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Gran Turismo 7 Upcoming Update to Race Out This Coming Week

Polyphony Digital boss Kazunori Yamauchi has announced that a new Gran Turismo 7 title update is racing out this coming week, and same as before, it’ll bring in new vehicles, adjustments and more! While the Gran Turismo 7 upcoming update has no date available yet, we do have a slight idea what new content it’s bringing.

Yamauchi-san shared the announcement over on Twitter, where the studio boss also shared the familiar car silhouette that teased which cars are making their way soon.

Yamauchi’s annoucement is the fourth consecutive time that a GT7 patch has been teased at the end of the month, and it’s accompanied by a three-car tease of the new cars incoming, and it seems this is the new format players should expect in terms of content drops moving forward.

The cars featured in the image are (via GTPlanet): the 1982 Nissan Skyline Super Silhouette, the Maserati A6GCS Spider, the third one looks to be the Porsche 918 Spyder. Players should also expect gameplay adjustments, bug fixes and possibly even new content to be released alongside the patch.

Could this title update finally bring a way for players to sell their in-game cars, which has been a feature long requested by the community? Polyphony Digital has announced a few months ago that this is one feature the studio is working on, so we’re hoping it’ll finally see the light of day.

Same as always, once the patch is out, we’ll be sure to let our readers know. Bookmark our GT7 game hub to see when it’s live.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Elden Ring Tabletop RPG Comes Out in Spring 2023

Hidetaka Miyazaki’s RPG Elden Ring is now getting a tabletop RPG, just like its predecessor Dark Souls did. Elden Ring became extremely popular and sold millions of copies, and also became one of the top 10 best-selling games in the US. Now, the same team that created the Dark Souls tabletop RPG will be creating one for Elden Ring.

FromSoftware themselves will be working on the tabletop RPG in collaboration with folks over at group SNE and Hironori Katou. Kadokawa, FromSoftware‘s parent company announced earlier today that the tabletop RPG book based on their latest game is on its way. It comes out sometime in Spring 2023 exclusively to Japanese markets. There is no official word about the tabletop RPG making its way to the Western markets as of yet.

It was revealed earlier that Kadokawa is considering numerous options to help players continue playing Elden Ring, and given how popular tabletop RPGs are in Japan, this is a step in the right direction. Elden Ring is available on Xbox Series X|S, Xbox One, PS5, PS4, and PC.

Source: Famitsu

Ibrahim Kabir

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Marvel’s Midnight Suns Spider-Man Gameplay Showcased in New Deep Dive Video

Marvel’s Midnight Suns pass on the spotlight to Spider-Man by introducing the character with a gameplay showcase. The six-minute-long video focuses on Spider-Man and all of his unique abilities. You can watch the video here.

Here’s the background story for Spider-Man, via the game’s official website.

Brainy teenager Peter Parker was bitten by a radioactive spider during a science experiment gone wrong. Somehow, the mishap imbued him with arachnid-related superhuman abilities: strength, agility, and new aptitudes for scaling walls and sensing danger. He soon engineered a pair of wrist-bound “web-shooters” that could fire sticky, incredibly strong strands and allow him to swing between buildings.

Then, when Peter refused to stop a burglar, his beloved uncle, who had raised him alongside Peter’s gentle-hearted aunt, was murdered. Realizing he must use his amazing abilities for good, Peter created a secret crime-fighting identity: the friendly neighborhood Spider-Man.

Recently, the developer released a deep-dive video for Iron Man and Captain America. Marvel’s Midnight Suns is coming to Xbox Series X|S, Xbox One, PS5, PS4, and PC on October 7, 2022.

Ibrahim Kabir

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Report: Hogwarts Legacy Different Editions Leaked, Deluxe & Collector’s Include 72-Hour Early Access and More

Hogwarts Legacy, the upcoming Harry Potter RPG game from Avalanche Software, has its different editions seemingly leaked before the official announcement, as Reddit user BattleDashBR managed to activate the displays on the game’s official site, which revealed all the information about the multiple editions coming to the game on day one, and what perks they include.

 The three editions include Collector’s Edition, Deluxe Edition, and Standard Edition. Here’s a rundown of all the editions and what they include.

Collector’s Edition:

  • Base Game
  • Thestral Mount
  • Dark Arts Cosmetic Pack
  • Dark Arts Battle Arena
  • Dark Arts Garrison Hat
  • 72 Hours Early Access to the Game
  • Kelpie Robe
  • Steel Case
  • Floating Ancient Magic Wand with Book

Deluxe Edition:

  • Base Game
  • Thestral Mount
  • Dark Arts Cosmetic Pack
  • Dark Arts Battle Arena
  • Dark Arts Garrison Hat (Digital Deluxe Only)
  • 72 Hours Early Access to the Game (Digital Deluxe Only)
  • Kelpie Robe

Standard Edition:

  • Base Game

Note that same with any other leak, this is not official, so things could change at anytime, so best to treat this with a grain of salt. The official announcement for these editions, along with the prices should be coming soon as Hogwarts Legacy is still slated for a Q4 2022 launch on Xbox Series X|S, Xbox One, PS5, PS4, and PC.

Source: Reddit

Ibrahim Kabir

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New Stray Mod Allows You to Play as CJ From GTA San Andreas

While Annapurna Interactive and BlueTwelve Studio’s third-person cat adventure game, Stray, is being enjoyed by everyone around the world, PC gamers have been modding and morphing interesting items and characters to the game, however, this one modder peaked by allowing you to play as CJ, the protagonist from Grand Theft Auto: San Andreas in Stray.

IfThe mod was created by user sir_galahad172 on Nexus and it looks unpleasant, to say the least. Here are some screenshots uploaded by users for the mod to see what we mean.

