Apex Legends is one of EA’s most highly played games mainly because it’s free-to-play and available on mostly every system. Now it looks like the popular game will be heading to the newer PS5 console in the very near future, as an Apex Legends PS5 version (native one) has been uploaded on the PlayStation Network!
The reliable PlayStation Network data scraper PlayStation Game Size Twitter page has unearthed the existence of the PS5 version of Apex Legends, and it’s file size is listed at 80GB. The Twitter page is mostly accurate when it comes to PSN updates and game released on the PlayStation Network.
Note that the 80GB size is without any updates, so the game could get bigger in the future or even when released.
Apex Legends is already available PC, PS4, Xbox One, Nintendo Switch, iOS and Android devices. We will let you know later if a release date for the PS5 version is announced. In related news, update 1.86 was released for the game yesterday, which we reported on yesterday.
Pearl Abyss has released the Black Desert update 2.19 patch this January 14, and this is after yesterday’s massive “Skills” update. As one might expect, today’s patch is purely for fixes, and is called a “minor” patch by the studio. Read on for the full patch notes.
Black Desert Update 2.19 Patch Notes | Black Desert Jan. 14 Patch Notes:
Adventurers,
A minor patch has been released that is a step in addressing the crash issues and help optimize the game play environment.
● Improvements to the system has been made to efficiently manage memory during loading.
If you are currently connected to Black Desert, you will need to restart your game in order to download the update.
For Adventurers already in-game, you will need to turn off the game and check for updates on your console.
We apologize for the inconvenience caused by the issues recently affecting the game, and will continue to improve the stability of the service.
Thank You
Yep, that’s about it. If we spot a new patch for the game, we’ll let our readers know.
Big Ant Studios has released the Cricket 22 update 1.17 (PS5 version 1.000.017) patch this January 14, and this includes new features, bug fixes and more. Check out the complete patch notes below.
Reduced chance of overthrows when batters in crease
Rectified Big Wheel statistics
Rectified Trophies/Achievements issues
Improved stability when downloading Academy Teams and Players
Improved general stability
PS5 only:
Rectified issue with some Custom Stadiums in Career Mode
In the latest patches there is a small cosmetic issue with the PlayFace characters in the Academy, such as missing eyebrows. We are working on a hotfix that will correct it. (Re-downloading players from the Academy does not negate the issue.)
In the latest patches there is a small cosmetic issue with the PlayFace characters in the Academy, such as missing eyebrows. We are working on a hotfix that will correct it. (Re-downloading players from the Academy does not negate the issue.)
If you want to check out the past patch roll outs and what they housed, head on over here.
Alongside today’s Dying Light 2 Dying 2 Know episode, which was the game’s last before launch, Techland did a Q&A where Lead Game designer at Techland, Tymon Smektala fielded a few questions from viewers. One of the questions asked was Dying Light 2 crossplay, which the developer confirmed won’t be available.
In the video chat, Smektala was asked if Dying Light 2 will feature crossplay to which he answered, “No, not at this moment; it won’t be available.”
As for cross-gen, Smektala was asked whether PS4 players can play with PS5 players, and he confirmed that this won’t be available at launch stating, “This won’t be possible at the launch of the game, but we are working to make it possible after the launch.”
While no crossplay and cross-gen is a bummer, there is a bit of good news. When asked whether the game can be completed with a friend, Smektala confirmed that it could, with a maximum of four players. Outside of the starting tutorial level of sorts, players will be able to team up and complete the entire story campaign with a friend or friends! Regarding decisions within the game that will affect the story (and in turn, gameplay), the host of the session will be the one that gets the final decision.
Dying Light 2 is set for release this February 4 on the PS4, PS5, Xbox One, Xbox Series X|S and PC. You can read our impressions of it after playing it for three hours right here.
Ride hot and wild in one of the most recognizable courses known to racing fans worldwide, as a new Gran Turismo 7 trailer has been released, and this one features the Daytona International Speedway, which gives us yet another sneak peek at what exciting stuff is coming for the long awaited car game sequel.
Here’s the latest trailer released by the folks at Polyphony Digital.
Captured entirely on PS5 and showcasing the realistic graphics and enhancements that will be coming to the new game, GT 7 is promising to be a racing experience to remember. Here are the features the game promises to deliver as listed in the official game page.
