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Overwatch 2 Xbox Achievement Disconnect Issue Being Looked Into, Slow & Failed Login Attempts Acknowledged

For those playing Overwatch 2 on Xbox platforms (especially for first-timers), you might have encountered an issue where you’d get disconnected after earning an Achievement in the game. While no fix has been rolled out yet, Blizzard has, at the very least, mentioned that they are looking into this Overwatch 2 Xbox Achievement disconnect issue.

This was confirmed by the official Blizzard customer service Twitter page in a reply to a player:

Also of note, for those having issues logging in today and seeing slow or failed login attempts, Blizzard has confirmed that this is indeed happening to players right now, and they are looking into it.

We are aware of an issue that is affecting our authentication servers, which may result in slow or failed login attempts. We are currently investigating the cause and will provide updates as they are available.

It has not been the a very stable launch for Overwatch 2 so far. as issue after issue has been plaguing the game. Hopefully, most, if not all, will be sorted soon.

More Overwatch 2 Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Modern Warfare 2 Phone Requirement for Multiplayer Seemingly Confirmed

When Overwatch 2 launched, one of the requirements that kind of took players by surprise was the need to include a post-paid phone number for something Blizzard calls “SMS Protect,” which was included to curb cheating and toxicity. Well, it seems might be the case for Call of Duty: Modern Warfare 2 as well.

With Call of Duty: Modern Warfare 2 launching via Activision-Blizzard’s Battle.net, the site’s page updated recently to include Modern Warfare 2 as one of the games that requires a phone number. To be more specific:

Gyazo

Phone Number Required to Access Certain Games

Call of Duty: Modern Warfare II, newly created Overwatch 2 accounts, and newly created Call of Duty: Modern Warfare accounts require a phone number.

At this time, the page itself is having a hard time loading, which we’re unsure whether is due to Overwatch 2’s on-going server woes, or something is about to change regarding this. Bear in mind, Blizzard hopped back on its decision to require SMS Protect for Overwatch 2 mere days after it launched. Now it only requires that for new players, which is something we’re thinking will be the same for Modern Warfare 2.

We’ve reached out to Activision regarding this and will update the post if we hear anything back.

Modern Warfare 2 will be released this October 28 on the PS4, PS5, Xbox One, Xbox Series X|S and PC. Those who pre-order will be able to play the campaign a week early.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Mario + Rabbids Sparks of Hope Cinematic Launch Trailer Shows off Cursa’s Minion Army

Ubisoft and Nintendo have released an exciting cinematic launch trailer for the upcoming Mario + Rabbids Sparks of Hope. The trailer features Mario and his friends teaming up with the Rabbids to defeat an army of Cursa’s minions before taking on the mysterious entity itself.

Watch the trailer below:

Mario + Rabbids Sparks of Hope is the second installment in the Ubisoft-Nintendo crossover Mario + Rabbids series. The series features fan-favorite characters from both the Super Mario Bros. and Rabbids franchises dealing with the aftermath of an accident that merges both universes.

Last month, new Mario + Rabbids Sparks of Hope gameplay was revealed at the Ubisoft Forward event, showcasing the Wiggler boss fight and revealing that the beloved Rayman character (property of Ubisoft) would be joining the game as post-launch DLC.

Mario + Rabbids Sparks of Hope goes live on October 20, 2022 for the Nintendo Switch. Pre-orders are now open at the Ubisoft Store.

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Salman Haider Zaidi

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Smite: Maui Joins the Game October 18, Cinematic Teaser Out Now

Hi-Rez Studios has finally confirmed that the Hawaiian culture hero Maui will be joining the Smite roster this month, along with a cinematic teaser featuring the kolohe deity and his legendary fish hook.

Watch the full trailer below:

Maui is the second Polynesian god to join Smite after Pele, the Hawaiian goddess of fire and volcanoes. The trickster god’s playful strength is at full display in the trailer as he uses his mythical fish hook to pull the sun up from the horizon, and then fishes a buried island out of the sea.

The trailer follows yesterday’s teaser, which featured the Hawaiian “Oli Aloha” welcoming chant.

Maui will be fully revealed during the Smite Update Show on October 12, and will join the game roster on October 18. His in-game class has not yet been revealed, but a summary of his abilities was revealed in a datamine last month.

Smite is available on PC, PS4, Xbox One, and Nintendo Switch.

