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Neverwinter Update 10.61 Rises Out for New Changes This August 18

Cryptic Studios has pushed out Neverwinter update 10.61 on all platforms today. This update comes with a new gold-colored companion as well as other gameplay changes. Check out the Neverwinter August 18 patch notes below.

Neverwinter Update 10.61 Patch Notes | Neverwinter August 18 Patch Notes:

Highlights

Zariel the Redeemed companion

In order to recognize the efforts of those who went above and beyond in their contributions to the Redeemed Citadel, a golden-winged version of Zariel will be granted to the adventurers who proved themselves worthy of her trust.

Players who earned the Zariel the Redeemed companion through the Redeemed Citadel Leaderboard will receive a golden-winged version of Zariel, along with a Coalescent Mote, in their in-game mail within several days of this release. This version of Zariel is Mythic quality by default, and is intended to visually distinguish the Leaderboard version from the version that can be received from the Astral Lockbox.

Release Notes

Content and Environment

Acquisitions Incorporated

  • Reptilian Extraction: Players should once again be able to complete both the first-time and the repeatable versions of this quest.

Sharandar

  • Heroic Encounters in the Dark Fey Mire no longer have incorrect timing and displays while in the safe area of New Sharandar.

Well of Dragons

  • In the heroic encounter, Raising Hell, the Pit Fiend should no longer be put into a broken state.

Enemies and Encounters

Rise of Tiamat

  • Players are no longer teleported from the safe area back into the fight at the start of Phase 2.

Greed of the Dragonflight

  • Dragons now have a much less generous leash radius.
  • Oxuno the Treacherous’ Mass Dispel power no longer persists for 10 seconds, repeatedly dispelling for the duration.
  • The Travelling Wizard now consistently states that the event can be tackled by 5 to 40 players

Items and Economy

Masterwork Profession Resources

  • Displacer Beast’s Whiskers now drop much more frequently.
  • Shard of Dawn’s Light now drops a little more frequently.

Mounts

  • The unbound version of the Shadow Drake mount is no longer incorrectly Unique.

General

  • Gilded Moonstone Regalia packs now properly say they give Gilded Moonstone Regalia fashion items, rather than Noble Finery fashion items.

User Interface

Fashion

  • Fashion slots no longer get into a state where items can no longer be slotted, or items are slotted and do not display. A side effect of the fix may cause an invisible item to be placed into the overflow bag; this item can safely be deleted.

Loadouts

  • Changing loadouts while powers with multiple charges are cooling down no longer causes those powers to become stuck in their cooldown process.

Retrains

  • Certain types of Free Retrains no longer cause characters to get into a funky state. While this prevents future occurrences of this issue, we’re still working on a fix for characters already in a bad state.

Localization

  • Item names are now localized in error messages about reaching the item cap.
  • The role bonus in the queue window is now localized.
  • Trap disarm messages in various zones are now localized.
  • The map name, Tower of the Mad Mage, is now localized.
  • The map name, Umbraxakar’s Lair, is now localized.
  • Various Improvised versions of Bard powers are now properly localized.

Known Issues

Greed of the Dragonflight

  • Dragonflight helmet does not appear on Dragonborn.

That’s it for the patch notes. Neverwinter is out now for the PC, PS4 and Xbox One.

Source: Arc Games

Damien Seeto

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Quake Update 1.07 Shoots Out for Patch 4 This August 18

Nightdive Studios has fired out Quake update 1.07 (PS5 version 1.008), and this is for what the devs call Update 4! This brings new maps from the original mod, new enhancements, Threewave Capture the Flag and more! Read on for the Quake August 18 patch notes.

Quake Update 1.07 Patch Notes | Quake Update 1.008 Patch Notes | Quake Update 4 Patch Notes | Quake August 18 Patch Notes:

THREEWAVE CAPTURE THE FLAG (CTF)

The rules for Capture the Flag are similar to the backyard game: protect your flag, steal the enemy’s, and return it to your own flag to score a point. Threewave CTF comes with some extras to this basic formula by adding power-up runes for teams to fight over, and the famous grappling hook!

A BRIEF HISTORY

For all those scholarly Rangers out there, here’s a brief history…
Threewave CTF was first released in October of 1996 by Zoid Kirsch. The mod back then was simple, and remixed existing game content to create something new. Matches took place on the single player levels modified to create bases. Keys were used in place of flags, and the grappling hook was an axe that fired a Vore ball. While a little bit of imagination was required, this didn’t hurt the mod’s reception at all. It caught on fire immediately and built a large fanbase of players looking for a deeper alternative to deathmatch.
Over the course of many updates, and eventually a QuakeWorld version, Threewave CTF would go on make Capture the Flag a household name in multiplayer game modes, and even spawn websites that exclusively covered Capture the Flag modes in games. Threewave CTF would be released officially as a part of Quake II, and the Quake III version of the mod would bring in new flag-based game modes and maps that would later make their way into Quake Live. Quake multiplayer and Threewave CTF have always been intertwined, and now the mod that started it all is now available for free in the enhanced Quake re-release

NEW ENHANCEMENTS

This latest version of Quake has been enhanced, with an improved flag status display showing if your flag is safely in base, team scoring, and a modern interface. The maps included have been updated with improved lighting and fog effects. All of this is included free in Update 4, and requires no additional download

RUNES

Four power-up runes spawn randomly throughout the map at the start of the match. Teams will vie for control over them, as they bestow their holders great benefits, and will stay with them until death. They fly out of the player on death, so keep an eye out, and grab them as quickly as possible to posses their power. If nobody picks them up eventually, they’ll respawn elsewhere. Holding these runes are key to giving your team the edge to win!

Rune of Earth Magic | Resistance

 – Take half damage from all weapons

Rune of Black Magic | Strength

 – All weapons deal double damage

Rune of Hell Magic | Haste

– Most weapons fire twice as fast, and nail projectile speed doubles

Rune of Elder Magic | Regeneration

 – Regenerate some lost health and armor every second, up to 150

GRAPPLING HOOK

The grappling hook, accessed via the weapon wheel or by pressing the key bound to the Axe, is more utility than weapon than most options in your armory. Holding down the fire button will shoot the hook, where it will fly straight forward until it hits a wall. Once attached, the hook will pull you in at a very high speed. The hook can be attached to players to do a constant stream of damage; however this will leave you vulnerable to the player you are attached to.
Switching weapons while the hook is attached will allow you to hang off walls and fire, however you will be vulnerable as you will be unable to move, doing your best impression of a turret. Using this to ambush an attacker can be an effective tactic, however it should be used sparingly as ambushes only work if they are unexpected!
Advanced players can shoot the hook at the ground, and then immediately let go as soon as the hook starts to pull you. This lets you launch into a bunny hop at a very high speed, and makes you less predictable of a target as you weave your way around the map

MAPS

Our update includes nine of the maps from the original mod

CTF1: MCKINLEY BASE
Created by Zoid Kirsch
 
Two bases connected by bridges, and an underwater route. An instant classic, and the most iconic map of the mod

CTF2: MCKINLEY STATION
Created by Zoid Kirsch
 
The sequel to McKinley Base, with bigger bases, a bigger flag room, and more routes. A classic, refined

CTF3: SPILL THE BLOOD
Created by Dale Bertheola
 
Catwalks and bridges hanging over lava and acid, with a wind tunnel into the flag room that provides ample opportunities to overwhelm the defense for some skeet shooting practice

