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Neverwinter Update 8.51 February 5 Rolled Out for Combat Rework

Cryptic Studios has released the Neverwinter update 8.51 February 5 patch for consoles! Live now, this patch includes gameplay changes, and the much awaited combat rework!

Head on below for the full patch notes and combat changes.

Neverwinter Update 8.51 February 5 Patch Notes:

Highlights

This is the official release of the Combat Rework, as described in the Combat Rework news post. Following is a summary of its goals and features, with a couple changes from the news post to match the changes we made while it was in public testing.

What You Will See On Login

You’ll see the following things:

  • Your Total Item Level will be higher.
  • Your Bonding Runestones will be in your inventory, and can be exchanged in Protector’s Enclave.
  • You will have a respec for your character.
  • Your stats may be slightly different.
  • From the Reward Claims Agent, you’ll be able to claim for free:
    • A pack of 20 Companion Upgrade Tokens
    • A pack of 20 Mount Upgrade Tokens
    • Your choice of a Legendary Insignia
    • Your choice of a Rank 15 Runestone
    • Your choice of a Rank 15 Single-Stat Enchantment

Combat Rework Goals

  • Improved Scaling: Smooth scaling downward and upward to content that allows for it, without requiring players to change gear to optimize it.
  • Easier to Understand: Rating targets weren’t clear prior to these changes. Now, it should be easier to see how your ratings affect your stats.
  • Item Level More Accurate: Item level now more accurately translates to damage output and survivability.
  • Easier to Gear Up: Less gear micromanagement should be required to have viable stats, once you hit the appropriate item level.
  • Keep Options for Creative and Min/Max Builds: With the changes above, we still want to allow for players to get creative, and optimize their builds the way they want.

Combat Rework Changes

Ratings

  • Stat percentages are now displayed on the character sheet.
  • Rating caps now match your Total Item Level, and when a rating matches the cap, it grants 50% of its associated stat.
    • For example, if your Total Item Level is 50,000, and your Defense Rating is 50,000, your damage reduction from Defense Rating is 50%.
  • 1,000 Rating is worth 1%, counting down from your cap.
    • Example: Total Item Level 50k, Defense Rating 49k: 49% Defense
    • Example: Total Item Level 40k, Defense Rating 39k: 49% Defense
  • Ratings work the same way in all content, even when scaled. 40% in non-scaled content is 40% in scaled content.

Total Item Level

  • Base Damage and Maximum Hit Points are directly affected by Total Item Level.
    • Maximum Hit Points are your Total Item Level * 10 (tanks get a 20% bonus to that number, Healers get a 10% bonus).
    • Base Damage is your Total Item Level / 10 (DPS get a 20% bonus to that value, Healers get a 10% bonus).
  • Total Item Level is affected by scaling content.
  • Players start with a base Item Level of 5,000 with nothing equipped.

Stat Percentages

  • Certain items can grant direct percentages of stats. For example, a buff, boon, or companion power could give 3% Critical Strike.
  • This value can bring a stat over the 50% cap from ratings.
  • The highest a stat can have is 90%. So if a player has 50% Critical Strike from ratings, and then a bonus 40% or more from gear, they’ll have a 90% chance to deal a Critical Strike.

Equipment

  • Weapons no longer provide direct damage; instead, they contribute to damage like your other gear, by increasing your Item Level and applying any of their other stats and effects.
  • Items now give a large portion of their item level as Combined Rating. This should make it less likely for a character to have stats with extremely low ratings, but still allow customization and optimizing specific ratings through gear.
  • Enchantments, Runestones, and Insignias now grant a higher item level for their rank.

Companions

  • Bonding Runestones have been removed from Companions.
    • Players will be able to trade out their Bonding Runestones in Protector’s Enclave for another Enchantment or Runestone of the same rank, or directly for Astral Diamonds.
  • Companion Influence has been removed, and instead, companions simply share their stats with player characters at a 100% rate.
  • Augment Companions grant 85% of their Item Level to Combined Rating, and the remaining percentage splits across the three Bonus Stats they previously gave.
  • Fighting Companions grant 85% of their Item Level to Combined Rating; the rest of their stat value is intended to balance out the damage they deal in combat.
  • Companion Powers now grant more Item Level, and a certain amount of Combined Rating.
    • They also now grant other stats directly as a percentage, rather than a rating increase.
    • Their Item Level is based on their associated companion’s item level.
  • Companions no longer have numerical ranks, though they still have quality (Common, Uncommon, Rare, Epic, Legendary, and now Mythic).
  • Companion Bolster value has been increased to a maximum of 100%, from the top ten companions. Legendary quality is worth 5% Bolster Value, Mythic quality is worth 10%.
  • Companions now have a single Bolster category, instead of categorizing by type.
  • Fighting Companion stats are now influenced by their player’s stats. The Companion Stat Panel now shows these ratings.

Mounts

  • Mount Collars have been doubled in Item Level, and a portion now grants Combined Ratings.

Boons

  • Boons no longer give Item Level, and now give stat percentages directly.

Racial Bonuses

  • Racial Bonuses now consistently give stat percentages directly, and many have been increased in efficacy.

Player Power Magnitudes

  • Mount Powers were often considered stronger than player powers, so player powers have been increased in magnitude, and base Action Point Gain has been increased slightly as well.

Stats

  • Stats on the Character Sheet have been updated. Some Utility stats have been moved to Ratings.
  • As mentioned before, all Ratings now provide up to 50% toward their stat, with a maximum of 90% when you add in direct percentage contributors.

Total Item Level (TIL): Combined item level from all sources.

Maximum Hit Points: Base is TIL * 10. Tanks get a 20% bonus to base, Healers get 10% bonus. Other sources add on top of this value.

Damage: Base it TIL / 10. DPS get a 20% bonus to base, Healers get a 10% bonus.

 

Ratings:

Rating cap = TIL

Power: Works as it did before, now capped like other ratings.

Defense: Works as it did before

Armor Penetration: This rating has been removed from the game. Most sources now give Critical Severity instead.

Critical Strike: Works as it did before

Critical Severity: Is now a rating. Most sources of Armor Penetration were swapped to add Critical Severity.

Critical Avoidance: This now reduces Critical Severity instead of Critical Strike.

Deflect: Works as it did before

Deflect Severity: A new rating which increases how much damage is reduced when deflecting. This previously existed behind the scenes for the most part.

Accuracy: Now reduces Deflect Severity

Awareness: Works as it did before

Combat Advantage: Works as it did before, now capped at the same value as other ratings

Incoming Healing: Is now a rating, but the end result works as it did before

Outgoing Healing: Is now a rating, but the end result works as it did before

Control Bonus: Is now a rating, but the end result works as it did before

Control Resistance: Is now a rating, but the end result works as it did before

Forte: New stat, which will be covered below

Utility:

All of the listed Utility Ratings work as they did before. Included here for completeness of the character stat list.

Action Point Gain

Recharge Speed

Movement Speed

Stamina Regeneration

Magical Damage Boost

Physical Damage Boost

XP Bonus

Gold Bonus

Glory Bonus

 

Note: Companion Influence sources were changed; check specific items for the stats but enchantments were changed to grant Forte.

Forte:

Forte is a new stat which works different for each Paragon Path. It is a stat which reflects the strength of your particular paragon path and applies to different stats for each path. The total percentage amount of Forte is split across the stats.

