Home > News

Destiny 2 Xur Location Today June 25, 2021 (And What Xur Is Selling)

It’s Friday and for Destiny 2 players, this means Xur is back to sell his wares!  If you’re asking what Xur is selling in Destiny 2 this week and where he’s holed up, we’re here to help! The MP1st Destiny 2 Xur location today June 25, 2021 post is live, and you can check out Xur’s list of items this week.

Destiny 2 Xur Location Today June 25, 2021 (And What Xur Is Selling):

Xûr, Agent of the Nine

Description:

A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the Nine.

Location:

EDZ, Winding Cove


Exotic Gear:

Name Type MOB RES REC DIS INT STR Total Cost
Exotic Engram Engram 97 Legendary Shards
Cerberus+1 Primary Auto Rifle 29 Legendary Shards
Raiden Flux Hunter Chest Armor 8 17 7 12 15 2 61 23 Legendary Shards
Crest of Alpha Lupi Titan Chest Armor 11 10 10 19 12 2 64 23 Legendary Shards
Nezarec’s Sin Warlock Helmet 10 3 23 12 13 7 68 23 Legendary Shards

Exotic Ciphers:

Name Type Cost
A Question Quest Step

What’s a Xûr?

Xûr, Agent of the Nine, is a strange vendor who randomly appears in a Public Sector on one of the Worlds. Xûr sells Exotic equipment and only takes Legendary Shards in exchange for them.

TL;DR: He’s the Santa Claus of Destiny and every weekend is Christmas. Sometimes he brings you what you want, sometimes he brings you coal. Mostly it’s coal.

When does Xûr visit?

Xûr visits every Friday at 17:00 UTC and departs at Weekly Reset (Tuesday 17:00 UTC). If you would like to see all the live conversions of Time Zones, please follow this link here.

Don’t forget, the Iron Banner is coming back next week, and a bunch of weapons that have been pulled back in January are coming back with new perks!

Thanks, Reddit!

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Dying Light 2 Devs Talk Why the Cure in the First Game Didn’t Work, Next Devstream Set for July 1

It appears that the world of Dying Light isn’t a walk in the park especially when it comes to repercussions and decisions, as Dying Light 2 developers talk why the cure in the first game didn’t work, as well as how player choices affect multiplayer.

In an exclusive report by Game Informer on the much anticipated sequel, Dying Light 2 animation director Dawid Lubryka explained why the original Dying Light’s cure didn’t turn out the way it hoped and which naturally lead to the events of the sequel.

“As fans of Dying Light will know, antizine was never actually a cure- it only slowed down the progression of the infection. In the events of Dying Light 2, everyone in The City is infected, and people learn how to live with that infection. They manage to stay alive, Stay Human, with what they have at their disposal.”

Lubryka also went into detail about how player choices affect the multiplayer in the game.

 “The host makes all the decisions, and our players experience them. So you can witness how the world of the host changes as a result of their choices, and you can compare this outcome to your own world. So all choices and their consequences stay with the host—they don’t affect your solo campaign, but you get to keep all the player progress you’ve made and all the loot you’ve found.”

In addition to that, Techland has announced that the next devstream called “Dying 2 Know” will launch this July 1! So expect a load of info for the game to become available once that airs. MP1st will recap the important bits for an easier read.

If you want to watch it, you can do so by tuning in to the official Techland Twitch channel.

For more news on Dying Light 2 as well as details on the upcoming pre-order bonuses and collector’s edition, check out our archives on the game here.

Source: Game Informer

Tim Villasor

Home > News

Destiny 2 Down June 25, Lists Bat, Weasel, Porpoise Error Codes

Heads up, guardians! Destiny 2 servers are down for today, June 25! If you’re seeing the Bat, Weasel, and Porpoise error codes, you are not alone, as Bungie has acknowledged the issue.

Destiny 2 down June 25:

According to the studio, the servers are being brought offline for emergency maintenance, as it has been spotty for the last few hours.

Destiny 2 is being brought offline for emergency maintenance. Stand by for updates.

We’re continuing to investigate Destiny 2 players who are receiving error codes BAT, WEASEL and PORPOISE. Please standby for updates.

No word yet on when we’ll be seeing the servers go back up, but once we do, we’ll update the post. So don’t panic if you can’t log in right now. Chances are, it’ll be sorted out soon before Xur drops by later today.

In the meantime, the Iron Banner is coming back next week! Read up on that, and the weapons being reissued with new perks right here.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Ark Survival Evolved Update 2.61 Patch Notes for June 24

Studio Wildcard has released the Ark Survival Evolved update 2.61 June 24 patch, addressing several bugs. This patch is now available for both PlayStation and Xbox, while the PC version saw many of these fixes in previous updates.

Ark Survival Evolved Update 2.61 Patch Notes (June 24):

