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Everything Revealed During the Splatoon 3 Direct Presentation

A new Splatoon 3 Direct video presentation has been revealed. The presentation is a deep dive through the newest entry in the Splatoon franchise, unveiling new battle stages, maneuvers, and weapons. It also highlights new details about Splatoon 3’s three main modes: a brand new single-player story mode, four versus four Turf War battles, and Salmon Run.

Here’s a rundown of everything shown in the Splatoon 3 Direct video presentation:

  • Return of the Mammalians: The completely new Story Mode is ideal for getting the hang of battles and weapons while setting out on an adventure to discover the secrets of Alterna, the Fuzzy Ooze, and how it connects to the title’s theme. As Agent 3, the latest recruit of the New Squidbeak Splatoon, players will battle with the Octarian Army, whose members are covered in hair for some reason. Along with their Smallfry buddy, players can explore many stages, each one full of twists and turns.
  • Improved Turf War Gameplay: Naturally, in a place called Splatsville, Turf War is the locals’ favorite pastime. Two teams of four compete to ink the most turf on the map within three minutes. New techniques have been introduced, like the Squid Surge where players can swim up walls in a single burst, and the Squid Roll, which makes it possible to jump out of ink while turning around. When the players’ character glows while executing the move, it also repels ink from opponents.
  • Salmon Run: The Salmon Run mode returns, which allows up to four players to work together and collect Power Eggs from the Salmonids advancing on them. Now, Salmon Run can be played at any time! Players will encounter ferocious creatures called Boss Salmonids, including the new Slammin’ Lid and the Big Shot. Plus, watch out for Cohozuna, a new King Salmonid super-giant Salmonid! When battling a King Salmonid, the tank on players’ backs will transform into an Egg Cannon. Collect the Golden Eggs and deal massive damage to the King Salmonid and give it the boot! Plus, Big Runs are coming in the future … an event when Salmonids invade the city in which Inklings and Octolings live!
  • New and Returning Battle Stages: Turf War battles will play out across a variety of exotic locations. There are stages specific to the Splatlands like Eeltail Alley, Scorch Gorge, Mincemeat Metalworks and Undertow Spillway. There’s also the new Hagglefish Market, a pier filled to the brim with vibrant street vendors. Several stages from Greater Inkopolis also make a return, such as Museum d’Alfonsino, Hammerhead Bridge and Mahi-Mahi Resort. A total of 12 stages await at launch, including the ones shown off in the presentation. More stages will be added in free post-launch updates.
  • The Deep Cut Trio: Deep Cut is a popular trio who hosts the Splatsville news program Anarchy Splatcast. They provide information on battle stages currently available, as well as other news bulletins. For the first time in the series, these updates can even be read on the go while exploring Splatsville!
  • Splatfests Return: In these online events, players vote for their favorite choice out of three in an announced theme. The team they represent is based on that choice, and the winner is decided via battles over a set period of time. Splatfests will consist of two halves. In the first half, the three teams will compete in 4-v-4 Turf War battles. The second half includes the new Tricolor Turf War battles, a mode where three teams fight at the same time. Can the first-place team defend themselves in this unique 4-v-2-v-2 match type?
  • Tableturf Battle: The Tableturf Battle Dojo in Splatsville’s vacant lot is the home of Tableturf Battle, a new mode in Splatoon 3. In this 1-v-1 competitive card battle spinoff of Turf War, players can ink different shapes with different cards, charge up power, then unleash it all at once with a special comeback attack. There are over 150 cards to collect.
  • The Splatlands’ Main Weapons: New Splatlands-specific weapons have been added in Splatoon 3. The bow-like Tri-Stringer can fire in three directions simultaneously and unleash charged shots that briefly freeze before exploding. The Splatana Wiper sends blades of ink flying with the centrifugal force generated by swinging it. If swung after charging up, it’ll transform into a charged slash. Plus, all main weapon types from previous Splatoon games will be available in Splatoon 3 from the start.
  • New Special Weapons: There are special kinds of weapons that can be unleashed after inking enough turf, and Splatoon 3 brings some new and unique special weapons. These include the Tacticooler – when it’s activated, a fridge appears with stat-boosting beverages for the team. There’s also the Wave Breaker that unleashes sonic waves around the area. And the Reefslider is a shark-shaped, ink-propelled float which charges forward creating an ink explosion on opponents. Some familiar special weapons from the Splatoon series, like the Tenta Missiles, Inkjet, Ink Storm, Ultra Stamp and Booyah Bomb, will make their return. Special weapons are paired with main weapons, so players can find the combo that suits their splatting style.
  • Battle Modes: In Anarchy Battles, players compete for rankings in objective-based battles. There are four separate modes, which are on rotation: Splat Zones, Tower Control, Rainmaker and Clam Blitz. Wanna take on a challenge solo? Select Anarchy Battle (Series). But if players want to team up with friends, joining Anarchy Battle (Open) is the way to go.
  • Lobby Features: The Splatsville lobby is host to a number of features. Online friends appear as 3D holograms. In battle, it’s easy to join as an ally or drop in as an opponent. And by forming a team and playing, players can see what friends are up to at any given moment. The lobby also includes a Memory Player, which can replay recent battles.
  • Customizing With the Catalog: When battles start, Splashtags appear. These can be customized with a title, background and badge. Additionally, the emote a character performs when winning a battle can be customized. All of these and more can be obtained via the in-game catalog, which will be available at Hotlantis, a general store on the edge of Splatsville. Players can exchange points earned from battles for various items, like seasonal gear and ability chunks. After the catalog’s initial launch, updates will be released every three months for two years.

The Splatoon 3: Splatfest World Premiere demo will take place on August 27, giving Nintendo Switch players the chance to experience a Splatoon 3 event ahead of the game’s official launch on September 9. The demo will be available to download for free on the Nintendo eShop starting August 18. 

Splatoon 3 will launch on September 9 at a retail price of $59.99. On August 26, a special edition Splatoon 3-themed Nintendo Switch OLED Model will be available in stores for $359.99. The Nintendo Switch OLED Model: Splatoon 3 Edition includes a set of one blue and one yellow gradient Joy-Con controllers with white underbellies and a white, graffiti-themed Nintendo Switch dock. For more information regarding Splatoon 3, head on to their official website.

Ibrahim Kabir

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PlayStation Plus Extra and Premium Game Catalog for August Revealed

Sony has revealed the PlayStation Plus catalog for PlayStation Plus Extra and Premium members for the month of August.

In case you missed it, PlayStation has launched three tiers to its PlayStation Plus subscription; Essential, Extra, and Premium. While the Essential tier is more or less the same as regular PS Plus, Extra and Premium users get more benefits.

This month’s catalog for PlayStation Plus Extra and Premium members include three Yakuza titles, along with Dead by Daylight and Tom Clancy’s Ghost Recon Wildlands as the highlight.

Here’s a full list of games available for Extra and Premium members on August 16.

  • Yakuza 0
  • Yakuza Kiwami
  • Yakuza Kiwami 2
  • Dead by Daylight
  • Tom Clancy’s Ghost Recon Wildlands
  • Bugsnax
  • Metro Exodus
  • Trials of Mana
  • UNO
  • Monopoly Madness
  • Monopoly Plus

Sony also mentions that it will bring more Yakuza games, including Yakuza 5 Remastered and Yakuza 6: The Song of Life to its subscription service in the coming months.

Source: PlayStation Blog

Ibrahim Kabir

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Hunt Showdown Update 1.62 Drops for Hotfix 1 & 2 (August 10)

Crytek has released Hunt Showdown update 1.62, which is for two hotfixes rolled into one! This patch has general gameplay and bug fixes. Read on for what’s new in the Hunt Showdown August 10 patch notes.

