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Dead by Daylight Update 2.34 Released for Bugfix Patch 5.3.1 This October 26

Behaviour Interactive has released the Dead by Daylight update 2.34 (PS5 version 5.003.101) patch this October 26, which the studio calls bugfix patch 5.3.1! There’s a few gameplay changes to perks, as well as a host of bug fixes listed in the patch notes below.

Dead by Daylight Update 2.34 Patch Notes | Dead by Daylight Update 5.003.101 Patch Notes | Dead by Daylight Update 5.3.1 Patch Notes:

Content

  • Perk – Clairvoyance: Added the Hatch to the auras revealed. The Hatch aura is only visible after The Hatch has spawned.
  • Perk – Dead Hard: Added hit validation
  • The Midnight Grove Event – Selecting a Halloween challenge involving the event pumpkins will cause pumpkins to react to your presence.

Dev note: Previously, Dead Hard’s invulnerability was calculated on the Killer’s client, which led to survivors needing to anticipate the killer’s swing to an unreasonable degree in order for it to work. With hit validation, the server will decide if the hit would have landed and reject it if Dead Hard was active without relying on the Killer’s client.

Bug Fixes

  • (Steam, Windows Store, PS4, PS5, Xbox One, Xbox Series S|X) Tentatively fixed an issue which could cause players to get stuck in an infinite loading screen
  • Fixed an issue that caused Halloween pumpkins not to rotate to face the player.
  • Fixed an issue that caused Halloween pumpkins not to appear lit when a related challenge is active.
  • Fixed an issue that caused Halloween hooks’ auras not to be orange when viewed by survivors.
  • Fixed an issue that caused the haste timer not to function properly when having haste both from the Halloween pumpkins and from the Clown’s Afterpiece Antidote.
  • Fixed an issue that may cause the game to crash when using the Boon: Circle of Healing perk.
  • Fixed an issue that caused the Boon: Circle of Healing perk to give the Self Care prompt.
  • Fixed an issue that caused the heal speed not to be adjusted when a medkit runs of charges when self healing with a medkit within the range of Boon: Circle of Healing.
  • Fixed an issue that caused the Clairvoyance perk to remain activated when used while being healed and holding an item.
  • Fixed an issue that caused the Spirit to be able to teleport to a destroyed husk when using the Wakizashi Saya add-on.
  • Fixed an issue that caused the Life Giver archive challenge not to gain progress when gaining health from the Adrenaline, For the People, Resurgence, Second Wind, or Solidarity perks.
  • Fixed an issue that caused the Appeal to Heal archive challenge not to gain progress when consuming a medkit by using the Styptic Agent or Anti-Hemorrhagic Syringe add-ons.
  • Fixed an issue that caused the Power Struggle perk not to reliably stun the killer since the same side pallet stuns were removed.
  • Fixed an issue in the cosmetic icons where Jonathan Byers’ head would appear distorted in his outfit and torso icons.
  • Fixed an issue that caused users to be able to change a Daily Ritual multiple time by restarting the application after removing a Daily Ritual.
  • Fixed an issue that caused Players to sometimes load into trials with little to no lighting.
  • Fixed an issue that caused some hatch spawns on Midwitch Elementary can not be opened with a key.
  • Fixed an issue that caused the Survivors can’t be picked up in crevasse on Lery’s Memorial Institute.
  • Fixed an issue that caused the First to the Punch achievement not to gain progress when a survivor is downed other than by a basic attack. It now gains progress whenever a survivor is downed next to a pallet, no matter the reason.
  • Fixed an issue that caused the Humanitarian achievement not to gain progress when unhooking a survivor with the Borrowed Time perk.
  • Fixed an issue that caused the Cenobite to appear inside of the ground when teleporting to a survivor solving the Lament Configuration on the top level of the maze in the Pale Rose map.
  • Fixed an issue that caused the Twins’ Drop of Perfume add-on’s oblivious range not to be affected by other add-ons affecting Victor’s Shriek radius.
  • Fixed an issue that caused Victor’s alert range not to be affected by other add-ons affecting Victor’s Shriek radius.
  • Fixed an issue that caused survivors to be able to use the Dead Hard and Balanced Landing perks at the same time.
  • Fixed an issue that caused the 5th Killer Instinct VFX “tick” to not appear if a Survivor affected by Killer Instinct is behind an asset.
  • Fixed an global issue that caused multiple totems to not being snuffed by the Killer in multiple maps.

Known Issues

  • Treatment Theatre Map is disabled.
  • The Killer can only earn 1 point of progress per Tangled Hook for the Halloween Hook challenge.

In case you didn’t know, Dead by Daylight has crossed over with Ubisoft’s For Honor franchise! Head on over here for details on that.

Source: Dead by Daylight forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Ghost Recon Breakpoint Operation Motherland Launch Trailer Revealed, Coming This November 2

First announced during the Ghost Recon 20th Anniversary showcase, Ubisoft has now revealed the Ghost Recon Breakpoint Operation Motherland launch trailer, with the big expansion set to release this November 2. Check out the trailer below.

Besides the Ghost Recon Breakpoint Operation Motherland launch trailer, Ubisoft also shared a short backstory on this expansion, as well as everything new that comes with it.

