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Warframe 9 Year Anniversary Rewards and Weekly Gifts Detailed

The Warframe 9 Year Anniversary celebration officially kicks off today, and Digital Extremes released the rundown of all the gifts and rewards players can get from the five weeks of festivities. Check out what you can get as weekly gifts below, as well as details on Garuda Prime as she makes her way back to Warframe Prime Access.

Here are the weekly gifts coming to the Warframe 9 Year Anniversary:

Week 1 Alert Delivered Monday, March 28 Dex Sybaris + Weapon Slot

Dex Nouchali Syandana

Weekend Credit Booster

Week 2 Alert Delivered Monday, April 4 Dex Furis + Weapon Slot

Excalibur Dex Skin

Weekend Affinity Booster

Week 3 Alert Delivered Monday, April 11 Dex Dakra + Weapon Slot

Dex Raksaka Armor

Weekend Credit Booster

Week 4 Alert Delivered Monday, April 18 Liset Dex Skin

Excalibur Dex Glyph

Weekend Affinity Booster

Week 5 Alert Delivered Monday, April 25 Rhino Dex Skin

Excalibur Dex Noggle

Weekend Credit and Affinity Booster

Warframe wouldn’t exist without its dedicated players and Digital Extremes is giving back to its fans with an ultimate ‘thank you’ in the form of weekly premium gifts. To start, all Warframe players will receive a free Wisp Dex Skin gifted via an in-game Inbox Message that players can find in their Orbiter today. A visual of the Wisp Dex Skin is featured in Warframe’s Anniversary key art designed by freelance artist Kevin Glint. Throughout the next five weeks, players will be treated to even more free premium content with weekly Alerts delivered to players providing access to Weapon Slots, Armor, Glyphs, and more. Weekend Credit and Affinity Boosters will also be available for players to maximize their return while playing Warframe.

As for Garuda Prime, here are the details for those looking to snag her in Prime Access:

The Bloodthirsty Queen of Gore, Garuda Prime, Debuts in Prime Access Today

Awash in crimson and signature shimmering gold, the powered-up Prime variant of Warframe Garuda, Garuda Prime, vanquishes her prey using coldblooded elegance. Players can tear through the battlefield with razor-sharp talons today by instantly unlocking or earning this bloodthirsty Prime Warframe, along with her Signature Weapons and Customizations, for a limited time only before she vanishes into the Warframe Prime Vault.

Garuda Prime Signature Prime Gear

Nagantaka Prime: A golden version of Garuda’s versatile crossbow, as fashioned by the Orokin’s finest weaponsmiths. Alt-fire to let loose a barrage of bolts. All bolts have a chance to cause Bleeding, and Headshots have a chance to increase Reload Speed. When wielded by Garuda or Garuda Prime the Nagantaka gains a slight Punch Through effect.

Corvas Prime: Flaunting ceremonial beauty, this arch-gun flak-cannon is even more devastating than its standard issue counterpart.

Garuda Prime Access Accessories Include:

  • Kukri Prime Armor
  • Sanguinax Prime Ephemera
  • 90-day Resource and Affinity Boosters
  • Garuda Prime Glyphs

In case you missed it, here are the latest complete patch notes on the last Warframe update, released for a small hotfix across platforms.

MP1st Staff

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“Knack” Trademark Filed by Sony in Japan

Sony has apparently filed a new Knack trademark in Japan, with the filing happening last March 17. For those who forgot about it, Knack is the name of the series of adventuregames, with the original one being one of the launch titles for the original PlayStation 4.

As spotted by Sal Romano of Gematsu, here’s a translation of the official filing of the “Knack” trademark over in Japan:

Release date 2022-03-28

Gazette Type Public Trademark Gazette

Application number 2022031033

Filing date 2022-03-17

Category 9 (machinery and equipment)

Products and services Electronic circuits that store programs for home video game consoles, magnetic disks, magnetic tapes, magnetic cards, optical discs, memory cards, other recording media, and electronic devices that store programs for portable LCD screen game consoles. Circuits, magnetic disks, magnetic tapes, magnetic cards, optical discs, memory cards, other recording media, downloadable or installable home video game console programs and additional data, Downloadable or installable portable LCD screen game console programs and additional data, recorded video discs, video tapes, CD-ROMs, DVD-ROMs, optical discs, downloadable video / images, records, downloadable audio / Music, electronic publications, standby images for mobile phones that can be downloaded, music for ringtones, audio for ringtones, music files that can be received and saved using the Internet, downloadable animated movies, animation projections Recorded media and video files containing film and animation

Applicant Sony Interactive Entertainment Inc.