   Paragon    50% Stat    25% Stat 1    25% Stat 2
Assassin Power Combat Advantage Deflect Severity
Whisperknife Power Combat Advantage Deflect Severity
Arcanist Power Combat Advantage Critical Avoidance
Thaumaturge Power Combat Advantage Critical Avoidance
Hunter Power Accuracy Deflect
Warden Power Accuracy Deflect
Hellbringer Power Critical Strike Awareness
SoulWeaver Soulweave Regen Critical Strike Awareness
Devout Divinity Regen Critical Severity Deflect
Arbiter Power Critical Severity Deflect
Justicar Defense Critical Strike Deflect Severity
Oathkeeper Divinity Regen Critical Strike Deflect Severity
Blademaster Power Critical Severity Awareness
Sentinel Defense Critical Severity Awareness
Dreadnought Power Accuracy Critical Avoidance
Vanguard Defense Accuracy Critical Avoidance

 

Other Release Notes

General

  • Players can now join a party when their level reaches 5.
  • When manually raised from the near-death state, companions can regenerate HP.

Content and Environment

Protector’s Enclave

  • [Alcohol] The Driftwood Tavern: When a character is “tanked” and drinks more alcohol, it now refreshes their “tanked” status instead of reverting them to “drunk.”
  • The calendar is once again properly populated.

Queues

  • Castle Ravenloft has been removed from random queues while we work on the dungeon’s balance.
  • The Random Leveling Dungeon queue now allows players to queue at level 12 or higher. Undergeared players will be scaled up to an appropriate Item Level.

Combat and Powers

Companions

  • Alpha Compy summons no longer incorrectly proc Tenebrous Enchantment.

User Interface

Character Creation

  • Metallic Dragonborn: The “Markings” entry has been removed, as no options in this entry are currently available.

Queues

  • Multiple tanks and/or multiple healers can no longer incorrectly be placed into the same Queue Group when using public queues.

The game’s next major expansion, “Sharandar” is set to launch this March 9 on consoles, annd Feb. 9 on PC.

Source: Arc Games

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Alex Co

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Activision: Over 250M People Played Call of Duty Last Year; Monthly Active Users Grew to Over 100M in 2020

If you’ve been playing video games for the past decade or so, chances are you’re familiar with the Call of Duty franchise, and how big it is as a brand. It seems that the franchise’s rise hasn’t been affected by the current COVID-19 pandemic at all, and most likely even benefited from it since people were told to stay in their houses during lockdown.

In Activision’s quarterly earnings report, Activision execs shared that the Call of Duty brand grew by leaps and bounds in 2020. Activision CEO Bobby Kotick shared that over 250 million people played Call of Duty last year (which included Call of Duty Mobile, PC, consoles).

Within Call of Duty we have meaningfully expanded social connections and improved engagement through free to play experiences on mobile phones, computers and game consoles. These initiatives expanded franchise reach with over 250 million people playing Call of Duty last year, more than tripling the 70 million people who played Call of Duty in 2018. – Bobby Kotick, Activision CEO

In the sam report, Activision President and Chief Operating Officer (CFO) Daniel Alegre shared that the Call of Duty monthly active users (MAU’s) grew from 40 million in 2018, to over 100 million in 2020!

Within Call of Duty we have meaningfully expanded social connections and improved engagement through free to play experiences on mobile phones, computers and game consoles. These initiatives expanded franchise reach with over 250 million people playing Call of Duty last year, more than tripling the 70 million people who played Call of Duty in 2018. – Daniel Alegre, Activision President and COO

No doubt this number has ballooned given Call of Duty: Warzone’s meteoric rise into the gaming stratosphere.

Given how most countries these days are still in lockdown mode, will we see a higher number of Call of Duty players in total for 2021? I wouldn’t bet on it if that was the case.

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Alex Co

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Destiny 2 Season of the Chosen Roadmap, New Trials of Osiris Weapons Revealed

Earlier this week, Bungie announced that the next season of Destiny 2 will be called “Season of the Chosen” and will start on February 9. If you’re wondering what’s coming in this new season, Bungie has revealed the Destiny 2 Season of the Chosen roadmap, as well as some of the other stuff players can expect in the looter shooter in the coming weeks.

Before you dive in, check out the Destiny 2 Season of the Chosen roadmap below.

In addition to the Destiny 2 Season of the Chosen roadmap, Bungie has spilled the beans on some of the Destiny 1 weapons that are coming to Nightfall: The Ordeal! Here’s the lineup you’ll obtain for completing it:

  • The Swarm
  • Palindrome
  • Shadow Price

Nightfall: The Ordeal weapons have a chance to drop at the end of the activity depending on your medal (Platinum, Gold, etc.) and difficulty. Master difficulty will give you the highest chance at a drop of the base versions of these weapons.
Adept difficulty weapons have a chance to drop at the end of a Grandmaster Nightfall when they go live later in the Season. Drop chance also dependent on your medal. Slay enough Champions to hit Platinum and you will have a high chance at an Adept weapon.
Same with Season of the Hunt, the new Destiny 2 season will feature a new Pursuit weapon that players can earn from the quest of their choice! Guardians can choose between strikes, Crucible or Gambit, to earn the new Salvager’s Salvo Grenade Launcher!
After you have obtained your new tool of destruction you will be able to earn three different ornaments for it from additional quests picked up from Zavala, Lord Shaxx, and the Drifter.

Also new in Season of the Chosen are new rewards for Trials of Osiris! There are three new Trials weapons that will become available for players to earn come February 12!

Check out the new armor you’ll be able to earn starting next week as well.

Each weapon will also have an Adept version with special mods, you can read more about those here, as well as a special shader that can be applied to any Adept weapon, even the ones from the Grandmaster Nightfall.
For the first week of Trials, armor and adept mods will be in the Flawless Chest. The second week is when you’ll have your first chance of the Season to grab an Adept weapon.
Alongisde these new weapons and armor, Trials of Osiris will have new cosmetic rewards as well! The Ghost Shell drop chances increases as you win matches and increases when you hit the 3/5/7 win and flawless milestones each week. The ship and Sparrow drop chances increase every time you go flawless. Here is a look at the rewards!

Excited for the new Trials? Season of the Chosen has several new additions to your current arsenal ready to be obtained too!
You can read up on some of the other stuff in this week’s latest update from Bungie right here. Don’t forget, Xur is returning today and we’ll have it up ASAP! So make sure you keep your crosshairs locked on MP1st.
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Alex Co

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Activision: COD Endowment Has Funded Over 81,000 Jobs for Veterans Since 2009

While Activision is usually seen by the gaming masses as an evil corporation that’s out to nickel and dime everybody that plays their games, some might not know that Activision has also pushed for quality jobs for army veterans with its Call of Duty (COD) Endowment program that’s still running today.

During Activision’s quarterly earnings call, Activision CEO Bobby Kotick revealed some impressive numbers for the COD Endowment program, and how much it has helped out of service personnel to land employment once their duties are over. According to Kotick, the COD Endowment has funded the placement of 81,000 veterans into new jobs since 2009!

We resolutely believe the heroes who served their countries to protect freedom and liberty deserves special opportunities as a result of their surface. With unemployment rates skyrocketing we still manage to achieve our most successful year ever placing over 15,000 veterans into high quality jobs in 2020. Of those, we help place last year 21% were women and 20% were black. Metrics in which we take great pride considering that women veterans and black veterans composed just 10% and 12% respectively of the US veteran community.

Since 2009, we funded the placement of 81,000 veterans into new jobs, but now more than ever, we must ensure that our dedicated public servants have access to the very best employment opportunities. We’ve also sought to create career pathways for talented young people especially from backgrounds that have been historically underrepresented in tech and entertainment. – Bobby Kotick, Activision CEO

Yep, that’s definitely an appreciated move from the company, especially since how Call of Duty has been the publisher’s bread and butter franchise for more than a decade now.

