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GVGMALL : Black Friday With Cheap OS/Game Keys

GVGMALL is an online games and software vendor that sells genuine license keys for a large selection of games, and software, including Microsoft Windows and MS Office, with the likes of Windows 10 Pro OEM selling for just $15.32, Microsoft Office 2016 for $35 (permanent, not subscription) and Microsoft Office 2019 for $50.72.

The online retailer is getting into the Black Friday spirit this year with some cheap codes for us to share with you.The biggest promotion throughout the year is unprecedented, with as high as a 85 percent discount!

Windows/Office With 18% Discount Code: GVGMP18

  • Microsoft Windows 10 Pro OEM CD-KEY GLOBAL $15.32 ( it will be $12.56 after using the code)
  • Office2016 Professional Plus CD Key Global $34.70(it will be $28.45 after using the code)
  • Office2019 Professional Plus CD Key Global $50.72(it will be $41.59 after using the code)

Game Codes With 3% Discount Code : GVGMP3 

  • Fallout 76 Xbox One Digital Code Global  $61.71 (it will be $59.86 after using the code)
  • Battlefield V Origin CD Key  $54.1(it will be $52.48 after using the code)
  • Red Dead Redemption 2 Xbox One Key Global $62.70 (it will be $60.82 after using the code )
  • Xbox Live 12 Months Gold Membership Card Global $45.77  (it will be $44.40 after using the code)

Additional Benefits:

Credits With 10% coupon: GVGMP10

  • Forza Horizon 4 Credits 
  • Forza Motorsport 7 Credits
  • Forza Horizon 3 Credits
  • Grand Theft Auto V Money

There are thousands of other discounted games on GVGMALL, so be sure to check out the rest of the store to save some money with your purchases.

GVGMall supports PayPal payments for a hassle-free, secure transaction method with your personal info shielded from the vendor.

How much do you want to spend this Winter gaming season?

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PlayStation Won’t Be Holding a Press Conference or Attending E3 2019

Here’s a big one: Sony has confirmed today that the company will NOT have any presence at next year’s E3 2019. Not only won’t there be a press conference from PlayStation, but there won’t even be a booth either.

This mark’s the first time in the show’s 24-year history that Sony won’t be attending. Sony has issued a statement to Variety as well.

“As the industry evolves, Sony Interactive Entertainment continues to look for inventive opportunities to engage the community. “PlayStation fans mean the world to us and we always want to innovate, think differently and experiment with new ways to delight gamers. As a result, we have decided not to participate in E3 in 2019. We are exploring new and familiar ways to engage our community in 2019 and can’t wait to share our plans with you.”

The Electronic Entertainment Exposition, otherwise known as E3, is the biggest video game event of the year, and typically happens in June where other big-name video game companies like Microsoft, EA, and the rest all hold press conferences and try to one-up each other with the game reveals.

More PlayStation Reading:

What’s interesting here is, Sony has also decided not to hold its annual PlayStation Experience next month. Does this mean Sony has nothing to show for 2019 and beyond? I highly doubt that, but given recent rumblings, it seems we’re due for a PS5 announcement anytime soon now, and it would make a lot of sense if Sony held its own event just for it, and in which case, the company can then include the other PlayStation-related announcements in the same event.

Are you surprised at this development or do you think Sony has something different in mind when it comes to press conferences? Or do you think that this is somehow tied in to the PS5 announcement?

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Official Xbox Live Gold Black Friday Deals Listed

While we’re a week away from Black Friday, but the deals are already pouring in! This time, Microsoft has listed the complete and official Xbox Black Friday deals!

Note that the sale will expire on November 27, 6 p.m. CST.

    

Xbox One Deals

Xbox 360 Deals

 

  

Xbox 360 Deals

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Anthem Livestream Happening Now, Watch BioWare Talk About Javelin Visual Personalization

If you’re looking forward to BioWare’s Anthem, then you might want to tune in now as an Anthem livestream is happening! According to BioWare, the studio will showcase the Forge, and how players can personalize their javelin’s appearance!

The Anthem livestream starts November 15, 1 p.m. PDT/4 p.m. EDT, and can be viewed below.

Watch live video from anthemgame on www.twitch.tv

Speaking of javelin personalization, check out a few screenshots of some javelin’s getting some snazzy paint jobs applied to ’em! Speaking of, BioWare confirmed that javelin armors can have a “worn” state which is up to the player if they want it visible or not.

Anthem sets for flight this February 22, 2019 on the PS4, Xbox One, and PC.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Astro PS4 C40 TR Controller Announced, Claims to Have 12-Hour Battery Life, Has Remappable Rear Buttons & More

Astro Gaming, makers of headsets and other video game peripherals, has announced that it’s not entering the crowded PS4 controller market with the Astro C40 TR!