It’s been five years since Knack 2 was released, which was the sequel to the original Knack back in 2013. While this trademark may just be Sony refiling their properties, it’s interesting to speculate if we will possibly get a new Knack game for the PS5.

In case you missed it, BAFTA recently awarded the PS5 DualSense controller as the winner in the  “Best Controller Ever Tournament,” as voted by fans. Check out the full article here.

Special thanks to Sal Romano of Gematsu for spotting this one!

Source: Chizai Watch

MP1st Staff

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Report: PS5 Dolby Vision Support Secretly Added by Sony to Bravia TVs; Here’s How to Activate It

You can now activate PS5 Dolby Vision support for your Bravia TVs, despite Sony releasing a firmware that locks ALLM on their televisions to always stay on Game mode. This allows you to experience higher frame rates with Dolby Vision, although it does need some set-up in advance to do.

The information comes from Nikos Papasugar, who posted a video on the Dolby Vision support for PS5 on Bravia TVs as well as on a separate Reddit thread:

Update: We have amended the post to say that it looks 120 fps but not actually 120.

As noted in the tutorial video, utilizing Dolby Vision in this way allows you to play supported games at a fidelity that’s akin to 120 frames-per-second (fps), a combination that’s not exactly officially supported by Sony after the firmware update. The method also reduces input lag for 30fps or 60fps titles, allowing those who play competitive multiplayer titles to be able to frag to their fullest. Unfortunately, according to Nikos’ post, this workaround only fully works on games with stable frame rates; at the time of writing, Elden Ring is suffering from dips from time to time, and you will most likely experience some input lag if you tried this method.

Dolby Vision, according to the official site, is described as:

From movies and gaming to streaming at home, Dolby Vision HDR technology revolutionizes your entertainment with breathtaking, realistic visuals across all of your devices. Step into the characters’ shoes with an ultravivid picture so close to reality, it make you forget you’re looking at a screen. Optimized for every scene and every screen, this advanced high-dynamic range technology gives you amazing color and contrast, in consistent quality, across all of your entertainment. Discover even more detail in both dark and bright scenes for a viewing experience without compromise, just as the creators intended.

In case you missed it, BAFTA recently awarded the PS5 DualSense controller as the winner in the  “Best Controller Ever Tournament,” as voted by fans. Check out the full article here.

Thanks, Nikos Papasugar !

MP1st Staff

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F1 2021 Update 1.17 Patch Notes; Races Out for Online Fixes & More This March 28

Codemasters has released the F1 2021 update 1.17 (PS5 version 1.017) patch for all platforms today, and this brings fixes to the online component of the racing game, as well as other bug fixes. Read on for the full F1 2021 March 28 patch notes.

F1 2021 Update 1.17 Patch Notes | F1 2021 1.017 Patch Notes | F1 2021 March 28 Patch Notes:

Online

  • Addressed an issue where if a player joined during the grace period of a qualifying session, they would be unable to start the race.
  • Fastest lap point is no longer removed after editing results in Leagues.
  • Grid penalties now correctly carry over from sessions in Leagues if they are completed at different times.

General

  • Red Bull White livery added as an option to use on the Player Car.
  • Improved AI Behaviour in sessions when they are on in-laps with faster cars approaching.
  • Addressed an issue where Victory VO may not play at the end of a race.
  • Addressed a calibration issue with the Fanatec CSL DD pedals.
  • Addressed an issue where the R&D completed or failed screen would show up blank.
  • General stability improvements.
  • Various minor fixes.

For the rest of our F1 2021 articles, check out the racing sim’s game hub.

Source: EA

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Alex Co

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Returnal Update 3.000.002 Shoots Out This March 28 (Update)

Housemarque has released the Returnal update 3.000.002 patch, which is an unannounced title update. Given we just got the big Ascension content drop last week, don’t expect anything major outside of fixes. Read on for the Returnal March 28 patch notes.

Returnal Update 3.000.002 Patch Notes | Returnal March 28 Patch Notes:

Update: Via the Housemarque official Discord, here’s what got fixed:

  • This new patch addresses several functionality and crash issues.

Yep, that’s basically it.