Hunt Showdown Update 1.62 Patch Notes | Hunt Showdown August 10 Patch Notes:

General:

  • Event clues are now worth 10 points and 2 snakes, up from 8 points and 0 snakes.  
  • New Summons were added to the rotation.
  • Requirements readjusted for some existing Summons.  
  • New Bloodbond Legendaries: 
    • Legendary Hunter – Private Eye 
    • Legendary Nagant Officer Brawler – Blue Bourbon 
    • Legendary Flare Pistol – Aurelia 
    • Legendary Scottfield Spitfire – Enigma  

Bug Fixes:​

  • Fixed an issue that caused ADS in scopes to become blurry. 
  • Fixed an issue that caused starshell shot to deal the incorrect amount of damage. 
  • Fixed an issue with missing text in Chapter 7 of the Serpent Moon story.
  • Fixed an issue with incorrect audio in Chapter 5 and Chapter 14 of the Serpent Moon story.
  • Fixed an issue with the German localization of the Winfield entry in the Book of Weapons for the Winfield. 
  • Fixed an issue that crashed the game when loading out of a mission.  
  • Fixed an issue where single shot weapons sometimes couldn’t be reloaded due to switching while vaulting or quick switching.  
  • Fixed an issue that caused a player to get stuck moving slowly. 
  • Fixed an issue with the Bloodline XP summon causing it to not finish properly.  
  • Stopped the Viper – Frenzy clothes vibrating when in Lobby. 
  • Fixed an issue with the “Are you sure?” popup that was not working correctly. 
  • Fixed an issue that displayed incorrect text in the Italian localization of the Event Tracking and Event Leaderboard page. 
  • Fixed an issue that occasionally caused ammo crates to be highlighted after use.  
  • Fixed an issue with Hawkshaw Jack’s shoulder clipping into the camera when charging a Sledgehammer heavy melee attack.  
  • Fixed an issue that stopped players from opening another chapter in the Serpent Moon story while another story was already open. 
  • Fixed an issue in the German localization when picking up arrow for the Hunting Bow. 
  • Fixed an issue that caused the Sparks Pistol to slide slightly from the Hunter’s hand when charging a heavy melee attack.  
  • Fixed an issue that caused the lever-action Winfields to have a short delay in hip-fire after a shot. 
  • Fixed an issue that reset the Romero Hatchet mastery in the Book of Weapons. 
  • Fixed a cause of a game-crash during a mission. 
  • Fixed an issue that caused the starshell ammo to not deal the proper amount of damage on a Hunter that was already burning. 
  • Fixed an issue that allowed current gen consoles to start a mission faster than last gen players.
  • Fixed an issue that caused the game to get stuck on the Gamma – Options screen.
  • Fixed an issue with the Research’s watch not rendering properly.
  • Fixed an issue with the Spirited holding black squares instead of “The Last Word” knife in his animation.
  • Fixed an issue that caused a black artifact to be visible when using Chaos Bolts or Poison Bolts on the Hand Crossbow.
  • Fixed an issue that caused the Bloodbond screen to refresh every 30 seconds.
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Gotham Knights Red Hood Character Trailer Reveals New Campaign Details

WB Games Montreal has released a new Gotham Knights cinematic trailer that gives us a closer look at Red Hood. The new Gotham Knights Red Hood character trailer reveals new background information about the character, some new gameplay footage, and a new character skin.

The new trailer confirms that Red Hood is only back in Gotham because he feels responsible for it after Batman’s passing. Even though he is back in the city, he does not feel as though he is a better man. His death and resurrection in the Lazarus Pit are still deeply affecting him.

The trailer also reveals one of Red Hood’s new costumes, as shown in the photo, it has a distinct new mask with head spikes, as well as a new jacket. It also gives us a closer look at his new mystical special abilities including the mystical leap.

Here is the description for the new Gotham Knights Red Hood character trailer:-

Resurrection may have changed him, but one thing is still true, Gotham City needs Red Hood. He’ll do whatever it takes to save his city. What’s the worst that could happen? He’s already been to hell and back, and he’d do it again.

Gotham Knights is coming out on October 25, 2022, is now available for pre-order on the game’s official website. Fans can expect even more character and gameplay trailers as the release date approaches, stay tuned to MP1st for all the latest updates.

Aaron Nashar

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Dreams Update 2.49 Rolled Out for New Icons This August 10

Developer Media Molecule has released Dreams update 2.49 for the PS4, and the purpose of today’s patch is to add several new icons to the game. Check out the full Dreams August 10 patch notes posted down below.

Dreams Update 2.49 Patch Notes | Dreams August 10 Patch Notes:

What’s New?

  • New Icons: A total of 86 (YES! EIGHTY SIX!) new icons have been added to Dreams in this update. As mentioned up top, a lot of these ideas came from the Dreams coMmunity on Twitter, so thank you!
    • But how do we use them?! We hear you cry. We got you. To make an icon appear in a text gadget, creation description, or anywhere else you can make text happen, just type in the name enclosed by angle brackets as per the list below. Type <⁣square⁣> and you’ll get !

<⁣ammoarrow⁣>

<⁣armourhelmet⁣>

<⁣ascendingbars⁣>

<⁣bottlea⁣>

<⁣bottleb⁣>

<⁣bottlec⁣>

<⁣bottled⁣>

<⁣bowandarrow⁣>

<⁣calendarblank⁣>

<⁣diamondplain⁣>

<⁣donuttoppingplain⁣>

<⁣donuttoppingsprinkles⁣>

<⁣footprintl⁣>

<⁣footprintlshoe⁣>

<⁣footprintr⁣>

<⁣footprintrshoe⁣>

<⁣footprints⁣>

<⁣footprintshoes⁣>

<⁣fulldonut⁣>

<⁣geocircle⁣>

<⁣geodiamond⁣>

<⁣geoheart⁣>

<⁣geohexagon⁣>

<⁣geopentagon⁣>

<⁣geosquare⁣>

<⁣geostar⁣>

<⁣geotriangle⁣>

<⁣holea⁣>

<⁣holeb⁣>

<⁣holec⁣>

<⁣holed⁣>

<⁣hollowcircle1⁣>

<⁣hollowcircle10⁣>

<⁣hollowcircle11⁣>

<⁣hollowcircle12⁣>

<⁣hollowcircle13⁣>

<⁣hollowcircle14⁣>

<⁣hollowcircle15⁣>

<⁣hollowcircle16⁣>

<⁣hollowcircle2⁣>

<⁣hollowcircle3⁣>

<⁣hollowcircle4⁣>

<⁣hollowcircle5⁣>

<⁣hollowcircle6⁣>

<⁣hollowcircle7⁣>

<⁣hollowcircle8⁣>

<⁣hollowcircle9⁣>

<⁣hourglass⁣>

<⁣hourglassplain⁣>

<⁣peoplesilhouette⁣>

<⁣personsilhouette⁣>

<⁣pumpkina⁣>

<⁣pumpkinb⁣>

<⁣pumpkinplain⁣>

<⁣shield⁣>

<⁣shielddamaged⁣>

<⁣solidcircle1⁣>

<⁣solidcircle10⁣>

<⁣solidcircle11⁣>

<⁣solidcircle12⁣>

<⁣solidcircle13⁣>

<⁣solidcircle14⁣>

<⁣solidcircle15⁣>

<⁣solidcircle16⁣>

<⁣solidcircle2⁣>

<⁣solidcircle3⁣>

<⁣solidcircle4⁣>

<⁣solidcircle5⁣>

<⁣solidcircle6⁣>

<⁣solidcircle7⁣>

<⁣solidcircle8⁣>

<⁣solidcircle9⁣>

<⁣submarine⁣>

<⁣sworda⁣>

<⁣swordb⁣>

<⁣symbolbiohazard⁣>

<⁣symbolradiation⁣>

<⁣treeplain⁣>

<⁣warning⁣>

<⁣warningbiohazard⁣>

<⁣warningblank⁣>

<⁣warningfire⁣>

<⁣warningice⁣>

<⁣warningradiation⁣>

<⁣warningshock⁣>

<⁣xmastree⁣>

  • Extra note: A huge thank you to jaffakree, the_burgervan, EntropyTamed, NotreDamin, Demon-XVIII, RurouniDan, SDorin and BOTheGrand for their icon suggestions that helped us build out this new selection! <3
  • Extra, extra note: Although you won’t need to update Dreams to reconnect to our servers this time round, you will need to update if you want to see these new icons!
  • New Boot Image: As per the long hallowed (ok, this year) tradition, a new update brings with it a new boot image to gaze upon when you load up Dreams! This one comes from the amazing Emei Burrell from the Media Molecule art team, the art lead on this year’s DreamsCom event! It’s a very cute and serene image, and we love it lots.

