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MP1st Reader Blog: Medal of Honor – Successful or Total Disaster

The MP1st reader blog is an open discussion lead by MP1st readers about the multiplayer titles and topics we cover. To learn how to have your voice heard, check out the Blog section on the MP1st Forums in the Multiplayer’s Lounge.

So as we all know, EA Games has closed down the doors of Danger Close and Medal of Honor and all support for the game has ceased. This doesn’t come to a surprise as Medal of Honor Warfighter only sold 40,000 Units. In this piece I will examine Medal of Honor 2010 and Medal of Honor Warfighter and what I think could of made them better and what could Danger Close of done to make its loyal fans proud of the game they made.

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Medal of Honor 2010 was first announced in 2008 as Medal of Honor: Operation Anaconda, but was later changed for unknown reasons. Danger Close formerly known as EA Los Angeles merged in 2008 to take on the task of developing a fresh new first person shooter experience using the Medal of Honor franchise that had been forgotten by its previous developers Dreamworks Interactive. DICE the developers behind the Battlefield series would develop the multiplayer, while Danger Close was hard at work on the single player.

While Danger Close was hard at work doing the single player, real life Tier 1 Operators were hard at work developing the Story as well, what kind of story about Tier 1 Armed Forces Units would be good without actual Tier 1 Operators writing it? Well, when it came for release of the game, people everywhere had high expectations of the popular franchise; many gamers had held the Medal of Honor franchise in their hearts for years. When gamers got their hands on Medal of Honor 2010’s Multiplayer they would find themselves disappointed. In my opinion there was many key important game play factors missing from the Medal of Honor 2010 Multiplayer, it seemed that DICE had just thrown some guns and maps and a new system called the score chain. Many people realized that Medal of Honor 2010 would not be the game to crush the reigning Champion Call of Duty.

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So in early 2012 Medal of Honor Warfighter was announced, and this time Danger Close would develop both the Single player and Multiplayer and the story would be written again by real tier 1 operators. This was Danger Close’s change to impress gamers with a more solid and clean Multiplayer, which of course they thought would be done by introducing the Fire Team Buddy System which would allow you and a buddy to wreck the combat zone together and be rewarded for it. Once Medal of Honor Warfighter was released it would be the best time for redemption for Danger Close, however unfortunately it was not enough to persuade EA Games to continue support for the franchise and thus EA cut off all support for the game, leaving it un-updated, no dlc and no hope for the future of the franchise.

I would like to extend a thank you to all of Tier 1 Operators who took there time away from family and loved ones to write the story for the game and commit there time to make sure we all had a very good outlook on how you all lived your life on and off the battlefield, thank you sincerely for your self sacrifice and un-selfish sacrifices for the safety and freedom of our country.

Author: Saint123q

Check out the original blog post on the MP1st forums right here.

MP1st

MP1st Staff

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Mass Effect 3: Reckoning Multiplayer DLC Launch Trailer

Mass Effect 3: Reckoning, the latest multiplayer expansion to the Mass Effect series, launches tomorrow, February 26, on the Xbox 360, PlayStation 3 and PC at no additional cost.

It includes new classes like the Geth Juggernaut, Cabal Vanguard, Talon Mercenary, Alliance Infiltration Unit, “and more.” (Hints in the trailer below. Collector class?) You’ll also get to play with a ton of new toys, including the Omni-bow and the Biotic Hammer.

Check out the action packed launch trailer below:

[youtube id=”c7nk13M1H4Y” width=”618″ height=”378″]

Update

A NeoGAF user has rounded up all the content included in Mass Effect 3: Reckoning, gathered from a recent BioWare live streaming of the DLC.