Priced at $199.99, and shipping in “early 2019,” the Astro PS4 controller will allegedly have a 12-hour battery life, remappable rear buttons, replaceable stick modules and lots more! Checkout the announcement trailer of the controller.

Here’s the complete features list of the controller (via the PlayStation Blog):

The Astro C40 TR Controller delivers best-in-class features and premium components in an ergonomically comfortable controller that can withstand rigorous use by professional gamers in high-stress environments. The controller has been designed from the ground up with pro gamers and professional tournaments in mind — aspiring pros, hardcore gamers or any gamer who demands more from their gaming equipment will find much to like in our new controller.

Replaceable, swappable stick modules: Quickly and easily swap the Analog Stick or D-Pad Modules for consistently sharp performance. Setup the controller in either Offset or Parallel configurations. Replaceable Stick Caps provide added customization for a competitive advantage.

Integrated, remappable rear buttons: Optimum rear button layout for superior ergonomics improves precision during critical moments. Mappability streamlines the controller for any genre and playstyle while improving response time and accuracy. Remap buttons directly on the controller with no PC software required.

Astro customization software: Astro customization software exponentially increases the C40 TR’s versatility and accuracy. Create profiles that can be switched directly from the controller. Adjust trigger and stick sensitivity, remap buttons, adjust dead zones, tweak EQ, audio output, mic out and sidetone.

Wired/wireless modes: With the on-board Mode Switch, quickly change between wired and 2.4 GHZ wireless mode to adapt to any gaming environment. Game sound and voice chat are available using the 3.5mm jack in both modes.

Wireless audio: The C40 TR Controller delivers high fidelity game sound and voice chat in Wired and Wireless mode via the 3.5mm jack. Compatible with any gaming headset.

Trigger stops: Quickly and easily activate the trigger stops, which adjusts the trigger pull distance, to allow hair trigger performance in most FPS titles.

12-hour battery life: Outlast your game with up to 12 hours of battery life.

Included travel case: Travel safe and secure with the travel case for the C40 TR. Protect your controller, module, stick caps and tool all in one hard-shelled case.

Here’s what the complete package looks like presently:

What do you think of this so far? Can the SCUF and other custom controllers have a good challenger? Or is $200 still too much for a controller?

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Black Ops 4 Game Settings Update Rolled Out, Here Are the Fixes

Treyarch has once again released a new Call of Duty: Black Ops 4 game settings update, and it includes a host of new fixes. Check out the complete COD BO4 game settings update notes below (via Treyarch)

We’ve made the following updates to the game (Global):

Multiplayer

  • Gameplay
    • Improved melee attack hit registration. More improvements to come in an upcoming patch.
    • Added enemy attachment information to Killcam.
    • Resolved an issue where players leaving a match shortly after joining could cause a white square to appear in the Scoreboard.
  • Create-a-Class
    • Closed an exploit that allowed players to apply Dark Matter, Gold, or Diamond Camos on any weapon regardless of camo progress.
    • Resolved an issue where players with Signature Weapons could encounter UI Error 55068 when selecting a weapon under another Custom Class tab.
  • CWL Custom Games
    • General
      • Specialist Equipment restrictions are now implemented as intended.
      • Players now continue to earn score toward Scorestreaks after the first round of CWL Search & Destroy and CWL Control.
    • Torque
      • Torque is no longer selectable in CWL Search & Destroy to align with current official CWL ruleset. These changes will continue to be tested and reviewed for viability in competitive play.
      • Torque’s Razor Wire no longer does damage to align with current official CWL ruleset.
      • Resolved an issue where players could become stuck and unable to move when walking into an enemy Torque’s Razor Wire.
  • Maps
    • Nuketown
      • Closed an exploit where players could grapple on top of the red shed.
    • Firing Range
      • Closed a cover exploit on top of some sandbags.
  • Scorestreaks
    • Fixed a crash that could occur when shooting down the Care Package, Mantis, or Strike Team Helicopters.
  • Modes
    • Gun Game
      • Resolved an issue in Gun Game where winning a match, then leaving the lobby before the next game starts, could cause that player’s name to appear on the next game’s Scoreboard with stats from the previous game.
  • Challenges
    • EKIA tracking has been added for Domination and Control to the “Proactive Measures” Challenge requirements in the Game Heroics category.

