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New PSN Store Sale “Games Under $15” Now Live This Oct. 27, Over 190 Discounted Items

Sony has officially launched the new PSN Store “Games Under $15” sale that pops up from time to time. There are over 190 games discounted, which you can see in its entirety below. In case you missed it, there’s also an “November Savings” sale now live on the platform, where you can check out additional deals.

New PSN Store Sale “Games Under $15” (Ends 11/11):

Games Under $15 PSN Store Link

There are some solid games and DLCs available there, too.

What do you think? Does this sale have something for you that piqued your interest? Head down to the comments to let us know which ones you will be picking up, and remember to hurry; this sale will be ending in two weeks!

More PlayStation Reading:

MP1st Staff

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PUBG Upcoming Update 14.2 Previewed, Will Include Chickens & Much More

Developer PUBG Corp. has shared the patch notes for PUBG upcoming update 14.2, releasing for both PC and consoles this November. The PC patch is set to arrive on November 3, while it will be launching onPUBG  consoles on November 11. Check out the patch report video below, as well as a rundown of everything new coming with upcoming update 14.2 for PUBG – including tons of chickens.

PUBG upcoming update 14.2 patch notes:

The patch will introduce new interactable feathery creatures to the Taego map: Chickens! While the Chickens are designed to amuse players even while they’re in the most intense battles, players must be careful when encountering them as they may give away their position to nearby enemies. 

  • New Weapon – Mortar: The new Taego-exclusive weapon is easy to use in combat situations, but it can take a lot of practice to achieve reasonable accuracy. First, players must calculate the distance to the target and the expected movement path. Skillful players will be able to attack behind ridges where grenades can’t reach or when defending specific areas.

  • New Weapon – M79 Smoke Grenade Launcher: The new M79 is a smoke grenade launcher that was created to provide quick smoke cover on longer ranges. Players can blind their enemies, cover downed teammates or make grand escapes from a losing battle!

  • New Feature – Down But Now Out (DBNO) Swimming: To improve the survivability of players inside water, the game will support DBNO Swimming. Previously, a player who entered DBNO while in the water would skip DBNO and instantly die. This made any deep water a hazardous area to traverse. Now players will instead enter Swimming DBNO, a slow swimming state which gives them a chance to reach the shore and be revived by teammates.

What do you think? Are you excited to see chickens in action for this upcoming update 14.2 for PUBG? Let us know in the comments below!

MP1st Staff

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Elite Dangerous Update 1.58 Released for Horizons This October 27

Frontier Developments has released the Elite Dangerous update 1.58 patch for consoles and PC this October 27, and this brings in a host of new fixes. The full patch notes can be seen below courtesy of the dev team.

Elite Dangerous Update 1.58 Patch Notes | Elite Dangerous Horizons Notes:

This update mostly contains maintenance work, but also fixes below:

  • A rare hang has been addressed which Commanders could encounter when returning to the main menu from a game session.
    • This isn’t the ‘black screen hang’ issue entirely, but could help in relation to that. Further investigations ongoing.
  • Thargoid scavengers should no longer clip through the ground.
  • Improvements made to some clipping/misaligned geometry for:
    • Floating pipes at a planetary ports.
    • Tunnels at Installations.
    • Towers at some Horizons planetary settlements.
    • Thargoid Imprint doors.
  • Improvements have been made to the rendering of text in the Commander Stats pages of the Codex.
  • An issue has been fixed with store preview items which may have had empty fields previously.
  • The mouse flight control widget is now correctly hidden when using the Camera Suite.

That’s about it for the Elite Dangerous update 1.58 patch notes.

Source: Frontier forums

MP1st Staff

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World War Z Update 1.29 Released, Out for Zombie Booster Update This Oct. 27 (Update)

Saber Interactive has released the World War Z update 1.29 patch this October 27, and this brings quite a number of changes to the multiplayer game. Read on for the full patch notes.

World War Z Update 1.29 Patch Notes:

Saber has not yet released official patch notes at this time, although some Discord users have shared some of the new changes coming with this latest update.

  • COLLECT FRAGMENTS AND DOCUMENTS DURING DAILY AND WEEKLY TO UNLOCK LORE FILES AND GAIN SPECIAL LEVEL RELATED PERKS
  • SPEED EXPLOIT FIXED
  • BOOSTER RELEASED
  • DAILY CHALLENGES

Update: Saber Interactive released a video detailing what’s new with the patch. Check it out below:

Saber Interactive and Focus Entertainment introduce a free post-launch update for World War Z: Aftermath, the latest release in the ultimate co-op zombie shooter series inspired by Paramount Pictures’ blockbuster film. The update adds two new action-packed surprises: the deadly new Booster zombie type and Daily Challenges. You can experience both starting today on PlayStation 4, Xbox One, and PC via the Epic Games Store and Steam, with backwards compatibility on PlayStation 5 and Xbox Series X at 4K|60 FPS. World War Z: Aftermath will also launch on Google Stadia this winter, with full cross-platform play supported. Check out the new trailer now!

The Free Booster Zombie Update introduces the new Booster zombie type, adding more terror to the battlefield. Armed with concentrated bio samples, it enhances all zombies around it to make them even deadlier. This is one undead enemy you’ll want to keep a close watch for. Also added today are World War Z: Aftermath’s new Daily Challenges, giving the community new opportunities to earn bonus in-game rewards each day.

Finally, today’s update introduces rare Lore Documents that can appear on Daily and Weekly Challenge Maps. Finding all of them on each map unlocks a special passive perk for that level, giving players new discoveries, experiences and rewards when replaying missions through all of the game’s zombie-ravaged locations.

We’ll update this post once the full patch notes has been released. In the meantime, check out the last patch notes for 1.28, which brought important changes to the Vanguard class, perks, weapons, plus PC-specific changes relating to AMD’s FSR. You can also read our review of the game here. The Nintendo Switch version of the game is also releasing this November 2, so if you want to bring zombie-killing goodness to your Nintendo handheld remember to save the date.

Source: Discord

MP1st Staff

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New PlayStation Store Sale “November Savings” Now Up; Over 400 Games Discounted

With October coming to a close this week, Sony has launched the new PlayStation Store sale for the week of October 27, and it’s called “November Savings.” Check out the full slate of discounted games below, where more than 400 items are discounted.

New PlayStation Store Sale “November Savings” List:

PlayStation Store Sale Link (US)