Characters

  • Geth Juggernaut Soldier: Huge Geth unit. Cannot dodge or take cover. Cannot be staggered. Powers: Assault Pulse, Hex Shield, Geth Turret.
  • Turian Cabal Vanguard: Female biotic Turian, as introduced in Omega. Biotic abilities for dodge. Powers: Poison Strike, Nightshade Blades, Biotic Focus.
  • Alliance Infiltration Unit: EDI-like cyborg. Can uppercut because reasons. Powers: Tactical Cloak, Snap Freeze, Repair Matrix.
  • Krogan Warlord Sentinel: Gigantic hammer wielding Krogan. Cannot take cover or dodge. Rage regenerates health. Powers: Tech Armour, Biotic Hammer, Electric Hammer.
  • Talon Mercenary Engineer: Human mercenary armed with a tech bow because 2013 continues the “Year of the Bow”. Powers: Trip Mines, Armor-Piercing Arrows, Concussive Arrows.
  • Awakened Collector Adept: Yes, a Collector. Assumed to be controlled by Leviathan. Powers: Dark Sphere, Seeker Swarm, Dark Channel.

Weapons

  • Geth Spitfire Assault Rifle: A portable Geth Gatling gun.
  • Venom Shotgun: Explosive round firing shotgun. Charge to have rounds fragment into more explosives.
  • Lancer Assault Rifle: New assault rifle.
  • Blood Pack Executioner Pistol: One-shot-per-clip high damage Magnum-like pistol.
  • Chakram Launcher Assault Rifle: Explosive disk launching rifle.
  • Blood Pack Punisher SMG: Heavy submachine gun, good against armour.
  • Adas Anti-Synthetic Rifle: Electric based rifle. Shoots travelling electrical rounds (no hitscan).

Equipment

  • Geth Scanner: Enhances radar?
  • Assault Rifle Ultralight Materials: Lowers weight of assault rifles.
  • Pistol Power Amplifier:
  • SMG Power Amplifier:
  • Shotgun Ultralight Materials: Lowers weight of shotguns.
  • Batarian Gauntlet: Replaces any class heavy attack with the Batarian’s falcon punch. Looks great on a Volus.

Are you going to be getting back into some ME3 MP this week?

David Veselka

Musician, Gamer, Geek. Subscriber

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Call of Duty Will Remain Successful With “Big New Innovations” and “Big Appeal,” Says Activision CEO

Activision CEO Eric Hirshberg talks about the state that the billion dollar Call of Duty franchise currently finds itself in, and what the future holds for the series.

Hirshberg made head of Activision Publishing in 2010 and has, since then, overseen a consistent billion dollar launch from the Call of Duty series annually, a streak which began in 2009 when Call of Duty: Modern Warfare 2 hit that mark.

“So far I think we’ve found a very nice cadence with our Call of Duty community and the demand and the supply of new content is in a pretty good balance, Hirshberg stated. “The games have gotten increasingly long tails and people have shown a year-round appetite to keep playing multiplayer and for the new content that we release with DLC packs to enhance those experiences.”

We’ve been able to have success with new games as long as they have big new innovations that have a big appeal to our fans. We’ve found the right cadence.”

“Big new innovations” and “big appeal” seem to be the two key factors behind the franchise’s success, something many hardcore fans of the series might argue is too difficult to balance with a yearly release schedule (two year development cycle between studios). With such a seemingly short amount of time to work with, creative juices must flow in order to keep things fresh.

Hirshberg commented on the amount of involvement Activision has in Call of Duty’s development, saying, “we certainly have a great track record of giving our developers tremendous amounts of creative freedom to make the games they want to make.”

He added that “there’s a lot of cross-pollination between people who work at a developer like Mark Lamia, who’s the head of Treyarch. He started in our production management group at Activision. And our current head of worldwide studios is a former head of Treyarch, so there’s a lot of musical chairs in terms of the talent that contributes to our games and it’s a very good, healthy creative collaboration.”

When it comes to expanding the Call of Duty name into the Hollywood scene, Hirshberg mentioned, “we have dabbled in it, but I think that we work at it from the standpoint that is this going to make the overall franchise stronger, is this going to add creative ideas that the games can’t. Our primary business is making great games and we want to make sure that we stay close on that and don’t mess anything up in the pursuit of making movies. If we do that, it’s going to be with the right partners, and at the right time, and for the right reason.”

So, don’t expect a Call of Duty movie any time too soon.

Do you agree that “big new innovations” and “big appeal” is what keeps Call of Duty on top? Does the series have what it takes to remain successful? Sound off in the comments below!

Source: DT, Via: PE.