In Tom Clancy’s Ghost Recon Breakpoint: Operation Motherland, players will help Karen Bowman and the outcasts liberate the island of Auroa which is at the center of an upcoming global conflict. A new faction of enemies, more dangerous than ever, will do everything to block the Ghosts’ progress. In Operation Motherland players will discover new weapons including the M110, the ACR and the SR-1 as well as a new enemy faction, cosmetic gear and Russian vehicle skins in Maria’s Shop.

Features:

  • New alternative mode: Conquest mode.  With Conquest Mode, each mission will have an impact on the world dynamic, such as increasing Outcast patrols, decreasing enemy presence or deactivating drone swarms, offering new tactical options to players.
  • An updated progression system will provide long-term objectives with a maximum XP level that will increase to 99.
  • The return of an all-time favorite gameplay feature: Optical camo. Available with Conquest mode, optical camoallows the player to be invisible to enemies until a certain distance,the more a player progresses in the game, the more effective the camouflage is. Once the optical camo is unlocked, players will also be able to enjoy it in the Story mode.

What do you think? Will you be giving Ghost Recon Breakpoint another shot with this latest Operation Motherland expansion? Let us know in the comments below!

MP1st Staff

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Hunt: Showdown Halloween Event “The Harvest” Launches, Here’s an Overview

Prepare for a spooky time filled with rewards and legendary items, as Hunt: Showdown Halloween event “The Harvest” launches — and here’s an overview of what to expect from this new live-event for the game!

Here’s the trailer to new pumpkin-smashing event that runs for a limited time only.

Starting this October 26 and running until Tuesday, November 9, Hunt: Showdown players can look forward to a lot of interesting items from The Harvest event. Here’s a list of the rewards that will be available via press release.

  • Bronze Wormseed Shot (unlocked with first login)

  • 500 Hunt Dollars

  • Legendary Combat Axe “The Executioner”

  • Three Vitality Shots

  • One Bronze Wormseed Shot

  • Legendary Caldwell Rival 78 “The Marwood”

  • Three Frag Bombs

  • Three Big Dynamite Bundles

  • Legendary Mosin-Nagant M1891 Obrez Mace “Closed Casket”

  • 1,000 Hunt Dollars

  • Legendary Hunter “The Headsman”

In addition to the new live-event the new Cold-Blooded DLC as well as the Legendary Hunter “The Reptilian,” a Legendary Bomb Lance “Tooth to Tail,” and a Legendary Romero 77 Talon “Avarice.” are all available for the game today. Check the official Hunt: Showdown website for more details.

If you missed the patch notes for update 1.38 for Hunt: Showdown you can check them out here. The game is available to play on PS4, Xbox One, and PC.

Tim Villasor

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Battlefield 2042 GeForce Game Ready Driver Support Now Available Ahead of Release

We are just three short weeks away from the release of Battlefield 2042, and while DICE is certainly gearing up to release a hefty launch day update, PC gamers using one of the many available Nvidia graphic cards will be happy to know that the Battlefield 2042 GeForce Game Ready Driver is now available ahead of the early access release.

To coincide with the release of Guardians of the Galaxy Nvidia has published their latest driver update, which includes a batch of new NVidia GeForce Game Ready titles. Big highlights include Call of Duty: Vanguard, GTA Trilogy, Forza Horizon 5, and many more, including the highly anticipated Battlefield 2042! A full list of titles included in this update can be found below.

New GeForce Game Ready Driver Supported Games for October 2021

  • Age of Empires IV
  • Battlefield 2042 Early Access
  • Call of Duty: Vanguard
  • Chivalry 2
  • Forza Horizon 5
  • Grand Theft Auto: The Trilogy – The Definitive Edition
  • Jurassic World Evolution 2
  • Marvel’s Guardians of the Galaxy (Review here if you haven’t read it it!)
  • Riders Republic

If you plan on purchasing Battlefield 2042 next month and you have an RTX graphic card from NVidia, then you’ll want to be sure to download this latest update as it will offer full DLSS support, amongst other performance boosting features.

Powered by next-gen GeForce RTX gaming technologies, the AI-performance boost of NVIDIA DLSS and the lowest latency with NVIDIA Reflex. As you adapt and overcome in a near-future world transformed by disorder, GeForce RTX delivers the ultimate PC gaming experience.

For those interested in downloading the latest driver, you can do so from the official Nvidia website, or directly from the GeForce App. 

Battlefield 2042 will officially be releasing on November 19, though if you purchase either the Gold or Ultimate edition you will be able to play one week earlier on November 12. 

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Far Cry 6 Update 1.004 Released for Bug Fixes This Oct. 26

Ubisoft has released the Far Cry 6 update 1.004 patch today on both last-gen and next-gen platforms this October 26, and this is primarily for bug fixes. This patch is out now on all platforms, with the official patch notes and file sizes listed below.

Update (11/2/21): Those looking for the patch notes for November 2, head on over here!

Far Cry 6 Update 1.004 Patch Notes:

File Sizes:

  • PC: 1.1 GB
  • Xbox One: 512 MB
  • Xbox Series X/S: 2.4 GB
  • PlayStation 4: 772 MB
  • PlayStation 5: 536 MB

PC, Luna, and Stadia:

  • Fixed an issue that could cause performance issues when the Ubisoft Connect overlay was enabled on PC
  • General bug fixes

Xbox One, Xbox Series X|S:

  • General bug fixes

PlayStation 4:

  • General bug fixes

PlayStation 5:

  • Fixed an issue that caused English voice assets to be missing for some regions on PlayStation 5
  • General bug fixes

The first major title update is being worked on, and will include post-launch content, performance improvements, and more bug fixes according to Ubisoft. Once it’s out, we’ll be sure to let our readers know. If you haven’t picked the game up yet, go read our review and see why it’s a tale worth playing through and say, “While Far Cry 6 is not the huge revamp many have been asking for, it is a great time nonetheless. The extensive weapon customization, and new additions like the Supremo weapons and Amigos add even more flexibility to the tried and true formula.”

