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Battlefield 2042 Feedback Survey Sent Out by EA, Asks About Specialists, Maps & More

Have you played Battlefield 2042 recently? Got something to say to the people behind it? Check your inbox, as EA has sent out Battlefield 2042 feedback survey links to players asking about weapon variety, maps and more.

Battlefield 2042 Feedback Survey:

While we don’t have the full set of questions, we do have confirmation that it’s legit, and even a few screengrabs of it.

As you can see, the questions all ask specific stuff like whether players are satisfied with the variety of weapons in the game, how Specialists are and more. This isn’t the first time EA has sent out a survey regarding BF2042, as the publisher also sent one out back in October to see feedback on the beta. Also important to note, given that Battlefield 2042 is already out, this survey won’t really change anything in this game, but still, letting EA know how you feel about the game can’t be wrong, right?

It’s been quite a day for the Battlefield franchise, as not only did we get a survey form EA about it, but even the studio’s GM is leaving this year, and the franchise will now be overseen by Respawn Entertainment boss Vince Zampella. You can read more about that right here to see what kind of shake up DICE is undergoing right now.

Don’t forget to check out the patch notes for today’s massive BF2042 game update that tweaks a lot of things in the game. In this same update, it was revealed that there’s going to be a Santa Clause-themed outfit for one of the characters in the game.

Thanks, DependentOk1540 & Tom Henderson!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Apex Legends Next Collection Event “Raiders” Starts December 7, Overview of New Stuff Revealed

Respawn Entertainment is launching the Apex Legends next Collection event called “Raiders” next week, December 7! There’s a trailer featuring what players should expect, as well as an info overview of what key new stuff players will experience.

Apex Legends Next Collection Event “Raiders” Overview:

  • Winter Express – The beloved Apex Legends mode returns giving three squads the chance to stage their own robbery on the World’s Edge train. For the first time, Legends will be able to pick their loadout before boarding the train.

  • Raiders Collection Event – Players can unlock event-limited Legendary cosmetics for Valkyrie, Loba, Revenant, Bloodhound, Pathfinder, Wattson and Wraith – all designed to bring out the pirate in every Legend. Each Legendary skin has a complementary weapon either in the collection or the prize track. Not only will players have the chance to earn 1,600 points per day with challenges refreshing daily, but they will also encounter stretch challenges that reward four unique badges if completed during the event. All these challenges also stack with the Battle Pass, so players can complete multiple at once.

  • Wattson Heirloom – Once players unlock the brand new set of 24 themed, limited-time cosmetics, they’ll receive Wattson’s electric Heirloom, the “Energy Reader.”

Raiders Collection Event:

Each Legendary skin has a complementary weapon, either in the collection or the prize track. You can earn 1,600 points per day and challenges refresh daily. There are also stretch challenges that reward four unique badges if you complete them during the event.

Expect a patch to coincide to drop alongside the event, and once it’s available, we’ll let our readers know about it ASAP.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Diablo 2 Resurrected Update 1.10 Patch Notes; Adds Difficulty Scale & More for 12.2 This Dec. 2

Blizzard Entertainment has released the Diablo 2 Resurrected update 1.10 (PS5 version 1.010) patch today, December 2, and this adds a “Game Difficulty Scale” in the options menu, a ton of fixes and improvements. This is also called title update 12.2 Diablo 2 console update by the devs, so don’t get confused, alright? Read on for the long list of official patch notes below.

Diablo 2 Resurrected Update 1.10 Patch Notes | Diablo 2 Resurrected Update 1.010 Patch Notes | Diablo 2 Resurrected Update 12.2 Patch Notes:

GAMEPLAY

  • Players now have a “Game Difficulty Scale” available in the options menu for offline games, which provide the same function as the /players debug command

ACCESSIBILITY & GRAPHICAL IMPROVEMENTS

GAMEPLAY

  • A visual indicator has been added to show when a character’s attack misses an opponent in PvP (please reference the options menu to enable “Miss Text”)
  • Pathing has been improved for player summons
  • Pets, Summons, and Mercenaries will now warp to a player’s location if they are far away from the player’s character
  • Joystick directional input on the Nintendo Switch will no longer trigger skipping a cutscene

MISCELLANEOUS

  • Added proper error messaging in cases where the game couldn’t retrieve online characters from the server
  • Deleting your character will no longer jump your character selector to the top of the list, instead, your character selector will progress to the next sequential character

BUG FIXES

ART | ENEMIES

  • Fixed an issue in Act 5 where Madawc the Guardian reappears in a T-posed position separate from the statue after leaving the map and returning
  • Fixed an issue preventing Catapult projectiles from displaying correctly
  • Fixed an issue where NPC Talic, Korlic, and Madawc’s VFX may not always play
  • We fixed an issue where the Overseers bones could be visible through the mesh at LOD 3, additionally fixed an issue upon the Overseers death where the skin was not dissolving away to reveal the skeleton at LOD 2 and LOD 3
  • Fixed incorrect color tinting across various enemies, effects, ands skills

ART | WORLD

  • Fixed a rare issue where portals would sometimes replay their opening animations after going through them
  • Fixed a visual issue with ambient lava splash VFX on certain platforms
  • Fixed an issue where certain assets in lower detail settings could appear distorted
  • Fixed an issue where the exploding cow could appear unexploded
  • Fixed an issue with well shrine water plane animations extending through some well walls
  • Fixed issues where in certain areas, players could partially fall into the floor or float above the ground
  • Fixed issues where secret objects were incorrectly highlighting
  • Fixed issues where some assets could disappear incorrectly while on-screen
  • Fixed issues where some assets on lower detail levels had distorted geometry
  • Fixed some issues where ground planes in Act 4 could extend beyond their boundaries
  • Fixed visual artifacts in fog that could occur in Act 3
  • Adjusted red light intensity in Throne of Destruction
  • Fixed various texture issues and graphical bugs

Nintendo Switch

  • Fixed an issue in Monastery where the corner of a rooftop was missing
  • Fixed an issue where certain structures were rendering partially invisible in Arreat Summit
  • Fixed an issue where entering or exiting buildings in Act 3 could cause a major lighting change
  • Fixed an issue where pillars in Worldstone Keep could render with multiple instances on top of each other
  • Fixed an issue where players could see a hole in the map in the corner of Arreat Summit
  • Fixed issues where some assets were missing

ART | PLAYERS

  • Fixed an issue affecting the Necromancer where the Dim Vision VFX could stretch when teleporting
  • Fixed an issue where animation stutters could occur when continually casting Inferno or Arctic Blast
  • Fixed an issue where Flail weapon animations are delayed when equipped to a Druid
  • Fixed an issue affecting the Assassin’s Phoenix Strike VFX which could remain on screen for other players after the charges had been used
  • Fixed an issue affecting the Necromancers Fire Golem death VFX appearing offset from the corpse
  • Fixed an issue with Wolf and Dire Wolf summoning VFX causing poly-storming
  • Fixed an animation issue with Flail weapons on the Sorceress, Barbarian, Necromancer and Assassins hands where the weapons position may not align between different animations