David Veselka

Musician, Gamer, Geek. Subscriber

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Xbox LIVE Ultimate Game Sale – Up To 85% Off Call of Duty, Halo, Borderlands and Other Games

Over 60 Xbox 360 Games on Demand titles are going on sale this February 26 until March 4.

According to Larry “Major Nelson” Hyrb’s blog, the “Xbox Ultimate Game Sale” will put massive savings on a different set of titles every day until March 4 – up to 75% or even 85% off.

To stay up to date on the daily sales, make sure to follow Major Nelson on Twitter.

You can expect sales on the following titles below, including every Call of Duty released on the Xbox 360, along with the Borderlands, Halo, Red Dead Redemption, Max Payne, Rainbow Six and Ghost Recon franchises, among many others.

  • Assassins Creed
  • Assassins Creed 2
  • Batman Arkham Asylum
  • Batman Arkham city
  • Bioshock
  • Borderlands
  • Borderlands 2
  • Brotherhood (Assassin’s Creed Brotherhood)
  • Call of Juarez
  • Call of Duty 2
  • Call of Duty 3
  • Call of Duty: Black Ops
  • Call of Duty: Black Ops 2
  • Call of Duty: Modern Warfare
  • Call of Duty: Modern Warfare 2
  • Call of Duty: Modern Warfare 3
  • Code Veronica
  • Dark Messiah of Might and Magic: Elements
  • Dead Island
  • Dirt 2
  • Dishonored
  • El Shaddai Ascension of the Metatron
  • Fable III
  • Fallout 3
  • Fallout 3 New Vegas
  • GRID
  • Halo 3
  • Halo 4
  • Halo Reach
  • Halo Wars
  • Kane & Lynch Dead Men
  • Left for Dead 2
  • Max Payne 3
  • Metal Gear Solid HD
  • Metal Gear Solid Peacewalker
  • Mortal Kombat
  • Mortal Kombat vs. DCU
  • Orange Box
  • Portal 2
  • Raccoon City
  • Rainbow Six Vegas
  • Rayman Raving Rabbids
  • Resident Evil 4
  • Resident Evil 5
  • Resident Evil 6
  • Red Dead Redemption
  • Revelations (Assassin’s Creed Revelations)
  • Sid Meier’s Civilization Revolution
  • Street Fighter IV
  • Street Fighter X Tekken
  • Super Streetfighter IV Arcade Edition
  • TC’s H.A.W.X.
  • Tekken 6
  • Tekken Tag Tournament 2
  • The Darkness
  • The King of Fighters XIII
  • Tom Clancy’s Ghost Recon Advanced Warfighter
  • Tom Clancy’s Ghost Recon Advanced Warfighter 2
  • Tomb Raider Legend
  • Virtua Fighter 5
  • World at War (Call of Duty: World at War)

*Content availability and pricing may vary by region

Which titles are you looking forward to picking up in the coming days?

David Veselka

Musician, Gamer, Geek. Subscriber

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Microsoft Expected To Reveal Next-Generation Xbox in April

With the PlayStation 4 having been unveiled during a Sony press conference in New York last week, the world now awaits in anticipation for Microsoft’s response. When will we see the next Xbox?

According to CVG, we can expect our first look this April.

A number of developers and industry professionals have allegedly told CVG that microsoft will hold a conference to reveal the company’s next-generation console this April.

In addition, an interesting domain name registered by Microsoft partner Eventcore, formerly Ustechs, a company who has worked with MS on past media briefings and press conferences such as last year’s E3, was spotted by the NeoGAF community. It reads “XboxEvent.com.”

A senior Sony official also told CVG he was informed that the PlayStation meeting last week had “at first caught Microsoft off-guard.” He added, “we definitely ruffled their feathers.”

While we can look forward to an official look at the next Xbox this April, should the rumors prove true, this year’s GDC in March is also likely to reveal Microsoft’s future-tech, should the company’s engineers and developers attend.

Are you anxious to learn more about the next Xbox?

David Veselka

Musician, Gamer, Geek. Subscriber

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Battlefield 4 Confirmed For Next-Gen

EA’s next-generation software is “nothing short of astonishing,” according to EA Labels President Frank Gibeau.

