, he was also stealing farming equipment for his great-uncle’s enterprises.

In 2024, he joined M16. To the surprise of no one in hindsight, he was a natural at enemy infiltration and deep cover ops. He used his position to help the family business abroad.

Crawford’s ambitions only grew. In 2035, he infiltrated the Dark Market and manipulated an op to his benefit. He tossed MI6 a few low-level affiliates while protecting the true target – the Dark Market Council. As a show of appreciation, the Council offered him the chance to join their organization. He became one of their premier arms dealers and created the “Dark Market Vault,” a business specializing in the sale of vintage weapons from bygone wars and conflicts as far back as WW2. 

His double life eventually caught up with him. In June 2041, he was baited into a trap by MI6 and arrested. While en route to holding, his prison convoy was attacked by the Dark Market. They took him underground and he went dark for the next eighteen months – until Black Ridge.

You can read more about Crawford and his operations right here. As for the full Season 2: Master of Arms reveal, it’s set for tomorrow, August 25.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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COD Warzone Down and Server Disconnect Reports Surfacing This August 24

While Season 5 of Call of Duty: Warzone is already underway, it seems some players are having issues connecting to the game’s servers. COD Warzone down reports have surfaced this August 24, and it’s affecting players from all platforms.

COD Warzone Down and Server Disconnect Status and Update for August 24:

Here’s the announcement from Raven Software:

We’re investigating an issue causing some Players to disconnect from servers.

The Call of Duty downdetector page has also seen a small uptick in players reporting that it’s down. We’re keeping a close eye on this one, and will update the post if anything tangible surfaces. If the servers are out until much later, or if Raven releases an update, we’ll be sure to mention it in the article.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Gran Turismo Next Update 1.20 Out Tomorrow, Introduces New Cars and Tracks

Polyphony Digital has just announced the details for the Gran Turismo next update 1.20, which is due for release tomorrow (later at for those in the west coast). The new update introduces four new vehicles, three new layouts to Circuit de Barcelona, and extra menus for the Café.

The four new vehicles are as follows:

McLaren MP4/4 ’88:

McLaren fought the 1988 F1 World Championships season in the MP4/4. This was a low height, low drag machine designed by Gordon Murray and Steve Nichols, powered by the Honda RA168E engine. This was also the last year for turbocharged machines in Formula racing. With the allowed maximum boost pressures reduced from 4 bars to 2.5 bars, and on-board fuel reduced by 45 litres to 150 litres in total, it was supposed to be a very tough season for the turbocharged machines. But in the end the McLaren Honda MP4/4 totally dominated the season with 15 wins out of 16 races. Of course, the chassis was very well developed, but the Honda engine which balanced fuel consumption and effective power extremely well is said to be the major factor in their victory. The number 12 MP4/4 was the car driven by Ayrton Senna. Senna put on an incredible performance this year with 13 pole positions and 8 wins and won the drivers’ championship.

Pontiac GTO ‘The Judge’ ’69:

This extreme sports package was introduced for later models of the GTO, the original muscle car.

The original Pontiac GTO debuted in 1964 to great success and is said to be the original road-going muscle car. However, the 1968 second generation model changed to a more style oriented fastback and while it wasn’t lacking in performance it failed to stand up to more powerful rivals that had arrived on the scene. In a bid to make a comeback, General Motors released ‘The Judge’ in 1969. Costing a mere $332, this sports package included a staggering amount of equipment as standard. It included unique decals and racing stripes, a Hurst shifter, heavy duty suspension, wider tires, and a rear spoiler. The engine was upgraded to the 6.6L ‘Ram Air III’ V8, which was listed at 360 BHP but rumored to produce much more. As a result, ‘The Judge’ was able to top its rivals in both presence and performance, gaining it widespread attention. Just one year later though, strict emissions regulations came into effect in the United States and muscle cars like the GTO began to decline.

Porsche Cayman GT4 ’16:

As 911 has always formed the backbone of Porsche’s sports car racing endeavours, racing focused 911 models have always been part of their catalogue line-up and available to the public. 2015 however, saw the arrival of an outlier.

A motorsports version of the less powerful mid-ship Cayman coupe was introduced as the Cayman GT4. Its most notable feature is the powertrain. Based on that of the 911 Carrera S, it combines a 3.8L flat-6 engine with a 6-speed manual transmission. What’s more is it produces 379 BHP, more than the base model 911 Carrera. The brakes and suspension also use parts from the 991 GT3 and the ride height has been lowered 30 mm from the standard position.

The exterior has also been changed to match the car’s new image with a unique front lip and fixed rear wing. A glance over the option list will also show you track focused this model is, featuring a roll cage, fire extinguishers and a 6-point harness for the driver’s seat.

De Tomaso Mangusta (Christian Dior): 

An Italian sports car reimagined by a fashion giant. As one of France’s foremost luxury houses, Dior has continually led the industry since its very beginning. And this car that was born of an undertaking ‒ to reimagine sports cars through their elegant and evolutionary brand essence ‒ is the De Tomaso Mangusta (Christian Dior).

The model that was selected as the ‘raw material’ is the De Tomaso Mangusta, an Italian sports car that proudly embodies the allure of the 1960s. The styling, which exhibits both finesse and strength, was designed by Giorgetto Giugiaro during his days at Carrozzeria Ghia, and is renowned for its gull-winged rear hatch.Artistic Director of Dior men’s collections Kim Jones has cast the House’s magic on the Mangusta, adorning it with livery that combines an intentionally conservative body colour, complete with chic stripes, in addition to the Dior lettering on the sides. Racing number 47 on the bonnet represents 1947, the year of Dior’s revolutionary debut collection.

The Gran Turismo update 1.20 brings in a total of three new layouts to Circuit de Barcelona- Catalunya. 

  1. Circuit de Barcelona-Catalunya GP Layout No Chicane: This one removes the final corner, transforming the low-speed sector into a high-speed one with more thrilling aerodynamics.
  2. Circuit de Barcelona-Catalunya National Layout: The home straight from the GP Layout now runs into a hairpin turn, resulting in a more compact track that completely cuts through Sector 1 and half of Sector 2.
  3. Circuit de Barcelona-Catalunya Rallycross Layout: This one is a unique hybrid track made up of the GP Layout’s Sector 3 and infield areas with paved and unpaved surfaces.