Source: Ubisoft forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Zombie Army 4 Update 1.43 Blasts Out for Season 3.4 This October 26

Rebellion has released the Zombie Army 4 update 1.43 patch this October 26, and this one is for the huge Season 3.4 content update! Check out the complete patch notes below.

Zombie Army 4 Update 1.43 Patch Notes | Zombie Army 4 Season 3.4 Update Patch Notes:

Slayers Assemble! Today, we invite our players to take on hordes of the undead in the FREE new Hell’s Cauldron map. Developed in collaboration with Flix Interactive and Radical Forge, we’re also delighted to introduce cross-play and cross-platform chat between PC and PlayStation players so you can now team up to take on the zombie legions.

The FREE Horde Map ‘Hell’s Cauldron’ is OUT NOW and available on all platforms! We are also pleased to announce that you can enjoy this blood bath with even more friends – new cross-play…

In addition to the free Horde Map and cross-play functionality, further outfits, weapons, skins and charms have also been made available. The latest content concludes Season 3 of Zombie Army 4 and is available as part of the Season Pass.

Zombie Army 4 | Season 3.4 Content:

 

Occult Karl Outfit

With occult symbols shining on his deathly pale skin, something nasty flowing in his veins, and hollow eyes glimmering with an ominous light – you might say Karl’s had something of a glow-up, but you’d be dead wrong. This pack includes:

  • Occult Karl Outfit
  • 2 Hats for Karl (Occult Officer’s Cap + Steel Skull Mask)

zombie army update 1.43

Strange Brigade Headgear Pack

Humorous hats and menacing masks! Definitely an appropriate use for priceless antiquities. This pack contains the following pieces of headgear, usable by all characters:

  • Mummy Head Mask
  • Bull Mask
  • Assassin’s Death Mask
  • Seteki Headdress

zombie army update 1.43

Blowtorch Weapon Bundle

Hell just got a little bit hotter! It’s always a good idea to have a blowtorch to hand. This Weapon Bundle contains:

  • Blowtorch
  • 2 Charms (Dragon Egg + Cracked Pressure Gauge)
  • 2 Weapon Skins (Painted like a Dragon + Brass)

 

Bandages Weapon Skins

Bring a new meaning to taking care of your weapons with these tightly wound dressings! Apply a Bandages finish to the following weapons: Gewehr 43, M1 Garand, Mosin-Nagant M91/30, M30 Drilling, MP44, Thompson, Trench Gun, C96 Pistol, M1911 & Webley MKVI.

zombie army update 1.43

Tarot Charm Pack

From the hand you’ve been dealt, pick your favourite esoteric figure to clip to your weapon. This pack contains the following charms:

  • The Emperor
  • The Hermit
  • The Tower
  • Judgement

That’s about it for the patch.

Source: Zombie Army

MP1st Staff

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Far Cry 6 Update 1.03 Patch Notes; Out for Bug Fixes This October 26

Ubisoft has released the Far Cry 6 update 1.03 patch today, October 26, and this is primarily for bug fixes. This patch is out now on all platforms, with the official patch notes and file sizes listed below.

Far Cry 6 Update 1.03 Patch Notes:

File Sizes:

  • PC: 1.1 GB
  • Xbox One: 512 MB
  • Xbox Series X/S: 2.4 GB
  • PlayStation 4: 772 MB
  • PlayStation 5: 536 MB

PC, Luna, and Stadia:

  • Fixed an issue that could cause performance issues when the Ubisoft Connect overlay was enabled on PC
  • General bug fixes

Xbox One, Xbox Series X|S:

  • General bug fixes

PlayStation 4:

  • General bug fixes

PlayStation 5:

  • Fixed an issue that caused English voice assets to be missing for some regions on PlayStation 5
  • General bug fixes

The first major title update is being worked on, and will include post-launch content, performance improvements, and more bug fixes according to Ubisoft. Once it’s out, we’ll be sure to let our readers know. If you haven’t picked the game up yet, go read our review and see why it’s a tale worth playing through and state, “While Far Cry 6 is not the huge revamp many have been asking for, it is a great time nonetheless. The extensive weapon customization, and new additions like the Supremo weapons and Amigos add even more flexibility to the tried and true formula. The story starts off excellent, and remains solid throughout, although it does start to overstay its welcome towards the latter half of the game. There’s a huge cast of characters, highlighted by yet another iconic Far Cry villain in Anton Castillo.  It’s not going to win over any Far Cry naysayers, but fans of the series should thoroughly enjoy what Ubisoft have done here. It is, in my opinion, the best Far Cry title since 2012’s Far Cry 3.”

Source: Ubisoft forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Red Dead Online Weekly Update October 26 Reset

Rockstar Games has rolled out the Red Dead Online weekly update October 26 reset of activities and discounts! Same as before, for the recap, head on below for the list of new activities, discounts and more.

Red Dead Online Weekly Update October 26 Reset:

All Hallows’ Eve approaches and brings with it a terrifying new Call to Arms; protecting Armadillo, Butcher Creek, Shady Belle, and Bolger Glade from… strange adversaries.

