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Share Factory Studio PS5 Boasts 4k 60fps HDR in New Trailer, Features Bloodeborne, Uncharted, and More

A new Share Factory Studio PS5 trailer is now live on the new PlayStation App, showing off some of its new features such as 4k 60 frames-per-second (fps) support, image editing, and more!

Viewable via the new PS App, the new Share Factory trailer shows off some of it’s updated features, and new UI. Since the video is yet to be published on YouTube, we have decided to take a few screenshots that you can find below.

First up is a look at the updated music library, which features more selections of free music.


Now here’s a look at the newly updated timeline that we work with at launch.

The photo editor is also now in 4k, with the video editor also supporting 4K HDR at 60FPS as mentioned in previous stories.

However, one odd inclusion in the trailer is the fact that Bloodborne is being used to market 4K HDR at 60 FPS. The title has yet to receive any kind of 4K, HDR, and 60FPS support other than unofficial mods.

All the other titles listed above have some sort of 4K resolution, though interesting enough all (except MLB) the titles are included in the PS Plus collection, games said to take advantage of the PS5 boost features. Of course in Bloodborne case the footer is referring to the new features in Share Play Factory, though it’s odd to boast support while featuring a game that doesn’t actually support those features.

Perhaps Sony is prepping to release an update as they have been for other old PS4 titles? No knowing for sure, but Bloodborne is definitely one to keep an eye out for.

The new Share Play Studio application for the PS5 will be available on November 12, the same day as the PS5 launch.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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PUBG New Update 1.54 Today Now Out, Brings Season 9.1 Into the Game

PUBG Corp. has released the PUBG new update 1.54 today, and it brings Season 9.1 into the battle royale title for consoles. This is a hefty update which includes a new map, features, gameplay changes and more. Head on below for the patch notes.

PUBG New Update 1.54 Today Patch Notes:

New Map: Paramo

Cradled hidden among the clouds in the highlands of South America lies Paramo, an ancient land with ancient secrets. Paramo’s dangers are plentiful, but none so dangerous as the active volcano nearby whose molten lava streams flow across the land. Survivors dropping onto the Paramo Battlegrounds will only be able to reach the highlands via helicopter, which also have the task of distributing Care Packages around the field. Paramo is a 3×3 map with a dynamic world new to PUBG. This dynamic world system alters locations between matches, making every trip to Paramo a unique experience. Read on for the full details!

Seasonal Match

Due to our new Dynamic Map Locations system, Paramo will be provided as a Seasonal Match separate from current matchmaking pool.

  • Paramo is provided as a Seasonal Match exclusive for Season 9 only.
  • Seasonal Match will have bots disabled.
  • Seasonal Match will not count for your Career > Stats.
  • Seasonal Match will have Battlestat feature disabled.
  • Seasonal Match will allow you to complete missions.
  • TPP Squads Only
  • FPP will be supported only in NA and EU regions.
  • Paramo does not support separate brightness control in the ‘Universal Brightness for all Maps’
  • Match beginning time for Paramo will be 120 seconds.

Paramo Map Rules

  • 3×3 km playable area with dynamic map locations.
  • 64 Players
  • No Red Zones
  • The Blue Zone shrinks slowly but deals more damage compared to other maps, even in the early phases of the match.
  • Motorcycles are the only vehicle available on Paramo and can usually be found near small villages.

Paramo: New Features

Dynamic Map Locations

  • Major landmarks and parts of the terrain are relocated in every new session.
  • Players must adapt and use suitable strategies and tactics according to the changes.
  • Several streams of the lava flow from active volcanoes throughout Paramo, presenting a unique environment hazard as you traverse across the map.
  • Stepping foot in lava can lead to a quick death, dealing 10 damage per second to players, ticking every half second.
  • Riding a Motorcycle into lava will destroy your tires and quickly begin to destroy the vehicle, whilst also dealing damage to the player.
  • Unlike other maps, players can wander outside the bounds of the playable area and a warning will display on the screen. Failure to quickly return to the playable area will result in you being killed.
  • New item boxes can now spawn in certain houses.
  • Destroy the boxes to find multiple pieces of loot, such as ammo, throwables, and healing items.
  • Players will drop into the Battleground of Paramo from helicopters.
  • During the match, these helicopters carry precious cargo across the map, with the plan of dropping it just outside the play area. Pay close attention and if you shoot enough rounds into a helicopter, you’ll force it to release the cargo early.
  • Paramo has a handful of Care Packages exclusive, highland themed items not found on other maps, including new full-body camo suits, ghillie suit and backpack.
  • With a critical response kit in your inventory, you will be able to revive a downed squad member in just one second.
  • In Paramo, you might find ‘Secret Room Key’ while looting.. it’s gotta unlock something, right?

Ranked Mode

Ranked Mode just got a little more solo friendly with the introduction of Ranked Solo queue. You’ll now be able to take on the Ranked Battlegrounds against other solo players as you climb the competitive ranks.

Season 9 Begins

A new ranked season has begun. Ranked rewards earned from Season 8 will be granted to your account upon login. For more information on the rewards, see our ranked rewards announcement.

  • Player ranks have been reset
    • Players will be given their initial rank after 5 placement matches.
    • RP has been soft-reset, so your initial Season 9 placement will be influenced by your Season 8 rank.
  • Leaderboards have been reset
    • Final player ranks and the regional Top 500 leaderboards will be finalized once live server maintenance is complete, to ensure all matches are accounted for.
    • View your Season 8 stats and the Top 500 leaderboards of each region under Career > Stats.

Ranked Game Mode Updates

Ranked Solo

  • Solo matches have been introduced to Ranked Mode.
  • These matches will have the same competitive qualities as Ranked Squad matches.
    • 64 players
    • No Red Zones
    • More loot
    • Erangel, Miramar, Vikendi and Sanhok only
    • TPP only

Ranked Leaderboard Changes

For the following regional modes, we’re lowering the minimum rank required to display on the leaderboards from Diamond 2 to Gold 5:

  • Europe
    • TPP Solo and Squads
  • South America
    • TPP Squads

This change has been made to ensure each region has a sufficient percentage of their player base displayed on the leaderboards.

Ranked Mode Ruleset Updates

  • Algorithm Update
    • Points earned per kill and assist have been increased by 50%.
  • Sanhok Blue Zone Adjustment
    • Compared to other maps, the number of players who die in Phase 2 is very high. We’ve made some Blue Zone changes which we believe will improve the overall pacing of Sanhok matches.
      • Increased the size and waiting time of Phase 2
      • Removed the dynamic Blue Zone mechanic which scaled circle speeds based on the number of players alive.
      • Please note, these changes are only to Ranked Sanhok matches.
  • Item Spawns
    • Increased AR/DMR Magazines spawns
    • Increased 4x, 6x and 8x spawns
    • Increased Canted Sight spawns
    • Slightly decreased the spawn rates of 2x and 3x spawns
    • Decreased Handgun/SMG Magazines spawns
    • Decreased Handgun spawns, along with 9mm and .45ACP ammo
  • Vehicle spawns
    • Esports vehicle spawn locations will now always spawn a vehicle.
  • Added to Care Packages
    • MG3 has been added Care Packages on all Ranked maps

Regional Matchmaking Changes

This update to regional queues adds a Solo option to Ranked. In addition, we will now begin adjusting the available queues on a per region basis in an effort to deliver the best experience possible to each region.

When players go to select a game mode in either normal or ranked sections, they will see that the options that are available will be different. At a minimum, the changes will include the addition of a solo ranked option, but depending on the region they may see different combinations of options available in terms of team size, perspective, and ranked/normal matches.

For the game modes available for each region, please see below.

AS

  • Random Map Selection
  • TPP: Solo, Duo, Squad, Solo Rank
  • FPP: N/A

EU

  • Random Map Selection
  • TPP: Solo, Duo, Squad, Solo Rank, Squad Rank
  • FPP: Squad

NA

  • Random Map Selection
  • TPP: Solo, Duo, Squad, Solo Rank, Squad Rank
  • FPP: Solo, Duo, Squad

SA

  • Random Map Selection
  • TPP: Solo, Duo, Squad, Solo Rank, Squad Rank
  • FPP: N/A

OC

  • Random Map Selection
  • TPP: Solo, Duo, Squad, Solo Ranked
  • FPP: N/A

Weapon Balance Update

After the weapon balance adjustment from patch 7.2, we have been receiving lots of feedback from players on how Beryl and SLR are too strong compared to other weapons, and our data has showed that Beryl and SLR were indeed dominant picks among our players. The PUBG team are working on plans to allow players feel more free to choose their weapons based on their surroundings or strategic goals.

With this 9.1 update, we will be making some adjustments to Beryl and SLR. Please note that this won’t be the last update and we will continue to have in-depth monitoring and analysis to provide best gameplay experience.

