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FNAF Security Breach Update 1.06 Released This March 31 (Update)

Steel Wool has released the (Five Nights at Freddy’s) FNAF Security Breach update 1.06 (PS5 version 1.006) for both last-gen and next-gen platforms today, and this one is for changes and fixes to the game! Check out the full FNAF Security Breach March 31 update patch notes below.

FNAF Security Breach Update 1.06 Patch Notes | FNAF Security Breach Update 1.006 Patch Notes | FNAF Security Breach March 31 Update Patch Notes:

Update #2: Steel Wool has released the patch notes (finally).

Hey hey,

We’ve got a small update for you regarding the latest patch for Five Nights at Freddy’s: Security Breach. To align with the launch of our physical discs, we’ve broadened our language support to include Korean, Simplified Chinese, and Traditional Chinese. Physical discs will be available on April 1st for the PS4 and PS5 in both US and Korea!

For our PC users, you’ll be getting this patch in a few days and it will also contain the game’s size reduction. We do appreciate your patience for this change. Since it touched literally every part of the game, it was vital we tested again, and again, and again, and again… and then one more time. The version that’s been live had a download size of about 52 GB, with an uncompressed size of 84 GB. The new version has a download size of about 41 GB, with an uncompressed size of 65 GB.

That’s it for the current update. We know it’s not much, but since it’s technically a patch, we wanted to be clear about its contents with a formal update.

Thanks again for sticking with us and Five Nights at Freddy’s: Security Breach! We’ll have new (more exciting!!!!!) updates for you in the not too distant future.

Update: Reddit user CartoonistSalt2571 says that new languages were added. Steel Wool has yet to issue any official patch notes, though.

At the time of writing, Steel Wool has not yet released a comprehensive patch notes for this latest update. However, some PC users have reported issues that came with this latest patch which you can check out below.

Bugs after patch

– Jumpscare gives a black screen

– Fnaf 6 map wont load properly

We’ll be sure to update this post once the full notes are out. In the meantime, check out the latest bug fixes brought about on PS4 and PS5:

BUG FIXES – PS4

  • Fixed a crash that could happen when playing Princess Quest 1, 2, and 3

  • Greatly reduced memory usage to prevent out of memory (OOM) crashes occurring on the PS4

  • Increased  Freddy’s texture and dynamic lighting resolution on the PS4

  • Increased environment light bake resolution on the PS4

  • Fixed an issue so that the “Burntrap”  ending and “Gregory in the Alley” ending cinematics plays correctly

  • Increased texture resolution of sprites animation and character models

  • Adjusted textures that were not visible in Roxy’s Boss Battle

  • Removed visible cursor found throughout the menus.

  • Fixed an issue where remapped controls did not apply after relaunching the application on console

BUG FIXES – PS5 

  • Fixed an issue where returning to complete the Prize Counter at 4 AM resulted in disabling player interaction with Freddy

  • Fixed an issue where spamming <TRIANGLE> button will cause the screen to go black while playing Monty’s Mini Golf

  • Removed ‘Force Restart’ UI when restoring default video settings

  • Fixed the conveyor belt speed in Princess Quest 3

  • Fixed Balloon World’s tiling issue disappearance

  • Removed the Fazwatch interface while playing Monty’s Mini Golf

  • Fixed gamepad interaction with the Main Menu and Options Menu

  • Fixed an issue where remapped controls did not apply after relaunching the application on console

Source: Steel Wool Studios

MP1st Staff

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COD Vanguard March 31 Update Patch Notes; Brings Weapon Adjustments & More

Sledgehammer Games has released the (Call of Duty) COD Vanguard March 31 update, and this includes quite a number of weapon adjustments alongside camo challenge fixes and more. This is a server-side update, and requires no download. Check out the complete Vanguard update patch notes for today listed below.

COD Vanguard March 31 Update Patch Notes:

MULTIPLAYER

Modes

  • Arms Race
    • The “Escort” and “Eliminate” UI elements will now properly update during the sudden death phase of a match.
    • Addressed an exploit that allowed players to become invulnerable after dying to fall damage.
    • Addressed an issue that caused Buy Station purchases to not subtract from the player’s cash balance.
    • Players will no longer have an invisible weapon when the “Bioluminescence” or “Steamer” Blueprints are equipped.
  • Ranked Play
    • Updated Restrictions
      • The Skal Crusher has been restricted in Ranked Play and can no longer be equipped to loadouts.

Weapons

  • Cooper Carbine (Assault Rifle)
    • 22” Cooper Custom (Barrel)
      • Increased ADS time.
    • 8” Ragdoll Short (Barrel)
      • Decreased recoil while firing.
    • 18” Ragdoll G45 (Barrel)
      • Decreased recoil while firing.
    • Cooper 45rs (Stock)
      • Increased initial recoil while firing.
  • Armaguerra 43 (Submachine Gun)
    • Addressed an issue that prevented progression of challenges in the Mindgames camo category.
  • Type 11 (Light Machine Gun)
    • Decreased recoil while firing.
  • Bren (Light Machine Gun)
    • Increased sprintout time.
    • Increased hip-fire spread.
    • Oak & Shield 590mm Model 2B (Barrel)
      • Decreased ADS time (-8%).
    • .50 BMG 50 Round Mags (Magazine)
      • Increased ADS time.
      • Increased hip-fire spread.
  • Whitley (Light Machine Gun)
    • .50 BMG 150 Round Boxes (Magazine)
      • Decreased damage bonus (-32%).
  • M1 Garand (Marksman Rifle)
    • Decreased ADS time.
    • .30-06 and 6.5 Sakura Drums (Magazine)
      • Increased ammo capacity from 16 to 20 (+25%).
  • SVT-40 (Marksman Rifle)
    • Increased ADS time.
  • G-43 (Marksman Rifle)
    • Decreased ADS time.
    • Decreased hip-fire spread.
  • Kar98K (Sniper Rifle)
    • Addressed an issue that caused slower than intended ADS time when an Optic Attachment was not equipped.
  • Combat Shield (Melee)
    • Addressed an issue that allowed enemy Attack Dogs to deal damage through the Combat Shield.
  • Machine Pistol (Handgun)
    • Decreased recoil while firing.
    • Decreased hip-fire spread.

Perks

  • Engineer (Intel)
    • Increased the visibility of highlighted enemy Equipment and Killstreaks.

User Interface & Experience

  • Bug Fixes
    • Operators will now properly walk in the lobby while a Combat Shield and Pistol are equipped in the favorite loadout.
    • Combat Pacing and Quick Play Filter selections will no longer be reset after returning to the Main Menu.

Source: Sledgehammer Games

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Overwatch 6th Anniversary Remix: Volume 1 Announced; Returning Legendary Skins, Seasonal Modes, & More

As part of the game’s sixth year celebrations, Blizzard has announced that they will be kicking off the Overwatch 6th Anniversary Remix: Volume 1, a series of events that rewards returning Legendary skins! Check out the included skins below, as well as the seasonal modes in which you can get it from.

Overwatch 6th Anniversary Remix: Volume 1 Skins and Modes:

Overwatch 6th Anniversary Remix: Volume 1 starts this April 5, and here are the six Legendary skins that will be available:

  • Demon Genji
  • Evermore Reaper
  • Mage Mercy
  • Steelhardt Reinhardt
  • White Cat D.Va
  • Zealot Zenyatta

This event also unlocks the brawl vault, with returning seasonal modes that players can enjoy for a limited time:

  • Week 1: April 5 – April 11 (Regional times may vary)
  • April 5 – Summer Games
  • April 6 – Halloween Terror
  • April 7 – Halloween Terror Challenge Missions
  • April 8 – Winter Wonderland
  • April 9 – Lunar New Year
  • April 10 – Overwatch Archives
  • April 11 – Overwatch Archives Challenge Missions

Finally, this event will also feature weekly challenges, and here is a rundown of how you can compete for them:

Weekly Challenges
Additionally, some of our most popular weekly challenge skins are coming back for a limited time! Play games in Quick Play, Competitive Play, or the Arcade to unlock sprays, player icons, and stylish skins including Nano D.Va, Bastet Ana, and Combat Medic Baptiste. Wins count as two games. Each week brings new rewards to earn, with players unlocking the Nano D.Va set in Week 1.
Week 1: April 5 – April 11 (Regional times may vary)

Play 9 Games | 2 Nano D.Va Sprays

Play 18 Games | Nano D.Va Player Icon

Play 27 Games | Nano D.Va Epic Skin

Overwatch 6th Anniversary Remix: Volume 1 runs from April 5 to April 25. In case you missed it, check out the pinging system for Overwatch 2 here.