Zombies

  • Stability
    • Global
      • Fixed a crash that could occur when a player disconnected while the Chakram was thrown.
      • Fixed a crash that could occur when the Blightfather performed its tracking missile attack.
      • Fixed a rare crash that could occur while using Anywhere But Here.
      • Fixed a rare crash that could occur while using the Chakram throw.
      • Fixed a rare crash that could occur upon Homunculus death.
    • IX
      • Fixed a crash that could occur when fighting the Destroyer during the Main Quest.
      • Fixed a crash that could occur upon completing the Arena Rock side quest.
      • Fixed a rare crash that could occur when enemies spawned during the Ra obelisk step in the Main Quest.
  • General
    • Resolved an issue in Blood of the Dead where ambient music would abruptly stop and restart when progressing through rounds.
    • Closed an exploit where players could use certain Elixirs without consuming them.

Blackout

  • Characters
    • Updated descriptions for Ranger, Airborne, Frogman, Seal, and Battle Hardened characters to clarify that they are unlocked by progressing to a specific Echelon.
  • General
    • Miscellaneous
      • Resolved an issue where attempting to load a custom Paintjob could cause a UI Error message to appear.
      • Fixed a crash that could occur when switching between modes.
      • Fist Bump returned to the Gestures menu.
      • Resolved an issue where the Daily Tier Skip icon could appear misaligned in the main menu.
    • Black Market
      • Resolved an issue where current Tier progress could be reset by acquiring a Special Order.
      • Resolved an issue where the Black Market menu could disappear when switching between the Multiplayer and Zombies menus.

We’ve made the following changes to the game exclusively to PC, in addition to balance changes and fixes from this week’s global update and the changes listed above:

General (PC ONLY)

  • Stability
    • Fixed a crash occurring on CPUs that don’t support SSE4.1 instructions extension. This issue was affecting AMD Phenom CPUs.
    • Fixed a rare crash during the first seconds after launching the game.
  • Gameplay
    • Added three new keybinds for Stance Up, Stance Up/Jump, and Stance Down.
    • Added a gameplay option for ADS sensitivity trigger timing.
    • Added a gameplay option to remove hitmarker visual and/or sound.
    • Added an option to toggle Asus Aura RGB effects On or Off.
    • Adjusted iron sights and scope movement while turning to make them appear close to the center of the screen.
    • Fixed an issue where the Push to Talk keybind would not work with an overlay opened.
  • Miscellaneous
    • Resolved an issue where the player could not name Paintjobs.
    • Fixed an issue where the player could not change reticle color with the mouse.
    • Added visual improvements on tooltips throughout various menus.
    • New messages will now always be displayed in the chat box, including callouts.
    • Aligned buttons in the Custom Games lobby.

Multiplayer (PC ONLY)

  • General
    • Resolved an issue with re-rolling enemy Care Packages with the Engineer Perk.
    • Resolved an issue where a Specialist would appear in the preview slot when no Specialist was selected during the Specialist draft.
    • Resolved a visual issue in Heist where the close button would remain on screen when closing the Buy menu with the ESC key.
    • Resolved an issue where the textures would appear pitch black for several seconds at the beginning of a match.

Weapons (PC ONLY)

  • SMGs
    • Saug 9mm
      • Hip fire spread increased.
    • Spitfire
      • Hip fire spread increased.
      • Slightly reduced the hip-fire bonus granted by the Laser Sight attachment.
    • Cordite
      • Hip-fire spread increased.
  • Tactical Rifles
    • Auger DMR
      • Slightly increased rate of fire.
    • ABR 223
      • Reduced delay between each burst.
  • Sniper Rifles
    • Paladin HB50
      • High Caliber I – Added shoulders to the one-shot kill zone.
      • High Caliber II – Now grants a one-shot kill to the stomach and above. Hands and lower arms have been removed from the one-shot one kill zone.
      • Fixed an issue where the game was not using the PC description for the Paladin and its attachments.

Blackout (PC ONLY)

  • Gameplay
    • Added a keybind to tag an item.
    • Added Perk activation feedback in the player HUD.
    • Pressing the Interact key will now close the Stash while looting a Stash.
    • Resolved an issue where players could use a Trauma Kit before the game began to start with 200 Health.
    • Resolved an issue where the “Toggle” healing would heal faster than the “Hold” option.
    • Resolved an issue where the Free Look mode would make it impossible to move the RC-XD.
  • Stability
    • Fixed a crash occurring when aiming down sights using a Hades equipped with a 2x scope.

We are also currently aware of some issues that were introduced with the new title update on PC, and the team is working on fixing the following issues:

  • Left arrow to navigate through Custom Classes in the Create-a-Class menu is missing.
    • Players can still change tabs by using the “Navigate to Previous Tab” and “Navigate to Next Tab” keybinds.
  • Hitmarker options are not always set to their default value when launching the game.
    • New options were introduced to allow the player to remove the visuals and/or audio for hitmarkers. If you wish the enable them, you will find the following options in the Interface tab in the Options menu:
      • Hitmarker Visuals
      • Hitmarker Sound Effect
      • Damage-Based Hitmarkers

Make sure to read up on the latest major game update that included a host of weapon balancing tweaks.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Sony Stealthily Rolls Out a Set of New PlayStation Store Discounted Games, Most Don’t Require PS+

While we already listed down the big list of games discounted by Sony this week, it seems the company has a new set of games that are available for a limited time at discounted prices. What makes this even better is, most of them don’t even require an active PlayStation Plus membership!

