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Overwatch 2 Sojourn Abilities Shown Off in Gameplay Video

After her official story reveal yesterday, Blizzard has unveiled the Overwatch 2 Sojourn abilities via a new gameplay trailer, as well as releasing details on said abilities! Check out the trailer below as well as details on the abilities of this new character for Overwatch 2.

The 33rd Hero on the roster, Sojourn offers a unique mid-range gameplay experience and a kit packed with some incredible mobility and artillery. Senior Hero Designer Josh Noh has been leading the charge on her gameplay development, while Narrative Designer Miranda Moyer wrote many of Sojourn’s in-game voice lines. They’re both here to give us insight into her conceptualization and play style.

Railgun 

The Railgun’s primary fire is a rapid projectile that generates energy on hit. The energy Sojourn generates from her primary charges up her secondary, which is a high-impact shot that consumes the stored energy. “The Railgun is where Sojourn started,” says Noh. “We wanted to make a mid-range hero that rewards accuracy, but still make it fun for varying levels of skill and gameplay.” Sojourn can be a difficult hero to play—the more accurate your aim, the more effective you’re going to be with her Railgun, resulting in a high skill ceiling with a lot of power weighted in her Railgun’s secondary fire.

Her playstyle highlights her character and personality. “Sojourn’s someone who is super detail-oriented and thorough, which I think leans into her kit being accuracy-heavy. She is a brilliant tactician and definitely a ‘measure twice, cut once’ kind of person,” says Moyer.

Disruptor Shot

Disruptor Shot is an AOE ability that will snare enemies and eat away at their health. Sojourn can use this to increase the effectiveness of her Railgun. Early prototypes of this ability did massive damage to barriers, but the ability was finalized to complement her secondary fire. “Disrupter Shot evolved from shredding barriers to slowing enemies down with a snare that allows Sojourn to get an easier shot with her secondary fire.”

It’s best to keep your eyes on Sojourn; if you get caught in her Disruptor Shot, there’s a good chance she has you in her sights. “Sojourn’s cybernetic abilities help her eliminate variables,” explains Moyer, “The disruptor shot has a slow that improves her odds and makes her more accurate, minimizing any chance for mistakes.”

Power Slide 

Sojourn’s Power Slide adds remarkable mobility to her kit. It’s a rocket-powered slide that can be cancelled into a high leap at any time by jumping. Utilize this ability correctly and you’ll be able to quickly reposition Sojourn. “We wanted to add a vertical element to her kit to enable her to quickly access high-ground vantage points and help solidify her role as a mobile damage hero,” says Noh.

“Her abilities are baked into her cybernetic body that allows her to execute her objectives,” explains Moyer. “Sojourn has had a lot of cybernetic upgrades in her life, starting out of necessity in her childhood. Eventually she started opting-in for cybernetic upgrades when she was in the military.” Sojourn chose these abilities to become the most effective fighter she could be— a stark contrast to her fellow Hero, Genji, who was forced to take his cybernetic body. Her cybernetic body and abilities are a means to an end, but only her objective matters.

Overclock (Ultimate) 

Sojourn’s Ultimate ability automatically charges her Railgun’s energy for a short duration and allows her shots to pierce enemies.

Overclock is another example of how mechanical skill and accuracy is greatly rewarded with Sojourn’s kit. When she activates her ultimate, her Railgun’s secondary fire will enable her to quickly eliminate enemies with high-powered shots. “We wanted it to feel almost like the hitscan version of a Genji Dragon Blade,” says Noh. “You will have a limited time to make a big play… or you could miss all your shots.”

There you have it. In case you missed it, Blizzard released a separate lore video yesterday revealing more of Sojourn’s story in Overwatch 2. You can check it out for yourself here.

Overwatch 2 is releasing on consoles and PC at a still unannounced date.

MP1st Staff

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The Witcher 3 Sales Now at Over 40 Million, Franchise Sales at 65 Million

CD Projekt RED has announced that The Witcher 3 sales have reached a record high of more than 40 million, with The Witcher franchise in total accumulating more than 65 million! This announcement comes from the latest investors call held by the company, which gave some important information on future projects by CD Projekt RED and more.

Here’s the announcement of The Witcher 3 sales via Twitter:

Despite being seven years old at this point, expect those numbers to still pick up for The Witcher 3, as the next-gen versions are still in the works. Recently, CD Projekt RED has announced that they will be delaying these next-gen versions “until further notice,” which means that they are nowhere near ready. In another announcement on Twitter, in which they laid out their production plans, the publisher listed the development work for these next-gen versions to be part of the plans for 2022, which means we may see them release in 2023.

As for the next Witcher title, CD Projekt RED confirmed that they will be using Unreal Engine 5 for the upcoming title, and you can read more about it here.

Source: Twitter

MP1st Staff

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Dauntless Update 1.80 Out for Return to Light Patch 1.10.0 This April 14

Phoenix Labs has released Dauntless update 1.80 patch today, and this one is for changes included in the Return to Light patch 1.10.0! Check out the full Dauntless April 14 update patch notes below.

Dauntless Update 1.80 Patch Notes | Dauntless Update 1.10.0 Patch Notes | Dauntless April 14 Update Patch Notes:

Changes to the Hunt Pass

Hunt Passes are changing in a few key ways.

The Slayer Commission is a new kind of Hunt Pass containing 100 levels of useful items like rams, merits, bounty tokens, aethersparks, and more. You’ll be able to earn 100% platinum back on your purchase by completing your pass! This pass expires, but returns at the start of every season.

