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Xbox & Bethesda Games Showcase Confirmed to Be Combined, Set for June 13

With Microsoft now owning the entirety of Bethesda, it looks like the two are teaming up when it comes to announcements, as the Xbox & Bethesda Games Showcase has been announced today!

The event is set for June 13, at 10 a.m. PT/1 p.m. ET/1 a.m. HKT. People can watch it live via Twitch, YouTube, Twitter and Facebook.

Outside of that date, Microsoft has been mum other than mentioning “world premieres” and “games, games, games,” which means that yep, we’ll hear new game announcements at the event.

Xbox Games Marketing boss Aaron Greenberg confirmed that the event will be 90 minutes long, and focus on games.

What are you expecting to see come June 13? Starfield perhaps? What’s the over and under on Bethesda games being Xbox-exclusives on consoles? Once we know more, we’ll let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Report: Full Battlefield 2021 Reveal Trailer Has Leaked

While we posted what appears to be a partial leak of the Battlefield 2021 reveal trailer, it looks like the entire thing has leaked today! Yes, the full Battlefield 2021 reveal trailer that’s planned for sometime in June, can be seen right now!

Watch the entire footage which clocks in at about 1:40 in total run time! You can see the big rocket from previous screenshots, planes, vehicles and more! Sadly, the video is obstructed by that troll face thing, but we’ll take it!

Same as with every leak, treat this one with a bag of salt. Having said that, this does look like the real deal though, and it even flashes the EA and DICE logos near the end, even.

The wait won’t be long now, people! EA is set to reveal Battlefield 2021 this June, and I’m hoping we get a different trailer than this one, and maybe some gameplay?

Thanks, ShnizelInBag!

More Battlefield Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Monster Hunter Rise Upcoming Update 3.0 Out on May 27, Here’s What’s Coming

Get ready to be bombarded with some new content for Monster Hunter Rise, as the new upcoming update 3.0 will be out on May 27 — and here’s what’s coming to the game!

Here’s the list of new content via press release — from new monsters in Crimson Glow Valstrax and Apex Zinogre to a new ending, standard quests, and more!

Additional Monsters: Crimson Glow Valstrax and Apex Zinogre

Crimson Glow Valstrax

A mutant Valstrax fearsomely dubbed the “Crimson Glow.”
This elder dragon typically secludes itself in the upper atmosphere,
but it has been driven mad by its own rampant energy,
causing it to lash out at anything in its sight.
Once it sights its prey, it swoops down
trampling them beneath its shifting wingblades.

Apex Zinogre
A Zinogre so mighty, it was crowned an Apex.
Its body is covered in scars and wounds as if it had been caught in a storm,
and it’s seemingly always dominated by wrath and terror.
Its forelegs—and their every strike—brim with ferocious sparks.

A new ending to advance the story!

Ibushi and Narwa will finally meet. What will happen to Kamura!? Play the new quests in Ver.3.0 to find out!

Standard quests for Apex Monsters!

There will be standard quests for Apex Rathalos and Apex Diablos of course, but also for the newly added Apex Zinogre.

Prepare yourself for some tough fights!

Get New DLCs to enrich your hunting life!

Various DLCs including layered armor, hairstyles, hunter voices, stickers and pose sets will be newly available.

In addition to the new DLC stuff with the update, Capcom Collabs will start this June — with an Event Quest releasing this mid-June that allows players to obtain layered armor that makes your Palico look like Tsukino from Monster Hunter Stories 2: Wings of Ruin. More updates will be announced in the future by Capcom, so stay tuned for those.

Since being release, Monster Hunter Rise has shipped 4 million units in digital and physical sales. Read about that achievement here.

Monster Hunter Rise is out exclusively on Nintendo Switch.

Tim Villasor

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BlizzCon 2021 Cancelled, Global Event Planned for Early Next Year

Those looking for Blizzard to showcase more of Diablo 4 and Overwatch 2 later this year, that won’t be happening — at least not in an event, as BlizzCon 2021 has been cancelled. And for those wondering, nope, there won’t be a digital version of it either.

Posting on the company’s official site, Saralyn Smith, Executive Producer of BlizzCon, explained that the on-going pandemic has made it difficult for the company and its partners to prep for the event.

Building an in-person BlizzCon is an epic and complex affair that takes many months of preparation—not just for us, but also for the many talented production partners, esports pros, hosts, entertainers, artists, and other collaborators we team up with locally and globally to put all of the pieces together. The ongoing complexities and uncertainties of the pandemic have impacted our ability to properly move forward on many of these fronts, and ultimately we’re now past the point where we’d be able to develop the kind of event we’d want to create for you in November.

However, there is a global event planned for “early next year” that seems to be a hybrid of online and physical (assuming we’re out of this pandemic mess by then).

But we don’t want to let too long go by before we connect with everyone again. So in the meantime, we’re planning a global event for the early part of next year, combining an online show along the lines of our recent BlizzConline with smaller in-person gatherings, and we’ll share more as our plans come together.

While we won’t get BlizzCon 2021, let’s hope that we get smaller, digital shows that showcase the game, which is what happened last week with Overatch 2.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Necromunda: Hired Gun Launch Trailer Prepares Gamers for the Bounty Adventure Ahead

Get ready to dive into the Warhammer 40k universe with guns blazing and enemies flying, as Focus Home Interactive has released a new Necromunda: Hired Gun launch trailer — which prepares gamers for the bounty adventure ahead.

Here’s the launch trailer to show off the spin-off fps game set inside Warhammer 40k’s hive city.

For those new to Necromunda: Hired Gun, here’s the overview to guide you on what the game will be all about.

Necromunda: Hired Gun, the fast-paced FPS by the small, passionate team at Streum On Studio, hits PC and consoles on June 1st. Welcome to the gritty, violent hive city of Necromunda, a place where anything goes – for the right price. As a bounty hunter in this utopia of violence, get ready to use the many tools in your deadly arsenal to see through each contract. Watch today’s new Gameplay Overview Trailer for a deep dive into Hired Gun’s various zones, weapons and perks, cyber-augmented Mastiff included!

In Necromunda: Hired Gun your character will also be accompanied by a faithful dog companion, who is cybernetically enhanced and will help your in your journey. Check out the trailer showcasing your faithful four-legged companion here.

Necromunda: Hired Gun will be released on PS5, PS4, Xbox Series X|S, Xbox One, and PC on June 1.

Tim Villasor

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Far Cry 6 Livestream Teaser Promotes Gameplay Reveal Coming on May 28

Far Cry fans looking forward to the upcoming sequel best prepare for Ubisoft’s livestream showcase in a few days, as Far Cry 6’s new livestream teaser promotes the gameplay reveal that’s coming on May 28!

Check out the promotional video below courtesy of Ubisoft themselves.

If you’re new to the world of Far Cry 6, here’s an overview of what to expect from the plot and the game.

Welcome to Yara, a tropical paradise frozen in time. As the dictator of Yara, Antón Castillo is intent on restoring his nation back to its former glory by any means, with his son, Diego, following in his bloody footsteps. Their ruthless oppression has ignited a revolution.

FIGHT FOR FREEDOM –  Play as Dani Rojas, a local Yaran, and become a guerrilla fighter to liberate the nation.

YARA TORN APART –  Fight against Anton’s troops in the largest Far Cry playground to date across jungles, beaches, and Esperanza, the capital city of Yara.

GUERRILLA FIREPOWER –  Employ makeshift weapons, vehicles, and Amigos, the new Fangs for Hire to burn the tyrannical regime to the ground.

While Far Cry 6 has already been pushed back, Ubisoft has revealed the game’s different editions, and yes, it’ll be a free upgrade to current-gen platforms.

Far Cry 6 will be out for PC and consoles later this year.

Tim Villasor

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PlayStation Plus Free Games June 2021 Titles Revealed

Sony has today revealed the PlayStation Plus free games June 2021 games, and they’re a good bunch! Star Wars Squadrons, Virtua Fighter 5, and Operation Tango are the titles set to become free for members.

PlayStation Plus Free Games June 2021 Games:

Operation: Tango | PS5 version only* 

Team up to save the world in this cooperative spy adventure, challenging you and a friend to join up online** to complete dangerous missions across the globe in a high-tech near-future world. Combine skill sets from different points of view – playing either Hacker or Agent – to overcome asymmetrical challenges, working in tandem with only your voice to link you. Teamwork is crucial, and communication is key! Note: Operation: Tango requires both players to have access to a working microphone.

Operation Tango will be available to PlayStation Plus members until Monday, July 5.

Virtua Fighter 5 Ultimate Showdown

Virtua Fighter 5: Ultimate Showdown | PS4

Sega’s iconic one-on-one battler gets a feature-rich remaster, overseen by Yakuza and Judgment developer Ryu Ga Gotoku Studio. Debuting on PlayStation Plus and PlayStation Now, both Virtua Fighter veterans and newcomers will be able to test all-new online modes such as ranked matches, tournaments and leagues, while enjoying overhauled visuals and redesigned UI. There’s no better way to enjoy this groundbreaking fighting series.

The game will not only be available on PlayStation Plus for about two months – June and July – but it’ll also be releasing on PlayStation Now in June! PlayStation Plus members can enter Virtua Fighter 5’s arenas starting Tuesday, June 1.

Virtua Fighter 5: Ultimate Showdown will be available to PlayStation Plus members until Monday, August 2.

Star Wars: Squadrons

Master the art of starfighter combat in frenetic multiplayer space dogfights, and learn what it means to be a pilot in a thrilling Star Wars single-player story set after the events of Return of the Jedi and seen from alternating perspectives of two factions. The New Republic fights for freedom. The Empire demands order. Take control of iconic craft such as the X-wing and TIE fighter, customize loadouts and cosmetics, divert power between weapons, shields and engines while immersing yourself in the cockpit. You’ll also have the option to play the entirety of the game in virtual reality on PS VR***!

Star Wars: Squadrons will be available to PlayStation Plus members until Monday, July 5.

In comparison, here’s what Xbox gamers are getting with Microsoft’s Xbox Games With Gold.

Source: PlayStation Blog

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Report: Valve Creating Portable Gaming PC, Set for Release This Year

It looks like the folks behind Half-Life and Steam are working on a brand new device that gives their users mobility and on-the-go access, as Valve is creating a Nintendo Switch-like portable PC that’s called SteamPal — which reportedly is set to launch by the end of the year.

According to a report by Ars Technica, the device is an all-in-one gaming PC handheld that will feature a touchscreen, and actual controllers. The device is codenamed “Neptune,” and has been hinted through discussions and panel conversations. Valve boss Gabe Newell hinted at the device during an appearance at a New Zealand school — where he was asked what Valve’s plans are for future console video games and gave an unexpected response instead.

 “You will get a better idea of that by the end of this year… and it won’t be the answer you expect. You’ll say, ‘Ah-ha! Now I get what he was talking about.'”

The existence of the SteamPal got more buzz when Valve uploaded new hardware-related code to its latest version of Steam just recently. The portable device is said to run a large number of games via Steam using Linux, and it has been in development for quite some time. Hopefully we’ll find out more details as E3 approaches and begins next month.

Same as with every rumor, treat this one with a grain of salt. Though given we’ve already seen Valve enter the hardware sector with Steam Machines, the company pushing a new handheld gaming device really wouldn’ be that surprising.

Source: Ars Technica

Tim Villasor

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Xbox Games With Gold Free Games June 2021 Selection Revealed

Microsoft has announced the Xbox Games With Gold free games June 2021 titles, and they’re a mixed bunch! This coming month’s titles are: The King’s Bird, Shadow’s Awakening, NeoGeo Battle Coliseum, and Injustice: Gods Among Us!

Xbox Games With Gold Free Games June 2021 Titles:

In this award-winning artistic title, enjoy a seamless platform adventure with physics-based movement. Escape into a world kept secret by a tyrant and discover the truth about your freedom

Take control of a demon summoned from the Shadow Realm to consume the souls of long dead heroes. With a gripping storyline and challenging gameplay, find out who is in charge… the demon or the souls that it has devoured?

All the best fighters await you. With a host of original heroes and unique characters that transcend time, unleash this tag-team versus fighter with all your favorite NeoGeo warriors amassed under one roof.