Thanks to Reddit user endsutry1994, the entire list of PlayStation Store discounted games that went live just this week can be seen below along with links leading to the browser version of the PSN Store!

Note that with the sale being unannounced, there’s no telling when the prices will go back up for the titles listed, so best get them now while you still can.

In other Sony news, the company is celebrating the PS4’s fifth year anniversary! Check out this infograph for some impressive sales figures and to know which games are the all-time best-sellers!​

​​Essential Reading on MP1st:​

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Sony Celebrates PS4 Fifth Year Anniversary: Over 86 Million Units Sold, Most Popular Games Listed

Did you know it’s now the PS4’s fifth year anniversary? Yep, time has gone by fast! Sony is marking the occasion by releasing a new infographic that highlights the console’s impressive achievements throughout the years.

Did you know that Sony has sold-in more than 86.1 million units since it launched way back in 2013? As for software, there has been over 777.9 million software units sold worldwide! Curious what the best-selling titles on the PS4 is of all time? Here you g:

  • Call of Duty: Black Ops 3
  • Call of Duty: WWII
  • FIFA 17
  • FIFA 18
  • Grand Theft Auto V

For more spectacular data and factoids, check the infographic below.

Coinciding with today’s PS4 anniversary, Sony has announced the Call of Duty: Black Ops 4 PS4 bundle!

This bundle is available November 27 at participating retailers nationwide for $299.99 MSRP (USD) / $379.99 MSRP (CAN), and includes a jet-black 1TB PS4 system, a matching DualShock 4 wireless controller, and Call of Duty: Black Ops 4 on Blu-ray Disc.

Congrats, Sony! You certainly deserve all the success! Just don’t let it go to your head, alright?

In other PlayStation news, Sony has filed a patent for a gaming controller with a touchscreen which could be for the PS5. What’s more, the company also filed another patent and this one was for “remastering via emulation.”

Source: PlayStation Blog

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Watch 45 Minutes of Crackdown 3 Multiplayer Gameplay Right Here to See the Destruction

In case you missed it, Microsoft announced and shown off Crackdown 3’s multiplayer at last week’s X018 event. Called “Wrecking Zone,” Crackdown 3’s multiplayer promises dynamic destruction via Microsoft’s Azure cloud computing servers.

Want to see it in action? Now’s your chance. It’s in French but that shouldn’t stop you from enjoying this 45-minute video of Crackdown 3 multiplayer gameplay.

Watch Lunch Play : multijoueur exclusif de Crackdown 3 from jvtv on www.twitch.tv

It looks fantastic so far, right? Are you surprised it looks this good given the game has been in development turmoil all these years?

In development exclusively for the Xbox One by Sumo Digital, Crackdown 3 will ship this February 15, 2019.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Call of Duty: Black Ops 4 Update 1.06 Sneaks Out

While we just had a big Call of Duty: Black Ops 4 update rolled out yesterday that added Nuketown, new playlists, and even gameplay tweaks, it seems Treyarch has stealthily rolled out  Black Ops 4 update 1.06 just now.

Clocking in at just 148MB on the PS4 version of the game, Treyarch has not given any statement as to what this update does, or what it’s for. If you notice any changes, let us know down in the comments what you see or feel that got changed.

Once Treyarch release the official patch notes, we’ll be sure to update the post.

In the meantime, go check out this video showcasing all the 114 weapon camos (released and unreleased) that you’ll be able to obtain in the game (some eventually). We also ran a story about an alleged fired QA tester from Treyarch  that leaked a lot of game details and even some development ones too. Finally, someone spent close to $1,000 to obtain all the Black Market tiers, and he only got one weapon variant out of the lot! Nope, not kidding!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Red Dead Redemption 2: Arthur Can Get Sexually Violated in the Game, Here’s How to Trigger It

If you’ve played Red Dead Redemption 2, chances are you’re in awe at just how much content, and other little stuff Rockstar Games managed to cram into the game. But did you know that there’s a certain scenario that can play out wherein Arthur Morgan gets sexually violated (read: raped) in the game?

In case you’re curious, here’s where you need to go and what to do (or not do) in order to trigger this little quick cutscene. First off, you need to go to the Lemoyne (near Saint Denis) area of the map, which is at the bottom rightmost part. We’ve circled that part in the image.