Game Name Plu$ $ale Off
8-Bit Armies – Deluxe Edition $3.49 90%
8-Bit Hordes $2.99 90%
8-Bit Hordes – Deluxe Edition $3.49 90%
8-Bit Invaders! $2.99 90%
8-Bit Invaders! – Deluxe Edition $3.49 90%
8-Bit Rts Series – Complete Collection $7.79 87%
A Plague Tale: Innocence $11.99 70%
Absolver $5.99 80%
Action Arcade Wrestling $9.89 34%
Adam’s Venture: Origins – Deluxe Edition $1.99 90%
Aerial_Knight’s Never Yield – PS4 and PS5 $8.39 30%
Age of Wonders: Planetfall $9.99 $12.49 75%
Age of Wonders: Planetfall – Deluxe Edition $11.99 $14.99 75%
Age of Wonders: Planetfall Premium Edition $17.99 $22.49 75%
Agents of Mayhem $2.99 85%
Air Hockey $2.49 75%
American Fugitive $4.99 75%
Ancestors Legacy $13.99 60%
Anthem $8.99 85%
Aragami: Shadow Edition $4.99 80%
Archangel $8.99 70%
Arizona Sunshine – Deluxe Edition $11.24 $13.49 70%
Assassin’s Creed Antiquity Pack $24.99 75%
Assassin’s Creed Unity $8.99 70%
Assetto Corsa Competizione $19.99 50%
Asterix & Obelix XXL: Romastered $13.49 55%
Asterix and Obelix XXL 3: The Crystal Menhir $5.99 80%
Aven Colony $7.49 75%
Avicii Invector: Encore Edition (English, Korean, Traditional Chinese) $13.49 $14.99 50%
Axiom Verge $9.99 50%
Azur Lane: Crosswave $22.49 55%
Baldur’s Gate and Baldur’s Gate II: Enhanced Editions $12.49 75%
Banner Saga 2 $4.99 80%
Banner Saga 3 $4.99 80%
Banner Saga Trilogy $9.99 80%
Batman: Arkham Knight $5.99 70%
Beach Buggy Racing 2: Hot Wheels Edition $16.19 40%
Beach Buggy Racing 2: Island Adventure $11.99 $13.99 30%
Beat Cop $2.99 80%
Ben 10: Power Trip $19.99 50%
Big Dipper $1.24 $1.99 60%
BioShock Remastered $14.99 25%
Blacksad : Under The Skin $9.99 80%
Blightbound $13.99 30%
Bloons Td 5 $4.94 67%
Blue Fire $13.99 30%
Bonkies $8.99 40%
Bonkies – Bananas Bundle $10.79 40%
Bowling $2.49 75%
Boxed In $4.19 30%
Breathedge $14.99 40%
Bridge Constructor Portal $3.74 75%
Bridge Constructor Stunts $2.49 75%
Brigandine: The Legend of Runersia $34.99 30%
Bulletstorm: Full Clip Edition $5.99 85%
Bulletstorm: Full Clip Edition Duke Nukem Bundle $6.74 85%
Bullseye $3.24 75%
Bus Simulator $17.99 55%
Cake Bash $13.99 30%
Call of Duty: Advanced Warfare – Digital Pro Edition $39.99 60%
Call of Duty: Ghosts – Digital Hardened Edition $39.99 60%
Call of Duty: Infinite Warfare – Digital Deluxe $39.99 60%
Call of Duty: Infinite Warfare – Legacy Edition $31.99 60%
Carly and the Reaperman – Escape from the Underworld $9.99 50%
Chess $2.49 75%
Chicken Police – Paint it Red! $12.99 $14.99 25%
Chivalry 2 $31.99 20%
Chivalry 2 Special Edition PS4 and PS5 $39.99 20%
Chronos: Before the Ashes $16.49 45%
Cities: Skylines – Premium Edition 2 $13.99 80%
Clone Drone In The Danger Zone $13.99 30%
Close to the Sun $11.24 $12.49 50%
ClusterTruck $7.49 50%
Colt Canyon $5.99 60%
Conan Exiles $19.99 60%
Concrete Genie $11.99 60%
Concrete Genie Digital – Deluxe Edition $19.99 50%
Constructor $7.99 80%
Control $11.99 60%
Cook, Serve, Delicious! 2!! $3.24 $3.89 70%
Cook, Serve, Delicious! 2/3 Bundle!! $9.99 $11.24 55%
Cook, Serve, Delicious! 3?! $9.99 $10.99 45%
Cooking Mama: Cookstar $26.79 33%
Cooking Simulator $13.99 30%
Crash Drive 3 $9.99 50%
Crysis Remastered $14.99 50%
Curse of the Dead Gods $9.99 50%
Cyberdimension Neptunia: 4 Goddesses Online $8.99 70%
Dawn of Man $12.49 $14.99 40%
Dead Island Definitive Collection $5.99 80%
Deathloop $39.59 34%
Deathloop Deluxe Edition $52.79 34%
Defunct $1.49 90%
Defunct – Deluxe Edition $1.99 90%
Descenders $9.99 60%
Dirt 5 $23.99 60%
Disco Dodgeball – Remix $2.99 80%
Disgaea 5 Complete Bundle $19.99 50%
Dishonored & Prey: The Arkane Collection $39.99 50%
Disintegration $14.99 50%
Dog Duty $1.59 92%
Doki Doki Literature Club Plus! $11.99 20%
Dollhouse $2.99 90%
Dollhouse – Deluxe Edition $3.49 90%
Dragon Ball Fighterz – Ultimate Edition $17.59 84%
Dragon Ball Xenoverse 2 $8.99 85%
Dragon Star Varnir $14.99 70%
Dreamfall Chapters $5.99 70%
DreamWorks Spirit Lucky’s Big Adventure $27.99 30%
Dustoff Heli Rescue 2 $1.99 75%
Dying Light – Platinum Edition $24.99 50%
Dynasty Warriors 9 $13.99 30%
Dynasty Warriors 9 – Complete Edition $33.99 50%
Dynasty Warriors 9 Special Scenario Edition $19.99 50%
Dynasty Warriors 9 Special Weapon Edition $17.99 50%
EA Star Wars Triple Bundle $35.99 60%
Earth Defense Force 5 – Deluxe Edition $40.49 $53.99 40%
Earth Defense Force: Iron Rain – Ultimate Edition $22.49 $35.99 60%
eFootball Pes 2021 Season Update – Standard Edition $7.49 75%
eFootball Pes 2021 Season Update Arsenal Edition $8.74 75%
eFootball Pes 2021 Season Update Fc Barcelona Edition $8.74 75%
eFootball Pes 2021 Season Update Fc Bayern MÜNchen Edition
$8.74 75%
eFootball Pes 2021 Season Update Juventus Edition $8.74 75%
eFootball Pes 2021 Season Update Manchester United Edition
$8.74 75%
Elea $1.94 85%
Elea – Deluxe Edition $1.49 90%
Empire of Sin $17.99 $19.99 50%
Empire of Sin – Deluxe Edition $22.49 $24.99 50%
Empire of Sin – Premium Edition $31.49 $34.99 50%
Enigmatis: The Ghosts of Maple Creek $5.99 60%
Escape Game Fort Boyard $13.49 55%
Escape Game Fort Boyard – New Edition $20.99 30%
Esports Life Tycoon $11.99 40%
Everreach: Project Eden $7.49 70%
Expand $1.79 70%
Expand + Soundtrack Bundle $3.99 60%
Falcon Age $4.99 75%
Farm Together $12.99 35%
Farmer’s Dynasty $7.99 $11.99 70%
FIFA 22 Ultimate Edition PS4 and PS5 $74.99 25%
Fight $2.49 75%
Final Fantasy XIV Online – Complete Edition $23.99 60%
Fishing: North Atlantic $22.74 35%
For The King $7.49 70%
Forager $9.99 50%
Freddy Fazbear’s Pizzeria Simulator $3.99 50%
Frostpunk: Complete Collection $26.99 40%
Fruit Ninja VR $8.99 $10.49 30%
Garfield Kart – Furious Racing $5.99 80%
Generation Zero – Resistance Bundle $21.99 45%
Genesis Alpha One $9.89 67%
Geometry Wars 3: Dimensions Evolved $3.74 75%
Ghosts ‘n Goblins Resurrection $20.09 33%
Gigantosaurus The Game $15.99 60%
Goat Simulator $2.49 75%
Gorn $9.99 50%
Gran Turismo Spec II $14.99 50%
Griftlands $15.99 20%
Grip Digital Deluxe $7.49 $9.99 80%
GTA V: Premium Online Edition & Great White Shark Card $20.24 55%
GTA V: Premium Online Edition & Megalodon Shark Card $35.99 60%
GTA V: Premium Online Edition & Whale Shark Card $23.99 60%
Guacamelee! 2 $4.99 75%
Guacamelee! 2 Complete $5.74 75%
Guacamelee! Super Turbo Championship Edition $3.74 75%
Guts & Glory $7.49 50%
Hentai vs. Evil PS4 and PS5 $6.99 30%
Hitman 3 – Deluxe Edition $39.99 50%
Hood: Outlaws and Legends $14.99 25%
Hood: Outlaws and Legends – Year 1 Edition PS4 and PS5 $29.99 25%
Horizon Zero Dawn – Complete Edition $9.99 50%
Human: Fall Flat PS4 and PS5 $6.79 66%
Hunt: Showdown $15.99 60%
Hunt: Showdown – Deluxe Edition $17.49 65%
Huntdown $9.99 50%
Hunting Simulator $9.99 75%
I Expect You To Die $6.24 $16.24 35%
In Sound Mind $31.99 20%
Injustice 2 $3.99 80%
Injustice: Gods Among Us – Ultimate Edition $4.99 75%
Insurgency: Sandstorm $33.99 15%
Into A Dream $2.79 $4.19 70%
Invisible, Inc. Console Edition $4.99 75%
Ironcast: Complete Collection $6.99 60%
Jeopardy! PlayShow $14.99 40%
Journey to the Savage Planet $11.99 60%
Jump King $6.49 50%
Just Cause 4: Reloaded $7.99 80%
Keep Talking and Nobody Explodes $7.49 50%
Kill It With Fire $10.49 30%
King’s Bounty II $41.99 30%
King’s Bounty II Lord’s Edition $45.49 30%
Kona $2.99 80%
LA Cops $3.74 75%
LEGO City Undercover $5.99 80%
LEGO Marvel’s Avengers $4.99 75%
LEGO The Hobbit $4.99 75%
LEGO The Incredibles $5.99 $8.99 85%
LEGO Worlds $3.99 80%
Let’s Sing Country $29.24 35%
Let’s Sing Queen $25.99 35%
Little Big Workshop $12.99 $14.99 25%
Livelock $2.99 70%
Lost Ember $8.99 70%
Mafia II – Definitive Edition $9.89 67%
Mafia III – Definitive Edition $9.89 67%
Magicka 2: Special Edition $3.99 $4.99 75%
Maneater $23.99 40%
Maneater $23.99 40%
Maneater Apex Edition $34.99 30%
Manifold Garden $11.99 40%
Manifold Garden – Deluxe Edition $17.99 40%
Marooners $3.99 60%
Mars Horizon $13.39 33%
Marvel’s Avengers Endgame Edition $26.99 55%
Mekorama $1.24 75%
Metal Slug Anthology $4.99 75%
Metal Wolf Chaos XD $12.49 50%
Metro Exodus $8.99 70%
Mobile Suit Gundam Extreme Vs. Maxiboost On $29.99 50%
Monkey King: Hero is back – Hero Edition $19.49 70%
Monster Energy Supercross – Special Edition $4.49 85%
Monster Energy Supercross – The Official Videogame 4 $23.99 60%
Monster Energy Supercross – The Official Videogame 4 $23.99 60%
Monster Hunter: World $14.99 25%
Monster Jam Steel Titans 2 $23.99 40%
Monster Jam Steel Titans Power Out Bundle $35.99 40%
Monster Prom: XXL $6.39 60%
Moonlighter – Complete Edition $7.19 70%
MotoGP21 $24.99 50%
Move or Die $3.74 75%
Moving Out $11.24 55%
MudRunner – American Wilds Edition $8.74 75%
Murder Mystery Machine $15.99 20%
MXGP 2020 – The Official Motocross Videogame $14.99 70%
My Friend Pedro $9.99 50%
My Hero One’S Justice 2 – Deluxe Edition $29.59 63%
Narita Boy $12.49 50%
Naruto To Boruto: Shinobi Striker $5.99 90%
Nascar Heat 5 $6.59 67%
Nascar Heat 5 – Ultimate Edition $11.99 60%
NBA 2K22 Cross-Gen Digital Bundle for PS4 and PS5 $53.59 33%
Necromunda: Hired Gun $25.99 35%
Need for Speed Payback $4.99 75%
Neighbours back From Hell $9.74 $11.24 25%
Neptunia Virtual Stars $19.99 60%
Neverwinter Nights: Enhanced Edition $14.99 70%
Ni no Kuni II: Revenant Kingdom $9.59 84%
Night in the Woods $9.99 $11.99 40%
Noir Chronicles: City of Crime $4.49 70%
Octodad: Dadliest Catch $3.74 75%
Offroad Racing – Buggy X Atv X Moto $1.99 90%
Omno $14.24 25%
One Piece: Pirate Warriors 4 – Deluxe Edition $29.69 67%
Out of Ammo $2.99 80%
Outbreak: Epidemic $5.84 55%
Outbreak: The New Nightmare $5.84 55%
Overcooked Holiday Bundle $9.99 50%
Overcooked! + Overcooked! 2 $13.99 60%
Override 2: Super Mech League Ultraman – Deluxe Edition $13.19 67%
Override: Mech City Brawl – Super Charged Mega Edition $9.89 67%
Paint the Town Red $13.99 30%
Pang Adventures $3.99 60%
Party Trivia $2.49 75%
Paw Patrol is on a roll! $19.99 50%
Paw Patrol Mighty Pups Save Adventure Bay $19.99 50%
PAW Patrol The Movie: Adventure City Calls $31.99 20%
PBA Pro Bowling 2021 $14.99 40%
Pc Building Simulator $7.99 60%
Persona 5 – Ultimate Edition $19.54 $28.04 67%
Persona 5 Strikers – Digital Deluxe Edition $34.99 $41.99 40%
Pillars of Eternity II: Deadfire – Ultimate Edition $26.99 $29.99 50%
PixARK $9.99 75%
Plague Inc: Evolved $3.74 75%
Planet Alpha $4.99 75%
Planet Coaster – Deluxe Edition $32.99 45%
Pool $2.49 75%
Prison Architect: PlayStation4 Edition $4.99 80%
Project Cars 3 – Deluxe Edition $23.74 $28.49 70%
Psychonauts $3.99 60%
Puyo Puyo Champions $2.49 75%
Raji: An Ancient Epic $9.99 $12.49 50%
Red Dead Redemption 2: – Ultimate Edition $34.99 65%
Redeemer: Enhanced Edition $2.99 90%
Relicta $7.99 60%
Resident Evil Revelations 1 & 2 Bundle $15.99 60%
Reus – Deluxe Edition $1.69 90%
Rick and Morty: Virtual Rick-ality $11.99 60%
Ride 4 $19.99 60%
RiMS Racing $24.99 50%
Rims Racing – Ultimate Edition PS4 and PS5 $55.99 30%
Riptide GP2 $3.49 $4.19 40%
Riptide GP: Renegade $4.99 $5.99 40%
Rise of the Tomb Raider: 20 Year Celebration $5.99 80%
Road Redemption $7.99 60%
Robinson: The Journey $5.99 80%
Robox $2.49 75%
Rock of Ages 3: Make & Break $7.49 75%
Roman Rumble in Las Vegum – Asterix & Obelix XXL 2 $4.99 90%
Rpg Maker MV $24.99 50%
Ruiner $3.99 80%
Runbow $2.99 80%
Saints Row IV Re-Elected $4.99 75%
Samurai Jack: Battle Through Time $19.99 50%
Samurai Shodown $23.99 60%
Samurai Shodown – Deluxe Edition $31.99 60%
Scarlet Nexus $35.99 40%
Scribblenauts Mega Pack $7.99 80%
Secret Neighbor $11.99 40%
Sekiro: Shadows Die Twice – Game of the Year Edition $38.99 35%
Shadow of the Tomb Raider – Definitive Edition $13.19 67%
Shady Part of Me $7.49 50%
Shalnor Legends: Sacred Lands $1.99 80%
Sheltered $3.74 75%
Shenmue III – Digital Deluxe Edition $9.99 75%
Sherlock Holmes: Crimes and Punishments $7.99 80%
Shiftlings $3.74 75%
Shiny – A Robotic Adventure $1.49 90%
Shiny – Deluxe Edition $1.59 92%
Shotgun Farmers $7.49 25%
Silver Chains $12.49 50%
Skater XL $29.99 25%
Snakes & Ladders $2.49 75%
Sniper Elite V2 Remastered $5.24 85%
Sniper Ghost Warrior 3 Season Pass Edition $3.99 90%
Sniper Ghost Warrior Contracts 2 – Deluxe Arsenal Edition $29.99 40%
Sniper Ghost Warrior Contracts 2 PS4 and PS5 $23.99 40%
SnowRunner – Premium Edition $35.99 40%
Soulcalibur VI $5.99 90%
South Park: The Video Game Collection $23.09 67%
SpeedRunners $2.49 75%
SpeedRunners Deluxe Bundle $5.09 70%
Spelunky 2 $11.99 40%
Spike Volleyball $9.99 75%
Spot The Difference $2.49 75%
Star Wars Battlefront II: Celebration Edition $9.99 75%
Star Wars Episode I Racer $7.49 50%
Star Wars Jedi: Fallen Order $13.99 $15.99 60%
Stellaris: Console Edition $9.99 75%
Stranded Deep $9.99 50%
Strange Brigade Digital – Deluxe Edition $7.99 90%
Street Fighter V: Champion Edition + Season 5 Premium Pass Bundle
$41.99 30%
Subnautica PS4 and PS5 $14.99 $16.49 45%
Super Meat Boy $2.99 80%
Super Meat Boy Forever $11.99 40%
Super Mega Baseball 3 $22.49 50%
SuperMash $2.99 $3.99 80%
Surgeon Simulator A&E + I Am Bread $3.99 80%
Surgeon Simulator: Experience Reality $3.99 80%
Surviving Mars – Digital Deluxe Edition $9.99 75%
Surviving Mars – First Colony Edition $16.24 75%
Sword Art Online: Hollow Realization – Deluxe Edition $8.49 $12.74 85%
Synergia $5.99 $7.49 50%
Table Tennis $2.49 75%
Tannenberg $7.99 60%
Tekken 7 $9.99 80%
Tennis World Tour – Legends Edition $14.99 80%
Tennis World Tour: Roland-Garros Edition $10.99 80%
Terminator: Resistance $23.99 40%
TerraTech $14.99 40%
The Bridge $1.49 $1.99 80%
The Caligula Effect: Overdose $17.49 65%
The Crew 2 Gold Edition $17.99 80%
The Division 2 – Warlords of New York Edition $17.99 70%
The Escapists + The Escapists 2 $6.99 80%
The Escapists 2 $4.99 75%
The Forgotten City $23.99 20%
The Inner World $4.49 70%
The King Of Fighters Collection: The Orochi Saga $2.99 80%
The Last Campfire $5.99 60%
The Last Kids on Earth and the Staff of Doom $27.99 30%
The LEGO Games Bundle $14.99 85%
The LEGO Movie 2 Videogame $5.99 85%
The Messenger $7.99 60%
The Outer Worlds: Board-Approved Bundle $47.99 40%
The Raven Remastered $5.99 80%
The Room Vr: A Dark Matter $11.99 60%
The Sims 4 $4.79 88%
The Surge – Augmented Edition $7.49 70%
The Surge 1 & 2 – Dual Pack $13.99 65%
The Swords of Ditto: Mormo’s Curse $4.94 67%
theHunter: Call of the Wild – 2021 Edition $32.49 50%
Timber Tennis: Versus $0.59 70%
Tohu $10.04 33%
Toki Tori 2+ $0.74 $2.24 85%
Tom Clancy’s Ghost Recon Breakpoint Deluxe Edition $13.99 $17.49 75%
Tom Clancy’s Ghost Recon Breakpoint – Gold Edition $19.99 $24.99 75%
Tomb Raider – Definitive Edition $2.99 85%
Tomb Raider: Definitive Survivor Trilogy $19.99 60%
Tony Stewart’s All-American Racing $14.99 50%
Tony Stewart’s Sprint Car Racing $9.99 50%
Tour de France 2019 $3.99 90%
Trailmakers $14.99 50%
Train Sim World 2 $25.49 15%
Train Sim World 2020 $20.99 30%
Train Sim World 2020 – Deluxe Edition $37.49 25%
Train Sim World 2: Rush Hour Deluxe Edition $39.99 20%
TrainerVR $4.49 55%
Transformers: Battlegrounds $15.99 60%
Transpose $7.99 $9.99 50%
Trine – Ultimate Collection $14.99 70%
Trollhunters: Defenders of Arcadia $15.99 60%
Trover Saves the Universe $14.99 50%
Truck Driver – Deluxe Edition $26.99 40%
Trüberbrook $8.99 70%
TT Isle of Man – Ride on the Edge 2 $11.99 80%
TT Isle of Man: Ride on the Edge $5.99 90%
Tumblestone $3.74 $4.99 80%
Twin Mirror $14.99 50%
Two Tribes Pack: Rive & Toki Tori 2+ $1.34 $4.04 85%
UFC 4 $19.79 67%
Ultimate Chicken Horse $7.49 50%
Ultimate Custom Night $3.99 50%
Ultimate Fishing Simulator $17.99 40%
Unravel $4.99 75%
Verdun $7.99 60%
Virginia – Special Edition Bundle $2.19 80%
Virtua Fighter 5 Ultimate Showdown Main game and DLC Pack
$14.99 50%
Vosaria: Lair of the Forgotten $1.99 80%
Warhammer 40,000: Inquisitor – Martyr | Imperium edition $10.99 80%
Warhammer Age of Sigmar: Storm Ground $14.99 25%
Warhammer: Vermintide 2 $7.49 75%
Warhammer: Vermintide 2 – Premium Edition $11.24 75%
Warsaw $9.99 50%
Watch Dogs 2 – Gold Edition $17.99 80%
We Were Here Series Bundle $9.89 55%
Werewolf: The Apocalypse – Earthblood Champion of Gaia $26.99 55%
Who Wants to Be a Millionaire? $17.99 40%
Windjammers $5.99 60%
Wizard of Legend $5.59 65%
Wonder Boy: The Dragon’s Trap $7.99 60%
Worms Battlegrounds $4.99 80%
Worms Rumble $7.49 50%
Worms W.M.D $5.99 80%
WRC 9 Deluxe Edition Fia World Rally Championship $14.99 $17.99 70%
Wreckfest – Complete Edition $24.99 50%
Wuppo – Super – Deluxe Edition $2.39 92%
WW1 Game Series Bundle $13.99 60%
Xenon Racer $2.99 90%
XIII $29.99 40%
Yooka-Laylee $5.99 85%
Yooka-Laylee and the Impossible Lair $7.49 75%
YouTubers Life Omg $9.89 67%
Ys IX: Monstrum Nox Digital – Deluxe Edition $48.74 35%
Ys Origin $7.99 60%
Ys VIII: Lacrimosa of Dana $17.99 70%
DLC Name Plu$ $ale Off
Capcom Arcade Stadium:Ghosts ‘n Goblins $0.99 50%
Extinction: Days of Dolorum Season Pass $2.24 85%
Resident Evil 0 Costume Pack 4 $1.49 50%
Tekken 7 – DLC9: Negan $3.99 50%
Tom Clancy’s Ghost Recon Breakpoint Year 1 Pass $11.99 70%
Wuppo – Deluxe Edition $1.99 92%
Xenon Racer – Deluxe Edition $3.59 92%