In a blog post addressing recent layoffs that occurred within EA as a result of the upcoming transition to next-generation software, Gibeau spoke of his excitement for the upcoming shift in gaming, in particular, Battlefield 4.

“For EA’s creative teams, this transition comes as no surprise,” Gibeau writes. “We’ve been investing and innovating on new technology for months. Console partners who have seen our early work agree, EA’s next-gen software is nothing short of astonishing. At a GameStop company meeting earlier this week, we gave 500 store managers a sneak peak at Battlefield 4. The game received a huge ovation and thousands of fans reacted to a single enthusiastic Tweet by GameStop’s CEO.”

While it may come as no surprise, Gibeau’s statements confirm Digital Illusion CE’s Battlefield 4 in development for EA’s next-generation software.

He closed his thoughts with an old saying at EA: “Transition is our friend.”

Earlier, EA confirmed that Battlefield 4 would be revealed near the end of April or early May.

Thanks, OXM.

David Veselka

Musician, Gamer, Geek. Subscriber

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Jimmy Fallon Plays Killzone: Shadowfall on the PlayStation 4

You saw the gameplay footage from the PlayStation event last Wednesday. Now, watch a total noob – albeit a popular one – play Killzone: Shadowfall on the recently announced PlayStation 4.

Co-founder of Guerrilla Games Herman Hulst recently demonstrated the team’s upcoming PS4-exclusive launch title, Killzone: Shadowfall, on the Late Night Show with Jimmy Fallon.

You can catch the segment below, getting a good look at the PlayStation 4 DualShock 4 controller in action. Sadly, PS4 console itself was still nowhere to be seen.

[youtube id=”rGlu3e9kdks” width=”618″ height=”378″]

David Veselka

Musician, Gamer, Geek. Subscriber

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Mass Effect 3 To Receive Final Multiplayer DLC, “Reckoning,” Along With The “Citadel” Story Expansion

Update

BioWare has not confirmed Reckoning to be Mass Effect 3’s last multiplayer DLC. Mass Effect 3: Citadel will be the last story-related DLC, however.

BioWare is hard at work on not only one, but two upcoming content expansions for Mass Effect 3 on the Xbox 360, PlayStation 3 and PC.

Mass Effect 3: Citadel, dropping this March 5 for $14.99 or 1200 MS points, offers a new adventure for Commander Shephard and gang as they re-visit and re-explore the iconic Citadel.

Mass Effect 3: Reckoning, on the other hand, will deliver some brand new multiplayer content for the price of absolutely free this February 26.

Reckoning brings new ways to play with three new character classes like the Geth Juggernaut, Cabal Vanguard, Talon Mercenary, Alliance Infiltration Unit, and more.  Also, the new Krogan Warlord has access to a unique new weapon, the Biotic Hammer.

Additional weapons like the Geth Spitfire Assault Rifle, Venom Shotgun and Lancer Assault Rifle will also join you arsenal, as will new equipment and weapon mods like the Geth Scanner and Assault Rifle Omni-blade.

Those wanting to catch an early look at Mass Effect 3: Reckoning can keep an eye on BioWare’s live stream antTwitch TV this Monday, February 25, at 9:30am PST/6:30pm CET.

David Veselka

Musician, Gamer, Geek. Subscriber

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Black Ops 2 Free on Steam This Weekend, Double XP ‘Til Monday

Two reasons to play Call of Duty: Black Ops 2 this weekend: Treyarch is hosting another double XP event, and Steam users get to enjoy the game for free.

Starting today, Friday, February 22, at 10 am PST until Monday, February 25, at 10 am PST, Treyarch will be hitting the double XP switch for Black Ops 2’s multiplayer on the Xbox 360, PlayStation 3, PC and Wii.

Steam users might want to head on over to the store to catch some free play time with Black Ops 2 on the PC. A special “free weekend” event is being held from now until this Sunday, February 24, at 1 am PST.

Screen Shot 2013-02-22 at 8.40.10 AM

Remember, February 28 marks the day PlayStation 3 and PC users get a chance at at downloading Black Ops 2’s first DLC, Revolution. Check out our review here.