Once you’re in that area, go to the “Bayou NWA” part of the map:

Go to the little rectangle below the letter “N” in the Bayou NWA text:

It’s to the left of the legendary animal in the area, so you shouldn’t miss it:

Once you’ve marked it, just ride to the area (preferably at night to add to the mood), and you’ll see a house in the middle of nowhere. You’ll hear the stranger say “it must be real lonely out here, friend,” and ask if you’re hungry, and  invite you in for some food. Accept the invitation and just walk in and let the scene play out (you can shoot or attack the stranger even after he has invited you).

Note: there are NO sexually explicit scenes of the sort, so feel free to do this “mission” even when someone’s watching.

Once the scene plays out, you’ll see Arthur wake up, dazed, confused, in a different area of the map, and exclaim, “Oh, my Lord.” And yes, this is accompanied by Arthur walking a little bow legged from the night’s activities.

Now, here’s the best part: you can go back and get revenge on what this stranger did to you! Just head on over to the same location in the map which we’ve marked above, and it’s your call if you want to main him, kill him, or whatnot. Little reminder though, there’s a bottle of Valerian Root sitting atop his fireplace, so whatever you do, make sure to nab that first.

You can choose to not take revenge, but in case you do, I suggest hogtying the bastard and hearing him plead and explain what happened.

In case you want to watch the entire thing without doing the actual mini mission, go watch this clip.

Have you found any cool little side missions in Red Dead Redemption 2? If so, feel free to share ’em down below in the comments or contact us at tips@mp1st.com! If we run it, we’ll be sure to credit you.

More Red Dead Redemption 2 Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Rainbow Six Siege : Operation Wind Bastion Teases Kaid, Free Play Weekend Coming This Week

Ubisoft has teased one of the new Rainbow Six Siege Operators coming in season four Operation Wind Bastion! His name is Kaid, and he’s a defender. The fukk reveal will happen this November 18 during the Pro League Finals.

;

In addition to that, Ubisoft has also announced a Rainbow Six Siege free weekend starting this November 15!  Here’s the info straight from the press release:

Tom Clancy’s Rainbow Six Siege will be available to play for free from November 15 to 18, depending on the platform. Interested players can join more than 40 million players in the Rainbow Six Siege community on all consoles and Windows PC, and they will be able to experience the game for free with access to all maps, modes and the 20 Original operators.

Players who try the game during the free weekend can carry over their progress and continue to play uninterrupted if they purchase the game. They will also benefit from a discount up to 70% off on the Starter, Standard, Advanced, Gold, and Complete Editions between November 15th and November 30th, depending on sku and platform.

In other Rainbow Six Siege news, the community was in an uproar recently due to Ubisoft’s planned visual changes. You can read up all about that here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Command & Conquer Remastered Announced, Will Include Tiberian Dawn, Red Alert & Expansions

Remember Command & Conquer? One of the original and pioneer real-time strategy (RTS) games in the ’90s? EA is bringing it back, and in a big way! EA, working with Petroglyph Games, has announced Command & Conquer Remastered!

What’s in the remaster? It’ll have Command & Conquer: Tiberian Dawn, Command & Conquer: Red Alert, and the expansion packs Covert Ops, Counterstrike, and Aftermath. All these will be included in the remastered collection, and it won’t feature any microtransactions at all. Given that actual development hasn’t started yet, there’s no specific release window or price mentioned just yet.

If you’re not familiar with Petroglyph Games, it includes many of the original devs from Westwood Studios, the original studio behind the franchise.

Check out the complete announcement below.

C&C Remastered Announcement from EA
byu/EA_Jimtern incommandandconquer

Those who are old enough to remember it, Command & Conquer was a trademark name back then, before StarCraft ruled the roost. Can EA and Petroglyph Games recreate the magic? If there’s anyone who can pull it off, it’d be them.

We’ll report on more details regarding this Command & Conquer Remastered Collection as info becomes available.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Anthem Will Let Players Set Choose Whether Javelin Armors Look Brand New or Worn

If you’ve been playing single-player games and/or multiplayer titles, and found it weird that after all the fighting, shooting and explosions that your character’s clothes and armor look brand new, you’re not alone. Fortunately, this won’t be an issue in Anthem.

Over on Twitter, BioWare Executive Producer Mark Darrah confirmed that wear state of the javelin armors would depend on the player’s preference.

If you’re curious how customization looks in Anthem, go take a look at some of them right here. In other Anthem news, BioWare has confirmed that there will be more than three difficulty modes available in the game. Make sure to check out the class abilities and ultimates right here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield Tracker Announced for Battlefield V, Will Be Fully Redesigned

Are you one of the many people who use the “Tracker Network’s multitude of pages that track multiplayer stats for games like Call of Duty, Fortnite, Battlefield, and more? If you are, and you’re hoping we see the website dive into Battlefield V so we can check our precious stats outside the game (and more in-depth), you’re in luck!