Stray scored an impressive 9/10 on our review for the game:

Stray knows exactly what it wants to be and delivers on that premise flawlessly. Despite the game’s short duration, it leaves a strong impact, and it doesn’t overstay its welcome. Although the gameplay is simple, it’s made up for by the game’s stunning world, charming story, beautiful soundscape, and immersive atmosphere. Developer BlueTwelve Studio are punching well above their weight with the game’s visuals, and thankfully it’s delivered in a virtually flawless 60 fps on PS5. Stray is absolutely worth checking out, particularly if you’re subscribed to Sony’s new Playstation Plus Extra or Premium services. For me, it’s one of the most memorable experiences of the year.

You can read the full review here. Stray is now available to purchase on PS5, PS4, and PC. Unfortunately, and as expected, the CJ mod is available just for the PC version.

Ibrahim Kabir

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Battlefield 2042 K30 Nerf and Shotgun Damage Changes Incoming in Next Update

If you keep getting shredded by the K39 submachine gun in Battlefield 2042, rejoice! DICE has confirmed that a Battlefield 2042 K30 nerf is incoming in the game update set to drop this August!

This was confirmed by DICE Community Manager Straatford87 over on the Battlefield 2042 subreddit, when a player started a thread asking if the K30 is ever getting nerfed.

As you can see, Straatford87 has confirmed that the K30 will be doing less damage at close range, which should help players survive a lot more whenever they come across someone using the SMG.

Another weapon change incoming is with shotguns. Over on the EA Answers forums, Straatford87 confirmed that shotguns will see a change wherein they won’t deal damage past a certain range, which should stop players sniping using the weapon type. This was in response to a BF2042 player stating concerns regarding the MCS-880 shotgun.

yo yo yo –

I will forward this.

As a heads up in the meantime – the next game update will see a change to Shotguns where they don’t deal damage past a certain range which should help alleviate concerns about them being too powerful at distance.

If you feel the MCS-880 isn’t performing consistently otherwise, please keep sharing your thoughts.

The next title update for Battlefield 2042 is set to release sometime in August. There’s no specific date for release yet, nor have any patch notes been shared. Hopefully, when the patch is released, these changes will be documented in the patch notes, and not be hidden like the stealth changes spotted recently in patch 1.1.

Another set changes incoming with the August patch for BF2042 is a nerf to stealth choppers, and a fix for aim assist on consoles. Once we know more details regarding the August patch, we’ll be sure to let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Borderlands Players Are Getting Stuck in Loading Screens After Gearbox Pushes Updates to Multiple Games in Franchise

For those playing the older entries in the Borderlands franchise, you might have noticed that a title update has been released this past week. Not only that, but you might have also noticed that some new issues have cropped up, as well issues in loading the game. If so, don’t fret, it’s not just you.

Apparently, the patch (client-side) for Borderlands 1, Borderlands 2, and Borderlands: The Pre-Sequel, and Borderlands: The Handsome Collection were to released to change the in-game news feed, and not gameplay-related, but it has since brought issues to gamers. Here are some of the reports that surfaced from the community:

My game is stuck.
byu/qegqrrrrtq inBorderlands

Over on Twitter, Gearbox has admitted that the latest title update for the game has caused issues, and that they are working hard to resolve the problems ASAP.

Today we released updates for BL1, BL2, & TPS. These updates made changes to the in-game news.
We are currently investigating issues that have appeared since the updates went out, including how some text is displaying and console players being stuck loading the game.

We’re aware some users are still experiencing this issue. We are hard at work to rectify the problem ASAP.

Will this fix need a new patch? We can’t say for sure, but if it does, we’ll be sure to let our readers know. If you’re a Borderlands player that has encountered this issue and have found a workaround, let us know what it is down in the comments.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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No Man’s Sky Update 3.96 Out for Endurance Content Fixes This July 23

Hello Games has released No Man’s Sky update 3.96 (PS5 version 3.096) today for the console versions. This is to further fix issues that people noticed from the Endurance patch earlier this week. Patch 3.95 was out yesterday for PC only. Check out the full No Man’s Sky July 23 patch notes below. 

No Man’s Sky Update 3.96 Patch Notes | No Man’s Sky Update 3.096 Patch Notes | No Man’s Sky July 23 Patch Notes:

Hello everyone,

Thank you to everyone playing the Endurance Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 3.96, which will be live on all platforms soon.

 On PC:
 
Bug fixes

  • Fixed an issue that could cause NPCs to repeat ’16’ forever on your first visit to a Space Station.

And on consoles the following fixes from patch 3.95:
 
