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Pathfinder: Wrath Of The Righteous Update 1.07 Out for Bug Fixes This Nov. 24

Developer Owlcat Games has released Pathfinder: Wrath Of The Righteous update 1.07 today for all platforms. This update comes with many bug fixes. Check out the Pathfinder: Wrath Of The Righteous November 24 patch notes down below.

Pathfinder: Wrath Of The Righteous Update 1.07 | Pathfinder: Wrath Of The Righteous November 24 Patch Notes:

You can read the full patch notes below from the game’s PS4 update history.

Beware of possible plot spoilers below!

System:
* Fixed the issue with the save window freezing if you press the save button too quickly;
* Fixed the issue with the return of the fog of war area on some maps;

UI:
* Fixed the issue when you couldn’t change the name of Commander Court playing Azata mythic path;
* Fixed some bugs that caused the game to freeze during lockpicking;
* When you click on characters with the console cursor, the quick action bar now is updating;

Mechanics:
* Now you can find all of the Pulura’s daggers.

That’s it for the patch notes. Pathfinder: Wrath Of The Righteous is out now for PC, Mac, PlayStation, Xbox and Nintendo Switch. 

Source: OrbisPatches

Damien Seeto

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Deep Rock Galactic Update 1.23 Released for Bug Fixes This November 24

Ghost Ship Games has fired out Deep Rock Galactic update 1.23 (PS5 version 1.000.023) today for all platforms. This patch has many much-needed bug fixes. Check out the Deep Rock Galactic November 24 patch notes below.

Deep Rock Galactic Update 1.23 Patch Notes | Deep Rock Galactic Update 1.000.023 Patch Notes | Deep Rock Galactic November 24 Patch Notes:

  • Fixed the Subata 120 overclock “Explosive Reload” not affecting one of the hiveguard’s weak spots
  • Fixed Huuli Hoarder not reacting to dwarves being nearby or attacking it
  • Fixed Lithofoamer and Lithovac breaking hacking pod connection
  • Fixed cosmetic tree not showing the name of the weapon for all skins
  • Fixed unused strings for crowdin
  • Added missing objective description for Industrial Sabotage
  • Fixed Naedocyte Breeder scaling in size when shot with arrow
  • Added tweaks on shouts, meteor timer and misc audio
  • Added a longer indication for when a Caretaker Appendage will burrow and pop out of the ground
  • Added collider on top of Cleansing Pod for pipelines
  • Made sure that the player count is reset on reload of worlds
  • Fixed the “Weapon Licence Assignments Completed” tab not counting correctly
  • Fixed a bug that caused Worm pod remains to not be destroyed after 10 seconds
  • Added missing names for Rival Tech and Lithophage enemies in the Bestiary
  • Removed unnecessary comma from earned currency for the secondary objective
  • Fixed meteor latejoin sound and drop issues
  • Adjusted movement settings of Fester Fleas
  • Reduced the space electric crystals take when trying to spawn other things in the cave
  • Plagueheart now looks like a plagueheart on the terrain scanner
  • Fixed Bosco consuming carryables in some cases

That’s it for the patch notes. Deep Rock Galactic is out now for PC, PlayStation and Xbox. 

Source: Steam

Damien Seeto

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Guilty Gear Strive Update 1.23 Out for New Character DLC This Nov. 24

Arc System Works has released Guilty Gear Strive update 1.23 (PS5 version 1.023) today for PC, PS5, and PS4. This features the new character of Sin Kiske and more bug fixes. Check out the Guilty Gear Strive November 24 patch notes down below.

Guilty Gear Strive Update 1.23 Patch Notes | Guilty Gear Strive Update 1.023 Patch Notes | Guilty Gear Strive November 24 Patch Notes:

You can read more about the new character from the press release info below.

“Sin was born to Dizzy and Ky Kiske circa 2184 A.D. Due to the Gear blood he inherited from Dizzy, Sin developed extremely quickly after his birth. However, Ky was pressured into becoming the First King of Illyria by the United Nations and served as a puppet king with implied threats to his family. With Ky ruling a nation, Sin’s rearing was entrusted to Sol. Under Sol’s tutelage, Sin accompanied him across the world in search of bounties, carrying most of their equipment along the way.”

You can also read the full patch notes in the gallery down below.

Source: Guilty Gear

Damien Seeto

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Mobile Suit Gundam Battle Operation 2 Update 1.61 Out for Black Friday Content This Nov. 24

Bandai Namco has fired out Mobile Suit Gundam Battle Operation 2 update 1.61 (PS5 version 1.061) today for all platforms. This includes special Black Friday content and other things. Check out the Mobile Suit Gundam Battle Operation 2 November 24 patch notes below.

Mobile Suit Gundam Battle Operation 2 Update 1.61 | Mobile Suit Gundam Battle Operation 2 Update 1.061 | Mobile Suit Gundam Battle Operation 2 November 24 Patch Notes:

■”Black Friday” Campaign Start Notice
Beginning from [PST] 11/23/2022 21:00 / [CET] 11/24/2022 06:00, “Black Friday” Campaign will begin.
■ “Black Friday Sale” Sale of Sperial 31 Token Packs!
■Token Pack Sale Period
[PST] 11/23/2022 21:00 – 11/30/2022 20:59 [Scheduled]
[CET] 11/24/2022 06:00 – 12/1/2022 05:59 [Scheduled]
■Token Pack Contents
Purchase the Token Set (31 Tokens) that is normally on PlayStation™Store with 3,300 Japanese Yen(inc. Tax) Price with 50% OFF Price of 1,650 Japanese Yen(inc. Tax)!
※ “Black Friday Sale” Purchase of 31 Token Packs is from here.
■ “Black Friday” Special Supply Drop Implemented!
■Special Supply Drop Period
[PST] 11/23/2022 21:00 – 11/30/2022 20:30 [Scheduled]
[CET] 11/24/2022 06:00 – 12/1/2022 05:30 [Scheduled]
※Regarding the details of Special Supply Drop, check here.

■Update Contents
ver.0161.1307
■Unit Adjustments
  • ◎”Zeta Gundam” as well as “Zeta Gundam[HML]” has received new Skill Ram Attack (Biosensor).
  • ⇒ Skill Ram Attack (Bio-Sensor)
  • ・When Skill “Bio-Sensor Ability Boost” is activated, the Power of Ram Attack is increased if the player moves at High Speed for a certain period of time in flight form.
    Also, while the skill is active, the damage to the Unit’s HP is reduced.
  • ◎Sub Weapon “Sensor Unit [Area]” has been added to “Bolinoak Sammahn”
  • ⇒ Sub Weapon “Sensor Unit [Area]”
  • ・For a certain period of time, all Enemy Units within the Range will be effected to be spotted and their radar will be disabled in a period.
    The effect of this weapon remains active until the Heat Rate Gauge Overheats, making it possible to switch Weapons while the effect is active.
  • ◎Main Range Weapon “ReZEL Beam Rifle” can now be equipped to “Zeta Plus A1”.
  • ⇒When Main Range Weapon “ReZEL Beam Rifle” is equipped, Sub Weapon “ReZEL Long Beam Saber” can also be available to use.
◎Various Parameter Adjustments are made. ※For details, check here.
◎Results of various parameter adjustments from 10/27/2022 [JST] are announced.  ※For details, check here.
■Battle
  • ◎Display of Support Attack Range is now being displayed on Re-Sortie Screen
  • ⇒ This makes it easier to “Re-Sortie” in accordance to the Support Attacks of your allies.
■Tutorial
  • ◎The very first tutorial that appears when playing the game for the first time has been adjusted to make rules of GBO2 easier to understand.
  • ■Basic Training 6 “MS Range Attacks”, Basic Training 7 “MS Melee Attacks”
  • ・It’s modified to make the basic rules easier to understand and also to experience by changing from “Inflict 3 Sets of Attacks” to “Inflict 3 Sets of Attacks and Destroy MS”.
    Along with the above changes, the HP of the enemy MS has been adjusted to make the training easier.
  • ・Displayed messages have been modified, a warning is now being displayed when an unrelated Weapon to that training is selected.
  • ■Basic Training 9 “Repair”
  • ・Displayed messages have been modified, a warning is now being displayed when an other Equipment is chosen besides Repair Tool.
■Application Data Update
■Supply Drop Lineup Update Notice
※For the details about the updated Lineup, click here.
■STEP UP Supply Drop Notice
※For the details about the STEP UP Supply Drop, click here.
■Limited Supply Drop Notice
※For the details about the Limited Supply Drop, click here.
■December 2022 Premium Login Bonus
※Regarding December 2022 Premium Login Bonus, click here.
■New Materials for exchange are added to Recycle Counter.
⇒ Information about newly added materials
  • ■Unit
  • ・★★★Zeta Plus C1 LV3 is added
  • ・★★Jeda LV1–2 is added
  • ※The materials mentioned above will be available at Recycle Counter for 2 days, from [JST] 11/24/2022 – 11/25/2022.
■Materials for exchange have been added to the DP Exchange Counter.
⇒ Information about newly added materials
  • ■Unit
  • ・★★Guncannon SML LV2 is added
  • ・★★Pale Rider (VG) LV1–2 is added
■Some materials have been excluded from the Supply Drop Lineup.
※For Details, click here.
■Ranked Match/Quick Match Game Modes are updated
※There may be differences about the game mode with the information above, which were introduced during the previous update regarding [Possible Game Modes].

■Weekly Weekend Battle Schedule
Weekend Battle Schedule Special Rules
[PST] 11/24/2022 11:00 – 11/25/2022 10:59
[CET] 11/24/2022 20:00 – 11/25/2022 19:59
“Mix-Up”, “Simple Battle”, “Shuffle Target”, “Brawl Match”, “Duel Match” will be held every two hours.
[PST] 11/25/2022 11:00 – 11/26/2022 10:59
[CET] 11/25/2022 20:00 – 11/26/2022 19:59
[PST] 11/26/2022 11:00 – 11/27/2022 10:59
[CET] 11/26/2022 20:00 – 11/27/2022 19:59
■Next Clan Match Schedule
Please refer, here for the next Clan Match schedule and reward collection period.
For an overview of the Clan Match, please refer here.
■Fixes
    • ◎Units
    • ・By “Sinanju Stein (ZA)”, a fix is applied to Skill “Active Purge” causing an unnatural movement to unintended directions when the skill is activated.
    • ・A fix is applied for the visor of some MS, glowing unnaturally during the boarding.
    • ■Affected MS
    • ・GM Command
    • ・GM Command Space Type
    • ・GM NS Space Type (V)
    • ・High Boost GM
    • ◎Battle
    • ・A fix is applied for Parts (Head, Arms, Back) being healed when capturing the MS with Skill “NT-D Ability Boost” and as well as “Awaken Ability Boost” activated.
    • ・A Fix is applied where the number of hits would vary depending on the distance from the attack target with some irradiation type Beam Weapons.
    • ■Affected Weapons
    • ・Gundam Delta Kai: Sub Weapon “High Mega Cannon”
    • ・Döven Wolf: Sub Weapon “B Rifle + Mega Launcher”
    • ・By PS4®, a fix is applied for number of hits stacked every time some irradiation type Beam Weapons fired
    • ■Affected Weapons
    • ・Gundam Unit 4 (Bst): Sub Weapon “Mega Beam Launcher”
    • ・Palace Athene: Sub Weapon “Shoulder Beam Cannon”
    • ◎Custom Parts
  • ・For some Custom Parts, fixed an issue of unrelated text of effects being displayed.
    No change in the performance of mentioned Custom parts due to the above correction.
  • ■Affected Custom Parts
  • ・Anti-Ballistic Armor LV4–5
  • ・Anti-Beam Armor LV4–5
  • ・Anti-Melee Armor LV4–5
  • ◎Others
  • ・About the Data Base, a fix is applied for “GM III Beam Saberx2” for not being sorted correctly when the names are sorted on “Item Data>Main Weapons”.
  • ・About Language Settings “English”, a fix is applied for the description of some MSs on the customization screen, etc. being out of the frame.
  • ・About Language Settings “Traditional Chinese (Taiwan)”, “Traditional Chinese (Hong Kong)”, and “Simplified Chinese”, a fix is applied for “Sinanju Stein (ZA)” name was not being unified.
  • ■How to Update Game Data
  • Start “Mobile Suit Gundam Battle Operation 2” from the PlayStation®4 or PlayStation®5 home screen.
    If you are connected to the Internet, the latest version will be downloaded automatically.
  • After the update is successfully completed, the [ver. information] displayed in the upper right corner of the “H.A.R.O.” screen will be updated.
    If the [ver. information] is out of date, please wait a while and try again.
    Please note that players with different, [ver. information] will not be matched with each other.

