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Evil Dead: The Game Update 1.11 Out for Bug Fixes This July 26

Saber Interactive has released the Evil Dead: The Game update 1.11 (PS5 version 1.100.100) for general stability fixes as well as important bug fixes. Check out the full Evil Dead: The Game July 26 patch notes below.

Evil Dead: The Game Update 1.11 Patch Notes | Evil Dead: The Game Update 1.100.100 Patch Notes | Evil Dead The Game July 26 Patch Notes:

New Feature

  • Parties are now maintained between games, no need to re-invite your friends to each match

Stability

  • We’ve made changes to our region servers to allow both West and East coast players to join matches together. This will help with the long queue times some players have been experiencing.

General

  • Several fixes for vaulting fences and their animations
  • Fixed a bug where roads would disappear
  • Pings placed on the map while sitting in the car are now displayed in the world
  • Fixed an issue causing a blurry flickering visual glitch on supply crates
  • The Dark Ones will now execute the correct attack animation as well as display their UI indicator correctly for their AOE attack
  • Removed duplicated portal trap in Castle Kandar
  • Change in the ratio-appearance of maps: 50% Castle Kandar, 25% Caravans, and 25% Cabin

Kandarian Demon

  • Demon movement will no longer stutter and have interruptions after being exorcised indoors
  • Demon movement speed indoors increased from 500 to 700
  • Demons can no longer accumulate units indefinitely
  • Warlord Elite units no longer have an input lock when pressing the attack and arm swipe buttons
  • Puppeteer will not be able to obtain Infernal Energy while possessing a survivor and shooting another survivor in a bleeding state while having the skill “Puppet Master: Invigorating Possession”
  • Puppeteer and Necromancer basic units can no longer chain hits indefinitely
  • Demons will no longer be forced to spectate a survivor
  • Deadites will no longer spawn from portals before said portal has fully opened
  • Demons are no longer able to use the active ability of the possessed survivor
  • Demi-Eligos Thunderstruck attack will be canceled if Demi-Eligos is stunned and will not deal damage to survivors.
  • Possessed Demon Basic and Elite units can vault windows when sprinting toward them

Survivors

  • Survivors will no longer be forced to aim if an objective was collected while aiming
  • Fixed Survivor input loss after being possessed while interacting with a vehicle
  • Survivors will no longer be resurrected and stay in bleeding-out animation
  • AI Survivors will no longer stop interacting with players or vehicles during the Dark One’s battle
  • Lord Arthur Battle Prep Outfit now has the correct SFX and VFX after being hit by an evil unit
  • AI Survivor will no longer stay in bleeding-out animation without status in UI after being revived and will be able to be resurrected by collected objectives
  • Kelly Maxwell has now the correct additional melee damage value in her skill “Battle frenzy” (previously 80% now 60%)

UI / UX

  • After being resurrected by the objective, the bleeding-out UI no longer stays on the hud.
  • Video settings will no longer be saved after exiting the options menu without applying them
  • Ed Getley’s “The Collector” skill icon is now displayed for all survivors
  • The cursor on the map interface moves now without stutter (Xbox only)
  • “Not enough points” text is no longer stuck in UI for Demon after the player adds all skill points and switches to another tab in Collection
  • Fixed the button prompt not appearing for one objective in the Cabin Map

Balance Changes

  • Reduced balance damage of Ash glove from 40 to 20
  • Reduced balance multiplier of heavy fists attacks from x3 to x2

Source: Saber Games

Damien Seeto

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SMITE Update 12.24 Out for 9.7 Bonus Patch This July 26

Hi-Rez has deployed SMITE update 12.24 today on all platforms which is another patch related to the 9.7 update. Two new God Skins have been added to the game as well as general bug fixes. Check out the full SMITE July 26 patch notes down below.

SMITE Update 12.24 Patch Notes | SMITE July 26 Patch Notes:

 

NEW GOD SKINS

Honey Bee Aphrodite

Lich Queen Bellona

BUG FIXES

Items

  • Sphinx’s Bauble
    • Fixed an issue where purchasing this item while dead increased the Cooldown Reduction cap more than intended
      • Due to this fix, cooldown-based MOTDs will be unavailable temporarily. These modes include:
        • Grab Bag
        • Omnipotence
        • All Out Assault
        • Cooldowns Runneth Over
  • Ferocious Executioner and Heavy Executioner
    • Fixed an issue with the passives stacking on targets
BONUS BALANCE (LIVE JULY 26)
The first bonus update for Mid Season 9 is ready to go! The most important change to the new mid season items are the bug fixes. Sphinx’s Bauble is going to be back and will be closely watched for possible balance changes in the second bonus update coming 2 weeks later. Looking beyond the new content, we set our sights on Warrior Junglers. These are still overperforming and thus pushing many Assassins out of the viable god pool, so we are stacking some specific nerfs across the top gods and items in this archetype. Hopefully we will see Erlang Shen and Osiris drop in their prioritization in SPL and make room for more gods in that role. Additionally, Chernobog is seeing a small nerf after being the number one most contested god in SPL in the first weekend of the new update. Mid Season is a 6 week update we are further out from 9.8 than usual, but there will be another round of bonus changes to make sure nothing runs wild for too long.

Items

STONE CUTTING SWORD
  • Decreased max stacks from 3 to 2 on both the enemy protections decreased and owners protections increased
    • (21 max prot reduction decreased to 14 max, 15 max prots gains decreased to 10)

GOLDEN BLADE
  • Decreased Movement Speed from 10% to 7%

(UPGRADE) BUMBA’S HAMMER
  • Decreased Passive True Damage from 80 to 70
  • Decreased Passive Heal from 120 to 100 
  • Decreased Passive Cooldown Reduction from 1s to 0.5s

Gods

CHERNOBOG

LIVING NIGHTMARE
  • Decreased Damage Mitigation Chernobog gains upon landing from 10/15/20/25/30% to 10/12.5/15/17.5/20%
  • Decreased max stacks on the slow the shadow clones apply from 4 stacks to 3 stacks (decreased max flow from 16% to 12%)
OSIRIS

JUDGEMENT TETHER
  • Decreased Damage Reduction from 15/20/25/30/35% to 10/12.5/15/17.5/20%
ERLANG SHEN

HOWLING CELESTIAL DOG
  • Decreased Damage from 7.5% of his Basic Attack power to 5%

72 TRANSFORMATIONS
  • Decreased Mink Damage Scaling from 85% of your Physical Power to 70%
NEW SKIN VOICE ACTORS
  • Honey Bee Aphrodite: Kaitlyn Robrock
  • Lich Queen Bellona: Kaitlyn Robrock

That’s it for the patch notes. SMITE is out now for PC, PS4 and Xbox One. 

Source: SmiteGame

Damien Seeto

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Grand Theft Auto V Update 1.003 Released for New Content & More This July 26 (Update)

Rockstar has pushed out the Grand Theft Auto V update 1.003 on both last-gen and next-gen platforms, and this pushes out new content in GTA Online with The Criminial Escalations DLC, as well as gameplay improvements. Read on for the Grand Theft Auto V July 26 patch notes.

Grand Theft Auto V Update 1.003 Patch Notes | Grand Theft Auto V July 26 Patch Notes:

Size: 1.9GB (Steam)

For now, Rockstar Games has not released the official patch notes just yet, but thankfully, the studio did announce what gameplay-related improvements are coming! For what’s new in The Criminal Enterprises, head on over here.

Update : Rockstar has released the official patch notes for today’s title update!

[July 26, 2022] – New Content in Grand Theft Auto Online 

  • The Criminal Enterprises brings significant expansions to Criminal Careers, plus new, elaborate Contact Missions. The Criminal Enterprises also delivers highly requested experience improvements including increased payouts across a range of gameplay
  • Executive Office: 
    • Two new Source Cargo missions have been added
    • A new ‘Export Mixed Goods’ mission can be launched from the Executive Assistant
    • New members of staff have been added to Cargo Warehouses. Headed by their new manager, Lupe, these can be regularly assigned to source Special Cargo for each Warehouse for GTA$7500
  • Nightclub:
    • Two new Nightclub Management missions have been added
    • Two additional new Nightclub Managements that can occasionally trigger inside your Nightclub
    • Nightclub owners will now have Yohan as a phone contact and can call him to launch new ‘Nightclub Goods’ missions to acquire Goods for their Basement and check stock level and value
    • Nightclub owners can now call Tony to launch Nightclub Management missions, ‘Request Nightclub Limo’, and check their current club popularity
  • Bunker:
    • Two new Resupply missions have been added
    • A new ‘Ammu-Nation Contract’ is available from the Bunker. Deliver any excess weapon parts manufactured at the Bunker to earn additional income
    • A new ‘Bunker Research’ mission is now available to acquire research for the Bunker
    • Bunker owners can now call Agent 14 to begin ‘Bunker Research’, ‘Request Transportation’, and check their current research level
  • Biker Clubhouse:
    • Two new Clubhouse Contracts ‘Hit the Roof’ and ‘Life and Deathbikes’ have been added
    • A new ‘Bar Resupply’ can be launched from the Clubhouse Bar. This will bring in patrons to the Clubhouse and provide players with a passive income
    • Owners of the Custom Bike Shop will now regularly get customer bikes dropped off at their Clubhouse. This can be modified to the customer’s specification and delivered to earn income
  • Six new vehicles have been added with several more releasing over the coming months:
    • Obey Omnis e-GT
    • Bravado Greenwood
    • Pegassi Torero XO
    • Lampadati Corsita
    • Benefactor LM87
    • Buckingham Conada
  • One existing vehicle can now be upgraded at Hao’s Special Works:
    • Benefactor Stirling GT
  • Six existing vehicles have had new liveries and modifications added:
    • Pegassi Zentorno
    • Grotti Turismo R
    • Ubermacht Sentinel
    • Benefactor Stirling GT
    • Cheval Picador
    • Benefactor Schwartzer
  • One new weapon has been added to GTA Online:
    • Precision Rifle
  • Over 200 new items of Clothing have been added for both Male and Female characters in GTA Online
  • Two new Hair Styles have been added for both Male and Female characters in GTA Online
  • Over 60 new Tattoos have been added for both Male and Female characters in GTA Online
  • Six Operation Paper Trail missions have been added to GTA Online. These missions consist of the players working as a special field operative for the IAA and can be accessed via the trigger outside the IAA Headquarters. These missions are for 1-4 players
  • The number of standard properties that players can own in GTA Online has been increased from 8 to 10

Quality of Life Updates 

  • Business content, including Sell missions, can now be accessed in private sessions
  • The Oppressor Mk II Missiles are now less accurate
  • The Oppressor Mk II Flares and Chaff have had their uses reduced and cooldown increased
  • Players can now use snacks and armor faster through a single button press when the weapon wheel is up
  • Kills and deaths in Freemode will no longer affect players’ K/D Ratio
  • Players can now join different session types without needing to go back to Story Mode first
  • New filtering and performance improvements have been made to Legendary Motorsport and Southern San Andreas Super Autos
  • The Sparrow can now be equipped with Chaff and Flare countermeasures
  • Players can now purchase max ammo for all their weapons with one option rather than per each weapon type
  • Low Grip Tires can now be equipped on all vehicles that have access to the LS Car Meet
  • Most personal vehicles (that fit) can now be modified inside the Avenger and Mobile Operations Center Workshops instead of only select vehicles
  • The Auto Shop staff now have a much higher chance of successful customer car deliveries
  • Players can now jog inside The Diamond Casino & Resort, The Music Locker, and Nightclubs instead of being fixed to walking only
  • From the second playthrough onwards, players can now spend more time scoping Cayo Perico and can be caught more times before they’re kicked off
  • Security Contract deliveries at the Agency can now be done in a Helicopter or by walking in through the roof entrance
  • Players are no longer required to pay a charge for destroying another player’s weaponized personal vehicle
  • The delivery timer when requesting vehicles via the Mechanic has been reduced 
  • The high-demand bonus for completing Sell missions in public sessions that have rival players has been increased
  • If a player fails and quick restarts a mission, their Snacks are now re-stocked to whatever they had in the lobby
  • Players can now hang up on several calls from English Dave, Ms. Baker, and Hao

Economy Updates 

  • Several changes have been made to the GTA Online economy as part of this update:
    • Introductory earn rates are in effect on select Criminal Enterprises update content
    • Race and Adversary Mode Payouts have been increased
    • All players that finish a Premium Race now receive a payout
    • Heists from The Heists Update and The Doomsday Heist have had their payouts increased
    • The wages and payouts given to Bodyguards/Associates/MC Members have been raised
    • Gang Renaming and Font Changing Fees have been reduced

GTA+ Updates 

  • The GTA+ section in the Pause Menu is now available and provides the following information: 
    • Current membership status: active / expired
    • Next billing date
    • Allows active subscribers to cancel their recurring membership / allows expired subscribers to re-subscribe
  • Several notifications and in-game messages in relation to GTA+ have also been added

Race Creator: 

PlayStation 5 / Xbox Series X|S 

  • The number of fixtures that can be removed with the Fixture Remover has been increased from 40 to 100
  • The Checkpoint limit has been increased from 100 to 200
  • The maximum number of players allowed in Transform Races has been increased from 16 to 30

PlayStation 4 / Xbox One / PC 

  • More models have been added to the Fixture Remover:
    • Bins
    • Dumpsters
    • Skips
    • Fire Hydrants
    • Fences
    • Benches
    • Bus Stop
    • Phone Boxes
    • Post Boxes
    • Electrical Boxes
  • An ‘Anti Grief Ghosting’ option has been added to the Race Creator to enable the ghosting of players driving the wrong way for too long from Open Wheel in other Race types
  • A ‘Ghost to First Checkpoint’ option has been added to the Race Creator to enable the non-contact start from RC Bandito Races in other Race types
  • Checkpoint scaling has been added to the Race Creator
  • An option to set a specific time of day for a Race has been added to the Race Creator
  • The RC Bandito can now be used in the Special Race Creator

Game Stability and Performance 

  • Fixed multiple crashes that occurred in GTAV

Matchmaking & Networking 

  • Fixed issues that affected network stability in GTA Online

Content 

  • Fixed an issue that resulted in players being unable to deliver cars for their Auto Shop Repair Business
  • Fixed an issue that resulted in players incorrectly receiving a bad sport warning after quitting an Auto Shop Contract
  • Fixed an issue that resulted in players getting stuck in the sweeping animation during The Contract – Nightlife Leak
  • Fixed an issue that caused the limo to drive off-road and crash, stopping mission progression in The Contract – The Country Club
  • Fixed an issue that resulted in players spawning under the map in The Contract – The Country Club
  • Fixed a button conflict that was present in The Contract – The Nightclub
  • Fixed an issue that resulted in players being spawned in an incorrect location after dying during The Contract – The Nightclub
  • Fixed an issue that caused the map to disappear during The Contract – The Marina
  • Fixed an issue that resulted in players losing functionality after completing The Contract – South Central Leak
  • Fixed an issue that caused players’ personal vehicles to not spawn when requested after completing The Contract – The High Society Leak
  • Fixed conflicting audio issues that were present in The Contract – The High Society Leak
  • Fixed an issue that caused the Johnny Guns character to be incorrectly standing in the middle of the hangar during The Contract – The High Society Leak
  • Fixed an issue that resulted in players being shown incorrect cutscenes during the Short Trip – Fire it Up
  • Fixed an issue that resulted in players getting stuck when trying to join the Short Trip – Fire It Up
  • Fixed an issue that resulted in the mission incorrectly restarting during the Short Trip – OG Kush
  • Fixed an issue that caused enemies to not spawn in the Short Trip – OG Kush
  • Fixed audio issues that were present in the Short Trip – Seed Capital
  • Fixed an issue where players were unable to skip the intro cutscene for the Short Trip – Seed Capital
  • Fixed an issue that caused Lamar to become invisible during the Short Trip – Seed Capital
  • Fixed an issue where players incorrectly had access to all their owned weapons after quick restarting the Short Trip – Seed Capital
  • Fixed an issue that caused the Short Trips difficulty option in the Interaction Menu to change
  • Fixed an issue that resulted in players getting stuck with no functionality after using the payphone for a Payphone Hit
  • Fixed an issue that caused enemies to not attack during Payphone Hits
  • Fixed an issue that resulted in players being incorrectly told they had failed the bonus kill method during Payphone Hits
  • Fixed an issue that resulted in players not receiving a wanted level during Payphone Hits
  • Fixed an issue that resulted in players’ Heist progress not being correctly reset
  • Fixed an issue that resulted in players being unable to place waypoints during The Doomsday Heist – Signal Intercepts
  • Fixed an issue that resulted in players getting stuck on the ‘Regroup with your team in the Avenger’ objective during The Doomsday Heist – The Bogdan Problem
  • Fixed an issue that resulted in players getting stuck on the objective ‘Wait for the leader to confirm the route’ during the Cayo Perico Heist – Finale
  • Fixed an issue that resulted in players getting stuck during The Cayo Perico Heist Prep – Velum
  • Fixed an issue that caused objective triggers to be missing during The Cayo Perico Heist – Finale
  • Fixed an issue that caused the Stealth Annihilator to be invisible, stopping mission progression in The Cayo Perico Heist – Stealth Helicopter 
  • Fixed an issue that caused the Cargobob in the Fleeca Job – Finale to be too quick for players to catch up to
  • Fixed an issue that resulted in players being stuck with no functionality after the hacking mini-game in The Humane Labs Raid – Deliver the EMP
  • Fixed an issue that resulted in players’ characters being unable to get off the sofa after completing The Prison Break – Station
  • Fixed an issue that resulted in the guards becoming immediately aggressive during The Union Depository Contract – Finale
  • Fixed an issue that resulted in players getting stuck after accepting an invite to a lobby for The E.C.U Job
  • Fixed issues that resulted in players being unable to exit the meth lab during The Lost Contract – Finale
  • Fixed an issue that resulted in players being kicked immediately after launching the Special Vehicle Work – Arms Embargo
  • Fixed an issue that caused objective triggers to be missing in the Lowrider mission – It’s a G Thing
  • Fixed an issue that caused Round 2 of the Arena War – Games Masters to not start, leaving players with no functionality
  • Fixed an issue that caused the Casino Work mission – Undisclosed Cargo mission complete screen to be blank
  • Fixed incorrect leaderboard issues that were present in the Adversary Mode – Double Down 
  • Fixed leaderboard issues that were present in the Adversary Mode – Stockpile
  • Fixed an issue that resulted in players having no objective during the Security Contract – Vehicle Recovery 
  • Fixed an issue that caused the objective to not update during the Security Contract – Vehicle Recovery 
  • Fixed an issue that caused the safe to be missing from the Security Contract – Recover Valuables
  • Fixed an issue that resulted in players incorrectly receiving calls about Parachute Jobs
  • Fixed an issue that caused the factory interior to disappear during the Business Battle – Factory Raid
  • Fixed an issue that resulted in players being unable to buy single or special crates
  • Fixed an issue that caused the search area to be located away from the actual location of the clue during the Revolver Treasure Hunt
  • Fixed an issue that resulted in players being stuck with no functionality after accepting an invite to a Race
  • Fixed UI issues that were present in Open Wheel Race lobbies 
  • Fixed inconsistent forced respawns that occurred when going through water in Races
  • Fixed an issue that made players unable to launch Time Trial, Scramble, and Head-to-Head in the LS Car Meet 