  • Fixed resources not spawning properly on asteroids in the space biome
  • Hunt Missions now work on console servers and will count towards mission requirements for Stryders and the Boss Fight
  • Fixed cryopod UI not displaying properly
  • Fixed a mesh exploit
  • Fixed an edge case bug where feeding the Shadowmane would not result in an affinity gain
  • Fixed some exploits
  • Fixed some cases where the Explorer Notes would not unlock properly on the server (to get the first HLNA explorer note, make sure to hit the reset cinematics button in your options – note that you only unlock Explorer Notes once HLNA has finished all her lines.)
  • Fixed a bug where the WorldBuffScalingEfficacy would break harvesting rates
  • Prevented some Rockwell & Eden variants creatures on Aberration that weren’t native to the map (https://survivetheark.com/index.php?/forums/topic/617465-an-update-concerning-genesis-2-r-variants-on-aberration/)
  • Enabled creature downloads on Aberration for the Genesis Part 2 permitted creatures, including Stryder, Maewing, Shadowmane, Noglin, Rockwell and Eden variants.
  • Multiple TEK Engrams (Replicator, Teleporter, Trough, Forcefield, Dedicated Storage, Armour, Rifle, Turret, Generator) were added to the Genesis Part 2 boss fight
  • Hoversail no longer falls in Zero G (Boost is always active)
  • Net Ammo loaded into a Harpoon Launcher can now be used underwater
  • Mantis will now accept Rhino Horns for taming, at a lower affinity than Deathworm horns
  • Adjusted Mantis Feeding to prevent it from starving when fed Rhino Horns
  • Noglins can no longer attach to babies
  • Fixed a bug where Voidwyvrm wasn’t gaining bonus levels after taming
  • Fixed some VFX and SFX bugs with the Voidwyrm
  • Fixed some VFX and SFX bugs with the Stryder
  • Fixed some bugs with the Stryder which affected transferring items to and from the dedicated storage, as well as accessing some aspects of its pinwheel
  • Fixed a bug where players could errenously remove attachments from their Stryders
  • Fixed a bug where Stryder’s taming effectiveness would drop from 100% to 0%
  • Stryders should no longer count towards the Global Platform Structure Limit
  • Increased the Stryder hacking grace period to compensate for low framte rate servers
  • Fixed some visual issues with certain items on the Loadout Manneuquinne
  • TEK Explosive Arrow Damaged reduced by 25%
  • TEK Explosive Arrow projectile speed reduced by 33%
  • Astrodelphis Lazer damage reduced by 33%
  • Astrodelphis Grenade Bomb projectile speed reduced by 50%
  • Astrodelphis Lazers will no longer damage targets if it is encumbered
  • Fixed a bug where the Astrodelphis baby would get stuck inside the mother on spawn
  • Fixed a case where the Astrodelphis homing missile would still damage riders even though it was targetting the creature
  • Note: We still plan to iterate on Astrodelphis balance.
  • Fixed multiple server and client stalls and crashes
  • Fixed some cases where creatures weren’t properly playing the unconscious animation when being shot by a Net Ammo
  • Fixed a bug where the Genesis Part 1 Arrivial Protocol mission wasn’t starting
  • Fixed some cases of false mesh detection
  • Fixed a bug where the Hoversail or Hoverskiff were causing asteroids not to render
  • Fixed some exploits in missions that allowed you to keep the mission weapon longer than intended
  • Fixed a bug which allowed you to create loot caches that would expire in 10 seconds
  • Removed some invalid items from the Mission Loot & Supply Crate tables on Genesis Part 2
  • Updated some mission objective text on Genesis Part 2
  • Updated some descriptive text for items on Genesis Part 2
  • Fixed a case where HLNA notes would not play when mounted
  • Shadowmane baby food consumption has been reduced
  • Fixed a bug where Maewing babies in baskets could be lost on server start up
  • Fish Baskets no longer check for nearby enemy structures in PVE
  • Any changes that were in previous updates for servers only, should now work on Single Player, Non-Dedicated Mode, and Player Dedicated mode.

Source: Survive The Ark

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > News

Rumor: Ghost of Tsushima Follow Up is Called Ghost of Ikishima, Coming Out for PS5 Some Time in 2021

Looks like the world of Sucker Punch Productions’ hit samurai action game is about to get bigger, as a rumor suggests that Ghost of Tsushima follow up is called Ghost of Ikishima — and that the new content is coming out for PS5 some time in 2021,

The rumor was shared by a Twitter user named Shpeshal_Nick, who called the downloadable content an “expandalone “+type game.

A reply to Nick’s tweet could lend credence to why Ghost of Ikishima was used — it’s an actual island located in the Tsushima Straight where the game is based on.

“Iki Island, (Iki-no-Shima), is an archipelago in the Tsushima Strait, which is administered as the city of Iki in Nagasaki Prefecture, Japan.”

While there is no official announcement from Sucker Punch Productions yet, best to take this rumor with a grain of salt as always.

Hailed as one of the best exclusive games for the PlayStation 4, here’s an overview of Ghost of Tsushima if you’re new to the series.

A storm is coming

In the late 13th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan.

As the island burns in the wake of the first wave of the Mongol assault, samurai warrior Jin Sakai stands as one of the last surviving members of his clan. He is resolved to do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima.

Read our review on Ghost of Tsushima here. The game is available exclusively on PS4.

Tim Villasor

Home > News

The Order 1886 Can Unofficially Be Played in Full-Screen Thanks to a Mod

When The Order 1886 was first initially revealed, developers Ready At Dawn came out and explained that they wanted their game to have a film-like look, thus capped the frames-per-second to 30, while also adding a letterboxing effect. Whether or not you actually loved playing the game like that was entirely up to you, but one savvy modder finally took it upon themselves to “fix” this, making The Order 1886 fully playable without the letterboxing, with additional frame-rate improvements.

Unsurprisingly, this unofficial patch comes from PlayStation scene researcher and Modder, illusion0001. For those unaware of their work, they previously created a number of unofficial FPS patches for games such as Final Fantasy 7 Remake, Concrete Genie, Silent Hills P.T. Demo, and Uncharted 4, which we tested out ourselves.

This latest patch, however focuses entirely on Ready At Dawn’s 2015 PS4 exclusive, The Order 1886.

According to their personal blog, they have created three different types of patches that allow the game to be played in different ways. The first, being a resolution hack that decreases the resolution from 1080p to 720p.

Top is 1080p, bottom is 720p.

You may be wondering why one would want to lower the resolution, but from past work that illusion0001 has done, lower resolution typically meant that the fps patch would run more stable. For Uncharted 4, this was especially true as a resolution of 540p held 60fps far more frequently than it did at full resolution.

This resolution discovery soon lead to an increase in performance, allowing uncapped frame rates. Sadly, from the video posted it does seem that the PS4 has quite a hard time at keeping a stable 60fps, with it mostly hovering around 35-45fps.

However, in all this digging, illusion0001 was successfully able to find a way to remove the letterboxing altogether, and coupling it with the 720p resolution edit this was the result.

illusion0001 notes that this did make the game run worse as it was pushing more pixels on the screen as well as noticing that the image was cropped versus what it should have been. They had no luck in solving the crop issue, but is taking pull requests from their Github page.

It’s still pretty awesome that this is now possible, although it’s important to make this clear that this will only work on jailbroken PS4. Don’t expect Sony to go back and patch The Order 1886 either, as it’s not exactly the most stable game when playing it this way.

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > News

Destiny 2 Iron Banner Back on June 29, Reissued Weapons With New Perks Scheduled for July

While Lord Saladin was just in Destiny 2 last week, it seems he’s making another trip to the Tower, as the Destiny 2 Iron Banner event is back this June 29! In addition to that, Bungie has also announced the schedule for when the reissued weapons will be coming back with new perks!

Destiny 2 Iron Banner Schedule for June 29:

Starts: 10 AM (PT) on Tuesday, 6/29.
Ends: 10 AM (PT) on Tuesday, 7/6.

According to Bungie there’s going to be one more Iron Banner event for the season after this one, so expect Lord Saladin again soon-ish.

Bungie has also announced that the four weapons from the Dreaming City, and the four weapons from the Moon that are being reissued are set to come back to the game on July 6! Expect new weapon perks for these armaments, and these will drop from their original sources as well.