Currently, Housemarque has not acknowledged what’s in today’s patch. For those wondering, here’s what was added in last week’s title update:

  • Co-op: Combine forces with a second Selene

  • Tower of Sisyphus: Endless mode, where Selene is drawn to climb the Tower and solve its mysteries, and the player is chasing the highest score

  • Bug fixes and quality-of-life improvements

Once we know what got changed, we’ll be sure to update the post  If you spot any gameplay-related changes or fixes, leave a comment below to let us know

Make sure to refresh the post from time to time, as we’ll be updating it once the full notes are released, and if the community finds anything new.

Update: Post has been updated per the official changelog from Housemarque.

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Alex Co

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Babylon’s Fall Update 1.001.001 Patch Notes for March 28

Platinum Games has released the Babylon’s Fall update 1.001.001 patch for last-gen and next-gen platforms, and this is for combat fixes, quest improvements to make it easier to complete the campaign and more. Read on for the full patch notes for today’s Babylon”s Fall update.

Babylon’s Fall Update 1.001.001 Patch Notes:

Campaign adjusted to be easier to complete

Adjustments made to v1.0 main story (excluding bosses)

  • Gallu Defenders will no longer appear.
  • Udug Grenadiers will no longer appear.
  • Igigi Shielders will no longer appear (Igigi Shielders that are summoned by Igigi Strikers will still appear).
  • Adjustments made to enemies in chapters with a significantly lower Pure Platinum acquisition rate.
  • Decreased the number of enemies that appear at once.
  • Slightly reduced the overall placement of gadgets and interactive items.

Bug Fixes (Action and Combat Systems)

  • Fixed an issue with Duel and Boss fights.
    An issue where hit stops would limit the actions of bosses.
  • Fixed an issue where the attack motion and hit detection for the weapon type Great Axe would not work properly.
  • Fixed an issue where enemies’ super attack gauges weren’t scaling down when less than 4 players were playing.

Bug Fixes (Game System)

  • Fixed progression loss and save data corruption issues.
  • Fixed an error that occurs during login.
  • Fixed an error that occurs when accepting some orders.
  • Fixed an issue where “CONNECTING” kept displaying when repeatedly switching tabs in the store.
  • [Demo version] Fixed an issue where “CONNECTING” kept displaying during quest matching.
  • Fixed an issue that occurred when the build version was incremented

Source: Babylon’s Fall

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Alex Co

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Babylon’s Fall Update 1.04 Released for Campaign Fixes & More This March 28

Platinum Games has released the Babylon’s Fall update 1.04 patch, and this makes it easier to complete the campaign, adds in combat bug fixes and more. Read on of for the full Babylon’s Fall March 28 patch notes.

Babylon’s Fall Update 1.04 Patch Notes | Babylon’s Fall March 28 Patch Notes:

Campaign adjusted to be easier to complete

Adjustments made to v1.0 main story (excluding bosses)

  • Gallu Defenders will no longer appear.
  • Udug Grenadiers will no longer appear.
  • Igigi Shielders will no longer appear (Igigi Shielders that are summoned by Igigi Strikers will still appear).
  • Adjustments made to enemies in chapters with a significantly lower Pure Platinum acquisition rate.
  • Decreased the number of enemies that appear at once.
  • Slightly reduced the overall placement of gadgets and interactive items.

Bug Fixes (Action and Combat Systems)

  • Fixed an issue with Duel and Boss fights.
    An issue where hit stops would limit the actions of bosses.
  • Fixed an issue where the attack motion and hit detection for the weapon type Great Axe would not work properly.
  • Fixed an issue where enemies’ super attack gauges weren’t scaling down when less than 4 players were playing.

Bug Fixes (Game System)

  • Fixed progression loss and save data corruption issues.
  • Fixed an error that occurs during login.
  • Fixed an error that occurs when accepting some orders.
  • Fixed an issue where “CONNECTING” kept displaying when repeatedly switching tabs in the store.
  • [Demo version] Fixed an issue where “CONNECTING” kept displaying during quest matching.
  • Fixed an issue that occurred when the build version was incremented

Source: Babylon’s Fall

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Alex Co

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Guilty Gear Strive Update 1.16 Adds Testament and Fixes This March 28

Arc System Works has released Guilty Gear Strive update 1.16 (PS5 version 1.016), and this is to add Testament as a playable character, alongside a bunch of fixes. Read on for the full Guilty Gear Strive March 28 patch notes.