That’s it for the patch notes. Mobile Suit Gundam Battle Operation 2 is out now for the PS5 and PS4 consoles. 

Source: Battle Operation

Damien Seeto

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Gran Turismo 7 Update 1.26 Out for New Cars and More This Nov. 24

Polyphony Digital has released Gran Turismo 7 update 1.26 (PS5 version 1.260) to add new cars and other new content to the game. Check out the Gran Turismo 7 November 24 patch notes posted down below.

Gran Turismo 7 Update 1.26 | GT7 Update 1.260 Patch Notes | GT7 November 24 Patch Notes:

Main Features Implemented

1. Cars
– The following four new cars have been added:
・BMW M2 Competition ’18
・Ford Sierra RS 500 Cosworth ’87 (Purchasable at ‘Used Cars’);
・Nissan Silvia K’s Aero (S14) ’96 (Purchasable at ‘Used Cars’);
・Gran Turismo Red Bull X2019 25th Anniversary (Obtainable from the ‘Gran Turismo 25th Anniversary’ banner at the top right of the World Map between 24 November and 3 January;)

2. Tracks
– The ‘Michelin Raceway Road Atlanta’ race track has been added.

3. World Map
– A number of events and a special themed map have been added to celebrate the 25th anniversary of the Gran Turismo series. Please check the “Announcing the ‘Gran Turismo 25th Anniversary’ and ‘World Finals’ Celebration Campaigns!” article for further details.

4. Brand Central
– New Museum section for ‘DS Automobiles’ has been added for Europe (France.)

5. Used Cars
– The new ‘Car Valuation Service’ feature has been added. Please check the ‘Car Valuation Service‘ section of the online manual for more details. The ‘Car Valuation Service’ will appear after clearing Menu Book No. 39 (‘Championship: World GT Series’) and having watched the ending.

6. Café
– The following two Extra Menus have been added:
・Extra Menu No. 12: ‘Collection: Renault’ (Collector Level 31 and above);
・Extra Menu No. 13: ‘Collection: Nissan Skyline GT-R’ (Collector Level 40 and above);

The new Extra Menus will appear after clearing Menu Book No. 39 (‘Championship: World GT Series’) and having watched the ending.

7. World Circuits
– The following new events have been added to ‘World Circuits’:
・Michelin Raceway Road Atlanta
– Race of Turbo Sportscars
– American FR Challenge 550
– Gr.1 Prototype Series
・Brands Hatch
– European FR Challenge 550
・Willow Springs Raceway
– Historic Sports Car Masters

8. Scapes
– The ‘Road Atlanta’ and ‘Illumination’ locations have been added as featured Curations in Scapes.

9. GT Auto
– 23 new paint colours have been added to the Real Car Paint section of the Paint Shop.

10. Multiplayer
– Qualifying and Grid Start features have been added to Lobby.

11. Showcase
– A new ‘Popular Users’ category has been added to the Discover section;
– A list of players who have ‘Liked’ or ‘Reposted’ a User Generated Content can now be displayed in said content’s details section;
– Christmas songs have been added to the music track list.

12. Options
– It is now possible to calibrate a handbrake controller under [Options] > [Controller] > [Steering Controller Settings].
– It is now possible to set race functions for the push button dials on the THRUSTMASTER® T-GT by selecting ‘Other Buttons’ on the bottom left of the [Controller] > [Steering Controller Settings] screen.
– It is now possible to set race functions for the control stick buttons on the Fanatec® GT DD Pro by selecting ‘Other Buttons’ on the bottom left of the [Controller] > [Steering Controller Settings] screen.

Other Improvements and Adjustments

1. Physics Simulation Model
– Adjusted the initial downforce values for the following cars:
・Super Formula Dallara SF19 Super Formula / Honda ’19
・Super Formula Dallara SF19 Super Formula / Toyota ’19

2. Race Screen
– Fixed an issue wherein setting ‘Show Race Info’ to ‘Off’ in ‘Display Settings’ would cause options such as tyre menus to not display on pit-in.

3. Showcase
– The ‘Content Type’ function has been changed from a dropdown menu to buttons. This also applies to the gallery function on ‘My Page.’

4. Penalty Line
– The location of the Penalty Line has been adjusted for the following tracks:
・Deep Forest Raceway – Reverse
・Trial Mountain Circuit – Reverse

5. Braking Areas
– The braking areas on Trial Mountain have been adjusted.

6. Sound
– Fixed an issue wherein rain sound effects would not play properly on replays;
– Adjusted the engine sounds for certain vehicles.

7. Localisation
– Fixed various text localisation issues.

Damien Seeto

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Need for Speed Unbound Steering Wheel Supported Devices and Accessibility Settings Revealed

Need for Speed Unbound’s release is fast approaching, and we’re getting more details on the game before its release on December 2. With systems such as Meetups and Side Bets, the game is shaping up to be a solid entry in the Need for Speed franchise.

Need for Speed Unbound Steering Wheel Supported at Launch:

EA released useful information on the game’s steering wheel support. It’s a racing game after all, which is why it’s been tested with various steering wheel models, including:

Thrustmaster T300RS (PS5, PC)
Thrustmaster TX (Xbox, PC)
Thrustmaster T150 (PS5, PC)
Thrustmaster TMX (Xbox, PC)
Logitech G29 (PS5, PC)
Logitech G920 (Xbox, PC)
Fanatec CSL Elite Racing Wheel (PS5, PC, Xbox)

While these are the only models that Criterion Games tested the game with, you can expect your steering wheel to work just as it would with any other racing game, even if it wasn’t mentioned. Be sure to set the steering wheel to your user profile and you’re good to go.

EA also revealed NFS Unbound’s accessibility settings. These settings are helpful for people with visual impairments and the like.

ACCESSIBILITY FEATURES:

We’ve got a suite of accessibility options for you in the Main Menu -> Settings -> Accessibility

  • Menu Narration (On or Off)
  • Subtitles (On or Off)
  • Story Game Difficulty (Relaxed, Challenging, Intense)
  • Colorblind Mode (On or Off)
  • Use Chat Speech to Text (On or Off)
  • Chat Text Size
  • Camera Shake (A slider to adjust the amount of shake)
  • Motion Blur (On or Off)
  • Lighting Control (On or Off) – Reduces intensity, frequency, and luminosity of flashing lights in certain instances.

These additional settings should come in handy if you’re not a fan of blurred movement when driving at high speeds, or if you get motion sickness from the camera shaking. The chat text size setting is also helpful if you can’t read messages without moving closer to the screen.

As for the game’s PC requirements and crossplay details, head on over here.

Source: EA

Carlos Perez

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The Entropy Centre Update 1.03 Brings v1.0.11 Changes This November 23

Stubby Games has released The Entropy Centre update 1.03, and this brings a host of fixes to the game. Read on for the complete The Entropy Centre November 23 patch notes.

The Entropy Centre Update 1.03 Patch Notes | The Entropy Centre November 23 Patch Notes:

Achievements / Intel
  • Select chapter should now use the latest active save file for intel tracking.
  • Door on puzzle 0501 unlocked to allow access to final intel
Gameplay
  • Added attraction force / pull when jumping onto a jump cube. This should make landing jumps easier.
  • Fixed bug on 0203 where door would open automatically when it shouldn’t
  • Missing wall on 0501 added
  • Fixed some meshes that had visual issues on level 05
  • Mesh adjustment on 1206 (reactor room) to allow for easier walking
  • Fixed bug where music wouldn’t start if spawning on 2nd checkpoint in reactor room
  • Fixed bug where music wouldn’t start if spawning on 2nd checkpoint in entropy transport shuttle section
  • Fixed a skip on Puzzle 1204
  • Springboard on transport bay (Level 05 ending) now easier to see
  • Out of bounds fix for level 0901
  • Out of bounds fix for level 10
  • Death detection for river altered on puzzle 0705
  • Fixed typo on 1506
  • Fixed bug where a cube would fly upwards if picking it up from a river and fps is below 30fps
  • Level 15 – Fixed issue where music wouldn’t start if respawning at the 2nd bridge checkpoint
  • Fixed bottle mesh popping into view during the summer lovin’ cutscene
  • fixed a skip route on 1503
  • Fixed bug where cubes weren’t increasing their second limit after being rewound through a transformer.
  • Increased cube rewind limit for puzzle 1504 slightly
  • Fixed bug where you could duplicate cubes when using transformers
  • Skip on puzzle 0604 has been patched
  • Springboard in 0906 (Entropy bot battle) now easier to see
  • Skip in 0906 (Entropy bot battle) removed where you could walk up a steep slope to bypass route
  • Removed plant pots (physics) from Entropy bot battle after puzzle 0802. These would have a rare chance to fall and block the doorway. Creating a softlock.
  • Fixed a skip on 0901
  • Puzzle 0704 – Changed middle button cable and indicator to inverse to avoid some confusion
  • fixed exploit with jump cubes that would allow you to jump exponentially higher
  • Puzzle 0903 – Top railing is now unwalkable.
  • Some walls fixed that were allowing bridge cubes to pass through
  • Fixed skip on puzzle 0905 that allowed players to walk along platform rail
  • Fixed skip on puzzle 1102
  • Added rest all cubes button to reactor room
  • Fixed cable indicator on puzzle 1405 not enabling
  • Fixed skip on puzzle 1104
Soft Locks
  • Fixed soft lock on 1406 – Evacuation bay
  • Fixed soft lock on 0906 (Entropy bot chase sequence)
  • Fixed soft locks on storage area (end of level 05)
Other
  • Game should no longer boot with Steam VR enabled
  • Fixed issue where ‘launch’ UI would stay active if carrying a launchable object through to another puzzle area.
  • All floor hints to puzzle solutions have been removed

Source: Steam

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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God of War Ragnarok Sales Surpass 5.1 Million Copies During Debut Week, Fastest-Selling First-Party Launch Game in PlayStation History

Santa Monica Studio’s God of War Ragnarok was expected to be popular on release, but few could have expected the action RPG to amass over five million sales so quickly. In a tweet via PlayStation, the game managed to sell 5.1 million copies as of its debut week, making it one of the most successful God of War game releases in the franchise’s history.

For a series that’s been running since 2005, God of War Ragnarok’s sales milestone is a feat that is nothing short of impressive. What’s even more impressive is that this makes the game the fastest-selling first-party launch game in PlayStation history, which is no small feat.

To put Ragnarok’s success into perspective, the 2018 PS4 God of War game sold 3.1 million copies within the first three days. If you’ve played the 2018 game but don’t know much about Ragnarok, then check our spoiler-free review right here.

Having trouble with your first playthrough of God of War Ragnarok? Check out our various God of War Ragnarok guides, such as a walkthrough of the final Crucible puzzle or a detailed endgame checklist.

Carlos Perez

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Witcher 3 Next-Gen Update Gameplay Trailer Shows Off Improved Visuals, Additional Content and More

It’s been a little over a week since CD Projekt Red announced The Witcher 3: Wild Hunt’s next-gen update release date, and the developer has already revealed footage of the game. Take a look at The Witcher 3’s next-gen update gameplay in this two-minute trailer:

Free next-gen update for The Witcher 3: Wild Hunt is coming to PC, PlayStation 5 and Xbox Series S|X on December 14th, 2022! Experience the game as never before, with improved visuals and performance, new additional content, Photo Mode, and more…

Witcher 3’s next-gen update hopes to bring the seven-year-old title up to modern standards, with performance and graphical improvements across the board. The game will also receive additional content inspired by Netflix’s The Witcher series. This includes the sleek black witcher outfit that actor Henry Cavill wore while playing as Geralt of Rivia. The free update is available for both the base game and the Complete Edition, so you won’t have to worry about not owning any of the DLCs. 