MP1st Staff

Home > News

Among Us Update 1.003 Out for Friends List, New Items & More This March 31

Innersloth has released the Among Us update 1.003 patch which is out on all platforms. This adds the Friends List feature, new cosmetic items, a list of bug fixes and more. Read up on the complete Among Us update #34 patch notes below.

Among Us Update 1.003 Patch Notes | Among Us Update 34 Patch Notes:

Friends List

Here are all the Friends List features you can expect from this free update, v2022.3.29 on all platforms:

  • A unique friend code
  • Ability to send and receive friend requests (duh)
  • Invite friends to your own lobby
  • See who you recently played with
  • Ability to block players
  • Ability to show/hide your Friend Code (good for anyone streaming!)
  • Ability to turn off/on lobby invite notifications (toggle this in the game Settings)

Notes about the Friends List:

  • No offline/online status for friends yet
  • You can turn on/off lobby notifications
  • Child accounts will need additional permissions from their parent/guardian to access their Friend’s List

But that’s not it! Here are some other things you can expect with this update:

  • Removed the ability to link/unlink existing accounts – this is temporary! We need to fix up the system here since we’ve heard it can be a confusing process, so for now we are turning this feature off until the next update.
  • Screen Shake option can now be toggled On and Off (PC)
  • Cosmetics are arranged in a different order

New Items

You’ve waited and they’re finally here – new collab cosmetics just dropped!

Ghostface Cosmetics (all platforms until April 30th)

  • Scream Mask
  • Scream Robes

Halo Cosmetics (exclusive to Xbox players)

  • Spartan Armor
  • Spartan Helmet
  • Guilty Spark Pet

Ratchet & Clank Cosmetics (exclusive to PlayStation players)

  • Ratchet’s Hat
  • Ratchet’s Outfit
  • Clank Pet

You can get these by simply logging onto Among Us to get these cosmetics automatically added to your inventory.  And yes, they’re free! 😀 

Watch out for April 1st

😊

heheheheheheh.

—

Hope you enjoy the new feature! As a reminder, for the next update we’re taking a step back and focusing on fixing a bunch of bugs and improving the flow of the game. Basically: don’t expect new content for the next update.

As much as we know how excited you all get about new in-game features, we really want to make sure Among Us is given the time and care it needs to function smoothly. We’ve really been playing catch up and trying to meet everyone’s demands, but in that process things have slipped that we want to improve. I’ve said this a billion times but seriously – thank you so much for sticking with us, the patience, and the encouragement. YOU THE BEST CREW I COULD ASK FOR. (Until you rudely eject me into space.)

Okay byeeeeeeeeeeeeeeeeeeeeee.

Victoria


Hello all! It’s everyone’s favorite (?) bug smusher. Though to be fair, I don’t really smush the bugs, I just take a magnifying glass to stare at the bug before and after the smushing occurs, adjusting my glasses like some megane anime villain as I do. And then I take a paper towel and gently remove the smush.

And then, um, we never talk about the bug or the smushing that occurred ever again. …AnywAY AHAHAAH LET’S TALK ABOUT BUGS SHALL WEfjkaLDfsdgjkl

  • Known bugs from this Friends List update – We’re currently aware of some release bugs that are present in this new update (v2022.3.29). We will be working on getting these fixed, but for now, they are present in the new build. The biggest ones we’ll note here are:
    • Friends List does not update in real time – needs to be refreshed
    • No error message when attempting to send a Friend Request while being offline
    • “Recently Played With” and “Blocked Players” tabs do not update properly when blocking/unblocking players
    • Friends List requests are not received after adjusting the ‘Friend & Lobby Invites’ option multiple times in Settings
    • Significant shadow and texture issues – noticeable during Lights Off sabotage phase
    • Crew color Cosmetics and Crewmate displayed as the Preferred color rather than current Crewmate color in Lobby Wardrobe
    • Cosmetics may be slow to load in
    • When a new player joins the game, it can take half a second for their cosmetics to load in with the player as it does the spawn animation
  • DLC Grants Ongoing – Account linking borked some accounts in November, this is true. We have been steadily and diligently rolling out grants to those of you who lose your DLC, and a huuuge chunk have been resolved at this point. As I said in the last Bug Corner, this is a manual process that takes time, so we definitely appreciate your patience!
  • SSL Bug – this was a funny little bug that our backend programmers took a flyswatter to. It was a few days of disrupted play, but all should be well now.
  • Account Reset Bug – we know this has been happening to a fair number of you, and we hope that the changes to account linking should resolve this. As always, contact support@innersloth.com if you’re still having account/inventory issues.
  • Age Verification – We partnered with SuperAwesome in 2021 to implement an age verification process that makes it so our younger players have a safe and fun experience playing Among Us. This process isn’t foolproof (we err on the side of safety), and sometimes our adult players end up being asked to verify their age if they enter their birth year incorrectly. Please know that we hear your feedback, and we are hoping to streamline this process soon.

Source: Innersloth

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Among Us Update 1.02 Patch Notes; Brings Friends List & More This March 31

Innersloth has released the Among Us update 1.02 patch, and this brings friends list, new items and a lot more into the party game. There are also Xbox and PlayStation items exclusive to each platform, too! Read on for the complete Among Us March 31 patch notes.

Among Us Update 1.02 Patch Notes | Among Us March 31 Patch Notes:

Friends List

Here are all the Friends List features you can expect from this free update, v2022.3.29 on all platforms:

  • A unique friend code
  • Ability to send and receive friend requests (duh)
  • Invite friends to your own lobby
  • See who you recently played with
  • Ability to block players
  • Ability to show/hide your Friend Code (good for anyone streaming!)
  • Ability to turn off/on lobby invite notifications (toggle this in the game Settings)

Notes about the Friends List:

  • No offline/online status for friends yet
  • You can turn on/off lobby notifications
  • Child accounts will need additional permissions from their parent/guardian to access their Friend’s List

But that’s not it! Here are some other things you can expect with this update:

  • Removed the ability to link/unlink existing accounts – this is temporary! We need to fix up the system here since we’ve heard it can be a confusing process, so for now we are turning this feature off until the next update.
  • Screen Shake option can now be toggled On and Off (PC)
  • Cosmetics are arranged in a different order

New Items

You’ve waited and they’re finally here – new collab cosmetics just dropped!

Ghostface Cosmetics (all platforms until April 30th)

  • Scream Mask
  • Scream Robes

Halo Cosmetics (exclusive to Xbox players)

  • Spartan Armor
  • Spartan Helmet
  • Guilty Spark Pet

Ratchet & Clank Cosmetics (exclusive to PlayStation players)

  • Ratchet’s Hat
  • Ratchet’s Outfit
  • Clank Pet

You can get these by simply logging onto Among Us to get these cosmetics automatically added to your inventory.  And yes, they’re free! 😀 


Hello all! It’s everyone’s favorite (?) bug smusher. Though to be fair, I don’t really smush the bugs, I just take a magnifying glass to stare at the bug before and after the smushing occurs, adjusting my glasses like some megane anime villain as I do. And then I take a paper towel and gently remove the smush.