If another Games Under $15 sale goes up, we’ll be sure to let our readers know.

Thanks. PlatPrices!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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The Division 2 New Content, Season, Mode Release Pushed to Feb. 2022, Development Update Issued

Earlier this year, Ubisoft mentioned that The Division 2 would be getting new content later this year. Unfortunately, the dev team has issued an update today, and confirmed that The Division 2 new content which includes a new season, game mode and more, are now slated to be released sometime in February 2022.

The dev team also talked about giving monthly updates to players, with an in-game event planned to kick off this December, though it will be an event that’s reintroduced, and not exactly new.

The Division 2 Development Update:

Earlier this year, we shared our commitment to continue to support The Division 2 and work with new partners within Ubisoft to keep on improving the game experience for all our players. Since then, our team has been hard at work to develop exciting new content with a new game mode as well as significant endgame changes & features.

While plans were still being actively discussed at that point, it was critical for us to give you some early insights about what would come next for the game. Since then, we made various iterations on the plans and actively challenged ourselves not to compromise on quality and ambitions for this new content. This title Update will be one of our most ambitious to date.

We remain confident that this content will bring an exciting experience to our players and pave the way for the future of The Division 2 with future title updates coming in 2022. That being said, and to make sure we deliver this content on par with our vision, we have made the decision to move our new season, game mode and associated content release to February 2022.

While it doesn’t look like the State of the Game dev streams are coming back, the studio did mention an “Intelligence Annex Initative” which will be released on a monthly basis. Agents can also look forward to the upcoming content’s reveal in January 2022.

First off, we are excited to bring back the Intelligence Annex initiative. On a monthly basis, and until the big reveal of this update, we will release dedicated in-depth articles to detail key features and changes.

The first episode will be released as soon as this Thursday and will feature an introduction from Trick Dempsey, Expert Game Designer, about one of the key changes from the next update: the Specialization Revamp. Stay tuned to know more about the future ones!

At the end of Season 7 in December, we will be organizing an in-game event, reintroducing some player-favourite global events, associated with new rewards and an apparel event. We will reveal more information about this event closer to its availability date.

Last but not least, the new Season, its associated improvements and new game mode reveal will happen in January 2022. We can’t wait to tell you more about the whole content of this update! To make sure we are building the best experience, we will also organise a dedicated PTS period on PC to collect your feedback and help us put the finishing touches before the release.

This is possibly not the news The Division 2 players were expecting, but at least Ubisoft has confirmed support and new content in 2022. That’s got to count for something, right?

Source: Ubisoft

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Ark Survival Evolved Update 2.68 Patch Notes; Out for Fear Evolved 5 This Oct. 26 (Update)

Studio Wildcard is giving Ark players some Halloween treats, as the Ark Survival Evolved update 2.68 patch is out this October 26, and this is for Fear Evolved 5! There are new chibis, creepy costumes, and more! Check out the trailer, and other details in the patch notes below.

Ark Survival Evolved Update 2.68 Patch Notes | Ark Survival Evolved Fear Evolved 5 Patch Notes:

Update: Studio Wildcard has issued a list of fixes for the console versions!

