Possibly one of the best new features we’re getting with almost every game now is crossplay, which is letting players from PC, PS4, Xbox One, and other platforms play with each other. With a co-op action-RPG like Diablo 4, it’s a given that we’ll be getting Diablo 4 crossplay support, right?
Well, apparently, that hasn’t been confirmed yet, but Blizzard Entertainment is aiming for that. Speaking to the Telegraph (via VG247). Executive Producer Allen Adham said the following:
We’re very excited about cross-play…There are technical details and details to work through with the first parties, but it’s our goal to get to cross-play.
Given how Blizzard has been notorious in making sure its Diablo titles are up to the standards of its predecessors, don’t expect Diablo 4 anytime soon. With that said, I wouldn’t be surprised if Diablo 4 crossplay support is part of the game at launch.
Diablo 4 has been confirmed for PS4, Xbox One, and PC.
DICE will once again unleash a new set of Battlefield 5 challenges, which is the first in second week in Chapter 5: War in the Pacific. The Battlefield 5 weekly challenges reset starts tomorrow (November 7, 2019) and is called “Hold the Course.” In the in-game menu, players will be able to easily get into game modes supporting the challenge nodes in the “Heat of the Battle” playlist.
Check out the full set of challenges and reward below.
Battlefield 5 Weekly Reset This Week – Week #2 (Hold the Course)
When matchmaking through the tasks, you’ll be joining the Heat of Battle playlist:
Conquest on Iwo Jima
Conquest on Iwo Jima
Conquest on Pacific Storm
Conquest on Pacific Storm
Let’s look at the tasks. Remember that the exact mission requirements can be found in game in the Tides of War menu.
COMMON GOAL – 4,000 CHAPTER XP
Complete 3 Squad Orders.
CHASING GREMLINS – 12,000 CHAPTER XP
Repair friendly vehicles or have your vehicle repaired by teammates for 250 health.
CABBY – 12,000 CHAPTER XP
Earn 3000 score while in a vehicle or stationary weapon.
MARAUDERS – 12,000 CHAPTER XP
As a squad, kill or down 40 enemies.
FAUST THAT FLIEGER – 4,000 CHAPTER XP
Destroy an enemy airplane using the Fliegerfaust.
SOARING HIGH – 4,000 CHAPTER XP
Earn 1000 score using aircraft.
FIRE MISSION GRANTED – 4,000 CHAPTER XP
As a squad spend 20000 requisition points.
CAN OPENER – 12,000 CHAPTER XP
Inflict 500 damage on enemy vehicles.
POINT & SHOUT – 4,000 CHAPTER XP
Spot assist 15 enemies.
CATASTROPHIC KILL – 4,000 CHAPTER XP
Destroy an enemy vehicle.
BEDPAN COMMANDOS – 12,000 CHAPTER XP
Revive squadmates or be revived by squadmates 20 times.
ZERO SUM GAME – 25,000 CHAPTER XP
Revive teammates or kill or down enemies 40 times.
In other Battlefield 5 news, don’t forget to check out the November survey from DICE right here.
Those who are having a grand time with Crash Team Racing Nitro Fueled, Beenox has announced the Crash Team Racing Nitro Fueled next Grand Prix! Called “Neon Circus,” it will include a new track, new game mode, new karts and more.
Starting on November 8, players will be able to race around a new track called Koala Carnival, and take part in a new mode, too! Here’s the full list of new content:
NEW TRACK: Koala Kong is the master of ceremonies for this brand-new track, Koala Carnival! It’s a death-defying big top spectacle, done the way only Koala can.
NEW GAME MODE: Hit those curves, secure those straightaways, tighten your path with Ring Rally, a new game mode in Local Arcade! Master each track and complete Ring Rally challenges to earn Nitro.
NEW CHARACTERS: Crash Tag Team racers Pasadena O’Possum and Ebenezer Von Clutch bring the heat to the Pit Stop this season, and everyone’s favorite strongman, Koala Kong, headlines the Nitro Gauge reward set.
NEW KARTS: Go off the rails with the Nitro Bumper Kart, relive the Crash Tag Team Racing days with the Pressurizer and take some risks with the Daredevil!
PIT STOP: Put on a show with tons of new Pit Stop items, including Circus-themed Skins, Neon Wheels, and, for the first time, animated Paint Jobs!
ROYAL POULTRY: Head over to the Adventure Mode, explore each of the Hub Worlds, collect the hidden Golden Eggs and unlock King Chicken!
CHAMPION KART AND DECAL: Finish in the top 5 percent of the Grand Prix leaderboards and win the Champion Kart and Neon Circus signature decal!
Here’s a quick glance at everything included in the Neon Circus Grand Prix.
Same as always, once the patch is out, we’ll let our readers know ASAP.
If you’re one of the many people getting obliterated by the 725 shotgun in Call of Duty: Modern Warfare, you’re not alone. Thankfully, Infinity Ward has noticed this and has mentioned that a Modern Warfare 725 nerf is coming “soon!” How soon? It’ll be out in a “few days” soon!
