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Meda of Honor: Warfighter – EA “Disappointed With the Critical Reception”

During an conference call concerning their quarter-two earnings, Electronic Arts discussed the recent reception of Danger Close’s latest military-shooter, Medal of Honor: Warfighter.

“The Medal of Honor launch is coming in below our expectations,” stated CEO John Riccitiello. MP1st gave the multiplayer a 7 out of 10, though it’s current Metactitic score sits just over 50.

President of EA’s Labels Frank Gibeau added, “We’re disappointed with the critical reception. Our internal testing and mock reviews indicated that the game is better than the actual score we have right now. We believe it is.

“However, we are seeing some folks out there that just don’t like the game.”

According to Gibeau, EA is “not happy” with how the game has been received thus far, considering “it’s the lifeblood of what we do,” he added.

Despite the hardships, EA and Danger Close are looking to fully support Medal of Honor: Warfighter with their first DLC, the Zero Dark Thirty map pack, set for a December release.

How do you feel Medal of Honor: Wafighter has been received thus far? We’re interested to hear your thoughts in the comments below.

You can catch MP1st’s full Medal of Honor: Warfighter multiplayer review right here.

David Veselka

Musician, Gamer, Geek. Subscriber

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Call of Duty: Black Ops 2 – Leaked Map List, Game Modes and Zombie Options

We get a look at some leaked Call of Duty: Black Ops 2 details including a list of game modes, multiplayer maps and some options available in the Zombies game modes.

Game Modes

First, let’s take a look at the list of game modes available in Black Ops 2’s multiplayer, three of which are available as multi-team games; Team Deathmatch, Kill Confirmed and Hardpoint.

Map List

We’ve already seen a few maps available in Black Ops 2 multiplayer, including the action-packed Hijacked, but let’s check out what looks to be the final list of maps.

Oddly, this list only includes 13 maps, instead of the previously confirmed 14. It seems that Turbine is missing from this list, a map which has already been seen in some trailers and other Black Ops 2 promotional material.

Zombie Options

Lastly, you’ll notice some nifty Zombie options that you’ll be able tweak in order to customize your game play. Interestingly, you’ll be able to start at a particular round now, if you feel like skipping the first few. “Magic” includes features like the Magic Box and Perks, so you can play a “Pure” experience, without any magic, if you so choose. “Headshots Only” should provide some good competitive fun as well for those up to the challenge.

As a reminder, Zombies will include three different game modes. Tranzit, is your brand new story mode that takes you through different areas in the world of Tranzit, Survival is your standard and very familiar Zombies game mode that we’ve all come to know and love while Grief pits 4 players against another team of 4 as they compete to not be the last man standing against waves of zombies. Treyarch has, however, included a few mechanics in this last game mode that will allow players shift the zombies’ attention to the opposing team, making their lives much more difficult.

As we inch closer to Black Ops 2’s release on the Xbox 360, PS3 and PC on November 13, which games modes, multiplayer or zombies, have you most excited?

Images from shadow.wizard of the DW24/7 forums via an early copy of the Black Ops2 Hardened Edition sold in Slovakia.

David Veselka

Musician, Gamer, Geek. Subscriber

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Mass Effect 3 Multiplayer Introduces Halloween-Themed Challenges

BioWare celebrates Halloween with a special set of spooky Mass Effect 3 multiplayer challenges starting today, October 31 to Monday, November 5 (9:00 am PDT).

The BioWare blog writes, “Unnerving reports from the front indicate that the Collector reinforcements are more numerous than we feared. At this point, we do not know if our numbers are accurate or if psychological warfare is at work. We need to engage the enemy to assess their true strength.”

Halloween Challenge – Complete the three Halloween challenges to earn the Halloween Challenge Banner.

Ghostbuster: Requires 5 extractions on Firebase Ghost or Firebase Ghost Hazard

Zombie Hunter: Requires 7500 points against husks/abominations.