Balance
Blood Stalker

  • Reduced piercing damage from 85% to 65%.
  • Players grappled now get a 20 second immunity buff from being webbed by the Bloodstalker again
  • No longer unequips player’s melee weapon when webbed

Wyverns

  • Reduced Wyvern HP gained per level by approximately 20%
  • Reduced armour penetration on Lightning Wyvern beam attack by approx 20%
  • Buffed Fire Wyvern right-click attack by approx 30%
  • Prevented Void Wyvern from performing a right-click attack unless mounted by a rider
  • Adjusted Wyvern base drag weight to match Crystal Wyverns so that they behave similarly against items that take this into consideration, such as the Net Ammo. (Therefore Fire, Lightning, and Poison Wyverns can now be netted).

Noglin 

  • Now targetable by Plant X
  • Takes reduced damage from Plant X when attached to a player

Net Ammo

  • Increased durability usage on Harpoon Gun for net ammo specifically. Cost per net fired increased by approx 250%
  • Increased weight of weight ammo from 0.2 to 2.0

Mammoth

  • Prevented being dismounted from creature when you are buffed by the Mammoth
  • Mammoth war drummer now gets 40% damage mitigation whilst drumming

Shadowmane

  • Reduced the range the stun attack can target horizontally by 20%
  • Increased the holding space bar jump distance by 20%
  • Reduced how many targets the Shadowmane can chain stun when right-click is held to 7 targets from 15 targets
  • Increased cooldown of teleport attack from 4.5 seconds to 15 seconds and each target added increases the cooldown by 2 seconds rather than 1 second – Increased the length of the immunity buff after a player has been stunned by the Shadowmane from 30 seconds to 50 seconds.
  • Reduced passive creature armour from 124 to 80 and reduces its armour gained per level by 35%

Global Stun Immunity Buff

The following dismounts will now respect an overriding dismount immunity buff when the effect is created by any of the following creatures and items:

  • Void Wyvern
  • Shadowmane
  • Netgun
  • Flash bang (Plant Z Grenade)

Miscellaneous Balance

  • Prevented the Exo mek from filling turrets that have recently fired
  • Increased Megalosaurus damage with the night time buff by approx 25%
  • Increased Tek Turret HP by 100%

Quality of Life and Misc.

  • Increased slots on the Industrial Grinder from 60 to 120
  • Expanded the Tek Cloner register range by 3x
  • Reduced Tek Surveillance Console Stack Size from 100 to 5
  • Display a HUD whilst holding H with tek Glove equipped displaying player location and upload timer
  • Increased Magmasaur’s smelting output by 100%
  • Enabled auto-harvest on Ankylosaurus
  • Enabled breeding on Rockdrakes
  • Enabled breeding on Achatina ;)
  • Fixed some exploits
  • Fixed a bug where TEK Stryders and MEKs would not regain health in stasis
  • Fixed a bug where MEK modules would lose durability when released from cryopod
  • Two new admin commands: cheat drainwater <number> and cheat drainfood <number>
  • Fixed a bug where the Dedicated Storage Box would ignore stack modifiers in server config files
  • Fixed a bug where caused Plant Z to no longer heal dinos
  • Fixed a bug where Soap would remove textures from some structures
  • Fixed a bug where Cosmetics on the Shadowmane would not retain their colour

Fear Evolved 5 Event Details:

Schedule: From October 26th to November 9th : ARK will be teeming with spook-tackular new chibis making their ARK debut, cutting edge fashion, and eerie event creatures all resplendent in moonlit pumpkin patches and Hallow’s Eve festivities!

This event can be manually activated with the server arg parameter: -ActiveEvent=FearEvolved

Dates October 26th to November 9th

Rates

  • Official Servers: 3x XP, Harvesting, Taming, and Breeding, 1.5x Hexagon Bonus
  • Small Tribe Servers: 4.5x XP, 4.5x Harvesting, 4.5x Taming, and 4x Breeding, 1.5x Hexagon Bonus
  • ARKPocalypse: 5x XP, 5x Harvesting, 5x Taming, and 5x Breeding, 1.5x Hexagon Bonus
  • Conquest: 4.5x XP, 4.5x Harvesting, 4.5x Taming, and 4x Breeding, 1.5x Hexagon Bonus

ARK Survival Evolved Screenshot 2021.10.12 - 12.54.43.11_2.jpg

Go scouting for all the past Fear Evolved content while treating yourself to 5 new spooky themed chibi’s, 2 new full-body skins, and 4 new shirt prints to add to your growing collection!

Spooky Encounters

  • DodoRex (Untamable Boss)
  • DodoWyvern (Untamable Boss)
  • Zomdodo
  • Zombie Fire Wyvern (claimable & persist after Fear Evolved)
  • Zombie Lightning Wyvern (claimable & persist after Fear Evolved)
  • Zombie Poison Wyvern (claimable & persist after Fear Evolved)
  • Skeletal Giganotosaurus
  • Skeletal Quetzal
  • Skeletal Jerboa
  • Bone Fire Wyvern
  • Skeletal Bronto
  • Skeletal Stego
  • Skeletal Trike
  • Skeletal Raptor
  • Skeletal Rex
  • Skeletal Carnotaurus
  • Ghost Reaper (Surface reapers)
  • Ghost Bulbdog
  • Ghost Rex
  • Ghost Basilisk
  • Ghost Snow Owl
  • Ghost Mantis
  • Ghost Direwolf

Event Chibis (acquired via killing Dodowyvern/Dodorex or Cooking Pot recipe)

  • The Witching Owl *new*
  • Ghost Direwolf *new*
  • Ghost Basilisk *new*
  • Ghost Rex *new*
  • Ghost Mantis *new*
  • Skeletal Giganotosaurus
  • Skeletal Quetzal
  • Skeletal Jerboa
  • Skeletal Bronto
  • Skeletal Stego
  • Skeletal Trike
  • Skeletal Raptor
  • Skeletal Rex
  • Skeletal Carnotaurus
  • Bone Wyvern
  • Zombie Wyvern

Ghost Creature Skins (acquired via killing Ghost creatures)

  • Reaper
  • Bulbdog
  • Rex
  • Basilisk
  • Snow Owl
  • Mantis
  • Direwolf

Items 

  • Pumpkin
  • Stolen Headstone
  • Scarecrow
  • Dinosaur Bone
  • Dino Candy Corn

Emotes (acquired via Cooking Pot recipe)

  •  Scare Emote
  •  Knock Emote
  •  Zombie Emote
  •  Dance Emote
  •  Panic Emote

Skins (acquired via Cooking Pot recipe)

  • Strawman costume *new*
  • Skeleton costume *new*
  • Skelly Print Shirt *new*
  • Tentacle Print Shirt *new*
  • ZombDodo Print Shirt *new*
  • Zombie Wyvern Print Shirt *new*
  • Reaper Swimsuit Skin
  • Jack-O-Lantern Swimsuit Skin
  • Pumpkin Helmet Skin
  • Headless Costume Skin
  • Hockey Mask Skin
  • Araneo Swimsuit Skins
  • Onyc Swimsuit Skins
  • Vampire Dodo Swimsuit Skins

Creature Event Colors

  • Dino Darker Grey
  • Dino Light Blue
  • Dino Dark Yellow
  • DragonBase1
  • Light Brown
  • Light Grey
  • Dino Light Brown
  • Dino Dark Brown
  • DragonFire
  • Vermillion
  • ActualBlack
  • MidnightBlue
  • MediumAutumn
  • DarkWarmGray
  • Orange
  • DarkLavender
  • Jade

Source: Survive the Ark

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield 2042: DICE Aware of Specialist Wallhack Ability Concerns; In-Game Reporting Tool Descriptions Listed

Just last week, DICE unveiled the final set of Specialists and their abilities that will be available in Battlefield 2042 come launch. Out of the lot, the most concerning one is from South Korean Specialist JI-SOO PAIK, who has a wallhack ability (called the EMG-X Scanner) that outlines everyone around her for a few seconds.

Needless to say, this ability has caused quite an uproar among the community given how overpowered (OP) it seems to be on paper, and how easy it might be to abuse. Fortunately, it seems DICE is aware of this, though we don’t know what changes are being made.

Over on Twitter, DICE Technical Designer Bruno Brito answered a fan pointing this out, and said that “guys are already on top of it.”

It’s via Twitter translate, so we’ve linked to the tweet, and have screencapped it below:

This is definitely good news. While it’s a bit too late to backtrack on Specialists for Battlefield 2042, DICE can tweak and adjust abilities as the game is being played. Perhaps they can make the wallhack ping radius smaller? Or maybe make it last shorter given it’s at a full eight seconds now for every activation.

Continuing with Battlefield 2042 news, earlier this month, EA announced the “Positive Play” initiative for the game, which include ways for gamers to report harrasment and other inappropriate behavior by other players you come across in BF2042. Thanks to reliable Battlefield dataminer temporyal, we now have a list of the in-game reporting tool descriptions, and what type of issues players can report on! Note that this data came from the beta client, though we suspect it’ll be the same for the full game come launch.

That seems to cover almost everything for the most part, no? Hopefully, players won’t need to use this feature much.

What do you want to see changed from Paik’s wallhack ability? How do you think DICE can balance it out among the other Specialists? Sound off and let us know down in the comments below.

More Battlefield 2042 Reading:

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Alex Co

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COD Vanguard Install Size at Launch to Be 30%-50% Smaller on Next-Gen and PC

Hate how big Call of Duty: Warzone, and the other Call of Duty games have become? Are these titles eating up too much of your gaming hardware’s harddisk? If so, we have some great news! Activision has announced that the COD Vanguard install size will be significantly smaller — at least for next-gen platforms, and PC!

This announcement was made today, with the official Call of Duty Twitter account confirming it will be 30%-50% smaller, though no official numbers were released for each platform.

https://twitter.com/CallofDuty/status/1453114930853470210

Sadly, it seems those on PS4 and Xbox One will still suffer from gigantic file sizes for Vanguard. This news isn’t that surprising, as just a few days ago, we reported on how Marvel’s Guardians of the Galaxy’s overall file size on the PS5 was at just 31GB, with the PS4 version doubling it at 60GB. The next-gen consoles (PS5, Xbox Series X|S) can handle these given the new tech available in each machine.

In other Vanguard news, Activision has also announced the anti-cheat the game is using! There’s also a new zombies mode coming this year with the game as well, and marketing for it has begun with an elaborate prank set in London!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Back 4 Blood Amasses Over 6 Million Players

It seems Turtle Rock Studios’ latest title, Back 4 Blood, is already a hit with gamers worldwide, as the zombie-slaying action game has already amassed over six million players since its launch earlier this month!

This announcement was made by the developers themselves over on the official Back 4 Blood Twitter account:

We’re not that surprised given how fun it is to play co-op, and smash zombie heads. Combining the two is almost a surefire way to success. In case you haven’t picked the game up yet, go check out our review where we give it a glowing 8.5/10, and state, “I can safely say that Back 4 Blood is nearly everything I wanted in a Left 4 Dead 3 and then some. Hopefully, over time, Turtle Rock will be able to fix the issues that are present and maybe add in more harrowing Infected, erm, Ridden.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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BlizzCon 2022 Cancelled, Blizzard Takes Step Back and Pauses Online Event

Disappointing news comes for the Blizzard community looking forward to an online event next year, as BlizzCon 2022 has been cancelled, as Blizzard takes a step and pauses the online event to prioritize supporting their teams.