From the creators of Mortal Kombat, iconic characters from DC Comics such as Batman, Superman, Wonder Woman, and more, clash together in epic battles. With a massive scale and a bold original storyline, see what happens when our greatest heroes become our greatest threat.

That’s it! Are you satisified with this June’s freebies?

Source Xbox Wire

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Unreal Engine 5 Early Access Video Showcases the Tech

Epic Games is giving everyone a good look at the tech of Unreal Engine 5 as it enters Early Access! The Unreal Engine 5 Early Access video clocks in at 15 minutes long, and has Epic Games devs talk about practical application and then some.

Watch it in action below, and marvel at some of the visuals we’ll be playing soon,

Unreal Engine 5 will empower game developers and creators across all industries to realize next-generation real-time 3D content and experiences with greater freedom, fidelity, and flexibility than ever before. Today, Unreal Engine 5 enters Early Access – providing you the first chance to get your hands on some innovative new tools for next-generation game development.

In this video, Chance Ivey, Senior Technical Designer at Epic Games and Galen Davis, Producer/Evangelist for Quixel at Epic Games provide a first look at the game development tools and workflows available in Unreal Engine 5 Early Access before exploring our newest sample project titled “Valley of the Ancient” – a rich and practical example of how the new features in Unreal Engine 5 Early Access can be used.

Jump to specific features below and learn more about Unreal Engine 5 Early Access and the “Valley of the Ancient” sample project at unrealengine.com/UE5

In other Epic Games news, the company is collaborating with Remedy (Alan Wake, Control) on a new project that has now entered full production.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Latest PlayStation Store Sale Today May 26 Live for Days of Play, Over 400 Games Discounted

Sony has launched one of its biggest sales of the year, as the latest PlayStation Store sale for May 26 is now live, and this is the “Days of Play” sale! There are over 400 games discounted which you can see below.

Latest PlayStation Store Sale Today May 26 Days of Play:

Game Name PS+ Price Sale Price % Off
13 Sentinels: Aegis Rim $29.99 $32.99 45%
2Dark $8.99 70%
9 Monkeys of Shaolin $11.99 $14.99 50%
911 Operator + Special Resources $8.09 55%
A Fisherman’s Tale $7.49 50%
A Fisherman’s Tale – Deluxe Edition $9.99 50%
A Hero and a Garden $2.99 40%
A Plague Tale: Innocence $12.49 75%
A Way Out $8.99 70%
Access Denied $1.74 65%
Agents of Mayhem $2.99 85%
Agony $3.99 80%
Albedo: Eyes From Outer Space $4.49 70%
Alien: Isolation – The Collection $7.99 80%
Almost There: The Platformer $0.99 $1.49 85%
American Ninja Warrior: Challenge $7.49 75%
Ancestors: The Humankind Odyssey $15.99 60%
Anima: Gate of memories $6.79 66%
Anima: Gate Of Memories – Arcane Edition $7.49 $10.19 66%
Anima: Gate of Memories – The Nameless Chronicles $6.79 66%
Anthem: Legion of Dawn Edition $10.49 85%
Arc of Alchemist $11.99 70%
Arizona Sunshine $11.99 70%
Arizona Sunshine – Deluxe Edition $14.84 67%
Ark: Survival Evolved $9.99 $14.99 70%
Ash of Gods: Redemption $5.99 80%
Assassin’s Creed Valhalla $35.99 40%
Assassin’s Creed Valhalla – Gold $59.99 40%
Assassin’s Creed Valhalla – Ultimate $71.99 40%
Assassin’s Creed Origins – Deluxe Edition $13.99 80%
Assetto Corsa Competizione $19.99 $23.99 40%
Astro Bot Rescue Mission $11.99 40%
Autumn’s Journey $2.99 40%
Azure Striker Gunvolt: Striker Pack $19.99 50%
Balancelot $5.59 30%
Batman: Arkham Collection $11.99 80%
Battlefield 1 $3.99 80%
Battlefield 4 Premium Edition $7.99 80%
Battlefield V – Definitive Edition $10.19 83%
Battlewake $8.99 70%
Bayonetta & Vanquish 10th Anniversary Bundle $19.99 50%
Beyond: Two Souls $14.99 50%
Big Buck Hunter Arcade $4.99 75%
BioShock: The Collection $9.99 80%
Bird Game + $1.49 70%
Birthday of Midnight $2.99 40%
Black Desert: Conqueror Edition $49.99 50%
Black Desert: Explorer Edition $24.99 50%
Black Desert: Traveler Edition $14.99 50%
Blasphemous $9.99 60%
Blaster Master Zero 2 $4.99 50%
Blasting Agent – Ultimate Edition $0.89 70%
Blind Men $2.49 50%
Bloodstained: Curse of the Moon $4.99 50%
Bloodstained: Curse of the Moon 2 $9.74 35%
Book of Demons $9.99 60%
Borderlands 3 $19.79 67%
Borderlands Legendary Collection $19.99 60%
Bounty Battle $8.74 65%
Bubsy: Paws on Fire! $4.99 $7.49 70%
Bugsnax $18.74 25%
Bus Simulator $17.99 $19.99 50%
Caladrius Blaze $2.99 85%
Call of Duty: Black Ops Cold War $35.99 40%
Call of Duty: Black Ops Cold War – Cross-Gen Bundle $44.79 36%
Call of Duty: Black Ops Cold War – Ultimate Edition $64.79 28%
Captain Tsubasa: Rise of New Champions $29.99 50%
Captain Tsubasa: Rise of New Champions – Deluxe Edition $50.99 40%
Car Mechanic Simulator $16.49 45%
Carto $13.99 30%
Cast of the Seven Godsends – Redux $2.09 70%
Castle Pals $2.49 50%
Catherine: Full Body Digital – Deluxe Edition $24.99 50%
Checkers $1.99 $2.49 75%
Chicken Range $2.49 $2.99 70%
Chimparty $9.99 50%
Chronos: Before the Ashes $19.49 35%
Cities: Skylines – Mayor’s Edition $19.99 $29.99 70%
Cities: Skylines – Premium Edition 2 $13.99 $20.99 70%
Cobra Kai: The Karate Kid Saga Continues $19.99 50%
Code Vein $14.99 75%
Conan Exiles $17.49 $19.99 60%
Contraptions $2.49 $2.99 70%
Control: Ultimate Edition $19.99 $23.99 40%
Crash + Spyro Triple Play Bundle $49.99 50%
Crash Dummy $2.49 $2.99 70%
Crash Team Racing Nitro-Fueled $15.99 $19.99 50%
Creed Rise to Glory $11.99 60%
Crimson Keep $5.99 70%
CrossKrush PS4 and PS5 $2.49 50%
Cuphead $14.99 25%
Daggerhood $1.99 60%
Dakar 18 $6.24 75%
Dance Collider $6.99 $8.99 55%
Darksiders III – Blades & Whip Edition $19.99 80%
Darksiders III – Digital Deluxe Edition $15.99 80%
Days Gone $19.99 50%
Days Gone – Digital Deluxe Edition $29.99 40%
DayZ $29.99 40%
Dead Island Definitive Collection $5.99 80%
Dead Rising 4: Frank’s Big Package $9.99 75%
Dead Synchronicity: Tomorrow Comes Today $4.99 75%
Demon’s Souls $60.19 14%
Demon’s Souls – Digital Deluxe Edition $80.09 11%
Deus Ex: Mankind Divided $4.49 85%
Devil May Cry 5 $19.99 20%
Dirt 5 $23.99 60%
Dirt 5 Year One Edition PS4 and PS5 $31.99 60%
Dishonored – Definitive Edition $9.99 50%
Dishonored: Death of the Outsider $14.99 50%
Disintegration $14.99 50%
Distraint 2 $4.49 50%
Divinity: Original Sin 2 – Definitive Edition $23.99 60%
Do Not Feed the Monkeys $9.09 30%
Doctor Who: The Edge of Time $8.74 $11.24 55%
Dogfight $1.99 $2.49 75%
Don’t Starve Mega Pack 2020 $16.24 50%
Don’t Starve Together: Console Edition $5.99 60%
Don’t Starve: Console Edition $3.74 75%
Doom 3: VR Edition $13.99 30%
Dragon Ball Fighterz $8.99 85%
Dragon Ball Fighterz – FighterZ Edition $14.24 85%
Dragon Ball Xenoverse Super Bundle $13.59 84%
Dragon Ball Z: Kakarot $23.99 60%
Dragon Ball Z: Kakarot – Ultimate Edition $47.49 50%
Dragon Quest Builders $29.99 50%
Dragon Quest Builders 2 $25.99 35%
Dragon Quest Builders 2 Digital – Deluxe Edition $32.49 35%
Dragon Quest Heroes II Explorer’s Edition $23.99 60%
Dragon Quest Heroes: Digital Slime Edition $17.19 60%
Dragon Quest Heroes: The World Tree’s Woe and the Blight Below $15.99 60%
Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition $25.99 35%
Dragon Star Varnir $19.99 60%
Dragon’s Dogma: Dark Arisen $9.89 67%
Dreams $9.99 50%
DreamWorks Dragons Dawn of New Riders $11.99 $15.99 60%
Dungeons 3 – Complete Collection $19.99 50%
Dying Light $13.39 33%
EA Family Bundle $5.99 85%
Earth Defense Force 5 – Deluxe Edition $44.99 $53.99 40%
Earth Defense Force: Iron Rain – Ultimate Edition $31.49 $44.99 50%
eFootball Pes 2021 Season Update – Standard Edition $11.99 60%
eFootball Pes 2021 Season Update Arsenal Edition $13.99 60%
eFootball Pes 2021 Season Update Fc Barcelona Edition $13.99 60%
eFootball Pes 2021 Season Update Fc Bayern MÜNchen Edition $13.99 60%
eFootball Pes 2021 Season Update Juventus Edition $13.99 60%
eFootball Pes 2021 Season Update Manchester United Edition $13.99 60%
Electronauts $6.99 65%
Elex $14.99 75%
Epic Dumpster Bear 2: He Who Bears Wins $2.99 $3.74 25%
Epic Dumpster Bear: Dumpster Fire Redux $0.99 $1.99 60%
Espire 1: VR Operative $11.99 60%
Espire 1: VR Operative & Killing Floor: Incursion VR Bundle $19.99 60%
Euro Fishing $4.99 75%
F1 2020 $14.99 75%
F1 2020 – Deluxe Schumacher Edition $17.49 75%
Fade to Silence $9.89 67%
Fall Guys – Ultimate Knockout $11.99 40%
Family Feud $14.99 50%
Far Cry 5 and Far Cry New Dawn – Complete Edition $19.99 80%
Far Cry Insanity Bundle $17.99 80%
Fast & Furious Crossroads $15.99 60%
FIFA 21 – Ultimate Edition $24.99 75%
FIFA 21 NXT LVL Edition PS5 $49.69 29%
Final Fantasy XIV Online – Complete Edition $23.99 60%
Final Fantasy XIV Online – Complete Edition $23.99 60%
Firewall Zero Hour $6.59 67%
Flockers $3.74 85%
For The King $9.99 60%
Frantics $9.99 50%
Furi – Definitive Edition $5.49 75%
G.I. Joe: Operation Blackout $13.99 65%
G.I. Joe: Operation Blackout $17.49 65%
Gang Beasts $7.99 60%
Ghost of Tsushima $40.19 33%
Ghost of Tsushima – Digital Deluxe Edition $49.69 29%
God Eater 3 $14.99 75%
Gods Will Fall $13.74 45%
Gods Will Fall – Valiant Edition $17.59 45%
Going Under $9.99 50%
Golf With Your Friends $9.99 50%
Grand Theft Auto V: Premium Online Edition $14.99 50%
Haven $17.49 30%
Heroes Trials $1.79 70%
Hidden Agenda $4.99 50%
Hitman 2 – Gold Edition $14.99 85%
Hitman HD Enhanced Collection $8.99 85%
HoPiKo $2.09 70%
Horizon Shift ’81 $2.24 $2.69 70%
How to Survive 2 $2.99 80%
Human: Fall Flat $9.99 50%
Hunting Simulator 2 Elite Edition $34.99 50%
Immortals Fenyx Rising $29.99 50%
Immortals Fenyx Rising – Gold Edition $49.99 50%
Indivisible $19.99 50%
Injustice 2 – Legendary Edition $11.99 80%
Invisible, Inc. Console Edition $4.99 75%
Jagged Alliance: Rage! $5.99 $8.99 70%
Jotun: Valhalla Edition $3.74 $5.99 60%
Journey to the Savage Planet $11.99 $14.99 50%
Judgment $19.99 50%
Jump Force – Ultimate Edition $24.99 75%
Jurassic World Evolution $9.99 80%
Jurassic World Evolution: Jurassic Park Edition $12.99 80%
Just Cause 4 – Complete Edition $13.99 80%
Just Cause 4 – Gold Edition $11.99 80%
Just Dance 2020 $19.99 50%
Kerbal Space Program Enhanced Edition $9.99 75%
Killing Floor: Incursion $7.99 60%
Kingdom Come: Deliverance Royal Edition $9.99 75%
Kingdoms of Amalur: Re-Reckoning – Fate Edition $30.24 $32.99 40%
Knowledge is Power $4.99 50%
Knowledge is Power: Decades $9.99 50%
Kona $2.99 80%
Kona VR Bundle $3.99 80%
L.A. Noire $19.99 50%
League of Evil $2.49 50%
LEGO DC Super-Villains – Deluxe Edition $14.99 80%
LEGO Harry Potter Collection $3.99 80%
LEGO Jurassic World $4.99 75%
LEGO Marvel Collection $11.99 80%
LEGO Marvel Super Heroes $4.99 75%
Let’s Sing 2020 $22.49 $26.99 40%
Let’s Sing 2021 – Platinum Edition $44.99 $52.49 30%
Let’s Sing Country – Platinum Edition $46.79 $54.59 30%
Little Nightmares – Complete Edition $7.49 75%
Livelock $2.99 70%
Lovecraft´s Untold Stories $5.24 $7.49 50%
MachiKnights -Blood bagos- $7.49 50%
Madden NFL 21 NXT LVL Edition PS5 $44.79 36%
Mafia – Definitive Edition $23.99 40%
Mafia: Trilogy $32.99 45%
Maneater $19.99 $23.99 40%
Maneater $19.99 $23.99 40%
Marvel vs. Capcom: Infinite – Standard Edition $9.99 75%
Marvel’s Avengers $23.99 40%
Marvel’s Avengers: Deluxe Edition $35.99 40%
Marvel’s Avengers: Exclusive Digital Edition $29.99 40%
Marvel’s Iron Man VR $19.99 50%
Marvel’s Iron Man VR – Digital Deluxe Edition $24.99 50%
Marvel’s Spider-Man: Game of the Year Edition $19.99 50%
Marvel’s Spider-Man: Miles Morales $39.99 20%
Marvel’s Spider-Man: Miles Morales – Ultimate Edition $60.19 14%
Mega Man 11 $14.99 50%
Middle-earth: Shadow of Mordor – Game of the Year Edition $4.99 75%
MLB The Show 21 Digital Deluxe Edition $89.99 10%
MLB The Show 21 Jackie Robinson Edition $74.79 12%
MLB The Show 21 PS4 $49.79 17%
MLB The Show 21 PS5 $60.19 14%
Monster Energy Supercross – The Official Videogame 4 $41.99 30%
Monster Energy Supercross – The Official Videogame 4 $41.99 30%
Monster Hunter World: Iceborne Master Edition $29.99 25%
Monster Hunter: World $14.99 25%
Monster Truck Championship $19.99 50%
Monster Truck Championship Rebel Hunter Edition $24.99 50%
Moons of Madness $11.99 60%
Morbid: The Seven Acolytes $14.99 40%
Mordheim: City of the Damned – Complete Edition $8.99 70%
Mortal Kombat 11 Ultimate $23.99 $26.99 55%
Mortal Kombat XL $5.99 70%
Mortal Kombat 11 Ultimate + Injustice 2 Leg. Edition Bundle $39.99 $44.99 55%
Moss $14.99 $17.99 40%
MotoGP21 $34.99 30%
Moving Out $12.49 50%
Mugsters $2.99 80%
MXGP 2020 – The Official Motocross Videogame $24.99 50%
My Hero One’S Justice 2 $23.99 60%
My Hero One’S Justice 2 – Deluxe Edition $31.99 60%
Narcos: Rise of the Cartels $5.99 80%
Naruto Shippuden – Ultimate Ninja Storm 4 $8.99 85%
Naruto Shippuden – Ultimate Ninja Storm 4 Road To Boruto $14.99 70%
Naruto To Boruto: Shinobi Striker $8.99 85%
NBA 2K21 $9.59 84%
NBA 2K21 Next Generation $29.39 58%
Need for Speed – Deluxe Edition $6.24 75%
Need for Speed Heat $14.99 75%
Need for Speed Payback – Deluxe Edition $14.99 50%
Nekopara Vol. 4 $11.99 20%
Nekopara Vol.1 $5.99 60%
Nekopara Vol.2 $5.99 60%
Nekopara Vol.3 $5.99 60%
Neon Abyss $11.99 40%
Neon Junctions $1.74 65%
NHL 21 $19.79 67%
Nickelodeon Kart Racers $7.49 75%
Nickelodeon Kart Racers 2: Grand Prix (Simplified Chinese, English, Thai, Japanese, Traditional Chinese)
$19.99 50%
Nioh 2 Remastered – The Complete Edition $39.99 20%
Nioh Remastered – The Complete Edition $39.99 20%
No Heroes Allowed! VR $9.89 67%
No Man’s Sky $29.99 $35.99 40%
No Man’s Sky $29.99 $35.99 40%
One Piece Burning Blood – Gold Edition $12.67 85%
One Piece: Pirate Warriors 4 $23.99 60%
Outbreak: Epidemic $8.24 45%
Overcooked! All You Can Eat PS4 and PS5 $29.99 $31.99 20%
Overwatch: Legendary Edition $19.79 67%
Pathfinder: Kingmaker – Definitive Edition $19.99 $21.99 45%
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Peasant Knight $1.19 60%
Persona 5 $9.99 50%
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Reed 2 $2.49 50%
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Resident Evil $4.99 75%
Resident Evil 0 $4.99 75%
Resident Evil 2 $15.99 60%
Resident Evil 3 $19.79 67%
Resident Evil 4 $7.99 60%
Resident Evil 5 $7.99 60%
Resident Evil 6 $7.99 60%
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Resident Evil Revelations $7.99 60%
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Road Redemption $7.99 60%
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Santa’s Xmas Adventure $2.24 $2.69 70%
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Skyworld $14.99 50%
Smoke And Sacrifice $3.99 80%
Snakes & Ladders $1.99 $2.49 75%
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Sniper Elite 3 – Ultimate Edition $3.99 $7.99 80%
Sniper Elite 4 – Deluxe Edition $8.99 90%
Sonic Forces Digital – Standard Edition $9.99 50%
Sonic Mania $9.99 50%
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South Park: The Video Game Collection $23.09 67%
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Sprint Vector $8.99 70%
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Stealth Inc 2: A Game of Clones $0.99 90%
Street Fighter 30th Anniversary Collection $14.99 50%
Street Outlaws: The List $9.99 75%
Sublevel Zero – Redux $5.99 70%
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Sword Art Online: Fatal Bullet – Complete Edition $16.09 77%
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That’s You! $4.99 50%
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The Complete Superhot Bundle $19.99 $24.99 50%
The Council – The Complete Season $6.24 75%
The Count Lucanor $4.49 70%
The Crew 2 – Deluxe Edition $14.99 75%
The Dark Pictures Anthology: Little Hope & Man of Medan Bundle $29.99 40%
The Division 2 – Warlords of New York – Ultimate Edition $23.99 70%
The Division 2 – Warlords of New York Edition $17.99 70%
The Elder Scrolls Online $7.99 60%
The Elder Scrolls V: Skyrim – Special Edition $15.99 60%
The Inpatient $7.99 60%
The Jackbox Party Pack 3 $13.74 45%
The Jackbox Party Pack 7 $19.49 35%
The Last of Us Part II $29.99 50%
The Last of Us Part II – Digital Deluxe Edition $39.89 43%
The Nioh Collection $60.19 14%
The Occupation $17.99 40%
The Pedestrian $12.99 35%
The Sims 4 – Deluxe Party Edition $12.49 75%
The Sims 4 Plus Cats & Dogs Bundle $12.49 75%
The Surge – Augmented Edition $5.99 80%
The Walking Dead Onslaught $17.99 40%
The Walking Dead Onslaught: Digital Deluxe $19.99 50%
The Walking Vegetables: Radical Edition $3.89 70%
theHunter: Call of the Wild – 2019 Edition $17.99 $22.49 50%
theHunter: Call of the Wild – 2021 Edition $35.74 $42.24 35%
Through the Darkest of Times $7.49 $8.99 40%
Thunder Paw $1.99 60%
Titanfall 2 $3.99 80%
Titanfall 2 – Ultimate Edition $5.99 80%
Tom Clancy’s Ghost Recon Breakpoint $8.99 85%
Tom Clancy’s Ghost Recon Breakpoint – Gold Edition $19.99 80%
Tom Clancy’s The Division Franchise Bundle $16.49 70%
Tomb Raider: Definitive Survivor Trilogy $19.99 60%
Tony Hawk’s Pro Skater 1 + 2 $29.99 25%
Torchlight II $5.99 70%
Torchlight III $19.99 50%
Totally Reliable Delivery Service $5.99 60%
Totally Reliable Delivery Service – Deluxe Edition $7.19 $9.59 60%
Townsmen – A Kingdom Rebuilt $14.99 $17.99 40%
Train Sim World 2: Collector’s Edition $28.59 48%
Transformers: Battlegrounds – Digital – Deluxe Edition $17.49 $19.99 60%
Twin Mirror $19.49 35%
Twin Robots $0.99 80%
Two Tribes Pack: Rive & Toki Tori 2+ $1.34 $2.69 90%
UFC 4 $29.99 50%
Ultimate Marvel vs. Capcom 3 $9.99 60%
Ultra Hat Dimension $2.74 45%
Ultratron $0.99 90%
UnderMine $12.99 35%
Unravel Two $4.99 75%
Until Dawn: Rush of Blood $10.04 33%
Vera Blanc: Full Moon $2.99 40%
Virginia – Special Edition Bundle $2.74 75%
VR Ping Pong $4.49 70%
VR Ping Pong Pro $9.99 60%
Wandersong $4.99 75%
Warface: Breakout $3.99 80%
Warface: Breakout – – Ultimate Edition $8.99 80%
Warhammer Vermintide – The Ultimate Edition $9.99 80%
Warhammer: Vermintide 2 – Ultimate Edition Bundle $13.74 75%
Wasteland 3 $29.99 50%
Watch Dogs 1 + Watch Dogs 2 Gold Editions Bundle $24.99 75%
Watch Dogs: Legion $19.79 67%
Watch Dogs: Legion – Ultimate Edition $47.99 60%
Werewolf: The Apocalypse – Earthblood Champion of Gaia $29.99 50%
Werewolf: The Apocalypse – Earthblood Champion of Gaia PS4 and PS5 $38.99 $41.99 30%
Werewolf: The Apocalypse – Earthblood $24.99 50%
Werewolf: The Apocalypse – Earthblood PS4 and PS5 $29.99 $32.49 35%
Willy Jetman: Astromonkey´s Revenge $7.49 50%
Windbound $13.49 55%
Wolfenstein II: The New Colossus $11.99 70%
Wonder Boy Returns Remix $7.49 50%
Worms Battlegrounds + Worms W.M.D $6.99 80%
Yakuza 0 $4.99 75%
Yakuza 6: The Song of Life $7.99 60%
Yakuza: Like a Dragon Hero Edition PS4 and PS5 $45.49 35%
Yakuza: Like a Dragon Legendary Hero Edition PS4 and PS5 $53.99 40%
Yakuza: Like a Dragon PS4 and PS5 $41.99 30%
Yoku’s Island Express $4.99 75%
Yooka-Laylee $7.99 80%
Yooka-Laylee and the Impossible Lair $8.99 70%
Zombie Army 4: Dead War – Deluxe Edition $17.99 70%
Zombieland: Double Tap- Road Trip $9.99 75%
DLC Sale PS+ Price Sale Price % Off
Apex Legends – Bloodhound Edition $13.99 30%
Apex Legends – Lifeline Edition $13.99 30%
Apex Legends – Octane Edition $13.99 30%
Assassin’s Creed Valhalla – Season Pass $29.99 25%
Assetto Corsa Season Pass $3.99 80%
Darksiders III Season Pass $8.99 55%
Final Fantasy XIV: Shadowbringers $15.99 60%
Final Fantasy XIV: Shadowbringers Collector’s Edition $23.99 60%
Marvel vs. Capcom: Infinite Character Pass $9.89 67%

Don’t forget, there are more Days of Play stuff planned by Sony, so stay tuned!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Paladins Update 2.35 May 26 Brings Vatu in “Shadows” Update

The Paladins update 2.35 May 26 patch is now live, and this brings a new champion into the game in the form of “Vatu!” Check out the patch notes, Vatu’s overview of abilities and more down below in the patch notes.