Stunning visuals: Catch sight of the driver in your rear-view mirror, watch the sun glint against the curves of your car’s body, and take stunningly realistic photos with the power of ray tracing on PS5™, with support for 4K and HDR at a targeted 60fps framerate.*2
Fast loading: The PS5 console’s ultra-high-speed SSD lets you quickly start race events, gather in lobbies, browse your garage and seamlessly navigate GT7’s modes and menus.
Adaptive triggers: Feel the vibration from the anti-lock brake system and wheel spins, and variation in the braking resistance of each different car, all through the adaptive triggers of your DualSense™ wireless controller.
Haptic feedback: From the subtle bumps of the tarmac to the grooves of the kerb, feel your position on the road through immersive haptic feedback.
Tempest 3D AudioTech with compatible headphones: Sense the position of other cars and drivers on the road with unparalleled clarity through the PS5 console’s 3D Audio.
For another gameplay video sneak peek of GT 7, check out the Deep Forest Raceway gameplay video here.
Respawn Entertainment has rolled out the first client-side Apex Legends patch this year! The Apex Legends update 1.86 patch is live, and it’s a small download. Check out the Apex Legends January 13 update patch notes below courtesy of the studio.
A small update to @PlayApex just went live to fix the following:
A crash related to the MIL-SPEC skin
An issue with charging weapons
Re-enabling the MIL-SPEC skin, Rampage, and Sentinel in-game
You may notice the Rampage feels a bit different. We decreased the damage per bullet down from 28 -> 26 and increased the thermite consumption per shot in its charged state. Give it a try and let us know what ya think. As always, we appreciate your patience, legends.
That seems to be it. While we got the Dark Depths event rollout earlier this week, it was triggered with a server-side update. Read up on why looting while moving is not allowed on controllers and more right here.
Visual Concepts has released the new NBA 2K22 player ratings update January 13 list, and this server-side update sees DeMar DeRozan get a +2 bump to hit 90 OVR! He’s joined by Giannis, Ja Morant, and more players that got their overall ranking bumped up.
Check out the full list of updated OVR ratings below.
New NBA 2K22 Player Ratings Update January 13 List:
Notable OVR Ratings Player Changes:
DeMar DeRozan, Guard-Forward, Chicago Bulls: 90 OVR (+2)
As part of the last Dying Light 2 Dying 2 Know episode that aired just now, Techland has finally given us our first Dying Light 2 last-gen gameplay! Not only that, but we got our first look at co-op footage as well.
Check out the videos of both below where we can see how Dying Light 2 loks compared to PS4 and PS5!
Dying Light 2 Last-Gen Gameplay Comparison:
Dying Light 2 Co-Op Gameplay:
We’re just a few weeks out from the game’s release, and Techland has been dishing out info left and right! Curious how long the game will take to finish? Read up on that here.
The World of Assassination trilogy of games will finally be together at last, as the Hitman Trilogy has been announced — collecting all three games, and it arrives for PC and consoles on January 20!
With IO Interactive introducing new modes and features for the second year of Hitman 3, the publisher is now making the entire saga of Agent 47’s newest adventures available together for the first time. Here’s the announcement from the developers themselves from the.
Now that the trilogy is complete, we’re excited to unveil HITMAN Trilogy as a way for new players to get started in the World of Assassination. This collection brings together HITMAN 1, HITMAN 2 and HITMAN 3 into a single package, making it easier than ever to take your first steps to becoming Agent 47.
First released in early 2016, Hitman 1 is actually the sixth mainline entry in the Hitman franchise and once again puts players in the role of legendary assassin Agent 47. The game starts off the new World of Assassination trilogy storyline, which would continue with the release of Hitman 2 in 2018 for PC and consoles. Hitman 3 was actually just released a year ago, which is why IO Interactive is celebrating Year Two with a new set of game modes, maps, and features which you can read about in detail here.
The Hitman Trilogy will launch digitally on January 20 for PS4, PS5, Xbox One, Xbox Series X/S, Epic Games Store, Steam, and Xbox Game Pass.