Here’s the full list of the weapons along with an example of the new perks they can each roll with:

MOON WEAPONS 

  • Loud Lullaby
      • Tunnel Vision
  • One Small Step
      • Trench Barrel
  • Tranquility
      • Frenzy
  • Arc Logic
      • Heating Up
  • Dream Breaker
      • Cornered
  • Every Waking Moment
      • Killing Wind
  • Love and Death
      • Chain Reaction
  • A Fine Memorial
      • Adrenaline Junkie
  • Night Terror
      • One for All

DREAMING CITY WEAPONS 

  • Tigerspite
      • Frenzy
  • Twilight Oath
      • Vorpal Weapon
  • Abide the Return
      • Thresh

Once the Iron Banner is back next week, expect a post from us for the bounties! For more on Destiny 2, visit our Destiny 2 game hub.

Source: Bungie

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Rocket League Update 2.00 Patch Notes for June 24 Rides Out

Psyonix has released the Rocket League update 2.00 June 24 patch today, and it’s for a small list of bug fixes! The patch is out now on PS4, PS5, Xbox One, Xbox Series, Switch and PC, and the patch notes are listed down below.

Rocket League Update 2.00 Patch Notes:

Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

Scheduled Release: 6/24/2021, 4 p.m. PDT / 11 p.m.UTC

BUG FIXES

  • Fixed a bug preventing customization of the Ford F-150
    • The Antenna on the Ford F-150 cannot be customized at this time
  • Fast & Furious Pontiac Fiero, Fast & Furious Dodge Charger Wheels should no longer appear in inventory if the Cars are not owned by the player
  • Addressed an exploit involving player to player trading and Credits

That’s about it for the changes. Stay tuned here on MP1st for the fastest and accurate patch notes for Rocket League and other games.

Source: Rocket League

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Steam Summer Sale 2021 Kicks Off Here Are the Featured Games (Day 1)

For those who want more games to eat up their lives, the Steam Summer Sale 2021 has started today, and there’s a bunch of games discounted! The sale runs from June 24 up to July 8, and has a ton of games discounted.

  • More MP1st Reading: Battlefield 2042 to Allow Up to 64 AI Soldiers in Conquest & Breakthrough, Cannot Be Turned Off

If you’re curious what the “featured deals” are for the day, wonder no more! Check out the Day 1 featured deals below, and come back tomorrow for Day 2! Note that the discounts will remain the same throughout the sale, so you don’t need to wait for a featured deal before you buy a certain game.

Steam Summer Sale 2021 Feature Deals (Day 1):

Featured Deals

Title Disc. $USD $CAD $AUD €EUR £GBP BRL$ Metascore Platform Cards PCGW
A Way Out 75% 7.49 9.99 9.98 7.49 6.24 22.25 78 W
Atelier Ryza 2: Lost Legends & the Secret Fairy 25% 44.99 51.74 63.71 44.99 49.99 299.90 84 W
Battlefield V 75% 12.49 16.24 22.48 14.99 13.74 74.75 W
Beyond The Wire 50% 17.49 19.99 24.97 14.99 13.89 32.99 W
Car Mechanic Simulator 2018 62% 7.59 8.35 11.00 7.59 5.69 14.05 W/M
Crash Bandicoot™ N. Sane Trilogy 50% 19.99 24.99 54.95 39.99 34.99 150.00 W
Crusader Kings III 20% 39.99 45.59 55.96 39.99 33.59 75.19 91 W/M/L
Emergency Call 112 – The Fire Fighting Simulation 2 20% 23.99 28.75 37.97 23.96 21.65 57.02 W
EVERSPACE™ 2 20% 31.99 41.19 51.96 30.39 25.59 67.99 W
Generation Zero® 67% 8.24 9.89 13.19 8.24 7.09 22.77 W
Golf It! 50% 4.49 4.99 6.47 4.49 2.99 8.99 W
Holdfast: Nations At War 50% 9.99 10.99 14.47 9.99 7.49 18.49 W
Home Behind 2 20% 11.99 13.99 17.20 9.99 9.11 31.99 W
INSIDE 75% 4.99 5.99 7.23 4.99 3.74 9.24 87 W/M
Journey To The Savage Planet 60% 11.99 39.99 17.98 11.99 9.99 39.60 76 W
Kerbal Space Program 75% 10.00 11.00 11.50 10.00 7.50 18.25 88 W/M/L
Mortal Kombat 11 70% 14.99 39.99 44.97 29.99 11.99 47.99 82 W
Noita 35% 12.99 14.81 28.95 18.99 15.49 37.99 W
Persona® 5 Strikers 33% 40.19 53.59 66.96 40.19 36.84 200.93 W
Planet Coaster 75% 11.24 15.00 16.23 9.49 7.49 20.49 84 W/M
ROUNDS 30% 4.19 4.68 5.95 3.49 4.79 12.39 W
Rust 50% 19.99 22.74 56.95 16.99 30.99 75.49 69 W/M
Sekiro™: Shadows Die Twice – GOTY Edition 50% 29.99 39.99 44.97 59.99 24.95 99.95 88 W
Space Engineers 30% 13.99 15.95 20.26 11.89 15.49 37.99 W
SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated 50% 14.99 14.99 23.97 29.99 24.99 69.95 W
State of Decay 2: Juggernaut Edition 35% 19.49 25.99 27.91 19.49 16.24 51.99 69 W
Trials of Mana 50% 24.99 29.99 34.99 24.99 19.99 79.99 W
Unrailed! 55% 8.99 12.14 26.95 19.99 7.19 36.99 77 W/M/L
Valheim 10% 17.99 20.51 26.05 15.11 13.94 34.19 W/L
Warhammer 40,000: Inquisitor – Martyr 75% 12.49 14.99 17.48 12.49 8.49 22.49 67 W
Warhammer: Vermintide 2 75% 7.49 8.49 10.49 6.99 5.94 14.49 82 W
We Were Here Together 50% 6.49 7.24 18.50 6.49 10.29 26.89 77 W/M

Check back tomorrow for the featured deals for Day 2!

Thanks, Reddit!

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Report: Marvel’s Avengers War for Wakanda to Feature Crossbones, Horde Mode & More Details Surface

While Marvel’s Avengers players just got the Cosmic Cube Event kick off this week, there’s a meatier free DLC coming down the line later this year, and that’s the “War for Wakanda” expansion. Aside from Black Panther being playable, a ton of Marvel’s Avengers War for Wakanda details have surfaced!

Thanks to reliable data miner and leaker Miller who has been spot-on in leaking Marvel’s Avengers details before (and has been featured here on MP1st numerous times), we now know that War for Wakanda will feature Crossbones, updates to existing outfits, and even a Horde mode, and more! The info gathered below are from sources close to the game which have shared info regarding the upcoming free DLC.

