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Deathloop Update 1.250 Shoots Out This March 24 (Update)

Arkane Studios has fired out Deathloop update 1.250 this March 24, and this is an unannounced title update, which means players shouldn’t expect much. Read on for what’s new in the Deathloop March 24 patch notes.

Deathloop Update 1.250 Patch Notes |Deathloop March 24 Patch Notes:

Update: Arkane has touched on the patch, and it seems centered on PC, and is said to include “general bug fixes.”

Arkane Studios has not officially acknowledged the patch just yet, and even the community has been rather silent on the update. The only tangible announcement made recently was this:

This is one weird title update. Once we know more about it, we’ll be sure to update the post. Hopefully, Arkane releases the officia patch notes within the day. If you spot anything, be it gameplay-related or technical fixes, let us know down in the comments below.

If you haven’t played Deathloop yet, you’ll want to check it out, as not only did it score a perfect 10/10 in our review, but our own Jimmy Lara said, “Deathloop, without question, is a groundbreaking masterpiece that has been beautifully crafted from the very talented developers over at Arkane Studios. Sure, you could argue that it’s basically Dishonored, but I’ve never pegged a title down for being more of what people loved. This is the case of a studio understanding that, improving on every aspect of what they originally created, all while evolving it to newer heights. Deathloop is everything you would have hoped for (and more) from the makers of Dishonored, cementing their own studio status as one of the greats. Gamers, be excited, as while it’s been a long journey to its release, Deathloop is certainly one time loop you’ll want to experience.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Hunt Showdown Update 1.49 Out for Sensitivity Fix This March 24

Crytek has released the Hunt Showdown update 1.49 patch today, and this one is for consoles, addressing a sensitivity issue for the controls. Check ouut the full Hunt Showdown March 24 update patch notes below.

Hunt Showdown Update 1.49 Patch Notes | Hunt Showdown March 24 Update Patch Notes:

Here’s the official announcement as per Crytek on Twitter:

Hunters,

We will be taking the console servers offline at 11:00 am CET to deploy a hotfix to resolve the sensitivity issue on consoles. Estimated downtime will be ~2hours.

Please make sure to extract before this time to avoid losing your hunter.

Thanks.

That’s it for the patch. If you’re on PC, know that the Traitor’s Moon event for Hunt Showdown goes live today. You can check out more details below:

Yes, our first event of 2022 goes live on March 24th and runs until April 14 th. And to mark the occasion, we have also released a new DLC pack, The Meridian Turncoat, including a new Legendary Hunter, The Turncoat, two Legendary weapons, and a Legendary Ammo Box.

The event gives you the chance to unlock four new weapons which are currently in Early Access – the Scottfield Brawler, Berthier Riposte, Caldwell Model 92 New Army, and Winfield Model 93 Slate – plus new Legendary Skins for weapons and equipment. For those who unlocked the weapon during the event the weapon will remain unlocked after the full release regardless of their Bloodline level. If the player prestiges after the full release, they will need to unlock the weapon from the Bloodline as usual. If the player prestiges during the early-access period, the weapon should remain unlocked. For those who didn’t unlock the four weapons in Early Access, they won’t be made available until the next update, so now’s a great time to play and slay with these guns first.

If there are any more console-related notes added we’ll be sure to update this post accordingly.

Source: Twitter

MP1st Staff

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Fortnite Update 1.000.060 Patch Notes; Shoots Out This March 24

Epic Games has just released the Fortnite update 1.000.060 patch for both last-gen and next-gen platforms, and this is following this weekend’s massive Chapter 3 Season 2 title update. As one might expect, this one is for fixes mostly.

Fortnite Update 1.000.060 Patch Notes:

Epic has announced what’s in the patch, and it’s for stability:

We’ve just released a maintenance patch on PlayStation, Xbox and Nintendo Switch consoles to address stability issues.

You will be able to download the patch before launching your game.

The Issue when Xbox players using Keyboard and Mouse may stop moving when pressing a mouse button has been resolved.

That seems to be it for this title update. There are also issues with the Battle Pass recently but it has been resolved according to the developer. If ou want to stay up to date on the latest Fortnite title updates, head on over to our Fortnite game hub.

If you notice any other gameplay-related changes or fixes, leave a comment below to let us know what they are.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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GTA Online Weekly Update March 24 Reset

Rockstar Games has rolled out the GTA Online weekly update March 24 reset of actvities and discounts! Check out the complete highlights and recap in one handy list below.

GTA Online Weekly Update March 24 Reset:

Hot on the heels of its launch on PS5 and Xbox Series X|S, GTA Online is delivering extra rewards for those looking to push the limits of their rides on the latest generation consoles, with Triple GTA$ and RP in this week’s Hao’s Special Works Time Trial and Double GTA$ and RP across the 14 tracks of Hao’s Special Works Race Series.

In addition, all GTA Online players can now earn double in Madrazo Contact Missions and the Double Down Adversary Mode featuring Lamar and Franklin.

Highlights from today’s update include:

  • Triple GTA$ and RP on this week’s Hao’s Special Works Time Trial – a total of GTA$750K for successful completion
  • Double GTA$ and RP on Hao’s Special Works Race Series
  • Hao’s Premium Test Ride: The Coil Cyclone II
  • Double GTA$ and RP on Double Down and Madrazo Contact Missions
  • The Pegassi Torero is this week’s top prize at the Lucky Wheel
  • Prize Ride and Challenge: Placing in the Top 5 in two Pursuit Races this week will earn players the HSW-eligible Übermacht Sentinel XS
  • Discounts: 30% off the Dinka RT3000, Pegassi Reaper, Pfister Neon, and Bravado Gauntlet Hellfire, 25% off the Annis ZR350 and Karin Calico GTF, plus 20% off the Pfister Comet S2
  • Test Rides: The Annis ZR350, Karin Calico GTF, and Pfister Comet S2
  • Prime Gaming Bonus: Players who connect their Social Club account with Prime Gaming will get a GTA$100K bonus for playing any time this week

Discounts:

In addition to the Test Track car above, there are a selection of vehicles on sale this week to help drivers buff up their vehicular arsenal. See below for the complete list.

  • Dinka RT3000 – 30% off
  • Pegassi Reaper – 30% off
  • Pfister Neon – 30% off
  • Bravado Gauntlet Hellfire – 30% off
  • Annis ZR350 – 25% off
  • Karin Calico GTF – 25% off
  • Pfister Comet S2 – 20% off

Tune in next week for the next GTA Online weekly update.

MP1st Staff

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Fortnite Update 3.50 Released for Stability & Xbox KBM Fix This March 24

Epic Games has released the Fortnite update 3.50 patch for PlayStation, Xbox, and Nintendo Switch today, and this one is for the usual stability fix for the game. Given that Chapter 3 Season 2 just dropped a few days ago, it’s expected that this patch is not that big in comparison. Check out the full Fortnite March 24 update patch notes below.

Fortnite Update 3.50 Patch Notes | Fortnite March 24 Update Patch Notes:

Here’s the official announcement from Epic Games:

We’ve just released a maintenance patch on PlayStation, Xbox and Nintendo Switch consoles to address stability issues.

You will be able to download the patch before launching your game.

There’s also a special fix released just for Xbox, and you can check the full details on that one below:

The Issue when Xbox players using Keyboard and Mouse may stop moving when pressing a mouse button has been resolved.

There you have it for the patch. If there are any more changes added to this patch, we’ll be sure to let our readers know.

Source: Twitter

MP1st Staff

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Dragon Ball Xenoverse 2 Update 1.30 Blasts Out This March 24

Bandai Namco Entertainment has released Dragon Ball Xenoverse 2 update 1.30, which is an unannounced patch, so don’t expect anything major from it. This is out on all platforms, with the details listed in the Dragon Ball Xenoverse 2 March 24 patch notes.

Dragon Ball Xenoverse 2 Update 1.30 Patch Notes |Dragon Ball Xenoverse 2 March 24 Patch Notes:

Size: 345MB (PlayStation)

Here’s what’s in the PS4 update history:

Version 1.30 Notes

– Implementation of Demo Version scheduled to be delivered at a later date
– Made other improvements/adjustments

Unfortunately, Bandai Namco has not made any announcements regarding the update. We’re keeping an eye out, and will update the post if we find anything new. If anyone spots anything that got changed, share what you find down in the comments below.

The last patch we got for the game was back in December 2021, and the developers didn’t anounce anything about it, either.

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Alex Co

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PUBG Update 2.02 Patch Notes; Fires Out for 16.2 This March 24

PUBG Corp. has released PUBG update 2.02 for consoles, and this is for the big 16.2 title update! This patch includes new tactical gear, the spotter scope, and a ton of other features and changes. Read up on the PUBG March 24 patch notes below.

PUBG Update 2.02 Patch Notes | PUBG March 24 Patch Notes:

LIVE SERVER FIXES:

The following fixes apply to both PC and Console.

  • Fixed the outdated font issue within the Special Drops event page.
  • Based on the feedback on the Tactical Pack in the Test Server, the Tactical Pack has been updated to require players to reload their weapon when pulled out from the Tactical Pack, regardless of the weapon’s previous state.
    • Exception: The Lynx AMR and Panzerfaust will maintain their previous loaded state

※ PLEASE KEEP IN MIND THAT THE FEATURES AND UPDATES WE PROVIDE BELOW MAY BE MODIFIED OR EVEN POSSIBLY REMOVED DUE TO REASONS SUCH AS BUGS, IN-GAME ISSUES, AND/OR COMMUNITY FEEDBACK. WE WILL UPDATE OUR PLAYERS IF SUCH CHANGES OCCUR.

NEW TACTICAL GEAR:

TACTICAL PACK

Update 16.2 kicks off with a new Tactical Gear, the Tactical Pack! Store almost any type of item and come up with all kinds of wacky play styles with this super backpack; turn into a missile silo with four Panzerfausts, or carry two extra sets of vests and helmets for emergencies, or dominate every combat range with an SMG, AR, and DMR combo! Or even better yet, why not carry four Mountain Bikes (because you can) so you and your squad would never need a vehicle again?

  • The Tactical Pack will:
    • Take up your primary weapon slot.
    • Have four attachment slots.
    • Spawn in every map.
    • Be available in Normal Matches, Custom Games, Training Mode, and Sandbox Mode(PC only).
    • Hold almost any item in its slots, including weapons, helmets, vests, item stacks, etc.
      • Stacks of an item (such as a stack of ammo) will take up a single slot, but a weight limit of 60 per slot applies to stack items only.
      • Weapons holding attachments will be stored as they are.
  • The Tactical Pack will not be able to store another Tactical Pack.
    • The Trunk in Porters cannot store a Tactical Pack.
  • Tactical Pack items are only accessible by the carrier.
    • To use the items, they must first be removed from the Tactical Pack.
  • When a player is holding the Tactical Pack in their hands, the normal looting interaction will be replaced with a new interaction to place the item directly into the Tactical Pack.
  • Weapons stored in the Tactical Pack will hold all their current attachments and ignore the “Replace Attachments” option when swapped out with another weapon.
    ※ The “Replace Attachments” option allows you to enable/disable the automatic replacement of compatible attachments when picking up a new weapon.