Monster Killer: Requires 10000 points against brutes/scions/praetorians/banshees.

All challenges can be completed on any difficulty.

Are you going to be hopping on Mass Effect 3 multiplayer to complete some of these challenges?

David Veselka

Musician, Gamer, Geek. Subscriber

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Borderlands 2 – Special Halloween Shift Codes Inbound

In the spirit of Halloween, the kind folks over at Gearbox Software have just announced that they are treating their loyal Vault Hunters of Borderlands 2 with an awesome treat, starting as of now. Once the Shift code is redeemed, they’ll net you a special ‘spooky’ character skin that’ll be available for use on your favorite Vault Hunter.

Maya with her Fright Of The Bumble Bee skin, one of the many skins that will be contained in these Shift Codes for today.

The first batch of these special Shift codes has already started to roll out, with more to to be released throughout the day. These special Shift codes will all be redeemable up until the 4th of November. Any of these special Shift codes that are redeemed after the cut-off date of 12:55 PM EST on November 4th, won’t work, sadly. Find out exact times for your location here.

Here is the first set of keys ready to be redeemed as of right now:

PC: WTKBJ-XRHTW-C63BT-JTB33-J6C9T

PS3: KTCTJ-ZHCKB-BKKW3-STCJT-3FZTW

Xbox 360: WJC3T-SS6S5-X9FTF-WRTB3-BT39H

This set of codes will unlock the Fright Of The Bumble Bee skin for Maya the Siren. For those of you who are going to be busy celebrating the festivities of Halloween, make sure to visit our forums where we will post the rest of these codes to make sure you won’t miss out.

Note: Thes set of skins have been in the game since launch and are in no way, shape or form actually new, since these skins drop from Ultimate Badass Varkids.

To those who are new to Borderlands 2 and don’t know how these Shift Codes exactly work, just follow these simple steps:

  • Go to the main menu of Borderlands 2.
  • Once there, hit the ‘Extras’ option, then select ‘Shift’ which should bring you into a main menu.
  • Once your here, bring up the Shift Code redeem option and enter your Shift Code.

In addition to unlocking neat skins, what do you wish these codes would include in the future? Leave your thoughts in the comment section below!

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Halo 4 Solace Walkthrough, New Live-Action Series and Halo Waypoint Trailer

Join us as we take a look at the Halo 4 map Solace, check out a brand new Halo live-action series and view some of the latest updates being made to Halo Waypoint in preparation for Halo 4, launching November 6 on the Xbox 360.

Another week, another Halo 4 map walkthrough. This time we’re checking out Solace:

[youtube id=”mR9gsOjdWrQ” width=”600″ height=”350″]

Courtesy of IGN.

Also there seems to be a new Halo live-action series called Respawn that details what happens after a Spartan dies. Aalthough it doesn’t look like it’s tied to Halo 4, it does seem interesting in an unusual way.

[youtube id=”XmJK-caK9B4″ width=”600″ height=”350″]

Halo Waypoint has also put out a trailer detailing some nifty changes and updates that will be made to it once Halo 4 has been released. By adding a slew of new features once the game is released, 343 seems to be trying to outdo itself for its first Halo game.

Check it out below!

[youtube id=”05-HHB9Rg0I#!” width=”600″ height=”350″]

Thats it for today. Hope you guys enjoy! Each day is one step closer to the its inevitable release. Hope your’e ready. Check back soon for more Halo 4 coverage.

Sound off in the comments below!

MP1st Staff

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Grand Theft Auto V – Rockstar Asks Your Wants in Multiplayer

By now, everyone should know that Rockstar Games has been up to three important things in the month of October. First, they announced that Grand Theft Auto V will grace the cover (and be the featured article) of the December issue of Game Informer, on sale in November. Then, they launched the official Facebook fan page for GTA V. More recently, they have asked the community what they would like to see in GTA V’s multiplayer, in terms of the Crews feature.