Marvel’s Avengers War for Wakanda details:

  • Updates to existing outfits are in consideration (example: MCU Hawkeye with different hair)
  • No Ultron in WFW; second villain is Crossbones
  • Black Panther heroics: kimoyo support, spear assault, panther ultimate
  • More free cosmetics returning with 2.0
  • More weapon skins incoming
  • New enemy types from both existing factions (AIM and Watchdogs) in addition to the spider bots
  • Horde mode
  • New faction (joining Inhuman Alliance and SHIELD)
  • Mining facility raid not coming day-and-date with WFW
  • Super Adaptoid OLT no longer named Resolution but reverted to simply Family Reunion; solid news re: release timing tomorrow (Yes, I’m serious.)

Miller adds that the people making the decisions on character cosmetics are gathering opinions on hair accuracy, and whether making Hawkeye bald would dissuade people from buying his Endgame suit, and advises people to let Crystal Dynamics know what they didn’t purchase a specific skin.

Same as with any datamined or leaked info, treat this with a grain of salt, and don’t get annoyed if Crystal Dynamics doesn’t announce or roll out any or all of the items mentioned above.

War for Wakanda has no definite release date yet, but it’s expected to be released sometime this year.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Rainbow Six Extraction Sledge Operator Showcase Trailer Brings the Hammer Down

Prepare for assault and using brute force to your advantage, as Rainbow Six Extraction Sledge Operator Showcase trailer brings the hammer down and introduces a new REACT operator to help players clear a path.

Here’s the showcase trailer giving an idea of what to expect with the character.

If you don’t know who the heck Sledge is, here’s a little background information from his official wiki entry.

Sledge only knocks once. The moment Sledge heard about the resurgence of the Parasite after New Mexico, he volunteered for REACT. Forged in the crucible of Selection and training for the SAS, he was welcomed for his imposing physical stature and uncanny skill with the Caber, his Tactical Breaching Hammer.

If you missed gameplay deep dive and Ela Operator Showcase trailer, you can check it out here.

ABOUT TOM CLANCY’s RAINBOW SIX EXTRACTION:

Tom Clancy’s Rainbow Six® Extraction is a 1 to 3-player cooperative tactical first-person shooter. Assemble your elite team of Rainbow Six operators to launch incursions into the unpredictable containment zones and discover the mysteries behind the lethal alien threat called the Archæns. Knowledge, cooperation, and a tactical approach are your best weapons. Band together and put everything on the line as you take on an unknown enemy.

CROSS-BENEFITS
The game will support cross-play and cross-save between all platform families on day one. Owners of both Tom Clancy’s Rainbow Six Siege and Tom Clancy’s Rainbow Six Extraction will instantly unlock the entire roster of 18 operators in Tom Clancy’s Rainbow Six Siege and will get the United Front cosmetic bundles in both games.

FEATURES:

LEAD ELITE RAINBOW SIX OPERATORS IN CO-OP OR SOLO PLAY
Squad up and create a team of up to three Operators or go solo. Pick from 18 of the Rainbow Six Operators that are best adapted to survive incursions. Each Operator has a specific set of weapons, gadgets, and abilities to master. The uniqueness and different playstyles of each Operator allows for limitless options to customize your roster. Striking the right balance on your team will be the key to success.

Complete missions to level up your Operator, boost their stats, and gain access to new loadout options and powerful combat perks.

RISK IT ALL IN UNPREDICTABLE CONTAINMENT ZONES
Set in four regions across the US, containment zones are dominated by the parasite, creating an unstable ecosystem within their walls. Incursions into these hot zones will challenge your team every time. Use gadgets and the Operators’ abilities to overcome the situation to accomplish your objectives, and above all, extract from the containment zone. With a selection of 12 uniquely designed maps featuring procedurally generated challenges, enemies, infestation, and increasing difficulty, the dangers are unpredictable, but the rewards are richer the deeper you go.

If an Operator fails to get to an extraction point, you and your team will have a choice: Leave your Operator behind to push on for bigger rewards or head back to mount a daring rescue. Those who don’t make it will find their operator MIA, making them temporarily unavailable for future missions. The only means of recovering an MIA Operator is to extract them before the parasite takes them over completely.

FIGHT A LETHAL AND EVOLVING ALIEN THREAT
The Chimera parasite and its evolving Archæns are highly lethal sentient organisms that are consuming and reshaping the landscape. The Rainbow Exogenous Analysis & Containment Team (REACT) hopes to learn from this unique but deadly phenomenon, and you will count on teammates and your instincts to face 10 parasitic archetypes such as: the vicious Spiker, the elusive Tormentor, and the summoning Apex. Survive the Sprawl, a flow of self-aware parasitic tissue that spreads over the containment zone and alters the ecosystem. Areas that were previously infested may be clear, while previously safe zones could be ravaged by the Sprawl and other deadly enemies. Work together to leverage the destruction technology from Tom Clancy’s Rainbow Six Siege to reinforce walls against attacks or tear them down to create offensive opportunities.

Rainbow Six Extraction is set for release Sept. 16 for the PS4, PS5, Xbox One, Xbox Series X|S, and PC.

Tim Villasor

Home > News

Cyberpunk 2077 Top Reported Issues Listed by CD Projekt Red

It looks like CDPR has bundled together the top technical problems its latest game has, as Cyberpunk 2077 top reported issues have been listed by CD Projekt Red — acknowledging the complaints players have made about their newest release.

Here’s the top reported issues listed in CD Projekt Red’s official support page for Cyberpunk 2077.

Here are our top reported issues for Cyberpunk 2077.

• Play it Safe – Takemura doesn’t call even after completing other main quests, objective’s stuck on “Pursue other leads or wait until Takemura is ready”.
• Cyberpsycho Sighting: Smoke on the Water – Quest may get stuck in the journal without an objective even though it’s complete.
• Sweet Dreams – Stefan is missing and it’s not possible to progress the quest.

Thanks everyone for bringing these to our attention!

We’ve shared them with our development team and they are being investigated.

Still facing numerous performance issues and glitches, Cyberpunk 2077’s PS4 and Xbox One releases were pretty much a train wreck for most — with the game not delivering on the promises CD Projekt Red made to their fanbase. As a result, the company is facing several lawsuits and is doing its best to make reparations for the disastrous launch by periodically releasing updates to patch the game and make it playable for players who bought the game.

Speaking of Cyberpunk 2077 on consoles, the PS4 digital release of the game has returned to the PS Store with a warning released by CD Projekt Red as well as the Xbox One version reverting to the standard digital refund policy this July 6.