That’s it for the patch notes. Dreams is out now for the PS4 console.

Source: Dreams website

Damien Seeto

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Black Desert Online Update 2.48 Out This August 10

Pearl Abyss has released Black Desert Online update 2.48 patch today for all platforms. It does not look like this update is very huge, although it comes out a few weeks after July’s last patch. Check out the Black Desert Online August 10 patch notes.

Black Desert Online Update 2.48 Patch Notes | Black Desert Online August 10 Patch Notes:

Pearl Abyss has now shared patch notes for today’s update yet, but there are many current known issues. Check out the list of current issues below. 

Current Known Issues

● Following a looped auto-path with the following settings causes the distance of the auto-path to decrease. 
– Settings > Navigation Path Setting: Land > Smooth
● Completing the [Event] [Daily] Clean Out the Stinkin’ Otters may cause the [All’s Fair in Vacation and War] title to be obtained. 
– This issue will be resolved during the maintenance on August 10, 2022 (Wed), and the title will be obtainable via “Hidden Masterpieces.” 
– Adventurers who failed to obtain the title by interacting with the “Hidden Masterpieces” will be sent the title during the maintenance on August 10, 2022 (Wed).
● Empress Papuraora and Otter General Crioniak, who defend the starting points in the Sand Caste Shore-down event, appear at incorrect locations once the battle begins.
– This issue will be resolved during the maintenance on August 10, 2022 (Wed).
● The [Uncovered] Worn Crate of Keepsakes that appears during the Ash Dragon’s Roar cannot be damaged. 
– As a result, we’ve temporarily disabled the appearance of Ash Dragon Vatroth. 
– This issue will be resolved during the maintenance on August 10 (Wed) and the event will be extended to August 17 (Wed).
● There is an issue where you cannot enter Red Battlefield while under the ‘Satiated’ debuff. 
● It is difficult to proceed with the ‘Sand Castle Shore-down’ event when entering with a fishing rod equipped. 
*If you enter with a fishing rod, ESC Menu – War (F7) – Red Battlefield (1) will allow you to leave within a minute. 
● We are aware of an issue where the silver obtained from selling items to NPCs, and having the silver sent directly to the Storage, will result in the Silver being unobtainable.
– Please be careful not to send silver directly to storage when selling items to the Terrmian Night Market NPC’s. 
– This issue will be rectified in the August 10 (Wed) Maintenance. 
● An issue was discovered where the [Event] Sand Castle Repairs I and II quests were not as smooth as intended, and therefore have been temporarily taken down. 
● When selecting the “No Otters Like Otters” crossroad quest, you will see the quest name “[Event][Daily] Clean Out the Stinkin’ Otters” instead of “[Event][Daily] Sock it to the Mouthy Papus”
● When selecting the “Papus are Pu-rrfect” crossroad, you will see the quest name “[Event][Daily] Sock it to the Mouthy Papus” instead of “[Event][Daily] Clean Out the Stinkin’ Otters”
– Please note the above issues will be rectified during the August 10,2022 (Wed) Maintenance
● There is an issue with the [Wizard] Mr. Mussels armor where the unique animations are not displayed with a weapon drawn in a standby position.

● In specific circumstances, it is difficult to progress through Drakania’s Awakening questline.
– If you are under Lv. 56 and have less than 3 skill points available, you will be able to progress through the questline if reset your combat skills. 
– If you are Lv. 57 or higher, please make sure you have more than 3 skill points available to be able to complete the Awakening questline. 

● Completing the [Season] Fughar’s Special Timepiece quest does not complete the “A Whole New Experience Presented by Fughar!” challenge of the Season: Dawn of Dragons Pass. 

● When progressing through the [Drakania Awakening] Cup of Erethea or [Drakania Awakening] Wings Unfurled quests at the same time as other Adventurers, the quests sporadically become instantly completed. 
– This issue will be fixed during the maintenance on August 3, 2022 (Wed).

● Narchillan Trion cannot be manufactured with Narchillan Processing Stone (Awakening Weapon). 
– This issue will be fixed during the maintenance on August 3, 2022 (Wed).

● The quest NPC for “[Godr-Ayed Weapon] Don’t Judge A Book…” cannot be interacted with. 

● Only the Upgraded Compass Part that is obtainable from Hystria Ruins can currently be dropped by monsters at Kratuga for “The Treasure Hunt is On” event, rather than dropping Aakman Temple’s compass part.  
– Please note that if you wish to obtain the Upgraded Compass Part that is obtainable from Aakman Temple, you can currently obtain it from Thornwood Forest or Aakman Temple. We apologize for the inconvenience.  
– This issue will be fixed during the maintenance on July 13 (Wed). 

● Trying to download an image with an image watermark while in expanded mode on the Photo Gallery causes an error message to appear.

● Tier 4 Pets with names that included inappropriate words cannot be trained to Tier 5
– If you experience this issue, please contact us via Support Center with the following information to receive assistance.
* Pet Type:
* Pet Name:
* New Name:

● Raising the Ribbon Cat to Tier 5 causes its loot pickup time to be abnormal. 
– This issue will be resolved during the maintenance on July 6 (Wed). 

● While playing the Arena of Solare, certain situations such as entering the battlefield or going to the next round causes the game client to sometimes unexpectedly shut down. 
– We are currently investigating this issue. If you experience this issue, please locate the files from the file directory below and submit them to us via Black Desert Support. We will do our best to resolve this issue as quickly as possible. 
– File Directory: %LOCALAPPDATA%\CrashDumps or C:\Users\[UserName]\AppData\Local\CrashDumps 
– File Name: BlackDesert64.exe.XXXXX.dmp (File which matches the time the issue occurred)
* If the file size is too large to upload directly to our support website, please upload the file to Google Drive and send us the download link.  
* Please provide as much information as possible in our inquiry regarding the circumstances when the issue occurred. (E.g., Was entering Arena of Solare, round just ended on Ruins of Tzol, etc.) 
● Resurrecting during Red Battlefield causes the loading screen’s image to behave abnormally. 
– Please note that the game is loading normally even if the loading screen is a black screen. 

● Completing an Adventure Log while inside the Arena of Solare causes certain additional stats from Adventure Logs to be applied as 0 after leaving the Arena of Solare. 
– Until this issue is fixed, please avoid completing any Adventure Logs while inside the Arena of Solare.

● HP sometimes does not properly recover when using HP recovery items or skills in the Marni server (Battle Arena, Red Battlefield, Erethea’s Limbo, Atoraxxion boss chamber, etc.).

● The “Fixed Character Perspective” setting does not function properly.

● Certain monsters in the Jade Starlight Forest are not spawning correctly on the EU_Arsha server.

● Re-opening the Dye window after clicking the Mount icon while the Merv’s Palette effect is active causes the game client to sometimes unexpectedly shut down. 
● Cannot receive the Blessing of the Elvia Spirits effect under certain circumstances even if the Reminiscence of the Elvia Spirits effect is currently not active.
– You can receive the effect by reconnecting through the Character Selection Screen. We will do our best to resolve this issue as quickly as possible.
● Some of the Ancient Statues are not spawning under certain circumstances in the Gyfin Rhasia Temple (Underground).
– Please note that the Ancient Statues will be repositioned if they are not disturbed for a certain amount of time. We will do our best to resolve this issue as quickly as possible.
● Equipping an outfit (Desert Camouflage, etc.) that takes four slots (including headpiece) causes the headpiece outfit’s dye to sporadically not be visible when the headpiece equipment’s durability drops.

● The character animations appear unnatural when viewing a character in a specific character slot from the Character Selection Screen while having expanded all 26 character slots. 

