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Suikoden I & II HD Remaster Gate Rune and Dunan Unification Wars Announced With New Trailer and Features List, Out in 2023

For the gamers who aren’t exactly young, you probably remember Konami’s Suikoden RPG series way back as one of the most memorable (and fun) mega-RPG franchises back in the PS1 days. At TGS 2022, Konami has announced that the RPG is coming back as Suikoden I & II HD Remaster Gate Rune and Dunan Unification Wars (whew! That’s a mouthful!).

Aside from the super long name, we also get a trailer for it.

Here’s what gamers can expect from this remaster (via Steam):

ABOUT THIS GAME

A hero’s destiny is written in the Stars
The legendary Konami JRPGs Suikoden I and Suikoden II have now been remastered in HD!

The Story of Suikoden I
A once renowned hero turns into a violent tyrant, and an empire falls into decline.
A Liberation Army is rising up in an act of rebellion against an oppressive rule.
One by one the 108 stars of Destiny gather to shape the course of history.

The Story of Suikoden II
Our story’s hero and his friend Jowy are members of the Unicorn Youth Brigade, which participated in a drawn-out border dispute between the Highland Kingdom and the City-States of Jowstown .

A few months earlier, a truth agreement was signed between the two forces, both of which were happy to see an end to the fighting.
However, hidden under the momentary peace the fires of a new war continued to smolder…

Features of Suikoden I & Suikoden II HD
・All background illustrations have been upgraded to HD
・Updated effects breathe new life into the pixel art animation
・New environmental sounds effects to immerse yourself in this fantasy world
・Battle SFX are also now HD and add a new level of realism
・Newly added auto-save
・Battle Fast Forward

As someone who has played the Suikoden games (and enjoyed ’em), this is definitely good news. Mind, I was hoping for a proper remake, but this should suffice. Let’s hope this paves the way for more core games from Konami moving forward.

Suikoden I & II HD Remaster Gate Rune and Dunan Unification Wars will be released for the PS4, Xbox One, Nintendo Switch and Steam sometime in 2023.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Guilty Gear Strive Update 1.22 Out for PS5 Tournaments This September 16

Arc System Works has released Guilty Gear Strive update 1.22 (PS5 version 1.022) today for PC, PS5, and PS4. This features the inclusion of PS5 tournaments, as well as minor bug fixes. Check out the Guilty Gear Strive September 16 patch notes down below. 

Guilty Gear Strive Update 1.22 Patch Notes | Guilty Gear Strive Update 1.022 Patch Notes | Guilty Gear Strive September 16 Patch Notes:

General /Game Modes

  • The PS5 version now supports the PS5 feature, PS5 Tournaments. This feature allows you to check for any tournaments you can currently join by pressing the PS button, as well as automatically matching you with your set opponent during tournaments.

*This feature is not compatible with PS4 crossplay. Arc System Works does not handle sponsorships, nominations, or management

Online Matches

  • Fixed a bug where the settings would not be saved properly when selecting certain BGM from the Entry Character menu

Button Settings (Menu)

  • Fixed a bug for the Button Settings (Menu) on the Steam version where the Confirm input would not be recognized after assigning the Enter key as Confirm under certain conditions.

That’s it for the patch notes. Stay tuned at MP1st for more Guilty Gear Strive news and updates. 

Source: Guilty Gear

Damien Seeto

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COD: Warzone Mobile Gameplay Revealed, Cross-Progression With MW2, Warzone 2.0 Announced

During the Call of Duty Next event today, our first look at gameplay was showcased for Call of Duty: Warzone Mobile, featuring an authentic first-person battle royale experience, brutal finisher and takedown animations, the return of the classic Verdansk map, and the ability to host 120 live players in a single game!

Activision and Infinity Ward also announced that pre-registrations for Call of Duty: Warzone Mobile are open now, accompanied by a gorgeous cinematic trailer. Special pre-registration milestone rewards including unique emblems and blueprints will be available at launch!

Watch the gameplay showcase below:

Call of Duty: Warzone Mobile was promised to be a “all-new, AAA mobile experience,” and it’s certainly living up to that promise so far. 120 player count matches with no bots is an unprecedented achievement for a battle royale game on mobile. The game fully emulates the Call of Duty: Warzone experience with no corners cut, and even features the fan-favorite Verdansk map that was removed from the original Warzone title back in December last year. Warzone Mobile even has dedicated finishers and takedowns, and the showcase made a point of showing these off performed in various situations.

Another unexpected feature in the game is Battle Pass cross-progression and shared friends lists between Call of Duty: Warzone Mobile, Call of Duty: Modern Warfare 2, and Call of Duty: Warzone 2.0. Activision and Infinity Ward want players to feel that the three experiences are connected instead of standalone titles, and that mobile players are just as important to the Call of Duty community as other players. Even new weapons unlocks are shared between the three titles, saving players time, effort, and money and offering a truly seamless experience between Call of Duty games.

Watch the official Call of Duty: Warzone Mobile trailer below!

Pre-registrations are open now for the game’s Android version, and depending on what milestones are hit, special in-game rewards will be available at launch:

  • Five Million Pre-registrations: Emblem: Dark Familiar and Vinyl: Foe’s Flame
  • 10 Million Pre-registrations: Blueprint (X12): Prince of Hell
  • 15 Million Pre-registrations: Blueprint (M4): Archfiend
  • 25 Million Pre-registrations: [[REDACTED]]

Call of Duty: Warzone Mobile is slated for a 2023 release.

For now, follow our Call of Duty NEXT coverage for the latest Call of Duty news!

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Salman Haider Zaidi

That's a nice argument, Senator.

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Turtle Beach Goes Mobile With New Recon Cloud Hybrid Controller

In case you missed the news, Call of Duty Warzone mobile is launching next year! And if you’re anything like me, that means you’re probably a big fan and are looking forward to finally being able to play a Call of Duty built for mobile devices. However, despite the excitement, I bet a majority of you aren’t so big on those touchscreen controls. Lucky for you, Turtle Beach just so coincidentally happened to have announced its newest gaming peripheral, the Recon Cloud Hybrid Controller.

Turtle Beach is looking to dip their toes into the mobile gaming space, as their latest endeavor, the Recon Cloud Hybrid controller brings the best of Turtle Beach, as well as the ease of console gaming, to mobile gamers!

“The response to our first wave of console and PC gaming controllers has been overwhelmingly positive, and now we’re further expanding our reach in this market to give mobile gamers the same uncompromised, award-winning controls,” said Juergen Stark, Chairman and CEO, Turtle Beach Corporation. “The Recon Cloud is the first of our expanded lineup of mobile controllers launching this year, with additional new products designed for iOS and other consoles coming soon.”

The new controller stems from the Recon line, which was introduced just last year and received high praise from the critics (our review here,) as well as the public. The Recon Cloud Hybrid Controller aims to bring that same level of quality to the mobile audience, plus some with some stapled Turtle Beach technology. 