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Salman Haider Zaidi

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Need for Speed Unbound Customization Options and Emotes Reveal Racing Out Tomorrow October 11

Criterion Games and EA will be revealing the customization options and emotes for the upcoming Need for Speed Unbound tomorrow, October 11, at 8am PT / 5pm CEST.

Take a look at the preview featuring some fancy emotes and animated exhaust trails below:

EA and Criterion’s marketing campaign for Need for Speed Unbound is explosive and colorful, and seems to be catering to a much younger audience.

The game departs from the franchise’s polished octane-fueled image and adopts a lighter, cartoonish aesthetic. Featuring modern hip-hop and recognized fashion brands, Need for Speed Unbound feels like an attempt to regain NFS’ household name status in a world since taken over by Forza Horizon and Gran Turismo.

We’ll keep our readers updated with the details of tomorrow’s reveal.

Need for Speed Unbound rolls out December 2 on the PS5, Xbox Series X|S and PC, with pre-orders starting November 29. You can read about the game’s pre-order and EA Play bonuses as well as the details of the Palace Edition here.

More Need for Speed Unbound Reading:

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Salman Haider Zaidi

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Square Enix Montreal Renamed As Onoma

Square Enix Montreal has now been rebranded to Onoma. In a new blog post, the developer explained the reason behind this rebrand, and how they ended up with the name “Onoma.” They explain how Onoma is Greek for “name” and that names offer “endless possibilities.”

This rebrand follows a couple of months after Embracer Group acquired the studio. In the new post, the company talks about how a “Rebrand Squad” was created as soon as they were acquired to “bring their story to life.” The full post goes in-depth about the rebranding process and how more than 100 names were considered until they finalized on Onoma.

Square Enix Montreal was acquired by Embracer Group alongside Crystal Dynamics and Eidos Montreal in a deal worth $300 million that was completed back in August. Embracer Group also announced that they’re acquiring IP rights for “The Lord of the Rings” and “The Hobbit” in the same month.

We hadn’t heard much from the companies ever since they were acquired until now. Hopefully we’ll get to see what Studio Onoma is working on sometime soon.

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Ghostwire Tokyo Update 1.007 Adds Photo Mode New Features This October 10

Tango Gameworks has released Ghostwire Tokyo update 1.007, and this adds new features to Photo Mode, as well as some graphic tweaks as well. Read on for the Ghostwire Tokyo October 10 patch notes.

Ghostwire Tokyo Update 1.007 Patch Notes | Ghostwire Tokyo October 10 patch Notes:

NEW PHOTO MODE FEATURES

We’ve added a suite of new features and options to Photo Mode, including the ability to pause enemies, move Akito in Selfie Mode, and even change the time of day for screenshots! Plus, we’ve included some new camera controls and effect features for better color control over your shots.
The Photo Mode interface has been completely redesigned: features are now within tabs for ease of use, and we’ve added a “Quick Photo Mode” keybind to better take shots on the fly. Below, we’ll explain each item under the new tabs, and denote the new features.

QUICK PHOTO MODE BUTTON

  • PC: Default “P”
  • PS5 DualSense Wireless Controller: Press Right on the D-Pad

 

NEW CAMERA FILTERS

Three new camera filters have been added: “Blue Monday,” “Red Moon,” and “Cinema Projector.”

PHOTOGENIC NEW COSMETICS

With these new Photo Mode features, the world is your canvas—and to further get you into the art-making mood, on Wednesday, October 19 at 11 AM ET / 3 PM UTC (Thursday, October 20 at 12 AM JST), an all-new emote and costume will unlock for all players:

  • The Perfect Shot Emote: Always have your camera ready. This one looks a little familiar…
  • Artist’s Suit Costume: Don’t be afraid of looking stylish in this purple suit.

INTEL XESS

For the PC version, this update includes support for Intel’s XeSS AI-enhanced upscaling that enables enhanced performance with high-definition visuals.

UPDATED TO FSR2.1

We’ve updated the FSR version to FSR2.1.

We are aware that some visual graphics-related bugs may occur due to this update to FSR2.1, and we intend to fix those issues in a future patch.

Go read our review of Ghostwire Tokyo right here to see why it’s worth a look.

Source: Bethesda

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Alex Co

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Battlefield 2042 Update 2.1.1 Patch Notes Released Ahead of Tomorrow’s Roll Out

Here’s a pleasant surprise to wake up to for Battlefield 2042 players: DICE has revealed that the game will be getting update 2.1.1 tomorrow, October 11! Not only that, but the studio has also revealed the full Battlefield 2042 update 2.1.1 patch notes!