Also this week, players can earn double RDO$ and XP for the featured series: Dead of Night. Four teams compete as they fight against the never-ending swarms of The Dead.

As a reminder, players owning all four previous Quick Draw Club iterations will receive a Reward to get the Halloween Pass 2 for free (more on that below).

More highlights from this week’s update include:

  • Double RDO$, Gold, and XP on All Hallows’ Call to Arms modes
  • Halloween Pass 2 coming October 28 featuring all-new Clothing, Masks, and Accessories
  • Free Stable Slot and a select Shirt for all Halloween Pass 2 owners
  • 2,000 Club XP to redeem on the Halloween Pass 2 for surviving to the tenth wave of any All Hallows’ Call to Arms mode
  • Reward for a free Ability Card for completing Dead of Night
  • Madame Nazar’s limited time collection of Masks: The Slaughter Mask, Creature Mask, Horror Mask, Swing Mask, Free Mask, and Masquerade Mask now for sale
  • 10 free Snowberger Candies and 5 free Chocolate Bars for logging into Red Dead Online this week
  • Discounts: 50% off Haircuts, Dentistry, and Makeup, 40% off Gun Belts and Melee Weapons, 35% off all Role Outfits, 30% off all Emotes and everything at Gus’ Store, 5 Gold Bars off the Bandit Mask
  • Prime Gaming Benefits: Red Dead Online players who connect their Rockstar Games Social Club account to Prime Gaming through November 22 will get a Reward for a free Accessory and an Offer for 50% off a Non-Role Multi Horse.
  • Double RDO$ and XP on featured series: Dead of Night
  • New All Hallows’ Call to Arms mode now available

Discounts

It’s time to dress up and play around with your appearance, to try out another walk of life, if only for a night — that’s why all Role Outfits are 35% off this week; Gun Belts are 40% off; and all Barbers are offering 50% off all Haircuts, Dentistry, and Makeup. It’d be wise to peruse the rest of the discounts too, as there’s no telling what you might need to stock up on in these spooky times. See below for the complete list.

  • 35% off all Role Outfits
  • 5 Gold Bars off the Bandit Mask
  • 50% off Haircuts, Dentistry, Makeup
  • 30% off all Norfolk Roadster Horses
  • 40% off Melee Weapons
  • 40% off Gun Belts
  • 30% off everything at Gus’ Store
  • 30% off all Emotes

That’s it for this week. Tune in next week for the next Red Dead Online update.

MP1st Staff

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A Quiet Place Video Game Announced, Coming in 2022

Following its huge success at the box office, the hit horror franchise A Quiet Place now has a video game attached to it, as announced by publisher Saber Interactive and developer iLLOGIKA. The game will be releasing sometime in 2022, and there are a few details revealed for fans to see.

The game will be, according to the first description, a single-player, story-driven horror adventure video game based on Paramount Pictures’ acclaimed film franchise. It will be co-developed by EP1T0ME, and there will be more news to come later this year. You can follow updates for the game via its official site as well.

Hervé Sliwa, Creative Director at iLLOGIKA, had this to say for the game:

“The A Quiet Place video game will let fans experience the tension of the films with a level of immersion they’ve never felt before. We’re excited to work with EP1T0ME and to team up with Saber Interactive to share this unique vision of hope and horror with players everywhere in the future.”

What do you think? Are you excited to see the horror franchise adapted as a video game? Let us know in the comments below!

MP1st Staff

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Returnal Update 2.000.001 Patch Notes; Adds Suspend Cycle & More This October 26

Housemarque has released teh Returnal update 2.000.001 patch this October 26, and this adds one of the most requested feature in the game, and that’s a suspend mode! In addition to that, there’s a Photo Mode added as well. This is called patch 2.0 by the developers, and you can check out the official patch notes and trailer below.

Returnal Update 2.000.001 Patch Notes:

Size: 10GB

New features:

  • Suspend Cycle – Pause the cycle and resume your run later!

  • Photo Mode – Capture the bullet-hell action or the dark beauty of Atropos; compose your shot, apply your favorite filters, and share with the world!

This update also includes numerous bug fixes and quality-of-life improvements.

Here’s a quick explanation of Suspend Cycle by Housemarque’s Harry Krueger who directed Returnal (via PlayStation Blog):

One of the main features of this update is the Suspend Cycle functionality, which will allow you to pause your cycle to be continued later, letting you exit the game and turn off your console without losing your progress in that session. The structure of the game remains unchanged, so this functionality is not a traditional mid-game “Save Game” option: by suspending the cycle, Returnal will simply create a single use suspend point, and once you resume playing the suspend point is deleted and cannot be used again. Your game will continue directly from the moment you left it, and if you want to suspend the cycle again, your progress will be captured from that new point onwards. There are some limitations in place – for example, players won’t be able to create a suspend point during Boss battles, cinematics, first-person sequences or during intense combat scenarios – as we felt there are certain moments in Returnal that are best experienced unfragmented to preserve the intended challenge and flow.

With this approach, we can keep the roguelike spirit and “high stakes” commitment to your run intact, while still providing some quality-of-life convenience for players who like to experience Returnal in shorter bursts. So next time you’re deep into a lengthy session on Atropos and life comes knocking at your door, you’ll be able to simply Suspend Cycle and jump back in at a more convenient time.

Some players might remember us posting that the developer build of the game got the 2.0 update, and it seems this is what it’s for.

