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Gears of War: Judgment Lost Relics DLC – Catch a Flythrough of All Four New Maps

Gears of War: Judgment Lost Relics drops tomorrow on the Xbox 360 and Epic Games, along with People Can Fly, have a set of flythrough videos of the four brand new locations available in this multiplayer DLC.

Along with new armor and weapon mods, the DLC is also bringing a brand new game mode to the table called Breakthrough. You can read more about it here.

Check the four new Lost Relics maps!

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David Veselka

Musician, Gamer, Geek. Subscriber

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MP1st at E3 2013 – Wrap-Up, Thoughts, Impressions and Photos

With powerful new game engines and brand new hardware on the horizon, E3 2013 was filled with glimpses of the next-generation of gaming. It was a big year that included a ton of mouth-watering announcements that would make any geek do the Harlem Shake.

Luckily enough, I was fortunate enough to attend this year’s events and got to witness a ton of upcoming goodies and play a number of amazing new titles.

Here are a list of all the titles I was able to either get some hand-on time with, or witness behind-closed-doors demonstrations of while at E3 2013, including some thoughts and impressions.

After giving it a read-through, I want to know what some of your stand-out moments of E3 2013 were. Share them in the comments below!

Let’s get to the games.

Arma 3

I wish some of my more PC-dedicated staff had the chance to get their hands on the Arma 3 demo on the E3 show floor, as my background primarily lies in console shooters. But that’s not to say that I didn’t absolutely love it.

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Knowing fully well what the Arma series is all about, I knew that engaging enemies in this hardcore, tactical FPS could not be taken as lightly as some of the encounters you might find in games like Call of Duty or Battlefield. Keeping that in mind, getting into my first firefight was truly exhilarating. The realism in the way my soldier moved, the way he shifted between various stances, and the way he handled his weapon all made for one of the most authentic military experiences I’ve ever experienced.

During their stay at E3 2013, Bohemia Interactive announced that Arma 3 would be entering beta testing this June 25 and will include new scenarios that will include a co-op and multi-team wave defense situations.

If you’re a PC gamer at heart, I definitely suggest staying tuned to learn more about the upcoming beta.

Battlefield 4

Of course I played Battlefield 4! Twice, actually. I’d tell you what I thought about it here, but why not get my full, in-depth impressions right here?

I will say, however, that I was entirely impressed by the simple fact that DICE even had Battlefield 4 multiplayer playable on the show floor, despite it still being early in the development process. So, kudos to them.

You can check out the multiplayer briefing shown to all players before participating in 64-player battles on the show floor, including two commanders.

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Battlefield 4 will drop on the current-gen Xbox and PlayStation, as well as PC October 29, later on the Xbox One and PlayStation 4.

Call of Duty: Ghosts

I got to preview Call of Duty: Ghosts before the happenings of E3 2013 during a special “All Access” event. Similarly to above, you can catch everything that went down right here, including this tech-demo below.

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Surprisingly to me, I feel that Infinity Ward went with a less action-packed gameplay reveal, and instead, focused on the story, theme, and general tone of the game, which is much, much darker this time around. On the other hand, I’m also not that surprised, considering writer/director Stephen Gaghan’s involvement with the project.

Of course, we got to meet Riley the dog and saw how he will play a role in your squad. IW showcased a stealthy mission using him as a point man (or dog) and we also got to see some under water gameplay, which, again, showed off the more stealthy elements of the game.

While what we did see sure looked fantastic for a Call of Duty game, I’m itching to see some more action packed sequences and to learn more about how some of the new features like sliding and leaning might make a difference in Call of Duty’s gameplay.

Naturally, I’m also very anxious to see some multiplayer, but as studio head Mark Rubin said, that probably won’t happen until August.

Call of Duty: Ghosts hits current-gen consoles and PC November 5, later on the Xbox One and PlayStation 4.

Command & Conquer

Victory Games, the mind behind the remake of the classic RTS, gave me a behind-closed-doors, hands-on experience with Command & Conquer on the PC.

Being a complete RTS noob (a few matches of Warcraft 3 and StarCraft is the entirety of my RTS gaming history), I still had tons of fun with C&C. It was really simple to pick up, yet it sounds like Victory Games is ensuring tons of depth at the same time. It also looks very pretty, utilizing the power of DICE’s Frostbite technology.

The guys at Victory stressed that C&C is very much a “live” service, meaning that when the game ships, that’s not the end. The team plans to bring new content and updates consistently throughout the game’s life cycle, so you’re looking at a game that will just keep getting better and better.