Recon Cloud Hybrid Controller Features

  • Designed for Xbox & Cloud Gaming: Equipped with a detachable 10ft./3m braided cable for using in wired mode with Xbox Series X|S, Xbox One & Windows PCs, or flip the input switch to play wirelessly on Android 8.0+ devices and Windows PCs.
  • Long-Lasting Wireless Battery: Play mobile games for days with a 30-hour rechargeable battery, plus the controller fully recharges in just 2.5 hours.
  • Complimentary Xbox Game Pass Ultimate: A one-month free subscription to Xbox Game Pass Ultimate gives access to an expansive library of games.
  • Built for Cloud Gaming: Go beyond the Xbox Game Pass library on mobile, and play controller-supported games on GeForce Now, Stadia, Steam Link, and more.
  • Responsive Controls: Play in confidence with textured triggers and bumpers, an accurate 8-way D-pad, and smooth thumbstick movement.
  • Ergonomic Cooling Grips: Micro-cooling channels and a comfortable shape keep hands cool and dry while reducing fatigue over long gaming sessions.
  • Pro-Aim Focus Mode: One of two mappable buttons, Pro-Aim tunes thumbstick sensitivity for enhanced long-range accuracy.
  • Two Mappable Quick-Action Buttons: Customize your gaming experience with two mappable buttons, allowing up to four different switchable profiles.
  • Superhuman Hearing*: From quiet footsteps sneaking up, to enemy weapon reloads, Turtle Beach’s exclusive Superhuman Hearing sound setting lets gamers hear every detail for the ultimate gaming audio advantage.
  • Turtle Beach Signature Presets*: Customize game audio with four audio EQ presets: Signature Sound, Bass Boost, Bass & Treble Boost, and Vocal Boost.
  • Immersive Vibration Feedback*: Dual rumble motors in the handles and triggers offer enhanced feedback for ultra-realistic next-gen gameplay.
  • 3.5mm Headset Connection*: Take advantage of proven Turtle Beach audio enhancements by plugging in any 3.5mm connected headset.
  • Mic Monitoring*: Hear and adjust the volume of your own voice to avoid shouting while chatting.
  • Game & Chat Mix*: Conveniently located game & chat mix controls.

Not bad, and if this controller piques your interest you’ll be happy to know it launches next month! October 15 to be exact, and at a MSRP of $99. Pre-orders have opened up, and for those interested, you can do so from the official product page. 

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Here’s 30 Minutes of COD: Warzone 2.0 Gameplay and a Look at the New Gulag

In today’s Call of Duty Next event, not only did we get a look at Modern Warfare 2’s multiplayer, but that same trailer also featured gameplay for COD: Warzone 2.0. If you think that’s not enough, check out over 30 minutes of COD: Warzone 2.0 gameplay right here.

The footage below comes straight from the event, where content creators have gathered to test out the sequel.

Alongside that, we also have a short look at the new Gulag, which now comes with AI!

Regarding the new Gulag, here’s what Activision had to say about it (via the Call of Duty blog):

This isn’t your commanding officer’s Gulag: This is a livefire training complex as well as a prison, where foes need to be neutralized, and sometimes… partnered with? You’re dropped into a multi-level arena with only your fists, and a plan to loot, shoot, and win a decisive 2v2 battle before you’re allowed back into the big map for a second chance at victory. Optionally, your Gulag combat can include searching for an AI combatant known as “The Jailer”, dropping him, and using his key as the means of escape. Don’t forget to loot as you go; that gear comes with you if you win.

COD: Warzone 2.0 will be released this November 16, and will be free-to-play. 

More Call of Duty Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Marvel’s Avengers Update 2.6 Patch Notes Released Ahead of Roll Out on Sept. 20

Here’s something new: Crystal Dynamics has released the Marvel’s Avengers update 2.6 patch notes, though the patch itself won’t be rolled out until September 20! This new title update brings the new Elite Villain Sector “No Rest for the Wicked” along with a slew of hero-related changes.

Marvel’s Avengers Update 2.6 Patch Notes:

 
Source: Avengers Square Enix
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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F1 22 Update 1.11 Races Out for Save Game Fixes & More This September 15

Codemasters has pushed out F1 22 update 1.11 (PS5 version 1.011), which is for save game file fixes and more. Read on for the full F1 22 September 15 patch notes below.

F1 22 Update 1.11 Patch Notes | F1 22 Update 1.011 Patch Notes | F1 22 September 15 Patch Notes:

Here’s the latest announcement from Codemasters:

A hotfix is now live for #F122game that addresses the following:

🔧 Corrupted savegame files for some players
🔧 Excessive force feedback during collisions
🔧 Non-functioning Steam invites with cross-play

Thank you for your patience as we worked to resolve these issues 🙌

That’s about it for the fixes. The studio has also updated the known issues they are investigating, which we’ve included below.

F1 22 Known Issues as of Sept. 15, 2022:

🚧 INVESTIGATING 🚧 

  • Crashes on boot (PC) – Click here for troubleshooting steps
  • Unable to launch the game on Steam Deck
  • Friends list appears as empty due to a large number of EA Friends
  • AI can backout on overtakes too easily in certain scenarios
  • GPU usage in menus (PC)
  • Audio stuttering issues
  • Heusinkveld pedals have a 50% brake deadzone
  • Quick Practice over-wears the entire Power Unit
  • Inconsistent force feedback when using a controller (PC)

⏳ AWAITING PATCH ⏳ 

  • Engineer incorrectly states DSQ’d cars are still running

Just a few days ago, Codemasters released a new track for the game alongside a long list of fixes, which you can read here.

Source: Known Issues via EA Answers

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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COD: Warzone 2.0: Details on Al Mazrah Map, New Gulag, DMZ, Shop, Swimming, & More

During the Call of Duty Next event today, Activision and Infinity Ward gave fans a detailed overview of what’s new in Call of Duty: Warzone 2.0, including the massive Al Mazrah map, a revamped version of the post-death Gulag map, a new extraction mode labelled “DMZ,” a swimming mechanic and watercrafts enabling aquatic combat, and so much more!

In case you missed it, we’ve put together a comprehensive list of the new features and improvements in Warzone 2.0!

COD: Warzone 2.0 Al Mazrah

The Call of Duty: Warzone series’ biggest map ever is a collaboration between multiple studios. Set in the fictional Republic of Adal in Western Asia, Al Mazrah is a dynamic and expansive map that features 18 major points of interest, and will be host to four-player special operations, 6v6 squad battles, Ground War operations, up-to-150-player Battle Royales, and more.

The Circle Collapse mechanic has been reworked for the map; the safe zone can now split into multiple Circles before converging into one Circle as the match goes on. Other anomalous Circle Collapse events have also been teased!

Al Mazrah is also home to hostile AI concentrations that only attack when provoked, but are more skilled and deadly than ever before. Players seeking to test their skills can choose to mount an assault on the map’s “Strongholds,” which are AI territories that can be conquered to obtain special loot, including an item that allows players to buy one of their customized Gunsmith weapons for free!

Al Mazrah is said to be “familiar” to long-time fans of the Call of Duty franchise, and will be crucially important to the plot of the new Call of Duty: Modern Warfare II as well.
cod warzone 2.0 al mazrah swimming
COD: Warzone 2.0 New Gulag

Call of Duty: Warzone 2.0’s take on the Gulag, the post-death mechanic where two players who have died during a match fight for a chance to return to the main map, has now been entirely reworked.