In a post made in the official Blizzard website, the BlizzCon team apologized to fans and said it was a tough decision on their part to cancel the event — which would have been held on February 2022.

Any BlizzCon event takes every single one of us to make happen, an entire-company effort, fueled by our desire to share what we create with the community we care about so much. At this time, we feel the energy it would take to put on a show like this is best directed towards supporting our teams and progressing development of our games and experiences.

The cancellation comes in the wake of the Activision Blizzard lawsuit the company is currently facing, with CEO Bobby Kotick having addressed that people are their greatest asset and that Blizzard is committed to improving the work environment for its employees. However several big names have left the company in recent months, including former president J. Allen Brack, Blizzard Entertainment lawyer Claire Hartm and Overwatch 2 executive producer Chacko Sonny.

Blizzard is set to release news and updates in the coming months ahead despite not holding the online event, and is set to reimagine what the future of BlizzCon could look like moving forward.

Tim Villasor

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Shadow Warrior 3 Has Been Delayed Until 2022

The next installment in the Shadow Warrior series will sadly not be arriving this year, as Shadow Warrior 3 has been delayed until 2022, with Devolver Digital and Flying Wild Hog announcing that they need more time to sharpen the game and improve things.

Here’s the official delay trailer released by the developers, showing off some cinematic action while offering some hilarious dialogue explaining things to fans.

While the delay is certainly going disappoint fans who were looking forward to closing the year with this game, it’s a good reason to do so if there are still things that need to be worked on and ironed out so a better product is released. In the meantime, here’s the official synopsis of the plot from the game’s Steam page.

Fallen corporate shogun Lo Wang and his former employer turned nemesis turned sidekick Orochi Zilla embark on an improbable mission to recapture an ancient dragon they unwillingly unleashed from its eternal prison. Armed with a punishing mix of blades and bullets, Lo Wang must traverse uncharted parts of the world to track down the dark beast and push the apocalypse back yet again. All it will take is the mask of a dead god, a dragon’s egg, a touch of magic, and enough firepower to hold off the impending cataclysm.

If you missed the weapons showcase trailer for Shadow Warrior 3, check it out here. The game will now be released some time in early 2022 for PS4, Xbox One, and PC.

Tim Villasor

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HoYo FEST Grand Opening Announced, Coming to Southeast Asia in November

HoYo Fest, miHoYo‘s festivities for celebrating their games and titles, will be coming to different Southeast Asian countries this November. The annual festivities will be coming to Singapore, Malaysia, Thailand, Philippines, and Indonesia, with Vietnam coming at a later date. Head down below for the complete details on HoYo Fest.

As part of the celebration for HoYo Fest, miHoYo will also be partnering with several cafes in Southeast Asian countries during particular schedules. You can check out the participating cafes below for each city and country, in addition to HoYo Fest details provided by miHoYo.

All collaboration cafés will offer special set menus, and be furnished in the styles of Honkai Impact 3rd, Tears of Themis, and Genshin Impact in order, which is accompanied by photography zones. Fans will be able to enjoy exquisite foods and immerse themselves in the game worlds. Dine-in, takeout, and delivery options will be available. By ordering collaboration combos or spending a certain amount of money at a café, guests will receive a mystery gift box! The pop-up stores found only at specific cafés will sell a variety of exclusive Honkai Impact 3rd, Tears of Themis, and Genshin Impact merchandise!

For the health and safety of guests, we encourage ordering takeouts and deliveries: Only a takeout or delivery comes with a printed tote bag and a cup sleeve! All gifts and merchandise will be distributed by the staff of collaboration cafés.

HoYo Fest Collaboration Cafés:

  • Singapore: Aniplus Cafe (The Esplanade Mall, Singapore)
  • Malaysia: my Burger Lab (MYTOWN SHOPPING CENTRE, Kuala Lumpur)
  • Thailand: NANA Coffee Roasters Ari (Niche3, Praditmanoonthum, Bangkok)
  • Philippines: Moon Rabbit Café + Restaurant (San Juan City, Metro Manila)
  • Indonesia: Warung Koffie Batavia (Grand Indonesia Mall, Jakarta)
  • Vietnam: To Be Announced (Hanoi)

Schedules:

  • Honkai Impact 3rd: November 5 ~ November 16
  • Tears of Themis: November 19 ~ November 30
  • Genshin Impact: December 3 ~ December 14

What do you think? Will you be participating in HoYo Fest this year? Let us know in the comments below!

MP1st Staff

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Overwatch Update 3.20 Patch Notes; Introduces Cassidy With Other Fixes This Oct. 26

True to their word, Blizzard has released the Overwatch update 3.20 patch this October 26, and this renames McCree to Cole Cassidy! This patch also brings in bug fixes to other heroes which are listed in the patch notes below.

Overwatch Update 3.20 Patch Notes | Overwatch October 26 Patch Notes:

HERO UPDATES

Cassidy

  • Introduction of new hero name.

BUG FIXES

GENERAL

  • Fixed a bug that caused players to not receive full credit towards matches played when playing Junkenstein’s Revenge

HEROES

Brigitte

  • Fixed a bug that caused her mace chain to appear as the wrong color in highlight and emotes if the Vampire Hunter skin is equipped

D.Va

  • Fixed a bug that caused the Black Cat skin to have a missing decal on the golden gun

Mercy

  • Fixed a bug that caused the Valkyrie ultimate ability outro sound to not play properly in both first and third person

Soldier: 76

  • Fixed a bug that caused the Grillmaster highlight intro to be unavailable
That seems to be it. There is an on-going Halloween event, which you can read about here.

Source: Blizzard forums

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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COD Vanguard Zombies Prank Takes to London for Zombie Scares

As part of the game’s promotionals before its official release, Activision has created a COD Vanguard Zombies Head Trophy Wall prank to scare Londoners this Halloween. Check out the video below for some lighthearted scares with the occasional disgusting goo spewed at spectators.

As shown in the video, the team set up a zombie head wall of sorts somewhere in London, all under the pretense of being a perfect photo opportunity this Halloween. However, the dismembered zombies head were hiding a naughty secret underneath, as they can be rather violently expressive at times, making for one of the more enthusiastic COD Vanguard Zombies prank promotional materials.

Men, women, and even a dog all fell victim to the zombie heads’ occasional growls and moans. However, some were more unlucky, as they found themselves getting spewed at with disgusting goo. A particularly unfortunate guy in a white shirt found himself spattered completely red, which is a bit over the top, but incredibly effective in making a mark.

COD Vanguard Zombies will be releasing on consoles and PC this November 5.

MP1st Staff

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Black Ops Cold War Update for October 26 Brings Weapon & Mode Changes

Treyarch has released the Call of Duty: Black Ops Cold War update for October 26, and this is a server-side patch, which means there’s no need to download anything, and everything will be implemented automatically once players connect to the servers. There’s a playlist update, as well as weapon changes and more.

Black Ops Cold War Update Patch Notes for October 26 | Black Ops Cold War October 26 Patch Notes:

THE HAUNTING CONTINUES

There’s only one week left in The Haunting limited-time event! Nuketown Halloween, Scream Deathmatch, Infected, and Hallows’ Eve Outbreak continue this week in Featured Playlists, along with some spooky new bundles appearing throughout the week. In today’s update, we’ve added a 10-second time extension for every Survivor killed in Infected, new stability and bug fixes in Zombies, improved hit registration for the Battle Axe in MP and Zombies, and more.

Starting this Friday, get ready for another Triple-Double Weekend featuring Double XP, Double Weapon XP, and Double Battle Pass XP until 10AM PT Monday, Nov. 1st! If you haven’t completed every challenge in The Haunting to unlock the LAPA SMG, your time is running out. Tick, tock…

Here’s what’s new today:

GLOBAL

Weapons

  • Battle Axe
    • Addressed an issue that could prevent hits from the Battle Axe from registering properly on nearby enemies in Multiplayer and Zombies.

 

MULTIPLAYER

Modes

  • Infected
    • Killing a Survivor now adds 10 seconds to the match timer.

Featured Playlists

  • Nuketown Halloween
  • Scream Deathmatch
  • Infected
  • Gunfight Blueprints [NEW]
  • Face Off 6v6
  • 12v12 Moshpit
  • Party Games (includes Nuketown Halloween Prop Hunt)
  • Multi-Team

 

ZOMBIES

Stability

  • Added stability fixes for issues related to weapon rarity, score from vehicles, upgrade machines, Pumpkin Heads, and Armor spawns.

Event Challenges

  • Addressed an issue that prevented the “Trick-or-Treat” event Challenge from unlocking in Zombies during The Haunting.

Dead Ops Arcade 3

  • Addressed an issue that allowed multiple players to receive multiple rewards from one stone or chest.
  • Addressed an issue that allowed multiple players to use an arcade machine at the same time.

Featured Playlists

  • Hallows’ Eve Outbreak
  • Outbreak (Endless and 3 Region)
  • Forsaken
  • Mauer der Toten
  • Firebase Z
  • Die Maschine
  • Dead Ops Arcade 3 (Standard and First-Person)
  • Onslaught (PlayStation®)
  • Onslaught Elite (PlayStation)
  • Onslaught Containment (PlayStation)

Source: Treyarch

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Alex Co

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New Destiny 2 Weekly Reset October 26, 2021 and Eververse Rotation

It’s Tuesday, and that means another heaping of activities are live for players to complete in Destiny 2 is now live! The new Destiny 2 weekly reset October 26, 2021 refresh of activities is now live, with details listed below, along with the Eververse rotation of items for sale.

New Destiny 2 Weekly Reset October 26, 2021 and Eververse Rotation:

Nightfall – The Ordeal: The Corrupted

Modifiers:

  • Nightfall: Adept
    • Denial: Taken Vandals summon their shields significantly more often.
  • Nightfall: Hero
    • All previous modifiers
    • Champions: Unstoppable: This mode contains Unstoppable Champions, which cannot be stopped without an Unstoppable mod.
    • Champions: Overload: This mode contains Overload Champions, which cannot be stopped without an Overload mod.
    • Champions: Taken: This mode contains both Overload and Unstoppable Champions, which cannot be stunned without an Overload or Unstoppable mod, respectively.
    • Hero Modifiers: Extra Shields
    • Sedia’s Durance: Arc damage increased. Knockback damage and distance increased.
  • Nightfall: Legend
    • All previous modifiers
    • Equipment Locked: You will not be able to change your equipment after this activity starts.
    • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
    • Legend Modifiers: Locked Loadout & Match Game & Extra Shields
  • Nightfall: Master
    • All previous modifiers
    • Famine: All ammunition drops are significantly reduced.
    • Master Modifiers: Champions: Mob & Locked Loadout & Match Game & Extra Shields
    • Champions: Mob: This mode contains additional Champions.
  • Nightfall: Grandmaster
    • All previous modifiers
    • Epitaph: Taken combatants generate blight geysers when defeated.
    • Chaff: Radar is disabled.
    • Grandmaster Modifiers: Extinguish & Limited Revives & Contest & Join In Progress Disabled & Champions: Mob & Locked Loadout & Match Game & Extra Shields
    • Extinguish: If your fireteam falls in a Restricted Zone, everyone is returned to orbit.
    • Limited Revives: Limited fireteam revives. Gain additional revives by defeating Champions.