Beryl M762

  • Base damage reduction: 46 → 44
  • Increased vertical recoil of early spray by 5%
  • Increased horizontal recoil of early spray by 5%
  • Slightly increased the min horizontal recoil

SLR

  • Based damage reduction: 58 → 56
  • Increased recoil during ADS by 5%
  • Increased loss of bullet velocity by distance by 15%

Survivor Pass: Highlands

Survivor Pass: Highlands loads you up with the looks you need to explore Paramo’s mysteries. Unlike previous passes, Highlands will run for a reduced duration of 2 months but is also easier to complete with only level 50 needed to receive all its rewards. Drop in early to hit the ground running and claim your great Paramo-themed rewards.

  • Survivor Pass: Highlands will be available for 990 G-Coin
  • You can collect a total amount of 1,000 G-Coin from the rewards. Yes, that’s correct, collecting all the G-Coin rewards means earning the pass for free!
  • Unlike previous passes, Survivor Pass 9 has a reduced duration of 2 months with 50 levels with rewards.

QoL improvements

  • Missions
    • Missions XP is now automatically claimed upon completion.
    • Once a mission is complete, you’ll see a MISSION COMPLETED animation the first time you return to the pass.
  • Pass Reward and XP Visibility
    • Upon returning to the lobby after a match, you’ll immediately see an animation of XP earned filling the Survivor Pass bar.
    • Claimable rewards are animated and highlighted to better display which rewards are ready to collect.
    • Daily, Weekly and Challenge missions can now be viewed in the lobby without having to dive into the pass page.
  • Preview Improvements
    • You can now preview multiple items on your character at once, while on the Survivor Pass page.
    • You can now preview emotes while also wearing skins you wish to preview at the same time.
  • Weekly Missions
    • Now all players will be able to challenge weekly missions.
    • There are a total number of 7 weekly missions.
    • Weekly missions are now grouped by difficulty, giving XP based on how challenging they are.

Highlands Pack

With the specially offered Highlands packs, you can enjoy the very best out of the Survivor Pass: Highlands.

PUBG – Highlands Advanced Pack – $24.99

Sales Period:

    • 10/29 4 PM KST – 11/12 0 AM KST
    • 10/29 0 AM PDT – 11/11 7 AM PST
    • 10/29 8 AM CET – 11/11 4 PM CET
  • Included:
    • Survivor Pass: Highlands
    • Tribal Glyph Hoodie
    • Tribal Glyph Pants
    • Tribal Glyph Winter Hat
    • Tribal Glyph Boots
    • 20 Levels

PUBG – Highlands Pack – $14.99

  • Sales Period:
    • 10/29 4 PM KST – 12/10 0 AM KST
    • 10/29 0 AM PDT – 12/9 7 AM PST
    • 10/29 8 AM CET – 12/9 4 PM CET
  • Included:
    • Survivor Pass: Highlands
    • Tribal Glyph Hoodie
    • Tribal Glyph Pants
    • Tribal Glyph Winter Hat
    • Tribal Glyph Boots
    • 5 Levels

Custom Match

Custom Match – Observer

A long-requested feature from our community, Custom Match now has observer functionality in almost all of its modes. You can select the “Observer” slot in the custom match lobby to enter the game session as an observer. Detailed observer settings are available under “System Menu – Settings – Gameplay – Observer”.

Custom Match – Match Settings

We are glad to introduce the new ‘Match settings’ feature. You will be able to toggle around through a wide range of game options, such as the Blue/Red Zone, detailed settings on reviving and Flare Gun Package Settings and so on. Features like saving presets and more will be made available over time.

Framerate Priority

The Framerate Priority setting has some exciting changes this time around. The frame cap is now lifted to 60 FPS and the screen resolution will be set to 1920 x 1080 to increase framerates. The new Framerate Priority is available on Xbox One X and the PlayStation 4 Pro, and we are investigating ways to bring the lifted frame cap to other console devices as well. Stay tuned.

  • PS4 Pro Players using a 4K display will have both Framerate and Resolution Priority options available.
  • PS4 Pro Players using a display that doesn’t support 4K resolution will not have the option to turn Framerate Priority on/off, but instead, the resolution will remain the same as all the previous updates at 1920 x 1080p with the frame cap increased to 60 FPS.

Match Standby Time Changes

To resolve the long loading issue, the match beginning time for all maps in Normal mode will be increased to 90 seconds from the previous 60 seconds when Update 9.1 arrives on live servers.

Performance

  • Character animation preloading has been added to improve performance
    • This will result in shorter loading when entering matches and slightly reduced instances of hitching.
    • Although, as the game now loads character animations when first launching PUBG, there will be a slight increase in loading time upon launch.

UX/UI

New Feature: News Page

We’ve added a new News page to the client, which will include helpful info on game contents, promotions, maintenance as well as community messages. All the PUBG info you need in one convenient spot!

  • The News page replaces rolling banners previously located in the top left corner of the lobby.
  • The Patch Note icon at the top right corner of the lobby now opens the News page, which also contains the patch notes.

Lobby Menu Improvements

  • Enhanced the visuals and navigation of the menu.

In-game Store Improvement

  • Along with general navigation bar upgrades, we have also revamped the in-game store for a better experience. Rather than simple crate images, now item sets are displayed with unique key art.

Customize Menu Improvement

  • The structure and layout of the customize menu have been revamped. Categories have been combined to provide quicker and easier navigation.
  • Overall menu structure and layout improvement
    • Category home menu has been deleted for quicker access
    • Streamlined the excess amount of categories (e.g. vehicles)
    • Number of items displayed on the screen has been increased
  • Enhanced searching tools
    • Items earned most recently will be now filtered to the top
    • Search filters have been applied to more categories
    • Added on-off toggle to show or hide face accessories when accessing the appearance category.

Player Status in Party

It has been difficult to distinguish whether a party member had disconnected or was still in a match and we’ve now improved the information displayed right above the characters to share more clear information on their status.

  • New UI and text have been added to clearly state the player’s current status.

Other UI Updates

  • New emote volume control slider has been added under Settings > Audio > Sound > Gameplay section.
  • Now you are able to control the volume of emotes separately from gameplay volume.
  • Karakin map image used in Match history section has been updated.
  • Optimized the UI in Observing Mode to provide more clear visibility.

Custom Key Binding

“Back in August 2020, we had our first Open Dev program where we asked our community to try the Custom Key Binding feature ahead of release and give us early feedback. Custom Key Binding was a tricky feature to develop, but with Open Dev, we were not only able to figure out what you wanted in terms of game controls, but were also able to discover design issues that we weren’t expecting.

To all those that were in the Open Dev program, we would like to thank you for participating. This feature wouldn’t be what it is without your help. And of course, even though the Open Dev program is over, that doesn’t mean we’ll stop receiving feedback on this feature, so please let us know if there’s something with Custom Key Binding you would like to improve upon.”

– PUBG Console Team

You will now be able to bind an action to a key you prefer, as well as make actions activate through button hold instead of tap and vice versa. For example, you can customize the jump and the parkour on different keys and (Tap) to reload in lieu of the traditional (Hold) to reload. But please note that some key binding combinations are restricted as we found that some don’t even allow you to play the game normally.

How-to

  • 1. System Menu – Enter the controller settings menu (image assets can change)
  • 2. Activate customize (Tap) R-Stick Thumb from the controller guide
  • 3. Find and select the custom key binding you wish
  • 4. Find the desired action group and confirm

Brightness Setting Improvement

We have added a guide image to help you set up the right brightness for an improved battle royale experience.

The above screen will greet you when you launch PUBG for the first time. Once you set your brightness preference, it will remain the same unless you adjust the settings under the “Settings – Graphics – Brightness”.

Also, we have added a guide image in the map brightness settings to help you to get an idea of what your brightness will look like on each map.

Changes in Bot Ratio

Ever since the introduction of the AI to our game we have been reviewing the community feedback and at the same time, collecting/analyzing data. As a result, we are now ready to announce some changes to the system.

We have made changes to the ratio of the AI in Normal Matches for those in the higher MMR matchmaking groups. Long story short, now you can have sessions with only human players playing. The session will wait 5 minutes until 100 players(64 for Karakin) have filled up and if it fails to fully fill up, only then the rest number of slots will be filled with bots. Therefore, when the matchmaking conditions are on green light, sessions will be bot-free, leaving only human players.

Bug Fixes

Gameplay

  • Fixed the issue where players could cancel the reload animation of M249 to reduce the time to reload.
  • Fixed the issue where the player is stuck in a single direction when parachuting.
  • Fixed the issue where after using the gas can to fill up the car, you can discard remaining items without opening inventory.
  • Fixed the issue where the sensitivity of casting cancellation in moving vehicle was inconsistent between PC and console platforms.
  • Fixed the issue where the player can shoot through a wall with a UZI in FPP at a certain location.
  • Fixed the issue where the player could cancel the reloading of M249.
  • Fixed the issue where the throwing distance varied between TPP/FPP.