Here are just some of the improvements to the game in terms of performance and graphics:

  • RT ambient occlusion and real-time global illumination
  • Better textures and foliage
  • 60FPS or 30FPS with ray tracing for PS5 and Xbox Series X
  • DualSense haptics support

Console players old and new will get to enjoy features such as DualSense haptics and raytracing support with consistent FPS. The texture improvements should also make the game feel more life-like and immersive.

The Witcher 3’s next-gen update is expected to roll out on December 14 on PS5, Xbox Series X|S, and PC, so mark your calendars!

Carlos Perez

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Battlefield 2042 Season 3 Update 3.0 Stealth Changes Include UI Color Variations & More

With yesterday’s Season 3 patch roll out for Battlefield 2042, DICE released a long list of changes made to the game. However, it seems the studio didn’t list down everything they changed, as same with past major patches, DICE left a lot of tweaks undocumented. Thankfully, the community is here to fill out the Battlefield 2042 Season 3 update 3.0 stealth changes list!

Before diving in, note that some of the hidden changes listed might be tied to a specific platform, or it might be different based on the platform you’re on. Also, this isn’t the complete list. as more stuff are being discovered apparently.

Battlefield 2042 Season 3 Update 3.0 Stealth Changes:

All stealth changes that community found out about:

  • #1 added back the network event graph that shows bullets fired, client hits and server hits.
  • #2 players can change color of their UI.
  • #3 AK-24 Steady Drill now also have a unique looking grip, just added in this update.
  • #4 Huge PC performance increase as many users stated on all socials and forums.
  • #5 it seems that DICE has added some type of micro/HD destruction. [NEEDS FURTHER VERIFICATION]
  • #6 AIM assist on consoles has been changed in some way. Some report it’s better and some report it’s worse.
  • #7 Specialists have new voicelines in the main menu, squad display cutscene, and in-game (example; Mckay now makes a comment about his body armor catching a round when he gets shot at)
  • #8 Some weapons have adjusted visual recoil that now has more bounce instead of a flat tilt effect
  • #9 Cloth rippling effect on cloths when in or around helicopters looks like it slowly comes to a stop instead of instantly stopping when moving away from the helicopter
  • #10 New stumbling animation [requires verification]
  • #11 Takedowns and melee now splash blood on your screen
  • #12 Noticing that they attempted to fix the weird vehicle physics where you could flip a tank with LATV4. I slammed with full speed into a tank and my LATV almost exploded while the tank barely moved.
  • #13 MBT Turret Rotation slightly buffed, yet pretty subtle so [needs further verification]

Still bummer that MBT didn’t received APS tho. DICE plz

  • #14⁠Better CPU performance https://www.youtube.com/watch?v=4BI6wl5-S8g&ab_channel=DANNYonPC
  • #15 BFBC2 smiley is changed + calling card https://www.youtube.com/watch?v=SXgK89fLZ_s&ab_channel=DANNYonPC
  • #16 ⁠You can move around when the big map is open
  • #17 The Lock-Ons for the Jets have had their damage significantly increased. A single missile brings enemy jets to 15 hp.
  • #18 Not sure if this is considered a stealth change but the Vault version of the XM8 lmg has barely any bullet spread on it compared to what it was before the update on its portal version.
  • #19 Visual improvements on explosions (like more particles on tank destroy)
  • #20 Jet crashes seem more cinematic, much heavier and perhaps more similar to bf5? Also vehicle wreckages seem to stay slightly longer before despawning
  • #21 Font on the ammo counter in the weapon icon window on the bottom right of the hud has changed.
  • #22 They fixed the misaligned scope on the Liquidators DM7 skin.
  • #23 New model for Cobra Grip on all weapons
  • #24 BSV-M sometimes don’t play the reloading animation.

Maybe i am wrong but i feel like i have less charger.

  • #25 can happily say that the M16A3 heavy barrel is no longer glitched anymore, it shreds with heavy barrel and foregrip
  • #26 Not easy to confirm, but as someone who plays almost exclusively against AI, they feel improved and very difficult to handle when they’re in vehicles. Would love to know if anyone else has noticed this.
  • #27 There’s a new/renamed xp event when you kill someone with a meele attack (Dog tag taken + 25)!
  • #28 Flashlight no longer casts shadows on the environment on ultra settings for pc, however it still casts shadows on players.
  • #29 Played for an hour only, but I didn’t experience the mouse jitter/stutter anymore. It might be related to the stealth performance uplift.
  • #30 Against The Grain bundle has been added back
  • #31 Zoom setting now saves when you switch to another variable optic, so if you’re on the 1x setting on the Ghost 1-4x, you will also be set to aim through the red dot on the Maul 3x/1x
  • #32 The GVT 45-70 no longer 1 shot headshots across the map when you have a 6KU supressor equipped. I couldn’t find it anywhere in the patch notes
  • #33 Battle pass unlocks cannot be scrolled with mouse wheel anymore – probably it was too OP feature for PC players.
  • #34 Very minor change: the PF51 ejects the correct 5.7 x 28mm cartridge whereas before it just ejected 9mm. Satisfying to see.
  • #35 The reticle for shotguns seems to be a bigger circle now.
  • #36 870 mcs nerfed to the ground.
  • #37 Lis’s “Slow Burn” skin from the “Fire Team” bundle finally got its emission pass fixed. Her jacket now glows like burning embers now instead of looking like dried orange paint.
  • #38 New map has a major problem (RUSH). When you get to the cube everything goes through the outside walls, like there are no walls.

Edit: This could be a really big advantage for attackers now that I think about it. Just set up outside with Crawford where the halls are. I will test it later

  • #39 The 40mm HE underbarrel grenade launcher seems to have been buffed, it seems to be as good as the SFAR’s now.
  • #40 AM40 skins have been updated. Before update they were perfectly clean. The skins are now worn-out like with the others weapons.

Note that this isn’t the complete list, as we’re anticipating that more items will found. We’ll be updating the article with more stealth changes once the community finds them. so stay tuned.

As for the game’s next patch, DICE has mentioned that update 3.1 will be released before the holidays, as a new mid-season event is coming this December.

Thanks, ANGRYlalocSOLDIE!

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Sony’s Response to CMA Regarding Microsoft-Activision Acquisition Surfaces, Cites Consumers Would Be “Harmed”

While we’ve seen Microsoft’s reaction to the CMA (Competition and Markets Authority) statements regarding the pending Microsoft-Activision acquisition, Sony has been vocal on how they don’t feel that the deal should push through.

Today, Sony’s response to the CMA has surfaced, ad this lists the numerous reasons why Sony thinks the acquisition should not go through, and lists that this deal is a “game-changer” that poses a threat the industry. Read on for the complete list Sony sent the CMA.

Executive Summary

2. The IS closely follows the CMA’s Phase 1 decision (the “Decision”), which explained why and how the Transaction would harm competition in gaming consoles, multi-game subscription services, and cloud gaming. The Decision is based on compelling and extensive evidence, including Microsoft’s, SIE’s, and Activision’s internal documents;
independent surveys; engagement, spend, and share data; multiple third-party views; Microsoft’s own public statements; and a thorough analysis of Microsoft’s past conduct.

3. SIE agrees with the Decision’s findings. It believes strongly that the Transaction will
harm competition, industry participants, innovation, and consumers. In summary:

• The Transaction is a game-changer that poses a threat to an industry enjoyed by hundreds of millions of consumers. Activision’s content – in particular its blockbuster franchise Call of Duty, one of the most successful franchises of all time that for 20 years has consistently been “the largest annualized AAA premium franchise in the games market” 1 – is irreplaceable for gaming platforms. As the Decision found, it is “especially important for attracting gamers to the platform” and its importance “cannot be captured by market shares alone” (Decision, para. 151). The Transaction would put this content under Microsoft’s sole control, giving it an unprecedented content advantage, at a point when the industry is at a critical “inflection point” in its evolution (Decision, para. 59).

• Post-Transaction, Microsoft would have the ability and incentive to exclude or restrict rivals, including PlayStation and PlayStation Plus, from having access to Call of Duty. The Decision identifies five recent Microsoft acquisitions of games studios where, shortly after the acquisition in question, Microsoft changed the business model of the acquired studios and withdrew new titles from competing platforms. As the CMA found, Microsoft “has a pattern” of acquiring development studios “and making their upcoming games exclusive to Xbox” (Decision, para. 192). Given the significance of Activision’s titles, Microsoft would have an “even stronger incentive” to make them exclusive to Xbox and Game Pass post-Transaction (Decision, para. 194). In fact, Microsoft does not contest that it intends making Activision content exclusive to Game Pass and denying PlayStation Plus access to that content (Decision, para. 226).

• The Transaction’s effect in consoles and multi-game subscription services
would cause significant harm to consumers, competition, and developers.

o Consumers would be harmed. In the short-term, PlayStation users would
no longer have access to Call of Duty or would be forced to spend £450 on an equivalent Xbox to play this hugely popular game on their less preferred device. In the mid-term, a significant number of PlayStation users would likely switch to Xbox and/or Game Pass. Faced with weaker competition, Microsoft would be able to: increase console and game prices for Xbox users (including those that had switched from PlayStation); increase the price of Game Pass; and reduce innovation and quality. These harms would be amplified by the direct and indirect network effects at play in the industry, allowing Microsoft to further raise prices or reduce quality once its position has become even more entrenched.

o Competition would be harmed. PlayStation’s and Xbox’s incentives to invest in innovation and quality improvements depend on the number of customers that competition can attract. Microsoft’s foreclosure strategy would lock in many consumers to Xbox, including existing Xbox users who play Call of Duty and those switching from PlayStation to play Call of Duty. These locked-in users would become less likely to switch in response to any procompetitive actions on SIE’s part. This would effectively prevent SIE from competing for the business of a large portion of console gamers, reducing its incentives to invest. In this way, as the Decision found, Microsoft’s strategy would “materially affect Sony’s ability to compete” (Decision, para. 204).

o Independent developers would be harmed. Independent developers today
have two principal options: PlayStation/PlayStation Plus and Xbox/Game Pass. By making Call of Duty exclusive to Xbox/Game Pass, the Transaction would tip demand for multi-game subscription services towards Xbox/Game Pass. As Microsoft foreclosed PlayStation/PlayStation Plus, it would likely become a critical distribution channel for independent developers. In that weakened negotiating position, independent developers would likely receive worse terms for their content from Microsoft or even be required to promise exclusivity in return for distribution, thereby diminishing independent developers’ ability and incentive to invest in high-quality new games. This, in turn, would also harm consumers even further.

• The Transaction would harm nascent competition in cloud gaming. The
Decision cogently explains how the Transaction would allow Microsoft to use Activision’s irreplaceable content to leverage Microsoft’s “ecosystem advantages” and thereby foreclose cloud gaming at a critical point of its evolution. Microsoft views “content, community and cloud” 2 – areas where Microsoft have unique advantages via its leadingcloud platform (Azure); its highly-successful gaming system (Xbox) and leading multi-game subscription service (Game Pass); and its dominant PC OS (Windows) – as the future of gaming. As the Decision explains,

Well, there you go. Both sides make valid points, though I don’t expect this statement to change anything when it comes to blind fanboyism of console wars.

Source: Gov.uk

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The Callisto Protocol Season Pass Includes New Contagion Mode, Death Animations, Story DLC

While we’re still about two weeks away from launch, more info regarding The Callisto Protocol Season Pass has surfaced today, and it mentions new death animations for the game’s protagonist, Jacob Lee, a new mode and more!

The game’s Season Pass contents was posted on the title’s official Steam page, where it mentions that story DLC is incoming, which will let players “dig deeper” into the game’s secrets, as well as a Contagion game mode that offers a customized difficulty and permadeath.