● Processing (L) an Artifact item with “Ancient Power – Red Shard” and “Ancient Seal – Black Shard” while using the “Process all identical items” option selected causes the “Ancient Power – Red Shard” and “Ancient Seal – Black Shard” to only be part of the Simple Alchemy processing for the first time and not for the subsequent times.
– After the first time, only the Artifact item will be processed via Simple Alchemy. If you wish to include the “Ancient Power – Red Shard” and “Ancient Seal – Black Shard” as well, please deactivate the “Process all identical items” option.
● The appearances of the Abandoned Monastery’s Relief Aid Priest and certain NPCs for Shai’s Talent questline are being displayed abnormally.
● Hotkeys are not working properly when battling the biome bosses in Atoraxxion: Sycrakea after certain cutscenes.
– This issue can be resolved by clicking the Settings button on the lower right-hand side of your screen.

● NPC Patrigio’s (Velia, Calpheon, and Grána) dialogue for the materials to craft the Bonfire of Dreams does not match the actual materials.

● An Atoraxxion Pet’s visual effect is visible during Node/Conquest War
● The two-phase Urukios fight sometimes does not immediately move onto the next phase when Urukios falls below a certain HP.
● Unable to log in to Black Desert+ when using certain versions of iOS.
● Trying to log in to Black Desert+ with Steam causes an error message to appear under certain circumstances.
● Sometimes unable to log in to Black Desert+ when using an OTP.
● Unable to use Private/Personal Trade when using the gamepad UI.
● AP is not properly decreased when it rains or snows.
● Being disconnected from the internet while waiting in the Arena of Arsha causes you to be stuck on the loading screen when trying to re-access the Arena of Arsha from the ESC menu → Arena of Arsha.
● [Warrior, Ranger, Sorceress, Berserker, Ninja, Kunoichi] Uncompletable Succession questline appears in an unaccepted state in the Quest window (O) for characters that completed the Succession quests before the Awakening & Succession questlines were combined.
● Certain horse costumes do not appear properly when mounts are connected to a wagon.
● Certain terrain (shallow water, underwater, rough roads, etc.) is not properly registered.
● Unable to level up by receiving EXP as a quest reward at level 59 99.99%.
● Minimap markers are sometimes incorrect.
● Interacting with an NPC that starts a cutscene while on a mount causes characters to be repeatedly interrupted when moving.
● Sometimes unable to obtain gathering materials through Water Scooping.
● Unable to scroll down when checking the items list in the Processing (F2) window after setting the client language as English.
● Background terrain appears abnormal when the direction of the camera changes.

We will try and update this post if proper patch notes are revealed. Black Desert Online is out now for the PC, PlayStation and Xbox platforms. 

Update: Here are some highlights for today’s patch

Major Update Details

● La Orzeca and Nouverikant outfits will be changed to be dyeable.    
● A new quest that will allow you to revert your La Orzeca outfit into box form will be added.               
● Guild missions for Elvia Serendia and Calpheon will be added.

Source: PlayBlackDesert

Damien Seeto

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NBA 2K22 Update 1.018 Charges Out This August 10 (Update)

Visual Concepts has released NBA 2K22 update 1.018 on the next-gen versions (PS5, Xbox Series X|S) of the basketball sim. Given that NBA 2K23 is almost here, don’t expect anything major from this patch. Read on for the NBA 2K22 August 10 patch notes.

NBA 2K22 Update 1.018 Patch Notes | NBA 2K22 August 10 Patch Notes:

Update: Visual Concepts has announced what’s in this patch, and it’s for the game’s final season before NBA 2K23 drops!

Our latest 2K22 patch is live 🎮

Includes preparations for the final Season in NBA 2K22, launching this Friday at 8 AM PT.

Live now on PS5 and Xbox Series X|S. Coming soon to PS4, XB1, Switch, and PC.

The final Season includes:

🔹 End Game & Invincible
@NBA2K_MyTEAM
Rewards
🔹 3-Week MyTEAM Limited Run
🔹 Updated MyCAREER Rewards including the Tiger, Jetpack and more…


As one might expect, Visual Concepts has not released the official patch notes for the game just yet, though we’re expecting (and hoping) that will change once the devs wake up.

We’re on the lookout for any changes, and if you spot any, leave a comment below to let us know. Once the official patch notes are out, we’ll update the post accordingly.

Update: Post has been updated with the proper patch notes.

More NBA 2K Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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FIFA 22 Update 1.29 Out for Title Update 16 This August 10

EA Sports has released FIFA 22 update 1.29 for the console versions of the game. This update was released for PC gamers a few days ago, and this is tagged as title update 16 and comes with new kits. Check out the full FIFA 22 August 10 patch notes below.

FIFA 22 Update 1.29 Patch Notes | FIFA 22 August 10 Patch Notes:

General, Audio, and Visual

Made the following change:

  • Updated some kits, and UI elements.

Thanks to those who’ve provided feedback. Throughout the course of the FIFA 22 season, we’ll provide you with more information and updates if and when they become available. Be sure to follow @EAFIFADIRECT on Twitter and the EASF Tracker for the latest updates.

That’s it for the patch notes. If EA Sports is to post more patch details, we’ll be sure to update this article as soon as possible. FIFA 22 is out now for the PC, PS5, Xbox Series X/S, PS4, Xbox One, and Google Stadia platforms.

Source: FIFA forums

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Damien Seeto

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FIFA 22 Update 1.000.018 Dashes Out for Title Update 16 (August 10)

EA has rolled out FIFA 22 update 1.000.018 on all platforms today, and this is for patch 16! This is a minor update, so don’t expect anything major — especially since FIFA 23 is right around the corner. Read on for the FIFA 22 Title Update 16 patch notes.

FIFA 22 Update 1.000.018 Patch Notes | FIFA 22 Title Update 16 Patch Notes:

The latest Title Update is now available for the PC (Origin/Steam) version of FIFA 22, and it will include the following change.

General, Audio, and Visual

Made the following change:

  • Updated some kits, and UI elements.

Thanks to those who’ve provided feedback. Throughout the course of the FIFA 22 season, we’ll provide you with more information and updates if and when they become available. Be sure to follow @EAFIFADIRECT on Twitter and the EASF Tracker for the latest updates.

– The EA SPORTS FIFA Team

For info on the upcoming FIFA game, head on over to the links below.

Source: FIFA forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Monster Hunter Rise Update 11.0.1 Out for Sunbreak This August 10

Capcom has released Monster Hunter Rise update 11.01 (PC version 11.0.1.0) today for some new story elements and other content, and is called “Sunbreak.” This title update sees the addition of new monsters such as Lucent Nargacuga” and ” Seething Bazelgeuse, and more! Check out the Monster Hunter Rise August 10 patch notes posted down below.

Monster Hunter Rise Update 11.0.1 Patch Notes | Monster Hunter Rise Update 11.0.1.0 Patch Notes | Monster Hunter Rise Sunbreak Patch Notes | Monster Hunter Rise August 10 Patch Notes:

The patch size is only 1.0 GB for Nintendo Switch and around 9.0 GB for Steam. You can read the full patch notes below.

New Story Elements

  • New monsters have been added and will appear in Gathering Hub quests.
  • New afflicted monsters have been added to the game.
  • New quests have been added.
  • A new quest system, Anomaly Investigations, has been added. Anomaly investigations will become available after completing the main story and progressing further in the game.
  • A new locale has been added: Forlorn Arena.
  • New weapons, armor, layered equipment, and skills have been added.
  • New facility added related to the Anomaly Investigations.
  • Qurious Crafting is now available as a new feature at the Smithy.

New System Elements

  • New Guild Card pages, awards, and titles have been added.
  • Two new speech timings have been added to Auto Shoutouts: “When the monster is pacified” and “When the monster is delirious”.
  • You can now select a Badge of Heroes which will display next to your Hunter’s name.
  • A new option has been added: “Hunter Connect Invite Settings”.