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The free-to-play title will be entering beta testing soon, so be sure to sign up here.

Dead Rising 3

The biggest sellers about this zombie sequel is it’s giant, completely open world with no loading screens, hoards of zombies, and the ability to use anything and everything as a weapon, according to developers Capcom Vancouver.

Dead Rising 3

It also helps that this Xbox One exclusive is getting proper SmartGlass support, which you can use as a navigation device, or to call in ordinance to help you out, on top of a number of other cool things.

Also, you better hope your mom doesn’t yell at you to do the dishes while playing Dead Rising 3, as zombies will pick up on any loud noises you make (also to be used as a distraction) thanks to the Kinect, if you so choose to add that functionality, that is.

Dead Rising 3 is expected to release later this year.

Destiny

At last, Bungie sheds a little more light on their mythic, science-fiction, shared-world FPS, Destiny, to tell us what the game is all about and to show us what it looks like in action.

Their E3 2013 demo consisted of a small co-op exploration mission through a dark tunnel that later turns into a full on public event that has additional fire teams working together to take out some really big baddies in a more open-ended environment. We got a look at a few class abilities, how looting and equipment works, and finally, how the party system works. Best of all, we finally got to see what combat looks like, and it’s pretty awesome.

We can’t wait to learn more about destiny, including more about the game’s social aspects. Until then, check out the E3 2013 demo below.

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Destiny hits all Xbox and PlayStation consoles, current and next, some time next year.

The Elder Scrolls Online

Playing The Elder Scrolls Online basically felt like a typical World of Warcraft experience, but wrapped in The Elder Scrolls: Skyrim’s user interface. In both senses, it was very familiar, which you may find good or bad.

Either way, the interface was simple to use, and being a bit of an MMO noob, It was really easy to pick up. If you’ve played any Elder Scrolls game, then you basically know how to play The Elder Scrolls online. I quickly learned how to customize my character, edit his skills, take on quests, and do well in combat. Customization was very liberal, allowing me to equip whatever I wanted, just like the original games. Of course, this maybe covers not even 5% of the game in its entirety, but it seems like its off to a good start, so far.

One thing that stood out to me was the music, which brought back memories of my days endlessly exploring Skyrim.

Check out the brand new trailer below that also debuts first-person exploration and combat and be sure to sign up for The Elder Scrolls Online beta right here.

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The Elder Scrolls Online is coming to PC, Mac, Xbox One and PlayStation 4 Spring 2014.

The Evil Within

The Evil Within marks the return the master of horror, Shinji Mikami, director of the original Resident Evil, and boy, is it scary.

The Evil Within

Unlike more modern “survival-horror titles,” The Evil Within features some truly horrific creatures that hunt and stalk you in extremely claustrophobic environments with little resources.

It was surprisingly refreshing to see a return to horror roots during the demo, featuring main protagonist, Detective Sebastian, trying escaping a sadistic, torturous situation in the dark, underground chambers of mental hospital.

As for the gameplay, expect familiar Resident Evil 4-style movement and shooting, but with the horror turned up to 11.

The Evil Within comes to haunt you sometime next year on the PC as well as the current- and next-gen Xbox and PlayStation.

Need for Speed: Rivals

Visually, Need for Speed: Rivals was one of the more impressive titles I had the pleasure of going hands-on with. This game is truly beautiful, not in a photorealistic way like Grand Turismo, but when it comes to lighting, weather effects, and the gorgeous scenery, Rivals is a sight for sore eyes.

Ghost Games is keeping more of the same open-world feel of the previous Need for Speed from Criterion games, Most Wanted. However, the studio is placing a much larger emphasis on cops vs. racers. You’ll get to play as either and rank up both sides, using special abilities like EMP’s or spike-strips.

In the demo we played, racers were tasked with collecting points by performing crazy stunts or winning races, while the cops’ purpose was to bust the racers before they could dump all their points in to a safe house.

While, initially, you aren’t actually “racing,” you can easily initiate one between yourself and any other players, both real and AI, with the simple click of a button. Of course, winning one of these races it a great way to earn a bunch of bonus points. This is how Ghost Games’ “AllDrive” technology blurs the lines between single player and multiplayer.

Check out some of the latest E3 2013 gameplay footage.

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Need for Speed: Rivals races to the PC, as well as to the current- and net-gen PlayStation and Xbox November 19.

Titanfall

Clearly, a lot of FPS geeks have the hots for this guy right here. But when you know the creators behind the original Call of Duty: Modern Warfare series are at the helm of this project, you have every right to be.