Frustrated with the issues plaguing Call of Duty: Vanguard, Modern Warfare and Warzone? Activision is aware of it, and has issued a statement to the community today, acknowledging the Vanguard, Modern Warfare, and Warzone issues.
We wanted to take a minute to talk about fixing the game. We hear you, and we feel your frustrations.
Our teams are hard at work addressing the issues that are being experienced across Vanguard, Warzone and Modern Warfare. Updates are being deployed as quickly as possible. We want everyone to have a seamless experience, no matter which game, game mode or platform you play on.
Your feedback is a critical part of our development process to make our games the best they can be. Stay posted for real-time updates, and for the most frequent ones make sure you’re following @RavenSoftware, @SHGames, @InfinityWard and @Treyarch.
Alongside the message, Activision has also posted the latest implemented changes to Vanguard and Warzone, as well as the known issues being worked on:
Speaking of updates, the latest patch for Warzone was released earlier today, which you can read about here.
While it’s good that Activison has acknowledged that there are issues, the fact that it’s taking so slow to roll out fixes is what gets to the community. Add in the fact that most title updates are rolled out alongside new cosmetic items and bundles, and well, you can see why some people think the publisher doesn’t care about the players outside of the their bottomline profits.
Hopefully, we’ll get more frequent updates to both games this year.
Turtle Rock Studios has released the Back 4 Blood update 1.05 (PS5 version 1.000.005) patch this January 13, and this is for a fix regarding “ghost bullets.” Read up on the official patch notes and dev explanation below.
Back 4 Blood Update 1.05 Patch Notes | Back 4 Blood Update 1.005 Patch Notes | Back 4 Blood January 13 Patch Notes:
Developer Note – The issue with “ghost” bullets in high latency situations has been a much-talked about topic recently, and we wanted to roll out a hotfix to address it quickly. We are still working on a fix for performance hitches and are hoping to have it resolved as soon as possible. As a temporary workaround for people who are experiencing performance issues on PC, please run the game in DX11 until a fix is rolled out.
Follow along with our Trello board (http://bit.ly/B4BTrello) to track upcoming new features, balance changes, and major bug fixes. Note that our Trello Board, and this list of fixes, are not exhaustive.
Bug Fixes
General
Fixed “ghost” bullets experienced in high latency situations
Developer Note – This issue can be experienced in non-ideal networking conditions. Moving forward, we have increased how much testing we do in worse than average network conditions to ensure bugs like this are caught before making it to players.
As for what’s planned next, read up on the studio’s latest info dump where a ton of questions regarding future content and more are discussed.
Tired of cheats in shooters? It looks like that won’t be a problem in Battlefield 2042, as a cheat provider has mentioned that they are pulling support for the game! The Battlefield 2042 cheat provider is blaming the game’s performance issues, and its dwindling player count as the reasons for the support stoppage.
This latest development regarding BF2042 cheats comes from a Discord post which was sent to Tom Henderson, where it mentions that all existing lifetime subscriptions for BF2042’s cheats can change it to any Call of Duty title, and announces that the game’s on-going performance issues are affecting the cheats.
This is one of those times that a game’s performance problems can actually help it out, but I doubt DICE will see it that way. That said, the fact that even a cheat provider calls the game “dying” is kind of sad.
We here at MP1st will never condone cheating, and as such, you’ll never see us endorse or name a cheat provider. Don’t cheat, people! Don’t ruin the game for everyone to stroke your ego.
Hopefully, DICE can fix the game soon and players can enjoy it without the threat of going up against cheaters.
Daybreak Games has pushed out the first title update for PlanetSide 2 this January 13 for both PC and PlayStation platforms. The PlanetSide 2 update 2.41 patch includes a short list of fixes, and has been released during the game’s server maintenance. Read on for the official patch notes.
The gang’s back and ready to take their respective psyches to battle, as Atlus has released a Persona 4 Arena Ultimax new trailer showing off what the Investigation Team and Shadow Operatives can do in this direct sequel to Persona 4 Golden!
Here’s the new trailer showing off the cast of the Persona 3 and 4 cast as well as other fighters dishing out their skills in the ring!
Here are the key features for the highly anticipated fighting game sequel as listed by the game’s Steam page.
The stakes are Ultimate, the tension is Maximum, the fight is… the ULTIMAX!