Rewards:

  • Nightfall Exclusive Drop: Horror’s Least (Pulse Rifle)
  • Powerful (Tier 1) reward: Get 3 points by completing runs. Higher difficulties grant more points.
  • Pinnacle reward: Get a score of 100k. Since modifiers are fixed, this requires a high difficulty run.

Weekly Crucible Rotator: Clash

Fight for victory by defeating opponents.


Vanguard Burn: Solar Singe

The other modifieres rotate daily, check out the Daily Reset Thread for them!


Europa

  • Eclipsed Zone: Cadmus Ridge
  • Empire Hunt: The Warrior: Defeat Eramis’s military commander, Phylaks, the Warrior.
  • Exo Challenge: Simulation: Agility: Simulated Skill-Set Training: Test your dexterity as you move against the Vex.

Legacy Activities

  • Moon:
    • Wandering Nightmare: Nightmare of Xortal, Sworn of Crota (Sorrow’s Harbor)
    • Trove Guardian is in Anchor of Light
    • Nightmare Hunt: Isolation: Defeat the Nightmare of Taniks, the Scarred.
    • Nightmare Hunt: Rage: Defeat the Nightmare of Dominus Ghaul.
    • Nightmare Hunt: Servitude: Defeat the Nightmare of Zydron, Gate Lord.
  • Dreaming City: Growing Curse
    • Petra is at Divalian Mists.
    • Weekly Mission: The Oracle Engine – The Taken threaten to take control of an irreplaceable Awoken communications device.
    • Ascendant Challenge: Shattered Ruins, Spine of Keres
    • Blind Well: Hive, Plague: Cragur

Eververse Bright Dust Offerings

Name Description Type Cost
Concentrated Mattergem An Upgrade Module ionizer created from refined Mattergems. Consumable 200 Bright Dust
Glimmershard A shard with the ability to generate Glimmer during combat. Consumable 250 Bright Dust
Scavenger’s Boon A transmutation device with the ability to create planetary materials. Consumable 250 Bright Dust
Calavera Shell Ghost Shell 2850 Bright Dust
Halted Oblivion Vehicle 2500 Bright Dust
Bat Wing Entrance Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Archeoskin Equip this shader to change the color of your gear. Shader 300 Bright Dust
Canis Luna Hunter Contains a full set of Canis Luna Hunter universal ornaments. Bundle price will be reduced for each item already owned. Package 6000 Bright Dust
Skeletal Hunter Bundle Contains a full set of Festival of the Lost 2019 Hunter universal ornaments. Bundle price reduced for each item you already own. Package 6000 Bright Dust
Skerren Corvus Hunter Bundle Contains a full set of Festival of the Lost 2018 Hunter universal ornaments. Bundle price reduced for each item you already own. Package 6000 Bright Dust
Gourd Summoner Emote 3250 Bright Dust
Necromance Dance Emote 700 Bright Dust
Fettered Shell Ghost Shell 2850 Bright Dust
Winchester’s Ruin “The only way to escape death is to move really, really fast. So I stole her Sparrow.” —Samael Vos Vehicle 2500 Bright Dust
Penguin Mask A mask to celebrate Festival of the Lost 2021. Mask Ornament 1200 Bright Dust
Prideglass Equip this weapon ornament to change the appearance of Fighting Lion. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 1250 Bright Dust
Winged Nightmare Projection Equip this item to change your Ghost’s projection. Ghost Projection 1500 Bright Dust
Midnight Talons Equip this shader to change the color of your gear. Shader 300 Bright Dust
Smashing Success Apply this shader to change the color of your gear. Shader 300 Bright Dust
Safety First Apply this shader to change the color of your gear. Shader 300 Bright Dust
Aposematism Equip this shader to change the color of your gear. Shader 300 Bright Dust
Warsat Arrival Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Arachnophile Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Reanimated Entrance Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust

Weekly Records

Name Description Objectives Rewards

No more records this season!


Notable Armor Rolls

Only notable rolls (stat total >= 59 or single stat >= 26) are listed here.

Class Name Vendor Type MOB RES REC DIS INT STR Total Cost
Titan Cinder Pinion Boots Crucible Leg Armor 2 14 12 2 16 14 60 25 Legendary Shards & 1000 Glimmer
Titan Calamity Rig Robes Gambit Chest Armor 2 14 12 16 2 14 60 25 Legendary Shards & 1000 Glimmer
Titan Exodus Down Boots Nessus Leg Armor 13 2 16 2 20 7 60 25 Legendary Shards & 10 Microphasic Datalattice
Hunter Calamity Rig Vest Gambit Chest Armor 2 8 18 2 26 2 58 25 Legendary Shards & 1000 Glimmer
Hunter Exodus Down Strides Nessus Leg Armor 7 7 12 2 26 2 56 25 Legendary Shards & 10 Microphasic Datalattice

Thanks, Reddit!

MP1st Staff

Home > News

DOOM Eternal Update 1.006 Fires Out for Horde Mode This October 26

Developer id Software has released the DOOM Eternal update 1.006 patch this October 26 for both last-gen and next-gen platforms, and this brings Horde mode into the game, and then some! Read on for the patch notes and details for title update 6.66 (internal version by id Software).

DOOM Eternal Update 1.006 Patch Notes:

Features and Content

Introducing our biggest free update yet – Update 6.66

The team can’t wait for you to experience our brand new, three level arcade-style single player Horde Mode (with online leaderboards), two new Master Levels and enough improvements to BATTLEMODE that it’s getting the 2.0 treatment. We are super excited about this release and hope you enjoy playing it as much as we do. Thank you again for your patience and continued support of DOOM Eternal

  • Note: Update 6.66 will be coming to Nintendo Switch as soon as it’s ready

Horde Mode

Compete for the highest score by battling wave after wave of demons across three Missions from DOOM Eternal and The Ancient Gods – Parts One and Two* in this challenging new single player game mode. You’ll need to keep your wits about you and your skill sharp. Like a classic arcade game, there aren’t any checkpoints, you start with just 3 extra lives – but there are more to earn as you progress. You begin with only a fully mastered Combat Shotgun, unlocking a new weapon at random as you complete each Arena Round. Earn new Milestones and unlock loads of cool new customization items as you progress!

  • *All Horde Mode content is available to players who own any DOOM Eternal product configuration, including standalone versions of The Ancient Gods – Parts One, Part Two, and or the Year One Pass

HordeModeProgress.960x540

Structure

Each Horde Mode Mission consists of the following Rounds (pictured above):

  • Arena Round – Arena combat encounter with waves and waves of demons
  • Blitz Round – Kill as many demons as you can before time runs out
  • Bonus Coin Round (optional) – Collect as many coins as you can before time runs out
  • Traversal Round – Navigate a traversal puzzle and collect as many coins as you can before time runs out
  • Bonus Blitz Round (optional) – A Blitz round but with Super Heavy demons and Onslaught (damage multiplier) power-ups!

DE-HORDE.MODE-SCORING-UI

Scoring

Your score is tallied at the end of each Round. You are awarded additional points for any remaining Extra Lives and BFG Ammo

  • Every demon you kill that isn’t a Zombie, a Spirit or summoned by an Archvile gives you points
  • Bigger demons are worth points more than smaller ones
  • Bounty demons are worth more than standard ones but decrease in value over time
  • Earn more points by completing Mission Challenges (completing all of them rewards bonus points)
  • Picking up coins in Traversal and Bonus Coin Rounds reward points (Gold > Silver > Bronze)

DE-HORDE.MODE-EARN.ARSENAL

Progression

You begin Horde Mode with:

  • 3 Extra Lives
  • A fully mastered Combat Shotgun
  • The Chainsaw, all Equipment and Dash
  • All Perks, Runes and Sentinel Crystal Upgrades
  • Another fully mastered gun is awarded at random on completion of each Arena Round
  • Special weapons are given at the start of certain Arena Rounds*
  • Completing Milestones unlocks new customization items
  • Additional Extra Lives are awarded by completing Blitz Rounds, Bonus Coin Rounds, Bonus Blitz Rounds, Combat Arena Rounds 1 and 2 in The Holt and by killing the required number of demons in Blitz and Bonus Blitz Rounds. They can also be acquired in level during any Traversal Round

  • *The Sentinel Hammer in The Holt Horde Mode Level can hold 4 charges (2 more than in The Ancient Gods – Part Two)

Leaderboards

  • There is a different Leaderboard for each Difficulty
  • Your score gets uploaded to the Leaderboard at the end of each run
  • Your rating is based on your score
  • The top 10 players on the Leaderboard get Slayer Medals

Rewards Galore

There are so many amazing earnable rewards in Horde Mode, that instead of listing them all via text, we thought it would be better to show you:

DE-rewards 1 960x540So…

DE-rewards 2 960x540…many…

DE-rewards 3 960x540…rewards.

Stadia Enhanced Feature – State Share *

Stadia players can use State Share to save their score and weapon loadout at the end of each Horde Mode round. Use State Share to challenge your friends to beat your score or replay the round yourself to beat your own score

  • *Note: If you don’t have a Stadia controller, you’ll need to press F12 on your keyboard to capture a State Share

New Master Levels

DE MARS.CORE.ML GFX 960x540

Update 6.66 includes two new Master Levels, Mars Core and The World Spear*. Complete the corresponding campaign level to unlock each one. Access your unlocked Master Levels from the Fortress of DOOM or the Mission Select menu

DE THE.WORLD.SPEAR.ML GFX 960x540

  • *You must own DOOM Eternal: The Ancient Gods – Part Two to play The World Spear Master Level

DE BATTLEMODE2.0 LOGO 960x540

BATTLEMODE 2.0

Update 6.66 brings the biggest and most important update to the game mode so far. Now, more than ever skill matters in BATTLEMODE. The more you win, the better the players you face off against will be. Complete BATTLEMODE 2.0 Series Challenges to increase your Rank, unlock new rewards and attain a higher Leaderboard position

Hot Streaks

Hot Streaks are key to the more competitive BATTLEMODE 2.0 design

The new Streak Tracker on the top of the Player Card tracks wins and losses played in Public Matches, activating after the first win as a Slayer or a Demon. When the Streak Tracker is active, additional wins are tracked as checkmarks and losses as X’s

  • A Hot Streak card is awarded when a player wins four games before losing two
  • The Streak Tracker resets after losing two matches before a Hot Streak card is awarded
  • The number of Hot Streak cards you have determines your Rank and Leaderboard position

Additional details:

  • Playing as the Slayer and as a Demon each has their own respective Streak Tracker
  • Exiting a Public match prematurely will count as a loss
  • The Streak Tracker does not record wins and losses from Private Matches
  • Rewards from the series page and the requirements to unlock them are different for Slayers and Demons

Time for some helpful infographics!

badge-markers

1. Streak Tracker

This is the streak tracker (not to be confused with Hot Streak) this is to highlight the user what level of streaks they are currently at. This should match up with the same state that 1A

1A. Title Card Border

The title card border surrounds the players title card, in conjunction with 1. this too shows the players current streak count and they should match the same visual style (ie: if the streak tracker is stone, the title card border should also be stone