Tomorrow’s update should also bring the data for The Liquidators event which is kicking off tomorrow, too! For the complete details on that, head on over here.

Battlefield 2042 Update 2.1.1 Patch Notes:

The main focus of this smaller Quality of Life Update is to improve gunplay. Included are several weapon balance changes and bug fixes to ensure a consistent gameplay experience between our weapon offerings:

  • The M16A3 and M60E4 now have correct recoil reduction on Consoles to ensure their performance is consistent across all platforms
  • The M16A3 and M60E4 have received balance changes to improve their performance
  • The Avancys, K30 and MP9 have received balance changes to reduce their performance
  • We have resolved an issue that was preventing some players from being able to Aim Down Sights (ADS) after exiting a vehicle
  • A hit registration issue has been resolved which could occur when using a controller and firing weapons over a sustained period

General

  • Setting Mouse Raw Input to Off in Settings will no longer disable mouse movement in-game

Maps

  • Renewal – It was sometimes possible to deploy under the map in the first sector of the US HQ. This no longer happens
  • Renewal – Fixed several areas on Conquest 64 that would incorrectly flag you as Out of Bounds

Weapons

  • Firing continuously with weapons while using a controller would sometimes desync recoil between the client and the server. As a result, shots missed their target when they should have hit. This has been resolved
  • The AC-42 sights are once again useable after equipping the UH-1 Smart 1.5x Scope in the default slot
  • Fixed an issue where the mesh of the UH-1 Smart 1.5x Scope was missing from the AC-42
  • Vault Weapons now properly apply recoil reduction when playing on Console
  • The range of weapon draw speed for Vault Weapons now matches those of All-Out Warfare weaponry
  • Fixed an issue where users cannot ADS after exiting a moving vehicle if the equipped weapon has an underbarrel attachment equipped
    • This bug reappeared after we previously rolled out a fix. Please let us know if you continue to experience it after this update
  • The M16A3 now has the correct Headshot Multiplier for Assault Rifles (2.15x)

Avancys
The Avancys was highly accurate, and coupled with its large magazine size meant it was too powerful during sustained fire. We have reduced its accuracy to compensate.

  • Base Recoil increased 0.32 -> 0.36
  • Dispersion Per Shot increased 0.03 -> 0.06

K30
The K30 is intended to be a close range SMG, and was too accurate at medium distance. Its accuracy at range has therefore been decreased.

  • Min Dispersion Angle increased 0.15 -> 0.18
  • Dispersion Per Shot increased 0.09 -> 0.15
  • Dispersion Decrease Rate reduced 20 -> 4

MP9
The MP9 is also intended to be a close range SMG, and similar to the K30 received an accuracy penalty to reduce its effectiveness at medium distances.

  • Dispersion Per Shot increased 0.06 -> 0.11
  • Min Dispersion Angle increased 0.14 -> 0.17

M16A3
The M16A3 did not match the performance of other Assault Rifles. To compensate we have reduced its recoil and improved its accuracy during sustained fire.

  • Base Recoil reduced 0.44 -> 0.36
  • First Shot Recoil Multiplier reduced 1.45 -> 1.15
  • Dispersion Per Shot on ADS reduced  0.13 -> 0.1

M60E4
The M60E4 did not match the performance of other LMGs. To compensate we have reduced its recoil and improved its accuracy during sustained fire.

  • Base Recoil reduced 0.6 -> 0.54
  • Dispersion per Shot on ADS reduced 022 -> 0.17
  • Reduced Stepped Recoil Multiplier from 6 bullets to 4
  • Damage Increased on all ranges

As for the next major update, DICE has not revealed a date just yet, though the studio has confirmed that it will include new Vault Weapons, and the Orbital map rework.

Source: EA

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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A Plague Tale: Requiem Crossbow Gameplay Features Fire Arrows and a Grappling Hook

Asobo Studio and Focus Entertainment have just given players their first look at the gameplay functionality of A Plague Tale: Requiem‘s crossbow, and it’s certainly a powerful, versatile tool.

Watch the crossbow reveal below:

The crossbow’s primary offensive function is to let players skewer their enemies with heavy bolts. it can also be used to launch incendiary arrows to light man and matter on fire. But that’s not all.