Tim Villasor

Home > News

COD: Mobile Season 5: In Deep Water Release Date Set for June 28; Info Overview Revealed

Get ready to arm up and battle with some new missions and content on the go, as Call of Duty: Mobile Season 5: In Deep Water launches at the end of this month — and fan favorite character Ghost also makes return with it!

Check out the battle pass trailer for this new season here.

If you need the details on what’s coming with In Deep Water, here’s the highlights via press release.

  • Three New Maps

  • Suldal Harbor: Battle seaside on this medium-sized tactical map composed of shipping crates, narrow alleyways, and close-quarter interiors. Supported in 5v5 and 10v10 play.

  • Docks: Deploy to a shipyard on the River Thames in this symmetrical small-sized map with plenty of vertical play. Will you fight in the open or rush inside? Supported in Gunfight.

  • Aniyah Incursion: A bombed-out palace looms over the landscape surrounded by military supplies and housing. Fight in the luxurious palace interior or take your chances on the exterior grounds. Supported in 10v10 and Attack of the Undead.

  • Marquee Event – It’s all hands on deck as a critical naval battle is impending in this new limited-time event: Sea of Steel. Players may sink or swim, but they must choose a side: Ghosts or the Federation. By bombarding their enemies, players race to capture territory and earn rewards for completing various daily tasks. The faction with the most map nodes at the end of the event wins.

  • Call of Duty Endowment Challenge Pack – The Call of Duty Endowment helps veterans find high quality careers by supporting groups that prepare them for the job market and by raising awareness of the value vets bring to the workplace. To support these efforts, Call of Duty: Mobile is offering a Call of Duty Endowment (C.O.D.E.) Challenger Pack that has seven branded items, including “The Stripe” M16 rifle and “The Standard Issue” MW11 pistol.

  • World Championship 2021 – With only a few days left in Stage 1, Stage 2 is set to begin on July 1. In Stage 2, all qualified players will team up and battle it out for 30 matches in Ranked Multiplayer to place in the top 256 teams in their region. Up for grabs is a spot in the Stage 3 Regional Qualifiers.

For past Call of Duty Mobile news and updates, check out our archives on the game here.

Call of Duty: Mobile Season 5: In Deep Water will launch on June 28.

Tim Villasor

Home > News

Battlefield 2042 to Allow Up to 64 AI Soldiers in Conquest & Breakthrough, Cannot Be Turned Off

Remember when we reported that Battlefield 2042 would feature AI soldiers (bots) to fill 128-player servers in case there’s not enough players in that region and platform? It looks like more details about that have surfaced, and it also confirms that this feature cannot be turned off.

EA has confirmed to The Verge that up to 64 AI soldiers can be deployed on game modes Conquest and Breakthrough, and again, this is to help ensure servers are full of bodies for people to shoot at. Currently, there are no plans to turn this feature off, and understandably, real-life players (humans) will take priority, so there’s a big possiblity that players won’t even come across any bot at all — especially during peak hours.

While this might sound like a very controversial decision, it might be the right move, as filling up 128-player servers is no easy feat, especially when you consider random disconnects, leavers, griefers, AFKers, and the like. The bigger concern here is: will the AI soldiers be any good? Just be cannon fodder or act like good teammates in the sense that they’ll revive, provide ammo and do stuff that actual gamers are supposed to do? We’ll know for sure once we get some hands-on time with the game’s beta sometime this year.

Source: The Verge (thanks, bravoIntel!)

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Remnant From the Ashes Update 1.24 June 24 Shoots Out for Fixes

Gunfire Games has released the Remnant From the Ashes update 1.24 June 24 patch, which brings in a host of fixes to the game. There are changes to items, technical issues and more, which can be seen in the official patch notes below.

Remnant From the Ashes Update 1.24 June 24 Patch Notes:

[ GENERAL ]

  • Anti-Cheat
    Fixed an issue that caused anti-cheat to trigger when buying items
    Added additional checks when certifying the amount of items that can be removed/added to the profile
  • Invisible Walls
    Fixed numerous mesh issues that were causing bullet-blocking.
  • PS4 Pro V-Sync
    Fixed an issue that disabled V-Sync on the last released.
  • PS5 / XBSS/X
    We have removed the performance mode option from the video settings and instead allow it to natively run at which ever resolution is best for the active screen, either 1080p or 4k, while maintaining 60FPS.

[ MISC ]

  • Added Abstraction Credits

[ ITEMS ]

  • Ring of the Punisher
    Enabled proper interaction with debuffs that weren’t triggering the bonus
  • Volatile Gem
    Changed the behavior behind the scenes so that it can receive damage buffs from “melee” damage type.
    Increased the buff value.
    Updated the description to better represent the new functionality.
  • Hotshot
    Fixed a logic error that caused it to not deal bonus damage.
  • Warlord Armor
    Fixed the buff behavior so that it is removed when taking off armor.
  • Explosive Shot
    Adjusted collision to reduce/prevent pushing enemies off their root location.
  • Labyrinth Armor / Evoker’s Seal
    Fixed an issue that caused these two items to not work together on weapon swap.

[ ENEMY ]

  • Warg & Warg Rider
    Fixed an issue causing the Warg and Warg Rider to become desynced.

If you haven’t played the game yet, go check out the next-gen version of it which was released last month.

Source: Remnant Game

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Ubisoft Has Removed the Goldeneye 007 Far Cry 5 Fan Maps Per Notice from MGM

Well, that didn’t last long. Last month, a dedicated Far Cry and Goldeneye 007 fan released a full 18-map recreation of the original Goldeneye 64 levels that were playable directly from Far Cry 5. It was a passion project of their that was free for everyone to enjoy, and while all seemed well with Ubisoft, it would appear that the studio behind the James Bond franchise didn’t take it too kindly and has issued a full takedown of all the maps.

Krollywood, the creator of the re-released maps, recently made an announcement on YouTube, that they had released their second multiplayer map on the PS4 version of Far Cry 5. While exciting, many users who wanted to play the map soon came to the realization that they were nowhere to be found. In a YouTube comment response, Krollywood notes that Ubisoft were forced to remove them due to a email from MGM, the studio that created James Bond.

Ubisoft Has Removed the Goldeneye 007 Far Cry 5 Fan Maps Per Notice from MGM

He expanded on this, and even posted the full notice which reads as:

On 6/23/2021, we received a notice from Metro-Goldwyn-Mayer Studios, Inc. (“Complainant”) that Complainant believes the Goldeneye fan made mod in FC5 (detail below) infringes its intellectual property rights. In particular, Complainant believes you are infringing its copyright and trademarks

Comments from Complainant: It has been brought to my attention that your company currently hosts a remake of the 18 levels of the “GOLDENEYE 007” (1997) videogame crafted by Krollywood in the Far Cry 5 Arcade Mode. Exploiting our Bond Properties whether by you directly, or by a third party user, is unequivocally not admissible nor protected. Krollywood’s GoldenEye 007 remake makes unduly use of our trademarks, US TM No. 2957173 (GOLDENEYE) and EUTM No. 2045473 (GOLDENEYE Stylized and Design). Further, the cited remake inescapably benefits from our famous 1995 motion picture of the same name, protected under U.S. Copyright registration No. PA 1-397-651.