The Gulag map is now a multi-level arena and features 2v2 combat instead of Call of Duty: Warzone’s 1v1s. Opponents in the Gulag can choose to ignore or evade each other and instead take down an AI combatant called “The Jailer,” whose key can be used to return to the main match. Like Warzone Pacific, players can choose to take gear obtained in the Gulag back to the main match upon victory, giving them an unexpected advantage against players that may often mitigate skill difference.
cod warzone 2 gulag
COD: Warzone 2.0 DMZ

DMZ is Call of Duty: Warzone 2.0 take on the “extraction mode” found in competitive first-person shooters. Game director Jack O’Hara was markedly tight-lipped about DMZ, but explained that the new game mode will be a “rich sandbox” set in the Al Mazrah map. Players will be empowered to pick their own win condition, and can choose to complete a larger mission or engage in a variety of activities across the entire expanse of Al Mazrah.

DMZ is intended to be an experience unique to each player’s play-style, and combat can be evaded altogether if the player so desires. AI presence and dominance will be markedly greater however, with the game’s lethal programmed killers being able to reinforce themselves and controlling large sections of the map in addition to Strongholds. More details are reserved for when Call of Duty: Warzone 2.0 finally launches.
cod warzone 2 dmz
COD: Warzone 2.0 “The Shop”

“The Shop” is an enhanced version of the Buy Stations from Call of Duty: Warzone. Players will be able to buy Custom Gunsmith weapons (replacing Loadouts), armor, killstreaks, gas masks, limited-quantity equipment and even their fallen squadmates’ lives from The Shop.

A notable omission is that Perks will not be available in The Shop at launch, most likely because the team behind Call of Duty: Warzone 2.0 wants to fine-tune player experiences and the meta before reintroducing Perks to the series.
cod warzone 2 the shop
COD: Warzone 2.0 Swimming & Aquatic Combat

One of the most exciting new additions to Call of Duty: Warzone 2.0 is swimming!

While players would immediately die if submerged in Call of Duty: Warzone, that is no longer the case. Call of Duty: Warzone 2 gives players the ability to swim, even in deeper waters. Sidearms and knives can still be used while underwater, and the game now also includes watercrafts like inflatables and armored boats with mounted guns that can be commandeered to traverse waterways and attack other players from a uniquely powerful position!
cod warzone 2 swimming boat
COD: Warzone 2.0 New Vehicles

Over a dozen new vehicles have been added to Call of Duty: Warzone 2.0, including a new helicopter that allows player to transport their entire team across the map!
cod warzone 2 chopper
Vehicle zones are now modular components, allowing players to mount the roof of a vehicle as a vantage point or lean out the side to better scope out and eliminate opponents while on the move. The weight and balance of a given vehicle will now also play into terrain traversal and even explosions, so that heavier vehicles are more secure and harder to interrupt.

An important new mechanic in Call of Duty: Warzone 2.0 is vehicle fuel. Vehicles in the game now consume fuel while in motion, and must be refilled accordingly at dedicated Fuel Stations. Fuel Stations can become major points of interest in a match if taken over by a group of players, which allows them to deny opponents access to both this precious resource and vehicle repairs. This adds an interesting, powerful dynamic to the game, and we can’t wait to see how players make creative use of Fuel Stations as potential choke points and more!
cod warzone 2 fuel station
COD: Warzone 2.0 Anti-Cheat & COD Shop NEXT Sale

Call of Duty: Warzone 2.0 and Call of Duty: Modern Warfare II will both feature the kernel-level Ricochet anti-cheat program. This version of Ricochet will build upon a year’s worth of development and updates since its initial release last year, and will feature even more protections and safeguards to ensure a smooth multiplayer experience.

Following the Call of Duty NEXT event, all items across the COD Shop are now 20% off with the promo code NEXT20 till September 18!

And that’s it for now — we’ll keep our readers posted with everything Call of Duty: Warzone 2.0!

Call of Duty: Warzone 2.0 releases November 16, 2022 for PC, PS5, PS4, Xbox Series X|S, and Xbox One. In the meantime, check out our coverage of the Call of Duty NEXT event for the latest Call of Duty news!

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Salman Haider Zaidi

That's a nice argument, Senator.

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FIFA 23 Bundesliga and 5 Star Skillers Player Ratings Revealed

Following yesterday’s reveal of the highest-rated La Liga and Under 21 player ratings in FIFA 23, EA Sports has now revealed the top Bundesliga and 5 Star Skillers Player Ratings. The Bundesliga player rating roster is dominated by Bayern München, with more than 10 players on the list that belong to the German club.

FIFA 23 Bundesliga Ratings:

Here’s the full list of the Top 25 Bundesliga player ratings in FIFA 23:

  1. Manuel Neuer, Bayern München – 90
  2. Sadio Mané, Bayern München – 89
  3. Joshua Kimmich, Bayern München – 89
  4. Thomas Müller, Bayern München – 87
  5. Leon Goretzka, Bayern München – 87
  6. Christopher Nkunku, RB Leipzig – 86
  7. Kevin Trapp, Eintracht Frankfurt – 86
  8. Kingsley Coman, Bayern München – 86
  9. Yann Sommer, Borussia M’gladbach – 85
  10. Patrik Schick, Bayer 04 Leverkusen – 85
  11. Marco Reus, Borussia Dortmund – 85
  12. Niklas Süle, Borussia Dortmund – 85
  13. Serge Gnabry, Bayern München – 85
  14. Matthijs de Ligt, Bayern München – 85
  15. Péter Gulácsi, RB Leipzig – 85
  16. Jude Bellingham, Borussia Dortmund – 84
  17. Lucas Hernández, Bayern München – 84
  18. Alphonso Davies, Bayern München – 84
  19. Mats Hummels, Borussia Dortmund – 84
  20. Koen Casteels, VfL Wolfsburg – 84
  21. Leroy Sané, Bayern München – 84
  22. Moussa Diaby, Bayer 04 Leverkusen – 84
  23. Konrad Laimer, RB Leipzig – 83
  24. Sébastien Haller, Borussia Dortmund – 82
  25. Timo Werner, RB Leipzig – 82

fifa 23 bundesliga ratings

The roster for the 5 Star Skillers player ratings is led by none other than Mbappé, who stands at an overall rating of 91. Mbappé is followed closely by Cristiano Ronaldo and Neymar Jr. who stand at an overall rating of 90 and 89 respectively.

FIFA 23 5 Star Skillers Player Ratings:

Following is the list of FIFA 23’s 5 Star Skillers Player Ratings followed by their Skill Moves (SM):