Paladins Update 2.35 May 26 Patch Notes:

OVERVIEW

[Role]

  • Flank

[Health]

  • 1900

[WEAPON] KUNAI
Launch 3 Kunai in an arc from your hands every 0.9s, dealing 300 damage per kunai. Has a max Ammo count of 5 and is fully effective up to 75 units.

[ALT-FIRE] SHADOW BOMBS
Throw out 3 explosive projectiles that stick to their target and explode after 0.3s. Each explosive deals 10 damage on hit and an additional 200 damage in a radius of 10 units on explosion. Has a range of 150 units before auto-exploding in the air.

[ABILITY 1] AMBUSH
Teleport next to your target, dealing 200 damage. This ability can be re-fired a second time within 4s on a different target. Damage hits in a 20-unit radius and is fully effective up to 10 units. Teleport has a range of 85 units.

[ABILITY 2] DASH
Quickly dash 40 units in the direction you are moving, reducing the damage you take by 60% during the dash. Has 3 charges.

[ULTIMATE] NIGHTFALL
Activate to start charging up. Reactivate to dash forward extremely quickly through enemies, dealing 800 damage and stunning enemies hit for 1.25s. Distance increases with charge duration. You are immune to Crowd Control while charging. Minimum charge is 0.5s, maximum charge is 2s, and will automatically fire after 3s. Cannot be canceled.

TALENTS


[Default] Omnipresence
Your Ambush gains an additional charge and can now be used on allies.


[Level 2] Unerring
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.


[Level 8] Enveloping Shadows
Reduce the Cooldown of your basic abilities by 15% after hitting an enemy with at least one Kunai. This can activate only once per throw.

CARDS

 
 

SHADOW BOMBS

  • Assassin’s Tools
    • Reduce the damage you take by 6|6% for 2s after activating Shadow Bombs.
  • Outnumbered
    • Generate 1|1 Ammo after hitting at least one enemy with Shadow Bombs.
  • Shadow’s Gaze
    • Heal for 40|40 for after activating Shadow Bombs.
  • Shattered Worlds
    • Reduce the Cooldown of Shadow Bombs by 8|8 after earning a Killing Blow or Elimination.

 
 

AMBUSH

  • Gathering Shadow
    • Reduce the damage you take by 5|5% for 2s after Ambush ends. This applies to each Ambush in the chain.
  • Infiltration
    • Heal for 70|70 after activating Ambush. This applies to each Ambush in the chain.
  • Retribution
    • Increase the Radius and Effective Radius of the damage from Ambush by 15|15%.
  • Shadow’s Perch
    • Increase the range of Ambush by 10|10%.

 
 

DASH

  • Contemplation
    • Heal for 100|-7.5 every 0.5s for 0.5|0.5s after activating Dash. This effect stacks.
  • Deadly Dash
    • Generate 7% Ultimate charge after activating Dash once every 60|-8s.
  • Extraction
    • Increase your Movement Speed by 5|5% for 2s after Dash ends.
  • Nightwatcher
    • Reduce the Cooldown of Dash by 0.5|0.5s after hitting at least one enemy with Shadow Bombs.

 
 

WEAPON / ARMOR

  • Final Sight
    • Reset the Cooldown of Ambush after falling to or below 10|10% Health.
  • Memento Vivere
    • Increase your maximum Health by 40|40.
  • Shadow Garrote
    • Generate 5|5% Ultimate charge after hitting an enemy with your Ultimate.
  • Tranquility
    • Increase your base jump height by 30|30%.

BEACH BASH EVENT PASS

Hit the waves with our latest Event Pass – Beach Bash! Instantly unlock Shore Patrol Octavia for purchasing, and unlock 24 levels of rewards as you play and complete Trials of the Realm.

Players can also purchase a Buy All option to get all content in the Beach Bass Event Pass instantly!

Instant Unlocks (Exclusive to Event Pass Purchasers)

  • Beachside Octavia
  • 50% Experience and Gold Boost

Level 12 – Ripjaw Buck

Level 18 – Great Orange Buck (FREE)

Level 24 – Freedom Fighter Octavia

OTHER EVENT PASS EXCLUSIVE UNLOCKS

Sprays
 

3D Sprays
 

Avatars
 

MVP Poses

    • Cuddles, Io

Emotes

    • Walk Without Rhythm, Atlas

Death Card

TRIALS OF THE REALM

New Trials and rewards await you with the release of the Shadows patch! Complete these challenges each week to unlock a variety of cosmetics, currency, and XP rewards.

Trials Schedule

  • Temple Isles – Unlocks May 26th
  • Eastern Reaches – Unlocks June 2nd
  • Trade Row – Unlocks June 9th
  • Abyss – Unlocks June 16th
  • Crosswind Hold – Unlocks June 23rd
  • Warder’s Watch – Unlocks June 30th
  • Aico Tundra – Unlocks July 17th
  • Lunar Coast – Unlocks July 24th

UNLOCKS

General

  • 300 Crystals
  • 120,000 Gold
  • 6x Event Pass Levels
  • Event Pass Team Boosters
  • Skin Boosters

Emotes

    • Risen, Corvus

MVP Poses

    • Guns Out, Ruckus

Announcer Packs

    • Vora

Avatar

    • Sun, Sand, and Salt

Static Spray

    • My Muse

3D Sprays

    • Feeding Frenzy

      • Fishbowl

JAGUAR FALLS – VISUAL UPDATE

Developer Commentary:

The underlying design and architecture are basically the same as the original but the materials, rocks and vegetation are much improved. We’ve added metallic gold through the map to add a feeling of opulence and ancient wealth. We’ve also added a new Jaguar statue to the map at the head of the waterfall along the back wall of the map. It’s large, imposing and should serve as a landmark from quite a distance. All the water and waterfalls in the map have also been updated to use the textures and material treatments used for water in Bazaar and beyond. This includes an updated waterfall material created for this map by our VFX lead. As for lighting, we’ve tried to make the tree canopy atop the buildings much denser, which has resulted in deeper shadows throughout Jaguar Falls, giving the map a more tropical, jungle-like feel. Torchlights and dappled sunlight have been added or enhanced to keep the level readable for gameplay while retaining the moody atmosphere. We hope you enjoy this updated take on one of our classic maps!

LIMITED TIME MODES

Play Paladins in new and exciting ways with a variety of Limited Time Modes (LTMs)! The Shadows patch will feature 8 unique modes that rotate throughout the patch cycle. Each week there will be two limited time modes available, one on Tuesday & Wednesday, and another on Saturday & Sunday. Here’s a quick preview on what to expect:

Hide & Seek

  • Who shot first? Everyone plays this Team Deathmatch as Strix with unlimited Stealth charge, increased damage & movement speed, and reduced cooldown.

Knockaround

  • Try and stay grounded as Ash or Bomb King on Throne. Normal abilities and inhands deal reduced damage, but cooldowns are reduced and knockbacks have 50% increased effectiveness.

Developer Commentary: This is the first in a multi-step plan over the next year for players to engage with Paladins in new ways. For now, we’ve created resources that allow us to continue creating unique LTMs for our players without a large amount of developer overhead, and in the future we will be exploring the following:

  • Continued development of LTM resources (expect more than these initial 8!).
  • Updating our Custom Game modes and exposing some of these features to players. We want to create a toolbox so you all can create your own custom games with friends, blending custom game modifiers and in-house rules.
  • Larger investment LTMs that significantly change how you engage with Paladins (i.e. Dragon’s Call).
  • Investigating* old game modes such as Dragon’s Call and Payload as LTMs.

Developer Commentary: I would like to set some clear expectations with you all – we cannot promise a return of these modes at this time, there are only plans to investigate the work required to bring them back. We are aware that many players have fond memories of Payload, but it only accounted for a small percentage of matches when it was removed years ago. We want to make sure we are spending our resources on the best things for Paladins as a whole, so If an excessive amount of work is required, we may choose to focus those resources on other items in this list.

RANKED UPDATES

Developer Commentary: We are pushing back the next Ranked Split to the following patch. This will be a large mid-season balance update that will see Talent reworks, ability & card balance, and Item Store changes.

Matchmaking Updates (AOC)

Normal Wait 240s ➡️ 480s

  • This is the time the matchmaker takes to try and find an ideal match for players. It looks for players of similar ranks, and tries to find a balanced match between player MMRs.

Overtime: 90s ➡️ 300s

  • After the normal wait time, the matchmaker extends its boundaries to allow players of a wider skill gap into a match. This helps ensure players at multiple standard deviations away from the top of the bell curve can still get matches depending on their server and time of day.

Developer Commentary: We believe these updates to Ranked queue times should reduce the number of unbalanced matches players run into, especially at higher ranks. On average, all players will be in the ranked queue for longer periods of time, with higher ranks likely seeing the largest increase.

Ranked Map Rotation (AOC)

We are making some updates to the Ranked map rotation. Previously, we had 10 Active maps in rotation with 4 reserved maps. Moving forward, there will be 12 Active Maps in rotation with 2 reserved.

Active Maps

  • Splitstone Quarry
  • Stone Keep
  • Jaguar Falls
  • Warder’s Gate
  • Frozen Guard
  • Ascension Peak
  • Timber Mill
  • Serpent Beach
  • +Brightmarsh
  • +Bazaar
  • +Fish Market
  • +Shattered Desert

Reserved Maps

  • -Ice Mines
  • -Frog Isle

BALANCE

Champions

Androxus

  • Quick Draw (AOC)
    • Increase your maximum Ammo by {1|1}.
    • NEW: Hitting a player with Revolver Heals you for {scale=15|15}.

Furia

  • Talents
    • Exterminate
      • Reduced additional Damage 100% ➡️ 75%

Grohk

  • Abilities
    • Healing Totem
      • Cooldowns now occur simultaneously

Developer Note: Previously, Grohk could use both charges of Healing Totem one right after the other, but only one charge’s Cooldown would be ticking down at a time, with the second Cooldown waiting to start until the first finishes. Now, each charge of Healing Totem will start its Cooldown immediately on use, rather than waiting for the previous one to finish.

Previously:
0:00 – Grohk uses a Healing Totem charge
0:02 – Grohk uses a second Healing Totem charge
0:10 – Grohk Gets his first Healing Totem charge back
0:20 – Grohk Gets his second Healing Totem charge back

Now:
0:00 – Grohk uses a Healing Totem charge
0:02 – Grohk uses a second Healing Totem charge
0:10 – Grohk gets his first Healing Totem charge back
0:12 – Grohk gets his second Healing Totem charge back

Grover

  • Abilities
    • Whirlwind
      • Activating Whirlwind will now expend 20% ultimate charge instantly, and then drain the remaining over its duration. Players will retain any remaining ultimate charge if they die, or cancel the ability before it finishes.
      • 100% Ultimate charge is still required for activation.
  • Talents
    • Deep Roots (AOC)
      • Reduced maximum bounces 5 ➡️ 3

Kinessa

  • Cards
    • True Grit (AOC)
      • Hitting an enemy with a fully-charged Sniper Mode shot Heals you for {100|100} ➡️ {50|50}.