The crossbow also features a grappling hook that can be used to manipulate structures and objects, as Amicia illustrates in the trailer by pulling a wooden scaffold down to use it as a stair. One can hope that the crossbow may additionally be able to pull the player towards objects as well (think Arkham), but the video stops short of revealing that functionality.

First revealed back in June last year, A Plague Tale: Requiem is an upcoming action-adventure stealth game and the follow-up to 2019’s A Plague Tale: Innocence. A story trailer for the game was recently released, featuring Amicia and Hugo in their quest to end Hugo’s curse following the events of A Plague Tale: Innocence.

A Plague Tale: Requiem goes live October 18 for the PS5, Xbox Series, and PC. Stay tuned here at MP1st to read our review of the game hitting the site soon.

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Salman Haider Zaidi

That's a nice argument, Senator.

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Overwatch 2 Bastion Ultimate Bug Lets You Carpet Bomb the Map Until the Timer Runs Out

While Overwatch 2 is suffering through issues in its first week of availability, most of the problems are related to accounts, servers and the like. However, there is a pretty big bug that’s present now that affects gameplay, and that’s the Overwatch 2 Bastion ultimate bug!

In Overwatch 2, Bastion’s ultimate ability has been changed from being able to turn into a tank in the first game, to something new called “Artillery” where the bot can rain bombs from above in three separate areas. Well, it seems this OW2 Bastion ultimate bug that’s present in the game now lets you rain hell loads of times until the ultimate’s timer runs out.

There is a MAJOR BUG with Bastion’s ult where you can shoot until the time goes out
byu/ILCaponchi inOverwatch

Want to see it in action? Check out how Zenyatta gets deleted with no chance of escaping:

While one can argue that in its non-bugged version, Bastion’s ultimate is one of the weakest in the game due to how easy it is to avoid, this still needs to be fixed ASAP.

Chances are, we’ll see the game’s first patch before the month is out, and once we know more, we’ll be sure to let our readers know. 

If you spot any bugs, glitches and the like in Overwatch 2, send us an email and we’ll credit you for running it.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Overwatch 2: To Earn One Legendary Skin Requires Over 8 Months of Challenge Grind

With Overwatch 2 going the free-to-play route, Blizzard Entertainment has to find a new money source since they’re giving the game away for free. Understandably, the studio went to the Battle Pass route alongside selling items in the in-game store. However, it seems if you want to earn an Overwatch 2 Legendary skin just by playing, it’ll take you a very long time.

Checking the in-game store, if you want to obtain a Legendary skin (not a Legendary Bundle but just a skin), just by playing, you’ll need to spend over eight months (over 31 weeks) of grinding the Weekly Challenges! Don’t believe me? Check out the cost of one Legendary skin for Widowmaker that’s now available in the in-game store:

You can clearly see that it costs 1,900 Overwatch 2 Coins. Completing the Weekly Challenges will net you a max of 60 Overwatch Coins per week. So, if you do the math: 1,900 ÷ 60, you’ll get 31.6 (weeks). Mind, there should be in-game events and the premium (read: paid) Battle Pass tiers that can net you more Overwatch Coins, but even so, that won’t shave off enough time to make grinding for these worth it.

For reference, Epic skins (1,000 OC) will take you 17 weeks to grind, while Rare ones (300 OC) are “just” five weeks worth of grinding. Mind, when Blizzard explained  how the Battle Pass system worked, they didn’t mention this at all. Given the game is F2P, it looks like this the way Blizzard and Activision will earn money from the game. It’s debatable whether this is the less offensive way or just selling the game at full price. I mean, these are just cosmetics after all, but given how big of a factor these play into the game’s progression, I wouldn’t be surprised to see players get irritated by it. 

In other Overwatch 2 news, Blizzard has pushed out a list of known issues that are plaguing players, though hopefully a lot of them have been resolved by now.

Thanks, NerosCinema!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Embracer Thinking “Decades Ahead” With Lord of The Ring IP Says CEO

Just a few months ago, the Embracer Group announced that they have acquired Middle-earth Enterprises, which is the IP rights holder to The Lord of the Rings trilogy and The Hobbit literary of works (not the movies). Understandably, given Embracer is a video game company, this means that we should see games based on the IP. Having said that, It seems the company has a lot planned for it, and is in it for the long haul.

Speaking in the latest issue of EDGE magazine (#377), Embracer CEO Lars Wingesfors mentions that for the license, they are thinking “decades ahead.”