  1. Kylian Mbappé, Paris Saint-Germain – 91 5
  2. Cristiano Ronaldo, Manchester United – 90 5
  3. Neymar Jr, Paris Saint-Germain – 89 5
  4. Vinícius Jr, Real Madrid  – 86 5
  5. Christopher Nkunku, RB Leipzig – 86 5
  6. Kingsley Coman, Bayern München – 86 5
  7. Thiago, Liverpool – 86 5
  8. Riyad Mahrez, Manchester City – 86 5
  9. Memphis Depay, FC Barcelona – 85 5
  10. Paul Pogba, Juventus – 85 5
  11. Jadon Sancho, Manchester United – 84 5
  12. João Félix, Atlético de Madrid – 84 5
  13. Martin Ødegaard, Arsenal  –  84 5
  14. Ángel Di María, Juventus – 84 5
  15. Ousmane Dembélé,FC Barcelona – 83 5
  16. Hakim Ziyech, Chelsea – 83 5
  17. Roberto Firmino, Liverpool – 83 5
  18. Juan Cuadrado, Juventus – 83 5
  19. Antony, Manchester United – 82 5
  20. Lucas Paquetá, West Ham United – 82 5
  21. Wilfried Zaha, Crystal Palace – 82 5
  22. Coutinho, Aston Villa – 82 5
  23. Zlatan Ibrahimović, Milan – 82 5
  24. Marcus Rashford, Manchester United – 81 5
  25. Allan Saint-Maximin, Newcastle United – 81 5
  26. Jesús Corona, Sevilla FC – 81 5
  27. David Neres, Benfica – 79 5
  28. Jesper Karlsson, AZ – 78 5
  29. Igor Coronado, Al Ittihad – 77 5
  30. Franck Ribéry, Salernitana – 77 5
  31. Jota, Celtic – 76 5
  32. Matheus Pereira Al Hilal – 76 5
  33. Marcelino Moreno, Atlanta United FC – 76 5
  34. Luciano Acosta, FC Cincinnati – 76 5
  35. Xherdan Shaqiri, Chicago Fire FC – 76 5
  36. Silas, VfB Stuttgart – 75 5
  37. Amine Harit, Olympiqque de Marseille – 75 5
  38. Daniel-Kofi Kyereh, SC Freiburg – 75 5
  39. Alexandru Maxim, Gaziantep FK – 75 5
  40. Cesinha, Daegu FC – 75 5
  41. Rayan Cherki, Olympique Lyonnais – 73 5
  42. Talles Magno, New York City FC – 71 5
  43. Hernâni, Rio Ave – 71 5
  44. Modou Barrow, Jeonbuk Hyundai Motors – 70 5
  45. Juan Diego Rojas, Delfín SC – 68 5
  46. Osame Sahraoui, Vålerenga Fotball – 67 5
  47. Aiden McGeady, Hibernian – 67 5
  48. Dylan Bahamboula, Livingston – 63 5

fifa 23 bundesliga ratings

You can find the latest updates on the player ratings on FIFA Ratings Database Hub. FIFA 23 launches for Xbox Series, Xbox One, PS5, PS4, Stadia, and PC this September 30. Stay tuned to MP1st for more player ratings reveal throughout the week.

Ibrahim Kabir

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Watch Over 40 Minutes of Modern Warfare 2 Multiplayer and Third-Person Gameplay

If the Call of Duty: Modern Warfare 2 multiplayer gameplay trailer wasn’t enough to scratch that Call of Duty itch, perhaps 40 minutes of MW2 gameplay footage will do the trick! 

Captured straight from the Call of Duty Next event, watch as content creators play against each other for close to an hour! We see the game’s maps, weapons and more in full display.

In addition to that, we also have gameplay footage of the new third-person mode! Note that this won’t be available in every mode (at least at launch).

Here are details on third-person mode courtesy of Activision:

Offering up a new tactical way to play Multiplayer, it’s time for a change of perspective:

  • Across Multiplayer and specific modes within Modern Warfare II are clearly defined “Third-Person” Playlists.
  • The intent for the Open Beta and launch is to keep Third-Person and First-Person Playlists separate, but feedback and gameplay could change this plan.
  • In this mode, the camera is set a few feet back over the right shoulder of your Operator. This allows you more perspective on your overall surroundings, in exchange for less depth of field in front of you.
  • You’re able to “shoulder swap” (change the view from your right to left shoulder), assisting you when peeking around corners.
  • Zooming is automatic whenever the camera moves, and the camera stops before colliding with objects you’re close to, encouraging you to pivot for a better view.
  • Your crosshair is automatically set in the middle of the screen, along with an “X” — sometimes in a separate crosshair — whenever the camera is angled behind an object. This shows where a bullet would hit if you fired the weapon.
  • When you’re aiming down sights (ADS), the perspective switches to a First-Person view, allowing for more accurate firing.

Loads of Modern Warfare 2 multiplayer has surfaced today, and you can read more with the links below.

Call of Duty: Modern Warfare 2 launches for Xbox Series X|S, Xbox One, PS5, PS4, and PC on October 28, 2022.

More Modern Warfare 2 Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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One Piece Odyssey Release Date Set For January 12, 2023, New Trailer Flies Out

Bandai Namco has unveiled the One Piece Odyssey release date, and its set to launch on January 13, 2023. The release date was announced with a new trailer featuring One Piece Odyssey’s narrative, characters, and some gameplay.

https://youtu.be/GHXtyxULPX0

Katsuaki Tsuzuki, Producer for Bandai Namco Entertainment says:

“When ONE PIECE ODYSSEY was announced, we were delighted by how people responded to a JRPG  based on this beloved series, and we are committed to delivering an exciting experience that newcomers and fans alike can appreciate. We can’t wait to show more of ONE PIECE ODYSSEY’s story and gameplay as we approach the game’s launch this coming January.”

Here’s a description of the game, via the press release:

ONE PIECE ODYSSEY transports the Straw Hat Crew to a mysterious new island where they embark on quests and fight powerful enemies and massive bosses in exciting turn-based battles. In the game, players take on the role of nine of their favorite pirates, playing as Luffy, Zoro, Nami, Usopp, Sanji, Chopper, Robin, Franky and Brook. The game is introducing a new chapter for these famed pirates, with original story and new characters developed under the guiding hand of series creator Eiichiro Oda. Coming as the original manga prepares to celebrate its 25th anniversary, ONE PIECE ODYSSEY is sure to retain the charm, humor and chemistry of the anime with its colorful artistic style and stunning visuals, and by starring the series’ original Japanese VO actors.

Pre-orders for One Piece Odyssey are live now, following are the details for each edition and what it includes:

  • Standard Edition:

This includes the base ONE PIECE ODYSSEY game 

  • Deluxe Edition:

This includes the base game, the Deluxe Pack (Two Jewelry accessories, the Sniper King traveling outfit), the Adventure Expansion Pack (One Ultra Useful Accessory Set, additional Story DLC, and 100,000 Berries), and a Pre-Order Bonus (10x Energy Apples, 10x Excite Apples, 3x Golden Jellies, 100,000 Berries, and the Traveling Outfit set)

  • Limited Edition Bundle (Available only thru the Bandai Namco Store):

This includes the base game, an exclusive Luffy & Lim figurine (23x21x21 cm), and a Pre-Order Bonus (10x Energy Apples, 10x Excite Apples, 3x Golden Jellies, 100,000 Berries, and the Traveling Outfit set)

One Piece Odyssey will release on Xbox Series X|S, PS5, Xbox One, PS4, and PC on January 12, 2023. 

Ibrahim Kabir

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Modern Warfare 2 Equipment, Perks, Field Upgrades List

With today’s Call of Duty: Modern Warfare 2 multiplayer reveal, Activision has revealed more info about the game, and this includes the Modern Warfare 2 equipment (tacticals, lethals), perks, field upgrades, and “perk packages.”