The Callisto Protocol Season Pass Details:

The Season Pass includes:

Outer Way Skin Collection: Bear the armor of the Outer Way, an underground insurgency pitted against the UJC, as you fight to survive the horrors of Callisto.

Contagion Bundle: Discover the ultimate survival horror experience with a new mode, Contagion. With reduced ammo and health drops, a customized difficulty and permadeath – there are no second chances to escape Black Iron Prison or the horrors lurking beneath the surface of Callisto. The Contagion Bundle also includes thirteen new Jacob death animations and the Watchtower Skin Collection.

Riot Bundle: Venture into a previously undiscovered area of Black Iron Prison and battle through waves of brutal enemies. Gather credits to upgrade your weapons, or forge new ones, and survive the onslaught as long as you can in Riot, an all-new mode. The Riot Bundle also includes twelve new enemy death animations and the Engineer Skin Collection.

Story DLC: Dig deeper into the horrifying secrets of The Callisto Protocol.

Hopefully, the new story content is meaty enough to warrant the price of the Season Pass. In other The Callisto Protocol news, the game’s complete Trophies list has surfaced, which you can read about here.

Source: Steam

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No Man’s Sky Update 4.07 Brings in Fixes and Holiday Expeditions This November 23

Hello Games has deployed No Man’s Sky update 4.07 (PS5 version 4.007), and this once again brings in a round of fixes to the game. Read on for what’s new in the No Man’s Sky November 23 patch notes.

No Man’s Sky Update 4.07 Patch Notes | No Man’s Sky Update 4.007 Patch Notes | No Man’s Sky November 23 Patch Notes:

Update: Hello Games has released the official patch notes, and Holiday Expeditions schedule.

In 2021, to close out the year, we re-ran the year’s expeditions in a reduxed format over the holiday season to give people another chance to experience these events and reap the rewards when time is perhaps a little more available. That proved to be very popular so we are pleased to announce that we are doing it again.

Here are the dates:

Holiday 2022 Expeditions:

  • Expedition 5 (Exobiology): 24th Nov – 8th Dec
  • Expedition 6 (Blighted): 8th Dec – 22nd Dec
  • Expedition 7 (Leviathan): 22nd Dec – 5th Jan
  • Expedition 8 (Polestar): 5th Jan – 18th Jan

4.07 Patch Notes

  • The Exobiology, Blighted, Leviathan and Polestar Expeditions have been recreated as Redux editions.
  • Redux expeditions are shorter versions of the primary version of the main expedition, with the same rewards, designed to offer players a chance to gain any rewards they missed from the year’s expeditions.
  • The Redux expeditions will run over the holiday period and will be available on all platforms, including Nintendo Switch.
  • As well as their previous rewards, Redux expeditions will also award bonus Quicksilver to all platforms.
  • Community expeditions now carry a set of minimum difficulty settings, similar to Permadeath mode.

 

  • An “Other” filter has been added to the Quicksilver Synthesis Companion’s shop interface.
  • Added additional filtering and ordering options to the list of Expedition rewards found at the Quicksilver Synthesis Companion.
  • Fixed an issue that caused the upper half of the mission details UI to occasionally spill out of its box. The entire mission description panel will now adjust its height and scroll as appropriate.
  • Fixed an issue that caused the Life Support guide entry to unlock even when the Life Support difficulty setting was disabled.
  • Fixed an issue that caused the glow to be missing when locking on to a marker with the Pulse Drive.
  • Fixed an issue that caused the glow around locked-on or tagged markers to occasionally be the wrong shape for that particular marker.
  • Fixed an issue that caused fleet debrief markers to be visible while visiting another player’s freighter.
  • Fixed an issue that caused an animation glitch on certain cockpit components while in pulse engine flight.
  • Fixed an issue that caused supercharged slots to fail to appear in newly-purchased ships until the game had been reloaded.
  • Fixed an issue that could cause ship landing gear to appear to be raised while the ship was landed.
  • Fixed an issue that could cause your previously owned ship to immediately vanish if exchanging it for another ship at a trade outpost.
  • Fixed an issue that could cause your previously owned ship to become uninteractable if exchanging it for a crashed ship.
  • Fixed an issue that caused your previously owned ship to be available to reclaim for free after exchanging it with an NPC for their ship.
  • Fixed an issue that caused the correct trade-in price to be missing when exchanging a Multi-Tool.
  • Fixed an issue that could occasionally cause incorrect text on the subtitle of the exchange button while purchasing ships.
  • Fixed a rare issue that could cause an extra mission marker to become stuck on the screen during the tutorial.
  • Fixed an issue that caused the scrollbar to always display on Guide pages, even when scrolling was not needed.
  • Fixed an issue that caused the “Summon Companion” icons to always appear greyed out.
  • Fixed an issue that could cause additional or incorrect expedition rendezvous markers to occasionally appear on the Galaxy Map.
  • Fixed a collision issue that could allow players to fall out of the Space Anomaly if they jetpacked in a specific location.
  • Fixed an issue that made it very difficult to use the Analysis Visor while riding a creature, as the visor would always detected the ridden creature rather than the current target.
  • Fixed an issue that could cause Multi-Tools to become immediately fully repaired after a reload.
  • Fixed an issue that could cause unfixable damage to become stuck in Multi-Tools.
  • Fixed a number of issues that could cause the Exosuit Upgrade Chart reminder to appear on screen either after all inventory slots had been unlocked or after already using or discarding the chart.
  • Fixed an issue that allowed inventory filters to be clickable underneath the currently active popup.
  • Fixed an issue that caused ship maneuverability stats to be missing when comparing an available starship with your current ship.
  • Fixed an issue that caused the inventory to always default to opening on the Multi-Tool when starting a new session, even if there was no damaged technology in the current Multi-Tool inventory.
  • Broken technology is now highlighted more strongly in red to improve visibility within an inventory.
  • Fixed an issue that caused the Mission Board to occasionally give the wrong reward instead of the one promised by the UI.
  • Fixed an issue that caused some information to be cut off in specific enlarged mission notifications.
  • Fixed an issue that caused the Neutron Cannon to fail to register any damage potential to the Multi-Tool UI.
  • Fixed an issue that could cause some ship jittering at low speeds when using “locked” mouse controls to pilot the ship.
  • Fixed an issue that caused too little salt to be available in particular underwater biomes.
  • Fixed an issue that caused too few ferrite dust rocks to be placed on swampy worlds.
  • Fixed a visual glitch in the third person character animation when running on slopes.
  • Fixed an issue that could cause teleport destinations to fail to add automatically when visiting a base.
  • Fixed an issue that could add an invalid freighter teleport destination to be added to the list.
  • Fixed an issue that could cause the ship to automatically take off after reloading a save made within a landed ship.
  • Fixed an issue that caused a UI mismatch for nanite costs when purchasing blueprints from a planet-based technology merchant.
  • Multi-Tools collected from Sentinel Hives are now free, though will have damaged slots that need repairing.
  • Fixed an issue that prevented the cinematic black bars from being skipped in certain circumstances.
  • Fixed a visual UI glitch when skipping the black bars.
  • Fixed an issue that could prevent the “No” option from functioning in the new game warning when starting a community expedition as your only save.
  • Fixed an issue that prevented autosaving with 1 health pip even when the player is in no immediate danger of dying.
  • Fixed an issue that caused some cost details to be missing from NPC dialogue options on the Nintendo Switch.

 

  • The error messaging when unable to play multiplayer because of websocket connection issues has been improved.
  • Fixed an issue that allowed players to join invite-only groups in particular circumstances.
  • Fixed an issue that could cause discovery server disconnections when viewing bases at a teleport terminus.
  • Fixed a rare hang when warping to a new galaxy.
  • Fixed a rare but consistent crash that could occur when loading a save.
  • Fixed an issue that caused some data types to be scrambled for mod authors.

Hello Games has not released the official changelog just yet, but we do have the changelog for the Experimental Branch, which should be the same as today’s patch notes. Check ’em out below (via Steam):

Once the official patch notes are out, we’ll update the post.

Update: Official patch notes have been added.

Source: No Man’s Sky

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Spelunky 2 Update 1.28 Digs Out for Fixes This November 23

Mossmouth has deployed Spelunky 2 update 1.28, and this brings a short list of fixes to the game. Read on for everything new in the official Spelunky 2 November 23 patch notes.

Spelunky 2 Update 1.28 Patch Notes | Spelunky 2 November 23 Patch Notes:

  • Player indicators will no longer appear when there is only one player.
  • Fixed an issue that prevented the player to take some vortex.
  • “Full Spelunker” is now unlocked properly in all situations, it should unlock retroactively for players that should have it unlocked but haven’t.

That seems to be it. If there are any other changes spotted in the patch, we’ll update the article accordingly.

Source: Steam

 
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Black Desert Online Update 2.57 Out for New Content This Nov. 23

Pearl Abyss has released Black Desert Online update 2.57 patch today for all platforms. This update introduces some new content and gameplay changes. Check out the Black Desert Online November 23 patch notes down below.

Black Desert Online Update 2.57 Patch Notes | Black Desert Online November 23 Patch Notes:

Atoraxxion: Yolunakea

Today’s update introduces Atoraxxion’s third biome: Yolunakea. If Vahmalkea’s theme can be called “desert” and Sycrakea’s the “deep sea,” Yolunakea’s theme is that of a “sunlit forest” – designed to present a completely different atmosphere from the other two biomes.

 

With Yolunakea, we paid close attention to the amount of time required to reach its final boss to ensure Adventurers wouldn’t spend too much time running through Vahmalkea → Sycrakea → Yolunakea as a party. You can expect to spend less time reaching Yolunakea’s final boss, Amarillos, compared to the time it took for Vahmalkea and Sycrakea’s boss. (Of course, this is under the assumption everyone in the party understands Yolunakea’s mechanics.)

 

As a boss, Amarillos has a total of three phases. Similar to Sycrakea’s final boss “Centilutos,” all five Adventurers must work together and coordinate their tactics to subdue Amarillos.

And so, we invite you to continue the story started by Vaha and Syca. Unravel the story of Yolu, the third disciple of Dehkia and overcome her ultimate weapon, Amarillos. 

  • A path to Atoraxxion: Yolunakea, the Last Stronghold of the Ancients built to defeat the Dark Invaders, has opened.
    • Yolunakea, “Atoraxxion’s third stronghold,” is divided into Normal and Elvia difficulties.
* Atoraxxion: Yolunakea (Season Server only) will be updated later.
 
How to Enter Atoraxxion: Yolunakea

 
[Enter via Ancient Stone Chamber – Sol Magia]
  •  Enter Yolunakea by interacting with the Sol Magia, even if you haven’t completed Atoraxxion: Vahmalkea and Sycrakea.
    • But, you have to complete [Atoraxxion] Talibre’s Tear in which you can interact with the Sol Magia at the Ancient Stone Chamber.
 

[Elribta’s Door located in Atoraxxion: Vahmalkea, Sycrakea – Vaha/Syca’s Garden]

  • Move to Yolunakea after interacting with Elribta’s Door located in the following Atoraxxion strongholds:
    • Elribta’s Door located in Atoraxxion: Vahmalkea – Vaha’s Garden]
    • Elribta’s Door located in Atoraxxion: Sycrakea – Syca’s Garden]
 
 
 
Yolunakea Main Quest

 
  •  Added Yolunakea main questline which tells the story of Yolu, the third protagonist of Atoraxxion.
    • Explore Yolunakea’s main questline alongside Yaz of the Secret Guards to gain insight into the story of Yolu, the architect of the biome.
    • Yolu’s story is connected to Vaha and Syca’s stories, so it can be started after completing the Vahmalkea and Sycrakea main questlines via the Black Spirit (,).
* Please note that Atoraxxion: Yolunakea can be completed and Weekly Quest Rewards can be obtained even without completing the main questline. 
Since Atoraxxion: Yolunakea’s main questline is connected to Vahmalkea, Sycrakea, and the Mountain of Eternal Winter stories, we recommend you to check out the respective main questlines beforehand in order to be completely immersed in the story.
 