In the same earnings report, Activision has also confirmed that both Overwatch 2 and Diablo 4 won’t be released in 2021.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Cyberpunk 2077 Update 1.12 PC Patch Rolled Out for Security

Those playing Cyberpunk 2077 on PC, CD Projekt RED has released the Cyberpunk 2077 update 1.12 PC patch to fix a security issue. Note that for nowm this is for PC only, though don’t be surprised if a new console update which includes bug fixes is rolled out later today or over the weekend.

Cyberpunk 2077 Update 1.12 PC Patch Notes:

Hotfix 1.12 is now available on PC!

This update addresses the vulnerability that could be used as part of remote code execution (including save files):
– Fixed a buffer overrun issue.
– Removed/replaced non-ASLR DLLs.

Don’t forget, console (and Google Stadia) players got a patch last week that included a few fixes. If you’re wondering where the MP1st Cyberpunk 2077 review is, we’ve decided to hold off on it until the next-gen platforms are released, and will give our verdict on that version.

Same as always, if you spot any gameplay-related fixes or technical fixes not mentioned above, let us know what you find down in the comments.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Fortnite Update 3.03 February 5 Released Today (Update)

While Epic Games just released the big v15.30 patch for Fortnite earlier this week, the company has released the Fortnite update 3.03 February 5 patch that’s also out for next-gen platforms. This isn’t your usual stability patch, as this includes specific fixes for PC, and even the PS5.

Fortnite Update 3.03 February 5 Patch Notes:

Update: Epic Games fired off a new tweet regarding Performance Mode being affected with this new patch.

Here’s what Epic Games has shared today regarding this new title update:

We’ve released a maintenance patch to address:

-The queuing bug with tournaments
-The “Disable Pre-edit Option” in BR/Creative applying to STW
-The recent performance issues on PC (DX12 still impacted)
-The PS5 stability issues

As far as we’re aware, that’s about it. On the official Fortnite Trello board, some issues are still being investigated and we’ve listed some of the pertinent ones below.

General:

PS5 Players crashing when using the Freezing Burst Emote with the Leviathan Axe. (Investigating)

Description
We’re investigating an issue that is causing PS5 players to crash when using the Freezing Burst Emote with the Leviathan Axe.


Platforms

PlayStation 5

Creative Mode Top Issues:

Phone Booths do not respect island settings when players change skins (Investigating)

Description
We’re investigating an issue that is causing Phone Booths to not respect island settings when using the island setting “Start With Pickaxe” to “No”


Workaround
Set “Start With Pickaxe” to “Yes”

Mobile:

3D resolution reset itself even if the player saved the settings (Investigating)

Description
The 3D reset itself to 75% on each launch of the title, even if the player saved their settings to 100% in the last session.

Platforms
Mobile

If there are more changes included in this patch that’s not mentioned above, feel free to share them down below in the comments and we’ll update the post if we find more.

Update: Epic Games sent out a new tweet, which we’ve included above.

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Alex Co

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Roccat Burst Pro Gaming Mouse Review – Performance at a Click

Roccat impressed us with their Vulcan Pro Keyboard, but now it’s time to take a look at their latest PC gaming mouse, the Burst Pro, packed with the latest technology, the Titan Optical Switch. Is it worth the price tag? Read on for our Roccat Burst Pro gaming mouse review.

Beauty Is Simple

A big thing that stood out with the Roccat Burst Pro was how simple, yet beautiful it looked. While the last gaming mouse I reviewed, the Mad Catz RAT Pro X3 Supreme opted for a outlandish Lamborghini look (which I loved), the Roccat Burst Pro instead takes a more comfortable, tamer look, one akin to a sexy Porsche 911. It’s simple by aesthetics with it’s curvy sleek casing, all matted with a single color (white or black).

While I’m not one to be fond of RGB lighting, I really do enjoy it’s use in the Burst Pro. Focusing on areas such as the scroll wheel and lower portions, there’s enough lighting to give it a real pop without being overly flashy. I also love how the left and right clickers don’t obscurely protrude like many other gaming mouse’s, giving it a very comfortable feel.

The plastic material used helps a lot as well, as it has a very nice soft touch with some sections of it lightly texturized for grip. The scroll wheel has some rubber grooving around it, though offers a satisfying near zero resistance movement with light click feedback. Coupled with it’s lightweight and PTFE feet covering, the Burst Pro is a pretty strong choice when considering comfortability and weight. Of course, as with any hardware review we do the biggest factor is how well the device performs.

Effortless Precision at a Click

Much like the Roccat Vulcan Pro Keyboard, the Burst Pro also features the latest in ROCCAT technology, the Titan Optical Switch. While there’s really no way for me test out whether or not it does indeed offer more clicks than the traditional, mechanical input device, one thing is certain, the Burst Pro is insanely responsive. 

Upon connecting the wire USB hook-up to my PC and trying out the mouse, I instantly noticed some smooth free range motion. Offering three modes of DPi (programmable via Swarm application,) movement in games like Doom Eternal, and recently released Project Wingman all felt buttery smooth.

With Project Wingman I was especially impressed seeing that I usually prefer using a controller for flight games. Being able to easily roll and pitch my aircraft was a satisfying feeling. This isn’t to say that the sensor found in the Burst Pro is along the top of the line, but it did it’s job and showed no issues in my testing. 

What I found most impressive, however was the input of the actually button presses. The Titan Optical Switch really shows here as presses felt far more snappier with near zero latency. In fact, during my testing I was pretty confident that presses were being well registered before the mouse even made a click sound. 

This is because Roccat has opted to use light (thus optical) instead of physical contact. This results in a more faster, responsive, and understandably, longer lasting experience that any PC gamer will certainly come to appreciate. 

My only real nitpick is there doesn’t appear to be any additional mouse offering from Roccat  using the same technology. The Burst pro only has six  mappable buttons, which for MMO and strategy games this may not be the best mouse choice, despite it’s speed. We are sure there will be a newer line that caters to such market, but it’s an important detail for those looking to buy.

Low Entry, Premium Experience

With it’s extremely light weight, sleek, ergonomic design, the Roccat Burst Pro is truly a premium feeling experience, all at a respectable price ($59.99). Outside of no additional hardware lines being available, there isn’t a whole lot to dislike, if any at all. It may not gloat itself around with all the flashy bells and whistles that many other mouse have, but it certainly does what it sets out to do.

Pros:

  • Lightweight, sleek design that feels great
  • Comfy
  • Titan Optical Switch technology is a game changer, and hopefully this is the start to an excellent line.
  • Texturize grips

Cons:

  • Only six buttons are available, may not be the best mouse to use for certain gaming genre.

Hardware was provided by the publisher. Equipment tested on a desktop PC. You can read SP1st and MP1st’s review and scoring policy right here.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Modern Warfare & Warzone Update 1.31 February 5 Fixes New Stim Glitch & More

While Call of Duty: Black Ops Cold War got the big Season 1 Reloaded patch this week from Treyarch, Call of Duty Warzone devs Raven Software has released the new Modern Warfare & Warzone update 1.31 February 5 patch as well. This brings a fix to a new Stim exploit, as well as a bunch of other adjustments.

For those wondering, the Warzone data syncs with Modern Warfare and as such, when one gets updated, the other gets the same version number as well.