World

  • [Miramar] Fixed an issue of colliding into an invisible object near a cactus in Impala.
  • [Miramar] Fixed an issue of certain parts of the rocky areas west to Puerto Paraiso was transparent.

UI/UX

  • Fixed the issue where players damage in match history and match report page shown differently
  • Fixed the issue where unrelated system message displayed when player stays certain amount of time at the out game screen such as lobby, customize screen.
  • Fixed the typo in the loading screen of the training map.
  • Fixed the issue where changing the volume of Gameplay / UI / Music in Settings – Audio tab does not apply in real time.
  • Fixed an issue where the ingame banners were not shown in some regions.
  • (PS4 Only) Fixed an issue where the Item Exchange Window is duplicated when exchanging items.
  • Fixed an issue where the makeup preview is not displayed as intended when there are more than four rows showing.
  • Fixed an issue where an unintended message is shown when waiting in the lobby for a certain period of time.
  • Fixed an issue where the player character’s UI on the world map was slightly shacking when the player was on the move.
  • Fixed the issue where the fifth kill feed was not displayed as intended.
  • [Arena Mode] Fixed the typo for Georgopol Downtown.
  • Fixed the issue where the highlight is gone if you scroll down from the settings, game play tab, use items continuously and then going into deathcam.
  • [PTS] Fixed an issue where the old Sanhok image was displayed on the Normal Match button in Random map mode.

Skin & Item

  • Fixed the issue where characters appearance could distort when equipping Madsy Utility Belt with certain other clothing items.
  • Fixed the issue where wrong item being displayed when previewing Jockey boots with a male character

Spectating

  • Fixed the issue where player’s number could mismatch the number displayed on the player list when observing a match.
  • Fixed the issue where M16’s iron sight could block players ADS view when attaching scopes.
  • Fixed the issue where players could receive wrong penalty pop-ups when trying to leave the match after spectating the killer.
  • Fixed the issue where you can’t return to free look while spectating a player in Custom Match Observer mode.
To see the rest of the new cosmetic items and skins for sale that got introduced in this patch, head on over here.
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Watch Dogs Legion Update 1.04 Rolled Out for Fixes

While Watch Dogs Legion might not be available in some regions/countries just yet, it is available in other parts of the world. Ubisoft has rolled out the Watch Dogs Legion update 1.04 patch, and it includes a fair number of fixes. Check out the official patch notes below.

Watch Dogs Legion Update 1.04 Patch Notes:

Based on feedback, we’re deploying a hotfix to address the performance issues we’re seeing on PlayStation 4, Xbox One, and PC. This hotfix has already been deployed on PS4 and Xbox, and it is coming to PC on Friday, October 30th. We will continue monitoring your feedback in the meantime to respond accordingly.

  • Global performance improvements on PS4 for smoother gameplay/driving
  • Made several improvements to PC performance
  • Optimized performance to improve framerates for RTX GPUs
  • Fixed an issue that caused framerate drops to occur when characters walk through checkpoints
  • Improved the framerate performance when driving
  • Fixed a freeze when switching input controllers on PC
  • Fixed sporadic crashes on PS4
  • Fixed sporadic crashes on Xbox One/S
  • Fixed an issue that could cause the game to crash when launched on a console set to TURKISH, INDONESIAN, GREEK, ROMANIAN, HUNGARIAN, VIETNAMESE or THAI languages
  • Fixed an issue that could cause the game to crash on Xbox One X when selecting a certain option in the Into the Void mission
  • Fixed an issue that could cause the game to crash when browsing through the Premium Shop tabs on Xbox One

Ubisoft has also mentioned the following for PC players who are experiencing crashes:

We’re also seeing players on PC experiencing crashes when playing on an outdated Windows version. We recommend updating your OS to updates 1903 or 1909 at the minimum, and strongly suggest having the latest OS system version installed when running the game.

Stay tuned to our Watch Dogs Legion review hitting the site soon.

Source: Ubisoft forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Report: PSN Wishlist Function Spotted in New App Update

The new PlayStation App update is beginning to roll out across the mobile storefronts, and while there’s much to be happy with it, one function that was discontinued ahead of its launch was the PSN wishlist. Well, seems like the newly updated application has some functionality tied to it as spotted in it’s notification settings.

For those that haven’t heard, earlier this month Sony sent out a memo detailing that a number of PlayStation apps would no longer be supported as they were being moved over under a single application. While great news to many, this announcement was also accompanied with the news that the user wishlist on the PS Store would no longer be supported as it would be discontinued by the company. No news of whether it would be replaced was provided by Sony, though the new PlayStation App seems to at least have some sort of support for it.

Under the “Push Notifications” menu in settings, users will notice a new function under Accounts and Offers that allows them to toggle wishlist updates.


As far as we know this is the only mention of a PSN wishlist on the app, as we are still unable to create one since its discontinuation. It’s possible that this is merely a remnant and something Sony forgot to remove on their end, so for now take this as a possibility as nothing has been officially announced. We’ll try and reach out to Sony to see if we can get any clarification on this.

Personally, I never used the feature mostly because the lack of a gifting system for friends and family. A gifting option certainly could have worked well with the wishlist and hopefully that’s on the road map for future PS Store updates.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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New PlayStation App and Features Showcased, Out Later Today

Be honest: who here used the PlayStation app? I know I did, but only for a little while. It was cumbersome to use, loaded slow and was just not a pleasant experience. Sony wants to right that one, as the new PlayStation app has been announced today along with its features.

Check out the new PlayStation App trailer below, as well as the list of confirmed features players can dow ith it.

  • Updated user interface – The first thing you’ll notice is the sleek new user interface of the redesigned PS App. The new home screen lets you quickly see what your friends are playing and access details about your recently played games, including your Trophy List.
  • Messages integration – For a unified experience, the PS Messages app feature will now be integrated in the updated PS App so you can seamlessly message your friends all in one place. As part of this integration, PS Messages will no longer be available as a standalone app. Your existing messages and threads in PS Messages will be carried over to the updated PS App.
  • Voice Chat and Party Groups – You can now create party groups from PS App, and voice chat with up to 15 other friends though your mobile phone. Also, a note to fans: the PlayStation team is looking into your feedback around the Parties changes introduced in the PS4 system software update 8.00. There are no updates to share today, but thanks for speaking up about your concerns – we’re listening and evaluating.
  • Natively integrated PlayStation Store and remote downloads – The new native PS Store experience enables fast and smooth shopping and browsing, with the ability to remotely download games and add-ons directly to your PS4 and PS5.
  • New features for PS5 – When PS5 arrives, you’ll be able to remotely launch games, manage storage on your console if you run out of space while downloading a game, and quickly sign in to PS5 straight from the PS App.
  • All the latest PlayStation news – The Explore tab surfaces Official News from game developers and PS Blog content to help you stay up to date with the world of PlayStation.

The app is out today on iOS (12.2 or newer firmware), and Android (6.0 and newer firmware). You can download it on iOS or Android via the links.

In other PlayStation news, the November PS Plus free games have been announced, and it includes a PS5 title! The PS5 global launch ad has also been released which features Travis Scott.

Source: PlayStation Blog

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Apex Legends Season 7 Launch Trailer Teases the New Stuff Coming

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In Apex Legends Season 7 titled “Ascension,” players won’t just be getting a new legend in Horizon, but there’s a new map, a new vehicle and more coming as well. Respawn Entertainment has released the Apex Legends Season 7 launch trailer, and it shows us some of the new stuff, though not in gameplay form.

Aside from the launch trailer for Season 7, the studio has also released a new Stories From the Outlands video featuring Horizon! You can check out the rest of the new stuff coming in Season 7 here.

Season 7 of Apex Legends is coming this November 4 on all platforms. We’re expecting the patch notes to be available a day before the patch is actually released. Once we know of more details, you can be sure we’ll let our readers know ASAP.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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SNK Allstar Controversial Advertisement Sees Terry Bogard Misrepresented

Looks like things are far from “OK!” in the world of SNK and King of Fighters, as a very controversial advertisement for the mobile game SNK Allstar went online showing popular fighting game character Terry Bogard doing something very inappropriate — namely slapping the butts of Kula Diamond, Mai Shiranui, and Blue Mary.

Here’s the commercial, which was taken down on the official SNK Allstar Youtube page but reuploaded by other channels.

Outside of the first Fatal Fury OVA movie where the character outside of series canon slapped a waitresses’ butt and got hit in the head for it, Terry Bogard is depicted as a laid back yet serious fighter who is playful yet very respectful to women. His girlfriend in the Fatal Fury and King of Fighters series is Blue Mary, and Mai Shiranui is his brother Andy Bogard’s love interest. This of course did not escape the eyes of SNK, as they released a statement over at their Twitter page — distancing themselves from the ad and stating they did not sanction it.