 
Yolunakea

 
  • Atoraxxion: Yolunakea has the following areas, which you can proceed through by defeating the spawning monster and bosses.
Area Spawning Monster Obtainable Item
Yolu’s Nail [Yolu’s Remnant] Veinturam
[Yolu’s Remnant] Oreturem
[Yolu’s Remnant] Syketurem
[Yolu’s Remnant] Vayeturem
Pulsating Tree Vine
Yolu’s Query [Yolu’s Remnant] Keluos
Yolu’s Arid Fragment
Combine Pulsating Tree Vine and Yolu’s Arid Fragment into a [-] shape regardless of the order.

Obtain Distorted Tear of Temptation (You can encounter the next area boss)

Yolu’s Spine Area Boss
[Yolu’s Avarice] Lekra Vuhuma
Yolu’s Hot Vine
Combine Distorted Tear of Temptation and Yolu’s Hot Vine into a [-] shape regardless of the order.

Obtain Soaring Hatred Tear (You can encounter the next area boss)

Yolu’s Mane [Yolu’s Remnant] Veinturam –
Yolu’s Teeth Area Boss
[Yolu’s Avarice] Sebekaruk
Yolu’s Contorted Lightstone
Combine Soaring Hatred Tear and Yolu’s Contorted Lightstone into a [-] shape regardless of the order.

Obtain Voidlight Dagger (You can encounter the final boss)

Yolu’s Garden – –
  • Yolunakea’s characteristics per area are as follows:
Area Details
Yolu’s Nail Yolu’s creations, Oreturem, Syketurem, Vayeturem, and Veinturam, are deep in slumber waiting for the day when the Dark Invaders arrive.
A system that detects Dark Invaders is always active and Vayeturem, one of the Ancient Weapons, will explode if there is a overflow of energy.
Yolu’s Query Defensive protocol “Keluos” remains operational here to ward off unauthorized intruders to the stronghold.
Once the Sun Control Tower here is activated, you can entrust yourself to the blue aura to move to Yolu’s Spine. 

(If the party already activated the Sun Control Tower, you can entrust yourself to the blue aura to move without disabling the defense system as long as you obtained Yolu’s Arid Fragment.)

Yolu’s Spine This is where you shall face “Lekra Vuhuma,” a creation of Yolu bearing a hidden tale.
You will need the keys obtained from Yolu’s Nail and Query to fight “Lekra Vuhuma.”
Yolu’s Mane A system that detects unauthorized intruders is installed here.
Depending on the alert level, countless Veinturam will flock to the stronghold’s defense, seeking to halt any invaders in their footsteps.
Yolu’s Teeth This is where you shall face the giant alligator Ancient Weapon “Sebekaruk” adorned with Lightstones.
You will need to use the keys you’ve combined and obtained from Yolu’s Spine to fight “Sebekaruk.”
Yolu’s Garden This is the last area where you can prepare before entering Yolu’s Cradle where the final boss slumbers.
Please Note
– You cannot damage other players with “Force PvP” (ALT + C) toggled on while mounting one of the mounts found in Yolunakea. You will, however, lose Karma if you attempt to do so.
– You cannot resurrect until all other party members are killed while fighting in Yolu’s Cradle.
– All items except for the Voidlight Dagger and loot dropped from defeating the final boss will be removed once you leave Yolu’s Paradise, accessible after defeating “Impassioned Amarillos” in Yolu’s Cradle.
– Penalties for dying in Atoraxxion are as follows:
  Normal/Season Server Elvia Realm Server
All Areas (except Yolu’s Cradle) No penalty Penalty applied
Yolu’s Cradle (Final Boss Fight) No penalty No penalty
* You will automatically be kicked out of Yolu’s Cradle (final boss area) 4 hours after entering.

 

 
Yolu’s Thread
  •  Yolu’s Threads can be found in certain places of Yolunakea.

    • Yolu’s Threads were designed by Yolu as one of her own defensive measures to halt the onslaught of the Dark Invaders. Unravel these threads to uncover hidden stories or proceed with the main questline.
 
 
Impassioned Amarillos

 
  •  The final boss “Impassioned Amarillos” utilizes the power of the Origin of Life each time it falls to assume another form which greatly increases its power to fend off the threat of Dark Invaders.
 
 
Yolu’s Paradise

 
  •  You can obtain “special loot” from Yolu’s Paradise, which you gain entry to upon defeating Yolunakea’s Last Ancient Weapon, Impassioned Amarillos, twice a week.
    • You can obtain such “special loot” from the following quests available via “Yolu’s Time Capsule” found in Yolu’s Paradise.
Quests Objectives Rewards
[Weekly] Yolunakea: Scalding Chest Insert the [Elvia] Key of the Burnt Dawn into Yolu’s Time Capsule
Complete Savior of the Burnt Dawn: Scalding;
Yolunakea: Scalding Chest
[Weekly] Yolunakea: Talibahar Chest Insert Key of the Burnt Dawn into Yolu’s Time Capsule
Complete Savior of the Burnt Dawn: Talibahar
Yolunakea: Talibahar Chest
[Weekly] Yolunakea: Salunia Chest I Insert Key of the Burnt Dawn into Yolu’s Time Capsule
Complete Savior of the Burnt Dawn: Salunia I
Yolunakea: Salunia Chest
[Weekly] Yolunakea: Salunia Chest II Insert Key of the Burnt Dawn into Yolu’s Time Capsule
Complete Savior of the Burnt Dawn: Salunia II
Yolunakea: Salunia Chest
    • The above four weekly quests reset every Thursday, 00:00 UTC.
      • As explained below, you can complete up to two quests per Family every week. You cannot attempt quests with the same character that has already completed them.
 
Examples of Completing the Two Weekly Family Quests

 
1. If character A completed [Weekly] Yolunakea: Scalding Chest (Elvia Realm server), then character B can proceed with [Weekly] Yolunakea: Talibahar Chest (Elvia Realm server).
2. If character A completed [Weekly] Yolunakea: Scalding Chest (Elvia Realm server), then character B can proceed with [Weekly] Yolunakea: Salunia Chest I (normal server).
3. If character A completed [Weekly] Yolunakea: Salunia Chest I (normal server), then character B can proceed with [Weekly] Yolunakea: Salunia Chest II (normal server).
– Regardless of difficulty, character A won’t be able to proceed with other quests for the rest of the week.
      • You can obtain the Key of the Burnt Dawn required to complete the aforementioned quests by defeating the final boss of Yolunakea, Impassioned Amarillos.
 
– You can accept the quests with the second type of quest objective mentioned above from the Yolu’s Time Capsule NPC and can instantly complete them via Interaction while doing a [Weekly] quest.
 
Recover the Knowledge Quests

 
  • Added the following rewards upon obtaining knowledge related to Atoraxxion: Yolunakea.
Quests Objectives Rewards
[Atoraxxion] Recover the Knowledge of Yolunakea I Learn 50 or more Knowledge entries related to Yolunakea 1000 Contribution EXP
Enchanted Scroll (+70)
Vaha’s Dawn
Title: Mesmerizing
[Atoraxxion] Recover the Knowledge of Yolunakea II Learn 130 or more Knowledge entries related to Yolunakea 1000 Contribution EXP
Enchanted Scroll (+130)
Vaha’s Dawn
Title: Fatale
  • You can obtain the following rewards one per Family upon completing Atoraxxion: Yolunakea.
Quests Objectives Rewards
[Atoraxxion] Yolu’s Time Capsule Examine Yolu’s Time Capsule in Yolu’s Paradise 1000 Contribution EXP
Fine Magic Crystal Box
Enchanted Scroll (+100)
  • Added Titles that can be obtained upon defeating the final weapon Amarillos.
Title Requirement
Yolu’s Sun Burns Once More Defeat Impassioned Amarillos once
Like A Woman Sc-horned Defeat Impassioned Amarillos five times
Stole Yolu’s Tears Defeat [Elvia] Impassioned Amarillos once
Tactician of Yolunakea Defeat [Elvia] Impassioned Amarillos five times
Challenges

  • Added two new challenges in Atoraxxion: Yolunakea.
    • Atoraxxion: Yolunakea challenge can only be completed once per Family.
    • You can claim your reward after you log in again after obtaining the knowledge from defeating Impassioned Amarillos in Atoraxxion: Yolunakea.
 
Challenge Name Challenge Requirement Rewards Server
On the Voidlight Dagger! Defeat Impassioned Amarillos and
obtain Voidlight Dagger knowledge.
Yolunakea: Salunia Chest x2
Normal Level
Infested Amarillos! Defeat Impassioned Amarillos and
obtain Infested Amarillos knowledge.
Yolunakea: Scalding Chest x2
Elvia Level
 
 
 
Special Letter of the Secret Guards
  •  Once you’ve cleared Yolunakea’s main questline, you can accept the “[Atoraxxion] Special Reward of the Secret Guards” quest from the Black Spirit, which requires you to show the Special Letter of the Secret Guards to Yaz to obtain Vaha’s Dawn x2.
    • If you’ve lost the Special Letter of the Secret Guards, speak to Yaz to reobtain it.
    • The “[Atoraxxion] Special Reward of the Secret Guards” quest is available once per Family.
 
 
 

[Solo] Atoraxxion – Vahmalkea, Sycrakea

 

The Solo adventure mode is a “story mode,” where adventurers can complete the Atoraxxion main quests on their own and not necessarily in a party. Many adventurers provided us with feedback that they wished to play through the story at their own pace. We hope this update will be a great pleasure for those adventurers.

 

Furthermore, the story that unfolds in Atoraxxion has a deep connection with Illezra, an important figure in Black Desert, so we recommend that all adventurers experience it for themselves.

 

However, Atoraxxion was originally designed as a ‘co-op’ configuration through all its basic to advanced stages. So, quest completion rewards will only be obtainable through the “5-person Co-op” mode. Additionally, Solo mode is currently only available up to Vahmalkea and Sycrakea. It will be soon updated in Yolunakea once adventurers have played through the content to some extent.
 
  • Added a “Solo” mode so players have the option to proceed with Atoraxxion’s main quests alone versus a party of 5.
    • You can begin your solo adventure by pressing the “Enter Solo Mode” button upon entering Atoraxxion via the Sol Magia at the Ancient Stone Chamber
* Elements such as monsters and threads will be applied differently in the two modes: “Solo” and “Party of 5” so that all the Atoraxxion main quests can be completed accordingly.
* Certain threads outside the main questline that require party members to unravel cannot be completed in Solo mode.
 
 
  • All “[Co-op]” tags from Atoraxxion’s main quests and summaries have been removed with the addition of Solo mode.
    • Removed the [Co-op] text from quest names and summaries.
    • Updated certain quest summaries and dialog.
 