In my opinion, this last part interests me more than the first two. Why? Well, we know that the December issue of GI will be big. Anyone who tries to argue this is a moron and should be slapped across the face. The Facebook fan page is for people to discuss and argue the game and post pictures and such, but involving the community in what they would like to see included is something that concerns me as well as makes me happy.

It makes me happy because I am a huge fan and believer in community involvement. I love when a game has a beta. This way, fans can sound off on what needs to be fixed, what should be tweaked… etc. I love when a developer asks the community as well for ideas because it shows they actually care about bettering their product.

But in this case, it makes me question how far along the multiplayer is. Is it complete and they are just wanting to make changes to the Crews as it is the newest feature? Or, is the multiplayer still being developed and Rockstar wants to get it right the first time? The third concern is a little bigger and is a valid one.

Why is this limited to only the Crews feature?

Granted, I enjoyed the variety of game modes from GTA IV, Red Dead Redemption and even Gang Wars from Max Payne 3, but there are many aspects outside of Crews that I think could be improved upon, including some very nice additions.

Here are my wants:

I would rather see how we can have Crews integrated into GTA V’s multiplayer. Red Dead Redemption’s Posse feature (which was the foundation for Crews) worked because, in the middle of the game, you could start a posse with any player in the room, but playing with your Crew gains you bonus XP and builds your Crew’s rep and such. So, I want to see how Crews can fit in. As for the little Rivals section, I think that Rockstar could take a page from Battlefield 3 with their Matches feature – set up via Social Club a match between your crew and another and set the day, time and game mode. It would be a great way to incentivize the competitive side of the game.

My biggest concern, however, is the multiplayer itself and Rockstar’s lack of security and countermeasures against those who use mods. I cannot tell you how frustrating GTA IV’s online mode was. People having industry table vehicles, shooting people with rockets from an SMG, the ability to lag players out – Red Dead Redemption wasn’t as bad, but Max Payne 3 had a ton of aimbots being used and Rockstar’s solution was to find and single out all cheaters and place them in servers with other cheaters. What needs to be happen is a tightening up of their security to stop this from happening. If there is an issue with cheaters, Rockstar can find who they are and ban them. It is that simple!

Gameplay wise, I really liked the choice of game modes from GTA IV. Cops and Crooks was my personal favorite. I also enjoyed the way in which Red Dead Redemption’s multiplayer was set up. It was a free roam session and you could start a competitive mode by going to a marked site where other players would be alerted to you wanting to play. That said, I really enjoyed the co-op style modes that Red Dead offered, such as clearing out gang strongholds. I would truly love to see that brought into GTA V’s multiplayer as well as other co-op game modes. This would truly help build the Crews aspect by having Crews work together in these modes. I would also like to see a bit more customization for your character – to the extent of Max Payne 3’s customization for your avatar.

So there you have it! That’s my wants for GTA V multiplayer. What are yours?

This editorial appears on MP1st as seen on Lizzy’s blog.

MP1st

MP1st Staff

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Crysis 3 Closed Alpha Testing Begins November 2nd

For all you PC players who enjoy the Cyrsis series, beginning this Friday, Crysis 3 will be entering it’s alpha testing phase.

So, how exactly do you get into the Alpha you ask? Well, as of right now, you can’t or at least can no longer, seeing that all the keys have been given away in the short amount of time that they were available. Nvidia, famously known for their graphic and other PC hardware, held a giveaway today through their official Facebook page. Unfortunately, all 5000 keys were given away as soon as the giveaway went up.

Hopefully there will be more opportunity to join future testing, such as a closed and open beta (for PC and other platforms). We’ll make sure to keep you updated.

Good find, Neogaf Community.

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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EA – Battlefield and FIFA “On Their Way to Becoming Billion Dollar Annual Franchises”

Today, video game publishing company Electronic Arts has publicized their financial results for the second quarter of fiscal year 2013.