Titanfall is a multiplayer-based FPS set in the far future where jetpack-wielding infantry and giant mech robots face off in intense, fast-paced battle.

If you haven’t checked out the premier gameplay, be sure to do so. It’s pretty darn awesome. You’ll see a lot of familiar mechanics that are present in almost every multiplayer FPS, but the gameplay takes a turn in a much different direction.

Not only can you call upon the aid of a giant mech to either pilot or command as a friendly companion, but even infantry with their ability to jetpack and scale walls quickly, along with devastating weaponry, can make for aggressive opponents that are not to be underestimated.

Studio head Vince Zampella told us that much effort was put into making sure the gameplay was crazy-fun, but completely balanced on all fronts at the same time.

Check out the demo below.

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Titanfall is set for a 2014 release on the Xbox 360, Xbox One and PC.

Wolfenstein: The New Order

Developers Machine Games are putting an over-the-top, yet more emotional spin on Wolfenstein this holiday season.

The demo we were shown began with some of the more intense dialogue that will be experienced in during your play through, reminding me of some of the nail-biting scenes from Quentin Tarantino’s film, Inglorious Bastards. The main protagonist, B.J. Blazkowicz, even has his own bit of over-the-top dialogue here and there that really adds to the playfulness of this Nazi-killing shooter set in an alternative 1960’s.

Speaking of Nazi’s, there are a ton of them to kill and a ton of weapons to do it with.

The second half of the demo showed off some of the crazy, sci-fi weaponry you’ll be able to use to tear the heads off giant Nazi robots with. There’s plenty of action to be had in this modern take of a classic shooter.

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Wolfenstein: The New Order hits all Xbox and PlayStation consoles, current and next, this December.

World of Tanks: Xbox 360 Edition

World of thank, an originally PC-exclusive, is soon making its Xbox 360 debut.

We got to sit down with developers Wargaming to talk about tanks – different kinds of tanks, how to blow up tanks and how not to get your tank blown up. It’s a simple minded, fun-filled title that can get very competitive and in-depth at the same time.

With the studio’s free-to-win philosophy, upgrades are earned, not purchased, though you can get better quality tanks by purchasing in game gold. The thing is, if you buy yourself a better tank, matchmaking will hook you up with better players who have similar tanks, so you’re not always doing yourself a favor.

Of course, all tanks (all five different classes of them) are authentically re-created to be historically accurate, and each one can be researched to customize and upgrade differently.

With the Xbox 360 Edition, Wargaming promises a better UI for console play and tuned controls.

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Beta applications for World of Tanks: Xbox 360 Edition are now open. Sign up here.

E3 2013 Photos

Lastly, some E3 2013 photos I snapped while at the LA Convention Center and at the Call of Duty: Ghosts “All Access” event.

David Veselka

Musician, Gamer, Geek. Subscriber

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Battlefield 3 Premium Double XP Event Extended For Another 48 Hours

Just moments before the latest Double XP weekend for Battlefield 3 premium came to a close, the lovely folks over at DICE, have announced that they have a special treat in store for all Premium members.

The current Premium Double XP has just been extended until June 19 at 5:00 am EST, according to the official Battlefield Twitter. Thus, giving all Premium members an extra 48 hours to rank up and earn any unlocks they’ve been pushing for, quicker.

Speaking of special treats, remember that the PC-xclusive alpha trial for Battlefield 4 has started today. Check out all the details and required specs here.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Battlefield 4 Alpha Trial Starts Tomorrow, PC Spec Requirements Detailed

Those who have been patiently waiting on the alpha testing stages of DICE’s latest FPS, Battlefield 4, to get underway won’t have to wait much longer. Invites to the Battlefield 4 alpha are being sent now, with the full alpha trial going live tomorrow.

According DICE dev ‘TheBikingViking,’ those who didn’t receive an alpha invite yet should not expect one coming their way anytime soon, as there’s only going to be one batch of alpha trial invites going around for BF4. Those who did get accepted, your invitation should be in your inbox now.

Of course, since this is an alpha trial, don’t expect any of the mind-blowing quality visuals that we saw during the E3 2013 event. Most textures outside of soldiers and vehicles would be incomplete, as shown in the leaked alpha photos that surfaced not too long ago.

He also notes that this is a ‘white-box’ alpha trial which is meant to test server related issues to insure that come the official launch of the game, it’ll be smooth as possible, and of course to gather gameplay feedback from those luckily enough to play the trial.