Properties 

  • Fixed issues that caused the TV in the Casino Penthouse to have a black screen despite being on
  • Fixed an issue that caused Organization members to be incorrectly taken into the Agency when their leader entered
  • Fixed an issue that resulted in players seeing under the map when using the Agency security cameras
  • Fixed an issue that resulted in players getting stuck behind a statue after renovating their Agency
  • Fixed an issue that resulted in players not being shown the intro cutscene when entering their Agency for the first time
  • Fixed an issue that caused the Vapid Contender to spawn on top of other vehicles in the Agency Garage
  • Fixed an issue that resulted in players not receiving the text telling them their Agency safe is full
  • Fixed an issue that caused the Agency computer mouse to jitter while navigating pages
  • Fixed an issue that resulted in a player’s character and personal vehicle being invisible when entering their Agency on a motorbike
  • Fixed an issue that caused the Music Studio recording to stop unexpectedly
  • Fixed an issue that resulted in players becoming invisible and losing functionality after passing out in the Music Studio
  • Fixed an issue that resulted in players being unable to leave the Music Studio 
  • Fixed an issue that resulted in players getting stuck inside the Del Perro Heights Apartment building foyer after quitting a job hosted by a player in the building
  • Fixed an issue that resulted in players getting stuck on a black screen when entering the Auto Shop
  • Fixed an issue that resulted in players being unable to drive their personal vehicle after attempting to enter another player’s Auto Shop 
  • Fixed an issue that resulted in players being incorrectly told ‘Purchase Failed’ when trying to renovate their Biker Clubhouse
  • Fixed an issue that caused the vehicle management trigger in the Biker Clubhouse to be inaccessible
  • Fixed an issue that resulted in players getting stuck when entering their Nightclub
  • Fixed an issue that resulted in players falling through the map in the Nightclub after trying to find a new session
  • Fixed an issue that resulted in players being unable to participate in the group shots minigame in the Nightclub
  • Fixed an issue that resulted in players infinitely walking n place in the Nightclub
  • Fixed an issue that resulted in players becoming temporarily stuck and having players disconnect from their session while in their Nightclub
  • Fixed an issue that resulted in players getting stuck on a black screen after exiting the Facility in the Avenger
  • Fixed an issue that caused The Music Locker to have no ambient population inside 
  • Fixed pricing inconsistencies that occurred when trading in the Office

Vehicles 

  • Fixed an issue that affected the drifting capabilities of vehicles added as part of the Los Santos Tuners update
  • Fixed an issue that resulted in players being unable to red line Sports & Super vehicles
  • Fixed an issue that caused the windows of the Pegassi Ignus to clip with the front mudguards
  • Fixed an issue that affected the doors of the Deluxo while being modded in the Mobile Operations Center
  • Fixed an issue that caused the Deluxo’s doors to clip inside the vehicle itself
  • Fixed an issue that meant the Mammoth Patriot Mil-Spec’s doors could be destroyed in one shot
  • Fixed issues with Crew Emblem on vehicles
  • Fixed an issue that caused Low Grip tires to affect vehicle performance more than intended
  • Fixed an issue that resulted in players falling through the map after running into the trunk of the Granger 3600LX
  •  The Declasse Scramjet’s trade price has been removed as some players were unable to access it – this now only has a Buy It Now price 

Miscellaneous 

  • Fixed multiple issues that resulted in players getting stuck when trying to enter GTA Online, or transitioning between GTA Online content
  • Fixed an issue that caused the iFruit app to crash when trying to access the Los Santos Customs option
  • Fixed an issue that resulted in players receiving a transaction error on PC when trying to purchase mask sets for the Diamond Casino Heist from Vespucci Masks
  • Fixed an issue that resulted in players being unable to change their characters’ appearance in the Interaction Menu
  • Fixed an issue that resulted in players getting stuck on a black screen after selecting a character from the manage character screen
  • Fixed an issue that resulted in players receiving an incorrect alert screen after trying to join another player’s session
  • Fixed an issue that resulted in players being unable to join another player’s session when they are playing Inside Track in the Casino
  • Fixed an issue that resulted in players being incorrectly kicked from their Agency Company SUV
  • Fixed an issue that resulted in players being unable to exit the LS Car Meet on foot
  • Fixed an issue that resulted in players getting stuck on a black screen after leaving the LS Car Meet on foot
  • Fixed an issue that caused the HSW Premium Test Ride vehicle to clip through the ground at the LS Car Meet
  • Fixed an issue that resulted in players having no functionality after entering the LS Car Meet Test Track
  • Fixed an issue that resulted in cars spawning on top of each other in the LS Car Meet Mod Shop
  • Fixed an issue that resulted in players finding themselves in an empty instance of the LS Car Meet
  • Fixed an issue that resulted in players becoming stuck when upgrading a vehicle in Benny’s Original Motor Works
  • Fixed an issue that resulted in players getting stuck on a black screen after trying to modify the Oppressor Mk II in the Mobile Operations Center
  • Fixed an issue that resulted in the Pause > Online > Players menu to be empty
  • Fixed an issue that resulted in players being able to use the ‘Request SUV’ service multiple times
  • Fixed issues that resulted in clipping with the CircoLoco Tee and the Robe
  • Fixed an issue that resulted in players being unable to ‘Hide’ and ‘Show’ map blips
  • Fixed issues with the Parachute Smoke menu in Ammu-Nation

Xbox One / Xbox Series X|S 

  • Fixed an issue that resulted in the appropriate system error to only display once when sharing while the privacy setting ‘You can share outside of Xbox’ was set to ‘Block’
  • Fixed an issue that resulted in players being able to see other player Crew tags on Job leaderboards when the setting ‘You can see and upload community creations’ was set to ‘Block’ or ‘Friends’
  • Fixed issues that resulted in players not being told why the Microsoft Store was unavailable
  • Fixed an issue that resulted in custom Motorcycle Club names on accounts that have restricted social features remaining visible to other players
  • Fixed an issue that resulted in players becoming stuck inside the Penthouse after trying to join another player via the Xbox Guide menu
  • Fixed issues related to the Quick Resume feature on Xbox consoles
  • Fixed issues related to shadow fidelity on Xbox Series X|S consoles

PlayStation 5 

  • Fixed multiple issues with PlayStation 5 Activity Cards
  • Fixed issues that resulted in incorrect trigger rumbles when using flare countermeasures
  • Fixed issues that resulted in incorrect haptic feedback when using the Stun Gun in GTA Online
  • Fixed an incorrect network message that occurred when players signed out of the PlayStation Network while in Story Mode
  • Fixed an issue that resulted in players being incorrectly directed to the PlayStation Store

PC  

  • Added the ability for players to toggle in-game chat visibility via Settings on PC
  • Fixed controller issues experienced when using remote play on PC

PlayStation 5 / Xbox Series X|S 

  • Fixed instances of players incorrectly receiving prompts to download the iFruit app on PlayStation 5 and Xbox Series X|S consoles
  • Fixed an issue that resulted in players’ Trophies / Achievements not migrating over after performing a save migration
  • Fixed an issue that resulted in some players not receiving the GTA$500k bonus after subscribing to GTA+
  • Fixed an issue that resulted in players’ Organizations to display as ‘An Organization’ instead of the player’s custom name after performing a save migration
  • Fixed issues that resulted in Special Edition content not being available after performing a save migration
  • Fixed an issue that caused the Landing Page option for The Diamond Casino Heist to spawn players at an incorrect location
  • Fixed an issue that resulted in players being presented with incorrect Landing Page tiles
  • Fixed an issue that resulted in players being unable to access Hao’s Special Works
  • Fixed an issue that resulted in players being incorrectly able to exit their Bunker while having the objective ‘Rename your Organization’ active during the Gunrunning Career Builder intro
  • Fixed an issue that resulted in players incorrectly appearing in the player list during the Gunrunning Career Builder intro
  • Fixed music audio inconsistencies between the game tile on the PlayStation 5 version of the game and the PlayStation 4 version
  • Fixed issues related to audio enhancements on PlayStation 5 and Xbox Series X|S

Rockstar Editor 

  • Fixed an issue that resulted in players being unable to load into a project in the Rockstar Editor

Creator 

  • Fixed an issue that resulted in some vehicle weapons being incorrectly set as usable in Races

Business Protections and Upgrades

Starting July 26, players will be able to engage in business activities — including Sell Missions — in private Invite Only sessions. You’ll be able to register as a VIP, CEO, or MC President in Invite Only, Crew, and Friend Sessions, allowing business owners to source and sell at their own pace or with their friends. Players on all platforms can easily find a new session by bringing up the Pause Menu, selecting Online, and Find New Session.

Players can also continue to sell their goods in Public Sessions, and those who do will receive an increased high-demand bonus for their efforts.

Vehicle Customization Enhancements and Changes

In addition to the fleet of new vehicles set to arrive this July and across the summer and fall, we’ve made some changes to address a number of submissions from our gearheads, LS Car Meet members, automotive enthusiasts, and beyond, including:

  • All vehicles with access to the LS Car Meet will be able to be equipped with Low Grip Tires, giving players even more customization options when modifying vehicles at the LS Car Meet.
  • Vehicles will be delivered faster when requesting from the Mechanic.
  • Players will no longer incur a charge for destroying another player’s Weaponized Personal Vehicle, avoiding penalties for those who return fire on (and successfully neutralize) attackers. 
  • The Avenger and Mobile Operations Center Vehicle Workshops will accommodate any vehicle that can fit, as opposed to only select vehicles (excluding the Oppressor Mk II, which is modified via its own workshop inside the Terrorbyte).
  • The number of ownable properties will be increased from 8 to 10, increasing total garage space by up to 20 vehicles.
  • The Legendary Motorsport and Southern San Andreas Super Autos websites will feature new filters and browsing shortcuts, which can be tabbed using L1/R1 or LB/RB on console.

Plus, the effectiveness of the Homing Missiles on the Pegassi Oppressor Mk II has been reduced, and its countermeasures will have increased cooldowns and fewer uses. Meanwhile, the Sparrow helicopter will have Chaff and Flare Countermeasures available when being modified inside the Kosatka, to make it less vulnerable to enemy fire. As with all other areas of GTA Online, we will continue to monitor player feedback on this change and how it impacts the streets of Los Santos.

General Improvements

Whether assisting Franklin in his recovery of Dr. Dre’s missing music or partying in The Music Locker, visiting El Rubio’s tropical haven or simply wreaking havoc with friends across the city, players across Southern San Andreas can look forward to a slew of new — highly-requested — improvements, arriving July 26:

  • When delivering Security Contracts back to the Agency, players will be able to enter via Helicopter or walk in through the entrance on the roof, rather than needing to enter through the front door at ground level.
  • When managing an Auto Shop business, your Auto Shop Staff will now be much more likely to successfully deliver a customer’s vehicle without issue.
  • To make getting around certain locations easier, players will be able to jog inside The Diamond Casino & Resort, The Music Locker, and Nightclubs.
  • Players will be able to purchase max ammo for all weapons at once in the Interaction Menu. Players will also have easier access to snacks and armor through a single input while the Weapon Wheel is up. Plus, if a player fails and Quick Restarts a mission, Snacks will be restocked to however many they started the mission with.
  • Players will now be able to immediately hang up on phone calls from several Contacts when they offer missions rather than be forced to listen to the full call before they can hang up.
  • PC players will have the option to disable the in-game chat box via the Settings menu.
  • To reduce instances of griefing, the Kill/Death statistic will no longer be affected by kills made in Freemode. Going forward, this ratio will only be affected by kills scored in competitive gameplay.
  • After their initial visit, players will be able to spend more time scoping out Cayo Perico and can get caught more times before being kicked off the island.
  • The Race Creator will be getting an assortment of updates — including increases to the Checkpoint limit, player limit for Transform Races, and number of fixtures that can be removed on the latest generation of consoles. Plus, all platforms will now be able to create RC Bandito Races via the Special Vehicle Race Creator, with a Ghost to First Checkpoint option being added to additional Race types. More models have also been added to the Fixture Remover, along with a new Anti Grief Ghosting option to ghost players driving in the wrong direction, an option to set the specific time of day for a Race, and the ability to scale Checkpoint size.

Payout Increases

The Criminal Enterprises will also include increased GTA$ payouts across a number of activities in GTA Online, giving both new and veteran players greater freedom to play the content they enjoy the most and get what they want faster.

Changes to these payouts will of course combine and stack with our ongoing weekly bonuses, meaning even bigger payouts going forward for taking part in your favorite game modes during special events.

  • Races

GTA Online’s racing community will benefit from a significant increase in GTA$ payouts across the board. With the launch of GTA Online: The Criminal Enterprises, all standard Race types — including player-created Races — will pay out an average of 50% more GTA$.

The total prize pool for Premium Races will also be increased. These Races will continue to award the same payouts to podium finishers, while players placing fourth and below will now also receive payouts.

  • Adversary Modes

Payouts for all Adversary Modes currently available in GTA Online will also be boosted by an average of 50%, meaning players can earn extra GTA$ taking on opponents in unique modes like Sumo (Remix)Overtime Rumble, and many more.

  • Heists

To encourage group play, all players joining Heist Setups will receive 50% more GTA$ than the current payout. Additionally:

    • The minimum cut for Finales is now set at 15% for each member
    • The cost of Heist Setup fees has been reduced across the board to GTA$25K

The following Heist Finales will award an additional 75% GTA$ payout on top of the current take:

    • The Fleeca Job
    • The Humane Labs Raid
    • The Prison Break Finale
    • Series A Funding Finale

The following Heist Finales will award an additional 50% GTA$ payout on top of the current take:

    • The Pacific Standard Job Finale
    • The Doomsday Heist: Act I
    • The Doomsday Heist: Act II
    • The Doomsday Heist: Act III

With this update, all Heists will be aligned to have the same cooldown timer of 1 in-game day (48 minutes) when playing as a group. We will also adjust specific aspects of The Cayo Perico Heist Finale to better balance a player’s time spent in GTA Online. Solo playthroughs of The Cayo Perico Heist Finale will trigger a cooldown of 3 in-game days. And after stealing a high value Primary Target in The Cayo Perico Heist Finale, the higher value Primary Targets will appear less often for the next 72 hours, while the value of Secondary Targets will increase. This is intended to encourage exploration and cooperation between players.

  • Boosts for Organizations and MC Members

Bodyguards, Associates, and MC Members will earn substantially more GTA$ for joining and participating in Organization and Motorcycle Club activities. When you’re not busy running your own operation, join a friend or fellow player to earn big without risking your own stock:

 

    • Baseline Salaries for Bodyguards, Associates, and MC Members will be doubled, ensuring all players are able to earn GTA$ fairly while working for another VIP, CEO, or MC President.
    • In addition to doubled Salaries, MC Members will also receive an increased payout for taking part in Sell Missions.
    • Bodyguards and Associates will also now receive payouts for participating in Sell Missions, properly reflecting their contributions.
    • Fees related to renaming Organizations have also been reduced.
  • First-Time Payout Boosts

Players will receive an email on their iFruit detailing first-time payout boosts across Criminal Careers. All CEOs, VIPs, and MC Presidents can benefit from these bonuses, even if they’ve already completed certain activities prior to July 26:

    • Executives: Executives get a 3X payout for the new Export Mixed Goods Sell Mission. This can be accessed through your Executive Assistant after one of your new Warehouse staff members have acquired their first batch of Special Cargo.
    • Bikers: Businesses will produce stock at 3X their regular speed, returning to normal rates after your first Sell Mission is completed.
    • Gunrunners: Research speeds are tripled for your first Research item. Production speeds are also tripled, returning to normal rates after your first Sell Mission is completed.
    • Nightclub Owners: All Business Battle Goods will contain triple the usual amount, returning to normal rates after your first Sell Mission is completed.
    • Your first Sell Mission for each of the businesses listed above will reward double the usual GTA$ payout.
  • Limited-Time Payout Boosts for MC Presidents, VIPs, and CEOs

Motorcycle Club Work, Club Challenges, Clubhouse Contracts, and Member Challenges will award double payouts for a limited time. VIP Work will also award double payouts for a limited time only.

Day One vehicles
byu/Manfred_89 ingtaonline


Once the official patch notes are released by Rockstar, which should be a few hours from now,

Update: Rockstar Games has released the official patch notes. 

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Riders Republic Update 1.11 Out for Summer Break Season This July 26

Ubisoft has released Riders Republic update 1.11 (PS5 version 1.011) today for all platforms. This update is to get prepared for the new Summer Break season and more. Check out the full Riders Republic July 26 patch notes down below.

Riders Republic Update 1.11 Patch Notes | Riders Republic Update 1.011 Patch Notes | Riders Republic July 26 Patch Notes:

Hey Riders!
Get your Sun Cream ready, the summer is here in the Republic!
You’ll find below the patch note for today’s update:

Patch sizes

PC: 7.35 GB
Xbox One: 6.4 GB
Xbox Series X | S: 7.1 GB
PlayStation 4: 7.026 GB
PlayStation 5: 4.13 GB

New features

  • The Leaderboards are here! You’ll notice they are in Beta, we’ll have more information on this tomorrow!
  • New Mass Race Track: Desert Bloom
  • Several seasonal elements
  • New sponsor: TREK
  • New skill: Buttering

Improvements

  • More notifications for special events
  • Change of the onboarding
  • Added a panel in Mountain View and notifications for the Session Marker

Major issues

  • Addressed several bugs causing some crashes
  • Changed the collision impact on speed
  • Corrected the possibility to start banking in Showdown, outside the banking area
  • Corrected the banking number, to prevent some inaccuracies
  • Fixed an issue on PC, where players were getting an error with the trial version
  • Prevented some freeze caused by taking a screenshot in the photo mode while the Crossplay is disabled
  • Corrected an animation issue when braking with the snowmobiles
  • Fixed a camera issue with the stunts

Minor issues

  • Corrected an issue with the sound engine of the Freestyle snowmobile when doing tricks
  • Addressed some camera issues
  • Prevented the smoke on the Squirrel Red helmet to disappear
  • Made sure the kickers on the event Prada beyond the like are working as intended
  • Gave the slopestyle bike La Bomba its original colour
  • Fixed the pillow bike appearance in the menu
  • Corrected the compass now displaying the correct multi-port icon
  • Corrected some skins appearing differently when previewed
  • Added the categories back to some items in the shop menu
  • Fixed the interface in the customize menu
  • Some luminous yellow lightings shouldn’t appear anymore
  • Fixed the banking effect appearing on some player until the end of the mode
  • Fixed the ragdoll with air sports
  • Small tweaks when jumping with ski and snowboards
  • Brought some wall collisions backs

That’s it for the patch notes. Riders Republic is out now for the PC, PlayStation and Xbox platforms. 