Chief Executive Officer John Riccitiello states, “EA is performing well, once again beating street consensus in fiscal Q2. We delivered yet another quarter of sharp digital growth, with digital revenue up 40% compared to the same period last year, reflecting our strength across multiple brands and channels.”

EA President Frank Gibeau added that “Record numbers of players have engaged in the online features and content downloads for FIFA 13, Madden NFL 13, and Battlefield. On the strength of our digital extensions, FIFA and Battlefield are the two biggest revenue events in our company’s history. Both are well on their way to becoming billion dollar annual franchises.”

Notable Statistics

  • FIFA 13 Sold Through 7.4 Million Units in Its First Four Weeks
  • Battlefield 3 Premium Has Sold Over 2 Million Subscriptions
  • Need For Speed Most Wanted Launches with Strong Reviews
  • Medal of Honor: Warfighter topped the charts in the UK in its first week of sales.

What EA titles are you currently playing?

David Veselka

Musician, Gamer, Geek. Subscriber

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Hurricane Sandy Disrupts Call of Duty Servers

The east coast of the United States has been, and continues to be, battered by an Atlantic super-storm named Sandy. While the worst has passed, many gaming and website servers housed in New York and the eastern coast have taken the brunt of it.

Dan Amrich, the Activision public relations coordinator, has posted a helpful article on his blog website detailing that some Call of Duty multiplayer servers may be unstable until Activision manage to re-establish full connectivity. The following games and their respective online multiplayer servers may be out of action or experiencing disruptions:

  • Call of Duty: World at War (all platforms)
  • Call of Duty: Modern Warfare 2 (PS3)
  • Call of Duty: Black Ops (PS3, PC, Wii)

It appears Call of Duty 4 and Modern Warfare 3 are largely unaffected.

Infinity Ward tweeted out earlier confirming possible intermittent outages on Modern Warfare 2, saying that “our New York data center is currently experiencing issues due to Hurricane #Sandy. You may have trouble with MW2 multiplayer.”

Infinity Ward Community Manager Tina Palacious, also generalised that “if you’re having issues connecting in MW2, Black Ops, or World at War it’s because we’re having issues with our data center in New York.” She also stated, when replying to a question, that Modern Warfare 3 servers should be largely unaffected and they are “not aware” of any issues.

Candice Capen also states “our New York data center’s issues from Hurricane #Sandy may also affect your #MW3 vault if you’re a PS3 user.”

We’ll keep this article updated with as much detailed information and news for when we receive it.

Have you been affected by Super Storm Sandy? What other games and websites have you noticed having issues due to the hurricane’s passing and land-fall over eastern USA?

MP1st Staff

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Prepare for The First Season of Spartan Ops With This New Halo 4 Trailer

Halo 4’s Spartan Ops, a series of missions set outside of the Campaign that can be completed solo or co-operatively, will allow players to build their Spartan IV as they complete weekly challenges set out by developers 343 Industries.

To kick things off, 343 has released this brand new Spartan Ops Trailer giving you a taste of what you can look forward to in Season 1.

[youtube id=”aK9f8-LSqcg” width=”600″ height=”350″]

Halo 4’s impending release on the Xbox 360 is just around the corner, November 6, so grab some buddies and prepare!

David Veselka

Musician, Gamer, Geek. Subscriber

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[Updated] Report – Captain Price Voice Actor Returning For Call of Duty: Modern Warfare 4

Update

Infinity Ward has debunked the recent talk of another Modern Warfare sequel, stating on their official Facebook page,

Interesting news today, but it’s not true. We’ve not talked with any voice actors, so all news is speculation. – IW Facebook Page

Thanks, Jeremy G.

Original Story

Bill Murray (not the famous hilarious one we all know and love) has confirmed that he will be returning for work on the next sequel in the highly acclaimed first-person shooter series, Modern Warfare.