Guilty Gear Strive Update 1.16 Patch Notes | Guilty Gear Strive Update 1.016 Patch Notes | Guilty Gear Strive March 28 Patch Notes:

General / Game Modes

+ Added “Testament” as a playable character.
+ Added additional stage “White House Reborn.”
3x Players who have purchased “GGST Season Pass 1” will have access to this content after the update patch is
applied on March 28.
Individual sale for the PS4 and PS5 versions will begin on March 31.
Individual sale for the Steam version will begin on March 28.
+ Added Testament’s BGM, “Like a Weed, Naturally, as a Matter of Course.”
2X Testament must be selectable in order to use the BGM.
+ Added avatar items for Testament.
The new avatar items can be obtained via “fishing.”
+ Added the BGM below to Gallery Mode:
A Fixed Idea (GG Testament’s Theme)
A Fixed Idea (Arranged)
Bloodstained Lineage (GGXX Testament’s Theme)
The BGM items can be accessed after obtaining them via “fishing.”

Network Mode

+ Reduced the connection time for some network connections.
Due to this change, the avatar icons displayed on the Ranking screen, etc. will not be displayed until logging in after
applying the Ver 1.16 patch.

+ In Player Matches, the match will no longer start until the spectator is ready.

+ When viewing other players’ R-Codes, you can now cancel loading with the cancel button.

Offline Modes

+ Added new Digital Figure Mode, where players can create original dioramas by combining characters and scenery
that appear in the game.

This mode can be accessed via Collection > Figure from the Main Menu.
XA network connection is required to upload your works and view those of other players.
See here for more details about Digital Figure Mode.

+ Added a dedicated fishing option for only Digital Figure related items.
* Digital Figure Mode items for Testament will be added in a later update.

Other

+ Fixed minor bugs.

Source: Guilty Gear

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Path of Exile Update 2.05 Dashes Out for Fixes & More

Grinding Gear Games has released the Path of Exile update 2.05 patch that brings in improvements and more to the console version. Check out what’s new in the Path of Exile March 27 patch notes.

Path of Exile Update 2.05 Patch Notes | Path of Exile March 27/March 28 Patch Notes:

This patch contains fixes for some small- and medium-importance bugs.

Improvements and Fixes

  • Items stored in the Gem Stash Tab are now organised by their Gem Level, then alphabetically when sorting the Stash Tab by Gem Level.
  • Updated the name of the “Lightning Exposure” debuff in the Vaal Omnitect Boss fight to “Omnitect’s Paralysis”, as it does not reduce Lightning Resistances.
  • Fixed a bug that caused the Rampant Growth and Word of the Exarch Atlas Passive Skills to not function correctly unless you also had the Light of Dawn or Pay for Play Atlas Passive Skills allocated.
  • Fixed a bug where the Atlas Map and Bonus Objective completion statuses could not be viewed on Maps dropped on the ground.
  • Fixed a bug where “The Maven currently holds a re-creation of this map’s Boss” text could be inaccurate for Elder Guardian Maps.
  • Fixed a bug where Crusader Prefix modifiers that grant increased Physical Damage and Projectile Speed did not have the “Speed” tag.
  • Fixed a bug where moving the position of Stash Tab Folders by dragging them would not save their position correctly.
  • Fixed a client crash.

That’s about it for this title update.

Source: Path of Exile forums

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Alex Co

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Ark Survival Evolved Down This March 28, Studio Wildcard Investigating

It seems players are having issues connecting to the official network of Ark Survival Evolved, as Ark Survival Evolved down reports have surfaced this March 28, and thankfully, Studio Wildcard is aware of it.

Ark Survival Evolved Down March 28 Status Update:

Here’s the acknowledgement by Studio Wildcard:

The team is investigating connection issues across all platforms on the Official Network.

Hopefully, this gets resolved soon. If you’re able to connect to the official servers, let us know which platform you’re on, and where you’re located to let other Ark players know.

Outside of the server outage, the latest development in Ark has been the beginner server wipe that happend just a few days ago!

Beginner servers have been wiped clean on all platforms! The next wipe will happen on May 20th.

Beginner servers are wiped periodically to help provide a fresh beginner experience for new players. Join by searching “Beginner” in the server browser! #playARK

Make sure to stay here and check back regularly, as we’ll be updating the post throughout the day.