CTF4: GLOOM CASTLES
Created by Tim Willits
 
A CTF version of the classic E1M5: Gloom Keep. Two Gloom Keeps, face to face. The front door is the shortest route, but also the riskiest. Lose the defense by taking the long way around

CTF5: CAPTUREPHOBOPOLIS
Created by American McGee
 
The mouthful of a map returns, but now with flags! This time, the bases are stacked on top of each other: red team on top, and blue team below

CTF6: VERTIGO
Created by Dale Bertheola
 
Each flag is flanked by a hulking Quake Q, looking over three paths out of the flag room and one-way wind tunnels

CTF7: THE STRONGBOX
Created by Brent McLeod
 
With a warehouse at its center, elevators and trains between bases provide ample grapple opportunities into tight flag rooms

CTF8: CHTHON’S CAPTURE HOUSE
Created by Tim Willits
 
Chthon’s hellish domain has been converted into a base in our smallest map of the set, providing intense combat with nowhere to hide
CTF9: DA ANCIENT WAR GROUNDS
Created by Matt Hooper
 
Catapult yourself over the moats into two traditional medieval castles and grab the flag from the throne room
 
BUG FIXES
  • Fixed Fiend arm clipping into the floor at death
  • Fixed auto aim debug variables that could be used to cheat in multiplayer
  • Fixed loading lightmaps in huge levels, such as when users side-loaded “Tears of the False God” in Arcane Dimensions

Source: Steam

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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LEGO Star Wars: The Skywalker Saga Update 1.08 Pushed Out This August 18

TT Games has pushed out LEGO Star Wars: The Skywalker Saga update 1.08 (PS5 version 1.000.008), and this is another unannounced title update, which means don’t expect new features outside of fixes. Read on for what’s new in the LEGO Star Wars: The Skywalker Saga August 18 patch notes.

LEGO Star Wars: The Skywalker Saga Update 1.08 Patch Notes | LEGO Star Wars: The Skywalker Saga Update 1.000.008 Patch Notes | LEGO Star Wars: The Skywalker Saga August 18 Patch Notes:

Size: 1.1GB (PC)

Update: Reddit user Guinydyl has compiled some of the changes found in the new update! Note that these are not official, so don’t go blaming the devs if these aren’t the same changes you see in your version of the game.

  • rey’s yellow skywalker is now the right length
  • luke’s training lightsaber is now the correct colour (green)
  • the infinite yellow dots by characters, ships, missions etc. has been fixed
  • the dark side and jedi character list was reshuffled (making space for new characters?)
  • vader now breathes

Unfortunately, this is another case of the studio not releasing the official changelog. We’re hoping that this changes sometime soon, but in the meantime, here are the new stuff spotted by the community:

Notification dots for new stuff has been implemented (per flurbydurb)

Here are some of the issues still not fixed after the patch released on July 4.

  • R2-KT Attackodana bug has been fixed
  • It seems glitched Achievements/Trophies not showing up properly has still not been fixed
  • Fulminatrx bug still not fixed
  • High Ground level bug not fixed
  • Mouse Droid Hunt bug still not fixed
  • Speeder spruce up still bugged
  • Mynock Knock still bugged
  • Frame skip in intro animaton still not fixed, will sometimes takes two attempts to skip out of intro animation

We’re hoping that some of the issues listed above as still not fixed have been patched out in this new title update. We’ll be updating the post throughout the day as more changes and fixes are unearthed, so refresh it from time to time.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Marvel’s Avengers Update 1.000.046 Released for Version 2.5.2 This August 18

The developers at Crystal Dynamics has released Marvel’s Avengers update 1.000.046, which is for patch version 2,5.2! This includes a short list of fixes for Jane Foster (aka The Mighty Thor). Read on for the official Marvel’s Avengers 2.5.2. patch notes.

Marvel’s Avengers Update 1.000.046 Patch Notes | Marvel’s Avengers Update 2.5.2 Patch Notes:

Avengers Square Enix

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Embracer Group to Acquire IP Rights for “The Lord of the Rings” and “The Hobbit” Literary Works

Embracer Group’s spending spree continues as the company has entered an agreement to acquire Middle-earth enterprises, giving them IP rights to “The Lord of the Rings” and “The Hobbit” literary work (not the movies). Here is what the press release says:

Embracer Group AB (”Embracer”), through its wholly owned subsidiary Freemode, has entered into an agreement to acquire Middle-earth Enterprises, a division of The Saul Zaentz Company, which owns a vast intellectual property catalogue and worldwide rights to motion pictures, video games, board games, merchandising, theme parks and stage productions relating to the iconic fantasy literary works The Lord of the Rings trilogy and The Hobbit by J.R.R. Tolkien, as well as matching rights in other Middle-earth-related literary works authorized by the Tolkien Estate and HarperCollins, which have yet to be explored.

Lars Wingefors, Founder and Group CEO Embracer Group, shared his excitement in a statement:

“I am truly excited to have The Lord of the Rings and The Hobbit, one of the world’s most epic fantasy franchises join the Embracer family, opening up more transmedia opportunities including synergies across our global group. I am thrilled to see what lies in the future for this IP with Freemode and Asmodee as a start within the group. Going forward, we also look forward to collaborating with both existing and new external licensees of our increasingly stronger IP portfolio.” 

Embracer Group highlights the key upcoming works set in the Middle-earth including the upcoming Amazon series The Lord of the Rings: Rings of Power,  The Hobbit and The Lord of the Rings; the animated movie, and an upcoming mobile game The Lord of the Rings: Heroes of Middle-earth in development by EA.

The price for the acquisition has not been shared, however, earlier today Embracer Group also announced its intent to acquire four additional studios, and had pretty much gobbled up the Western part of Square Enix back in May. 

The next game to be based on The Lord of the Rings franchise is Daedalic Entertainment’s The Lord of the Rings: Gollum, which has no firm release date after its delay announcement last month.

Source: Embracer

Ibrahim Kabir

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A Plague Tale: Requiem Gameplay Overview Trailer Flies Out

Focus Entertainment and Asobo have shared the gameplay overview trailer for Hugo and Amecia’s upcoming trailer in A Plague Tale: Requiem. The developers have also revealed that A Plague Tale’s sequel will be present at gamescom with a playable demo. Watch the gameplay overview trailer here:

The description of the video reads:

Embark on Hugo and Amicia’s next journey and venture south of 14th century France, before setting sail to a mysterious island out in the Mediterranean Sea. Brave a terrible fate and find a cure for Hugo’s illness thanks to Amicia’s new resources—including the use of alchemy to manipulate fire and the long-distance power of a crossbow, but also her cunning use of terrain and ability to wrestle out of an enemy’s grasp. Choose to strike from the shadow or to unleash hell, with the help of Hugo’s new powers: to perceive surrounding enemies’ movements while moving stealthily, and to manipulate hordes of rats to decimate entire squads of soldiers.

Additionally, Focus Entertainment has revealed that it will launch the “In Focus” behind-the-scenes video series for A Plague Tale: Requiem on August 30. Attendees can experience one of the first chapters of the game at gamescom from August 24–28. The rest of the public can find the demo at Microsoft’s booth (Hall 8.1, Stand B-051 – C-058).

A Plague Tale: Requiem launches for Xbox Series X|S, PS5, and PC on October 18. A cloud version of the game is planned for Nintendo Switch to release on the same day. The game will be a part of Microsoft’s subscription service, Xbox Game Pass. Pre-orders are open now and accessible through this link.