We wouldn’t acquire the brand of Lord Of The Rings if we were just thinking to maximise that potential over the coming year. You need to think decades ahead. And that’s how we will continue to think about this.

While no formal game based on the IP has been announced just yet, it’s just a matter of time until the company announces one. I mean, it’s not like they lack the manpower to develop it and whatnot. What LOTR game do you want to see from Embracer? An action-RPG? Perhaps a strategy game? I wouldn’t bet against seeing games under different genres from the company given the number of gaming studios they have under their belt.

(Image source: Wccftech)

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Modern Warfare 2 Live-Action Trailer Brings Celebs Together to Squad Up

Activision has released the Call of Duty: Modern Warfare 2 live-action trailer, and as per tradition, we get to see some Hollywood celebs and the like grace a promo. Hey, if it works, why change it, right?

For those listing names, the people featured are: Nicki Minaj, Pete Davidson, Lil Baby, Kane Brown, Bukayo Saka, Lando Norris, Jalen Ramsey, David Long Jr., Faze Clan’s Nuke Squad. 

Call of Duty: Modern Warfare 2 will be released on October 28 on the PS4, PS5, Xbox One, Xbox Series X|S and PC. Those who pre-order will get one week early access for the campaign. Stay tuned here on MP1st for our in-depth review hitting the site around launch.

More Modern Warfare 2 Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Overwatch 2 LC-208 and Login Errors Plaguing Players, Known Issues Listed by Blizzard

It looks like the Overwatch 2 servers are still being doused with hot sauce, as Blizzard’s launch woes keep on keeping on. The studio has relayed some of the issues plaguing players who want to play the game, which include the LC-208 and other login errors, and more.

Overwatch 2 LC-208 and Login Errors and Known Issues:

Update: Blizzard has shared a new update regarding the LC-208 errors:

Over on the official Blizzard forums, the studio has relayed that downtime is happening yet again today, though it’ll be just an hour. There are some good news though, as items like the SMS Protect requirement has now been removed for veteran players and more. 

SMS Protect

The change to phone number requirements is now in effect. As we mentioned in our last status update 2.0k, this means the majority of our console community (players who already had Overwatch connected to their Battle.net account, including any console player who has played since June 9, 2021) no longer need to meet SMS Protect requirements. Any PC player who ever played the original Overwatch has this requirement removed. If you have an active customer service ticket for SMS Protect but no longer need it due to this change, please close your tickets 753—this will help reduce our customer service queues and allow us to help other folks quicker.

Yesterday’s Fixes

Yesterday’s server shutdowns were to help address two issues: the first was used to deploy fixes for some bugs relating to account merges and logins. The second was to conduct some upgrades to our databases (we described these issues in our last status update 2.0k). This has resulted in a quadrupling of our capacity and an eventual reduction in login queues overnight. We’re keeping an eye on this, particularly as we roll into the weekend when we expect more people will be logging in—early signs are good, the database looks healthy, but we will be constantly monitoring it. Weekend gamer hours will be its biggest test yet.

Account Merge

We’ve made progress here, and we believe we have a working resolution for the general merging issues. Some players who merged their accounts should now be seeing their full collections, but we have many still in queue to be resolved, and we expect more to be added to the queue as people log in for the first time over the weekend. As we said previously, your collection is not lost, and with the database now updated, we now have more bandwidth to complete these merges.

Watchpoint Pack on Consoles

Console players who pre-purchased the Watchpoint Pack may not be seeing the items as being available—while some users are experiencing this on Xbox, this issue mostly appears on PlayStation right now. We have a fix for this that we plan to deploy in our downtime later today.

LC-208

We resolved a majority of these issues with our fixes yesterday, but the issue persists for a small group of players who are still seeing this error, which is preventing login. We have a fix for this that we are also planning to deploy in today’s downtime.

Matchmaking

Now that we’ve increased capacity and have a higher player concurrency, matchmaking systems are being affected, which means you may be seeing a wait before being placed in a match. We are changing configurations within this system today and hope to somewhat shorten that wait throughout the day. We will continue looking into the matchmaking queues through the weekend to identify any additional improvements we can make.

Miscellaneous Client Crashes/Black Screen Issues

We have gathered reports around crashes happening in a few different scenarios here and there. We will continue to work on fixes for these issues, and hope to deploy them in updates coming as soon as today.