User Krollywood is not authorized to use any JAMES BOND/007 indicia, much less provide a video game to the public using your in-game map editor as the driver. In doing so, Krollywood develops an implied association to the Bond franchise. Kindly note that only the MGM Parties are authorized to grant licenses to third parties on the JAMES BOND properties thus, this misuse of our IP generates confusion among the public as it gives the impression that Krollywood’s remake is a licensed collaboration with Ubisoft and thus constitutes an act of free riding on the prestige of our franchise. I appeal to you to immediately remove this content from your servers and relinquish any and all public access via all pertaining gaming platforms (i.e. PC, XBOX ONE, PS4 and Amazon Luna).

Luckily, Krollywood was able to back-up the levels so they aren’t completely lost forever, though of course he won’t be able to resubmit them as they currently are.

This is certainly a massive letdown, although not a surprising one as many expected this to eventually happen. Hopefully this doesn’t discourage Krollywood from working on any other projects. 

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > News

Borderlands 3 Update 1.24 Patch Notes for June 24 Adds Crossplay & More

Gearbox has released the Borderlands 3 update 1.24 June 24 patch, and this adds crossplay into the looter shooter and more. There’s also an increase in the level cap, seasonal event update and more. Head on below for the full patch notes.

Borderlands 3 Update 1.24 Patch Notes for June 24:

NEW CONTENT

The Revengence of Revenge of the Cartels is LIVE

Bring the fight into round two against Joey Ultraviolet and his gangs of underlings, tearing apart their scenic Villa Ultraviolet mansion in the process. The Revengence of Revenge of the Cartels features a new set of themed items cosmetic items, unlocked via the same Challenges and thresholds from last year.

Crossplay is available for players on Xbox, Stadia, Steam, and Epic!

Crossplay between the aforementioned platforms is made possible by SHiFT Matchmaking, and you’ll be greeted by an opt-in window when the Crossplay Update is live.

The Level Cap has been increased to level 72!

Events can now be enabled any time!

Bloody HarvestBroken Hearts Day, and Revenge of the Cartels will be able to be toggled on and off in the main menu!

SEASONAL EVENT UPDATES

  • Added seasonal event gear, normally awarded by challenges during the season, to drop from their respective bosses
  • Added Wedding Invitation and Polyaimourous to the drop pool for Loot Hearts
  • Increased Captain Haunt’s drop rate for Legendary seasonal gear
  • Added Bloody Harvest Anointments to the Re-Roll Machine while the event is active

If the event is not active in the main menu, players will not see these Anointments roll on gear.

  • Updated the Operative’s Heartbreaker skin to also appear on his Barrier tech
  • Updated Maurice’s audio during Broken Hearts Day to give priority to audio about rewards instead of generic praise for breaking hearts
  • Addressed a reported concern that Challenges during events were sometimes marked as “complete” if the player completed the previous year’s

SPLITSCREEN

  • Prevented an additional non-functioning Black Market machine from appearing early when a player joins in splitscreen
  • Adjusted the inventory pop-up to prevent a shadow from appearing on the other player’s screen during horizontal splitscreen
  • Addressed a reported issue that was causing the visual effects for “Double Barrel” to not stretch correctly in splitscreen
  • Adjusted the friend roster in 3- and 4-player splitscreen to prevent a hidden button prompt from appearing
  • Addressed a reported concern that was causing players to occasionally not be added to splitscreen play
  • Updated UI in splitscreen so both users could correctly see mission objectives, buddy health, and ECHO portraits
  • Adjusted the dropdown menus on profile Roster Cards in the SHiFT Menu to display correctly in splitscreen
  • Adjusted the location of the News in 4-player splitscreen

ADD-ONS

  • Addressed a reported progression blocker during “Mysteriouslier: Ghosts of Karass Canyon” that could occur when saving and loading back into the game
  • Updated the “Malevolent Practice” side mission to prevent the mission icon “!” from appearing in an unexpected location on the map
  • Prevented players from traveling to undiscovered locations while doing the Mysteriouslier Missions
  • Updated Outrunner vehicles to share vehicle kill stats with all players in the vehicle
  • Added missing localized text on Vault Card Rewards
  • Mitigated some instances of Vault Card Challenges from already appearing completed for the day. Additional measures will be included with Vault Card 2 to prevent this.
  • Added localized audio for the Maya Funeral Behind-the-Scenes content
  • Updated the audio to be in sync with the videos in the Behind-the-Scenes content
  • Addressed a reported concern that players could start Arms Race with only 1HP if they had a HP-lock Legendary artifact equipped
  • Addressed a reported concern that extracted loot from Arms Race would sometimes not be in the player’s bank after returning to Sanctuary III from Arms Race
  • Updated the ECHO device with new display screens for the Anointment Reroll machine and the Mayhem 2.0 menu
  • Addressed a reported concern that countdown notifications for Arms Race would show despite not being triggered
  • Adjusted UI elements for the Gear Up Extractor and Re-Roll Machine to display better in ultrawide

GENERAL UPDATES

  • Addressed a reported crash that could sometimes happen when players changed between performance and resolution modes
  • Addressed a reported crash on PlayStation 4 that could occasionally occur when switching maps quickly
  • Prevented a reported progression blocker that could occur if players killed Mouthpiece before the mission objective to kill him became active
  • Prevented a reported progression blocker that could occur when players died as the dropship was creating enemies in Slaughterstar 3000
  • Updated “Space-Laser Tag” to address a reported potential blocker that could occur if the “Secure control room” objective was completed too quickly
  • Updated the Blind Sage Shotgun’s on-kill ability to activate when equipped by the Operative’s Digi-clone
  • Updated how the effect of the Victory Rush artifact is calculated. Now, players will have a 60-second buff applied to the player on Badass kill that is reset with additional Badass kills
  • Adjusted the Re-Volter Shield to correctly remove its shock behavior if unequipped
  • Adjusted the Super Soldier Shield to prevent it from receiving multiple stacks of modifiers
  • Addressed a reported issue in PC crossplay that was occasionally causing decorations placed in Crew Quarters to not save properly
  • Addressed a reported issue that was causing unexpected results in the invitations menu during crossplay
  • Addressed a reported concern where players were unable to join multiplayer when resuming from PlayStation’s “Rest” mode
  • Addressed a concern that Pappy and Pappy’s Jalopy were occasionally still hanging around after being destroyed
  • General optimizations and improvements to matchmaking
  • Addressed a reported concern that a system message would occasionally appear while skipping cutscenes
  • Addressed a reported issue where players were unable to fast travel to their vehicles using the ECHO map Fast Travel Feature
  • Addressed a concern that the button prompts to change weapon skins were missing when inspecting a weapon
  • Updated outlines to be consistent in sizes when in both performance and resolution modes
  • Adjusted the Manage SHiFT Friends page in the SHiFT overlay to only show SHiFT friends (instead of including platform invites as well)
  • On Epic, added platform icons to invites to see what platform the invited party is on
  • Updated various menu items that were offset

