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PlayStation Veteran Shuhei Yoshida to Leave Sony in January After 31 Years

The PlayStation brand is about to celebrate its 30th anniversary, and one of the key figures behind the success of the iconic gaming brand has been Shuhei Yoshida. A veteran who has been with the company since its founding, Yoshida has held various positions throughout its history. However, as with any journey, change is inevitable, and this influential executive is now set to close one chapter of his career.

In a podcast with PlayStation Blog, Yoshida revealed that he will leave Sony on January 15, 2025, after an impressive 31 years of service. Throughout his tenure, Yoshida played a pivotal role in the development of multiple consoles and iconic game titles. In recent years, he has focused on supporting indie studios and helping bring their games to both PS4 and PS5. His departure marks the end of an era that has been shaped by his leadership from PlayStation’s early days.

Yoshida expressed his gratitude and explained the reasons behind his decision:

I’ve been with PlayStation from the beginning, and this is my 31st year with PlayStation. And when I hit 30 years, I was thinking, hmm, it may be about time for me to move on. You know, the company’s been doing great. I love PS5, I love the games that are coming out on this platform. And we have new generations of management who I respect and admire. And I’m so excited for the future of PlayStation.

While many initially assumed he would be retiring, Yoshida clarified on X that he plans to remain active in the video game industry.

Yoshida’s journey at Sony began in 1993, when Ken Kutaragi, often called the “father of PlayStation,” invited him to join the team responsible for launching the original PlayStation (PS1). Yoshida’s first major task was to reach out to Japanese developers and publishers, convincing them to create games for the new console. Over the years, his passion for gaming and strategic vision helped PlayStation achieve global success. He eventually rose to become president of SIE Worldwide Studios before transitioning into his current role, where he has focused on supporting independent game studios.

Although Yoshida’s departure marks a significant turning point for PlayStation, the company is in a strong position, guided by a new generation of leaders. In his farewell message, Yoshida expressed his excitement for the brand’s future and the projects on the horizon. Meanwhile, the gaming community—both players and developers—remains deeply grateful for his invaluable contributions to the industry.

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Taha

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Home > Title Updates and Patches

Apex Legends Update 2.73 Removes Perk Exploit and More This November 26

Apex Legends just got a new update this November 26 on all platforms, and this aims to plug in an exploit, alongside other fixes. Those on last-gen will see this as Apex Legends update 2.73, while current-gen players will see this as update version 1.000.087.

Alongside the fixes, we’ve included the issues Respawn is looking into, which should be fixed in other patches.

Apex Legends Revive Expert, Heal Expert Perks Exploit Now Removed in Latest Update

Here’s what got fixed by Respawn today:

  • Resolved a visual bug with the Ice Cold R-301 skin
  • Fixed an exploit allowing players to use the Revive Expert and Heal Expert perks to survive outside the Ring
  • Updated the “Equip Hover” Rift Relic Challenge to “5 Kills With a Rift Relic Weapons”
  • Resolved an issue causing the Ice Beam Charge Rifle skin to show the incorrect model in 3rd person view
  • Pushed the shield damage visual clutter fix to console platforms

The known issues are listed below straight from Respawn’s official Apex Legends Trello board.

INVESTIGATING

  • [Welcome Pass] Stuck at level 39/final reward not awarding
  • [DirectX] Not enough shaders loading in at boot, occasionally results in stutters and/or missing textures or models
  • No V/SFX player for allies on Legend Select screen
  • [Xbox] FPS drops with Bloodhound Ult
  • [R-99/Peacekeeper] Specific trials not tracking in BR/Mixtape
  • Founder’s badge shows as locked, but can still be equipped
  • Weapon Mastery + Trackers show different values

FIX IN PROGRESS

  • [Akimbo] Held XP is low in match summary
  • Friends list shows yourself as friend

Expect at least one major patch for the game to round out the year, and once that’s live, we’ll let our readers know.

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Alex Co

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Resolution Games’ VR and Mixed Reality Title, Home Sports, Launches Dec. 11

Wii Sports fans will no doubt feel familiar with this next title, as Resolution Games’ “Home Sports” sees players play through a variety of sports games with motion controls, all in VR and Mixed reality.

Could Home Sports Do for VR/MR, What Wii Sports Did for Nintendo?

It’s hard to ignore Home Sports’ similarities to Wii Sports, from its simplistic visuals to even the title logo striking a bit of a resemblance. The inspiration is clear as day, though I don’t think that’s bad, as the Wii Sports IP has remained dormant ever since Nintendo moved on from the Wii decades ago. 

Based on the trailer, it seems that Resolution Games is trying to capture the magic Wii Sports brought to the Wii, but for Meta Quest VR headsets. Whether they can bring that commercial success to it with this title is anyone’s guess. However, I will say that based on the trailer alone, it already looks like the kind of game that Wii Sports fans will undoubtedly love. I’m all for it myself, as it looks to be the perfect type of game to introduce new players to VR, and with Christmas right around the corner, there will be plenty of new users joining the VR craze for the first time. 

Home Sports launches on the Meta Quest Store on December 11 at 9 am PST for $19.99.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Starship Troopers Extermination Update 1.100.200 Improves Servers for Better Performance During Bug Battles and More

Starship Troopers Extermination update 1.100.200 is now live on consoles and PC, and this not only brings bug fixes, but it also makes big bug battles a much better experience.

Alongside the patch notes, the known issues the devs at Offworld Industries is looking into are also available below.

Starship Troopers Extermination Update 1.100.200 Improves Bug Battles

PERFORMANCE CHANGES

Server Performance Improvements

  • Increase memory capacity available on the servers to reduce crashes during prolonged fights with the Bugs.

NOTABLE BUG FIXES

Gameplay & General Fixes

  • Addressed a bug causing larger Carnage corpses to trap other bugs.
  • Addressed an issue where the Gear Locker would close when tapping the X/Square/E button immediately while opening it.
  • Fixed an issue where the server would crash mid-Horde match.
  • Fixed an issue where switching tabs while matchmaking caused a non-interactable “PLAY” button to appear.
  • Resolved a bug that allowed players to spam class selection when using the Gear Locker.
  • Fixed an issue where EULA text and “4-16” were displayed in the incorrect language when set to German.
  • Fixed an issue where changing the language in the FTUE Language Selection Screen had no effect.
  • Resolved an issue where all Warrior bug variants would remain idle to burrow and fail to attack during Horde missions.
  • Resolved a bug where blood from damage caused by the Drop Ship or Turrets would not disappear.
  • Improved Bug spawn rate during Arc Slam gameplay in ARC and AAS.

KNOWN ISSUES

  • Trophy progress for Bug Kills on PS5 appears stuck but will still complete.
  • PS5 players may encounter stuttering on player entry into a match.
  • Class Ability UI may disappear but will still function. Redeploy or use the Loadout Locker for it to reappear.

As you can see, Offworld still has a few bugs left to squash (heh) on the PS5 version. Expect another patch to be released sometime soon, and once that’s out, we’ll be sure to let our readers know.

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Alex Co

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Epic Mickey: Rebrushed Paints Update 1.05 on All Platforms and Fixes Various Bugs

Purple Lamp has dipped its brush and painted the second patch for Epic Mickey: Rebrushed since its release. Console gamers will see this second patch as Epic Mickey: Rebrushed update 1.05 for last-gen, and version 1.000.004 on current-gen.

For some reason, the version numbers for the console versions aren’t really aligned, which happens from time to time.

Epic Mickey: Rebrushed Update 1.05 for Patch 2 Fixes

  • Fixed an issue with extra content movies not getting unlocked correctly
  • Fixed various quest progression issues from occurring
  • Fixed an issue with the “An Epic Journey” and “Out of my way” achievements/trophies not triggering correctly
  • Fixed an issue with the “Blue House” concept art sketch not being awarded under specific circumstances
  • Fixed gargoyles that caused mickey to get stuck on them.
  • Various Audio fixes and improvements
  • Spelling and localisation fixes and improvements

Aside from the fixes, Purple Lamp has also distributed Trading Cards as a little bonus to game owners as well.