“SNK has become aware of an advertisement for a product created by our licensing partner which was not up to our ethical standards. SNK played no part in the creation of the ad, had no prior knowledge of its content, and has filed a complaint with the partners involved asking for the ad to be taken down immediately. We sincerely apologize to our fans that such an offensive ad managed to make it to public release and hope for your understanding. We will strive to do better in the future along with our partners.”

Likewise, developer Superprism Games has also released a statement on their Facebook page — saying that the advertisement was made without their supervision by an agency they outsourced.

Dear Fighters! 🙏
We have noticed a discomforting advertisement of SNK Allstar created by one of our advertising agencies.
The creation and release of the advertisement are not supervised by us. We are sorry for any misunderstanding this may cause!
We have urged the related agency to remove the advertisement and we have terminated our cooperation immediately.
It is our vital goal to keep the essence of SNK universe, and we sincerely apologize for such an unnecessary mistake.
Compensation will be sent to all players of SNK Allstar later. We will continue perfecting SNK Allstar to bring you more joy! 🙇
Be sure to check back on MP1st for more updates on fighting games and other gaming news.

Tim Villasor

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Days Gone Update 1.70 October 28 Rides Out, Weighs in at 25GB

Continuing down the line of PlayStation exclusives getting a patch, Days Gone update 1.70 October 28 patch has been released and its a rather big update.

On the PS4 revision history, the only known notes are that this update is to resolve some various bugs.

Days Gone Update 1.70

Days Gone Update 1.70 October 28 Patch Notes

  • Bug Fixes

We’ll be sure to update the above if anyone from the community spots additional changes, though we suspect this update is most likely to fix any bugs spotted on the PS5 via backwards compatibility. Although being 24-25GB in size, that is odd that the only listed notes are for bug fixes.

While not confirmed by Sony yet, it appears that the company is going back to prep old titles for the PS5 launch as many first party games have recieved updates out of the blue. These include Final Fantasy 7 Remake, God of War PS4, God of War III Remastered, Concrete Genie, The Last of Us Remastered Left Behind, and The Last of Us Remastered. In the case for both The Last of Us and Left Behind Remasters, users reported faster load times, reduced by over 30 seconds and more in other areas.

Since the launch of Days Gone, developers SIE Bend have been working on improving loads and fixing a number of bugs. The experience is certainly far better now than it was when we first reviewed the title last year, though with this new update now out, it will be interesting to see if the load times see a drastic change like The Last of Us 2 Remastered did. We’ll be sure make a comparison post if that’s the case, so stay tuned!

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Alex Co

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Halo Infinite Director Chris Lee Departs Game

While Halo Infinite missing the Xbox Series X’s launch is bad enough for Halo fans, it looks like another blow has been struck to the franchise, as Halo Infinite Director Chris Lee has departed the game as well.

Lee, who has been with 343 Industries since 2008, was the Director for Halo Infinite, which is the franchise’s debut on next-gen. Speaking to Bloomberg, Lee confirmed his departure and had the following to say:

“I have stepped back from Infinite and I am looking at future opportunities. I believe in the team and am confident they will deliver a great game and now is a good time for me to step away. – Chris Lee

Halo Infinite was originally set to launch alongside the Xbox Series X this November 10, but Microsoft announced the game’s delay to sometime in 2021 back in August.

As for Lee, he is still with Microsoft, the company confirmed in an email statement.

Could this be due to inter-office politics? Following Halo Infinite’s rather disastrous gameplay reveal, Microsoft hired Halo vet Joe Staten to lead the single-player campaign, and Pierre Hintze was also hired as Senior Executive to run the multiplayer portion.

Once we know more regarding this latest development, we’ll let our readers know.

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Alex Co

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Modern Warfare & Warzone Playlist Update Today October 28 Released for JAK-12 Nerf & More

Heads up, Call of Duty: Modern Warfare & Warzone players! Infinity Ward has rolled out the Modern Warfare & Warzone playlist update today October 28 server-side refresh, and it’s for fixes and a nerf! Note that there is no need to download anything, as players will automatically apply the patch once they connect to the game’s servers.

Modern Warfare & Warzone Playlist Update Today October 28 Patch Notes:

GENERAL FIXES:

  • Fix for an issue where the code for Bunker 3 wasn’t functioning as intended
  • Fix for an issue with the Riot Shield that would only occur when players obtained the pumpkin head after getting 3+ kills (pumpkin heads are back on!)
  • Fix for an exploit in Zombie Royale
  • Temporarily removing the Durable Gas Masks from Warzone
  • Removing Snipers Only (TDM) while we fix a bug. We’ll be replacing this mode with Gunfight – Snipers Only (3v3)

WEAPONS:

  • JAK-12:
    • Reduced movement and ADS speed on JAK-12 Drum Mags
    • Reduced rate of fire on JAK-12 FRAG-12 ammo
    • Updating the JAK-12 FRAG-12 ammo description to say ‘slugs’
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Alex Co

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No Man’s Sky Next-Gen Features Announced for Update 3.10. Multiplayer Expands to 32 Players

Those enjoying trekking the friendly (and unfriendly) skies in Hello Games’ No Man’s Sky, rejoice! The studio announced the No Man’s Sky next-gen features, and yes, it’ll be a free upgrade for current-gen owners of the game.

Check out the trailer, patch notes for update 3.10 and more below.

No Man’s Sky Next-Gen Features:

  • FULLER WORLDS – Wander across lusher, denser alien environments than ever before. Planetary terrain is populated with thicker grassesflowersfungi and rocks, rendered with higher resolution textures and more detailed geometry.
  • RICHER BASE CONSTRUCTION – Base building on next generation consoles can reach more ambitious heights, with the ability to construct larger and more complex builds.
  • YOUR JOURNEY CONTINUESSeamlessly transition your No Man’s Sky journey to the next generation. Xbox One saves are automatically compatible with the next Xbox generation, and PS4 players can upload their save data in-game for download on PS5.
  • 32 PLAYER MULTIPLAYER – the first time, console players, on next generation hardware, can traverse the universe in sessions of up to 32 players. Explore, build, fight and survive alongside more Travellers than ever before.
  • CROSSPLAY – All iterations of the universe are now united, and Travellers on PlayStation 5 and Xbox Series X / S can explore alongside Travellers on all other platforms.
  • 4K AT 60 FPS -Players with 4K compatible TVs can enjoy the universe in ultra high resolutions with smoother performance.

PlayStation 5 and Xbox Series X owners can experience a smooth 60fps at 4K resolutions, and Xbox Series S owners can customise their experience with a choice between high quality native resolution at 30fps or high performance at 60fps modes.

  • PLAYSTATION 5 TRIGGER FEEDBACK – Players on PS5 will experience the console’s new sensory features in No Man’s Sky.

Subtle haptic feedback allows you to feel the kick of your Multi-Tool as you blast Sentinels or mine resources, or the satisfying click of slotting a building part into place.

  • PLAYSTATION 5 3D AUDIO – New 3D audio technology increases the accuracy of positional sounds, immersing you deeper into the universe.
  • PLAYSTATION VIRTUAL REALITY – PSVR owners can continue to experience No Man’s Sky in Virtual Reality on PlayStation 5 via the backwards compatibility functionality.
  • ULTRA VISUALS – Graphical rendering on next generation consoles is enhanced at every level, with improved lightingshadowsanimation fidelityvolumetric effectstexture quality and greater draw distances.
  • IMPROVED WARP AND START-UP SPEED – On all next generation hardware, use your Hyperdrive or the ancient Portal network to warp between systems more rapidly than ever, with warp speeds up to ten times faster than on current-generation consoles.

Embark on a new adventure or continue an existing journey with incredible load times.

No Man’s Sky Update 3.10 Patch Notes:

NEXT GENERATION CONSOLE SUPPORT

  • No Man’s Sky is now compatible with PlayStation 5, Xbox Series X and Xbox Series S.
  • Save games can be transferred from previous console generations to their next generation equivalent.
  • PSVR owners can continue to experience No Man’s Sky in Virtual Reality on PlayStation 5 via the backwards compatibility functionality.
  • PlayStation 5 users can use the Activities feature to track and manage their Journey Milestones.
  • PlayStation 5 users now experience feedback directly through the triggers of their pad.
  • Added support for Tempest 3D AudioTech on PlayStation 5.