In a recent, but short interview with ThisisXbox, Bill stated that he would be going back to Activision this upcoming Monday to discuss his next role in the title.

Yeah, on Monday I am off to meet Infinity Ward about the next game, Modern Warfare 4, I’m doing work on the sequel to Modern Warfare 3, it carries straight on and I only ever appear in the Modern Warfare games…

It should come to no surprise that Activision is already preparing for the next installment of Modern Warfare, seeing that they were already planning Modern Warfare 3 during the time the first Black Ops released.

What are you guys’ thoughts on another Modern Warfare Call of Duty title? We already know that it will most likely hit the Wii U and the latest PC hardware, but what about the PS3 and Xbox 360?

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > News

Battlefield 3: Aftermath – A Look at the Crossbow, New Premium-Exclusive Video

DICE introduces the new Crossbow in their upcoming Battlefield 3 multiplayer expansion, Aftermath.

Along with four brand new maps, new character skins, new vehicles and a new game mode, DICE will be including a set of assignments that also unlock the brand new Crossbow weapon along with four different bolt types.

 

In our interview with DICE prducer Craig Mcleod, he explains that the Crossbow is “unique in two very specific ways. The first one is it’s not acting as a primary weapon. It’s acting as a gadget. So, this means no matter what class you want to play as, or what your play style is, you can use the Crossbow. There’s two versions of it. One is a red-dot sight and the other one is an 8X rifle scope. So, if you like to get up close and personal, you can do that. If you want to keep your distance, you can do that too.”

Along with these two different set-ups, you’ll also have access to the four bolt types below, described in DICE’s latest blog post.

Standard Barbed Crossbow Bolt

While we wouldn’t recommend anyone being hit by this bolt, it has a rather pronounced bullet drop bolt drop and therefore limited range. The other three bolt types for the crossbow are individually unlocked by Assignments, and you can bring both your crossbow and all associated bolts back with you to the base game.

High Explosive Bolt

The high explosive bolt is a short range bolt laden with C4, exploding on impact. While not packing as much punch as an RPG shot or C4 charge, it still gives Assault players (who normally only have grenades in way of explosives) a chance to destroy vehicles or blow holes in the terrain to make tactical use of the destruction in Battlefield 3.

Scan Bolt

Then there’s the scan bolt, featuring a tip that includes a radio emitter, scanning the nearby area for enemies (in a 10 meter radius to be exact). Finally, the double feathered aerodynamic balanced bolt gives any class the ability to deliver deadly force at extreme range. For the Engineer class, for example, this means a rare chance to broaden their play style by adding long range engagement to what they already excel at: repairing/destroying vehicles and medium range combat.

Sniper Bolt

In this manner, the four different bolts and the crossbow become a jack of all trades solution suitable for any class. While none of the available bolts are as powerful as the standard weapons they mimic (a genuine sniper rifle will always be more powerful than a sniper bolt, for example), the ability to switch bolt type on the fly means any class can adapt to any situation. We are super excited about this new addition to Battlefield and are eager to see how it will shape gameplay online, both in Aftermath and when bringing it back to the base game.

Check out the Crossbow in action in some of these clips below or in this recently released Premium-exclusive video.

[youtube id=”ZtcPCL0qDcE” width=”600″ height=”350″]

What do you guys think of the new Crossbow weapon? Do you see yourself using it often in Battlefield 3: Aftermath and other DLC or standard maps?

David Veselka

Musician, Gamer, Geek. Subscriber

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List of Latest Confirmed Call of Duty: Black Ops 2 Multiplayer Details

Check out the latest list of confirmed Call of Duty: Black Ops 2 multiplayer details as confirmed by Treyarch senior game design director, David Vonderhaar.

Via Vonderhaar’s latest Tweets, Black Ops 2 community site CharlieINTEL has been able to gather some of the latest, confirmed multiplayer details which you can check out below. You will notice a few points which are already widely known, but you’ll most certainly learn something new as well.