Steam-Version-Only Additions and Changes

  • New Steam achievements have been added.
    These achievements can be unlocked by obtaining the Guild Card medals added in Ver.10.0.2.0.
    Achievements for new medals added in Ver.11.0.1.0 will be available in the next update, Free Title Update 2.

Bug Fixes and Balance Adjustments

Player

【Hunter】

  • Power Sheathe (Great Sword): Fixed an issue where Power Sheathe would not apply its buff effect if you perform a dodge too quickly after using the move with a left or right input.
  • Harvest Moon (Long Sword): Fixed an issue where Harvest Moon would not deactivate properly after your weapon is sheathed due to abnormal statuses (by performing a dodge right after you recover from the status).
  • Harvest Moon (Long Sword): Fixed an issue where Harvest Moon would not deactivate after transitioning into Wyvern Riding state.
  • Foresight Slash (Long Sword): Fixed an issue where Foresight Slash could not be chained into a Sacred Sheathe Combo after using the Spirit Gauge to perform the move and failing the counter.
  • Sword & Shield: There is a slightly longer delay before your character’s direction changes when making a movement input during or at the beginning of a guard, making Backstep easier to execute in these situations.
  • Charge Blade: Fixed an issue where the effects of the Rapid Morph skill would not trigger when using Axe: Smash from a sheathed state.
  • Charge Blade – Air Dash: Fixed an issue where the Air Dash move would be canceled early if the move was used right at a ledge (or otherwise when you are already in midair at the start of the wirebug animation).
  • Charge Blade – Ultra Element Discharge (Impact Phial Only): Fixed an issue where the slamming portion of the attack would not have the weapon’s elemental or status effect buildup values applied to it.
  • Insect Glaive: Fixed an issue where if a Kinsect was launched at a monster that was changing areas, the Kinsect would stop moving at the location the monster was when first launched.
  • Awakened Kinsect Attack (Insect Glaive): Fixed an issue where the player could get locked in the Switch Skill’s animation and be unable to move after the Kinsect performs its automatic attacks right after using the Switch Skill.
  • Light Bowgun – Elemental Reload: Fixed an issue where reload speed would not be correctly reflected onto the player’s Equipment Info when in bases with this skill equipped.
  • Light Bowgun – Fanning Maneuver: Fixed an issue where the player’s direction would change to the same directional input used when performing Fanning Maneuver right after a Switch Skill Swap.
  • Light Bowgun – Critical Firepower: Fixed an issue where recoil reduction would not be correctly reflected onto the player’s Equipment Info when in bases with this skill equipped.
  • Bow – Bolt Boost: Fixed an issue where the Gunner Aim Assist option would not work correctly for Super Critical Range aiming when using Bolt Boost.
  • Grinder (S): Fixed an issue where, when the sharpness boost activates while you already have the boost from a previous activation, the length of the original boost could unintentionally be overwritten by a shorter boost effect.

【Buddies】

  • Fixed an issue where you could end up with more active Kittenators than intended during multiplayer.
  • Fixed an issue where Buddies would sometimes stagger at the start of some monsters’ turf wars.

【Followers】

  • Fixed issues that kept Followers from successfully performing Wyvern Riding on monsters in other areas and making their way back to the player.

Monsters

【Monsters】

  • Fixed an issue where some beam- or laser-shaped attacks could go through walls and other obstacles.
  • Almudron: Made adjustments to an issue where Almudron would sink unnaturally into the ground when toppled near a ledge.
  • Magma Almudron: Fixed an issue where the player or Buddies might sometimes disappear when breaking the rocks Magma Almudron creates during battle.
  • Nargacuga: Fixed an issue where some of Nargacuga’s attacks that should trigger a mountable state in other monsters were not behaving as intended.
  • Mizutsune: Fixed an issue where Mizutsune would sometimes keep moving towards a wall in the Jungle locale.
  • Rakna-Kadaki: Fixed an issue where Rakna-Kadaki could fail to leave the locale in certain parts of the Lava Caverns locale.
  • Rajang: Fixed an issue where Rajang could fail to leave the locale in certain parts of the Citadel locale.
  • Malzeno: Fixed an issue where some of the effects of Malzeno’s attacks would not display as intended.
  • Pukei-Pukei: Fixed an issue where Pukei-Pukei would not drop items when latched onto by a Marionette Spider during certain actions.
  • Kushala Daora: Fixed an issue where a wind pressure reaction would trigger visually even when a wind pressure reaction was not triggered functionally.
  • Chameleos: Fixed an issue where high rank Chameleos would sometimes not behave as intended when affected by a flash.
  • Fixed an issue where dropped monster materials would disappear after a certain number of them are active at once.

【Wyvern Riding】

  • Fixed an issue where some Wyvern Riding attacks could damage other players.

Locales and Environment

【Locales】

  • Fixed an issue where a Wyvern Riding monster launch could cause a monster to crash into a wall in places where a wall doesn’t actually exist in certain areas of the Jungle locale.
  • Fixed an issue where the player could get stuck on certain parts of Area 3 of the Jungle locale.
  • Fixed an issue where the player could get stuck on a branch of the large tree in the center of the Jungle locale.

【Endemic Life】

  • Marionette Spider: You no longer lose a Marionette Spider if you were not able to pull a monster toward you.
  • Marionette Spider: You can no longer discard a Marionette Spider while you are in the middle of using one.
  • Fixed an issue where, if you unplug your earphones or otherwise change the sound output while playing, the audio would cut off the next time you obtain a Wirebug or when the effects of a Morphed Wirebug wear off.

Base and Facilities

【Facilities】

  • MP Accelerant: Changed the inputs required for using MP Accelerant to be slightly more convenient.
  • Locked talismans will now all be grouped at the bottom when melding at the Melding Pot.
  • The L and R buttons can now be held down to change pages on the material selection screen at the Melding Pot.
  • The LB and RB buttons can now be held down to change pages on the material selection screen at the Melding Pot.
  • Fixed an issue where the Rathian Cortex material could be obtained from Master Rank Rathalos on Meowcenaries expeditions.
  • Fixed an issue where the Equipment Skills display would disappear when using Compare Equipment on a weapon after canceling a Compare Equipment on armor that has 6 or more armor skills.
  • Fixed an inconsistency with the Item Box sorting order for Sun Springnight Carp and Locked Treasure Chest.
  • Fixed an issue at the Canteen where food skills different than those from a Bunny Dango Set could be triggered when selecting that set right after selecting other dango.
  • Fixed an issue where the preview camera could not be moved while adjusting the hue, saturation, or contrast when changing pigments for armor and layered armor.
  • Fixed an issue where certain inputs could change the results of Anima and Reincarnation melding.

Miscellaneous

【Quests】

  • Increased the reward money, Hunter Rank points, and Master Rank points for Scorned Magnamalo quests.
  • Rewards claimed from Optional Subquests that could not be obtained (due to the total number of those rewards being at their maximum) are now automatically sold.
  • Fixed an issue where it was possible to join quests above your own highest unlocked rank when using the Random option to respond to Join Requests at ranks A1★ to A4★.
  • Fixed an issue where the game screen would not return to normal after fading to black during certain cutscenes while in multiplayer.

【Equipment】

  • Fixed an issue where the same materials were required for multiple upgrades for the Secta Du White.
  •  The stats for F Khezu Whaccine X have been adjusted to the following:
    (BEFORE) Melee attack power: 195 — Ranged attack power: 215 — Elemental attack power: 23 — Damage type: Severing
    (AFTER) Melee attack power: 200 — Ranged attack power: 230 — Elemental attack power: 21 — Damage type: Blunt
  • The stats for C Khezu Arma X have been adjusted to the following:
    (BEFORE) Melee attack power: 195 — Ranged attack power: 215 — Elemental attack power: 23 — Damage type: Severing
    (AFTER) Melee attack power: 200 — Ranged attack power: 230 — Elemental attack power: 21 — Damage type: Blunt
  • Fixed an issue where the forging material types for Orangaten were categorized as MR Bishaten instead of MR Blood Orange Bishaten.