Experience the latest entry into the beloved Persona 4 series with a thrilling fighting twist.
Join the heroes as they combat an army of Shadows in the P-1 CLIMAX!
Key Features include:
Ultimax Version – Includes all previously released Persona 4 Arena Ultimax content, including the original Persona 4 Arena story
A Deep Roster of Playable Characters – Persona 3 fan-favorites and “Shadow” versions offer a range of fighting styles to choose from
Dual audio – Choose between Japanese and English VO
Steam Achievements and Trading Cards
While Persona is itself a spin-off series of the Shin Megami Tensei RPG series, Atlus recently released the latest chapter in that mainline franchise with Shin Megami Tensei 5 — and you can check out the English voice cast for that game here.
Persona 4 Arena Ultimax will be released for PC, PS4, and Nintendo Switch on March 17.
Cryptic has released the first title update for Neverwinter today! The Neverwinter update 9.73 patch is live this January 13, and this includes a long list of fixes, improvements and more. Check out the Neverwinter Jan. 13 patch notes below.
Due to an issue where Artifact Modifications were reset, players who logged in to Neverwinter before December 16, 2021 can claim 220 Augment Cubes, once per account, from the Reward Claims Agent. This will be available until March 7th, 2022.
Known Issues – Resolved
Character Art Visuals
Serene Boots of the Dragon Hunter, on female characters, no longer partially override the Trousers visuals.
The new seal armor is now visible on characters of all races and genders.
Items
The Lich companion from the Skeletal Lockbox can now properly be added to the player’s companions list when the player has an Invisible Stalker companion.
The Repurposed Phylactery artifact can now properly be equipped while the Jewel of the North artifact is equipped.
Refinement and Enchantments
Butterfly Bilethorn Enchantment no longer continuously plays audio instead of just playing audio when initially equipped.
Note: Testing on this fix is inconclusive, so please let us know if this continues for you.
Enchantments can now properly be equipped when dragging them on top of existing enchantments.
Stacks of enchantments can no longer incorrectly be equipped on the same slot. (This would not provide additional stats, but would effectively hide the stacked enchantments.)
Any enchantment stacks currently equipped this way will be added back to the inventory once this update is released.
Known Issues – Remaining
Character Art Visuals
Ancient Scalebreaker’s Barbute is incorrectly invisible on male dragonborn characters.
Refinement and Enchantments
The new enchantments currently cannot be donated to the Gems category of the Stronghold Coffer. While this is correct for reclaimable versions of these enchantments, we plan to allow donation of enchantments earned through gameplay or purchase.
Combat and Powers
Companions
The Lich companion’s player bonus, Undying Overlord, now properly reduces incoming damage.
Items and Economy
Dungeon Keys
Old dungeon keys can now be exchanged in bulk for Skeleton Keys.
User Interface
Inventory
Item comparison tooltips no longer incorrectly appear while viewing enchantment tooltips.
Queues
Random Queues no longer occasionally show an incorrect seal icon.
Refinement -> Item Upgrade
The Mote slot now has a tooltip when empty, which includes current ways to acquire Motes.
Known issue: This tooltip has not yet been localized.
Various minor cosmetic improvements have been added to the item upgrading UI.
Vendors
Attempting to sell an equippable item that your character can’t equip, by double-clicking from the inventory while at a merchant, now properly sells the item.
Localization
General
Several unlocalized or outdated lines of text have been addressed.
Agent 47 is getting some new toys to play in the box, as IO Interactive has revealed the Hitman 3 Year Two content roll out! Agents can expect new game modes, a map, and technology improvements to freshen up the experience starting this January 20!
You can watch the reveal stream from IO Interactive detailing the new stuff coming to Year Two below.
Among the new modes coming to the game will be Elusive Target Arcade and Hitman Freelancer
Elusive Target Arcade
Release: January 20
Elusive Target Arcade is a brand new game mode that takes the Elusive Target concept to the next level, mixes up the formula and introduces new challenge
If you fail an Arcade Contract at any point, there will be a 12-hour lockout before you can retry the contract again from the start. This lockout enables us to keep the high-stakes gameplay that is a hallmark of Elusive Targets, whilst also giving players a clear indication of when they are able to play a particular Elusive Target again.