Modern Warfare & Warzone Update 1.31 February 5 Patch Notes:

GENERAL 

  • New fix to remove infinite stim glitch
    • Issue stemmed from player getting stuck in throwback state after throwing back a live grenade
  • Adjusted match bonus and kill XP reward of Kingslayer mode to be more in line with Verdansk BR
    • This is part of our continued effort to normalize XP rewards across our various game modes

WEAPONS 

  • Adjusted the timing of ammo replenishment during empty reloads for BOCW weapons

OPERATORS 

  • Certain operator missions for Stitch should now track as intended

GUNSMITH 

  • Fixed visual for the “Heavy Handed” Sledgehammer in the Player Armory

BARRACKS 

  • Fixed issue where at high prestige levels, progress towards next level shown in Barracks Seasonal Progression did not match what was shown on the top banner of the main menu

STORE 

  • Removed Tier Skips from Modern Warfare Bundles
  • Previewing Bruiser Cord watch in the Hot Shot Bundle will now display correct watch
  • Fixed various minor issues including images, icons, and names

BUG FIXES 

  • Fixed a crash that occurs when launching the game due to changes being made to Windows GDI32

Hopefully, this is the last we see of the Stim glitch make an appearance in the game.

Source: Treyarch

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Alex Co

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Ghost of Tsushima Update 1.20 February 5 Leaps Out (Update)

Samurai warriors, Sucker Punch Productions has released the Ghost of Tsushima update 1.20 February 5 patch today. This is a small download clocking in at just 620MB, so don’t expect any new major content.

Ghost of Tsushima Update 1.20 February 5 Patch Notes:

Update: Sucker Punch has acknowledged the patch and tweeted the following just now:

For now, Sucker Punch Productions has not commented on the patch or released any official notes. Here’s what the update history of the console says:

  • General bug fixes and improvements

Note that this is what most devs list down for their games, so there’s bound to be a specific fix in this patch (one can hope).

Given the recent updates, this is most likely connected to Ghost of Tsushima Legends (the game’s multiplayer mode) rather than change anything in the single-player campaign.

We’re on the look out for any new changes and will update the post if we or if the community) spot anything. Likewise, if you spot anything specific be it gameplay-related or a technical fix, let us know down in the comments below.

If you haven’t picked Ghost of Tsushima up yet, you might want to do so, as the game is so well crafted that it won MP1st’s Game of the Year award for 2020! You can read our review of the action game right here.

Update: Added Sucker Punch’s tweet confirming the new patch and what’s in it.

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Alex Co

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Activison: Overwatch 2, Diablo 4 Release Won’t Be Out This Year

While Activision might already have revealed both Overwatch 2 and Diablo 4 back in 2019, it seems both titles won’t be making it out in 2021!

During Activision’s quarterly earnings call, Chief Financial Officer (CFO) Dennis Durkin confirmed that both Overwatch 2 and Diablo 4 release dates aren’t expected to hit this year. Sadly, that’s all we know so far. That said, prepare for more info to make its way throughout the day as more details regarding the earnings call are known.

Hopefully, while we won’t be able to play both games anytime soon, Activision will be able to share their official release dates soon.

Are you bummed that we won’t see both Overwatch 2 and Diablo 4 anytime this year or were you expecting it given Blizzard Entertainment’s notorious long dev cycles?

Thanks, ZhugeEX!

Related Reading: 

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Alex Co

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Tomb Raider Kicks Off 25th Anniversary Celebration; Logo Revealed

Square Enix and Crystal Dynamics are gearing up to celebrate 25 years of Lara Croft, as the two companies have kicked off the year long celebration of Tomb Raider’s 25th Anniversary — which begins with the unveiling of the official logo celebrating two and half decades of Lara and her adventures.

Here’s the celebration announcement courtesy of Square Enix’s press release

Tomb Raider’s star, famous archeologist-adventurer Lara Croft, has become a powerful force in the gaming industry and beyond, and has made an indelible mark on virtually every facet of entertainment. From being named an ambassador for scientific excellence to appearing live on tour with U2, Lara Croft has touched the lives of tens of millions of people around the world. With over 30 video game titles released and hundreds of awards, the heroine has been a cultural icon for 25 years on gaming screens and Hollywood silver screens alike, battling T-Rexes, unearthing ancient artifacts, and saving the world from an apocalypse or two. Lara has had adventures in dozens of countries, explored the Mediterranean, Adriatic, and Andaman Seas, ventured to Antarctica and the Arctic Circle, and rediscovered Atlantis and the lost island of Yamatai.

“Over the last 25 years Tomb Raider has become more than a game and Lara Croft has risen to become a cultural icon,” said Scot Amos, Head of Studio at Crystal Dynamics. “We’re so proud to be a part of this rich tapestry of adventure, but we recognize the true credit belongs to the fans! The amazing Tomb Raider community has made all of this possible and we look forward to celebrating with them his historic milestone and for many decades to come.”

Tomb Raider’s year-long celebration of its 25th anniversary will feature in-depth explorations of the major games released in the franchise, including nostalgic media deep from the archives, developer interviews, community activities, live playthroughs, and more. Over the coming months, developer Crystal Dynamics will re-visit the lineup of major Tomb Raider games, focusing on one game each month. Fans of Tomb Raider and Lara Croft can look forward to additional franchise announcements over the course of the year.

On a related note, Netflix recently announced they are developing a Tomb Raider animated series that takes place after the events of the rebooted trilogy of games.

Tim Villasor

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NBA 2K21 Player Ratings Update February 4 – Winners & Losers Listed

With the NBA 2K21 season currently on-going, there’s bound to be players doing well, and others whose performance might be dipping. With this in mind, Visual Concepts has released the NBA 2K21 player ratings update February 4, 2021 list!

Same as the list released in January, there are players who went up in overall ratings, and others that went down.

NBA 2K21 Player Ratings Update February 4 List:

Movers Sorted by OVR

Joel Embiid: 94 OVR (+1)

Jaylen Brown: 89 OVR (+1)

Trae Young: 88 OVR (+1)

Rudy Gobert: 88 OVR (+1)

Ben Simmons: 87 OVR (+1)

Khris Middleton: 87 OVR (-1)

Fred VanVleet: 86 OVR (+2)

Kristaps Porziņģis: 86 OVR (-1)

Kemba Walker: 85 OVR (-1)

Clint Capela: 85 OVR (+1)

Mike Conley: 85 OVR (+1)

Christian Wood: 85 OVR (+1)

Gordon Hayward: 84 OVR (+2)

Pascal Siakam: 84 OVR (+1)

Jarrett Allen: 83 OVR (+1)

Kyle Lowry: 83 OVR (-1)

Deandre Ayton: 83 OVR (+1)

Serge Ibaka: 82 OVR (+1)

Mitchell Robinson: 82 OVR (+1)

Myles Turner: 82 OVR (+1)

Mikal Bridges: 82 OVR (-1)

De’Andre Hunter: 81 OVR (+2)

Tyler Herro: 81 OVR (-1)

Terry Rozier III: 81 OVR (-1)

Harrison Barnes: 81 OVR (+1)

Evan Fournier: 81 OVR (+1)

Eric Gordon: 81 OVR (+2)

Dejounte Murray: 81 OVR (+1)

Keldon Johnson: 81 OVR (+1)

Malik Beasley: 81 OVR (+1)

Bobby Portis: 80 OVR (+1)

Otto Porter: 80 OVR (-1)

Brandon Clarke: 80 OVR (+1)

Danilo Gallinari: 80 OVR (-3)

Goran Dragić: 80 OVR (-1)

Joe Ingles: 80 OVR (+1)

Aaron Gordon: 80 OVR (-1)

Chris Boucher: 80 OVR (-3)

Al Horford: 80 OVR (+2)

Enes Kanter: 80 OVR (+1)

Thaddeus Young: 79 OVR (+1)