  • Added information regarding the surrounding terrain so they can be carried out more smoothly for the following Atoraxxion: Vahmalkea quests.
    • [Atoraxxion] Shattered Memory
    • [Atoraxxion] Unacceptable Imitation
 
[Solo] Atoraxxion Disclaimer

 
– Certain threads unrelated to the main questline will not be available for [Solo] Atoraxxion.
– Items obtained from Atoraxxion are not compatible within the two modes: [Solo] and [Party of 5].
– You cannot obtain certain knowledge via Atoraxxion on [Solo].
* The chance to learn certain knowledge by defeating monsters or the drop rate to obtain Circuit of Special Information items is lower in Solo mode compared to Co-op mode.
Learnable Knowledge & Relevant Items Unavailable Knowledge & Relevant Items
– Knowledge from the main questline
– Knowledge from defeating monsters
– Monster Knowledge from Circuit of Special Information items
– Scholarly/Adventure Log-related Knowledge from the Field
– Scroll of Dehkima’s Records obtained from defeating the last boss
– Knowledge obtained from unraveling threads outside the main questline and requiring party members
– [Solo] Atoraxxion content was designed to be soloable. Thus, completing this mode will not count for the weekly Atoraxxion quests that grant you rewards. 
– Depending on the Adventurer’s progress, the monster will spawn then vanish in [Solo] Atoraxxion content.
→ Therefore, when reentering during [Solo] Atoraxxion, interact with the object if the monster does not spawn.
(Eg: When reentering [Solo] Atoraxxion after defeating Berurah and you cannot see the next area monster spawning, interact with Syca’s Eye: Berurah which summons Berurah to proceed with the next area.
Atoraxxion content additions and improvements

 
  • Reduced the number of monsters that have to be defeated during the following Atoraxxion main questline.
    • Atoraxxion: Vahmalkea: number of monsters to defeat 30 → 15
      • Applicable quests (Elvia difficulty included): [Atoraxxion] The Story Thus Far, [Atoraxxion] Start of the Maze, [Atoraxxion] Activation
    • Atoraxxion: Sycrakea: number of monsters to defeat 30 → 15
      • Applicable quests (Elvia difficulty included): [Atoraxxion] Syca’s Scale, [Atoraxxion] Master’s Warning
 
  • Added explanations per biome when entering Atoraxxion.
    • Check the left side of the minimap for each biome description when entering Atoraxxion
  •  Added the title that can be obtained after defeating Maleficent Centilutos, the final boss of Sycrakea.
Title Name Requirement
Really Syca that Place Defeat Maleficent Centilutos once
Lonely Defeat Maleficent Centilutos 5 times
Dismantled Syca’s Heart [Elvia] Defeat Maleficent Centilutos once
Schemer of Sycrakea [Elvia] Defeat Maleficent Centilutos 5 times
 
 

Kamasylvia & O’dyllita Family Stats Quest

 
A special Family quest has been added that can be accepted after completing the Kamasylvia and O’dyllita main questlines. You can obtain DP +1 and AP +1 for all characters within your Family after completing this quest. We’ve added them in order to provide different ways to increase your family stats other than enhancing your gear. Therefore, we hope it is helpful for Adventurers who have already completed the Kamasylvia and O’dyllita main questlines. We recommend this Family quest also for Adventurers who have not completed these two territories’ main questlines as both the Kamasylvia and O’dyllita stories will become even more important in Black Desert in the future.
 
[Kamasylvia] A Gift for Papu
 
  • Merindora has started bestowing blessings on Adventurers that have brought the light back to Kamasylve.
    • Added “A Gift for Papu” quest that increases Family DP +1 as a reward.
    • This quest can be accepted from Grána’s Merindora when having acquired “Light of Kamasylvia” knowledge.
 
How to Obtain Light of Kamasylvia Knowledge

 
This knowledge can be obtained after completing the following quests during the Kamasylvia main questline:
– Before the main questline renewal: Kamasylvia main quest, “The Healing Light”
– After the main questline renewal: Kamasylvia main quest, “[Kamasylvia] The Heart of Kamasylve”
    •  You have to hand over three of the following accessories to Grana’s Merindora to complete the quest. (Can be multiples of the same accessory)
      • Forest Ronaros Ring
      • Sicil’s Necklace
      • Serap’s Necklace
      • Ring of Cadry Guardian

 * This quest can be checked in “[ADV Support] [Lv. 58] Family Empowered by Merindora’s Blessing” in Suggested tab.

 
 
[O’dyllita] Mother’s Oracle

 
  •  Records regarding the “Tungrad School” have been found in the Crypt of Resting Thoughts.
    • Added “Mother’s Oracle,” a quest that increases Family AP +1 as a reward.
    • This quest can be accepted from O’draxxia’s Viorencia Odore when having acquired “Day of the Final Battle” knowledge.
 
How to Obtain Day of the Final Battle Knowledge

This knowledge can be obtained after completing [O’dyllita] Hadum’s Realm during the O’dyllita part 2 main questline.
    • You must hand over three of the following accessories to Azure Mantis of the Crypt of Resting Thoughts to complete the quest. (Can be multiples of the same accessory)
      • Tungrad Ring
      • Tungrad Necklace
      • Tungrad Earring
      • Tungrad Belt
* This quest can be checked in “[ADV Support] [Lv. 60] Family Empowered by Viorencia’s Blessing” in the Suggested tab.
 
Events
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Black Desert’s events and coupons at a glance!
Catch up with this week’s events!

 

New Additions and Improvements
Class Changes

 

Warrior

Main Weapon

Severing Thrust

  • Fixed the issue where you would not switch to your greatsword while attacking by pressing C after using the skill.
  • Improved Spinning Slash to combo more fluidly into Severing Thrust.
  • Improved Spinning Slash jump attack to combo into Severing Thrust attack 2.
  • Improved Severing Thrust to combo into other skills more quickly.
  • Improved Chain: Heaven’s Cleave to combo into Severing Thrust when pressing LMB after the skill.
 
  • Improved Counter spin attack to combo into Severing Thrust attack 2.
 

 

Ranger

Main Weapon

Binding Arrow

  • Improved Binding Arrow to only activate by pressing F in the following situations:
    • During airborne shots after Vine Knot
    • During Razor Wind
 

 

Berserker

Main Weapon

Time to Rock

  • Improved sound effects.
 

Musa, Maehwa

Main Weapon

Ultimate: Nemesis Slash

  • Changed Ultimate: Nemesis Slash into a flow skill of Nemesis Slash. 
    • Nemesis Slash and Ultimate: Nemesis Slash will be activated as respective skills due to the aforementioned change.
  • Changed Ultimate: Nemesis Slash to be auto-activated upon using Nemesis Slash.
  • Changed cooldown of Ultimate: Nemesis Slash to 20 sec.
  • Made the following changes to the HP recovery of Ultimate: Nemesis Slash: 
    • Upon learning Nemesis Slash II: Recover +50 HP on hits
    • Upon learning Absolute: Nemesis Slash: Recover +63 HP on hits

Absolute: Nemesis Slash

  • Added the skill’s extra attack effect to Ultimate: Nemesis Slash. 
    • Changed the cooldown of Absolute: Nemesis Slash to 13 sec due to the aforementioned change.
 
 

Maehwa

Main Weapon

Razorblade Corolla

  • Improved sound effects.
 
 

Valkyrie

Main Weapon, Succession

Purificatione (I to III), Prime: Purificatione

  • Fixed the issue where the HP recovery effect would be applied twice to allies.
  • Fixed the issue where the HP recovery effect would not be applied to self on energy attack hits. 
  • Fixed the issue where you’d recover HP even on missed hits.
 
 

Kunoichi, Ninja

Main Weapon

Ninjutsu: Shadow Clone

  • Fixed the issue where the skill motions in the Skill Demo would appear differently to the actual motions.
 
 

Ninja

Main Weapon, Succession

Ninjutsu: Shadow Stomp

  • Fixed the description regarding how to perform the skill.
    • SPACE after the skill → Hold SPACE during the skill

Awakening

Flashing Light

  • Fixed the issue of some skills not getting activated after using the skill with your main weapon via Quick Slot.
 

Witch

Main Weapon

Earthen Eruption

  • Fixed the issue where comboing into Earthen Eruption after Trembling Thunder or Swift Earthquake would not trigger the “All DP Increase” effect. 
 
 

Guardian

Main Weapon, Succession

Gate Crasher

  • Improved the following skills to combo into Gate Crasher more smoothly: 
    • Fierce Disdain
    • Avalanche Strike
    • Omua’s Objurgation’s smash attack motion
Image 1 Image 2

Black Spirit: Prime: Claw Reveal

  • Changed to deal more damage to enemies in melee range.
Before After
Attack damage 1875% x6, max 4 hits
Critical Hit Rate +100% (PvE only)
Maximum 10 targets
Accuracy Rate +5%
Critical Hit Damage +5% for 10 sec when using the skill
All AP +30 for 60 sec when using the skill
Attack Speed +25% for 60 sec when using the skill
 
 

Sage

Main Weapon, Succession

Spatial Collapse, Prime: Spatial Collapse

  • Fixed the issue where the cast bar would appear if the Skill (K) window is closed while a Skill Demo is playing.
 

Drakania

Awakening

Brimbolt Annihilation

  • Fixed the issue where Hexeblood/Dragonblood effects from Legacy would not deactivate when using Brimbolt Annihilation from a Quick Slot in Awakening.

 

Contents

 

Atoraxxion Functional Improvements

 
  • Improved items required for the Atoraxxion questline to be combinable regardless of order when putting them together in your inventory.
Before After
Must be arranged in order to combine
Can combined regardless of order
(Example image)
  • Combined the “Ancient Weapon Blueprint: Vahmalkea/Sycrakea,” which were used to combine into an item with the “Vaha’s/Syca’s Circuit of Special Information,” into the new item, “Ancient Weapon Blueprint”. 
    • The new “Ancient Weapon Blueprint” can be combined with either “Vaha’s/Syca’s Circuit of Special Information,” enabling you to obtain “Deciphered Ancient Weapon Blueprint: Vahmalkea/Sycrakea” respectively.
    • Like the previous items, “Ancient Weapon Blueprint” can be purchased from Vahmalkea’s and Sycrakea’s Exchange.
 
  • Improved the following parts of the main quest “[Atoraxxion] Recovered Vow” in Atoraxxion: Vahmalkea:
    • Added “Heavy Wooden Crate” to be purchasable from the Exchange for 1,000 Silver.
    • Improved the “Heavy Wooden Crate” required for quest completion to be obtainable without consuming Energy via the Exchange and conversation. 
    • Improved to provide more details for accepting and completing quests, and for solo-questing, in the dialog lines of the quest NPC. 
    • Added more details to the quest summary for solo-questing. 
    • Improved “Heavy Wooden Crates” to disappear more quickly when placed improperly. 
    • Slightly increased the size of installed “Heavy Wooden Crates.” 
    • Fixed the issue where certain dialog lines and camera angles would appear awkward during the quest. 
 
  • Added text related to reaccepting the abyss quest in [The Magnus] Golden Lion of Serendia.
  • Fixed the issue of not being able to proceed in a certain area during [The Magnus] Golden Lion of Serendia.

 

Item
 
 

We adjusted the drop rate for one of the major loot items of Elvia Calpheon monster zones, the Crystallized Despair, which also gained an additional means to further enhance alchemy stones. As you know, Crystallized Despair can be used as an upgrade material to safely increase DP on Khan’s Heart, Vell’s Heart, and Perilla’s Star, and alchemy stones of a certain grade or higher. Adventurers looking to increase their DP will still be able to use this item to increase their DP by +2. However, we’ve made adjustments so that there are merits to enhancing alchemy stones to safely increase your DP even further, as well as lower the required amount of materials required. We believe this adjustment will make this item more accessible to more Adventurers.

  •  Added Exalted Soul Fragment to upgrade Blessed alchemy stones.
    • This item can be used to enhance the following alchemy stones:
      • Blessed Sharp Alchemy Stone of Destruction/Protection
      • Blessed Vell’s Heart
      • Blessed Khan’s Heart: Destruction/Protection
      • Blessed Perilla’s Star
Item Name Item Description
 

Exalted Soul Fragment

Extra effects after enhancement:
Displayed DP +2 (Damage Decrease +2)
Usage Process (L) – Heating the following materials:
Forest Fury x5
Magical Shard x25
Alchemy Stone Shard x50
Crystallized Despair x100
    • Exalted Soul Fragment can be registered on the Central Market.
    • When Grinding (L) an Alchemy Stone of Destruction/Protection that’s Sharp grade or higher,
    • you can obtain a basic Alchemy Stone Shard of the same type.
Please note
1. When Polish/Growing a Blessed Alchemy Stone of Destruction/Protection of higher grade than “Sharp,” enhancement will be removed when failing on growth attempts, and the energy of Blessed/Exalted Soul Fragment will disappear.
2. Obtain an unenhanced “Blessed” alchemy stone and a “Crystalized Despair” by using a Mirror of Equilibrium on an “Exalted” alchemy stone.

 

 
  • Added text about extracting “Exalted” alchemy stones to the Mirror of Equilibrium item description.
 