Lex

  • Cards
    • The Hunted (AOC)
      • You gain {10|10}% ➡️ {5|5}% Lifesteal against your Retribution target.

Octavia

  • Marksman Rifle
    • Using Designated Sights
      • Reduced Damage 500 ➡️ 425
      • Reduced bullet spread and recoil
      • Reduced damage falloff at extended ranges
  • Hipfire
    • Increased Damage 200 ➡️ 250
    • Increased Accuracy 89%➡️ 94%
    • Increased damage falloff

Tiberius

  • Abilities
    • Heavy Blade (AOC)
      • Reduced Slow 50% ➡️ 30%
      • Reduced Slow duration 3s ➡️ 2s

Zhin

  • Talents
    • Guillotine
      • Reduced Damage 25% ➡️ 20%
      • Removed Ultimate charge rate increase.

BUG FIXES

Champions

Grohk

  • Fixed an issue where Shock Pulse would bounce to other enemies off of an Ethereal target.

Grover

  • Fixed an issue where Crippling Throw with the Deep Roots talent would bounce to other enemies off of an Ethereal target.

Imani

  • Fixed an issue where Imani dying while her Ultimate was active displayed bad information in the Kill Feed.
  • Fixed an issue where Frost Bolts with the Splitting Ice talent would bounce to another enemy off of an Ethereal target.

Lex

  • Fixed an issue where Lex could not reroll a target he killed in a 1v1 game properly after they respawned.
  • Fixed an issue where The Law would not hit enemies in front of Lex if he was slightly obscured by cover.

Moji

  • Fixed an issue where the Greater Good card would not activate on use of her Familiar Spit when the enemy had the maximum number of Magic Marks if it killed the enemy.

Octavia

  • Fixed an issue where the reticle in all Marksman Rifle scopes was not completely centered on screen when using Designated Sights.
  • Fixed an issue where the Golden Marksman Rifle would not play Golden VFX when Octavia killed an enemy with that weapon equipped.
  • Fixed a typo in the Air Supremacy card text.

Yagorath

  • Fixed an issue where Khan throwing an Overpowered enemy at a Planted Form Yagorath would incorrectly knock back Yagorath.
  • Fixed an issue where Cooldown Reduction would not reduce the cooldown of Trail of Acid.
  • Fixed an issue where Corvus and Talus could teleport out of Devour with their respective teleporting abilities in certain circumstances.

General

  • Updated the Shooting Range Champion selection screen to allow for all 49 Champions to be selectable in the Shooting Range.
  • Fixed an issue where players could not load into the Match Lobby when queuing for the Test Maps in the Custom screen.
  • Fixed an issue where the Countdown time for region unlocks on the Trials screen did not display properly on Consoles.
  • Fixed an issue where selecting the Event Pass Level reward in Trials linked to the incorrect page with bad UI.
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Minecraft Dungeons Update 1.17 May 26 Is for the Hidden Depths DLC

The Minecraft Dungeons update 1.17 May 26 patch is live, and this is for the game’s “Hidden Depths” DLC, though there is also something for non-buyers with the Anniversary Event! Out now for $5.99, check out what’s included in the DLC, as well as the special event below.

Minecraft Dungeons Update 1.17 May 26 Patch Notes:

Dive into your next adventure with the new Minecraft Dungeons: Hidden Depths DLC, coming on May 26, 2021! Gear up and make a splash with new missions, sunken treasures, and enemies. The DLC is available for $5.99 USD and is also included as the second DLC for those that own the Minecraft Dungeons Season Pass.

  • Three new underwater missions
  • A mix of salty new mobs and enemies
  • New weapons, gear, and artifacts
  • Two new skins and a baby turtle pet

What free content is coming alongside Hidden Depths?

Along with the release of the paid DLC, there is also a free update that will be available with new enchantments and Raid Captains.

mceclip1.png

Taking down these dangerous foes will immediately change the way you play the game. Beat them down and they’ll drop one of two tokens: one which instantly increases the mission’s threat level and another which adds a rules modifier to your current mission. Survive the mission with tokens in tow and you’ll earn the Raid Captain’s Bounty, a special reward at the end of the mission. Seek out these Raid Captains and add a new level of challenge to your missions (and more importantly, reap the rewards)!

Anniversary Event (May 26 – June 8)

mceclip2.png

We’re celebrating the first anniversary of the Minecraft Dungeons launch with a special Anniversary Event! Join in-game from May 26 to June 8. Complete the seasonal trials to collect special rewards, including a new melee weapon, ranged weapon, armor, and even a cape.

Two seasonal trials will appear each day on the Mission Select screen. Completion of a trial will grant one of the limited pieces of gear, so you’ll have to play multiple days to collect them all. Complete seven (7) of these trials during the event to unlock a cape for use in Minecraft Dungeons!

The seasonal trials and rewards will only be available until June 8 and cannot be earned after the event has ended so jump in and celebrate on May 26!

For the full FAQ on the DLC, head on over here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Hunt Showdown Update 1.27 May 26 Fires Out for Update 1.5.2

The Hunt Showdown update 1.27 May 26 patch is now live, and this is what Crytek also calls patch 1.5.2! There’s a round of fixes, gameplay adjustments, and more. Check out the complete patch notes below.

Hunt Showdown Update 1.27 May 26 (1.5.2) Patch Notes:

Audio

  • Hunters will now make noise when damaged by poison effects such as clouds (poison bolts etc) and the Hive swarms.

AI

  • “Doctor Grunts” will now drop unusable medkits if they are damaged by explosives or fire. This is to bring it more in line with Scrapbeak (explosive custom ammo has been excluded and will not cause this effect).
  • The weapons held by Scrapbeak now have the correct sounds and damage types applied.

Gunplay

Bolt action logic

  • We have made some changes to the reload logic tied to some of our Bolt-action Weapons. Weapons like the Lebel and Mosin would usually lose a bullet when reloading (if you do not have the Bulletgrubber trait). Now, you will no longer lose the bullet if you reload right before the bolt has been cycled. This means that that you will be able to reload without losing this extra bullet if you do not have Bulletgrubber, as long as the reload is performed immediately after a shot has been taken.

Hunter control scheme improvements

  • We have made some slight changes to the “Hunter” control scheme in the hope to improve the overall smoothness of the setup. These improvements will help to reduce the chances of performing unwanted melee attacks when you intend to shoot. As long as the aim button is held, your hunter will not attempt to perform a melee attack.

Weapon Balance

  • Crown & King Auto-5 balance pass:
    • Increased sway when aiming down sights.
    • Slightly reduced rate of fire (but not too much to reduce its semi-auto feel).
  • Flechette Ammo:
    • Can now one-hit-kill (OHK) if enough pellets connect with the head (9m for long/medium barrel shotguns, 8m for small barrel).
    • While this range might feel quite far, in practice this will only really be effective with a precise headshot in close quarters.
  • Dum-Dum ammo (Nitro Express):
    • Increased the OHK range for the “Nitro express” Dum-Dum with upper torso shots (extended kill range of 15m).
    • The same downsides towards AI still apply so this change is aimed at the ammo type for the Nitro to be less flexible and more tailored to Hunting players.
  • Consistency pass to all medium and short barrel shotguns:
    • Adjustments made to make these weapons more reliable and less prone to encounter odd RNG behaviour at longer ranges.
    • Changes do not apply to the Romero Handcannon and Romero Hatchet.
  • Slugs ammo:
    • Slightly reduced the damage dealt to the lower torso from Slug rounds. (originally added in the first test server update but was not added to the patch notes when first posted)

Developer note:
The adjustments made to shotguns (excluding those mentioned above) are aimed at making them more consistent and reliable to use. These changes have also resulted in a slight increase to the effective range, but overall, they should behave more in line with expectations. There will still be a noticeable difference between the small/medium and large barrel shotguns (large barrel remain unchanged with this update), with the large still representing the upper end of shotgun performance, this change just means the smaller cousins will not be left behind in terms of usefulness.

Sparks LLR – Animation update:

  • We have updated the animations of the Sparks LRR family of rifle to be more in line with their real-life counterparts. This change is based on some recent feedback from a weapons expert reaction video created by Gamespot. (Thanks for the tips folks, we really appreciate it!)

Hunter

Anti-camera wiggle:

  • The camera rotation speed can now be limited during a selection if hold interactions such as reviving or looting hunters.
  • This limit effect will only apply if the rotational input is consistently and unrealistically high.
  • Infrequent and quick turns for orientation will NOT have this effect applied (general movement will not be impacted by this change).

Anti-crouch Spam:

  • Hunters will now briefly suffer a movement speed penalty if they crouch too many times in a very short space of time.
  • Spacing the crouches to every other second will not trigger this penalty.

Meta

2nd Wave of Custom Ammo

Added additional Custom Ammo types to the following weapons and weapon families:

  • Caldwell Rival 78 – Penny Shot Custom Ammo.
  • Specter 1882 – Penny Shot Custom Ammo.
  • Caldwell Conversion Uppercut – Added Explosive Custom Ammo.
  • Winfield 1887 Terminus – Slug Custom Ammo.
  • Crown & King Auto-5 – Slug Custom Ammo.
    • When firing slugs, the Auto-5 produces noticeably stronger recoil between shots to balance this out against other weapons and ammo types.
  • Sparks LRR – Added Full Metal Jacket Custom Ammo

Weapons

  • Added Winfield Centennial Sniper variant for $298

Legendary Weapons

  • Added the Legendary Mosin Nagant M1891 “Bears Tooth”
  • This is the winner of the 3 Year Anniversary Weapon Skin Contest
  • Added for 0 Blood Bonds (just claim it in the store!)

Price Changes

  • Increased the price of the Slugs custom ammo to $200 (previously $150)
  • Winfield 1876 Centennial price reduced to $277 (previously $338)

Stats Changes

  • The stats tied to Explosive and Slugs custom ammo have been updated to be more representative of how the weapons work (no changes have been made to the weapons themselves).

UI

​

  • “Hold” interactions will now display text under the progress circle to indicate which action you are performing:
    • “Healing” while using Health Stations or the First Aid Kit
    • “Healing Teammate” while using the First Aid Kit on a teammate
    • “Reviving Teammate”
    • “Investigating Clue” or “Closing Rift”
    • “Stopping Bleeding” or “Stopping Burning” or both while stopping status effects
    • “Looting Hunter”
    • “Acquiring Trait”
    • “Cleaning Weapon”
  • New “server” notification icons have been added to better communicate issues that may come up – such as server performance issues, packet loss, increased latency etc.
    • For detailed explanations of what each icon means can be found in the game manual.
    • Two new options have been added in the “Performance Stats” settings, one allowing to hide all warnings, and the other to display even more information

​

  • Improvements made to the HUD visuals for better readability:
    • Ammo count display have moved and realigned with the right side of the health bar.
    • Indicators (crouching, talking, out of breath) icons have been updated and moved to the left side of the health bar.
    • The Dark Sight Boost icon has been repositioned to the left side of the screen, fixing several overlapping issues in the process.
  • The scrollbar visuals in the menus have been updated for better readability.
  • The unnecessary “sell all” button have been removed from the store and the roster screens.
  • A pop-up will appear to notify of automatically claimed rewards of the daily challenges.

Performance & Stability

  • Fixed several occurrences of client and game server crashes.
  • Implemented additional logging to help us investigate issues where players are stuck in the loading screen.

 

Console Specific bugs

  • Fixed an issue where the menu subtabs titles on Xbox could move slightly after a tab switch.
  • Fixed an issue on Xbox that sometimes caused player to experience an underserved penalty timer when one of its premade partner leaves.
  • Fixed an issue where RT/R2 Buttons were be misaligned.

AI

​

  • Fixed an exploit that allowed players to lure Scrapbeak out of the boss arena.
  • Bosses will now be correctly affected by fire damage while in frenzy mode.
  • Fixed an issue that caused AI to be slower to react to triggers from players over longer distances.