Remember to check out our full Black Ops 2 multiplayer preview to find out what we thought about the game.

Confirmed Black Ops 2 Multiplayer Details

  • Live streaming specific details are coming soon.
  • Black Ops 2 will have Global Stats leaderboards.
  • Playlists are no longer level-gated.
  • Four shotguns are available in MP.
  • You can adjust the music volume.
  • You cannot have two of the same killstreaks unless one is from a care package.
  • If you’ve not chosen a secondary in your loadout, you can pick one up from fallen enemies in-game.
  • The Ballistic Knife will return.
  • It is possible to create and save multiple emblems to “apply” later on.
  • Maximum overtime round is 2.
  • Any mode like the multiplayer, zombies or campaign can be set to launch by default.
  • There are 14 multiplayer maps on disc at launch, 15 if you include Nuletown 2025.
  • You do not need a party to enter any League Play games.
  • Domination is round-based with halftime.
  • There are currently no plans to release Nuketown 2025 to those that did not pre-order Black Ops 2.
  • One Prestige benefit includes the ability to put emblems and tags on weapons.
  • Combat Recorded stats are in League Play

Learn anything new? What points interest you the most? Let us know in the comments below!

Black Ops 2 is just around the corner. Check out the latest live-action trailer if you haven’t yet.

David Veselka

Musician, Gamer, Geek. Subscriber

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Grand Theft Auto 5 Confirmed for a Spring 2013 Release, Pre-Order November 5

Today, Rockstart North announces “that Grand Theft Auto V is expected to launch worldwide spring 2013 for Xbox 360 and PlayStation 3.”

Note that this date is for the Xbox 360 and PS3 only. A PC release time frame has yet to be announced.

On their official website, Rockstar writes, “Grand Theft Auto V takes place in a re-imagined, present-day Southern California in the largest and most thriving game-world we have ever created set in the sprawling city of Los Santos and for miles beyond – from the tops of the mountains to the depths of the ocean.”

Additionally, Grand Theft Auto 5 will become available for pre-order everywhere starting November 5. More information is to be expected later in November as well, so stay tuned to MP1st!

Excited yet?

Don’t forget to follow MP1st on Twitter and Facebook!

David Veselka

Musician, Gamer, Geek. Subscriber

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343 Industries Introduces the Halo 4 Interactive Guide, New Vehicles and Game Mode Revealed

Halo Waypoint now has an interactive guide up for the upcoming release of Halo 4.

This well-presented guide is pretty informative with descriptions and details of the new War Games mode dubbed Extraction. Additionally, it describes two new vehicles that are the UNSC “Broadsword” and the Covenant “Lich.” Let’s hope the Broadsword becomes playable in the multiplayer.

Extraction

New Vehicles

You can play around with the full interactive guide right here.

In other news, earlier today, Halo Waypoint tweeted this short clip with the quote, “I stood still, perched high above and looked backwards. I was caught between a hard place and a rock.” What do you think it could mean?

Only seven days remain! Sound off below for one of the most important games of the season!

MP1st Staff

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Watch This Zero Dark Thirty Trailer and Get A Free Medal of Honor: Warfighter Weapon Camo

By viewing the latest Zero Dark Thirty movie trailer, gamers can earn a unique Zero Dark Thirty-based weapon camo for use in the multiplayer of Danger Close’s recently released military shooter, Medal of Honor: Warfighter.

All you need to do is click this link here, enjoy the trailer and claim your free code upon selecting your platform of choice. Origin account required.

Note

It appears that you must be based in either the United States or Canada to redeem this prize.

Warfighter fans can also look forward to Danger Close’s first DLC of the same name set to release this December. Free for those who pre-ordered Medal of Honor: Warfighter, the Zero Dark Thirty map pack will include two brand new multiplayer maps, Darra Gun Market and Chitral Compound. You can check out the first gameplay trailer here.