For the alpha trial PC specs requirements, check out the list below:

  • OS: Vista SP2, Win7 (Win8 not supported)
  • 64 bit (32 bit not supported)
  • Dx10 or Dx 11 GPU with 1+GB of RAM, Dx 11 highly recommended
  • 25GB HDD free space required
  • Latest Origin version required

Battlefields 4’s alpha trial is expected to last up to 14 days, meaning the cut-off date for the alpha trial is July 1.

You can get your hands on Battlefield 4 this fall on October 29, for the PC, Xbox 360 and PlayStation 3, with next-generation consoles’ release date to be announced in the near future.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Sony’s ‘Best Of 2012’ E3 Sale Now Live on PlayStation Network

Finally, the 2013 E3 event has come to an end, but it wouldn’t be a proper send off without a huge sale of the best titles from the previous year of E3 to celebrate, such as Call of Duty: Black Ops II and Borderlands 2.

Right now, if you own a PlayStation 3 and have a PlayStation Plus memberships, will receive a special discount on all of the ‘best of  2012 E3’ games.

Check out the list of discounted games below, including their prices:

Best of 2012 Sale

  • Dishonored – $23.99 ($21.59)
  • Tomb Raider – $22.49 ($20.24)
  • Call Of Duty: Black Ops II – $41.99 ($37.79)
  • Metal Gear Rising: Revengeance – $39.99 ($29.99)
  • Resident Evil 6 – $23.99 ($17.99)
  • PlayStation All Stars Battle Royale – $27.99 ($14.00)
  • NBA 2K13 – $41.99 ($29.39)
  • FIFA Soccer 13 – $41.99 ($29.39)
  • Far Cry 3 – $41.99 ($29.39)
  • Borderlands 2 – $27.99 ($19.59)
  • Assassin’s Creed III – $27.99 ($19.59)
  • Disney Epic Mickey 2: The Power of Two – $27.99 ($19.59)
  • Assassin’s Creed III Liberation – $18.99 ($13.29)
  • Sound Shapes – $7.49 ($3.75)
  • Sound Shapes PS Vita – $7.49 ($3.75)
  • Quantum Conundrum – $7.49 ($3.75)
  • Guardians of Middle-Earth – $7.49 ($3.75)
  • The Unfinished Swan –  7.49 (3.75)
  • Hell Yeah! Wrath of the Dead Rabbit – $7.49 ($3.75)
  • The Walking Dead – Season Pass – $9.99 ($5.00)
  • Dishonored – Dunwall City Trials – $3.49 ($2.79)
  • Dishonored – The Knife of Dunwall – $6.99 ($5.59)
  • Dishonored – Void Walker’s Arsenal – $2.79 ($2.23)

Note: All prices are in USD and Playstation Plus discounted prices are represented in the brackets.

The Best of 2012 sale won’t last long, as it set to expire in a week, so get on it!

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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First-Party Microsoft Games To Retail At 60 USD, Xbox One Bans Result in Lost Game Licenses [Updated]

Update

Contrary to the statements made by Xbox Support, Larry “Major Nelson” Hyrb stated in a recent video interview with RedditGames that users will “Absolutely Not” lose access to their games should they be banned, by fault of theirs or not. It seems there may be conflicting reports on the matter.

Recently a Microsoft representative spoke to Polygon, confirming the prices of first-party games for the Xbox One, which is set to launch sometime this November at $499 USD.

The Microsoft representative revealed that Microsoft Studio games will indeed cost $60 USD, which is currently the standard price for all Xbox 360 games. As for third party developers or publishers, no information has been revealed yet on the cost of their games, but we’ll make sure to keep you guys updated.

In additional news, Microsoft’s Xbox Support Twitter account recently revealed some interesting news regarding bans and game licensing. They stated that “If your account is banned, you also forfeit the licenses to any games that have licenses tied to it as listed in the ToU.”

Do you agree with Microsoft’s policy on losing the licenses to all of your games, if banned? Let us know us your take on the situation below.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Battlefield 4 – Carrying Stats and Unlocks From Current- to Next-Gen Consoles “Is Being Discussed” at DICE

With the uncertainty of exact release dates for Microsoft and Sony’s next-generation of gaming consoles, many hardcore console gamers are forced to consider purchasing their favorite AAA blockbuster hits like Call of Duty or Battlefield twice this fall: once for either the Xbox 360 or PlayStation 3, and then once again at a later date for the Xbox One or PlayStation 4.

For example, when Battlefield 4 first launches this October 29, it will only be available for the current-generation systems and PC. So, as a huge fan of the game, what do you do? Buy it on only one platform and skip the next-gen version, skip the current-gen version and wait for the next-gen release, or just buy both?