The Battlefield Tracker website has announced that yes, there will be a Battlefield V tracker! What’s more, it’ll be on a new, fully re-designed website! Here’s the complete announcement:

“We’re very excited to announce we will be returning for Battlefield 5.

We are hard at work on a brand new site, fully redesigned, fully re-developed to bring you the best possible stats experience! All the same stats and leaderboards you know and love!

We hope to launch on the official Launch day, we’ll keep you updated as the time draws near!”

In case you’re not familiar with the website and what they do, it offers in-depth look at match history, K/D ratio, weapon stats, and a whole lot more. If you’re a long-time Battlefield player, these sort of things will be something you’ve most likely used before.

In other Battlefield V news, the game update for the game is now out, and you can check some of the changes DICE has made here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield V Update Rolling Out Now for All Platforms, Here’s Some of the Changes (Update)

Update:

DICE has released the patch notes! Here they are (via Reddit):

Battlefield V 11-14-2018 Update Notes

This is a smaller update that resolves a few stability issues that we’ve identified as well as a squishing a few bugs related to game modes.

This update also enables RTX ray tracing for graphics card that support this feature.

  • Change List
    • Fixed an issue that could result in a very uneven number of players at the start of a round.
    • Made improvements to matchmaking with a full squad which should result in less disconnects.
    • In some cases, the revive functionality would suddenly stop to function for all of the players on a server. This has now been fixed.
    • Further improvements to game client stability have been made.
    • In the Airborne game mode, spawn protection has been added when attackers spawn into planes. The planes are no longer as vulnerable to AA fire as they used to be at longer distances.
    • Fixed an issue in Airborne where the bomb carriers could finish arming the objective even though they were dead.
    • Players can no longer shoot down airplanes too quickly in Airborne, which could result in the attackers not being able to spawn.
    • In War Stories, players are no longer able to collect Letters while playing offline due to them not being able to update the persistence counters, which requires an online connection.
    • Fixed an issue where a weapon would disappear on the weapon selection screen.
    • Fixed an issue in Frontlines mode on Devastation where the bomb in some rare cases spawned inside a wall.
    • Fixed an issue which made the menus unusable when cancelling a matchmaking session.
    • Fixed an issue with the lens sight alignment on the MP34 weapon.
  • Xbox One Only
    • Improved how the game resumes when using the Xbox One Instant-On function.
  • PC Only
    • RTX ray tracing can now be enabled with graphics cards that support this function.

How to Enable DXR for PC

If you have an Nvidia video card capable of utilizing their ray-tracing technology, today you’ll be able to dive in for the first time with this amazing tech.

First, you’ll need to ensure you’ve installed the Battlefield V 11-14-2018 Update, and have the latest Nvidia drivers. Additionally, you’ll need to make sure you’ve installed the latest Windows 10 Update – “Windows 10 October 2018 Update”. If you have automatic updates turned on for Windows, you should have it installed. If you don’t have automatic updates turned on, you can manually check for the update and download it here.

Some details to help you get started:

  1. Install the Windows 10 October 2018 Update (RS5) – Windows 10 will automatically download the October 2018 Update on your computer if you’ve turned on automatic updates in Windows Update settings. When the update is ready, you’ll be asked to pick a time to install it. After it’s installed, your computer will be running Windows 10, version 1809. If you want to install the update now, select Start Menu -> Settings -> Update & Security -> Windows Update, and then select Check for updates. If updates are available, install them.
  2. Enable DX12 & DXR in Battlefield V – To enable Ray Tracing in Battlefield V, go to VIDEO -> ADVANCED to enable DX12 and DXR in the game

Original Story:

In case you missed it, DICE announced yesterday that a Battlefield V update is planned to roll out today, and it’s happening now across PC, Xbox One, and PS4! If you find that you suddenly got kicked out of a match, that’s why.

Here’s the exact time when the Battlefield V update is released, and the file size per platform.

The update will be available for the following platforms at the following times:

  • PC – Update will be rolling out to PC players starting on Nov 14th at 900 UTC / 1:00AM PST.
  • Xbox One – Update will be rolling out to Xbox One players starting on Nov 14th at 1000 UTC / 2:00AM PST.
  • PS4 – Update will be rolling out to PS4 players starting at 1100 UTC/ 3:00AM PST.

The update will be the following sizes:

  • PC: 1.56GB
  • XB1: 530MB
  • PS4: 350MB

Note that the actual patch notes will be posted later today by DICE, and once they do, we’ll be sure to update the post. Thankfully, Jaqub Ajmal is posting some of the patch notes over on Twitter, which we’ve linked to below.