And then, um, we never talk about the bug or the smushing that occurred ever again. …AnywAY AHAHAAH LET’S TALK ABOUT BUGS SHALL WEfjkaLDfsdgjkl

  • Known bugs from this Friends List update – We’re currently aware of some release bugs that are present in this new update (v2022.3.29). We will be working on getting these fixed, but for now, they are present in the new build. The biggest ones we’ll note here are:
    • Friends List does not update in real time – needs to be refreshed
    • No error message when attempting to send a Friend Request while being offline
    • “Recently Played With” and “Blocked Players” tabs do not update properly when blocking/unblocking players
    • Friends List requests are not received after adjusting the ‘Friend & Lobby Invites’ option multiple times in Settings
    • Significant shadow and texture issues – noticeable during Lights Off sabotage phase
    • Crew color Cosmetics and Crewmate displayed as the Preferred color rather than current Crewmate color in Lobby Wardrobe
    • Cosmetics may be slow to load in
    • When a new player joins the game, it can take half a second for their cosmetics to load in with the player as it does the spawn animation
  • DLC Grants Ongoing – Account linking borked some accounts in November, this is true. We have been steadily and diligently rolling out grants to those of you who lose your DLC, and a huuuge chunk have been resolved at this point. As I said in the last Bug Corner, this is a manual process that takes time, so we definitely appreciate your patience!
  • SSL Bug – this was a funny little bug that our backend programmers took a flyswatter to. It was a few days of disrupted play, but all should be well now.
  • Account Reset Bug – we know this has been happening to a fair number of you, and we hope that the changes to account linking should resolve this. As always, contact support@innersloth.com if you’re still having account/inventory issues.
  • Age Verification – We partnered with SuperAwesome in 2021 to implement an age verification process that makes it so our younger players have a safe and fun experience playing Among Us. This process isn’t foolproof (we err on the side of safety), and sometimes our adult players end up being asked to verify their age if they enter their birth year incorrectly. Please know that we hear your feedback, and we are hoping to streamline this process soon.

Lastly, the dev team has this message for the players telling them to watch out for April 1st, as well as explains the patch process focus.

Watch out for April 1st

😊

heheheheheheh.

—

Hope you enjoy the new feature! As a reminder, for the next update we’re taking a step back and focusing on fixing a bunch of bugs and improving the flow of the game. Basically: don’t expect new content for the next update.

As much as we know how excited you all get about new in-game features, we really want to make sure Among Us is given the time and care it needs to function smoothly. We’ve really been playing catch up and trying to meet everyone’s demands, but in that process things have slipped that we want to improve. I’ve said this a billion times but seriously – thank you so much for sticking with us, the patience, and the encouragement. YOU THE BEST CREW I COULD ASK FOR. (Until you rudely eject me into space.)

Okay byeeeeeeeeeeeeeeeeeeeeee.

Victoria

That’s about it. Hopefully, the game doesn’t go down again over the weekend like this past week.

Source: Innersloth

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Splitgate Update 1.21 Patch Notes; Shoots Out for 6.2.0 This March 31

1047 Games has released the Splitgate update 1.21 patch today, and this one is for Update 6.2.0 which brings a significant number of changes and fixes to the game. Check out the full Splitgate March 31 update patch notes below.

Splitgate Update 1.21 Patch Notes | Splitgate Update 6.2.0 Patch Notes | Splitgate March 31 Update Patch Notes:

ARENAS

– Karman Station added back into regular playlist rotation after many months away (finally!)

– Karman Station performance and lighting optimizations on console

GENERAL/PERFORMANCE

– Removed exploit of “portal ripping”

– Server & network optimizations

– CPU optimizations

– Optimized weapon pickup zone distance

– Removed jetpack animations for far away players to improve overall performance

– Additional improvements that are super technical but help performance

PC

– Fixed hitching when viewing shaders for the first time on PC

CONSOLE

– Improved issue where there were frame drops when GPU bottlenecked

– Capped FPS properly for smoother performance

– Fixed low latency frame syncing

– Decreased client net send move rate

– Now updating world scoreboards less frequently

– Decreased replay recording rate

– Improved character and pickup zone optimizations

MAP CREATOR

– Fixed pillars and flags (different sizes with different colors)

– Instant kill volume

– Blocking volume

– Added ability to Save Map As while inside of a game

– Now showing object counts – global and individual – users total budget and current number used

– Added ability to delete while in build menu

– Added local thumbnails for created maps

– Shortened time required to delete an object

– Added option to disable auto save

– Added display coordinates of object user interacts with

– Portals now cast shadows when users have Shadow setting on High or Ultra

ART & ANIMATIONS

– Added wind effect to show when you are moving at lethal speed (AKA one-hit melee kill)

– Changed EMP explosion effect and added an animation to portal walls when hit

– Improved enemy character meshes to improve performance

– Fixed issue where enemy characters were animating through walls even though they couldn’t be seen

– Ally characters no longer animating while outside of camera view

– Projectiles now get destroyed properly in killcam post-scrub

– Network optimized sprays

– No longer rendering portal launchers through walls

– Jetpack flame meshes optimized

– Characters no longer animating outside of spectators camera view

– Ragdolls stop being ragdolls after death

– Other ragdoll optimizations, because, like they’re dead so we don’t care about them as much as the ones still shooting at you

– Fixed animation issue with Maximus Jetpack

– Additional optimizations that are super technical but = improved performance

That’s it for this latest patch for Splitgate. Stay tuned here at MP1st for future updates on the game and more!

Source: Reddit

MP1st Staff

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Battlefield 2042 Upcoming Map Changes Detailed from Core Feedback; Arriving in Season 1 and Season 2

Following up on their core feedback discussion held earlier this month, DICE has came out with a list of Battlefield 2042 upcoming map changes, in the hopes of pulling back players amidst the many issues the game is still currently experiencing. According to the studio, they have taken “the necessary time to read through, listen, and identify” the common top points of feedback, and as a result we now have a better understanding of what’s coming to Battlefield 2042 maps in the coming patches.

Below is a rundown of the most important points for these upcoming map changes in Battlefield 2042:

Traversal

For Traversal we outlined that travel time on foot between Base Spawn and Flags was too long. Our proposed solution is to reduce overall travel time between these areas by moving them closer together.

We shared that the first map in need of changes is Kaleidoscope, which through your feedback you’ve confirmed to us is the right call. However, you’ve also shared with us that Renewal is another map that really needs to see changes made to it. We hear you on that, and we’re looking to deliver a refreshed version of Renewal alongside Kaleidoscope as part of Season 1 this summer.

Battlefield 2042 Upcoming Map Changes

Another feedback point was that you’d like us to shift focus away from traversal by foot by ensuring that there are more transport vehicles active on the map. Increasing the number of active vehicles on the map isn’t something we can do as a short term solution as this has the potential to impact our separate work on improving game performance, but we do hear you on this and want to do what we can to approach the problem from different angles.

One of the ways in which we think we can limit the amount of time spent on foot is to change the distribution of vehicles across our selection pools. We are currently exploring how gameplay changes when the two seater M5C Bolte features as part of the Armored Vehicle pool, and MAV instead shows up in the Transport Vehicles category, as well as shifting the MD540 Nightbird out into the Attack Helicopter pool, ensuring that Air Transport is more readily available in the round.

Cover and Line of Sight

In our first post, we detailed that there wasn’t enough Cover available across maps to ensure safety when traveling between Flags. Additionally, we highlighted that there aren’t enough Line of Sight blockers, introducing an unintended increase on the number of long range engagements.

You’ve asked us to ensure that when we are moving around both Flags and Objectives to new areas, that we’re also working to ensure that sufficient Cover is available in their new locations. We hear you on that, and work is already underway that helps to ensure this standard is upheld. We believe that this should also resolve Line of Sight issues that have been highlighted by you.