Once another patch is released, we’ll let our readers know.

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Alex Co

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Overwatch 2 Update 3.90 Slots in Bug Fixes on All Platforms

Blizzard Entertainment has pushed out Overwatch 2 update 3.90 on all platforms, which current-gen (PS5/XSX) owners will see as patch version 1.000.054. This is a minor update that aims to resolve Hero Mastery courses, alongside other bug fixes.

Don’t expect any new content from this patch, which is a given since we just got the Classic Mode patch earlier this month.

The bug fixes implemented by Blizzard for Overwatch 2’s latest patch include:

General

  • Fixed an issue causing the Hero Mastery courses for Brigitte and Cassidy to be unavailable. These can now be played again.
  • Fixed an issue with the Stockholm Sunset Name Card.
  • In a previous update, fixed an issue where some players were missing first-person primary fire sounds on some heroes.

That last bug fix where it mentions how some players were missing primary fire sounds was very noticeable on Widowmaker, and it got patched last week, though that one was just for PlayStation platforms.

The next major patch is set for December 10, which is when Season 14 kicks off. This will bring the new tank hero, Hazard, into the roster. You can check out the character’s abilities right here if you missed Hazard’s early access trial period this weekend.

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Alex Co

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The Last of Us Part 1 Update 2.002 Fixes Crashes Connected to Weapon Kills

After months of silence and no activity on The Last of Us Part 1, Naughty Dog has now issued its third patch for the game in the span of four weeks. While we already received the PS5 Pro enhancement patch last month, the studio has now pushed out The Last of Us Part 1 update 2.002 that aims to resolve some serious gameplay-affecting issues.

The Last of Us Part 1 Crashing Issues Connected to Enemy Kills With a Weapon Finally Resolved in Update 2.002

General

  • Fixed a crash that could occur when killing an enemy with any weapon
  • Fixed an issue where in-game visuals could appear sharper than intended when playing on a base PS5 model

That’s about it in terms of fixes. There was also a patch released earlier this month which housed the following fixes:

General

  • Fixed a crash that could occur during the final cutscenes of “Jackson” (Chapter 12 of the main story) and “Escape from Liberty Gardens” (the final section of “Left Behind”)
  • Fixed a crash that could occur during melee combat
  • Fixed an issue where the “Motion Blur” option was not being applied when enabled

Left Behind

  • Fixed an issue where the “Don’t Go” trophy would never unlock if the player crashed before it could be awarded

Unless something game-breaking such as this big persists in the game, don’t expect another update from Naughty Dog anytime soon.

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Alex Co

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Cyberpunk 2077 Tops 30 Million Units Sold With Phantom Liberty Over 8 Million Units; Witcher 4 Enters Full-Scale Production

It looks like CD Projekt RED’s consistent updates to bring Cyberpunk 2077 to what was initially promised has bore fruit, as the game continues to sell quite well, and has now breached 30 million units sold.

This was revealed by CD Projekt RED in the company’s Q3 2024 wrap up report. Not only that, but even the game’s lone DLC, Phantom Liberty, is also doing well, as it has now reached over eight million units sold, which means CDPR sold over three million copies of the DLC since it’s five-million sales milestone was announced 11 months ago.

Cyberpunk 2077 Continues to Sell Well for CD Projekt RED

Michał Nowakowskim, Joint-CEO of CDPR announced the sales milestones stating, “In less than four years since release we’ve already sold 30 million copies of Cyberpunk 2077, and as for Phantom Liberty – in just over a year it has sold over 8 million copies. These are impressive figures. I’m very happy to see a large, dedicated community coalesce around our Cyberpunk games. In the coming year the base game, along with its expansion, will be released to a new group of users: owners of Mac devices powered by Apple Silicon chips.”

The Witcher 4

Outside of the sci-fi RPG franchise, CDPR also confirmed that Project Polaris, the codename for the first game in the next Witcher trilogy (which we’re tentatively calling Witcher 4), has now entered full-scale production! Nowakowskim notes, “I’m proud to confirm that several weeks ago the Polaris team wrapped up preproduction and moved on to full-scale production – the most intensive phase of development. We are very pleased with our progress on this project, and I wish to thank the team for its dedication.”

While not much is known about The Witcher 4, Geralt’s voice actor did confirm the character’s involvement in the game, though he won’t be the protagonist. Chances are, that’ll be Ciri, which was sonething CDPR alluded to at the end of The Witcher 3: Wild Hunt.

In terms of gameplay, CDPR has said that players shouldn’t expect the new Witcher game to just be The Witcher 3 “in new clothing,” as the studio promises new gameplay elements and mechanics to be part of the upcoming action-RPG. Given it’s just now entering full production. don’t expect the new Witcher game to be available soon, as the earliest we’ll probably hear of it is sometime in 2026.

There’s a lot brewing at CD Projekt RED, as not only is The Witcher 4 in development, but the studio is also working on a The Witcher remake of the first game, and also “Project Sirius,” which is a Witcher game that features multiplayer.

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Alex Co

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Nintendo to Close Switch eShop and Online Services in China in 2026

Nintendo has announced that it will close the Nintendo Switch eShop in China and other related online services in 2026. This decision affects the Chinese version of the store, which offers a limited selection of games and requires connection to local servers. However, users who imported their consoles will still have access to the international eShop.

Starting on March 31, 2026, the Chinese eShop will no longer offer games or apps for sale, meaning new purchases will not be possible after that date. Then, on May 15, 2026, users will no longer be able to download previously purchased games, DLC, or redeem codes.

The Chinese version of the Nintendo Switch is distributed through a partnership between Nintendo and Tencent. Tencent oversees the distribution of the console and its online services. Launched in 2020, the system originally offered only one game, Super Smash Bros. Ultimate. Since then, additional titles have been localized for the Chinese market, though the overall selection remains relatively limited.

To support users during this transition, starting tomorrow, November 27, and continuing until March 31, 2026, owners of a Chinese Nintendo Switch with an active WeChat account will be able to claim four free games of their choice from the following list:

  • New Super Mario Bros U Deluxe
  • Super Mario Odyssey
  • Mario Kart 8 Deluxe
  • Super Mario Party
  • Mario Tennis Aces
  • Yoshi’s Crafted World
  • Flexible Brain School
  • Dr Kawashima’s Brain Exercises
  • Kirby Star Allies
  • New Pokémon Snap
  • Pokémon Go! Pikachu
  • Pokémon Let’s Go! Eevee

In other Nintendo news, the company has confirmed that its next console will be compatible with Nintendo Switch games, allowing players to carry over their current library to the new system.

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Taha

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Horizon Zero Dawn Remastered Update 1.007.002 Adds Color Blind Support on PS5

Nixxes Software alongside Guerrilla Games have rolled out the latest title update for Horizon Zero Dawn Remastered on PS5, and this is for patch 1.07, which was released on PC last week. Those on PS5 will see this as Horizon Zero Dawn Remastered update 1.007.002, and it has a smaller list of fixes compared to the PC patch.

Horizon Zero Dawn Remastered Adds Color Blind and Auto Pick Up Option in Patch Version 1.007.002

Here’s what’s new according to Nixxes:

  • Added Auto Pickup option to Pickups setting.
  • Color Blind Mode is now available.
  • Machine eyes now flash before attacking as intended.
  • Addressed a rare issue where the gate to Meridian would not load correctly on the first encounter.Fixes for various bugs and minor visual issues.

The PC patch (version 1.3), which was released last week, also housed the following fixes not included in today’s PS5 update:

  • Rumble now also works for DualSense controllers connected via Bluetooth*.
  • Custom key mapping and button bindings for Mount actions now conflict as intended when binding multiple actions to the same key or button.
  • Fixes for various bugs and minor visual issues.