For some, the latter is an option, but for others, it’s out of the question. But for those who are planning on making the double purchase, will their stats, unlocks, ranking, and other things of the sort carry over from one console to the next?

I recently asked DICE General Manager and Vice President Karl-Magnus Troedsson this very question while I caught up with him at E3 2013.

Expecting a flat-out no, he told me that the studio actually “…just started having this discussion, so this is not settled yet. But we have heard that – I don’t know if this came from inside or outside of DICE – but that is being discussed.”

He added, however, that the decision might not be within their power to make. “It might not be entirely up to us,” he said. “We have to wait and see how first-parties see this.”

So, it looks like we’ll have to wait for a more clear answer down the road, perhaps once Microsoft and Sony are closer to the final versions of the Xbox One and PlayStation 4.

We want to ask you, are you going to be making the double purchase, or are you only going to be sticking to one version of the game? If so, which version? Let’e hear it in the comments below!

Learn more about Battlefield 4 multiplayer here, and be sure to stick around for our full interview with Karl-Magnus Troedsson.

David Veselka

Musician, Gamer, Geek. Subscriber

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DICE Is Too Busy for Battlefield: Bad Company 3, But Could Find Talent Elsewhere

DICE, the Stockholm-based studio and masterminds behind the Battlefield franchise are up to their neck in next-generation projects.

Not only will they be kicking Battlefield 4 out the door this October 29, but they recently announced the return of Faith in Mirror’s Edge 2 as well as a reboot of the beloved Star Wars: Battlefront franchise during this year’s E3.

That leaves little room for the return of everyone’s favorite Battlefield spin-off series, Bad Company.

“Right now, I would not say we have the bandwidth to do it at the DICE studio in Stockholm,” DICE executive producer Patrick Bach recently told IGN.

He did, add, however, “We can always find talented people around the world,” which might come from other studios within EA’s circle, or even from the newly announced DICE LA studio.

As for the Bad Company series, Bach explains, “We merged the Battlefield main game with Bad Company, and we’ll continue to do it. I won’t say we’ll never build another Bad Company game, but right now we’re focusing on Battlefield 4.”

If you missed it, be sure to check out our first impressions of Battlefield 4 multiplayer and stay tuned for our interview with DICE GM and VP, Kar-Magnus Troedsson.

David Veselka

Musician, Gamer, Geek. Subscriber

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EA Shuts Down Medal of Honor Developers Danger Close

While EA still does have future plans for the Medal of Honor series, it seems that those plans will be going on without the help of its most recent developers, Danger Close.

In an interview with Eurogamer, EA Games executive Patrick Söderlund confirmed that the studio had been dismantled, with some of the employees either working in other areas of EA, including the new DICE LA studio, or just gone entirely.

“Danger Close as it was doesn’t exist anymore,” Söderlund said. “There are people who left LA, people who work with DICE LA, and there are some who work in other parts of EA, as always when something gets dismantled.”
Despite not liking their recent entries, it would be been neat to see their talents applied else where, or in studios like DICE LA.
Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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E3 2013 – What Upcoming Multiplayer-Focused Shooter Are You Looking Forward to Most?

In one of the most exciting years of the event’s existence, E3 2013 has come to a teary-eyed close. This year was certainly one not to miss.

Not only did we get our first real look at the next-generation of consoles, the Xbox One and the PlayStation 4, but a number of really exciting announcements were made concerning multiplayer shooters.

Respawn Entertainment debuted their first game, Titanfall, giving us a seriously impressive demo of the title’s intense multiplayer matches. Ubisoft unveiled their ambitious, post-apocalyptic multiplayer shooter, The Division, which turned a lot of heads and received a lot of attention and praise.

We learned more about games like Bungie’s Destiny, Infinity Ward’s Call of Duty: Ghosts, and Guerrilla Games’ PS4-exclusive Killzone: Shadowfall.

343 Industries wowed crowds with a nerd-gasmic teaser of the next-generation Halo while DICE brought gamers to their knees with the announcement of Star Wars: Battlefront.

Bohemia Interactive also announced that Arma 3 would be entering beta testing later this month, while Battlefield 4 multiplayer was playable on the show floor, including the newly announced Commander mode, making for a very packed EA booth.

With so many amazing shooters on the horizon, we want to ask you an almost impossible question to answer: Which multiplayer-focused shooter, that was either announced or playable at E3 2013, are you most looking forward to?