  •  Added a new quest in which you can upgrade “Kutum Lamp” and “Nouver Statue” into “Breath Imbued Kutum Lamp” and “Breath Imbued Nouver Statue” respectively.
    • This is a furniture item that applies a 5 hr buff, which is 3 hours longer than that of the Kutum Lamp and Nouver Statue.
    • “Breath Imbued Kutum Lamp” and “Breath Imbued Nouver Statue” cannot be registered on the Central Market.
Furniture Name Item Effects
Breath Imbued Kutum Lamp
All AP +15, Ignore All Resistance +5% for 5 hours upon use
Breath Imbued Nouver Statue
All AP +15, All Resistance +5% for 5 hours upon use
  • A quest, in which this furniture can be obtained, can be accepted from NPC Red Tarantula, who is located in the Crypt of Resting Thoughts.
    • This quest will display when Kutum Lamp or Nouver Statue are in your Inventory.
    • A Kutum Lamp or Nouver Statue without full durability cannot be handed over.
Quest Name Requirements Rewards
Breath Imbued Kutum Lamp Hand over Kutum Lamp x1
Hand over Breath of Omua x5 or Breath of Narcion x5
Breath Imbued Kutum Lamp
Breath Imbued Nouver Statue Hand over Nouver Statue x1
Hand over Breath of Omua x5 or Breath of Narcion x5
Breath Imbued Nouver Statue
 
 
 

 

Monster
 
We have adjusted Elvia Calpheon loot along with the changes regarding reformed stones mentioned above. “Black Distortion Earring” will drop with a certain probability after defeating the boss in the Elvia Distortion Phenomenon, a game mechanic that occurs in all regions. The “Black Distortion Earring” is still the most popular accessory and has been placed on pre-order for a long time. We’ve added this to make Elvia Calpheon more popular with an alternative route to obtain this accessory other than Star’s End. However, please note that we kept the characteristics of the previous Star’s End. We have adjusted normal loot as well, along with the improvements to the Elvia Distortion Phenomenon. First, we have increased loot, including Crystallized Despair, in Gehaku Plain, Rhutum Outstation, and Saunil Camp, adjusting drop rates so the Black Distortion Earring will drop with greater frequency in Elvia Calpheon than the two other monster zones (Quint Hill and Hexe Sanctuary). In addition to this, we have reduced the Crystallized Despair drop rate in Quint Hill due to adding more usages for Crystallized Despair, and increased other loot drop rate.
  •  Adjusted the loot that can be obtained from Elvia Calpheon monster zones.
    Monster Zones Area Changes
    Entire Elvia Calpheon Obtain “Black Distortion Earring” according to a set probability after defeating the Boss
    that spawns at the Elvia Distortion Phenomenon within Rifts of Despair.
    Quint Hill – Reduced Crystallized Despair drop rate by approximately 30%
    – Increased Scorching Sun Shard drop rate by approximately 40%.
    – Increased Black Stone (Weapon, Armor) drop rate by approximately 50%.
    – Increased Corrupted Breath drop rate by approximately 20%.
    – Increased Sealed Black Magic Crystal drop rate by approximately 20%.
    Hexe Sanctuary – Increased Scorching Sun Shard drop rate by approximately 70%.
    – Increased Black Stone (Weapon, Armor) drop rate by approximately 50%.
    – Increased Corrupted Breath drop rate by approximately 30%.
    – Increased Sealed Black Magic Crystal drop rate by approximately 30%.
    Gehaku Plain – Increased Crystallized Despair drop rate by approximately 30%
    – Increased Scorching Sun Shard drop rate by approximately 15%.
    – Increased Black Stone (Weapon, Armor) drop rate by approximately 20%.
    – Increased Corrupted Breath drop rate by approximately 50%.
    – Increased Sealed Black Magic Crystal drop rate by approximately 50%.
    Rhutum Outstation – Increased Crystallized Despair drop rate by approximately 40%
    – Increased Black Stone (Weapon, Armor) drop rate by approximately 20%.
    – Increased Corrupted Breath drop rate by approximately 50%.
    – Increased Sealed Black Magic Crystal drop rate by approximately 60%.
    Saunil Camp – Increased Crystallized Despair drop rate by approximately 70%
    – Increased Scorching Sun Shard drop rate by approximately 15%.
    – Increased Black Stone (Weapon, Armor) drop rate by approximately 40%.
    – Increased Corrupted Breath drop rate by approximately 80%.
    – Increased Sealed Black Magic Crystal drop rate by approximately 60%.

 

 
Quest & Knowledge
  • Changed some rewards of the Valencia main questline:
    • HP Potion (Large) → Instant HP Potion (Extra Large)
    • MP Potion (Large) → Instant MP Potion (Extra Large)
    • Awakening Weapon Box → Part for Explorer’s Compass
    • Quest reward where you select between star anise tea and purified water → star anise tea and purified water both given
 
  • Added Ancient Explorer’s Compass as a reward for completing Valencia main questline [Valencia] The Founding Legend.
 
  • Added Spirit Stone Fragment as a reward for completing Kamasylvia main questline.
    • [Kamasylvia] Looney, a Spirit of Polly’s Forest quest → Water Spirit Stone Fragment x10
    • [Kamasylvia] The Gloomy Forest quest → Water Spirit Stone Fragment x10
    • [Kamasylvia] White Warrior quest → Earth Spirit Stone Fragment x20
    • [Kamasylvia] Catherine’s Worry I quest → Wind Spirit Stone Fragment x20
    • [Kamasylvia] Catherine’s Story quest → Tree Spirit Stone Fragment x20 (fixed)
 
  • Gorgath of Calpheon is teaching some of his own knowledge to Adventurers.
    • He can teach you the Knowledge of “Org” if you didn’t previously learn it from finishing the [Boss] The Greedy Overlord quest.
    • He can also help you re-learn the Knowledge of “Queen Stoneback Crab” if you didn’t have it from finishing the “Secret of the Giant Rocks” quest. 
 
  • Added “Turo’s Iron Will” buff effect to the previous [O’dyllita] Audrite Sibyl quest reward so it’s easier to proceed with [O’dyllita] Turo Resistance.
    • Turo’s Iron Will: Extra AP Against Monsters +100 and Monster Damage Reduction +150 for 5 min.
      • This buff effect won’t disappear even after dying.
 
  • Improved so that the [Cleansed Cup] quest, through which you can revert reformed accessories enhanced by a cup item, cannot be accepted or completed while having Refined Essence of Emotions in your Inventory.
    • Only conversations regarding Refined Essence of Emotions will display when having Refined Essence of Emotions in your Inventory.
    • In order to proceed with [Cleansed Cup] quest, the Refined Essence of Emotions should be moved to another location other than your Inventory.
 
 

 

NPC, Background, Sound
  • Dalishain, who was only focused on her research, has started to answer Adventurers’ questions.

 

 
UI
  • Added UI to make it easier for you to exchange or purify unwanted lightstones when interacting with the Wandering Alchemist, Dalishain.
    • As a result, the following quest can no longer be accepted from Dalishain.
      • Recycling Unwanted Lightstones, Imperfect Lightstone of Fire/Earth/Wind
* You can use exchange Magical Lightstone Crystal through the same NPC exchange feature used before by talking to Dalishain with character with an Alchemy of at least Guru 1.
 
Lightstone Exchange
  • Interact with the Wandering Alchemist Dalishain to exchange up to 30 lightstones at once.
    • You can press RMB to register or exchange the Imperfect Lightstones you want to exchange in your inventory.
    • You can exchange up to 30 lightstones by registering the lightstones in your inventory using the “Select Same” feature.

 

 
Lightstone Purification
  • Interact with the Wandering Alchemist Dalishain to purify Imperfect Lightstones of Earth/Wind/Fire/Flora.
    • You can press RMB to register or purify the chosen Imperfect Lightstones from your inventory.
    • The Imperfect Lightstones are purified the same way as before. It will cost 20,000,000 Silver to purify one lightstone.
 
  • The key to open the mailbox (B) will show up in the text bubble that appears in the bottom right of the screen if there is a letter that is about to expire.
  • With the end of the “Under the Shad of Maples Leaves” event, the in-game banner leading you to fishing spots has been removed.
  • Changed so when creating items in the Workshop on the World Map (M), you must click “My Items” from the Task List for details and estimated time changes to be applied.
  • Added text to the descriptions for Volume under Settings – Audio Settings that mention these settings will also impact cutscenes in-game.
  • Changed the text that displays when entering names for Character Creation that go against Black Desert’s terms and conditions.
 
  • Removed the “[Event] Damp Maple Leaf” item due to the end of the “[Event] Under the Shad of Maples Leaves” event.
    • Adventurers who were unable to exchange their leaves before the Nov 16 (Wed) maintenance will receive Cron Stones in exchange for their leaves (at a ratio of 1 Cron Stone for every 3 [Event] Damp Maple Leaves) during the Nov 23 (Wed) maintenance.
      • Any remaining [Event] Damp Maple Leaves after the initial exchange will be removed and replaced with 1 Cron Stone as well.
 
System
  • Fixed the issue where the game would occasionally crash at the loading screen.

 

 

Pearl Shop
  • Added the special title “Sala’s Star” that is obtainable by purchasing the following Salanar themed outfit sets:
    • [Witch, Sorceress, Wizard, Sage] Salanar Premium Set
    • [Shai] Salanar Classic Set
      • RMB [Title] Sala’s Star item to obtain the title and it can be applied/removed via the My Information (P) – Title – World tab.
* [Title] Sala’s Star has been given on Nov 16 (Wed) maintenance to Adventurers who have purchased the items above during Sept. 28, 2022 (after maintenance) – Nov 16, 2022 (before maintenance).
 
  • Changed so Champion of Secrua title, that can be obtained from purchasing Secrua themed outfit sets, can be obtained through the item.

 

 

Web
  • Fixed the issue where you could select any regions regardless of your game service region in  the “Enter Additional Information” page upon logging in through the launcher with an Open ID 
  • Fixed the issue of the social media login icons not displaying in launcher “mini mode” (set by pressing “Resize Launcher”).
  • Improved so “When logging in or registering with an Open ID under the same Pearl Abyss ID email” function is applied in the launcher as well.
  • Changed/added the following to Partner Streamer page:
    • Changed the background image at the very top.
    • Added a menu on the top.
    • Added another info to the second category for Twitch Drops.
    • Changed how to apply for Content Creator.
  • Added a function so the image can be seen in a bigger size when clicking on an image uploaded on Forum, Beauty Album and Photo Gallery menu.
  • Fixed so GM comments in the Forum are more noticeable.
  • Improved so the list of posts of a certain category displays at the bottom of Forum page.

 

 
Translation
  • Changed and unified the following terms in English:
    • [Gathering] Skinning a Fox → [Gathering] Tanning a Fox
    • [Processing] Skinning and Skinning Pig Hide → [Processing] Don’t Make A Pig’s Ear Out Of Tanning
    • [Gathering] A Herb Crusher → [Gathering] Crush Them Herbs!
    • [Gathering] A Herb to Cure → [Gathering] Herbs That Heal
    • [Gathering] A Herb to Prevent Petrifying Disease → [Gathering] Herbs to Prevent Petrification

 

 

Modified or Changed

 

  • Fixed the issue where the loading and firing action appeared abnormal when pressing LMB and RMB at the same time when using the [Event] Frosted Matchlock while seated.
  • Removed repetitive text in the item description for Shard of the Furious Night.
  • Fixed typos in the following quest summaries, NPC dialogs, and item descriptions:
    • Summary of the Celestial Horse’s Tears quest
    • Dialog for accepting the quest “[Everfrost] Waiting in Awkward Silence”
    • NPC Herman Feresio’s dialog
    • Glorious Giant’s Draught items
  • Changed the background visuals in the following abyssal pockets in Abyss One: The Magnus.
    • Fixed the issue where the wall appeared unnaturally when playing with certain graphics settings when playing through [Magnus] Look Before You….
    • Fixed the issue where the background appeared unnaturally in certain locations when playing through [Magnus] Where the Dragon Sleeps and [Magnus] Peculiar Library.
    • Fixed the issue where the background appeared unnaturally with certain graphics settings when playing through [Magnus] Peaceful Vagabond.
  • Fixed the issue where the Truffle Mushroom respawned abnormally in certain locations.
  • Fixed the issue where a system message appeared abnormally when switching from follow to combat stance.
  • Fixed the issue where the effect from the Atoraxxion pet taken out did not disappear when the function to view pets was set to hidden.
  • Fixed the issue where skill acquisition-related guide UI appeared continuously when loading the Skill Preset in certain situations.
  • [Maehwa] Fixed the issue where  the “Hwasun Valley” and “Red Moon” outfits would overlap with the thighs when on a slope.
  • Fixed the issue where the gamepad keyguide appeared abnormally in the Arena of Solare UI.
  • Fixed the issue where you could not move out of the fog once it was placed during a match in the Arena of Arsha.
  • Fixed the issue where some weapons of certain classes and its position appeared abnormally in Hall of Fame within the Battle Arena in Arena of Solare.
  • Fixed the issue where you wouldn’t automatically be recommended to create a season character (as your first character) if you’ve already created a trial character.
  • Fixed the issue where your character’s login status would appear abnormal after a duplicate login attempt.
  • Fixed the issue where the gamepad key guide appeared abnormal in the Arena of Solare UI.
  • Fixed the issue where your inputs didn’t work when a cutscene played after your character had died.