Whew! I don’t envy Blizzard’s situation regarding the launch of OW2 — not one bit! Hopefully, things will be resolved soon and players can, y’know, just play.

Source: Blizzard forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Choo Choo Charles Release Date Trailer Brings the Action and Frights

Two Star Games has announced the Choo Choo Charles release date in a new trailer. Available on PCs, this horror action game featuring a monstrous train will be available on PC this December 9.

ABOUT THIS GAME

Charles is a bloodthirsty train, and you need to destroy him.

Navigate a massive play area in your trusty old engine.

These winding tracks are treacherous, so you’ll need to plan each mission carefully. Be wary when traveling on foot, or switching the track’s direction; Charles might be waiting for you.

Upgrade you train to fit your needs.

Go looting or complete missions to find “Scraps”, which can be used to turn your train into a death machine on wheels.

Get help from the townspeople.

Help out the settlers in return for high powered weapons, and other items vital to Charles’ destruction.

Fight Charles to the death.

Complete the main questline, and summon Charles to a mortal duel. If you’ve gained enough strength, firepower, and skill, Charles may finally meet his match.

I have to admit, we’re intrigued by the premise, though we’re hoping that the gameplay and everything else will be up to snuff too.
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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No Man’s Sky Update 4.03 Deployed for Waypoint Fixes This October 8

Hello Games has fired out No Man’s Sky update 4.03 (PS5 version 4.003) today, which is an unexpected patch given the release of the big Waypoint update was just yesterday. As one might expect, this title update brings a host of fixes to issues brought on by yesterday’s patch. Read on for what’s new in the No Man’s Sky October 8 patch notes.

No Man’s Sky Update 4.03 Patch Notes | No Man’s Sky Update 4.003 Patch Notes | No Man’s Sky October 8 Patch Notes:

Hello everyone,

Thank you to everyone playing the Waypoint Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.03, which will be live on all platforms soon.

Bug fixes

    • Fixed an issue that prevented the “Change Craft Amount” option from working when crafting products.
    • Fixed a number of issues affecting base power when enabled or disable the Auto-Power difficulty setting.
    • Fixed an issue that prevented ship and Multi-Tool trade-in prices from being calculated correctly.
    • Fixed an icon inconsistency in the Journey Records page.
    • Fixed an issue that caused audio corruption when upgrading inventory slots.
    • Fixed a number of issues related to selecting the next inventory slot to be upgraded.
    • Fixed a UI issue that could make it difficult to expand inventories up to their intended maximum dimensions (of 60 for technology and 120 for items).
    • Fixed an issue that caused some doorways in freighter bases to become blocked.
    • Fixed an issue that made it difficult for the living ship to land on planets.
  • Fixed a crash that could occur when pinning a completed journey milestone.
  • Fixed a crash related to upgrading Multi-Tool inventories.
  • Fixed a crash related to rendering.
  • Fixd a number of memory-related crashes.

That’s about it. Once there’s a new patch, we’ll let our readers know.

Source: No Man’s Sky

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Gotham Knights Trophies List Flies Out

Ahead of the game’s October 21 release, the Gotham Knights Trophies list has surfaced! For those wondering what specific tasks are needed for each one, head on over for the complete list below.

Gotham Knights Trophies List:

Heir to the Cowl trophy
Earn every Trophy in Gotham Knights

Loose Ends trophy
Complete Case File 01: BATMAN’S LAST CASE

Whispered Words trophy
Complete Case File 02: THE RABBIT HOLE

Lock and Key trophy
Complete Case File 03: IN THE SHADOWS

Bad Apples in Every Orchard trophy
Complete Case File 04: THE MASQUERADE

From Inside Gotham’s Walls trophy
Complete Case File 05: THE COURT OF OWLS

Voiceless trophy
Complete Case File 06: JACOB KANE

Seeking Asylum trophy
Complete Case File 07: THE LEAGUE OF SHADOWS

Gotham Knight trophy
Complete Case File 08: HEAD OF THE DEMON

To the Victor Go the Spoils trophy
Uncover a new problem at S.T.A.R. Labs

Quartzer Life Crisis trophy
Investigate the disruption at Quartz Labs

Snow Problem trophy
Keep your cool and survive the storm at Elliott Center

Cooldown trophy
Put an inmate back behind Blackgate’s bars

Har, Har, Har, Very Funny trophy
Visit an unlikely source at Blackgate Penitentiary