2. Hot Streak Tracker

The hot streak counter becomes active when the user achieves 4 wins. When they do, they will complete a hot streak and win a hot streak card

3. Rank

A players rank will increase as they accomplish the series challenges. Below is a diagram breaking up the progress of the ranks

slayer-series-progress

demon-series-progress

hot-streaks-notext

Hot Streak Cards

When a player completes a hot streak run, they will be awarded a hot streak card (these determine your leader board position). If you got a hot streak playing as a Demon you’ll get a Demon card. If you completed it as the Slayer, you’ll get a Slayer card

default-hot-streaks-notext

1. Stone Border (Default) – 0 Win Streak(s)

2. Red Border (Hot Streak) – 1 Win Streak(s)

  • Each empty check mark will fill in if the player continues their win streaks. If the player fills out all check marks they will complete their hot streak and receive a hot streak card (#2. in the image)
  • When a player is on a hot streak, they will have 2 loss forgiveness opportunities (the 2 unfilled x’s) If both x’s become filled, the user will reset to stone (#1. in the image)

Streak-Based Matchmaking

With the release of Update 6.66, all Public Lobbies use Streak-based matchmaking. Streak-based matchmaking aims to match you against other players with the same number of Streak wins, broadening the match criteria over time if unmet. Players can join Public Lobbies as a Slayer, a solo Demon or as a Demon team

Additional details:

  • Players return to the BATTLEMODE 2.0 root menu at the end of every Public Match
  • Players are no longer able to play consecutive matches in Public Lobbies – the Shuffle and Replay post-match options have been removed
  • Players on the same team cannot choose to play as the same Demon
  • When two Demon players in a party quick play, the player with more wins is used for matchmaking
  • 3-player parties cannot join Public Lobbies

Series Challenges and Rank

Update 6.66 adds new Dossier pages that exclusively track your progress toward completing BATTLEMODE 2.0 Series Challenges while playing as the Slayer or as a Demon. Completing Slayer Challenges increases your Slayer Rank. Completing Demon challenges increases your Demon Rank. You are awarded a new Customization item or XP every time you attain a new Rank. Series Challenges and Rank reset with each Series changeover

Leaderboards

BATTLEMODE 2.0 adds Slayer and Demon-based Leaderboards for each supported platform. Leaderboard position is determined by Rank attained and number of Hot Streaks completed in the current Series. Leaderboards are reset with each Series changeoverleaderboard parts

1. Cycle Type

  • Global – This displays all players on the Leaderboard within a specific platform
  • Favorites – This displays all players within your personal favorites list
  • Near Me – This displays global players in and around your Leaderboard placement

2. Leaderboard List

Leaderboards are organized by descending order of rank

  • Rank – Displays rank numbers
  • Hot Streak – Indicates number of Hot Streaks earned
  • Name – Displays player usernames

3. Rewards

  • Players will be awarded title cosmetics based on their BATTLEMODE Leaderboard placements for a single Series. There are two separate sets of titles for both the Sentinel Hero and Hell’s Demons Leaderboards

leaderboard rewards


simple playercard

Simplified Player Cards

  • Player Cards are simplified to username and faction up until match podium introduction. This format has been implemented to reduce lobby dodging within BATTLEMODE 2.0

Speaking of Rewards…

We know you just wanna see the rewards that are available right now in BATTLEMODE 2.0, so without further ado…

DE-rewards BM 2.0 960x540


New Playable BALLTEMODE 2.0 Content

In addition to BATTLEMODE 2.0, Update 6.66 adds the brand-new playable Demon, the Dread Knight and new BATTLEMODE arena, Stronghold!

DE-DreadKnight GFX 960x540

DREAD KNIGHT

The Dread Knight is well-suited for Demon players who have an all-or-nothing play style. With double-jump and an array of attacks, the Dread Knight is a nimble demon with and potent offensive capabilities, but the attacks require cooldowns that can leave you exposed in between use

DE-DK-Ability EnergyWave

Primary Attack: ENERGY WAVE

The Energy Wave is a Destroyer Blade-style energy projectile that yields moderate damage with a moderate rate of fire

DE-DK-Ability Berserk

BERSERK

  • Activating Berserk temporarily replaces Energy Wave with a high-damage melee attack with heavy lurch
  • While in use, Berserk increases movement speed and reduces damage taken by up to 60%
  • Every use of Berserk requires a long cool down period

DE-DK-Ability GroundSlam

GROUND SLAM

  • Ground Slam is an AOE attack that allows the Dread Knight to leap to a selected location within the permitted range to deal explosive damage to the area upon impact
  • Every use of Ground Slam requires a cool down period

DE-DK-Ability QuantumOrb

QUANTUM ORB

  • Quantum Orb is a projectile attack dealing moderate damage which the Dread Knight can redirect in flight by activating its teleport ability
  • Every use of the Quantum Orb requires a cooldown period, which is shorter if the teleport ability is not activated

Mid-Round Upgrades

DE-DK-EndOfRoundUpgrade Ferocity

FEROCITY

Your Energy Wave projectile reduces Berserk’s cooldown every time it hits the Slayer

DE-DK-EndOfRoundUpgrade Enshroud

ENSHROUD

Ground Slam not longer deals damage but instead creates a smoke cloud that grants temporary invisibility


New BATTLEMODE 2.0 Arena: STRONGHOLD

DE-BM2.0-STRONGHOLD-GFX

What better way to celebrate all that is new and exciting about BATTLEMODE 2.0 in Update 6.66 than the new Immora-inspired map, Stronghold

BATTLEMODE’s new arena: Stronghold is at the center of Hell. Acting as both a defensive position and a processing facility that helps fuel the Dark Lord’s warmachine, the environment lends itself to players who can keep moving between the different layers arena. Demon players and Slayer alike will fight over the valuable cover that the Fuel Overflow area provides. Players who master traversing between the bottom and top platforms will excel in our most competitive BATTLEMODE map to date

DE-BM2.0-Arena-Stronghold Layout 960x540


New BATTLEMODE 2.0 Balance Changes for ALL platforms

BATTLEMODE Characters Slayer.245x278

SLAYER


CHAINGUN

  • Removed Energy Shield mod from BATTLEMODE loadout
  • Primary Fire increased to 60 damage up from 48
  • Mobile Turret increased to 64 damage up from 60

COMBAT SHOTGUN

  • Primary Fire increased to 400 damage up from 350

HEAVY CANNON

  • Primary Fire increased to 140 damage up from 100
  • Precision Bolt increased ammo consumed per shot to 8 up from 6 to offset the increased bullet count

PLASMA RIFLE

  • Primary Fire increased to 55 damage up from 45
  • UAC Firepower mid-round upgrade causes the Plasma Rifle to deal 65 damage up from 55
  • Heat Blast increased to 200, 300, 400 damage (based on charge level) up from 150, 250, 350

ROCKET LAUNCHER

  • Lock-on increased to 900 damage (per 3-rocket burst) up from 600

BLOOD PUNCH

  • Increased to 500 damage up from 400

DEMON PLAYERS

BATTLEMODE Characters Maurader.245x278

MARAUDER


AXE

  • The further the axe travels the more damage direct hits deal – this damage is indicated by glowing effects that grows over time

BURY THE HATCHET (End of Round Upgrade)

  • Direct hits with the axe now heal the Marauder for a portion of the damage dealt

BATTLEMODE Characters Archvile.245x278

ARCHVILE


  • Large reduction in Flame Wall hitbox size

BATTLEMODE Characters Revenant.245x278

REVENANT


  • The threshold to trigger Sadist has been increased from 30% to 40%

BATTLEMODE Characters PainElemental.245x278

PAIN ELEMENTAL

  • Haste now grants 25% movement speed increase down from 35%

General Demon Player Updates

  • Reduced the number of armor shard drops, while retaining relative armor values
  • Player Demons now drop no more than 30 armor when Flame Belched by the Slayer
  • Bonus Armor from Burning Hate has been removed
  • Increased Instant Resurrection cooldown from 2 minutes to 3 minutes

New BATTLEMODE 2.0 Balance Changes for Consoles Only

BATTLEMODE Characters Slayer.245x278

SLAYER


BALLISTA

  • Primary Fire decreased to 500 damage down from 600

New BATTLEMODE 2.0 Balance Changes for PC Only

DEMON PLAYERS

BATTLEMODE Characters PainElemental.245x278

PAIN ELEMENTAL

  • Reduction in movement speed gained by Haste

New Slayer Campaign & BATTLEMODE 2.0 Changes for ALL platforms

DE-Slayer Controller Binds 960x540

CONTROLLER: WEAPON-SPECIFIC BINDS

  • Players can now remap their controller to include specific weapon-specific binds

COMBAT SHOTGUN (FULL AUTO MOD)

  • Added ability to switch weapons during wind down animation
  • Adjusted base charge time and wind down time
  • Speed of Quick Recovery upgrade has been increased
  • Removed additional movement speed penalty for firing so there is just slowdown on activation. As a result, the Fast Feet upgrade removes all movement penalty and the string has been updated to reflect that

The Ancient Gods – Part Two Balance Changes for ALL platforms

The World Spear

  • Updated Fountain encounter by adding a Pain Elemental and improving AI pathing
  • Added some incidental encounters to mountain area
  • Adjusted pacing of initial Blood Maykr encounter

Reclaimed Earth

  • Beefed up the first encounter to make it a bit more challenging and added a Mancubus
  • Removed Stone Imps from the first stage of the Escalation Encounter
  • Removed Shield and Riot Soldiers out of the Library arena
  • Added some more challenging AI to combat as you ascend the Library building
  • Added an additional Mancubus to the final arena

Immora

  • No changes

Main Menu Music Option for ALL platforms

DE-Music-UI 960x540

Happy to announce the community requested QOL option to be able to chose which music plays in the main menu!

Main Menu Music options now available via Audio menu:

  • DOOM Eternal Menu Music
  • The Ancient Gods Menu Music

Bug Fixes for ALL platforms

CAMPAIGN

  • Fixed an issue where collision was present on armor and ammo drops
  • Fixed in issue in which ambient music from the automap would persist outside of the Dossier
  • Fixed the issue in which the Argentas Paladi Milestone progress would not complete correctly

Note: Thank you all so much for your patience with these!