Cosmetic Hunt Passes, on the other hand, are yours to keep forever once you have purchased them. These passes won’t expire. Cosmetic Hunt Passes that you haven’t yet purchased will still only be available to purchase for a limited time.

Hunt Pass: Monster Inside

Some Slayers spend so much time with Behemoths that they become just like the beasts they hunt. Wearing their hide and wielding their fangs, these Slayers blur the line between Behemoths and humanity. Unlock this pass to unleash your inner fury and earn monstrous rewards.

Hunt Pass: Voidrunner Discovery

The Voidrunners are an ancient civilization that appears to have worshipped the Thrax. Not much is known about these people, other than paintings on cavern walls that tell stories of using umbral aether to create personal transportation portals. Unlock this pass to discover Voidrunner secrets and earn shadowy rewards.

New Rumours

Complete two new rumour quest chains to receive poisonous weapon skins. Meet special requirements while hunting a Sporestruck Embermane to begin your search for the Ravening Blades, a fungally infested pair of chain blades. Hunt a Sporestruck Charrogg and complete a secret goal to unlock the rumour for Rotting Deathcap, a poisonous axe.

New Season: Return to Light

Each week brings more challenges and story quests. Collect Prismatic coins to unlock mystical gear native to the Farslayer Ritualists. Complete weekly story quests to help Dr. Priyani clean up the mess her colleagues at the Orrery have made.

Balance

Rumours

We want Ozz to be a special event NPC who visits Ramsgate when he has something exciting for Slayers. This requires changing how some of the rumours are acquired. Instead of simply grabbing them from Ozz, they’ll require some work on your end to unlock!

  • Changed rumour names to always be named after the items they reward.
  • Toxic Phage now begins after meeting certain requirements while hunting a Sporestruck Embermane.
  • Deep Rot now begins after meeting certain requirements while hunting a Sporestruck Charrogg.
  • Searing Dawn and Exquisite Sunburn now begin after meeting certain requirements while hunting a Flameborn Rezakiri.
  • Wreath of Shadows and Thorns of Dusk now begin after meeting certain requirements while hunting a Shadowtouched Koshai.
  • Isgryth Jehylm and Isgryth Hamar now begin after meeting certain requirements while hunting a Deepfrost Skarn.
  • First Warden’s Bryjind and First Warden’s Jehylm now begin after meeting certain requirements while hunting an Urska.

Gameplay

Gameplay

  • Increased the speed at which poison builds up when standing in a poison pool.

The Hunting Grounds

The Hunting Grounds

  • Tempestborne Stormclaw now spawns on Twilight Sanctuary, instead of the Heroic version.
Quality of Life

Exotics

Exotics

  • Tragic Echo and Prismatic Grace special abilities now reset on a 5-minute cooldown or on a Behemoth kill.

UI

UI

  • Made the Hunt Pass selection screen easier to navigate with minor UI updates.
Bug Fixes

Gameplay

Gameplay

  • Fixed a number of issues with collision between Behemoths and players.
  • Fixed an issue where some Hellion weapons would not count hits past 10.

Skarn

Skarn

  • Fixed an issue where the Deepfrost Skarn’s shell flipping attacks wouldn’t damage players. Ice spikes do hurt after all.

Frostwülf

Frostwülf

  • Fixed an issue where the Frostwülf’s front right leg wouldn’t drop the correct part when broken.

Torgadoro

Torgadoro

  • Updated the Torgadoro Mastery page to no longer require hunting the Heroic version of the Behemoth.

Cosmetics

Cosmetics

  • Fixed an issue where leg armours would appear transparent when the Living Blade Carapace chest skin is equipped.

Performance

Performance

  • Improved overall performance of supply crates.

UI

UI

  • Challenge cards with multiple objectives now update the individual objectives when they complete.
  • Updated all omnicell descriptions for clarity. (No changes to the effects.)
  • Updated the tooltip for Marksman Chamber to correctly indicate that it only affects part and core damage.
  • Changed the tooltip for aetherdust when appearing as a quest objective to be clearer.
  • Changed the tooltip for empty cell slots in the loadout menu to help players acquire their first cell.
  • Updated the character reset warning to include descriptions of how it will impact progression in newer systems.
  • Fixed a number of small text errors in the journal.

That’s it for the latest patch for Dauntless. Stay tuned here at MP1st for future updates!

Source: Dauntless

MP1st Staff

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Neverwinter Update 10.11 Out for Bard Changes & More This April 14

Cryptic Studios has released the Neverwinter update 10.11 patch today, and this one is for a huge number of changes, including some for the Bard class! Check out the full Neverwinter April 14 update patch notes below.

Neverwinter Update 10.11 Patch Notes | Neverwinter April 14 Update Patch Notes:

Content and Environment

Future Events: Day of the Dungeon Master

  • The minimum level for this event’s queues is now 11, and the queue now scales the player up to the appropriate item level.
  • Various specialty items are now available in the Wondrous Bazaar while Day of the Dungeon Master is active.

Future Events: Feast of Lanterns

  • The Lunar Coinpurse now properly grants players the appropriate animal coin for the year.
  • Event quests now only award the appropriate animal coin once per day.

Future Events: Protector’s Jubilee

  • The Protector’s Speech skirmish now requires level 5 and a minimum item level of 2500.
  • Various ground objects in the Protector’s Speech skirmish will now properly display warning effects.