 

Again, once the full patch notes are out, we’ll update the post.

Have you noticed anything with this title update? If you’re on the fence whether to get Battlefield V or not, make sure to read our in-depth review to see if it’s worth your money. In other BFV news, DICE has teased an app for the game, and confirmed that we’ll be getting increased max ranks in new chapters.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Are Single-Player Games Getting Shorter? Now vs. Then

Sponsored by Rapido.com

Written by Thomas Hissink Muller from www.Rapido.com

The most popular games of this decade are mostly multiplayer games (we can actually hear someone screaming “Fortnite!” right now). Gaming is more popular than ever and developers have been making games more and more accessible. It seems like games of this generation are not as difficult as they used to be. Yes, we do see developers trying to make games harder once more—we see you Bloodborne—but what about the length of single player campaigns? We have a feeling that they have become shorter over the years, but is this actually the case?

Are single player games dying?

Big statements like that should not be made too hastily, mostly since the point of view of gamers is really personal. If you love single player games, then you probably won’t think that your favorite games are dying – but if you only play Fortnite, you probably don’t care about single player games. So what’s the truth? With the rise of many popular multiplayer games, many developers have tried to aim for the same kind of success. Developer EA has been trying very hard to be economically successful with loot boxes and microtransactions. When they released Star Wars Battlefront 2 however, it was received by very mixed, critical reviews. They also abandoned Mass Effect after the failure of Andromeda. Another big punch in the gut for single player gamers was the announcement that the new Fallout: Fallout 76, was going to be an online multiplayer. Fallout games were considered some of the best single player games on the market.

Why shooters don’t have great campaigns anymore

It’s not all bad: even if developers are showing more interest in multiplayer than before, especially online, that doesn’t mean it will be at the cost of single player games. The new God of War, and Marvel’s Spider-Man, just to name a few, have both been a great success, critically and financially. One of the biggest games of this year just might be Red Dead Redemption 2, which is said to have a campaign over 60 hours. So, it all depends on which type of game you’re talking about. Shooters, for example, have seen a decrease in popularity in their single player campaigns. Which we can understand: you rather shoot a real player in the face than a bot. How many Call of Duty 3 gamers do you think actually finished the campaign? It’s around 25%. Another 25% never even finished the tutorial level. Keep in mind: this is the MOST played Call of Duty campaign ever.

Back in the day: single player games were actually shorter

Hear me out: for the most part, single player games that got made during the first couple of generations of console gaming (Sega, Super Nintendo) were actually a lot shorter. The first Super Mario could be completed in a couple of hours. The word “could” is important here. These games “could” be completed in 2-4 hours, but that was easier said than done. You would die a lot trying to master the game, and then die some more until you finally knew every level by heart. Since gaming has become more mainstream, games have become easier, more accessible, but also longer. True: there were a lot of great Role-Playing-Games (yes, we’re also talking about Final Fantasy 7) that took about 40 to 60 hours to finish, but these games were an exception. Most games of this era were not that long. They were either difficult single player games or multiplayer.

Is an open world bad for the length of the game?

The big question remains: are single player campaigns for adventure/RPG games longer than they were in the past, or shorter? Let’s compare games from the developer that popularised lengthy games: Square-Enix (Squaresoft). When you look at the length of these Final Fantasy games, you can see there is a different focus nowadays. Side Quests and an open world have become more important than it was a generation ago. The effect of this open-world gaming hype is that you might finish the storyline of these games quicker, but open world games make up for this lost time with sidequests and time spent exploring. Final Fantasy XV is a great example. The main storyline might be shorter than Final Fantasy VII, but the amount of exploration you can do is staggering compared to its predecessors.

Are Single Player campaigns getting shorter? Now V.S. Then

The final answer is: No! Single player games are not getting shorter, but it does depend on what type of games you’re comparing. You can never compare “long games” like Final Fantasy to the shooter campaigns of Call of Duty. We do see that gamers and developers are getting interested in more things than just the single player. Some games are expanding their experience with multiplayer like Fallout, while RPG/adventure games are betting their money on an open world with a lot of side quests and exploration. It also depends on your preference when it comes to how much time you can or want to spend on a game. Some gamers actually enjoy shorter games, but the price of these adventures should also be lower, right? With the rise of indie games, it definitely looks like things are going in the right direction.

Buying a game has also become a lot easier with online gaming stores. You can buy the newest games without even leaving your house. What if I told you that, paying in the Online PSN Store can be really quick and simple as well. On www.Rapido.com you can simply buy a PSN Code and instantly receive it by email. You can redeem your PSN Code immediately in the PSN Store and start playing your favorite new game even quicker.