 

 

Recent Major Updates
 

To help newer or returning Adventurers keep up with the latest updates, we’ve compiled a list of some of our recent major ones. Check them out below!

 

♣ For Progression-minded Adventurers:

Abyss One: The Magnus
Proceed with the main questline within another world, The Magnus, and experience another side of Black Desert.
Obtain PEN (V) Boss Defense Gear and quality of life (e.g. fast travel, region-free storage) updates!
Monster Zone UI Revamp Where’s the best monster zone suited to my stats?
Look no further than the Menu (ESC) – Adventure (F5) and click “Monster Zone Info”!
Artifacts and Lightstones Artifacts and Lightstones were added!
They will greatly aid you in your adventures!
Ornette and Odore’s Spirit Essence Improvements The fabled infinite potions of Ornett and Odore now have newly-added extra steps and weekly quests to hasten the process.
Guaranteed PEN (V) Boss Gear Questline Speak to Jetina to begin a reforming questline to obtain your very own set of PEN (V) boss gear, guaranteed!
PEN (V) Accessory Questline Complete daily quests to gather materials to complete your very own accessory at the highest enhancement grade possible.

★ For Combat-focused Adventurers:

Elvia Guild Missions
Guild Missions were added to Elvia Serendia and Calpheon!
Complete these missions to help contribute to your guild’s growth!
Elvia Calpheon The corruption of Hadum has reached Saunil Camp, Rhutum Outstation, Gehaku Plain, Hexe Sanctuary, and Quint Hill of Calpheon.
You can obtain materials for the Godr-Ayed weapon and reforming alchemy stones from here.
Marni’s Realm – Private Monster Zones Your very own monster zone with no other Adventurers to duel!
Subjugate monsters to your heart’s content in Marni’s Realm.
Tier 5 Pets Alpha pets are finally here! Train Tier 4 pets to Tier 5 and appoint them as the alpha to increase the looting speed of all active pets.

♥ For Amusement-seeking Adventurers:

Liana’s Tool Bag Pickaxe, Hoe, Butcher Knife, Fluid Collector, and other Gathering tools can be stored in this amazing tool bag and used with ease.

Source: Play Black Desert

Damien Seeto

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God of War Ragnarok Update 2.04 Out This November 23 (Update)

Santa Monica Studio has pushed out God of War Ragnarok update 2.04 (PS5 version 2.004) for all platforms today. This is another unannounced patch presumably for bug fixes. Check out the God of War Ragnarok November 23 patch notes down below.

God of War Ragnarok Update 2.04 Patch Notes | God of War Ragnarok Update 2.004 Patch Notes | God of War Ragnarok November 23 Patch Notes:

Update: Santa Monica Studio has released the official patch notes.

General

  • Fixed a case where some players were unable to change the difficulty level in-game.

Stability and Performance

  • Fixed a rare crash that could occur in the weapons menu.

While Santa Monica Studio has not posted official patch notes yet, the PS4 update history says a small message. You can read the small notes below. 

• Various bug fixes and improvements

We will try and update this post as soon as we can when Santa Monica Studio decides to release the full patch notes. The patch notes should be released sometime later today. 

Update: Santa Monica Studio has released the official patch notes.

Source: PlayStation Support

More God of War Ragnarok Reading:

Damien Seeto

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Sony Interactive Intertainment to Publish Lost Soul Aside and Convallaria

In PlayStation’s most recent China Hero Project, Sony Active Entertainment announced that they would invest in both Lost Soul Aside and Convallaria, two upcoming Chinese games. The company has also stated that it would handle the publishing of both titles.

Lost Soul Aside is a third-person fantasy action RPG, with fast-paced combat, smooth movement, and flashy animations. Developed by Ultizero Games, it has yet to announce a release date, but the developer mentions things were “proceeding smoothly” last August. Ultizero Games also released a new trailer for Lost Soul Aside during the China Hero Project event:

Convallaria, on the other hand, is an online multiplayer shooting game with equally stunning graphics and environments. The third-person shooter developed by Loong Force contains various bosses that players will have to shoot down, with both PVP and PVE elements that may scratch that Destiny 2 itch.

With both games under Sony’s wing, it’ll be interesting to see how the games’ development turns out. 

Source: Gematsu

Carlos Perez

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Modern Warfare 2 Stuck on Fetching Data From Platform Issue Surfaces After Update – Here’s a Fix

In case you didn’t know, Call of Duty: Modern Warfare 2 (and Warzone 2.0) just got a new patch that brings in fixes and improvements to both games. Unfortunately, it seems to be causing issues for some players too, as multiple reports have surfaced on a Modern Warfare 2 “stuck on fetching date” issue on PlayStation platforms (as far as we’re aware other platforms aren’t affected).

If you’re affected by this, we have a simple fix, which you can do right now.

So a new update just dropped on ps5.
byu/CptMeat inModernWarfareII

Modern Warfare 2 Stuck on Fetching Data From Platform Issue Fix:

If your Modern Warfare 2 game client won’t load properly, here’s what you need to do:

  • On PlayStation platforms press circle (or what button you have to “go back”) to go offline.
  • Once there, press the touchpad and go online

That should fix the issue ASAP. If not, leave a comment below and let us know if it’s not working.

More Modern Warfare 2 and Warzone 2.0 Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Modern Warfare 2 and Warzone 2.0 Update 1.11 Released for Changes This November 22

Infinity Ward alongside Raven Software has released the Call of Duty: Modern Warfare 2 and Warzone 2.0 update 1.11 (PS5 version 1.011). This brings changes to both game clients with various fixes, adjustments and more. Read on for the full Modern Warfare 2 and Warzone 2.0 November 22 patch notes.

Modern Warfare 2 and Warzone 2.0 Update 1.11 Patch Notes | Modern Warfare 2 and Warzone 2.0 Update 1.011 Patch Notes | Modern Warfare 2 and Warzone 2.0 November 22 Patch Notes:

Size: 763MB (PlayStation)

GENERAL

  • Improvements made to help better navigate Camos:
    • Added controller bumper navigation to jump between categories
    • Added a toggle option to show/hide locked Camos
  • Increased audio notification for when The Jailer enters the Gulag.

ATTACHMENTS

  • Armor Piercing Ammunition
    • Removed damage multiplier against armored opponents

BUG FIXES

  • Fixed collision issues with various elements across the game that allowed players to exploit/peek/shoot through them.
  • Fixed an issue with audio occlusion and directional audio.
  • Fixed an issue causing some unlocks in the Gunsmith to not track Weapon progression.
  • Fixed an issue causing Overkill to allow players to equip the same Weapon as both a Primary and a Secondary.
  • Fixed an issue that was preventing the correct number of Battle Pass Tokens from appearing on the Battle Pass Menu.
  • Fixed an issue causing the Season Countdown Timer on the Battle Pass Menu to not indicate the correct amount of time remaining.
  • Fixed various incorrect texts in the in-game interface.
  • Fixed various issues resulting in incorrect controller input while navigating menus.
  • Fixed an issue that caused players looking down to appear erratic to others.
  • Fixed an issue that prevented some players from launching the game due to GPU compatibility.
  • Fixed an issue that was causing Focused Mode to crash the client while the Display Mode was set to Windowed.
  • Fixed an issue on PlayStation that caused the PlayStation Store icon to remain stuck on screen after experiencing a network error.
  • Fixed an issue causing progression for the “Dragon in Downtown” Calling Card to not track.
  • Fixed an issue causing the incorrect Operator icon to appear while navigating to select a custom skin for Kleo.
  • Fixed an issue causing players to get kicked back to the main menu when navigating to select the PDSW 528 Armory while customizing a Loadout.
  • Fixed an issue causing an incorrect progression requirement to appear in the Prestige menu.
  • Fixed various audio related issues causing players to hear notifications at times when they should not.
  • Fixed an issue causing Platinum Camo unlock requirements to display incorrectly after having unlocked it.
  • Fixed various issues causing the camera to shake while spectating another player.
  • Fixed an issue causing Operator model hands to appear invisible while ledge hanging.
  • Fixed an issue causing the incorrect Weapon to appear in the player Showcase.

MULTIPLAYER

BUG FIXES

  • Fixed an issue that caused the Spotter Scope to continuously highlight enemy positions.
  • Addressed a dev error in private matches, and will continue to improve stability. 

WARZONE 2.0

GAMEPLAY

  • Buy Station inventory has been slightly adjusted:
    • Removed Counter UAV
    • Removed Tactical Camera
  • Visual upgrade to Contract activation phone in Battle Royale.

BUG FIXES

  • Fixed an issue preventing some players from hearing others via Proximity Chat.
  • Fixed an issue preventing Stickers earned via DMZ Extractions from appearing on Weapons.
  • Fixed an issue on PlayStation that caused players to not see Sony profile usernames.
  • Fixed an issue causing parachute deployment to crash the game.
  • Fixed an issue causing players to lose all control of mouse movement if interacting with a container with Mixed Backpack behavior.

Battle Royale

  • Fixed an issue that caused players eliminated in the Gulag to either spectate the enemy team or spectate from underneath the playable area.
  • Fixed an issue that caused players eliminated in the Gulag to not appear in the Buy Station for squad members to buy back.
  • Fixed an issue causing players to skip the downed state and immediately perish despite having an assimilated squad member still alive.
  • Fixed an issue preventing players from jumping out of the plane during Infil.
  • Fixed an issue causing the After Action Report from appearing correctly after a match.

DMZ

  • Fixed an issue that was causing players to get kicked out of the Backpack interface if looting an eliminated player opponent that disconnected during the interaction.
  • Fixed an issue preventing players from equipping Lethal and Tactical equipment.
  • Fixed an issue that caused players to encounter the “Failed to Connect to Datacenters” error while extracting.
  • Fixed an issue that caused lobby-wide microphone input during matchmaking.
  • Fixed an issue allowing players to keep Armor Plate Carrier upgrades between matches despite having been eliminated.
  • Fixed an issue causing players to lose their Backpack upgrade when extracting after having been revived.
  • Fixed an issue causing players to incorrectly extract their insured Weapon as a contraband Weapon.

Once a new patch is out, we’ll be sure to let our readers know.

Source: Infinity Ward

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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NBA 2K21 Servers to Be Discontinued on December 31, 2022

If you’re still playing NBA 2K21 online, well, we have some bad news for you. Visual Concepts has announced today that the NBA 2K21 servers will be killed off this December 31, 2022.

The announcement was made on the official 2K support page:

 
The latest game in the series is NBA 2K23, and you can read our review of it here, where we state, “Lakers among the top teams when their third-best player is a 78 overall, but that’s an issue that might never be solved. Ultimately, NBA 2K23 isn’t simply a carbon copy of previous iterations and should be viewed as a step in the right direction for 2K’s continued evolution.”
 

Source: 2K Support

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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