AUDIO

  • Fixed an issue preventing audio from properly playing in the Options menu when using a controller
  • Fixed an issue preventing the audio of auto-filling the belt from playing when pressing R3 on a controller
  • Fixed an issue causing an infinite looping of voice lines when Diablo spawned in a game with a Classic character
  • Fixed an issue causing music to start over while toggling in and out of the Legacy Mode

CRASH & STUCK FIXES

  • Fixed a crash that could occur if the Act 2 Mercenary uses Jab while transformed with the Delirium Rune Word
  • Miscellaneous Crash Fixes

Xbox

  • Fixed an issue where the game can occasionally get stuck on the creating game screen after saving and exiting a previous game with the same character
  • Fixed a rare issue where players could become stuck on a loading screen when creating a game via the party finder

PlayStation 5

  • Fixed a crash related to viewing friend activity history
  • Fixed a crash that could occur when saving and exiting from Harrogath
  • Fixed a rare crash when trading with Drognan

Nintendo Switch

  • Fixed a rare crash that occurred when swapping Amazon decoy equipment repeatedly in a multiplayer game

GAMEPLAY

Online

  • Fixed an issue in online games where waypoints could become unselectable when surrounded by monsters
  • Fixed an issue in online games with Korlic’s Leap Attack
  • Fixed an issue where a player could take a Town Portal just as it was closing and the player would end up back in town
  • Fixed an issue where entering a Town Portal of another player could cause you to load into the next area, before teleporting your character back into town
  • Fixed an issue where players could enter and load into areas when using hostile players portals
  • Fixed an issue with client to server synchronization when using Holy Shield
  • Improved synchronization of ability and attack animations in online games
  • Fixed an issue where other players’ corpses wouldn’t appear until they chose to respawn
  • Fixed an issue where player attack and skills would not always stay in sync between client and server

Player Abilities

  • Fixed an issue preventing the player from animating correctly when their character ran out of stamina and attempting to use a melee skill on an enemy
  • Fixed an issue where going hostile with a druid could show their summons at 1/3 of their actual health
  • Fixed an issue where way pointing in Legacy mode while the Hurricane skill is active could cause a long loading screen
  • Fixed an issue preventing the Amazons Valkyrie skill from randomizing the summoned units armor color correctly
  • Fixed an issue with the Assassin’s Dragon Talon skill animation playing an extra kick
  • Fixed an issue where the Druid’s Fury skill was not properly animating as many hits as it throws when using the Werewolf and Werebear form
  • Fixed an issue where overlapping Fire Wall or Blaze missiles could cause increased damage
  • Fixed an issue with the Amazons bow and crossbow skills not properly applying their Attack Rating bonuses
  • Fixed an issue where Paladin characters couldn’t interact with their stash if they had certain abilities mapped to specific controller buttons
  • Fixed an issue where auras could toggle off and on briefly while performing inventory functions
  • Fixed an issue where the Paladin could begin rubber banding when his mana was depleted while holding down the Charge skill
  • Fixed an issue where you couldn’t equip Conviction if you were using a bow or crossbow
  • Fixed an issue where Shadow Master would not teleport when using the Dragon Flight ability
  • Fixed an issue where on occasion, monsters revived by the Necromancer couldn’t be unsummoned

Controller

  • Fixed an issue on controller where binding an oskill to a button and then binding a common skill would cause the incorrect tooltip to display
  • Fixed an issue where the toggle “run” UI would display the wrong button if Swap Sticks option was enabled when using a controller
  • Fixed an issue affecting players with controllers, where players could not use UI buttons or pick up items when imbuing
  • Fixed an issue where using “R3” to autofill your belt would occasionally fail part way through when using a controller
  • Fixed an issue where a key bind for run/walk toggle would interfere with Paladin auras when using a controller

Mercenaries

  • Fixed an issue where a player with a dead mercenary joining another player’s game could cause the dead mercenary to appear in an idle animation
  • Fixed an issue where an Act 2 Mercenary could display the incorrect Aura
  • Dead Mercenaries will no longer appear in town
  • Fixed an issue where Mercenaries would not always teleport with the player

Enemies

  • Fixed an issue where stunned Grotesques were not targetable
  • Fixed an issue where Tomb Vipers’ Poison Cloud attack was improperly dealing physical damage; the poison clouds now deal proper poison damage
  • Fixed an issue where some of Baal’s projectiles and attacks could display different VFX for different players in the session
  • Fixed an issue where Death Lords’ frenzy attacks wouldn’t animate correctly

World

  • Fixed an issue where hatched cocoons could reset and become unhatched

Stash

  • Fixed an issue where if you attempted to deposit more gold into your stash than the stash could fit, no gold would be deposited at all

PERFORMANCE

ABILITIES

  • Optimized various player abilities

ENEMIES

  • Optimized various boss encounters and monsters

AUDIO

Xbox

  • Fixed an issue where the audio could stutter during gameplay
  • Fixed an issue where music could stutter on loading screens

GENERAL

  • Miscellaneous Optimization

Nintendo Switch

  • Fixed an issue when resuming from title after suspension caused a heavy DRS increase

LOCALIZATION

  • Corrected audio translation on Greiz’s voice over for “Who goes there?” when playing in Chinese
  • Corrected audio translation on Kashya’s voice over for Act 1, Quest 5 when playing in Chinese
  • Corrected issues where some text in some languages could align improperly with the UI bounds
  • Removed the gender prefixes for the speaker’s name in non-English translations
  • Fixed an issue where in certain languages the voice lines were not translated in chat after defeating Baal for the first time

USER INTERFACE

PLAYER ABILITIES

  • Fixed a missing skill link in the skill tree between Ice Blast and Shiver Armor

CONTROLLER

  • Fixed an issue where a red screen flash would appear when unequipping items that give life bonus or dropping specific items
  • Fixed an issue where the skill icon for Town Portals on controllers wouldn’t turn red when it should
  • Fixed an issue where a player’s cursor could get stuck on the potion belt if they had a sash equipped and used the directional pad while hovering over belt slots

GAME FINDER

  • Fixed an issue on consoles where the level restriction thresholds for online games display as less than 0 and more than 99

AUTOMAP

  • Fixed an issue with the automap not showing explored areas when entering a new area from a portal until the player moves around
  • Fixed an issue where level exits wouldn’t always load on the minimap when rapidly teleporting

FRONT END

  • Fixed an issue where indestructible items weren’t visible on your character in the menus
  • Fixed a rare issue on consoles where in-game account names could be missing when joining friends
  • Fixed an issue in the credits where music could stop playing
  • Fixed an issue where newly created characters were not selected / sorted properly upon returning to the front-end
  • Weapons, armor, and shields with no durability remaining will no longer appear on your character in the front end
  • Fixed an issue where auto-accepting a party invite may fail if someone else leaves the party you are joining at the same time

PlayStation 5

  • Fixed an issue in the front end where character creation online/offline button was not deactivating when player has the maximum of characters

PlayStation 4

  • Fixed an issue where if the controller ran out of battery on the title screen it would show an incorrect error message
  • Fixed an issue where the reconnect controller error message window would not close when controller was reconnected
  • Added button hold instead of button press to skip a cinematic

Nintendo Switch

  • Fixed an issue where the initial splash screen animation could become frozen for a few seconds

PANELS & HUD

  • Fixed issues where certain button highlights would be misaligned
  • Fixed an issue on last-gen consoles where resistance icons had some misaligned pixels
  • Fixed an issue where enemy health bars could become improperly sized (Xbox)
  • Fixed an issue when swapping between SD and HD that was causing certain tooltips to shrink
  • Fixed an issue where Baal’s health bar while using a controller would be improperly sized

You can check out the rest of the patch notes for the game right here.