Source: Housemarque

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Death Stranding Director’s Cut Update 1.003 Sneaks Out This October 26 (Update)

Kojima Productions has released the Death Stranding Director’s Cut update 1.003 patch this October 26, and this is an unannounced title update, so don’t expect much. As far as we’re aware, this is only for the PS5 version of the game, as the PS4 version is still at version 1.13.

Death Stranding Director’s Cut Update 1.003 Patch Notes:

Update: Reddit user ConanChin has posted the following changes:

Patch 1.03 fixed a lot of bugs & crashes including:

  • Race Track No. 12 will let you save your record without crash
  • Can finish delivery task while Online
  • Can manual save right after the delivery starts while Online Edited: …And Performance Improvements

Cons: You still can’t manual delete save file from in-game

If we get a more detailed and official changelog, we’ll update the post.

Kojima Productions and Hideo Kojima have not released anything regarding the patch just yet, and the community hasn’t acknowledged it either. We are checking things out, and will update the post once we have something tangible to report.

If you notice any gameplay-related changes, or technical fixes, let us know what you spot down in the comments below.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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FIFA 22 Update 1.13 Patch Notes; Rolled Out for TU#2 This October 26

EA has rolled out the FIFA 22 update 1.13 (PS5 bersion 1.000.003) this October 26, and this is for Title Update #2! This includes changes to Ultimate Team, Career mode, gameplay and more. Head on for the full patch notes below.

FIFA 22 Update 1.13 Patch Notes | FIFA 22 Update 1.000.003 Patch Notes:

FIFA Ultimate Team

Made the following changes:

  • Penalty Shootout kick order will now be decided by the Penalties Attribute.
    • When players share the same Penalties Attribute, the Shot Power and Finishing Attributes will be used to determine the order.
  • After completing FUT Champions Finals competition and qualifying for another while the existing competition is still active, the FUT Champions Finals UI will now inform players that they cannot re-qualify for the existing competition.
  • When qualifying for FUT Champions Finals, a new post match screen will display to notify players of the qualification.

Addressed the following issues:

  • The win streak UI indicator did not appear after winning two Division Rivals matches in a row. This was a visual issue only.
  • On rare occasions, a Division Rivals match could incorrectly start with an inactivity pop up message appearing and staying on the screen.
  • Some kits could clash with the Referee’s kit during matches.
  • The FUT Champions Finals progress window did not display a checkmark beside the Rank I indicator after reaching it. This was a visual issue only.
  • When reaching a new Stage in Division Rivals, the post match screens did not highlight the new Stage. This was a visual issue only.
  • In Squad Battles, the Opponent Select screen displayed a blank space beside the selected opponent’s Rating and Chemistry.
  • When achieving a new Rank in Squad Battles, the post match screen did not display the updated visual indicator for the Rank. This was a visual issue only.
  • When claiming FUT Champions Finals rewards, a pop up message saying the event has ended would appear over the rewards animation.
  • [Stadia only] Matches against the CPU AI did not count towards Stadia’s Games Played counter.
  • Background Tifos did not always display correctly.
  • Some placeholder visuals were present on the FUT Friendlies screen.

Gameplay

Made the following changes:

  • Reduced the effectiveness of AI controlled players blocking Lobbed Passes and crosses.
    • Specifically, AI controlled players were previously able to stretch too far when attempting to block Lobbed Passes and crosses.
  • CPU AI teams are now more likely to commit fouls during matches played on Semi-Pro difficulty and above.
    • This change does not apply to matches played with Competitor Mode set to on.

Addressed the following issues:

  • [PC only] Addressed some instances of visual stuttering occurring after performing Skill Moves during matches.
  • When requesting a Finesse Shot, the ball carrier could sometimes go out of their way to take it with their dominant foot.
  • The Outside Foot Shot Trait did not function correctly.
  • When two players make contact with the ball at the same time, the ball could sometimes fly unintentionally high into the air.
  • When attempting to Shield the ball when taking a touch, the ball carrier could sometimes move erratically.
  • In a rare situation, a player could disappear from the pitch during a match.
  • On rare occasions, the referee could incorrectly call for a free kick inside of the penalty box instead of a penalty kick.
  • The Automatic Player Switching setting did not always function correctly.
  • In Pro Clubs and Player Career matches, the Set Piece Specialist perk did not function during Free Kicks and Penalty Kicks.
  • Goalkeepers could have unintentionally performed a goal kick across the entire pitch.
  • When making a tackle inside of the penalty box, the ball could sometimes unintentionally travel towards the defender’s goal.
  • When calling a player short on a corner, the called player could sometimes perform unnecessary player humanization gestures.
  • When attempting to turn while Sprinting, the ball carrier could sometimes miss a touch on the ball.

Career Mode

Made the following changes:

  • Added News scenes for UEFA Europa League and UEFA Champions League draws.
  • Adjusted Player Career Player Objective selection logic to account for the difficulty of some Objectives.
  • Moved the unavailable player(s) pop up message so that it can appear during the pre-match flow instead of the Career Mode Hub.