The update also introduces new extra menus for the Café. The Abarth Collections and the Gr.2 Racing Cars Collection are both set to provide new opportunities to create new car collections based on a wide range of themes.

Gran Turismo 7 update 1.20 releases on August 24, 2022, at 11 PM PDT / 7am BST / 3pm JST. Stay tuned here on MP1st for the full patch notes which should include gameplay-related adjustments and more.

Source: PlayStation Blog

Aaron Nashar

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Forspoken Gameplay Overview Trailer Revealed at gamescom 2022

Square Enix and Luminous Productions have just released the new Forspoken gameplay overview trailer at gamescom 2022. The new trailer is 10-minutes long and it focuses on its protagonist, Frey Holland, and her journey from modern-day New York to the treacherous land of Athia.

The Forspoken Gameplay overview trailer also includes an overview of the new fantasy RPG game’s combat system, exploration, and Frey’s magical abilities. It also includes our deepest look yet at Cipal, the last remaining haven where Athians take refuge from the powerful force that corrupts everything it touches known as the Break.

Here is a brief description of the mission shown off in the trailer:

The gameplay trailer follows Frey on a quest from Athian archivist Johedy, as she ventures into the wilds of two corrupted areas, Praenost and Avoalet. The two realms featured in the trailer give players a glimpse of the different enemies they will encounter and showcases the versatility of Frey’s magical combat skills. Players can choose to wreak magical havoc on enemies, fighting in a controlled frenzy and unleashing a barrage of quick-fire spells or they can take a more methodical approach wielding powerful and calculated attacks on their adversaries. In Forspoken, no two fights are ever the same.

It is worth noting that Square Enix has recently delayed Forspoken to 2023. The studio promises the game’s elements are all now complete and the development is currently only working on polishing the final product. 

Forspoken is now available for pre-order on the game’s official website. It is releasing early next year on January 24, 2023,  on the PS5 and PC.

Aaron Nashar

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Fear Effect Reinvented New Teaser Trailer Teases That the Game Is “Coming Sooner Than You Think”

Forever Entertainment revealed a new teaser trailer for the upcoming remake of the first Fear Effect game, Fear Effect Reinvented after five years. The teaser trailer says that the Fear Effect Reinvented is “coming sooner than you think.” Watch the teaser trailer here:

https://youtu.be/tkxIJuzBH1Y

The YouTube description reads:

A group of mercenaries on a deadly mission – that can only mean one thing…  FEAR EFFECT REINVENTED is an action-adventure, true-to-the-original remake of the first game from the classic Fear Effect franchise – refreshed with improved graphics and controls. Wi-Ming Lam, the daughter of a Hong Kong Triad boss, has been kidnapped. Take the roles of the mercenary trio: Hana, Glas, and Deke, and try to find the missing girl.FEATURES

  • Iconic adventure-horror with reinvented gameplay, graphics, and controls.
  • Original story expanded to three separate campaigns.
  • Modern third-person perspective camera.
  • Play as Hana Tsu-Vachel, Royce Glas, or Jakob “Deke” Decourt and unravel all secrets of demonic conspiracy.
  • From cover-based battle system to survival horror elements.
  • Unlock the whole gallery to get even more additional content.
  • Collect items, solve puzzles and manage your inventory to beat three difficulty modes.

Fear Effect Reinvented comes out for Xbox One, PS4, Nintendo Switch, and PC at an unknown date. It will be playable on PS5 and Xbox Series via backwards compatibility. Find out more on Fear Effect’s official website.

Ibrahim Kabir

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Hogwart’s Legacy Collector’s Edition Content, Price Revealed, Includes Real Floating Wand

Warner Bros Games. posted a new video unboxing Hogwarts Legacy’s collector’s edition. The studio has also revealed the price, contents, and other various items that are included in this edition. Watch the collector’s edition Unboxing Here:

Hogwarts Legacy Collector’s Edition includes:

  • Steel Case & Full Game (Deluxe Edition)
  • Collector’s Edition Box
  • Life-Size Floating Wand with Book Base
  • Dark Arts Pack (The Dark Arts Pack provides access to an exclusive wardrobe via the Dark Arts Cosmetic Set, a flying Thestral Mount players can ride, and access to the Dark Arts Battle Arena where players can test their mastery of the Dark Arts against waves of challenging enemies.)
  • Kelpie Robe
  • 72-Hour early access
  • Dark Arts Garrison Hat

Hogwarts Legacy Collector's edition

The Hogwarts Legacy collector’s edition costs $300 / £250. It will be available for pre-order tomorrow, August 25, at 8 am PT/11 am ET /11 pm HKT.

In more Hogwarts Legacy news, Warner Bros Games. revealed a new gameplay trailer at gamescom Opening Night Live 2022, unveiling new story details. We also got confirmation that the game has been pushed back to February 10, 2023, roughly one week ago. 

You can find out more about the other pre-order editions for Hogwarts Legacy here. The game is set to launch for Xbox Series X|S, Xbox One, PS5, PS4, and PC. There is a Nintendo Switch version for the game planned for a later date. For more information, visit Hogwarts Legacy’s official website.

Ibrahim Kabir

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Rollerdrome Update 1.03 Skates Out for Campaign Fixes This August 24

Roll7 has pushed out Rollerdrome update 1.03 on all available platforms today, and this is for campaign fixes, and other small improvements. Read on for the official Rollerdrome August 24 patch notes.

Rollerdrome Update 1.03 Patch Notes | Rollerdrome August 24 Patch Notes:

v1.23.00.24788:
Fixes for issues with Campaign Menu Challenge unlock requirements and counters within some Challenge descriptions showing incorrect number values for supported Asian languages
That’s about it for this patch. If there are other gameplay-related fixes spotted, we’ll update the post.
 