Modern Warfare 2 Equipment, Perks, Field Upgrades List:

EQUIPMENT – TACTICALS

  • Spotter Scope – Spot and mark enemies from a distance.
  • Flash Grenade – Blinds and deafens targets.
  • Stun Grenade – Slows victim’s movement and aiming.
  • Smoke Grenade – Deploys a smoke screen that blocks vision and automated targeting systems.
  • Snapshot Grenade – Provides a momentary glimpse of enemies within the blast radius for your squad.
  • Heartbeat Sensor – A limited use tablet that displays rough information about nearby enemies.
  • Stim – Military injection that heals for maximum health over 2 seconds. Weapons can be used one handed during this time.
  • Decoy Grenade – Counter-intel grenade that simulates gunfire, movement, and radar signatures to confuse the enemy.
  • Gas Grenade – Releases a lingering cloud of tear gas that causes slowed movement, blurred vision, and coughing.
  • Shock Stick – Electrical device that sticks to surfaces. Electrocutes enemies, destroys equipment, and causes vehicles to go haywire.

EQUIPMENT – LETHALS

  • Claymore – Proximity-activated explosive mine.
  • Frag Grenade – Cookable fragmentation grenade.
  • Molotov Cocktail – Improvised incendiary device that explodes on impact.
  • C4 – Large explosive that sticks to surfaces and can be detonated remotely when the equipment is depleted.
  • Drill Charge – Charge with a thermal lance that can burrow into surfaces before exploding.
  • Sticky Grenade – Timed sticky grenade.
  • Throwing Knife – Retrievable knife that is lethal on impact.
  • Proximity Mine – Proximity-triggered explosive that launches in the air, and deals heavy damage to surrounding area.
  • Thermite – Explosive incendiary device that sticks to surfaces.

PERKS – GUIDE TO THE NEW SYSTEM

Modern Warfare II introduces the concept of a Perk Package: a set of two base Perks, plus two more – a Bonus and an Ultimate – that are earned during a match.

By default, in non-round-based modes, a Bonus Perk is earned four minutes into the match, while an Ultimate Perk is earned eight minutes into the match. Those timers can be sped up by earning score – via kills, assists, objective play, and more – during a match; every 10 points shaves a second off.

Perk Packages can be made when editing a Loadout; up to five custom ones can be saved at a time, and several pre-made Default Perk Packages are also available for inspiration or for direct use in a Loadout.

Perks – List of Available Perks

Base Perks

Overkill: Carry two Primary Weapons

Double Time:  Double the duration of Tactical Sprint. Increase crouch movement speed by 30%.

Battle Hardened: Reduce the effect of enemy Flash, Stun, EMP, Gas Grenades, and Shock Sticks. Immune to Snapshot Grenades.

Scavenger: Resupply ammo and throwing knives from dead players.

E.O.D.: Take reduced damage from non-Killstreak explosives. Reset fuze timers when picking up live grenades.

Tracker: Enemies leave behind a footprint trail, and enemy death markers are visible. Kill markers are hidden from the enemy team.

Pitcher: Throw equipment farther and see a preview of the trajectory.

Extra Tactical: Spawn with an additional Tactical.

Bonus Perks

Resupply: Spawn with an additional Lethal. Equipment recharges over 25 seconds.

Spotter: Spot enemy equipment, Field Upgrades, and Killstreaks through walls. Aiming down sights highlights them for the team. Hack enemy Claymores, Proximity Mines, C4, and Trophy Systems.

Cold-Blooded: Undetectable by AI targeting systems, and thermal optics. Does not trigger High Alert warning. Does not highlight in enemy Tactical Cameras, Recon Drones, and Spotter Scopes.

Fast Hands: Reload, use equipment, and swap weapons faster.

Quick Fix: Killing players immediately triggers health regeneration. Capturing and holding objectives increases health regeneration rate.

Focus: Reduce flinch when aiming down sights and extend Hold Breath duration.

Ultimate Perks

High Alert: Vision pulses when spotted by an enemy player outside of view.

Ghost: Undetectable by UAVs, Portable Radars, and Heartbeat Sensors.

Hardline: Reduce Killstreak cost by one (1) kill. Reduce Scorestreak cost by 125.

Overclock: Store an additional Field Upgrade charge. Increase Field Upgrade charge rate by 40%. ON-EARN: Get a Field Upgrade Charge.

Survivor: On death, enter Last Stand with the ability to self-revive once per life. Teammates can revive downed players faster.

Birds’ Eye: The minimap is zoomed out. UAV and Radar pings reveal the enemy’s direction. ON-EARN: Ping enemies on the minimap.

FIELD UPGRADES

  • Deployable Cover – Portable, rapidly deployable ballistic cover.
  • Tactical Insertion – Marks a location as your next spawn point. TACTICAL INSERTION DOESN’T HAVE AN EFFECT IN ONE-LIFE MODES.
  • Trophy System – Deployable autonomous defense system that destroys up to three nearby pieces of equipment and projectiles. Some larger targets may take multiple shots.
  • Portable Radar – Emits a periodic radar ping to detect nearby enemies.
  • Battle Rage – Experimental stimulant that gives you an adrenaline rush. Health regenerates quickly, Tactical Equipment is resisted, and Tactical Sprint is constantly refreshed.
  • Suppression Mine – Trip mine that, when triggered, emits a constant sound wave that disrupts enemy vision and slows their movement.
  • Loadout Drop – Call in a team-based loadout crate with limited uses. Each player can only use it once.
  • Tactical Camera – Remote-controlled camera that marks enemies. Use the Field Upgrade command to throw it, then do it again to connect to it. When left on its own, the camera will monitor the area, and warn players of nearby enemies by sound.
  • Munitions Box – Deploy a box of ammo and equipment for you and your teammates.
  • Smoke Airdrop – Call in a line of drones to deploy a smoke wall at a targeted location.
  • Inflatable Decoy – Proximity activated decoy mine. Upon activation, the Kevlar target is violently deployed to confuse and distract. Use the Field Upgrade command a second time for manual activation.
  • Recon Drone – Remote-controlled drone that has manual and auto marking capabilities.
  • DDOS – Activates a device that deactivates electronics, and disrupts enemy sensors in the immediate area for a short time.
  • Anti-Armor Rounds – Gives weapon ammo that applies bonus damage against armored targets; this includes vehicles, equipment, body armor, and targets behind penetrable cover.
  • Dead Silence – Temporarily makes your footsteps silent. Gun, melee, and throwing knife kills refresh duration.

Note that this doesn’t seem to be the complete list of field upgrades, perks and the like. Activision has mentioned the following:

Once we know the full list, we’ll update the post accordingly.

Source: Call of Duty

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Modern Warfare 2 Killstreaks List Revealed, Scorestreaks Will Be Available

With the Call of Duty: Modern Warfare 2 beta kicking off tomorrow for PlayStation gamers, Activision has revealed some of the important bits from the game, which includes the Modern Warfare 2 killstreaks list! 

For those who aren’t as kill-oriented, scorestreaks are confirmed to be part of the game too.