Ibrahim Kabir

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Marvel’s Avengers Update 1.70 Flies Out for Patch 2.5.2 This August 18

Crystal Dynamics has pushed out Marvel’s Avengers update 1.70, which is for patch 2.5.2! This is title update is centered around adjustments to The Mighty Thor Jane Foster. Read on for what’s new in the official Marvel’s Avengers August 18 patch notes.

Marvel’s Avengers Update 1.70 Patch Notes | Marvel’s Avengers August 18 Patch Notes:

Avengers Square Enix

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Elden Ring Sales Surpass Over 16 Million Copies Sold

Elden Ring has sold over 16 million units as of June 2022. The game had quickly become a fan-favorite for people who are into the soulsborne genre, but also for people who haven’t played any of FromSoftware’s previous titles.

Elden Ring was previously reported to be the best-selling game of 2022, and then topped in the NPD charts to be one of the top 10 most selling games in dollar sales in the United States, ever.

This new update in the sales figure was announced via the Bandai Namco’s financial results for the first quarter of the Fiscal Year 2023 (April 2022 till June 2022). The figures report that the game sold over 11.4 million copies over the course of these three months totaling a figure of over 16.6 million units sold. Bandai Namco also reported that video game sales totaled ¥40.5 billion yen, with a 55% year-on-year increase.

Elden Ring was universally praised for its masterful world-building and storytelling, it was called the “Lord of Souls” in our review of the game. You can find the full review here.

Ibrahim Kabir

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Battlefield 2042 Weekly Missions, Battle Pass Rewards for Season 1 Week 11 Listed (August 18)

For those looking forward to the new stuff in Battlefield 2042, it’s live now! MP1st is here to bring players the Battlefield 2042 weekly missions and store refresh for August 18! Check out the official Battlefield 2042 Season 1 Week 11 weekly missions, Battle Pass rewards and Featured Experiences!

Battlefield 2042 Weekly Missions, Battle Pass Rewards for Season 1 Week 11:

Week 11 Missions:

  • 3 Intel Ribbons Earned (4)
  • 1 Melee Kill Performed (4)
  • 5 Enemies Hit With EMP Grenades or the OV-P Recon Drone EMP (4)

Available After 2 Missions Completed:

  • 25 Kills and Assists With LMGS (5)
  • 15 Teammates Healed (5)
  • 10 Vehicles and Equipment Destroyed (5)

Available After 4 Missions Completed:

  • 150 Enemies Spotted (6)
  • 3000 Damage Inflicted With Any Explosives (6)
  • 15 Kills With LMGs or Sniper Rifles – Bonus Mission

Battle Pass Rewards for Season 1 Week 11:

W11-WeeklyRadar-BPCal.png

Featured Experiences – 18th – 22nd:

Aug. 18 – 22nd

  • Aerial Assault
  • Gun Roulette
  • Battlefield Bad Company 2 Rush

Aug. 19 – 20th:

  • Friday Night Battlefield

Store Bundle:

W11-WeeklyRadar-Store.png

That’s about it! Tune in next Thursday for the Week 11 new challenges and more.

Source:EA Answers

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Rumbleverse Update 1.02 Strikes Out for Season 1 This August 18

Iron Galaxy has punched out Rumbleverse update 1.02, which introduces Season 1 to the free-to-play game! There’s new content alongside bug fixes in this patch. Read on for what’s new in the 

Rumbleverse Update 1.02 Patch Notes | Rumbleverse Season 1 Patch Notes | Rumbleverse August 18 Patch Notes:

Your career as a Rumbler is all about winning fights and gaining Fame. The Battle Pass will be your track for ranking up and earning rewards you can use to become a true celebrity in the streets – and on the rooftops. Every time you achieve a new level of Fame, you have a chance to earn more of these: 

  • Accessories – mustaches, hairstyles, makeup, shirts, hats, etc. 
  • Title Cards – customizations for your Grapital City ID Card 
  • Emotes – express yourself with dances and gestures 
  • Brawlla Bills – currency to buy things from the Shop 
  • Boosters – earn your Fame faster 

There are several options for amassing fashions and riches from your glorious moments in the Rumble.  

Battle Pass is free to every player, with some rewards to celebrate your exploits. 

Premium Battle Pass is an additional layer of investment and reward for purchase by the dedicated Rumbler who wants to maximize their gains. 

Battle Pass + helps you get a jump on the competition – or get caught up if you’re late to the game. Start your career with the first 20 ranks unlocked. 

As our first post-launch patch for Rumbleverse, we have released an update to address a few key issues with online services.

Patch notes:

  • Fixed an issue to reduce immediate disconnects upon loading into a barge
  • Added a safeguard to cause users to only lose play session progression instead of resetting their entire progression
  • Overall system stability improvements
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Alex Co

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GTA Online Weekly Update Reset for August 18, Here Are the Discounts, GTA Plus & More

Rockstar Games has rolled out the GTA Online weekly update reset of actvities alongside the discounts, GTA Plus bonuses and more for August 18! Check out the complete highlights and recap in one handy list below.

GTA Online Weekly Update Reset for August 18 – Discounts, GTA Plus & More:

New drops from The Criminal Enterprises update continue this week in GTA Online, as the Imponte Ruiner ZZ-8 muscle car hits the showroom floor of Luxury Autos, while new opportunities to unearth smuggler loot appear across Southern San Andreas.

 

Additional highlights include:

  • New Vehicle: The Imponte Ruiner ZZ-8
  • New Discoveries: Keep an eye out for a Smuggler Plane smoking and falling out of the sky and for a flare-dotted Smuggler Trail – each leading to hidden caches
  • GTA$200K bonus and 50% more GTA$ and RP for completing any MC Clubhouse Contract
  • Free Wild Striped Pool Sliders for playing GTA Online this week
  • Free White Beat Off Earbuds for completing any Gunrunning, Nightclub Warehouse, MC, or Special Cargo Sell Missions
  • Double GTA$ and RP on all Land and Air Races
  • On display on the showroom floor of Premium Deluxe Motorsport to test drive and purchase: A Classic Red Vapid Speedo – previously unavailable in GTA Online, Weeny Dynasty in Classic Saddle Brown with a Oye Taxi livery, Vulcar Fagaloa in Metallic Cast Iron Silver wrapped in the Classic Stripes livery, Karin Sultan Classic in Classic Olive Green and the Tribal Throwback Livery, and the Declasse Impaler in Metallic Race Yellow equipped with the Lowrider livery
  • On display on the showroom floor of Luxury Autos: The brand-new Imponte Ruiner ZZ-8 in Classic Orange and a Pearlescent Dark Steel Ocelot Pariah wrapped in the Ocelot Stripe Livery
  • Lucky Wheel Top Prize: The Dewbauchee Rapid GT Classic
  • LS Car Meet Prize Ride: Earn the Vapid Retinue for placing in the Top 5 in Street Races two days in a row
  • On PlayStation 5 and Xbox Series X|S:
    • Hao’s Premium Test Ride: The Übermacht Sentinel XS
    • This week’s Hao’s Special Works Time Trial takes players from Ron Alternates Wind Farm to Elysian Island
  • Test Rides: The Coil Cyclone, Emperor ETR1, and Pfister Comet S2
  • 40% off all Clubhouses and 50% off Biker Jackets
  • Vehicle Discounts: 50% off the Ocelot Pariah and Pegassi Vortex, 40% off the Karin Sultan Classic, Declasse Impaler, Willard Faction Custom, and Benefactor Glendale
  • This Month’s Ongoing GTA+ Benefits: Free Lampadati Corsita from Legendary Motorsport, Executive Office Upgrades, 50% Bonus GTA$ and RP on Operation Paper Trail, free clothing and accessories, plus additional Member Bonuses
  • Prime Gaming Bonuses: GTA Online players who successfully connect their Rockstar Games Social Club account with Prime Gaming will get GTA$125K just for playing anytime this week

GTA+

This month’s benefits for GTA+ Members include:

  • The Lampadati Corsita Sports Car
  • Upgrades for your Executive Office
  • Free Clothing and Accessories
  • 50% Bonus GTA$ and RP on Operation Paper Trail Missions
  • Additional Member Bonuses

Visit the GTA+ website to check out all the GTA+ Membership Benefits available through August 31. To learn more about how to make the most of your GTA+ Membership, check out the GTA+ Guide.