Get ReQ’d trophy
Discover a sketchy self-help program in Gotham’s streets

Working Hard or Harley Working? trophy
Interrupt a presentation at the Monarch Theater

Universal Health Scare trophy
Go to Gotham City General Hospital after visiting hours

Something in the Clay trophy
Unearth a Villain who shouldn’t be in Gotham City

The Show Mud Go On trophy
Crash a film set and anger the director

Rock and a Hard Place trophy
Crack the case at Gotham Reservoir

End of an Era trophy
Complete all Villain Case Files

The Batman Family trophy
Play as Batgirl, Robin, Nightwing, and Red Hood

Practice Makes Perfect trophy
Complete all 16 Training Area exercises

Gotham City Confidential trophy
Find all of Bruce Wayne’s hidden audio recordings

Solid Alibi trophy
Successfully protect Batman’s secret identity

Bat Out of Hell trophy
Complete every Batcycle time trial

Knighthood trophy
Reach Knighthood with Batgirl, Robin, Nightwing, or Red Hood

A Worthy Successor trophy
Unlock the final Knighthood Ability tier for any member of the Batman Family

First Step Into the Knight trophy
Unlock an Ability for the first time

He’d Be So Proud of You trophy
Reach the maximum level as any member of the Batman Family

A Momentum Occasion trophy
Unlock all Momentum Abilities as Batgirl, Robin, Nightwing, or Red Hood

Unstoppable Force trophy
Unlock all four Momentum bars as Batgirl, Robin, Nightwing, or Red Hood

Family Meeting trophy
Defeat 30 Mob Godmothers

Shock Til They Drop trophy
Defeat 45 Regulator Shockers

Drone You Out trophy
Defeat 30 Regulator Drone Masters

Bulldozed trophy
Defeat 30 Freaks Bulldozers

Out of Their League trophy
Defeat 45 League of Shadows Assassins and 30 Rocketeers

The Man-Bat Family trophy
Defeat 10 Man-Bats in Gotham City

Talonted trophy
Defeat 40 Feral Talons, 25 Gladiator Talons, and 15 Hunter Talons

In Your Element trophy
Inflict Elemental Effects on enemies 50 times

Claiming the Mural High Ground trophy
Discover all the murals for Tim’s Gotham City Street Art project

History Major trophy
Locate all Landmarks of Gotham City

Batarang Collector trophy
Retrieve every hidden Batarang in Gotham City

Read Owl About It trophy
Collect all missing pages from the mythical Historia Strigidae

Expert Crime Fighter trophy
Prevent 250 crimes in Gotham City

Not On My Watch trophy
Successfully stop all Premeditated Crimes in a single night

Protector of Gotham trophy
Complete 50 Challenges

Fusion Expert trophy
Acquire 50 Modchips via mod fusion

Dressed to Impress trophy
Craft a complete set of Legendary equipment (Suit, Melee Weapon, Ranged Weapon)

As one might expect, there are completion Trophies to be earned outside of the story-related ones. 

Gotham Knights will swing out this October 21 on the PS5, Xbox Series X|S and PC.

Source: Powerpyx

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Deathloop and Dishonored Universes Are Connected Arkane Confirms

In an Xbox Podcast session, Arkane Lyon studio director Dinga Babaka has officially confirmed that the Deathloop and Dishonored universes are connected. Deathloop takes place long in the future after Dishonored: Death of the Outsider.

Watch the full discussion below:

Fans of both franchises have long been theorizing that the new time loop adventure Deathloop is set in the Dishonored universe. Dinga Babaka finally confirmed the theory on the Xbox Podcast, and revealed additional connections hidden in Deathloop:

We envisioned Deathloop to be happening in the future after Death of the Outsider. […] There are a lot of clues, actually, in the game. There are some that are abused. One of them is really spoiler-y.

We have a shotgun that’s called the Heritage Rifle. […] It’s from the “Imperial Armories,” but actually, on the side there is a little logo that you can barely see. But now that we’ve added idle breaks where the character plays with his guns, you can actually see that the logo is Dunwall Tower.

So there are a lot of little things like that. We meet a character talking about a concept that is very unique to the Dishonored world. […] We tried to see everything as an evolution, but each time they (the game’s characters) mentioned the past, either we were vague enough or we disguised the names in natural ways. (For example:) they talk about the motherland and not about Tyvia, but […] once you know, you can unravel everything.