WEAPON ADJUSTMENTS

Grease Trap

  • Made it easier to grease enemies more before setting them on fire
  • Increased based damage 20%

Iceburger

  • Buffed Damage

Needle Gun

  • Buffed Damage

ADDITIONAL HOTFIX NOTES

Today’s changes to Borderlands 3 also activate ALL of the True Trials!

During this event, all the Trial bosses have received a HUGE boost to their health and the damage they will be dishing out to players. This mini-event cannot be turned off, so new players beware!

Maurice’s Black Market Vending Machine will be moving to a new location on Thursdays at 9:00 AM PT / 12:00 PM ET and is activated with a hotfix.

These changes will be live on all platforms by 12:00 PM PT. To apply hotfixes, wait at the main menu until you see a sign that reads, “Hotfixes Applied!” If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.

  • Activating the True Trial of Survival event, which will be active until July 1 at 8:59 AM PT
  • Activating the True Trial of Cunning event, which will be active until July 1 at 8:59 AM PT
  • Activating the True Trial of Discipline event, which will be active until July 1 at 8:59 AM PT
  • Activating the True Trial of Fervor event, which will be active until July 1 at 8:59 AM PT
  • Activating the True Trial of Instinct event, which will be active until July 1 at 8:59 AM PT
  • Activating the True Trial of Supremacy event, which will be active until July 1 at 8:59 AM PT

As a reward, the bosses will be dropping the two Legendary weapons from their events. In addition, the chests at the end of each of the Trials will be full of Legendaries regardless of how quickly you completed it or how many objectives you scored!

ANOINTMENT ADJUSTMENTS

With the introduction of the final level cap increase, we determined this was the best time to make changes to the current Anointment meta. We have found that a few character-agnostic Anointments were proving to be the go-to for all characters and builds. With the changes we are making today, we’re hoping to see character-specific Anointments become meta, rewarding players for building into their character tree and Action Skills even more so than before. We will be monitoring community feedback very closely as we anticipate there will be a lot of discussion surrounding this topic. We will make further adjustments to these changes as deemed necessary.

AMARA, THE SIREN ANOINTMENTS

  • Astral Projection damage is increased by 100% for Phasecast and related Action Skills

Increased to 200%

  • While Phasegrasp is active, Weapon Damage is increased by 100%

Increased to 150%

  • Slam damage is increased by 100% for Phaseslam and related Action Skills

Increased to 300%

  • Orb damage is increased by 100% for Phaseflare and related Action Skills

Increased to 200%

FL4K, THE BEASTMASTER ANOINTMENTS

  • While Fade Away is active, Weapon Damage is increased by 100%

Increased to 150%

  • While Gravity Snare is active, Weapon Damage is increased by 100%

Increased to 250%

  • After using Rakk Attack!, gain 50% critical hit damage for a short time

Increased to 100%

  • After using Attack Command, gain 30% lifesteal for a short time

Increased to 50%

MOZE, THE GUNNER ANOINTMENTS

  • While Iron Bear is active, Bear Fist damage is increased by 100%

Increased to 300%

  • While Iron Bear is active, Salamander damage is increased by 100%

Increased to 200%

  • While Iron Bear is active, Rail Gun damage is increased by 100%

Increased to 150%

  • While Iron Bear is active, Minigun damage is increased by 100%

Increased to 150%

  • While Iron Bear is active, V-35 Grenade Launcher damage is increased by 100%

Increased to 200%

  • While Iron Bear is active, Vanquisher Rocket Pod damage is increased by 100%

Increased to 150%

  • While Iron Cub is active, Weapon Damage is increased by 100%

Increased to 150%

  • After exiting Iron Bear, the next 2 magazines will have 10% increased fire rate and 20% critical damage

Increased critical damage bonus to 100%

ZANE, THE OPERATIVE ANOINTMENTS

  • MNTIS Shoulder Cannon damage is increased by 100%

Increased to 150%

  • While Barrier is active, Accuracy is increased by 60%, and Critical Hit damage is increased by 70%

Increased Critical Hit damage to 125%

  • While Digi-Clone is active, regenerate 12% of magazine ammo per second

Increased to 30%

GENERAL ANOINTMENTS

  • Killing an enemy grants 5% Weapon Damage and Reload Speed for 25 seconds; this effect stacks

Increased to 12.5% Weapon Damage, Maximum stacks capped to 10

  • On Action Skill End, Action Skill cooldown rate is increased by 20% for a short time

Increased to 50%

  • On Action Skill End, Gain 15% Life Steal for a short time

Increased to 30%

  • Gain 300% increased Weapon Damage against enemies above 90% Health

Lowered to 150% increased Weapon Damage

  • While under 50% health, deal 150% bonus radiation damage

Lowered to 100% bonus damage

  • Consecutive Hits increase Weapon Damage by 1% per hit, misses remove all bonuses

Limited the amount of times this could stack to 100

  • On Action Skill End, Splash Damage is increased by 200% for a short time

Lowered to 125%

  • While an Action Skill is Active, Weapon Damage is increased by 200%

Lowered to 100%

Make sure to bookmark our Borderlands page for the latest news on the game.

Source: Borderlands

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Black Ops Cold War Update 1.19 Patch Notes for June 24

Treyarch has released the Call of Duty: Black Ops Cold War update 1.19 June 24 patch (PS5 shows it as 1.019.000), which is a relatively small download clocking in at just 1.7GB on PS5, and is an unannounced patch from the studio. Head on below for the patch notes.

Black Ops Cold War Update 1.19 Patch Notes for June 24:

COLLATERAL STRIKE 24/7 IS HERE

Get your fill of Season Four’s latest 6v6 maps in the new Collateral Strike 24/7 alongside Hijacked 24/7 this week in Multiplayer! Players can also jump into the new Amsterdam map in this week’s Gunfight Tournament featuring more exclusive rewards, as well as the return of Gunfight 3v3 Snipers Only in Quick Play.