Modern Warfare 2 Killstreaks List

  • UAV – 4 Kills / 500 Score – UAV recon ship that reveals enemy locations on the minimap.
  • Bomb Drone – 4 Kills / 500 Score – A remote-controlled drone with an attached C4 charge.
  • Counter-UAV – 5 Kills / 625 Score – A drone that scrambles all enemy minimaps. Has a limited range for larger maps.
  • Care Package – 5 Kills / 625 Score – Call in a random killstreak care package to your location.
  • Cluster Mine – 5 Kills / 625 Score – Throw a device that launches a cluster of smaller mines within the immediate area.
  • Precision Airstrike – 6 Kills / 750 Score – Call in twin jets for a precision strike along the best available path.
  • Cruise Missile – 6 Kills / 750 Score – Control a long-range cruise missile with boost capabilities.
  • Mortar Strike – 6 Kills / 750 Score – Signal several waves of mortars to attack a location.
  • S.A.E. – 7 Kills / 875 Score – Call in a trio of jets to release aerial explosives onto specified targets.
  • Sentry Gun – 7 Kills / 875 Score – Automated turret that scans for nearby enemies, and fires incendiary based rounds.
  • VTOL Jet – 8 Kills / 1,000 Score – Releases a pair of precision bombs before circling back and guarding a location of the player’s choice.
  • Overwatch Helo – 8 Kills / 1,000 Score – An escort helo that will watch over your position, and ping nearby enemy locations before engaging them.
  • Wheelson-HS – 8 Kills / 1,000 Score – Remote controlled amphibious vehicle, with auto sentry capabilities.
  • Stealth Bomber – 10 Kills / 1,250 Score – Call in a bomber that releases a large line of explosives along its path.
  • Chopper Gunner – 10 Kills / 1,250 Score – Control an assault chopper armed with a turret and air-to-land missiles.
  • Emergency Airdrop – 10 Kills / 1,250 Score – Call in 3 random killstreak care packages to your location.
  • Gunship – 12 Kills / 1,500 Score – A heavy assault gunship equipped with a laser tracking missile, along with the standard 40mm and 25mm cannons.
  • Advanced UAV – 12 Kills / 1,500 Score – An untargetable orbital UAV that reveals the enemy’s direction on the minimap in real time.
  • Juggernaut– 15 Kills / 1,875 Score – Juggernaut assault gear delivered by care package. The minigun will drop when the Juggernaut dies.

It doesn’t look like this is the complete list just yet, as the Call of Duty website shows the following:

Once we know more info, we’ll update the list.

For more on the killstreaks’ description and what sort of combination players might want to use, head on over here.

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Modern Warfare 2 Multiplayer: Slide and Dive Confirmed, Details New Tacticals, Modes, and More Revealed

While we’ve already seen the Call of Duty: Modern Warfare 2 multiplayer reveal trailer, that’s not all we’re getting, as Activision has dropped a TON of MW2 multiplayer info today! Gameplay mechanics, new modes and more have been revealed too!

Note: while some of the info here have been reported by us months ago, it’s worth noting that more info about it has been shared, which explains why stuff we mentioned before (like being able to swim and fire your sidearm underwater) are in it.

Modern Warfare 2 Multiplayer Info:

Same as we reported before, players will be able to fire underwater using their sidearm and certain equipment. Being submerged will affect the bullets too.

In the Open Beta, maps with water showcase these advancements. Water can be used as a stealth or escape mechanism for you to lurk in or retreat into. If you’re not traversing by boat, wade into water as you would normally, and when the water is deep enough, change stance, or sprint and look down to plunge underwater. Fire underwater using sidearms and certain equipment, and you’ll see your weapon’s projectile is affected by the increased density, meaning you may need to lead your aim. 

Activision has confirmed that players will be able to slide and dive in Modern Warfare 2 multiplayer. Here are some of the new ways players can traverse the environment in the game.

You can either Slide or Dive to the floor, depending on your running speed. As before, a Slide occurs when you go from a Sprint into a Crouch. The new Dive occurs when you go from a Tactical Sprint into a Crouch. Think of the Slide as more combat focused as you land with your gun up, while the Dive doesn’t move you as far along horizontally but allows you to quickly do a tactical drop, enabling a window dive from a building or a swift drop into cover to avoid enemy fire.

For more vertical maneuvering, look for the Ledge Hang. A natural progression from a Climb or Mantle, this allows you to peek from a Mantle and look around. Infinity Ward is also testing the ability to pull up a pistol (if you have one equipped), and engage from a Ledge Hang. Those wanting some spectacular helicopter mounting can jump and Ledge Hang from one. And the days of face-planting into the edge of a building may be numbered; you can now Ledge Hang and Mantle out of a parachute descent, assuming the building has something to hold on to.

Activision has explained that the game will feature more destruction, and you’ll be able to blow out a vehicle’s tires and more.

Dynamic destruction and more action-oriented maneuvers on the various new vehicles are things that Infinity Ward is particularly focused on innovating. Expect a variety of tactical advancements, including:

  • Leaning out of vehicle windows (and shooting, both for the driver and passengers).
  • Mantling onto a vehicle roof.
  • Destroying vehicle sections (bumpers, doors can be destroyed with an RPG or high-powered rifle)
  • Blowing out tires, slowing or incapacitating a vehicle.
  • Having the ability to employ multiple ground, air, and water vehicles, depending on the game mode and map.

As for Tacticals, Field Upgrades, some of the new items have been revealed, though this isn’t the complete list.

Tactical Camera (Field Upgrade)

Throw this at a surface and a small camera and tripod unfolds, monitoring the area (see image below). This is accessible by anyone on your team. Should an enemy approach, the camera emits a warning sound. Throw out multiple cameras for an impressive surveillance system that spots and marks enemies. Imagine the final circle of a Battle Royale, where this can offer you an extra pair of eyes on a structure you can’t visibly see.

Shock Stick (Tactical Equipment)

A tactical piece of equipment with multiple uses, depending on the environment, is the Shock Stick, which adheres to surfaces before sending out a burst of electricity that harms foes, destroys equipment, and causes vehicles to go haywire. But what happens when you throw it into the water? Try it and find out!

Drill Charge (Lethal Equipment)

Foes entrenched inside a building can be a real problem to neutralize. Previously you could throw in a Flashbang, then charge in blasting. A Drill Charge changes all that — lob this onto the outside of a building and it starts to bore a hole (any enemies close by will hear it and see a grenade indicator). Once the drill is through, it launches a grenade that inflicts splash damage that flushes foes out (or rips into vehicles if placed on one).

DDoS (Field Upgrade)

A DDoS attack lets you know if there’s equipment or vehicles in your visual vicinity, deactivates them temporarily, and disrupts enemy sensors in the immediate area. When your foes are scrambled, try lobbing a Drill Charge at a stalled vehicle to force the enemy out. Just one of the various and interesting ways you can combine your or your squad’s equipment. . . .

Inflatable Decoy (Field Upgrade)

Everybody needs a synthetic polymer dummy that rapidly inflates after throwing, appears to be an enemy combatant, and acts as a proximity mine when activated again. It can also be left to fool foes into thinking there’s an enemy where the Decoy was dropped. The possibilities for subterfuge and violent confusion are immense. Also, be sure to help Infinity Ward name this helpful plastic fellow. His current, unofficial name is “Al.”

Perk Packages (Perks)

This consists of four Perks — two base, plus two more known as a “Bonus” and “Ultimate.” All are earned during a Multiplayer match, usually at the 4- and 8-minute mark in non-round-based modes. Kills, assists, objective and tactical plays can unlock these more quickly. Edit your Perk Package in your Loadout or utilize the several premade Default Perk Packages; preplanning a match is now more tactical than ever!

While Activision showed off Gunsmith 2.0 yesterday, there are more info revealed for it today.