Battlefield 2042 Upcoming Map Changes

Immersion is another point you’ve asked for us to look at, often through discussion of how the maps feel too clean, and pristine. You’ve expressed to us that you want it to feel like each Flag and Objective needs to have more strategic value, and something that you feel is worth fighting for.

As an example taken from the improvements we’re bringing to Kaleidoscope, we’re updating the gazebo on B1 into a military installment. We’ll replace grass with mud, and cover the area in barbed wire to better immerse it into our world, and to bring improvements to the narrative of our battles. We want you to feel the objectives are ready for battle whilst you are fighting over them.

Intensity

For Intensity we outlined that especially in 128* player modes, combat can become too chaotic around our Objectives, making it hard to determine what’s going on around you, and where you should be keeping your attention.

You’ve told us that in your experience, the primary cause for this problem is vehicle dominance.

Battlefield 2042 Upcoming Map Changes

Based on that feedback there are several changes we’ll make to reduce overall vehicle availability and uptime:

  • We’re reducing the number of attack vehicles and helicopters that can be active at any time in 128 player modes per category from 3, to 2. This means you’ll only be able to encounter 2 tanks, and 2 attack helicopters available at any time, instead of 3 each.
  • We’re increasing the cooldown for attack vehicles and helicopters from 60, to 120 seconds.
  • As discussed earlier, the MD540 Nightbird will be moved from transport into the attack helicopter category, and the MC5 Bolte will also be moved from transport into the attack vehicle category.

In summary, this means current dominant vehicles will see a reduction in active time, and you’ll encounter less of them on the Battlefield.

Paths

We outlined that there were too few clear Paths between Flags, making it unclear where enemy fire could come from, or how to best travel between Flags.

You’ve told us that you’d like to see this improved by lining up Cover in such a way that it follows a clear path between Objectives. This is something we’re looking to update once we’ve finished moving Base Spawn and different Flag locations closer together.

That’s only the tip of the iceberg for most of these upcoming map changes for Battlefield 2042, with DICE promising to push a new topic for Core Feedback next week. With all of that said, what’s the timeline of these maps changes coming to Battlefield 2042? DICE outright avoided saying anything concrete as the studio did not want to overpromise, but it did give a window for players to see some of these changes in action:

We’ve discussed several changes today that we’ll not only make to maps, but also to gameplay such as how often or how many vehicles you’ll see on the Battlefield.

The first changes we’ll make are to vehicle play and availability, and those will be ready in the next Update. Following that you’ll start to see the first updates to Flag, Base Spawn locations, and Cover and Line of Sight on Kaleidoscope and Renewal. These changes will arrive during Season 1, and as we get closer to deploying those updates we’ll be able to share all of the specifics.

We’re now getting started on bringing these same standards of updates to our other launch maps alongside needed visual changes to make all maps feel ready for battle. There’s a lot of work involved in doing that, so you can expect us to start discussing more about those updates during Season 1, and for the changes themselves during Season 2.

If you yourself have something you want to bring up in terms of Core Feedback for whatever topic DICE comes up next, you can reach out to the game’s various socials to do so:

In case you missed it, check out how to finish the weekly challenge number 15 for Battlefield 2042 here, alongside its reward and tips on how to easily breeze through this new weekly task!

Source: EA

MP1st Staff

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R6 Siege Update 1.000.024 Fires Out This March 31 for Y7S1.1 Fixes

Ubisoft has released the (Rainbow 6 Siege) R6 Siege update 1.000.024 patch for both last-gen and next-gen platforms. This includes quite a list of bug fixes, and is called the Y7S1.1 patch. Read on for the R6 Siege Y7S1,1 patch notes below.

R6 Siege Update 1.000.024 Patch Notes | R6 Siege Y7S1.1 Patch Notes | R6 Siege March 31 Patch Notes:

AN UPDATE ON AUDIO ISSUES:

As mentioned in our thread on the subject, Y7S1.1 includes several fixes for ongoing issues. However, some in some cases, specific problems may still occur in very specific situations.

  • FIXED – Footsteps SFX are inconsistent when the operator is running.

This includes enemies sounding like they are right next you, even when on the opposite side of the map or a different floor. This may still occur in some niche situations while in drone cam.

  • FIXED – Gunfire SFX loops infinitely in TDM.

A fix to mitigate this issue is in place, though the problem may continue to occur albeit les frequently.

  • FIXED – Audio quality decreases before the game crashes.

BUG FIXES

GAMEPLAY

  • FIXED – An occasional error when attempting to repick an attacker after switching to another player’s drone.
  • FIXED – Team killing a player who joins a match in-progress causes the Reverse Friendly Fire icon to appear for the killed player instead of the team killer in the next round.

TEAM DEATHMATCH

  • FIXED – Attackers and Defenders on the same team in TDM have louder SFX in-game.
  • FIXED – Players can aim down sights during the Victory Screen in TDM.
  • FIXED – Promotional video is shown before finishing introductory TDM video.
  • FIXED – Player cards are only visible on first death.
  • FIXED – Victory dances appear broken on operators with removed gadget models.
  • FIXED – Respawn timer is longer than the visible countdown.

OPERATORS

  • FIXED – Mira’s Black Mirror’s canister is breakable from the opaque side of the Mirror with a melee hit.
  • FIXED – Azami’s Kiba Barriers don’t destroy damaged barricades when the Barrier deploys.
  • FIXED – Amaru can’t use Garra Hook on a hatch when a Kiba Barrier covers the hatch from the bottom.
  • FIXED – Placing a Deployable Shield on top of a Kiba Barrier that’s near a destroyed hatch destroys both devices.
  • FIXED – Going up a hatch covered by a Kiba Barrier doesn’t destroy the Barrier.
  • FIXED – Azami’s Kiba Barrier can create small platforms to stand on in various locations.
  • FIXED – Operators can land in a prone position on their stomach after being hit with a pushback effect.
  • FIXED – Collision, destruction, clipping, and lighting issues for various Operators.
  • FIXED – Various VFX and SFX issues with Operators and devices.

USER EXPERIENCE

  • FIXED – OTs-03 weapon sights have a placeholder texture.
  • FIXED – A second scope appears inside of the 3.0x and 2.0x scopes when the Sentinel Spirit weapon attachment skin is equipped.
  • FIXED – Several headgears and uniforms are incorrectly named “Default” for various Operators.
  • FIXED – “Reconnect” prompt is displayed for a minute after completing the match if the player reconnected once during the game.
  • FIXED – “Jynxzi” Streamer Charm is missing from the game.
  • FIXED – Privacy Mode options are not greyed out when a match is ongoing.
  • FIXED – The thumbnail for Ace’s Elite skin shows Melusi in the shop instead.
  • FIXED – Missing 3D preview for shield skins in the shop’s Weapon Skins category.
  • FIXED – Duplicate items from the Lord Tachanka Bundle do not give renown to the player.
  • FIXED – Joining an in-progress ban phase on the banning team results in missing UI elements.
  • FIXED – The last viewed pack is shown by default in the carousel when returning to the Pack Manager.
  • FIXED – End of match report message is incorrect in the case of a draw.
  • FIXED – Azami appears to still have a process if unlocked via the Premium Battle Pass.
  • FIXED – Various issues with Montagne’s MTG MK.II Elite set.
  • FIXED – Various clipping and visual issues for cosmetics.
  • FIXED – Various Battle Pass and challenge issues.
  • FIXED – Various customization issues.
  • FIXED – Various UI and UX issues.
  • FIXED – Various localization issues.

Source: Ubisoft

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Marvel’s Avengers Update 1.000.037 Released for PS5 Crash Fix This March 31 (Update)

Crystal Dynamics has released the Marvel’s Avengers update 1.000.037 patch, and upon checking, this seems to be just for the PS5 version of the game. As one might expect given the crashing issues the PS5 version has been suffering ever since patch 2.3 was released, this is a fix for that so players won’t have to do the workaround that will reset your campaign progress.