Addressed the following issues:

  • Youth Academy players could disappear at the start of the second season.
  • Sometimes, a player’s Match Form could incorrectly decrease after completing a match that they were subbed in for.
  • In a rare situation when coming on as a sub in Player Career, both teams could be positioned in the same half during a kick off.
  • A Youth Player’s potential could incorrectly decrease if they were signed to the senior squad towards the end of a season, with no remaining matches to be played.
  • In Player Career, Match Objectives that were too similar could unintentionally appear.
  • In Player Career, OVRs could incorrectly display multiple values across different menus.
  • Post Match Interview audio could become corrupted when the Disable All Music for Streaming Purposes setting was enabled.
  • Training Drill names could display in incorrect places on the UI.
  • The Squad Hub could remain scrollable even when a pop up message appeared on screen.
  • When attempting to retire a player in the Squad Hub, the affected player was the one shown in the preview panel instead of the highlighted player.
  • Some international matches did not display on the Calendar.
  • The Player Performance screen did not always display 2D headshots.
  • In Player Career, the created Pro was unintentionally not being selected for some national team matches.
  • A placeholder menu was incorrectly visible when entering Game Settings during a match.
  • When Quick Simming a match, yellow and red cards could appear green on the UI.

VOLTA FOOTBALL

Made the following changes:

  • When searching for a match in VOLTA SQUADS, the Objectives widget is now present on the right hand side instead of an Avatar’s information.
  • Lengthened the duration of the up and down arrows on the VOLTA ARCADE results screen and moved them to the left, in order to improve clarity.
  • When browsing the Store or customizing an Avatar, the Avatar’s entire outfit will be on display instead of the camera zooming in on a specific item of clothing.
  • When completing a VOLTA ARCADE tournament and leveling up the Avatar, the post tournament screen will now separately display the amount of VOLTA COINS earned through the leveling and the tournament, respectively.
    • As a result, players can now browse through that UI element but will no longer be able to highlight individual Avatars.

Addressed the following issues:

  • The VOLTA ARCADE timer sometimes displayed an inaccurate amount of time. This was a visual issue only.
  • The entire lobby could unintentionally disband when the Captain cancelled matchmaking.
  • During matches, controller vibration could unintentionally persist.
  • When attempting to matchmake while matchmaking was disabled, players could see an incorrect pop up message.
  • A green arrow indicator could display in an incorrect location on a post match screen.
  • In VOLTA ARCADE, an incorrect badge could be displayed beside the Avatar’s name.
  • Menu narration did not always function correctly.
  • The Welcome To VOLTA ARCADE screen could take a longer than intended amount of time to display.
  • The Select Signature Ability screen did not display a headline and general summary.
  • The Avatar widget could overlap with other UI elements.
  • The Players List pause menu option was missing a visual indicator.
  • Store tiles could take longer than intended to appear.
  • AI players on both teams had white Player Indicators.
  • During goal celebrations, Avatars could incorrectly move through walls.

Pro Clubs

Made the following change:

  • Added the option to toggle the appearance of the Player Performance in game UI.
    • This option can be found in the Visual tab of Game Settings when paused during a match.
  • Added the option to adjust the Perk activation audio level.
    • This option can be found in the Audio tab of Game Settings when paused during a match.

Addressed the following issues:

  • Sometimes, menus could run at a slower speed than intended.
  • Some players could have seen kits different from the ones selected by the Captain in the pre-match flow.
  • The threat indicator could incorrectly move across the pitch.
  • The Player Of The Match overlay incorrectly displayed as blank.
  • Player names were not aligned correctly on the Club Tactics screen.

General, Audio, and Visual

Made the following changes:

  • Updated some kits, celebrations, broadcast packages, stadia, 2D player images, pre-match scenes, UI text formatting, UI elements, ad boards, commentary lines, transitions, crowd chants, and anthems.
  • Added the ability to perform JUL’s celebration to additional players.

Addressed the following issues:

  • Made improvements to the visual fidelity in certain situations on Xbox Series S.
    • We will continue to monitor this going forward.
  • [PS5 and XSX|S only] During penalties, light colored hair could unintentionally appear as dark colored hair
  • Addressed instances of overlapping, incorrect, visually unclear, and placeholder text appearing in some menus.
  • Addressed instances of blurry UI elements.
  • Addressed a rare stability issue which could occur during matches.
  • When attempting to view a main menu EATV video in full screen, the transition effect displayed incorrectly.
  • Addressed further instances of player models not being correctly sized when appearing in some parts of the UI.
  • EATV videos could automatically play even when the EA SPORTS News Auto-Play option was set to off.
  • Some beard options did not display when customizing Avatars, Virtual Pros, and Managers.
  • Elements of the main menu background could sometimes appear corrupted.
  • Updated the Composure visual indicator found in modes with Skill Trees.
  • [Stadia only] Matches against the CPU AI did not count towards Stadia’s Games Played counter.

Source: FIFA forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Fortnite Update 3.36 Released; Fixes & Datamined Content for v18.30 Listed This Oct. 26

Epic Games has released the Fortnite update 3.36 patch this October 26, and this is called patch version 18.30 by the studio. Head on for the list of datamined content and confirmed fixes below.

Fortnite Update 3.36 Patch Notes | Fortnite v18.30 Patch Notes:

We’ll update this section once the official notes from the Fortnite Trello board have been released. Stay tuned.

In the meantime, check out our patch v18.21 patch notes, which detailed some very important fixes for Fortnite.

Here are the fixes from the official Fortnite Trello board:

Battle Royale

Red dot indicator no longer shows on compass when enemies are firing.

Description

The red dot indicator that appears when enemies are firing weapons close by no longer appears on the compass.

Error message when trying to equip certain color combinations of Tricksy.

Description
When trying to equip certain color combinations of the Tricksy Outfit, players may get an error message.