Source: Blizzard forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Nickelodeon All-Star Brawl Update 1.000.006 Patch Notes; Outfits & More Out This Dec. 2

Ludosity has released the Nickelodeon All-Star Brawl update 1.000.006 patch this December 2 for both last-gen and next-gen consoles, and this adds costumes for the entire roster for free, a number of gameplay tuning changes for characters and more, which are all listed in the patch notes..

Nickelodeon All-Star Brawl Update 1.000.006 Patch Notes:

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Here’s a look at the free outfits coming to every character:

Nickelodeon All-Star Brawl is releasing free DLC featuring new costumes for every character. The DLC will be available on all platforms save Nintendo Switch on December 3. The Nintendo Switch DLC will be released later this month.

That’s about it for this patch. If we get more news regarding gameplay changes or technical fixes, we’ll be sure to update the post.

You can check out the rest of our All-Star Brawl coverage right here.

Source: Nickelodeon All-Star Brawl (Twitter)

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Nickelodeon All-Star Brawl Update 1.07 Adds Costumes & Fixes This December 2

Developer Ludosity has released the Nickelodeon All-Star Brawl update 1.07 patch this December 2, and this adds costumes for the entire roster after popular demand from fans, gameplay tuning and more. Read on for the patch notes straight from the developers.

Nickelodeon All-Star Brawl Update 1.07 Patch Notes:

Here’s what Ludosity announced on Twitter:

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In addition to the gameplay-related changes, the devs also showcased the free alternate costumes for the roster too!

Nickelodeon All-Star Brawl is releasing free DLC featuring new costumes for every character. The DLC will be available on all platforms save Nintendo Switch on December 3. The Nintendo Switch DLC will be released later this month.

That’s about it for this patch. If we get more news regarding gameplay changes or technical fixes, we’ll be sure to update the post.

You can check out the rest of our All-Star Brawl coverage right here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Quake Update 1.05 Brings Horde Mode, Improvements & More This Dec. 2

Nightdive Studios has released the Quake update 1.05 (PS5 version 1.005), patch this December 2, and this is the second major patch for Quake Remastered, and includes improvements to gameplay, new skins and Horde mode, more! Read up on the patch notes.

Quake Update 1.05 Patch Notes | Quake Update 1.005 Patch Notes | Quake Remastered Update 1.05 Patch Notes for December 2:

HORDE MODE
Overview
  • All new multiplayer PvE experience designed by MachineGames
  • Supports 1 – 4 players or bots in local multiplayer and online modes (Custom matches only)
  • Playable on all difficulty levels
  • Includes 4 new maps specifically designed for Horde Mode
Rules
  • Score points by killing enemies
  • Kill multiple enemies in quick succession for bonus points
  • Your progression is reset after the last player dies
  • Every 3rd wave has boss monsters but once you clear it, you get a Silver key to unlock more weapons and items
  • After the 9th wave, you get a gold key to unlock the exit, or you can keep fighting as long as you are able
  • Monsters have a chance of dropping quad damage and the pentagram of protection (powerups last for 5 seconds once picked up and despawn if not picked up after 10 seconds)
NEW ADD-ON: HONEY

  • Expand your Quake experience with the free Honey Add-on and delve deep into the darkness to conquer a deadly plague infecting the land
  • For a unique look behind the curtain, check out our Nods to Mods interview with the author of “Honey”, MachineGames’ own Senior Level Designer – Christian Grawer here
  • Read more about how to access Honey here
IMPROVEMENTS
  • Improved auto aim to reduce amount of snapping and view locking onto enemies
  • Crosshair color and type can now be changed from the Gameplay options menu
  • Add-ons menu can now be used to play previously downloaded add-ons while offline
  • Text chat and push to talk voice chat are now available in pre-game lobbies
  • Added ability to invite friends across PC platforms using players on your Bethesda.net friends list (optional)
RANGER SKINS IN QUAKE CHAMPIONS AND DOOM ETERNAL

  • Owners of our Quake re-release can log in with their Bethesda.net credentials in-game to earn the Ranger Slayer Skin for DOOM Eternal and the Quake Guy Ranger Skin with the Gladus Axe in Quake Champions! (NOTE: In addition to owning Quake, players must also own DOOM Eternal or Quake Champions to use their respective skins)
  • For more info, click here
BUG FIXES
  • Fixed Death Knight incorrectly referred to as Hell Knight in the main Quake campaign
  • Bots now chat less
  • Fixed cases where texture borders were visible around certain HUD elements
  • Fixed weapon firing immediately after respawning in multiplayer
  • Turning off Enable Microphone before connecting to online services now properly mutes the microphone
If you haven’t picked it up yet, go read our review of it right here.
Source: Steam
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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COD Warzone Playlist Update for December 2 Now Live

Call of Duty Warzone players have one final week ahead of them before leaving Verdansk for the Pacific, and as such there’s only a few days left to stand as a victor in the Iron Trials. If you’re still up for it, Raven Software has released the COD Warzone Playlist Update for December 2, detailing the upcoming challenges and more.

The final Verdansk weekly Warzone playlist is now live, which you can check out below:

COD Warzone Playlist Update for December 2:

Week of Dec. 2

Verdansk

  • Battle Royale
    • Solos, Duos, Trios, Quads
  • Operation Flashback
    • Quads
  • Blood Money
    • Trios
  • Iron Trials
    • Duos

Rebirth Island

  • Resurgence
    • Quads

Dec. 6

  • Last hours of Verdansk
    • Trios

To learn more, you can check out the playlist update in-depth through this Trello board.

In case you missed it, Caldera will be arriving in Warzone Pacific in less than a week. You can read all about it here, or access more Call of Duty news via our official COD article hub.

MP1st Staff

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For Honor Y5S4 Frozen Shores Release Date Set for December 9, Here’s What’s Coming

With the game still alive and slashing nearly five years later, Ubisoft has announced the For Honor Y5S4 release “Frozen Shores” date which is coming this early December. The developer also revealed the upcoming content with this latest season, all of which you can read more on below.

First up, check out the story trailer for this upcoming season called Frozen Shores.

A big limited-time event called Frostwind Celebrations is scheduled to go live in For Honor Y5S4, which is detailed below:

From December 9 until December 30, For Honor will offer a limited time event, Frostwind Celebrations. During this event, players will be able to progress through a Free Event Pass and gain access to a multitude of rewards such as a Paired-Emote, new Battle Outfit, an Effect and an Ornament. There will also be weapons available for players to loot. For $9.99, players can purchase a Battle Pass with premium content including new Battle Outfits, Ornaments, Execution, Podium and Effects.

A big title update is also headed to the game in January of next year, as TU2 launches with a new hero and tons of changes and experiences on January 27. The Covenant Games also make a return, allowing players to play the Carousel of Horkos game mode, with rewards including a Battle Outfit and an Ornament as well as an Effect. A Throwback Event, the Black Prior’s Riposte, will also bring back original rewards and weapons.