Bug fixes

    • Items gathered by fleet expeditions can now be stored in any inventory, not just the main freighter inventory.
    • Cargo collected from idle fleet frigates can now be stored in any inventory, not just the main freighter inventory.
    • Player markers now display more detailed information if that player is aboard their freighter.
    • Players are now given notification hints to explain how to summon or dismiss their freighter in multiplayer.
    • The player’s current ship is now always marked while in the freighter hangar, even if very close by.
    • Living frigates that are damaged can be fed from the fleet management screen to restore them to health.
    • Fixed an issue that could leave players in space if they were aboard a freighter that was warping to another galaxy.
    • Fixed an issue that caused the captain’s hologram on the Fleet Command Terminal to appear in the wrong place.
    • Fixed an issue that could allow frigates to warp out while the player was viewing their purchase details.
    • Fixed an issue that caused the Overseer’s terminal to be missing from their freighter room.
    • Fixed an issue that could prevent the Cycle Part option working properly after using the Swap Part function.
    • Fixed an issue that allowed players to activate energy shields while aboard a freighter.
    • Fixed an issue that could prevent players from teleporting to their freighter after manually dismissing it.
    • Fixed an issue that could cause the Scientist NPC specialist to become lodged inside their terminal.
    • Fixed a collision issue with technology room windows.
    • Fixed a collision issue with the Overseer’s freighter room.
    • Fixed an issue that could cause incorrect inputs to be registered while browsing the base parts list.
    • Fixed an issue that prevented the ‘View Variants’ button from working correctly while browsing the base parts list.
    • Fixed an issue that prevented starship automatic recharge from functioning.
    • Fixed a number of collision issues with the Archaic Habitation Heater.
    • Fixed an issue that prevented the freighter location from being correctly updated when teleporting to the freighter from another teleporter terminus.
    • Fixed an issue that could cause freighters to load incorrectly and players to fall through the floor when loading a save made at a save point or beacon placed aboard a freighter.
    • Fixed a number of issues that could stall mission progress when speaking to mission-critical NPCs or interactions, such as Nada on the Space Anomaly or Artemis’ simulation terminal.
    • Fixed an issue that could prevent the infestation Nexus missions from completing.
    • Fixed an issue that could prevent the freighter from being listed as a teleport destination when in visiting another galaxy.
    • Fixed an issue that could cause Nada to repeat ’16’ forever.
    • Fixed an issue that allowed living frigates to become damaged when they should not have been.
    • Fixed a number of collision issues with freighter corridors and ladders.
    • Fixed a number of visual glitches with industrial-themed rooms.
    • Fixed a minor visual glitch with particle effects.
    • Fixed an issue that caused a non-functional “Windowed Mode” option to appear in the menu on consoles.
    • Fixed a visual glitch with asteroid creatures.
    • Fixed a lighting issue with the freighter Exocraft terminal.
    • Fixed a number of visual glitches that could occur when snapping differently-themed freighter parts side-by-side.
    • Improved the appearance of the icon that displays when frigate fleets are deployed to assist in space combat.
    • Fixed an issue that caused some large freighters not to fit correctly within the warp tunnel.
    • The readability of the mission notification text has been improved while using the starship in first person.
    • Fixed a number of visual glitches that could occur when snapping other technology-themed freighter rooms to a customiser room.
    • Fixed a visual glitch that could occur when warping in the freighter.
    • Fixed an issue that caused a small pink dot to appear on the building info popup
  • Fixed a crash related to Sentinel networking syncing.
  • Fixed a crash that could occur when charging a piece of technology while using the Storage Container UI.
  • Fixed a crash related to asteroids.
  • Fixed a crash related to NPC navigation.
  • Fixed a crash related to loading specialist NPC workers.
  • Fixed a crash that could occur when interacting with a Fleet Command Terminal.
  • Fixed a crash related to freighter networking.

Source: No Man’s Sky

Damien Seeto

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Call of Duty: Vanguard Desolation Map Recommended Loadout and Tips Revealed

Sledgehammer Games has just revealed its recommended loadout and tips for the new Call of Duty: Vanguard Desolation map. The new map is launching alongside the Mercenaries of Fortune Reloaded midseason update on July 27.

The new Call of Duty: Vanguard Desolation map will test players’ combat skills in a mountainous village in the Pacific. Up and personal close-combat will be inescapable as players find themselves faced with tight interiors, thin walkways, and cramped alleys.

This is the recommended loadout according to the new Call of Duty blog: 

Primary Weapon: Vargo-S

Key Attachments: SMLE Pistol Grip, 7.62X54MMR 60 Round Drums, Pine Tar Grip, FMJ Rounds

Perks: Ghost, Engineer, Ninja

The new Call of Duty blog also has 10 tips for players before jumping into the new Call of Duty: Vanguard Desolation map. Here are the main points, abbreviated:

  1. Learn the map. It may seem chaotic, but knowing its intricate design will give you an advantage.
  2. Stick to the sides. The map from the middle is as confusing as a maze, be prepared for long-range combat and try to stick to the western path as it is particularly clear.
  3. Avoid being on the ground. It is possible to stay above ground all game, this will help you avoid cramped alleyways.
  4. Use the Jammer field upgrade. It can be devastating, especially in the Central Ruins.
  5. Use Dead Silence as it will help you move with the frequent engagements with the enemies.
  6. Use Molotov Coktails, Grenades, and MK V Gas. They will interrupt the enemy’s progress through key pathways, giving you control of the fight.

The new Call of Duty: Vanguard Desolation map is launching alongside the Mercenaries of Fortune Reloaded mid-season update on July 27. The game is now available for purchase on the PS4, PS5, Xbox One, Xbox Series X/S, and PC.

Aaron Nashar

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MultiVersus New Characters Announced: LeBron James Gameplay Slams Out

Warner Bros. Games have just announced an impressive new line-up of characters for MultiVersus, as LeBron James is joining the game as soon as July 26, while Rick Sanches and Morty Smith are also officially coming but at a later date.

The new MultiVersus LeBron James character reveal shows him off in the same uniform he wears in the Space Jam: A New Legacy film.

The trailer shows off some of his gameplay and the studio describes him as the “ultimate teammate”. MultiVersus’ LeBron James can adapt to any playstyle and has some unbeatable basketball moves including dunks, alley-oops, and ball ricochets.

While LeBron will be available on day one of the MultiVersus open beta on July 26. Rick Sanches and Morty Smith from “Rick and Morty” are also officially now coming to the game, however, fans will have to wait for the beginning of Season 1, on August 9, 2022.

Brief description of MultiVersus and which characters are confirmed to be in the game:

MultiVersus is an all-new free-to-play platform fighter in development by Player First Games that introduces a team-based 2 vs. 2 format combined with an all-star cast of iconic characters, including Batman, Superman, Wonder Woman and Harley Quinn (DC); Shaggy and Velma (Scooby-Doo); Bugs Bunny and Tasmanian Devil a.k.a. Taz (Looney Tunes); Arya Stark (Game of Thrones); Tom & Jerry; Jake the Dog and Finn the Human (Adventure Time); Steven Universe and Garnet (Steven Universe); Iron Giant (The Iron Giant), LeBron James (Space Jam: A New Legacy); Rick Sanchez and Morty Smith (Rick and Morty), an extraordinary original creature named Reindog; and many more to come. 

MultiVersus open beta will be available on July 26 for PS4, PS5, Xbox One, Xbox Series X|S, and PC. Players who purchase the Founder’s Pack can play the game’s Early Access right now.

Aaron Nashar

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Gotham Knights: Batman Is Really Dead and Joker Won’t Make an Appearance

New details about WB Montreal’s upcoming game, Gotham Knights, were revealed today at San Diego Comic-Con. According to Creative Director Patrick Redding, Batman is really dead and fans shouldn’t expect a Joker appearance either.