Marvel’s Avengers Update 1.000.037 Patch Notes | Marvel’s Avengers March 31 Patch Notes:

Update: As expected, the studio confirmed that today’s patch is to fix the PS5 crash issue.

While no announcement has been made by Crystal Dynamics today just yet, the studio did confirm an update was incoming for the PS5 to fix the crashing issue:

For those curious about the workaround, here’s what Crystal Dynamics shared yesterday about it:

In the meantime, here’s a workaround that is resolving the issue for some players – just note that it will reset your campaign progress:

Go to Operations and Reset your Reassemble Campaign Progress. As soon as you become young Kamala on A-Day, force close the game from the PS home screen, then you should be able to start Avengers Initiative.

Yeah, not ideal, no? Once we get the official changelog, we’ll be sure to update the post. If this indeed fixes the PS5 crash issue, let us know down in the comments, true believer!

Update: Post has been updated with the proper announcement from Crystal Dynamics.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Rainbow Six Siege Update 2.20 Blasts Out for Y7S1.1 This March 31

Ubisoft has released the Rainbow Six Siege update 2.20 patch today, and this one is for the changes and fixes included in Y7S1.1! Check out the full Rainbow Six Siege March 31 update patch notes below.

Rainbow Six Siege Update 2.20 Patch Notes | Rainbow Six Siege Y7S1.1 Patch Notes | Rainbow Six Siege March 31 Patch Notes:

AN UPDATE ON AUDIO ISSUES:

As mentioned in our thread on the subject, Y7S1.1 includes several fixes for ongoing issues. However, some in some cases, specific problems may still occur in very specific situations.

  • FIXED – Footsteps SFX are inconsistent when the operator is running.

This includes enemies sounding like they are right next you, even when on the opposite side of the map or a different floor. This may still occur in some niche situations while in drone cam.

  • FIXED – Gunfire SFX loops infinitely in TDM.

A fix to mitigate this issue is in place, though the problem may continue to occur albeit les frequently.

  • FIXED – Audio quality decreases before the game crashes.

BUG FIXES

GAMEPLAY

  • FIXED – An occasional error when attempting to repick an attacker after switching to another player’s drone.
  • FIXED – Team killing a player who joins a match in-progress causes the Reverse Friendly Fire icon to appear for the killed player instead of the team killer in the next round.

TEAM DEATHMATCH

  • FIXED – Attackers and Defenders on the same team in TDM have louder SFX in-game.
  • FIXED – Players can aim down sights during the Victory Screen in TDM.
  • FIXED – Promotional video is shown before finishing introductory TDM video.
  • FIXED – Player cards are only visible on first death.
  • FIXED – Victory dances appear broken on operators with removed gadget models.
  • FIXED – Respawn timer is longer than the visible countdown.

OPERATORS

  • FIXED – Mira’s Black Mirror’s canister is breakable from the opaque side of the Mirror with a melee hit.
  • FIXED – Azami’s Kiba Barriers don’t destroy damaged barricades when the Barrier deploys.
  • FIXED – Amaru can’t use Garra Hook on a hatch when a Kiba Barrier covers the hatch from the bottom.
  • FIXED – Placing a Deployable Shield on top of a Kiba Barrier that’s near a destroyed hatch destroys both devices.
  • FIXED – Going up a hatch covered by a Kiba Barrier doesn’t destroy the Barrier.
  • FIXED – Azami’s Kiba Barrier can create small platforms to stand on in various locations.
  • FIXED – Operators can land in a prone position on their stomach after being hit with a pushback effect.
  • FIXED – Collision, destruction, clipping, and lighting issues for various Operators.
  • FIXED – Various VFX and SFX issues with Operators and devices.

USER EXPERIENCE

  • FIXED – OTs-03 weapon sights have a placeholder texture.
  • FIXED – A second scope appears inside of the 3.0x and 2.0x scopes when the Sentinel Spirit weapon attachment skin is equipped.
  • FIXED – Several headgears and uniforms are incorrectly named “Default” for various Operators.
  • FIXED – “Reconnect” prompt is displayed for a minute after completing the match if the player reconnected once during the game.
  • FIXED – “Jynxzi” Streamer Charm is missing from the game.
  • FIXED – Privacy Mode options are not greyed out when a match is ongoing.
  • FIXED – The thumbnail for Ace’s Elite skin shows Melusi in the shop instead.
  • FIXED – Missing 3D preview for shield skins in the shop’s Weapon Skins category.
  • FIXED – Duplicate items from the Lord Tachanka Bundle do not give renown to the player.
  • FIXED – Joining an in-progress ban phase on the banning team results in missing UI elements.
  • FIXED – The last viewed pack is shown by default in the carousel when returning to the Pack Manager.
  • FIXED – End of match report message is incorrect in the case of a draw.
  • FIXED – Azami appears to still have a process if unlocked via the Premium Battle Pass.
  • FIXED – Various issues with Montagne’s MTG MK.II Elite set.
  • FIXED – Various clipping and visual issues for cosmetics.
  • FIXED – Various Battle Pass and challenge issues.
  • FIXED – Various customization issues.
  • FIXED – Various UI and UX issues.
  • FIXED – Various localization issues.

That’s it for the patch. Stay tuned for future updates on Rainbow Six Siege here at MP1st!

Source: Ubisoft

MP1st Staff

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Hood: Outlaws & Legends Season 3: Ostara Launches This April 5; New BP, Cosmetics, & More

Sumo Digital has released the Hood: Outlaws & Legends Season 3: Ostara details, with this new season coming to the game this April 5! Check out the rundown on this new season below, including a new battle pass, cosmetics, and more.

Here is the rundown on Season 3: Ostara of Hood: Outlaws & Legends:

From April 5, invite all your friends to your outlaw gang, regardless of platform, and spread your heisting legend. With Season 3: Ostara, play matches and gain XP to earn over 100 new cosmetics, and look like the legend made flesh in the fight against the State with unique new outfits, weapon skins, and banners.

Hood arrives on PlayStation Plus in April!

Good news for all PS Plus subscribers, Hood: Outlaws & Legends will be available in the PlayStation Plus’ April roster. A unique occasion for players to test the heist game with its brand-new cross-invite feature, and grind the third Battle Pass for Spring Season Ostara.

The big news is definitely the cross-platform invites, which allows players across platforms to play with each other. This new season also happily coincides with a big month for PlayStation, as Hood is one of the free games coming in PlayStation Plus for April 2022.

Hood: Outlaws & Legends Season 3: Ostara arrives across platforms this April 5.

MP1st Staff

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GTA Online Weekly Update March 31 Reset

Rockstar Games has rolled out the GTA Online weekly update March 31 reset of actvities and discounts! Check out the complete highlights and recap in one handy list below.

GTA Online Weekly Update March 31 Reset:

GTA Online’s high octane enthusiasts will score big this week with double LS Car Meet Rep across all races including the Street Race Series, Pursuit Series, and Sprints.

Plus, GTA Online players on PlayStation 5 and Xbox Series X|S who have their car cloned by other LS Car Meet members will gain double the usual LS Car Meet Rep. And for those looking to experience Grand Theft Auto V on the latest platforms, pre-orders for physical release start today ahead of their April 12th launch.