If you haven’t played it yet, make sure you do, as our review gave it a perfect 10/10 score where our own Jimmy Lara said, “For a studio that has spent the better part of the decade making games that can mostly be categorized as 2D experiences, their first venture into the full 3D realm of gaming was certainly a risky one. However, risks are why we love the video game industry. It allows people to make something new, something unexpected. Yes, sometimes they do fail, but every so often you get a title that feels so refreshing, so beautifully crafted that it inspires others. I think that’s Rollerdrome. In the end, we’re the audience, and Roll7 is James Caan defying the odds, and beating the big corporations at their own game. We are chanting their name, wanting more as they skate around the rink for one last victory lap. This is one exceptional game that hopefully has a bright future. “
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Long Dark Update 2.01 Adds Quality of Life Improvements This August 24

Hinterland Games has pushed out The Long Dark update 2.01, which adds a few quality of life (QoL) adjustments to the game. Read on for the full The Long Dark August 24 patch notes below.

The Long Dark Update 2.01 Patch Notes | The Long Dark August 24 Patch Notes:

Hello Community,

We just released our v2.01 (98644) Quality of Life Update for The Long Dark. This update includes some significant bug fixes, along with game and performance improvements. Please note that it may take time to update across all platforms. 

Thank you for your patience and support. We look forward to sharing more information about future updates and other exciting news about The Long Dark in a Dev Diary toward the end of September. 

Please remember to visit our Support Portal if you encounter any issues while playing the game. For additional news and information, please sign up for our newsletter and follow us on Twitter (Game | Studio).

USER INTERFACE

  • [UI] Fixed an issue that prevented the Surveyed Locations from displaying the correct number of locations when viewed in the Journal.
  • [UI] Fixed an issue that prevented the Voice Audio slider from responding correctly when adjusted in Audio Options.
  • [UI] Fixed an issue that caused the subtitles to appear underneath the Radial Menu, preventing players from being able to read the subtitles. 
  • [UI] Fixed an issue that caused the Manage Data button (found under Privacy -> Options) to link incorrectly to Unity’s Cloud Analytics.
  • [UI] Added a check to the Fire Starting Menu to prevent players from being able to open the menu if they do not have all of the items required.

SURVIVAL

  • [Gameplay] Fixed an issue that caused Carcasses to decay at an accelerated rate.
  • [Gameplay] Fixed an issue that prevented players from lighting torches from a lit Stove or Rim Grill.
  • [Gameplay] Fixed an issue that allowed players to duplicate Matches by adding a stack to a container, while a Match is lit.

WINTERMUTE

** Please note that this section contains spoilers for WINTERMUTE. ** 

  • [EP 3] Trauma: Fixed an issue that caused a corrupted save game if the game was saved immediately after the first conversation with Father Thomas. 
  • [EP 4] Donner: Fixed an issue that prevented players from progressing past the planks after the rooftop escape sequence after receiving the call from Jace and retrieving the Hard Case. This should also retroactively fix the issue for players who are currently stuck. 
  • [EP 4] Donner: Fixed the interaction tag on the Prison Gate to prevent it from sometimes appearing below the gate. 
  • [EP 4] The Detonators: Fixed an issue that would cause an item being held by the Player to be duplicated after triggering the Mine Collapse cinematic. 

PLAYSTATION 4

  • [HDR] Fixed an issue that prevented the game from enabling HDR mode on HDR-enabled devices.

Source: Hinterland forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Modern Warfare & Warzone Update 1.62 Fires Out for Season 5 Last Stand This August 24

Raven Software has deployed Call of Duty: Modern Warfare and Warzone update 1.62 on all platforms, and this is for Season 5: Last Stand! This is the last seasonal content drop for Warzone until Warzone 2 is revealed next month. Read on for the full Modern Warfare & COD Warzone August 24 patch notes.

Modern Warfare & Warzone Update 1.62 Patch Notes | Warzone Season 5 Last Stand Patch Notes | Modern Warfare & Warzone August 24 Patch Notes:

The Season Five update will have a download size of approximately 10 GB for those who own the free-to-play console version of Call of Duty®: Warzone™ and are currently on the latest updates.

Update Sizes

  • PlayStation 5:
    • 10.0 GB
  • PlayStation 4:
    • 10.0 GB
  • Xbox One Series X / S:
    • 9.9 GB
  • Xbox One:
    • 9.9 GB
  • PC:
    • 12.6 GB (Call of Duty®: Warzone™ Only)
    • 13.4 GB (Call of Duty®: Warzone™  and Modern Warfare®) 

Note: PC users will also need 7.3 GB of additional space on their hard drive for the patch copying process; this is only temporary space that is reclaimed upon completion of the patch installation and is not an additional download.

Week Day Game Mode Rotation

For the first four weeks of Season Five we will be supporting daily rotations on Mondays through Thursdays for some of our communities favorite game Modes, while weekends will be catered to an LTM plus our usual rotations. 

On weekdays, one of the following modes will be rotated in/out daily:

  • Caldera Resurgence Quads
  • Caldera Iron Trials Quads
  • Rebirth Resurgence Quads
  • Rebirth Iron Trials Quads

Alongside the above, the following game modes will always be available on Mondays through Thursdays:

  • Battle Royale (Solos, Duos, Trios, Quads)
  • Fortune’s Keep Resurgence (Solos, Duos, Trios, Quads)
  • Plunder (Quads)

We heard from our community that you wanted Plunder in more regular rotation so throughout Season Five, Plunder is featured more prominently and we will monitor sentiment and engagement of this change.

Alongside this we are excited to debut “Rebirth After Dark” (R.A.D.), alongside the return of “Clash”, “Buy Back BR Solos” – and more…

EVENTS

Last Stand Key Art Banner

Heroes vs Villians – A Last Stand Community Event New Event | August 24th – September 14th

Choose your side and lead them to victory. Score faction points by collecting Villain or Hero Tokens or by contributing to them at the Buy Station in all game modes. Contributing to a faction will also discount one item across all Buy Stations.

The winning team’s unique Weapon Blueprint will be given to everyone following the event. Players also have the chance to earn other exclusive rewards like the Legendary animated “One vs. One” Calling Card, the Hero’s or Villain’s Weapon Charm, the “Conflict Spike” Melee Weapon Blueprint, the “Time Duality” Watch, and more.