SPOTTER SCOPE

And we’re bringing in another! Meet the new mid-range scouting Tactical Gear, the Spotter Scope! This special set of binoculars will help you spy and mark your enemies and enemy Drones while also allowing non-verbal communication with your squad!

  • The Spotter Scope will:
    • Take up your primary weapon slot.
    • Spawn in every map.
    • Be available in Normal Matches, Custom Games, Training Mode, and Sandbox Mode(PC only).
    • Be able to use in ADS mode.
      • The Spotter Scope will have a fixed 4x zoom magnification feature.
      • It will also provide real-time distance to the target you’re aiming at.
        • The maximum calculative distance is 1KM, and the distance beyond that will return as “??M”.
    • Allow you to spot and mark enemy players and Drones.
      • Every enemy player and Drone within 1KM of the Spotter Scope’s sight will be marked with a passive marker (white icon).
        • The passive marker will be shown on the seer’s screen only.
  • A targeting rectangle is located at the center of the Spotter Scope view.
    • If the user places the targeting rectangle to a marked enemy or Drone the passive marker will turn into an active marker (red icon).
    • The active markers will be automatically shared to the user’s teammates.
    • There is no limit to the number of active markers that can be created.
      • Several enemies can be marked with the active marker at once, with each marker following its respective target.
    • When the Spotter Scope is no longer marking an enemy with an active marker, the active marker will continue to follow its target for 7 more seconds before disappearing.
      • To indefinitely maintain the active marker, the targeting rectangle of the Spotter Scope must continue to chase the enemy.
  • Normal Screen Pings can also be placed while using the Spotter Scope.
  • You will receive an Assist when the enemy you marked is killed by a teammate (only while the enemy has the active marker or within 5 seconds after the active marker disappears).
  • The Spotter Scope will not detect or mark players hiding behind smoke made by Smoke Grenades.
    • However, when an enemy hides behind cover or smoke after getting marked by the active marker by the Spotter Scope, the active marker will still follow them for 7 more seconds before disappearing.

TACTICAL GEAR: DRONE

The consistent color of the lights deployed Drones emit seemed to confuse many of our players, so we’ve changed the lights’ colors to the following:

  • Deployed Ally Drone: Green lights
  • Deployed Enemy Drone: Red lights

TRAINING MODE

AIM/SOUND LAB

Enter the newly-added private Aim/Sound Lab for even better shooting and sound play practice!

  • You can enter this private practice area by interacting with either one of the three helipads in Training Mode.
  • After entry, you will be asked to choose between two modes: aim practice or sound practice.
    • Aim Practice
      • Choose your weapon in the weapon selection window, interact with the start button, and start practicing after a 5-second countdown.
      • Human figure-shaped targets will randomly spawn. The targets will first start out flat on the ground, then 3 to 7 random targets will come up simultaneously for you to shoot.
      • Once a practice session is over, the number of headshots and the total number of hit targets will show up on the screen.
    • Sound Practice
      • You will start out with a basic Deagle and a red dot sight.
      • Various sounds of primary weapons ranging from 15m~300m will be randomly played on targets.
        • The weapon name and distance of the gunshot will show on the screen.
      • Once you shoot the correct target, the target will fall back and come back up right away.
        • A kill message telling you what type of weapon the gunshot was from will pop up on the screen.
      • You will earn 10 points for shooting the correct target, 5 for the targets on either side of the correct one, and 0 for the rest.
        • There are different sound effects for each different score you earn.
      • The identical gunshot will move between different targets every 5 seconds until the player shoots a target.
      • Your total score will show up on the screen once a practice session is over.
  • Each practice session has a time limit of 1 minute, but you are free to leave the session any time by interacting with the exit button in front of you.

IMPROVED SHOOTING TARGETS

  • Practice on the newly-added human-shaped and vehicle-shaped targets at the Aim/Sound Lab and shooting practice ranges!
  • You can see the different damages you inflict on the target based on the area you hit.
    • Headshot damage on human-shaped targets will be displayed as red.
      • Other body damage such as the torso, arms, legs, etc. will be displayed as white.
    • Damage to the driver’s seat on vehicle-shaped targets will be displayed as red.
      • Other damage such as the wheels and body will be displayed as white.

LAYOUT REARRANGEMENT

The general layout of Training Mode has been shuffled up a bit to accommodate this update’s new features and practice areas.

  • A Vehicle Display Booth displaying the three most recently added vehicles has been added.
  • An Item Display Booth displaying the three most recently added items has been added.
  • A vehicle shooting range with targets moving at the same speed as vehicles has been added.
  • The current warehouse holding the guns and attachments has been removed to enhance the mode’s performance. Use the convenient Training Helper to summon weapons and items anytime, anywhere!
  • Dirt Bikes will now spawn instead of Scooters.
  • Due to the rearrangement of Training Mode, Camp Jackal has been removed from Warmode in Custom Matches.

MODE ENTRY REQUIREMENT

  • To encourage players to begin situational practices in various practice ranges, Training Mode will now also allow entry to players who completed Basic Training only.

MAP SERVICE:

As we had already mentioned in our latest Map Service Plan announcement, Sanhok will be replaced with Haven in this update’s rotation for Normal Matches. Prepare to battle newly-added bots, enemy players, and the Pillar in the return of the industrial island, Haven!

  • Normal Match
    • Erangel / Miramar / Taego / Karakin / Haven
  • Ranked Match
    • Erangel / Miramar / Taego

WORLD:

FIFTH ANNIVERSARY DECORATION

You’ll be noticing several fifth anniversary decorations at Erangel and Taego in Normal Matches, but we’ll be brief on the fifth anniversary explanation as separate announcements will be telling you more on our upcoming events, perks, and more!

KARAKIN

  • Several landscape updates have been made to balance out the battle experience in Karakin.
    • To provide a safer escape from Al Habar, trees and stone walls have been added around the area.
    • Trees, rocks, and a stone wall have been added to the set of houses located at the upper right of Bashara to reduce the area’s vulnerability.
    • The topography of the mountains surrounding Hadiqa Nemo has been readjusted.
      • A mountain ridge has been added to block enemies’ view.
      • The height of the mountains surrounding the area has been slightly lowered as they’ve been giving a bit too much of an advantage to many players.
      • The mountain’s slope has become a little gentler with a bit more natural cover added as well.
  • Item spawn spots have increased in bunkers near Bahr Sahir and Hadiqa Nemo.
  • Directional alphabet signs such as E for East and X for explosive exit walls have been added to specific walls in Karakin’s bunkers to assist lost players.

HAVEN

  • Bots acting like actual enemy players have been added to Haven.
  • An option to adjust the map’s brightness has been added to Settings.

CARE PACKAGE SMOKE

  • The Colorblind Mode setting will no longer apply to the red smoke from Care Packages due to a new feature to be added in a later update.

ITEM SPAWN BALANCE:

We’ve heard your feedback that relatively useful weapons and their appropriate attachments should be spotted more frequently in Normal Match maps. Therefore, we ran thorough internal tests based on the data of our current item spawns and decided it’d be best to adjust the spawn rate of ARs, DMRs, SRs, and scopes in Erangel and Miramar to reduce the frustration players feel when they lose a battle after some unlucky looting.

※ This item spawn rate balance will only apply to Normal Matches.

ERANGEL

  • Assault Rifles (AR) and Designated Marksman Rifles (DMR) spawn rate increased by approximately 62%.
  • Sniper Rifles (SR) spawn rate increased by approximately 145%.
  • Foregrip spawn rate increased by approximately 33%.
  • Scope spawn rate increased by approximately 75%.
  • Stock spawn rate increased by approximately 38%.
  • Magazine spawn rate decreased by approximately 28%.
  • Heal Items and Throwables spawn rate decreased by approximately 13%.
  • Shotguns spawn rate decreased by approximately 27%.
  • Handguns spawn rate decreased by approximately 48%.

MIRAMAR

Due to the widespread distribution of item spawn spots in Miramar, players relatively take a bit more time to loot. Therefore, the spawn rate of weapons and items has generally increased.

  • Assault Rifles (AR) spawn rate increased by approximately 105%.
  • Designated Marksman Rifles (DMR) spawn rate increased by approximately 123%.
  • Sniper Rifles (SR) spawn rate increased by approximately 317%.
  • Foregrip spawn rate increased by approximately 103%.
  • Scope spawn rate increased by approximately 100%.
  • Magazine spawn rate increased by approximately 10%.
  • Muzzle attachments spawn rate increased by approximately 12%.
  • Stock spawn rate increased by approximately 47%.
  • Armor spawn rate increased by approximately 12%.
  • Backpack spawn rate increased by approximately 16%.
  • Helmet spawn rate increased by approximately 20%.

SURVIVOR PASS: PUNK WAVE:

We first wish to thank you all for your patience. The next Survivor Pass: Punk Wave has finally arrived (with a better UI appearance too)! Turn into the punkiest star on the Battlegrounds by completing missions and collecting rewards.

We’ve also made some balance adjustments and general UI/UX enhancements for an even better Survivor Pass experience.

  • To differentiate the XP of Survival Mastery/Weapon Mastery with the Survivor Pass XP, the Survivor Pass XP will now be referred as Pass XP.
  • Maximum playtime to earn Pass XP per day: 6 hours → 8 HOURS
  • Maximum Pass XP obtainable per day: 7200 Pass XP → 9600 PASS XP
    • This does not affect the Pass XP rewards obtained from missions.

MAIN LOBBY:

  • A special BGM “PUBG 5th Anniversary” has been created and applied to the main lobby – Erangel and Taego won’t be the only ones celebrating our upcoming fifth anniversary!

UI/UX:

  • The current icons on the Hideout and Store tabs have been confusing some of our players, so they’ve been modified to deliver a clearer message.
  • Regions with map selection can now find lore-related introductions added to each map in the map select page.
  • (Console) The general design of the hold key icons has been updated.

PERFORMANCE:

  • A new compression technology has been implemented to every platform to reduce game size and improve decompression speed.
    • This is expected to help relieve in-game hitches, especially on low-end hardware.
  • Frame rates should be improved thanks to optimizations for render-heavy situations such as navigating cities.

BUG FIXES:

GAMEPLAY

  • Fixed the awkward character movement in Replay mode when a player jumps off a Motorbike.
  • Fixed the remaining Drone icon of an ally’s on the minimap in Spectator Mode even after the teammate dropped the Drone.
  • Fixed the missing item issue in the Drone’s inventory after using the Drone to pick up an item.
  • Fixed the invisible Drone issue when deploying a Drone while using an emote.
  • Fixed the awkward tripod issue of the Mk12 when using the weapon while prone.
  • Fixed the white weapon icon of the player’s Drone even after the Drone is destroyed.
  • (PC) Fixed the awkward character appearance of the player using a Drone after handing a weapon to that player through the Sandbox UI, and the black screen issue when the Drone is recalled.
  • (Console) Fixed the notification message popping up during the login loading screen and disappearing less than 5 seconds later.

WORLD

  • Fixed the disappearing rocks issue when entering ADS mode at a certain location in Karakin.
  • Fixed the missing flame effect when throwing a Molotov at destroyable surfaces in Karakin.
  • Fixed the missing siren sound alerting the first Black Zone in Karakin.
  • Fixed collision, texture, performance, and more general issues in Karakin.