Redding was asked directly about the Joker being in Gotham Knight in a fan Q&A session. As expected, he was completely blunt in his response stating that Batman is “really dead” and that the Joker will not be in the game.

However, Redding refused to give a clear answer about whether Joker’s lover and sidekick, Harley Quinn, is going to be in the game. “I will not confirm or deny whether Harley is [in the game].”

After the fan Q&A section of the SDCC panel, a new Gotham Knights trailer showing off Batgirl’s gameplay was revealed. This was then followed by some more details about how each of the four heroes of the game (Batgirl, Nightwing, Red Hood, and Robin) will have their own dialogue and cinematic depending on which hero the player chooses for each mission.

Gotham Knights is officially releasing on October 25, 2022, for the PS5, Xbox Series X/S, and PC.

Source: IGN

Aaron Nashar

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Apex Legends Update 1.000.015 Rolled Out This July 22

Respawn Entertainment has pushed out Apex Legends update 1.000.015 which is out on both last-gen and next-gen platforms! While this patch has been released with the Gaiden event just getting started this week, don’t expect anything new outside of fixes. Read on for what’s new in this Apex Legends PS5, Xbox Series X update.

Apex Legends Update 1.000.015 Patch Notes | Apex Legends PS5, Xbox Series X|S Update Patch Notes:

For now, Respawn Entertainment has not acknowledged the patch just yet, but we’re hoping the official changelog will be announced soon. In the meantime, here are the confirmed items being looked into by the developers via the game’s official Trello board!

Investigating:

  • Reports of players not receiving coins after purchase. 
  • Players at certain ranks not receiving the correct ranked rewards for certain seasons. – Coming in Future Patch
  • BANGALORE MYTHIC SKIN: Using tactical while aiming down sight will briefly block the player’s view. – Coming in Future Patch

One thing spotted are the Kraber and Mastiff are now in the replicator rotation in Armed & Dangerous!

https://twitter.com/kralrindo/status/1550558954786267139

It looks like Respawn also added a new Bangalore Epic skin with the latest patch too!

https://twitter.com/kralrindo/status/1550884118354972672

 

That’s about it. We’re keeping a close eye on the community, as well as Respawn and once we know more regarding this title update, we’ll be sure to update the post accordingly, so sit tight!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Apex Legends Update 2.01 Fires Out This July 22

Respawn Entertainment has deployed Apex Legends update 2.01, which is a small download and is out on all platforms. Given the Gaiden event is on-going, don’t expect anything new in terms of content, but rather, this is once again a new patch released for bug fixes. Read on for the Apex Legends July 22 patch notes.

Apex Legends Update 2.01 Patch Notes | Apex Legends July 22 Patch Notes:

For now, Respawn Entertainment has not acknowledged the patch just yet, but we’re hoping the official changelog will be announced soon. In the meantime, here are the confirmed items being looked into by the developers via the game’s official Trello board!

Investigating:

  • Reports of players not receiving coins after purchase. 
  • Players at certain ranks not receiving the correct ranked rewards for certain seasons. – Coming in Future Patch
  • BANGALORE MYTHIC SKIN: Using tactical while aiming down sight will briefly block the player’s view. – Coming in Future Patch

One thing spotted are the Kraber and Mastiff are now in the replicator rotation in Armed & Dangerous!

https://twitter.com/kralrindo/status/1550558954786267139

It looks like Respawn also added a new Bangalore Epic skin with the latest patch too!

https://twitter.com/kralrindo/status/1550884118354972672

That’s about it. We’re keeping a close eye on the community, as well as Respawn and once we know more regarding this title update, we’ll be sure to update the post accordingly, so sit tight!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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MX vs ATV Legends Update 1.08 Adds Controller Settings and More This July 22

Rainbow Studios has rolled out MX vs ATV Legends update 1.08, which adds controller settings, audio features, crash fixes, and of course, gameplay-related fixes Check out the official MX vs ATV Legends July 22 patch notes below.

MX vs ATV Legends Update 1.08 Patch Notes | MX vs ATV Legends July 22 Patch Notes:

Highlights:
– Added controller settings
– Audio: Fixes for music, engine and drive-on audio
– Physics: Improved vehicle cornering, bounciness, gearbox behaviour and deformation physics feedback
– Performance: Improved framerate and loading times
– Online: Added Trails Freeride and 2022 Pro Nationals servers
– PS5: Crash fixes

Detailed changelog:
• UI: Added controller settings
• UI: Hide HUD messages during end-of-race
• UI: Fix for camera glitching/jittering in the menus
• UI: Improved lighting and visual detail in menus/garage
• VFX: Fix for missing VFX on ATV&UTV in some cases
• VFX: Improved look of roost/dust
• Audio: Fixes to music player for more consistent volume and quality
• Audio: Updated 250 2-stroke engine sound
• Audio: Improvements to Drive-On sounds
• Audio: General quality improvements
• Physics (Gearbox): Improved automatic shifting logic to prevent random loss of momentum due to the automatic clutch not working properly
• Physics (Gearbox): Improved automatic shifting logic when down-shifting to keep the engine in a better RPM range per-gear
• Physics (Suspension): Improved to reduce amount of bounces that can happen when landing hard and bottoming-out
• Physics (Wrecking): Improved wreck-avoidance and wreck triggers so they are more consistent across all MX bikes
• Physics (Traction): Increased overall traction to make hitting ruts and turning sharp easier and more rewarding
• Physics (Terrain Deformation): Increased deformation physics feedback to improve the behavior in ruts and elsewhere
• Environments: Fixed rendering issue with jumbotrons in some stadiums
• Environments: Fix for trails flags/banners/signage not being the correct color
• Environments: Fix for floating assets under some progression scenarios in the Compound
• Terrain Deformation: Fixed issue with terrain deformation not working in some Alpine maps
• Terrain Deformation: Improvement to terrain deformation behavior & rate in Supercross maps Orlando, Salt Lake & Detroit
• Terrain Deformation: General improvements & bugfixes
• AI: Added more pro riders & AI profiles
• Localization: Improved translations for various languages
• Online: Added DLC support for dedicated servers & online playlists
• Online: Added Freeride Trails online playlist
• Online: Added 2022 AMA Pro Nationals playlist
• DLC: 2022 Loretta Lynns now unlocked
• Misc: Load time improvements (All Platforms)
• Misc: Fix for issue where forward career progress would be prevented due to the required NPC being unavailable/not ineractable
• PS5: Fix for common crash bug & failure to load sections of map in Desert environments
• Xbox:
• Many other smaller bugfixes not called out above
 