Further highlights from today’s update include:

  • Double LS Car Meet Rep on all LS Car Meet Races: The Street Race Series, Pursuit Series, and Sprints
  • Double GTA$ and RP on Survival Series, Special Cargo and Bunker Sell Missions, and all Lamar Contact Missions
  • On PlayStation 5 and Xbox Series X|S:
    • Double LS Car Meet Rep for Players that have their car cloned by other LS Car Meet members, with an additional 150 Rep for the first car cloned and 100 Rep daily thereafter
    • Hao’s Premium Test Ride: The Grotti Turismo Classic
    • Plus 20% off any Racing Suit from Hao’s merch outpost inside the LS Car Meet
  • Free for any player that logs in this week: All White Square Shades
  • Lucky Wheel Top Prize: The Annis Savestra
  • Prize Ride for placing in the Top 3 in 5 LS Car Meet Races: The Grotti Itali GTO
  • Test Rides: The Declasse Stallion, Pfister Growler and the Bravado Buffalo S
  • Vehicle Discounts: 40% off the Dinka Jester RR, plus 30% off the Vapid Dominator GTT, Vulcar Warrener HKR, Annis Remus, Pfister Growler, and Declasse Impaler
  • Additional Discounts: 50% off Carbine and Assault Rifles and all their customization options, plus 30% off all High-End Apartments
  • Prime Gaming Bonus: Players who connect their Social Club account with Prime Gaming will get a GTA$100K bonus for playing any time this week

Discounts:
Grab a piece of deluxe real estate all to yourself – all High-End Apartments are 30% off this week. Then visit your local Ammu-Nation to purchase Carbine and Assault Rifles and all their customization options for 50% off.

In addition to the Test Track vehicle above, there are a range of other cars on sale this week.

  • Dinka Jester RR – 40% off
  • Vapid Dominator GTT – 30% off
  • Vulcar Warrener HKR – 30% off
  • Annis Remus – 30% off
  • Pfister Growler – 30% off
  • Declasse Impaler – 30% off

Tune in next week for the next GTA Online weekly update.

MP1st Staff

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Bloodhunt PS5, PC Release Date Set for April 27; Founder’s Ultimate Edition Announced for PS5

Sharkmob has finally revealed the Bloodhunt PS5 and PC release date, with the battle royale set to launch out of early access this April 27! Alongside this new announcement is a brand-new trailer, and you can check it out for yourself below.

While the game is completely free-to-play for all players whether you’re on PS5 or PC, Sharkmob has announced that they will also be releasing a Founder’s Ultimate Edition for PS5, available now for pre-order on the PlayStation Store. Here are the features of Bloodhunt for the PS5:

  • Prague in detail – Players will battle to dominate the night in a highly detailed rendition of Prague’s Old Town and can choose between Quality Mode for the best rendering quality running in 4K at 30fps, or Performance Mode, to experience Bloodhunt at 60fps rendered in 1440P.
  • Immersive audio technology – The PlayStation Tempest 3D Audio technology provides an expansive soundscape in Bloodhunt, allowing players to identify nearby threats, or the direction bullets are being fired from to outsmart their fanged opponents.
  • Thrilling battle at your fingertips – The DualSense wireless controller takes Bloodhunt’s fast-paced, visceral gameplay to the next level. The adaptive triggers and vibrations let players feel the weight of the battle, feeling the impact of each powerful attack and weapon.
  • Light up the night – The controller’s light also guides you through the game. It lights up based on team color or when players are tracked down by opponents and blood hunted.
  • Ears of a bat – The speakers on the DualSense controller will bring the immersion up a notch with high fidelity sounds for consumables or when feeding on mortals.
  • PlayStation 5 Founder’s Ultimate Edition – Available to pre-order now, The Founder’s Ultimate Edition for PlayStation 5 includes a one-of-a-kind, PS5 exclusive epic Samurai mask, two PS5 exclusive killer outfits: Headrush and Fast Forward. It also comes with over 100+ items – from stylish outfits and hairdos to exquisite piercings and tattoos. Players will also receive 1,000 Tokens to spend in the in-game store to purchase either the Battle Pass or new vanity items.
  • Available to pre-order now for $59.99 or equivalent regional cost here: https://store.playstation.com/en-se/concept/10002493/

Bloodhunt is releasing on PC and PS5 this April 27.

MP1st Staff

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Blue Box Deletes Tweets About Abandoned Future Plans, Says They Are Facing a “Minor Delay” (Update)

Remember Abandoned? The horror “game” (using that term loosely here) that made waves given that most people thought it was associated with legendary game maker Hideo Kojima? It seems whatever the studio’s plans are, it has changed in the past few months, as tweets about its future plans which include the mention of a demo.

This was spotted by YouTuber and Twitter user Lance McDonald who pointed out the inconsistencies in Blue Box’s announcements, and actual execution.

Thanks to web archive, here’s a screenshot of some of the deleted tweets:

Image

Image

There are more deleted tweets in the web archive link, but those are the most relevant ones.

While those are deleted, the studio’s website still has this blog post up where it mentions the following:

Prologue Á game reveal

Q1 2022 is going to be interesting for fans of Abandoned. With the game reveal being around the corner and the release of the Prologue coming closer and closer, we are working hard to make sure to showcase the game at the best and stable way possible.

Adding to the whole “this is vaporware” vibe is tha the person who worked on the game’s soundtrack is even lost in what’s happening with the “game” and is even asking for help since he doesn’t know what to do.

https://twitter.com/manfightdragon/status/1509503791715938306

While the studio deleted the tweets for some unknown reason, they did reply just this week that they are facing a “minor delay,” and that they wre working to get it revealed and released ASAP.

https://twitter.com/BBGameStudios/status/1507808456379670533

Hasan Kahraman, Blue Box boss, also responded to a Twitter user that pointed out that Q1 2022 is about to end, in which Kahraman replied that they are working to get the Prologue game revealed and released ASAP, and apologized for the wait.

https://twitter.com/HasanEKahraman/status/1509255170307280899

Truth be told, I don’t know what to make of Abandoned at all. While the studio is insisting it’s a real thing, it does sound like vaporware at this point. The last tangible thing we heard about it was the 5GB download for the PS5 reveal that was all for five seconds of footage.

We’ll keep an eye out for this one, but it’s looking more and more like a big marketing stunt more than anything.

Update: Blue Box has issued a tweet amid the “rumors” to remind people that Abandoned is a real thing.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PUBG Console Graphics Options Being Worked on by Devs; Tentatively Set for Mid-2022

PUBG Corp. recently unveiled their 2022 roadmap, and though it brought up some exciting new stuff incoming this year, there is a lingering question within the community that wasn’t addressed: where are the PUBG console graphics options?

Fortunately, the PUBG devs took to Twitter to address this question, and it’s one that console players should be cautiously optimistic about. Here is their answer as per Twitter:

Many of you must be curious after the latest Dev Plan announcement. (Check the link if you haven’t seen it already) What the heck is going on with the console graphics options! The dev team is actively working on it.

In fact, the latest console update has changes that lay the foundation for the graphics options feature. But the dev team has to be careful. Otherwise, you might see the weird stability issues you’ve seen on consoles lately.

Anyways, console graphics options is something we’re working on very actively. It wasn’t possible to do it on one console platform (won’t name which) but recent platform-side breakthroughs gave us the means to provide this feature on both Xbox and PlayStation.

Console graphics options doesn’t have an ETA yet. It needs extensive testing. Hoping to see it mid-2022, but don’t hold me to this. Changing graphics stuff could lead to massive instability, so the plan could get scrapped. Hope that doesn’t become true. Fingers crossed!

There you have it. While not explicitly stated over in their updated roadmap, it would seem that the developers are still very much invested in enhancing the console experience for PUBG, although several issues have lead to its leading to more problems. Here’s hoping that it will keep on track, though, and deliver an awesome performance on new-gen consoles.

In case you missed it, a new patch for PUBG dropped today, and you can check out the full patch notes here.

Source: Twitter

MP1st Staff

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Mobile Suit Gundam Battle Operation 2 Update 1.53 Out for GBO Spring Festival 2022 This March 31

Bandai Namco has released the Mobile Suit Gundam Battle Operation 2 update 1.53 patch today, and this one is for the GBO Spring Festival 2022! Check out the full Mobile Suit Gundam Battle Operation 2 March 31 update patch notes below.

