During Sony’s PS5 games reveal digital event, IO Interactive has announced the latest entry in the Hitman franchise, Hitman III.
Hitman III will be out this January 2021!
Here’s a quick gameplay look via IO Interactive:
During Sony’s PS5 games reveal digital event, IO Interactive has announced the latest entry in the Hitman franchise, Hitman III.
Hitman III will be out this January 2021!
Here’s a quick gameplay look via IO Interactive:
As part of today’s PS5 games showcase, Sony announced Spider-Man: Miles Morales! It’s unknown at this time whether this is DLC for Marvel’s Spider-Man or a completely separate game. All we know is, it’s out Holiday 2020 and will be on the PS5.
Watch the trailer for it below!
The title is being developed by Insomniac Games. Again, not much else is known outside of what’s in the trailer, so stay tuned as we are sure more details will be posted shortly.
PlayStation fans, it’s finally here! Sony is set to reveal our first look at next-gen games! Thankfully, there’s a PS5 games reveal stream happening! While the show is pre-recorded, that won’t dampen the excitement for those looking forward to next-gen.
The PS5 games reveal stream starts at 1 p.m. PDT/4 p.m. EDT, and will approximately be two hours long. You can watch it below via YouTube or Twitch.
While we don’t know for sure what games Sony will be showcasing, we’re hoping we’ll see the next chapter in God of War, maybe Horizon Zero Dawn 2, and more! Based on the timing of a recent trademark filing, perhaps a new Gran Turismo game announcement might be incoming too.
What are you hoping to see from this PS5 games showcase? Will we see the console itself? A price announcement? Probably no on both, but who knows.
We’ll get the videos and trailers up as soon as we can, and will post any important news that Sony announces.
More PlayStation Reading:
As expected from last weekend’s announcement, Phoenix Labs has released the Dauntless update 1.30 June 11 patch that brings the Call of the Void content and gameplay changes!
New to Dauntless:
UMBRAL ESCALATION
Strange ruins, dark energy, and a lost civilization — discover the new Umbral Escalation, and take up arms against the new threat looming beyond the Shattered Isles: Thrax.
To challenge Thrax, you’ll need to make your way past the Shadowtouched Behemoths that lurk in the Umbral Deeps. Umbral variants of Nayzagas, Koshais, and Drasks will block your path. But you’ll need to face them and brave the depths to uncover the truth.
NEW BEHEMOTH: THRAX
With the power to tear holes in reality and strike from anywhere, this agile Behemoth is not to be taken lightly. Thraxes are fast, deadly portal users who can attack from anywhere, so you’ll need to keep eyes peeled, your head on a swivel, and your finger hovering over dodge.
NEW HUNT PASS: RELICS & RUIN
We know the Void Runners traversed these caves, but for what purpose? Investigate the ancient ruins and learn their secrets with the new Hunt Pass. Earn rewards while you hunt and make your way to level 50. Relics & Ruin is active now and ends July 23.
SLAYER JOURNAL
Discover the secrets of the Shattered Isles by unlocking Journal entries. The mysteries of the Umbral Deeps, the Behemoths, and even Ramsgate itself are revealed as you explore.
TRAINING GROUNDS
Try out new weapons, learn combos, test loadouts, or help new players! The Training Grounds have arrived, giving you a chance to get comfortable with different gear and maximize your damage output. If you’ve ever wanted to try out a build without putting your face in the path of an Embermane, this is the place to do it.
NEW:
Weapons:
AETHER STRIKERS
Behemoths:
HELLION
Quality of Life:
BUG FIXES:
GAMEPLAY
Yep. this Dauntless update 1.30 June 11 patch is one big title update! Once we get wind of the next content drop we’ll let our readers know.
Source: Dauntless
Crytek has released a new patch for their free-to-play (F2P) shooter Warface. This update is exclusively for consoles (PS4, Xbox One), and will show up as Warface update 1.76. Note that this is a small download given it’s a hotfix, so don’t expect anything new.
Here’s what Crytek had to share about this patch:
Console troops!
We’ve managed to detect the issue with the current Battle Pass progression on consoles and now our team is preparing the Hot Fix. It will be installed to the servers as soon as possible.
We apologize for any inconvenience caused and thank you for your patience!
That’s basically it. Don’t expect any front-facing changes in this patch. If you spot any gameplay changes, let us know down in the comments.