Discounts:

Make sure your furtive biker operation is running up to snuff: Clubhouses are all 40% off at Maze Bank Foreclosures, while Biker Jackets are 50% off at all local clothing stores.

Looking to bolster your roster of vehicles? Look no further…

  • Ocelot Pariah – 50% off 
  • Karin Sultan Classic – 40% off
  • Pegassi Vortex – 50% off
  • Declasse Impaler – 40% off
  • Willard Faction Custom – 40% off
  • Benefactor Glendale – 40% off

That’s about it for this week. Tune in next week for the next GTA Online weekly update!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Ascent Update 1.05 Out for Cyber Heist DLC Support This August 18

Developer Neon Giant has released The Ascent update 1.05 (PS5 version 1.006) in order to support the new Cyber Heist DLC that is out today. The update also comes with several other changes to the game. Check out The Ascent August 18 patch notes below.

The Ascent Update 1.05 Patch Notes | The Ascent Update 1.006 Patch Notes | The Ascent August 18 Update Patch Notes:

New Features

  • Cyber Heist, Cyber Warrior and Chongqing pack DLCs are now available
  • Melee weapons are now available in-game – The uPlus bat can be looted across the world (Does not require Cyber Heist)
  • New Game Plus (NG+) has been added to the game.
  • We have added a ‘saving’ icon that displays on the right side of the screen at various times

Stability

  • Fixed a potential crash after triggering the “Photomode” button and disconnecting the controller at the same time.
  • We fixed a number of stability issues around controller disconnections that could happen at various points.
  • Resolved an issue in Local Co-op where a soft-lock could potentially happen if multiple interactions were triggered at the same time.
  • Fixes made to stability in Single Player, including a number of low frequency crashes, additionally we have resolved a number of issues that will improve stability in Co-op.
  • Fixed an issue where a Client could experience a hang if the Host disconnected the game immediately upon loading into the game.
  • We fixed several issues where the Player could instigate a soft-lock by interacting with multiple ‘interacts’ at the same time.
  • Fixed a crash that could occur during a Co-op game when entering Nitroad or The Node.
  • Fixed an issue where a crash could occur for the Host Player when a Client Player buys an item from a Vendor.
  • Fixed rare crash that could occur when taking a Taxi from “CorpZone” to “Arcology: Highstreet”.

Co-op

  • Fixed an issue where a Client Player NPC dialogue is progressed by the Host Player clicking next in a dialogue with an entirely different character.
  • Fixed a Local Co-op issue where you could copy and overwrite profiles after specific steps were taken whilst disconnecting controllers.
  • We fixed an issue where Clients could not rejoin a Host after a disconnection from the internet.
  • Fixed an issue where a Player could start a Single Player game whilst accepting an invite for a Co-op
  • Fixed an issue where the camera could get stuck in a fixed position upon Player 2 interaction with a Vendor while Player 1 is already interacting with the same Vendor
  • Fixed an issue where purchased items from the various Vendors would not show for Client Players.
  • Fixed an issue where the title takes a noticeably long time to recognize that the Player has left the lobby, which could prevent a Client Player problem trying to rejoin.
  • Fixed a rare issue where the ‘Failed to host game’ prompt appears after a Player attempts to host a Coop game with a new or saved game, under certain conditions.
  • Resolved an issue where EN bar recharge sometimes wouldn’t appear for Client Players.
  • Fixed an issue where the Host might be unable to skip a cutscene if they disconnected their controller in the loading screen & tried to reconnect before the loading was over.
  • Fixed an issue where Cyberdecks stopped functioning for the Client Player in some circumstances.
  • Resolved an issue where the Client Player could lose all equipped items including Cyberdeck if they join when a Host Player triggers the elevator.
  • Fixed instance where the Papa Feral’s Health Bar failed to appear for Client Players if certain conditions were met.
  • Addressed an issue where it could take several seconds until the Coop Player’s weapon appeared after a Host Player takes a taxi, when in different zones.
  • Fixed an issue in Local Coop where one Player taking the elevator in Lanier’s Apartment with another Player staying behind could cause world textures to unload.
  • Addressed specific instances where players in a Coop session would hear the music from Coder’s Cove while in combat in Black Lake Towers.
  • Fixed a bug which could allow Local Coop Players to temporarily take over the other Players’ vendor browsing.
  • Fixed an issue where spamming “Switch Character” while loading into an Online Coop game could cause the “Select Profile” tab to become stuck on screen.
  • Fixed instances which could lead to a “Failed to join the session” becoming stuck on screen after accepting an invite to an Online Lobby.
  • Fixed a bug which could see NPCs in interior areas multiply for Online Coop Clients if repeatedly entering and exiting interior locations while the Host remained in an outside location.

Misc Fixes

  • Fixed a potential issue where Players could get trapped inside a small area next to the elevator in corpZone.
  • Fixed the issue where the animation of hammer hitting the ground of Hammerhand Larkians was missing.
  • Minor camera fix in the Silo 86 area where the Player view could be cut off at the bottom of the screen.
  • Fixed an issue where enemies that might spawn anchored incorrectly, making them really hard to kill.
  • Resolved a bug where a Ranged Larkian does not reload their weapon and remains in idle animation after emptying the minigun’s magazine.
  • Fixed an issue where a Player could sometimes crawl faster during DNMO status.
  • Resolved an issue where ‘Sell all Duplicates’ option could sell all duplicates, regardless of the chosen category.
  • Fixed a number of minor collision issues that could happen when using certain Augmentations.
  • Fixed lots of assorted & minor collision issues.
  • The “Interruptor” weapon now delivers a more satisfying sound.
  • Addressed Kira IMP Voice Over dialogue being delayed.
  • Resolved a couple issues preventing the ‘Exotic Dinner’ Side Mission from being completed under set circumstances.
  • Fixed an issue where additional incorrect enemies would spawn in the Papa Feral fight during ‘Arcology Blues’ (Mission 1)
  • Addressed a potential progression blocker in ‘Liberation Operation’ Side Mission where after killing the Foreman the mission wouldn’t progress.
  • Fixed an issue in ‘Empowerment’ (Mission 4) where you could engage the Megarachnoid boss in combat before the cutscene had played, resolving a potential progression blocker.
  • Addressed an issue where utilizing Propulsion Leap against the Megarachnoid boss in ‘Empowerment’ (Mission 4) could under certain circumstances put Players in a state of invulnerability and unable to inflict damage.
  • Fixed a rare instance where rushing at the start of ‘Boardroom’ (Mission 10) could create a progression blocker.
  • Addressed instances where Ferals could get stuck in the environment, preventing completion of “Survive the Carnage” objective during ‘The Champ’ Side Mission.
  • Fixed an issue in ‘Empowerment’ (Mission 4) where the mission objective may not be updated after completing the ‘Boost Cooling System’ objective when the Host Player is far enough to get teleported by the Client Player.
  • Fixed an issue in ‘The Champ’ Side Mission where quitting the game mid-mission could cause no Feral’s to spawn upon resuming.
  • Fixed a navigation trail issue in the “Bubble Trouble” Side Mission at the ‘Search for Udina’ objective step.
  • Fixed an edge case progression blocker caused by Propulsion Leap in ‘Foreign Code’ (Mission 6).
  • Fixed several instances where Players utilizing the Propulsion Leap when attacking the Siege Mech enemy, including ‘Gun-Dolph’ could get stuck inside the Mech.
  • Resolved a potential progression blocker that could occur if quitting to Main Menu right after ‘Speak with 438 Hung’ mission step during ‘Trading Places’ (Mission 3).
  • Fixed an issue where Players could cause the ‘Gun-Dolph’ enemy during ‘Root Access’ (Mission 11) to glitch when attacked with Propulsion Leap.
  • Fixed a bug where holding the default “Confirm” button/key could lead to accidentally skipping of NPC dialogue.
  • Kira’s messages about civilians no longer play after ‘Unhandled Exception’ (Mission 12).