General

  • Various environment art issues throughout the game have been touched up and addressed.
  • The chests at the end of the following quests now grant Seals of the Adventurer along with other consumables:
    • Draconic Alchemy
    • Infernal Bindings

Combat and Powers

Classes and Balance: Bard

  • Action Point generation has dramatically increased.
    • Songs now generate AP.
    • Some encounter powers that didn’t generate AP now do.
    • Bard’s class skill, “Harmonize”, now does actually help generate AP. (This is a small effect. The encounters and especially the songs are the big upgrade.)
    • Overall, Bard AP generation should now be comparable to that of other classes.
  • As a Minstrel, repeating Aurora Fantasia using Encore no longer causes the player to have Performance Mode overwritten by Aurora’s Finale until changing maps.
    • Dev note: While we realize some players were using this bug for strong repeated AoE damage, having a bug that overwrites most of the Minstrel’s functionality in order to give extra DPS to a non-DPS class didn’t seem good overall. Also, just pressing Aurora’s Finale again and again and again is really boring.
  • Flourish and Ready to Exploit! (Loremaster feat) now apply their damage bonus to Songs.
  • Playing a ballad should no longer cancel Tailwind Mambo’s modifications of damage type or of Con Elemento.
  • Playing a second Sheltering Etude should now correctly trigger the heal of a previous Sheltering Etude.
  • Rejuvenating Carol for Minstrels now gives a Magnitude 200 heal as stated in the tooltip, up from 100.
    • (Songblade’s Rejuvenating Carol tooltip and actual heal remain unchanged at 100.)
  • The Minstrel feat Pianissimo previously reduced Rejuvenating Carol’s Magnitude to 80. This has been increased to 160, both in the tooltip and in the actual effect, to better align with the other effects of Pianissimo.
  • The Ready to Exploit! effect from Bard’s Loremaster feat should now give +50% damage, as stated in the tooltip.
  • Tooltips for Ballad of the Witch, Ballad of the Hero, and Blaze Flamenco (Minstrel-only tooltip) have been tweaked to better explain how they work with song cancellation. No functional changes are made by this change; this is just a tooltip clarification.
  • Various bard songs that say they affect “nearby allies” (e.g., Blaze Flamenco, Rejuvenating Carol) will now also affect friendly players who are not in your party. Songs that say they specifically affect teammates (e.g., Defender’s Minuet) are not affected. Full list of affected powers:
    • Songs:
      • Aurora Fantasia
      • Blaze Flamenco
      • Rejuvenating/Reinvigorating Carol
      • Reprised Carols
      • Sheltering Etude
      • Steel March
      • Tailwind Mambo
      • Warding Carol
    • Class Feature: Vamos Alla!
    • Daily: Curtain Call

Artifact Powers

  • Deck of Few Things: Players who own this artifact can now use all of its powers without requiring specific cards.

Mount Powers

  • The Reconnaissance Balloon mount now properly increases damage taken by enemies.

Enemies and Encounters

Crown of Keldegonn (Master)

  • Acolytes and other adds should no longer spawn outside of the arena during Phase 2 and beyond.
  • Palhavorithyn now becomes immune when Acolytes are present.
  • Timing on Palhavorithyn’s Landing has been improved.
  • Valindra should now respawn more reliably when the party wipes.

Items and Economy

Lockbox of Dark Omens

  • The Omen of Despair, Legendary Corrupted Unicorn, and Dragon Hunter Companion reclaims and power unlocks should now work properly.

Zen Market

  • Various packs that previously gave old-style Enchantments or Runestones have been updated to either give Refining Stones or appropriate-rank new Enchantments.

General

  • Artifact Modifications mailed to player characters now properly have a description indicating that they no longer have a use.
  • Blessed Artifact Weapons can once again properly be refined.
  • Certain insignias in the Mythic Insignia Pack now properly refer to Critical Severity instead of Armor Penetration.
  • Coalescent Motes in the Wondrous Bazaar now properly have a Mythic quality border rather than a Rare quality border. This change is purely cosmetic.
  • Various high-item-level equipment can now properly be converted to Refining Points.
  • Various typos have been addressed.

User Interface

Bank

  • The “Buy” button should once again work properly.

Character Sheet

  • Character sheet stats should now update more quickly when you swap gear.

Loadouts

  • When swapping items between different slots in the same section (e.g. item tray), it now allows the swap even if the item is on cooldown. This occurs for manual swaps in addition to loadout swaps.

Quest Path

  • When turning in a quest that is manually set as Primary, your primary quest for the quest path should now properly clear. This prevents some strange issues in quest path logic.

Art and Audio

Audio

  • Bard: The Research power, granted by the Loremaster feat, now properly has audio.
  • Bilethorn illusions no longer play persistent audio.
  • Butterfly Bilethorn illusions no longer play persistent audio.

Character Art

  • Ancient Scalebreaker’s Barbute now properly displays on male Dragonborn.
  • Sharp Circlet of the Dragon Hunter no longer displays a completely different helmet.

That’s it for this latest update for Neverwinter. Stay tuned here at MP1st for more once another update is out!

Source: Arc Games

MP1st Staff

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Cyberpunk 2077 DLC Release Set for 2023, Now at Over 18 Million Copies Sold

Following CD Projekt RED’s comments that Cyberpunk 2077 DLC are still being worked on, a proper timeframe (kind of) has been set, and according to the studio, it’s planned for sometime in 2023.

This was revealed today during CD Projekt RED’s financial earnings call, where the studio also shared that more details about it will be discussed later this year.

Another thing CD Projekt RED has revealed today is how many units the game has sold so far. According to the studio, Cyberpunk 2077 sales are now at over 18 million (as of April 14, 2022)!