You can check out more of For Honor via our official archives here.

MP1st Staff

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Dauntless Update 1.73 Out for New Behemoth and More This Dec. 2; Next-Gen Versions Now Available

Phoenix Labs has released the Dauntless update 1.73 patch notes, which is for title update 1.8.3. This one adds several a new Behemoth to the game, changes, fixes, and more. Check out the complete patch notes below.

Dauntless Update 1.73 Patch Notes | Dauntless Update 1.8.3 Patch Notes:

New Behemoth: Sahvyt

Ostia has unleashed a new foe across the Shattered Isles. The latest shock Behemoth, Sahvyt, is wreaking havoc in the Hunting Grounds. Take down this swift foe to unlock new craftable gear.

Chain Blades Refresh

The chain blades have received some tender love and care. With updated combos and new animations, these stylish weapons are now more deadly than ever. Check out all the exciting new changes to this weapon on our official website.

Island Refresh

Coldrunner Key and Boreal Outpost have been refreshed in order to tell a more captivating story. Explore these two drifting islands, build up their defences, and help Linnea Silver combat the Behemoth threat!

This is just the beginning of adding more adventure, story, and player activities into the Hunting Grounds.

Hunt Pass: Krolachi Warlords

Ramsgate is looking to the Krolachi people for help in the coming conflict with Ostia. Unlock their brutal wastelander cosmetics in the latest Hunt Pass and explore the ongoing story through weekly quests.

Reward Cache Refresh

We’ve added a slew of items to the Reward Cache. Collect Orrery Coins to unlock a host of new cosmetics for your Slayer.

Balance

dauntless update 1.73

Chain Blades

  • A fixed amount of meter is now generated with each individual attack, instead of by damage dealt.
  • The little pips under the weapon meter now have an official name — momentum.
  • Blade Spin now allows you to move about during the combo so you’re not immobilized in a single spot when the Behemoth moves while you’re mid-combo.
  • Lacerating Blows, a new heavy attack combo, now deal wound damage.
  • Removed the Chain Pull from the Reaper’s Dance and Insatiable Dance specials.
  • Added Chain Pull to the basic move set. Forward + heavy attack will now perform Chain Pull.
  • Removed the Swinging Blades combo.
  • All specials and mods have received mechanical and balance changes. Head to the Training Grounds to explore these improvements.

dauntless update 1.73

Repeaters

  • Salvo Chamber damage increased from 400/450 (default/empowered) to 450 /500.

dauntless update 1.73

The Chronovore

  • Slightly increased the amount of time the Chronovore is staggered for.
  • Reduced the active damage window on its body while entering its enraged state.
  • Increased the size of its AoE attack while entering its enraged state.
  • Further reduced the amount of unintended player collisions while moving around the Behemoth to prevent players from being launched.

dauntless update 1.73

Phaelanx

  • Slightly increased the amount of time a projectile stays on the ground before exploding. Better start running.

dauntless update 1.73

Currencies

  • Ace chips are no longer in the game and have been replaced with aetherdust. Any remaining ace chips have been automatically converted to aetherdust at the rate of 12 aetherdust per ace chip.
  • Combat merits and exploration merits are now combined into just combat merits.

Gameplay

Gameplay

  • Increase Relentless’ aether rush duration from 30/50% to 60/100% at ranks 5/6.
  • Increase Barbed’s bonus wound damage on hit from +5/10/15/20/30/40 to +10/20/30/40/50/60.
  • Increase Barbed’s bonus wound damage on the next hit after dodging through an attack from +200/200/400 to +250/360/500 at ranks 4/5/6.
  • Increase Merciless’ wound damage vs staggered Behemoths from +25/40/55/70/85/100 to +40/60/80/100/115/130.
  • Merciless now increases wound duration by +20%/40%/60% at rank 4/5/6.
  • Frost smollusks now apply the chilled debuff instead of the frozen debuff.

Escalation

Escalation

  • Slayers will now need to be both weapon level 18 and Escalation Level 20 of the same Escalation type as the current Heroic Escalation to matchmake publicly.

The Hunting Grounds

The Hunting Grounds

  • Sahvyt now spawns on Brightwood, Coldrunner Key, and Cape Fury.
  • Flameborn Quillshot is no longer guaranteed on Brightwood, but still spawns.
  • Nayzaga now spawns on Brightwood.
  • Valomyr and Rockfall Skarn no longer spawns on Brightwood.
  • Deepfrost Embermane is now guaranteed on Coldrunner Key.
  • Shockjaw Nayzaga and Valomyr no longer spawns on Coldrunner Key.
  • Riftstalker no longer spawns on Cape Fury.

UI

UI

  • Cores bought at Lady Luck’s shop will now appear in a separate category at the core breaker.
Quality of Life

UI

UI

  • Added a map of Ramsgate to the main menu.
  • Added a progress bar and a “completed” state to the weekly sections in the challenge screen.
  • Improved the quest interface displayed when interacting with NPCs.
  • Players can now see their Escalation level and progress directly from the hunt menu when selecting an Escalation.

Performance

Performance

  • Improved performance during store purchases.
  • Improved load times across platforms.
  • Improved performance when navigating menus.

Miscellaneous

Miscellaneous

  • Removed blood VFX from hits to reduce clutter.
  • Removed racing from Ramsgate due to it being underused and not meeting our quality standards.
Bug Fixes

Quests

Quests

  • All players that take part in an island event will have their corresponding objectives complete.
  • The Shadow Scythe rumour will now drop from aether-charged Bloodshot Shrowd on all islands and not just The Blazeworks.
  • Fixed bug where some challenges would reset when entering Ramsgate after the weekly reset.

Gameplay

Gameplay

  • Self-damage sources like Revenant and Parasitic no longer consume stacks of the Bulwark Tonic buff.
  • Stamina regen from Aether Rush now correctly grants +15 stamina per second.
  • Players can no longer change their loadout while activating the Thrax ability.
  • Fixed excessive camera shake during the Reaper’s Dance slam attack.
  • Other sources of damage used while repeaters are equipped now properly respect their intended damage types.

Aether Strikers

Aether Strikers

  • Fists of the Firebird no longer appear craftable when they’re not yet available.

dauntless update 1.73

Phaelanx

  • Fixed a bug where Phaelanx’s projectiles would be destroyed on the very first hit they received instead of by damage applied.
  • Fixed a bug where projectiles would not play an explosion effect if they were destroyed before expiring.

dauntless update 1.73

UI

  • The Reward Cache no longer displays incorrect prices.
  • Fixed all cases of negative numbers appearing in the challenge menus.
  • The Gruk-Gruk Rumble event has been translated to all supported languages.
  • Fixed a bug where the quest tracker could switch tabs during combat.
  • Key bindings and controller button icons now switch immediately when the controller preset changes.
  • Fixed cases of incorrect notifications icons showing in-game.
  • The Middleman’s screen now correctly references aetherdust instead of ace chips.
  • Legendary repeater abilities now properly show in their movelist.
  • Slayer hair will no longer clip through helmets when previewing them in the store.
  • The prestiged weapon overlay now appears after the sparkforge animation has finished.
  • Fixed a bug where party invites from players on the same platform would only come in-game.
  • Fixed cases of text breaking out of their UI.
  • Fixed various typos.