For those who have yet to download Warface, here’s a description of it:
Warface is a contemporary MMO first person shooter with millions of fans around the world. It offers intense PvP modes, compelling PvE missions and raids that you can challenge with five diverse classes and a colossal customizable arsenal.
Those who want to play Battlefield games on PC and don’t want to use EA’s Origin client, a bunch of Battlefield games are now available via Steam!
PC gamers can now buy Battleifeld 4, Battlefield 3, Battlefield 1, and Battlefield V on Steam! Direct purchase links and descriptions are below.
Enjoy total freedom to fight the way you want. Explore 29 massive multiplayer maps and use loads of vehicles, weapons, and gadgets to help you turn up the heat. Every second of battle gets you closer to unlocking tons of extras and moving up in the Ranks. So get in the action.
Embrace unrivaled destruction in Battlefield 4™. Revel in the glorious chaos of all-out war packed with rewarding, tactical challenges in an interactive environment.
Battlefield™ 1 takes you back to The Great War, WW1, where new technology and worldwide conflict changed the face of warfare forever.
The Battlefield series goes back to its roots in a never-before-seen portrayal of World War 2.
Given that we’re not going to get a new Battlefield game anytime soon, and Battlefield 5 has now reached the end of its content support, Battlefield fans might want to consider buying some of the legacy games for their first-person shooter sandbox fix.
More Battlefield Reading:
Earlier (super earlier, in fact) today, Infinity Ward released the Call of Duty: Modern Warfare Season 4 patch that brought in new weapons, gameplay changes and more. If that’s not enough, the studio has today revealed the Modern Warfare Season 4 roadmap as well.
Same as in previous seasons, players can expect a staggered release of new content during the entirety of the season.
In addition to that, the Modern Warfare Season 4 trailer has been released, and it showcases Captain Price!
Aside from the new content, we’re expecting a few stealth changes were made to Modern Warfare multiplayer and/or Call of Duty: Warzone since this has been the norm for Infnity Ward ever since the game was released. Once we know of these undocumented changes, we’ll let our readers know ASAP.
More Call of Duty Reading:
For Honor is still going strong as Ubisoft has now launched Year 4 Season 2 called “Tyranny.” The For Honor update 2.19 June 11 patch brings new content, new gear, balance changes and more.
Centurion has suffered from some problems in his fight kit – his offense never forces a reaction from the opponent in 1v1 scenarios and is not much help in group fight scenarios other than in an extremely powerful ability to gank through inconsistent rules when it comes to revenge-armor and binding. These aspects mean that Centurion is basically forced to turtle in 1v1s until a Parry allows the cutscene, and in 4v4 gank into the cutscene. This is very limiting for the Centurion, and frustrating for the opponent.
Here, we’ve made a number of adjustments based on the player feedback to the Testing Grounds to address the need for the Centurion to be able to initiate and sustain offense while removing the possibility of flowing into a lengthy cutscene, and also reducing the situations in which he would be able to bind his opponents into certain death. We believe that these changes will do exactly that! (For more information please consult our dedicated blogpost).
Centurion – The Changes
We addressed the Problems that were called out in the Testing Grounds with the following:
Charged Heavy Opener
Charged Heavy Finisher
Jab
Eagle’s Talons
Zone Attack
Light Attacks
Parry Counter (Knee)
Quick Throw
Throw
Lion’s Roar
Legion Kick
General Movement
Eagle’s Fury
Removal of Revenge Lock
We have removed or greatly diminished the Revenge Lock for moves that force a specific animation when they land.
Developer Comments: Moves that force your opponent into a specific animation when they land an attack stopped you from activating Revenge. This leads to multiple issues, including a lack of responsiveness on activating Revenge and a lack of comprehension as to why Revenge didn’t activate. To curb this issue, we’ve removed all forms of Revenge Lock, with the exception of some attacks, where the Revenge Lock window has been greatly diminished to ensure that activating Revenge is more responsive.
As a rule, players can now activate Revenge from moves that force a specific animation as soon as the damage (Health Pool damage, Stamina damage, or both) has been applied.
Here are the Heroes and moves affected by this change:
FIGHTERS
Fight Adjustments
Jormungandr
Developer Comments: Early activation of Uninterruptible Stance has been identified as frustrating by players. As with our standardization on Guard Break Vulnerability timings of Heavy Attacks in a previous patch, with this patch we look to explore minimum timings for Uninterruptible Stance on Opener Attacks. In Jormungandr’s case, we think it is most interesting to have Uninterruptible Stance appear 100ms after the Feint timing of the Heavy Openers – this removes the “Heavy on Red” possibility.