Vote below and be sure to share your thoughts in the comments!

Also, keep an eye out for our E3 2013 wrap-up, including more game impressions and thoughts on the whole shebang.

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David Veselka

Musician, Gamer, Geek. Subscriber

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Metal Gear Online Returning For Metal Gear Solid V: The Phantom Pain

The Metal Gear Online service came to an end June 12th of last year, and while many were saddened by the news, today Kojima revealed that the service would be returning for another round. This time, we’ll be playing it in the upcoming prequel, Metal Gear Solid V: The Phantom Pain.

In an interview with CVG, Kojima revealed that the multiplayer is indeed being worked on and by their studio in LA.

Yes, we plan on creating Metal Gear Online. Multiplayer right now is being created at our LA studio as well as us. We’re working closely to create a vast multiplayer for all the fans.

Don’t forget to watch the latest trailer released for the title. MGS5 is slated to release on the Xbox 360, PlayStation 3, and next-gen consoles, Xbox One and PlayStation 4.

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It’s interesting to see this returning. Hopefully they don’t enforce those difficult-to-work-with Konami ID’s that was mandated the first time around. With this, The Division, and Watch Dogs all being open-world multiplayer titles, do you think that this will become a trend as we move into the next-generation of home consoles?

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Battlefield 4 Multiplayer – New Suppression System, Reversible Takedowns, “Field Upgrades,” and “Zoom-Peek”

If you’ve been following the latest Battlefield 4 news, you’ll know that multiplayer is returning in a big way this October 29.

Not only are developers DICE going to let you bring an entire skyscraper crashing to the ground, but the team has spent a lot of time polishing the “second-to-second” experience, as DICE General Manager and Vice President likes to put it, talking about the smaller innovations that are being introduced to the multiplayer.

We covered a lot of the new additions here in our first impressions of Battlefield 4 multiplayer, but there still are a few goodies that were left unexplained.

Luckily, we recently had the chance to pick Troedsson’s brain about some of the more mysterious aspects of Battlefield 4’s multiplayer.

For instance, some of you may have noticed a small green bar that fills up next to the mini-map in Battlefield 4’s heads-up-display as you perform certain actions while in game. I asked Troedsson what it’s all about – what does it do, and how does one fill it up?

“Well, that’s a concept that we call ‘Field Upgrades,'” he said, “Long-lasting fans might recognize part of this concept from 2142.”

“Basically, it’s a non-persistant upgrade system that goes for you and your squad, meaning that if you play together and you have team scoring events, you will upgrade in various tiers on this Field Upgrade list. You will unlock things like more ammo, more grenades, and various boosts that can help you and your squad.”

There are, however, a couple of twists. Troedsson added, “…if your squad, for instance, is wiped out, you will fall down a tier, and it’s also, as I mentioned, not persistant, so this will just be per-session, and then you have to restart. We put this in there because we really wanted people to play – be recognized for playing even more together.”

He also mentioned that “This then replaces the old specialization system that we had.”

If you watched the latest Battlefield 4 multiplayer trailer, you’ll notice that, near the very end, a soldier manages to reverse a takedown technique initiated by the enemy, resulting in his foe’s demise, instead of his own. I asked Troedsson how exactly this will work in-game.

“This isn’t entirely done, but as it currently stands, if somebody comes up to you and you actually have the opportunity to see them – so there’s an element that you can actually sneak up behind somebody and they can’t counter you, as it is now,” he explained. “But basically, if somebody melees you, and you melee them back with the right timing, you are actually the winner instead.”

Humorously, he added, “We know how interested people are in taking other people’s dog tags, especially ours. They keep hunting us all over the internet. Very frustrating. Thank you, players. So actually, we implemented the feature just for our own sake [laughs].”

“No we didn’t. But currently, it’s not like it turns into a sword fight. You can counter once and if you miss, then you miss, and if you manage to do it, then you manage. It’s something I think we’re going to need to test a bit and see how it works out, but it’s definitely a feature we’re excited about.”

I then asked about any other new additions Troedsson could think of.

“There’s so many new things under the hood in that second-to-second experience that I think a lot of people will like,” he said.” I tried to remember all of it but I can’t. Small things like we’re really revamping the entire suppression system. So, in close quarters fights, we actually don’t have that much suppression and suppression is actually toned down on a lot of the weapons. It’s more the LMG’s role to actually be the suppressor. Things like making carbines and DMRs for all the kits. So, we’re doing some changes there with the kits.”