David Veselka

Musician, Gamer, Geek. Subscriber

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Halo 4 Majestic Map Pack Achievements Revealed

With Halo 4‘s upcoming Majestic Map pack just within our grasps, the folks over at 343 industries  have recently revealed what ten achievements you achievement hunters can look forward to once the DLC arrives for the Xbox 360 on February 25th.

Check ouf the full achievement list below and don’t forget to learn all about next week’s Majestic Map Pack playlist update here.

Majestic Map Pack Achievements

Halo 4 Majestic Map Pack Achievement Callin’ in the Big Guns In Majestic DLC matchmaking, call in 3 ordnance drops during the same game. 40 points
Halo 4 Majestic Map Pack Achievement I Thrust at Thee In Majestic DLC matchmaking, perform a melee kill right after using Thrust Pack. 20 points
Halo 4 Majestic Map Pack Achievement Didn’t See It Comin’ In Majestic DLC matchmaking, assassinate an enemy who’s in zoom mode. 10 points
Halo 4 Majestic Map Pack Achievement Bird of Prey In Majestic DLC matchmaking, perform 5 ‘airsassinations’. 50 points
Halo 4 Majestic Map Pack Achievement Bullet Sponge In Majestic DLC matchmaking, get the ‘Close Call’ medal twice during one match. 30 points
Halo 4 Majestic Map Pack Achievement I See You! In Majestic DLC matchmaking, kill 5 enemies while Promethean Vision is active. 10 points
Halo 4 Majestic Map Pack Achievement Clever Girl In Majestic DLC matchmaking, kill 5 enemies while Active Camo is active. 10 points
Halo 4 Majestic Map Pack Achievement Flash of Light In Majestic DLC matchmaking, get a Double Kill or higher with one Pulse Grenade. 30 points
Halo 4 Majestic Map Pack Achievement Last Man Grinning In Majestic DLC matchmaking, get 4 kills using the SAW without dying. 20 points
Halo 4 Majestic Map Pack Achievement Pigs Can Fly In Majestic DLC matchmaking, kill 3 enemies while they are using Jet Packs. 30 points

 

The Majestic map pack is set to be the second of three DLC’s for the War Game’s Season Pass, which will feature three new maps, two new Majestic DLC playlists and ten new achievements all for the price of 800 Microsoft Points or 9.99 USD.

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Killzone: Shadowfall A PlayStation 4 Launch Title, New Trailer

Guerrilla games confirms that their recently revealed PlayStation 4-exclusive FPS, Killzone: Shadowfall, will be a launch title for Sony’s next-generation platform.

In addition, you can also check out this brand new trailer, formally introducing the title.

[youtube id=”JUZJTjns6Qg” width=”618″ height=”378″]

You can catch some extended (and unbelievably awesome) gameplay footage of Killzone: Shadowfall from yesterday’s PlayStation meeting where the title was first announced right here.

David Veselka

Musician, Gamer, Geek. Subscriber

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PS4 Not Backwards Compatible with PS3 PSN Purchases

Shuhei Yoshida, Sony Worldwide Studios’ head, confirms that your current PSN purchases will not carry over to the newly announced PlayStation 4.

In addition to the PS4 not being backwards compatible with older PlayStation discs, Yoshida told Engadget that PSN purchases will not carry over. The reason behind the incompatibility is that the architecture of the Power-PC-based PS3 is vastly different from the x86-based PS4.

However, Yoshida did promise to bring back some titles “in some form.” Sony’s “longer term” plans include both server-side and cloud services to offer older games.

Thank, Joystiq

Fahed Jaradat

Senior Editor and Co-Founder. Multiplayer runs in my blood. Don't believe me? Ask for a sample! Subscriber

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Catch the Crysis 3 “Suit Up” Launch Trailer

Crysis 3 gets a new launch trailer with lots of dead aliens.

It includes some clips from the previously released TV spot, “Sharp Dressed Man,” but with a mix of a few extra gameplay clips and some accolades.

Check out the trailer and let us know in the comments what you guys think of the game so far.

[youtube id=”fJDmP2crAlk” width=”618″ height=”378″]

Crysis 3 is now out in North America, available on the PC, PlayStation 3 and Xbox 360. Keep your sights on MP1st for our incoming, in-depth multiplayer review!