This was mentioned by Co-Design Director of Multiplayer Joe Cecot over on Twitter in replying to Twitch streamer Hutch, where he confirmed that a nerf is indeed incoming for the 725 and claymores.
In addition to the Modern Warfare 725 nerf, other changes in this update include: EOD perk adjustments (will be made stronger), footsteps tuning, and more.
A couple more things in our sights in addition to the items in the below tweet: – claymore balance – EOD adjustments – second round of footstep tuning And more!
Exciting, right? According to Senior Communications Manager Ashton Williams, this patch will be out in the “next few days” barring any unforeseen circumstances.
Pending any unexpected issues, we’ve got an update rolling out over the next few days that improves stability across all platforms, fixes bugs, weapon tuning, footsteps, claymores, and more.
Hopefully, footsteps, spawns and the 725 are handled in this, which should alleviate most of the major headaches from players. Once this update is out, we’l be sure to let our readers know.
We put the EwinRacing Champion Series Gaming Chair to the test in our latest product review, and if you’re looking forward to a comfy gaming chair, this might be the thing you’re looking for.
Easy to Build, Hard to Break, Good to Sit-In
In my long history of dealing with home and office furniture, there is nothing more that I hate than having to assemble them. The dreaded feeling of seeing every individual part, along with a handful of miscellaneous small screws and bolts that you are expected to know where they go to. I’m looking at you IKEA with your boxes of wooden blocks that come with no instructions that make me want to scream and pull my hair out.
Thankfully Ewinracing keeps the majority of building right at their factory door. While there is some assembly required, for the most, the chair came pre-setup in three individual parts, with an additional box containing the required tools and screws to tie it all together. With the clear instructions provided in the shipment, the gaming chair only took me a short 15-minutes to build with no confusion whatsoever. And yet despite the quick and easy assembly, the chair is quite durable.
There is one thing everyone hates, and that’s when an expensive new piece of equipment seemingly breaks for no apparent reason. Being a victim of such atrocities in the past with headsets, electronic tools, and many other things, I have grown a custom to putting everyday use items through some stress tests to ensure the durability of said item. And for this gaming chair, I’m proud to say it didn’t disappoint. No matter how hard I tried to bend the chair out of shape or cause individuals parts to loosen up, the chair remained strong without any signs of wear. This is mostly due to the fact that there is a reinforced steel frame throughout the interior body of the chair, along with the bottom of the seat and below the armrests. The chair is pretty heavy due to this inclusion, but that’s a good thing as it won’t fall if someone accidentally bumps into it.
And this goes without saying that the chair is very comfortable to sit on, especially for prolonged usage. During the week time that I had with testing, I have not once felt any discomfort compared to past Computer Gaming chairs that I have used. Being a writer, a gamer, and a video editor, I’m typically on my PC and gaming console on average somewhere between 5 to 10 hours a day. That is a long time to be sitting down and could prove to be stressful to one’s posture. With the EwinRacing Champion Gaming chair brilliantly ergonomic design, it was easy to get acclimated to long sittings. The chair does its job of promoting a healthy posture by allowing you to sit firmly in a comfortable position. And with the high-density cold cure foam, it ensures that it molds to whatever body type all while maintaining a snug firm feel due to the PU leather. There are also two free pillows that can easily be strapped on (if they aren’t already) — one for your head to rest on, and the other for lumbar support. I tested the chair with and without them, and I prefer having them on though it is still comfortable without them.
And looking underneath, some elastic bandings are running along the memory foam cushion to absorb pressure. While there is still a steel framing running underneath the chair, this band serves as an alternative for support, limiting the amount of metal on the bottom of the chair. Thus more comfortability.
So what about the other features that make this chair different than the rest? Well, there’s quite a few.
Like many gaming chairs out there, the Ewin chair comes equipped with an adjustable backrest. This backrest can be adjusted to vertical angles up to 85 degrees, all the way down to 155-degrees horizontally. My personal preference was right below the 85-degree mark though I found myself using the full 155-degree option quite frequently. It’s nice having a chair that can be used for both my gaming and work needs, but it’s even sweeter having one with the option take a nap on. And it gets better as there is also a multi-tilt mechanism, allowing you to lean the chair further back without the fear of losing your balance.
In addition to the adjustable backrest, the seat also includes the standardized height adjustment with a built-in locking mechanism if you aren’t a fan of the extra tilt it supplies. Though the one additional feature I was especially impressed with was the 4D armrest. While most armrests are stationary to their locked position besides height, the ones on the Ewin Racing game chair allow you to tilt, turn, and even extend out a bit. It may not seem like a prominent feature, but being able to adjust the armrests to different play/work style is pretty great as it adds another layer of comfortability on top of everything. It’s a great add-on that many may overlook.