Those on PC, there was also a hotfix released this November 22, which had the following fix:

  • Fixed an issue that prevented players from setting traps when the Disarm Traps skill was unlocked and Auto Pickup was enabled.

Once another patch is out, we’ll be sure to let our readers know.

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Alex Co

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Report: Ubisoft Wants Steam to Remove Concurrent Player Counts

Update From the Editor: It seems that upon further investigation, this “source” is unreliable, and has been known to cause controversy when there is none. While we are leaving the article up as a reference point, we would take anything said by the original source with a huge truckload of salt.

There’s no surprise that Ubisoft is struggling right now. Their stock price is down, and recent games haven’t gained much attention. Investors are getting worried, with some even suggesting Ubisoft should go private to take control of its future.

According to Fandom Pulse (paywalled), a Ubisoft insider has revealed that the company has asked Valve to remove or hide the concurrent player count data for its games on Steam. Ubisoft is reportedly unhappy that gamers, the press, and investors can easily see how poorly their games are performing, especially with tracking tools like SteamDB that show the number of simultaneous players.

The company allegedly wants Steam to stop showing this data in order to better manage the perception of their titles. As the Ubisoft insider told Fandom Pulse, “Ubisoft and other companies want to pressure Steam to stop Stream tracker from giving out info they want to keep to themselves.” The goal seems to be to present a more favorable picture to investors, who could be discouraged by the reality of their games’ lackluster performance.

A prime example is Star Wars: Outlaws, which was expected to perform well given its massive marketing budget. However, despite being released nearly three months ago, the game hasn’t even sold two million units yet. Reports from September showed it had only sold around 1 million copies in its first month.

Investors had initially hoped the game would sell at least five million units in its first month, as noted in an analyst call with Barclays’ Nick Dempsey, where he questioned whether Ubisoft was being overly conservative in their projections. Unfortunately, those expectations have not been met.

Star Wars Outlaws player count
Star Wars: Outlaws Debuted with Just 834 Peak Concurrent Players on Steam

The situation worsened when Star Wars: Outlaws launched on Steam. The game had a disappointing debut with just 834 peak concurrent players, and while that number grew to 2,492 over the weekend, it still remains extremely low for a AAA title. This follows the release of a 25% discount and the launch of the game’s first story pack, both attempts to boost player engagement.

Given all this, it’s not surprising that Ubisoft would want to remove access to this data. As with other major media companies, Ubisoft seems to be following a trend of trying to obfuscate their performance metrics. Disney, Netflix, and even comic book publishers have all been criticized for hiding or manipulating data to avoid public embarrassment.

However, it remains to be seen whether Ubisoft can turn things around, but one thing is clear: hiding player counts or sales data won’t fix the bigger problem that Star Wars: Outlaws—and Ubisoft’s recent games in general—are struggling to engage players.

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Alan Wake 2 Update 1.200.005 Nerfs Thrower Enemies, Fixes PS5 Pro Issue

Remedy Entertainment has pushed out Alan Wake 2 update 1.200.005 (Xbox version 1.2.0.5/PC version 1.2.5), and this brings various improvements and additions to The Lake House and Night Springs DLCs, alongside fixes, and even nerfs the Thrower enemy.

Alan Wake 2 Update 1.200.005 Brings Various Improvements Across the Base Game, DLC and Even PS5 Pro

Those playing on PS5 Pro, Remedy also fixes an issue with missing shadows when swapping from Quality to Performance modes.

Read on for the complete changelog to know what got fixed this November 26.

PlayStation 5 (1.200.005)
Xbox Series (1.2.0.5)
PC (1.2.5)

Improvements and additions 

  • [The Lake House] Added collectibles from The Lake House to Saga’s Mind Place, when the expansion is played as part of the main campaign. 
  • [Night Springs] The Night Springs theme is now available in the Writer’s Room after finishing any Night Springs chapter as part of the main campaign. 
  • It is now less frustrating to deal with the “Thrower” enemies. They move around a bit less frequently, and they take longer to teleport after receiving damage. 
  • [Motion Controls] Improved Gyro controls and interaction with stick input. Increased maximum available sensitivity in the options menu from 4x to 20x (for those of you that are, or could be, surgeons)  

Fixes 

  • [PS5 Pro] Fixed missing Performance LSAO data. (Shadows went missing when swapping from Quality to Performance mode, smh) 
  • [Night Springs] Fixed an issue where a Night Springs episode would not be available in the main campaign after loading a nearby save. 
  • [Deluxe Edition] Alan’s hair now gets messier, and when using the Classic Outfit, it gets properly soaked. He also remembered to put on his wedding ring. 
  • [Final Draft] Fixed some Alice photos that were sometimes not available. 
  • [Final Draft] Fixed a manuscript page in Return 6 that sometimes could not get picked up. 
  • Fixed some map markers persisting after interaction. 
  • Fixed Sheriff Stash that could not be opened in Initiation 5. 
  • Fixed (fingers crossed) the unobtainable Pat Maine radio shows. Good radio lives forever. 
  • Fixed a Return 1 manuscript page that was unavailable in the Mind Place. 
  • Fixed a key item in Return 3 that could be picked up too early and could lead into a soft lock. 
  • Fixed some objectives (“Investigate the previously flooded area”) not clearing up properly. 
  • Scratch will no longer get stuck behind the microphone stand in Return 08.  
  • Fixed some localization issues across several languages. 
  • Minor fixes and stability improvements 

In other Alan Wake 2 news, the game seems to be on track to be profitable for Remedy, as Control 2 should enter full production in 2025.

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Alex Co

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Need for Speed Unbound Update 1.000.029 Races Out for Vol. 9

Criterion has rolled out the latest seasonal content drop for Need for Speed Unbound this November 26, and this brings new cars, gameplay fixes to the racing game. Those on consoles will see this as Need for Speed Unbound update 1.000.029, which is for Volume 9.

Need for Speed Unbound Volume 9 Adds New Cars, Fixes and More as Part of Download Version 1.000.029

CONTENT

Added new Cars

  • Two new cars are set to bring a modern classic JDM flavor to Lakeshore. The Honda Integra TYPE R and the SUBARU Impreza WRX STI have pedigree both on track and on the streets. The Integra, a favorite for anyone seeking a pure driving experience with its high-revving VTEC power, will be nimble enough to get out of any situation during Lockdown, whilst the SUBARU with its rally pedigree and four-wheel drive is more than equipped to take on whatever is thrown in its path from Lockdown rivals to Lakeshore’s finest!
  • ^ SUBARU Impreza WRX STI (1999) w/ 3 bodykits
  • *** Honda Integra Type-R (1998) w/ 3 bodykits

Added New Customs

  • *** NFS Legends – BRZ Premium ’14
  • *** Honda Integra Type R (1998) – LOCKDOWN SPEC
  • *** SUBARU Impreza WRX STI (1999) – LOCKDOWN SPEC
  • *** NFS 30th Anniversary M3 GTR ’05

Added Undercover Cop Variants

  • ^ Nissan Skyline (1999) – Undercover Cop Edition
  • ^ Porsche 911 GTS (2018) – Undercover Cop Edition
  • ^ Land Rover Range Rover Sport SVR (2015) – Undercover Cop Edition
  • ^ Chevrolet Colorado ZR2 (2017) – Undercover Cop Edition

Blacklist inspired customs

  • > 14 Blacklist member-inspired custom cars are up for grabs from playing Lockdown, finding them in the Lockups and successfully extracting with them. Tick them all off to unlock Racer X’s……pride and joy.