What’s even more surprising here is, the game limped out of the gate to a ton of backlash regarding bugs, stability issues and the like. Apparently, that wasn’t enough to discourage gamers from buying the game. Given that the devs are still polishing the game and whatnot, things can only go up.

What do you want to see from Cyberpunk 2077’s first content expansion? Leave a comment below to let us know.

More Cyberpunk 2077 Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Thrustmaster Announces New ESWAP S Pro Controller, Available April 28

As the official successor to their popular ESWAP X Pro, Thrustmaster has now unveiled the new ESWAP S Pro controller, with one of its highlights being that the new and improved design fits all hand sizes and gaming styles. Of course, it also inherits the hot-swap mechanism that the original brought to the table, alongside a number of new features that’s sure to shake the controller game.

The ESWAP S Pro works on the fundamentals of RELOAD, RESTART, SUSTAIN for its design:

RELOAD: Say goodbye to losing control because of an aging mini-stick that drifts! With T-MOD technology and the unique Hot-Swap feature, you can replace your mini-sticks instantly.

RESTART: There’s no need for a screwdriver or any other tools — it just takes a couple of seconds to swap out an old mini-stick for a new one. Get right back to your game before the next level finishes loading!

SUSTAIN: You’ll never need to buy a new gamepad just because its mini-sticks are worn out. Keep the same controller and just replace the mini-sticks when necessary, allowing you to maintain even extremely intense gameplay indefinitely.

Here are some additional features of this new controller from Thrustmaster:

IMPROVE YOUR AIM Specially designed to help perfect your aim, ESWAP S PRO CONTROLLER features optimized next-generation (NXG) analog mini-sticks, for enhanced precision and an extended lifespan of 2 million activations. Whatever happens, you’ll never be able to blame your gamepad — because it will never let you down!

MASTER YOUR DIAGONALS Dominate in fights and master all your diagonal movements, thanks to a D-pad with 4 tact switches for fantastic responsiveness. Developed in conjunction with a renowned fighting games expert, you’ll be able to link up all of your combos incredibly easily — thanks to an ideal activation distance of just 0.02 inches / 0.45 mm.

SUPER-RESPONSIVE BUTTONS You’ll definitely want to take advantage of the super-responsive clicks made possible by the controller’s tact switch buttons — which are 64% faster than standard membrane-based buttons (as evaluated in lab testing conditions), and rated for more than 5 million activations. Each button features a high-quality tact switch for next-level performance, with a satisfying “click” feel. Response times are close to zero, with the buttons’ activation distance reduced to 0.01 inches / 0.3 mm. Enjoy a better feeling of control, throughout long gaming sessions and over the long term.

The ESWAP S PRO CONTROLLER will be available at a suggested retail price of £109.99 / $129.99 / €129.99, and those interested can pre-order it via the official site starting today. It will be available via retail on April 28.

MP1st Staff

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Newly Discovered MGS3 Glitch Lets You Skip Game’s Most Iconic Moment

A newly discovered Metal Gear Solid 3 glitch has finally broken through one of the last memorable barriers of the game, as it skips the legendary ladder scene! While most players would argue that experiencing the ladder scene in its entirety is essential to the Metal Gear Solid 3 experience, it has been the bane speedrunners for some time now, and with this  skip the route has been once again been broken wide open. Check out how the MGS3 glitch works below.

As shown in apel_’s post, the glitch requires some technical moves, but the end result is satisfying nonetheless; Naked Snake flies up the ladder at amazing speeds and lands at the top, skipping an entire section of the game.

The MGS3 ladder scene has always been iconic due to its sheer length and the way Hideo Kojima and his team handled it. During the climb, an acapella version of the Snake Eater theme by Cynthia Harrell plays, which made the scene iconic not only in the scope of video games, but in terms of memes as well.

In case you missed it, several Metal Gear Solid games are still unavailable on digital storefronts as they were removed by Konami. You can check out the full article here.

Source: Twitter

MP1st Staff

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Apex Legends New Event “Unshackled” Brings Back Flashpoint, Here’s What’s Coming

An Apex Legends new event is on the horizon, and this one, called “Unshackled, is set to bring back a popular mode to the fray. Check out the details on the Unshackled event for Apex Legends, coming to consoles and PC from April 19 to May 3.

First up for this new event for Apex Legends is the Unshackled trailer which you can watch below.

Here’s a detailed breakdown on the event:

  • Flashpoint Return –  Players can experience Olympus like never before with the return of the popular limited-time mode, Flashpoint. In Flashpoint, healing items are removed from the loot pool and replaced by large “Flashpoint Zones,” which heal all Legends inside them.
  • Unshackled Themed Cosmetics – Unlock 40 event-themed cosmetics, including Legendary skins like “Machine Language” Crypto, “Bad Bot” Pathfinder, “Quantum Collision” Wraith, “Slingshot” Valkyrie, “Prison Pacifier” CAR, “Terminated” Hemlok, “Digging the Grave” Peacekeeper and “Pyromania” Rampage. Unshackled Packs are also available to purchase that unlock cosmetics, weapon charms, trackers and more.
  • Flash Events – Players can unleash their full power and play their way through two unique weekly challenge tracks to unlock event-themed cosmetics.
      • April 19 – April 26 – Rewards Include Unique Badge, Epic Charm, Epic Re-45 skin, Epic Seer Skin
      • April 26 – May 3 – Rewards include Unique Badge, Rare Apex Pack, Epic Boxing Nessie Holospray, Unshackled Pack
  • Thematic Tab Update – EA and Respawn have updated the Thematic Event Tab with Unshackled, making the new content simpler to find and the menus easier to navigate.