David Veselka

Musician, Gamer, Geek. Subscriber

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PlayStation 4 Will Not Block Used Games, 4K Support For ‘Personal Media’ Only

Recent rumors leading up to the PlayStation 4’s reveal suggested the platform would block users from playing used games in an attempt at cutting out the used game market.

Speaking to Sony president Shuhei Yoshida, Eurogamer has learned that this is will not be the case. Allegedly, an anti used-game patent discovered last month, in fact, had nothing to do with the PlayStation 4 at all.

That’s the general expectation by consumers,” said Yoshida. “They purchase physical form, they want to use it everywhere, right? So that’s my expectation.”

He later said that the official word was that “used games can play on PS4.”

Speaking to Polygon, Yoshida also commented on the PlayStation 4’s media output resolution, confirming that 4K would only be supported for “personal media” like photos and “camcorder videos” recorded in 4K format.

It will not be supported for video games as games on the PlayStation 4 do not play at that rate.

Learn everything we know about the recently revealed Sony PlayStation 4 right here.

David Veselka

Musician, Gamer, Geek. Subscriber

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Halo 4 Title Update 2 Patch Notes, Will Go Live “Sometime This Week”

Halo 4 will receive its second title update “sometime this week,” according to 343 Industries.

While there is a rather lengthy list of tweaks and fixes packed into this update, 343i writes, “there’s more balancing to be done and more matters of contention to address, and we are actively working with the Halo 4 game team to investigate the feasibility of additional fixes.”

For now, check out this full update notes which will be applied later this week. Also, make sure to catch up on next week’s playlist updates right here.

Gameplay

  • Reduced the range of the Boltshot’s damage scaling over distance. The previous effective range for 1-hit kills was around 20-25′. The range has been reduced to 15′.
  • Fixed an issue where modified loadouts were not being saved correctly.
  • Fixed an issue where attempting to sprint while crouching using “hold to crouch” would cause players to be unable to shoot for 1-1.5 seconds.
  • Fixed an issue where some players were not able to get into matches on new map/game variants after playlist updates.
  • Fixed a DLC-related Join-in-Progress issue that kicked players back to the title screen.
  • Fixed various issues regarding glitched Autosentry deployment.
  • Fixed an issue where one player per session was unable to stay scoped with the Flagnum.
  • Fixed an issue where clients playing multi-round matches were not propelled by Man Cannons after the first round on Wreckage.
  • Fixed an issue for players who had licensed content for the specialization offer, and had the free Map Pack content, but did not have the Map Pass or Map Pack license by displaying a new error message: “You have Map Pack content that requires a license. Please purchase the War Games Map Pass, purchase the Map Pack individually, or delete the Map Pack content from your console.”

Vehicles

  • Fixed issues with friendly fire against vehicles. If FF is disabled, damage/EMPs from friendly sources will no longer damage vehicles that are fully controlled by your team.
  • Fixed an issue with where the Wraith secondary turret became disabled when shot with a Plasma Pistol. The feature has been updated to be consistent with previous Halo titles.
  • Fixed a Mantis functionality exploit that allowed pilots to survive planted grenades.

Specific Game Modes

  • Friendly fire turned off in Flood to prevent exploits.
  • Fixed Flood character models to allow for Warthog and Mongoose use.
  • Fixed an inconsistency with King of the Hill deathcam.
  • Fixed an issue where the Grifball would get stuck in geometry and never respawn.
  • Fixed the issue for Extraction where players did not regain full control of their character for extended periods of time after interacting with a site.
  • Fixed multiple Extraction scoring issues, including an overtime fix that ensures that a victory will not be awarded to a team who is controlling the go-ahead extraction point when the game ends.

Custom Games

  • Fixed an issue that did not allow players to create respawn timers or disable instant respawn in custom games.
  • Fixed an issue on Shatter where players couldn’t start a custom Dominion game.
  • Fixed an issue where the Ordnance game options reset when scrolling up or down in custom games.
  • Fixed an issue where custom game descriptions did not appear in the “Settings” preview screen.
  • Fixed inconsistencies and bugs in the final death cam for custom games.