Source: Steam
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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New Destiny 2 Trials of Osiris Rewards and Map This Week July 22, 2022

Those seeking for the latest reward in Destiny 2’s weekly PvP mode, MP1st is here to bring the new Destiny 2 Trials of Osiris rewards and map this week July 22, 2022 edition! Check out what you can win, and this weekend’s map pick.

New Destiny 2 Trials of Osiris Rewards This Week July 22, 2022:

Trials of Osiris Map

Distant Shore

Rewards

  • Reputation Rank 4: Upgrade Module (2)
  • Reputation Rank 7: Enhancement Prism (3)
  • Reputation Rank 10: Trials Weapon (Changes for each rank reset)
  • Reputation Rank 13: Upgrade Module (2)
  • Reputation Rank 16: Trials Weapon (Changes for each rank reset)
  • Flawless Reward: Eye of Sol (Adept)

Reputation System, Trials Engrams, and Adept Farming

Win individual rounds within each match to gain Trials reputation. The amount of reputation you gain increases with each round you’ve won on your card. Earn enough reputation, and you’ll be able to claim a Trials Engram from Saint-14! This engram can be focused into any currently available trials loot you have previously obtained, or it can be taken to Master Rahool for a random Trials drop. Your reputation increases after every match completion, based on the number of round-wins on your card, regardless of the result of that match itself (win or lose, 0-5 or 5-4).

Once you have gone Flawless, keep playing! Every win you achieve while at the 7-win level, even if you lose your Flawless, has a chance to drop bonus Trials Engrams, adept weapons, prisms, and even Ascendant Shards. There is no penalty for losing once you’ve made it to the Lighthouse!

When you’re done, you can cash in your 7-win passage for one additional adept drop, granted you have gone Flawless that week. This resets your card so you can start anew.


Passages

Name Perk Cost
Passage of Ferocity Your third match win grants a bonus win. 10000 Glimmer & 15 Legendary Shards
Passage of Mercy Forgives one loss per run. 10000 Glimmer & 15 Legendary Shards
Passage of Wealth Increased Trials Rank points from reaching 3, 5, and 7 match wins on a ticket. 15000 Glimmer & 25 Legendary Shards
Passage of Confidence Grants bonus rewards from Flawless Chest. 20000 Glimmer & 50 Legendary Shards

Thanks, Reddit!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Xur Location Today July 22, 2022 (And What Xur Is Selling)

It’s Friday and for Destiny 2 players, this means Xur is back to sell his wares!  If you’re asking what Xur is selling in Destiny 2 this week and where he’s holed up, we’re here to help! The MP1st Destiny 2 Xur location today July 22, 2022 post is live, and you can check out Xur’s list of items this week in one handy list below.

Destiny 2 Xur Location Today July 22, 2022 (And What Xur Is Selling):

Xûr, Agent of the Nine

A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the Nine.

Location

Watcher’s Grave, Nessus


Exotic Weapons

Name Type Column 1 Column 2 Column 3 Column 4
The Queenbreaker Heavy Linear Fusion Rifle  
Hawkmoon Kinetic Hand Cannon Arrowhead Brake Opening Shot Textured Grip  
Dead Man’s Tale Kinetic Scout Rifle Arrowhead Brake Armor-Piercing Rounds Fourth Time’s the Charm Short-Action Stock

Note: Fixed perks on weapons are not displayed

Exotic Armor

Name Type MOB RES REC DIS INT STR Total Cost
Knucklehead Radar Hunter Helmet 10 16 6 12 2 15 61 23 Legendary Shards
Armamentarium Titan Chest Armor 6 26 3 16 10 6 67 23 Legendary Shards
Starfire Protocol Warlock Chest Armor 2 25 4 17 2 10 60 23 Legendary Shards

Exotic Ciphers

Name Description
Xenology Complete Vanguard playlist activities, or win matches in Crucible or Gambit. Extra progress is awarded for more challenging activities and for succeeding with clanmates.

Engrams

Name Description Cost
Exotic Engram An engram with a predestined outcome. Contains a new Exotic if any of the possible rewards remain to be collected. Preview contents for possible rewards. 97 Legendary Shards

Legendary Weapons

Name Type Column 1 Column 2 Column 3 Column 4
Swarm of the Raven Heavy Grenade Launcher Volatile Launch // Countermass High-Velocity Rounds // Mini Frags Auto-Loading Holster Genesis
True Prophecy Kinetic Hand Cannon Fastdraw HCS // Crossfire HCS Extended Mag // Steady Rounds Grave Robber Demolitionist
Falling Guillotine Heavy Sword Honed Edge // Jagged Edge // Tempered Edge Burst Guard // Enduring Guard Tireless Blade Surrounded
Nature of the Beast Energy Hand Cannon SteadyHand HCS // Crossfire HCS Extended Mag // Steady Rounds Snapshot Sights Rangefinder
Far Future Energy Sniper Rifle Full Bore // Smallbore Appended Mag // Steady Rounds Auto-Loading Holster Demolitionist
Sojourner’s Tale Energy Shotgun Chambered Compensator // Fluted Barrel Assault Mag // Accurized Rounds Rapid Hit Surrounded
Vulpecula Kinetic Hand Cannon Chambered Compensator // Polygonal Rifling Steady Rounds // Alloy Magazine Tunnel Vision Opening Shot