UX/UI

  • Removed the Vehicles image from the world map in Training Mode.
  • Fixed the appearance of pans in the Career tab for different level poses after equipping certain equipment skins.
  • Fixed the issue of being able to Lock weapon items that are unable to be disassembled in the Customize tab.
  • (PC) Fixed the bunched-up looked of the Ranked season’s countdown sign.

ITEMS & SKINS

※ Clipping issue: Graphics that are shown outside the visible part of an image/object.

  • Fixed the invisible RYAN’s Slippers issue when equipping the item with a Divemaster Suit.
  • Fixed the clipping issue of the Blood Hound Jacket when using an emote where the character raises their arms.
  • Fixed the missing Partner logo issue when equipping the WackyJacky101’s VSS skin

For details on the fifth anniversary event kicking off for console gamers today, click here.

Source: Battlegrounds

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PUBG Down for Consoles Due to Maintenance This March 24

If you can’t connect to PlayerUnknown’s Battlegrounds (PUBG) on consoles, don’t fret, it’s not you, but the devs have triggered PUBG down for consoles this March 24, and this is for planned maintenance! Console PUBG players will also be able to download the big 16.2 title update during the long period of downtime as well, with the schedule listed below.

PUBG Down Status This March 24 for Consoles:

Here’s the announcement from the offiical PUBG support Twitter account:

[Console] Live servers will undergo maintenance for approximately 7 hours 30 mins on Mar 23rd, 9:00pm PDT / Mar 24th, 5:00am CET / Mar 24th, 1:00pm KST. Once complete, Update 16.2 will be available on Live Servers.

As you can see, it’s quite a long downtime for console gamers. Aside from the big 16.2 title update hitting consoles today, the fifth year anniversary event (which kicked off yesterday for PC) will start for console gamers today! Read up on the details for that here.

Once servers are back up, we’ll update the post.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Shadow Warrior 3 Update 1.07 Punches Out for Loads of Improvements This March 23

Flying Wild Hog has released the Shadow Warrior 3 update 1.07 patch, and it includes a long list of improvements ranging from aim assist, weapon ammo count bug fixes, and a lot more. Read up on the Shadow Warrior 3 March 23 patch notes below.

Shadow Warrior 3 Update 1.07 Patch Notes | Shadow Warrior 3 March 23 Patch Notes:

Here are the changes via the PS4 update history of the game:

List of changes:
– Improved save data handling.
– Fixed situation where weapon ammo count could be incorrect on pickup.
– Changed default controller sensitivities .
– Aim Assist improvements.
– Fixed it so that Katana Elemental attacks can be used on triggers.
– Level optimisations – various.
– Improved performance – various.
– Audio fixes – various.
– Fixed a rabbit’s curse.
– Stopped some enemies dodging freezing barrels.
– Fixed a few instances of enemies getting stuck in the environment .
– Fixed a few places where the player could get stuck.
– Fixed a bug where Wang could be armless if the Grapple Hook tutorial was reloaded.
– Fixed the Tanuki sticking around when he should have moved on.
– Improved French Localisation (continued).
– Fixed missing Japanese translation in menu.
– Fixed an issue with the ice raft for machines running the game at more than 180fps.
– Various level and collision fixes.
– Fixed the bad behaviour of a number of demons in certain circumstances.
– Made wall running more reliable.
– Improved viciousness of Seeking Eye on certain enemies (that were being overlooked).
– Improved character model LoDs.
– Better stability when resuming title.
– Controller rumble fixes.

If there are other gameplay-related changes rolled out that’s not mentioned there, we’ll update the post accordingly if we spot any.

If you haven’t played the game yet, go check out our review, and see why this gorefest is worth your dough.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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EA Sports PGA Tour Release Targeted for Spring 2023

EA has announced that the EA Sports PGA Tour release window is now targeted in Spring 2023. It will run on EA’s Frostbite game engine, and will be the only game featuring the Masters Tournament, PGA Championship, U.S. Open Championship, and The Open Championship.

For those of you planning on playing the Career Mode, you can compete at The Players Championship, the FedExCup Playoffs, and the Amundi Evian Championship. EA also promises the game will have the most ultra-realistic graphics that have ever been featured in a golf game before.

You can read the full features of the game from the press release info provided down below.

  • THE PLAYERS Championship and FedExCup Playoffs – Players will also be able to compete in the PGA TOUR’s most thrilling events during the golf season including THE PLAYERS Championship and FedExCup Playoffs. True to the real-life PGA TOUR season, players earn FedExCup points throughout the in-game Career Mode for a chance to make the FedExCup Playoffs, with the top golfers at the end of the year given the opportunity to win the FedExCup. Career mode will also see the return of the Korn Ferry Tour, adding another layer of depth to the game that will allow players to hone their skills before joining the PGA TOUR.
  • The exclusive home of all four of golf’s major championships – Golf enthusiasts can build a legendary career as they authentically compete at golf’s most prestigious annual events while experiencing the unique atmosphere and venues of each tournament.
  • LPGA and The Amundi Evian Championship- Golf fans can also compete at The Amundi Evian Championship, one of the Ladies Professional Golf Association (LPGA) Tour’s five major championships and will have the opportunity to play as several female athletes as well as create a female golfer of their own in the newly overhauled Create-A-Player feature. Players will be able to participate in a series of LPGA-themed challenges and other events. Iona Stephen will also be joining the EA commentary team as the first female on-course commentator in-game, bringing her experienced insights from both playing professionally and working in golf broadcasting.
  • ShotLink® and TrackMan Data-PGA TOUR golfers will be authentically replicated in EA SPORTS PGA TOUR like never before with ShotLink® powered by CDW, the PGA TOUR’s proprietary real-time scoring system. EA SPORTS PGA TOUR uniquely incorporates ShotLink data, which will provide extensive amounts of data that will be integrated into the game’s development, resulting in accurate player ratings and skills and magnified true-to-life in-game events. Data from TrackMan, a world leader in 3D ball flight measurement and swing analysis, is also being incorporated into the game to add an additional layer of authenticity by allowing EA’s game designers to perfect gameplay and numerous stats such as club tuning.

EA Sports PGA Tour will also be the first licensed golf game to be released for the newer PS5 and Xbox Series X/S consoles. Read up on the Shotlink system the devs are using for the game right here.

Source: EA.com

Damien Seeto

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PUBG 5th Anniversary Event Starts This Week, Here Are All the Details

PUBG Corp. is going all out for the next two weeks, as the PUBG 5th Anniversary event kicks off today for PC and tomorrow for consoles, with tons of rewards and challenges for players available across all platforms! Check out the  rundown below on all the upcoming events, as well as a commemorative video dedicated to PUBG’s most avid players.

The 5th Anniversary event for PUBG kicks off at different times for PC and consoles. Below are the schedules:

  • PC: March 23, 2022 to April 5, 2022
  • CONSOLE: March 24, 2022 to April 6, 2022

A new patch may come with these events, so stay tuned here at MP1st for the patch notes once they’re out!

As for what the event will have, it will come in three special drops:

Special Drop 01: Login Mission

NOTICE
  • You can join the event in PUBG: BATTLEGROUNDS.
  • Login is counted automatically when you enter the lobby and updated at 02:00AM UTC.

Special Drop 02: Play Mission

NOTICE
  • You can join the event in PUBG: BATTLEGROUNDS.
  • You need to click the Join Event button before completing missions.
  • Missions can be completed in Normal/Ranked Match only.
  • Play missions are daily missions and their progress is reset in every 24 hours.
  • You have to exchange your points with items before the event ends.
  • All points earned from this event will disappear when the event ends.

Special Drop 03: Friend Invitation Mission

NOTICE
  • You can join the event in PUBG: BATTLEGROUNDS.
  • The following new/returning users can get 20 Contraband Coupons by entering their invitation code:
    • – New users: Players who signed up for the game less than 14 days ago (based on the 1st login during the event)
    • – Returning users: Players whose last login is more than 28 days ago (based on the 1st login during the event)

If you’re an avid PUBG player you would not want to miss out, so save the date for tomorrow if you’re playing on console or check it out on PC today!

In case you missed it, the last update for PUBG fixed some very annoying issues like invisible enemies, and you can read the full patch notes on that one here.

Source: PUBG

MP1st Staff

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Battlefield 2042 12G Frag Rounds Disabled in BF Portal Due to Damage Output, Check Out How OP It Is Here

If you’re one of the few people spamming the 12G Frag Rounds using the SPAS-12 shotgun, well, your happy days are over, as DICE has disabled hte Battlefield 2042 12G Frag Rounds in Battlefield Portal due to how OP (overpowered) it is.

Don’t believe me? Check out the videos below to see it in action and how gamers are sniping people off using it!

I think the SPAS-12 is a little bit overpowered
byu/charlestsai inbattlefield2042

https://twitter.com/jackfrags/status/1506319379079827464

As a response to this, DICE has announced that the attachment is currently disabled for the time being once it’s been tweaked.

We have temporarily disabled the 12G Frag rounds attachment in #BattlefieldPortal to address an issue with it’s damage output.

We’ll re-activate this attachment in a future update once we have restored it’s intended behavior, and we’ll let you know when it’s back in-game.

While this is bad news, this is better than having the experience ruined by people just spamming this all the time. For Battlefield veterans, this is not anything new, as Battlefield 3 had a similar problem with the USAS-12 and the Frag Rounds ammo type too.

In other Battlefield news, DICE announced yesterday that Featured Experiences are getting tweaked starting this week! Read up on how it’s changing right here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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COD Warzone Update 1.55 Patch Notes; Out for Season 2 Reloaded This March 23

Raven Software has deployed (Call of Duty) COD Warzone update 1.55 for all platforms, and this is for the big Season 2 Reloaded mid-season refresh! Check out the complete list of everything new and what got changed in the COD Warzone March 23 patch notes.

COD Warzone Update 1.55 Patch Notes | Warzone Season 2 Reloaded Patch Notes | Warzone March 23 Patch Notes:

DOWNLOAD:

The Season Two update will have a download size of approximately 9.0 GB for those who own the free-to-play console version of Warzone and are currently on the latest updates.

Warzone Update Sizes

  • PlayStation 5:
    • 8.9 GB
  • PlayStation 4:
    • 8.9 GB
  • Xbox Series X / S:
    • 9.0 GB
  • Xbox One:
    • 9.0 GB
  • PC:
    • 7.1 GB (Warzone Only)
    • 12.4 GB (Warzone and Modern Warfare®)

Note: PC users will also need 17.4 GB of additional space on their hard drive for the patch copying process; this is only temporary space that is reclaimed upon completion of the patch installation and is not an additional download.

Remember, the Vanguard download is not necessary if you are only playing Warzone, and vice versa.

Furthermore, for a smaller overall file size, Players can choose to uninstall/remove other data packs if they are no longer needed

PLAYLIST:

Season Two 5-Week Playlist Forecast

GENERAL:

  • Private Matches
    • Rebirth Resurgence
      • A variety of fixes and adjustments have been made to better simulate the experience found in Public Matches.
    • Rebirth Mini Royale
      • This mode has been disabled.
  • Vanguard Weapons now have inspect animations.