Developer Comments: Reducing the stamina damage and regeneration pause should reduce the perceived frustration of fighting against the Jormungandr.
Developer Comments: The timing changes here now mean that it’s easier for the opponent to parry the light finisher.
Developer Comments: These timing changes mean that after a Light Finisher, or Jotunn Farewell (Melee Finisher), the Jormungandr is now frame disadvantaged by 33ms. This means the opponent can perform a Light Opener, and this will stuff any Light Opener or Jotunn Surge from the Jormungandr. We expect that the changes made here will allow opponents to no longer feel frustrated that they cannot deal with Jormungandr’s “spam”.
Developer Comments: This allows the Jormungandr to Feint -> Guard Break from the Heavy Finisher and have it properly connect.
Hitokiri
Developer Comments: Early activation of Uninterruptible Stance has been identified as frustrating by players (and lead to the famous “Heby on Red” memes). As with our standardization on Guard Break Vulnerability timings of Heavy Attacks in a previous patch, with this patch we look to explore minimum timings for Uninterruptible Stance on Opener Attacks. In Hitokiri’s case, we think it is most interesting to have Uninterruptible Stance appear only on fully charged attacks, rather than the uncharged versions.
Developer Comments: Players should now be able to Light to stuff a Hitokiri out of a Sweep attempt.
Developer Comments: Frustrating scenarios with this Feat include when you get killed by it while you were in Parry Stun from Parrying a different attacker. Now, Parrying that first attack with let you Auto-Parry this. Similarly, a well-timed Revenge Activation will now knockdown an incoming Senbonzakura.
Developer Comments: The timing changes here now mean that it’s possible for the opponent to dodge the light finisher. Combined with the removal of the Enhanced property, we expect to see fewer complaints of Hitokiri “light spam”.
Shugoki
Developer Comments: Early activation of Uninterruptible Stance has been identified as frustrating by players. As with our standardization on Guard Break Vulnerability timings of Heavy Attacks in a previous patch, with this patch we look to explore minimum timings for Uninterruptible Stance on Opener Attacks. These later timings should make it less easy for Shugoki to make successful trades.
Jiang Jun
Developer Comments: This reduces the maximum base Health Pool for any hero to 140.
Lawbringer
Developer Comments: This reduces the maximum base Health Pool for any hero to 140.
Nuxia
Developer Comments: We expect this to help Nuxia become more threatening when she’s in 1-on-1 situations.
Developer Comments: We expect this feat to do a much better job of forcing opponents apart. The improved damage and length should threaten opponents and will definitely expect to see this effect more often in matches going forward. Should synergize well with Deadly Duet.
BOTS
Developer Comments: One of the main criticisms of the Bots are their extreme propensity towards blocking or parrying the 2nd-or-later attack thrown at them. In practice, this means that you cannot sustain offense against this kind of Bot behaviour, and you are forced to stop attacking and counterattack instead. We would prefer that players can throw the same kind of attacks against Bots that are useful against real human players, and this change should allow for that now.
Sanctuary Bridge
General
Capture Zone A
Capture Zone C
Developer Comments: We added a ladder for each overpass bridge because we felt that Players trying to take back their “Home Team” Capture Zone weren’t given enough options to approach. This will also allow Players to take the Central Lane path and make a choice to either go up to their respective Capture Zone or continue to the Lane, without committing to one or the other. The new changes to the bracero at Capture Zone A, allow for better navigation and weapon tracking when fighting around it. Various Quality of life changes throughout the map serve for better fight-spaces and navigation comfort.
BREACH
Developer Comments: We previously had a glowing visual effect on the Guardian’s altar that corresponded to the Guardian Boost (Shield/Sword/Boots). After the recent changes to the Guardian, these elements no longer matched with the new Guardian rewards. Keeping a visual effect was still deemed important to have in that area, when Players glance into his chamber to see if he spawned.
USER INTERFACE
SPECTATOR CAMERA
CUSTOMIZATION
Warden
Valkyrie
Black Prior
Developer Comments: This means Bulwark Counter no longer counters Feat Traps, players entering/exiting ladders, ragdoll bodies, etc.
FEATS
General
Tainted Gift
Last Laugh
MAP
Qiang Pass
ARCADE
CUSTOMIZATION
XBOX ONE
PC
Yep, this For Honor update 2.19 June 11 patch is one big update!