Note: Fixed perks on weapons are not displayed

Legendary Armor

Name Type MOB RES REC DIS INT STR Total Cost
Wild Hunt Gauntlets Titan Gauntlets 12 17 2 7 2 21 61 50 Legendary Shards & 1000 Glimmer
Wild Hunt Plate Titan Chest Armor 13 14 2 8 19 2 58 50 Legendary Shards & 1000 Glimmer
Wild Hunt Mark Titan Mark 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Wild Hunt Helm Titan Helmet 2 22 10 21 2 10 67 50 Legendary Shards & 1000 Glimmer
Wild Hunt Greaves Titan Leg Armor 2 16 12 9 17 6 62 50 Legendary Shards & 1000 Glimmer
Wild Hunt Gloves Warlock Gauntlets 8 16 8 18 9 2 61 50 Legendary Shards & 1000 Glimmer
Wild Hunt Vestment Warlock Chest Armor 7 15 9 9 9 11 60 50 Legendary Shards & 1000 Glimmer
Wild Hunt Bond Warlock Bond 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Wild Hunt Hood Warlock Helmet 17 10 6 6 21 2 62 50 Legendary Shards & 1000 Glimmer
Wild Hunt Boots Warlock Leg Armor 2 10 22 2 19 9 64 50 Legendary Shards & 1000 Glimmer
Wild Hunt Grasps Hunter Gauntlets 22 2 2 9 2 18 55 50 Legendary Shards & 1000 Glimmer
Wild Hunt Vest Hunter Chest Armor 16 2 10 8 7 17 60 50 Legendary Shards & 1000 Glimmer
Wild Hunt Cloak Hunter Cloak 0 0 0 0 0 0 0 50 Legendary Shards & 1000 Glimmer
Wild Hunt Mask Hunter Helmet 2 2 30 10 20 2 66 50 Legendary Shards & 1000 Glimmer
Wild Hunt Strides Hunter Leg Armor 9 17 2 23 2 6 59 50 Legendary Shards & 1000 Glimmer

What’s a Xûr?

Xûr, Agent of the Nine, is a strange vendor who randomly appears in a Public Sector on one of the Worlds. Xûr sells Exotic equipment and only takes Legendary Shards in exchange for them.

TL;DR: He’s the Santa Claus of Destiny and every weekend is Christmas. Sometimes he brings you what you want, sometimes he brings you coal. Mostly it’s coal.

When does Xûr visit?

Xûr visits every Friday at 17:00 UTC and departs at Weekly Reset (Tuesday 17:00 UTC). If you would like to see all the live conversions of Time Zones, please follow this link here.

Thanks, Reddit!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Killzone Shadow Fall and Killzone Mercenary’s Online Servers Are Shutting Down This August

Guerrilla Games has just announced its plans to shut down online servers for three of its games next month. Killzone Mercenary, Killzone Shadow Fall, and RIGS: Mechanized Combat League’s online servers will go offline as of August 12, 2022.

Killzone Mercenary was released almost 10 years ago for the PlayStation Vita in September of 2013 and Killzone Shadow Fall was also released in 2013 as a PlayStation 4 launch game. RIGS: Mechanized Combat League, on the other hand, was released only 6 years ago on October 13, 2016.

Former managing director of Guerrilla Games, Hermen Hulst, was once asked about the future of the Killzone franchise in 2017, and he gave this indicative answer: 

“It hasn’t been easy doing something so completely different. Whether or not we’ve put a permanent period behind the series, it’s too early to make announcements on that,” said Hulst “All I can say is that we’ve always loved the Killzone universe and the Killzone series, and we still do. We share that passion for the game with a lot of our fans.”

It is worth noting that the servers shutdown will only affect online features and multiplayer modes. Fortunately, this leaves single-player campaigns available for all players for both titles.

Aaron Nashar

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GTA Online Upcoming Update and Improvements Included in The Criminal Enterprises Outlined by Rockstar

In case you didn’t know, Rockstar Games is set to roll out the next major title update to GTA Online with The Criminal Enterprises out this July 26! Outside of the new heists, rewards and the like, Rockstar is also dishing out a host of improvements as well. Today, Rockstar has unveiled the GTA Online upcoming update and improvements players can expect when The Criminial Enterprises launches.

GTA Online Upcoming Update and Improvements Tied to The Criminal Enterprises:

Business Protections and Upgrades

Starting July 26, players will be able to engage in business activities — including Sell Missions — in private Invite Only sessions. You’ll be able to register as a VIP, CEO, or MC President in Invite Only, Crew, and Friend Sessions, allowing business owners to source and sell at their own pace or with their friends. Players on all platforms can easily find a new session by bringing up the Pause Menu, selecting Online, and Find New Session.

Players can also continue to sell their goods in Public Sessions, and those who do will receive an increased high-demand bonus for their efforts.

Vehicle Customization Enhancements and Changes

In addition to the fleet of new vehicles set to arrive this July and across the summer and fall, we’ve made some changes to address a number of submissions from our gearheads, LS Car Meet members, automotive enthusiasts, and beyond, including:

  • All vehicles with access to the LS Car Meet will be able to be equipped with Low Grip Tires, giving players even more customization options when modifying vehicles at the LS Car Meet.
  • Vehicles will be delivered faster when requesting from the Mechanic.
  • Players will no longer incur a charge for destroying another player’s Weaponized Personal Vehicle, avoiding penalties for those who return fire on (and successfully neutralize) attackers. 
  • The Avenger and Mobile Operations Center Vehicle Workshops will accommodate any vehicle that can fit, as opposed to only select vehicles (excluding the Oppressor Mk II, which is modified via its own workshop inside the Terrorbyte).
  • The number of ownable properties will be increased from 8 to 10, increasing total garage space by up to 20 vehicles.
  • The Legendary Motorsport and Southern San Andreas Super Autos websites will feature new filters and browsing shortcuts, which can be tabbed using L1/R1 or LB/RB on console.