And then there are the wheels on the base itself. Usually, not something I would typically make a notice, but due to the weight of the chair, I was surprised by how easy it was to roll on carpet. There is a little resistance there, something you can expect on any furniture when it comes to carpet, but it’s kept at a pretty minimum level. And to be sure, I did do a little research afterward to discover that the wheels are designed for smooth operation, all while resisting debris from said surface. They even offer higher graded wheels for their XL line of gaming chairs.
High Price, But Worth The Quality
Depending on which model you opt for, the price of an EwinRacing gaming chair may cost you a pretty penny. They offer chairs averaging from $250 to almost up to $500 in pricing, depending on the size and style that you may want. And yet, the quality that accompanies it shows that it is well worth the pricing. While I prefer the feeling of real leather over PU leather, this does go without saying that the type of PU leather used here is well made. It has a very close leather feel to it, and it’s been designed to be extra stain resistance. And even still, it’s a very easy clean with a soft cloth.
There is a tightness to the chair that many other competitors lack. Often, be it real leather or PU leather, there would be some signs of wrinkling due to wear and tear and exposure to heat. Because of the type of PU leather used, and the high-quality memory foam, that wrinkled effect is kept at a minimum as the chair retains a firm and smooth look. Of course, there are areas on the chair that provide grip for extra slip resistance. In the model (Ewinracing Champion Series) we received, the additional grip support came in the shape of diamonds etched in the design of the chair and was placed in the areas that mattered the most (backrest and seating pad). It certainly is a welcomed design, although if you aren’t a fan of the texture gripping feeling, Ewinracing does offer chairs that are more smooth in design.
The last note to touch upon is the shape of the chair. Like most high-end gaming chairs out there, the inspiration of the chair comes from those found in race cars. And this makes a ton of sense, considering that racing vehicles are retrofitted with seats that are meant for extended and comfortable use, which this chair is designed for. Some may not like the design and prefer something more office-appropriate. As for me, I loved the overall shape as it felt tailored to my specifications. The fins and the left and right of the chair weren’t too protruding to where they could be an annoyance, the seat padding, though has some slight elevation, didn’t have an unnecessary hump near the bottom that would raise your legs, and the height was a perfect match for myself. Now not all of their chairs share the same height and width, so it’s essential to do some homework ahead of time to ensure that it won’t be too small or too big. Luckily their customer service has a direct chat line on their website should you have any questions about which chair would suit you.
The Best Gaming Chair Around?
If EwinRacing Gaming Chair’s goal was to make an impression on me, well consider them successful. While I certainly don’t want to say it’s the best gaming chair around (since I haven’t tried them all), it is without question amongst the top. There’s a lot of work and love that went into building this chair, and the result shows. From the beautifully stitched PU Leather to the perfectly cured memory foam, this chair backs the naming of EwinRacing, bringing it to the forefront of a quality brand. If there’s a place to start, then it’s EwinRacing.
PROS
Built to last: Steel framing ensures that the chair can survive everyday usage with little to no wear and tear
Memory foam wrapped in high-quality PU Leather that produces a comfort level that anyone would be satisfied with
Sleek design, not overly bulky and easy to move around
EWinRacing website offers an extensive collection of sizes and color designs to pick from, with easy support access
CONS
Pricing – It’s not cheap, but the quality quickly makes up for that. So as the phrase goes, you pay for what you get, and you are getting quite a lot.
If you liked our review of the EWinRacing Champion Series chair, make sure to leave a comment below. And if you happen to be interested in purchasing one of these beautiful chairs, you can do so by visiting the official EwinRacing webpage. From there, find the gaming chair that you want, add it to your cart and as a special promotion, you can enter our official promo code: mp1st for 30% off! Not a bad deal at all and shipping is free for those living in the United States and all of Europe.
A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.
If you’ve been playing Call of Duty: Modern Warfare multiplayer since it launched (or just a few matches), chances are you’ve noticed how the shooter now has a more “passive” playstyle compared to past iterations of the franchise; something we’ve reported about before.
While how you play a game is entirely up to you, the shooter does penalize movement and ADS speed most of the time. Well, it seems this is intentional on Infinity Ward’s part, and this was made to help the new players not get stomped on by the franchise veterans. Want proof? We got it. YouTuber Birdman posted a video of Co-Design Director of Multiplayer Joe Cecot stating this in an interview, which you can watch below.
Here’s a transcript of what Cecot said in the video in case you want to digest it faster.
We want to get new players into the game and we don’t want them to get punched in the mouth until they leave … It’s a big focus for us in weapon design, it’s a big focus for us in level design. Our weapons are a bit more lethal than they were in Black Ops, and that helps the lower skilled player get a kill when they otherwise wouldn’t … our maps are a little more porous and we want that player to have a safe place to take their time …
If that wasn’t enough, it seems the Modern Warfare main menu on PS4 now puts the spotlight on sniper-heavy map Euphrates Bridge, and even goes as far as to mention how it has “endless places to hide” as a selling point f or a map!