GAMEPLAY:

New

  • Deployable Buy Station
    • Added as Legendary ground loot, the Deployable Buy Station is a Field Upgrade that, once the marker is deployed, will call in a Buy Station to the location.
    • The Deployable Buy Station has the same inventory as the normal Buy Station.
    • The Deployable Buy Station will show up on the Tac Map with its own unique icon.

Adjustments

  • Gas Mask
    • Players will now be able to drop their Gas Mask, whether to give to a squad mate or out of choice, through the drop down inventory menu.
  • Armor Satchels
    • Players can collect the Armor Plates within ground loot Armor Satchels, even if they are currently equipped with an Armor Satchel.
    • Armor Satchels now show how many Armor Plates they contain in their loot card.
  • Recovery
    • While downed, Players will be able to control the state they will be self-revived into to allow for being in a prone or crouched state.
  • Contracts
    • In-world Contracts have been rotated at an angle to make them easier to find and ping.
    • Contracts will show on the Tac Map, even when an existing Contract is in progress, to better enable forward tactical planning.
    • Rebalanced the distribution of Contracts in Battle Royale and Plunder modes to better favor Bounties.
    • “Most Wanted” has been removed from the selection pool of “Top Secret”.
  • Smoke Grenades
    • Improvements have been made to better distinguish the visual differences between Loadout Drop Markers, the new Deployable Buy Station Markers, and Smoke Grenades, when viewed in-world.
  • Parachutes
    • Players can now cut their parachutes at any point before their feet touch the ground.
    • An adjustment has been made to slightly increase the height required for being able to deploy a parachute in order to reduce false positives of the parachute opening when jumping at an angled, low height.
    • Note; an additional bug fix is in development to fix certain Operator parachute behavior currently being inconsistent.
  • Heavy Weapon Drop Public Event
    • Heavy Weapon Drops have had their default loot vastly improved, and now include a guaranteed UAV, and a guaranteed Legendary loot item.
  • Fire Sale Public Event
    • The Buy Station Fire Sale discount has been decreased from 80% to 50% for UAV’s.
  • Commendations
    • The Commendations page will now show unearned Commendations to better help players collect  them all.

New Rebirth Island Ingredients

  • Weapon Trade Station
    • This feature allows Players to trade their currently equipped Weapon for great commodities such as Armor Satchels, Killstreaks, Cash and much more.

Here’s a complete list of Weapon Trade Station opportunities and their respective rewards:

  • Fire Sale Deal
    • Accepts any Weapon and gives great rewards. Players can ONLY DO THIS 1 TIME per Weapon Trade Station.
    • Legendary Rarity Weapon with 2 extra magazines
    • 1 Legendary Field Upgrade OR 1 Legendary Killstreak
    • 1 Self-Revive OR Gas Mask OR Armor Satchel OR Durable Gas Mask (Very Low Drop %)
    • 1 Lethal Equipment OR $500 OR $800
    • 1 Tactical Equipment OR $500 OR $800
  • Legendary/Custom/Ultra/Heroic Rarity Weapon
    • Rare Rarity Gun with 2 extra magazines
    • Legendary Killstreak
    • 1 Legendary Field Upgrade OR Specialist Token (Very Low Drop %)
    • $800 OR $1200
    • 1 Lethal Equipment OR Tactical Equipment
  • Epic Rarity Weapon
    • Uncommon Rarity Gun with 2 extra magazines
    • Self-Revive
    • Armor Satchel or Epic Killstreak or Epic Field Upgrade or Legendary Field Upgrade (Very Low Drop %)
    • $500 OR $800
  • Rare Rarity Gun/Melee Weapon
    • Common Rarity Gun
    • Gas Mask
    • Rare Field Upgrade OR Armor Satchel OR Munition Box (Very Low Drop %)
  • Uncommon Rarity Gun Weapon
    • Common Rarity Gun
    • 1 Lethal Equipment
    • 1 Tactical Equipment
  • Common Rarity Weapon
    • Another randomized Common Rarity Gun

 

  • Communications Towers
    • Players may spend $1500 (or $5000 in Plunder) to activate red Communications Towers across the map to enable a stationary UAV at its location.

 

  • Staged Blueprints & Items
    • Players may find iconic Blueprints and powerful items strategically placed across the map.

 

  • Golden Vaults & Secrets
    • This new version of Rebirth Island contains many secrets and bunker doors to be located and unlocked.

 

EVENTS:

Generic Action Shot

Rebirth Reinforced

  • Rebirth Community Challenges
    • All Operators will need to work together to complete four Community Challenges which will each unlock new gameplay elements and provide massive amounts of Player XP:
      • Operators must get a combined 20 billion kills on Rebirth Island to unlock the Weapon Trade Station and earn 25k XP.
      • Operators must trade a combined 190 Million Weapons to the Weapon Trade Station to unlock the Communications Towers and earn 50k XP.
      • Operators must secure a combined 130 Million Payloads on Rebirth Island to unlock the Armored Truck Deployment Public Event and earn 75k XP.
      • Operators must gather a combined $40 Trillion in Blood Money on Rebirth Island to unlock the Golden Vault Mystery and earn 100k XP.
  • Participation Challenges
    • We also have four Participation Challenges!
      • Wipe 3 enemies in Resurgence Solos on Rebirth Island.
      • Trade 30 Legendary Weapons to the Weapon Trade Station on Rebirth Island.
      • Push or halt the Payload for a total of 20 minutes on Rebirth Island.
      • Gather $5 Million in Blood Money on Rebirth Island.
  • Rewards
    • Seven cosmetic rewards will be available with this event.
    • Each Participation Challenge will have its own unique reward.
    • Winning 25 Resurgence matches will unlock another reward.
    • There are also 2 mystery rewards to unlock by deciphering secrets on the island…

MODES:

New Modes

  • Rebirth Payload
    • A 12 vs. 12, fast-paced & simplified variant of the Limited-Time Mode with one Payload to push or halt.
  • Rebirth Blood Money
    • It’s time for Plunder fans to drop in to Rebirth Island for a hectic version of a fan favorite mode.
  • Rebirth Resurgence Solos
    • Tired of carrying all your friends to victory in other Resurgence modes? Now you can drop in solo!
    • In Resurgence Solos, you start the match with a free Redeploy. On death, this Redeploy will be used up and will require you to stay alive for a short time period to earn another one.

 

Mode Adjustments

  • New Public Events (Rebirth Island – All Modes)

    • Armored Truck Deployment
      • Rebirth Reinforced introduces the “Armored Truck Deployment” event that drops lethal vehicles into the Warzone.
    • Vanguard Events
      • Rebirth now also supports the Vanguard Public Events such as Weapon Drop, Cash Drop, and Restock.
    • Juggernaut Armor Drops
      • These drops will be very rare so don’t miss out on capturing them!
  • Rebirth Resurgence
    • Following feedback from the community, all Players drop with the same Weapon on spawn & respawn and the Weapon will change with each circle.
    • Players will spawn with Weapons from Vanguard, Cold War, and Modern Warfare.
    • Added an icon to clarify when spawn protection is active.
    • Resurgence now has custom voice overs.
    • Re-balanced the quantity of contract types to make Top Secret and Supply Drop contracts more scarce
    • Free Loadout Drop will now drop approximately 50 meters closer to a squad to improve accessibility.
  • Battle Royale
    • After two seasons of Vanguard Royale being in regular playlist rotation, and listening to your feedback, we are starting to merge the two Battle Royale experiences into one. We have been really happy with the reception to Vanguard Royale, and as we have listened, watched, and enjoyed all the conversations about the two Battle Royale modes, it’s now time to take the best bits from each and create the definitive Battle Royale experience, starting at launch and with further updates happening during the in-season and the seasons ahead.
      • Launch
        • Gameplay
          • Default core health is now at 150 (up from 100).
        • Loot
          • Dead Silence will remain as Legendary ground loot.
      • Season Ahead
        • Contracts
          • All Vanguard Royale Contracts will be integrated;
            • “Big Game Bounty”
            • “Top Secret”
            • “Supply Drop”
        • Public Events
          • All Vanguard Royale Public Events will be integrated into the event pool;
            • Cash Drops
            • Heavy Weapon Drops
            • Resurgence
            • Restock

 

As always we will continue to monitor and listen to feedback, as well as communicate any experiments that we plan to carry out during the in-season to further refine Battle Royale.

MAP:

Rebirth Island Adjustments

Overall Updates

  • We’ve increased the amount of loot in less visited areas to encourage players to explore the island.
  • We’ve added plenty of cover in hotspots where players usually get killed to give them a chance to fight back.

New Features

  • Enviornmental improvements
    • A new skybox – We’re still delivering the bright and sunny afternoon sky that is beloved by the community, but with a few twists : Drastic sun orientation update to change the shapes of the shadows throughout the map, and also added stormy/dramatic clouds on the horizon.
    • New lighting & atmosphere – We’ve doubled down on the bright and vibrant color treatment globally, and also updated the atmospheric fog to match the new skybox.
    • New signage & murals.
  • Redeploy Balloons have arrived on Rebirth but with a few twists; destroyed by default, less health, and between 0-4 balloons active at the same time.
  • Gulag Revamp:  The mid-section of the Gulag has been modified to create more exciting engagements for Iron Trials.

 

Image of underground research lab

Security Area becomes Stronghold

The Security Area is now known as Stronghold following Perseus’s reinforcement project. Stronghold features two new structures – the administrative building and the radar building (replacing the communications tower). Expect to find plenty of items for close combat engagements.

Image of underground research lab

Shore becomes Dock

The previously empty Shore has now become Dock. With an anchored cargo ship now present, climb aboard via the extended concrete helipad and discover the loot inside.

Image of underground research lab

Prison Yard

The Prison Yard has been partially reinforced and the construction materials can be used as cover or as platforms for jumping onto the guard wall walkways. The repainted water tower with Persus’s flags looms in the distance.

Image of underground research lab

Boat Docked at Nova 6 Factory

A second cargo ship has arrived at the Nova 6 Factory. Explore the ship for items and Supply Boxes but avoid falling into the water – it could be dangerous!

UI/UX:

All Platforms
  • A Ukrainian Flag Calling Card has been added to both Warzone and Modern Warfare. This FREE Calling Card is now in your inventory. Equip in the Barracks tab, under Customization.
  • Mouse scrolling speed in the Store has been reduced for more comfortable navigation.
  • Improved gamepad navigation in the Options menu in tabs that contain sub-tabs.
  • Improved mouse & keyboard navigation in the Mastery Challenges menu.
  • Players can now equip their Vanguard Clan Emblems and Calling Card Frame rewards.

PC-Only

  • Players will now be able to see the world storytelling shown on the new front end screen that was previously exclusive only to console players.
  • The “Update Requires Restart” pop-up will now restart your client automatically after 5 seconds.
  • Added a button to Leave Squad Party in the Play tab when in a Party.
  • The Airplane Sensitivity Multiplier has been split into:
    • Helicopter Sensitivity Multiplier which only applies to the Heli.
    • Airplane Basic Sensitivity Multiplier which only applies to the Bomber and Fighter planes with Advanced Controls disabled.
    • Airplane Advanced Sensitivity Multiplier which only applies to the Fighter with Advanced Controls enabled.

