Activision’s Call of Duty studios have released the latest game update for Black Ops 7 and Warzone today, and this is another minor patch available on all platforms.
Console gamers will see today’s download as COD Black Ops 7 & Warzone update 1.92 on last-gen platforms, and version 1.093 (complete version 1.093.000) for current-gen.
Read on for what’s new with today’s game update.
Black Ops 7 & Warzone Receives Minor Update on February 13
Update: Patch notes for today’s update is now live!
GLOBAL
Weapons: Multiplayer and Zombies
Season 02 weapon tuning brings Sniper Rifle and LMG adjustments, improvements to a handful of individual weapons and their Prestige Attachments, and a slew of other general attachment changes.
One frequent change in these notes is a recoil reduction to a large chunk of the Damage Barrels in the portfolio as well as several Rapid Fire improvements. In both cases, these are attachments with steep downsides that have seen low usage so far, so we’re adjusting them to either be less punishing or more rewarding.
Assault Rifle Adjustments
EGRT-17
16.5″ Bowen Resistor Barrel Adjustments
- Vertical Recoil Control penalty reduced from 50% to 40%.
- Recoil Gun Kick Penalty reduced from 49% to 39%.
Maddox RFB
Maddox RFB Adjustments
- Increased Strength and Deviation for both View Kick and Gun Kick.
17.6″ Vandal Heavy Barrel Adjustments
- Vertical Recoil Control penalty reduced from 50% to 35%.
- Recoil Gun Kick penalty reduced from 49% to 35%.
14.6″ MFS Pulse Load+ Barrel (Prestige Attachment) Adjustments
- Jumping and Landing Stability improvement increased from 40% to 60%.
Additional DS20 Mirage Adjustments
- Integrated launcher Rate of Fire increased from 171RPM to 240RPM.
17.1″ Abdicator Barrel Adjustments
- Vertical Recoil Control penalty reduced from 50% to 30%.
- Recoil Gun Kick penalty reduced from 48% to 34%.
Mirage Tandem Launcher (Prestige Attachment)
- Burst Fire Delay improved from 300ms to 200ms.
Bolt Carrier Group
- Fire Rate improvement increased from 7% to 12%.
25″ EAM Heavy Barrel Adjustments
- Vertical Recoil Control penalty reduced from 50% to 30%.
- Recoil Gun Kick penalty reduced from 50% to 30%.
Bolt Carrier Group Adjustments
- Fire Rate improvement increased from 6% to 11%.
- Horizontal Recoil Control penalty reduced from 25% to 15%.
Submachine Gun Adjustments
REV-46
Additional REV-46 Adjustments
- Headshot multiplier increased from 1.2x to 1.28x.
11.7″ Tokay Hunter Barrel Adjustment
- Headshot multiplier increased from 1.4x to 1.47x.
10.5″ Slim-Mod Barrel Adustments
- Vertical Recoil Control penalty reduced from 45% to 40%.
- Recoil Gun Kick penalty reduced from 44% to 39%.
10″ Razor Impact Barrel Adjustments
- Vertical Recoil Control penalty reduced from 45% to 30%.
- Recoil Gun Kick Penalty reduced from 44% to 30%.
10.2″ EX-3 Heavy Barrel Adjustments
- Vertical Recoil Control penalty reduced from 45% to 30%.
- Recoil Gun Kick Penalty reduced from 44% to 30%.
Additional MPC-25 – 8.6″ MFS Stratus-X Barrel Adjustments
- Vertical Recoil Control improvement increased from 30% to 35%.
- Horizontal Recoil Control improvement increased from 30% to 35%.
- Recoil Gun Kick improvement increased from 30% to 35%.
MPC-25 ContraBloom Laser Adjustment
- Reduced Damage Range Penalty from 35% to 15%.
Bolt Carrier Group Adjustment
- Horizontal Recoil Control penalty reduced from 20% to 15%.
LMG Adjustments
Sokol 545 Adjustment
- Now also has a 1.2x Neck multiplier.
Sokol 545 Attachment Adjustments
- 18.2″ Parlous Heavy Barrel
- Now also has a 1.35x Neck multiplier.
- Envoy Foregrip
- Movement Speed improvement increased by 0.1m/s.
- Sprinting Movement Speed improvement increased by 0.1m/s.
- Parallel Foregrip
- No longer harms Recoil Gun Kick & Vertical Recoil Control.
- ADS Spread improved from 1.75 degrees to 1.45 degrees.
- Samarskiy Overdive Belt
- Now takes longer to overheat.
- Pythian-VI Grip
- Aim Down Sight Time improvement increased from 65ms to 75ms.
- Eldritch Ergo Grip
- Aim Down Sight Time improvement increased from 35ms to 45ms.