In addition to this update 1.73 patch, the next-gen versions of Dauntless are also out today. Check out more on the release for PS5 and Xbox Series X|S here.

Source: Dauntless

MP1st Staff

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Tribes of Midgard Season 2 Release Date Revealed, Roadmap Also Updated

Developer Norsfell and Gearbox Publishing have finally announced the Tribes of Midgard Season 2 release date. Subtitled Serpent Saga, this hefty new season will add tons of new content to the game, including a new Season Track, Saga Boss, Open Seas biome, weapons and armor, 40 more Runes, Boats, Swimming, and various quality-of-life improvements alongside a festive three-week Yuliday event. (Correction: there will be five new Runes in Season 2, bringing the game’s total to 40).

In addition to the release date of Tribes of Midgard Season 2 on December 14, Norsfell also announced that the game will also be releasing on PC via the Epic Games Store during the same date. Below is a rundown of the new content coming to Tribes of Midgard Season 2:

Season 2: Serpent Saga Key Features:

  • A New Saga Boss – Just like the fearsome Fenrir from Season 1, you will now have another mysterious but powerful beast of myth to tackle before Fimbulwinter. Take to the seas to find and unlock its Lair, and defeat the beast to stop Ragnarök.
  • Shipyard – Your Shipyard, located right outside your village on an Ash Beach biome, will need to be rebuilt just like the Quarry, Farm, and Lumberyard. Once rebuilt, you can use resources to craft Boat kits and take to the seas! Smaller boats are flimsier, but are more nimble and require less materials. Larger boats unlocked by leveling up your Shipyard can hold more players, travel faster, and have more HP, but cost more resources. With different tiers of boats, players can choose the right boat for their playstyle.
  • Boats – Vikings can now sail the seven seas by building and constructing Boats crafted in the Shipyard. Boats can be placed and built through your Construction Inventory, but only in the Open Seas off a coastline, shore or cliff – not in rivers or ponds.
  • Swimming – For shorter trips, or on the off chance your ship takes a turn for the worst, Vikings can now swim! While a quick lap or trip back to an accessible shoreline or Boat ladder is fine, swimming is limited by your Viking’s Stamina gauge – so make sure you’re back on your boat or dry land when that bar hits zero, or you’ll start taking damage until the water claims you.
  • Exploration: Explore the Open Seas and access uncharted islands off the shores of Midgard to find Merchants and new Beacon Camps filled with turrets and brand new enemies! The expanded map allows you to discover new lands full of resources, enemies, and loot. However, there is also a greater challenge, as you will have to traverse this expanded world to unlock and defeat the Saga Boss before Fimbulwinter.

You can also check out the updated roadmap for the game below:

tribes of midgard season 2

Check out our review of Tribes of Midgard here, where our own Jimmy Lara gave it an 8/10 for the PS5.

MP1st Staff

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DICE GM Departs Studio, Respawn Boss Vince Zampella Taking Over & Will Play “Bigger Role” in Battlefield Franchise

After the release of Battlefield 2042, and in the midst of the developer’s roll-out of much-needed updates for the game, it appears that DICE is undergoing a massive shake-up in terms of leaderships structure. DICE GM Oskar Gabrielson is officially leaving his post, with Respawn Entertainment head Vince Zampella taking the helm as he plays a “bigger role” in the overall Battlefield franchise.

The story comes from GameSpot, where the original report confirms the  Battlefield franchise development shake up, and series’ future. Speaking to GameSpot, Zampella described the strategy and how it will affect the Battlefield franchise moving forward:

This is an ‘And’ strategy in many ways. We will continue to evolve and grow Battlefield 2042, and we’ll explore new kinds of experiences and business models along the way that we can add to that foundation to provide an awesome array of experiences for our players. In this universe, the world is interconnected with shared characters and narrative. This universe is also built with our community as we harness the power of Portal and user generated content that puts creativity in the hands of our players.

As for Gabrielson, he is departing the studio at the end of the year, which is sometime this month, and had this to say regarding this move:

It is hard to put into words my passion for our studio, our teams and the Battlefield franchise. The last decade with the team at DICE has been nothing short of amazing. From the debut of Battlefield 3, to Star Wars Battlefront and Battlefield 1, and of course the return of all-out warfare with Battlefield 2042,” Gabrielson said. “There’s just been so many great memories working with our teams. DICE has some of the best talent in the industry and the team is in great hands.

While Zampella might be the new big boss when it comes to the Battlefield franchise, DICE will have a new GM in Rebecka Coutaz, who was the former studio director at Ubisoft Annecy. Gabrielson will be helping Coutaz transition into their new role in the studio, and the former DICE GM will be working outside of EA, though there’s no announcement made just yet.

It will be interesting to see how Zampella will handle his new role as the new lead for DICE, and what will happen to Respawn Entertainment in the process. Recently, the studio’s first hit title, Titanfall, has been delisted from storefronts and will be removed from subscription services next year.

Source: GameSpot

MP1st Staff

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Madden 22 Update 1.010 Brings New X-Factor Players & More This December 2

EA has released the Madden 22 update 1.010 patch this December 2, and it’s out for both next-gen and last-gen platforms! Same as in other sports games, there are a different set of tweaks and changes between the last-gen and next-gen versions. You can check out the PS5 and Xbox Series X|S changes made to Madden 22 below in the official patch notes.

Madden 22 Update 1.010 Patch Notes:

Read the Madden 22 December 2 Last-Gen Patch Notes Here

Madden NFL 22 (Xbox Series X|S & PS5)

Key Highlights:

  • New X-Factor Superstar Players
  • Improvements to defending RPO plays
  • Various Franchise issues fixed

NFL Authenticity Updates:

  • Authenticity adjustments to 1990’s Lions helmet
  • Added Rams 1994 Throwback
  • Added Saints 2000 Gold & 1980’s Home/Away Throwbacks
  • Added Cowboys Head Coach Mike McCarthy’s beard
  • Updated Saints endzone seats
  • Added Cardinals QB Kyler Murray’s “Meditate” Touchdown celebration

Superstar X-Factors:

New X-Factor Players:

  • Cardinals QB Kyler Murray
  • Cowboys QB Dak Prescott
  • Bills QB Josh Allen
  • Rams WR Cooper Kupp
  • Washington WR Terry McLaurin
  • Steelers DL Cameron Heyward
  • Seahawks WR D.K. Metcalf

Players Upgraded to Superstars:

  • Chargers QB Justin Herbert
  • 49ers WR Deebo Samuel
  • Chargers RB Austin Ekeler
  • Browns OG Wyatt Teller
  • Saints CB Marshon Lattimore
  • Cowboys DB Trevon Diggs
  • Patriots LB Matt Judon
  • Chargers WR Mike Williams
  • Bengals WR Ja’Marr Chase
  • Buccaneers DT Vita Vea
  • Ravens TE Mark Andrews
  • Buccaneers C Ryan Jensen

Dev Note: Be on the lookout for another ability update towards the end of the season! Already on the watch list are Colts RB Jonathan Taylor, Falcons RB Cordarelle Patterson, and Patriots DB JC Jackson.