Weapons Platform Topline Intel

In Modern Warfare (2019), every weapon was a separate family within Gunsmith. Now weapons are grouped into “Platforms”, allowing for complete control over the weaponry you bring into matches, based on your preferred playstyle. Here’s how they work:

  • Rank up to receive every base Weapons Platform.
  • The first weapon unlocked on a Platform is known by its Receiver.
  • The Receiver is an attachment. Think of it as the core of the weapon that determines its primary use and strengths.
  • Unlock more Receivers as you progress to access additional weapons within a Platform.
  • Change a Receiver, and you completely alter the weapon; it’s considered a “new” weapon when building a Loadout but still lives within the same Weapons Platform.
  • A Weapons Platform to try in the Open Beta is the M4. Here you unlock the base M4 AR, as well as four additional Receivers. You can change the style and scope of your armament completely:
    • The four additional M4 Receivers are the M16, the 556 Icarus LMG, the FTac Racon Battle Rifle, and FSS Hurricane SMG.
    • Change the Receiver to build a weapon with different capabilities (an Automatic Rifle, Light Machine Gun, Battle Rifle, or Submachine Gun in the previous example).
  • This results in you building out the perfect weapon for a multitude of play styles.

Weapon Attachments: Specific and Universal Attachments

After picking your chosen weapon, start to level it (and the Platform) up, and augment it via two different “pools” of attachments:

  • Weapons Platform Attachments: These are attachments usable only within the Weapons Platform. The core one is the Receiver. Expect barrels, magazines, stocks, and rear grips within this attachment subcategory.
  • Universal Attachments: These are attachments usable across all Weapons Platforms, and examples include muzzles, underbarrels, ammunition, lasers, and optics.

Weapons use a mixture of Weapons Platform and Universal Attachments. Unlock a Platform Attachment, and it becomes usable across the Weapons Platform.

Unlock a Universal Attachment, and it becomes usable across the entire Gunsmith (for weapons that use the attachment). It only needs to be unlocked once (whether in Call of Duty: Modern Warfare II, Warzone 2.0, or Call of Duty: Warzone Mobile as cross-progression of weapon inventories will be active) leading to an incredibly satisfying attachment progression experience.

Weapon Vaults: The Ultimate Weapon Blueprint

The FJX Cinder Weapon Vault, free to use in the Open Beta and full game for those who preorder the Vault Edition of Modern Warfare II, is an entirely unlocked Weapons Platform. In the case of the FJX Cinder, this is the M4 Weapons Platform. The following details exactly what a Weapon Vault entails:

  • Owning a Weapon Vault means having every attachment from an equivalent Weapons Platform ready to use.
  • This is the Ultimate Weapon Blueprint, instantly unlocking dozens of platform-native attachments.
  • Access immediate customization with a collection of Weapons Platform Specific Attachments — receivers, barrels, stocks, rear grips, and magazines.
  • Universal Attachments (optics, ammunition, underbarrels and foregrips, and muzzles) are outfitted to the FJX Cinder once they are unlocked normally.
  • Every attachment inside a Weapon Vault features a specific cosmetic appearance; aesthetic properties are maintained across all corresponding attachments.
  • Weapon Vaults are designed for those who care about appearance just as much as effectiveness, especially for a specific Weapons Platform.

We also get news about the new modes incoming to Modern Warfare 2 multiplayer as well, and it seems big-scale combat won’t be just Ground War!

Battle Maps (Up to 32v32)

Maps created for Ground War are known collectively as Battle Maps, and are based on key learnings from the creation of Call of Duty: Warzone’s Verdansk. Topline intel includes the following:

  • Battle Maps are accessible within the Ground War modes, with multiple squads of players per team.
  • They are nested within the worlds of Call of Duty: Warzone 2.0, allowing the teams to stress-test the areas for hundreds of hours, adjusting and refining as they go.
  • This allowed the team to optimally lay out the Battle Map (and by extension, a POI within Call of Duty: Warzone 2.0) to cater to almost any circumstance, leading to a well-rounded experience in both Ground War and Battle Royale.
  • Every building can be explored, vehicles can be driven, and various styles of gameplay are available within a single Battle Map.
  • AI combatants appear on Ground War maps in the new Invasion Mode, adding atmosphere and providing the sense of a living, breathing world. This results in gameplay that is both chaotic and supremely satisfying.

Core Maps (6v6)

Nesting the larger Battle Maps within the Call of Duty: Warzone 2.0 worlds enabled Infinity Ward to further refine the core maps:

  • If Ground War maps present large-scale combat and warfare, Core 6v6 maps are where special Task Forces are deployed to neutralize opposing factions throughout the world.
  • All the Core 6v6 MP maps are custom-made, built exclusively for 6v6 game modes. They are slightly smaller and more straightforward in design than previous MP maps.
  • Valderas Museum is set in Spain, with very clean sightlines, easy-to-read thoroughfares, and modern architecture.
  • Compare this to Farm 18, a training facility in an undisclosed location within an old, abandoned cement factory and a “Shoothouse” in the middle of it.
  • Mercado Las Almas is a small bustling marketplace with fast-paced routes and lanes that blend together that lead to pure, frenetic fun.
  • Expect a robust series of additional maps for Modern Warfare II at launch and across every subsequent season.

New Mode: Knockout

Aside from the fan-favorite core modes like Team Deathmatch and Domination, the following three brand-new modes are scheduled during the Open Beta. The first is Knockout:

  • Eliminate the opposing force or hold the package to win. No respawns. Teammates can revive each other.
  • Knockout takes elements from Modern Warfare’s 2v2 Gunfight and from the final circle action within Call of Duty: Warzone. It is a very fast, very tactical round-based mode.
  • Two teams fight over a bag of Cash placed in the middle of the map. Running over the bag captures it for the team, with the bag holder’s position appearing on the minimap.
  • You can drop the bag at will or after you’re downed. Hold the bag for 60 seconds, or eliminate the entire enemy team and win the round.
  • This emphasizes team play; the use of Equipment, Field Upgrades, Killstreaks, and defensive tactics; and split-second decisions as you try to lock that bag down!

New Mode: Prisoner Rescue

A mode made with innovations to the equipment in mind and with “breach and siege” gameplay front and center:

  • Leave no man behind. Locate the hostages and get them out alive or defend them at all costs. No respawns. Team revives are enabled.
  • What happens when you take Search & Destroy and crank up the stakes? Each team has a prisoner to protect, held close to their spawn area.
  • The hostages are impervious to enemy weaponry, but they’re immobile. Find the enemy hostage and carry them back to your extraction point.
  • The Operator holding the prisoner is slowed, uses a sidearm, and can’t perform certain actions (like going prone or climbing).
  • Points are awarded for every prisoner prevented from being extracted (Defenders) or for every prisoner extracted or held at the end of the round (Attackers), or if the defenders are neutralized.
  • Ensure you have enough teammates to defend your prisoner while pushing forward to secure the opposition’s hostage. This can lead to a variety of sieging opportunities and outcomes.