LEAGUE PLAY REWARDS

In-game cosmetic rewards can now be earned in League Play, starting today! Earn Placement Rewards by participating in Ladder Events, and Skill Division Rewards for winning 10 matches in your current Skill Division. Each Ladder Event placement type will award a Weapon Charm, Emblem, and Sticker when earned, and additional Weapon Charm, Emblem, and Sticker rewards can be unlocked in each of the five Divisions.

Watch for new milestone rewards coming to League Play later in Season Four, including exclusive Weapon Blueprints! Check out the patch notes below for the requirements for Placement Rewards and Skill Division Rewards.

MULTIPLAYER

Modes

  • One in the Chamber
    • Added to Custom Games playlists.
    • After dying, players should now always spectate in first-person before respawning.
  • Sticks and Stones
    • Added to Custom Games playlists.
  • Multi-Team Moshpit
    • New Sat-Link mode added to rotation.
  • Cranked Hardpoint
    • Added to rotation in Hijacked 24/7 and Nuketown 24/7 (June 21).
  • Hardcore Hardpoint
    • Added to rotation in Hardcore 12v12 Moshpit (June 21).

Featured Playlists

  • Gunfight Tournament [NEW]
  • Collateral Strike (24/7) [NEW] (Also available in Hardcore)
  • Hijacked 24/7 (Also available in Hardcore)
  • Nuketown 24/7 (Also available in Hardcore)
  • Face Off 6v6 (Also available in Hardcore)
  • Party Games
  • 12v12 Moshpit (Also available in Hardcore)
  • Multi-Team: Elimination
  • Multi-Team Moshpit (includes Sat-Link mode)

LEAGUE PLAY

League Play Rewards

  • Placement Rewards
    • Each Ladder Event placement type will now award a Charm, Emblem, and Sticker when earned:
      • Finish Top 25
      • Finish Top 10
      • Finish Top 5
      • Victory – Finish 1st
      • Hot Streak – 2 Consecutive 1st Place Finishes
      • Blazing – 3 Consecutive 1st Place Finishes
      • Diamond – 6 total 1st Place Finishes
  • Skill Division Rewards
    • Win matches in the Competitor, Advanced, Expert, Elite, and Master Divisions to earn Charm, Emblem, and Sticker rewards to represent your League Play skill:
      • Win 10 matches in the Competitor Skill Division
      • Win 10 matches in the Advanced Skill Division
      • Win 10 matches in the Expert Skill Division
      • Win 10 matches in the Elite Skill Division
      • Win 10 matches in the Master Skill Division

ZOMBIES

Weapons

  • Nail Gun
    • Addressed an issue that prevented the notification from appearing when unlocking the Nail Gun in Zombies (June 21).

Modes

  • Cranked 2: No Time to Crank
    • Added back to Zombies Featured Playlists.

Featured Playlists

  • Outbreak
  • Firebase Z
  • Die Maschine
  • Cranked 2: No Time to Crank
  • Dead Ops Arcade: First Person
  • Dead Ops Arcade
  • Onslaught (PlayStation)
  • Onslaught Collateral (PlayStation)
  • Onslaught Containment (PlayStation)

Don’t forget to check out the roadmap for Black Ops Cold War Season 4 to know what’s coming soon!

Source: Treyarch

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Avatar: Frontiers of Pandora Tech Showcase Video Spotlights the Snowdrop Engine

Announced earlier this month, Ubisoft’s Avatar: Frontiers of Pandora is a game that’s headed exclusively for current-gen (PS5, Xbox Series). Today, Ubisoft has released an Avatar: Frontiers of Pandora tech showcase video, which puts the spotlight on the Snowdrop Engine developed by the company.

Get a look at the latest iteration of the Snowdrop engine and how it leverages the new generation of hardware to bring the alluring world of Pandora to life in an immersive, open world experience. Check out the new Snowdrop Tech Showcase video and see how we’re bringing the alluring world of Pandora to life on the new generation of hardware.

Avatar: Frontiers of Pandora is coming sometime this 2022 on the PS5, Xbox Series X|S and PC.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Game Ventures Challenges Resident Evil Village Speedrunners With a $2000 Bounty

Game Ventures, a community driven platform that sets out to challenge players and push the boundaries of what can be done in a video game has just issued one of its biggest challenges yet. Resident Evil Village speedrunners get ready to break some records.

With many titles gaining popularity in the speedrunning community, one recent release that has players trying to outdo one another is none other than Resident Evil Village. With a trophy that challenges players to beat it in under three hours, many have come up with some rather creative ways to even blow past that, clocking in with just less than two hours on some runs. Talk about insane!

To help incentives all this, Game Venture has issued a new public bounty that challenges these speedrunners to beat the game in less than an 1 hour and 40 minutes. Seems pretty quick, but those who have been keeping up with REVillage speedrunners already know that a number of runners have already shattered this record on their own personal accord. 

Well, what better way to prove that it can be done again and to compete against fellow runners? Enter Game Ventures.

How Do You Enter the Resident Evil Speedrunner Game Venture Bounty?

Joining up Game Venture is as easy as signing up on any other websites. All you have to do is create a new account and then navigate your way over to the REVillage bounty and start your streaming session. Easy peasy lemon squeezy. The requirements and rules can all be found below.

Goal Any% Village of Shadows
Goal Type IGT
Threshold Below 01:40:00.00
Settings Must play on Village of Shadows difficulty starting from New Game. Framerate cannot be set to higher than 120 fps; framerate settings can be altered mid-performance from within game settings. Framerate, ammo count, and checkpoint notices must be visible at all times, where available.
Rules New Game+ bonuses, DLC items, and other similar “bonus” content are prohibited. Hotkeys and macro functions are prohibited. Total pause duration must not exceed 5 minutes. Pauses used to reposition inventory cursors are prohibited. Exploits related to manipulation or toggling of the game window are prohibited. Glitches and game engine exploits, including out-of-bounds maneuvers, are allowed. Exploits that cause game file or save corruption are prohibited.
Versions Version 1.03 or newer.
Platforms PC (Microsoft Windows)
Platform Notes Runs must be performed on the PC version of the game. Submissions for this run must use the LiveSplit (https://livesplit.org/) timer program with the Load Removal function activated for Resident Evil Village. This timer must be shown at all times during a performance. The timing results shown by this timer are used as the timing method instead of the provided in-game timer. The only allowed mods are “No Flies Daughters” mod, and RE8FOV mod; all others are prohibited.

Looks to be a pretty good challenge overall, now get out there and beat it!

If you haven’t played Resident Evil Village yet, go check out review right here.

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.