Daniel Theis: 79 OVR (+2)

Kyle Anderson: 79 OVR (+1)

Cody Zeller: 79 OVR (+1)

R.J. Barrett: 79 OVR (+2)

Josh Richardson: 79 OVR (-1)

Joe Harris: 79 OVR (-1)

DeAndre Jordan: 79 OVR (+1)

Blake Griffin: 79 OVR (-1)

Norman Powell: 79 OVR (+3)

Cameron Johnson: 79 OVR (-1)

James Wiseman: 79 OVR (+2)

Eric Paschall: 79 OVR (-1)

Louis Williams: 78 OVR (-1)

Marcus Morris Sr: 78 OVR (-1)

Bojan Bogdanović: 78 OVR (+2)

Immanuel Quickley: 78 OVR (+2)

Terrence Ross: 78 OVR (-1)

JaMychal Green: 78 OVR (+2)

Jeremy Lamb: 78 OVR (+1)

Hamidou Diallo: 78 OVR (+1)

Naz Reid: 78 OVR (+2)

Donte DiVincenzo: 77 OVR (-2)

Reggie Jackson: 77 OVR (+1)

Xavier Tillman: 77 OVR (+1)

Duncan Robinson: 77 OVR (-1)

Precious Achiuwa: 77 OVR (+1)

Nerlens Noel: 77 OVR (+2)

Dennis Schröder: 77 OVR (-2)

Kentavious Caldwell-Pope: 77 OVR (-2)

Trey Burke: 77 OVR (+1)

Wayne Ellington: 77 OVR (+2)

Luguentz Dort: 77 OVR (-1)

Carmelo Anthony: 77 OVR (-2)

Rajon Rondo: 76 OVR (-1)

Delon Wright: 76 OVR (+1)

Kevon Looney: 76 OVR (+1)

Tristan Thompson: 76 OVR (-1)

De’Anthony Melton: 76 OVR (+1)

Kendrick Nunn: 76 OVR (+2)

Malik Monk: 76 OVR (+2)

Jeff Green: 76 OVR (+1)

Bruce Brown: 76 OVR (+2)

Josh Hart: 76 OVR (+1)

David Nwaba: 76 OVR (+3)

Devin Vassell: 76 OVR (-1)

Frank Kaminsky III: 76 OVR (+1)

Jarred Vanderbilt: 76 OVR (+1)

Robin Lopez: 76 OVR (+1)

Davis Bertans: 76 OVR (-1)

Taurean Prince: 75 OVR (+1)

Jeff Teague: 75 OVR (-1)

Bismack Biyombo: 75 OVR (-1)

Obi Toppin: 75 OVR (-1)

Marc Gasol: 75 OVR (-1)

Josh Jackson: 75 OVR (-1)

Jae’Sean Tate: 75 OVR (+2)

Sterling Brown: 75 OVR (-1)

Ricky Rubio: 75 OVR (-1)

Garrison Mathews: 75 OVR (+4)

DeAndre Bembry: 74 OVR (+1)

Furkan Korkmaz: 74 OVR (-1)

D.J. Augustin: 74 OVR (+2)

Denzel Valentine: 74 OVR (-2)

Tomas Satoransky: 74 OVR (-2)

Isaac Okoro: 74 OVR (-1)

Luke Kennard: 74 OVR (-1)

Elfrid Payton: 74 OVR (-2)

Cole Anthony: 74 OVR (+1)

Justin Holiday: 74 OVR (-1)

Ben McLemore: 74 OVR (-1)

Abdel Nader: 74 OVR (+3)

Nassir Little: 74 OVR (+2)

Anfernee Simons: 74 OVR (+2)

Glenn Robinson III: 73 OVR (-1)

Mason Jones: 73 OVR (+2)

Jake Layman: 73 OVR (+2)

Jaylen Nowell: 73 OVR (+2)

Dylan Windler: 72 OVR (+1)

Bruno Fernando: 72 OVR (-1)

Theo Maledon: 72 OVR (+2)

Tony Snell: 71 OVR (-1)

Aleksej Pokusevski: 71 OVR (-1)

Isaac Bonga: 71 OVR (-1)

If we get another player ratings update in March, we’ll let out readers know.

Source: NBA 2K

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Alex Co

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Overwatch Update 3.04 February 4 Kicks Off Lunar New Year 2021

As expected given Blizzard’s announcement earlier in the week, the Overwatch Lunar New Year 2021 event is starting today! The Overwatch update 3.04 February 4 patch is live now, and this brings a new game mode, bug fixes, and hero tweaks!

Overwatch Update 3.04 February 4 Patch Notes (Lunar New Year 2021) Patch Notes:

LUNAR NEW YEAR 2021

It’s time to celebrate the Year of the Ox!

We’re celebrating Lunar New Year with luminous new seasonal items, including legendary skins like Bull Demon Orisa, Dragonfire Bastion, Tiger Huntress Ashe, and more! Additionally, this event launches the fourth competitive season of Capture the Flag and introduces a new game mode: Bounty Hunter!

Learn more about Lunar New Year on PlayOverwatch.com.

NEW GAME MODE: BOUNTY HUNTER BRAWL

Test your skills as an outlaw with this new addition to the Arcade rotation: Bounty Hunter! Getting the first kill of the match makes you the Target and gives you extra points for making kills, but beware: anyone who kills you becomes the next Target!

GENERAL UPDATES

Feature Update: Replay Viewer Fine-Grained Playback Controls
  • We’ve introduced a new option that allows you to toggle between two different playback controls, the default playback controls and the “fine-grained” playback controls.
  • These “fine-grained” controls will allow you to increase and decrease the replay playback speed in smaller increments than 0.25x, from 0.10x to 1.00x. You can also hold your “Move Slow” binding while increasing or decreasing speeds to change the playback speed acceleration. This can help you capture cool slow-motion shots and more!
General
  • Added a “New” Ownership Filter to the Player Icon tab in the career profile
  • Reorganized the layout of the escape menu while you are in a custom game
  • Adjusted sound for boosted hit indicators to increase clarity

BUG FIXES

General
  • Fixed a bug that would rarely cause enemy footstep sounds to not be heard
  • Fixed a bug that caused the chat feed to not properly indicate that a real ID friend request has been accepted
  • Fixed a bug that caused Sombra’s low health material effect to be seen on allies during a replay playback
Maps

Kanezaka

  • Fixed a bug with missing collision inside of the Pachimari arcade
  • Fixed a bug with the map geometry that produced a gap between buildings
  • Fixed a bug that allowed players to stand on top of specific door frames
  • Fixed a bug with missing collision on the pottery wheels
  • Fixed a bug with missing collision between vending machines

Route 66

  • Fixed a bug with the map geometry that produced a gap in the Deadlock hideout interior
Heroes

Brigitte

  • Fixed bug where her Barrier would not scale properly using Workshop settings

Baptiste

  • Fixed bug where the Deaths Prevented stat would not track correctly

Reaper

  • Fixed a bug with his hit volume becoming out of sync if frozen during his ultimate ability

Reinhardt

  • Fixed a bug causing his lean animation to be less responsive than expected

Sombra

  • Fixed a bug where the low health effect would sometimes show incorrectly in replays
  • Fixed a bug that caused an invisible Sombra to reveal her location if her model was still loading into the match

Symmetra

  • Fixed a bug that could cause her to be killed while traveling between teleporter locations

Wrecking Ball

  • Fixed a bug that allowed him to use Piledriver while on the ground in rare circumstances

Zenyatta

  • Fixed a bug with his Toybot skin that that caused an animation issue to occur when casting orbs
  • Fixed a bug where sounds and effects would stop during the Meditate emote

Head on here for the challenges and other details regarding the Overwatch Lunar New Year 2021 event.