Source: Ubisoft

Damien Seeto

Home > News

GTA Online Update for July 26 Now Live, Brings The Criminal Enterprises Content & More (Update)

Rockstar has pushed out the GTA Online update for July 26 on all platforms, and this is to bring The Criminal Enterprises content into the game, as well as a host of gameplay improvements! Read up on the GTA Online new update patch notes below.

GTA Online Update for July 26 Patch Notes:

Size: 1.9GB (Steam)

Rockstar has not released the official patch notes just yet, but here are the confirmed new content incoming with The Criminal Enterprises, as well as the confirmed gameplay improvements included in the patch.

Update : Rockstar has released the official patch notes for today’s title update!

[July 26, 2022] – New Content in Grand Theft Auto Online 

  • The Criminal Enterprises brings significant expansions to Criminal Careers, plus new, elaborate Contact Missions. The Criminal Enterprises also delivers highly requested experience improvements including increased payouts across a range of gameplay
  • Executive Office: 
    • Two new Source Cargo missions have been added
    • A new ‘Export Mixed Goods’ mission can be launched from the Executive Assistant
    • New members of staff have been added to Cargo Warehouses. Headed by their new manager, Lupe, these can be regularly assigned to source Special Cargo for each Warehouse for GTA$7500
  • Nightclub:
    • Two new Nightclub Management missions have been added
    • Two additional new Nightclub Managements that can occasionally trigger inside your Nightclub
    • Nightclub owners will now have Yohan as a phone contact and can call him to launch new ‘Nightclub Goods’ missions to acquire Goods for their Basement and check stock level and value
    • Nightclub owners can now call Tony to launch Nightclub Management missions, ‘Request Nightclub Limo’, and check their current club popularity
  • Bunker:
    • Two new Resupply missions have been added
    • A new ‘Ammu-Nation Contract’ is available from the Bunker. Deliver any excess weapon parts manufactured at the Bunker to earn additional income
    • A new ‘Bunker Research’ mission is now available to acquire research for the Bunker
    • Bunker owners can now call Agent 14 to begin ‘Bunker Research’, ‘Request Transportation’, and check their current research level
  • Biker Clubhouse:
    • Two new Clubhouse Contracts ‘Hit the Roof’ and ‘Life and Deathbikes’ have been added
    • A new ‘Bar Resupply’ can be launched from the Clubhouse Bar. This will bring in patrons to the Clubhouse and provide players with a passive income
    • Owners of the Custom Bike Shop will now regularly get customer bikes dropped off at their Clubhouse. This can be modified to the customer’s specification and delivered to earn income
  • Six new vehicles have been added with several more releasing over the coming months:
    • Obey Omnis e-GT
    • Bravado Greenwood
    • Pegassi Torero XO
    • Lampadati Corsita
    • Benefactor LM87
    • Buckingham Conada
  • One existing vehicle can now be upgraded at Hao’s Special Works:
    • Benefactor Stirling GT
  • Six existing vehicles have had new liveries and modifications added:
    • Pegassi Zentorno
    • Grotti Turismo R
    • Ubermacht Sentinel
    • Benefactor Stirling GT
    • Cheval Picador
    • Benefactor Schwartzer
  • One new weapon has been added to GTA Online:
    • Precision Rifle
  • Over 200 new items of Clothing have been added for both Male and Female characters in GTA Online
  • Two new Hair Styles have been added for both Male and Female characters in GTA Online
  • Over 60 new Tattoos have been added for both Male and Female characters in GTA Online
  • Six Operation Paper Trail missions have been added to GTA Online. These missions consist of the players working as a special field operative for the IAA and can be accessed via the trigger outside the IAA Headquarters. These missions are for 1-4 players
  • The number of standard properties that players can own in GTA Online has been increased from 8 to 10

Quality of Life Updates 

  • Business content, including Sell missions, can now be accessed in private sessions
  • The Oppressor Mk II Missiles are now less accurate
  • The Oppressor Mk II Flares and Chaff have had their uses reduced and cooldown increased
  • Players can now use snacks and armor faster through a single button press when the weapon wheel is up
  • Kills and deaths in Freemode will no longer affect players’ K/D Ratio
  • Players can now join different session types without needing to go back to Story Mode first
  • New filtering and performance improvements have been made to Legendary Motorsport and Southern San Andreas Super Autos
  • The Sparrow can now be equipped with Chaff and Flare countermeasures
  • Players can now purchase max ammo for all their weapons with one option rather than per each weapon type
  • Low Grip Tires can now be equipped on all vehicles that have access to the LS Car Meet
  • Most personal vehicles (that fit) can now be modified inside the Avenger and Mobile Operations Center Workshops instead of only select vehicles
  • The Auto Shop staff now have a much higher chance of successful customer car deliveries
  • Players can now jog inside The Diamond Casino & Resort, The Music Locker, and Nightclubs instead of being fixed to walking only
  • From the second playthrough onwards, players can now spend more time scoping Cayo Perico and can be caught more times before they’re kicked off
  • Security Contract deliveries at the Agency can now be done in a Helicopter or by walking in through the roof entrance
  • Players are no longer required to pay a charge for destroying another player’s weaponized personal vehicle
  • The delivery timer when requesting vehicles via the Mechanic has been reduced 
  • The high-demand bonus for completing Sell missions in public sessions that have rival players has been increased
  • If a player fails and quick restarts a mission, their Snacks are now re-stocked to whatever they had in the lobby
  • Players can now hang up on several calls from English Dave, Ms. Baker, and Hao

Economy Updates 

  • Several changes have been made to the GTA Online economy as part of this update:
    • Introductory earn rates are in effect on select Criminal Enterprises update content
    • Race and Adversary Mode Payouts have been increased
    • All players that finish a Premium Race now receive a payout
    • Heists from The Heists Update and The Doomsday Heist have had their payouts increased
    • The wages and payouts given to Bodyguards/Associates/MC Members have been raised
    • Gang Renaming and Font Changing Fees have been reduced

GTA+ Updates 

  • The GTA+ section in the Pause Menu is now available and provides the following information: 
    • Current membership status: active / expired
    • Next billing date
    • Allows active subscribers to cancel their recurring membership / allows expired subscribers to re-subscribe
  • Several notifications and in-game messages in relation to GTA+ have also been added

Race Creator: 

PlayStation 5 / Xbox Series X|S 

  • The number of fixtures that can be removed with the Fixture Remover has been increased from 40 to 100
  • The Checkpoint limit has been increased from 100 to 200
  • The maximum number of players allowed in Transform Races has been increased from 16 to 30

PlayStation 4 / Xbox One / PC 

  • More models have been added to the Fixture Remover:
    • Bins
    • Dumpsters
    • Skips
    • Fire Hydrants
    • Fences
    • Benches
    • Bus Stop
    • Phone Boxes
    • Post Boxes
    • Electrical Boxes
  • An ‘Anti Grief Ghosting’ option has been added to the Race Creator to enable the ghosting of players driving the wrong way for too long from Open Wheel in other Race types
  • A ‘Ghost to First Checkpoint’ option has been added to the Race Creator to enable the non-contact start from RC Bandito Races in other Race types
  • Checkpoint scaling has been added to the Race Creator
  • An option to set a specific time of day for a Race has been added to the Race Creator
  • The RC Bandito can now be used in the Special Race Creator

Game Stability and Performance 

  • Fixed multiple crashes that occurred in GTAV

Matchmaking & Networking 

  • Fixed issues that affected network stability in GTA Online

Content 

  • Fixed an issue that resulted in players being unable to deliver cars for their Auto Shop Repair Business
  • Fixed an issue that resulted in players incorrectly receiving a bad sport warning after quitting an Auto Shop Contract
  • Fixed an issue that resulted in players getting stuck in the sweeping animation during The Contract – Nightlife Leak
  • Fixed an issue that caused the limo to drive off-road and crash, stopping mission progression in The Contract – The Country Club
  • Fixed an issue that resulted in players spawning under the map in The Contract – The Country Club
  • Fixed a button conflict that was present in The Contract – The Nightclub
  • Fixed an issue that resulted in players being spawned in an incorrect location after dying during The Contract – The Nightclub
  • Fixed an issue that caused the map to disappear during The Contract – The Marina
  • Fixed an issue that resulted in players losing functionality after completing The Contract – South Central Leak
  • Fixed an issue that caused players’ personal vehicles to not spawn when requested after completing The Contract – The High Society Leak
  • Fixed conflicting audio issues that were present in The Contract – The High Society Leak
  • Fixed an issue that caused the Johnny Guns character to be incorrectly standing in the middle of the hangar during The Contract – The High Society Leak
  • Fixed an issue that resulted in players being shown incorrect cutscenes during the Short Trip – Fire it Up
  • Fixed an issue that resulted in players getting stuck when trying to join the Short Trip – Fire It Up
  • Fixed an issue that resulted in the mission incorrectly restarting during the Short Trip – OG Kush
  • Fixed an issue that caused enemies to not spawn in the Short Trip – OG Kush
  • Fixed audio issues that were present in the Short Trip – Seed Capital
  • Fixed an issue where players were unable to skip the intro cutscene for the Short Trip – Seed Capital
  • Fixed an issue that caused Lamar to become invisible during the Short Trip – Seed Capital
  • Fixed an issue where players incorrectly had access to all their owned weapons after quick restarting the Short Trip – Seed Capital
  • Fixed an issue that caused the Short Trips difficulty option in the Interaction Menu to change
  • Fixed an issue that resulted in players getting stuck with no functionality after using the payphone for a Payphone Hit
  • Fixed an issue that caused enemies to not attack during Payphone Hits
  • Fixed an issue that resulted in players being incorrectly told they had failed the bonus kill method during Payphone Hits
  • Fixed an issue that resulted in players not receiving a wanted level during Payphone Hits
  • Fixed an issue that resulted in players’ Heist progress not being correctly reset
  • Fixed an issue that resulted in players being unable to place waypoints during The Doomsday Heist – Signal Intercepts
  • Fixed an issue that resulted in players getting stuck on the ‘Regroup with your team in the Avenger’ objective during The Doomsday Heist – The Bogdan Problem
  • Fixed an issue that resulted in players getting stuck on the objective ‘Wait for the leader to confirm the route’ during the Cayo Perico Heist – Finale
  • Fixed an issue that resulted in players getting stuck during The Cayo Perico Heist Prep – Velum
  • Fixed an issue that caused objective triggers to be missing during The Cayo Perico Heist – Finale
  • Fixed an issue that caused the Stealth Annihilator to be invisible, stopping mission progression in The Cayo Perico Heist – Stealth Helicopter 
  • Fixed an issue that caused the Cargobob in the Fleeca Job – Finale to be too quick for players to catch up to
  • Fixed an issue that resulted in players being stuck with no functionality after the hacking mini-game in The Humane Labs Raid – Deliver the EMP
  • Fixed an issue that resulted in players’ characters being unable to get off the sofa after completing The Prison Break – Station
  • Fixed an issue that resulted in the guards becoming immediately aggressive during The Union Depository Contract – Finale
  • Fixed an issue that resulted in players getting stuck after accepting an invite to a lobby for The E.C.U Job
  • Fixed issues that resulted in players being unable to exit the meth lab during The Lost Contract – Finale
  • Fixed an issue that resulted in players being kicked immediately after launching the Special Vehicle Work – Arms Embargo
  • Fixed an issue that caused objective triggers to be missing in the Lowrider mission – It’s a G Thing
  • Fixed an issue that caused Round 2 of the Arena War – Games Masters to not start, leaving players with no functionality
  • Fixed an issue that caused the Casino Work mission – Undisclosed Cargo mission complete screen to be blank
  • Fixed incorrect leaderboard issues that were present in the Adversary Mode – Double Down 
  • Fixed leaderboard issues that were present in the Adversary Mode – Stockpile
  • Fixed an issue that resulted in players having no objective during the Security Contract – Vehicle Recovery 
  • Fixed an issue that caused the objective to not update during the Security Contract – Vehicle Recovery 
  • Fixed an issue that caused the safe to be missing from the Security Contract – Recover Valuables
  • Fixed an issue that resulted in players incorrectly receiving calls about Parachute Jobs
  • Fixed an issue that caused the factory interior to disappear during the Business Battle – Factory Raid
  • Fixed an issue that resulted in players being unable to buy single or special crates
  • Fixed an issue that caused the search area to be located away from the actual location of the clue during the Revolver Treasure Hunt
  • Fixed an issue that resulted in players being stuck with no functionality after accepting an invite to a Race
  • Fixed UI issues that were present in Open Wheel Race lobbies 
  • Fixed inconsistent forced respawns that occurred when going through water in Races
  • Fixed an issue that made players unable to launch Time Trial, Scramble, and Head-to-Head in the LS Car Meet 

Properties 

  • Fixed issues that caused the TV in the Casino Penthouse to have a black screen despite being on
  • Fixed an issue that caused Organization members to be incorrectly taken into the Agency when their leader entered
  • Fixed an issue that resulted in players seeing under the map when using the Agency security cameras
  • Fixed an issue that resulted in players getting stuck behind a statue after renovating their Agency
  • Fixed an issue that resulted in players not being shown the intro cutscene when entering their Agency for the first time
  • Fixed an issue that caused the Vapid Contender to spawn on top of other vehicles in the Agency Garage
  • Fixed an issue that resulted in players not receiving the text telling them their Agency safe is full
  • Fixed an issue that caused the Agency computer mouse to jitter while navigating pages
  • Fixed an issue that resulted in a player’s character and personal vehicle being invisible when entering their Agency on a motorbike
  • Fixed an issue that caused the Music Studio recording to stop unexpectedly
  • Fixed an issue that resulted in players becoming invisible and losing functionality after passing out in the Music Studio
  • Fixed an issue that resulted in players being unable to leave the Music Studio 
  • Fixed an issue that resulted in players getting stuck inside the Del Perro Heights Apartment building foyer after quitting a job hosted by a player in the building
  • Fixed an issue that resulted in players getting stuck on a black screen when entering the Auto Shop
  • Fixed an issue that resulted in players being unable to drive their personal vehicle after attempting to enter another player’s Auto Shop 
  • Fixed an issue that resulted in players being incorrectly told ‘Purchase Failed’ when trying to renovate their Biker Clubhouse
  • Fixed an issue that caused the vehicle management trigger in the Biker Clubhouse to be inaccessible
  • Fixed an issue that resulted in players getting stuck when entering their Nightclub
  • Fixed an issue that resulted in players falling through the map in the Nightclub after trying to find a new session
  • Fixed an issue that resulted in players being unable to participate in the group shots minigame in the Nightclub
  • Fixed an issue that resulted in players infinitely walking n place in the Nightclub
  • Fixed an issue that resulted in players becoming temporarily stuck and having players disconnect from their session while in their Nightclub
  • Fixed an issue that resulted in players getting stuck on a black screen after exiting the Facility in the Avenger
  • Fixed an issue that caused The Music Locker to have no ambient population inside 
  • Fixed pricing inconsistencies that occurred when trading in the Office

Vehicles 

  • Fixed an issue that affected the drifting capabilities of vehicles added as part of the Los Santos Tuners update
  • Fixed an issue that resulted in players being unable to red line Sports & Super vehicles
  • Fixed an issue that caused the windows of the Pegassi Ignus to clip with the front mudguards
  • Fixed an issue that affected the doors of the Deluxo while being modded in the Mobile Operations Center
  • Fixed an issue that caused the Deluxo’s doors to clip inside the vehicle itself
  • Fixed an issue that meant the Mammoth Patriot Mil-Spec’s doors could be destroyed in one shot
  • Fixed issues with Crew Emblem on vehicles
  • Fixed an issue that caused Low Grip tires to affect vehicle performance more than intended
  • Fixed an issue that resulted in players falling through the map after running into the trunk of the Granger 3600LX
  •  The Declasse Scramjet’s trade price has been removed as some players were unable to access it – this now only has a Buy It Now price 

Miscellaneous 

  • Fixed multiple issues that resulted in players getting stuck when trying to enter GTA Online, or transitioning between GTA Online content
  • Fixed an issue that caused the iFruit app to crash when trying to access the Los Santos Customs option
  • Fixed an issue that resulted in players receiving a transaction error on PC when trying to purchase mask sets for the Diamond Casino Heist from Vespucci Masks
  • Fixed an issue that resulted in players being unable to change their characters’ appearance in the Interaction Menu
  • Fixed an issue that resulted in players getting stuck on a black screen after selecting a character from the manage character screen
  • Fixed an issue that resulted in players receiving an incorrect alert screen after trying to join another player’s session
  • Fixed an issue that resulted in players being unable to join another player’s session when they are playing Inside Track in the Casino
  • Fixed an issue that resulted in players being incorrectly kicked from their Agency Company SUV
  • Fixed an issue that resulted in players being unable to exit the LS Car Meet on foot
  • Fixed an issue that resulted in players getting stuck on a black screen after leaving the LS Car Meet on foot
  • Fixed an issue that caused the HSW Premium Test Ride vehicle to clip through the ground at the LS Car Meet
  • Fixed an issue that resulted in players having no functionality after entering the LS Car Meet Test Track
  • Fixed an issue that resulted in cars spawning on top of each other in the LS Car Meet Mod Shop
  • Fixed an issue that resulted in players finding themselves in an empty instance of the LS Car Meet
  • Fixed an issue that resulted in players becoming stuck when upgrading a vehicle in Benny’s Original Motor Works
  • Fixed an issue that resulted in players getting stuck on a black screen after trying to modify the Oppressor Mk II in the Mobile Operations Center
  • Fixed an issue that resulted in the Pause > Online > Players menu to be empty
  • Fixed an issue that resulted in players being able to use the ‘Request SUV’ service multiple times
  • Fixed issues that resulted in clipping with the CircoLoco Tee and the Robe
  • Fixed an issue that resulted in players being unable to ‘Hide’ and ‘Show’ map blips
  • Fixed issues with the Parachute Smoke menu in Ammu-Nation