Source: For Honor
Gearbox Software has a rather big treat for Borderlands 3 players today, as there’s a host of new stuff out today! The Borderlands 3 update 1.12 June 11 patch brings Takedown at the Guardian Breach and more!
NEW CONTENT
Resident Eridian expert Patricia Tannis has discovered a mysterious Guardian signal on the distant planet of Minos Prime and has asked that you investigate it.
– Added cooperative reviving. When more than one person is reviving a downed player, the player will be revived faster. This is only supported for cooperative players
– Slowed the movement speed of downed players who are actively being revived by a cooperative player
– Increased the interactive radius around downed players to make it easier to start reviving them
– Added visual FX to the downed player being revived and the player reviving the downed player to help visualize the act of reviving
STABILITY
OPTIMIZATIONS
GENERAL
BORDERLANDS SCIENCE
CHARACTER
ECHOCAST
FX
MAYHEM 2.0
Mayhem Levels 7, 8, 9 and 10 have had their stat bonuses to Health, Shields and Armor reduced. On Mayhem 10, the bonus is now 10,000% instead of 12,500%, and the curve to from Level 7 to 10 has been adjusted accordingly.
While we wait for chests and vending machines to support Mayhem Level gear in the next patch, as stated in our Mayhem 2.0 Dev Update, these enemies were fixed so they support Mayhem as a stop gap.
The four changes above were made to keep Mayhem 2.0 running smoothly, and we will continue to monitor the performance of Mayhem 2.0 and make adjustments in the future. The Boundary Issues and Drone Ranger Mayhem Modifiers are continuing to go through testing and are not going to be turned back on at this time.
UI
HOTFIXES
This week, we have a variety of gear balance changes, as promised in the Mayhem 2.0 Dev Update, and hotfixes specifically for Takedown at the Guardian Breach. To get the changes and avoid seeing any of these issues arise, make sure that you have your hotfixes applied at the main menu.
To apply hotfixes, wait at the main menu until you see a sign that says “Hotfixes Applied”! If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.
WEAPON ADJUSTMENTS
As stated in the patch notes, we have adjusted the Health, Shield, and Armor stats for Mayhem Levels 7 and higher. As part of that change, we need to adjust gear to reflect that. With the decrease in enemy health, shield, and armor in later levels of Mayhem, all the gear you have currently will feel more effective as you take down enemies in those higher levels. SMGs have proven to be one of the most popular weapon types, so we’ve focused on them with this update. We decided that this amount of change was all we were comfortable with when paired with the scaling changes. We will observe player feedback over the coming weeks and likely make further adjustments as needed.
Weapon Buffs
The number of viable SMGs felt low, compared to the relative depth of weapons of that type. As a result, several them have had damage increases this week.
The Ripper’s melee damage bonus wasn’t providing enough incentive to execute its intended loop. We’ve buffed the damage on the melee strike.
The base damage for the Vanquisher and its bonus damage while sliding have been buffed. Like the Ripper, its core loop wasn’t being used as the slide bonus wasn’t significant enough prior to this change.
The Ripper and Vanquisher should be very effective now when embracing their unique loops.
Weapon Nerfs
We found that a few pieces of gear were overperforming or not working as intended, which unintentionally pushed players into builds exclusively using them. It also allowed players to bypass the intended growth of moving up the Mayhem Levels over time. By lowering these values and addressing some data, players should feel able to experiment with other pieces of gear.
Sandhawk
The Sandhawk was creating too many particle systems which we found creating issues related to performance. It also was creating too much damage relative to other sniper rifles. To combat this, we’ve made the following changes.
Yellowcake
We discovered an unfortunate issue with the Yellowcake that effectively added an extra 100% damage beyond its intended output. We are fixing it today.
Kaoson
The Kaoson was providing more power than intended, which made it the go-to SMG. With today’s changes it should still provide plenty of damage that focuses on explosive damage bonuses, but not quite at the scale as in the past.
Anointment Buffs
Several Anointments in the game were not providing enough value, effectively making them non-viable for players. In an effort to increase build diversity, we are buffing a number of Anointments.
Aside from the Borderlands 3 update 1.12 June 11 patch notes, you can read more on the Takedown at the Guardian Breach here.
As for campaign DLC, you can watch 15 minutes of gameplay of the upcoming DLC, Bounty of Blood, to see how it’s shaping up so far.