MODES

 
Faceoff between Woods and Al-Asad
New event recap banner for Last Call

Operation: Last CallNew Caldera Mode | Season Launch

In this limited-time mode inspired by Search and Destroy, you can choose to defend Caldera by defusing bombs around the island, or sabotage it by detonating the explosives at designated bomb sites. Witness two different outcomes, depending on your performance and your intent to cause chaos.

Some of the things to expect from this mode:

  • It’s a full-map mode
  • Players start with their Loadout
  • Resurgence respawn system is activated but Players cannot get wiped
  • It’s raining giant lava rocks!
    • Players should keep an eye on the Volcano Meter for a read on volcanic activity, also represented by an increasingly smokey atmosphere.

 

View of Fortune's Keep

Fortune’s Keep Resurgence Mode Update

As mentioned in Season Four’s patch notes, we have been reviewing the sentiment and data for the pacing of Fortune’s Keep Resurgence, as the intent with the new map has always been for it to offer a similar time-to-action as Rebirth Island Resurgence. Thank you to all our Players who have engaged and shown love for the new map and the “Fortunes Keep Extreme” LTM. That said, we are happy to share that we have now made some adjustments based on your feedback:

  • Solos: 
    • 50 Players, up from 45
    • +4 teams
  • Duos: 
    • 50 Players, up from 46
    • +2 teams
  • Trios: 
    • 51 Players, up from 45
    • +2 teams
  • Quads: 
    • 52 Players, up from 40 
    • +3 teams

With this increase in additional Players, we have also increased the availability of Supply Boxes as we have been happy with the pacing of looting relative to squad size.

Note: Private Matches will be updated later this season.

MAPS

Caldera Map Updates

Caldera's Peak POI Rework

Volcanic Peak Reworked POI

Heightened volcanic activity has been recorded at Caldera, with a major geological event occurring with the launch of Season Five. Battle around a transformed Peak as lava runs down the mountainside in all modes and shoots out over the island during Operation: Last Call.

Task Force Tyrants HQ from outside
Task Force Tyrants HQ indoors lobby and office area
Task Force Tyrants HQ office with view over Caldera

Task Force Tyrants HQ POI Expansion

No self respecting villain would operate without an evil lair. As such, Task Force Tyrants has claimed Peak and given it somewhat of a hazardous makeover… an interior creek with flowing lava, basalt columns and stepping stones, a giant, colorful, ornate crest for their secret organization, and a beautiful vista looking out over a wartorn Caldera.

New Boiler Room Gulag

Boiler RoomNew Gulag

Get back into the match with the new volcanic-themed Gulag, inspired by an old favorite.

View of Caldera to show off new weather and lighting

Sun Rays Through Smoke New Weather and Lighting

The storm has cleared on Caldera, the sunlight peeking through the volcano’s billowing smoke.

Rebirth Island Map Updates

Rebirth Island sunset view

Sunset New Weather & Lighting

Rebirth Island sees new lighting changes as well, featuring a warm and lush sunset casting a vibrant hue over the map.

Rebirth Island after the sun has set

Rebirth After Dark New Weather & Lighting

Rebirth Island will also receive a special limited-time mode, “Rebirth After Dark”, on Friday September 2nd through Sunday September 4th that allows Players to experience this fan favorite experience after the sun has set.

BUG FIXES

  • Fixed collision issues with various elements across Caldera/Fortune’s Keep allowing Players to exploit/peek/shoot through them.
  • Fixed an issue that prevented the Player from equipping Armor Plates after interacting with a Buy Station.
  • Fixed an issue that caused the Player to be unable to buy back a teammate when the Hardline Perk was equipped.
  • Fixed an issue that caused Prestige Levels to display incorrectly in the Barracks.
  • Fixed an issue that caused some Emblems and Calling Cards to be unequipped automatically.
  • Fixed an issue that caused the Out of Bounds warning to get stuck on-screen in a pre-match lobby.

GAMEPLAY

The new Doomsday Station

Doomsday Station New Gameplay | Caldera Battle Royale

  • This unique station can be activated for $10,000, causing enemy AI to invade the position via Helicopter drop.
  • Rewards are lootable by any Player, regardless of who activated the station.
  • One station will appear per match, with multiple possible spawn locations. 
  • A unique cosmetic Watch skin will be rewarded to Players who activate and fully secure the station.
The new Supply Box UAV lootable item

Supply Box UAV New Killstreak | All Maps & Modes

  • This new Killstreak can be activated to mark nearby, unopened Supply Boxes on the Tac Map for 20 seconds.
  • This Killstreak can be looted via Supply Boxes or purchased at a Buy Station for $3,000.
  • Activating more than 3 Supply Box UAV in a short amount of time will activate an Advanced Supply Box UAV resulting in a much stronger effect.
  • Supply Box types are represented by color:
    • Blue = Standard Supply Box
    • Orange = Legendary Supply Box
    • Red = Resurgence Supply Box
    • Pink = Personal Supply Box
The new Personal Supply Box that spawns in the world

Personal Supply Box New Lootable Supply Box | All Maps & Modes

  • This unique Supply Box will spawn a Player’s “Favorite” Loadout Weapons and reward the Player with 2,000 XP.
    • Players can “Set as Favorite” via the Weapons -> Edit Loadout menus.
The new Rage Serum lootable item

Rage Serum New Field Upgrade | All Maps & Modes

  • Players can use this Field Upgrade to boost their close-quarters capabilities for 40 seconds. 
  • Positive effects include:
    • Movement Speed increased by 8% 
    • Damage with Melee Weapons or while Unarmed increased by 50%
    • Lunge Distance increased to 3.2 meters, up from 1.4 meters while standing
    • Melee Stun Power increased by 50%
  • Negative effects include:
    • Players have a louder presence 
    • Visible “Rage” effects on the Operator
    • Stun & Flash Vulnerability increased by 40%
    • This effect can be countered by the Battle Hardened perk. 