Apex Legends Unshackled can be played from April 19 to May 3. Stay tuned here at MP1st for the complete details once the full patch notes are out for this upcoming update.

Source: EA

MP1st Staff

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Sniper Elite 5 Weapons Highlighted in New Spotlight Video

Rebellion has highlighted the Sniper Elite 5 weapons in their latest spotlight video, and giving players a first look at the customization options for these guns as well! Check out the highlight video below, as well as details on the upcoming weapons for Sniper Elite 5.

Rebellion worked with renowned military historian and star of the Combat Dealers TV show, Bruce Crompton, as well as the Imperial War Museum and Royal Armouries Museum to capture thousands of reference images and audio recordings of World War 2 weapons and vehicles to help ensure maximum authenticity. The new video takes you behind the scenes and shows the meticulous level of detail that goes into creating the game.

Sniper Elite 5 offers a level of customization never seen before in the franchise with players able to change a weapon’s stock, magazines, receiver, barrel, scopes and iron sights as well as the materials. This enables the player to finesse their weapons to best suit their playstyle, whether that is stealthy and methodical, ‘run and gun’ or a mixture of the two. Customization options can also be accessed during gameplay as the player discovers Workbenches in the game maps. These will in turn unlock further customization options.

Sniper Elite 5 will release simultaneously on Xbox Game Pass, Xbox One, Xbox Series X|S, PlayStation 4 & 5, Epic, Steam and the Windows Store on May 26, 2022. In case you missed it, check out the last gameplay trailer for Sniper Elite 5 here.

MP1st Staff

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GTA Online Weekly Update April 14 Reset

Rockstar Games has rolled out the GTA Online weekly update April 14 reset of actvities and discounts! Check out the complete highlights and recap in one handy list below.

GTA Online Weekly Update April 14 Reset:

This week in GTA Online brings an array of discounts and extra rewards for the Gunrunners and Executives of Los Santos. In addition, the Extraction Adversary Mode is not only paying triple, but also offering a GTA$150K bonus to those who win three rounds.

Highlights from today’s news include:

  • Double GTA$ and RP on Special Vehicle Work
  • Doubled Bunker Research speeds
  • Triple GTA$ and RP on Extraction
  • A GTA$150K bonus for winning three rounds of Extraction
  • A free Black Hawk & Little Logo Tee for logging in
  • Lucky Wheel Top Prize: The Obey Tailgater S
  • Prize Ride: Winning seven Street Races will earn players the Grotti Turismo Classic
  • Test Rides: The Declasse Granger 3600 LX, Enus Deity, and Dinka RT3000
  • On PlayStation 5 and Xbox Series X|S:
    • Hao’s Premium Test Ride: The Principe Deveste Eight
    • This week’s Hao’s Special Works Time Trial is between RON Alternates Wind Farm and Elysian Island
  • Business Discounts: 30% off Vehicle Warehouses and Special Cargo Warehouses, and 50% off Bunker Supplies and MC Businesses Supplies
  • Vehicle Discounts: 30% off the Coil Rocket Voltic, 40% off the Declasse Weaponized Tampa, Karin Sultan RS Classic, HVY Nightshark, Karin Technical Aqua, and Emperor ETR1, plus 50% off the Pegassi Torero
  • Prime Gaming Bonus: Players who connect their Social Club account with Prime Gaming will get a GTA$100K bonus for playing any time this week

Discounts:

There are also a range of vehicles on sale this week.

  • Coil Rocket Voltic – 30% off
  • Declasse Weaponized Tampa – 40% off
  • Karin Sultan RS Classic – 40% off
  • HVY Nightshark – 40% off
  • Karin Technical Aqua – 40% off
  • Emperor ETR1 – 40% off
  • Pegassi Torero – 50% off

Tune in next week for the next GTA Online weekly update.

MP1st Staff

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Battlefield 2042 Weekly Reset Challenge #17 & Reward (Apr 14 – Apr 21); New Portal Featured Experiences Detailed

It’s Thursday and you know what that means right? That’s right, another set of new challenges to be done, and a reward to be earned in Battlefield 2042! Here’s all the requirements to unlock the Battlefield 2042 Weekly Reset Challenge #17 (Apr 14 – Apr 21) rewards.

Battlefield 2042 Weekly Reset Challenge #17 (Apr 14 – Apr 21): “Whiteout”, Epic Weapon Skin for the GVT 45-70

How to Complete and Earn Battlefield 2042 Weekly Reset Challenge #17 (Apr 14 – Apr 21) Reward:

  • 500 Health Replenished to Teammates and Vehicles
  • 20 Kills with any Explosives
  • 4000 Damage Inflicted

The 4000 damage should come naturally as you play as damage is caused from practically any weapon, be it on a human or a vehicle. For the 500 health replenished to teammates or vehicles we recommend equipping a mess kit and dropping them around objective points to heal teammates going into and out of them.

The explosive kills will probably be the more difficult and time consuming of the challenges. Use grenades or any other explosive you may prefer. We also believe this counts for missiles from vehicles such as tanks, helicopters, and jets, so if you are good at using those, use them.

Once you have completed all three challenges you’ll be rewarded the “Whiteout”, Epic Weapon Skin for the GVT 45-70. Congrats!