VISUAL ENHANCEMENTS

  • Rendering quality has been significantly increased for next generation consoles.
  • Base complexity rendering limits have been removed for next generation consoles.
  • For next generation consoles and PCs running on “Ultra” settings, the distance at which detailed grass, plants, rocks and other objects are shown has increased.
  • For next generation consoles and PCs running on “Ultra” settings, the density of terrain details such as foliage, fungi and rocks has been increased.
  • Texture and geometric detail on a large number of objects such as foliage, fungi and rocks has been significantly increased.
  • Improved the visual effect of grass being pushed aside when walking through it.
  • Fixed an issue that caused the water horizon to appear bumpy.
  • Fixed an issue that could occasionally cause grass to fail to render.
  • Fixed an issue that caused butterfly bellies to be unintentionally always white.
  • Fixed an issue that caused planetary lighting to change after opening and closing Photo Mode.
  • Fixed an issue that could cause foliage to disappear when moving the camera in Photo Mode.
  • Refreshed the set of community images on the Mode Select screen.
  • Updated the style of the hazard protection icons on the HUD.
  • Updated the style of the icons displayed by mission notifications and markers.

PERFORMANCE & STABILITY

  • Fixed a number of rendering-related crashes on PS4.
  • Fixed an issue that could cause very large saves to fail to load on PC.
  • Optimised terrain generation on Xbox One.
  • Introduced a significant number of performance optimisations for all platforms.

QUALITY OF LIFE

  • Improved the feel of space combat. Target locking has been improved, and enemy ships are now more visible with cleaner UI.
  • The camera shake caused by gassy hazardous flora has been reduced.
  • The camera shake when shooting nearby objects has been reduced.
  • Hover text has been added to banner emblems in the Appearance Customiser.
  • On PS4 and Xbox One, when adding a No Man’s Sky friend who is playing on on the same platform, players are now also presented with the option to add them as a PSN or Xbox friend.

MISC BUGFIXES

  • Fixed a rare blocker where some players on older saves would be unable to progress in the Atlas Path.
  • Fixed some rare cases where multiplayer sessions could fail to resume correctly after suspending the game on Xbox One.
  • Fixed an issue that could cause a blank Galactic Map when joining a multiplayer game while the host was mid-warp.
  • Fixed an issue where NPC pilots landing on planets could disappear for some players in a multiplayer game.
  • Fixed an issue that could cause players to load into the wrong system when joining a multiplayer game while the host was on the other side of a portal.
  • Fixed an issue that could prevent players from redeeming the pre-order bonus if it was installed while the game was running in the background.
  • Improved the alignment of the camera when interacting with damaged containers.
  • Fixed an issue that could cause ships docking in a Space Station to have incorrect collision.
  • Improved the collision of doors on bases, making them easier to walk through.
  • Fixed an issue that prevented base decals from being deletable after placement.
  • Fixed an issue that could cause multiple mission notifications to display simultaneously and overlap.
  • Fixed a rare case where the tutorial notifications would constantly flicker when starting a new game.
  • Fixed a rare issue that could cause inactive missions to progress when using the Multi-Tool Scanner.
  • Fixed a number of incorrect text responses in NPC interactions.

Whew! That’s a lot to take in! Once the patch is out, we’ll be sure to let our readers know! In case you didn’t see it, a new game update was released yesterday for the game as well/

Source No Man’s Sky

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Alex Co

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PlayStation Plus November Free Games Announced, PS Plus Collection Details Revealed

It’s going to be a busy November for PlayStation Plus members, as not only are we getting the PlayStation Plus November free games, but the PlayStation Plus Collection will also make its way out, too!

Check out the details on both below! If you’re getting a PS5 (or able to snag one), you’re in for a treat!

PlayStation Plus November Free Games (PS4/PS5):

Available for PS5 owners on November 12:

Bugsnax (PS5 Version)

The very first PS5 game to join PlayStation Plus is Young Horses’ ultra-charming, whimsical first-person adventure Bugsnax! Play an investigative journalist who has set out to explore Snaktooth Island, home to legendary half-bug half-snack creatures, Bugsnax. Discover, hunt and capture all 100 critters while also tracking down and reuniting the island’s inhabitants.

Bugsnax (PS5 version) will be available to PlayStation Plus members beginning on Thursday, November 12*** until Monday, January 4, 2021.

PlayStation Plus Games Available for PS4/PS5 Owners In November****

Middle-earth: Shadow of War (PS4 Game)

Set between the events of The Hobbit and The Lord of the Rings, Middle-earth: Shadow of War beckons you once more into JRR Tolkien’s iconic world of wizards, orcs and elves. Go behind enemy lines to forge your army, conquer Fortresses and dominate Mordor from within. Experience how the Nemesis System creates unique personal stories with every enemy and follower, and confront the full power of the Dark Lord Sauron and his Ringwraiths in this epic new story of Middle-earth.

Hollow Knight: Voidheart Edition (PS4 Game)

In Team Cherry’s engrossing 2D explorative platformer, descend into a sprawling underground world of Hollownest to battle tainted creatures and befriend bizarre bugs. Unlock new skills and tailor your power sets to fit your playstyle to help you explore twisting caverns, ancient cities and deadly wastes. Uncover a kingdom’s ancient history, taking on epic bosses that’ll challenge your combat and platforming skills as you strive to solve the mysteries buried at its heart.

Both Shadow of War and Hollow-Knight will be available starting this coming Tuesday, November 3 and will be available until November 30.

PlayStation Plus Collection 

PlayStation Plus Collection

The PlayStation Plus Collection will be available* on November 12 when the PS5 console launches in the U.S., Japan, Canada, Mexico, Australia, New Zealand and South Korea, and November 19 when the PS5 console launches throughout the rest of the world, including Europe, Middle East, South America, Asia and South Africa.

Here are the games available in the PlayStation Plus Collection.

From Worldwide Studios:

  • Bloodborne
  • Days Gone
  • Detroit: Become Human
  • God of War
  • Infamous Second Son
  • Ratchet and Clank
  • The Last Guardian
  • The Last of Us Remastered
  • Until Dawn
  • Uncharted 4: A Thief’s End

From our third-party publishers and developers:

  • Batman: Arkham Knight
  • Battlefield 1
  • Call of Duty: Black Ops III – Zombies Chronicles Edition
  • Crash Bandicoot N. Sane Trilogy
  • Fallout 4
  • Final Fantasy XV Royal Edition
  • Monster Hunter: World
  • Mortal Kombat X
  • Persona 5
  • Resident Evil 7 biohazard

Players will keep the games listed above as long as they are an active PS Plus member. And yes, those who play the games on PS5, you’ll see upgrades such as faster loading times, more stable framerates and more.

In other PlayStation news, the global PS5 launch ad has dropped today! Watch it here. We also posted a bunch of PS5 unboxing videos yesterday, alongisde size comparisons with other consoles too.

Source: PlayStation Blog

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Alex Co

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Dead by Daylight Update 2.06 October 28 Rolled Out for Bugfix 4.3.1

While Dead by Daylight players got the big graphics update last week, Behaviour Interactive has released the Dead by Daylight update 2.06 October 28 patch, and it’s what the studio calls the bugfix patch 4.3.1!

Dead by Daylight Update 2.06 October 28 Patch Notes:

Bug Fixes

  • Fixed an issue that might prevent medkits with 32 charges to completely heal the second health state.
  • Fixed an issue that caused survivors auras not to be shown if a killer equipped with the Discordance perk enters the activation range after the survivors have started repairing a generator.
  • Fixed an issue that caused killers to have their first person view posture during the intro.
  • Fixed an issue that caused Halloween event hook auras to display a base.
  • Fixed an issue that cause the Nightmare not to dissolve at the end of his mori animation.
  • Fixed an issue that caused the Demogorgon not to have an animation when using the Shred ability.
  • Fixed an issue that may allow the killer to use its power before Blighted Rush after they hook a survivor while equipped with the Blighted Serum.
  • Fixed an issue that caused a Visceral Canker to appear if a killer is the only user equipped with a quest that would cause a canker to spawn.
  • Fixed an issue that caused a survivor’s model to remain in a Cage of Atonement when disconnecting.
  • Fixed an issue that caused Madness audio levels to be incorrect when switching spectated survivors.
  • Fixed an issue that caused the killer’s music theme to be heard as a spectator in a custom game lobby.
  • Tentatively fixed an issue that

For the platform-specific patch changes, head on over here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PS5 Launch Ad Features Travis Scott

The PS5 is almost upon us — well, at least those who managed to snag one via pre-order, anyway. To help drum up hype, Sony has released the PS5 launch ad spot and it features rapper Travis Scott!

https://www.youtube.com/watch?v=t12x7k_oecc&feature=emb_logo

There are no limits to where we’ll go. We are all explorers. PlayStation®5. PLAY HAS NO LIMITS.

Here’s what Sony’s Senior VP, PlayStation Worldwide Marketing of Sony Interactive Entertainment had to say about the ad:

For launch, our goal has always been to create a spot that feels epic and iconic; a spot that truly celebrates our desire to push the boundaries of what is possible and evokes the excitement that you will have through the unique experiences made possible with PlayStation 5.

The theme of the spot is centered around the idea of exploration.  There is a desire in all of us to explore and discover new possibilities, whether it’s in gaming, or in our everyday lives. We all want to go to places we’ve never been, see what’s never been seen. We tell the story by paying homage to explorers of the past who stood on the threshold of the unknown and pushed past their limits to achieve the extraordinary.