QUALITY OF LIFE

Explosions in the background while an Operator engages in a fight
  • Precision Airstrikes
    • Improved the Precision Airstrike danger UI notification to be more consistent with where the Airstrike target is and any nearby enemies.
    • Implemented a fix for Precision Airstrikes sometimes not hitting near the targeted site – instead hitting the Player from behind unexpectedly
      • This would occur in rare situations where a Player is positioned considerably higher above the target when launching the strike.
    • Added a danger UI notification if the Player calling in a Cluster Strike or Precision Airstrike is too close to the targeted site.

In the absence of any recent changes to the Precision Airstrike behavior, we’ve still seen an uptick in Player sentiment and discussion around Precision Airstrikes lately. As such our engineering team have completed a detailed review of the system to make sure it is working as intended and as a result have made some changes to further improve and optimize the system. Note that Precision Airstrikes will continue to shoot through glass, balconies and wall-bang penetrable buildings.

  • C4 Ground Loot Appearance
    • Unlooted C4 will now sit horizontally

We felt that C4 and ground loot Perks were too similar in appearance and presentation, so we’ve updated C4 to make it more distinguishable visually when compared to a vertically standing ground loot Perk satchel.

  • Gas Mask Auto / Manual Equip Setting
    • Added functionality to the Quick Inventory Menu to allow the user to toggle the Gas Mask on/off.
      • Note: This option is only available if the user opts into the manual Gas Mask toggle in the Settings Menu.

We have made many targeted Quality of Life improvements to the auto Gas Mask behavior over the course of this year, and with it being in a much better place for all of our Players – now is the time to take the next step to give Players more agency and control over their experience with a Manual Equip setting.

  • Buy Station Updates
    • The new Supply Box UAV Killstreak has been added to the Buy Station inventory.
    • The Buy Station inventory will now scroll in order to display all available options.
      • Loadout Drop Markers remain at the bottom of the list for ease of access because we know how important muscle memory is…
  • Loadout Crate UI Selection In-Season
    Speaking of knowing how important muscle memory is…

    • Added a setting that allows the Loadout interface to remember the last Loadout that was selected.

During Season Four we made a change to optimize the Loadout interface so that the cursor selection starts at the top of the list. Whilst we heard positive feedback on this change, we also heard feedback from others that this was less optimized for their playstyle. Enjoy!

  • Plane Respawn Functionality Battle Royale Modes | In-Season
    • Planes will no longer respawn once they have been destroyed.
    • This change does not apply to “respawn” Modes, i.g. Plunder.

We have made a change to Battle Royale to bring Planes inline with other vehicles. Upon review, it simply didn’t feel rewarding for Players to invest in eliminating enemy Planes only to see them respawn moments later.

PERKS

Perk Updates

Serpentine

  • Fire Damage no longer decreased.
  • Explosive Damage no longer decreased.
  • Players must now be tac sprinting for Serpentine to be effective
    • This change will arrive later this season    

Serpentine continues to be a top-3 pick in the blue Perk category after Season Four Reloaded’s update. As a result, we’re removing the bonus protection to Fire and Explosive Damage. This should also restore the value to E.O.D that Serpentine had cannibalized. 

Later in the season we’ll be making an additional change that causes Serpentine to only be in effect while Tactical Sprinting, instead of regular sprint.

Battle Hardened 

  • Stun and Flash resistance increased to 80%, up from 50% and 70% respectively.

We felt we could bring more value to Battle Hardened, especially as it is now present as a lootable ground Perk, with our target for the effects of Stun and Flash to be mitigated to less than a second with the Perk equipped. Some Players may wonder why this change is happening now, to which our reply is that there may be a surprise in-store during Season Five that warrants this change.

WEAPONS

Intense combat between several Operators

General

Season Five is all about widening options even further by addressing the top performers to be more in-line, along with lifting up both individual Weapons and classes of Weapons that are under-utilized. 

  • Vanguard Marksman Rifles now have Assault Rifle Ammunition

We’ve made a large amount of changes to these Weapons and expect to make some more following Season Five launch so that these Weapons are viable, but we don’t see a repeat of the DMR 14 (BOCW) meta. 

  • Variable Scopes (3-6 & 4-8) have been adjusted significantly 

They now have a glint on them, reduced recoil control, and adjusted ADS time. This will have a significant impact on the long-range playstyle, enabling wider options and not total domination from Vanguard Assault rifles. 

  • Aggressive and Heavy sniper rifles will see a large reduction

Snipers are in a good spot, but we’re not done with them yet. Combined with the above, we are expecting many viable options and variability in long-range engagements.

  • EX1(VG) balancing

In Call of Duty®: Warzone™ we’ve made some substantial differences to the EX1(VG) to better accommodate BR gameplay vs Vanguard multiplayer gameplay. The EX1(VG) has limited ammunition, increased recoil and substantially lower bullet velocity.

New Weapons

  • EX1: Assault Rifle (VG)
    • A prototype energy rifle effective at long range and highly customizable. 
    • Available at Battle Pass Tier 15
  • RA 225: Submachine Gun (VG)
    • This SMG has a high fire rate and a very mobile compact frame. 
    • Available at Battle Pass Tier 31

Weapon Adjustments

 

» Assault Rifles «

 

AS44 (VG)

  • Max Damage decreased to 22, down from 24
  • Kovalevskaya 615mm 
    • Damage Range Increased to 30%, up from 20% 
    • Vertical Recoil Control increased to 15%, up from 12%
  • ZAC 12B Custom
    • Initial Firing Recoil increased to 14%, up from 10% 
    • Movement Speed penalty decreased to -3%, up from -4% 

The unquestioned strength of the AS44 (VG) was encroaching on the sub-machine gun class and less its Assault Rifle brethren. We’re making a modification to the close-range damage profile and compensating with more recoil control, enabling the Weapon to perform as a more reliable Sniper-Support. 