Source: Borderlands
H1Z1 players, Season 8 for the game is starting today! Daybreak Games has released the H1Z1 update 2.10 June 11 patch while the game is undergoing maintenance. There are new season rewards, new gameplay changes and more.
Read on below for the maintenance schedule and patch notes.
Maintenace Schedule:
UPDATES
BALANCE CHANGES AND BUG FIXES
MARKETPLACE CHANGES
If there are any changes not mentioned in the H1Z1 update 2.10 June 11 patch notes, share ’em in the comments below.
Source: H1Z1
Yesterday’s announcement that Hello Games would be releasing a big update for No Man’s Sky that bring in crossplay and more might have excited players, and the time to get excited is now. Hello Games has released the No Man’s Sky update 2.51 June 11 patch!
GAME PASS
CROSS-PLATFORM MULTIPLAYER
NO MAN’S SKY FRIENDS
CHAT OPTIONS
QUALITY OF LIFE
VR IMPROVEMENTS AND BUG FIXES
BUG FIXES
This No Man’s Sky update 2.51 June 11 patch is also called 2.50, so if ever you’re confused, don’t. It’s the same update.
Source: No Man’s Sky
Survivors, World War Z developer Saber Interactive has released the World War Z update 1.18 June 11 patch on all platforms today. Given we just got the big Marseille update last month, gamers shouldn’t expect any new content included in this patch.
Here’s what got changed/fixed according to Saber Interactive:
Survivors! A small stability patch has just been released on all platforms, resolving some rendering issues, as well as a number of crashes on the Marseille maps.
And that’s basically it. Of course, there is a chance that some gameplay-related fixes and changes have been made, but we don’t expect anything to be released. If you spot any in this World War Z patch, let us know down in the comments about it.
There’s also a game update released for World War Z two weeks ago that included gameplay fixes, which you can read about here.
If you still haven’t gotten World War Z yet, there’s a Game of the Year edition out now, and here’s what’s in it. You can also read up on our glowing review where we state, “If players have missed the days of frantic co-op zombie shooters from last gen, look no further, World War Z is the answer.”
True to their word, Infinity Ward has released the Call of Duty: Modern Warfare update 1.22 June 11 patch! This is the big Season 4 update, though if it’s anything like the previous seasons, expect another patch connected to Season 4 in a few weeks’ time.
Note that this will be a big download and it’s explained in the patch notes why. There should be new weapons, gameplay changes, modes and more available in the Modern Warfare update 1.22 June 11 patch. There’s also a buff for the Specialist streak as more skills have been added.
Also, while Infinity Ward calls this the June 10 update, it’s June 11 for almost the entire world, so we’ve titled it as such.
WHAT’S NEW
Once you’ve unlocked Gold for a weapon, Mastery Challenges become available. There’s 8 Challenges per weapon, each granting their own rewards, with 4 Playercards and 4 Emblems up for grabs. You’ll need to make your way through 2 Kill Challenges, 2 Headshot Challenges, and 4 additional Challenges that must be done in order (Gold, Platinum, Damascus, Obsidian). Completing all challenges for 51 weapons unlocks a badass special Sticker and Playercard!
Events can occur during Warzone Battle Royale matches and have an impact on the strategy and approach to gameplay. Events can happen in any given match without advance notice. When they happen events will always occur mid-game. E.g. after the first drop kit and before the Gulag closes. Only one event type will occur in a given match, so familiarize yourself with three new event types, available at the start of Season Four – ‘Jailbreak’, ‘Fire Sale’, and ‘Supply Chopper’.
When a ‘Jailbreak’ occurs, all players that have been eliminated will be released back into the match. Whether you were waiting for your 1v1 in the Gulag, or had been relegated to a spectator, now you’ll have another chance. You will get a one-minute notice before a Jailbreak event happens to find additional armor or secure a weapon for your returning teammates. Jailbreak events can occur any time during the middle game of a Battle Royale match, so it may
be worth it to spectate, just in case. Be mindful that when a Jailbreak occurs, it’s not just your teammates that are coming back, but tons of additional enemies.
A ‘Fire Sale’ is an in-game event that temporarily discounts most of the items at a Buy Station up to 80% or even gives items out completely free. A Fire Sale is the perfect time to pick up a UAV, Armor Box for your squad, or even a lethal Killstreak. During a Fire Sale buying back a fallen teammate is completely free. If your short on in-match Cash, a Fire Sale might be the best chance to redeploy a squadmate. Note that even during a Fire Sale, Loadout Drops are not discounted. Fire Sales only last sixty seconds, so expect Buy Stations to be crowded and prepare for a fight.