Plus

  • > Over 45 vehicles found in Lockups in Lockdown – Successfully extract them from Lockdown to unlock them permanently in your multiplayer garage (Cars in the lockups rotate on a weekly basis )

*** Available in Premium Speed Pass
^ Available in Free Speed Pass
> Available in Lockdown

Need for Speed Unbound Year 2 road map

GAMEPLAY

Wait, you thought those Racer X challenges were for nothing?! It was all part of the plan – Racer X has pushed the Need for Speed risk vs. reward formula to even greater heights. Team Kaizen has been cooking and we’re ending 2024 with the most ambitious update yet!

Added Lockdown as a stand alone mode in Lakeshore Online

Taking a pinch of nostalgia, adding some contemporary multiplayer flavors, Lockdown introduces an exciting new mode to Lakeshore Online.

  • Extraction/PvPvE inspired mode
  • Up to 15 players, split across 5 crews
  • Race against the clock, as the Lockdown zone gradually consumes Lakeshore and the heat rises
  • Pick up cash and jack rides found on the streets (and from downed rival crew members!)
  • Enter Lockups to find the most valuable loot, including Hot Rides that get permanently unlocked for use across Lakeshore Online if extracted
  • Pursuit Tech (Spike Strips, EMP, Electrostatic Field) available for racers to use throughout Lakeshore in Lockdown
  • The highest stakes street races yet, featuring Pursuit Tech, mixed vehicle Tiers and routes through the Lockdown Zone
  • Complete Contracts for Racer X, with the help of crew members to earn cash, XP and reward vehicles
  • The Downed State allows for another chance to get back into the action when wrecked or busted (so long as you have crew members to recover you!)
  • Extract using Racer X’s Extraction Truck when ready to leave the Lockdown, but only a single crew can claim each truck. Play it safe and leave on the first truck? Or hold back, grab some loot and risk it all?
  • Fail to extract and your ride becomes impounded for 24 hours in Lockdown! If you manage to jack a ride and extract, it becomes available to use for 24 hours in Lockdown
  • Jack the BMW S 1000 RR 2019 Superbike, the only vehicle impervious to the damaging Lockdown Zone, and with the ability to squeeze into partially opened Lockups
  • Earn Rap by performing illicit actions inside Lockdown, tracked on your personal Rap sheet. Rewards are offered each week by Racer X for beating weekly Rap milestones

Added New PVP Races

  • BMW S 1000 RR only Playlists – Get your adrenaline pumping weaving through tight spaces at breakneck speeds on Need For Speed’s first Superbike
  • NFS Legends – Routes that will really make you feel the Most Wanted
  • Drift Pro Touge – Push your sideways skills to the limit in Drift Pro events featuring JDM cars only
  • American Muscle Drag – Drag events exclusively for American Muscle cars
  • Honda Integra Type R only Playlists – All racers in the Integra Type R
  • SUBARU Impreza WRX STI only Playlists – All racers in the Impreza WRX STI
  • 30th Anniversary Legends – Celebrate 30 years of NFS with playlists combining events celebrating installments from across the franchise
  • Special Routes Unlocked – A collection of routes added across Kaizen (Volumes 6 – 9)
  • Regera Only Playlists – All racers in the Regera
  • A total of 14 new playlists – but over 60 routes and event configurations added for Vol.9

Increased Max Rank

  • Max rank will now be increased from 280 to 300. 20 new ranks, themed with Blacklist badges, unlocking along with titles and banner art every 3 ranks (starting from rank 285).

SPEED PASS

As well as some sweet new rides, the Volume 9 Speed Pass brings a whole load more goodies!

  • “Grafitti” Tags – Throwing out Dubs while you Donut!
  • Cop Customization – LED Message bar
  • New Rims – Licensed and LED animated rims 30th anniversary and Most Wanted style
  • License Plates – With designs to that the Most Wanted will truly appreciate
  • Decals
  • Character skins
  • Projections – Manufacturer icons
  • XP boosts

FIXES

  • Fixed a bug where the “Speech to Text” option does not function as intended.
  • Fixed a bug with the Hot Pursuit playlists where no reward sticker is displayed in the Standings screen for the sole survivor.
  • Fixed a bug with the Lotus Evija 2023 where the default position for the top side decals is set too low on the Y-axis, resulting in the decal being hidden under the front bumper when selected for application on the vehicle.
  • Fixed a bug with the Speed Pass where Rank 29 Bull Bar Light Projectors do not turn on.
  • Fixed a bug with the Speed Pass where Infinity Rims from the Volume 6 Catch-up Pack are not being awarded to the user in the Cop Garage, even though the other rim rewards are received in both the Racer and Cop Garages.
  • Fixed a bug with the in-game Store where items are not removed from inventory after uninstalling all DLCs from the Need for Speed™ Unbound – Ultimate Collection Upgrade from PS5.
  • Fixed a bug with the in-game Store where Palace Upgrade and Keys to the Map tiles are missing from on PS5 for users who don’t own it, but it is still visible for users who already own it or have it installed.

CRASH FIXES (OR ELSE MAJOR TO HIGHLIGHT)

  • Fixed various crashes.

Criterion adds that they are already working on the next patch for the racing game, and this aims to improve the clarify of Lockdown when it comes to Contracts and Contracts tracking. No word yet on when we can expect this patch to be available, but chances are it’ll be out before 2024 is done.

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Alex Co

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Final Fantasy 14 Update 10.85 Released for Patch 7.11 This November 26

Patch 7.11 has been released for Final Fantasy 14 today and this includes a new side story quest. On consoles this is patch 10.85 (PS5 version 1.000.286) and this update also has PvP adjustments and resolves known issues. Check out the patch notes down below.

Final Fantasy 14 Update 10.85 is Live for New Side Quests and More:

Playable Content

Quests

New chapters have been added to New Game+.

Side Story Quests

  • Role Quests (Dawntrail): Prologue
    * Unlocked by completing the role quest “Uncouth Customers.”

Housing

New orchestrion rolls have been added.

Battle System

The high-end duty Futures Rewritten (Ultimate) has been added.

Like a river, the future winds in boundless ways. A single ripple may alter the course of its flow─and as one ripple leads to another, myriad are the possibilities. So it is in this land, once blighted by the Flood of Light, where the resistance of many gave way to a morrow blessed by the night sky.

If, similarly, the future wrought by two young women were but one of countless possibilities, what other forms could their morrow have taken? Fascinated by such visions, the wandering minstrel weaves a ballad of futures rewritten.

Level Requirement Disciple of War or Magic level 100
Party Size Eight players
Time Limit 120 minutes

Requirements

After completing AAC Light-heavyweight M4 (Savage), speak with the Wandering Minstrel in Tuliyollal (X:11.1 Y:14.6) as a level 100 Disciple of War or Magic.

Entering Futures Rewritten (Ultimate)

Futures Rewritten (Ultimate) can only be accessed via the Raid Finder after forming a party of eight players who have all completed AAC Light-heavyweight M4 (Savage).

Completion Reward

Upon completing Futures Rewritten (Ultimate), players can earn a separate reward once per week. Players who have yet to receive that week’s reward can still claim it even if other members of the party have completed the duty prior to the weekly reset.

The reward can be exchanged with Uah’shepya in Solution Nine (X:8.7 Y:13.5) for ultimate Edenmorn weapons.
* Reward eligibility is reset every Tuesday at 12:00 a.m. (PST)

If multiple party members with the same job are present during an Ultimate raid, the limit gauge will no longer fill as battle progresses.

* Curing an ally on the brink of death or preventing an enemy from using its special attack will cause the gauge to rise as per normal.

PvP

The following adjustments have been made to PvP actions:

Further explanations of PvP action changes and adjustments can be found in the job guide.
View the job guide.

Paladin

Action Adjustment
Shield Smite Recast time has been increased from 20 to 24 seconds.
Imperator HP restored by Sacred Claim has been reduced from 4,000 to 3,000.
Holy Sheltron Barrier strength has been reduced from a heal potency of 10,000 to 8,000.
The unaspected damage dealt to nearby enemies when the effect expires has been increased from 100% of the remaining barrier potency to 150%.