“We have an additional feature now which is zoom-peek. So if you’re behind cover and you zoom your weapon, you automatically lean over the cover. We’re not entirely done with it just yet, but, actually, it’s testable on the floor if you want to try it out. We’re not done with it but I think that’s going to be pretty cool.”

If you’re excited to learn more about Battlefield 4 multiplayer, be sure to stick around as we’ll soon be posting our full interview with Karl-Magnus Troedsson right here on MP1st.

David Veselka

Musician, Gamer, Geek. Subscriber

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The Last of Us Officially Releases, Launch Patch 1.01 Available

The Last of Us is officially out and with that, Naughty Dog has finally opened up the multiplayer servers with a small launch patch.

The patch only weighs in at 46MB, and according to Naughty Dog, it’s only for some minor tweaking.

Though Sony has confirmed that all PlayStation titles won’t have online passes, the same doesn’t hold true for PlayStation 3 titles like The Last of Us, as it does ship with an online pass. Otherwise, after completing the patch and entering the pass code, you’ll be all set to enjoy this brutal, yet fun and adrenaline pumping multiplayer.

Be sure to check back here later or to visit our YouTube channel as we’ll be uploading some fresh multiplayer gameplay once we get our hands on it. We’ll also have a multiplayer review later, as that portion of the game just went live.

As a neat treat, you can also check out the first hour of the single player campaign via our friends over at GamersPrey:

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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E3 2013 – Arma 3 Beta Begins June 25, New Screens

Bohemia Interactive, developers behind Arma 3, have announced during the E3 2013 conference, that fans of the popular military simulator can get ready to partake in the beta stage of the game later this month.

Some of the confirmed additions that Arma 3 fans can look forward once the beta launches on June 25th are new arsenals and vehicles to try out. There will also be new scenarios that will include a co-op and multi-team wave defense scenario. Bohemia also revealed that the beta will include an independent faction the Altis and Stratis.

Additionally, players will be able to upload player created missions onto the Steam workshop. It will be integrated into the Arma 3 mission editor, which should streamline things a bit better.

To get you pumped, we’ve got a handful of really pretty new screens of the game for you to check out below, all showing off the title’s intense visual capabilities.

Arma 3 is expected to release Q3 of this year.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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E3 2013 – Titanfall Won’t Feature Day-One DLC or Micro-Transactions, PlayStation Launch Possible, According To Dev

With more and more titles slowly supporting micro-transaction systems within their games, those who have been eyeing up Respawn Entertainment’s multiplayer-focused first-person shooter, Titanfall, might be happy to know that the team won’t be featuring micro-transaction payments, according to producer Drew McCoy.

“We want to make sure people understand we’re not going to nickel-and-dime you with microtransactions, and we don’t expect you to buy a game, put it in your console, and the first day get asked to spend more money for more content,” McCoy recently told Gamespot. “What you get on the disc is what you bought, and that’s how we’re going to do it.”

On the topic of day-one DLC, McCoy stated “We’re not talking about our plans specifically, but I can say we’re not going to have day-one DLC, and we’re not gonna have microtransactions or anything like that.”

Additionally, although Microsoft has an exclusive deal with Titanfall, it doesn’t mean that a PlayStation 4 release isn’t totally out of the picture, according to a Titanfall dev.

Speaking with Eurogamer on whether Titanfall will ever get a PlayStation launch, lead artist Joel Emslie had this to say:

“It’s definitely not out of the question. We have a huge appreciation for the fans. Coming out and showing it to everybody, we’re super nervous and wanted to make sure everybody loved it. We love all our fans, whatever console they support.”

Titanfall is slated for a spring 2014 release, on the PC, Xbox 360 and Xbox One. Don’t forget to check out the first in-game glimpses of the game by checking out the reveal trailer and some behind the scenes footage.

 

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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E3 2013 – DayZ Creator Interested In Bringing Standalone Version To The PlayStation 4

The standalone version of the popular Arma 2 mod, DayZ, may be coming to the PlayStation 4 in the near future, according to DayZ creator, Dean Hall.

Speaking with Eurogamer, Dean Hall revealed that both Sony and Microsoft have approached him about making a standalone version of DayZ for their respective consoles. Hall expressed that that he’s extremely happy with Sony’a stance on indie devs, such as allowing them to self publish and not needing to pay a large sum of money to push out updates.

“Yeah, we talked to both of them,” Hall said. “But, as I’m sure you’re aware, Sony lets you self-publish and they don’t make you pay for updates. Microsoft requires you to have a publisher. They have no digital distribution strategy and they require you to pay $10,000, or whatever it is, for updates.