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Alex Co

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Among Us Down Due to DDoS Attacks This March 27

If you’re one of the many Among Us players planning to party up with friends for the weekend, you’ll sadly be greeted with offline message, as Among Us down reports have surfaced!

Among Us Down Reports and Updates This March 27:

It seems this downtime has been happening for over a day now, as Innersloth has announced that they have a sabotage going on, and that North America and EU servers are getting DDoS’d (Distributed Denial of Service) attacks! Here are the latest tweets about it:

The developers added that someone really had the gall to DDoS the game at the end of a work day and such (which I guess is their entire point).

servers are still down while we work to fix the DDoS sabotage

they may come on/off but will update u when we think they’re stable, sorry!!!

we have a sabotage going on lol

🚨 NA and EU servers are getting DDoS’d 🚨

service will be offline while the team works on fixing it, but might take a bit, hang tight!!!!! sorry!!!

For now, it seems the game servers are still down. We’re keeping an eye out and will update the post once the developers give us fresh news about it. If you can (or can’t) play Among Us, list down your platform and where you are to let the other players know.

We’ll be updating the post as more news develops, so make sure to check back reguarly.

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Alex Co

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BAFTA Names DualSense as Winner in “Best Controller Ever Tournament” Fan Competition

The British Academy of Film and Television Arts or otherwise known as “BAFTA,” has named the PS5’s DualSense controller as the winner in the organization’s “Best Controller Ever Tournament.”

This is a friendly competition decided on by fans, and is not led by game dev, so bear that in mind before anyone’s knickers get twisted in a bunch.

Given how the DualSense is another iteration of Sony’s popular DualShock controller but with more added features, this isn’t really surprising. Hopefully, Sony adds back buttons to it in a future revision that would bump its functionality a ton more.

Do you agree with this little tourney? Or do you think some other controller deserves to take the crown? Share ’em down in the comments below.

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Alex Co

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Lost Judgement Update 1.11 Released This March 27 (Update)

Ryu Ga Gotoku Studio has released the Lost Judgement update 1.11 (PS5 version 1.011), which should be the data for the upcoming DLC set to release tomorrow, March 28. Read on for what’s new in this Lost Judgement March 27 update.

Lost Judgement Update 1.11 Patch Notes | Lost Judgement Update 1.011 Patch Notes | Lost Judgement March 27 Patch Notes:

Update: The PS4 update history shows the following changes (and as expected, mentions The Kaito Files DLC).

  • The Kaito Files compatibility
  • Fixed Issues

While Ryu Ga Gotoku Studio has not acknowledged today’s patch, given how game developers usually release the DLC data a day earlier before it’s officially available, players should expect The Kaito Files to be part of today’s update.

Go stealth mode to take unsuspecting enemies down with Kaito’s own unique approach to going undercover. It’s not exactly how Yagami would do it but who are we to judge?

The Kaito Files story expansion for Lost Judgment launches on PS5, PS4, Xbox Series X|S, and Xbox One on March 28!

Available as part of Lost Judgment Ultimate Edition, Season Pass, or to purchase separately.

The DLC is also what the studio has been touting about the last few days on Twitter:

If we spot any other gameplay-related changes or improvements, we’ll update the post. If you find anything that got fixed or changed, leave a comment below to let us know.

For those who still haven’t played this gem, go read our review and see why our own James Lara had this to say, “Studio RGG has crafted (despite some faults) one exceptionally well played title that would make any fan of theirs excited to play. Like I said it in my previous review, the Judgment series is looking to shoulder the classic Yakuza experience in a new, and exciting direction and Lost Judgment just further proves that.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Quantum Error Story Teaser Featuring PS5 Footage Fires Out

In case you didn’t know, a new sci-fi horror game ttiled “Quantum Error” is in development by TeamKill Media. Announced last year, the studio has released a new Quantum Error story teaser, and this one showcases PS5 footage!

Check out the traler below to see the game running on PS5 via Unreal Engine 5.

Quantum Error is cosmic-horror FPS/TPS coming soon to the PS5, running on Unreal Engine 5.

When the Monad Quantum Research Facility – 30 miles off the shore of CA – is attacked by an unknown entity, engulfing the complex in flames and putting it into a full containment lock-down, a distress call is sent for mutual aid to the Garboa Fire Dept in San Francisco, CA.