A ‘Supply Choppers’ event brings a non-lethal, but heavily armored helicopter to Verdansk. The helicopter will have a lot of health, and it will require a few rounds of bullets and maybe a rocket or two to bring it down. The helicopter will not shoot at you, but make sure that while you’re distracted enemy teams don’t take advantage. Once you destroy the Supply Chopper, it will drop high quality loot for players to pick up. This loot includes three UAVS, two armor boxes and munitions boxes, a gas mask, a grenade launcher, and tons of Cash at a minimum. Supply Choppers leave after a certain period of time, so if you want to take one out start firing right away. Remember, that after taking down a Supply Chopper, you have to collect the loot. Watch out for enemy teams who might try to take you out during the collection or steal your hard-earned rewards.
Contraband is a new, rare contract with a permanent Blueprint Reward. Contraband contracts have a chance to spawn after a previous contract is completed. If you see the Contraband briefcase, hurry up and collect it. Once you have it, take it to the designated Helicopter Extraction location to call in the helicopter. The player carrying the briefcase must deposit it into the helicopter drop-bag to complete the mission. If you kill a player carrying this briefcase you can steal it complete the contract for your team. Be on the lookout for them on your Tac Map!
PLAYLIST UPDATE
Modern Warfare
Warzone
Warzone Rumble is a brand-new mode in Warzone. Two teams of 50 players parachute and battle it out in various areas around Verdansk. This mode is high action with custom loadouts, vehicles, and quick respawns.
Modified Special Operations:
DOWNLOAD SIZE
The Season 4 download is going to be large. In order to reduce the overall disc space that MW and WZ take up, we’re compressing a bunch of assets. Once installed, the S4 launch will only take up an additional 4GB on consoles for all of the new content.
We’re continuing to sweep all assets to make size reductions where we can, and also further optimize future patches for size. If helpful, one reminder for console players, you can uninstall the content packs for modes that you’re not playing if you want to free up space.
You can learn how to do so HERE.
More Call of Duty Reading:
GENERAL FIXES
WEAPONS
WARZONE
SPECIAL OPERATIONS
SPECIAL OPERATIONS: SURVIVAL
Announced earlier today is the start of Season 4 for Call of Duty: Modern Warfare. Before the season starts later/tomorrow, the studio has released the Modern Warfare June 10 patch notes! There’s a new Ground War map and more.
The actual patch should drop at 11 p.m. PDT/2 a.m. EDT.
WHAT’S NEW
Once you’ve unlocked Gold for a weapon, Mastery Challenges become available. There’s 8 Challenges per weapon, each granting their own rewards, with 4 Playercards and 4 Emblems up for grabs. You’ll need to make your way through 2 Kill Challenges, 2 Headshot Challenges, and 4 additional Challenges that must be done in order (Gold, Platinum, Damascus, Obsidian). Completing all challenges for 51 weapons unlocks a badass special Sticker and Playercard!
Events can occur during Warzone Battle Royale matches and have an impact on the strategy and approach to gameplay. Events can happen in any given match without advance notice. When they happen events will always occur mid-game. E.g. after the first drop kit and before the Gulag closes. Only one event type will occur in a given match, so familiarize yourself with three new event types, available at the start of Season Four – ‘Jailbreak’, ‘Fire Sale’, and ‘Supply Chopper’.
When a ‘Jailbreak’ occurs, all players that have been eliminated will be released back into the match. Whether you were waiting for your 1v1 in the Gulag, or had been relegated to a spectator, now you’ll have another chance. You will get a one-minute notice before a Jailbreak event happens to find additional armor or secure a weapon for your returning teammates. Jailbreak events can occur any time during the middle game of a Battle Royale match, so it may
be worth it to spectate, just in case. Be mindful that when a Jailbreak occurs, it’s not just your teammates that are coming back, but tons of additional enemies.
A ‘Fire Sale’ is an in-game event that temporarily discounts most of the items at a Buy Station up to 80% or even gives items out completely free. A Fire Sale is the perfect time to pick up a UAV, Armor Box for your squad, or even a lethal Killstreak. During a Fire Sale buying back a fallen teammate is completely free. If your short on in-match Cash, a Fire Sale might be the best chance to redeploy a squadmate. Note that even during a Fire Sale, Loadout Drops are not discounted. Fire Sales only last sixty seconds, so expect Buy Stations to be crowded and prepare for a fight.