【Items】

  • Large Elder Dragon Gem: Now sells for 18,000 zenny instead of 12,000z.

【Menus】

  • Fixed an issue where the awards page of other players’ Guild Cards would sometimes not be updated properly.
  • Fixed an issue where certain skill effects would not be properly reflected onto the status of equipment registered to equipment loadouts.

【Options】

  • The long sword’s Silkbind Sakura Slash is now affected by the Player Hit Effects and Other Player Hit Effects options.
  • The Buttons for Wyvern Riding option can no longer be changed in the middle of a quest.
  •  Fixed an issue where audio volume would change much more than intended after changing the volume in the options.
  • Fixed an issue where Guild Cards would sometimes not fully delete.
  • Fixed an issue where the icon for Rachnoid in the quest results screen would sometimes display as a Felyne icon instead.
  •  Fixed various text bugs.
  • Other miscellaneous bug fixes have been made.

That’s it for the patch notes. Monster Hunter Rise is out now for the PC and Nintendo Switch platforms. 

Source: Monster Hunter

Damien Seeto

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Soul Hackers 2 English Trailer Reveals New Mission Gameplay and Soul Matrix Feature

Today, Atlus has just released the latest Soul Hackers 2 English trailer. The new trailer dives deep into the Aion’s Allies, and it takes a step further to showcase new gameplay footage just two weeks ahead of the game’s release.

The new Soul Hackers 2 English trailer introduces the game’s main protagonists, Ringo, Figue, Arrow, Milady, and Saizo. The trailer gives us our first look at the Soul Matrix feature, which will bring our protagonist closer to her allies in order to gain new skills.

Here is the description of the game according to its Steam Page:

Amidst the glimmer of neon lights, technological advancement causes humans to be consumed by commercial convenience. In the shadows, a war between the Yatagarasu and the Phantom Society is brewing, Devil Summoners who harness the otherworldly powers of “Demons”.

Soul Hackers 2 is coming out on August 26 for the PS4, PS5, Xbox One, Xbox Series X/S, and PC.

Aaron Nashar

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Rainbow Six Extraction Reveals Teaser for Upcoming Crisis Event, “Eclipse”

Rainbow Six Extraction has released a new teaser for the upcoming Crisis event. The latest Rainbow Six Extraction Crisis event is titled “Eclipse”, and Ubisoft has shared a teaser for it on Twitter.

For those who booted the game today, Ubisoft has rolled out a title update, and it’s to prep the game for this event!

About Rainbow Six Extraction:

The Chimera parasite that caused an Outbreak in New Mexico not long ago has suddenly reappeared in multiple sites across the US, deadlier than ever and spreading rapidly. To monitor the parasite and prepare for any future threat, the Rainbow Exogenous Analysis & Containment Team (REACT), a highly specialized and outfitted organization was created.​

Almost nothing is known about the evolving parasite, and REACT’s hand-selected operators are the only ones suited to engage, push back, and learn about this deadly new threat. ​It is your mission to confront the mysterious creatures, known as the Archæans, who are now more lethal than ever before.

A Crisis event is a limited-time mode in Rainbow Six Extraction that features bonus content and other rewards. Ubisoft hasn’t revealed a date for the upcoming Eclipse event, nor what it will feature as of yet.

You can play Rainbow Six Extraction on Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, PC, and Google Stadia. 

Ibrahim Kabir

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The DioField Chronicle Game Explanation Trailer Released

Square Enix and Lancarse have recently released the new The DioField Chronicle Game Explanation trailer. The new trailer is 6 minutes long and it dives deep into the new RPG game and shows plenty of new gameplay footage.

The game was announced in March 2022 in a Square Enix live stream. It is now available for pre-order, including the new collector’s edition, and players should soon have the chance to join the early-access demo of the game on August 10.

The birth of a new  Strategy RPG [99 articles]” href=”https://www.gematsu.com/genres/rpg/strategy-rpg”>simulation RPG with cutting-edge graphics.

An all-new simulation RPG brought to you by Square Enix. Combining our skill and experience in  Crafting [1 article]” href=”https://www.gematsu.com/genres/crafting”>crafting great stories with real-time strategic elements, we have created an simulation RPG that may look familiar at a glance, but provides something never seen before. This game offers a truly unique experience from both its story and its gameplay.

Key Features

  • An All-New  Simulation [123 articles]” href=”https://www.gematsu.com/genres/simulation”>Simulation RPG from Square Enix – An all-new simulation RPG that chronicles an epic tale of war and honor. Features a unique world depicted using beautiful graphics that blends fantasy, medieval, and modern-day influences, and a deep, yet innovative real-time battle system.
  • Deep, Strategic Real-Time Battles – The battles in this game are defined by swift assessment of battlefield conditions and issuing decisive orders that take advantage of your troops’ strengths and weaknesses to gain advantage over your foe. Make clever use of a variety of skills, classes (troop types), and equipment to attack the enemy and complete your mission.
  • Realistic “Diorama”-Style Battle Scenes – The natural environment and cultures of the island of DioField combine with unique “diorama”-style textures to create a clear and beautiful visual aesthetic.

The DioField Chronicle Game Explanation trailer confirms the game is coming to PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Nintendo Switch on September 22. The PC Steam version is coming out on September 23.

Source: Gematsu

Aaron Nashar

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Fall Guys X Sonic Crossover Announced, Starts August 11

Mediatonic has just announced a brand new event for their popular multiplayer game, Fall Guys. The new Fall Guys X Sonic crossover will bringthe popular Sonic the Hedgehog cartoon character into the game with several new skins and a new level.

Fall Guys, Sonice crossover vent will feature a wide range of new cosmetics. This includes new character skins for Sonic, Tails, Knuckles, Super Sonic, and Dr. Robotnik.

The new event will also introduce a new Sonic-themed level. The new level remains a mystery as we still don’t have any details about it, however, the new concept art seems to imply that the famous Sonic rings will somehow be involved.

Here is a list of the new rewards in the Sonic and Friends event: 

  • “Bean Hill Zone” Nameplate – 200 Points
  • 200 Kudos – 400 Points
  • Bonus Rings Pattern Outfit – 600 Points
  • 400 Kudos – 800 Points
  • Sonic Sneakers – 1000 Points

Here is a snippet of our Fall Guys review, which gave it an astounding 9/10 score:

My time spent with Fall Guys: Ultimate Knockout was an absolutely joyful one. An easy time killer that I recommend playing in short bursts, and despite teamplays being the annoying part of the game, I highly recommend this to any battle royale enthusiast, heck anyone in general really. It’s fun in its purest form, regardless if you win or lose. 

The new Sonic and Friends event begins on August 11 and ends on August 15. Fall Guys is now available for free download on the PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch, and PC via Epic Game Store.

Once the title update ushering the event is out, we’ll let our readers know.

Aaron Nashar

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Halo Infinite Update for August 9 Drop Pod Fires Out for Cross-Core Visors, Bug Fixes & More

343 Industries has released the Halo Infinite update for August 9, which is a “Drop Pod” patch that’s smaller in nature compared to past title updates for the game. This one adds cross-core visors, new quality of life features and more! Read up on the official patch notes below.

Halo Infinite Update for August 9 Patch Notes | Halo Infinite August Drop Pod Patch Notes:

Size: 2GB

NEW FEATURES

Several quality-of-life improvements and new features have been added to Halo Infinite in this update. Visit the “August Drop Pod Preview” blog to learn more about these features and other improvements coming to Halo Infinite in the future.

CROSS-CORE VISORS

All visors are now compatible with all Armor Cores. This change applies to all previously released visors and all visors that will be released moving forward.

Eaglestrike-to-MarkV_Visors_no_GT_1920x1080.jpg
EAGLESTRIKE’S Night Wisp visor on a Mark V [B] helmet.

IMPROVED MARK VII HELMET ATTACHMENT COMPATIBILITY

Several Mark VII helmet attachments are now compatible with more Mark VII helmets. If you have already unlocked an updated helmet attachment, no action is needed for it to be available with additional helmets.