Plus, the effectiveness of the Homing Missiles on the Pegassi Oppressor Mk II has been reduced, and its countermeasures will have increased cooldowns and fewer uses. Meanwhile, the Sparrow helicopter will have Chaff and Flare Countermeasures available when being modified inside the Kosatka, to make it less vulnerable to enemy fire. As with all other areas of GTA Online, we will continue to monitor player feedback on this change and how it impacts the streets of Los Santos.

General Improvements

Whether assisting Franklin in his recovery of Dr. Dre’s missing music or partying in The Music Locker, visiting El Rubio’s tropical haven or simply wreaking havoc with friends across the city, players across Southern San Andreas can look forward to a slew of new — highly-requested — improvements, arriving July 26:

  • When delivering Security Contracts back to the Agency, players will be able to enter via Helicopter or walk in through the entrance on the roof, rather than needing to enter through the front door at ground level.
  • When managing an Auto Shop business, your Auto Shop Staff will now be much more likely to successfully deliver a customer’s vehicle without issue.
  • To make getting around certain locations easier, players will be able to jog inside The Diamond Casino & Resort, The Music Locker, and Nightclubs.
  • Players will be able to purchase max ammo for all weapons at once in the Interaction Menu. Players will also have easier access to snacks and armor through a single input while the Weapon Wheel is up. Plus, if a player fails and Quick Restarts a mission, Snacks will be restocked to however many they started the mission with.
  • Players will now be able to immediately hang up on phone calls from several Contacts when they offer missions rather than be forced to listen to the full call before they can hang up.
  • PC players will have the option to disable the in-game chat box via the Settings menu.
  • To reduce instances of griefing, the Kill/Death statistic will no longer be affected by kills made in Freemode. Going forward, this ratio will only be affected by kills scored in competitive gameplay.
  • After their initial visit, players will be able to spend more time scoping out Cayo Perico and can get caught more times before being kicked off the island.
  • The Race Creator will be getting an assortment of updates — including increases to the Checkpoint limit, player limit for Transform Races, and number of fixtures that can be removed on the latest generation of consoles. Plus, all platforms will now be able to create RC Bandito Races via the Special Vehicle Race Creator, with a Ghost to First Checkpoint option being added to additional Race types. More models have also been added to the Fixture Remover, along with a new Anti Grief Ghosting option to ghost players driving in the wrong direction, an option to set the specific time of day for a Race, and the ability to scale Checkpoint size.

Payout Increases

The Criminal Enterprises will also include increased GTA$ payouts across a number of activities in GTA Online, giving both new and veteran players greater freedom to play the content they enjoy the most and get what they want faster.

Changes to these payouts will of course combine and stack with our ongoing weekly bonuses, meaning even bigger payouts going forward for taking part in your favorite game modes during special events.

  • Races

GTA Online’s racing community will benefit from a significant increase in GTA$ payouts across the board. With the launch of GTA Online: The Criminal Enterprises, all standard Race types — including player-created Races — will pay out an average of 50% more GTA$.

The total prize pool for Premium Races will also be increased. These Races will continue to award the same payouts to podium finishers, while players placing fourth and below will now also receive payouts.

  • Adversary Modes

Payouts for all Adversary Modes currently available in GTA Online will also be boosted by an average of 50%, meaning players can earn extra GTA$ taking on opponents in unique modes like Sumo (Remix)Overtime Rumble, and many more.

  • Heists

To encourage group play, all players joining Heist Setups will receive 50% more GTA$ than the current payout. Additionally:

    • The minimum cut for Finales is now set at 15% for each member
    • The cost of Heist Setup fees has been reduced across the board to GTA$25K

The following Heist Finales will award an additional 75% GTA$ payout on top of the current take:

    • The Fleeca Job
    • The Humane Labs Raid
    • The Prison Break Finale
    • Series A Funding Finale

The following Heist Finales will award an additional 50% GTA$ payout on top of the current take:

    • The Pacific Standard Job Finale
    • The Doomsday Heist: Act I
    • The Doomsday Heist: Act II
    • The Doomsday Heist: Act III

With this update, all Heists will be aligned to have the same cooldown timer of 1 in-game day (48 minutes) when playing as a group. We will also adjust specific aspects of The Cayo Perico Heist Finale to better balance a player’s time spent in GTA Online. Solo playthroughs of The Cayo Perico Heist Finale will trigger a cooldown of 3 in-game days. And after stealing a high value Primary Target in The Cayo Perico Heist Finale, the higher value Primary Targets will appear less often for the next 72 hours, while the value of Secondary Targets will increase. This is intended to encourage exploration and cooperation between players.

  • Boosts for Organizations and MC Members

Bodyguards, Associates, and MC Members will earn substantially more GTA$ for joining and participating in Organization and Motorcycle Club activities. When you’re not busy running your own operation, join a friend or fellow player to earn big without risking your own stock:

 

    • Baseline Salaries for Bodyguards, Associates, and MC Members will be doubled, ensuring all players are able to earn GTA$ fairly while working for another VIP, CEO, or MC President.
    • In addition to doubled Salaries, MC Members will also receive an increased payout for taking part in Sell Missions.
    • Bodyguards and Associates will also now receive payouts for participating in Sell Missions, properly reflecting their contributions.
    • Fees related to renaming Organizations have also been reduced.
  • First-Time Payout Boosts

Players will receive an email on their iFruit detailing first-time payout boosts across Criminal Careers. All CEOs, VIPs, and MC Presidents can benefit from these bonuses, even if they’ve already completed certain activities prior to July 26:

    • Executives: Executives get a 3X payout for the new Export Mixed Goods Sell Mission. This can be accessed through your Executive Assistant after one of your new Warehouse staff members have acquired their first batch of Special Cargo.
    • Bikers: Businesses will produce stock at 3X their regular speed, returning to normal rates after your first Sell Mission is completed.
    • Gunrunners: Research speeds are tripled for your first Research item. Production speeds are also tripled, returning to normal rates after your first Sell Mission is completed.
    • Nightclub Owners: All Business Battle Goods will contain triple the usual amount, returning to normal rates after your first Sell Mission is completed.
    • Your first Sell Mission for each of the businesses listed above will reward double the usual GTA$ payout.
  • Limited-Time Payout Boosts for MC Presidents, VIPs, and CEOs

Motorcycle Club Work, Club Challenges, Clubhouse Contracts, and Member Challenges will award double payouts for a limited time. VIP Work will also award double payouts for a limited time only.