Warrior

Action Adjustment
Onslaught Potency has been increased from 400-4,000 to 500-5,000.
Orogeny HP consumed when executed has been reduced from 20% to 10%.
Potency has been increased from 800-8,000 to 1,000-10,000.

Monk

Action Adjustment
Wind’s Reply Recast time has been reduced from 20 to 16 seconds.

Samurai

Action Adjustment
Meikyo Shisui Effect duration has been reduced from 4 to 3 seconds.
Tendo Setsugekka Range has been increased from 5 to 8 yalms.
Tendo Kaeshi Setsugekka Range has been increased from 5 to 8 yalms.

Viper

Action Adjustment
Bloodcoil Recast time has been reduced from 16 to 12 seconds.
Twinfang Bite Potency has been increased from 3,000 to 4,000.
Twinblood Bite Potency has been increased from 3,000 to 4,000.
Uncoiled Twinfang Potency has been increased from 3,000 to 4,000.
Uncoiled Twinblood Potency has been increased from 3,000 to 4,000.

Machinist

Action Adjustment
Wildfire The number of attack actions needed to cause the pitch to detonate immediately has been reduced from 5 to 4.
Potency for each attack action landed has been increased from 3,000 to 4,000.
Full Metal Field Recast time has been reduced from 40 to 32 seconds.

Black Mage

Action Adjustment
Wreath of Fire Additional damage potency has been increased from 4,000 to 4,500.
Flare Star Potency has been increased from 16,000 to 18,000.
Damage over time duration has been increased from 6 to 9 seconds.

Summoner

Action Adjustment
Crimson Cyclone Potency has been increased from 4,000 to 6,000.
Necrotize Recast time has been reduced from 12 to 10 seconds.

Red Mage

Action Adjustment
Embolden Increase to damage dealt has been reduced from 10% to 8%.
Reduction to damage taken has been reduced from 10% to 8%.
Displacement Increase to damage and healing potency of next spell cast has been reduced from 20% to 15%.
Prefulgence Potency has been reduced from 12,000 to 10,000.
Healing potency on self has been reduced from 12,000 to 10,000.
Healing potency on party members has been reduced from 12,000 to 10,000.

Pictomancer

Action Adjustment
Creature Motif Cast time has been reduced from 2.5 to 2 seconds.
Recast time has been reduced from 3.5 to 3 seconds.
Living Muse Recast time has been reduced from 20 to 16 seconds.
Pom Motif Cast time has been reduced from 2.5 to 2 seconds.
Recast time has been reduced from 3.5 to 3 seconds.
Wing Motif Cast time has been reduced from 2.5 to 2 seconds.
Recast time has been reduced from 3.5 to 3 seconds.
Claw Motif Cast time has been reduced from 2.5 to 2 seconds.
Recast time has been reduced from 3.5 to 3 seconds.
Maw Motif Cast time has been reduced from 2.5 to 2 seconds.
Recast time has been reduced from 3.5 to 3 seconds.
Pom Muse Recast time has been reduced from 20 to 16 seconds.
Winged Muse Recast time has been reduced from 20 to 16 seconds.
Clawed Muse Recast time has been reduced from 20 to 16 seconds.
Fanged Muse Recast time has been reduced from 20 to 16 seconds.

Astrologian

Action Adjustment
Gravity II Heavy effect duration has been reduced from 3 to 2 seconds.
Gravity II (When executed after Double Cast) Heavy effect duration has been reduced from 5 to 3 seconds.
Macrocosmos Potency has been reduced from 12,000 to 10,000.

Healing potency granted upon execution of Macrocosmos has been reduced from 6,000 to 5,000 plus the compiled 25% of damage taken.

Epicycle Barrier strength has been reduced from a heal potency of 8,000 to 6,000.
Lady of Crowns Healing potency has been reduced from 8,000 to 6,000.
Lord of Crowns Potency has been reduced from 8,000 to 6,000.

The following adjustments have been made to black mage:

Cast time of applicable actions has been reduced from 1.44 to 1.32 seconds.
Spell recast time has been reduced from 2.4 to 2.2 seconds.

Items

New items have been added.

New items available in exchange for achievement certificates have been added.

System

New achievements and titles have been added.

New music and sound effects have been added.

Resolved Issues

  • The following issues have been addressed.
    • An issue with the alliance raid dungeon Jeuno: The First Walk wherein the area name would not display properly on the map under certain conditions.
    • An issue with the Duty Finder when undertaking the alliance raid dungeon Jeuno: The First Walk wherein gear wasn’t included in the rewards already received count.
    • An issue with the trial the Minstrel’s Ballad: Sphene’s Burden wherein, under certain conditions, players would become incapacitated when the effect Gravitational Anomaly expired.
    • An issue when playing as summoner or scholar wherein, under certain conditions, executing pet actions would reset the recast time of the pet action executed.
    • An issue with the ninja PvP action Hyosho Ranryu wherein the timing at which damage was inflicted was incorrect.
    • An issue when playing as astrologian wherein the PvP action Macrocosmos would erroneously change to Microcosmos when the player was granted Macrocosmos by a party member.
    • An issue in Crystalline Conflict wherein the PvP action Guard would not negate launch or knockback effects, while reducing damage that normally cannot be reduced in the following stages:
      Cloud Nine / The Clockwork Castletown / The Red Sands
    • An issue with the ninja PvP action Aeolian Edge Combo wherein Fleeting Raiju was prioritized over Assassinate when the action changed.
    • An issue wherein the descriptions for the PvP actions Gnashing Fang, Communio, and Doton were incorrect.
      * This was a text-only issue. The actions themselves remain unchanged.
    • An issue when using the reaper PvP action Perfectio at the Wolves’ Den Pier wherein the following action effects were nullified:
      Undead Redemption (Granted by the dark knight PvP action Eventide)
      Hallowed Ground (Granted by the paladin PvP action Phalanx)
      Mesotes (Granted by the sage PvP action Mesotes)
    • An issue wherein dyes were not applied to the correct portions of the Oasis Doublet.
    • An issue wherein the Seafade Interior Wall could be erroneously obtained via quick exploration ventures.
    • An issue wherein furnishings due to be implemented in Patch 7.15 were erroneously available to preview.
    • An issue with private chambers in free company estates wherein maximum storeroom capacity was displayed incorrectly.
    • An issue with subaquatic voyages wherein the amount of materials obtained from sectors newly added in Patch 7.1 was lower than intended.
    • An issue in Eastern Thanalan wherein players were unable to fish, and certain water related effects and animations did not display correctly.
    • An issue wherein status effects were not displayed in the Spearfishing window.
    • An issue with the Hunt wherein players were unable to exchange more than 100 of any given currency at once.
    • An issue with the Mogpendium wherein rewards for weekly objectives, minimog challenges, and ultimog challenges were unobtainable.
      * Weekly objective, minimog challenge, and ultimog challenge rewards will be obtainable until the release of Patch 7.15.
    • An issue when playing without joining a party wherein the text command placeholder “<1>” could not be used.
    • An issue when using a DUALSHOCK®4 controller wherein the wireless connection became unstable under certain conditions.
      * Learn more about this issue.
    • An issue wherein Data Center selection was occasionally unavailable when selecting Data Center from the title screen and opening the Data Center selection window.

Other various issues have also been addressed.