Finally, we needed an iconic voice to narrate this unique spot, we went with our new strategic creative partner – Travis Scott. We hope you enjoy, and we look forward to continuing to explore new and exciting worlds with you through PlayStation 5.

In other PS5 news, unboxing of the console went live yesterday, and you can watch that here alongside comparison against other consoles as well.

Source: PlayStation Blog

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Alex Co

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Star Wars Squadrons Update 1.04 October 28 Brings the Mandalorian Supply Drop

Announced a few days ago, Motive Studios has deployed the Star Wars Squadrons update 1.04 October 28 patch, and it brings the Mandalorian Supply Drop DLC to the game! Clocking in at 1.6GB on PS4, read on on what to expect from today’s title update.

Star Wars Squadrons Update 1.04 October 28 Patch Notes:

There are eight new unlockable cosmetics inspired by the first season of Disney+’s The Mandalorian players can earn and they are:

one hologram, one decal, one dashboard flair (including the Mysterious Creature bobblehead to decorate any New Republic starfighter dashboard), and one hanging flair for both Imperial and New Republic starfighters.

In addition to that, there are gameplay-related changes as well! While the official patch notes aren’t available yet, the frame-rate bug on PC has been fixed!

FPS bug is fixed in the latest patch.
byu/NeroTheWolf inStarWarsSquadrons

Once Motive Studios releases the full patch notes, we’ll update the post! In the meantime, if you notice any other bugs that got fixed, or other gameplay-related changes, feel free to leave a comment below to let other pilots know.

Don’t forget to check out our review and see why we rated it a mighty 8/10, and said, “EA seems to have finally figured out what players want with their Star Wars licenses, although it took quite a few years to get it right.”

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Alex Co

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Xbox Series X Unboxing Video and Images

Following yesterday’s unboxing of the PlayStation 5, we now have our first Xbox Series X unboxing video for the retail release.

Our good friends over at GamersPrey were sent the final retail version of the Xbox Series X, and is currently going through some hands-on testing. As part of the of their coverage, Microsoft has allowed them to post a quick unboxing video that you can find below, along with some close-up screen shots.

Xbox Series X Retailer Images

Xbox Series X Retail Release Xbox Series X Retail Release screen 1 Xbox Series X Retail Release Screen 3 Xbox Series X Retail Release Screen 4

If you are interested in seeing more video coverage, including games running on the Xbox Series X, be sure to subscribe to GamersPrey YouTube Channel here: GamerPrey YouTube Channel

They’ll be posting more videos real soon, so stay tuned!

The Xbox Series X and Xbox Series S will be launching on November 10. We will have a full review hopefully the weeks to come after, as with the PS5.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Paladins Update 2.25 October 28 Ushers in Vora’s Pact

Evil Mojo has triggered maintenance for Paladins and it’s to bring the Vora’s Pact content! The Paladins update 2.25 October 28 patch is now live, and it brings a new goddess to the game, a new Battle Pass and lots more! Head on below for the patch notes.

Paladins Update 2.25 October 28 Patch Notes:

Her entire life was once devoted to Io, the Moon Goddess. She was a member of a martial order tasked with protecting ancient seals, but even they did not know the extent of the chaos beneath. Betrayed by her Goddess and alone in an uncaring world, she has chosen to embrace that chaos. The Realm is on the path of self-destruction, and if that is what it desires, she is more than happy to oblige. Those who dread her coming are those who have any knowledge of the workings of the world beyond their own lives, for she is Vora, Harbinger of the End of the Realm, and they are not prepared.

Role: Flank
Health: 2000

Abilities

Name Skill Type Description Cooldown
[Passive] Darkness Buff / Healing Hits with your scythe provide a Darkness stack to you. Using Dark Siphon or Obliteration will consume all Stacks, Healing you for 100 over 1s and augmenting the ability if at maximum Stacks. You can have a maximum of 5 Stacks.
[Weapon] Deadly Scythe Buff / Direct Damage A Scythe that sends out projectiles that deal damage over a short duration. Hits with your scythe provide a Darkness stack to you. Using Dark Siphon or Obliteration will consume all Stacks, Healing you for 100 over 1s and augmenting the ability if at maximum Stacks. You can have a maximum of 5 Stacks. Its attack chain is: Medium, Light, Light, Heavy. Light: 300 damage every 0.35s Medium: 470 damage every 1s. Heavy: 680 every 1.2s
[Alt-Fire] Obliteration Area Damage / Crowd Control Jump up and slash down around you, dealing 500 damage and applying a small Knockback to enemies hit. While using this ability, you are Immune to Damage and Crowd Control. Using Obliteration with 5 stacks of your passive deals an additional 300 damage and Slows enemies hit by 30% for 2s.
[Ability 1] Dark Siphon Crowd Control / Direct Damage / Healing Launch a vicious projectile from your Scythe, dealing 200 damage on hit and an additional 400 damage over 1.5s. Hitting an enemy causes you to Regenerate 300 Health over 2s. Using this ability with maximum Darkness Stacks will Cripple the enemy hit for 1.5s.
[Ability 2] Tendril Direct Damage / Mobility Manifest your will, propelling yourself towards your target with a tendril. Can hit players to pull you to them.
[Ultimate] Harbinger’s Wrath Buff / Crowd Control / Direct Damage / Execution Channel your wrath to hunt your enemies, increasing your Movement Speed by 80% and decreasing the damage you take by 30%. Select a target in range to hit them, Stunning, Crippling, and Silencing them. Enemies above 66% maximum Health take 1100 damage, while enemies at or below 66% maximum Health are Executed. This ability lasts 10s or until you select a target. Can be refired to cancel.

Cards

Name Ability Description Cooldown
[Default] Unyielding Pressure Dark Siphon Your Dark Siphon now deals an additional 10% of the target’s maximum Health as damage over 1.5s..
[Level 2] Relentless Presence Tendril Tendril gains a second charge..
[Level 8] Deafening Silence Obliteration Obliteration now Silences enemies hit for 1.5s.
A Dance with Fate Tendril Reduce the cooldown of Tendril by {0.6/0.6}s.
Elegant Paring Tendril Reduce the Cooldown of Dark Siphon and Obliteration by {0.4/0.4}s after activating Tendril.
Otherworldly Tether Tendril Gain a {75/75} Shield for 5s after activating Tendril.
What May Come Tendril Reduce the damage you take by {5/5}% for 3s after activating Tendril.
A Broken Path Dark Siphon Increase the Healing received from Dark Siphon by {50/50} health.
A Change of Faith Dark Siphon Reduce the Cooldown of Tendril by {0.6/0.6}s after hitting an enemy with Dark Siphon.
Crimson Ascent Dark Siphon Reduce the Cooldown of Dark Siphon by {1/1}s if it fails to hit a target.
Unified in Purpose Dark Siphon Reduce the damage you take by 10% for {1/1}s after hitting an enemy with Dark Siphon.
Broken Promises Obliteration Heal for {60/60} for each enemy hit with Obliteration.
Deadly Dance Obliteration Generate {1/1}% Ultimate charge for each enemy hit by Obliteration.
Inevitability Obliteration Reduce the Cooldown of Dark Siphon by {0.4/0.4}s after hitting at least one enemy with Obliteration.
Ruthless Elegance Obliteration Increase the effect of the Knockback applied by Obliteration by {8/8}% of its base value.
False Idol Weapon/Armour Increase your Movement Speed by {5/5}% and gain {5/5}% Lifesteal for 2s after falling to or below 40% Health.
New Purpose Weapon/Armour Increase your maximum Health by {50/50}.
Sharpened Resolve Weapon/Armour Consuming Darkness stacks Heals you for an additional {10/10} per stack.
The Maw’s Embrace Weapon/Armour Increase your Movement Speed by {6/4}% for 1s after hitting anything with Deadly Scythe.

Battle Pass Content

Instant Unlocks (Exclusive to Battle Pass Purchasers)

  • Firebrand Tyra
  • Animated Loading Frame
  • Static Avatar
  • 50% Experience and Gold Boost

Instant Unlocks (Exclusive to Battle Pass Purchasers)

Battle Pass Skins (Exclusive to Battle Pass Purchasers):

Flair Student of Magic Vivian

  • Unlocked at Level 10

Flair Honey King Bomb King

  • Unlocked at Level 30

Flair Underkeeper Zhin

  • Unlocked at Level 50

Flair Frostbrand Tyra

  • Unlocked at Level 70

Flair Novice Vivian

  • Unlocked at Level 90

Flair Polar Bear Bomb King

  • Unlocked at Level 110

Flair Forest Stalker Zhin

  • Unlocked at Level 120

Other Battle Pass Exclusive Unlocks

Sprays

Avatars


Map Visual Update: Frozen Guard

Frozen Guard was given a complete visual overhaul to improve the visual quality and readability of the map. The layout of the map remains the same, but the architecture and natural elements were reworked to give a better sense of purpose and scale.