Gunplay

  • Fixed an issue where interrupting the cocking of a bolt-action weapon whilst having Bulletgrubber would still play the grubber animation, even though the round that is being ejected is empty.
  • Fixed an issue that caused weapons in the Winfield family to be incorrectly cocked twice (double levering)
  • Fixed an issue with the Crown & King where the reload action continued for too long causing the animation to become stuck for longer than intended.
  • Fixed a bug that allowed the reload of the Quad Derringer to be cancelled early resulting in a faster reload.
  • Fixed an issue where the LeMat Revolver could play the chamber spin animation while using the shotgun.
  • Fixed an issue where the switch from a crossbow to secondary weapon was slower than intended.
  • Fixed an issue that caused the spread of the Dolch Precision while in iron sights to be higher than intended.
  • Fixed an issue that could result in being stuck in ADS for too long when using the flare gun.
  • Fixed an issue that resulted in not being able to charge a melee attack after fanning/levering and then switching to another weapon.
  • Fixed an issue where the Martini Henry light melee could sometimes seem to hit higher than the animation shows.
  • Fixed a bug that could cause the “death by headshot” to be heard where an enemy hunter would survive a headshot from explosive ammo.
  • Fixed a bug that resulted in small mouse movements not being correctly detected by the game.
  • Fixed a bug that caused the incorrect 3rd person animations for hunters to be shown when using the Winfield Marksman and the Winfield Vandal deadeye (the hunters head was looking in a different direction then where they were aiming).
  • Fixed a bug that caused the hunters fingers to be incorrectly visible when shooting the Winfield Centennial when in ADS while having the Iron repeater trait.
  • Fixed a bug that allowed players to melee when the map was open.
  • Fixed some potential hit validation issues that could occur when shots were fired at the moment of your hunters death.

Hunter

  • Fixed an issue that could cause melee attacks to not break concertina wire depending on the angle of attack.

World

​

  • Fixed a bug that caused chaos bolts to become stuck in the air when used to kill a horse.
  • Fixed a bug where world items thrown while using the tomahawk trait would not break windows.
  • Fixed a bug where world items thrown while using the tomahawk trait that become stuck in walls, could damage nearby players when passing the item.
  • Fixed an issue that caused the crows around Scrapbeak’s Lair to be invisible.

Global

  • Fixed an issue that caused multiple barrels to spawn in the same location.
  • Fixed an issue that could cause players to become stuck in a corner of a resupply station.
  • Fixed an issue that could cause more than 12 players to appear in a match.

Stillwater Bayou

  • Fixed a small gap in the floor at Lockbay Docks.
  • Fixed an exploit that allowed players to walk along the wall at Alice Farm allowing them to vault into the upper floor.
  • Fixed an issue that could cause a player to become stuck in the vegetation near Catfish Grove.
  • Fixed a spot in Port Reeker where players could get stuck on the boat.
  • Fixed an area in Reynard Mill & Lumber where players could get stuck in a corner.
  • Fixed an issue that could cause a player to become stuck in the vegetation near Stillwater Bend.
  • Fixed a bug that caused some objects to render out too quickly in Catfish Grove.
  • Fixed a bug that resulted in being able to see some bright lights through the gaps in the wall in the basement of Darrow Livestock.
  • Fixed a small gap in the floor at Blanchett Graves.
  • Fixed some floating trees near Blanchett Graves.
  • Fixed a bug that could cause players to become stuck under the bridge north of The Chapel of Madonna Noire.
  • Fixed a spot at Alain & Son’s Fish where players could climb to an area that should not be accessible.
  • Fixed some floating ravens that could appear when Scrapbeak is in Scupper Lake.
  • Fixed some floating ravens that could appear when Scrapbeak is in The Chapel of Madonna Noire.
  • Fixed an issue that could cause a player to become stuck in the vegetation at Alain & Son’s Fish.

Lawson Delta

  • Fixed a bug that prevented players from interacting with the weapon spawn in the hut southeast of Golden Acres.
  • Fixed some misplaced corn plants that appeared outside the cornfield next to Salter’s Pork.
  • Fixed a misplaced box that appeared in the wall at the east gate entrance of Prison.
  • Fixed a bug that could result in players being pushed below the map in instances when standing to close to the window shutters while attempting to close them at Prison.
  • Fixed some floating mailbag props in the Post Office at Lawson Station.
  • Adjusted some floating branches outside Golden Acres.
  • Adjusted some floating grass outside Wolfshead Arsenal.
  • Fixed a bug that prevented players from interacting with some world items at C&A Lumber.
  • Fixed a spot in Blanc Brinery where players could become stuck when Scrapbeak’s lair was present in this compound.
  • Fixed a small gap in the staircase at the south of Maw Battery.
  • Fixed a bug that prevented the bosses from following a specific path to get to hunters at Hemlock & Hide.
  • Improvements made to the staircase collisions at Fort Carmick.

UI

  • Fixed an issue on the store page that caused some items to be missing or have the incorrect search tags.
  • Fixed several issues related to the maintenance messages that display in-game.
  • Fixed an issue where the skill comparison arrows could potentially show the incorrect information.
  • Fixed the missing “throwable” icon for the choke bomb.
  • Fixed an issue where the slot selection would not jump to the next free slot when replacing contraband items with new ones.
  • Removed the Account Linking button from the initial training screen.
  • Fixed a bug where the player profile picture could be missing. ‘
  • Fixed some missing translations for “stopping bleeding” and “stopping burning”.
  • Fixed an issue where selection would jump back to the top when discarding or selling a weapon, tool or consumable in roster which is not yet unlocked.
  • Fixed a bug where “Cancel invite” button was not working after coming back from a mission earlier than team partner(s).
  • Fixed a bug where Death Screen and Summary Screen would sometime display different PVP ratings.
  • Fixed some format issues of the text describing the Crossbow and Hand Crossbow in the book of weapons.
  • Fixed a bug where Legendary and regular recruits models would overlap when switching tabs too fast.
  • Fixed a bug where no pop-up was displayed when Hunt Dollars were earned as challenge reward.
  • Fixed a bug where Winfield Terminus Handcannon was written in uppercase in the manual.
  • Fixed a misalignment of the Nagant Poison Ammo description text in the book of weapons

  • In some cases, the cursor will still be visible while in a match.
  • Training tab can become stuck under other UI elements when leaving the training selections screen. Opening the training tab again will resolve this.
  • In some cases, switching to another weapon (looting) can result in the dropped weapon falling under the floor.
  • In some cases, where all consumable slots are full, you may not be able to purchase consumable items other than the one in the first slot.
  • In some cases, while in the “waiting for players” screen, it is possible for AI to attack.
  • Trials: In some cases, when replaying an earlier trial mission, you might spawn in with less health chunks than intended.
  • In some cases, while in gunslinger mode, performing multiple actions in very quick succession can cause players to melee instead of shooting as intended.
  • In some cases, crows may react to player noise later than intended. If there is a lot of occlusion between you and the crows, they can also be hard to hear.
  • In some cases, weapons will come out of ADS randomly.
  • In some cases, cancelling a reload will cause you to melee instead of shoot in cases where the right mouse button is held down.
  • Alt tabbing in and out repeatedly can result in losing control of your hunter.
  • Beartraps placed on window frames can cause issues with vaulting through the window.
  • In some cases, the banish state and extraction state can show the incorrect details. This is purely a visual issue. The normal status will continue as intended in the background.
  • Some weapons allow for two heavy melee attacks to be performed in quick succession before losing any stamina.
  • In some cases, if you are unable to loot a weapon it is because the client registers that it fell in a different place than is shown on the screen.
  • In some cases, after changing fire modes on the Winfield Aperture, it is not possible to ADS.
  • Quickplay: Picking up a small weapon while performing a switch to a larger weapon results in swapping the wrong item.
  • Poison effects from the hive and spider can persist even after their intended duration (poison bug).
  • In some cases, using ladders can teleport players or cause them to become stuck in other assets.
  • In some cases, after being revived or if a weapon is swapped with a Winfield equipped, the server will register might register that it has no ammo.
  • In some cases, the chambered/last round ammo count will unintentionally change at the same time.
  • Some textures/LoD might change intermittently during gameplay.
  • In some case the bounty tokens might spawn in the floor of the lair, but you should still be able to interact with it correctly.
  • In some cases, the clones of the Assassin may become stuck and will not attack players.
  • Switching between fire modes on the LeMat may result in a weird looping audio and cause you to not to return to your previous stance.
  • Chaining shots while using gunslinger mode is less reliable than in Hunter mode.
  • Preparing a weapon while in Gunslinger can result in being unable to melee.
  • In some cases, while in gunslinger returning to ADS after cancelling a reload can require too many inputs.
  • Poison traps cannot be seen when your hunter has the ‘Vigilant’ trait.
  • In some rare cases, the spider may become stuck beneath the floor after jumping on a player.
  • In some cases, the crosshair for the throwing knives can disappear during gameplay.
  • Dying to a poison cloud or poison trip mine will result in seeing an empty death screen.
  • Spectator mode: Aiming state of the player does not always line up with what is visible in spectator mode.
  • Unlocking a legendary item can often change the order of items in the list when modifying your loadout.
  • Shooting a hive bomb that is floating on the water (with a shotgun) can result in multiple instances of the swarm.
  • Challenges: Hunters that are damaged by other players but receive a killing blow from AI count towards the total. This is not intended and should only add to the total when the killing blow is caused by a player.
  • In some cases, your health bar will remain onscreen even though it appears to have no damage. This is caused by having been slightly burned but it does not display correctly. A small amount of damage will refresh this and show the correct information.
  • In some rare cases, a health pack can spawn on a clue which will prevent you from correctly investigating it.
  • When attempting to join a Quickplay match, after leaving a team, the “please wait” might change back to red requiring you to press Play again.
  • In some rare and very specific scenarios, the bomb lance projectile might not explode.
  • Challenges: Kill 50 bosses is incorrectly tracked by the killing blow rather than participation.
  • Tutorial: Consumable replenishment may be incorrect after respawning.
  • Gunslinger: In some cases, players can shoot by pressing melee button after spamming a combination of different actions.
  • In some cases, a looted item will still appear on the blue boxes in Quickplay even after another player has taken it. You will not be able to interact with these items.
  • In some cases, the crosshair may not change dynamically when switching between aiming modes and can become stuck at the smaller size.
  • Gunslinger: Performing a heavy melee attack while you stop sprinting results in returning to the incorrect stance (should return to hipfire stance).
  • Switching between ADS and hipfire quickly, with the fanning trait, can occasionally result in not being able to fire.
  • Some inconsistencies may be experienced in terms of sensitivity while using gunslinger mode. Melee and weapon turn speeds are slightly different.
  • Quickplay: Looting a new tool can replace and already existing empty tool, rather than taking up the next available slot.
  • In some cases, Meatheads might be missing leeches and will not react to players.
  • Concertina wire can damage players through walls.
  • In some cases, you may encounter desyncs between the client and server when walking on edges/slopes.
  • Lootable weapons sometimes drop to close to each other making it difficult to loot the correct one.
  • In some cases, it is not possible to charge a melee attack instantly after swapping between weapons/tools.
  • Death from bleeding damage caused by AI can show as killing yourself in the damage history on the death screen.
  • The Crown and King rate of fire stat only changes when slugs are equipped, this is incorrect and the RoF has changed on the weapon overall.
  • Centennial sniper heavy attack can be interrupted with ADS too early which results in the scope taking too long to appear.
  • Performing multiple specific actions at once can result in players unintentionally standing when in a crouched position.

Source: Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Hunt Showdown Update 1.27 May 26 Released for Patch 1.5.2

The Hunt Showdown update 1.27 May 26 patch is now live, and this is what Crytek also calls patch 1.5.2! There’s a round of fixes, gameplay adjustments, and more. Check out the complete patch notes below.

Hunt Showdown Update 1.27 May 26 (1.5.2) Patch Notes:

Audio

  • Hunters will now make noise when damaged by poison effects such as clouds (poison bolts etc) and the Hive swarms.

AI

  • “Doctor Grunts” will now drop unusable medkits if they are damaged by explosives or fire. This is to bring it more in line with Scrapbeak (explosive custom ammo has been excluded and will not cause this effect).
  • The weapons held by Scrapbeak now have the correct sounds and damage types applied.