BUG FIXES:

  • Fixed an issue where the “FerroFluid” Blueprint was unable to be equipped in-game.
  • Fixed an issue where Pings would appear inconsistent around Redeploy Balloons.
  • Fixed an issue where Polina’s “Cloaked for Combat” skin would appear with the incorrect head model.
  • Fixed an issue where the “Armored Strength” Blueprint was unable to equip the 9mm 60 Round Drums attachment.
  • Fixed an issue where the Season Two Challenge “Get pistol double kills” would not track.
  • Fixed an issue where the Portable Decontamination Station would break after being placed when the circle has closed.
  • Fixed an issue where Xbox users with their Multiplayer privileges set to Block are able to join another Player’s party.
  • Fixed an issue where the Deployable Cover Field Upgrade could be used to access areas outside of the map.
  • Fixed a bug that was causing the Quick Inventory to not display the selected item as prominently as intended.

KNOWN ISSUES:

For a list of known #Warzone issues, please check out our dedicated Trello Board.

WEAPONS:

New Weapons

Image of KG M40 assault rifle
  • Armaguerra 43 (VG)
    • Very high rate-of-fire SMG. Effective at short to medium range engagements.

 

Weapon Adjustments

» Assault Rifles «

  • Vargo 52 (BOCW)
    • Maximum Damage decreased from 28 to 27
    • Minimum Damage decreased from 24 to 23
    • Neck Damage Multiplier increased from 1.2 to 1.3

The Vargo 52 (BOCW) is a powerful new addition to the AR category and was outperforming where we wanted it to be. We expect that the weapon will still excel within its damage range and will be keeping a close eye on it for the future. 

  • Volkssturmgewehr (VG)
    • Gun Kick adjusted

The Volkssturmgewehr (VG) tended to drift to the right while firing, which could distract or obstruct sight when it mattered most. This change mutes that Weapon movement considerably.

» Marksman Rifles «

  • G-43 (VG)
    • Bullet Velocity increased by 13.8%
  • M1 Garand (VG)
    • Bullet Velocity increased by 14.3%
    • ADS Movement Speed increased from .86 to 1
    • ADS Interrupt Time increased from 300ms to 250ms

ADS Interrupt Time is the point in the Aim Down Sight animation where it can be interrupted by other actions. This change will make its Handling feel lighter and more responsive.

  • SVT-40 (VG)
    • Bullet Velocity increased by 16%

Vanguard Marksman Rifles were behind when looking at velocity. These adjustments are intended to make them far more reliable at their optimal ranges.

» Melee «

  • Most Melee Weapons now execute a Melee Finisher on a second consecutive strike.

This change is significant as Melee Weapons deal 135 damage, which if left unchanged, would consistently require 3 hits to kill with the increase to base health.

» Shotgun «

  • Vanguard Shotgun Damage increased by 10%.
  • Einhorn Revolving (VG)
    • Magazine Capacity increased from 5 to 6

» Sniper Rifle «

  • 3-Line Rifle (VG)
    • [Controller Only] Aim Assist enabled when not in ADS
  • Type 99 (VG)
    • [Controller Only] Aim Assist enabled when not in ADS

» Submachine Guns «

  • Sten (VG)
    • 7.62 Gorenko Capacity increased from 32 to 36
    • .45 ACP Round Fast Mags Capacity increased from 28 to 32
    • 9mm Mags Capacity increased from 20 to 28

On paper, the Sten (VG) has an incredibly compelling stat-line. In reality, it suffered far too much from its limited magazine capacities–which prevented it from piercing the upper echelon of Submachine Guns. A moderate mag size increase will make the Sten (VG) a more competitive option for those who prefer highly-mobile playstyles.

  • Welgun (VG)
    • Fire Rate decreased by 2.2%
    • Recoil increased slightly

ATTACHMENTS:

» Ammunition «

  • Hollow Point
    • Damage Range now decreased by 20%

Hollow Point has been heavily leaned on by Submachine Guns and with good reason. Its previous damage range penalty would rarely affect the most common engagement distances. This adjustment to the ammunition results in a powerful tool, you’ll just have to get a little closer.

Our ongoing goal with ammunition is to provide options and move away from a singular choice that’s “good for any occasion”.

» Barrel «

  • 3-Line Rifle (VG)
    • 500mm MN Custom
      • Flinch Resistance now properly reduces camera pitch when hit
  • Kar98k (VG)
    • VDD 660mm 05HE
      • Flinch Resistance now properly reduces camera pitch when hit
  • Type 100 (VG)
    • Warubachi 134mm Rapid
      • Visual Recoil decreased
  • Type 99 (VG)
    • Shiraishi 712mm Sniper
      • Flinch Resistance now properly reduces camera pitch when hit
  • Welgun (VG)
    • 320mm SA Shrouded
      • Recoil Control decreased from 36% to 15%

» Magazine «

  • Einhorn Revolving (VG)
    • 16 Gauge 12 Round Cylinder
      • Magazine Capacity increased from 7 to 12
      • Reload Speed increased slightly
    • Birdshot 6 Round Cylinder
      • Reload Speed increased slightly
  • Welgun (VG)
    • .45 48 Round Mags
      • Visual Recoil decreased
    • 7.62 Gorenko 40 Round Mags
      • Fire Rate increased from 11% to 12%
      • Maximum Damage decreased from 30 to 29
      • Mid Damage decreased from 26 to 25
      • Min Damage decreased from 21 to 20
      • Recoil Control decreased from 22% to 16%

The Gorenko 40 Round Mags was simply providing far too much value and was overdue for an adjustment. This still leaves the Welgun in a very strong position despite the change to this particular Magazine. 

» Perk «

  • DP27 (VG)
    • Hardscope
      • Recoil Control decreased

» Rear Grip «

  • Sniper Rifles
    • Airborne Elastic Wrap (BOCW)
      • Flinch Resistance now properly reduces camera pitch when hit
    • Dropshot Wrap (BOCW)
      • Flinch Resistance now properly reduces camera pitch when hit
    • Field Tape (BOCW)
      • Flinch Resistance now properly reduces camera pitch when hit
    • SASR Jungle Grip (BOCW)
      • Flinch Resistance now properly reduces camera pitch when hit
    • Polymer Grip (VG)
      • Flinch Resistance now properly reduces camera pitch when hit
Don’t forget, Snoop Dogg is going to be in the game next month as well, and you can check out his skins right here.

Source: Raven Software

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PS4 Update 9.50 Released, Here’s What’s New for March 23

Sony has released PS4 update 9.50, and this firmware patch brings in new features, though don’t expect it to be as much as what the PS5 got today. Read on for the full PS4 March 23 update patch notes.

PS4 Update 9.50 Patch Notes:

Size: 491MB

Open and Closed Parties

  • When you start a party, you can now select either an open party or a closed party:
    • An open party lets your friends see and join the party without an invite. Friends of party members can also join.
    • A closed party is only for players you invite.
  • Note: in Game Base on PS5 and Party on PS4, if you select [Open Party] when starting a party, only players using the beta version of the PS5 or PS4 system software will be able to join. To start a party that players who aren’t using the beta version can also join, select [Closed Party]

  • Voice chat volume
    • You can now individually adjust the voice chat volume of each player in a party on PS4, just like on PS5.
  • We’ve added Ukrainian language support.

Also of note, this was announced by Sony today as well (via the PlayStation Blog):

PS App and PS Remote Play enhancements

Starting later today, we’re gradually rolling out the ability for PS App users to create or join Open and Closed Parties through the app as well. We’ve also updated the PS App Game Base UI to make it easier to access the Friends, Parties and messaging features, delivering a consistent player experience with PS5.

PS Remote Play mobile app users can enjoy a new “dark mode” based on their phone setting and choose from new Screen Reader languages for both iOS and Android, including Portuguese (Brazil and Portugal), Finnish, Swedish, Turkish, Greek, Thai and Chinese (traditional and simplified).

That’s about it. Given we’re close to the end of the PS4’s lifecycle, don’t expect any major additions to the console.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Dead by Daylight Update 5.006.201 Out for Bugfixes This March 23

Behaviour Interactive has released the (DBD) Dead by Daylight update 5.006.201 patch for both last-gen and next-gen platforms. This is for bugfix patch version 5.6.2 and includes fixes for crashing, the issue that allowed players to purchase the same perk multiple times in the Shrine of Secrets, and loads more. Read on for DBD March 23 patch notes.

Dead by Daylight Update 5.006.201 | DBD 5.6.2 Patch Notes:

Bug Fixes

  • Fixed an issue that caused the Bloodletting, Vector Victory and Pulcinella cosmetics to be unlocked for free. (Epic Games Store only)
  • Fixed an issue which sometimes allowed purchasing of the same perk multiple times in the Shrine of Secrets.
  • Fixed an issue which prevented unlocking of Sadako Rising DLC achievements. (PS4 only)
  • Fixed a crash which could occur when equipping the Boon: Dark Theory perk. (Switch only)
  • Fixed an issue which prevented purchasing of discounted outfits using Shards.
  • Fixed an issue that caused killer being able to block the ”Unhook” prompt with one of the hook in Industrial map.
  • Fixed an issue that preventing The Onryo sfx from playing when opening an empty locker.
  • Fixed an issue that sometimes prevented The Hillbilly’s chainsaw SFX from playing during a sprint.
  • Fixed a crash that would sometimes occur when entering the perimeter of Yoichi Asakawa’s Boon: Dark Theory.
  • Fixed an issue that prevented progress in the Triage achievement if the healed Survivor was unhooked.
  • Fixed an issue that prevented The Onryo’s Condemned kills from counting towards the Tome 10 Execution challenge.
  • Fixed an issue that caused an incorrect camera orientation while projecting as The Onryo to a nearby near TV.
  • Fixed an issue that prevented a Survivor using perk Head On from killing The Nemesis’ zombies when dashing out of a locker.
  • Fixed an issue that caused a generic icon to be shown when using a Killer power.
  • Fixed an issue that caused The Nurse’s blink charge animation to loop when charging her power.
  • Fixed an issue that prevented progress of The Demogorgon’s Daily Ritual.
  • Fixed an issue that prevented The Nurse’s blink charge time from being increased when using Kavanagh’s Last Breath and Heavy Panting add-ons.
  • Fixed an issue that caused Survivor to instantly wiggle free when being downed while the Killer was carrying another Survivor with 90% or more wiggle progress.
  • Fixed an issue that caused the makeup to be missing from Elodie’s 50’s Night Out outfit icon.

Known Issues

  • Killer sound effects are missing when going from the Play as Killer menu to the Store. Swapping to a different Killer in the Store will fix the issue.

Source: Dead by Daylight forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PlanetSide 2 Update 2.43 Blasts Out for Expedition: Oshur This March 23

Daybreak Games has released the PlanetSide 2 Update 2.43 patch today, and this one is for the Expedition: Oshur patch on PS4! Check out the full PlanetSide 2 March 23 update patch notes below.

PlanetSide 2 Update 2.43 Patch Notes | PlanetSide 2 Expedition: Oshur Patch Notes | PlanetSide 2 March 23 Update Patch Notes:

Welcome to the Isles of Oshur
A new, massive-scale continent makes its way to PlanetSide 2 for the first time since 2014. The tropical isles of Oshur are reminiscent of a time before the Auraxian war, where research and exploration were the most valued pursuits, and the factions weren’t fully divided.