The spawn room was opened up to give the player the sense that they are part of a much larger world from the very start as they enter the map. No longer does the player spawn in a small dark room, but in a semi-open space that inspires wonder.

The Guardian statues that are the map’s namesake that flank the Capture Point building are one of the few points of interest remaining from the original version of Frozen Guard. But instead of blending in with the surrounding landscape, the statues are built on to the buildings in a more deliberate way to catch the player’s eye as they round the cart path leading out from the Capture Point.

A new vista was created. Instead of an ice quarry, Frozen Guard now sits high up on a mountainside overlooking the fjords, with other towns and buildings visible off in the distance.

In the new Frozen Guard there is much more for the player to explore!


General

Gamepad Scoreboard Improvements

Players on Gamepad will now be able to turn on a new setting called “Advanced Scoreboard” inside their Gameplay settings. Enabling this changes the scoreboard functionality from “Hold to Open” to “Press to Open”. Once the scoreboard is open, Gamepad players will be able to use their selected action when highlighting over an individual player to scroll through their cards and talents.

Item Store Undo Button

  • Players can now undo purchases made in the item store, as long as they have not closed the store page.

UI Updates

  • We have made various UI updates across paladins menus to increase legibility and highlight states.
    • Commendations
    • Quest Panels
    • Match Queues
    • Custom Games

Corvus Mark of Fate UI Indicator

  • Players affected by Corvus’ Mark of Fate ability will now have a UI marker on their screen to indicate this.

Bomb King Animation Rework

  • Bomb King’s ultimate has been slightly reworked and should now transition smoother between various states.

Customizations

The team will continue our effort to give away unique avatars for those participating in various weekend bonus events throughout Vora’s Pact.

October is LGBT History Month. To commemorate this we are adding a variety of LGBT flag avatars to the game, priced for 1 Gold.

Kraumpus Raum

  • Obtainable from the Festive Presents chest.
  • Available December 2nd.

Chests:

Dangerous Heroines

Price

  • 300 Crystals

Release Date

  • November 4

Contents:

  • Champion Skins
    • Street Style Maeve
    • Day Walker Vivian
    • Shore Patrol Lian
    • Steel Forged Imani
    • Gunslinger Tyra
    • Battlesuit Angel Furia
    • Iron Madam Inara
    • Divine Seris

Beyond Science and Fiction

Price

  • 400 Crystals

Release Date

  • November 25

Contents:

  • Champion Skins
    • Stellar Protector Vora
    • Battlesuit Godslayer Androxus
    • Steel Forged Barik
    • Omega Dredge
    • Crime Fighter Sha Lin
  • Mounts
    • Obsidian Warhorse

Ranked Split

Split Rewards

  • Play 5 Ranked matches
    • Gold Chest
  • Play 25 Ranked matches

Format Changes

  • All player ranks have been soft-reset for Split 3

Ranked Map Rotation

Each split, maps will either be in the active or reserved map pool. Reserved maps will not appear while playing ranked during that split. Each new split will see some maps rotated between the active and reserved pools. For Split 4, Frozen Guard and Ascension Peak will be rotating into the active map pool, while Brightmarsh and Bazaar will be rotating out.

Active Maps

  • Frog Isle
  • Ice Mines
  • Splitstone Quarry
  • Stone Keep
  • Jaguar Falls
  • Fish Market
  • Shattered Desert
  • Warder’s Gate
  • +Frozen Guard
  • +Ascension Peak

Reserved Maps

  • Timber Mill
  • Serpent Beach
  • -Brightmarsh
  • -Bazaar

Balance

Flair Androxus

Talents

  • Cursed Revolver
    • Increased damage falloff at at 100 units – 75% ➡️ 65%

Flair Corvus

Cards

  • Grand Design
    • Reduced Lifesteal scaling {5/5}% ➡️ {3/3}%
  • The Price of Salvation
    • Increased healing {60/60} ➡️ {75/75}
    • Reduced healing time 2s ➡️ 1s

Flair Grohk

Abilities

  • Healing Totem
    • This ability has received some quality of life improvements to make dropping totems against walls easier. When aiming at a wall, Healing totems will now drop at the ground, if it is a valid location.

Flair Grover

  • Throwing Axe Flair
    • Increased damage over distance travelled now also scales on Shields and Deployables

Flair Imani

Abilities

  • Frost Bolt AOC
    • Reduced time between attacks 0.8s ➡️ 0.5s
    • Reduced Damage 650 ➡️ 410
    • Reduced Projectile Speed 480 ➡️ 420
      • Now matches Pyre Ball
  • Elemental Shift
    • Reduced time to swap between stances 1s ➡️ 0.25s

Talents

  • Pyromania
    • Pyromania now causes all of your Pyre Balls to deal damage in an area.
    • Reduced Damage 1,000 ➡️ 800
    • Reduced Area 30 unit ➡️ 20 units

Flair Inara

Talents

  • Mother’s Grace
  • Reduced Damage Reduction 20% ➡️ 10%

Abilities

  • Earthen Guard
    • Reduced bonus healing received 40% ➡️ 30%

Cards

  • Crag
    • Reduced internal cooldown 10s ➡️ 5s

Flair Lex

Abilities

  • Combat Slide Flair
    • Can now be used while in Air
  • Retribution
    • When used, this ability will now prioritize the player with the highest Killstreak within 150 units of Lex. If no enemies are within 150 units, Retribution will then prioritize the player with the highest killstreak outside of 150 units.
    • Retribution can no longer target the same player twice in a row

Flair Makoa

Abilities

  • Shell Spin AOC
    • Increased Damage 150 ➡️ 500
  • Shell Shield
    • Reduced cooldown 15s ➡️ 14s

Cards

  • Barrier Reef
    • Reduced damage threshold 2500 ➡️ 500
    • Reduced cooldown scaling {1/1}s ➡️ {0.2/0.2}s

Flair Pip

Talents

  • Combat Medic
    • Increased Healing 700 ➡️ 750
  • Catalyst
    • Increased duration of bonus damage 3s ➡️ 4s

Abilities

  • Reduced Healing Potion cooldown 8s ➡️ 7s

Cards

  • Escape Artist
    • Increased weightless duration {0.2/0.2}s ➡️ {0.4/0.4}s

Flair Sha Lin

Abilities

  • Rapid Shot
    • Reduced Cooldown 15s ➡️ 13s

Cards

  • Grounded
    • Increased health scaling {50/50}s ➡️ {60/60}

Flair Tiberius

Abilities

  • Crouching Tigron Flair
    • This ability has received some quality of life treatments that will make it easier for players to control where they land.

Flair Viktor

Talents

  • Burst Mode
    • Reduced damage per shot 220 ➡️ 200
    • Max damage falloff reduced from 59% ➡️ 65%
      • Now does 65% of 200 instead of 59% of 220 at max range
    • Max damage falloff threshold reduced 200 units ➡️ 175 units

Flair Vivian

Abilities

  • Deflector Shield Flair
    • Reduced shield health 1400 ➡️ 1200
  • Sentinels
    • Reduced damage 200 ➡️ 150

Cards

  • Contingency Flair
    • Reduced Shield Health scaling {170/170} ➡️ {125/125}
  • One Step Ahead
    • Reduced Movement Speed {6/6}% ➡️ {4/4}%
  • Scapegoat
    • Reduced Deflector Shield damage interception {10/10}% ➡️ {8/8}%

Bug Fixes

Champions:

Champions

Flair Androxus

  • Fixed an issue where Reversal’s projectile would deal no damage to enemies if fired at point-blank range.

Flair Ash

  • Fixed an issue where Ash could improperly gain more maximum ammo than intended.
  • Fixed an issue where Ash could improperly activate Siege Shield in specific scenarios.

Flair Bomb King

  • Fixed an issue where the Ablative Coating card would not proc for each enemy hit by Poppy Bomb.

Flair Buck

  • Fixed an issue where the Bully card healed Buck for more than intended when he hit enemies with glancing blows.
  • Fixed an issue where Buck could heal off of damage-immune enemies with the Bully card.

Flair Corvus

  • Fixed an issue where Corvus would receive more healing than intended from the Grand Design card when he marked a target that had one or more other sources of Lifesteal that were not from Corvus.

Flair Dredge

  • Fixed an issue where Harpoon’s fire rate with the Hurl talent equipped was increasingly slower with more percentage Cooldown Reduction.

Flair Grohk

  • Fixed an issue where Grohk would not keep Ultimate Charge he gained from killing someone on a kill streak if he killed them with Tempest.

Flair Grover

  • Fixed an issue where Grover’s Blossom VFX would remain in the world when he died until he respawned.
  • Fixed an issue where Vine would attempt to cast if Grover was aiming at Atlas’ Stasis Field.