Wolverine’s Built-in Emote not working correctly

Description

When using Wolverine’s built-in SNIKT emote the claws are not replacing the pickaxe as intended.

Using the “Smash Attack” ability with the Sideways Scythe may result in fall damage.

Description
We’re aware of an issue that causes players to take fall damage if using the “Smash Attack” ability on the Sideways Scythe from a high vantage, of the edge of a tall structure, or hill.

Creative

Trees are not appearing on Island Map.

Description
We’re investigating an issue where trees placed in the island environment are not appearing on the island map.


Platform
All


 

Fortnite v18.30 Datamined Content:

https://twitter.com/HYPEX/status/1452913454390579205

https://twitter.com/HYPEX/status/1452915717872005121

https://twitter.com/VenomLeaks/status/1452916215559507971

https://twitter.com/VenomLeaks/status/1452916055500734465

https://twitter.com/VenomLeaks/status/1452920026646794242

 

We’ll update the post if more datamined content and known fixes are found.

MP1st Staff

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Marvel’s Guardians of the Galaxy Update 1.03 Flies Out This October 25

Eidos Montreal has released the Marvel’s Guardians of the Galaxy update 1.03 this October 25. The game is officially out today worldwide, and this is a fresh patch on the game’s launch day.

Marvel’s Guardians of the Galaxy Update 1.03 Patch Notes:

Size: 103MB (PlayStation)

The PS4’s update history states:

  • General stability fixes

While this is the only thing listed, we can confirm that the day one patch (which is today’s title update) adds Photo Mode to the game. So if you bought the game physically, you might want to update it for the mode.

That seems to be it. If you’ve yet to pick it up, you might want to do so, as our review went live earlier today, and gave it an outstanding 9.5/10! Our own Jimmy Lara had this to say after playing it multiple times: “if you are someone who is jaded by the release of Marvel’s Avengers, rest assured Guardians of the Galaxy is everything you could want out of a Marvel Game. It’s fun, entertaining, and quite possibly one of the best games this year. I’ll say it, it might just be my personal Game of the Year.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Rocket League Update 2.07 Patch Notes; Out for In-Game Transactions This Oct. 25

Psyonix has released the Rocket League update 2.07 patch this October 25, and this is purely for in-game items and transactions, and doesn’t seem to include any client facing changes. Read on for the official patch notes, as well as details.

Rocket League Update 2.07 Patch Notes:

Version: Rocket League v2.07

Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

Scheduled Release: 10/25/2021, 4 p.m. PDT / 11 p.m. UTC

CHANGES AND UPDATES

PsyNet Upgrades

  • Update v2.07 is focused on upgrading how in-game items and transactions are stored in PsyNet. Nothing seen in the game client will change, but a client update is needed for the backend upgrades to take effect

KNOWN ISSUES

For a complete list of Known Issues in Rocket League, please visit our Known Issues blog

Outside of the patch, therer is a Halloween Costume contest happening in-game now as well!

That seems to be it per the developers. If there are any other changes in this patch that’s not mentioned above, we’ll be sure to update the post.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > Features

Battlefield 3 10th Anniversary – Why It’s the Best Battlefield Game of All-Time (Opinion)

It’s October 25, 2021 and this is the day Battlefield 3 was released 10 years ago. Writing it out, I still can’t believe it’s been this long since the game was released. Another thing I can’t believe? How DICE still hasn’t released a better Battlefield game than BF3.

Yeah, you read that right. I’m sticking to my guns; BF3 is the best game in the franchise’s storied history. Sure, one might argue that Bad Company 2 could be better, but its melee and movement is clunky compared to BF3. Just what does Battlefield 3 do right that it’s still the best Battlefield game of all-time? Read on. Note that the core gameplay of Battlefield 3 was/is awesome, and the stuff listed below are just more proof on why the game resonated so well.

Battlefield 3 10th Anniversary – Here Are 5 Things That Help Make It the Best Battlefield Game of All-Time:

 

Memorable Maps

From Grand Bazaar to Caspian Border, Battlefield 3 had the best set of maps available at launch in franchise history. Seine Crossing, Damavand Peak, and of course, Operation Metro. Almost all the maps in Battlefield 3 are now classic maps that offered varied gameplay scenarios. Want close-quarter action? Want vehicular warfare? What about a mix of both? BF3 had it all.

Battlefield 3 properly introduced close-quarter maps as well, which other players call the “meat grinder.” It might not be everyone’s cup of tea, but there’s no denying its appeal.

Proper Classes and Loadouts

This warrants a mention given the direction Battlefield 2042 is going. BF3 was one of the many games in the franchise that gave players four classes to choose from, and each class can be tinkered to a certain degree to fit a player’s playstyle.

BF3 had the right combination of gadgets per class in order to make each have a specific place on the battlefield.

Outside of the classes, the game offered a healthy dose of gun customization, and we even got to earn infantry skins as well, which didn’t border on the ridiculous.

Best Killfeed We’ve Seen

It might not mean much overall, but Battlefield 3 had the best killfeed in a Battlefield game. I mean, look how awesome it is, right? It has a proper event log, the fonts might look bright and whatnot, but it didn’t detract from the gameplay. It just worked. It wasn’t as plain as Battlefield 4’s and thankfully, we can tweak the event log in Battlefield 2042.