Xbox One / Xbox Series X|S 

  • Fixed an issue that resulted in the appropriate system error to only display once when sharing while the privacy setting ‘You can share outside of Xbox’ was set to ‘Block’
  • Fixed an issue that resulted in players being able to see other player Crew tags on Job leaderboards when the setting ‘You can see and upload community creations’ was set to ‘Block’ or ‘Friends’
  • Fixed issues that resulted in players not being told why the Microsoft Store was unavailable
  • Fixed an issue that resulted in custom Motorcycle Club names on accounts that have restricted social features remaining visible to other players
  • Fixed an issue that resulted in players becoming stuck inside the Penthouse after trying to join another player via the Xbox Guide menu
  • Fixed issues related to the Quick Resume feature on Xbox consoles
  • Fixed issues related to shadow fidelity on Xbox Series X|S consoles

PlayStation 5 

  • Fixed multiple issues with PlayStation 5 Activity Cards
  • Fixed issues that resulted in incorrect trigger rumbles when using flare countermeasures
  • Fixed issues that resulted in incorrect haptic feedback when using the Stun Gun in GTA Online
  • Fixed an incorrect network message that occurred when players signed out of the PlayStation Network while in Story Mode
  • Fixed an issue that resulted in players being incorrectly directed to the PlayStation Store

PC  

  • Added the ability for players to toggle in-game chat visibility via Settings on PC
  • Fixed controller issues experienced when using remote play on PC

PlayStation 5 / Xbox Series X|S 

  • Fixed instances of players incorrectly receiving prompts to download the iFruit app on PlayStation 5 and Xbox Series X|S consoles
  • Fixed an issue that resulted in players’ Trophies / Achievements not migrating over after performing a save migration
  • Fixed an issue that resulted in some players not receiving the GTA$500k bonus after subscribing to GTA+
  • Fixed an issue that resulted in players’ Organizations to display as ‘An Organization’ instead of the player’s custom name after performing a save migration
  • Fixed issues that resulted in Special Edition content not being available after performing a save migration
  • Fixed an issue that caused the Landing Page option for The Diamond Casino Heist to spawn players at an incorrect location
  • Fixed an issue that resulted in players being presented with incorrect Landing Page tiles
  • Fixed an issue that resulted in players being unable to access Hao’s Special Works
  • Fixed an issue that resulted in players being incorrectly able to exit their Bunker while having the objective ‘Rename your Organization’ active during the Gunrunning Career Builder intro
  • Fixed an issue that resulted in players incorrectly appearing in the player list during the Gunrunning Career Builder intro
  • Fixed music audio inconsistencies between the game tile on the PlayStation 5 version of the game and the PlayStation 4 version
  • Fixed issues related to audio enhancements on PlayStation 5 and Xbox Series X|S

Rockstar Editor 

  • Fixed an issue that resulted in players being unable to load into a project in the Rockstar Editor

Creator 

  • Fixed an issue that resulted in some vehicle weapons being incorrectly set as usable in Races

GTA Online The Criminal Enterprises New Content:

The Criminal Enterprises is a sweeping update bringing new missions and upgrades to GTA Online including significant expansions to business prospects for Criminal Careers, plus new, elaborate Contact Missions with players operating as a sworn-in agent for the IAA and much more starting July 26.

The Criminal Enterprises also delivers highly requested experience improvements while giving players more choice in how they climb their way up the criminal ranks. Players will earn increased payouts across a range of gameplay, enjoy experience improvements, and more — with new modes, vehicles, collectibles, and special events dropping all summer long, including new showroom floors where players can test drive or simply purchase a range of new vehicles on the spot.

Expand Your Businesses

The Criminal Enterprises offers an assortment of exciting new updates for intrepid entrepreneurs of all kinds. And no matter which Criminal Career path you’ve chosen, all Business activities — including Sell Missions — will now be available to play in private (Invite Only, Crew, and Friends) sessions as part of The Criminal Enterprises.

Executives

Those who own an Executive Office will notice new staff manager Lupe, ready and able to help source additional Special Cargo for your empty shelves. A new side gig will also open up for Executives, where a shipment of Special Cargo will arrive daily outside your Warehouse, packed and ready for delivery to the docks. Plus, two new sources of Special Cargo will also be added to the mix of Source Missions, increasing the variety of missions available to white-collar criminals statewide.

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Bikers

Clubhouses with the Custom Bike Shop are getting an on-the-house upgrade, where MC Presidents will be able to modify clients’ bikes to specifications and deliver them to customers for GTA$ and RP. Bikers will also be able to bolster their street cred and bottom lines by completing two new Clubhouse Contracts, posted on the meeting room wall at the Clubhouse. And you might notice patrons haunting the bar in your Clubhouse — a Bar Resupply mission will keep the kegs tapped and the clientele happy while earning a little extra income for your MC.

Gunrunners

Ammu-Nation has heard that you’re all about supplying quality goods at a fair price, and they want in. Make a daily delivery to a designated Ammu-Nation store for an additional source of revenue. When stocking your Bunker, you’ll come across two new Resupply Missions, so be sure to rob these new targets for all they’re worth. And players will also be able to launch Resupply Missions from the road or increase their research progress by sourcing data from a well-armed mark.

Nightclub Owners

Nightclub owners can now contact Yohan to take on missions to source Goods for their Nightclub Warehouse or call Tony to launch Club Management missions. Two new Club Management missions have been added to the roster, giving you new ways to promote your above-board operations. Meanwhile, inside your club, you’ll be able to maintain the vibes by ejecting troublemakers and chaperoning passed-out VIPs to safe locations off-site.

Go Undercover in Operation Paper Trail

Agent ULP will be in touch with the new Operation Paper Trail, commissioning 1–4 players as sworn-in agents to investigate the local petrochemical magnates, the Duggans, to see if they’re the invisible hand behind spiraling oil prices.

Get Behind the Wheel with New Vehicles

Two new Imani Tech-eligible vehicles will be available to take advantage of special upgrades from F. Clinton and Partner’s expert hacker, including remote control, missile lock-on jammer, and more. 

Two new Imani Tech-eligible vehicles will be available to take advantage of special upgrades from F. Clinton and Partner’s expert hacker, including remote control, missile lock-on jammer, and more. 

Increased Payouts and Other Improvements

In addition to all the above, be on the lookout for a comprehensive list of new gameplay and experience improvements coming to GTA Online, including a reduction in the effectiveness of the Oppressor Mk II’s homing missiles and countermeasures, an easier way to replenish Health during firefights with more convenient access to snacks and armor, and much more.

The Criminal Enterprises will also introduce several changes to the economy, including permanent boosts to Race and Adversary Mode payouts, increased payouts for original Heists and The Doomsday Heist, bigger paydays for Bodyguards, Associates, and MC Members, and more.

GTA Online The Criminal Enterprises Gameplay Adjustments:

Business Protections and Upgrades

Starting July 26, players will be able to engage in business activities — including Sell Missions — in private Invite Only sessions. You’ll be able to register as a VIP, CEO, or MC President in Invite Only, Crew, and Friend Sessions, allowing business owners to source and sell at their own pace or with their friends. Players on all platforms can easily find a new session by bringing up the Pause Menu, selecting Online, and Find New Session.

Players can also continue to sell their goods in Public Sessions, and those who do will receive an increased high-demand bonus for their efforts.

Vehicle Customization Enhancements and Changes

In addition to the fleet of new vehicles set to arrive this July and across the summer and fall, we’ve made some changes to address a number of submissions from our gearheads, LS Car Meet members, automotive enthusiasts, and beyond, including:

  • All vehicles with access to the LS Car Meet will be able to be equipped with Low Grip Tires, giving players even more customization options when modifying vehicles at the LS Car Meet.
  • Vehicles will be delivered faster when requesting from the Mechanic.
  • Players will no longer incur a charge for destroying another player’s Weaponized Personal Vehicle, avoiding penalties for those who return fire on (and successfully neutralize) attackers. 
  • The Avenger and Mobile Operations Center Vehicle Workshops will accommodate any vehicle that can fit, as opposed to only select vehicles (excluding the Oppressor Mk II, which is modified via its own workshop inside the Terrorbyte).
  • The number of ownable properties will be increased from 8 to 10, increasing total garage space by up to 20 vehicles.
  • The Legendary Motorsport and Southern San Andreas Super Autos websites will feature new filters and browsing shortcuts, which can be tabbed using L1/R1 or LB/RB on console.

Plus, the effectiveness of the Homing Missiles on the Pegassi Oppressor Mk II has been reduced, and its countermeasures will have increased cooldowns and fewer uses. Meanwhile, the Sparrow helicopter will have Chaff and Flare Countermeasures available when being modified inside the Kosatka, to make it less vulnerable to enemy fire. As with all other areas of GTA Online, we will continue to monitor player feedback on this change and how it impacts the streets of Los Santos.

General Improvements

Whether assisting Franklin in his recovery of Dr. Dre’s missing music or partying in The Music Locker, visiting El Rubio’s tropical haven or simply wreaking havoc with friends across the city, players across Southern San Andreas can look forward to a slew of new — highly-requested — improvements, arriving July 26:

  • When delivering Security Contracts back to the Agency, players will be able to enter via Helicopter or walk in through the entrance on the roof, rather than needing to enter through the front door at ground level.
  • When managing an Auto Shop business, your Auto Shop Staff will now be much more likely to successfully deliver a customer’s vehicle without issue.
  • To make getting around certain locations easier, players will be able to jog inside The Diamond Casino & Resort, The Music Locker, and Nightclubs.
  • Players will be able to purchase max ammo for all weapons at once in the Interaction Menu. Players will also have easier access to snacks and armor through a single input while the Weapon Wheel is up. Plus, if a player fails and Quick Restarts a mission, Snacks will be restocked to however many they started the mission with.
  • Players will now be able to immediately hang up on phone calls from several Contacts when they offer missions rather than be forced to listen to the full call before they can hang up.
  • PC players will have the option to disable the in-game chat box via the Settings menu.
  • To reduce instances of griefing, the Kill/Death statistic will no longer be affected by kills made in Freemode. Going forward, this ratio will only be affected by kills scored in competitive gameplay.
  • After their initial visit, players will be able to spend more time scoping out Cayo Perico and can get caught more times before being kicked off the island.
  • The Race Creator will be getting an assortment of updates — including increases to the Checkpoint limit, player limit for Transform Races, and number of fixtures that can be removed on the latest generation of consoles. Plus, all platforms will now be able to create RC Bandito Races via the Special Vehicle Race Creator, with a Ghost to First Checkpoint option being added to additional Race types. More models have also been added to the Fixture Remover, along with a new Anti Grief Ghosting option to ghost players driving in the wrong direction, an option to set the specific time of day for a Race, and the ability to scale Checkpoint size.

Payout Increases

The Criminal Enterprises will also include increased GTA$ payouts across a number of activities in GTA Online, giving both new and veteran players greater freedom to play the content they enjoy the most and get what they want faster.

Changes to these payouts will of course combine and stack with our ongoing weekly bonuses, meaning even bigger payouts going forward for taking part in your favorite game modes during special events.

  • Races

GTA Online’s racing community will benefit from a significant increase in GTA$ payouts across the board. With the launch of GTA Online: The Criminal Enterprises, all standard Race types — including player-created Races — will pay out an average of 50% more GTA$.

The total prize pool for Premium Races will also be increased. These Races will continue to award the same payouts to podium finishers, while players placing fourth and below will now also receive payouts.

  • Adversary Modes

Payouts for all Adversary Modes currently available in GTA Online will also be boosted by an average of 50%, meaning players can earn extra GTA$ taking on opponents in unique modes like Sumo (Remix)Overtime Rumble, and many more.

  • Heists

To encourage group play, all players joining Heist Setups will receive 50% more GTA$ than the current payout. Additionally:

    • The minimum cut for Finales is now set at 15% for each member
    • The cost of Heist Setup fees has been reduced across the board to GTA$25K

The following Heist Finales will award an additional 75% GTA$ payout on top of the current take:

    • The Fleeca Job
    • The Humane Labs Raid
    • The Prison Break Finale
    • Series A Funding Finale

The following Heist Finales will award an additional 50% GTA$ payout on top of the current take:

    • The Pacific Standard Job Finale
    • The Doomsday Heist: Act I
    • The Doomsday Heist: Act II
    • The Doomsday Heist: Act III

With this update, all Heists will be aligned to have the same cooldown timer of 1 in-game day (48 minutes) when playing as a group. We will also adjust specific aspects of The Cayo Perico Heist Finale to better balance a player’s time spent in GTA Online. Solo playthroughs of The Cayo Perico Heist Finale will trigger a cooldown of 3 in-game days. And after stealing a high value Primary Target in The Cayo Perico Heist Finale, the higher value Primary Targets will appear less often for the next 72 hours, while the value of Secondary Targets will increase. This is intended to encourage exploration and cooperation between players.

  • Boosts for Organizations and MC Members

Bodyguards, Associates, and MC Members will earn substantially more GTA$ for joining and participating in Organization and Motorcycle Club activities. When you’re not busy running your own operation, join a friend or fellow player to earn big without risking your own stock:

 

    • Baseline Salaries for Bodyguards, Associates, and MC Members will be doubled, ensuring all players are able to earn GTA$ fairly while working for another VIP, CEO, or MC President.
    • In addition to doubled Salaries, MC Members will also receive an increased payout for taking part in Sell Missions.
    • Bodyguards and Associates will also now receive payouts for participating in Sell Missions, properly reflecting their contributions.
    • Fees related to renaming Organizations have also been reduced.
  • First-Time Payout Boosts

Players will receive an email on their iFruit detailing first-time payout boosts across Criminal Careers. All CEOs, VIPs, and MC Presidents can benefit from these bonuses, even if they’ve already completed certain activities prior to July 26:

    • Executives: Executives get a 3X payout for the new Export Mixed Goods Sell Mission. This can be accessed through your Executive Assistant after one of your new Warehouse staff members have acquired their first batch of Special Cargo.
    • Bikers: Businesses will produce stock at 3X their regular speed, returning to normal rates after your first Sell Mission is completed.
    • Gunrunners: Research speeds are tripled for your first Research item. Production speeds are also tripled, returning to normal rates after your first Sell Mission is completed.
    • Nightclub Owners: All Business Battle Goods will contain triple the usual amount, returning to normal rates after your first Sell Mission is completed.
    • Your first Sell Mission for each of the businesses listed above will reward double the usual GTA$ payout.
  • Limited-Time Payout Boosts for MC Presidents, VIPs, and CEOs

Motorcycle Club Work, Club Challenges, Clubhouse Contracts, and Member Challenges will award double payouts for a limited time. VIP Work will also award double payouts for a limited time only.

Here’s a look at the new vehicles via the community:

Day One vehicles
byu/Manfred_89 ingtaonline

New “Precision Rifle” sucks, no mods and 4 shot
byu/StarDestroyer615 ingtaonline

Once the official patch notes are released by Rockstar, which should be a few hours from now, we’ll be sure to update the post accordingly, so stay tuned!

Update: Rockstar Games has released the official patch notes. 

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

GTA 5 Update 1.43 Drives Out This July 26 (Update)

As expected given the announcement last week, Rockstar Games has released (Grand Theft Auto) GTA 5 update 1.43 today, and this brings in new content to GTA Online and then some. Read on to find out what’s new in the GTA 5 July 26 patch notes below.

GTA 5 Update 1.43 Drives Patch Notes | GTA 5 July 26 Patch Notes:

Size: 1.9GB (Steam)

For now, Rockstar Games has not released the official patch notes just yet, but thankfully, the studio did announce what gameplay-related improvements are coming! For what’s new in The Criminal Enterprises, head on over here.

Update : Rockstar has released the official patch notes for today’s title update!

[July 26, 2022] – New Content in Grand Theft Auto Online 

  • The Criminal Enterprises brings significant expansions to Criminal Careers, plus new, elaborate Contact Missions. The Criminal Enterprises also delivers highly requested experience improvements including increased payouts across a range of gameplay
  • Executive Office: 
    • Two new Source Cargo missions have been added
    • A new ‘Export Mixed Goods’ mission can be launched from the Executive Assistant
    • New members of staff have been added to Cargo Warehouses. Headed by their new manager, Lupe, these can be regularly assigned to source Special Cargo for each Warehouse for GTA$7500
  • Nightclub:
    • Two new Nightclub Management missions have been added
    • Two additional new Nightclub Managements that can occasionally trigger inside your Nightclub
    • Nightclub owners will now have Yohan as a phone contact and can call him to launch new ‘Nightclub Goods’ missions to acquire Goods for their Basement and check stock level and value
    • Nightclub owners can now call Tony to launch Nightclub Management missions, ‘Request Nightclub Limo’, and check their current club popularity
  • Bunker:
    • Two new Resupply missions have been added
    • A new ‘Ammu-Nation Contract’ is available from the Bunker. Deliver any excess weapon parts manufactured at the Bunker to earn additional income
    • A new ‘Bunker Research’ mission is now available to acquire research for the Bunker
    • Bunker owners can now call Agent 14 to begin ‘Bunker Research’, ‘Request Transportation’, and check their current research level
  • Biker Clubhouse:
    • Two new Clubhouse Contracts ‘Hit the Roof’ and ‘Life and Deathbikes’ have been added
    • A new ‘Bar Resupply’ can be launched from the Clubhouse Bar. This will bring in patrons to the Clubhouse and provide players with a passive income
    • Owners of the Custom Bike Shop will now regularly get customer bikes dropped off at their Clubhouse. This can be modified to the customer’s specification and delivered to earn income
  • Six new vehicles have been added with several more releasing over the coming months:
    • Obey Omnis e-GT
    • Bravado Greenwood
    • Pegassi Torero XO
    • Lampadati Corsita
    • Benefactor LM87
    • Buckingham Conada
  • One existing vehicle can now be upgraded at Hao’s Special Works:
    • Benefactor Stirling GT
  • Six existing vehicles have had new liveries and modifications added:
    • Pegassi Zentorno
    • Grotti Turismo R
    • Ubermacht Sentinel
    • Benefactor Stirling GT
    • Cheval Picador
    • Benefactor Schwartzer
  • One new weapon has been added to GTA Online:
    • Precision Rifle
  • Over 200 new items of Clothing have been added for both Male and Female characters in GTA Online
  • Two new Hair Styles have been added for both Male and Female characters in GTA Online
  • Over 60 new Tattoos have been added for both Male and Female characters in GTA Online
  • Six Operation Paper Trail missions have been added to GTA Online. These missions consist of the players working as a special field operative for the IAA and can be accessed via the trigger outside the IAA Headquarters. These missions are for 1-4 players
  • The number of standard properties that players can own in GTA Online has been increased from 8 to 10