This “endless spaces to hide” thing didn’t escape the eyes of former Infinity Ward Producer Robert Bowling (otherwise known as FourZeroTwo).
Well, there you have it, then. For those wondering whether Infinity Ward will change the game design to make the pace a bit faster, there has been a rumor that a “big overhaul” is coming, though Infinity Ward themselves have not commented on any changes about the overall campiness of Modern Warfare.
For those who are playing Modern Warfare, what do you think of the game’s pace? A breath of fresh air, or do you want a more run ‘n’ gun playstyle? Do you agree with Infinity Ward’s design decision to make the game more newbie-friendly? Let us know your thoughts below.
While Call of Duty: Modern Warfare might be the newest kid on the block, there’s still a lot of gamers playing Treyarch’s Black Ops 4. With that said, Treyarch is doing everyone a solid, they are making weapons available in Supply Drops obtainable directly with no money included. Black Ops 4 update 1.25 is now live, and brings these changes to the table.
Black Ops 4 update 1.25 changes:
Per Treyarch: all functional content, including base weapons and items in Blackjack’s Shop, unlockable simply by playing the game.
In this upcoming update, all players will get more access to more rewards. These changes will include:
A new, regularly scheduled “Pick-a-Weapon Bribe” bundle available for 50 Reserve Cases that allows players to select the weapon of their choice (see details below).
A new rotating “Reserves Stack” that always displays an item from Reserves that you don’t currently own, which you can unlock by trading in 2 Reserve Cases.
Two new rotating “My Deals” slots that can be unlocked with Reserve Cases and will always showcase items you don’t currently own.
“Reserves Stack” and “My Deals” will refresh on a regular basis to reveal a new item, and will refresh instantly after the current item on display has been acquired.
These changes will give players the freedom to earn items available in Blackjack’s Shop with Reserve Cases, and for the first time, players will be able to see Reserve items before acquiring them through the new Reserves Stack. The above items will also be available for optional purchase.
With this update, players can continue to earn Reserve Cases in four ways:
Completing Contracts in any mode.
Earning Cases through the standard Reserve earn rate in Multiplayer and Blackout.
Unlocking Contraband Tiers after Tier 50.
Completing up to 2 Daily Tier Skips (includes the bonus Daily Tier Skip in Zombies) for additional Reserve Cases each day after Tier 50 has been reached.
Also of note, the new Pick-a-Weapon Bribe bundle will appear in Blackjack’s Shop and the Reserves tab in the Black Market, which will allow players to unlock of weapon of their choice from a Crate (Supply Drop) that also includes two Reserve items, along with a bonus of a five duplicate-protected Crates, all for 50 Reserve Cases.
Apex Legends players, a new patch has been deployed by Respawn Entertainment, and it brings Duos to the game. Called Apex Legends patch 3.1 by Respawn, console gamers will see this as Apex Legends update 1.23! Clocking in at 4.2GB on PS4, check out the full Apex Legends update 1.23 patch notes below.
From the lobby, you can now select the firing range. Here you can practice playing around with all the weapons, items, and Legends.
Can enter the firing range solo or with your squad.
You can change to any Legend and use their abilities and ultimates.
All loot items are available to play with including weapons, attachments, and hop-ups.
Target DUMMIES available to practice those headshots.
Future improvements to come! Please give us your feedback.
WEAPONS
Wingman
Reduced the headshot multiplier: 2.15 -> 2.1
Changes to Projectile Collision: We’ve increased the projectile width on some weapons so they are easier to hit with. We made this change to the TripleTake in Season 2 and the following will be updated for this patch:
Shotguns: All shotguns will have projectiles with a small amount of width.
L-STAR
Snipers: The Longbow DMR, Kraber, and G7 Scout.
QUALITY OF LIFE
In an effort to surface easier challenges to players more often and offer a balanced set of challenges each day, Daily Challenge distribution has been adjusted so players are guaranteed to receive 1 easy, 1 medium, and 1 hard challenge.
You can now spend Legend Tokens to reroll Daily Challenges.
Cost increases with each purchase before capping out at 1000 Legend Tokens.
First reroll: 200 Legend Tokens
Second reroll: 500 Legend Tokens
Third or more reroll: 1000 Legend Tokens for each reroll.
Cost resets every day
You can now adjust the game cursor velocity in Settings -> Controller. This will apply to cursor velocity in all menus including the Lobby, Pause/Inventory menus, and Death Box inventories.
We now show you what Music Pack you have selected while dropping into the map. If you only have the “default” Pack selected you won’t see anything.
Improved flow from Lobby to Match that fixes some minor bugs and will hopefully get players into matches a bit faster.
Disabling pregame spawning of players before character selection. This will address cases where players might hear someone voice comms or other sounds before the Legend selection starts.
The “Waiting for Players…” transition now shows the game world instead of a black screen.
Removed the 5 second countdown that would start at the beginning of Legend selection.
Player will now be able to view the ammo types of their squadmates equipped weapons when in the inventory menu.