Spartan Ops

  • Fixed an issue where the “Dedicated to Crimson” Achievement could not be unlocked.
  • Fixed an issue where players in Spartan Ops Episode 6 Mission 1 were able to look around before the vignette.

Miscellaneous

  • Fixed a selection of issues where theater clips were missing map-specific audio, including ambient noise and announcer voice.
  • Fixed File Share preview images for films and map variants.
  • Fixed issues with in-game translations.
  • Fixed title screen camera clipping.
  • Fixed an issue with Forge pieces and the shadows they create.
  • Fixed aliasing split screen HUD issues.
  • Fixed an issue where some saved films of Forge games featured no Forge lighting.
  • Fixed incorrect “change description” text in File Browser.
  • Fixed assorted crashes.

David Veselka

Musician, Gamer, Geek. Subscriber

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Halo 4 Majestic Map Pack DLC and Playlist Update Incoming

This Monday, February 25, 343 Industries will be updating Halo 4’s multiplayer with a brand new set of game modes from the Majestic Map pack, Halo 4’s second DLC to date.

For 800 Microsoft points, or free for those who purchased the War Games Map Pass, you’ll gain access to three new maps: Landfall, Monolith and Skyline, all of which are sized in the small to medium range for a more close-quarters experience. You can catch some high-res screens and a “making of” video the the upcoming map pack right here.

As the new maps are integrated into regular matchmaking, along with two DLC-specific playlists, 343i is also introducing the Infinity Rumble game mode, a free-for-all game mode with instant respawns turned off.

Check out the details below:

New maps and available game modes

Landfall Infinity Slayer
SWAT
Team Doubles
Monolith Infinity Slayer
Capture the Flag
SWAT
Regicide
Team Doubles
Skyline Infinity Slayer
Capture the Flag
SWAT
Regicide
Team Doubles

DLC Modes

Majestic Team DLC 4 vs. 4
Landfall Infinity Slayer
Extraction
Monolith Infinity Slayer
Team Regicide
King of the Hill
Skyline Infinity Slayer
Capture the Flag
SWAT

 

Majestic FFA DLC 8 player Free-for-All
Landfall Infinity Rumble
Rumble Pro
Monolith Infinity Rumble
Rumble Pro
Regicide
Skyline Infinity Rumble
Rumble Pro
Regicide

New Rumble Modes

Mode Infinity Rumble
Players 8
Score to Win 250 (25 Kills)
Loadouts Custom
Instant Respawn Disabled
Death Cam Enabled
Motion Tracker Enabled
Personal Ordnance Enabled
Ordnance Drops Enabled
Time Limit 15 Minutes

 

Mode Rumble Pro
Players 8
Score to Win 250 (25 Kills)
Loadouts Game Loadouts (see below)
Instant Respawn Disabled
Death Cam Disabled
Motion Tracker Enabled
Personal Ordnance Disabled
Ordnance Drops Enabled
Time Limit 12 Minutes

David Veselka

Musician, Gamer, Geek. Subscriber

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PlayStation 4 – Key Takeaways From Sony’s Big Announcement

Sony has officially announced the PlayStation 4 during their highly-anticipated PlayStation meeting earlier today.

There’s a lot to sort through, so we’ve highlighted some of the key takeaways from the presentation which you’ll find below, starting off with the official tech specs for the PS4.

Be sure to catch some of the first in-game PS4 footage from titles like Gurrilla Games’ Killzone: Shadowfall, Evolution Studios’ Driveclub, and Bungie’s Destiny as well.

Without further ado, let us introduce you Sony’s PlayStation 4.

PlayStation 4 Technical Specifications

Main Processor
  • Single-chip custom processor
  • CPU : x86-64 AMD “Jaguar”, 8 cores
  • GPU : 1.84 TFLOPS, AMD next-generation Radeon based graphics engine
Memory
  • GDDR5 8GB
Hard Disk Drive
  • Built-in
Optical Drive (read only)
  • BD 6xCAV
  • DVD 8xCAV
I/O
  • Super-Speed USB (USB 3.0) 、AUX
  • Communication Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)
  • IEEE 802.11 b/g/n
  • Bluetooth® 2.1 (EDR)
AV output
  • HDMI
  • Analog-AV out
  • Digital Output (optical)

The PlayStation 4’s hardware was not shown during the presentation.