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Alex Co

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ZeniMax Media and Bethesda Founder and CEO Robert A. Altman Passes Away

Sad news has rocked the video game and entertainment industries, as ZeniMax Media and Bethesda Softworks founder and CEO Robert A. Altman has passed away — leaving behind a legacy that will undoubtedly be remembered and talked about by those who knew the man and his career.

Bethesda announced the news via their social media accounts, along with the following statement.

We are deeply saddened to tell you of the passing of Robert A. Altman, our Founder and CEO. He was a true visionary, friend, and believer in the spirit of people and the power of what they could accomplish together. He was an extraordinary leader, and an even better human being.

Originally a lawyer, Altman became the co-founder, chairman, and CEO of ZeniMax Media — the parent company of Bethesda. In addition to owning Bethesda Softworks, ZeniMax also owns id Studios, MachineGames, Arkane Studios, and Tango Gamework. Altman was also married to actress Lynda Carter — who is popularly known as the original live-action Wonder Woman from the 70’s.

Altman’s death comes during a period when ZeniMax Media and Bethesda Softworks were being acquired by Microsoft in a deal that would definitely change things up for the company that owns Windows and Xbox. The deal is being decided upon by the European Union — the results of which will be revealed on March 5.

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Apex Legends Anniversary Collection Event Announced, Starts Feb. 9

While Respawn Entertainment launched Season 8 of Apex Legends just this week, there’s more new stuff coming next week as well. Respawn has announced the Apex Legends Anniversary Collection Event, which is an event to celebrate the game’s two-year anniversary!

We’re celebrating two years of Apex Legends. Jump in for free rewards, a special Collection Event featuring the return of fan-favorite looks, and the return of Locked and Loaded as a playlist Takeover. As a thank you for dropping with us, we’re loading up the Reward Track with 22 earnable items, including two Event Packs and ten Apex Packs. Get all the Collection Event items to unlock an Heirloom of your choice!

The Locked- and Loaded mode is coming back in its own playlist, and there’s also going to be a 22 earnable items in the Reward Track.

For those on Nintendo Switch, don’t forget that you’ll be able to play the hit battle royale game from Respawn come March 9! Read on up on the Apex Legends Switch release here.

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Alex Co

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Dauntless Update 1.46 February 4 Is for Frost Escalation 1.5.3

Phoenix Labs has released another major content drop for Dauntless and it’s the Frost Escalation content drop! The Dauntless update 1.46 February 4 patch is live now and this is also called Dauntless patch 1.5.3 by the devs Head on below to see everything new in this title update.

Dauntless Update 1.46 February 4 Patch Notes (Frost Escalation 1.5.3):

FACE FRIGID FOES AND FEARSOME FIGHTS IN FROST ESCALATION
  • Frost Escalation launches with 1.5.3 on February 4.
  • Fight off the chilly frostbite status effect in Frost Escalation.
  • Face new Deepfrost Behemoth variants.
  • Power up your Escalation runs with avatar abilities.
  • Complete the Realm of Ice Hunt Pass.

THE BEST-LAID PLANS

In addition to overcoming Frost Escalation’s perilous Behemoths, you will need to actively manage your frostbite level during Escalation runs. While the Skaldish have a leg up due to their “snowblood” — a genetic mutation that makes them resistant to frostbite — you’re not so lucky.

Frostbite will carry over between encounters, and you’ll need to make the most of the new tools at your disposal … or risk defeat.

During a Frost Escalation run, you can view your frostbite level in the meter to the right of your health and stamina bars. The bar is made up of two components:

  • Frostbite bar – The bar starts at 0 (empty). As frostbite progresses, the bar fills up.
  • Frostbite icon – When your bar reaches the frostbite icon, you will be frozen in place until you (or a teammate) reduce your frostbite level to 75% or less.
Frostbite
Use every tool at your disposal to lower frostbite.

There are a number of ways to lower your frostbite level during a Frost Escalation run:

  • Defeat the current Behemoth.
  • Enter the warming aura of a brazier or a cleansing pylon.
  • Take advantage of the active boon.
  • Use your avatar ability. (Learn more about avatars and boons below.)

Another wrinkle you’ll want to keep in mind: Frostbite will accumulate a little faster after each Behemoth encounter you complete.

In addition to reducing frostbite, the braziers you encounter will prevent frostbite from building up as long as you remain in their area of effect. The same goes for cleansing pylons, a new consumable launching with 1.5.3. You can unlock the cleansing pylon on the Slayer’s Path and upgrade it to increase the number of pylons you can carry, their duration, and the size of their area of effect. Be sure to visit Granny Strega to craft a handful of these before heading to the frozen tundra.

BOONS ABOUND

Linnea Silver, the Queen of Skaldeskar, has come to aid any Slayer who braves the frozen wastes. During Frost Escalation runs, Linnea will offer boons, special blessings that empower Slayers to reduce frostbite in a variety of ways. Linnea will call out instructions based on the current boon, so pay close attention so you know what to do during the fight.

You will improve your chances against the threats found in Frost Escalation by adhering to your active boons and using them to keep your frostbite levels down.

AVATAR ABILITIES

Avatar abilities arrive with Frost Escalation as part of the 1.5.3 update. You will select one avatar ability at the start of a Frost Escalation run, granting you a specific bonus that plays into your ability to lower frostbite for you and your entire hunting party.

This is how each avatar ability will aid you during Frost Escalation:

  • Avatar of Destruction – Increases your critical strike chance. Your critical hits reduce frostbite for all.
  • Avatar of Control – Increases your stagger damage. Reduce frostbite for all when a Behemoth is staggered.
  • Avatar of Unity – Grants a small chance to reduce frostbite when you hit and creates a shield for all party members. Two-second cooldown.
  • Avatar of Subtlety – You deal bonus wound damage. Reduce frostbite for all when a Behemoth is wounded or has a part broken.

You can further upgrade your avatar abilities over the course of an Escalation run by choosing amps that directly improve your specific ability. These special amps unlock and become available on your run once you choose a starting avatar ability.

FROZEN FOES

The Skaldish bring warnings of deadly Behemoth variants stalking the frozen archipelago, and the fearsome threat lying in wait for any Slayers who traverse the island chain.

DEEPFROST BEHEMOTHS

The harsh biome of Skaldeskar has mutated a number of Behemoth species with powerful frost aether.

Beware the Deepfrost Skarn, with its sharp protective blades of ice, or the Deepfrost Gnasher, with its knack for hurling spheres of snow at unsuspecting Slayers. Before long you’ll also encounter a creature the Skaldish call the “Frostwülf.” Scholars like Dr. Priyani prefer the more precise moniker “Deepfrost Embermane” to identify the creature the Skaldish say can summon aether-fueled minions to its aid in combat.

THE ADVERSARY OF VYLMARK

The true test you’ll encounter in Frost Escalation stirs in a vast, cavernous hollow at the top of the island chain. With jaws strong enough to tear any foe to shreds, Urska will challenge you to use every tool at your disposal to come out victorious.

FROSTY FASHION

Arriving as part of update 1.5.3 is the Realm of Ice Hunt Pass. Here you’ll be able to unlock the striking armour of Skaldeskar, notable for its otherworldly beauty. You can collect both the Frost Shaper and Paladin of Vylmark armour sets by completing the Elite track of this Hunt Pass.