Gunplay

Bolt action logic

  • We have made some changes to the reload logic tied to some of our Bolt-action Weapons. Weapons like the Lebel and Mosin would usually lose a bullet when reloading (if you do not have the Bulletgrubber trait). Now, you will no longer lose the bullet if you reload right before the bolt has been cycled. This means that that you will be able to reload without losing this extra bullet if you do not have Bulletgrubber, as long as the reload is performed immediately after a shot has been taken.

Hunter control scheme improvements

  • We have made some slight changes to the “Hunter” control scheme in the hope to improve the overall smoothness of the setup. These improvements will help to reduce the chances of performing unwanted melee attacks when you intend to shoot. As long as the aim button is held, your hunter will not attempt to perform a melee attack.

Weapon Balance

  • Crown & King Auto-5 balance pass:
    • Increased sway when aiming down sights.
    • Slightly reduced rate of fire (but not too much to reduce its semi-auto feel).
  • Flechette Ammo:
    • Can now one-hit-kill (OHK) if enough pellets connect with the head (9m for long/medium barrel shotguns, 8m for small barrel).
    • While this range might feel quite far, in practice this will only really be effective with a precise headshot in close quarters.
  • Dum-Dum ammo (Nitro Express):
    • Increased the OHK range for the “Nitro express” Dum-Dum with upper torso shots (extended kill range of 15m).
    • The same downsides towards AI still apply so this change is aimed at the ammo type for the Nitro to be less flexible and more tailored to Hunting players.
  • Consistency pass to all medium and short barrel shotguns:
    • Adjustments made to make these weapons more reliable and less prone to encounter odd RNG behaviour at longer ranges.
    • Changes do not apply to the Romero Handcannon and Romero Hatchet.
  • Slugs ammo:
    • Slightly reduced the damage dealt to the lower torso from Slug rounds. (originally added in the first test server update but was not added to the patch notes when first posted)

Developer note:
The adjustments made to shotguns (excluding those mentioned above) are aimed at making them more consistent and reliable to use. These changes have also resulted in a slight increase to the effective range, but overall, they should behave more in line with expectations. There will still be a noticeable difference between the small/medium and large barrel shotguns (large barrel remain unchanged with this update), with the large still representing the upper end of shotgun performance, this change just means the smaller cousins will not be left behind in terms of usefulness.

Sparks LLR – Animation update:

  • We have updated the animations of the Sparks LRR family of rifle to be more in line with their real-life counterparts. This change is based on some recent feedback from a weapons expert reaction video created by Gamespot. (Thanks for the tips folks, we really appreciate it!)

Hunter

Anti-camera wiggle:

  • The camera rotation speed can now be limited during a selection if hold interactions such as reviving or looting hunters.
  • This limit effect will only apply if the rotational input is consistently and unrealistically high.
  • Infrequent and quick turns for orientation will NOT have this effect applied (general movement will not be impacted by this change).

Anti-crouch Spam:

  • Hunters will now briefly suffer a movement speed penalty if they crouch too many times in a very short space of time.
  • Spacing the crouches to every other second will not trigger this penalty.

Meta

2nd Wave of Custom Ammo

Added additional Custom Ammo types to the following weapons and weapon families:

  • Caldwell Rival 78 – Penny Shot Custom Ammo.
  • Specter 1882 – Penny Shot Custom Ammo.
  • Caldwell Conversion Uppercut – Added Explosive Custom Ammo.
  • Winfield 1887 Terminus – Slug Custom Ammo.
  • Crown & King Auto-5 – Slug Custom Ammo.
    • When firing slugs, the Auto-5 produces noticeably stronger recoil between shots to balance this out against other weapons and ammo types.
  • Sparks LRR – Added Full Metal Jacket Custom Ammo

Weapons

  • Added Winfield Centennial Sniper variant for $298

Legendary Weapons

  • Added the Legendary Mosin Nagant M1891 “Bears Tooth”
  • This is the winner of the 3 Year Anniversary Weapon Skin Contest
  • Added for 0 Blood Bonds (just claim it in the store!)

Price Changes

  • Increased the price of the Slugs custom ammo to $200 (previously $150)
  • Winfield 1876 Centennial price reduced to $277 (previously $338)

Stats Changes

  • The stats tied to Explosive and Slugs custom ammo have been updated to be more representative of how the weapons work (no changes have been made to the weapons themselves).

UI

​

  • “Hold” interactions will now display text under the progress circle to indicate which action you are performing:
    • “Healing” while using Health Stations or the First Aid Kit
    • “Healing Teammate” while using the First Aid Kit on a teammate
    • “Reviving Teammate”
    • “Investigating Clue” or “Closing Rift”
    • “Stopping Bleeding” or “Stopping Burning” or both while stopping status effects
    • “Looting Hunter”
    • “Acquiring Trait”
    • “Cleaning Weapon”
  • New “server” notification icons have been added to better communicate issues that may come up – such as server performance issues, packet loss, increased latency etc.
    • For detailed explanations of what each icon means can be found in the game manual.
    • Two new options have been added in the “Performance Stats” settings, one allowing to hide all warnings, and the other to display even more information

​

  • Improvements made to the HUD visuals for better readability:
    • Ammo count display have moved and realigned with the right side of the health bar.
    • Indicators (crouching, talking, out of breath) icons have been updated and moved to the left side of the health bar.
    • The Dark Sight Boost icon has been repositioned to the left side of the screen, fixing several overlapping issues in the process.
  • The scrollbar visuals in the menus have been updated for better readability.
  • The unnecessary “sell all” button have been removed from the store and the roster screens.
  • A pop-up will appear to notify of automatically claimed rewards of the daily challenges.

Performance & Stability

  • Fixed several occurrences of client and game server crashes.
  • Implemented additional logging to help us investigate issues where players are stuck in the loading screen.

 

Console Specific bugs

  • Fixed an issue where the menu subtabs titles on Xbox could move slightly after a tab switch.
  • Fixed an issue on Xbox that sometimes caused player to experience an underserved penalty timer when one of its premade partner leaves.
  • Fixed an issue where RT/R2 Buttons were be misaligned.

AI

​

  • Fixed an exploit that allowed players to lure Scrapbeak out of the boss arena.
  • Bosses will now be correctly affected by fire damage while in frenzy mode.
  • Fixed an issue that caused AI to be slower to react to triggers from players over longer distances.

Gunplay

  • Fixed an issue where interrupting the cocking of a bolt-action weapon whilst having Bulletgrubber would still play the grubber animation, even though the round that is being ejected is empty.
  • Fixed an issue that caused weapons in the Winfield family to be incorrectly cocked twice (double levering)
  • Fixed an issue with the Crown & King where the reload action continued for too long causing the animation to become stuck for longer than intended.
  • Fixed a bug that allowed the reload of the Quad Derringer to be cancelled early resulting in a faster reload.
  • Fixed an issue where the LeMat Revolver could play the chamber spin animation while using the shotgun.
  • Fixed an issue where the switch from a crossbow to secondary weapon was slower than intended.
  • Fixed an issue that caused the spread of the Dolch Precision while in iron sights to be higher than intended.
  • Fixed an issue that could result in being stuck in ADS for too long when using the flare gun.
  • Fixed an issue that resulted in not being able to charge a melee attack after fanning/levering and then switching to another weapon.
  • Fixed an issue where the Martini Henry light melee could sometimes seem to hit higher than the animation shows.
  • Fixed a bug that could cause the “death by headshot” to be heard where an enemy hunter would survive a headshot from explosive ammo.
  • Fixed a bug that resulted in small mouse movements not being correctly detected by the game.
  • Fixed a bug that caused the incorrect 3rd person animations for hunters to be shown when using the Winfield Marksman and the Winfield Vandal deadeye (the hunters head was looking in a different direction then where they were aiming).
  • Fixed a bug that caused the hunters fingers to be incorrectly visible when shooting the Winfield Centennial when in ADS while having the Iron repeater trait.
  • Fixed a bug that allowed players to melee when the map was open.
  • Fixed some potential hit validation issues that could occur when shots were fired at the moment of your hunters death.

Hunter

  • Fixed an issue that could cause melee attacks to not break concertina wire depending on the angle of attack.

World

​

  • Fixed a bug that caused chaos bolts to become stuck in the air when used to kill a horse.
  • Fixed a bug where world items thrown while using the tomahawk trait would not break windows.
  • Fixed a bug where world items thrown while using the tomahawk trait that become stuck in walls, could damage nearby players when passing the item.
  • Fixed an issue that caused the crows around Scrapbeak’s Lair to be invisible.

Global

  • Fixed an issue that caused multiple barrels to spawn in the same location.
  • Fixed an issue that could cause players to become stuck in a corner of a resupply station.
  • Fixed an issue that could cause more than 12 players to appear in a match.

Stillwater Bayou

  • Fixed a small gap in the floor at Lockbay Docks.
  • Fixed an exploit that allowed players to walk along the wall at Alice Farm allowing them to vault into the upper floor.
  • Fixed an issue that could cause a player to become stuck in the vegetation near Catfish Grove.
  • Fixed a spot in Port Reeker where players could get stuck on the boat.
  • Fixed an area in Reynard Mill & Lumber where players could get stuck in a corner.
  • Fixed an issue that could cause a player to become stuck in the vegetation near Stillwater Bend.
  • Fixed a bug that caused some objects to render out too quickly in Catfish Grove.
  • Fixed a bug that resulted in being able to see some bright lights through the gaps in the wall in the basement of Darrow Livestock.
  • Fixed a small gap in the floor at Blanchett Graves.
  • Fixed some floating trees near Blanchett Graves.
  • Fixed a bug that could cause players to become stuck under the bridge north of The Chapel of Madonna Noire.
  • Fixed a spot at Alain & Son’s Fish where players could climb to an area that should not be accessible.
  • Fixed some floating ravens that could appear when Scrapbeak is in Scupper Lake.
  • Fixed some floating ravens that could appear when Scrapbeak is in The Chapel of Madonna Noire.
  • Fixed an issue that could cause a player to become stuck in the vegetation at Alain & Son’s Fish.

Lawson Delta

  • Fixed a bug that prevented players from interacting with the weapon spawn in the hut southeast of Golden Acres.
  • Fixed some misplaced corn plants that appeared outside the cornfield next to Salter’s Pork.
  • Fixed a misplaced box that appeared in the wall at the east gate entrance of Prison.
  • Fixed a bug that could result in players being pushed below the map in instances when standing to close to the window shutters while attempting to close them at Prison.
  • Fixed some floating mailbag props in the Post Office at Lawson Station.
  • Adjusted some floating branches outside Golden Acres.
  • Adjusted some floating grass outside Wolfshead Arsenal.
  • Fixed a bug that prevented players from interacting with some world items at C&A Lumber.
  • Fixed a spot in Blanc Brinery where players could become stuck when Scrapbeak’s lair was present in this compound.
  • Fixed a small gap in the staircase at the south of Maw Battery.
  • Fixed a bug that prevented the bosses from following a specific path to get to hunters at Hemlock & Hide.
  • Improvements made to the staircase collisions at Fort Carmick.