Fire Chief Sturgis answers the call and sends you – Capt. Jacob Thomas – your partner Shane Costa and a crew by helicopter to the Monad Facility.

Your mission is simple: save as many lives from the burning complex as possible and get out. However, what starts as a rescue mission quickly plummets into darkness, when you arrive and find that things are not as they appear.

No release date has been set yet, but we do know that Quantum Error is set to be unleashed on PS4, PS5, Xbox One, and Xbox Series X|S sometime soon. For more on the game, check out four minutes of gameplay footage right here.

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Alex Co

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Resident Evil 2, RE3, RE7 Next-Gen Physical Editions Not Planned, Here’s What Carries Over

Earlier this month, Capcom announced that a bunch of Resident Evil games (RE2 Remake, RE3 Remake, Residentt Evil 7) are getting the next-gen (PS5, Xbox Series) treatment which is free for existing owners. The company has now confirmed that no physical editions for next-gen are planned, and gives a news update on the free upgrades, and what carries over.

To make easier to read, we’ve compiled the tweet chain into text form below:

We’ve got a few additional updates on the upcoming next-gen upgrades for Resident Evil 7, Resident Evil 2, and Resident Evil 3 on PlayStation 5 and Xbox Series X|S! Let’s talk about what carries over and how you can upgrade at no additional cost.

As mentioned previously, save data and progress from the original PlayStation 4 and Xbox One versions of these games will carry over to their respective upgraded versions. DLC purchased separately and DLC included with Resident Evil 7 Gold Edition will transfer over, as well.

Players who own the physical edition of RE2, 3, and/or 7 can upgrade at no additional cost via PS4 to PS5 digital upgrade or Xbox Smart Delivery. Please note that your console will need a disk drive to continue using the physical editions of these games.

Next-gen physical editions aren’t planned right now, but all three game will be available digitally on PS5 and Xbox Series X|S. As noted above, PS4 and Xbox One discs, and all PS4 and Xbox One digital editions of the game, will also be eligible for an upgrade.

Short confirmation here is: all DLC you own for each game will carry over for free, and even those who own physical editions of the games will be able to upgrade at no additional cost (though you will still need the discs for each title).

Once we know more details — especially the release date, we’ll let our readers know.

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Alex Co

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Ghostbusters Spirits Unleashed: Illfonic Given Freedom to Create Own Ghosts & Tech, Talks About AI Bots

Just last week, Ilffonic announced that they are developing a new Ghostbusters game titled “Ghostbusters: Spirits Unleashed.” Thankfully, MP1st was invited to the reveal presentation, and we even managed to sneak in some questions to the dev team.

While we were pressed for time (which explains why this is quite short for an interview), we were able to ask about the Ilfonic’s inspiration to the game, and a few more. The studio confirmed that they were given freedom to create their own ghosts and even the tech the players will use in-game. Answering the questions are Illfonic CEO Chuck Brungardt, and Chief of Creative Jared Gerritzen.

MP1st: I know you mentioned the films being an inspiration for the game, but was there any material that the team looked at such as the animated series?

Jared Gerritzen: Oh yeah, absolutely. The real Ghostbusters, the comic books. I am a massive Ghostbuster fan. I grew up having all the action figures, I grew up making proton packs out of cardboard and running around with broken brooms and stuff. I’ve used a lot of that stuff, and we’re going through a lot of the canon of everything.

Ghost Corps (a production company formed by Sony Pictures to expand to Ghostbuster universe) has really given us carte blanche on not only making our own ghosts but our own technology and everything, so we are pulling inspiration from every single angle. You won’t see Transformers (referring to the 2019 crossover comic) in it, you won’t see the crossover to the other stuff, but we are really trying to get as much of the Ghostbusters universe into this game.

ghostbusters spirits unleashed

MP1st: The one thing I love about the studio is how you all seem to be able to capture a lot of small details from these IPs. From a fan standpoint of both Friday the 13th and Predator, I just love all the little Easter eggs scattered around the levels and cool hidden secrets. Can we expect to see cool Easter eggs and secret puzzles in Ghostbusters?

Jared Gerritzen: We do plan on when you hit certain things in the game, we will start to pepper some stuff throughout for sure. When I joined Illfonic, you know what they did with Friday the 13th: The Game, really inspired us to do that more with Predator. I definitely feel like I’m a massive Predator fan, but I think I’m a bigger Ghostbusters fan, so we’re gonna have a lot of that. I feel like Illfonic magic to the IP for sure, and of course Ghost Corps has been awesome as a partner, so they’ve been really helping us with a lot of those elements.