Quality of Life Updates 

  • Business content, including Sell missions, can now be accessed in private sessions
  • The Oppressor Mk II Missiles are now less accurate
  • The Oppressor Mk II Flares and Chaff have had their uses reduced and cooldown increased
  • Players can now use snacks and armor faster through a single button press when the weapon wheel is up
  • Kills and deaths in Freemode will no longer affect players’ K/D Ratio
  • Players can now join different session types without needing to go back to Story Mode first
  • New filtering and performance improvements have been made to Legendary Motorsport and Southern San Andreas Super Autos
  • The Sparrow can now be equipped with Chaff and Flare countermeasures
  • Players can now purchase max ammo for all their weapons with one option rather than per each weapon type
  • Low Grip Tires can now be equipped on all vehicles that have access to the LS Car Meet
  • Most personal vehicles (that fit) can now be modified inside the Avenger and Mobile Operations Center Workshops instead of only select vehicles
  • The Auto Shop staff now have a much higher chance of successful customer car deliveries
  • Players can now jog inside The Diamond Casino & Resort, The Music Locker, and Nightclubs instead of being fixed to walking only
  • From the second playthrough onwards, players can now spend more time scoping Cayo Perico and can be caught more times before they’re kicked off
  • Security Contract deliveries at the Agency can now be done in a Helicopter or by walking in through the roof entrance
  • Players are no longer required to pay a charge for destroying another player’s weaponized personal vehicle
  • The delivery timer when requesting vehicles via the Mechanic has been reduced 
  • The high-demand bonus for completing Sell missions in public sessions that have rival players has been increased
  • If a player fails and quick restarts a mission, their Snacks are now re-stocked to whatever they had in the lobby
  • Players can now hang up on several calls from English Dave, Ms. Baker, and Hao

Economy Updates 

  • Several changes have been made to the GTA Online economy as part of this update:
    • Introductory earn rates are in effect on select Criminal Enterprises update content
    • Race and Adversary Mode Payouts have been increased
    • All players that finish a Premium Race now receive a payout
    • Heists from The Heists Update and The Doomsday Heist have had their payouts increased
    • The wages and payouts given to Bodyguards/Associates/MC Members have been raised
    • Gang Renaming and Font Changing Fees have been reduced

GTA+ Updates 

  • The GTA+ section in the Pause Menu is now available and provides the following information: 
    • Current membership status: active / expired
    • Next billing date
    • Allows active subscribers to cancel their recurring membership / allows expired subscribers to re-subscribe
  • Several notifications and in-game messages in relation to GTA+ have also been added

Race Creator: 

PlayStation 5 / Xbox Series X|S 

  • The number of fixtures that can be removed with the Fixture Remover has been increased from 40 to 100
  • The Checkpoint limit has been increased from 100 to 200
  • The maximum number of players allowed in Transform Races has been increased from 16 to 30

PlayStation 4 / Xbox One / PC 

  • More models have been added to the Fixture Remover:
    • Bins
    • Dumpsters
    • Skips
    • Fire Hydrants
    • Fences
    • Benches
    • Bus Stop
    • Phone Boxes
    • Post Boxes
    • Electrical Boxes
  • An ‘Anti Grief Ghosting’ option has been added to the Race Creator to enable the ghosting of players driving the wrong way for too long from Open Wheel in other Race types
  • A ‘Ghost to First Checkpoint’ option has been added to the Race Creator to enable the non-contact start from RC Bandito Races in other Race types
  • Checkpoint scaling has been added to the Race Creator
  • An option to set a specific time of day for a Race has been added to the Race Creator
  • The RC Bandito can now be used in the Special Race Creator

Game Stability and Performance 

  • Fixed multiple crashes that occurred in GTAV

Matchmaking & Networking 

  • Fixed issues that affected network stability in GTA Online

Content 

  • Fixed an issue that resulted in players being unable to deliver cars for their Auto Shop Repair Business
  • Fixed an issue that resulted in players incorrectly receiving a bad sport warning after quitting an Auto Shop Contract
  • Fixed an issue that resulted in players getting stuck in the sweeping animation during The Contract – Nightlife Leak
  • Fixed an issue that caused the limo to drive off-road and crash, stopping mission progression in The Contract – The Country Club
  • Fixed an issue that resulted in players spawning under the map in The Contract – The Country Club
  • Fixed a button conflict that was present in The Contract – The Nightclub
  • Fixed an issue that resulted in players being spawned in an incorrect location after dying during The Contract – The Nightclub
  • Fixed an issue that caused the map to disappear during The Contract – The Marina
  • Fixed an issue that resulted in players losing functionality after completing The Contract – South Central Leak
  • Fixed an issue that caused players’ personal vehicles to not spawn when requested after completing The Contract – The High Society Leak
  • Fixed conflicting audio issues that were present in The Contract – The High Society Leak
  • Fixed an issue that caused the Johnny Guns character to be incorrectly standing in the middle of the hangar during The Contract – The High Society Leak
  • Fixed an issue that resulted in players being shown incorrect cutscenes during the Short Trip – Fire it Up
  • Fixed an issue that resulted in players getting stuck when trying to join the Short Trip – Fire It Up
  • Fixed an issue that resulted in the mission incorrectly restarting during the Short Trip – OG Kush
  • Fixed an issue that caused enemies to not spawn in the Short Trip – OG Kush
  • Fixed audio issues that were present in the Short Trip – Seed Capital
  • Fixed an issue where players were unable to skip the intro cutscene for the Short Trip – Seed Capital
  • Fixed an issue that caused Lamar to become invisible during the Short Trip – Seed Capital
  • Fixed an issue where players incorrectly had access to all their owned weapons after quick restarting the Short Trip – Seed Capital
  • Fixed an issue that caused the Short Trips difficulty option in the Interaction Menu to change
  • Fixed an issue that resulted in players getting stuck with no functionality after using the payphone for a Payphone Hit
  • Fixed an issue that caused enemies to not attack during Payphone Hits
  • Fixed an issue that resulted in players being incorrectly told they had failed the bonus kill method during Payphone Hits
  • Fixed an issue that resulted in players not receiving a wanted level during Payphone Hits
  • Fixed an issue that resulted in players’ Heist progress not being correctly reset
  • Fixed an issue that resulted in players being unable to place waypoints during The Doomsday Heist – Signal Intercepts
  • Fixed an issue that resulted in players getting stuck on the ‘Regroup with your team in the Avenger’ objective during The Doomsday Heist – The Bogdan Problem
  • Fixed an issue that resulted in players getting stuck on the objective ‘Wait for the leader to confirm the route’ during the Cayo Perico Heist – Finale
  • Fixed an issue that resulted in players getting stuck during The Cayo Perico Heist Prep – Velum
  • Fixed an issue that caused objective triggers to be missing during The Cayo Perico Heist – Finale
  • Fixed an issue that caused the Stealth Annihilator to be invisible, stopping mission progression in The Cayo Perico Heist – Stealth Helicopter 
  • Fixed an issue that caused the Cargobob in the Fleeca Job – Finale to be too quick for players to catch up to
  • Fixed an issue that resulted in players being stuck with no functionality after the hacking mini-game in The Humane Labs Raid – Deliver the EMP
  • Fixed an issue that resulted in players’ characters being unable to get off the sofa after completing The Prison Break – Station
  • Fixed an issue that resulted in the guards becoming immediately aggressive during The Union Depository Contract – Finale
  • Fixed an issue that resulted in players getting stuck after accepting an invite to a lobby for The E.C.U Job
  • Fixed issues that resulted in players being unable to exit the meth lab during The Lost Contract – Finale
  • Fixed an issue that resulted in players being kicked immediately after launching the Special Vehicle Work – Arms Embargo
  • Fixed an issue that caused objective triggers to be missing in the Lowrider mission – It’s a G Thing
  • Fixed an issue that caused Round 2 of the Arena War – Games Masters to not start, leaving players with no functionality
  • Fixed an issue that caused the Casino Work mission – Undisclosed Cargo mission complete screen to be blank
  • Fixed incorrect leaderboard issues that were present in the Adversary Mode – Double Down 
  • Fixed leaderboard issues that were present in the Adversary Mode – Stockpile
  • Fixed an issue that resulted in players having no objective during the Security Contract – Vehicle Recovery 
  • Fixed an issue that caused the objective to not update during the Security Contract – Vehicle Recovery 
  • Fixed an issue that caused the safe to be missing from the Security Contract – Recover Valuables
  • Fixed an issue that resulted in players incorrectly receiving calls about Parachute Jobs
  • Fixed an issue that caused the factory interior to disappear during the Business Battle – Factory Raid
  • Fixed an issue that resulted in players being unable to buy single or special crates
  • Fixed an issue that caused the search area to be located away from the actual location of the clue during the Revolver Treasure Hunt
  • Fixed an issue that resulted in players being stuck with no functionality after accepting an invite to a Race
  • Fixed UI issues that were present in Open Wheel Race lobbies 
  • Fixed inconsistent forced respawns that occurred when going through water in Races
  • Fixed an issue that made players unable to launch Time Trial, Scramble, and Head-to-Head in the LS Car Meet 

Properties 

  • Fixed issues that caused the TV in the Casino Penthouse to have a black screen despite being on
  • Fixed an issue that caused Organization members to be incorrectly taken into the Agency when their leader entered
  • Fixed an issue that resulted in players seeing under the map when using the Agency security cameras
  • Fixed an issue that resulted in players getting stuck behind a statue after renovating their Agency
  • Fixed an issue that resulted in players not being shown the intro cutscene when entering their Agency for the first time
  • Fixed an issue that caused the Vapid Contender to spawn on top of other vehicles in the Agency Garage
  • Fixed an issue that resulted in players not receiving the text telling them their Agency safe is full
  • Fixed an issue that caused the Agency computer mouse to jitter while navigating pages
  • Fixed an issue that resulted in a player’s character and personal vehicle being invisible when entering their Agency on a motorbike
  • Fixed an issue that caused the Music Studio recording to stop unexpectedly
  • Fixed an issue that resulted in players becoming invisible and losing functionality after passing out in the Music Studio
  • Fixed an issue that resulted in players being unable to leave the Music Studio 
  • Fixed an issue that resulted in players getting stuck inside the Del Perro Heights Apartment building foyer after quitting a job hosted by a player in the building
  • Fixed an issue that resulted in players getting stuck on a black screen when entering the Auto Shop
  • Fixed an issue that resulted in players being unable to drive their personal vehicle after attempting to enter another player’s Auto Shop 
  • Fixed an issue that resulted in players being incorrectly told ‘Purchase Failed’ when trying to renovate their Biker Clubhouse
  • Fixed an issue that caused the vehicle management trigger in the Biker Clubhouse to be inaccessible
  • Fixed an issue that resulted in players getting stuck when entering their Nightclub
  • Fixed an issue that resulted in players falling through the map in the Nightclub after trying to find a new session
  • Fixed an issue that resulted in players being unable to participate in the group shots minigame in the Nightclub
  • Fixed an issue that resulted in players infinitely walking n place in the Nightclub
  • Fixed an issue that resulted in players becoming temporarily stuck and having players disconnect from their session while in their Nightclub
  • Fixed an issue that resulted in players getting stuck on a black screen after exiting the Facility in the Avenger
  • Fixed an issue that caused The Music Locker to have no ambient population inside 
  • Fixed pricing inconsistencies that occurred when trading in the Office

Vehicles 

  • Fixed an issue that affected the drifting capabilities of vehicles added as part of the Los Santos Tuners update
  • Fixed an issue that resulted in players being unable to red line Sports & Super vehicles
  • Fixed an issue that caused the windows of the Pegassi Ignus to clip with the front mudguards
  • Fixed an issue that affected the doors of the Deluxo while being modded in the Mobile Operations Center
  • Fixed an issue that caused the Deluxo’s doors to clip inside the vehicle itself
  • Fixed an issue that meant the Mammoth Patriot Mil-Spec’s doors could be destroyed in one shot
  • Fixed issues with Crew Emblem on vehicles
  • Fixed an issue that caused Low Grip tires to affect vehicle performance more than intended
  • Fixed an issue that resulted in players falling through the map after running into the trunk of the Granger 3600LX
  •  The Declasse Scramjet’s trade price has been removed as some players were unable to access it – this now only has a Buy It Now price 

Miscellaneous 

  • Fixed multiple issues that resulted in players getting stuck when trying to enter GTA Online, or transitioning between GTA Online content
  • Fixed an issue that caused the iFruit app to crash when trying to access the Los Santos Customs option
  • Fixed an issue that resulted in players receiving a transaction error on PC when trying to purchase mask sets for the Diamond Casino Heist from Vespucci Masks
  • Fixed an issue that resulted in players being unable to change their characters’ appearance in the Interaction Menu
  • Fixed an issue that resulted in players getting stuck on a black screen after selecting a character from the manage character screen
  • Fixed an issue that resulted in players receiving an incorrect alert screen after trying to join another player’s session
  • Fixed an issue that resulted in players being unable to join another player’s session when they are playing Inside Track in the Casino
  • Fixed an issue that resulted in players being incorrectly kicked from their Agency Company SUV
  • Fixed an issue that resulted in players being unable to exit the LS Car Meet on foot
  • Fixed an issue that resulted in players getting stuck on a black screen after leaving the LS Car Meet on foot
  • Fixed an issue that caused the HSW Premium Test Ride vehicle to clip through the ground at the LS Car Meet
  • Fixed an issue that resulted in players having no functionality after entering the LS Car Meet Test Track
  • Fixed an issue that resulted in cars spawning on top of each other in the LS Car Meet Mod Shop
  • Fixed an issue that resulted in players finding themselves in an empty instance of the LS Car Meet
  • Fixed an issue that resulted in players becoming stuck when upgrading a vehicle in Benny’s Original Motor Works
  • Fixed an issue that resulted in players getting stuck on a black screen after trying to modify the Oppressor Mk II in the Mobile Operations Center
  • Fixed an issue that resulted in the Pause > Online > Players menu to be empty
  • Fixed an issue that resulted in players being able to use the ‘Request SUV’ service multiple times
  • Fixed issues that resulted in clipping with the CircoLoco Tee and the Robe
  • Fixed an issue that resulted in players being unable to ‘Hide’ and ‘Show’ map blips
  • Fixed issues with the Parachute Smoke menu in Ammu-Nation

Xbox One / Xbox Series X|S 

  • Fixed an issue that resulted in the appropriate system error to only display once when sharing while the privacy setting ‘You can share outside of Xbox’ was set to ‘Block’
  • Fixed an issue that resulted in players being able to see other player Crew tags on Job leaderboards when the setting ‘You can see and upload community creations’ was set to ‘Block’ or ‘Friends’
  • Fixed issues that resulted in players not being told why the Microsoft Store was unavailable
  • Fixed an issue that resulted in custom Motorcycle Club names on accounts that have restricted social features remaining visible to other players
  • Fixed an issue that resulted in players becoming stuck inside the Penthouse after trying to join another player via the Xbox Guide menu
  • Fixed issues related to the Quick Resume feature on Xbox consoles
  • Fixed issues related to shadow fidelity on Xbox Series X|S consoles

PlayStation 5 

  • Fixed multiple issues with PlayStation 5 Activity Cards
  • Fixed issues that resulted in incorrect trigger rumbles when using flare countermeasures
  • Fixed issues that resulted in incorrect haptic feedback when using the Stun Gun in GTA Online
  • Fixed an incorrect network message that occurred when players signed out of the PlayStation Network while in Story Mode
  • Fixed an issue that resulted in players being incorrectly directed to the PlayStation Store

PC  

  • Added the ability for players to toggle in-game chat visibility via Settings on PC
  • Fixed controller issues experienced when using remote play on PC

PlayStation 5 / Xbox Series X|S 

  • Fixed instances of players incorrectly receiving prompts to download the iFruit app on PlayStation 5 and Xbox Series X|S consoles
  • Fixed an issue that resulted in players’ Trophies / Achievements not migrating over after performing a save migration
  • Fixed an issue that resulted in some players not receiving the GTA$500k bonus after subscribing to GTA+
  • Fixed an issue that resulted in players’ Organizations to display as ‘An Organization’ instead of the player’s custom name after performing a save migration
  • Fixed issues that resulted in Special Edition content not being available after performing a save migration
  • Fixed an issue that caused the Landing Page option for The Diamond Casino Heist to spawn players at an incorrect location
  • Fixed an issue that resulted in players being presented with incorrect Landing Page tiles
  • Fixed an issue that resulted in players being unable to access Hao’s Special Works
  • Fixed an issue that resulted in players being incorrectly able to exit their Bunker while having the objective ‘Rename your Organization’ active during the Gunrunning Career Builder intro
  • Fixed an issue that resulted in players incorrectly appearing in the player list during the Gunrunning Career Builder intro
  • Fixed music audio inconsistencies between the game tile on the PlayStation 5 version of the game and the PlayStation 4 version
  • Fixed issues related to audio enhancements on PlayStation 5 and Xbox Series X|S

Rockstar Editor 

  • Fixed an issue that resulted in players being unable to load into a project in the Rockstar Editor

Creator 

  • Fixed an issue that resulted in some vehicle weapons being incorrectly set as usable in Races

Business Protections and Upgrades

Starting July 26, players will be able to engage in business activities — including Sell Missions — in private Invite Only sessions. You’ll be able to register as a VIP, CEO, or MC President in Invite Only, Crew, and Friend Sessions, allowing business owners to source and sell at their own pace or with their friends. Players on all platforms can easily find a new session by bringing up the Pause Menu, selecting Online, and Find New Session.

Players can also continue to sell their goods in Public Sessions, and those who do will receive an increased high-demand bonus for their efforts.

Vehicle Customization Enhancements and Changes

In addition to the fleet of new vehicles set to arrive this July and across the summer and fall, we’ve made some changes to address a number of submissions from our gearheads, LS Car Meet members, automotive enthusiasts, and beyond, including:

  • All vehicles with access to the LS Car Meet will be able to be equipped with Low Grip Tires, giving players even more customization options when modifying vehicles at the LS Car Meet.
  • Vehicles will be delivered faster when requesting from the Mechanic.
  • Players will no longer incur a charge for destroying another player’s Weaponized Personal Vehicle, avoiding penalties for those who return fire on (and successfully neutralize) attackers. 
  • The Avenger and Mobile Operations Center Vehicle Workshops will accommodate any vehicle that can fit, as opposed to only select vehicles (excluding the Oppressor Mk II, which is modified via its own workshop inside the Terrorbyte).
  • The number of ownable properties will be increased from 8 to 10, increasing total garage space by up to 20 vehicles.
  • The Legendary Motorsport and Southern San Andreas Super Autos websites will feature new filters and browsing shortcuts, which can be tabbed using L1/R1 or LB/RB on console.

Plus, the effectiveness of the Homing Missiles on the Pegassi Oppressor Mk II has been reduced, and its countermeasures will have increased cooldowns and fewer uses. Meanwhile, the Sparrow helicopter will have Chaff and Flare Countermeasures available when being modified inside the Kosatka, to make it less vulnerable to enemy fire. As with all other areas of GTA Online, we will continue to monitor player feedback on this change and how it impacts the streets of Los Santos.