Mobile Suit Gundam Battle Operation 2 Update 1.53 Patch Notes | Mobile Suit Gundam Battle Operation 2 March 31 Update Patch Notes:

”GBO Spring Festival 2022″ Start Notice
For pilot currently participate in GBO’s sorties and for newcomers,
“GBO Spring Festival 2022” will take place!!
■Campaign Period
[PDT] 03/30/2022 22:00 ~ 04/27/2022 21:59 / [CET] 03/31/2022 06:00 ~ 04/28/2022 05:59 [Scheduled]
※For the details about the campaign, please click here.

■Update Contents
ver.0153.1085
■Battle Simulator
  • ◎Missions of Battle Simulator have been updated
  • ⇒ In the TRIAL “Onslaught! Warrior Princess of the Great Axe” new MS “Zaku IV(IP)” will be available to operate, In BOSS “Twin Shadows Dancing into the Void” Alpha Azieru and Quin Mantha can be challenged.
  • ■ TRIAL “Onslaught! Warrior Princess of the Great Axe”
  • ■ SURVIVAL “Lost Project”
  • ■ BOSS “Twin Shadows Dancing into the Void”
  • ※By BOSS “Twin Shadows Dancing into the Void”, enemy MS other than the BOSS will do “Support Attacks”.
  • ◎Battle Simulator Completion Rewards have been updated
  • ⇒ New rewards can be obtainable after the update of the missions
  • ■Completion Rewards List
  • ・TRIAL “Onslaught! Warrior Princess of the Great Axe”
  • Completion Reward 1: DP 50,000
  • Completion Reward 2: Mudrock LV1 (Support Unit, Ground/Space Unit, Cost: 450)
  • Completion Reward 3: 3 Tokens
  • ・SURVIVAL “Lost Project”
  • Completion Reward 1: DP 50,000
  • Completion Reward 2: Gundam Mk-II LV1 (General Unit, Ground/Space Use, Cost: 500)
  • Completion Reward 3: 3 Tokens
  • ・BOSS “Twin Shadows Dancing into the Void”
  • Completion Reward 1: DP 50,000
  • Completion Reward 2: Hyaku-Shiki LV1(Raid Unit, Ground/Space Use, Cost: 550)
  • Completion Reward 3: 3 Tokens
  • ※When the already obtained materials are received, they will be converted into recycle tickets.
■Unit Adjustments
◎Various Parameters have been adjusted.  ※For details, click here.
◎Various Parameter adjustments results, that have been done by the 24th of February[JST], are added.
※For Details, click here.
■Material Counter
  • ◎Regarding the DP exchange counter, exchange conditions of some MS’ have been made easier
  • ⇒ Regarding the DP Exchange counter, the below MS’Exchange Condition has been changed to “Private LV1” , exchange effect of playing the game for the first time has been increased.
  • ◆Affected MS
  • ■General Unit
・Efreet LV1 (Ground Use Only, Cost: 300)
・Gundam LV1 (Ground/Space Use, Cost: 400)
・Gundam Ez8 LV1 (Ground Use Only, Cost: 350)
・Zaku Desert Type LV1 (Ground Use Only, Cost: 200)
・Zaku II LV3 (Ground/Space Use, Cost: 200)
・Zaku II LV4 (Ground/Space Use, Cost: 250)
・Zaku II FZ (Fritz Helmet) LV1 (Ground/Space Use, Cost: 300)
・GM LV3 (Ground/Space Use, Cost: 200)
・GM LV4 (Ground/Space Use, Cost: 250)
・GM Command LV1 (Ground Use Only, Cost: 250)
・GM Command Space Type LV1 (Space Use Only, Cost: 250)
・GM Night Seeker LV1 (Ground/Space Use Only, Cost: 200)
・GM II LV1 (Ground/Space Use Only, Cost: 300)
・GM Kai LV1 (Ground/Space Use, Cost: 200)
・Powered GM LV1 (Ground/Space Use, Cost: 350)
・Pezun Dwadge LV1 (Ground/Space Use, Cost: 400)
・Marasai LV1 (Ground/Space Use, Cost: 450)
・Gelgoog High Mobility Type LV1 (Ground/Space Use, Cost: 450)
・Zaku High Mobility LV1 (Ground/Space Use, Cost: 300)
・Armored GM LV1 (Ground Use Only, Cost: 250)
・Gundam Ground Type LV1 (Ground Use Only, Cost: 300)
  • ■Raid Unit
・G-3 Gundam LV1 (Ground/Space Use, Cost: 450)
・Acguy LV1 (Ground Use Only、Cost: 200)
・Efreet (DS) LV1 (Ground Use Only、Cost: 300)
・Gouf LV1 (Ground Use Only、Cost: 250)
・Gouf Custom LV1 (Ground Use Only、Cost: 350)
・Gelgoog Marine LV1 (Ground/Space Use, Cost: 400)
・Zaku I LV3 (Ground/Space Use, Cost: 200)
・Zaku I LV4 (Ground/Space Use, Cost: 250)
・GM Guard Custom LV1 (Ground/Space Use, Cost: 300)
・GM Light Armor LV3 (Ground/Space Use, Cost: 200)
・GM Light Armor LV4 (Ground/Space Use, Cost: 250)
・Zudah LV1 (Ground/Space Use, Cost: 250)
・Dra-C LV1 (Space Use Only, Cost: 200)
・Prototype Gundam LV1 (Ground/Space Use, Cost: 350)
・GM Ground Type [M-MSV] LV1 (Ground Use Only、Cost: 250)
  • ■Support Unit
・Guncannon LV1 (Ground/Space Use, Cost: 350)
・Gigan LV1 (Ground/Space Use, Cost: 200)
・Gelgoog J LV1 (Ground/Space Use, Cost: 450)
・Zaku Cannon LV3 (Ground/Space Use, Cost: 200)
・Zaku Cannon LV4 (Ground/Space Use, Cost: 250)
・Zaku Cannon [Rabbit Type] LV1 (Ground Use, Cost: 250)
・Zaku II [Heavy Arms] LV1 (Ground Use, Cost: 200)
・GM Canon LV3 (Ground/Space Use, Cost: 200)
・GM Canon LV4 (Ground/Space Use, Cost: 250)
・GM Sniper Custom LV1 (Ground/Space Use, Cost: 300)
・Desert GM LV1 (Ground Use, Cost: 250)
・Dom Cannon Multi Gun Type LV1 (Ground Use, Cost: 350)
・Gelgoog Ground Type LV1 (Ground Use, Cost: 400)
・Guncannon Mass Production Type LV1 (Ground/Space Use, Cost: 300)
・Guntank Mass Production Type LV1 (Ground Use, Cost: 250)
  • ※The above MSs include those MSs that are now possessed from the start of a new game due to previous updates.
  • ◎The 🔰 symbol is now displayed on MS for new recruits at the DP exchange counter.
  • ⇒ If you are new to the game and do not know which MS to replace, try adding the “🔰” mark.
■Supply Drops
  • ◎A “Supply Drop History” has been implemented, allowing users to check the contents of the last 30 Supply Drops.
    ⇒ From 「H.A.R.O.>Options>Supply Drop History」 number of STEPs requested, tokens consumed, etc. can be checked.
■Application Data Update
■Supply Drop Lineup has been updated
※For the details about the updated Lineup, click here.
■Guaranteed Zaku IV(IP) Step Up Supply Drop Notice
※For more details about Step Up Supply Drop, click here.
■Premium Bonus of April 2022
※Regarding the Premium Bonus of April 2022, click here.
■New Materials for exchange have been added to Recycle Counter
⇒ Information about newly added materials
  • ■Unit
  • ・★★★The O LV1 is added!
  • ・★★Geara Doga LV1~2 is added!
  • ・★★GM Night Seeker (V) LV3 is added!
  • ※The materials mentioned above will be available at Recycle Counter for 2 days, from [PDT] 03/30/2022 ~ 03/31/2022 / [CET] 03/31/2022~ 04/01/2022
■Materials for exchange have been added to the DP Exchange Counter
⇒ Information about newly added materials
  • ■Unit
  • ・★★★Hambrabi LV2 is added!
  • ・★★Act Zaku Commander Type LV5 is added!
  • ・★★Dreissen LV1~2 is added!
  • ・★★Pezun Dwadge LV5 is added!
■Some materials have been excluded from the Supply Drop Lineup
※For Details, click here.
■Ranked Match/Quick Match Game Modes have been updated
※There may be differences about the game mode with the information above, which were introduced during the previous update regarding [Possible Game Modes].