In addition to this, a new set of Featured Experiences for Battlefield Portal have also been detailed, and you can check them out below:

  • 2042 Infantry CQ – Boots on the ground, limited vehicles. (April 14 – 18)
  • BF3 Conquest (April 14 – 18)
  • 2042 Vehicle TDM (April 14 – 18)
  • #FridayNightBattlefield – Limited Time Featured Experience for 24 hours! (April 15 -16)

Every week on Thursday at 4:00am PT/6:00am CT/7:00am ET the Battlefield 2042 weekly challenges refresh, revealing a new weekly reward. If you are interested in staying up-to-date on when these rewards and weekly challenges drop, be sure to follow MP1st on Twitter, or keep a watchful eye on our guide page for Battlefield 2042.

MP1st Staff

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BlazBlue Cross Tag Battle Update 2.10 Rolls Back Netcode This April 14

Arc System Works has releasd the BlazBlue Cross Tag Battle update 2.10 patch, and this is to roll back the game’s netcode for a better experience! Read on for the official BlazBlue Cross Tag Battle April 14 patch notes.

BlazBlue Cross Tag Battle Update 2.10 Patch Notes | BlazBlue Cross Tag Battle April 14 Patch Note:

Here’s the announcement by the devs via the press release:

Fans will find rollback netcode enhancements to BlazBlue: Cross Tag Battle‘s online play helpful for control inputs and allow players across multiple regions to battle it out together with smooth matches. Many players have enjoyed the public test for the Steam version since its start in February. After this update, the Steam public test will come to a close on April 13, 2022. Arc System Works thanks everyone who helped with the test.

That seems to be it. If there are fighter-related changes and whatnot included, we’ll be sure to update the post.

Source: Steam

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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FIFA 22 Update 1.000.011 Out for TU9, Removes Russian Teams This April 14

EA has rolled out FIFA 22 update 1.000.011 for last-gen and next-gen platforms, and this is for (TU9) Title Update 9 that not only includes gameplay-related changes, but also removes Russian teams from the game due to the Russia-Ukraine conflict happening right now. Check out the FIFA 22 April 14 patch notes below.

FIFA 22 Update 1.000.011 Patch Notes | FIFA 22 TU9 Patch Notes:

EA SPORTS stands in solidarity with the Ukrainian people and like so many voices across the world of football, calls for peace and an end to the invasion of Ukraine. In line with real world actions taken by our partners at FIFA and UEFA, this Title Update includes the removal of the Russian national team and all other Russian teams.

General, Audio, and Visual

Made the following changes:

  • Updated CONMEBOL competitions.
    • Updated CONMEBOL Libertadores seeding in Career Mode and Tournaments.
    • Updated CONMEBOL Libertadores and Sudamericana competition structure for Career Mode.
    • Added clubs who qualified for the 2022 CONMEBOL Libertadores and Sudamericana group stages where appropriate and updated rosters for existing clubs.
      • These will only be available following a server update. Please follow @EAFIFADirect for updates on when this will be live in-game.
  • Updated some player portraits, kits, badges, ad boards, trophies, flags, logos, banners, broadcast and presentation packages, and interview backdrops.
  • Favorite Club selection has been changed to PSG if the Russian national team or any other Russian team was previously selected.
  • Removed the Otkritie Bank Arena.
  • Removed the Russian national team and other Russian teams.
    • Arena player and goalkeeper selections have been changed to PSG players if players from the Russian national team or any other Russian team were previously selected.
    • These will only be available following a server update. Please follow @EAFIFADirect for updates on when this will be live in-game.

Gameplay

Addressed the following issue:

  • In a rare situation, the player controlled goalkeeper did not drop the ball when requested, preventing the match from resuming normally.

FIFA Ultimate Team

Addressed the following issues:

  • Packs of the same name were opened in the order they were received instead of the player selection.
    • This issue has been previously posted on the EASF Tracker.
  • The match lobby Ping Indicator did not always display correctly and would sometimes incorrectly show nine digit numbers.
    • This was a visual issue only and had no impact on a player’s connection.
    • This issue has been previously posted on the EASF Tracker.
  • Some Badge Items incorrectly displayed a placeholder image.

Career Mode

Made the following changes:

  • The Russian national team and other Russian teams are no longer available in any competition when starting a new save.
    • As a result, these teams will not be present in any competition and players cannot be offered a Russian national team management contract.
  • Added a new intro video for the CONMEBOL Sudamericana competition.

Pro Clubs

Made the following changes:

  • Kit selections have been changed to PSG if the Russian national team or any other Russian team kit was previously selected.
    • Players can select different kits.
  • Stadium selection has been changed to the default Pro Clubs stadium if the Otkritie Bank Arena was previously selected.
    • Players can select a different stadium.
  • Removed Russian themed stadium customization items.

Source: FIFA forums

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Alex Co

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FIFA 22 Update 1.22 Patch Notes; Kicks Out for Title Update 9 This April 14

EA has rolled out FIFA 22 update 1.22 which is for Title Update 9, and houses changes to Ultimate Team, Career Mode, gameplay and more. This title update also removes of the Russian national team and other Russian teams due to Russia’s on-going invasion of Ukraine. Read on for the FIFA 22 Title Update 9 patch notes.

FIFA 22 Update 1.22 Patch Notes | FIFA 22 Title Update 9 Patch Notes | FIFA 22 April 14 Patch Notes:

EA SPORTS stands in solidarity with the Ukrainian people and like so many voices across the world of football, calls for peace and an end to the invasion of Ukraine. In line with real world actions taken by our partners at FIFA and UEFA, this Title Update includes the removal of the Russian national team and all other Russian teams.