- Echidna Aim Stock
- ADS Movement Speed improvement increased by 0.1m/s.
- Callow Mix Stock
- ADS Movement Speed improvement slightly increased.
- Voda Flounce Stock
- Movement Speed improvement increased by 0.1m/s.
- Sprinting Movement Speed improvement increased by 0.1m/s.
- Taction Control Stock
- Vertical Recoil Control improvement increased from 15% to 21%.
- Horizontal Recoil Control improvement increased from 15% to 21%.
- Recoil Gun Kick improvement increased from 15% to 21%.
- 1mW Instinct Laser Array
- Aim Down Sight Time improvement increased from 13ms to 17ms.
MFS Heatshield Belt Fed (Prestige Attachment) Adjustments
- Addressed an issue preventing this attachment from adding ADS Spread to the weapon as intended. Now adds 0.75 degrees of ADS Spread.
Attachment Adjustments
- 18″ RistRauch S-100 Barrel
- Aim Down Sight Time improvement increased from 20ms to 24ms.
- 19.3″ R-556 Chief Barrel
- Vertical Recoil Control penalty reduced from 45% to 30%.
- Recoil Gun Kick penalty reduced from 43% to 29%.
- Strider Handstop
- Movement Speed improvement increased by 0.1m/s.
- ADS Movement Speed improvement increased by 0.1m/s.
- Parallel Foregrip
- No longer harms Recoil Gun Kick & Vertical Recoil Control.
- ADS Spread improved from 1.45 degrees to 1.25 degrees.
- Wessi Fast Belt
- Aim Down Sight Time improvement increased from 10ms to 20ms.
- Rist Rauch Recon Stock
- ADS Movement Speed improvement increased by 0.2m/s.
- 2R-Mobility Stock
- ADS Movement Speed improvement increased by 0.1m/s.
- RX-7 Shock Stock
- Vertical Recoil Control improvement increased from 15% to 21%.
- Horizontal Recoil Control improvement increased from 15% to 21%.
- Recoil Gun Kick improvement increased from 15% to 21%.
- 1mW Instinct Laser Array
- Aim Down Sight Time improvement increased from 15ms to 20ms.
Marksman Rifle Adjustments
M8A1
16.5″ Deadeye Barrel Adjustments
- Vertical Recoil Control penalty reduced from 55% to 35%.
- Recoil Gun Kick Penalty reduced from 49% to 32%.
Warden 308
Warden 308 Adjustments
- Warden 308 can no longer hold breath by default.
- Warden 308 can now drop ADS with a melee attack.
Attachment Update
- Addressed an issue that made the 16.2″ Artemis-01 Barrel (Damage Barrel) unavailable.
15″ Cyclops-03 Barrel Adjustments
- Vertical Recoil Control penalty reduced from 55% to 35%.
- Recoil Gun Kick Penalty reduced from 48% to 34%.
Bolt Carrier Group Adjustment
- Damage Range penalty reduced from 10% to 6%.
Shotgun Adjustments
M10 Breacher
MFS XK-Lite Stock (Prestige Attachment) Adjustment
- Now also improves Sprint to Fire Time by 25ms.
The Echo 12 is receiving range improvements to help with its mid-range consistency.
Sniper Rifle Adjustments
Hawker HX
Hawker HX Adjustments
- Aim Down Sight Time increased from 510ms to 520ms.
Attachment Adjustments
- 27.4″ Teleos Range Barrel
- Now also improves Flinch Resistance by 15%.
- Knitline Focus Grip
- Flinch Resistance improvement reduced from 35% to 20%.
- Hawker Syncretic Grip
- Now also improves Flinch Resistance by 20%.
- Hawker Steadfast Stock
- Flinch Resistance improvement reduced from 45% to 25%.
- Requiem-ZW Stock
- Flinch Resistance improvement reduced from 25% to 15%.
VS Recon
Attachment Adjustments
- 24.9″ Domain Barrel
- Now also improves Flinch Resistance by 15%.
- VS Poise Grip
- Now also improves Flinch Resistance by 20%.
- Stabil Heavy Pad
- Flinch Resistance improvement reduced from 45% to 20%.
- Outpost Raider Pad
- Flinch Resistance improvement reduced from 17% to 12%.
Attachment Adjustments
- 22.4″ Strand Barrel
- Now also improves Flinch Resistance by 10%.
- EMT3 Vanquish Riser
- Flinch Resistance improvement reduced from 17% to 10%.
- Freehold Control Grip
- Now also improves Flinch Resistance by 15%.
- Friction Stock
- Flinch Resistance improvement reduced from 30% to 15%.
- Flourish Full Stock
- Flinch Resistance improvement reduced from 15% to 10%.