Known Issues

  • An issue when using the black mage PvP action Wreath of Fire while executing Fire and its subsequent permutations wherein the action’s effect is occasionally not visible to the player.
    * This is a purely visual issue and does not affect the functionality of the action

New Items

Item Category
Ultimate Edenmorn Bastard Sword
Gladiator’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Battleaxe
Marauder’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Zweihander
Dark Knight’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Gunblade
Gunbreaker’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Sainti
Pugilist’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Halberd
Lancer’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Samurai Blade
Samurai’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Sickle
Reaper’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Main Gauches
Rogue’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Twinfangs
Viper’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Cavalry Bow
Archer’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Pistol
Machinist’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Chakrams
Dancer’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Rod
Two-handed Thaumaturge’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Index
Arcanist’s Grimoire
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Rapier
Red Mage’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Round Brush
Pictomancer’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Cane
Two-handed Conjurer’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Codex
Scholar’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Torquetum
Astrologian’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Pendulums
Sage’s Arm
Item Level: 735 / Equipment Level: 100
Ultimate Edenmorn Scutum
Shield
Item Level: 735 / Equipment Level: 100
Oracle Totem
Miscellany
A small idol of the Oracles of Light and Darkness. The reverence with which it was carved is tangible.
Return to Oblivion (Scions & Sinners: Band) Orchestrion Roll
Orchestrion Roll
Music roll for Return to Oblivion (Scions & Sinners: Band). Use to add to your orchestrion list.
A Sundering of Light Orchestrion Roll
Orchestrion Roll
Music roll for A Sundering of Light. Use to add to your orchestrion list.

When a new update is out, our readers will be informed.

Source: Final Fantasy XIV

Damien Seeto

Home > Title Updates and Patches

Tower of Fantasy Update 1.000.081 Released for New Content This Nov. 26

Hotta Studio has released Tower of Fantasy update 1.000.081 (PS4 version 1.83) today and this includes a new Simulacrum. This means you can experience new levels, new items and a whole lot more! A new event called Witch Party is about to start soon too. Read on for the full and official patch notes down below.

Tower of Fantasy New Content Patch Notes:

Dear Authorizers,

Thank you for supporting Tower of Fantasy! We will be carrying out a resource update and server maintenance to bring you a better gaming experience. V4.4.5 Decoder of Time will be available following the update.
You will not be able to enter the game during the maintenance period. Sorry for the inconvenience.
The update plan and compensation are as follows:

◤ Update Time ◢
November 26, 04:00–09:00 (UTC+0) (Server opening time may be delayed or brought forward based on maintenance situation.)
※Note: After this update, the weekly activity and weekly gameplay will not be reset.

◤ Update Method ◢
● Resource Update: After the server is shut down, you can update the game in advance to play the new version as soon as the server opens. It is recommended to update the game when your device is connected to WiFi. Below are the ways to update the game.
◆ PC:
1. After the server is shut down, please manually exit the client and restart it. Then update the login system.
2. Please tap Update on the login system. After the update resources start downloading, you can minimize the window. The update will continue in the background until it is completed.
Note: The login system of the PC version has been upgraded. If a login error occurs after the version update, please restart the login system, log out of your account, and log back in. If the issue persists, please contact Customer Service.
◆ Android & iOS:
1. The game package needs to be changed in this version. After the server is shut down, please download the new app version in the application store of your device.
2. After launching the game and starting the download of the update resources, you can let the game run in the background. The update will continue in the background until it is completed.
● Server Shutdown: You are recommended to log out 15 minutes before the update. Please do not make any purchases in the 5 minutes before the server shutdown to avoid any disruption to your gaming experience and potential loss of account assets.

◤ Compensation ◢
1. Server shutdown compensation: 500 dark crystals
Client update compensation: 200 dark crystals
– Compensation Eligibility: Players who have reached level 6 before the update.
– We will send the above compensation to your Mailbox within 2 hours after the maintenance update is complete. Please check your Mailbox.

◤ Update Contents ◢
◆ New Gameplay
1. New Simulacrum
Limited Simulacrum, Gray Fox, and a limited weapon, The Witch’s Key, are coming soon.
2. Other new/updated content
1) New Frontier Clash season will start soon.
2) The Void Abyss December Season will begin.
3) The new season of Sequential Phantasm is about to begin.
4) New levels in Sequential Phantasm: Boundless Realm will be activated.
5) A new Lv. 98 boss: Frost Bot will be added to Evolution Vanguard.
6) Bygone Phantasm Boundless Realm Lv. 65 will be activated.
7) New limited-time Raid instance: Pitting Predators
8) New permanent Overworld gameplay: Phantom Thief Survival Guide
9) Gray Fox’s Simulacrum Dorm is now available.
10) Some furniture and interactions in Roslyn’s dorm have been unlocked.
11) Fixed the issue of certain symbols missing in the Wanderer’s name.
12) Optimize the description and effects of the weapon Pactcrest ☆ Metz (Brevey), Onyx Tortoise (Ming Jing), and Roslyn four-piece Matrices set.

◆ New events (Please see the online info)
We will start a series of new activities and events after the version update. The detailed rules for the event can be found in the V4.4.5 Event Announcements.

1. Witch Party
Event Time:
November 26, 2024 (after the version update) to December 24, 2024 at 02:00 (UTC+0)
Event Introduction:
Three limited-time gameplays will be available during the event: Stellar Pact, Witch Hunt, and Raid of Fate.
1) Stellar Pact
Event Time:
November 26, 2024 (after the version update) to December 24, 2024 at 02:00 (UTC+0)
2) Witch Hunt
Event Time:
December 3, 2024 at 03:00 to December 24, 2024 at 02:00 (UTC+0)
3) Raid of Fate
Event Time:
December 10, 2024 at 03:00 to December 24, 2024 at 02:00 (UTC+0)

2. Holiday Bash
Event Time:
November 26, 2024 (after the version update) to January 21, 2025 at 02:00 (UTC+0)

3. Challenger’s Tasklist II
Event Time:
November 26, 2024 (after the version update) to December 24, 2024 at 02:00 (UTC+0)

4. Gift of Gratitude
Event Time:
November 28, 2024 at 03:00 to December 5, 2024 at 21:00 (UTC+0)

5. Reindeer Express
Event Time:
December 17, 2024 at 03:00 to December 31, 2024 at 02:00 (UTC+0)

6. Supply Run
Event Time:
November 26, 2024 (after the version update) to December 24, 2024 at 02:00 (UTC+0)
Event Introduction:
Participate in the 7-Day Sign-In to get rewards.

7. Gray Fox Limited Order
Event Time:
November 26, 2024 (after the version update) to December 24, 2024 at 02:00 (UTC+0)

8. Gray Fox Special Order Gift
Event Time:
November 26, 2024 (after the version update) to December 24, 2024 at 02:00 (UTC+0)
※ Reminder: Due to server calculation delays, making Special Orders immediately after Limited Orders are made available may result in abnormal calculations. It is recommended to wait 1–3 minutes after the event starts to start drawing. Please contact our Customer Service if you encounter any issues.

9. Ling Han and Yanuo Free Pick Reissue
Event Time:
November 26, 2024 (after the version update) to December 24, 2024 at 02:00 (UTC+0)

10. Free Pick UP Special Order Gift
Event Time:
November 26, 2024 (after the version update) to December 24, 2024 at 02:00 (UTC+0)
※ Reminder: Due to server calculation delays, making Special Orders immediately after Limited Orders are made available may result in abnormal calculations. It is recommended to wait 1–3 minutes after the event starts to start drawing. Please contact our Customer Service if you encounter any issues.

11. Gray Fox Haute Couture: Witching Hour
Event Time:
November 28, 2024 at 03:00 to December 19, 2024 at 02:00 (UTC+0)

12. Special Order Mystery Box
Event Time:
November 26, 2024 (after the version update) to December 24, 2024 at 02:00 (UTC+0)

13. Vehicle Outfit Reissue: Reshape the Future
Event Time:
November 26, 2024 (after the version update) to December 10, 2024 at 02:00 (UTC+0)
※ Reminder: If you have already unlocked the outfit, vehicles, vehicle skin, avatar, avatar frame, or chat bubble available in this event, you will not gain any new items by obtaining them again, so please choose carefully.