General Improvements

Whether assisting Franklin in his recovery of Dr. Dre’s missing music or partying in The Music Locker, visiting El Rubio’s tropical haven or simply wreaking havoc with friends across the city, players across Southern San Andreas can look forward to a slew of new — highly-requested — improvements, arriving July 26:

  • When delivering Security Contracts back to the Agency, players will be able to enter via Helicopter or walk in through the entrance on the roof, rather than needing to enter through the front door at ground level.
  • When managing an Auto Shop business, your Auto Shop Staff will now be much more likely to successfully deliver a customer’s vehicle without issue.
  • To make getting around certain locations easier, players will be able to jog inside The Diamond Casino & Resort, The Music Locker, and Nightclubs.
  • Players will be able to purchase max ammo for all weapons at once in the Interaction Menu. Players will also have easier access to snacks and armor through a single input while the Weapon Wheel is up. Plus, if a player fails and Quick Restarts a mission, Snacks will be restocked to however many they started the mission with.
  • Players will now be able to immediately hang up on phone calls from several Contacts when they offer missions rather than be forced to listen to the full call before they can hang up.
  • PC players will have the option to disable the in-game chat box via the Settings menu.
  • To reduce instances of griefing, the Kill/Death statistic will no longer be affected by kills made in Freemode. Going forward, this ratio will only be affected by kills scored in competitive gameplay.
  • After their initial visit, players will be able to spend more time scoping out Cayo Perico and can get caught more times before being kicked off the island.
  • The Race Creator will be getting an assortment of updates — including increases to the Checkpoint limit, player limit for Transform Races, and number of fixtures that can be removed on the latest generation of consoles. Plus, all platforms will now be able to create RC Bandito Races via the Special Vehicle Race Creator, with a Ghost to First Checkpoint option being added to additional Race types. More models have also been added to the Fixture Remover, along with a new Anti Grief Ghosting option to ghost players driving in the wrong direction, an option to set the specific time of day for a Race, and the ability to scale Checkpoint size.

Payout Increases

The Criminal Enterprises will also include increased GTA$ payouts across a number of activities in GTA Online, giving both new and veteran players greater freedom to play the content they enjoy the most and get what they want faster.

Changes to these payouts will of course combine and stack with our ongoing weekly bonuses, meaning even bigger payouts going forward for taking part in your favorite game modes during special events.

  • Races

GTA Online’s racing community will benefit from a significant increase in GTA$ payouts across the board. With the launch of GTA Online: The Criminal Enterprises, all standard Race types — including player-created Races — will pay out an average of 50% more GTA$.

The total prize pool for Premium Races will also be increased. These Races will continue to award the same payouts to podium finishers, while players placing fourth and below will now also receive payouts.

  • Adversary Modes

Payouts for all Adversary Modes currently available in GTA Online will also be boosted by an average of 50%, meaning players can earn extra GTA$ taking on opponents in unique modes like Sumo (Remix)Overtime Rumble, and many more.

  • Heists

To encourage group play, all players joining Heist Setups will receive 50% more GTA$ than the current payout. Additionally:

    • The minimum cut for Finales is now set at 15% for each member
    • The cost of Heist Setup fees has been reduced across the board to GTA$25K

The following Heist Finales will award an additional 75% GTA$ payout on top of the current take:

    • The Fleeca Job
    • The Humane Labs Raid
    • The Prison Break Finale
    • Series A Funding Finale

The following Heist Finales will award an additional 50% GTA$ payout on top of the current take:

    • The Pacific Standard Job Finale
    • The Doomsday Heist: Act I
    • The Doomsday Heist: Act II
    • The Doomsday Heist: Act III

With this update, all Heists will be aligned to have the same cooldown timer of 1 in-game day (48 minutes) when playing as a group. We will also adjust specific aspects of The Cayo Perico Heist Finale to better balance a player’s time spent in GTA Online. Solo playthroughs of The Cayo Perico Heist Finale will trigger a cooldown of 3 in-game days. And after stealing a high value Primary Target in The Cayo Perico Heist Finale, the higher value Primary Targets will appear less often for the next 72 hours, while the value of Secondary Targets will increase. This is intended to encourage exploration and cooperation between players.

  • Boosts for Organizations and MC Members

Bodyguards, Associates, and MC Members will earn substantially more GTA$ for joining and participating in Organization and Motorcycle Club activities. When you’re not busy running your own operation, join a friend or fellow player to earn big without risking your own stock:

 

    • Baseline Salaries for Bodyguards, Associates, and MC Members will be doubled, ensuring all players are able to earn GTA$ fairly while working for another VIP, CEO, or MC President.
    • In addition to doubled Salaries, MC Members will also receive an increased payout for taking part in Sell Missions.
    • Bodyguards and Associates will also now receive payouts for participating in Sell Missions, properly reflecting their contributions.
    • Fees related to renaming Organizations have also been reduced.
  • First-Time Payout Boosts

Players will receive an email on their iFruit detailing first-time payout boosts across Criminal Careers. All CEOs, VIPs, and MC Presidents can benefit from these bonuses, even if they’ve already completed certain activities prior to July 26:

    • Executives: Executives get a 3X payout for the new Export Mixed Goods Sell Mission. This can be accessed through your Executive Assistant after one of your new Warehouse staff members have acquired their first batch of Special Cargo.
    • Bikers: Businesses will produce stock at 3X their regular speed, returning to normal rates after your first Sell Mission is completed.
    • Gunrunners: Research speeds are tripled for your first Research item. Production speeds are also tripled, returning to normal rates after your first Sell Mission is completed.
    • Nightclub Owners: All Business Battle Goods will contain triple the usual amount, returning to normal rates after your first Sell Mission is completed.
    • Your first Sell Mission for each of the businesses listed above will reward double the usual GTA$ payout.
  • Limited-Time Payout Boosts for MC Presidents, VIPs, and CEOs

Motorcycle Club Work, Club Challenges, Clubhouse Contracts, and Member Challenges will award double payouts for a limited time. VIP Work will also award double payouts for a limited time only.

Day One vehicles
byu/Manfred_89 ingtaonline


Once the official patch notes are released by Rockstar, which should be a few hours from now, we’ll be sure to update the post accordingly.

Update: Rockstar Games has released the official patch notes. 

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Car Mechanic Simulator 2021 Update 1.27 Out for Fixes This July 26

Developer Red Dot Games has released Car Mechanic Simulator 2021 update 1.27 today on all platforms. This update sets up for new DLC as well as fixes general bugs. You can read the full Car Mechanic Simulator 2021 July 26 patch notes down below.

Car Mechanic Simulator 2021 Update 1.27 Patch Notes | Car Mechanic Simulator 2021 July 26 Patch Notes:

The only patch notes that we found come from the game’s PS4 update history. You can read the full details below.

  • Mazda Remastered DLC
  • Fixed the penetration of the tint tool into the wall after putting it away
  • Fixed a bug of disappearing livery when selling the same car with the same livery
  • Fixed a bug of increasing mileage of a car when it stands still on tracks
  • Fixed the error of selecting a place to swap car in the parking lot
  • Fixed the rotation of the car in Photo Location 4

That’s it for the patch notes. Car Mechanic Simulator 2021 is out now for the PC, PlayStation and Xbox formats. 

Damien Seeto

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Fall Guys “Clan of Yeetus” Event Announced — Rewards, Challenges, and Trailer Revealed

Epic Games announced the upcoming in-game event that is coming to their platforming battle royale game. The upcoming event in Fall Guys is titled ‘Clan of Yeetus’ and will take place between July 28 and August 1, 2022. There was a trailer revealed by developer Mediatonic highlighting the announcement of the event.

Here’s an official rundown of everything headed to the game during the upcoming event.

The Clan of Yeetus event is smashing its way into the Blunderdome. Some of our Rounds have been overrun with huge spinning hammers! And it’s up to you to dip, duck, dive and dodge them across multiple Rounds—all to become the ultimate bonk champ!
The event will be packed with levels you know and love from the Fall Guys universe. But each one will get new and exciting twists and turns. A helluva lot of hammers that’ll knock you flying if you give them half a chance.

ONE HIT WONDER

All work and no reward? Oh, wait, there are rewards… Oh wow there’s a lot of rewards. Here’s what you could unlock by defeating the hammer-infested rounds:

  • Clan of Yeetus Nickname – 100 Points
  • 200 Kudos – 200 Points
  • Yeetus Pass Nameplate – 500 Points
  • Aspiring Yeeter Pattern – 700 Points  
  • Packing Yeet Wearable Backpack – 800 Points

There will also be an adorable Yeetus costume available to buy in the Fall Guys Store for the duration of the event!

 
SMASH TO UNLOCK
 

To unlock these goodies, you’ll just have to hammer away (haha!) at the special event challenges we’ve had specially prepared for the big Yeetus showdown. To play, launch Fall Guys and select “Show Selector”. You’ll see a fancy show image JUST for Clan of Yeetus… Select that and then you’re ready to start falling!

You’ll be tackling them solo—but you can still queue up in a party with your friends to see who comes out on top—so get ready to get stuck into Door Dash, Hit Parade, Wall Guys and Ski Fall. ALL with their own special event-only variants. Be sure to check out the spicy Challenges in-game to see what you’ve gotta do to get the goodies!

We’ll see you in the Blunderdome!

Ibrahim Kabir

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Roller Champions Is Not Getting Canceled, Ubisoft Confirms

Recently, in an XboxEra podcast, industry insider Jeff Grubb claimed that Roller Champions would get canceled three months after its launch. According to the insider, Season 3 would be the last season in the game. However, today, Ubisoft has come forward and shot down this rumor via a tweet, confirming that Roller Champions will not be canceled. They also reaffirmed that the publisher will continue to support the game.

The dev team came forward to give a statement:

“Let’s clear it out of the way first. Roller Champions isn’t getting cancelled, and Ubisoft fully supports it. What the Roller Champions dev team is doing is making sure we focus on what our players have told us needs improvement, and that supersedes all other priorities.

What does that mean?

It means we’re extending Disco Fever’s length. We are doing this for two main reasons:

  1. We will push out a patch that includes cross-invites so that we can deliver o the game’ promise as being a resolutely social experience. We will announce when this patch comes out as soon as it is validated and good to god.
  2. We will take enough time to solve the issues our players have voice as irritants before we release our new season. The Cross-Invite patch will include fixes, but we will be working on more improvements aft its release before we launch the next season.

As far as content is concerned, we can tell you that we’ve got exciting stuff planned for the next seasons. We strongly believe however, that before we release new content, we’ve got to do right by our players, hence why we are taking the time needed before we do.

You can rest assured we’ll keep you updated as we roll forward.”

In recent Ubisoft news, the publisher canceled four projects including Splinter Cell VR and a Ghost Recon spin-off, while also delaying Avatar: Frontiers of Pandora. Roller Champions is free-to-play and available for Xbox Series X|S, Xbox One, PS5, PS4, Nintendo Switch, and PC.

Ibrahim Kabir

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Rumor: EA Is Developing a Black Panther Game

According to a new rumor, publisher Electronic Arts has partnered with Marvel Games to create a Black Panther video game. During the Giant Bomb podcast, industry insider Jeff Grubb revealed that EA is making a Black Panther game, and that it is very early in development.

The Black Panther game is codenamed Project Rainier, based on Mount Rainier. It is being developed by a new team at EA, which consists of former Monolith Productions developers, and will be headed by Kevin Stephens. Grubb also says that the team is located near Mount Rainier, on the outskirts of Seattle. 

In terms of what the game will be itself, Jeff says that it will be an open-world, single-player RPG. Grubb claims the story will be similar to what we will see in Marvel’s upcoming movie Black Panther: Wakanda Forever. The original Black Panther is found dead, and you will have to take on that role. However, Jeff doesn’t know if T’Challa would be the playable Black Panther or if there would be a different Black Panther.

If you want to experience playing as Black Panther right now, you can play as T’Challa in Crystal Dynamic’s Marvel’s Avengers. As always, take this rumor with a grain of salt, since nothing is confirmed until an official announcement by Marvel Games or EA is made.

Source: GiantBomb

Ibrahim Kabir

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COD Mobile Season 7 Is Called “New Vision City” Featuring “Ghost In The Shell”: New Map Area, Weapons and More Revealed

The next season of Call of Duty: Mobile is named New Vision City and will arrive on August 4, 2022, at 5 pm PT. Season 7: New Vision City will feature a huge collaboration between COD Mobile and GHOST IN THE SHELL: SAC_2045, featuring the characters Motoko and Batou to fend off post-human threats.

COD Mobile season 7 features a new area in the battle royale map called New Vision City, Motoko and Batou as playable characters, new abilities including Cyberbrain, Cyberbody, a new themed event. Here’s a rundown of all the key highlights coming to Call of Duty: Mobile Season 7.

COD Mobile Season 7 New Vision City Info and New Content Overview:

New Battle Royale Area – New Vision City:

COD Mobile Season 7

  • A new futuristic cybercity inspired by the GHOST IN THE SHELL: SAC_2045 Netflix series will be available in the Battle Royale mode. New Vision City is encapsulated by a mysterious shell and covered in perpetual darkness, illuminated only by the cyber-themed neon lights covering the high-rise buildings. 
  • New Revive Mechanic: Instead of retrieving dog tags to revive your fallen teammates, you must now collect their ghosts. Found at the spot where they were eliminated, these ghosts allow you to begin the reprinting process, bringing them back into the game.
  • PVE Enemies: New AI robots and mechanical dogs have infiltrated Isolated, challenging players to PVE combat. Defeat these enemies to collect their parts, which can be exchanged for a Cyberware enhancement at the Redeem Facility.
  • Cyberware Enhancements: Operators can install one of four enhancements during a Battle Royale match. The Cyberbrain Drone allows you to connect to external terminals to control a microdrone that’s useful for scanning and hacking hostile targets; the Ocular System exposes nearby enemies and displays their stats; Cyberbody Limbs grants improved physical power and a transformed right arm for an aerial melee attack; and the Neuro Systems optimizes your precision and targeting abilities.

Battle Pass:

COD Mobile Season 7

  • Season 7 offers a brand-new Battle Pass that includes free and premium items like new Operators, a new functional weapon, a new Operator Skill, Weapon Blueprints, Calling Cards, Charms, COD Points, and more.
  • Battle Pass Free Tiers: This season’s free Battle Pass content includes the new Claw Operator Skill at Tier 14, granting a firearm utilizing ricochet ballistic rounds and a rapid-fire, five-shot spread. At Tier 21, unlock the Switchblade X9 SMG, a foldable weapon famed for its compact design. Other free rewards this season include a variety of camos, Weapon Blueprints, and the Arcane Slayer Calling Card at Tier 50.
  • Premium Pass Tiers: Purchase the Battle Pass for the chance to earn all of the content available in the New Vision City season, including GHOST IN THE SHELL: SAC_2045–inspired Operator Skins like Blackjack — Elite, Stryker — Interface, and Battery — EVE-III. The ultimate prize? Motoko herself. Other premium rewards include stylized Weapon Blueprints for the Kilo 141, Arctic .50, Shorty, and the new Switchblade X9. 

New Themed Event: Togusa’s Survey:

COD Mobile Season 7

  • Motoko is connecting to the Control Board and she needs Togusa’s help. Uncover clues that she’s left for Togusa on the map to find her and help connect to the network.
  • Check the Post-Human Report throughout to track the event’s progress. Players who complete all of the event challenges before the report’s close can then redeem the final reward.
  • Need a refresher on the various Cyberware abilities? Swing by the event’s Training Guide for a demonstration of each one. Experiment with all four.
  • New Seasonal Challenges: Season 7 brings new Seasonal Challenges that offer rewards like new Weapon Blueprints, Operator Skins, and up to 30,000 Battle Pass XP. A new signature attachment for the ASM10 can be unlocked this season, too. Check in-game throughout the season for more details.
  • Event Collection Page: Visit the event collection page during the GHOST IN THE SHELL: SAC_2045 collaboration to view all of the events in one space.

An announcement trailer for the new season was also revealed.

You can read the full press release here. Call of Duty: Mobile is available on Android and iOS devices. Stay tuned for more updates!

Ibrahim Kabir

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The Lord of the Rings: Gollum Delayed by a “Few Months”

Daedalic Entertainment has announced that The Lord of the Rings: Gollum has been delayed indefinitely, and this is to deliver the “best possible experience” to gamers.

Over on Twitter, the studio pushed out the announcement stating that the game has been delayed for a “few months,” and once a specific window or release time period has been nailed down, we’ll be given an update.

First of all, we would like to thank all of you for your patience and support so far. Over the last years, our team has been working hard to bring you a remarkable story in a breathtaking world, filled with magic and wonder.

We are dedicated to meeting our community’s expectations and uncovering the untold story of Gollum in a way that honors the
vision of J. R. R. Tolkien.

That being said, in order to deliver the best possible experience, we have decided to push the release of The Lord of the Rings: Gollum” by a few months. We will update you with an exact timing in the near future.

We are grateful for our passionate community and we cannot wait
to share this unique adventure with you soon!

DAEDALIC
ENTERTAINMENT

The latest we’ve seen from the game was a gameplay blowout earlier this month during NACON Connect. Based from the wording from Daedalic, this seems like the original September release date has been moved to sometime in 2023. We’ll know for sure once an official announcement has been made.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Apex Legends Next Season “Hunted” Launches August 9, New Legend Vantage Introduced in New Trailer

EA and Respawn have just announced the Apex Legends next season, and it’s titled “Hunted” and launches on August 9! We also got a new a new trailer which ntroduces the newest  upcoming legend, Vantage.

Respawn introduces Vantage in a new trailer, showcasing the sharpshooting fighter’s uprising and background story. We see Vantage gain the will to survive as she finally uncovers long-held secrets.

Born to a wrongfully-convicted criminal who gave birth to her alone on the barren ice planet Págos, Vantage has grown into the ultimate survivalist. Accompanied only by her small winged companion Echo and forced to live off a hostile land, Vantage becomes unfathomably good with a scoped weapon.

Respawn also promises more news regarding the major Apex Legends: Hunted update soon as we get closer to its official launch date, August 9, 2022. 

Chances are, Respawn Entertainment will release a new title update alongside this new season come August 9, and once we know more, we’ll be sure to let our readers know. Speaking of title updates, we got one last week, though the studio did not acknowledge or release any official patch notes for it.

Aaron Nashar

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Stray Co-Op Mod Lets You Play the Game With Friends

A new Stray co-op mod is overhauling the whole game to allow players to share the experience with friends and family in a new split-screen co-op mode. Created by KangieDanie, the new mod allows players to either share a keyboard or add a controller for the second player while playing side by side.