DualShock 4 Controller

PS4 DualShock 4

The DualShock 4 will sport the following:

  • Enhanced Rumble
  • Improved Latency
  • A touchpad
  • A share button
  • A built in speaker
  • A headphone jack
  • A lightbar for Move-style motion control
  • Ships with the Mono Headset
  • Ships with the “PlayStation4 Eye”
  • PlayStation Eye will allow users to log in using facial recognition

Sharing Functions and Gaikai

  • Gakai is creating the “most powerful network for gaming in the world”
  • Players can purchase games through the PlayStation Network, eventually including PS1, PS2, and PS3 titles
  • A “share” button on the DualShock 4 controller can be used to capture video and images to share with friends
  • Players can share through third-party devices and services like Facebook and Ustream
  • Players can begin playing purchased games immediately as they download in the background
  • Data captured about gamers allows the PlayStation 4 to “predict” future purchases, pre-installing the game before-hand
  • Players can view live game footage of what friends are playing

PlayStation Vita Integration

  • Will become the “ultimate companion device for the PS4.”
  • Players can pause a game on their PlayStation 4 and transfer it to their PlayStation Vita using Remote Play, and vice-versa.
  • Sonys goal is to make every PlayStation 4 title available on the PlayStation Vita.

Announced Titles

Footage

PlayStation 4: Official Announcement Sizzle Trailer

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Quantic Dream’s PlayStation 4 Tech Demo

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What are your impressions so far of Sony’s PlayStation 4? Sound off in the comments below!

David Veselka

Musician, Gamer, Geek. Subscriber

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Bungie to Bring Destiny and “Exclusive Playable Content” To the PlayStation 4 and PlayStation 3

For the first time, developers Bungie, known primarily as creators of the Xbox-exclusive franchise, Halo, addresses the PlayStation crowd to make a very special announcement.

Taking the stage during today’s PlayStation meeting, Bungie announced that their upcoming shared-world shooter Destiny will not only ship on the Xbox 360 and PlayStation 3, but the PlayStation 4 as well.

In addition, PlayStation users can expect “exclusive playable content.” What exactly it entails is still unclear.

Following this announcement, it’s safe to assume that Destiny will soon be announced as title also making its way to Microsoft’s next-generation console as well.

Watch Destiny running on the PlayStation 4 below:

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Officially, Destiny is expected to release on the Xbox 360, PlayStation 3 and PlayStation 4, sometime in 2014.

Catch the original Destiny reveal right here!

David Veselka

Musician, Gamer, Geek. Subscriber

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Blizzard Announces Diablo III For the PlayStation 4 and PlayStation 3

Renown PC video game developer Blizzard took the stage during today’s PlayStation meeting to introduce a classic PC franchise to the console audience for the first time ever.

Diablo III is being developed for both the PlayStation 3 and the PlayStation 4.

According to Blizzard, Diablo III has “never been easier to play.” Players can expect optimized control schemes, allowing gamers to easily navigate their inventory systems and customize their characters, as well as the ability to take direct control of their avatar.

Update

According to a recent press release, the game will feature all current upgrades like the Paragon leveling system, customizable Monster Power, Brawling, and epic Legendary items.

In addition, Blizzard is also introducing a full-screen, 4-player co-op mode that can be played locally or online.

Blizzard will formally debut the game at this year’s PAX East on March 22-24.

You can catch the full Diablo III PS3/PS4 presentation below:

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David Veselka

Musician, Gamer, Geek. Subscriber

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Driveclub Announced as The PlayStation 4’s First “Team-Based” Racing Game

During today’s PlayStation meeting, Evolution Studios announced a racing title for the newly announced PlayStation 4 called Driveclub.

The title’s gameplay will be heavily based on team-play and will feature real car licenses with immense detail being paid to vehicle specifications and likeness.

It will be highly sociable, allowing races to be set up on mobile phones where events can be organized and invitations can be sent out.

Check out the official Driveclub announcement trailer below:

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David Veselka

Musician, Gamer, Geek. Subscriber

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