14. Alyss Haute Couture Mystery Box: 40% Off
Event Time:
November 26, 2024 (after the version update) to December 24, 2024 at 02:00 (UTC+0)
※ Reminder: If you have already unlocked the skin, avatar, avatar frame, or chat bubble available in this event, you will not gain any new items by obtaining them again, so please choose carefully.

15. Lan Haute Couture Mystery Box: 50% Off
Event Time:
November 29, 2024 at 03:00 to December 24, 2024 at 02:00 (UTC+0)

16. Ling Han Haute Couture Reissue: Summer Frost
Event Time:
December 10, 2024 at 03:00 to December 24, 2024 at 02:00 (UTC+0)

17. Outfit Mystery Box: Wonderful Night
Event Time:
December 10, 2024 at 03:00 to December 31, 2024 at 02:00 (UTC+0)
※ Reminder: If you have already unlocked the outfit, avatar, avatar frame, or chat bubble available in this event, you will not gain any new items by obtaining them again, so please choose carefully.

18. Holiday Limited Gift Pack
A new Limited Gift Pack will be available in the Store after the version update.

19. Purchase Gifts
Event Time:
November 26, 2024 (after the version update) to December 3, 2024 at 02:00 (UTC+0)

20. Weekend Purchase Gifts
Event Time:
December 6, 2024 at 03:00 to December 10, 2024 at 02:00 (UTC+0)
December 13, 2024 at 03:00 to December 17, 2024 at 02:00 (UTC+0)
December 20, 2024 at 03:00 to December 24, 2024 at 02:00 (UTC+0)

21. Twenty-first Pass
Event Time:
November 26, 2024 (after the version update) to January 7, 2025 at 03:59 (UTC+0)

22. Content Update
1) The Clear-sky Blossoms outfit will be available permanently in the Store under HOT and in the Outfit interface after the version update at the price of 1,280 tanium.
2) The Store’s Limited Gift Packs have been refreshed.

Please note that to facilitate calculation, all global events listed in the announcements will be displayed in UTC+0 time. If you have difficulty converting time zones, please look up “time zone converter” on Google for a conversion tool. Sorry for the inconvenience.

We will let our readers know when a newer update us out for this game very soon.

[Source: Tower of Fantasy]

Damien Seeto

Home > News

2K Games Can Now Launch on Steam and Epic Without the 2K Launcher

2K Games has taken steps to ensure that PC gamers no longer need to use their launcher whenever playing on either Steam or Epic Games, as the publisher has fully removed the 2K launcher requirement from both digital storefronts, which should be good news for gamers.

With 2K announcing the sunset of the 2K launcher in October of this year, it seems that the day has finally come when the launcher will no longer be needed to launch a 2K published game on either Steam or Epic Games. As part of an update on the “Complete Sunset” post, 2K has confirmed that the launcher has been completely removed from both platforms.

Steam and Epic Games Free of 2K Launcher

“As of November 18, 2024, the 2K Launcher has been removed from every game that used it on Epic and Steam. Additionally, we also removed the “2K Launcher Beta”, a completely separate launcher, from Sid Meier’s Civilization V. On November 25, a follow-up update was sent out via Steam to make sure the 2K Launcher was fully removed. You may notice the 2KLauncher folder was replaced with a text file called 2kLauncherRemoved.txt. This file isn’t needed, and you can safely delete it!”

While some out of the loop may see this as nothing major, many in the PC community are rejoicing at the news, as it means unwanted bloat is no longer needed on a platform that should work without it. That, and the several, and well-documented issues, such as with performance, that the 2K launcher had on many titles now being “fixed” with the removal.

Steam Deck users can also experience several 2K published titles now without the hassle of logging in and setting up the launcher on the device. This removal also allows several of their titles to now be modded on the Steam Deck.

Fantastic news for the community, and let us hope that this leads to more launcher requirements. I know with the 2K launcher now gone, many are now wondering if Take-Two will continue down this path and remove the Rockstar launcher requirement. One can dream right?

More MP1st Reading:

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > News

Marvel Rivals Cheaters Were Banned in Less Than 7 Games on Average, Hydra Charteris Base Map Revealed

In the closed beta for Marvel Rivals, the devs at NetEase announced how they banned a ton of cheaters in a short amount of time, and even named the accounts that were associated with illicit behavior. As it turns out, the developers only need seven games on average to weed out cheaters and ban them.

This was revealed by NetEase as part of the Marvel Rivals Developer Vision Volume 2 episode that was aired on Twitter/X. In the episode, Lead Combat Designer Zhiyong talks about game experience optimization, anti-cheat, and even new content such as maps.

Marvel Rivals New Maps, Anti-Cheat and More Discussed by NetEase

If you’d rather read up a summary of what was discussed, head on below (thanks, Miller!)

Character Balancing Changes, Pick Info

  • Sweeping character balancing changes (examples given: Magneto nerfed, Loki and Jeff buffed)
  • Comprehensive character information compendium containing all game stats for every hero coming to the official website on December 6th
  • Win rate and pick rate statistics are coming through official channels, but no timetable yet

Game Experience Improvements

  • Adjustments to the transitions between animations for all heroes
  • Various hit effects modified for increased visibility at long distances
  • Visual effects hierarchy changed
  • Audio mixing refined to highlight important audio cues; some impact and ability sound effects boosted
  • New UI reload prompt
  • Character-specific UI adjustments, example given is guidance to Mantis re: “which heroes will benefit from her damage boosts and healing”

New Map Mechanics and Info

  • New map: Hall of Djalia (Convergence objective)
  • “Wrath of the Orisha” is the destruction mechanic unique to the Intergalactic Empire of Wakanda maps (like Loki’s magic in Yggsgard and the Spider-Bots in Tokyo 2099)
  • Wrath of the Orisha: Destroyed structures create new environmental effects (example: pillar of air that boosts characters upwards)
  • New map: Hydra Charteris Base: Hell’s Heaven (Domination objective),  Releases “shortly after launch day”
  • Map changes as the match progresses (shown: pillars raising, some platforms lowering)
  • New map: Klyntar: Symbiotic Surface (Convergence objective)
  • In footage, Punisher is shown shooting a symbiote which then extends to become a bridge, and another which then seals an entry point. This destruction mechanic is called “Living Symbiosis” by the devs
  • New map: Tokyo 2099: Warped Ninomaru (Conquest objective),  Debris of destroyed objects is sucked up into a portal above the map

Anti-Cheat Info

  • Cheating incidents remained below 1% in the CBT
  • Cheaters were banned “within an average of less than 7 games”
  • Actively developing detection methods for XIM use on consoles
  • Players are encouraged to report cheaters

Speaking of new maps, the Hydra Charteris Base level was revealed today with an overview!

Key info about the map from the press release:

The Timestream Entanglement has scrambled the timelines at the poles, resulting in a volcano with vast amounts of Chronovium at the Antarctica Charteris Base. There, Hydra seeks to force open a space-time rift to summon the Hive and its hordes, which it plans to unleash on the world. Informed of the plan by Hawkeye and the Winter Soldier, Super Heroes gather to stop this extradimensional evil, one way or another.

Hydra Charteris Base: Hell’s Heaven, where a Domination mode takes players into the volcanic heart of Antarctica, challenging you to shut down Hydra’s interdimensional power.

When it comes to cheaters, NetEase has confirmed that they have already designed a system to combat XIM users, which is fantastic to hear happen before launch.

Marvel Rivals is set to be released this December 6 on PS5, Xbox Series X|S and PC, and based on what we played of the closed beta, this is the next big game, and I suspect once the gaming public gets their hands on this, it will skyrocket in popularity.

Check out our in-depth Q&A with NetEase about the game here to know more about the development process.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Report: PlayStation Event Could Be Coming Soon, Alongside Launch of Black DualSense Edge and Pulse Accessories

We’re approaching the holiday season, and December, in particular, promises to be packed with exciting events. Among them is the highly anticipated event, The Game Awards. Additionally, there’s speculation about a potential surprise event from Sony and its gaming subsidiary, Sony Interactive Entertainment (SIE), though this remains unconfirmed for now.