Proper Destruction Without Going Overboard

While there might be a lot of Battlefield players who want the destruction to be the same as Bad Company 2’s, it’s understandable why DICE dialed it down a notch. It made game modes like Rush a bit unbalanced given destroying structures where MComs are situated in rather easy.

Battlefield 3 featured destruction well enough even if it didn’t deliver on the same scale of Bad Company 2. Players can drop debris on enemies and vehicles, even if they couldn’t decimate entire structures. While that might seem like a step back, it did make sense gameplay-wise in terms of balance.

It Spawned Battlelog (Even If It Wasn’t Handled Wisely)

Remember Battlelog? The stat-tracking website/app that EA launched where the publisher planned as a catch-all portal for its slate of multiplayer first-person games? It started with Battlefield 3! While the site is still up, it’s not supported by the newer games, which is a shame since it gave players a good peek into their stats (as shown above).

Will we see it again? Probably not, but it’s another one of those things that made BF3 just a damn blast to play.


Well, there you have it. Do you think Battlefield 3 is the best Battlefield game of all-time? If so, why? Share your best BF3 moments below.

More Battlefield Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Tormented Souls Arrives for PS4, Xbox One, and Switch in Early 2022, New Outfit and Weapon for the Game Revealed

If you love playing survival horror games and don’t own a next-gen system yet then you’re in luck, as Tormented Souls arrives for PS4, Xbox One, and Switch on Early 2022. Plus, a new outfit and weapon for the game have been revealed.

With the reveal of the game’s release for current generation systems, PQube, Dual Effect, and Abstract Digital Works have also announced that a free update is coming for the game on October 28, which will give players a new casual outfit for the main character Caroline as well as a new weapon to use. The soundtrack will be bundled with the Steam release of the game, and will also be available on its own for purchase.

Already out for the PS5, Xbox Series X|S, and PC, Tormented Souls is a throwback horror game title that evokes memories of Resident Evil and Silent Hill. . Here’s the overview of the game’s plot via press release.

Return to Winterlake Mansion this Halloween and re-experience the terrors of Tormented Souls. Led to the small, isolated town of Winterlake, something terrible happens to Caroline Walker. Waking in the dead of night, naked and alone, hooked up to decrepit medical equipment, Caroline must fight for her life as she explores the halls of the abandoned mansion.

As the previous inhabitants run amok, you must scavenge essential resources and tools to decipher clues and create a variety of weapons to protect yourself from the darkness within.

If you want other survival game suggestions, check out our review of The Medium here.

Tormented Souls for the PS4, Xbox One, and Nintendo Switch will be available early 2022.

Tim Villasor

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Elland: The Crystal Wars Aims to Bring to Life Unreleased Dune Game Through Kickstarter

An old unfinished game relic is getting a new life and purpose, as Elland: The Crystal Wars aims to bring to life an unreleased Dune game through the power of Kickstarter!

Originally designed and licensed as a Dune game, The Retro Room Games is launching a funding campaign to release this first-person shooter for the Game Boy Advance. Using a new name and letting go of the Dune IP, Elland: The Crystal Wars is set on a desert world located on the outskirts of the galaxy, where players must defeat the aggressive Trafford from taking over the planet’s resources and using it for evil means.

Here’s the list of features the game will have as listed on the press release.

  • Unreleased title on Game Boy Advance  for more than 20 years

  • First person flying shooter

  • Set in a harsh desert world on the outskirts of the Galaxy

  • Pilot a fighter ship and take care of several duties: escorting, guarding, destroying enemy ships and buildings, capturing vehicles, and collecting resources.

  • 23 huge missions.

  • Weapons and power ups: missiles, grays cannon, bombs…

  • Originally licensing Dune

If you’d like to learn more about Elland: The Crystal Wars, check out its Kickstarter page right here.

Tim Villasor

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Report: Eidos Montreal Is Sending Out Playtest Survey Referencing Final Fantasy Tactics

Developer Eidos Montreal is apparently sending out a playtest survey that has been the subject of speculation, as it is referencing Final Fantasy Tactics, in addition to several tactics titles like the Ogre Battle franchise.

As reported on the Final Fantasy Tactics subreddit, a user has shared the information that they have been invited to a certain playtest survey by Eidos Montreal. The playtest survey came with some very interesting questions, the lot of which you can read in the image below.

final fantasy tactics

As you can see, a lot of the games mentioned relates to tactics-based games, with certain questions dedicated entirely to FF Tactics. While this can also be chalked up to coincidence, there was a big GeForce Now datamine last month, and one of the games spotted alongside big hitters like God of War on PC and Titanfall 3 is Final Fantasy Tactics Remaster.

All of that said, like everything unsubstantiated, take everything with a grain of salt until officially confirmed.

What do you think? Is there a new FF Tactics game on the horizon? Let us know in the comments below!

Thanks, DrNanard !

MP1st Staff

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Battlefield 2042 TV Spot “What a Time to Be Alive” Has Action, but Doesn’t Show Gameplay

EA has released a new Battlefield 2042 TV spot and it’s titled “What a Time to Be Alive.” During the course of the trailer, we see the in-game characters repeat the phrase over and over. While the video is action-packed, it doesn’t show any actual gameplay, which is to be expected from these things, I guess.

Watch the Battlefield 2042 TV spot below:

Hopefully, we get more tangible Battlefield 2042 news this week, as we’re less than a month from launch! For more on Battlefield 2042, check out the complete list of achievements here, as well as a look at all the Specialists that will be available at launch to see their abilities and traits.

More Battlefield 2042 Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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