It’s interesting to note that Babaka did not confirm whether the Outsider was canonically freed or killed at the end of Death of the Outsider, or what connection the Void from Dishonored has with Deathloop’s supernatural elements.

If you’re curious about the links between Deathloop and Dishonored, check out this extensive Reddit post detailing a number of possible connections and hints found in Deathloop.

Deathloop is available on PC, PS5, Xbox Series X|S, and Xbox Game Pass. Make sure to read our review of Deathloop to know why it deserved a perfect 10/10 score.

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Salman Haider Zaidi

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NHL 23 Deep Dives for HUT, Game Modes Released; Official Soundtrack Now Available

Ahead of the October 14 launch, two NHL 23 Deep Dives have been released for the game’s Hockey Ultimate Team (HUT) and Game Modes. The official NHL 23 soundtrack, featuring Panic! At The Disco, Korn, Muse, and more is now available on streaming platforms.

Read the full details below:

NHL 23 HUT Deep Dive:

  • Following the integration of women’s players in last year’s title, NHL 23 will allow players the opportunity to build mixed ultimate teams with the incorporation of men and women on a single team.

  • HUT rivals welcomes a new reward structure called “win-based” awards, allowing players to earn extra rewards by garnering a win streak, as well as the addition of new game styles.

  • Coming in November 2022, cross-platform matchmaking will allow players to square off against opponents that are in the same console generation, giving HUT larger player pools and more accurate pairings than ever before.

More details regarding the game modes are shared in this official blog post.

 

NHL 23 Game Modes Deep Dive:

  • The most significant update to franchise mode in NHL 23 is the addition of Custom Leagues, truly making players the commissioner of their league by being able to control the number of teams in a division or conference, dynamic schedules and playoff customization.

  • Online Versus welcomes the addition of saved lineups and strategies, allowing for a smoother in-game experience where players don’t have to spend as much time navigating menus.

  • Similar to HUT, World of Chel is implementing cross-platform matchmaking in November, ensuring players spend less time finding a match and more time on the ice with their friends.

More details regarding the game modes are shared in this official blog post.

 

NHL 23 Official Soundtrack:

NHL 23 delivers the most unapologetically rock soundtrack in videogame history with 42 tracks from heavy hitters like Panic! At The Disco, Korn, Muse, Turnstile, iann dior & Travis Barker, Motionless In White & Caleb Shomo, Shinedown, A Day To Remember and more (Check out the full listing here). The soundtrack is available to stream now on Spotify, Apple or your favorite service.

EA Sports’ NHL 23 launches October 14, 2022 on PS5, PS4, Xbox One, and Xbox Series X|S. The game is now available for pre-order on EA’s official website. Pre-ordering the X-Factor Edition grants players three days of early access, dual-entitlement and more.

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Salman Haider Zaidi

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Overwatch 2 Server Downtime Announced, Fixes to Be Rolled Out This October 7

Far from the game being in a stable state, Blizzard has announced that Overwatch 2 server downtime is happening today/tonight again, and it will also see the rollout of a few fixes too. 

Overwatch 2 Server Downtime and Update Details for October 7 (Oct. 8 for Non-US):

Here’s the announcement from Blizzard:

We expect to take the servers down at approximately 7pm PDT for an estimated one-hour maintenance to implement further fixes.

That’s 10 pm EDT/10 am HKT and you can convert to your timezone here.

In this server-side update, Blizzard will fix the following:

  • SMS Protect
  • The change to phone number requirements is now in effect. Any Overwatch player with a connected Battle.net account, which includes all players who have played since June 9, 2021, will not have to provide a phone number to play. More details on this change is in this forum post.
  • Queues and Server Times
  • Yesterday’s server shutdowns allowed Blizzard to quadruple the games capacity and eventually lead to a reduction in login queues overnight. Blizzard will continue to keep an eye on this throughout the weekend.
  • Account Merge and Items
  • Some players who merged their accounts should now be seeing their full collections, with more being resolved as people log in for the first time over the weekend. As we said previously, your collection is not lost, and with the database now updated, we now have more bandwidth to complete these merges.
  • Watchpoint Packs and Consoles
  • Console players who pre-purchased the Watchpoint Pack may not be seeing the items as being available. Blizzard is deploying a fix for this during the downtime today.

Hopefully, these items will all be fixed by the end of the maintenance, and that the server issues will be a thing of the past soon.

Source: Blizzard forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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