[IMG]

Something for Everyone
Oshur was designed with an emphasis on logistics and diversity of gameplay. The towering Trident Relays necessitate air support and quick responses, the lattice has deliberate and strategic cutoffs for squad and platoon leaders to pursue, the beachheads and mid-field bases carve a space for meaningful vehicle battles; and the hand-crafted bases create unique and learnable gameplay spaces for hardened infantry veterans. With this new island battleground, there is something to enjoy no matter your style of gameplay.

[IMG]

Exodus Flotilla
The expedition to Oshur took place aboard the new Exodus-class Fleet Carriers. Unlike traditional maps, there are no Warpgates on Oshur, and this flotilla of heavily armed fleet carriers will become your new base of operations. Enemy vehicles that stray too close will be shot out of the sky by the shipboard Particle Projection Cannon.

[IMG]

Water Mechanics
As a part of a massive undertaking, we’ve completely changed how water works in PlanetSide 2. Every vehicle, infantry, and projectile interaction has been re-engineered to accommodate these new mechanics.

  • Wheeled Vehicles putter along the surface.
  • Hover vehicles float above the water.
  • Air vehicles cruise beneath the waves like submarines.
  • Infantry and treaded vehicles prowl the ocean floor.
  • Projectiles that enter the water are hit with heavy drag.

Indar, Amerish, Hossin, and Esamir will all be retrofitted with these new water mechanics at a later date (so don’t dip your toes into that frozen river just yet.)

[IMG]

Underwater Weapons
Most traditional weapons won’t fire while submerged, but special equipment has been added to ease the transition. Three new underwater rifles and one underwater pistol are now available to access by various means.

  • UBR-100 Frogman – Unlocked by completing the first tier of the Conquest Oshur directive.
  • UBR-150 Sea Lion – Unlocked with Certs or DBC.
  • UBR-300 Swordfish – Unlocked by completing Chapter 02 of the Distant Shores campaign.
  • UBP-1 Starfish – Unlocked by completing the Distant Shores campaign.

[IMG]

New Facilities
Interlink Outpost
Constructed as early communication hubs for research on the islands and out at sea, the Interlinks are single-point infantry-capture bases with a close-quarters arena and multiple entrances for attackers.
Controlling an Interlink Outpost counts toward Empire Strength on the continent.

[IMG]

Trident Relay
These massive spires jutting from the water’s surface are only enterable from their airpads located high above. Three symmetrical entrance-ways provide an airport-style atmosphere to fight through. Controlling a Trident Relay counts toward Empire Strength on the continent, and allows for lattice cutoffs deep into enemy territory.

[IMG]

Distant Shores, Chapter 02
Nascent Expeditions has finally cleared the path toward Oshur, and the Empires are maneuvering to gain a foothold. The last chapter of the Distant Shores campaign ends June 30.

[IMG]

New Directives
Oshur Collections – A new “Collections” tab can be found in the Directives page. Our first Collections directive asks you to recover the lost dog tags of those who died during the evacuation of Oshur.

[IMG]

Conquest – Oshur – In the “Strategic” tab, a new directive line dedicated to the war for Oshur has been added. Unlock the new UBR-100 Frogman by completing the first tier, and the (very special) Paradise Camo at Master tier, reserved for only the most hardened veterans.

[IMG]

Oshur Auto-Unlock Dates
To celebrate the launch of Oshur, we’ll be auto-unlocking the continent of Oshur from Wednesday, Mar. 23 through Sunday, Mar 27. After that, Oshur will enter the normal continent rotation.

General Changes
Friendly Fire

  • Friendly fire damage is now reduced by 50% at all times against non-squad/non-platoon members.
  • Grief from friendly fire now decays 50% faster at all times.

Vehicle/Infantry Balance
M14 Banshee (TR Mosquito)

  • Blast damage outer radius from 2m to 1.5m.

Dev Note: Reducing this weapon’s blast damage is intended to increase exposure time and necessary accuracy to secure easy kills with this weapon.

ANT

  • C-Barrier armor increase from 20% to 30%.
  • Transport Cloak has been removed, and the certs refunded.

M12 Kobalt (ANT/Sunderer/Harasser/Flash/MBT)

  • Max damage from 200 to 167
  • Min damage from 154 to 143
  • Magazine size from 100 to 60.
  • MBT/Flash/Harasser ammo capacity from 500 to 600.
  • Sunderer/ANT ammo capacity from 750 to 600.
  • Ammo restock per tick standardized at 120, this is a buff for all platforms.
  • Magazine size skill line now increases magazine by 5 per rank, instead of 13.
  • Ammo capacity cert line now provides one magazine worth of ammo per rank, instead of the previous 150.

Dev Note: These changes reduce the damage output and overall uptime of the weapon across all platforms.

Lodestar Prototype

  • Nanite cost from 500 to 450.
  • When deployed, the Lodestar now generates a protective shield of up to 2500 health.

Dev Note: The added health while deployed, and the lowered nanite cost should make this vehicle a bit more worthwhile as a deployable spawn option.

Wasp Prototype

  • Cortium cost from 400 to 300.
  • Nanite cost from 350 to 250.

Dev Note: This cost reduction puts the Wasp on par with the normal Valkyrie to increase its accessibility a bit.

NSX Amaterasu

  • Projectile now despawns after 15 meters.

Dev Note: This is an experimental change meant to make the tradeoffs between the standard knife and Amaterasu more even.

Misc. Changes, Fixes, and Additions

  • Fixed a number of out of memory issues that could cause the game to crash.
  • All vehicles now have a small dot reticle while in third person.
  • Sunderers, Deliverers, and Lodestars can no longer be deployed in the Warpgate regions.
  • Prototype vehicles now count toward Heavy Assault’s Air Deterrence Directive.
  • “Treasured” MSW-R now has charge handle on the correct side of the weapon.
  • Fixed an issue with Sunderer Ambulance cosmetics showing low LoD models at short distance.
  • Ammo Siphon ability for TR MAX now works with the M3 Pounder HEG.
  • You can no longer earn Mining Drill mission credit from enemies or while dead.
  • Fixed a skinning issue with the TR Light Assault Composite Helmet.

That’s it for this latest patch on PlanetSide 2. According to the notes, downtime for the patch will run for three hours from 8:00am PST (11:00am EST) so stay tuned!

Source: Daybreak Games forums

MP1st Staff

Home > News

Dead by Daylight Update 2.46 Out for Bugfix Patch 5.6.2 This March 23

Behaviour Interactive has released the Dead by Daylight update 2.46 patch today, and this one is for a whole new bugfix patch  called 5.6.2 which addresses a lot of the game’s issues! Check out the full Dead by Daylight March 23 update patch notes below.

Dead by Daylight Update 2.46 Patch Notes | Dead by Daylight Update 5.6.2 Patch Notes | Dead by Daylight March 23 Patch Notes:

Bug Fixes

  • Fixed an issue that caused the Bloodletting, Vector Victory and Pulcinella cosmetics to be unlocked for free. (Epic Games Store only)
  • Fixed an issue which sometimes allowed purchasing of the same perk multiple times in the Shrine of Secrets.
  • Fixed an issue which prevented unlocking of Sadako Rising DLC achievements. (PS4 only)
  • Fixed a crash which could occur when equipping the Boon: Dark Theory perk. (Switch only)
  • Fixed an issue which prevented purchasing of discounted outfits using Shards.
  • Fixed an issue that caused killer being able to block the ”Unhook” prompt with one of the hook in Industrial map.
  • Fixed an issue that preventing The Onryo sfx from playing when opening an empty locker.
  • Fixed an issue that sometimes prevented The Hillbilly’s chainsaw SFX from playing during a sprint.
  • Fixed a crash that would sometimes occur when entering the perimeter of Yoichi Asakawa’s Boon: Dark Theory.
  • Fixed an issue that prevented progress in the Triage achievement if the healed Survivor was unhooked.
  • Fixed an issue that prevented The Onryo’s Condemned kills from counting towards the Tome 10 Execution challenge.
  • Fixed an issue that caused an incorrect camera orientation while projecting as The Onryo to a nearby near TV.
  • Fixed an issue that prevented a Survivor using perk Head On from killing The Nemesis’ zombies when dashing out of a locker.
  • Fixed an issue that caused a generic icon to be shown when using a Killer power.
  • Fixed an issue that caused The Nurse’s blink charge animation to loop when charging her power.
  • Fixed an issue that prevented progress of The Demogorgon’s Daily Ritual.
  • Fixed an issue that prevented The Nurse’s blink charge time from being increased when using Kavanagh’s Last Breath and Heavy Panting add-ons.
  • Fixed an issue that caused Survivor to instantly wiggle free when being downed while the Killer was carrying another Survivor with 90% or more wiggle progress.
  • Fixed an issue that caused the makeup to be missing from Elodie’s 50’s Night Out outfit icon.

Known Issues

  • Killer sound effects are missing when going from the Play as Killer menu to the Store. Swapping to a different Killer in the Store will fix the issue.

That’s about it for this newest patch. Stay tuned here at MP1st for future updates on Dead by Daylight and more!

MP1st Staff

Home > News

Suicide Squad: Kill the Justice League Delay Announced, Pushed to Spring 2023

Following an unconfirmed report from Bloomberg months ago, Rocksteady Creative Director Sefton Hill confirmed on Twitter today the Suicide Squad: Kill the Justice League delay, with the action title pushed back to sometime in 2023. Here’s the official announcement made over on Twitter:

We’ve made the difficult decision to delay Suicide Squad: Kill The Justice League to Spring 2023. I know a delay is frustrating but that time is going into making the best game we can. I look forward to bringing the chaos to Metropolis together. Thanks for your patience.

The announcement comes with a short teaser replacing the year 2022 to 2023, which could be proof that this delay has been cooking for quite some time.

With the delay of this title, Rocksteady will have surpassed eight years since their last major release. Batman Arkham Knight was launched back in 2015, and it’s interesting to note that the studio has been taking quite some time with this newest title.

Hopefully, it will all be worth the wait, so stay tuned here at MP1st for the new release date for Suicide Squad once it’s been announced.

Source: Twitter

MP1st Staff

Home > News

The Witcher 3 Easter Egg Only Surfaces After Waiting 7 Years In-Game Time

After seven long years, what could possible be the last The Witcher 3 Easter egg has finally been discovered, and it’s quite the clever reference indeed. Discovered by a YouTuber named xLetalis, the Easter egg involves a character named Vivienne, and you can check out their video for yourself.

Vivienne is a character in Skellige, and is the center of one of the game’s many interesting side stories. She was afflicted with a curse, and if you chose the path of Geralt stopping the curse at the cost of her shortened lifespan, you can ultimately get a secret Easter egg for what comes next in The Witcher 3.