Assault Rifle Charlie (VG)

  • 8mm Klauser 40 Round Mags
    • Magazine Capacity increased to 50, up from 40

 

Cooper Carbine (VG)

  • Compressed Rounds

    • Recoil Control penalty increased to -4.5%, down from -3.5% 
  • 22″ Cooper Custom
    • Horizontal Recoil Control decreased to 35%, down from 50%

 

KG M40 (VG)

  • Min Damage decreased to 23, down from 25
  • Sprint to Fire Time increased to 1.02, up from 1.0
  • Reisdorf 720mm Shrouded
    • Muzzle Velocity decreased to 38%, down from 45% 
    • Vertical Recoil Control decreased to 24%, down from 30%
    • Horizontal Recoil Control decreased to 17%, down from 20%
  • 6.5mm Sakura 40 Round Mags
    • Muzzle Velocity penalty increased to -15%, down from -10% 
    • Vertical Recoil Control decreased to 12%, down from 14%
    • Horizontal Recoil Control decreased to 16%, down from 20%
  • 8mm Klauser 60 Round Drums
    • Movement Speed Scaler decreased to 0.98, down from 0.985
    • ADS Time Penalty increased to -5%, up from -2.5%
  • VDD 22G Padded
    • Recoil Control decreased to 12.5%, down from 14% 

The KG M40 (VG) continued to climb after the last round of adjustments, so we’re making a further reduction of its long-range damage profile combined with some reasonable accuracy adjustments. The result is a Weapon that should exist firmly in the camp of “Newcomer friendly” but other Weapons will be preferable for higher skilled Players. 

 

Grau 5.56 (MW)

  • Max Damage Increased to 29, up from 28
  • Max Damage Range increased to 1240, up from 1200
  • Neck Damage multiplier increased to 1.15, up from 1.01 

 

Groza (BOCW)

  • Min Damage increased to 24, up from 23

 

Vargo 52 (BOCW)

  • ADS Transition In Time decreased to 280ms, down from 300ms 
  • ADS Transition Out Time decreased to 280ms, down from 300ms
  • Spetsnaz 60 Rnd 
    • ADS Time Penalty Decreased to -10%, down from -15% 

 

Vargo-S (VG)

  • Min Damage increased to 22, up from 20
  • Neck Damage Multiplier increased to 1.5, up from 1.3
  • Mirzoyan 414mm Custom
    • Damage Range Penalty removed
    • Sprint to Fire penalty decreased to 1.1, up from 1.15
  • Nazaryan 336mm AG
    • Recoil Control Penalty decreased to -40%, up from -45%
    • Sprint to Fire penalty removed
  • Gabrielyan LW 298mm 
    • Vertical Recoil Control Penalty decreased to -60%, up from -80%
  • 6.5mm Sakura 45 Round Drums
    • Magazine Capacity increased to 50, up from 45
  • 8mm Mauser 30 Round Mags
    • Magazine Capacity increased to 40, up from 30
  • .30-06 38 Round Mags
    • Rate of Fire increased by 50%
  • Mirzoyan Custom SK2 
    • Movement speed penalty decreased to -2%, up from -4%

Season Four Reloaded’s newcomer struggled to find a firm identity in the long-range AR class. We’re making some all-round modifications to smoothen out the experience, while compensating for the slightly below average Torso damage profile with the most generous “Critical Box” of the Vanguard Assault Rifles, with the Neck now matching the Headshot multiplier.  

 

Assault Rifle Alpha (VG)

  • VDD 760mm 05B
    • Horizontal Recoil Decreased to 20%, down from 30%
    • Muzzle Velocity decreased to 40%, down from 45% 
  • 8mm Kurz 60 Round Drums
    • ADS Time Scaler penalty decreased to -10%, up from -7% 

 

» Light Machine Guns «
  

UGM-8 (VG) 

  • Sustained Recoil Slightly Adjusted

 

Type 11 (VG)

  • Sakura 487mm Shrouded
    • Rate of Fire Penalty decreased to -11.5% down from -15% 
    • Horizontal Recoil Control increased to 32%, up from 30%
  • 5.6mm 45 Round Mags
    • Muzzle Velocity Penalty removed

 

» Marksman Rifles «

Vanguard Marksman Rifles have been held back by their restriction of using Sniper Ammunition. In Season Five we’re making large changes to these Weapons to now use Assault Rifle Ammunition instead, along with rebalancing the handling and damage potential of each Weapon in the class. 

  • Flinch Decreased on Marksman Rifles by 33% 
  • Vanguard Marksman Rifles now use Assault Rifle Ammunition. 

 

SVT-40 (VG)

  • Time to ADS decreased to 400ms, down from 450ms
  • ZAC 730mm Precision Barrel
    • ADS Time penalty increased to – 8%, down from -7%
  • .303 British 15 Round Mag
    • Damage Penalty increased to -10%, down from -7%
    • ADS Time decreased to 2%, down from 4%
    • Recoil Control now 5%, down from 32%
  •  6.5 Sakura 20 Round Mag
    • Damage Penalty increased to -17%, up from -11%
    • Rate of Fire Bonus decreased to 30%, down from 50%
    • ADS Time decreased to 1%, down from 2%
    • Recoil control now 10%, down from 45%

 

M1 Garand (VG)

  • Muzzle Velocity increased by 13.4%
  • .303 British 12 Round Clips
    • Magazine Capacity Increased to 16 rounds, up from 12
    • Recoil Control decreased to 5%, down from 25%
  • 6.5 Sakura 20 Round Drum
    • Magazine Capacity Increased to 40 rounds, up from 20
    • Rate of Fire Bonus decreased to 25%, down from 43%
    • Movement Speed decreased to -4% down from 2%
    • Recoil control decreased to 20%, down from 31%
  • .30-06 16 Round Mag
    • Magazine Capacity Increased to 30 rounds, up from 16
  • .30-06 20 Round Drum
    • Magazine Capacity Increased to 40 rounds, up from 20
    • Movement Speed penalty increased to -4%, up from -2%

 

G-43 (VG)

  • Max Damage increased to 35, up from 34
  • Min Damage increased to 31, up from 28
  • ZP 770mm Precision Barrel
    • ADS Time penalty decreased to -2%, up from  -6%
  • Fitzherbert 500mm Rapid
    • Recoil Recovery now increased by 10%
  • Wyvern 570mm Full-Auto Barrel
    • Vertical Recoil increased to 20%, up from 2%
    • Horizontal recoil penalty decreased to -10%, up from -40%
  • 8mm Klauser 20 Round Mag
    • Magazine Capacity Increased to 40 rounds, up from 20
    • ADS Time penalty decreased to -2%, down from 4%

 

M1916 (VG)