Players Downgraded to Superstar:

  • Titans WR Julio Jones
  • Seahawks DB Jamal Adams
  • Saints WR Michael Thomas
  • Cardinals DE J.J. Watt
  • Patriots DB Devin McCourty
  • Dolphins DB Xavien Howard

Players Downgraded to No Abilities

  • Giants RB Saquon Barkley
  • Browns WR Odell Beckham Jr
  • Giants WR Kenny Golladay
  • Bears WR Allen Robinson
  • Jaguars DE Josh Allen
  • Bills WR Cole Beasley
  • Patriots OL Trent Brown
  • Dolphins DB Byron Jones
  • Packers DL Kenny Clark
  • Buccaneers OL Ali Marpet

Ability Updates

  • Pick Artist: Tuning to significantly reduce knock-out chance after the catch has been secured; this will prevent knock-outs caused by contact from either an opponent receiver or a teammate defender.

Gameplay Updates:

  • Added logic for defenders to attack the QB more aggressively when scrambling on RPO and WR screen plays
  • Added logic for defenders to recognize ineligible players downfield on RPO and screen plays so they can break into pursuit faster to attack the ball carrier
  • Tuning to improve the pursuit of the Pitch and Read defenders on RPO Read plays so they’ll pursue the QB when he keeps the ball after not initially choosing to key on the QB
  • Fixed an issue causing the Read defender to tackle the WR on RPO’s
  • Fixed issue causing Tight End streaks to take an outside release stem at the beginning of the route
  • Tuning to Kick Power so that kickers with 99 KPW will now have the capability to make 66-yard field goals in the right conditions
    • DEV NOTE: Because we saw a new NFL Record for FG Distance this year by Ravens K Justin Tucker, we have updated the max kick distance to reflect this amazing accomplishment. In order to pull off a 66-yard FG, you will need to achieve max kick power while pointing the kick arc all the way down, while also not having wind/weather negatively impacting the kick.
  • Fixed an issue sometimes preventing the defensive player from making adjustments after flipping the play
  • Improved a DB Press animation that was taking the receiver too far off his route
  • Fixed an issue preventing Play Art from always showing up in Co-Op Offline Franchise games
  • Tuning to improve Tight Ends catching the ball in the flat when thrown by a CPU-controlled QB
  • Tuning to improve pursuit angles vs. ball carriers using ‘Truck’ in the open field

Franchise Updates: 

  • Fixed an issue where downloading a Draft Class through Scouting would sometimes cause a disconnect or crash
  • Fixed an issue where creating a league using Real-Life Rosters would result in an error
  • Fixed a crash when selecting download from Madden Share while using the Real-Life Regular Season Week 1 starting point.
  • Fixed an issue where users would see an error message when creating a Cloud franchise using the Real-Life Roster option and Regular Season starting point
  • General stability improvements
  • Fixed an issue with simulation stats in offline Franchises where every Quarterback’s longest pass would be 25 yards

Madden ID Updates:

  • Stability improvements

Once we get a new Madden 22 patch, we’ll be sure to let our readers know.

Source: EA

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Madden 22 Update 2.04 Patch Notes; Franchise Issues & More Fixed This Dec. 2

EA has released the Madden 22 update 2.04 patch this December 2, and this is for key fixes alongside player shake ups, and more. Check out the complete patch notes for the patch released for the PS4, Xbox One, PC.

Madden 22 Update 2.04 Patch Notes:

Madden NFL 22 (Xbox One, PS4, PC, Stadia)

Key Highlights:

  • New Superstar X-Factor Players
  • Various Franchise issues fixed

NFL Authenticity Updates:

  • Authenticity adjustments made to 1990’s Lions helmet
  • Rams 1994 Throwback added
  • Saints 2000 Gold & 1980’s Home/Away Throwbacks added
  • Mike McCarthy beard added
  • Saints endzone seats updated
  • Colts Crowd clipping fixed

Superstar X-Factors:

New X-Factor Players:

  • Cardinals QB Kyler Murray
  • Cowboys QB Dak Prescott
  • Bills QB Josh Allen
  • Rams WR Cooper Kupp
  • Washington WR Terry McLaurin
  • Steelers DL Cameron Heyward
  • Seahawks WR D.K. Metcalf

Players Upgraded to Superstars:

  • Chargers QB Justin Herbert
  • 49ers WR Deebo Samuel
  • Chargers RB Austin Ekeler
  • Browns OG Wyatt Teller
  • Saints CB Marshon Lattimore
  • Cowboys DB Trevon Diggs
  • Patriots LB Matt Judon
  • Chargers WR Mike Williams
  • Bengals WR Ja’Marr Chase
  • Buccaneers DT Vita Vea
  • Ravens TE Mark Andrews
  • Buccaneers C Ryan Jensen

Dev Note: Be on the lookout for another ability update towards the end of the season! Already on the watch list are Colts RB Jonathan Taylor, Falcons RB Cordarelle Patterson, and Patriots DB JC Jackson.

Players Downgraded to Superstar:

  • Titans WR Julio Jones
  • Seahawks DB Jamal Adams
  • Saints WR Michael Thomas
  • Cardinals DE J.J. Watt
  • Patriots DB Devin McCourty
  • Dolphins DB Xavien Howard

Players Downgraded to No Abilities

  • Giants RB Saquon Barkley
  • Browns WR Odell Beckham Jr
  • Giants WR Kenny Golladay
  • Bears WR Allen Robinson
  • Jaguars DE Josh Allen
  • Bills WR Cole Beasley
  • Patriots OL Trent Brown
  • Dolphins DB Byron Jones
  • Packers DL Kenny Clark
  • Buccaneers OL Ali Marpet

Ability Updates

  • Pick Artist: Tuning to significantly reduce knock-out chance after the catch has been secured; this will prevent knock-outs caused by contact from either an opponent receiver or a teammate defender.

Gameplay Updates:

  • Fixed an issue with declining a friendly quit

Franchise Updates: 

  • Fixed an issue where downloading a Draft Class through Scouting would sometimes cause a disconnect or crash
  • Fixed an issue where creating a league using Real-Life Rosters would result in an error
  • Fixed a crash when selecting download from Madden Share while using the Real-Life Regular Season Week 1 starting point
  • Fixed an issue where users would see an error message when creating a Cloud franchise using the Real-Life Roster option and Regular Season starting point
  • General stability improvements

Madden ID Updates:

  •  Stability improvements

Once a new patch for Madden 22 is out, we’ll let our readers know.

Source: EA

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield 2042 Aim Assist Added on Console, Here’s How Much “Help” It Adds

In case you didn’t know, DICE rolled out the biggest title update to Battlefield 2042 to date with Update #3 earlier today. Not only did it have tuning for weapons, Specialists and the like, but it also added Battlefield 2042 aim assist on consoles, which is something players have been asking for since the beta.

If you can’t or haven’t played the game with the patch applied just yet but want to know how mich aim assist DICE added, we’re here to help! Our own Jimmy Lara captured gameplay footage to highlight just how much assist this little tweak helps gamers. Important to note that almost every shooter on consoles (and the Battlefield franchise is no exception to this) has always had aim assit out of the gate, but for some reason Battlefield 2042 didn’t have this, which meant console gamers were at a disadvantage going up against PC gamers.