Flair Furia

  • Fixed an issue where Inflame would not provide all Champions with a full ammo refund on channel completion.

Flair Imani

  • Fixed an issue where the Mana Rift 2D icon would not display on the in-match Scoreboard.
  • Fixed an issue where a Player’s screen would fade back in after fading to black on the Victory or Defeat screens when playing Imani.
  • Shortened the VFX range of Inferno Cannon to better represent its actual damage range.
  • Fixed an issue where the non-Red Stellar Sorceress variants played the incorrect VFX when using the Radiant Peace Emote.
  • Fixed an issue where the meteorite VFX would not spawn in Stellar Sorceress Imani’s hands while she was charging Pyre Ball on low Particle Detail settings.

Flair Inara

  • Fixed an issue where players could have their Impasse walls up for longer than intended in a specific circumstance.

Flair Io

  • Fixed an issue where Luna’s location could desync between clients and the server in specific circumstances.

Flair Jenos

  • Fixed an issue where Void Grip would not be canceled if Jenos became Silenced while channeling it.
  • Fixed an issue where holding a Player with Void Grip could cancel that Player’s held directional input in some circumstances.

Flair Kinessa

  • Fixed an issue where the Scope UI was not centered properly on the screen.

Flair Koga

  • Updated description on Guild Tactics card to note that the heal should not occur multiple times in one instance of Skewer.

Flair Lex

  • Fixed an issue where Lex could heal off of damage-immune enemies with The Hunted card.

Flair Lian

  • Fixed an issue where Lian could get the Ultimate Charge refund from Enlightenment if she killed Luna or Imani’s Dragon with it.

Flair Maeve

  • Fixed an issue where the Player sometimes would not hear sound effects from enemies if they were affected by an enemy Maeve’s Ultimate.

Flair Mal’Damba

  • Fixed an issue where the VFX for the volume of Dread Serpent disappeared prematurely, causing Players to get Feared by it when the VFX was no longer visible.

Flair Pip

  • Fixed an issue where the Acumen card healed Pip for more than intended when he hit enemies with glancing blows.
  • Fixed an issue where Pip could heal off of damage-immune targets with the Acumen card.

Flair Ruckus

  • Fixed an issue where the wing VFX from Furia’s Inflame displayed on the front of Ruckus’ model instead of the back.
  • Fixed an issue where Emitter played an insignificant outward pulse VFX when activated, related to its former slow pulse effect.

Flair Seris

  • Fixed an issue where Seris could use Shadow Travel as she mounted and would keep the Shadow Travel VFX on her model while she was mounted.

Flair Strix

  • Fixed an issue where the Overburn card did not function.
  • Fixed an issue where the Scope UI was not centered properly on the screen.

Flair Talus

  • Fixed an issue where Talus could reactivate Rune of Travel to manually teleport back to his Rune while he was Silenced.

Flair Torvald

  • Fixed an issue where Nullify dealt a maximum of 640 damage over the course of its duration instead of 800.

Flair Zhin

  • Fixed an issue where Zhin was not fully immune to Crowd Control effects during the wind-up of Spite.
  • Fixed an issue where Zhin would sometimes pass through his Spite target on hit and be in an improper location for the duration of the ultimate.

General

  • Fixed an issue where Players could not equip Mastery Emotes in the Champions menu or the Match Lobby.
  • Fixed an issue where the Voice Line Preview button would not display on the Skins tab of the Champions screen.
  • Fixed an issue where Players could lose focus on the Talent Select screen in various ways.
  • Fixed an issue where players could reach unintended locations on Frog Isle if they used teleporting abilities.
  • Fixed an issue where canceling emotes early could cause unintended camera issues when transitioning from 1P to 3P for abilities and vice versa.
  • Fixed an issue where Players could obtain many ranks of the “Friends Forever” achievement without meeting the requirements.
  • Fixed an issue where the plank walkways near the Capture Point on Serpent Beach had inconsistent projectile collision.
  • Fixed an issue where the Skins Owned value on the Overview tab of the Profile Screen only displayed a maximum of three digits.
  • Fixed an issue where newly obtained Accessories would not be added to the “Show Owned Items Only” filter on the Accessories tab of the Profile screen unless the player unchecked and rechecked the filter.
  • Fixed an issue where the Crystal icon and price number were stretched incorrectly on the Purchase button for Change Name in the Store.
  • Updated Siege Training queue description to be more in line with the other Training queue descriptions.
  • Updated a Loading Screen description to remove a reference to Mixer.
  • Updated descriptions on Golden Skins and Weapons to remove unnecessary messaging and make them more consistent.

Under Investigation

  • Issues where players are receiving repeated acquisitions on login.
  • Issues where players are sometimes unable to properly close an acquisition, forcing them to restart the game.
  • Issues with Corvus’ Projection not sending him to the intended location.
  • Issues with cards and talent that improperly activate when a Player respawns

Now that’s a big update! Once we get wind of a new update, we’ll let our readers know.

Source: Paladins and Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Madden 21 and FIFA 21 Next-Gen Versions Out in December for Free, Features Announced

Those playing Madden 21 and FIFA 21 and looking to continue playing the sports titles on next-gen, EA has announced the Madden 21 and FIFA 21 next-gen versions will be out this December, and will include next-gen features as well!

Players can expect the Madden 21 and FIFA 21 next-gen versions to feature:

Blazing fast load times, the most realistic, fluid player movement ever in EA SPORTS titles, authentic game day experiences inside stadiums and new player detail unlocked by deferred rendering and lighting. The games on PlayStation 5 will also feature new haptic technologies via the new DualSense controller.

Those upgrading, it’ll be free though from now until the launch of Madden 22 and FIFA 22. As for progression, EA states, “Players can carry over their progress and content in Ultimate Team, The Yard and both Franchise modes in Madden NFL 21, and their progress and content in Ultimate Team and VOLTA FOOTBALL in FIFA 21.”

More details regarding the next-gen version of both will be revealed in the coming weeks.

Don’t forget to check out FIFA 21’s latest patch released earlier today. Madden 21

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Dying Light Update 1.27 (or 1.26) October 27 Brings Lord Hector’s Demise

Techland has released the Dying Light update 1.27 October 27 patch, and it brings the Lord Hector’s Demise content for those who bought the Hellraid expansion! Clocking in at 7GB, this update could also appear as Dying Light update 1.26, depending on which version of the game you have.

Check out the trailer and what’s included in Lord Hector’s Demise, below.

Dying Light Update 1.27 (or 1.26) October 27 Patch Notes:

As mentioned previously by Techland, Lord Hector’s Demise was released for PC in September, with console gamers getting it a month after

  • New Hellraid ranks: Shieldbearer and Thunder Lord
  • Bounties
  • 3 new weapons: Lightning Swan, Thunder Eagle and Shock Bearer
  • 3 new, collectable notes
  • The Minotaur boss has a new attack – stomp.
  • While fighting the Minotaur, enemies keep spawning as long as he’s alive.
  • Improved hard and nightmare mode
  • Hellraid weapons have legendary levels now.
  • Fixed bugs in the achievements “Well-read” and “Throw me a bone”.
  • General fixes

Note that you’ll see the new bounties and whatnot added as well, though there’s no official announcemnt from the studio regarding the content drop on console today.

If you spot any other gameplay-related changes not mentioned above, let us know down in the comments below and we’ll update the post if it pans out.

Source: Steam

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Season of the Hunt & Beyond Light Roadmap Revealed

While a lot of Destiny 2 players are probably looking ahead to Beyond Light’s release this November 10, that’s not all that’s coming to Destiny 2 players. Bungie has announced that the Season of the Hunt is starting on November 10, too, and the studio has even given us a Destiny 2 Season of the Hunt roadmap/calendar!

Before checking that out, watch the ViDoc first to see what’s coming ot Destiny 2 players in Beyond Light, and in the coming weeks!

Heer’s a look at the Destiny 2 Season of the Hunt roadmap, which outlines content all the way up to January 2021!

Destiny 2: Beyond Light kicks off on November 10 with Guardians traveling to Europa to investigate the threats, mysteries, and power residing there. Season of the Hunt also begins on November 10 — you will be able to start earning ranks and rewards from the Season Pass, claim your Artifact, and begin to customize it as you power it up. This Season’s story mission and new Wrathborn Hunts activity will kick off the following week on Nov 17.

Starting with Season of the Hunt, most of the Seasonal content and all of the sweet gear will be sticking around for all of year 4. We hope this alleviates some of the FOMO that has been present with past Seasons. Now you can jump back in and experience past Seasons’ story, activities, and loot anytime during year 4.

It’s certainly going to be a busy November for Guardians everywhere.

Don’t forget to check out the Destiny 2 weekly reset for which launched earlier today, too.

Source: Bungie

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.