  • Time to ADS decreased to 310ms, down from 340ms 
  • ZP Custom Barrel
    • Recoil Recovery now  increased by 10% 
  • 6.5mm Sakura 20 Round Mag
    • Rate of Fire Bonus decreased to 5%, down from 20%

 

Crossbow (MW)

  • Lower Torso Damage Multiplier decreased to 1.5, down from 1.8
  • Upper Extremities Damage Multiplier decreased to 1.5, down from 1.8
  • Lower Extremities Damage Multiplier decreased to 1.5, down from 1.8

 

» Melee «


Combat Shield (VG)

  • Movement Speed Scalar decreased to 0.785, down from 0.8

 

Scythe (BOCW)

  • Melee Damage increased to 150, up from 145
  • Attack Speed increased by 20% 
  • Attack interrupt time decreased to 450ms, down from 660ms

 

Dual Kodachis (MW)

  • Standing and crouching melee range decreased to 1.7m, down from 2.4m
  • Prone melee range decreases to 1.2m, down from 1.7m
  • Standing and crouched charged melee lunge increased to 2.4m, up from 1.7m

 

» Handguns «

 

Klauser (VG)

  • Wyvern 170mm 29L
    • Damage Range increased to 40%, up from 20%
    • Horizontal Recoil Control Penalty decreased to -15%, up from -25% 
    • Vertical Recoil Control Penalty decreased to -5%, up from -10%
    • Movement Speed Penalty decreased to -2.5, up from -4%  
  • Fitzherbert 200mm BL 
    • Muzzle Velocity increased to 50%, up from 40%
    • ADS Time Penalty decreased to- 6%, up from -12
    • Movement Speed penalty decreased to -1%, down from -1.5% 
    • ADS Movement Speed penalty decreased to -1%, down from -2% 
  • .45 ACP 12 Round Mags
    • Magazine Capacity Increased to 16, up from 12
    • Rate of Fire Penalty decreased to -4%, down from -10%

 

» Sniper Rifles «

Snipers have almost climbed to the ideal healthy usage rate, and for the first time we’re seeing a good spread of different Weapons being used depending on map and situation. With the rebalancing of some of the Vanguard Optics and a further reduction of flinch, we expect this category of Weapons to be in a solid position going forward. 

  • Flinch Decreased on Heavy Sniper Rifles by 11% 
  • Flinch Decreased on Light Sniper Rifles by 40% 

 

LW3 – Tundra (BOCW)

  • Damage Range Increased to 69 meters, up from 61 meters
  • Upper Torso Damage Multiplier increased to 1.52, up from 1.1
  • Lower Torso Damage Multiplier increased to 1.3, up from 1.05  
  • Extremities Damage Multiplier increased to 1.0, up from 0.9
  • ADS Transition In Time decreased to 430ms, down from 460ms 

 

Type 99 (VG)

  • Shiraishi 712mm Sniper
    • Neck Damage Multiplier scale increased to 1.62, up from 1.0 
    • Upper Torso Damage Multiplier decreased to 1.1, down from 1.181
    • Sprint to Fire Penalty decreased to -15%, up from -18%

 

3-Line Rifle (VG)

  • .30-06 20 Round Mags
    • Damage Bonus decreased to 7%, down from 10%
    • Rate of Fire Penalty decreased to -6.5% , up from -10% 

 

» Shotguns «

 

Combat Shotgun (VG)

  • Headshot Locational Damage Multiplier decreased to 1.05, down from 1.1
  • Neck Locational Damage Multiplier decreased to 1.05, down from 1.1
  • 12 Gauge 5 Round Tube
    • Locational Damage Multipliers decreased to 2.5%, down from 5% 
  • Sawed-Off 
    • Damage Range Penalty increased to -25%, down from -20% 
    • Bonus Damage decreased to 15%, down from 20% 

 

» Submachine Guns «

We’re making some adjustments to widen the Close Range meta even further by making additional changes to the best performers, and giving some much needed attention to some old favorites. 

Armaguerra 43 (VG)

  • ADS Movement Speed Scale decreased to 1.32, down from 1.36
  • Imerito 550mm 03P
    • Vertical Recoil Control decreased to 10%, down from 15%
    • Horizontal Recoil Control decreased to 15%, down from 20%  
  • Imerito 180mm Short
    • Vertical Recoil Control Penalty increased to -15%, up from -10%
  • Botti 570mm Precisione
    • Headshot Damage Multiplier decreased to 1.14, down from 1.2 
    • Muzzle Velocity decreased to 30%, down from 40% 
    • Horizontal Recoil Control decreased to 25%, down from 35%
  • 8mm Kurz 72 Round Mags
    • Muzzle Velocity decreased to 10%, down from 20% 
    • Damage Range Bonus removed, down from 5%
  • 9mm 60 Round Mags
    • Movement Speed Penalty increased to -3%, down from -1% 
    • ADS Time penalty increased to -8%, down from -6%
  • Imerito TA Skeletal 
    • Initial Recoil decreased to 10%, down from 15% 
    • Sustained Recoil penalty increased to -10%, down from -7.5% 

 

Marco 5 (VG)

  • Max Damage decreased to 32, down from 34
  • Mid Damage decreased to 29, down from 30
  • Mid Damage Range increased to 20 meters, up from 15 meters
  • Imerito 342mm 04P
    • Muzzle Velocity decreased to 40%, down from 50%
    • Recoil Control decreased to 5%, down from 8% 
  • Perfetto Lesto 355mm
    • Vertical Recoil Control penalty increased to -25%, down from -21%
    • Horizontal Recoil Control decreased to -15%, down from -12%

 

H4 Blixen (VG)

  • Bergström 17″ F3
    • Recoil Control Decreased to 30%, down from 45% 
  • 7.62 Gorenko 54 Round Mags
    • Headshot Multiplier Removed
    • Upper Torso Damage Multiplier increased to 1.13, up from 1.0 
    • Movement Speed Scale Decreased to 0.97, down from 1.02
    • ADS Time Scalar Penalty decreased to -4%, up from -3% 

 

UGR (BOCW)