Stay tuned for future updates on The Ascent here on MP1st!

Source: Curve Games

Damien Seeto

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Dead Island 2 Release Date, Screenshots and Details Leaked via Amazon

Remember Dead Island 2? Announced way back in 2014, the game has undergone one of the most turbulent development in gaming with multiple changes in studio. Well, it seems the game is still on the way, as the Dead Island 2 release date has been listed for February 3, 2023!

This release date and info has been leaked by Amazon’s listing of the game (via Wario64), which also includes screenshots and the game’s box art!

Product description from Amazon:

A deadly virus is spreading across Los Angeles, California, turning its inhabitants into ravenous zombies. The city is in quarantine and the military have retreated. Bitten, infected, but more than just immune, you learn to harness the zombie inside. Only you, and the handful of other swaggering fellows who happen to be resistant to the pathogen, holds the future of LA (and humanity), in the balance. As you uncover the truth behind the outbreak you’ll discover who – or what – you are. Survive, evolve, save the world – just another day in LA! The much-loved zombie saga is back with a unique formula of horror, dark humor and over the top zombie-slaying, spanning an epic pulp adventure. Dead Island 2 is a thrilling First-Person Action RPG that takes players across a brand-new playground. Stylish, vibrant and flooded with zombie infection, explore iconic, gore-drenched Los Angeles. Meet larger-than-life characters. Slay countless foes in exquisitely bloody detail. And evolve to become the ultimate Zombie Slayer. See you in HELL-A!

No word on whether this February release date is a placeholder or not. Could Dead Island 2 be one of the reveals slated for gamescom this month? Possibly so, and once we know more, we’ll let our readers know.

Dead Island 2 is now being developed by Dambuster Studios, which is part of the Deep Silver company. Deep Silver is a division of Plaion, and is also part of the companies that Embracer Group owns. Speaking of which, the Embracer Group has acquired four new studios today, which you can read about here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Embracer Group to Acquire Tripwire Interactive, Limited Run Games, Tuxedo Labs, Singtrix

Embracer Group’s buying spree continues, as the company has announced that it has acquired four new studios today! Tripwire Interactive, Limited Run Games, Tuxedo Labs, and Singtrix!

Here are the details straight from the press releases sent out!

Embracer Group Tripwire Acquisition:

Embracer Group AB (”Embracer”), through its wholly owned subsidiary Saber Interactive[1], has entered into an agreement to acquire 100 percent of the shares of award-winning US developer and publisher Tripwire Interactive from its four current owners. Tripwire Interactive is well-known for the Killing Floor and Rising Storm series and their recent best-seller Maneater, as well as their publishing division Tripwire Presents.

Tripwire will be part of the Saber Interactive (Evil Dead: The Game) operative group. As for the manpower, Tripwire co-founder and CEO Alan Wilson will stay on to run Tripwire along with co-founder and Lead Combat Designer Bill Munk, Design Director David Hensley. Another co-founder, John Gibson, will be departing the company. 

The acquisition will include the four franchises from Tripwire including Maneater, Killing Floor, Rising Storm, and Red Orchestra. The press release also states that Tripwire is also developing an “exciting AAA” title, which will also be included in the buyout.

No details regarding the amount has been shared outside of Embracer stating that the terms and conditions for the acquisition “are in line with previous Embracer transactions.”

Embracer Group Limited Run Games Acquisition:

Embracer Group AB (”Embracer”), through its wholly owned subsidiary Freemode[1] has entered into an agreement to acquire Limited Run Games, Inc. (“Limited Run”) from its founders Josh Fairhurst and Douglas Bogart. Limited Run is a global leading collector-focused publisher of physical video games with a strong brand, established direct-to-consumer channels, and owns the development technology Carbon Engine that ports retro games to modern platforms.

Part of the acquisition is Limited Run Games’ “Carbon Engine,” which is an internally developed tech that allows legacy content and retro games to be “effortlessly put out in highly accurate, emulation-based ports for modern platforms.”

Limited Run will operate as an independent subsidiary with Josh Fairhurst (CEO) and Douglas Bogart (COO) continuing to lead the company under the new formed operative group “Embracer Freemode.”

Same as Tripwire, no specific terms regarding the acquisition was shared due to “commercial reasons.” But the terms and conditions for the acquisition are in line with previous Embracer transactions.

Embracer Group Tuxedo Labs Acquisition:

Embracer Group AB (”Embracer”), through its wholly owned subsidiary Saber Interactive[1], has acquired 100 percent of the shares of Swedish developer Tuxedo Labs. Tuxedo Labs is best known for creating the hit voxel-based destruction PC game Teardown. Embracer adds Dennis Gustafsson, Tuxedo Labs’ founder and CTO, who is a highly technical visionary with a specialty in physics, and his team of 5.

Tuxedo Labs will be part of the Saber Interactive operative group, which further strengthens Saber’s presence in Sweden. Tuxedo Labs has six team members, with the studio’s first title “Teardown” released officially on Steam this April 2022 (after being in Early Access for two years) and has since sold over a million copies on the platform.

Same as with the other two, no specific terms regarding the transaction was disclosed due to commercial reasons.

Embrace Group Singtrix Acquisition:

Embracer Group AB (”Embracer”), through its wholly owned subsidiary Freemode[1], has entered into an agreement to acquire Singtrix LLC (“Singtrix”) from its founders.

Singtrix will be part of Embracer Freemode. Singtrix, based in Los Angeles, is a creator of vocal processing effects technology for karaoke, gaming and entertainment. The studio has a 25-year history of developing music games, and is the first to patent the core technology behind the Guitar Hero franchise.

Singtrix creator and CEO John Devecka alongside co-founders Al Roque and Eric Berkowitz, plans to bring the “next pop culture musical experience to the world.” 

Embracer expects Singtrix to expand its vocal technology platform into a broad range of new music games, streaming and mobile franchise. 

Same as with the other studio acquisitions, no specific terms were disclosed due to commercial reasons.

Whew! That’s a lot! Don’t forget, just this May, Embracer Group announced that the company was acquiring Crystal Dynamics, Eidos Montreal, Square Enix Montreal alongside various IPs (including the Tomb Raider property). When Embracer CEO Lars Wingefors said that their acquisition plans were not finished, he wasn’t kidding.

