One of the most requested features for Rainbow Six Siege is finally making its way out, and it’s none other than crossplay! The feature is set to finally roll out in Rainbow Six Siege Year 9 Season 4 “Collision Point” due for release soon.
Outside of the new content incoming for the new season, crossplay will finally have PC players play with console gamers. UX designer Abhishek Agarwal gives more details on how Rainbow Six Siege’s crossplay feature works.
Rainbow Six Siege Full Crossplay Support Coming in Y9S4
💥 The full crossplay experience is coming to Siege in Operation Collision Point!
🎮 Console players, get ready to squad up with your PC pals.
Starting in Y9S4, you’ll be able to choose to matchmake into PC lobbies as a console player.
🖥️ Will you be playing in the PC pool? pic.twitter.com/0m0Do4WsFU
— Rainbow Six Siege (@Rainbow6Game) November 17, 2024
Cheating Concerns – Ubisoft confirms Mousetrap V2 will be a part of Siege’s crossplay to keep things balanced. More details about Mouse Trap will be revealed soon.
Matchmaking – There will be three pools to play in: platform-specific pool, consoles-only pool, and the PC crossplay pool, Players will be able to select that in the crossplay matchmaking setting in the options menu,
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🐭 in Y9S4, it’s no more Mr. Mice Guy.
Players detected as playing with mouse and keyboard on console will be moved into PC lobbies. pic.twitter.com/j7ycSLAEKP
— Rainbow Six Siege (@Rainbow6Game) November 17, 2024
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Safe Experience – To ensure a safe experience for console players in the PC pool, Ubisoft has made it so that console players will be indistinguishable from other PC players. Players will be able to invite each other seamlessly across PC and console platforms via Ubisoft Connect. Console players will be able to progress with their PC rank, as well as their console rank, by playing directly on consoles in the relevant pools. All players will be able to view their PC rank as well as their console rank using the rank toggle at various rank touch points in the game.
Three-Strike Rule – According to Ubisoft, the Year 9 plans they revealed in Sao Paulo this year, included player protection features, and this season is the culmination of all those plans.
Now that keyboard and mouse players are allowed to play on console with PC players, Ubisoft is re-examining the way they tackle players who try to circumvent that. There will be a new three-strike system that detects if a player is using keyboard and mouse in the wrong player pool. Once a player is on the third strike, they will be moved to the PC pool for 90 days or 100 matches, whichever comes first.
⚖️ We want honest players to be able to play as many fair games as possible.
❌ In Y9S4, we’re implementing match cancellation.
When a cheater is detected, the match will be cancelled – allowing players to re-queue and get into another match, instead of playing a 5v4. pic.twitter.com/mH7GFSpGVa
— Rainbow Six Siege (@Rainbow6Game) November 17, 2024
How Ubisoft’s AI Is Improving in Catching Cheaters
So we’re becoming more and more accurate over time. And the fact that we are releasing this now means that we’re confident in the system detecting the right players and making sure that we do not get false positives. Cheat match cancellation is coming in season four and that means we can react faster to detecting cheaters and getting them out of the game as soon as possible.
If you’re in a match with a cheater and they’re banned you will see the notification pop up and the match will be canceled. The player will be removed from the game and every legitimate player will not be punished for cancelling the match. Throughout Year 9, we’ve worked on the reputation system refresh.
That means we’ve changed everything top to bottom, front to back. And everything starts with the actions that are tracked in game. We reassessed every single action in the system. Removing those that didn’t work, updating and improving ones that are already there, As well as adding new ones. That’s why with the reputation system refresh, we’re introducing a new concept called units, and these are standardized ways of understanding actions and act as the building block for your reputation.
The goal of the reputation system is to catch recurrent and highly toxic players, guide and reward players who are showing positivity. And the way we’re achieving that is looking over a long period of time, To really understand a pattern of players behaviors. Over the past 100 matches in 90 days, what has a player been up to?
This means that a single errant grenade throw that bounces away you didn’t expect isn’t going to send your reputation plummeting. What will, is repeated patterns of disruptions. The standing page is a great one stop shop for everything you need to know. It’ll show your standing, a breakdown of any impacts you have, such as warnings, penalties, or the commendation streak.
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Stay tuned for more Rainbow Six Siege coverage here on MP1st.

 


 
 

 