As you can see, it’s not a lot — definitely not something PC gamers can complain about, no? Given how mouse and keyboard controls offer a more precise aiming method than controllers, it’s understandable that console gamers would want Battlefield 2042 aim assist turned on. Of course, if it’s too much, it would break the game for PC gamers as well, so DICE has to find the perfect balance for it.

For those on consoles, have you felt the aim assist help in today’s patch? Is it just right or is it too little? Sound off in the comments and let us know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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GTA Online Weekly Update December 2 Reset

Rockstar Games has rolled out the GTA Online weekly update December 2 reset of actvities and discounts! Check out the complete highlights and recap in one handy list below.

GTA Online Weekly Update December 2 Reset:

GTA Online’s Gunrunning event has kicked off, with GTA$ and RP boosts on Gunrunning Sell Missions, Triple Rewards in the Bunker Series, Double Rewards on Mobile Operations Missions and Top Fun, and much more.

Plus, players can look out for a free unlockable Manor PRBG Tee simply for logging in.

More highlights from today’s news include:

  • Triple GTA$ and RP on the Bunker Series
  • Extra 50% GTA$ and RP on Gunrunning Sell Missions
  • Double GTA$ and RP on Mobile Operations Missions and Top Fun
  • Double Car Club Rep on all Car Meet Races (Sprint, Street Race, and Pursuits)
  • Free Tee Unlock: A Manor PRBG Tee will be received by anyone who logs in
  • Car Meet Prize Ride: The Emperor Vectre will be scored by those who place in the Top 5 across 12 different Pursuit and/or Street Races over the course of December 2 – 13
  • Latest Test Track Vehicles: Karin Sultan Classic, Obey Tailgater S, and Übermacht Cypher
  • The latest Lucky Wheel Podium Vehicle is now the Mammoth Squaddie
  • 40% off all Bunkers and their Upgrades, Renovations and Modifications, as well as the Mobile Operations Center and all MOC Upgrades
  • Additional Discounts: 35% off the Ocelot Jugular, Maibatsu Penumbra FF and Pegassi Tempesta, plus 30% off the JoBuilt P-996 LAZER as well as all LS Car Meet Merch Shop Racing Suits
  • Ongoing Prime Gaming Bonus: Players who connect their Social Club account with Prime Gaming will get a GTA$100K bonus for playing any time this week

Discounts:

Are your friends’ subterranean compounds a little more sprawling than yours? Would you like to join them below-ground? Good news: all Bunker properties are 40% off via Maze Bank Foreclosures, as are their Upgrades, Renovations and Modifications. That Mobile Operations Center mentioned above? Also 40% off. Same goes for all the MOC’s upgrades too.

Perhaps that talk about streetwear up there leaves you cold and looking for something on the greasier side: all LS Car Meet Merch Shop Racing Suits are 30% off at the LS Car Meet Merch Shop, so you’ll fit right in with the other hopefuls at the starting line.

Beyond that, there is a selection of vehicles on sale this week to help aid in the criminal antics outlined above.

  • Ocelot Jugular – 35% off
  • Maibatsu Penumbra FF – 35% off
  • Pegassi Tempesta – 35% off
  • JoBuilt P-996 LAZER – 30% off

Tune in next week for the next GTA Online weekly update.

MP1st Staff

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The Matrix Awakens Leaked on PSN Backend, Runs on Unreal Engine 5

With a new Matrix movie coming out relatively soon, it’s not the biggest surprise in the world to see it have some form of tie-ins with other media, in particular video games. The latter seems pretty much confirmed by now, as it appears that something called The Matrix Awakens was datamined and leaked from the PSN backend, with the tagline of it being an “Unreal Engine 5 Experience.”

The leak was posted over on Reddit, where a user datamined what appears to be a poster for something called The Matrix Awakens. Check it out below:

the matrix awakens

According to the Reddit user, there are no other details for this ‘experience,’ other than it’s confirmed only on PS5. He also shared the app id from the backend:

TitleId: PPSA05753_00 ConceptId: 10004087

https://image.api.playstation.com/vulcan/ap/rnd/202111/3023/2Xx5zJZOqDPuGZxQMf68YNaV.png

As is the case with everything regarding leaks and datamines, take everything with a grain of salt until officially confirmed.

To add to this, we did verify that this ID does exist with PlayStation Game Sizes, a popular Twitter account that keeps track of PlayStation games’ sizes through via backend method. They stated that it was indeed real, though had no information on the size or anything else as they Tweeted.

 

At the moment, it’s a bit hard to speculate what kind of game will The Matrix Awakens be, if it even is a full game at all. The tagline “An Unreal Engine 5 Experience” could point to it being like a short media tie-in that utilizes the game engine. Whatever it is, here’s hoping we get more information on it as The Matrix Resurrections releases later this December.

Thanks, the_andshrew !

MP1st Staff

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NBA 2K22 Update 1.011 Hits the Court This December 2

Visual Concepts has released the NBA 2K22 update 1.011 patch this December 2, and this is after yesterday’s patch that was rolled out on both last-gen, next-gen consoles, and PC. As far as we’re aware, this new patch for NBA 2K22 is only for next-gen platforms. If things change, we’ll be sure to update the post. Check out what’s new in below.

NBA 2K22 Update 1.011 Patch Notes:

Update (12/3/21): Visual Concepts has rolled out an NBA 2K22 player ratings update today!

As one might expect, Visual Concepts has not released the official patch notes for today’s NBA 2K22 patch. However, with the start of Season 3, this could be part of it that roll-out, as some of the in-game events are kicking off this week.

NBA 2K22 Season 3: Iced Out (Dev Blog)
byu/yyy2k inNBA2k

For those curious, here are the list of fixes rolled out yesterday:

GENERAL

  • Lots of preparation for Season 3 of NBA 2K22, launching this Friday at 8AM PT/11AM ET/4PM GMT!
  • Addressed a rare hang that could occur at halftime in various modes
  • Removed the 75th Anniversary logos from the Phoenix Suns and Utah Jazz City uniforms to mirror real world usage
  • 2021 NBA Championship banners have been unveiled in the Milwaukee Bucks arena
  • The baseline text on the Cleveland Cavaliers City court floor has been updated to reflect recent real world changes
  • The following players and coaches have received new scans and/or had general likeness updates made to them:
  • New Scans:
    • Santi Aldama
    • Cole Anthony
    • Desmond Bane
    • Saddiq Bey
    • James Bouknight
    • Jared Butler
    • Josh Christopher
    • Ayo Dosunmu
    • Usman Garuba
    • Luka Garza
    • Killian Hayes
    • Bones Hyland
    • Isaiah Jackson
    • Isaiah Joe
    • Jalen Johnson
    • Herbert Jones
    • Kai Jones
    • Tre Jones
    • Corey Kispert
    • Saben Lee
    • Kira Lewis Jr.
    • Theo Maledon
    • Kenyon Martin Jr.
    • Tyrese Maxey
    • Jaden McDaniels
    • Leilani Mitchell
    • Isaac Okoro
    • Theresa Plaisance
    • Paul Reed
    • Jeremiah Robinson-Earl
    • Jaden Springer
    • Jaesean Tate
    • Xavier Tillman
    • Ziaire Williams
  • Tattoo Updates:
    • RJ Barrett
    • Devin Booker
    • Brandon Clarke
    • Chris Duarte
    • Jalen Green
    • JaMychal Green
    • Quentin Grimes
    • Tre Mann
    • Trey Murphy III
    • Payton Pritchard
    • Karl-Anthony Towns
    • A’ja Wilson
  • General Updates:
    • Mike Bantom
    • Bimbo Coles
    • Josh Giddey
    • Justin Holiday
    • Luke Jackson
    • Grant Long
    • Oliver Miller
    • Ja Morant
    • Lamond Murray
    • Gregg Popovich
    • Otto Porter
    • Cazzie Russell
    • Pepe Sanchez
    • Stromile Swift
    • Derrick White