David Veselka

Musician, Gamer, Geek. Subscriber

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MP Talk – Medal of Honor: Warfighter Discussion

In the latest episode of MP Talk, we continue the Medal of Honor: Warfighter discussion with our thoughts and impressions of Danger Close’s first and latest attempt at crafting a triple-A online multiplayer shooter experience.

We also discuss its controversial reception among the gaming community and other media and explain why we gave it the score we did. If you haven’t yet, make sure to catch our full Medal of Honor: Warfighter Multiplayer review below.

Review

Latest Patch Notes

Have a listen and, as usual, we want you guys to continue the discussion even further in the comments below. We’re excited to hear your thoughts!

David Veselka

Musician, Gamer, Geek. Subscriber

Home > Features

PlayStation All-Stars Battle Royale Preview – A PlayStation Fan’s Dream Come True?

When the PlayStation 2 dropped back in 2000, the number one title that I and many others wanted Sony to create was one just like Nintendo’s Super Smash Bros. series. Sony has always had a huge arsenal of characters, so it made perfect sense for them to go out and create something of the sort. The announcement of such title only occurred just under a year ago, and with it, brought many high hopes for Sony fans around the world.

The PlaySation All-Star Beta comes packed with six characters and two stages, which is only a small fraction of what the whole game has to offer. These characters include:

From Left To Right: Kratos, PaRappa, Fat Princess, Sweet Tooth, Radec, And Sly Cooper.

If your someone who’s been complaining about how Sony “ripped-off” Nintendo’s Super Smash Bros. series, then I suggest you take a look at all the other genres out there and see exactly how many titles out there are “ripping” each other off. The structure and gameplay may look the same, but we all know that Halo and Call of Duty play on a completely different level. The exact same thing goes for PS All-Stars and Smash Bros.

Basic Control Scheme for PS Vita Users..

The button layout (as shown above for the PS Vita) is pretty easy to get use to. Now, all attacks (1,2,3) can be combined with an additional direction button, causing a character to perform unique attacks. All these combinations are available for every character and all of them are different. So, in a way, you pretty much know everyone’s basic move set from the get go. There are no special order inputs that is seen in titles like Street Fighter or Mortal Kombat.

One thing you’ll notice right away is that instead of a health system, All-star uses a Super system to stem itself from the Smash series. At the bottom of the screen, you’ll notice a blank AP bar that over time, and with the use of direct attacks, will turn blue. The AP bar consists of three levels in total, each offering their own unique super attack. Super attacks are the only way to kill and score points. There is confirmation that there will be other modes in the final build, so chances are, there are other ways to earn points.

In comparison, I feel that the super system is far deeper than the damage system, since your constantly thinking about which super to use and at what moment. Do I use my level 1 Super to get a quick edge? Would waiting on a level 3 be smarter, considering that I could rack up a bunch of kills? Would it be faster to use the lower level first? Your always thinking ahead when it comes to strategy. There are no ring outs, nor are there fatal blows from standard attacks. The game does have items, much similar to that of Smash Bros. So far, they have shown off Rocket Launchers, the Shield Bubbles from the Wipeout series, Hermes Boots from God of War and the Hedghog from Resistance. Each item is used to either increase your own AP, take away from the enemy’s AP, or as character enhancements such as speed.

Besides that, characters also have a wide variety of combos that they can perform, which adds bonuses to your AP meter if performed correctly. I found that some characters, such as PaRapper or Sly Cooper, have a more difficult combo set while characters like fat Princess and Kratos have easier ones. However, some players I have faced against have managed to master these characters.

[youtube id=”zuiDXY4bhCk” width=”600″ height=”350″]

The online is as smooth as butter. Not once did I encounter any hiccups trying to connect or stay connected and the frame-rate is well maintained. Getting into a lobby filled with players only takes a simple push of a button and is rather fast at matching you up. It does also support a party system, which is also extremely easy to get started. The beta only allowed parties of two, which when placed in a match, pairs you against two other players for some  2 Vs. 2 matches.