[Controller] you can now open the quip wheel by holding down on the dpad (you can still do it the old way – open ping menu and press Y)
[PC] Quick Chat binding should now auto bind to F1 if it isn’t bound to anything (assuming nothing is already bound to F1)
RANKED MODE
Players will no longer receive a penalty for abandoning a match if they leave after 2 and a half minutes have passed since their Banner was picked up after dying. As a reminder: players will be warned via the menus if their leaving may trigger abandon penalties; if the warning does not show up players are free to leave.
Guardians, it’s another week, and that means another Destiny 2 Weekly Reset post here on MP1st! Same as before, we’ve included everything that you possibly might want to know about this week’s Destiny 2 weekly reset.
Fire Pit: When defeated, Acolytes spawn fire pools that cause damage over time.
Nightfall: The Ordeal: Hero
Fire Pit: When defeated, Acolytes spawn fire pools that cause damage over time.
Champions: Unstoppable: This mode contains Unstoppable Champions, which cannot be stopped without an Unstoppable mod.
Champions: Barrier: This mode contains Barrier Champions, which cannot be stopped without a Barrier mod.
Champions: Hive: This mode contains both Barrier and Unstoppable Champions, which cannot be stopped without a Barrier or Unstoppable mod, respectively.
Hero Modifiers: Extra Shields
Nokris’s Refrain: Incoming Solar and environmental damage increased.
Nightfall: The Ordeal: Legend
Fire Pit: When defeated, Acolytes spawn fire pools that cause damage over time.
Champions: Unstoppable: This mode contains Unstoppable Champions, which cannot be stopped without an Unstoppable mod.
Champions: Barrier: This mode contains Barrier Champions, which cannot be stopped without a Barrier mod.
Champions: Hive: This mode contains both Barrier and Unstoppable Champions, which cannot be stopped without a Barrier or Unstoppable mod, respectively.
Equipment Locked: You will not be able to change your equipment after this activity starts.
Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
Legend Modifiers: Locked Loadout & Match Game & Extra Shields
Nokris’s Refrain: Incoming Solar and environmental damage increased.
Nightfall: The Ordeal: Master
Fire Pit: When defeated, Acolytes spawn fire pools that cause damage over time.
Champions: Unstoppable: This mode contains Unstoppable Champions, which cannot be stopped without an Unstoppable mod.
Champions: Barrier: This mode contains Barrier Champions, which cannot be stopped without a Barrier mod.
Champions: Hive: This mode contains both Barrier and Unstoppable Champions, which cannot be stopped without a Barrier or Unstoppable mod, respectively.
Equipment Locked: You will not be able to change your equipment after this activity starts.
Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
Togetherness: Base health regen is reduced. If near another player, health regen is increased.
Champions: Mob: This mode contains additional Champions.
Master Modifiers: Extra Champions & Locked Loadout & Match Game & Extra Shields
Nokris’s Refrain: Incoming Solar and environmental damage increased.
Rewards:
Powerful (Tier 1) reward: Get 5 points by completing runs. Higher difficulties grant more points.
Pinnacle reward: Get a score of 100k. Since modifiers are fixed, this requires a high difficulty run.
FLASHPOINT: TITAN
Complete various activities around the moon Titan, including public events, Lost Sectors, and Heroic adventures.
Weekly Crucible: Iron Banner
“There will come a day when the Tower falls again. Our ability to hold territory is paramount.” —Lord Saladin
Capture zones to increase points for every kill.
Vanguard Burn: Arc Singe
The other modifieres rotate Daily, check out the Daily Reset Thread for them!
Menagerie Boss: Arunak, Hive Ogre
Extinguish: If your fireteam falls in a Restricted Zone, everyone is returned to orbit.
Grenadier: Grenade abilities deal more damage and recharge much faster.
Famine: All ammunition drops are significantly reduced.
Solar Singe: Solar damage increases slightly from all sources.
Dreaming City Cycle: Weak Curse
The Shattered Throne dungeon active, start at The Confluence.
Petra is at The Strand.
Weekly Mission: Broken Courier – Respond to a distress call in the Strand.
Ascendant Challenge: Forfeit Shrine, Gardens of Esila
If you’re a fan of free stuff, and you own a PlayStation 4, you’re in for a treat! This month’s PlayStation Plus free games are now live! In case you didn’t know, this month’s freebies are Nioh and Outlast 2 — two outstanding titles. The PS Plus free games download links are below, along with file sizes, official info and more.
Ready your blade – grueling encounters await around every corner in this action RPG in a vast land ravaged by civil war.
To triumph you’ll need patience, to learn where each foe – human or demon – is strong, and when to strike at their weaknesses.
Embrace every defeat as a step along the path to victory. Only in death will you find the way of the samurai.
Online features require an account and are subject to terms of service (playstationnetwork.com/terms-of-service), privacy policy (playstationnetwork.com/privacy-policy), and the game publisher’s privacy policy.