Attachment Adjustments
- 21″ LTI Infinity Barrel
- Now also improves Flinch Resistance by 15%.
- 15″ Fringe Barrel
- Aim Down Sight Time improvement increased from 20ms to 33ms.
- 19″ Revolution Barrel
- Now also has1.2x Lower Torso and Lower Arm multipliers.
- Stalwart-5 Handguard
- Flinch Resistance improvement reduced from 35% to 20%.
- Phantom-V Fast Mag
- Aim Down Sight Time improvement increased from 15ms to 23ms.
- Lethal Absorb Stock
- Flinch Resistance improvement reduced from 45% to 25%.
- Lightshield Stock
- Flinch Resistance improvement reduced from 25% to 15%.
- L9 Vertigo Grip
- Now also improves Flinch Resistance by 20%.
- L.T. Sling Grip
- Aim Down Sight Time improvement increased from 40ms to 55ms.
- Transit Ion Grip
- Aim Down Sight Time improvement increased from 20ms to 30ms.
- 1mW Instinct Laser Array
- Aim Down Sight Time improvement increased from 17ms to 27ms.
Pistol Adjustments
Velox 5.7
5.2″ Anvil Barrel Adjustments
- Vertical Recoil Control penalty reduced from 50% to 30%.
- Recoil Gun Kick penalty reduced from 49% to 30%.
Enhanced Cycle System Adjustment
- Fire Rate improvement increased from 4% to 7%.
4.9” Omen Barrel Adjustments
- Vertical Recoil Control penalty reduced from 50% to 30%.
- Recoil Gun Kick penalty reduced from 49% to 30%.
Bolt Carrier Group Adjustments
- Fire Rate improvement increased from 7% to 12%.
- Horizontal Recoil Control penalty reduced from 25% to 20%.
Launcher Adjustments
A.R.C. M1
General Adjustments
- Addressed an issue preventing the low ammo warning from displaying.
Special Weapon Adjustments
GDL Havoc
General Adjustments
- Reduced reserve ammo by 4.
Additional MFS Airstrike Mag Adjustments
- Reduced reserve ammo by 8.
Aberrant Grip Adjustment
- No longer improves Sprinting Movement Speed.
Gunsmith
- Addressed an issue when creating multiple Weapon Builds from the same Blueprint.
UI
- Addressed an issue where the Camo Challenge menu would show 15/16 Camos unlocked for a weapon when a player had unlocked all Camos for that weapon.
- Addressed an issue where attempting to use a Permanent Unlock would take the player to the Weekly Challenges menu.
- Addressed an issue that prevented the showcase operator from changing.
MULTIPLAYER
Maps
- Scar
- Smoothed collision above the General Store that provided an advantageous sightline of Main Street.
- Sake
- Addressed an issue where bullets could go through some walls in Crate Yard and Production.
- Den
- Addressed an issue where bullets could go through a wall in Courtyard.
- Exposure
- Smoothed some collision in Water Pipes that provided an advantageous sightline of Drone.
Modes
- Overload
- Addressed an issue where it was possible to score and drop the device at the same time.
- Safeguard
- Addressed an issue where the first explosion from a Napalm Strike would not do damage to the robot.
- Addressed an issue where the Strategic Bomb would not do damage to the robot. (Fixed Feb 6)
- Addressed an issue where the robot health bar could be difficult to read when aiming at it.
- Addressed an issue where Launchers would sometimes not deal damage to the robot. (Fixed Feb 6)
Field Upgrade
- Mute Field
- Duration extension on kill increased from 7 to 8.25 seconds
- Drone Pod
- Hardcore damage scaling reduced from 1.0x to 0.25x
- Squad Link
- Removed the “Ally Linked” score event.
- Charge time increased from 2.7 to 3 minutes.
Scorestreaks
- HKDS
- Addressed a rare issue where some HKDS would not deploy and would remain floating above the map.
Challenges
- Addressed an issue where the Raptor Camo for the A.R.C. M1 would still progress when the player took damage.
Audio
- Addressed an audio issue where players were unable to hear jumping, sliding, or walking sound effects for both Props and Hunters in Prop Hunt. This issue also affected other MP modes if a player in the lobby had the Ninja perk equipped.
Stability
- Added various stability fixes.
RANKED PLAY
Restrictions Update
- Restricted the following content to more closely match CDL Pro GAs:
- All Assault Rifle Muzzles
- Rapid Fire Fire Mod Attachments
- Flashbang Tactical Equipment
- RC-XD in Search & Destroy (in addition to it being currently restricted in respawn modes).
- Sniper Aim Assist has been disabled in Ranked Play to match new settings being used in Call of Duty League matches.