Embracer Group also owns THQ Nordic, which will be present with a full slate of games at this month’s gamescom event.

Source: Embracer (1, 2, 3, 4)

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PUBG Update 2.16 Rolled Out for Update 19.1 on Consoles This August 18

PUBG Corp has released PUBG update 2.16 today for the console versions of the game. This is update 19.1 which was available for PC owners earlier this month. This update comes with some new content as well as a ton of gameplay improvements and bug fixes. Check out the PUBG August 18 patch notes below.

PUBG Update 2.16 Patch Notes | PUBG August 18 Update Patch Notes:

DESTON

NEW WEAPON: MP9

The P90 is a fully automatic SMG preferred by players in various situations. Still, it was only available through supply crates and was sometimes considered impractical because it used 5.7mm ammo. The MP9, on the other hand, spawns on the map and uses more popular 9mm ammo. Although it has a slightly lower effective range, fire rate, and damage than the P90, it is an excellent alternative for players who enjoy the P90’s playstyle.

  • Fire Modes: Single and Full-Auto
  • Cannot use scopes bigger than a Red Dot Sight, Holographic Sight
  • Ammo: 9mm
  • Damage per shot: 31
  • Bullet speed: 400
  • Effective range: 100M
  • High rate of fire: 1,000 RPM
  • Default attachments
    • Built in Laser Pointer (Undetachable)
    • Built in Silencer (Undetachable)
    • 30 rounds base magazine
  • Available modes
    • World spawns in Deston only.
    • Normal Matches, Custom Matches, Sandbox Mode (PC)
      • Unavailable in Custom Match – Esports Mode.

NEW VEHICLE: PILLAR SECURITY CAR

There are always fast-paced car chase scenes with loud sirens in action movies. With the introduction of the Pillar Security Car, you can also recreate scenes from these movies! So turn on the flashlight and the loud sirens, and quickly chase and catch the enemies running away from you! In addition, high-quality equipment can be found in the vehicle’s trunk, so if you see a Pillar Security Car nearby, hop in!

  • HP: 900
  • Maximum speed: 130km/h (135km/h with boost)
  • Fuel tank: 1,000
  • Capacity: 4 players
  • Has a functional top mounted light(radio key) and siren(horn key) that the player can turn on and off
  • Available modes
    • World spawns in Deston only.
    • Normal Matches, Custom Matches, Sandbox Mode (PC)
      • Unavailable in Custom Match – Esports Mode.

NEW TACTICAL GEAR: BLUE CHIP DETECTOR

No need to strain your neck muscles to look around for enemies any longer! Allow the new BLUE CHIP DETECTOR to automatically scan your area for you any time.

  • Pick up a Blue Chip Detector and press the appropriate key to see the screen.
    • The screen updates every 5 seconds regardless of whether you are looking at the screen or not.
      • The Blue Chip Detector will make a beeping noise per screen update.
        • Only the holder can hear this noise.
    • Whenever the screen updates, it scans 100m in radius around you for enemies and displays the location of up to 12 of the closest enemies as dots.
      • The Blue Chip Detector will make an additional, different beeping noise if it detects at least one enemy after a screen update.
        • Only the holder can hear this noise.
      • The enemy dots will stay on the screen for 1 second.
      • If a detected enemy is significantly higher or lower than your position, the enemy dot will additionally feature a V-shaped icon indicating the height difference.
    • Enemies detected on the screen are not shown in real time.
      • The dots will stay in the same place on the screen even after the enemy moves.
  • The Blue Chip Detector takes up your primary weapon slot.
  • Screen ping markers can not be used when you are looking at the Blue Chip Detector’s screen (ADS).
  • Keys
ACTION PC CONSOLE (XBOX & STADIA / PLAYSTATION®)
View the Blue Chip Detector screen Right Click LT / L2
  • Available modes
    • World spawns in Deston only.
    • Normal Matches, Custom Matches, Sandbox Mode (PC)
      • Unavailable in Custom Match – Esports Mode.

NEW FEATURE: FOLDED SHIELD

We understand it gets annoying when you run into enemies without proper cover, and the experience when dying in a situation like this isn’t all that good. So, to improve things by a big step, we’re introducing a Folded Shield that’s easy to carry, install and quickly hide! Now, stay safe with the Folded Shield!

  • Weight: 40
  • HP: 1,500
    • It is easier to destroy when using grenades.
  • Appearance depending on durability stats
    • There are three different phases
      • 70% or above
      • 30% or above
      • Below 30%
  • Inventory and Usage
    • Can be stored in player inventory
    • Can be used directly from the inventory
  • Installation
    • Cannot be installed on the surface of the water.
    • Cannot be re-folded once installed.
    • Installation can be canceled.
    • Once the shield is installed, the item will be deleted from your inventory regardless of whether the item was successfully installed or not.
      • The shield will be deleted if you move during installation.
  • Available modes
    • World spawns on every map.
    • Normal Matches, Custom Matches, Sandbox Mode (PC)
      • Unavailable in Custom Match – Esports Mode.

WORLD

HAVEN: ASSASSIN’S CREED COLLABORATION

  • The central antagonist of Assassin’s Creed, Abstergo Industries, has infiltrated Haven.
  • Check out their temporary facility on the map along with our collaborative skins at the Store.
  • More details on our collaboration are available HERE.

SANHOK: ITEM SPAWN BALANCE

  • Adjusted item spawn rates and numbers to improve looting experience in Sanhok
    • Increased attachment spawns such as stocks and foregrips as very few of them are being spawned in Sanhok.
    • Increased certain DMR weapons and popular items as well (but not too much)
  • Total number of spawned items has been increased by 10%.
  • To reduce vulnerable deaths in popular spots such as Bootcamp, Camp Alpha, Camp Bravo, Camp Charlie, Quarry, etc. the anticipated # of items spawned within a single spawn spot has been increased by 30% (only in these military areas).
  • Weapons
    • AR: M16A4 spawn rate decreased by approx. 80% and the rest of ARs to appear a bit more often
    • DMR: SLR increased by approx. 500%, SKS increased by approx. 250%, Mk12 and QBU increased by approx. 150%.
    • SR: M24 increased by approx. 250%
    • LMG: M249 increased by approx. 375%
    • Handguns: M79 increased by approx. 180%, other handguns to appear less often
    • Melee weapons: Pan increased by approx. 240%, other melees to appear less often
  • Attachments
    • Foregrips increased by approx. 160%
    • AR Stocks increased by approx. 425%, Cheekpads increased by approx. 145%
    • Crossbows, Crossbow ammo, Crossbow attachments decreased by approx. 50%
    • SMG magazines and muzzles decreased by approx. 70%, increased AR and DMR mags and muzzles appear more often
    • 3x Scopes increased by approx. 200%, 4x Scopes increased by approx. 150%
  • Equipment
    • Lvl. 1 armor decreased by approx. 85%, Lvl. 2 armor increased by approx. 180%
    • Lvl. 1 backpacks decreased by approx. 70%, Lvl. 2 Backpacks increased by approx. 150%, Lvl. 3 Backpacks increased by approx. 200%
    • Lvl. 1 Helmets decreased by approx. 90%, Lvl. 2 Helmets increased by approx. 170%
  • Consumables
    • Adrenaline, Energy Drinks, First Aid Kits increased by approx. 130%
    • EMT Gear increased by approx. 170%

BOT

  • Bots’ movement bugs when bots move from water to land have been improved to enhance bots’ combat skills and to reduce their meaningless deaths.