“We like them. I like what I saw on the PS4. I like what I saw on the Xbox in a lot of cases as well. I’m not s***ting on them. I’m kind of hopeful that Microsoft has just forgot to talk about its indie support. Maybe I’m being a bit naive.”

Hall also revealed that he hasn’t signed up with Sony yet, as his main priority for now is getting an Alpha version of the  DayZ Standalone out and running for the PC. Once it’s out, he will run up the standalone version on a PlayStation 4 dev kit.

At the moment, the standalone version of Day Z has no official release date, but you can be assured that the alpha version of the DayZ standalone will be available after June.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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E3 2013 – Diablo 3 PlayStation 3 Multiplayer Trailer

Diablo, the popular dungeon crawler series from Blizzard, finally makes it’s long awaited console debut this September and Blizzard wants to show you what multiplayer will look like.

Check out the Diablo 3 multiplayer trailer below:

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Diablo III is set to be released for the PlayStation 3 and Xbox 360 on September 3, with PlayStation 4’s release to still be announced.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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E3 2013 – Check Out PlayStation 4’s Free-To-Play Titles In Action With These Gameplay Videos

By now you probably heard that Sony’s  will be making an effort to bring us more free-to-play games with it’s next generation console, the PlayStation 4. Already, such as Planetside 2, Blacklight: Retribution and Warframe will be available when the console launches sometime this holiday season, or close to it.

Although we have seen a few glimpses of these free-to-play titles in action via their E3 trailers, actual, gameplay footage has finally surfaced which really gives us a good lock on how these games will run on the PlayStation4. Check them out below:

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Even though the PlayStation 4 will require a PS plus account in order to access the multiplayer for many games, Sony has confirmed that free-to-play titles may still be playable online without an PS plus account – that’s if the publisher of the title allows it.

Which one of the many free-to-play titles that the PlayStation 4 will have are you looking forward to the most? Let us know in the comment section below!

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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E3 2013 – Battlefield 4 Multiplayer Briefing and Live Stream Replay

Battlefield 4 is turning heads at E3 2013.

We gave you our first impressions of Battlefield 4 multiplayer a few days ago, but if you happen to be watching the events of E3 from home, that still doesn’t give you a true feel of what it was like to put that mouse and keyboard in your hand and to actually play real Battlefield 4 MP on the exciting new map, Siege of Shanghai.

While we can’t share the same experience with you, we can at least show you what it was like to play the game.

Below is a four and a half-minute multiplayer briefing which was shown to all players before participating in a 64-player Conquest match. So far, the footage has not been shown to the public, or released on official DICE channels. So, while you’ll get to see exclusive E3 2013 footage, it is, unfortunately, off-screen.

Regardless, we think you should check it out!

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For some direct-feed gameplay, we highly recommend checking out Twitch TV’s replay of the Battlefield 4 multiplayer live stream where you’ll also get a good glimpse of the newly introduced spectator mode.

Lastly, check out some screens from the EA/Battlefield 4 booth!

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David Veselka

Musician, Gamer, Geek. Subscriber

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E3 2013 – Rainbow 6: Patriots Will Be Coming To Next-Gen Platforms, Says Ubisoft

Even though Rainbow 6: Patriots was not at this year’s E3 convention, it doesn’t mean that the latest installment of the, tactical first-person shooter won’t be causing any buzz around the gaming world, despite its current release status being unknown at the time.

Ubisoft senior vice president of sales and marketing Tony Key has confirmed to IGN that the Rainbow 6 series will now be headed to the next-gen platforms. Additionally, Key has stated that as they are entering this new generation, they want to make sure they create the right game at the right time, with the right feature sets.

Key explains the transition, stating that, “Rainbow 6 got caught in the transition of going to next-gen and essentially we’re figuring out ‘well, are we making the right game for the right hardware systems?’ And you know, on Watch Dogs, the guys have been working on that game and it’s always been a next-generation game in their minds and the way they were designing it. And at the end of the day when the specs showed up for next generation, they had guessed right. That’s not always the case.

“Sometimes you have to take a step back and go ‘you know, I’m seeing the possibilities, but it’s gonna take more time,’” He added, “We don’t really have anything else to announce or say about Rainbow 6, but we will say it’s a really exciting project for us and we can’t wait to say more.”

Though Rainbow 6: Patriot’s official status is still up in the air, as Ubisoft isn’t ready to make any more announcements for the highly anticipated title, we do know that that at least a portion of the game has been completed.

Look forward to more Rainbow 6 news as we learn more.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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