It looks like these are the patch notes players should expect come July 26! Once the patch is out, we’ll be sure to let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > DLC and Expansions

New Resident Evil Village Trailer Reveals Mercenaries Additional Orders Gameplay

Capcom has just released a new trailer for the Resident Evil Village Gold Edition. The new trailer showcases gameplay from the new Mercenaries Additional Orders as well as the narrative-driven Shadows of Rose.

The Mercenaries Additional Orders DLC will bring back the legendary BSAA agent, Chris Redfield. It will also introduce two new stages the Bloody Village and Bloody River, plus additional improvements to the experience.

The Winters’ Expansion will also allow fans to play as Lady Dimitrescu herself. Players will build a Thrill meter as they slice through Lady Dimitrescu’s enemies with her razor-sharp talons.

Finally, the expansion will include Shadows of Rose, a new narrative-driven DLC that takes place 16 years into the future and follows the story of Ethan’s daughter, Rosemary.

The Gold Edition will include both the base Resident Evil Village game as well as a code for the Winters’ Expansion DLC. This will grant players access to Third Person Mode, Shadows of Rose, and The Mercenaries Additional Orders.

The new Resident Evil Village Gold Edition and the Winters’ Expansion are now available for pre-order. Both are releasing on October 28, 2022, for the PlayStation 5, Xbox Series X|S, PlayStation 4, Xbox One, and Steam.

Aaron Nashar

Home > News

No Man’s Sky Update 3.95 Flies Out for Endurance Fixes

Hello Games has released No Man’s Sky update 3.95, and this brings fixes to bugs from the Endurance patch this July 20. Note that the patch is out on PC (Steam) with other platforms to follow.

No Man’s Sky Update 3.95 Patch Notes:

Bug fixes

    • Items gathered by fleet expeditions can now be stored in any inventory, not just the main freighter inventory.
    • Cargo collected from idle fleet frigates can now be stored in any inventory, not just the main freighter inventory.
    • Player markers now display more detailed information if that player is aboard their freighter.
    • Players are now given notification hints to explain how to summon or dismiss their freighter in multiplayer.
    • The player’s current ship is now always marked while in the freighter hangar, even if very close by.
    • Living frigates that are damaged can be fed from the fleet management screen to restore them to health.

 

    • Fixed an issue that could leave players in space if they were aboard a freighter that was warping to another galaxy.
    • Fixed an issue that caused the captain’s hologram on the Fleet Command Terminal to appear in the wrong place.
    • Fixed an issue that could allow frigates to warp out while the player was viewing their purchase details.
    • Fixed an issue that caused the Overseer’s terminal to be missing from their freighter room.
    • Fixed an issue that could prevent the Cycle Part option working properly after using the Swap Part function.
    • Fixed an issue that allowed players to activate energy shields while aboard a freighter.
    • Fixed an issue that could prevent players from teleporting to their freighter after manually dismissing it.
    • Fixed an issue that could cause the Scientist NPC specialist to become lodged inside their terminal.
    • Fixed a collision issue with technology room windows.
    • Fixed a collision issue with the Overseer’s freighter room.
    • Fixed an issue that could cause incorrect inputs to be registered while browsing the base parts list.
    • Fixed an issue that prevented the ‘View Variants’ button from working correctly while browsing the base parts list.
    • Fixed an issue that prevented starship automatic recharge from functioning.
    • Fixed a number of collision issues with the Archaic Habitation Heater.
    • Fixed an issue that prevented the freighter location from being correctly updated when teleporting to the freighter from another teleporter terminus.
    • Fixed an issue that could cause freighters to load incorrectly and players to fall through the floor when loading a save made at a save point or beacon placed aboard a freighter.
    • Fixed a number of issues that could stall mission progress when speaking to mission-critical NPCs or interactions, such as Nada on the Space Anomaly or Artemis’ simulation terminal.
    • Fixed an issue that could prevent the infestation Nexus missions from completing.
    • Fixed an issue that could prevent the freighter from being listed as a teleport destination when in visiting another galaxy.
    • Fixed an issue that could cause Nada to repeat ’16’ forever.
    • Fixed an issue that allowed living frigates to become damaged when they should not have been.

 

    • Fixed a number of collision issues with freighter corridors and ladders.
    • Fixed a number of visual glitches with industrial-themed rooms.
    • Fixed a minor visual glitch with particle effects.
    • Fixed an issue that caused a non-functional “Windowed Mode” option to appear in the menu on consoles.
    • Fixed a visual glitch with asteroid creatures.
    • Fixed a lighting issue with the freighter Exocraft terminal.
    • Fixed a number of visual glitches that could occur when snapping differently-themed freighter parts side-by-side.
    • Improved the appearance of the icon that displays when frigate fleets are deployed to assist in space combat.
    • Fixed an issue that caused some large freighters not to fit correctly within the warp tunnel.
    • The readability of the mission notification text has been improved while using the starship in first person.
    • Fixed a number of visual glitches that could occur when snapping other technology-themed freighter rooms to a customiser room.
    • Fixed a visual glitch that could occur when warping in the freighter.
    • Fixed an issue that caused a small pink dot to appear on the building info popup.

 

  • Fixed a crash related to Sentinel networking syncing.
  • Fixed a crash that could occur when charging a piece of technology while using the Storage Container UI.
  • Fixed a crash related to asteroids.
  • Fixed a crash related to NPC navigation.
  • Fixed a crash related to loading specialist NPC workers.
  • Fixed a crash that could occur when interacting with a Fleet Command Terminal.
  • Fixed a crash related to freighter networking.

Source: No Man’s Sky

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.