URSKA

Frost Escalation’s keystone Behemoth is the Urska — a nightmare pried from the pages of Skaldish legend. Collect Urska parts in Frost Escalation to forge new legendary weapons and armour. These powerful frost pieces come with a new legendary ability (for weapons) and a new perk (for armour). You can also unlock a full cosmetic variant set through the Frost Escalation talent tree.

LEGENDARY WEAPONS

Facing a Urska in Frost Escalation will unlock schematics for all of its legendary weapons. These high-powered weapons aren’t easy to craft, but the perks are worth the extra effort.

PRISMATIC CELL SLOTS

Each legendary weapon features two prismatic cell slots — universal slots capable of holding any cell you own. Leverage them to fine-tune your build and take on even tougher challenges.

WEAPON BOND

Bond your Urska weapon to another frost weapon to gain its perk (e.g. +1 Conditioning) and unique effect (e.g. After dodging, drop 3 ice mines around you on a 30 second cooldown that deal 300 damage). Weapons must be the same type and element to bond.

LEGENDARY ABILITY

Activating your Urska weapon’s legendary ability will create a frost shield that blocks hostile projectiles for a period of time. Enemies that touch the shield while it is active will take damage and become chilled. This ability can also interrupt.

URSKA ARMOUR

The Urska armour set draws its strength from three built-in perks: Aetheric Frenzy, Guardian, and Cascade — a new perk that generates up to four random collectible boosts when you use your lantern hold ability. Armour schematics unlock when you face your first Urska.

Want to show off your Escalation expertise? Earn 25 talent points in Frost Escalation to unlock the Urska ultra armour — a cosmetic upgrade set with additional fur and ice details.

Read the FAQ on the Urska here.

NEW RUMOURS
Talk to Honest Ozz and discover two brand new rumours. Don the heat of the sun itself by unlocking the Searing Dawn helmet skin from “A Vision of Fire.” If the darkness of night is more your style, complete the “Shadow Boxing” rumour for the Thorns of Dusk strikers skin.

QUALITY OF LIFE


Gameplay

GAMEPLAY

  • Increased player “stickiness” on Behemoths to make sure players no longer slide while attacking them.

Quests

QUESTS

  • Ozz’s shop now has two separate tabs: Event and Rumours.
  • Players can now preview all steps in a rumour’s quest chain by talking to Ozz, navigating to the Rumours tab, and selecting “Preview Rumour Steps.”
  • Pay-to-skip options in rumour quests now makes it clear that the skip is for a single step — not the entire chain.

UI

UI

  • Improved the UI for the frozen status.
  • Rumours now have custom quest markers.
  • Crafting menus will now show which parts you are missing when crafting an item.

Performance

PERFORMANCE

  • Fixed an issue where some players couldn’t launch Dauntless on older versions of Windows after patch 1.5.2.

Miscellaneous

MISCELLANEOUS

  • The Crown of Friendship will no longer appear in your Slayer Links reward pools if you already own it.
BALANCE


Economy

ECONOMY

We’re keeping a close eye on aethersparks and these are the first steps at addressing the feedback from the community. Due to ongoing player and internal conversations, we’ve decided to make aethersparks an earned-only currency while also increasing their output.

Aethersparks were intended to serve as a reward currency that encourages players to engage with the game in various ways. With Reforged, we wanted players to experience the breadth of Dauntless in a loop. This was to avoid the problem of one endgame activity that players would grind endlessly, and ensure that players are experiencing all Dauntless has to offer. We still believe aethersparks, aetherhearts, and reforging serve this design purpose but this goal is better served if aethersparks exist solely outside of monetization.

  • Aethersparks are no longer purchasable for platinum.
  • Aethersparks are now rewarded after every wave of an island event, with the final wave granting the most. Events will now roughly grant the same amount of sparks on average, regardless of the number of waves.
  • Increased the number of aethersparks in patrol chests.
  • Increased the number of aethersparks rewarded by island events.

Perks

PERKS

We’re continuing to look at unpopular or underpowered cells to try to bring them into the meta. The goal is to give players more ways to come up with interesting builds that are fun and effective. This week we focused on Adrenaline, which is an interesting mechanic that changes your moment to moment decision making. We found it just wasn’t competitive in terms of damage, so we’re improving it. We also removed the negative effects on our least used cells to make them more viable.

  • Increased Adrenaline perk damage from 0.3/0.6/0.9/1.2/1.5/1.8% damage for every 10 stamina missing to 0.5/1.0/1.5/2.0/2.5/3.0%.
  • The Strategist cell no longer reduces your maximum health. Increased the amount of shielding granted from 25/50/75/100/125/150 to 50/75/100/125/150/175
  • The Engineer cell no longer reduces healing from your flask.
  • The Mender cell no longer reduces healing from your flask.
  • The Sprinter cell no longer reduces your maximum stamina.

We’ve also removed the Fireproof, Bloodless, Shellshock Resist, Insulated, and Warmth perks from all gear and replaced them with more useful perks to give players more build diversity options.

  • Volcanic Helm (Charrogg) now has the Sturdy perk (previously Fireproof).
  • Fiery Gauntlets (Embermane) now have the Endurance perk (previously Fireproof).
  • Gnasher Cap (Gnasher) now has the Tenacious perk (previously Bloodless).
  • Eye of the Swarm (Kharabak) now has the Wild Frenzy perk (previously Shellshock Resist).
  • Shocking Stride (Nayzaga) now has the Energized perk (previously Insulated).
  • Feet of Ice (Pangar) now have the Overpower perk (previously Warmth).
  • Quillspike Boots (Quillshot) now have the Barbed perk (previously Shellshock Resist).
  • Skraevwing Gloves (Skraeve) now have the Iceborne perk (previously Warmth).
  • Shrikedown Greaves (Shrike) now have the Grace perk (previously Bloodless).
  • Lightning Gloves (Stormclaw) now have the Catalyst perk (previously Insulated).

Hunting Grounds

HUNTING GROUNDS

  • Increased normal Hellion’s star rating from three to four stars on Hades Reach, making it tougher and more dangerous.

Gameplay

GAMEPLAY

  • The chilled status effect now reduces attack and movement speed when active. Players can reduce the time affected and clear the status by spending stamina (through heavy attacks, sprinting, etc.).

Miscellaneous

MISCELLANEOUS

  • Event currencies have been capped at 500 units.
BUG FIXES


Repeaters

REPEATERS

  • Fixed a bug where switching barrels on the repeaters when using a supply crate would not update the damage until the player swapped to another weapon.

Hellion

HELLION

  • Fixed a bug where Hellion would have discoloured square patches on its tail.

Gameplay

GAMEPLAY

  • Fixed a bug that was blocking certain island events from granting rewards, including aethersparks.
  • Fixed a bug where Ironhide Pylons increased damage instead of decreasing it. They had one job…
  • War pike nodes on the Slayer’s Path no longer apply wounding to all weapon types.

Escalation

ESCALATION

  • The Surgical Destruction amp will now correctly apply stacks for breaking wounded parts.
  • Players are no longer highlighted when interacting with the Escalation crystal.
  • Fixed an issue where Behemoths could spawn in walls. May need further improvement.
  • Fixed various cases of falling through the environment or getting stuck on rocks in Terra Escalation.
  • Fixed various cases of missing collisions and clipping issues in Blaze and Terra Escalations.