Unfortunately, this actually involves, as Geralt mentioned, waiting seven whole years in-game. Seven years is the remaining lifespan Geralt gave Vivienne after he lifted the curse, and if you wait that long through passing the in-game time enough times you’ll see her in the Kael Trolde harbor, finally passed away. Check out screenshots of Vivienne below:

After seven years of waiting in-game:

The Witcher 3’s acting campaign director, Philipp Weber, officially recognized the secret via Twitter:

The Easter egg is a very clever use of the game’s mechanics, and one that’s certainly missable given the fact that there’s very few people who would actually want to wait in-game for that long. Coincidentally, it’s also been seven years since The Witcher 3 came out, which is a nice touch in the context of this secret.

In case you missed it, a new The Witcher title has just been announced and is currently in active development, and you can read all the details here.

Thanks, xLetalis!

MP1st Staff

Home > News

Modern Warfare & Warzone Update 1.55 Pre-Load Now Live This March 23 for PlayStation (Update)

Those on PlayStation platforms, Raven Software has rolled out the Modern Warfare & Warzone update 1.55 pre-load, with the download set to be released on all platforms later today at 9 a.m. PT/12 p.m.m ET/12 a.m. HKT/4 p.m. UK. This is around 9GB, and brings the Season 2 Reloaded content and gameplay improvements into the fold.

Modern Warfare & Warzone Update 1.55 Pre-Load New Content:

Size: 9GB (PlayStation)

Update: Full patch notes are now available!

PLAYLIST:

Season Two 5-Week Playlist Forecast

GENERAL:

  • Private Matches
    • Rebirth Resurgence
      • A variety of fixes and adjustments have been made to better simulate the experience found in Public Matches.
    • Rebirth Mini Royale
      • This mode has been disabled.
  • Vanguard Weapons now have inspect animations.

GAMEPLAY:

New

  • Deployable Buy Station
    • Added as Legendary ground loot, the Deployable Buy Station is a Field Upgrade that, once the marker is deployed, will call in a Buy Station to the location.
    • The Deployable Buy Station has the same inventory as the normal Buy Station.
    • The Deployable Buy Station will show up on the Tac Map with its own unique icon.

Adjustments

  • Gas Mask
    • Players will now be able to drop their Gas Mask, whether to give to a squad mate or out of choice, through the drop down inventory menu.
  • Armor Satchels
    • Players can collect the Armor Plates within ground loot Armor Satchels, even if they are currently equipped with an Armor Satchel.
    • Armor Satchels now show how many Armor Plates they contain in their loot card.
  • Recovery
    • While downed, Players will be able to control the state they will be self-revived into to allow for being in a prone or crouched state.
  • Contracts
    • In-world Contracts have been rotated at an angle to make them easier to find and ping.
    • Contracts will show on the Tac Map, even when an existing Contract is in progress, to better enable forward tactical planning.
    • Rebalanced the distribution of Contracts in Battle Royale and Plunder modes to better favor Bounties.
    • “Most Wanted” has been removed from the selection pool of “Top Secret”.
  • Smoke Grenades
    • Improvements have been made to better distinguish the visual differences between Loadout Drop Markers, the new Deployable Buy Station Markers, and Smoke Grenades, when viewed in-world.
  • Parachutes
    • Players can now cut their parachutes at any point before their feet touch the ground.
    • An adjustment has been made to slightly increase the height required for being able to deploy a parachute in order to reduce false positives of the parachute opening when jumping at an angled, low height.
    • Note; an additional bug fix is in development to fix certain Operator parachute behavior currently being inconsistent.
  • Heavy Weapon Drop Public Event
    • Heavy Weapon Drops have had their default loot vastly improved, and now include a guaranteed UAV, and a guaranteed Legendary loot item.
  • Fire Sale Public Event
    • The Buy Station Fire Sale discount has been decreased from 80% to 50% for UAV’s.
  • Commendations
    • The Commendations page will now show unearned Commendations to better help players collect  them all.

New Rebirth Island Ingredients

  • Weapon Trade Station
    • This feature allows Players to trade their currently equipped Weapon for great commodities such as Armor Satchels, Killstreaks, Cash and much more.

Here’s a complete list of Weapon Trade Station opportunities and their respective rewards:

  • Fire Sale Deal
    • Accepts any Weapon and gives great rewards. Players can ONLY DO THIS 1 TIME per Weapon Trade Station.
    • Legendary Rarity Weapon with 2 extra magazines
    • 1 Legendary Field Upgrade OR 1 Legendary Killstreak
    • 1 Self-Revive OR Gas Mask OR Armor Satchel OR Durable Gas Mask (Very Low Drop %)
    • 1 Lethal Equipment OR $500 OR $800
    • 1 Tactical Equipment OR $500 OR $800
  • Legendary/Custom/Ultra/Heroic Rarity Weapon
    • Rare Rarity Gun with 2 extra magazines
    • Legendary Killstreak
    • 1 Legendary Field Upgrade OR Specialist Token (Very Low Drop %)
    • $800 OR $1200
    • 1 Lethal Equipment OR Tactical Equipment
  • Epic Rarity Weapon
    • Uncommon Rarity Gun with 2 extra magazines
    • Self-Revive
    • Armor Satchel or Epic Killstreak or Epic Field Upgrade or Legendary Field Upgrade (Very Low Drop %)
    • $500 OR $800
  • Rare Rarity Gun/Melee Weapon
    • Common Rarity Gun
    • Gas Mask
    • Rare Field Upgrade OR Armor Satchel OR Munition Box (Very Low Drop %)
  • Uncommon Rarity Gun Weapon
    • Common Rarity Gun
    • 1 Lethal Equipment
    • 1 Tactical Equipment
  • Common Rarity Weapon
    • Another randomized Common Rarity Gun

 

  • Communications Towers
    • Players may spend $1500 (or $5000 in Plunder) to activate red Communications Towers across the map to enable a stationary UAV at its location.

 

  • Staged Blueprints & Items
    • Players may find iconic Blueprints and powerful items strategically placed across the map.

 

  • Golden Vaults & Secrets
    • This new version of Rebirth Island contains many secrets and bunker doors to be located and unlocked.

 

EVENTS:

Generic Action Shot

Rebirth Reinforced

  • Rebirth Community Challenges
    • All Operators will need to work together to complete four Community Challenges which will each unlock new gameplay elements and provide massive amounts of Player XP:
      • Operators must get a combined 20 billion kills on Rebirth Island to unlock the Weapon Trade Station and earn 25k XP.
      • Operators must trade a combined 190 Million Weapons to the Weapon Trade Station to unlock the Communications Towers and earn 50k XP.
      • Operators must secure a combined 130 Million Payloads on Rebirth Island to unlock the Armored Truck Deployment Public Event and earn 75k XP.
      • Operators must gather a combined $40 Trillion in Blood Money on Rebirth Island to unlock the Golden Vault Mystery and earn 100k XP.
  • Participation Challenges
    • We also have four Participation Challenges!
      • Wipe 3 enemies in Resurgence Solos on Rebirth Island.
      • Trade 30 Legendary Weapons to the Weapon Trade Station on Rebirth Island.
      • Push or halt the Payload for a total of 20 minutes on Rebirth Island.
      • Gather $5 Million in Blood Money on Rebirth Island.
  • Rewards
    • Seven cosmetic rewards will be available with this event.
    • Each Participation Challenge will have its own unique reward.
    • Winning 25 Resurgence matches will unlock another reward.
    • There are also 2 mystery rewards to unlock by deciphering secrets on the island…

MODES:

New Modes

  • Rebirth Payload
    • A 12 vs. 12, fast-paced & simplified variant of the Limited-Time Mode with one Payload to push or halt.
  • Rebirth Blood Money
    • It’s time for Plunder fans to drop in to Rebirth Island for a hectic version of a fan favorite mode.
  • Rebirth Resurgence Solos
    • Tired of carrying all your friends to victory in other Resurgence modes? Now you can drop in solo!
    • In Resurgence Solos, you start the match with a free Redeploy. On death, this Redeploy will be used up and will require you to stay alive for a short time period to earn another one.

 

Mode Adjustments

  • New Public Events (Rebirth Island – All Modes)

    • Armored Truck Deployment
      • Rebirth Reinforced introduces the “Armored Truck Deployment” event that drops lethal vehicles into the Warzone.
    • Vanguard Events
      • Rebirth now also supports the Vanguard Public Events such as Weapon Drop, Cash Drop, and Restock.
    • Juggernaut Armor Drops
      • These drops will be very rare so don’t miss out on capturing them!
  • Rebirth Resurgence
    • Following feedback from the community, all Players drop with the same Weapon on spawn & respawn and the Weapon will change with each circle.
    • Players will spawn with Weapons from Vanguard, Cold War, and Modern Warfare.
    • Added an icon to clarify when spawn protection is active.
    • Resurgence now has custom voice overs.
    • Re-balanced the quantity of contract types to make Top Secret and Supply Drop contracts more scarce
    • Free Loadout Drop will now drop approximately 50 meters closer to a squad to improve accessibility.
  • Battle Royale
    • After two seasons of Vanguard Royale being in regular playlist rotation, and listening to your feedback, we are starting to merge the two Battle Royale experiences into one. We have been really happy with the reception to Vanguard Royale, and as we have listened, watched, and enjoyed all the conversations about the two Battle Royale modes, it’s now time to take the best bits from each and create the definitive Battle Royale experience, starting at launch and with further updates happening during the in-season and the seasons ahead.
      • Launch
        • Gameplay
          • Default core health is now at 150 (up from 100).
        • Loot
          • Dead Silence will remain as Legendary ground loot.
      • Season Ahead
        • Contracts
          • All Vanguard Royale Contracts will be integrated;
            • “Big Game Bounty”
            • “Top Secret”
            • “Supply Drop”
        • Public Events
          • All Vanguard Royale Public Events will be integrated into the event pool;
            • Cash Drops
            • Heavy Weapon Drops
            • Resurgence
            • Restock

 

As always we will continue to monitor and listen to feedback, as well as communicate any experiments that we plan to carry out during the in-season to further refine Battle Royale.

MAP:

Rebirth Island Adjustments

Overall Updates

  • We’ve increased the amount of loot in less visited areas to encourage players to explore the island.
  • We’ve added plenty of cover in hotspots where players usually get killed to give them a chance to fight back.

New Features

  • Enviornmental improvements
    • A new skybox – We’re still delivering the bright and sunny afternoon sky that is beloved by the community, but with a few twists : Drastic sun orientation update to change the shapes of the shadows throughout the map, and also added stormy/dramatic clouds on the horizon.
    • New lighting & atmosphere – We’ve doubled down on the bright and vibrant color treatment globally, and also updated the atmospheric fog to match the new skybox.
    • New signage & murals.
  • Redeploy Balloons have arrived on Rebirth but with a few twists; destroyed by default, less health, and between 0-4 balloons active at the same time.
  • Gulag Revamp:  The mid-section of the Gulag has been modified to create more exciting engagements for Iron Trials.

 

Image of underground research lab

Security Area becomes Stronghold

The Security Area is now known as Stronghold following Perseus’s reinforcement project. Stronghold features two new structures – the administrative building and the radar building (replacing the communications tower). Expect to find plenty of items for close combat engagements.

Image of underground research lab

Shore becomes Dock

The previously empty Shore has now become Dock. With an anchored cargo ship now present, climb aboard via the extended concrete helipad and discover the loot inside.