MP1st: Would you say that Ghostbusters shifted the way the studio makes asymmetrical games, I noticed there was a lot of verticality to the stage shown off.

Chuck Brungardt: Yes, it definitely has. For me it’s definitely different than anything we’ve done in asymmetrical and I feel like each one we’re doing something different in asymmetrical there’s a lot to that genre that we love. It’s fun almost creating two different games every time you do this. That’s why for me it’s a lot of fun and the challenges of making the two work together, so  for this, it was like, it made sense for Ghostbusters, but it did have us take a different approach, especially for a game that was essentially non-violent.

Jared Gerritzen: I feel like there’s nothing more heartbreaking than announcing a game and having someone say “oh I love this, but I hate multiplayer” so we took that to heart, and that’s why we’re adding AI to the systems and allowing people to play by themselves with AI Ghosterbusters and Ghosts.

We really took a lot of the feedback from Predator and Friday the 13th to heart. We’re spending a ton of time on backend technology and the systems that we have been working on live in Predator for the past two year, but bringing it here, we want to make sure that this Ghostbusters fanbase is as representative as we possibly can in a sense of like – okay you don’t play multiplayer games, but you can play this, you can be a Ghostbusters for the very first time, firing that particle thrower and doing damage in first-person. The previous game (Predator) was awesome but in third person and you were controlling someone, versus I am a Ghostbuster. That’s really what we want to make sure that they (the players) feel – I am going to be a Ghostbusters with this game. 

That’s about it. Sadly, we didn’t have enough time to ask some of the other questions we wanted (plus tech issue on our side,) but here’s to hoping that we’ll have another chance at it before the game is released later this year. Outside of the mini interview, we ran an in-depth preview of sorts of everything we learned during the game’s reveal, and compiled it into an easy-to-read bulletpoint format.

Ghostbusters: Spirits Unleashed will launch in Q4 of 2022.

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Alex Co

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Don’t Starve Together Update 2.40 Released for Bug Fixes This March 25

Developer Klei Entertainment has released the Don’t Starve Together update 2.40 patch today, and this is following the big March quality of life update released just yesterday. This patch is purely for bug fixes, which you can read in the official Don’t Starve Together March 25 patch notes.

Don’t Starve Together Update 2.40 Patch Notes | Don’t Starve Togther March 25 Patch Notes:

Update Information:

Don’t Starve Together Patch 2.40 – 03/25/2022 (PlayStation 4)

  • Fixed not being able to navigate past the hand slot.
  • Fixed a memory leak when creatures knock items out of your inventory.
  • Fixed the missing texture on the Loyal Rusted Scythe skins.
  • Fixed the rarity on previous Login Bonus skins from Loyal to Timeless now that the Loyal version is available on the Klei Rewards site.
  • Fixed a crash when rejoining a server with a delayed hound wave.
  • Fixed a rare crash with Beeboxes.

Once a new patch is rolled out, we’ll be sure to let our readers know.

Source: Klei

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Even in Pre-Alpha Stage, Battlefield Mobile Features More Destruction Than Battlefield 2042; Noshar Canals Reference Spotted

While we just got Battlefield 2042 last year, some might not know that there’s another Battlefield game on the way, though it might not be what franchise vets have been hoping for. I am, of course, talking about Battlefield Mobile. In development by Industrial Toys, the game is currently in pre-alpha and is available for Android devices in select countries.

While BF Mobile is just a mobile game, and not a full-fledged AAA title like BF2042, it seems the game — even in its pre-alpha state — features more destruction than Battlefield 2042! Don’t believe me? Check out the gameplay footage below featuring destructible envrionments in the Battlefield Mobile version of Grand Bazaar.

BFMobile has more destruction than BF2042.
byu/EyeCatchingGames inbattlefield2042

Yep, that looks like your classic Battlefield destruction, no? Hopefully, we’ll get to see this in another, non-mobile Battlefield game sometime soon.

In other Battlefield Mobile news, reliable Battlefield dataminer temporyal has managed to unearth references to Noshar Canals, which is another beloved Battlefield 3 map!