General, Audio, and Visual

Made the following changes:

  • Updated CONMEBOL competitions.
    • Updated CONMEBOL Libertadores seeding in Career Mode and Tournaments.
    • Updated CONMEBOL Libertadores and Sudamericana competition structure for Career Mode.
    • Added clubs who qualified for the 2022 CONMEBOL Libertadores and Sudamericana group stages where appropriate and updated rosters for existing clubs.
      • These will only be available following a server update. Please follow @EAFIFADirect for updates on when this will be live in-game.
  • Updated some player portraits, kits, badges, ad boards, trophies, flags, logos, banners, broadcast and presentation packages, and interview backdrops.
  • Favorite Club selection has been changed to PSG if the Russian national team or any other Russian team was previously selected.
  • Removed the Otkritie Bank Arena.
  • Removed the Russian national team and other Russian teams.
    • Arena player and goalkeeper selections have been changed to PSG players if players from the Russian national team or any other Russian team were previously selected.
    • These will only be available following a server update. Please follow @EAFIFADirect for updates on when this will be live in-game.

Gameplay

Addressed the following issue:

  • In a rare situation, the player controlled goalkeeper did not drop the ball when requested, preventing the match from resuming normally.

FIFA Ultimate Team

Addressed the following issues:

  • Packs of the same name were opened in the order they were received instead of the player selection.
    • This issue has been previously posted on the EASF Tracker.
  • The match lobby Ping Indicator did not always display correctly and would sometimes incorrectly show nine digit numbers.
    • This was a visual issue only and had no impact on a player’s connection.
    • This issue has been previously posted on the EASF Tracker.
  • Some Badge Items incorrectly displayed a placeholder image.

Career Mode

Made the following changes:

  • The Russian national team and other Russian teams are no longer available in any competition when starting a new save.
    • As a result, these teams will not be present in any competition and players cannot be offered a Russian national team management contract.
  • Added a new intro video for the CONMEBOL Sudamericana competition.

Pro Clubs

Made the following changes:

  • Kit selections have been changed to PSG if the Russian national team or any other Russian team kit was previously selected.
    • Players can select different kits.
  • Stadium selection has been changed to the default Pro Clubs stadium if the Otkritie Bank Arena was previously selected.
    • Players can select a different stadium.
  • Removed Russian themed stadium customization items.

Source: FIFA forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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KOFXV Update 1.002 Adds Omega Rugal, New Features & More This April 14

SNK has rolled out the (King of Fighters XV) KOFXV update 1.002 patch that adds a new character in Omega Rugal, a new Boss Challenge mode, and also fighter-related changes. Read on for the KOFXV April 14 patch notes.

KOFXV Update 1.002 Patch Notes | KOFXV April 14 Patch Notes:

File Size: 1.185 GB

  • Fair Play Score: The Fair Play Score of all players has been reset.
  • Added Characters: Added Omega Rugal to the roster.
  • Added Game Modes: Added the new mode Boss Challenge.
  • Other: Resolved various issues with the sound, UI, etc.

Here are the fighter-related changes implemented for this title update:

You can read our review of it right here where we state, “The King is back. If you are a newcomer to the series, it is a fantastic game to start on your KOF journey. Returners will have a blast with the classic characters returning and the beautiful style improvements. You can preorder the Ultimate Edition to get three days of early access to The King of Fighters XV.”

Source: SNK

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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King of Fighters 15 Update 1.20 Punches Out; Adds Omega Rugal on April 14

SNK has now released The King of Fighters 15 update 1.20 that should be rolling out to all platforms. The update adds Omega Rugal and more. Omega Rugal has been added to the game as free DLC so everyone gets him. A new mode has also been added to the game called Boss Challenge. Read on for the KOF15 April 14 patch notes.

If you are playing the game on PS4, the patch number is 1.20 and the file size is 3.281 GB.

King of Fighters 15 Update 1.20 Patch Notes | KOF15 April 14 Patch Notes:

  • Fair Play Score: The Fair Play Score of all players has been reset.
  • Added Characters: Added Omega Rugal to the roster.
  • Added Game Modes: Added the new mode Boss Challenge.
  • Other: Resolved various issues with the sound, UI, etc.

Here are the fighter-related changes implemented for this title update:

The King of Fighters 15 is out now for the PC, PS5, PS4, Xbox Series X/S and Xbox One platforms. You can read our review of it right here where we state, “The King is back. If you are a newcomer to the series, it is a fantastic game to start on your KOF journey. Returners will have a blast with the classic characters returning and the beautiful style improvements. You can preorder the Ultimate Edition to get three days of early access to The King of Fighters XV.”

Source: SNK

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TMNT: Shredder’s Revenge Behind the Scenes Video Unveil the Origins of the Upcoming Title

A new TMNT: Shredder’s Revenge behind the scenes video has been released by Dotemu, showing off a rare look at what makes a Teenage Mutant Ninja Turtles game, and how developer Tribute Games is doing its work at recreating the magic of the 1987 cartoons. Check out the video below.

In a rare behind the scenes video, filmed in the Tribute Games’ studio, Co-Founder Jean-Francois Major and Dotemu CEO Cyrille Imbert discuss their lifelong dreams of working on a Teenage Mutant Ninja Turtles game. After creating a string of acclaimed hits with the talent at Tribute Games (amongst other studios), Major joined forces with Dotemu to navigate the years of discussions to secure the rights to a new outing based on the Turtles’ timeless 1987 designs.