  • Magazine Capacity increased to 45, up from 40
  • Explosive Flechettes 
    • Magazine Capacity increased to 50, up from 36

 

Fennec (MW)

  • Neck Damage Multiplier increased to 1.4, up from 1.01
  • Leg and Foot Damage Multiplier increased to 1.0, up from 0.9

 

M1928 (VG)

  • Chariot 2.5″
    • Rate of Fire decreased to 10%, down from 15% 
    • Vertical Recoil Control penalty decreased to -35%, up from -50% 
  • Chariot 5.5″
    • Min Damage increased to 22, up from 21
  • 8mm Kurz 50 Round Drums
    • Damage Range decreased to 15%, down from 20%
    • Vertical Recoil Control penalty decreased to -25%, up from -30%
  • 8mm Kurz 100 Round Drums
    • Damage Range decreased to 15%, down from 20% 
    • Vertical Recoil Control penalty decreased to -25%, up from -30%  

 

PPSh-41 (VG)

  • ZAC 300mm 
    • Hip Fire Accuracy penalty decreased to -15%, up from -20%
    • Damage Range increased to 25%, up from 20%
  • 8mm Nambu 71 Round Mags
    • Damage Penalty Removed
    • Damage Range Penalty increased to -25%, down from -20%
  • ZAC Folding
    • Recoil Recovery increased by 10% 

 

Submachine Gun Bravo (MW)

  • Mid Damage increased to 22, up from 20 
  • Mid Damage Range decreased to 17.8 meters, down from 19.1 meters
  • Min Damage increased to 19, up from 18

 

Striker 45 (MW)

  • Neck Damage Multiplier increased to 1.15, up from 1.01
  • Upper Torso Damage Multiplier increased to 1.12, up from 1.01

ATTACHMENTS

» Muzzles «

 

MX Silencer

  • Recoil Control decreased to 3%, down from 4% 
  • Muzzle Velocity decreased to 10%, down from 12%
  • Damage Range decreased to 7.5%, down from 10% 

 

  • M1928 Silencer
  • Recoil Control decreased to 3%, down from 4% 
  • Muzzle Velocity decreased to 10%, down from 12%
  • Damage Range decreased to 7.5%, down from 10% 

 

Mercury Silencer 

  • Horizontal Recoil Control decreased to 4%, down from 5% 

 

» Scopes «

 

SVT-40 PU Scope 3-6x

  • Sniper Glint has been enabled
  • Recoil Control Decreased to 1%, down from 5%
  • Flinch Resistance decreased
  • Assault Rifles:
    • ADS Penalty increased to -10%, up from -4% 

 

1913 Variable 4-8x

  • Sniper Glint has been enabled
  • Recoil Control decreased to 5%, down from 10%
  • Flinch Resistance decreased
  • Assault Rifles:
    • ADS Penalty increased to -12%, up from -8%

 

» Gunperks «

Tight Grip

  • Sustained Recoil Control decreased to 9%, down from 10% 

Season Five Battle Pass Key Art

Season Five Battle Pass

This Battle Pass includes 100 Tiers of new content, a brand new Operator, two new Weapons, and two dozen free items throughout:

  • Two new free Weapons
    • EX1: Assault Rifle (VG)
      • Available at Tier 15
    • RA 225: Submachine Gun (VG)
      • Available at Tier 31
  • One new Operator
    • Raul Menendez
      • Legendary “Ivory Mystique” Operator Skin immediately at Tier 0
      • Ultra “Populist Revolutionary” Operator Skin at Tier 100
  • 25 free items
    • Including Weapon Blueprints, Charms, and Calling Cards
  • Battle Pass Bundle
    • Immediately unlock 25 Tiers

OPERATORS

New 20-Level Operator Progression

All four Operators of Task Force Tyrants feature a 20-level Operator XP progression path, including three Operator Quips, additional Skins, XP bonuses, and more. Equip their favorite Weapons and complete their individual challenges to rank up more quickly. Level all four Tyrants members to 20 to unlock their Mastery Reward Operator Skins.

Task Force Tyrants begin to deploy on August 24 with the launch of Last Stand, the fifth season for Vanguard and Call of Duty®: Warzone™. It’s good to be bad, and these are the worst of the worst. It’s time to get notorious.

Raul Menendez Season Launch

First appearing in Call of Duty®: Black Ops II, Menendez orchestrated a cyberattack against automated drones, turning them against major cities across the United States and China.

Unlock the Legendary “Ivory Mystique” Operator Skin immediately at Tier 0 through purchase of the Last Stand Battle Pass. Complete the Battle Pass to earn his Ultra “Populist Revolutionary” Operator Skin at Tier 100.

Gabriel Rorke In-Season

The main antagonist of Call of Duty®: Ghosts, Rorke formerly led the Ghosts before being turned against them, paving the way for the Federation’s occupation of the United States.

Unlock Gabriel T. Rorke by purchasing his Bundle when it arrives later in Last Stand.

He “Seraph” Zhen-Zhen In-Season

Seraph first appeared in Call of Duty®: Black Ops III as a playable Specialist. She is utterly devoted to furthering her father’s legacy by promoting the 54 Immortals’ objectives.

Unlock Seraph by purchasing her Bundle, which arrives later in Last Stand.

Khaled Al-Asad In-Season

A Middle Eastern warlord and key antagonist throughout the Call of Duty®: Modern Warfare® series, Al-Asad is the second of “The Four Horsemen,” outranked only by Vladimir Makarov himself.

Unlock the infamous Operator via the Khaled Al-Asad Operator Bundle, releasing in the Store shortly after the launch of the Last Stand Season.

Additionally, players who have digitally pre-ordered either the Cross-Gen (console), Standard (PC), or Vault Edition (console or PC) versions of Call of Duty®: Modern Warfare® II will receive the Khaled Al-Asad Operator Bundle for free and will have immediate access once it becomes available in the Store, for use in Vanguard and Call of Duty®: Warzone™.

Whew! That’s a lot of content, which is expected given this is the final season for the game. Don’t forget, the Call of Duty Next event is set for September 15, where we’ll not only see the multiplayer of Modern Warfare 2 revealed, but also what’s in store for the future of Warzone.

Source: Raven Software

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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