This is another good map to include in the mobile version, since it’s one a lot of Battlefield players are familiar with. While the destruction seems to be on-point, that’s not a guarantee that the actual gameplay will be good. With EA slowly expanding the playtesting, hopefully more than just a few select countries will be able to test the game out and offer feedback.

More Battlefield Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Report: Sony to Unveil PlayStation Subscription Service “Spartacus” Next Week

According to a new report, Sony will finally unveil its “Spartacus” PlayStation subscription service sometime next week. The rumored service has been making quite the waves for some time now, especially after it was also reported earlier that it will feature different tiers with varying degrees of offerings for players on the PlayStation platform.

From Jason Schreier and Takashi Mochizuki of Bloomberg, “Spartacus” is the codename for the service which will supposedly compete with Microsoft’s Xbox Game Pass, which now has over 25 million subscribers. If Sony is looking to be competitive with Microsoft in this subscription wars, it has its work cut out for it. According to the report, the service will debut a number of “hit games from recent years,” although it’s up in the air which games meet that criteria.

What is known is that the service will apparently combine Sony’s two existing services: PlayStation Now, which allows players to play a number of titles via a streaming service, and PlayStation Plus, which offers a number of games and deals on a monthly basis. As noted in a previous report, the “Spartacus” service will offer three different tiers:

  • 1st tier – will offer existing PlayStation Plus benefits.
  • 2nd tier – will offer large catalog of PS4 and PS5 games, eventually.
  • 3rd tier – will offer extended demos, game streaming, and the old library of PS1, PS2, PS3, and PSP games.

All of that said, it seems that Sony is unwilling to do one thing that Microsoft is willing to with its own subscription service, and that is to offer its biggest AAA title as a Day One launch for the service. According to the report, PlayStation gamers should not expect God of War Ragnarok to eventually appear within the service – at least right away. It will be interesting to see which titles will make the cut, and if Sony will give Microsoft a run for their money in terms of value in the heating subscription service war.

In case you missed it, a new update for PS4 was also released yesterday, and you can read the full patch notes of everything new here.

Source: Bloomberg

MP1st Staff

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New Destiny 2 Trials of Osiris Rewards This Week March 25, 2022

Those seeking for the latest reward in Destiny 2’s weekly PvP mode, MP1st is here to bring the new Destiny 2 Trials of Osiris rewards this week March 25, 2022 edition! Check out what you can win, and this weekend’s map pick.

New Destiny 2 Trials of Osiris Rewards This Week March 25, 2022:

Trials of Osiris Map

Javelin-4

Rewards

  • Reputation Rank 4: Upgrade Module (2)
  • Reputation Rank 7: Enhancement Prism (3)
  • Reputation Rank 10: Trials Weapon (Changes for each rank reset)
  • Reputation Rank 13: Upgrade Module (2)
  • Reputation Rank 16: Trials Weapon (Changes for each rank reset)
  • Flawless Reward:  Aisha’s Embrace – Scout Rifle (Adept)

Reputation System, Trials Engrams, and Adept Farming

Win individual rounds within each match to gain trials reputation. The amount of reputation you gain increases with each round you’ve won on your card. Earn enough reputation, and you’ll be able to claim a Trials Engram from Saint-14! This engram can be focused into any currently available trials loot you have previously obtained, or it can be taken to Master Rahool for a random Trials drop. Your reputation increases after every match completion, based on the number of round-wins on your card, regardless of the result of that match itself (win or lose, 0-5 or 5-4).

Once you have gone flawless, keep playing! Every win on your still-flawless card will give you a chance at bonus, additional post-match drops of the Adept weapon for that week. Once you lose a game, you will no longer get these adept drops. However, still winning games at 7 wins even on a non-flawless can drop bonus trials engrams, prisms, and even ascendant shards.

When you’re done, you can cash in your 7-win passage for one additional adept drop, granted you have gone flawless that week. This resets your card so you can start anew.


Passages

Name Perk Cost
Passage of Ferocity Your third match win grants a bonus win. 10000 Glimmer & 15 Legendary Shards
Passage of Mercy Forgives one loss per run. 10000 Glimmer & 15 Legendary Shards
Passage of Wealth Increased Trials Rank points from reaching 3, 5, and 7 match wins on a ticket. 15000 Glimmer & 25 Legendary Shards
Passage of Confidence Grants bonus rewards from Flawless Chest. 20000 Glimmer & 50 Legendary Shards

Thanks, Reddit!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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