The Stray co-op mod is in its early stages so it still has some bugs to iron out. This includes that currently, only the first player can see the HUD. Players might also experience the game crashing when transitioning between levels.

Players who will want to try out this Stray co-op mod will need to download the Unreal Engine mod loader. They will also need a PAK file in order to separate the two inputs. After that simply drag the mod file and drop it into Stray’s archives.

KangieDanie also added his own detailed instruction on the Mod’s forums. He also warns that as you add more players, up to 4, the glitches and visual issues may increase.

If you find this new Stray mod interesting, you might also want to check out this special mod which will you play Strat as CJ from GTA San Andreas!

Here is a snippet of our Stray review where the game got a 9/10 score.

Stray knows exactly what it wants to be and delivers on that premise flawlessly. Despite the game’s short duration, it leaves a strong impact, and it doesn’t overstay its welcome. Although the gameplay is simple, it’s made up for by the game’s stunning world, charming story, beautiful soundscape, and immersive atmosphere. Developer BlueTwelve Studio are punching well above their weight with the game’s visuals, and thankfully it’s delivered in a virtually flawless 60 fps on PS5. Stray is absolutely worth checking out, particularly if you’re subscribed to Sony’s new Playstation Plus Extra or Premium services. For me, it’s one of the most memorable experiences of the year.

Stray is now available for purchase on the PS4, PS5, and PC. The game is also available with PlayStation Plus Extra and Premium.

Source: Nexus Mods via PCGamesN

Aaron Nashar

Home > DLC and Expansions

Hunt: Showdown: Serpent Moon Event Trailer Reveals New Details

Crytek has just released a new trailer for the upcoming Hunt: Showdown Serpent Moon event. The new trailer reveals a new time of day with a Green eerie atmosphere with new gear to spice up the gameplay.

The Serpent Moon event is the new limited-time co-op event that will debut a new time of day for the game. The “event time of day,” is expected to stick around only as long as the event goes on. Along with the new time of day, the event will also feature a new round of rewards. The rewards include a wide range of equipment skins such as the Snakeshot skin and the Snake Oil Ward.

The Serpent Moon event will be available starting July 27 and will go on until September 26. This will allow players to make the most out of this new event for a solid two months period.

Hunt: Showdown fans will also want to check out the latest patch notes for Update 1.60. The update was just released today and it fixes a wide range of AI, UI, and Weapons related bugs.

Hunt: Showdown is now available for download on the PS4, PS5, Xbox One, Xbox Series X/S, and PC via Steam.

Aaron Nashar

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Halo Infinite Campaign Co-Op Will Not Support Online Matchmaking

Halo Infinite’s long-awaited campaign co-op feature will not allow online matchmaking for those who can’t find teammates to play with. This will leave players who want to play the Halo Infinite campaign co-op with no alternative but to look for players on Discord or Halo LFG.

The news was broken by GamesRadar when they reached out to an Xbox representative to inquire about the feature. 

“Online matchmaking will not be available with final co-op,” the Xbox rep said. “We encourage you to continue to use the Halo LFG and the new Discord voice call feature on Xbox to find players to party up with as you continue playing the beta.”

It is worth noting that while finding teammates to play Halo Infinite’s campaign with might be a hassle, Xbox did finally announce that Discord is coming to Xbox consoles. The feature is now available for some Xbox Insiders and will make its way to more users eventually.

Halo Infinite’s campaign co-op is still in beta and only available for Halo Insiders. 343i is also targeting a full and public release of the mode sometime around late August according to their own roadmap.

Halo Infinite’s Campaign is now available for purchase on the Xbox Series X/S, Xbox One, and PC. The game is also available on Game Pass.

Source: GamesRadar 

Aaron Nashar

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Hunt: Showdown Update 1.60 Out for Patch 1.9 This July 25

Crytek has released Hunt Showdown update 1.60 for the console versions of the game. This is to add patch 1.9 to these versions as well as a hotfix. Read on for the Hunt: Showdown July 25 patch notes.

Hunt: Showdown Update 1.60 Patch Notes | Hunt Showdown July 25 Patch Notes:

  • Fixed an issue that allowed a player to queue into Quickplay even though the ping in the selected region exceeded the ping limit threshold.
  • Fixed an issue that caused the region ping to not be displayed when the connection to a pingable host is blocked.
  • Fixed an issue that allowed the Buy button to be activate when trying to hire a Legendary Hunter within Legendary Recruits or in the Black Market while there are no more available Hunter slots.
  • Fixed an issue that caused the wrong tooltips to be displayed on Traitor’s Moon event weapons.
AI
  • Hive swarms now correctly navigate through the world when homing in on players.
  • Fixed a bug that caused the hive footstep audio to continue to play if it was killed mid-stride.
  • Fixed a bug that cause the boss bounty to appear in one location but can only be collected in another (example, if the boss falls through the staircase, the token could appear on the steps but can only be collected from below)
  • Fixed an issue where Scrapbeak loot could land in an unreachable location.
  • Fixed a bug that caused meathead bodies to de-spawn too early.
  • Fixed an issue where a grunt could deal damage with an attack after the animation completed.
  • Visual improvement to killing grunts.
  • Fixed an issue that miner grunts did not drop their weapons properly.
  • Fixed an issue that allowed AI to spawn in incorrect places.
  • Fixed an issue that allowed a hive swarm to knock down items in Quickplay.
  • Fixed an issue that allowed dropped grunt torches to burn under water.
  • Fixed an issue that allowed the Miner Grunt headlamps to shine through solid geometry.
  • Fixed an issue that allowed Meatheads to spawn and chase Hunters on incorrect paths.
  • Fixed some instances of crows floating above where they should be.
  • Fixed an issue that caused the Butcher head to jump on water.
Hunter
  • Fixed a bug where the position of a dead hunter moved slightly while being revived.
  • Fixed an issue that caused the concertina bombs throwing animation to be slightly off.
  • Fixed an issue that caused Sgt. Bridgewater’s glove to clip through the first aid kit when in “hip fire aim.”
  • Fixed a bug that prevented the prompt to stop bleeding appearing on screen while you are bleeding.
  • Fixed a bug that caused the “Hold F to stop burning” prompt to remain on the screen after banishing a boss.
  • Fixed an issue that caused parts of a choke bomb to become invisible when using a higher FOV.
  • Fixed an issue that caused a thrown item to be deleted when desyncing.
  • Fixed an issue that caused the equipment to lock up when changing to some of the newer legendary hunters.
  • Fixed an issue that caused red particles to appear on a Hunter’s skin after using dark sight.
  • Fixed an issue that caused auto-interact to not work in some cases.
  • Fixed an issue on controller that caused a hold interaction in the menu to execute late.
  • Fixed a bug that caused the healthbar to not regenerate fully after receiving charcoal damage
UI
  • Fixed an issue that caused the SFX audio slider to incorrectly affect menu ambience audio.
  • Fixed a bug that caused an issue with the flash effect on an ultrawide screen.
  • Fixed an issue that caused the menu to appear in-game after reconnecting.
  • Fixed a rare bug that caused some issues when using custom hotkeys.
  • Added some shortcuts on several buttons on controllers.
  • Fixed a rare bug that caused the menu tabs to not appear if you had a slow connection to the backend.
  • Fixed an issue where the Hunter was visible in the background on the last match screen if a teammate left the group.
  • Fixed an issue where Subtabs in the progress screen were missing after clicking the leaderboard button in newsfeed.
  • Fixed a bug that resulted in potentially selecting the wrong summons if it was selected from the BH/QP lobby.
  • Fixed a bug that resulted in not being able to see the hunter if you looked at the “compare” screen a 2nd or 3rd time.
  • Fixed several issues related to the Quickplay leaderboards (incorrect tooltips etc.).
  • Fixed an issue that allowed players to change the ‘trios’ option and ready/unready status when the lobby screen was not active.
  • Fixed an issue where switching Leaderboard stats via d-pad didn’t update correctly.
  • Players can no longer buy bundles while in the matchmaking queue.
  • Fixed a few occurrences of overlapping icons in the Arsenal.
  • Fixed several bugs that could cause clean guns to appear dirty.
  • Fixed an issue that caused red skull kills to not be correctly displayed on the team details screen.
  • Fixed a few instances of the ‘locked’ icon and the ‘unlock percentage’ circle overlapping in the Book of Weapons.
  • Fixed an issue where the equipment bar would not show the correct custom hotkeys.
  • Fixed an issue that resulted in sorting not working as intended when used on the Roster weapons list.
  • Fixed an issue that caused the ‘Leave Group’ button to overlap with the chatbox.
  • Fixed an issue that caused the extraction banners to be completely white in the Tutorial Mode.
  • Fixed a mismatched calculation of bloodline XP for Mr. Chary and the Summons.
  • Fixed some flickering of the menu background.
  • Fixed an issue that caused the mouse cursor appearing in game.
  • Fixed an issue that caused the back buttons in the menu to always link back to the lobby screen.
  • Fixed an issue that caused all traits to have the + golden icon for new players or any player that deleted their user folder.
  • Fixed an issue that resulted in the bloodline button in the mission summary screen being covered when using German UI.
  • Fixed an issue that resulted in a tooltip being able to cover other tabs after navigating away in the Options menu.
  • Fixed an issue that resulted in Mission Summary buttons appearing on the Team Details screen instead.
  • Fixed an issue that allowed players to incorrectly make inputs while a pop-up was open.
  • Fixed an issue that resulted in the buttons in the initial landing pages to be too large.
  • Fixed an issue that resulted in the chain background of a locked legendary Hunter showing when the “details” are toggled on.
  • Fixed an issue with the bundle icon remaining on an item after the bundle has expired.
  • Fixed an issue that caused a special ammo icon to be displayed in the information box when no special ammo has been selected.
  • Fixed several instances of weapons having incorrect tags for filtering in the Roster tab.
  • Fixed an issue that resulted in the poison bolts and choke bolts to not have a duration in the description of the bolts.
  • Fixed an issue that caused button misalignment when changing the resolution and the window mode at the same time in the Options menu.
  • Fixed several issues with the filters in the Roster and Arsenal tabs.
  • Fixed an incorrect pop-up when discarding one contraband weapon in a dual wield setup.
  • Fixed an issue that caused a player to be unable to navigate through the death UI.
  • Fixed an outdated tip on the loading screens about replenishing health chunks.
  • Fixed a tutorial hint mentioning the old arrow matchmaking symbols.
  • Fixed an incorrect translation for the Stalker Snarl bow in some languages.
  • Fixed an issue that caused an incorrect tooltip in some cases when dual wielding pistols.
  • Fixed several typos in French and Portuguese.
  • Fixed an inconsistency in “Sergeant” in the descriptions of Bridgewater’s Honor DLC weapons in German.
  • Fixed an inconsistency in the English and German texts in the tutorial explanation.
  • Fixed a bug that caused the respec traits pop-up confirmation to appear twice when using a controller.
Weapons
  • Fixed an issue that allowed poison bullets/bolts to detonate a thrown projectile when hit.
  • Fixed an issue that stopped choke bolts from not producing a choke cloud when shooting a lit barrel.
  • Fixed a bug that caused weapons to clip through the floor after swapping it for another weapon.
  • Fixed an issue that caused a small delay to occur with the Bornheim Match when going back into ADS after a taking shot.
  • Fixed a bug that caused the Dolch Precision to disappear in the 3D viewer.
  • Fixed an issue that resulted in the Romero not dealing the correct damage when hitting a target meters away.
  • Fixed an issue that caused a contraband Weeping Marigold (Vetterli Marksman) to have no crack in the scope.
  • Fixed an issue that allowed concertina arrows can take of AI limbs without killing them.
  • Fixed an incorrect display of the explosive throw indicator when throwing in the last moments before explosion.
  • Fixed the weapon wheel display for the crossbow and hand crossbow only showing the second bolt icon.
  • Fixed an issue that resulted in lanterns not being turned off when thrown through a choke cloud.
  • Fixed an issue that resulted in dewclaw with a poison arrow not destroying a lantern.
World
Global
  • Fixed an issue that caused blueprints to be invisible in the Watch Towers.
  • Made improvements for all world items (IE hammers, envelopes, etc) to prevent clipping into surfaces or floating above.
  • Fixed an issue that caused Meatheads to de-spawn earlier than intended.
  • Fixed an issue that prevented items or weapons from being interactable due to clipping into the ground or surface.
  • Fixed an issue that caused the “Earn Bloodline XP” Summon to receive slightly less progress than intended.
  • Fixed an envelope spawn that could be hidden inside the Assassin’s lair dressings.
  • Fixed some spots where players could hide inside the Assassin’s lair dressings too well.
  • Fixed an issue that caused incorrect texturing on vegetation in the Sundown time of day.
  • Fixed an issue that caused the lightning strike of the bounty to not be completely vertical.
  • Fixed an issue that caused players to teleport or become stuck inside assets after using a ladder.
  • Fixed several crash instances when loading into missions.
  • Fixed several instances of invisible colliders on all three maps.
  • Improvements made to the navigation of the Spider and the Assassin in several boss lairs.
Stillwater Bayou
  • Scupper Lake: Fixed a group of floating trees on the southwest side, near Port Reeker.
  • Cypress Huts: Fixed a grassy hill not rendering correctly.
  • Cypress Huts: Fixed an incorrect audio cue on the wooden roof of the white house east of the boss lair.
  • Cypress Huts: Fixed some incorrect textures inside the main building.
  • Cypress Huts: Fixed a box incorrectly de-rendering inside the main building.
  • Catfish Grove: Fixed an invisible corner caused by some crates.
  • Catfish Grove: Fixed some floating geometry.
  • Slaughterhouse: Fixed a stuck spot in the boss lair barn.
  • Stillwater Bend: Fixed an issue that caused a Meathead to spawn on top of a roof.
  • Chapel of Madonna Noire: Fixed a stuck spot in the forest south of the compound.
  • Chapel of Madonna Noire: Fixed some visual holes in the ceiling in the basement.
  • Chapel of Madonna Noire: Fixed some invisible walls in the entrances to the basement.
  • Chapel of Madonna Noire: Fixed some flickering textures in the entrances to the basement.
  • Chapel of Madonna Noire: Fixed a small hole between two assets in the crouch entrance to the basement.
  • Chapel of Madonna Noire: Fixed an issue with the ambient audio when entering the basement.
  • Alice Farm: Fixed an issue that caused the vegetation to not load in properly.
  • Alain & Son’s Fish: Improved ground textures around the player spawns.
  • Alain & Son’s Fish: Fixed a stuck spot in a group of trees.
  • Alain & Son’s Fish: Fixed a stuck spot in a tree south of the main building.
  • Healing Waters Church: Fixed a gap inside the church that was only visible from one direction.
  • Healing Waters Church: Fixed a spot where a Hunter could hide too well inside some geometry inside the church.
  • Healing Waters Church: Fixed some vegetation that was clipping through the outer wall.
  • Healing Waters Church: Fixed an incorrect rendering of one of the underground tunnels.
  • Healing Waters Church: Fixed a vision issue where it was not possible to see a Hunter at specific angles at the entrances to the underground.
  • Pitching Crematorium: Fixed some incorrect textures in the basement walls.
  • Reynard Mill & Lumber: Fixed an extract vehicle that was clipping into the ground.
  • Reynard Mill & Lumber: Fixed a stuck spot in the sawmill building.
  • Reynard Mill & Lumber: Fixed a spot where the tree trunks overlapped with wood stacks.
  • Lockbay Docks: Fixed a stuck spot in the basement.
  • Lockbay Docks: Fixed a spot where a throwable could incorrectly go through a solid piece of roof.
  • Blanchett Graves: Fixed an oil puddle that was not igniting properly when exposed to a flame.
  • Davant Ranch: Fixed a floating piece of Scrapbeak lair dressing.
  • Davant Ranch: Fixed a spot where a throwable could incorrectly go through a solid piece of roof.

Lawson Delta

  • Windy Run: Fixed a stuck spot in the southeast forest.
  • Fort Carmick: Fixed some floating vegetation on the north side.
  • Fort Carmick: Fixed the Scrapbeak gramophone clipping into a box.
  • Lawson Station: Fixed a stuck spot in the construction building.
  • Lawson Station: Fixed several holes that you could see through in the sandbags on top of the station roof.
  • Lawson Station: Fixed a misalignment of the arch on the north side of the station building.
  • Lawson Station: Fixed an incorrect rendering of a cloth piece inside a train car in between the two boss buildings.
  • Bradley & Craven Brickworks: Fixed an issue that caused the AI to navigate incorrectly on the south side of the compound.
  • Bradley & Craven Brickworks: Fixed a clue that was clipping into the ground slightly.
  • Bradley & Craven Brickworks: Fixed a stuck spot by a broken-down cart.
  • Bradley & Craven Brickworks: Fixed a stuck spot on the roof of the first floor of the main building.
  • Bradley & Craven Brickworks: Fixed a stuck spot on some boxes inside the main building.
  • Bradley & Craven Brickworks: Fixed another possible stuck spot.
  • Bradley & Craven Brickworks: Fixed two wooden barrels that were overlapping on the north side of the compound.
  • Hemlock & Hide: Fixed an issue that caused AI to occasionally spawn under the white house on the west side of the compound.
  • Hemlock & Hide: Fixed a stuck spot.
  • Hemlock & Hide: Fixed a stuck spot by the fence and the creek on the south side.
  • Hemlock & Hide: Fixed a few floating assets on the south side.
  • C&A Lumber: Fixed a few spots where a player could vault through the roof to get on top of the buildings.
  • Ironworks: Fixed a tree that was clipping through a fence.
  • Ironworks: Fixed an incorrect texture on the roof of the main building.
  • Sweetbell Flour: Fixed an edge that a Hunter could walk on, which was not intended to be accessible.
  • Blanc Brinery: Fixed a stuck spot.