Image of underground research lab

Prison Yard

The Prison Yard has been partially reinforced and the construction materials can be used as cover or as platforms for jumping onto the guard wall walkways. The repainted water tower with Persus’s flags looms in the distance.

Image of underground research lab

Boat Docked at Nova 6 Factory

A second cargo ship has arrived at the Nova 6 Factory. Explore the ship for items and Supply Boxes but avoid falling into the water – it could be dangerous!

UI/UX:

All Platforms
  • A Ukrainian Flag Calling Card has been added to both Warzone and Modern Warfare. This FREE Calling Card is now in your inventory. Equip in the Barracks tab, under Customization.
  • Mouse scrolling speed in the Store has been reduced for more comfortable navigation.
  • Improved gamepad navigation in the Options menu in tabs that contain sub-tabs.
  • Improved mouse & keyboard navigation in the Mastery Challenges menu.
  • Players can now equip their Vanguard Clan Emblems and Calling Card Frame rewards.

PC-Only

  • Players will now be able to see the world storytelling shown on the new front end screen that was previously exclusive only to console players.
  • The “Update Requires Restart” pop-up will now restart your client automatically after 5 seconds.
  • Added a button to Leave Squad Party in the Play tab when in a Party.
  • The Airplane Sensitivity Multiplier has been split into:
    • Helicopter Sensitivity Multiplier which only applies to the Heli.
    • Airplane Basic Sensitivity Multiplier which only applies to the Bomber and Fighter planes with Advanced Controls disabled.
    • Airplane Advanced Sensitivity Multiplier which only applies to the Fighter with Advanced Controls enabled.

BUG FIXES:

  • Fixed an issue where the “FerroFluid” Blueprint was unable to be equipped in-game.
  • Fixed an issue where Pings would appear inconsistent around Redeploy Balloons.
  • Fixed an issue where Polina’s “Cloaked for Combat” skin would appear with the incorrect head model.
  • Fixed an issue where the “Armored Strength” Blueprint was unable to equip the 9mm 60 Round Drums attachment.
  • Fixed an issue where the Season Two Challenge “Get pistol double kills” would not track.
  • Fixed an issue where the Portable Decontamination Station would break after being placed when the circle has closed.
  • Fixed an issue where Xbox users with their Multiplayer privileges set to Block are able to join another Player’s party.
  • Fixed an issue where the Deployable Cover Field Upgrade could be used to access areas outside of the map.
  • Fixed a bug that was causing the Quick Inventory to not display the selected item as prominently as intended.

KNOWN ISSUES:

For a list of known #Warzone issues, please check out our dedicated Trello Board.

WEAPONS:

New Weapons

Image of KG M40 assault rifle
  • Armaguerra 43 (VG)
    • Very high rate-of-fire SMG. Effective at short to medium range engagements.

 

Weapon Adjustments

» Assault Rifles «

  • Vargo 52 (BOCW)
    • Maximum Damage decreased from 28 to 27
    • Minimum Damage decreased from 24 to 23
    • Neck Damage Multiplier increased from 1.2 to 1.3

The Vargo 52 (BOCW) is a powerful new addition to the AR category and was outperforming where we wanted it to be. We expect that the weapon will still excel within its damage range and will be keeping a close eye on it for the future. 

  • Volkssturmgewehr (VG)
    • Gun Kick adjusted

The Volkssturmgewehr (VG) tended to drift to the right while firing, which could distract or obstruct sight when it mattered most. This change mutes that Weapon movement considerably.

» Marksman Rifles «

  • G-43 (VG)
    • Bullet Velocity increased by 13.8%
  • M1 Garand (VG)
    • Bullet Velocity increased by 14.3%
    • ADS Movement Speed increased from .86 to 1
    • ADS Interrupt Time increased from 300ms to 250ms

ADS Interrupt Time is the point in the Aim Down Sight animation where it can be interrupted by other actions. This change will make its Handling feel lighter and more responsive.

  • SVT-40 (VG)
    • Bullet Velocity increased by 16%

Vanguard Marksman Rifles were behind when looking at velocity. These adjustments are intended to make them far more reliable at their optimal ranges.

» Melee «

  • Most Melee Weapons now execute a Melee Finisher on a second consecutive strike.

This change is significant as Melee Weapons deal 135 damage, which if left unchanged, would consistently require 3 hits to kill with the increase to base health.

» Shotgun «

  • Vanguard Shotgun Damage increased by 10%.
  • Einhorn Revolving (VG)
    • Magazine Capacity increased from 5 to 6

» Sniper Rifle «

  • 3-Line Rifle (VG)
    • [Controller Only] Aim Assist enabled when not in ADS
  • Type 99 (VG)
    • [Controller Only] Aim Assist enabled when not in ADS

» Submachine Guns «

  • Sten (VG)
    • 7.62 Gorenko Capacity increased from 32 to 36
    • .45 ACP Round Fast Mags Capacity increased from 28 to 32
    • 9mm Mags Capacity increased from 20 to 28

On paper, the Sten (VG) has an incredibly compelling stat-line. In reality, it suffered far too much from its limited magazine capacities–which prevented it from piercing the upper echelon of Submachine Guns. A moderate mag size increase will make the Sten (VG) a more competitive option for those who prefer highly-mobile playstyles.

  • Welgun (VG)
    • Fire Rate decreased by 2.2%
    • Recoil increased slightly

ATTACHMENTS:

» Ammunition «

  • Hollow Point
    • Damage Range now decreased by 20%

Hollow Point has been heavily leaned on by Submachine Guns and with good reason. Its previous damage range penalty would rarely affect the most common engagement distances. This adjustment to the ammunition results in a powerful tool, you’ll just have to get a little closer.

Our ongoing goal with ammunition is to provide options and move away from a singular choice that’s “good for any occasion”.

» Barrel «

  • 3-Line Rifle (VG)
    • 500mm MN Custom
      • Flinch Resistance now properly reduces camera pitch when hit
  • Kar98k (VG)
    • VDD 660mm 05HE
      • Flinch Resistance now properly reduces camera pitch when hit
  • Type 100 (VG)
    • Warubachi 134mm Rapid
      • Visual Recoil decreased
  • Type 99 (VG)
    • Shiraishi 712mm Sniper
      • Flinch Resistance now properly reduces camera pitch when hit
  • Welgun (VG)
    • 320mm SA Shrouded
      • Recoil Control decreased from 36% to 15%

» Magazine «

  • Einhorn Revolving (VG)
    • 16 Gauge 12 Round Cylinder
      • Magazine Capacity increased from 7 to 12
      • Reload Speed increased slightly
    • Birdshot 6 Round Cylinder
      • Reload Speed increased slightly
  • Welgun (VG)
    • .45 48 Round Mags
      • Visual Recoil decreased
    • 7.62 Gorenko 40 Round Mags
      • Fire Rate increased from 11% to 12%
      • Maximum Damage decreased from 30 to 29
      • Mid Damage decreased from 26 to 25
      • Min Damage decreased from 21 to 20
      • Recoil Control decreased from 22% to 16%

The Gorenko 40 Round Mags was simply providing far too much value and was overdue for an adjustment. This still leaves the Welgun in a very strong position despite the change to this particular Magazine. 

» Perk «

  • DP27 (VG)
    • Hardscope
      • Recoil Control decreased

» Rear Grip «

  • Sniper Rifles
    • Airborne Elastic Wrap (BOCW)
      • Flinch Resistance now properly reduces camera pitch when hit
    • Dropshot Wrap (BOCW)
      • Flinch Resistance now properly reduces camera pitch when hit
    • Field Tape (BOCW)
      • Flinch Resistance now properly reduces camera pitch when hit
    • SASR Jungle Grip (BOCW)
      • Flinch Resistance now properly reduces camera pitch when hit
    • Polymer Grip (VG)
      • Flinch Resistance now properly reduces camera pitch when hit

While the patch notes are not available yet, Raven Software has shared the new content incoming for Season 2 Reloaded, as well as some of the fixes the studio is looking into.

  • Rebirth Island Reinforced. Perseus’s reconstruction of their island significantly altered several points of interest, including Stronghold, and added a new one known as Dock.
  • Three Modes Given New Life. Payload, Blood Money, and a new Resurgence Solos mode will be featured in weekly playlists alongside classic Rebirth modes.
  • Get Weapon Blueprints, Tons of XP, and New Features. The Rebirth Reinforced Event offers rewards for the entire community, including Weapon Trade Stations and in-game events for Rebirth Island.

Three New and Returning Modes, Reinforced

In addition to the familiar Resurgence and Mini Royale modes, Operators will be able to drop into three new experiences coming to Rebirth Island: Rebirth Resurgence Solos, Rebirth Payload, and Rebirth Blood Money.

Rebirth Resurgence Solos

Built off the popular Rebirth Resurgence modes since the island’s debut in 2020, Rebirth Resurgence Solos allows any mercenary to drop into a fast-paced respawn-enabled deathmatch for sole survival.

In this Solo variant, Operators will have their Rebirth meter already activated. This means they will have a free life before needing to earn score for additional respawns. Just like in standard Resurgence, earning kills, completing Contracts, and simply staying alive recharges this Rebirth timer.

The Rebirth timer deactivates after a subsequent Circle Collapse, setting up a final free-for-all showdown where only one Operator can fly away from the island victorious.

Rebirth Payload and Rebirth Blood Money

Two other modes expected to enter the Rebirth rotation should be familiar to Warzone veterans: a Plunder variant known as Blood Money and an objective-based mode called Payload.

Blood Money works just like Plunder, except that Operators are guaranteed a significant payout for Kills even if their target has little to no money on them. Grind those weapon levels and keep redeploying with your squad in this hectic mode.

As for Payload, this team-based mode will see Operators escort or attempt to stop trucks while they travel on a set path on Rebirth Island. Rebirth Payload will be a 12v12 experience, allowing up to three full squads a side to fight across three preset routes for objective supremacy.

Rebirth Reinforced Event: Unlock Weapon Trade Stations and More

Want a Legendary LMG Blueprint, hundreds of thousands of XP, and even more new features for Rebirth Island?

The Rebirth Reinforced Event, set to launch at the start of Season Two Reloaded, is the latest community-based experience where your actions on Rebirth Island actually contribute to Perseus’s rebuild.

Like previous events in Warzone, Operators can complete participation challenges to earn new cosmetic items. Conquer all of them to earn the Legendary “Toxic Heavy” LMG Blueprint, custom-configured for mid- to long-range fights.

On top of these regular objectives are Community Challenges; these larger tasks invite the entire Warzone community to drop into Rebirth Island

Confirmed Fixes in Season 2 Reloaded:

Here’s the announcement by Raven Software:

  • [All Platforms] FerroFluid Blueprint: Players will notice they cannot equip the FerroFluid Weapon Blueprint.
  • [All Platforms] Pings: Players may notice inconsistencies when attempting to Ping near Redeploy Balloons.
  • [All Platforms] Cloaked For Combat Skin: Players may notice that the incorrect head will appear on the Polina “Cloaked For Combat” Operator Skin.

There are also confirmed changes in how aim assit works, which was outlined by Sledgehammer yesterday in Vanguard’s Season 2 Reloaded patch.

Once the full patch notes are out, we’ll be sure to let our readers know.

Update: Raven has released the complete patch notes.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.