■Weekly Weekend Battle Schedule
Weekly Weekend Battle Schedule Special Rules
[PDT] 03/31/2022 12:00 ~ 04/1/2022 11:59 / [CET] 03/31/2022 20:00 ~ 04/01/2022 19:59 “Mix-Up”, “Simple Battle”, “Shuffle Target”
“Brawl Match” will be held every two hours.
[PDT] 04/01/2022 12:00 ~ 04/02/2022 11:59 / [CET] 04/01/2022 20:00 ~ 04/02/2022 19:59
[PDT] 04/02/2022 12:00 ~ 04/03/2022 11:59 / [CET] 04/02/2022 20:00 ~ 04/03/2022 19:59
■Next Clan Match Schedule
Please refer, here for the next Clan Match schedule and reward collection period.
For an overview of the Clan Match, please refer here.
■Clan Match Reward MS Updated!
Starting from April 2022, Clan Match Reward MS will be updated.
■New MS
・★★ Zaku Diver(General Unit, Ground Use, Cost: 400)
  • ■Mobile Suit Features
  • ・General Unit with Cost of 400
  • ・One of the amphibious MS produced by the Earth Federation Forces after the end of the One Year War by developing and improving the Zaku Marine type that had been confiscated from the Principality of Zeon and used by the Earth Federation Forces.
  • ・Equipped with a variety of firearms and sufficient performance as a general-purpose machine, and with its high terrain suitability as an amphibious machine, it can demonstrate a high degree of adaptability to any battlefield.
  • ※The “Conditions for obtaining Clan Match Reward MS” will be reset with the updated lineup.。
    For details, please click here.
■Fixes
  • ◎Favorite Unit Certification
  • ・In certain situations, the “Favorite Unit Certification (Blue)” would not be displayed when multiple aircraft of the same model with different LVs were registered as a favorite.
  • ・When the screen was switched with the MS displaying the “Favorite Unit Identification Badge (Blue)”, the “Favorite Unit Identification Badge (Red)” was sometimes displayed for a brief moment.
  • ◎Weapons
  • ・In the main shooting armament “Raketen Bazooka”, there was a spot where the armament did not have a hit point and the infantry was buried.
  • ・In the PS4® version, the vibration function of the controller was not working properly when using some armaments.
  • ◎Others
  • ・In the “English” language setting, appropriate text was not displayed when the sorting condition was set to “Favorite Unit/Badge” in the MS customize screen, etc. This has been corrected.

That’s it for the patch. Stay tuned here at MP1st for future updates on Mobile Suit Gundam Battle Operation 2 and more!

Source: BO2 GGame

MP1st Staff

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Battlefield 2042 Weekly Reset Challenge #15 & Reward (Mar 31 – Apr 7)

Morning Battlefield 2042 players, it’s that time of week again! Yup, there’s a new set of challenges and weekly rewards now live in Battlefield 2042. Here’s all the requirements to unlock the Battlefield 2042 Weekly Reset Challenge #15 (Mar 31 – Apr 7) rewards.

Battlefield 2042 Weekly Reset Challenge #15 (Mar 31 – Apr 7):

How to Complete and Earn Battlefield 2042 Weekly Reset Challenge #15 (Mar 31 – Apr 7) Reward:

  • 1000 Damage Inflicted with Vehicles
  • 50 Teammates Revived and Enemies Killed
  • 50 Enemies Disrupted with EMP

50 revives and enemy kills should be easy enough as it’s only required to do one or the other and focusing on kills is quicker than reviving teammates. I recommend pairing this up with the thousand damage done with vehicle mission as you’re most likely rack up plenty of kills as you try to do damage to enemies. Obviously select the vehicle you feel most comfortable with but if you are much of a vehicle kind of player than I recommend using a tank as they are easy to control and have a good amount of range. For the Emp you can use Emp grenades and spam them in hot zones such as capture points on conquest or breakthrough.

Congrats, you should now have earned 15,000XP along with the Battlefield 2042 weekly mission #14 reward, the “Frost Giant”, Epic Skin for the M1A5!

Every week on Thursday at 4:00am PT/6:00am CT/7:00am ET the Battlefield 2042 weekly challenges refresh, revealing a new weekly reward. If you are interested in staying up-to-date on when these rewards and weekly challenges drop, be sure to follow MP1st on Twitter, or keep a watchful eye on our guide page for Battlefield 2042.

MP1st Staff

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PUBG Update 2.04 Rolled Out This March 31

PUBG Corp. has released the (PlayerUnknown’s Battlegrounds) PUBG update 2.04 patch for consoles, and this is for minor fixes. The patch was released during the game’s maintenance period on consoles today, and you can check out the PUBG March 31 patch notes below.

PUBG Update 2.04 Patch Notes | PUBG March 31 Patch Notes:

Size: 5GB

The announcement from PUBG Corp. is as follows:

[Console] Live servers will enter maintenance for 3 hours 30 mins starting March 31st, 12:00am PDT / 9:00am CEST / 4:00pm KST

Our engineers will be performing server stabilization work during this time, however, players will be required to download an update.

No other details have been shared so far, but once we know more, we’ll be sure to update the post. Don’t expect anything major though, as this most likely just includes bug fixes.

If we get specifics on what got fixed, we’ll update the post. If you spot anything that got changed, leave a comment below to let us know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PUBG Down This March 31 for Maintenance

Those trying to log into PlayerUnknown’s Battlegrounds (PUBG) on consoles but can’t, it’s not you, but PUBG Corp. has triggered PUBG down on its servers this March 31, and this is for planned maintenance.,

PUBG Down March 31 Maintenance Schedule:

Here’s the announcement from the devs:

[Console] Live servers will enter maintenance for 3 hours 30 mins starting March 31st, 12:00am PDT / 9:00am CEST / 4:00pm KST Our engineers will be performing server stabilization work during this time, however, players will be required to download an update.
Same as with any other server maintenance, don’t be surprised if it goes past the alloted time. That said, it’s not anything to be worried about or anything. In other news, don’t forget to check out the roadmap for 2022 where a new map and more are incoming.
If the maintenance schedule is extended or if something else arises, we’ll be sure to update the post. For more on PUBG, go check out our game hub for the latest news.
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Naruto to Boruto: Shinobi Striker Update 2.37 Adds New Items This March 31

Bandai Namco has released Naruto to Boruto: Shinobi Striker update 2.37. The update is available now on all supporting platforms. Update 2.37 comes out a month and a half after patch 2.36 was released back in February 2022. Aside from the usual bug fixes, today’s update also includes some new items and accessories to the game. You can read the full Naruto to Boruto: Shinobi Striker March 31 patch notes posted down below.

Naruto to Boruto: Shinobi Striker Update 2.37 Patch Notes | Naruto to Boruto: Shinobi Striker March 31 Patch Notes:

From the PS4 update history:

  • New customization parts added
  • New weapons added
  • New Lobby Actions added
  • Rebalanced Ninjutsu
  • Fixed minor bugs

Sometimes Bandai Namco posts its own full patch notes for the game. If more patch notes are released, we’ll be sure to update the post as soon as we can.

Naruto to Boruto: Shinobi Striker is out now for the PC, PS4 and Xbox One platforms. You can read about the recent DLC character here. We’ll be sure to keep you up-to-date with the game if more patches are released in the future.

Damien Seeto

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