 

DeSalle

 

  • Lower DeSalle: Fixed a spot where AI could get stuck.
  • Lower DeSalle: Fixed an issue that caused some invisible geometry in the boss lair.
  • Lower DeSalle: Fixed a stuck spot in a group of trees south of the buildings.
  • Reeves Quarry: Fixed a healthkit spawn that was clipping into the large rocks.
  • Reeves Quarry: Fixed some misaligned geometry in the main building.
  • Reeves Quarry: Fixed a horse’s placement and ragdoll affects on the south side of the compound.
  • Darin Shipyard: Fixed some geometry that was clipping into each other.
  • Darin Shipyard: Fixed some crows spawning inside a tree.
  • Darin Shipyard: Fixed the white house render distance when looking at it from the east side.
  • Darin Shipyard: Fixed an incorrect texture issue south of the compound.
  • Darin Shipyard: Fixed a stuck spot.
  • Darin Shipyard: Fixed some floating trees on the northwest side.
  • Fort Bolden: Fixed a stuck spot between two carts.
  • Fort Bolden: Fixed a stuck spot in between the wooden wall and a cart.
  • Seven Sisters Estate: Fixed some floating vegetation.
  • Seven Sisters Estate: Fixed some hitching posts that were not vaultable.
  • First Testimonial Church: Fixed a piece of geometry sticking through the brick on the west side of the compound.
  • First Testimonial Church: Fixed an oil puddle that was not igniting properly when exposed to a flame.
  • First Testimonial Church: Fixed a few spots that were unintentionally accessible.
  • Upper DeSalle: Fixed an unfair gap on the cabin by the river that was only visible from one direction.
  • Upper DeSalle: Fixed a stuck spot under the pier on the river that is south of the compound.
  • Pelican Island Prison: Fixed a Cash Register that was clipping through geometry.
  • Pelican Island Prison: Fixed an issue that caused the wall assets to be misaligned in broken tower.
  • Pelican Island Prison: Fixed some dirt piles bleeding through the white building on the west side.
  • Pelican Island Prison: Fixed a piece of floating stairs inside the main building.
  • Moses Poultry: Fixed a resupply station east of compound that was partially floating.
  • Moses Poultry: Fixed an incorrect audio cue on the metal roof.
  • Ash Creek Lumber: Fixed an invisible collision box at the top of some stairs.
  • Ash Creek Lumber: Improved vaulting on the bridge towards Weeping Stone Mill.
  • Ash Creek Lumber: Fixed an issue that triggered “Boss Lair Entered” incorrectly.
  • Weeping Stone Mill: Fixed a spot that appeared to be in deep fog in the forest on the east side.
  • Weeping Stone Mill: Fixed some floating trees and dirt in the surrounding forest.
  • Heritage Pork: Blocked off a hole that appeared to be crouchable but was not intended to be so.
  • Heritage Pork: Fixed some vegetation clipping through the hut towards Ash Creek Lumber.
  • Stanley Coal Company: Fixed some incorrect textures on a brick wall.
  • Kingsnake Mine: Fixed a floating tree by the white house on the southeast side.
  • Kingsnake Mine: Fixed some metal plates that were clipping through other geometry.
  • Kingsnake Mine: Closed a gap on the bridge south of compound that looks like you could fall through.
  • Kingsnake Mine: Fixed some rock geometry on the east side of the compound.
  • Kingsnake Mine: Fixed an ammo box that could spawn in the way of a sliding door.
  • Pearl Plantation: Fixed some floating vegetation.
  • Pearl Plantation: Fixed incorrect metal audio playing on rubble ground.

  • Sometimes, reconnect does not work as intended and players have to try again.
  • In some cases, weapons will come out of ADS unintentionally.
  • In some cases, an explosive can damage an enemy through unintended terrain.
  • In some cases, when attempting to loot a hunter, a message can appear saying “Ammo full” which will prevent you from looting.
  • In some cases, the weapon wheel (controller) does not work as intended, and players are prevented from switching to a tool/consumable from their main weapon.
  • In some cases, the Spider can get stuck in the death animation, unable to be banished.
  • It is possible for a Hunter to receive the “extraction blocked” warning at an extract where someone else has extracted earlier in the match.
  • When a Hunter is revived at the exact moment as the reviver dies, an issue can occur.
  • In some cases, the poison effect will incorrectly stay on a player.
  • In some cases, a player could incorrectly fail to matchmake properly.
  • Ammo on single shot weapons can fail to load properly when switching ammo types while vaulting or quick-switching.
  • It is possible for Scrapbeak to get stuck on the staircase at Upper DeSalle.
  • In some cases, pressing Y/triangle on the trait screen can trigger both functions (press and hold) unintentionally.
  • In some cases, a Hunter could move slower right after placing a trap.
  • While using a controller on PC, controller UI will not be displayed while spectating.
  • In some cases when sprint and ADS are bound separately, sprinting input can be incorrectly ignored.
  • In some cases, a Hunter’s health will stop regenerating at 100 health, even if the health chunk should allow for further regeneration.
  • In some cases, lanterns are out of sync for disconnecting Hunters.
  • In some cases, the party invite can be broken after a reconnect of at least one Hunter.
  • Hunters can interact with trait charms (in the world) at a specific range that triggers the “trait acquired” audio, but the trait is not gained on the Hunter.
  • In some cases, a Hunter will only be partially visible for a short time when entering the lobby.
  • In some rare cases, a Hunter is able to incorrectly move during the end of a Quickplay.
  • In some cases, it is possible for a Hunter to receive a hitmarker with a flashbang, without the enemy being fully flashed.
  • In some cases, the banish state and extraction state can show the incorrect details. This is purely a visual issue. The normal status will continue as intended in the background.
  • In some rare cases, it is possible for AI to attack a Hunter during the “Waiting for Players” portion of a game.
  • In some cases, when an enemy hunter survives a headshot from explosive ammo the “death from a headshot” audio can still be heard.
  • In some cases, crows may react to player noise later than intended. If there is a lot of occlusion between you and the crows, they can also be hard to hear.
  • It is possible for concertina wire to unintentionally damage players through walls.
  • In some cases, you are unable to loot a weapon because the client registers that it fell in a different place than is shown on the screen.
  • Quickplay: Picking up a small weapon while performing a switch from a larger weapon results in swapping the wrong item.
  • The electric lamp is incorrectly shadowed by the Hunter.
  • When holding a world item (IE axe or sledgehammer), picking up a world spawn weapon results in an issue with the newly acquired weapon.
  • In some rare cases, it is possible for a grunt to be highlighted as an interactable object.
  • It is possible for an ammo crate to still be highlighted, even after a Hunter uses it.
  • In some cases, damage from the bomb lance will not show correctly on the death screen.
  • Using the arrow keys in the Roster screen hurts FPS performance while in the lobby.
  • In some cases, throwing knives can disappear when they are attached to something that disappears.
  • In some cases, queued melee attacks can fail for some items.
  • In Gunslinger, it is possible for the crosshair to be missing after switching weapons.
  • Aperture sights can randomly be flipped up or down.
  • At certain distances, the shadow from a lantern can stutter.
  • When placing a bear trap close to another object, it is possible for the action to be canceled incorrectly.
  • In some cases, the ammo counter will not update correctly when firing the Scottfield too quickly.
  • In some cases, an arrow will not break a window properly.
  • After reconnecting, a flare on the ground can loop the throwing audio to the reconnected Hunter.
  • In some cases, a Hunter will lose a healing item when trying to heal a teammate, but the heal will not go through.
  • In some cases, a Hunter will not receive an item back when looting a dead enemy.
  • While spectating, burning is not correctly represented on the health bar.
  • Bleeding damage ticks are not properly represented in the damage history upon death.
  • Holding RMB while switching to a melee tool or weapon does not correctly prepare a heavy melee.
  • In some cases, when dying to bleed damage from AI, you can receive an incorrect death screen of “You killed yourself.”
  • In some rare cases, the Spider can fall through the floor and become stuck when jumping on a Hunter.
  • In some rare cases, the bomb lance barb will not deal explosion damage in the full radius.
  • World health packs can stop a Hunter from interacting with a clue when dropped in certain spots on top of the clue.
  • In some cases, the Assassin’s clone can be stuck and not try to attack a Hunter.
  • In some cases, concertina wire is not correctly destroyed, although it was hit properly.
  • In some cases, a Hunter will not be able to instantly charge a heavy melee attack right after using a different tool/consumable.
  • When swapping weapons during a vault action, it is possible for the swap action to be canceled.
  • In some rare cases, it is possible for an audio queue to sound as if it comes from a different position than it should.
  • Unlocking a legendary weapon often unintentionally changes the order of the weapon equipment.
  • In some cases, the crosshair for the throwing knives/axes will disappear.
  • In some cases, Hunters melee and gun sensitivities can be misaligned.
  • In some cases, a Hunter is unable to fire when swapping quickly from iron sight to fanning.
  • Quickplay: In some cases, a used tool will be replaced when a Hunter is picking up a new tool.
  • In some cases, weapons will drop on top of each other, and it is hard to loot the desired weapon.
  • When vaulting and landing on top of a meathead, a Hunter can be catapulted into the air.
  • In some cases, the crosshair will become small and will not change size dynamically as intended.
  • In some cases, the transition between poison states will result in a slight camera shake.

Source: Steam

Damien Seeto

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PUBG Update 2.15 Patch Notes; Out for Small Fix This July 25

PUBG Corp. has rolled out (PlayerUnknown’s Battlegrounds) PUBG update 2.15 today for the console versions of the game. This is not a big patch as this update is to address a small fix for PlayStation and Xbox consoles. Check out the full PUBG July 25 patch notes below. 

PUBG Update 2.15 Patch Notes | PUBG July 25 Patch Notes:

The only announcement for this update comes from the PUBG Support Twitter page. You can read the details down below.

“[Console] We’ll be deploying a hotfix early next week to resolve an issue that causes ADS view to behave unnaturally after using a drone in TPP mode. No server downtime is required, however players will need to download the update.”

The last major update for the game was patch 2.14 for title update 18.2. This added a ton of gameplay improvements and bug fixes to the game. PUBG is out now for the PC, PlayStation and Xbox platforms.

Source: PUBG Support Twitter

Damien Seeto

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theHunter: Call of the Wild Update 1.69 Out For Bug Fixes This July 25

Developer Expansive Worlds has released theHunter: Call of the Wild update 1.69 today for the console versions of the game. This is a new hotfix that is to address some of the known issues that the game has been experiencing. You can read the full theHunter: Call of the Wild July 25 patch notes below. 

theHunter: Call of the Wild Update 1.69 Patch Notes | theHunter: Call of the Wild July 25 Patch Notes:

Here’s a list of known issues that the developer is working to fix. 

GENERAL GAMEPLAY

  • The Strecker 20G is zeroed incorrectly;
  • When the drilling rifle is first equipped, the rifle ammo is active, but the shotgun iron sight is also active. Switching ammo type once will synchronize the sight and the ammo;
  • [N] Hudzik Muzzleloader both ammo types have the same zeroing;
  • [N] SRP Bighorn Sheep Outpost – Players spawning in the underground when fast travel;
  • [N] The .22LR truncated cone bullet is underpowered;
  • It is possible to run “into” the lake in Rotonui in TAR;
  • Revolvers do not rechamber when firing from the hip;
  • The high-powered scopes are “wobbly” (jittery crosshairs) when holding breath and aiming.

ACCESSIBILITY

  • Under game Settings, the default settings shown for reflex sight are incorrect.

ANIMALS & ENVIRONMENT

  • [N] Linxes can run in circles while in a calm state;
  • [N] Flying birds fall into a ragdoll state when wounded (but not killed) in the air, and may despawn if they aren’t slain after they hit the ground;
  • [N] Animals teleporting around while drinking;
  • [N] Trophy scores shown in the UI for various animals (including the Tundra Bean Goose, Capercaillie, and Mallard), may appear higher than they actually are (due to numbers being rounded up when displayed);
  • Various minor art issues.

AUDIO

  • Pumas and mountain lions are not using proper warning calls, only mating calls;
  • [N] Bird calls cannot be heard while they are in flight;
  • [N]Ambient sounds do not attenuate while aiming;
  • Sometimes the sound of the tripod clanking can be heard when looking through scopes/binoculars;
  • Dialogue lines can overlap. This can happen if you quickly complete missions that have unusually long voice dialogues;
  • The tire swing in MAPR is haunted…
  • XBOX – Some players’ games do not play the audio cue for when the CCR warden offers hunting opportunities (tracks). Subtitles are still present;
  • Cacciatore 12g shotgun does not trigger echo when fired from aim but does when fired from the hip.

MISSIONS

  • [N] RCR: The Guided Tour mission series may not progress after reaching certain checkpoints;
  • [N] LLR: The mission “Mr. Black” on Layton Lake Reserve spawns the Great One bear;
  • [N] Some targets are obstructed for the mission, “Shot for Shot”;
  • RDAR: Waypoints from the previous mission (Grounded) stay on the HunterMate even if the new mission (A Safe Place) is running;
  • [?] TAR: Some players are unable to complete the mission: “The Battle Of Stonecastle Valley”;
  • TAR: During the mission “Left Behind”, letters from Melanie and Kiri’s mother are left highlighted after interaction;
  • RDAR: Some players are unable to complete the last step of “Fencing Champion”;
  • SRPR: Some players are unable to complete the objective “Investigate the area where Baden dropped her phone” for the mission “Out of Her Comfort Zone”;

LODGES & TROPHIES

  • Chamois are mounted too low on wall plaques;
  • Some animals (lions, gemsbok, wildebeest) manes & tails look glossy/transparent in Trophy lodges;
  • Players who have trophies with legacy scoring in their saved harvests but not yet taxidermied still have those trophies using the legacy scoring system. When these animals get taxed, they will continue to show the legacy score;

CRASHES

Please see this article for crash troubleshooting steps.

  • [N] XBOX Series S: Crashes occur when switching reserves— we do not officially support these consoles at this time;
  • [N] Players can crash while hunting Mountain Goats on SRP;
  • The Crash Reporter tool sometimes fails to send crash reports;
  • Rare crash occurrences on Xbox Series S and Series X— we do not officially support these consoles at this time.

LOST PROGRESS / DATA

Please see this article for potential troubleshooting tips.

  • Some achievements are not unlocked appropriately. Notable achievements are listed below:
    • Rio Grande Turkeys don’t count towards the achievements, “Gobble Gobble” and, “Thanksgiving!”
    • [?] “Scarecrow”

GRAPHICS & UI/UX

  • Some lakes have dried up here and there, but the water can still be heard;
  • Codex entries for Vuxa and Dzonga on Vurhonga regarding their sub-regions are reversed;
  • The main outpost of Parque Fernando has a leaky roof. We’re working on patching that up;
  • [N] The Inventory menu may disappear after swapping weapons and leaving the menu via the ESC button;
  • [N] Hunting Dog Command Wheel: “Howl” command is not currently usable;
  • [N] The tripod POI icon is not displayed on all maps;
  • [N] Mission objective text appears truncated for numerous missions across various Reserves;
  • [N] PLAYSTATION: “Focus Shot List” details bleed through the text box in the harvest screen;
  • [N] XBOX: Graphical issues can sometimes occur when looking at duck corpses;
  • [N] PLAYSTATION: Some Trophies are not being unlocked when completed;
  • [N] Certain landmarks, like boat crossings, do not appear on the map after unlocking lookout towers;
  • Weapons float behind the player when changing their ammo while on an ATV;
  • Wind direction arrow for “Windage” perk not rotating in the correct direction;
  • Weird stutter in camera movement when the user pets the dog;
  • The grass on Hirschfelden can sometimes get groovy and start dancing and flickering;
  • The tutorial pop-ups can get “stuck” on the screen for a while;
  • Some windows in MAPR appear black with a VERY bright glow around them;
  • The ground lookouts in Hirschfelden are using the Yukon map as their reserve map.
  • The M1 IWANIEC weapon with the GENZERO 1-4X20 night vision scope causes the scope’s reticle to overlap the end (clips through);
  • [?] In certain areas of reserves it’s possible to “loop” crossing a reserve boundary. This includes having the region prompt pop up and the region crossing music play;

That’s it for the patch notes. theHunter: Call of the Wild is out now for the PC, PlayStation and Xbox platforms.

Source: TheHunter.com

Damien Seeto

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F1 22 Update 1.06 Deployed for Various Fixes This July 25

Codemasters has deployed F1 22 update 1.06 (PS5 version 1.006) on all platforms, and this brings in a load of fixes to the racing sim. Read up on everything new in the official F1 22 July 25 patch notes.

F1 22 Update 1.06 Patch Notes | F1 22 Update 1.006 Patch Notes | F1 22 July 25 Patch Notes:

General

  • F1® 22 Vehicle Performance has been brought more in line with the real season. All F1® Time Trial leaderboards have been reset as a result of this change
  • ICE/MGU-H wear rate reduced to be less punishing while using automatic transmission
  • Sector Time indicators will now show the expected colours when completing a lap
  • Improved AI Logic at Pit Entry and Exit
  • Addressed an issue where tyre temperatures are reset after pausing the game in online game modes
  • Addressed an issue where, in some instances, ‘Broadcast’ Safety Car can cause all AI-controlled cars to overtake it, resulting in mass disqualifications 
  • Resolved an issue where Personnel Facility upgrades are not applying to drivers
  • Fixed an issue where track grip could reduce between qualifying sessions
  • Addressed an issue on Baku where the player could crash into Turn 15 on Baku when under AI control using flying lap
  • Addressed an issue with tecpro barriers coming loose on Baku
  • Colour for sponsors’ decals and badges can now be applied from a pre-set colour slot
  • Sponsor Decals & Personal Stickers are now visible on the car in replay
  • General Stability Improvements
  • Various minor fixes
  • Marc will now correctly mention icon drivers 
  • Addressed an issue where the wrong graphics card could be chosen on game launch which could have resulted in a crash
  • Game will now correctly load when using Intel graphics cards (subject to minimum specs and models)
  • Adjusted networking session searching so that NM14 errors are less likely to occur
  • AI icon removed from the timing board during broadcast safety car
  • Corrected Kevin Magnussen’s eye colour
  • Collisions now correctly reported in UDP data

Two Player Career:

  • Resolved an issue where, in some instances, players could not advance past Contract Negotiations in Two Player Career
  • Addressed an issue where players could get stuck after a season break in Two Player Career

Audio

  • Improved mix of bottoming out in F1 cars, now more audible
  • Improved performance and mix of tyre scrubs and skids
  • Added new audio for Mercedes-AMG GT Black Series
  • Fixed an issue where the Race Engineer could incorrectly mention ‘Racing Point’ instead of Aston Martin
  • Resolved an issue where headphones could not be selected as radio output device on PlayStation 4/5

Wheels:

  • Fixed an issue relating to force feedback with several compatible Logitech wheels (G920, G29, and G923)
  • Fixed an issue where the LED Tachometer (Rev Counter) lights were not working on Logitech wheelbases
  • LSB & RSB buttons added for Thrustmaster T248 / T128 wheels on Xbox

VR:

  • Improved performance when companion screen is set to full screen
  • Addressed involuntary head movement when braking or accelerating
  • Fixed issue with Oculus Rift CV1 due to Stencil Mesh being enabled by default
  • Modified default settings to improve general compatibility
  • Visual quality and performance optimisations

Other:

  • A deep-dive article covering our changes to handling and Force Feedback can be found here.

A lot of the fixes above tackle the known issues report Codemasters released previously. If there’s a new patch, we’ll be sure to let our readers know.

Source: EA

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.