UI

UI

  • In the Hunting Grounds, moving quickly from one fight to the next now displays the correct Behemoth in the overlay.
  • The armour crafting screen now shows gear that has yet to be unlocked.
  • Player name, title, and guild will now be correctly left-aligned in all cases on the HUD.
  • Fixed a bug where the downed player icon would not appear over players’ heads.
  • Fixed a bug where the player would not receive the Message of the Day if a tutorial message was being displayed.
  • Fixed a bug where the aether vent interaction icon would appear over the end of hunt summary.
  • Fixed a bug that would leave the “Purchase Rumour” UI visible after purchasing.
  • Fixed a bug where active Hunt Pass text broke out of its text box in Spanish and Russian.
  • Fixed various typos and missing words found in quest dialogue.
  • Holding the button to power surge an already power surged weapon no longer plays the surging sound.
  • The “Equip” button on the repeaters crafting screen now works as intended.
  • Exploration merits description has been properly localized in all languages.

Environment

ENVIRONMENT

  • Fixed some environmental collision issues with the Trials island. Players should no longer be knocked out of the arena.
  • Fixed a bug that would make islands with misty atmospheres look very bright and flashy. We apologize to your eyeballs.
  • Fixed numerous cases of floating bushes, faulty jump vents, clipping assets, and holes for all environments.

Cosmetics

COSMETICS

  • Hair and eyes no longer clip through the Wreath of Shadows helm skin.
  • The Wreath of Shadows helm skin now has the correct default dyes.
  • Removed collision on the Gone Fishing emote’s bucket. Players can no longer build a stairway to heaven out of buckets.
  • Fixed beard hair clipping through multiple helms.

Ramsgate

RAMSGATE

  • Interacting with the Portal Driver now correctly adds the Clear Skies journal entries to the player’s journal.

Miscellaneous

MISCELLANEOUS

  • Severed Behemoth tails will no longer glow when on the ground. They will look more lifeless, as intended. Gross.

Once Phoenix Labs announces the next content drop for Dauntless, we’ll let our readers know.

Source: Play Dauntless

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Alex Co

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Rainbow Six Siege Update 2.03 February 4 Deploys R6 Siege Patch 4.3.1 Changes

Heads up, Siege players! Ubisoft has triggered maintenance for Rainbow Six Siege (R6 Siege) maintenance today, and along with it, a number of gameplay fixes. The Rainbow Six Siege update 2.03 February 4 patch is live now, and is also called the R6 Siege update 4.3.1 (Year 5 Season 4.3.1) patch.

Maintenance is planned for just 30 minutes, and we have the list of fixes in this patch below.

Rainbow Six Siege Update 2.03 February 4 Patch Notes: (R6 Siege Patch 4.3.1)

Here are the official list of fixes per Ubisoft:

Update: Match Cancellation timer to 60s (from 120s)
Fixed: Reappearing Match Cancellation vote buttons
Fixed: TK prompt not appearing when Match Cancellation prompt active

STT/TTS UPDATE:

Due to an unexpected load on the servers from these features and in an effort to increase effectiveness for players in need, Speech to Text and Text to Speech will be limited to English-speaking users in the United States.

Please note, that in order to resume the use of Voice Chat, players who currently have Speech to Text enabled will need to ensure that the Convert Voice to Text setting is toggled off.

Our team is currently looking into further accessibility options to implement in the future, with the goal to extend support to even more players around the world

That’s about it for this title update. Same as always, if we spot any gameplay-related changes and whatnot, we’ll be sure to update the post. If you haven’t logged into Rainbow Six Siege since last year, don’t forget that the big Y5S4.3 patch was released last week which brought a host of gameplay changes.

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Alex Co

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GTA Online Weekly Update February 4, 2021

Rockstar Games has rolled out the GTA Online weekly update February 4, 2021 activities and discounts refresh! Same as before, check out the summary below in one handy place.

GTA Online Weekly Update February 4, 2021:

  • Triple GTA$ & RP in Issi Classic Races
  • All Cayo Perico Heist setup costs are waived this week
  • An extra 50% GTA$ & RP on The Cayo Perico Heist finale’s take, for players tackling it solo or with a crew
  • New Vehicle: The Mammoth Squaddie armored trucknow available from Warstock Cache & Carry
  • A free Enus Yeti Cap for logging in
  • The Armored Enus Paragon R, wrapped in the Doing Busy Work livery (previously only awarded for completing all Casino Missions) is this week’s top prize at the Lucky Wheel
  • 25% off the Kosatka Submarine and its Upgrades, including: Remote-Guided Missiles, Sonar Station, and Weapons Workshop
  • Additional Vehicle Discounts: 40% off the Weeny Issi Classic, 30% off the Ocelot Stromberg and Överflöd Entity XXR, plus 25% off the Pegassi Toreador
  • Prime Gaming Bonuses: Players who connect their Social Club account with Prime Gaming will get the Kosatka Submarine’s Sonar Station for free, plus a GTA$200K bonus for playing any time this week
  • Prime Gaming Discounts: 35% off the Annihilator Stealth helicopter and 70% off the Progen Tyrus supercar

On the Podium This Week: Armored Enus Paragon R

Once you’re done sweating it out on the Music Locker’s dance floor, head back aboveground to the lobby of The Diamond to give the Lucky Wheel a spin and walk away with GTA$, RP, clothing, mystery prizes, and more. This week’s top prize on the podium is an Armored Enus Paragon R wrapped in the Doing Busy Work livery — previously only available as an award for completing all 6 Casino Missions as host and a presence that’s sure to intimidate anyone unfortunate enough to get stuck at the red light with you.

Discounts

For those making a move on El Rubio’s compound, look no further: the Kosatka submarine and its upgrades — including Remote-Guided Missiles, Sonar Station, and Weapons Workshop — are all 25% off this week. There are also discounts on a range of vehicles, including the Issi Classic.

Submarine Discounts:

  • Kosatka – 25% off
  • Kosatka Upgrades – 25% off

Vehicles:

  • Ocelot Stromberg – 30% off
  • Pegassi Toreador – 25% off
  • Weeny Issi Classic – 40% off
  • Överflöd Entity XXR – 30% off

Tune in next week for the next GTA Online weekly update!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Hitman 3 February Roadmap Revealed

By now, chances are you already know how awesome Hitman 3 is. If you’re one of the many people who bought the game, you’ll be glad to know that today, IO Interactive has released the Hitman 3 February roadmap!

The actual game update is set for February 23, and players will get a bunch of new content (Contracts, items), and more! Check out the video and image below to know more.

If you haven’t picked the game up yet, you might want to check out our review where we state,Hitman 3 is a fantastic addition and culmination of the World of Assassination trilogy that offers plenty to do and see within the framework IOI has established. While the last map left me underwhelmed, the rest off plenty of value and make it well worth the price of admission.”

Once the title update is out for Hitman 3, we’ll be sure to let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Action Arcade Wrestling Announced, Out Spring 2021

If you’re looking for a new wrestling to play with friends or just fool around in, indie developer VICO Game Studio has announced Action Arcade Wrestling! It’s an arcade wrestling game set to come to the PS4, Xbox One and Nintendo Switch in Spring 2021!

Check out the trailer and first details below.

Action Arcade Wrestling brings everything you love from ‘90s wrestling games with its own twist of chaos and fun. Join the action and step through the ropes in this fast-paced, arcade wrestling extravaganza to superkick the overly simulated wrestling games out of the ring! Choose from a roster of 30+ outrageous wrestlers executing powerful attacks and superhero-like abilities in the most over-the-top wrestling game ever conceived.

Action Arcade Wrestling will feature over 30 wrestlers, and these won’t just be able to do your standard bodyslams and whatnot, but they’ll even be able to do superhero-like abilities, and other over-the-top moves! The game will also feature the AAW Wrestle Lab where players can imagine and create their wrestling hero/villain (which should come in handy in replicating familiar WWE faces).

For arcade wrestling fans, mark your calendars. Once we know the full release date for the game, we’ll let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.