Author: Thomas Hissink Muller from www.Rapido.com

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Warhawk, Twisted Metal, PlayStation All-Stars & Sound Shapes Server Shutdown Extended to January 31, 2019

Remember when we reported this past September that the servers for PlayStation All-Stars, and a few other PS3 games was shutting down? It seems Sony wants to give players a little bit more time with these online-focused titles, as the Warhawk, PlayStation All-Stars Battle Royale, Sound Shapes, and Twisted Metal servers won’t be shutting down until 12 a.m. PT, January 31, 2019!

This was announced by Sony via an email being sent to registered PlayStation Network users. In addition to that, those who want to play Warhawk once the servers are shutdown will need to set their PS3 in LAN mode for local network play. Twisted Metal and PlayStation All-Stars’ single-player can be played offline, as well as couch multiplayer. Check out the email sent earlier today.

In other PlayStation news, make sure to check out the “banner-less” PlayStation Store sale that went live yesterday, as it has a ton of deals for the PS4, PS3 and even the Vita. If you’re looking for some Black Friday PlayStation deals, Sony has announced what the company is planning on discounting this week.

More PlayStation Reading on MP1st:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PlayStation Store Sale for the Week Is Now Live, Here’s the “Banner-less” Big List of Deals

We didn’t see it last week due to the “Double Discount” sale, but this week’s PlayStation Store sale is now live! While Sony released a set of deals the company is dishing out this Black Friday, those who prefer to buy their digital games at a discount has a few new choices too!

For some reason, this week’s PlayStation Store sale has no banner, and is just called the “weekly deals.” However, don’t let that fool you, there’s a TON of games discounted, which you can check below. If you want to go straight to the browser version of the sale, click here.

Check out the complete list of discounted games below:

Related Reading:

Don’t forget to check out last week’s PS4 sales round up for the best discounted games, and peripherals that can be found online! Who knows? Some of them might still be in stock.

For the latest deals, make sure to bookmark our Deals hub!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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It Would Take 120 to 225 Hours of Grinding to Obtain All the For Honor DLC Heroes

Like it or not, microtransactions are part of today’s video games, and it’s just a question of how invasive are these in-game monetization content. In Ubisoft’s action-fighting game For Honor, players can either buy the new heroes that come with each expansion, or grind for them via the game’s daily orders and challenges.

One YouTuber did the math when it comes to how much “steel” (For Honor’s in-game currency) is used to buy the entire roster of heroes available in the Marching Fire expansion. This figure is achieved by using Ubisoft’s own steel to game time computation:

“Heroes can be fully unlocked with in-game currency known as steel. Steel can be acquired through playtime. 8,000 Steel is equal to 8-15 hours of gameplay (depending on how you play) or, if you players would like to unlock heroes instantaneously, they have the option to purchase steel through the in-game store.”

If players can grind 533-1000 steel per hour, and each hero is around 15,000 steel, that means it’ll take a regular player 15-28 hours of grinding to unlock a hero. Note that Ubisoft did not factor in if the number they provided includes doing the daily orders and whatnot, but for computation’s sake, it’s part of the equation.

To grind for all four Marching Fire heroes, it’ll take roughly 60-112.5 hours to unlock everything, which might or might not be reasonable depending on your point of view. It’s either you spend $30 (the cost of Marching Fire) or grind your way to get the other heroes.

Now, if you factor in the game time required to unlock ALL the available heroes in the game, that number rises significantly. Ubisoft has priced the year-one heroes at only 10,000 steel each, which means players can grind and obtain them in 10-18.76 hours (from the previously given 533-1000 steel per hour earn rate). This means that it’ll take an average player 60-112.57 hours to unlock all six year-one heroes.

Combining both Marching Order and year-one heroes, will equate to a grind of:

All Marching Fire heroes: 60,000 steel, 60 to 112.57 hours of game time.

All Year-One heroes: 60,000 steel, 60 to 112.57 hours of game time.

Together: 60×2 = 120 hours, or 112.57×2 = 225.14 hours.

This isn’t even the end of it yet. There’s also the different editions of the game to factor in, too, with the Starter and Standard editions having separate steel prices in order to unlock or customize the heroes. The Starter edition doesn’t have any of the six additional heroes included in the Standard edition, so that means if you bought the Starter version of For Honor, prepare to spend hundreds of hours if you want to unlock everything.

Note that in most fighting games, certain characters are locked behind a paywall completely and that no amount of grinding will enable you to use them. That’s another way of looking at it, right?

Do you think the grind time is justified in For Honor or is it too much? Should gamers be thankful that they have a chance to earn the DLC heroes for free in the first place? Let us know what you think in the comments below.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.