You are Blake Langermann, a cameraman working with your wife, Lynn. The two of you are investigative journalists willing to take risks and dig deep to uncover the stories no one else will dare touch.
You’re following a trail of clues that started with the seemingly impossible murder of a pregnant woman known only as Jane Doe.
The investigation has lead you miles into the Arizona desert, to a darkness so deep that no one could shed light upon it, and a corruption so profound that going mad may be the only sane thing to do.
Needless to say, both games are well worth the harddisk space, so better get downloading.
For those playing Anthem,BioWare has released an Anthem update today (hotfix, no download required), that brings in new challenges, items in the in-game shop and more.
Anthem update today – Season of Skulls: Week 4:
Season of Skulls — Week 4
Freeplay
To unlock the weekly anomaly, complete the three seasonal events each week: Arcanist Research, Freelance Pilgrimage, and Sentinel Bonfire.
Boss Event
Swarm Tyrant: No One Likes Spiders
Echoes of Reality Arenas
Each week, we’ll add another arena to the list, keeping any from previous weeks as we go.
Ring of Magnus(added)
Britaheim
Crucible of Astrid
Casja’s Forge
Sea of Takaro
Diana’s Landing
Inversions
On the Edge
At low armor, damage dealt increases
Soldier’s Reward
Killing an enemy restores a small amount of shields
Challenges
Daily: Crawling Horror
Daily: Uncanny Storm I
Daily: Dark Ranger I
Daily: Monstrous Colossus I
Daily: Unsettling Interceptor I
Store(s) Refresh
Here’s what you’ll find in the Seasonal Store this week. As a reminder, crystals can only be obtained from in-game events and activities, such as the Echoes of Reality or in Freeplay.
Seasonal Store Items
Crystal Cost
War Chest: Legendary
5000
War Chest: Ranger
2500
War Chest: Storm
2500
Entry Roar
1100
War Chest: Interceptor
2500
War Chest: Colossus
2500
Graphic: Greed’s Glisten
2300
War Chest: Weapon
2000
War Chest: Melee
1500
War Chest: Gear
1500
War Chest: Support
1000
As mentioned previously, theWar Chest: Legendaryis a new item to the game that guarantees a random Legendary drop upon opening it.
Featured Store Items
Coins
Shards
Tuesday–Monday
Shepard Shuffle
23,000
475
Graphic: Andromeda Initiative
36,000
600
Turian Armor Pack
61,000
850
Asari Armor Pack
61,000
850
Quarian Armor Pack
61,000
850
Krogan Armor Pack
61,000
850
In other Anthem news, the game’s Head of Live Service, Chad Robertson, has departed BioWare after 14 years of service.
Those gaming on Xbox One (and Xbox 360), and looking for cheap games, the Xbox store sale this week is now live! Here are the Xbox Deals With Gold for November 5-11, 2019!
Xbox store sale this week (Xbox Deals With Gold Nov. 5):
In case you didn’t know, we posted proof yesterday that Call of Duty: Modern Warfare’s recoil system for guns is a little bit on the “off” side. Well, if you’re wondering just how the Modern Warfare recoil for weapons work when you’re standing, crouched, or prone, here’s the answer.
Reddit user Naughty Maggot did a test of all the automatic weapons in the game, and here are the findings.
Some guns in Modern Warfare have much worse recoil when Crouching or Proning, I’ve tested every fully automatic weapon in private games multiple times without any attachments and have recorded my findings below. I don’t know if this is deliberate or if the developers have somehow assigned the wrong values to different stances.
This post is based off of a Post by u/ErocYT. Corroborating his findings, I also tested firing whilst proned and can say that I’ve got even more weird data, I’ll display them as ratios where the lowest recoil pattern will be the base at 1 and adjust the other values according to how much more they travel in comparison to the lowest value.
P (Proned) C (Crouched) S (Standing) [Decimal Value]
Kilo – P:C:S is 1:9:3
So in this example the Prone is a base of 1, then the Standing travels 3 times further so is 3. Then the Crouch recoil travels 9 times further than Prone, which is 3 times further than Standing. It appears that the Crouch and Standing values need swapping.
Kilo – 1:9:3
M4A1 – 1:1:4
Odin – 1:1:1
M13 – 1:9:4
Scar – 1:2:2
Ak – 1:9:6
The Odin is a strange one, no matter what stance you’re in the gun has the same recoil, even when Proned the recoil is very strong. The M4A1 has exactly the same recoil pattern whilst Proned or Crouched. The guns that kick more whilst Crouched vs Standing are the Kilo, M13 and AK. Ideally we should see recoil patterns such as 1:3:5 or similar.
Aug – 1:4:4
P90 – 1:3:6
MP5 – 1:1:1
Uzi – 4:1:[1.5]
Bizon – 3:1:3
MP7 – 6:1:3
Again very strange data, the Uzi, Bizon and MP7 are considerably worse when Proned, ridiculously so in my opinion. The MP5s recoil is identical regardless of stance. The only gun that follows any rational recoil pattern is the P90, the Aug is the same whilst Crouched or Standing but considerably better whilst Proned.