A ‘Supply Choppers’ event brings a non-lethal, but heavily armored helicopter to Verdansk. The helicopter will have a lot of health, and it will require a few rounds of bullets and maybe a rocket or two to bring it down. The helicopter will not shoot at you, but make sure that while you’re distracted enemy teams don’t take advantage. Once you destroy the Supply Chopper, it will drop high quality loot for players to pick up. This loot includes three UAVS, two armor boxes and munitions boxes, a gas mask, a grenade launcher, and tons of Cash at a minimum. Supply Choppers leave after a certain period of time, so if you want to take one out start firing right away. Remember, that after taking down a Supply Chopper, you have to collect the loot. Watch out for enemy teams who might try to take you out during the collection or steal your hard-earned rewards.
Contraband is a new, rare contract with a permanent Blueprint Reward. Contraband contracts have a chance to spawn after a previous contract is completed. If you see the Contraband briefcase, hurry up and collect it. Once you have it, take it to the designated Helicopter Extraction location to call in the helicopter. The player carrying the briefcase must deposit it into the helicopter drop-bag to complete the mission. If you kill a player carrying this briefcase you can steal it complete the contract for your team. Be on the lookout for them on your Tac Map!
PLAYLIST UPDATE
Modern Warfare
Warzone
Warzone Rumble is a brand-new mode in Warzone. Two teams of 50 players parachute and battle it out in various areas around Verdansk. This mode is high action with custom loadouts, vehicles, and quick respawns.
Modified Special Operations:
DOWNLOAD SIZE
The Season 4 download is going to be large. In order to reduce the overall disc space that MW and WZ take up, we’re compressing a bunch of assets. Once installed, the S4 launch will only take up an additional 4GB on consoles for all of the new content.
We’re continuing to sweep all assets to make size reductions where we can, and also further optimize future patches for size. If helpful, one reminder for console players, you can uninstall the content packs for modes that you’re not playing if you want to free up space.
You can learn how to do so HERE.
GENERAL FIXES
WEAPONS
WARZONE
SPECIAL OPERATIONS
SPECIAL OPERATIONS: SURVIVAL
Just a few weeks ago, Gearbox Software announced the next campaign DLC for Borderlands 3, and it’s called “Bounty of Blood.” Curious what it look like? Today, the studio revealed 15 minutes of Borderlands 3 Bounty of Blood gameplay!
Bounty of Blood features an all-new setting: the harsh desert planet of Gehenna. Here your Vault Hunter will interact with an entirely new cast of characters as an unseen narrator commentates your adventure. Your mission? To claim a bounty on The Devil Riders, a vicious gang of bandits that’s been terrorizing the small town of Vestige.
Along the way, you’ll run into fresh faces like Rose, a warrior who’s adept with pistol and katana alike, and Juno, a rough-and-tumble brawler with a checkered past. Your actions will have a direct impact on Vestige and its denizens, as you help build the town back up through story missions and Crew Challenges.
Bounty of Blood also features several gameplay additions, like the customizable JetBeast hoverbike that’ll help you traverse the open plains quickly. You’ll also find four brand new interactive objects that will aid you in combat and exploration. The Traitorweed, for example, can temporarily turn enemies into allies when shot, while the Breezebloom will boost your Vault Hunter to great heights so you can reach otherwise-out-of-reach areas. And of course, there’ll be loads of new loot to chase after.
Bounty of Blood shoots out this June 25 on all platforms the game is available, and is included in the Borderland 3 Season Pass and Super Deluxe Edition.
Hello Games has announced that No Man’s Sky crossplay support will be added in the No Man’s Sky 2.50 update, which is set to launch tomorrow with the GamePass and Windows edition of the game.
This was all confirmed in an official blog post published earlier today where the developers confirmed that all platforms (PS4, Xbox, and PC) will be receiving the cross-play update once the Gamepass and Windows additions go live. Amongst this feature, No Man’s Sky 2.50 Update is also packed with many general improvements and bug fixes. You can read up on the full patch notes down below.
The full Man’s Sky 2.50 Update Patch Notes
GAME PASS
CROSS-PLATFORM MULTIPLAYER
NO MAN’S SKY FRIENDS
CHAT OPTIONS
QUALITY OF LIFE
VR IMPROVEMENTS AND BUG FIXES
BUG FIXES
We’ll be sure to let you all know when the update goes live tomorrow, you can also keep an eye on our Hub page for easier tracking.