Crucially, Arcade Contracts are permanent additions to HITMAN 3. Once we add one to the game, they won’t go away.
s and unlockable rewards – all whilst keeping the essence of what makes Elusive Targets exciting and interesting to play.
There are several significant chances to the mode here: Each Arcade Contract now tasks you with taking down consecutive Elusive Targets, one contract after the other. Each one must be completed to proceed to the next – and there are additional complications added to the contract as well.
When HITMAN 3 – Year 2 begins on January 20, the Arcade will also be open with a total of 3 Arcade Contracts, each one with Elusive Targets from a specific game in the World of Assassination trilogy. As you can see in the screenshot, the Ellipses Arcade Contract has three targets from HITMAN 3. Two other Arcade Contracts will also be available on January 20 with targets from HITMAN 1 and HITMAN 2 respectively.
HITMAN Freelancer
Release: Spring 2022
Freelancer is a brand new, single-player mode coming to HITMAN 3 that introduces roguelike elements, strategic planning and a customisable safehouse.
Let’s start by exploring one of the new maps coming to HITMAN 3 in Year 2: Agent 47’s Safehouse. This playable space is an entirely different type of location and we’ve never built anything like it before. It’s customisable and allows you to choose exactly what type of Hitman you are (or want Agent 47 to be!). As you progress through Freelancer, more areas of the Safehouse can be unlocked and new customisation options will become available.
Additionally a new map codenamed Rocky will be available later on, and new technology improvements such as Ray Tracing for the PC version will be out this year. Here’s what you can expect as detailed by the developers themselves.
One of the most notable enhancements to the game will be the option to enable Ray Tracing on PC later this year. With better reflections and better shadows, our locations are going to look better than ever. HITMAN 3’s opening level in a Dubai skyscraper is a fantastic showcase of how Ray Tracing improves the visual fidelity because of the volume of reflective surfaces in a small area. Equally so, the rainy Chongqing location later in the game looks especially impressive. When it is made available in HITMAN 3 on PC later this year, Ray tracing will be enabled for all locations in the World of Assassination trilogy.
Technology Improvements
Release: Later in 2022
HITMAN 3 – Year 2 is a fantastic opportunity for us to unleash some of the technical improvements that we’re continuing to make to our Glacier technology.
One of the most notable enhancements to the game will be the option to enable Ray Tracing on PC later this year. With better reflections and better shadows, our locations are going to look better than ever. HITMAN 3’s opening level in a Dubai skyscraper is a fantastic showcase of how Ray Tracing improves the visual fidelity because of the volume of reflective surfaces in a small area. Equally so, the rainy Chongqing location later in the game looks especially impressive. When it is made available in HITMAN 3 on PC later this year, Ray tracing will be enabled for all locations in the World of Assassination trilogy.
In addition to Ray Tracing, our ongoing partnership with Intel means that we will also be one of the first development studios in the world to implement Intel’s XeSS technology, which uses machine learning to deliver more performance with exceptional image quality.
Finally, we’ll be implementing VRS (Variable Rate Shading) to boost PC performance by shading at different frequencies in different part of the image, putting more power where it has the most impact.
IO interactive outlined the roadmap for Hitman 3 Year Two a few months back, and you can read up on that here.
You can read more about Hitman 3 Year Two right here.
Epic Games has released a new Fortnite update today, and this is a server-side patch, which means there is no download required by the players. The Fortnite January 13 hotfix includes weapon-specific changes, which are listed below.
Fortnite January 13 Update Patch Notes | Fortnite January 13 Hotfix Patch Notes:
If there’s a client-side patch out, we’ll be sure to let our readers know about it. Same as before, if you spot any gameplay-related or technical changes in this patch, leave a comment below to let us know what you find.
Battlefield 2042 players annoyed that DICE pulled Rush from the main core mode will be glad to know that it’s returning today alongside new game mode types in Battlefield Portal! The Battlefield 2042 Featured Experiences this week Jan. 13 edition has been revealed, and it should be a welcome change to players.
Hopefully, we’ll hear more news regarding the game’s future and planned content later this week. Are you happy with the announced experiences roll out? What game mode do you want spotlighted by the developers?