RANKED – SEASON 19

New Ranked season, a new challenge. Can you prove you have the skills to stay at the top?

SEASON 18 REWARDS

Below are the rewards you’ll be receiving based on your final Tier from the previous Ranked season.

TIER SEASON 18 REWARDS
Bronze Bronze PUBG ID Emblem
Silver Silver PUBG ID Emblem
Gold Gold PUBG ID EmblemRanked Parachute Skin
Platinum Animated Platinum PUBG ID Emblem
Ranked Parachute Skin
Platinum Medal
Diamond Animated Diamond PUBG ID Emblem
Ranked Parachute Skin
Diamond Medal
Master Animated Master PUBG ID Emblem
Animated Master Nameplate
Ranked Parachute Skin
Master Medal
Top 500 Bonus rewards for Top 500 players:
Animated Top 500 PUBG ID Emblem
Animated Top 500 Nameplate
  • The Parachute skin and Medals are permanent rewards.
  • The rest of the obtainable rewards are available for use during a single Ranked season.
  • Rewards can be found in your Inventory once Season 19 starts.
  • Once Season 19 is over and the server undergoes maintenance, every reward but the Parachute Skin will be withdrawn from the Inventory.

TUTORIAL

BASIC TRAINING

  • Improved localization to make Basic Training easier to understand for players new to PUBG: BATTLEGROUNDS.

AI TRAINING MATCH

  • Balance Updates
    • Increased vehicle and items spawn in AI training match, excluding Tactical Gear.
    • Made it easier for players new to PUBG: BATTLEGROUNDS find vehicles and items.
    • Blue Zone damage from the fifth phase has been decreased
  • Vehicle Location Indicator 
    • Added an indicator on the map and minimap to make it easier for players new to PUBG: BATTLEGROUNDS find vehicles.
  • Guide Improvements
    • A guide is provided for new players to PUBG: BATTLEGROUNDS when starting AI Training Match. 
    • We hope this can help with the survival rate and the understanding of the overall game.  

FIRING MODE SETTINGS

  • A firing mode option for O12 has been added.
    • The selected firing mode will apply once you pick up the O12.

LOBBY

NEW SYSTEM: LOBBY CUSTOMIZATION

Use the new Lobby page added to the Customize menu to customize your lobby with your favorite vehicle and weapon skins!

  • In the Customize – Lobby page, you can…Change your lobby background.
  • Display the weapon and vehicle skins you currently own by selecting your favorites.You can display up to 6 weapons and 1 vehicle.
  • Weapon attachments are not included.
  • Your party members will see the party leader’s customized lobby.You are unable to customize your lobby when you are in a party.
  • Normal Match and Ranked Match lobbies have merged into a single lobby for consistency in customization.
  • The Survivor Base lobby skin that can be used in Customize – Lobby will be distributed to PLUS STATUS USERS ONLY. Upgrade your account to Plus Status and unlock many more features like this!
    • Plus Status: An account you can upgrade from your Basic account with $12.99 USD to unlock many benefits and features such as Ranked Matches, creating Custom Matches, earning extra Survival Mastery XP and much more.
    • Plus users will automatically receive the Survivor Base item. A Notification will let you know you’ve received the item.
  • Certain weapon/vehicle skins may not be available for display due to their sizes.

RANKED MODE

  • Several modifications have been made to the poses each party member strikes when they press Ready.
  • Emotes are now available to use even in these poses.

WORKSHOP

  • New Imprints have been added to the Chests, available at the Store. The new craftable skins can be checked out on the Workshop – Overview page.

WEAPON MASTERY

Along with the introduction of the new weapon MP9, you can also check out the new weapon in the Weapon Mastery.

  • MP9 is added in the
    • Career – Weapons tab.
    • Career – Overview tab – Last Kill Weapon
    • Match History – Match Report – Weapons tab
    • (PC Only) Last Match Toast

SURVIVAL MASTERY

  • With the addition of the new vehicle Pillar Car, the Pillar Car can be found as the cause of Kill and DBNO in the Match Report summary tab.

CUSTOMIZE

  • MP9 has been added to the weapon category.

EMOTE

With the new update, you can interact with players using emotes that are outside of your squad. How about developing a relationship with someone new?

  • Watch Team Emote
    • You can now Watch another team’s player using a Team Emote. 
    • Watch Team Emote is a feature that only applies to the infinite loop Team Emotes. It allows you to participate indirectly with other team players performing emotes. When watching, you can hear the emote’s music and show simple movements as if you are watching.
    • To watch other team players, focus on a different team’s player and press the Interaction key.
    • Up to 10 players may Watch a single player’s emote.
  • Emote With Your Squad Mates
    • Team Emotes can now be performed with up to 10 members (previously 4) in CUSTOM MATCHES only. However, team emotes with a standby action, and the same start and end points between players are not eligible.

QOL

  • Added Deston map name and image to Rich Presence (in-game status) on Steam, Discord, and Xbox profiles.

(PC) SANDBOX MODE

  • You can now play up to 360 minutes per session.
  • A feature to control Blue Zones has been added.

BUG FIXES

GAMEPLAY

  • Fixed the issue of being able to skip the character’s crouching animation after pressing the crouch key repeatedly when you’re prone.
  • Fixed the issue of teleporting vehicles when a player flips a vehicle with a throwable.
  • Fixed the issue of an error occurring as a player leaves a party after entering Training Mode as a party.
  • Fixed the issue of when a player moves from Custom Matches to Training Mode as a party, then leaves the party, the player is moved to the Normal Match screen.
  • Fixed the issue of a player being carried by another player continuously receiving Blue Zone damage even after leaving the Blue Zone.
  • Fixed the issue of receiving collision damage after getting off the Airboat.

WORLD

  • Fixed collision, texture, performance, and more general issues in Sanhok.
  • Fixed the floating wine bottle in Sanhok.
  • Fixed the low-quality objects on the wall in Sanhok.
  • Fixed the issue of being unable to pass through a door frame smoothly in Sanhok.
  • Fixed the changing door frame in Sanhok when a character approaches it.
  • Fixed the issue of being able to enter a rock in Deston.

UX/UI

  • Fixed the issue of the Deston-themed lobby looking too dark.
  • (PC) Fixed the lobby’s chat box glitch (cut-off thunderbolt icon).
  • (PC) Fixed the incorrect Disable option’s description within Voice settings.
  • (Console) Fixed the issue of your cursor staying focused on the event you had your cursor left on before exiting the Event page.

ITEMS & SKINS

※ Clipping issue: Graphics that are shown outside the visible part of an image/object.

  • Fixed the clipping issue when equipping the Cute Sleep Mask with hoodie skins.
  • Fixed the clipping issue on the character’s hips when equipping the Captain’s Uniform Shirt with Spring Chick Shorts.
  • Fixed the Rebel Mind Boots’ color to match its thumbnail color.
  • Fixed the issue of a female character with the PCS5 Squad Wipe Jacket on gets their field of view hindered in-game in FPP mode.
  • Fixed the clipping issue on the female character’s ankles when equipping the Bright Moon Maru Pants with certain shoes.

That’s it for the patch notes. We’ll let you know once again when the patches are out. 

Source: PUBG

Damien Seeto

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PUBG Down for Scheduled Maintenance on Consoles and Patch 19.1 Roll Out This August 18

PUBG Corp. has triggered PUBG down on the game’s servers for consoles, and this is for planned maintenance this August 18! During this time, players will be unable to connect, and will see patch 19.1 deployed on their respective platforms.