In case you didn’t know, there’s a Dead by Daylight X Silent Hill crossover, and it’s due next week on June 16! There’s going to be a new killer, a new map and more! You can check out the Dead by Daylight X Silent Hill gameplay trailer below to see what’s coming.
Find redemption… or inflict punishment with Dead by Daylight: Silent Hill.
The Silent Hill Chapter introduces a new map, Midwich Elementary School: the childhood trauma that once took place in its halls has since manifested itself into a twisted, nightmarish design. The new Killer is The Executioner: take control of Pyramid Head and wield his great knife to unleash his twisted brand of punishment on all who cross him. The new Survivor is Cheryl Mason, a courageous, outspoken woman who survived the hellish Otherworld of Silent Hill, and exacted revenge on the Order that killed her father. With experience beyond her years, she’s prepared to once again stand against any evil that confronts her.
AVAILABLE JUNE 16
Once the game update is out for this crossover, we’ll let our readers know.
Who doesn’t want shooting demons and other beasties, right? If you do, and you love metal music, the perfect blend might be The Outsiders’ Metal Hellsinger! Watch the announcement trailer that showcases gameplay below.
Per the description:
“Metal Hellsinger combines an FPS, a rhythm game, and some face-melting metal riffs into a truly unique gaming experience as you battle your way through hell to a beat.
The Metal Hellsinger game even features vocal performances from Matt Heafy, Mikael Stanne, Bjorn Strid, Alissa White-Gluz, and more.
The Outsiders is a new studio founded by David Goldfarb, who worked on titles such as Battlefield: Bad Company 2, Battlefield 3, Payday 2.
We’re waiting on more details regarding Metal Hellsinger, and once we know more, we’ll update the post.
While we got a rather big Paladins patch just last week that brought in gameplay changes and fixes, Hi-Rez Studios and Evil Mojo Games have released the Paladins update 2.20 June 10 patch today.
For now, Hi-Rez Studios has not mentioned what’s in this Paladins patch. The official Trello board has not updated either, which is a bit odd. However, there are a few issues there that are being looked into that could be the fixes included in today’s patch.
General Critical Issues:
Champion Specific Critical Issues:
Under Investigation (No-Repro):
Once we know what got fixed in this Paladins update 2.20 June 10 patch, we’ll update the post. Same as always, if you spot any changes (gameplay-related or not) in this patch, share ’em in the comments below.
For the full list of new content and changes in the big Darkness & Dragons patch, head on over here. There’s a patch that was part of that wherein a lot of Corvus gameplay fixes were made as well.
While DICE has released the biggest content drop Battlefield 5 has ever seen in the latest patch, it seems the studio tweaked the way some in-game rewards are handled. It seems DICE has removed non-weapon Assignments, which were an easy way to snag Company Coin.
Aside from that, it also looks like DICE has taken out the post-match Company Coin Assignments, and are awarding just 200 Company Coins per Weekly Challenge completed. This means that those who farm Company Coins for skins and whatnot will have a harder time in doing so.
DICE removed the non-weapon assignments from BFV, removed post match Company Coin assignments, and are only awarding 200 coins per weekly challenge completed – meaning that the coins earned are at an all time low.
I'm not even able to upgrade my Puma cus I've got none left :/
— FinFett (@FinFett) June 10, 2020
If you’re looking to obtain as much Company Coin as you can, here are the ways to do it post Battlefield 5 patch 7.0 (per YouTuber DannyonPC):
Ways to get CC with 7.0
– Daily orders, 300CC + 15.000 XP (Which makes leveling quicker, AKA more CC from that)
– COOP with 2000 CC per mission
– Weekly missions, 1500CC this week (Again more XP too)
– I still got a CC assignment too :p pic.twitter.com/54FltmpuNd— DANNYonPC (@DANNYonPC) June 10, 2020
Well, there you go, then. You’ll just have to adjust how to earn Company Coin now, though it is kind of odd why DICE changed it in the first place.
In other Battlefield 5 news, gamers across the world are pushing for a #SaveBFV movement for DICE to continue supporting the game with new content. DICE has also acknowledged some of the issues the 7.0 patch brought to the game, and will roll out updates to fix ’em.
Aether strikers are still overperforming. We’re toning down the damage, and will be monitoring how this goes to determine if further tuning is necessary.