Recently, the game was also confirmed for release on the PS4 and Xbox One after earlier announcements for PC and Nintendo Switch. You can also read more about Master Shredder’s inclusion in the game here.

TMNT: Shredder’s Revenge is coming to PC, Nintendo Switch, PlayStation 4 and Xbox One later this year.

MP1st Staff

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Steelrising Gameplay Shows Off More Visceral Combat

Spiders have unveiled new Steelrising gameplay, and the five minutes of footage shows off more of the title’s visceral combat that we can definitely expect from the upcoming action RPG. Check out the new gameplay footage below.

Revealed via a new Game Informer exclusive, the gameplay is accompanied with developer commentary to give players an inside look at this new Souls-like from the studio that developed Greedfall. Besides the gameplay, here are some of the features coming to Steelrising:

Combine Aegis’s strength and speed with your skill to fight robot armies and change the course of history!

• A unique and mysterious heroine
As Paris burns and bleeds during the Revolution, you are Aegis, an automaton masterpiece made by Vaucanson, an engineer in the service of the Clockwork King. Make the most of your mechanical prowess to adapt Aegis to your style of play and become a fearsome warrior, a deadly dancer or a virtuoso of elemental arts.

• Dynamic and challenging gameplay
Engage in ruthless and intense fights against technological marvels that are as complex as they are unforgiving. Your nerves and skills will be tested to their limits at every moment spent battling these relentless enemies and epic bosses.

• Paris is your playground
The City of Light has been plunged into darkness and is in need of you. Use your energy, flexibility and tools to navigate the streets, rooftops, neighbourhoods and castles of Paris and reveal hidden secrets.

• A fascinating story rooted in history
Delve into an enthralling alternate history filled with formidable mechanical enemies and potential allies with questionable motives. You are the only one you can count on to untangle the knots of history and ensure the Revolution succeeds!

Steelrising is launching for PS5 and PC later this year. Stay tuned here at MP1st for more details on the game as it approaches its release!

MP1st Staff

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Dead Space Remake Plasma Cutter and Pulse Rifle Weapon Sounds Changed to Implement Fan Feedback

Just last month, Dead Space remake devs Motive Studio gave fans a preview of the audio changes coming to the sci-fi horror game. While the new weapon sounds were a step up from the original, it seems fans still weren’t satisfied with the new Dead Space remake Plasma Cutter and Pulse Rifle weapon sounds, and Motive did something about it.

Over on Twitter, the studio gave a comparison of the changes made from the original sound of the two weapons to the audio preview, to how it is sounding now based off of fan feedback.

https://twitter.com/deadspace/status/1514307911299715072

Dead Space Remake Update from Motive – Audio Livestream Feedback
byu/CM_Ythisens inDeadSpace

In a Reddit post, one of the Visceral people came in and posted a message explaining that all these are a work in progress, and that the next livestream set for May will focus on the art design.

Just like we explained last time, we’re giving you an early, behind the scenes look at how we are proceeding in the re-creation of this iconic game. Hearing your thoughts and receiving your feedback is important to us. When we showed you the Plasma Cutter and Pulse Rifle not everyone was sold on it, and there were a handful of criticisms that felt they could still be better. We believe that the feedback given was definitely valid and reading the comments on what was highlighted, we made a few modifications that we think improves it!

The usual disclaimers, everything you see and hear is still a work in progress. We’re not looking at the visuals, animations, textures, or models today. This is just to show the updated sound of the Plasma Cutter and Pulse Rifle based on the community’s feedback to what we showed in the livestream.

The sense of power from weapons comes with the full experience, as it’s not only the core sounds you’ll hear, but also the impact on surfaces, and the effects on the environments. You’ll notice the Plasma Cutter frequency range has been rebalanced to focus more on the kick, as well as the lower end. Overall, this better aligns to that “feel” that so many of you mentioned with the original. With the Pulse Rifle, you can hear now that the rhythm is a bit more chaotic and not as tight as the previous version. There’s a bit more volume from the environmental reaction, as well as more feedback from surface impacts. We’d love to hear what you think of these new versions so please share with us your thoughts.

Now if you are interested in the previously disclaimed visuals, keep a lookout for the art livestream we have planned for May!

The Dead Space remake is set to slice its way out “early next year.” You can catch the latest gameplay showing of it right here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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eFootball 2022 Update 1.000.003 Kicks Out for Patch 1.0.0

Konami has kicked off the eFootball 2022 update 1.000.003 patch for last-gen and next-gen platforms. This is for title update version 1.0.0 that brings in control, camera setting changes and more. Read on for the eFootball 2022 April 14 patch notes (for those not in the US, that is).

eFootball 2022 Update 1.000.003 Patch Notes | eFootball 2022 April 14 Patch Notes:

Be aware that the following configuration changes will occur after the update to v1.0.0.

・ Controller Settings
Due to changes made to the game controls in general, the key bindings will be reset.

・ Camera Settings
The default camera will be set to “Stadium”.

・ Screen – Brightness & Contrast
This configuration will be removed.

・ Auto-login Settings
This configuration will be removed.

In addition to that, here’s the announcement made by the official eFootball Twitter account regarding the latest update:

Driven by feedback received from our users, we have worked on fixing bugs, adjusting the game balance, and adding new elements to the game to make it even more enjoyable for our users.

There will also be the addition of the game mode “Dream Team” – previously introduced as “Creative Team” – in which players can enjoy building their own team and take on other “Dream Teams” from around the world.

If there is a new patch for the game, we’ll let our readers know.

Source: Konami

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.