Full list of updated Mark VII helmet attachments

Brawler

  • FCI-I/Proforma
  • FC-I/Basil

Enigma

  • FC-I/Basil

ISR

  • FCI-I/Proforma

Soldier

  • FCI-I/Proforma

Celox

  • FCI-I/Proforma

Linebreaker

  • FCI-I/Proforma

Rampart

  • FCI-I/Proforma
  • FC-I/Basil

Stormfall

  • FC-I/Basil
  • FCI-I/Proforma

Trailblazer

  • FC-I/Basil
  • FCI-I/Proforma

Zvezda

  • FCI-I/Proforma

Firefall

  • MK12T2 CBRN/Trailwatch
  • FC-I/Basil
  • FCI-I/Proforma

Warmaster

  • FCI-I/Proforma

CHALLENGES ARE NOW VISIBLE ON THE PAUSE MENU

Active Challenges will now be listed on the Pause menu during multiplayer matches; however, Challenge progress is not visible during a match. Challenge progress will be added to this feature in a future update.

MP_pause_challenges_1920x1080.jpg
Note: This placeholder text is not indicative of future Challenges.

RESOLVED ISSUES

The following changes were made in the August 9, 2022 Drop Pod.

MULTIPLAYER

  • The volume of a nearby player’s shield recharging has been lowered, especially when the recharging player is out of the line of sight.
  • Choppers will no longer continue boosting after being disabled by a Dynamo Grenade’s EMP effect.
  • The M41 SPNKR’s damage radius has been improved and now more consistently damages enemies.
  • A fully charged shot from the Plasma Pistol will now correctly deplete all Shields, including active Overshields.
  • Mark Assists and medals related to the Mark system will now appear correctly when the Superintendent AI is equipped.
  • Players can no longer mark enemies who are obscured behind waist high cover.
  • Headshots more consistently register on enemies without shields when using precision weapons such as the Mk50 Sidekick or the Stalker Rifle.
  • In Custom Games, King of the Hill now goes to Overtime when both teams have the same score as time runs out.
  • In Free-For-All King of the Hill matches, the mini scoreboard near the bottom of the screen no longer shows unused meters and the full scoreboard shows the following stats:
    • Points
    • Score
    • Kills
    • Deaths
  • In Custom Games, Attrition rounds now consistently end when a team is fully eliminated.
  • While spectating a player in Observer Mode on PC, player weapons will no longer shake when the camera moves up or down.
  • Resolved an issue where dropped Equipment could not be picked up near the lower light bridge on Catalyst.
  • Observers will no longer be counted as a member of the enemy team in Attrition Custom Games.
  • The outline of the Danger Zone’s final circle will no longer appear early in Last Spartan Standing Custom Games.
  • Dropped weapons will no longer accumulate during Tactical Slayer matches.

MENUS

  • The fourth Challenge slot will now always be enabled when a Premium Battle Pass is equipped.
  • Visor colors will now appear correctly when using the following helmet and attachment combinations:
    • Cambion helmet with the UA/Februus attachment
    • AKIS II-GRD helmet with the TAS/Lantifrid attachment
  • Land Grab and Last Spartan Standing now have unique Game Mode icons in various menus.
  • In the Ranked Arena playlist menu, changing the Ranked Queue type now correctly updates the Estimated Wait tooltip.
  • Error messages now consistently appear in matchmaking playlist menus.

BALANCE CHANGES

GRAPPLESHOT

To maintain multiplayer balance, players will no longer be able to exit a vehicle to cancel an enemy’s Grapplejack.

LIGHT AND MEDIUM VEHICLES

Non-tank vehicles, such as the Ghost or Warthog, are now more resistant to small arms fire. All of these changes apply to Multiplayer and a few apply to Campaign as well. See the Developer Notes for a full breakdown of the changes in each mode.

WARTHOG

The Warthog can now be knocked around more easily by players using weapons such as the M41 SPNKR or the Repulsor Equipment.

KNOWN ISSUES

With this update, the team has added one new issue to our Known Issues list. Visit the Known Issues & Workarounds section for more information.

  • In Last Spartan Standing Custom Games, bots do not level up after gaining enough score to improve their loadout.
  • The Xbox app or Microsoft Store app version of Halo Infinite may download extra data upon launching the game.

Source: Halo Waypoint

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Skyrim Mod “Shadow of Skyrim” Brings the Nemesis Mechanic From Shadow of Mordor

Arguably, one of the best parts of Shadow of Mordor was its Nemesis mechanic, where enemies who killed you would get stronger. Well, now, a modder by the name of Syclonix on NexusMods brought over the Nemesis mechanic from Shadow of Mordor to Skyrim.

The mod “makes every enemy that defeats you into a unique Nemesis.” It also “provides continuous gameplay experience without saving/reloading and creates emergent stories of revenge.” Even smaller enemies such as mudcrabs can end up being your nemesis!

Here’s what the “Shadow of Skyrim” mod does:

  • Turns any enemy who defeats you into a Nemesis with a unique name, increased stats, and special buff (e.g. Argonian Vampire named “Breaks-Many-Shields” with “Shield-Breaker” buff).
  • Gives the player a situational or random debuff upon defeat (e.g. Cannot use shields).
  • Allows your Nemesis to take your gear and use it (e.g. “Breaks-Many-Shields” may be clad in your Chitin armor next time you meet him if your armor is better than his)!
  • Encourages exploration by respawning the player to a new situational or random location upon defeat (e.g. Vampire lair because “Breaks-Many-Shields” is a vampire).
  • Gives the player a quest to track down your Nemesis/Dropped Backpack with immersive directions (e.g. Return to Shrine of Mara, near Morthal).
  • Motivates the player to complete Nemesis quests (e.g. Defeating “Breaks-Many-Shields” will remove the “Cannot use shields” debuff and grant the “Shield-Breaker” buff.
  • Provides a continuous gameplay experience without saving and reloading (You respawn after defeat instead of dying and reloading).
  • Intentionally synergizes with other mods that add new enemies, locations, abilities, and perks!

You can check out how it looks in gameplay form in the video below:

There’s also an Alternative Death System included in the mod. You can check it out over here and read the full description of everything that the mod brings.

Ibrahim Kabir

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Report: Microsoft Preparing to Roll Out New Xbox Cloud Games; Includes Elden Ring, GTA, & More (Update)

It seems that Xbox is preparing to launch a number of new non-Game Pass titles that support Xbox Cloud Gaming for Xbox Game Pass Ultimate subscribers, as Xbox Cloud Xbox Store pages for Elden Ring, Soul Hacker 2, and GTA 5 have gone up.

As spotted on the Xcloud subreddit, users have begun noticing a number of titles appearing on the Xbox Cloud gaming site that have yet to be officially announced as cloud supported titles.

New non-Game Pass titles are coming to the cloud!!
byu/ManejadorDeEspadas inxcloud

We went ahead and verified it ourselves for the page leading to Elden Ring.

In another Reddit thread, it was noted that you can access the cloud page of nearly every Xbox game currently available on the storefront by doing the following:

Every (AFAIK) Xbox Store game now has a Cloud Gaming page, you just need to replace https://www.xbox.com/en-us/games/store/ in the page address with https://www.xbox.com/en-us/play/games/

Here’s more listings, with GTA5 and Red Dead Redemption 2 seemingly included as well.

Additionally, Rockstar has also updated the service status page for supported platforms for each game to now include Xbox Cloud Gaming.

https://twitter.com/videotech_/status/1557122682856022023?s=20&t=iv2H4CaStTXNJUnEM94z9Q

Now, it’s important to note that these titles do say “Game Pass” on them but that does not mean that they are coming to Game Pass. In fact, last June, Microsoft announced that they would be expanding Xbox Cloud support beyond Game Pass titles, with it being an added perk to Xbox Game Pass Ultimate subscribers.

We’re excited to share that later this year, it’s our intent to roll out the ability for Xbox Game Pass Ultimate members to play, from the cloud, select games they already own or have purchased outside the Xbox Game Pass library.