- The above Ranked Play Restrictions adjustments will require existing Ranked Play loadouts to be reset.
Ranked Play Modes
- General
- Adjusted how often Search & Destroy and Overload are chosen in Ranked Play for more balanced selection between those two modes.
- Addressed an issue that resulted in Overload always being chosen if both teams vetoed Search & Destroy during the Lobby Veto Vote. The Veto Vote will now randomly choose between remaining options as expected if both teams Veto the same option (or only one team Vetoes).
- CDL Overload
- Removed Overload Device Carrier UAV to match CDL Overload Rules.
Competitive Integrity
- Players can no longer accept Game Invites from other players while in an ongoing Ranked match.
Lobby
- Addressed an issue that was causing players to occasionally get stuck in a lobby and unable to quit or proceed into a match.
UI
- Addressed an issue that was causing CDL Pro Top 250 Profiles to not appear for players in positions #101+ on the Top 250 Leaderboard.
- Addressed an issue that was causing the XP Match Bonus to not appear correctly after matches.
- Addressed an issue in Hardpoint where the time widgets for the current and next Hardpoint would overlap.
ENDGAME
Gameplay
- Damage dealt when using a Rhino will now scale with Combat Rating.
Challenges
- Addressed an issue where Toxic Fear enemies would not track towards multiple Challenges.
UI
- Addressed an issue where Exotic Weapons deposited in a cache would display that they had Neuro-Disruption Rounds.
- Addressed an issue where some players would be unable to switch from Anderson as their Operator.
- Addressed an issue where the player health bar and armor would overlap. (Added Feb. 6)
Stability
- Added various stability fixes.
So far, Treyarch and Raven Software have not shared anything about today’s update, but the official COD Updates X account did mention something about Black Ops 7’s Ranked Play Restrictions adjustment.
Per Treyarch, “Update: BO7 Ranked Play Restrictions adjustment will be released today. As previously noted, the BO7 Ranked Play Restrictions adjustment will require current Ranked Play loadouts to be reset.”
Alongside that, here are the known issues affecting Black Ops 7 and Warzone. Note that some of the issues here could be resolved thanks to today’s patch.
Black Ops 7 Known Issues
Global Known Issues
- All Platforms: Crashing and Stability
- Players on PlayStation 5 consoles will encounter a crash if their controller disconnects.
- The Genesis and Apocalypse Camos do not animate as expected when a weapon is fired.
- Players are unable to view the Top 250 Leaderboards.
Multiplayer Known Issues
- Ranked Play Restrictions will be adjusted to include the following in a future update: Flashbang Tactical, RC-XD Scorestreak, all Assault Rifle Muzzles, and all Rapid Fire Attachments in Ranked Play.
- Flagship has been temporarily removed from the map pool due to a stability issue.
- The “Return to Combat” timer has been temporarily adjusted to 1 second on all maps.
- HKDs Scorestreak pods can occasionally fail to land or open properly
- Custom Loadouts may reset if a player switches between Multiplayer and Call of Duty: Warzone too quickly.
Zombies Known Issues
- Some Support items that aren’t usable on Mars Survival can drop as items on the map
- Some UI widget elements may overlap unexpectedly
- Healing Aura does not currently knock down zombies with the Stoic Presence Augment equipped
- Doomsteel and Infestation Camo progress on new Season 02 Weapons may not track as expected.
Endgame Known Issues
- Endgame Operators may change Slots unintentionally.
- The Gunboat has been temporarily disabled in Endgame while we investigate its impact on match performance.
Warzone Known Issues
Update: Warzone patch notes have been released as well, which you can view here.
Global Issues
- [PC] Crashing and Stability Reports: Submit a PC Crash Report to help us identify, investigate, and resolve game crashes.
Battle Royale, Resurgence, LTMs Issues
- We’re investigating an issue causing players to be disconnected from Voice Channels when a match starts.
- We’re investigating an issue that is preventing the Killcam from playing.
- We’re investigating an issue that is causing players on console to get stuck in spectating.
- We’re investigating an issue causing a bright lighting effect to occasionally appear and cover the screen.
- We’re investigating an issue where the Heartbeat Sensor’s battery drains even when it isn’t being activated.
Ranked Play Issues
- We’re investigating an issue preventing players from viewing the Top 250 Leaderboards.
Restriced Items
- We’ve restricted the Echo Unit and the Psych Grenade while we investigate an issue.
- TR2 CQB Auto Conversion kit has been restricted while we investigate an issue.
If we get a proper changelog from either Raven or Treyarch, we’ll update the article. But based on the last minor update released a few days ago, some of the issues there have been marked as resolved with today’s patch.

 





 


 