New Mode: Invasion (Ground War)

Crank up the mayhem in a massive Deathmatch set across sprawling maps:

  • This is war. A massive and chaotic battle with a mix of player and AI fighting alongside each other and against each time. Earn points by eliminating the AI and human enemies with Loadout items, vehicles, Killstreaks, and UAV or Counter-UAV assistance.
  • The goal is straightforward — eliminate or be eliminated — but the fighting is fraught and involves more troops than any previous Ground War experience.
  • Each team starts with multiple squads of human Operators, bolstered by AI combatants, all infiltrating the map from a headquarters.
  • Advance! Each team — on foot or aboard a variety of vehicles — pushes forward, and the game determines a front line; this front line is the average player position across the battlefield for each team, which is used to determine respawn locations.
  • Neutral Killstreak Care Packages periodically drop throughout the map. Grab one — don’t be on the receiving end of one!
  • The team with the most points at the end of an allotted time wins.

We’ll have more on Call of Duty: Modern Warfare throughout the day, so stay tuned.

Call of Duty: Modern Warfare 2 launches for Xbox Series X|S, Xbox One, PS5, PS4, and PC on October 28, 2022.

Source: Call of Duty

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Resident Evil 4 Remake Also Coming to PS4, New Resident Evil Showcase Set for October

After unveiling a remake of Resident Evil 4 for PC, PS5, and Xbox Series X|S at June’s PlayStation State of Play event, Capcom revealed during its Tokyo Game Show 2022 showcase that the Resident Evil 4 remake will also be coming to the last-gen PS4 console.

When Capcom announced the Resident Evil 4 Remake back at June’s State of Play along with an in-engine cinematic trailer, it explicitly mentioned the platforms the game would be coming to: PS5, Xbox Series X|S, and PC, marking the end of an era for the hugely successful eighth generation of consoles that included the PS4, the Xbox One, and the Nintendo Switch.

This is no longer the case, as Resident Evil 4’s producer Yoshiaki Hirabayashi confirmed during Capcom’s Tokyo Game Show 2022 showcase that the Resident Evil 4 Remake would also be coming to the PS4. Having explicitly mentioned considering “releasing on previous generation hardware” and the fact that cloud versions of four Resident Evil titles are coming to the Nintendo Switch, not releasing the Resident Evil 4 Remake for it and the Xbox One is a significant omission.

Capcom did not confirm whether the Resident Evil 4 Remake would release on the PS4 the same day as the March 23, 2023 release date for the remake’s PS5, Xbox Series X|S, and PC versions.

Image

In the same event, Capcom also announced a Resident Evil Showcase, set to take place sometime in October, and promised more details about Resident Evil Village and the Resident Evil 4 Remake at the event.

Capcom also took the time to announce a new Resident Evil Showcase set to take place sometime in October. More details about the Resident Evil 4 Remake and the Resident Evil Village Gold Edition will be revealed at the showcase.

We can also probably expect more details and progress updates on Resident Evil Village Cloud and other Resident Evil cloud titles (Resident Evil 2 Remake, Resident Evil 3 Remake, Resident Evil, Resident Evil VII: Biohazard) recently announced for the Nintendo Switch as well as the macOS version of Resident Evil Village at the Resident Evil Showcase in October, as these releases were explicitly mentioned during the Tokyo Game Show event.

Check out our reviews of Resident Evil Village, the Resident Evil 2 Remake and the Resident Evil 3 Remake — you’ll get a fair idea of what to expect from the Resident Evil 4 Remake coming March 23, 2023!

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Warzone 2.0 Release Date Set for November 16, New Map “Al Mazrah” Revealed

During today’s Call of Duty Next event, Activision announced that Call of Duty: Warzone 2.0 release date is locked for November 16, and will be the same as its predecessor in that it’ll be fre-to-play. In addition to that, the show also shared our first look at Warzone 2.0’s map called “Al Mazrah.”

Check out a look at it from the event:

Also confirmed in the show is the DMZ mode that’s been rumored before. Check out our first look at Modern Warfare 2 gameplay right here. The PlayStation-exclusive content for Modern Warfare 2 and Warzone 2.0 has also been revealed today too.

Stay tuned for more gameplay and info straight from the event here on MP1st!

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Modern Warfare 2 & Warzone 2.0 PlayStation Exclusive Content Revealed

During today’s Call of Duty Next event, Activision revealed that Modern Warfare 2 and Warzone 2.0 is getting PlayStation-exclusive content in the form of Spec Ops mode, as well as a special Operator bundle.

Modern Warfare 2 & Warzone 2.0 PlayStation Exclusive Content:

Pre-order #ModernWarfare2 through the PS Store secure the exclusive Operator: Hiro “Oni” Watanabe on day one, stocked with a high-level Weapon Blueprint 🔥

Spec Ops being exclusive to PlayStation isn’t new, as Modern Warfare 2019 also featured this multiplayer co-op mode exclusive to the platform for at least 12 months. Same as before, Spec Ops will be for two players, and will be an asymmetrical experience. More details about it will be revealed at a later date according to Activision.

Go check out the Modern Warfare & Warzone 2.0 gameplay reveal right here! We’ll have more news regarding Call of Duty: Modern Warfare 2 and Warzone 2.0 throughout the day, so stay tuned.

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Alex Co

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Destiny 2 Update 1.059 Fires Out for Patch 6.2.0.4 This September 15

Destiny 2 update 1.059 has been released on all platforms today, and this is for patch version 6.2.0.4! This is the second title update released this week, with patch 6.2.0.3 released just this Tuesday. Read on for the Destiny 2 September 15 patch notes below.

Destiny 2 Update 1.059 Patch Notes | Destiny 2 Update 6.2.0.4 Patch Notes | Destiny 2 September 15 Patch Notes:

Size: 294MB (PlayStation)

GENERAL 

  • Player investment data sustainability, localization, and performance updates.
Yep, that’s about it. If there are other changes included that the player base spots, we’ll update the post accordingly. Don’t forget, week-long maintenance concludes this Saturday.Source: Bungie

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Destiny 2 Update 2.64 Rolled Out for Hotfix 6.2.0.4 This September 15

As expected, Bungie has rolled out Destiny 2 update 2.64 during today’s maintenance period for the game. This is called hotfix 6.2.0.4, and once again brings more improvements to the game. Read on for the official Destiny 2 hotfix 6.2.0.4 patch notes.

Destiny 2 Update 2.64 Patch Notes | Destiny 2 Hotfix 6.2.0.4 Patch Notes:

Size: 294MB (PlayStation)

GENERAL 

  • Player investment data sustainability, localization, and performance updates.
Yep, that’s about it. If there are other changes included that the player base spots, we’ll update the post accordingly.

This is the second patch for the game released this week! Read on here to see the patch notes for the update released this Tuesday. Don’t forget, week-long maintenance concludes this Saturday.

Source: Bungie

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Alex Co

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Modern Warfare 2 Multiplayer and Warzone 2.0 Gameplay Fires Out

As expected, Activision has finally given us a dose of Call of Duty: Modern Warfare 2 multiplayer gameplay at today’s Call of Duty Next event! Check out the explosive new trailer that features gunplay, the maps we can expect to play on and more!

Modern Warfare 2 Multiplayer and Warzone 2.0 Gameplay Trailer:

https://www.youtube.com/watch?v=tnsOrbljnK0

We’re not done yet! We’ll be pumping out Call of Duty news throughout the day for Modern Warfare 2, Warzone 2 and more, so check back on the site.

The Modern Warfare 2 beta is starting tomorrow for PlayStation gamers! Read up the official beta schedule here.

More Call of Duty Reading:

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Alex Co

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