That means that the Game Pass icon is most likely there due to gamers needing a Game Pass Ultimate subscription. So don’t get your hopes up too much! Hopefully we hear more details soon, especially with gamescom being right around the corner. Our bets are, this will definitely be a gamescom announcement.

We’ll be sure to keep you all posted should there be anymore development. 

Update: It seems that this was a “bug” according to Microsoft as per Tom Warren:

We have verified that the store listings have now been adjusted, and will keep our readers updated if anything changes.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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The Quarry Update 1.05 Adds Harder QTEs and More This August 9

Supermassive Games has rolled out The Quarry update 1.05, and this adds harder, faster QTEs (Quick-Time Events) and more! Read on for what’s new in The Quarry August 9 patch notes.

The Quarry Update 1.05 Patch Notes | The Quarry August 9 Patch Notes:

Here’s what’s new according to 2K:

Attention Hacketteers! #TheQuarry has been updated:

🔠 Option for harder, faster QTEs. Don’t be afraid to fail, there’s a lot of story missed by playing it safe

🗯 You can select different language subtitles with the original English VO

Don’t forget to check the previous patch which wasn’t acknowledged by Supermassive. Thankfully, the community was there to help out in terms of what got changed.

If you haven’t played the game yet, go read our review where our own Sean Mesler states, “Generally these games have a ton of replay value given the various outcomes you can have but between the languid pacing and the frustrating lack option to skip dialogue or cutscenes it made the prospect of doing it all over one that I wasn’t interested in. There is a chapter select available once you’ve completed the game and a death rewind feature that allows you to basically use three lives per chapter to take back a death of a character which is cool, I guess.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Best MultiVersus Beginner Characters

Despite the game being in beta form, Warner Bros. Games’ MultiVersus has been a global hit with high player counts and critical reception. MultiVersus is a 2D brawler game akin to Brawlhalla and Super Smash Bros. It was also released when the world was in dire need of a good brawler since the genre, despite being as fun as it is, does not have many big games to its name.

MultiVersus allows players to play from a selection of multiple popular Warner Bros. characters, including Arya Stark, Shaggy, Superman, Batman, and even Lebron James. Every character features live voice acting from an actor that played them in the past, adding to the game’s feel. 

As fun as it may sound, MultiVersus is a challenging game. We recently prepared a beginner’s guide for MultiVersus. One key piece of advice was to be careful with character selection and stick with one character for a while if possible. With that, here is our list of the best beginner MultiVersus characters to play as.

Best Beginner MultiVersus Characters

Superman   Superman in MultiVersus

Superman is easily among the most powerful characters in MultiVersus. He also happens to be among the easiest to use. Superman is a Tank type character with hybrid movement. This means that Superman can absorb a lot of damage, deal a lot of damage, and excels in both vertical and horizontal movement. The catch is that Tank characters are comparatively slower, but the pros outweigh the cons, especially for MultiVersus beginners.

Due to his high health and serious damage, Superman is very forgiving. Players new to the game can do pretty good with Superman as they get acquainted with MultiVersus. Superman features multiple combos and charged attacks. Alongside this, Superman also has his heat vision and Ice breath. The Ice breath attack is handy since it slows down enemies and, if done consistently, can render them vulnerable for a few seconds. 

All this means that Superman is the kind of character anyone can do good with. With simple enough attacks and equal focus on both offense and defense, Superman is easily among the best MultiVersus beginner characters. 

Batman

Batman in Multiversus

Following the Man of Steel is his longtime ally, Batman. He is a bruiser in MultiVersus, making him ideal for dishing out damage quickly and in style. Batman is an excellent team player for people who know their strategy. Unlike Superman, Batman is not wholly forgiving, but the learning curve is small enough to make him a great MultiVersus beginner character.

Batman has quite a few tricks up his sleeve. He is a character that can dodge vertically, adding to his versatility. Batman also has many gadgets and attacks, such as the Bat Bomb and the grappling hook, that enhance his fighting style. Players can whip up devastating combos once they are acquainted with Batman’s arsenal of attacks and gadgets.

Harley Quinn

Harley Quinn in MultiVersus

Harley Quinn is an assassin in MultiVersus and is ideal for newcomers looking to stay close and deal devastating amounts of damage. Harley Quinn comes equipped with several melee attacks, alongside a few special attacks, all of which deal out good damage and are helpful. 

Harley Quinn’s attack called Stuffie Bat is one where she throws a Batman stuffed toy onto a foe and later detonates it. This causes confetti debuff damage; a confetti debuff damage of 5 will ignite your foe and deal fire damage over time. Besides this, Harley Quinn has a vertical attack that launches opponents into the air and a gun that shoots a boxing glove. All these, in conjunction, ensure Harley has an arsenal capable of dealing high damage upfront and creating distance whenever required, all without being overly complicated. 

Harley Quinn is easily among the best beginner MultiVersus characters and one every player looking for an easy yet powerful character should consider. 

Shaggy 

Shaggy in MultiVersus

Shaggy is among the most powerful characters in MultiVersus, and among the easiest to use. Shaggy is a hybrid bruiser with some of the quickest attacks and movement in the game. Shaggy has some of the most straightforward moves in the game, which anyone can execute easily and dish out severe damage.

One of Shaggy’s special attacks is his ability to charge up his rage. Once his rage meter is full, Shaggy’s attacks hit even harder. Shaggy’s specials include a kick, an uppercut, a flying sandwich, and a ground slam. Pretty straightforward yet devastating, especially with the rage meter fully charged.

All of this means that Shaggy is a character that anyone can equip no matter what strategy their partner wants. Shaggy is the kind of character that will perform well regardless of the circumstances, mainly due to his simplicity. And this is why Shaggy is arguably the best MultiVersus beginner character.

Wonder Woman 

Wonder Woman in MultiVersus

Wonder Woman is another DC Tank that plays similar to Superman and is excellent for beginner MultiVersus players looking for a powerful character that can excel in almost all circumstances. With attacks that take away a lot of health and a high focus on defense, Wonder Woman is a character that can blend well with any other character in the game. 

Wonder Woman has multiple specials, with a charged sideways and vertical attack, and two defensive specials, one which lets you charge towards an enemy with her shield up, preventing damage, and another that can buff you and a nearby ally while removing any debuffs. Wonder Woman also has a lasso of truth attack that pulls enemies towards you, adding to her maneuverability. 

As it is evident, Wonder Woman is an excellent all-round character with an emphasis on both attack and defense. MultiVersus beginners can’t go wrong with Wonder Woman as their primary character.

These are our picks for the best MultiVersus characters for beginners. Ultimately, this matter is a subjective one. What is the best beginning character may very well end up being the worst for someone else. These are just the characters we believe will help beginners excel as they ease into the game. We hope you found this guide useful. Good luck!

Farrukh Jafri

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Rollerdrome Videos Dive Deep Into the Game’s Character Design and Soundtracks

Private Division and Roll7 have just released two Rollerdrome developers videos for their upcoming title, only one week before its release. The first one focuses on the unique art style of the game, while the second one focuses on the production of its soundtracks.

In the  “Characters & Comic Book Style of 2030” video, we hear from Rollerdrome developers, Character Artist, Rachel Cox, and Lead Artist, Antonie Dekerle. They both share in-depth insights into the creation of Rollerdrome’s world and its characters.

In the “The Sound of 2030” video, we hear from the composer, Electric Dragon, as he shares the inspiration behind the 1970’s sounds and textures in the game. It’s been really refreshing to dive into the 70s and I kind of don’t wanna come out,” the artist reveals. 

Here is a short description of the game according to Roll7’s official website.

The year is 2030. In a world where corporations rule and the lines between reality and performance are blurred, the public are kept distracted by the violence and excess of a brutal new blood sport — Rollerdrome. Will you have what it takes to become the Rollerdrome champion and unravel the mysteries behind the Matterhorn corporation’s true intentions?

Rollerdome is releasing on August 16, 2022, on the PS4, PS5, and PC. The game will be available for purchase at $29.99 for consoles, and for $19.79 for the first two weeks on Steam.

Aaron Nashar