RKM – 1:2:[1.5]
SA87 – 1:1:2
M91 1:[1.1]:[1.2]
MG34 – 1:[1.3]:[1.1]
With the LMGs the recoil patters are very similar regardless of stance but there are certain points to make, for instance the RKM is better Stood than Crouched. The SA87 is as good Crouched vs Proned. The M91 and MG34 have extremely similar recoil patters in every stance.
Are these values a bug? Intentional? I can’t say for sure. Hopefully, this helps you understand better whether you need to go prone or not when firing each particular weapon.
DICE has released yet another survey for Battlefield 5, which people should expect every month now. The Battlefield 5 November survey talks about Chapter 5: War in the Pacific, and whether players are enjoying the game more once it was released.
It won’t take more than 10 minutes, and there are text boxes available so you can explain some of your concerns with the game in detail. Mind, it doesn’t guarantee that DICE will change whatever is it you’re asking, but at least your voice is being heard, right?
In other Battlefield 5 news, you can buy the Battlefield 5 Year 2 Edition in case you haven’t bought the game yet, and here’s what’s in it. Don’t forget, there won’t be a new Battlefield game anytime soon, though EA is adding “new ways to play” BF5 in the near future.
In case you didn’t see it, we posted some (38 in total) of the Call of Duty: Modern Warfare upcoming DLC maps that got leaked via datamining. Well, it seems that’s not the only thing that got datamined. Today, we now have 23 of the Modern Warfare upcoming game modes for multiplayer that should be available in the game at some point.
Before diving in, note that these are all from datamined info, and as such, are in no way guaranteed to be released in the future by Infinity Ward. Having said that, it is in the game code, so the chances of these appearing are high. Check the list out below (via Reddit user Senescallo):
Showdown (+ Hardcore) (gametype_showdown)
Onslaught (gametype_onslaught)
Incursion (gametype_incursion)
Fireteam (+ Hardcore) (gametype_fireteam)
Breach (gametype_breach)
Arms Race (+ Hardcore) (gametype_arm)
Team Juggernaut (gametype_tjugg)
Each team has a Juggernaut. Juggernaut kills are worth more points. The first team to reach the score limit wins.
Reinforce (gametype_siege)
Capture points to revive fallen teammates. Taking all points will win the round.
Rupture (gametype_rugby)
Take control of a powerful Juggernaut and push to the enemy’s base to win.
One in the Chamber (gametype_oic)
Gain Ammo by eliminating enemies. Highest score wins.
Invasion (+ Hardcore) (gametype_blitz)
Take your team’s flag into the enemy team’s base.
Infected (gametype_infect)
Eliminated Survivors become Infected. Infect everyone, or survive the game to win.
High Value Target (gametype_hvt)
Gain score by eliminating players on the opposing team. Extract high value enemy combatants to steal score back.
Gun Game (gametype_gun)
Be the first player to score a kill with each one of the provided weapons.
Grind (gametype_grind)
Recover dog tags and take them to the objective marker to score for your team.
Drop Zone (gametype_dropzone)
Hold the Drop Zone to earn points and Drone Packages.
Demolition (gametype_demo)
Teams alternate in attacking and defending two bomb sites, both of which must be destroyed by the attacking team equipped with bombs.
Defender (gametype_tdef)
Capture the drone and hold it to upload data and earn points for your team.
Search and Rescue (gametype_sr)
Teams take turns defending and destroying an objective. Recover dog tags to allow or deny respawns.
Capture the Flag (gametype_ctf)
Get the enemy flag and return it to your base.
Fire Mission (+ Hardcore) (gametype_btm)
Eliminate enemies, capture HQ’s and extract VIPs to earn score for your team.
Assault (gametype_assault)
Attackers attack bomb site. Defenders defend!
All or Nothing (gametype_aon)
Spawn with a custom pistol, throwing knife and no starting ammo. Extra perks are gained on kills, but you lose everything on death.
As you can see, there’s a lot of new game modes planned, and some seem to be new takes on old ones. If I had to hazard a guess, Infinity Ward will cycle these game modes in and out depending on the game’s season just to keep things fresh.
Are you intrigued by some of the Modern Warfare upcoming game modes listed here? Let us know your thoughts in the comments below.
Just the other day, Blizzard Entertainment released our first gameplay look at Overwatch 2. While we’re getting new maps, and heroes in Overwatch 2, we’re also getting a new PvE (player vs enemy AI) mode as well.
Fortunately for us, we don’t need to wait long to see some Overwatch 2 PvE gameplay! YouTuber ohnickel posted some, and it’s close to two hours long.
While the base game seems very similar to the first Overwatch, don’t forget that in Overwatch 2, players can level up their skills, and there’s a new engine upgrade which means the visuals should look a bit better (and possibly perform better, too).