In fact, Sony seems to have teased a possible event in December through its latest “Play Has No Limits” campaign. A date, “03 12 20:24,” was subtly displayed on a sign at a train station in the ad. This date, corresponding to December 3, 2024, is significant as it marks the 30th anniversary of the PlayStation brand. Whether this will translate into a major announcement remains to be seen.

sony event
Screenshot from PlayStation’s latest ad campaign teasing the potential arrival of an upcoming event.

Adding to the excitement, well known insider Billbil-kun has revealed that Sony is preparing to launch a new color variant for its PS5 accessories. This redesign will introduce a sleek black option for a selection of existing accessories, including the DualSense Edge controller, Pulse Elite headset, and Pulse Explore earbuds. Until now, these accessories were only available in white (excluding the special 30th Anniversary Edition of the DualSense Edge).

While the exact announcement and release dates for these accessories are yet to be confirmed, the insider has suggested the launch will occur within the next month.

Here are the prices for each accessory:

  • DualSense Edge Wireless Controller – Black : €239.99 / GBP209.99 / USD199.99.
  • Pulse Elite Wireless Headphones – Black : €149.99 / GBP 129.99 / USD 149.99.
  • Pulse Explore Wireless Earbuds – Black : €219.99 / GBP 199.99 / USD 199.99.

In other PlayStation news, Bloomberg has reported that Sony is developing a PS5 portable device. However, the release is still several years away. The PS5 portable device seems to compete with Nintendo’s offerings and counter Microsoft’s plans for portable gaming.

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Home > News

Hitman Studio IO Interactive to Cease Collaboration With Conor McGregor After Rape Case Ruling

IO Interactive, the studio behind the Hitman series, has ended its collaboration with MMA fighter Conor McGregor. This decision follows last week’s Irish High Court ruling, which found McGregor guilty of assaulting and raping a woman in December 2018.

The decision to cut ties follows IO Interactive’s recent collaboration with McGregor, who had been introduced as a character in the Hitman series called “The Disruptor.” He was announced as one of the game’s new Elusive Targets. However, all DLC and content linked to McGregor will now be discontinued, with previously released material set to be canceled.

IO Interactive issued a statement this afternoon through its social media channels. On X/Twitter, the company wrote: “In light of the recent court ruling regarding Conor McGregor, IO Interactive has made the decision to cease its collaboration with the athlete, effective immediately. We take this matter very seriously and cannot ignore its implications. Consequently, we will begin removing all content featuring Mr. McGregor from our storefronts starting today.”

However, IO Interactive has not yet clarified the status of The Disruptor DLC for players who have already purchased it. It remains uncertain whether existing content will remain accessible. Usually, purchased content is typically retained by users, but we await official confirmation. For now, players can continue enjoying Hitman without the DLC.

Additionally, the court has ordered McGregor to pay at least €248,000 in damages. McGregor has stated his intention to appeal, though no appeal dates have been set. It is unclear how IO Interactive might respond if the ruling is overturned.

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Home > Title Updates and Patches

MultiVersus Update 1.50 Brings Hotfix Changes to Characters

Player First Games has released MultiVersus update 1.50 (PS5/XSX version 1.050), which is for Season 4 hotfix 1.4.2., and this focuses on character changes alongside tweaks to Rifts, perks and more.

MultiVersus Update 1.50 Complete Patch Notes:

General 

  • Fixed an issue where the Star Contenders game mode for Wacky Weekend was not working properly

Fighters

  • Fighters can now be purchased for tickets or fighter currency from the fighters tab. (Note: these purchase options will only appear if you have enough tickets or fighter currency to purchase the fighter.)

Rifts

  • Fixed an issue where timed-release difficulties would show as “Expired” rather than counting down until their release

Perks

  • Static Electricity
    • * Text has been updated to say “3 seconds” instead of “2 seconds,” now matching perk behavior
    • ~ Light projectiles no longer count as a distinct attack for the purposes of charging this perk
    • ~ Direct damage like fire/shocked debuffs no longer count as a distinct attack for the purposes of charging this perk

Characters

Legend:
= Buff
– = Nerf
~ = Change
= Bugfix
Note: Attacks callouts reference default controls.

Agent Smith

  • Air/Ground Neutral Attack (Cooldown)
    • – On-hit cancel window delayed 8 frames
  • Side attack 1
    • – Hitstun reduced from 1.9 to 1.5
    • ~ Animation and attack properties have been updated, hitbox size adjusted to match new visuals

Arya

  • Air/Ground Neutral Special
    • * Fixed an issue where Arya could cancel the start-up of any face-steal attack

Batman

  • Air/Ground Neutral Attack
    • * Fixed an issue where Batarang would not be reflected properly by certain attacks
  • Air/Ground Neutral Special
    • ~ Bat bomb will no longer be applied to map enemies like Mojo Jojo

Bugs Bunny

  • Air/Ground Down Attack (Pie)
    • + Pie projectile is no longer broken by enemy melee attacks that otherwise would not normally destroy projectiles
    • * Fixed an issue where the pie would be destroyed after being melee attacked by an ally under certain conditions

Iron Giant

  • Rage Air/Ground Side Special
    • ~ Plasma orb projectile now stops moving after successfully trapping an enemy fighter

Jason

  • Air Down Attack
    • ~ Hitbox size adjusted to better match visuals

LeBron

  • Air Down Attack (No Basketball)
    • ~ Hitbox size adjusted to better match visuals

Raven

  • General
    • * Updated several animations for more visual clarity
  • Ground Neutral Attack
    • * Fixed an issue where this attack was not properly blocked by certain projectile blocking effects

Reindog

  • Air Up Special
    • * Fixed an issue where Reindog could not be grabbed by enemies during this attack

Samurai Jack

  • Air Neutral Special
    • * Fixed an issue where grabbing certain projectiles would instantly fill Samurai Jack’s focus meter

Taz

  • General
    • * Fixed an issue where Taz was rotated perpendicular to terrain when terrain bouncing under certain conditions
  • Air/Ground Neutral Special
    • * Fixed an issue where eaten fighters would not follow Taz as he moved
  • Air/Ground Up Special
    • + First hit now more reliably combos into follow-up hits

The Joker

  • Air Neutral Special
    • ~ Visuals adjusted to better match hitbox

Velma

  • Passive
    • * Fixed an issue where spawning evidence would consume the electric projectile buff from the Static Electricity perk
  • Ground Down Special (Mystery Machine)
    • + Cancel window after summoning Mystery Machine advanced 40 frames
    • + Mystery Machine now takes 0.6 seconds to activate after being summoned, down from 1 second
    • + Mystery Machine air speed increased to 2500 from 2000
    • + After capturing an enemy, Mystery Machine will begin moving again after 0.67 seconds, down from 2.5 seconds
    • + After capturing an enemy, Mystery Machine now gains a small movespeed buff
    • – Mystery Machine capture hitbox size reduced
    • – Mystery Machine can no longer capture enemy fighters while the Mystery Machine is in hitstun
    • – Mystery Machine now self destructs after 10 seconds if it has not captured a fighter
    • ~ Enemy fighters captured by Mystery Machine now have an easier button mash requirement to escape at low damages, and a harder button mash requirement to escape at high damages
    • * Fixed an issue where the Mystery Machine was unable to jump to track enemy fighters
    • * Fixed an issue where the mash timer for captured enemy fighters would sometimes appear far above the Mystery Machine
    • * Fixed an issue where fighters would be prevented from turning invisible after being captured by the Mystery Machine
    • * Fixed an issue where fighters that relied on invisibility could not perform certain actions after being captured by the Mystery Machine

[Source: MultiVersus]

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Alex Co

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