PUBG Down Server Status and Updates for August 18:

Here’s the announcement from the devs:

Scheduled Maintenance Start Times: 9 pm PDT/12 am ET/12 pm HKT/6 am CEST

Duration: 8 hours

If there are any changes to the maintenance period, we’ll update this post, so if the servers still aren’t up after eight hours, check back here. As for patch 19.1, you can check out the official list of changes here given the title update for PC and consoles are the same.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Marvel’s Avengers Jane Foster MCU Outfit Flies Out Tomorrow

In a recent tweet, Square Enix has officially revealed the new Marvel’s Avengers Jane Foster MCU Outfit from the Thor: Love and Thunder film. The new skin will be available in the game’s marketplace as soon as tomorrow. 

The new Marvel’s Avengers Jane Foster MCU Outfit will replicate the Natalie Portman Mighty Thor outfit which was pivotal in the latest Thor: Love and Thunder MCU film. The film was directed by academy-award winner Taika Waititi, and has so far made over $700 Million at the global box office.

Here is a brief excerpt from our Marvel’s Avengers review, which gave the game an adequate 8/10 score:-

Marvel’s Avengers is a tale of two halves. While the campaign is a satisfying romp, the endgame and repetitive nature of activities (and enemies) means that the endgame loop is a bit dry for the time being. Still, given that we’re getting a new character soon, and with both Hawkeye and Spider-Man (the latter exclusively for PlayStation gamers) entering the roster soon, there’s a lot to look forward to in terms of content.

Marvel’s Avengers is now available for purchase on the PS4, PS5, Xbox One, Xbox Series X/S, and PC. The game is also available for download for all Xbox Game Pass subscribers.

Aaron Nashar

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Planet of Lana Is Coming to Xbox Game Pass; Delayed to Spring 2023

Developer Wishfully has just announced their newest title Planet of Lana is officially delayed to Spring 2023. Alongside the disappointing news, the developer also revealed the game is coming to Game Pass, on day one.

Planet of Lana was first announced at E3 2021 and was targeting a 2022 launch window. However, the studio has deemed it necessary to delay the game in order to ensure a sustainable workload for the developers and asks the fans for more patience as they polish the game.

The game is also now coming to the Xbox Game Pass subscription service, for both Xbox consoles and PCs. This came as a surprise announcement that somewhat softens the blow of the delay.

Xbox Game Pass then replied to the announcement, seemingly celebrating the news, saying “more like planet of… MY EMOTIONS.”

Here is a brief description of the game according to its Steam page: 

A planet that used to be a place of undisturbed balance between human, nature, and animal has now become something else entirely.

The disharmony that had been in the making for hundreds of years has finally arrived in the form of a faceless army. But this is not a story about war. This is a story about a vibrant, beautiful planet –and the journey to keep it that way.

Planet of Lana is coming to Xbox consoles and PC in Spring 2023.

Aaron Nashar

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MultiVersus Glitches, Combos Issues Explained by Player First, Promises Better Communications

Tony Huynh, the co-founder of Player First Games, took to Twitter to explain exactly why MultiVersus players have been facing a wide variety of glitches in-game after the Season 1 patch, and how the studio is working to fix those issues

The weird MultiVersus glitches varied from Wonder Woman hurting herself, to players experiencing wildly long combo loops, and numerous issues with cooldown returns. Huynh went on to explain that these MultiVersus glitches were mainly caused due to work-in-progress work by the developers making its way into the public build of the game by accident.

He also explains that the studio has been working on an anti-infinite system. This would prevent long infinite combos in-game but still allows players to feel rewarded for landing long combo strings. However, this system is still in development and not yet ready for deployment.

Here is everything explained directly from Huynh via his Twitter account (for an easier read  we’ve compiled his chained tweets into text):

We wanted to explain some of what happened yesterday. Some of our work-in-progress work slipped into the build causing a lot of issues. Some of our global hurt/hit box changes got pulled in accidentally as well as in-progress ammo cooldown system. This caused the Wonder Woman hurting herself issue and numerous issues with cooldown returns.

Also, as some of you may have noticed, certain very long combo loops aren’t operating the same as they used to.
We’ve been working on an anti-infinite system, which was designed to prevent exceedingly long infinite combos across the board. This system is not ready, and needs more tuning. A server side fix is coming to disable it as part of patch 2. In a future patch, once this system is in better shape, we plan to revisit and seek input from our players.

The goal is to only affect exceedingly long infinites and to mitigate possible future game breaking bugs. Normal combo routes and team combos should be unaffected.
We want players to feel rewarded for landing long combo strings (Both with damage and the ability to convert into a knockout!), but we want every player to feel as though they have agency while playing, and to remove true 0 – death situations.

We’ve had a lot of learnings over the last few days. We failed to communicate this system. Moving forward we will continue to evaluate, talk to our players, and adjust the system as needed.
As always, we value your feedback.

Once the next slate of changes are announced for the brawler, we’ll be sure to let our readers know.

MultiVersus was released on July 19, 2022, and it is now available for free download on the Xbox Series X/S, Xbox One, PS4, PS5, and PC via Steam.

Aaron Nashar

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New Tales of the Borderlands Release Date Set for October 21, Pre-Order Bonuses Revealed

Gearbox’s sequel to 2014’s Tales from the Borderlands game titled “New Tales from the Borderlands” has received a release date of October 21, 2022 according to a listing on Amazon. The listing was spotted first by Wario64 on Twitter, and reveals the Deluxe Edition for the game.

Here’s a short overview of the game, via Amazon:

Take a stand against ruthless corporate overlords in this narrative-driven adventure! Within the perpetually war-torn metropolis of Promethea, you’ll control Anu, Octavio, and Fran on the worst day of their lives. Help these three lovable losers as they endeavor to change the world (and maybe even save it)! Face down a planetary invasion, vicious vault monster, and cold-hearted capitalist in this cinematic thrill ride where what happens next is up to you! Meet a motley cast full of misfits, assassin bots, and talking guns in this race to the top! It’s time to fight back against exploitation and corporate greed. It’s time to make Mayhem your business.

This lines up with what Gearbox announced earlier this year that the sequel is coming sometime in 2022. Not much else about the game has been revealed, but the pre-order bonuses are present in the listing:

  • Pre-order to get the Adventure Capital Pack , featuring cosmetics for Anu, Octavio, and Fran, 10,000 in-game currency and an in-game FL4K Vaultlander collectible!
  • Decide the fates of altruistic scientist Anu, her ambitious, “streetwise” brother Octavio, and the fierce, frogurt-slinging Fran. With nothing left to lose and everything to gain, you’ll claw and con your way through this thrilling five-part story!
  • The Borderlands aren’t just home to Vault Hunters, psychos, and weapons-corp CEOs—they’re full of downtrodden, intrepid civilians just trying to get by. With a host of returning and fresh faces, this unforgettable tale is sure to delight fans new and old.
  • The decisions you make determine how your story ends in unexpected ways. Whether it’s Anu’s vision of a universe that markets more than weapons, Octavio’s dreams of fame and fortune, or Fran’s frosty plot for revenge—their success or failure depends on you.

New Tales from the Borderlands is listed for $49.99 and will be launching for Xbox Series X|S, Xbox One, PS5, PS4, Nintendo Switch, and PC.

Ibrahim Kabir

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