Developer Milestone has released the first title update for the hit racing game Hot Wheels Unleashed today, and it’s live! The Hot Wheels Unleashed update 1.009 patch is out for both last-gen and next-gen platforms, and includes a host of improvements, bug fixes and more. Read on for the official patch notes.
Hot Wheels Unleashed Update 1.009 Patch Notes | New Hot Wheels Unleashed Update Today Patch Notes:
Update: More details regarding the patch via Milestone:
Community liveries:
Fixed cached liveries not correctly displayed for some users.
Previously downloaded community liveries should now appear correctly for everyone.
Multiplayer:
Improved the UI of the multiplayer main page.
We added some information about the currently equipped vehicle and the player profile.
Improved track selection logics for multiplayer races.
In the Track Voting page, we added one slot for the community tracks and retuned the randomization logic to increase the variety of available tracks.
Fixed Rare cars showing up as Secrets in lobby.
Other UI / UX:
Added prices to the DLC page.
Now each DLC will show the price taken from its corresponding platform store.
Split Screen: fixed the controller selection menu to correctly display available options.
Added Player’s Profile customizations (icon, background and tag) to the leaderboards and UGC pages.
Added an indicator in the HUD of point-to-point races to show the percentage of the track completed.
In track selection, added an icon to distinguish point-to-point and circuits tracks.
Various:
Numerous bug fixes and stability improvements.
PC Version only:
Added support for less common resolution monitors v
Here’s what’s new per the PS4 update history:
Added an indicator in the HUD of point-to-point races to show the percentage of the track completed.
Fixed Rare cars showing up as Secrets in lobby.
In track selection, added an icon to distinguish point-to-point and circuits tracks.
Split Screen: fixed the controller selection menu to correctly display available options.
Added Player’s Profile customizations (icon, background and tag) to the leaderboards and UGC pages.
Community Liveries: fixed cached liveries not correctly displayed for some users.
Improved the UI of the multiplayer main page.
Added prices to the DLC page.
Improved track selection logics for multiplayer races.
Numerous bug fixes and stability improvements.
In case you haven’t played the game, go read our review right here, and see why we gave it an impressive 8.5/10 score.
Milestone has released the Hot Wheels Unleashed update 1.08 patch this January 13, and this is for a host of improvements, bug fixes and more! Curious what they are? Read on for the full patch notes.
Hot Wheels Unleashed Update 1.08 Patch Notes | Hot Wheels Unleashed January 13 Update Patch Notes:
Update: More details regarding the patch via Milestone:
Community liveries:
Fixed cached liveries not correctly displayed for some users.
Previously downloaded community liveries should now appear correctly for everyone.
Multiplayer:
Improved the UI of the multiplayer main page.
We added some information about the currently equipped vehicle and the player profile.
Improved track selection logics for multiplayer races.
In the Track Voting page, we added one slot for the community tracks and retuned the randomization logic to increase the variety of available tracks.
Fixed Rare cars showing up as Secrets in lobby.
Other UI / UX:
Added prices to the DLC page.
Now each DLC will show the price taken from its corresponding platform store.
Split Screen: fixed the controller selection menu to correctly display available options.
Added Player’s Profile customizations (icon, background and tag) to the leaderboards and UGC pages.
Added an indicator in the HUD of point-to-point races to show the percentage of the track completed.
In track selection, added an icon to distinguish point-to-point and circuits tracks.
Various:
Numerous bug fixes and stability improvements.
PC Version only:
Added support for less common resolution monitors
Here’s what’s new per the PS4 update history:
Added an indicator in the HUD of point-to-point races to show the percentage of the track completed.
Fixed Rare cars showing up as Secrets in lobby.
In track selection, added an icon to distinguish point-to-point and circuits tracks.
Split Screen: fixed the controller selection menu to correctly display available options.
Added Player’s Profile customizations (icon, background and tag) to the leaderboards and UGC pages.
Community Liveries: fixed cached liveries not correctly displayed for some users.
Improved the UI of the multiplayer main page.
Added prices to the DLC page.
Improved track selection logics for multiplayer races.
Numerous bug fixes and stability improvements.
Not bad for the first patch of the year for the racing game. Don’t forget, there’s more new content planned for the game which should be released this year given the game did sell over a million units.