For the most part, I was playing using the PS Vita, and yes, I was fighting against PS3 players – one of the benefits of having All-Star on both console (cross-play). Down below is some gameplay that we recorded for the Playstation 3.

[youtube id=”3Wye_E3vrdU” width=”600″ height=”350″]

So what are my overall thoughts on the Beta so far? Well, it’s an absolute blast and I can honestly say it’s right up there with the Smash series. I’ve been playing the beta non-stop since it released last week on the PS store. Controls feel fluid, the game has stable FPS which is great for its fast-paced action. The graphics looks absolutely great for a 2D action brawler and each level takes from other series and are completely dynamic (as shown in the gameplay above). The biggest problem that I have is character indicators. I find it hard to spot where my character is, despite the rooms only being a total of four players. I often found myself wondering on another character by accident, thinking that they were me. Hopefully this is improved upon final release.

I know the biggest concern so far for many is the character roster. The characters announced (20 in total) are indeed the final roster for the final build of the game. I know this is disappointing for many to hear since Cloud, Spyro, Crash or any other old favorites did not make it into the game, but from just playing the Beta alone, the six available characters offer a ton of enjoyment. I highly suggest those concerned to download the Beta as it’s available to everyone until the 30th. I know people hate hearing about DLC, but for what it’s worth, this seems like one of those titles where DLC is definitely worth the purchase.

Remember, this is only the beta, a small taste of what’s to come in the final product, which we expect to be plenty. Be on the look out for our review next month.

All images above were taken with the PS Vita and they do not represent the final product.
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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Call of Duty: Black Ops 2 Live-Action Trailer “Surprise”

The launch trailers just keep comin’!

Call of Duty: Black Ops 2 gets yet another trailer, this time in the live-action-style directed by Guy Ritchie. Activision also brings on a number of big names to the screen, including Robert Downey Jr. and YouTube Star, FPSRussia.

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About the Action Movie FX App:

To support the launch blitz, Activision teamed up with Bad Robot Interactive to release a Call of Duty takeover to Bad Robot’s mega-hit Action Movie FX app, which is a free download available now on iPhone and iPad.  The app enables fans to film real world environments with their phones, only to bring mayhem to them using Call of Duty: Black Ops II near-future weaponry.  Additionally, fans can use the scan function in the app, to unlock and unleash exclusive new weapons for use in the app from the upcoming game.

Call of Duty: Black Ops 2 releases November 13 on the Xbox 360, PC and PS3. You can catch our full preview of Black Ops 2’s multiplayer right here!

What did you think of this brand new, live-action launch trailer? Did any of your favorite movie stars make it in?

David Veselka

Musician, Gamer, Geek. Subscriber

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Grand Theft Auto 5 Possibly Set For a “Spring 2013” Release, According to Promotional Poster

According to a recent image of a promotional Grand Theft Auto 5 poster, we may have have our first look at a release time frame for Rockstar’s next big shebang.

Discovered by Polish fan-site GTA-Five, this poster puts GTAV at a Spring 2013 release date, if you read closely underneath either of the two logos.

Lizzy, aka LizzyKitty21, who brought this to our attention, examines its legitimacy nicely in her blog:

The exterminator artwork is straight from the reveal trailer last year. The second artwork is exactly the same as all the previous GTA artwork. Compare it to the exterminator one or even GTA IV promo artwork, this is something that cannot be plagiarized. Now, for those wondering about the dog… To those who have watched the GTA V trailer to death will notice that the first shot of the couple on the beach, features a dog between them who even barks. So, This confirms that dogs will be in the game.

Gameinformer is expected to have further GTAV details in their upcoming issue which could possibly confirm its release date.

Look legit to you? Let us know in the comments!

David Veselka

Musician, Gamer, Geek. Subscriber

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