UI

  • Fixed an issue on the store page that caused some items to be missing or have the incorrect search tags.
  • Fixed several issues related to the maintenance messages that display in-game.
  • Fixed an issue where the skill comparison arrows could potentially show the incorrect information.
  • Fixed the missing “throwable” icon for the choke bomb.
  • Fixed an issue where the slot selection would not jump to the next free slot when replacing contraband items with new ones.
  • Removed the Account Linking button from the initial training screen.
  • Fixed a bug where the player profile picture could be missing. ‘
  • Fixed some missing translations for “stopping bleeding” and “stopping burning”.
  • Fixed an issue where selection would jump back to the top when discarding or selling a weapon, tool or consumable in roster which is not yet unlocked.
  • Fixed a bug where “Cancel invite” button was not working after coming back from a mission earlier than team partner(s).
  • Fixed a bug where Death Screen and Summary Screen would sometime display different PVP ratings.
  • Fixed some format issues of the text describing the Crossbow and Hand Crossbow in the book of weapons.
  • Fixed a bug where Legendary and regular recruits models would overlap when switching tabs too fast.
  • Fixed a bug where no pop-up was displayed when Hunt Dollars were earned as challenge reward.
  • Fixed a bug where Winfield Terminus Handcannon was written in uppercase in the manual.
  • Fixed a misalignment of the Nagant Poison Ammo description text in the book of weapons

  • In some cases, the cursor will still be visible while in a match.
  • Training tab can become stuck under other UI elements when leaving the training selections screen. Opening the training tab again will resolve this.
  • In some cases, switching to another weapon (looting) can result in the dropped weapon falling under the floor.
  • In some cases, where all consumable slots are full, you may not be able to purchase consumable items other than the one in the first slot.
  • In some cases, while in the “waiting for players” screen, it is possible for AI to attack.
  • Trials: In some cases, when replaying an earlier trial mission, you might spawn in with less health chunks than intended.
  • In some cases, while in gunslinger mode, performing multiple actions in very quick succession can cause players to melee instead of shooting as intended.
  • In some cases, crows may react to player noise later than intended. If there is a lot of occlusion between you and the crows, they can also be hard to hear.
  • In some cases, weapons will come out of ADS randomly.
  • In some cases, cancelling a reload will cause you to melee instead of shoot in cases where the right mouse button is held down.
  • Alt tabbing in and out repeatedly can result in losing control of your hunter.
  • Beartraps placed on window frames can cause issues with vaulting through the window.
  • In some cases, the banish state and extraction state can show the incorrect details. This is purely a visual issue. The normal status will continue as intended in the background.
  • Some weapons allow for two heavy melee attacks to be performed in quick succession before losing any stamina.
  • In some cases, if you are unable to loot a weapon it is because the client registers that it fell in a different place than is shown on the screen.
  • In some cases, after changing fire modes on the Winfield Aperture, it is not possible to ADS.
  • Quickplay: Picking up a small weapon while performing a switch to a larger weapon results in swapping the wrong item.
  • Poison effects from the hive and spider can persist even after their intended duration (poison bug).
  • In some cases, using ladders can teleport players or cause them to become stuck in other assets.
  • In some cases, after being revived or if a weapon is swapped with a Winfield equipped, the server will register might register that it has no ammo.
  • In some cases, the chambered/last round ammo count will unintentionally change at the same time.
  • Some textures/LoD might change intermittently during gameplay.
  • In some case the bounty tokens might spawn in the floor of the lair, but you should still be able to interact with it correctly.
  • In some cases, the clones of the Assassin may become stuck and will not attack players.
  • Switching between fire modes on the LeMat may result in a weird looping audio and cause you to not to return to your previous stance.
  • Chaining shots while using gunslinger mode is less reliable than in Hunter mode.
  • Preparing a weapon while in Gunslinger can result in being unable to melee.
  • In some cases, while in gunslinger returning to ADS after cancelling a reload can require too many inputs.
  • Poison traps cannot be seen when your hunter has the ‘Vigilant’ trait.
  • In some rare cases, the spider may become stuck beneath the floor after jumping on a player.
  • In some cases, the crosshair for the throwing knives can disappear during gameplay.
  • Dying to a poison cloud or poison trip mine will result in seeing an empty death screen.
  • Spectator mode: Aiming state of the player does not always line up with what is visible in spectator mode.
  • Unlocking a legendary item can often change the order of items in the list when modifying your loadout.
  • Shooting a hive bomb that is floating on the water (with a shotgun) can result in multiple instances of the swarm.
  • Challenges: Hunters that are damaged by other players but receive a killing blow from AI count towards the total. This is not intended and should only add to the total when the killing blow is caused by a player.
  • In some cases, your health bar will remain onscreen even though it appears to have no damage. This is caused by having been slightly burned but it does not display correctly. A small amount of damage will refresh this and show the correct information.
  • In some rare cases, a health pack can spawn on a clue which will prevent you from correctly investigating it.
  • When attempting to join a Quickplay match, after leaving a team, the “please wait” might change back to red requiring you to press Play again.
  • In some rare and very specific scenarios, the bomb lance projectile might not explode.
  • Challenges: Kill 50 bosses is incorrectly tracked by the killing blow rather than participation.
  • Tutorial: Consumable replenishment may be incorrect after respawning.
  • Gunslinger: In some cases, players can shoot by pressing melee button after spamming a combination of different actions.
  • In some cases, a looted item will still appear on the blue boxes in Quickplay even after another player has taken it. You will not be able to interact with these items.
  • In some cases, the crosshair may not change dynamically when switching between aiming modes and can become stuck at the smaller size.
  • Gunslinger: Performing a heavy melee attack while you stop sprinting results in returning to the incorrect stance (should return to hipfire stance).
  • Switching between ADS and hipfire quickly, with the fanning trait, can occasionally result in not being able to fire.
  • Some inconsistencies may be experienced in terms of sensitivity while using gunslinger mode. Melee and weapon turn speeds are slightly different.
  • Quickplay: Looting a new tool can replace and already existing empty tool, rather than taking up the next available slot.
  • In some cases, Meatheads might be missing leeches and will not react to players.
  • Concertina wire can damage players through walls.
  • In some cases, you may encounter desyncs between the client and server when walking on edges/slopes.
  • Lootable weapons sometimes drop to close to each other making it difficult to loot the correct one.
  • In some cases, it is not possible to charge a melee attack instantly after swapping between weapons/tools.
  • Death from bleeding damage caused by AI can show as killing yourself in the damage history on the death screen.
  • The Crown and King rate of fire stat only changes when slugs are equipped, this is incorrect and the RoF has changed on the weapon overall.
  • Centennial sniper heavy attack can be interrupted with ADS too early which results in the scope taking too long to appear.
  • Performing multiple specific actions at once can result in players unintentionally standing when in a crouched position.

Source: Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Dragon Ball Xenoverse 2 Update 1.27 May 26 Flies Out, Servers Down

Bandai Namco Entertainment has released the Dragon Ball Xenoverse 2 update 1.27 May 26 patch, though players shouldn’t expect any major additions. The Dragon Ball Xenoverse 2 servers are down currently as well, which we’re assuming is for maintenance.

Dragon Ball Xenoverse 2 Update 1.27 May 26 Patch Notes:

For now, it looks like the patch notes (via the PS4 update history) are “adjustments and improvements” to the game, without going into specifics. We’re hoping that later on in the day, we’ll know for sure what the changes are, and will update the post if we spot anything.

As for the servers, Bandai Namco has not commented on how long the outage is out, but given it has coincided with the patch roll out, we’re hoping it won’t be long. We’ll also update the post once servers are up and stable once again.

If you spot any gameplay-related changes, let us know what you find down in the comments.

Earlier this year, Bandai Namco released new DLC for the game.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Warframe Gara Prime Access is Now Available for PC and Consoles

Warframe players can rejoice with the new content that’s now available for the game, as Gara Prime Access is now available for PC and consoles — bringing new weapons, customizations, and more to players looking for upgrades for a limited time only.

Here’s the launch trailer for Gara Prime Access to give you an idea of what’s in store for the game.

Here’s the overview and content details for Gara Prime Access via press release.

Tenno have dominated the battlefield with the power and purity of crystal since the Warframe Gara was first released in 2017.  The glass-manipulator Warframe Gara was the first Warframe to fell a Sentient on the Plains of Eidolon but now Gara Prime, a relic from the Orokin Era, has emerged with upgraded power and a purpose clear as crystal.  Whether players are keeping an enemy distracted with Spectrorage, sending volleys of explosive glass shells with her signature Astilla Prime shotgun or sweeping a few Lancers aside with her Shattered Lash Ability, Gara Prime is well-equipped for any situation.

Gara Prime Access Pack Offerings:

Coveted artifacts of a time long past, Prime gear is as rare as it is ancient. The exclusive Gara Prime Accessories Pack will be available for a limited time Only through Prime Access.

  • Discounted Platinum
  • Gara Prime Warframe
  • Astilla Prime Shotgun
  • Volnus Prime Hammer
  • Catena Prime Ephemera
  • Castellan Prime Kavat Armor
  • Sabella Prime Gene-Masking Kit
  • 90-Day Affinity Booster
  • 90-Day Resource Booster
  • BONUS: Kavat Incubator Upgrade Segment and Kavat Starter Kit

Prime Access Program Changes:

Wukong Prime Warframe and his Prime Weapons have been vaulted.  Octavia Prime Access has ended however Octavia Prime and her Prime Weapons can be earned by unlocking Relics.  Gara Prime is the 32nd Prime Warframe released to date.

If you missed it, Warframe launched update 1.99 recently and you can read the details here.

Warframe Gaia Prime Access is now available PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC.

Tim Villasor

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Dead by Daylight Year 6 Roadmap Revealed, More Maps Incoming

Developer Behaviour Interactive went live on Twitch today to give players a look at some of the upcoming content coming to Dead By Daylight. One of the stuff revealed, was the Dead by Daylight Year 6 roadmap.

The developers also revealed that more maps will be coming soon along with the new graphics update which will prepare for next-generation platforms. It will feature a significant graphics update that changes color schemes and high-definition details. Enhanced animation will also be worked, especially for survivor movements.

In the same live stream, it was revealed previously the new Resident Evil Chapter which features the new map, survivors, and Nemesis’ perk to have AI-Controlled zombies

Stay tuned for more Dead by Daylight news here on MP1st!

Jem Sagcal

Editor

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Hunt: Showdown New Map and Upcoming Event Teased in Dark Sight Trailer

Prepare for some new bounties, hunts, and creatures to fight in Crytek’s Hunt: Showdown first-person game, as the new Dark Sight trailer teases a Hunt Showdown new map and new event coming to the game in an upcoming update.

Check out the new trailer below courtesy of the developers that teases what’s coming for the bounty hunter themed game.

Here’s the overview of what new content Hunt: Showdown is getting from the new updates it will have courtesy of Crytek’s press release.

This substantial new content is part of an ongoing series of updates to the game, including quality-of-life upgrades to enhance performance and stability, plus matchmaking improvements to deliver more balanced matches for both newcomers and experienced players alike. Hunt: Showdown has been regularly expanded since launch, and the game now features 30 Legendary Hunters, over 90 Legendary weapons, over 35 tools and consumables, and over 80 guns. The “As The Crow Flies” live event saw the arrival of a new boss, Scrapbeak, in the bayou. Regular releases of DLC packs also serve the game’s growing community, which recently passed the 100,000 member mark on Discord.

“The response to our ‘As The Crow Flies’ live event was phenomenal,” said Fatih Özbayram, Senior Producer, Hunt: Showdown. “Building on that success, we’re excited to announce that a new live event will come to the game soon, plus a new map which will present Hunters with new challenges and enemies. In addition to creating new content, we’re always looking to improve every aspect of the game to serve our friendly and welcoming community, which continues to grow with every update. There’s never been a better time to play Hunt.“

We covered Hunt: Showdown’s recent update 1.25, which you can details on here.

Hunt: Showdown is available for PC, PS4, and Xbox One.

Tim Villasor

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Sonic The Hedgehog 30th Anniversary Announcements by Sega Coming on May 27

Fans of the way past cool hedgehog Sonic will want to stay tuned for some news in the next few days, as Sonic The Hedgehog 30th Anniversary announcements are being teased by Sega, and it’s all coming on May 27!

As revealed on the official Sonic Twitter page, Sega is prepping up a first look at upcoming projects, partnerships, and events for the series!

As one of the most recognizable video game characters ever made, Sonic The Hedgehog first made his debut in his own eponymous title — which was released for the Sega Genesis in 1991. Sega requested for a character mascot to compete with Nintendo’s own Mario, and the result was a blue hedgehog who could run really fast and dedicated himself to freeing his friends who were turned into robots by the evil scientist Dr. Ivo Robotnik. The game would become a critical and financial success, spawning numerous sequels, spin-offs, and even a live-action theatrical film that was released in early 2020 with Ben Schwartz as the voice of Sonic and Jim Carrey as Robotnik. A sequel to that movie is currently in post-production, and is scheduled for release on April next year.

Speaking of Sonic The Hedgehog 2, check out the set photos featuring the first look at Knuckles here.

Be sure to catch the Sonic The Hedgehog 30th Anniversary announcements soon!

Tim Villasor

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