Important to note that those who still play the first Overwatch, your earned items in it (skins, emotes, etc.) WILL carryover to the sequel.
No Overwatch 2 released date has been shared, but once we know, we’ll let you know.
If you’re a first-person shooter — or just a shooter — fan, chances are you’ve gone crouched when firing a weapon in these types of games to get a better handle of the weapon recoil. Well, as it turns out, this isn’t the case with the Modern Warfare recoil system.
Over on the Modern Warfare subreddit, user ErocYT posted evidence that firing crouched in Modern Warfare yields a higher recoil for weapons than standing up — which is completely opposite of almost all shooting games.
As you can see, the vertical recoil is insanely high when crouched compared to standing up. Again, this is completely opposite of how almost all shooters implement this. It’s unknown now whether this is an intentional design decision by Infinity Ward or a bug. You can watch this Modern Warfare recoil broken demo in this video.
Continuing with Modern Warfare weapon news, Reddit user Tmulz has posted what’s possibly the longest shotgun kill in Call of Duty history! He’s using the (currently overpowered) 725 shotgun, and well, watch him use it like a sniper rifle.
Over on Twitter, Co-Design Director of Multiplayer Joe Cecot commented on this shot, and mentioned that they are looking at pellet range of the 725, though he admits the shot was spectacular.
As someone who’s using the 725, I have to admit, the gun is a little bit too overpowered. It’s gotten to the point that almost everyone is using it now.
Do you think Infinity Ward should change the Modern Warfare recoil system in the game for standing and crouched? Or is this acceptable and people should adapt? What do you think of the 725 so far? Let us know in the comments below.
While we just got a Call of Duty: Modern Warfare patch earlier today, Infinity Ward still has quite a few changes they’re looking into. If you’re one of the people annoyed at how the spawns work, rejoice! It’s been confirmed that this is being worked on, among other Modern Warfare upcoming changes.
Over on Twitter, Co-Design Director of Multiplayer Joe Cecot outlined some of the Modern Warfare upcoming changes and they include: spawns, weapon tuning, player call outs, and more.
For those unfamiliar with player call outs, it’s when your player involuntarily shouts “Contact!” or some other word when spotting an enemy, which in turn, gives away your position or the fact that you’re about to flank them.
Hopefully, we’ll also get other updates as well, which we might get sooner or later since a rumor has cropped up stating that a “big overhaul” is incoming.
Also of note that we’re hoping will get fixed are “invisible players.” Confused? Here’s a look at the Modern Warfare invisible players in action.
I’ve had this happen to me personally as well, and wasn’t sure at the time whether it was my eyesight, connection, or something else that made me not see the enemy. Hopefully, this gets priority as well, since it’s just mind blowing now (and not in a good way).
By now, it’s no secret that Anthem hasn’t exactly lived up to expectations. While we’re uncertain what’s happening to the game in the future, what we do know is that the game will have to do it without the Anthem Head of Live Service, Chad Robertson.
Over on Twitter, Robertson announced that he’s leaving the studio after 14 years of working there.
This is my last week with BioWare. I've been with the company for 14 years and am grateful for everything I've been part of here. SW:TOR, Anthem, the Austin studio, and BioWare are in good hands; you can expect great things ahead.
This is my last week with BioWare. I’ve been with the company for 14 years and am grateful for everything I’ve been part of here. SW:TOR, Anthem, the Austin studio, and BioWare are in good hands; you can expect great things ahead.
While there’s no mention of who will be replacing Chad Robertson (or if there’s anyone tapped to do that at all), let’s hope this isn’t a sign that BioWare is slowly winding down support for the game.
We wish Robertson nothing but the best in his future endeavors.
For those playing Call of Duty: Modern Warfare multiplayer, you have no doubt earned attachments for your weapons by earning kills in the game. Unfortunately, almost every attachment in the game lowers your ADS (aim down sight) time, which is a big deal in an arcade shooter like Call of Duty. If you’re curious how the Modern Warfare ADS gun attachments stats look like for aiming down sight and how to make it quicker, we’re here to help.
YouTuber Xclusive Ace, who does amazing breakdowns of weapons and other game mechanics for Call of Duty, recently ran an attachments breakdown for Modern Warfare that focuses on ADS slow down time. You can check out the video below, and we’ve also posted screenshots of the gun attachments that point out how each one lowers your ADS speed.
If you want to see it in an easier to digest format, check out the screenshots below. Note that each number corresponds to frames. So an attachment with +2 means that particular attachment adds two more frames when aiming down sight, which isn’t ideal. The ones showing negative means that it makes your ADS time much faster.
Given how the game favors slow movement and pre-aiming more than running and gunning, ADS time isn’t really a priority for most. But if you do, well, mix and match the ones that give the most negatives, and you’ll have a much faster time aiming down your gun sights.
If you have a proper combo of attachments that work wonders, feel free to share them below in the comments so other run ‘n’ gunners can also benefit from it.