GAMEPLAY

  • Slowed down lateral dribble launches and added a shooting penalty that applies for players who zig-zag from side to side excessively before shooting
  • Fixed an issue that was causing ball handlers to hitch and slow down when running in transition
  • Adjusted the Intimidator badge to apply to jump shots in addition to dunks and layups
  • Defensive positioning logic improvements have been made to help CPU screen defenders guard the pick and roll more effectively
  • Added new “Cutter Help” defense that enables help defenders to recognize an off-ball cut to the basket and position themselves to guard it. This can be disabled with the Drive Help setting in the defensive settings menu

THE CITY

  • Various stability and performance improvements have been made throughout the City
  • Resolved some issues that could occur when attempting to join a friend at the Gatorade private courts

MyCAREER

  • Continued fixes and adjustments have been made to improve the overall quest experience and ensure that all quests are tracking and completing properly
  • The Edit Playbook menu should now function correctly once unlocked
  • You are now able to change your selections when using the Suggest Free Agents menu

MyTEAM

  • Fixed an issue with custom uniforms that could allow users to show up invisible in multiplayer games
  • Fixed an issue with Free Throws not visually tallying points in the in-game Agenda Tracker
  • Prevented Series I Agendas from qualifying for all players in the Agenda Tracker
  • Certain Event Cards will now display their names in Auction Outcomes
  • Updated the thumbnails on uniform cards to reflect new sponsor patches
  • Improved ball bounces for locker code and Triple Threat Online: The 100 Ball Drops

MyNBA/THE W

  • Continued stability fixes and improvements have been made for MyNBA, MyNBA Online, and The W
  • You can now properly make changes to team rotations in MyNBA Online

Once the official patch notes are out, we’ll be sure to update the post. If you spot any new technical fixes or gameplay changes, share ’em down in the comments below.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield 2042 Mouse Input Issues Surface After Latest Patch, Workaround Outlined by DICE

If you’re playing Battlefield 2042 on PC after Update 3 went live today, you may have noticed some issues with regards to your mouse inputs, in particular with regards to mouse movement. If you are, you’ll be happy to know that developer DICE have recognized these Battlefield 2042 mouse input issues, with a workaround fix being revealed online for players to try for themselves.

The workaround fix was relayed over on the official Battlefield Direct Communication Twitter account, where it stated:

We’ve noticed some players on PC aren’t able to use horizontal mouse input after Update #3 went live.

Restore default settings by removing “PROFSAVE” files in My Documents > Battlefield 2042 > Settings to keep playing

Be aware this resets all your in-game settings

As noted by the developer, some PC players have not been able to use horizontal mouse inputs after the game’s most recent update. The workaround should resolve these issues, with a cost: you will need to reset your in-game settings, as you’re basically deleting your current in-game ones.

If you’re one of the players experiencing this issue and this workaround fixed it, let us know in the comments below!

MP1st Staff

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Battlefield 2042 Santa Clause Skin and Other Festive Camos Accidentally Revealed

To the surprise of no one, it would appear that Battlefield 2042  is about to get a bit festive, as the latest update has unintentionally revealed a new Battlefield 2042 Santa Clause skin along with other Christmas-themed rewards.

For those who were able to download and play Battlefield 2042 with the latest patch earlier today, you may have noticed a few new locked character and vehicle skins that will be part of the upcoming pre-season challenge rewards. Well, turns out that these skins were unintentionally included, and since then DICE has removed them from the player’s collection screen. Luckily, with this being the internet and all, Reddit users have managed to capture these skins before being pulled.

Battlefield 2042 Santa Clause and Other Christmas Skins

While this shouldn’t come as a shock to anyone, it doesn’t seem like the Battlefield community is taking too kindly to these additions. While they’re solely cosmetics, and play no role in giving players any gameplay advantages, many are seeing this as DICE and EA’s attempt to capitalize (despite skins being free) on the success of Warzone and Fortnite. Specifically the Battlefield 2042 Santa Clause skin, which has long been joked and worried about in the Battlefield community that DICE would eventually do at some point in the Battlefield franchise.

While we don’t mind the vehicle and gun (if there are some) camos, we do understand where the community is coming from, as this brings a concern that the game will eventually be filled with other meme-like character skins, even that crossing over from other franchises. Of course that’s yet to be determined, but it’s clear that the community does not want these types of skins — especially more so when you look at the amount of customizations that past Battlefield games have had that Battlefield 2042 lacks in.

What do you guys think? Are you okay with these types of character skins coming to Battlefield or would you rather the team focus on giving players the level of customization they had before?

Source: Reddit (1,) Reddit (2)

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Hood Outlaws & Legends Update 1.12 Sneaks Out for Season 2 Yule This December 2 (Update)

Sumo Digital has released the Hood Outlaws & Legends update 1.12 (PS5 version 1.001.200)  patch this December 2, and this is for Season 2 Yule! Head on below to see what’s new for the game starting today.

Hood Outlaws & Legends Update 1.12 Patch Notes | Hood Outlaws & Legends Update 1.001.200 Patch Notes | Hood Outlaws & Legends Season 2 Yule Patch Notes:

Update: We’ve included the pertinent info via press release!

Steal more, faster, in the new Gold Rush mode.

Experience a new way to rob from the State in the new Gold Rush mode. To win in this PvPvE game mode, a team must bring a certain amount of gold to one of their controlled spawn points before their opponents. But be careful – carrying too much gold will weigh you down, making you run slower, so make sure to secure it regularly. With several treasures to steal, hidden gold stashes, and stealing from rival Outlaws, this mode blows open the doors of possibility, viable strategies, and surprise epic moments.

A new Battle Pass with 100 cosmetics!

Steal both the gold and the stage with the Season 2: Yule Battle Pass. Complete heists to progress through the Battle Pass and collect over 100 new outfits, weapon skins, and banner packs to steal in style.

Unfortunately, the actual patch notes aren’t available yet, though we expect that to change in a bit. Expect new gameplay-related tweaks, new content, events and more to be available. Once we know the full patch notes, we’ll be sure to update the post.

There was a patch released last month, which you can read about here.

Check out our review of it here, where our own Jimmy Lara states, “For what it’s worth, I really like the idea of Hood: Outlaws & Legends. From a combat standpoint, I think it plays great to the point where I’m having a ton of fun just going around and killing things. But sadly this is where most of my praise ends, as while I think Heists is a really creative mode, the unbalancing ruins it. Add to the fact that it’s the only mode to play across the six  maps, then you got yourself a very repetitive game. This is only after a short few hours, which never bodes well for any online multiplayer. Hood: Outlaw and Legends is a great idea on paper, but not one so well executed.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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