BATTLEMODE 2.0

  • Fixed an issue in which the Archvile’s Flame Wall would block the Marauder’s Shotgun Blast attack
  • Updated the description for the Revenant’s Sadist upgrade to make the wording is clearer
  • Fixed an issue where Demon Players can stack Healing Zone for double healing with/without Tactician upgrade
  • Fixed a physics-related issue that caused Slayers to lose momentum when dashing next to certain surfaces
  • Fixed the Revenant’s jetpack acceleration so it is no longer framerate dependent
  • Fixed an issue where additional Demon Player models would appear on respawn after using Team Heal upon a Demon teammate’s death
  • Fixed an issue where Slayers can generate more armor shards from Demon Players damaged by quick-swapping
  • Fixed a culling issue on the ceiling of the Corrosion map

Bug Fixes for Xbox Only

BATTLEMODE 2.0

  • Fixed an issue introduced in Update 6 in which the controller configuration image in the Settings menu didn’t update after changing Controls as a Demon Player during a BATTLEMODE match

Known Issues for ALL platforms

GENERAL

  • Issue: Series Challenge reward unlocks may be delayed
  • Resolution: Series Challenge reward unlocks may not be immediate. If you experience this, don’t worry, they will unlock shortly
  • Issue: Mission Challenges pinned on the HUD can appear to partially reset once completed
  • Resolution: This is a cosmetic issue. Progress on the Challenge tracker in the Dossier remains intact
  • Issue: Control inputs may not work correctly in Photo Mode third person free camera mode
  • Resolution: We are investigating a fix for this in a future update
  • Issue: The cooldown timer does not appear if you fail to kill the tagged demon with the Take Back Rune equipped
  • Resolution: We are investigating a fix for this in a future update
  • Issue: The Saving Throw cooldown timer is shared between Campaign and Master Levels on the same save file
  • Resolution: We are investigating a fix for this in a future update

MILESTONES

  • Issue: Progress for the “Headstrong” and “Blood Transfusion” Agnostic Milestones is not tracked in the campaign or Master Levels
  • Resolution: We will fix these Milestone issues in a future update

MASTER LEVELS

  • Issue: The Full Auto Combat Shotgun mod is not usable if you interrupt its pickup animation with the Plasma Rifle equipped in the Mars Core Master Level
  • Resolution: Switch to the Sticky Grenades mod then back to Full Auto to resolve this
  • Issue: Milestones and milestone progress is not visible from the Pause Menu while playing a Master Level
  • Resolution: This is a cosmetic issue in which the UI is not displaying correctly. Unless otherwise noted above, Milestone progress is being tracked under the hood while playing Master Levels. We will fix this in a future update

BATTLEMODE 2.0

  • Issue: Your personal Leaderboard Rank may not always match your public one if you are tied with another player
  • Resolution: Just be aware and check to see if you happened to be tied with another player on the Leaderboard
  • Issue: The Demon Loadout menu may auto-scroll after selecting a new Demon if placed in a different Podium slot from the previous match on Quick Play
  • Resolution: Back out of the lobby before all players are readied up and rejoin a new one to resolve the issue
  • Issue: In rare cases, player names may appear delayed in BATTLEMODE lobbies or fail to appear before matches launch
  • Resolution: It should correct itself by the end of match
  • Issue: If the host leaves a match in progress, the remaining players are placed in a broken lobby
  • Resolution: Back out of the lobby to resolve this issue, if encountered.  It will be fixed in an upcoming patch

Horde Mode

  • Issue: The player’s “Previous Best” score displays as 0 on death and at the Victory Summary screen after finishing all Horde Mode rounds on Cultist Base and Reclaimed Earth
  • Resolution: This is a cosmetic issue. The correct score is being tracked under the hood even though it displays as 0 on the UI. We are working to fix this issue in a future release
  • Issue: The Difficulty Bonus score is incorrectly attributed to Combat Score on the Summary screen after losing your last life
  • Resolution: This is a cosmetic issue. The correct score is recorded
  • Issue: In rare instances, the player may get pushed out of the world
  • Resolution: You will need to back out of the current Horde Mode playthrough to resolve this
  • Issue: There may be briefly visible level culling present after teleporting and during Round transitions
  • Resolution: This has no effect on gameplay

Known Issues for PlayStation 5 Only

BATTLEMODE 2.0

  • Issue: On PlayStation 5, some users may encounter the “#str_dlg_no_online_priveleges” error pop-up message
  • Resolution: This means you can’t access online game features without a PlayStation Plus subscription if you do not already have one. If you already have a PlayStation Plus subscription, it means that you are not able to access online features because of a network connection issue. In this case, please check your network connections and confirm that all ISP and platform services are not down. We will be adding clearer error messages for these cases in a future update

Source: Slayers Club

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

DOOM Eternal Update 1.22 Patch Notes; Brings Horde Mode for Patch 6.66 This October 26

It’s finally here, slayers! id Software has released the DOOM Eternal update 1.22 patch this October 26, and this brings Horde mode into the game, and then some! Read on for the patch notes and details. Note that this is also called update 6.66 by the studio, which kind of works out.

DOOM Eternal Update 1.22 Patch Notes | DOOM Eternal Update 6.66 Patch Notes:

Features and Content

Introducing our biggest free update yet – Update 6.66

The team can’t wait for you to experience our brand new, three level arcade-style single player Horde Mode (with online leaderboards), two new Master Levels and enough improvements to BATTLEMODE that it’s getting the 2.0 treatment. We are super excited about this release and hope you enjoy playing it as much as we do. Thank you again for your patience and continued support of DOOM Eternal

  • Note: Update 6.66 will be coming to Nintendo Switch as soon as it’s ready

Horde Mode

Compete for the highest score by battling wave after wave of demons across three Missions from DOOM Eternal and The Ancient Gods – Parts One and Two* in this challenging new single player game mode. You’ll need to keep your wits about you and your skill sharp. Like a classic arcade game, there aren’t any checkpoints, you start with just 3 extra lives – but there are more to earn as you progress. You begin with only a fully mastered Combat Shotgun, unlocking a new weapon at random as you complete each Arena Round. Earn new Milestones and unlock loads of cool new customization items as you progress!

  • *All Horde Mode content is available to players who own any DOOM Eternal product configuration, including standalone versions of The Ancient Gods – Parts One, Part Two, and or the Year One Pass

HordeModeProgress.960x540

Structure

Each Horde Mode Mission consists of the following Rounds (pictured above):

  • Arena Round – Arena combat encounter with waves and waves of demons
  • Blitz Round – Kill as many demons as you can before time runs out
  • Bonus Coin Round (optional) – Collect as many coins as you can before time runs out
  • Traversal Round – Navigate a traversal puzzle and collect as many coins as you can before time runs out
  • Bonus Blitz Round (optional) – A Blitz round but with Super Heavy demons and Onslaught (damage multiplier) power-ups!

DE-HORDE.MODE-SCORING-UI

Scoring

Your score is tallied at the end of each Round. You are awarded additional points for any remaining Extra Lives and BFG Ammo

  • Every demon you kill that isn’t a Zombie, a Spirit or summoned by an Archvile gives you points
  • Bigger demons are worth points more than smaller ones
  • Bounty demons are worth more than standard ones but decrease in value over time
  • Earn more points by completing Mission Challenges (completing all of them rewards bonus points)
  • Picking up coins in Traversal and Bonus Coin Rounds reward points (Gold > Silver > Bronze)

DE-HORDE.MODE-EARN.ARSENAL

Progression

You begin Horde Mode with:

  • 3 Extra Lives
  • A fully mastered Combat Shotgun
  • The Chainsaw, all Equipment and Dash
  • All Perks, Runes and Sentinel Crystal Upgrades
  • Another fully mastered gun is awarded at random on completion of each Arena Round
  • Special weapons are given at the start of certain Arena Rounds*
  • Completing Milestones unlocks new customization items
  • Additional Extra Lives are awarded by completing Blitz Rounds, Bonus Coin Rounds, Bonus Blitz Rounds, Combat Arena Rounds 1 and 2 in The Holt and by killing the required number of demons in Blitz and Bonus Blitz Rounds. They can also be acquired in level during any Traversal Round

  • *The Sentinel Hammer in The Holt Horde Mode Level can hold 4 charges (2 more than in The Ancient Gods – Part Two)

Leaderboards

  • There is a different Leaderboard for each Difficulty
  • Your score gets uploaded to the Leaderboard at the end of each run
  • Your rating is based on your score
  • The top 10 players on the Leaderboard get Slayer Medals

Rewards Galore

There are so many amazing earnable rewards in Horde Mode, that instead of listing them all via text, we thought it would be better to show you:

DE-rewards 1 960x540So…

DE-rewards 2 960x540…many…

DE-rewards 3 960x540…rewards.

Stadia Enhanced Feature – State Share *

Stadia players can use State Share to save their score and weapon loadout at the end of each Horde Mode round. Use State Share to challenge your friends to beat your score or replay the round yourself to beat your own score

  • *Note: If you don’t have a Stadia controller, you’ll need to press F12 on your keyboard to capture a State Share

New Master Levels

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Update 6.66 includes two new Master Levels, Mars Core and The World Spear*. Complete the corresponding campaign level to unlock each one. Access your unlocked Master Levels from the Fortress of DOOM or the Mission Select menu

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  • *You must own DOOM Eternal: The Ancient Gods – Part Two to play The World Spear Master Level

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BATTLEMODE 2.0

Update 6.66 brings the biggest and most important update to the game mode so far. Now, more than ever skill matters in BATTLEMODE. The more you win, the better the players you face off against will be. Complete BATTLEMODE 2.0 Series Challenges to increase your Rank, unlock new rewards and attain a higher Leaderboard position

Hot Streaks

Hot Streaks are key to the more competitive BATTLEMODE 2.0 design

The new Streak Tracker on the top of the Player Card tracks wins and losses played in Public Matches, activating after the first win as a Slayer or a Demon. When the Streak Tracker is active, additional wins are tracked as checkmarks and losses as X’s

  • A Hot Streak card is awarded when a player wins four games before losing two
  • The Streak Tracker resets after losing two matches before a Hot Streak card is awarded
  • The number of Hot Streak cards you have determines your Rank and Leaderboard position

Additional details:

  • Playing as the Slayer and as a Demon each has their own respective Streak Tracker
  • Exiting a Public match prematurely will count as a loss
  • The Streak Tracker does not record wins and losses from Private Matches
  • Rewards from the series page and the requirements to unlock them are different for Slayers and Demons

Time for some helpful infographics!

badge-markers

1. Streak Tracker

This is the streak tracker (not to be confused with Hot Streak) this is to highlight the user what level of streaks they are currently at. This should match up with the same state that 1A

1A. Title Card Border

The title card border surrounds the players title card, in conjunction with 1. this too shows the players current streak count and they should match the same visual style (ie: if the streak tracker is stone, the title card border should also be stone

2. Hot Streak Tracker

The hot streak counter becomes active when the user achieves 4 wins. When they do, they will complete a hot streak and win a hot streak card

3. Rank

A players rank will increase as they accomplish the series challenges. Below is a diagram breaking up the progress of the ranks

slayer-series-progress

demon-series-progress

hot-streaks-notext

Hot Streak Cards

When a player completes a hot streak run, they will be awarded a hot streak card (these determine your leader board position). If you got a hot streak playing as a Demon you’ll get a Demon card. If you completed it as the Slayer, you’ll get a Slayer card

default-hot-streaks-notext

1. Stone Border (Default) – 0 Win Streak(s)

2. Red Border (Hot Streak) – 1 Win Streak(s)

  • Each empty check mark will fill in if the player continues their win streaks. If the player fills out all check marks they will complete their hot streak and receive a hot streak card (#2. in the image)
  • When a player is on a hot streak, they will have 2 loss forgiveness opportunities (the 2 unfilled x’s) If both x’s become filled, the user will reset to stone (#1. in the image)

Streak-Based Matchmaking

With the release of Update 6.66, all Public Lobbies use Streak-based matchmaking. Streak-based matchmaking aims to match you against other players with the same number of Streak wins, broadening the match criteria over time if unmet. Players can join Public Lobbies as a Slayer, a solo Demon or as a Demon team

Additional details:

  • Players return to the BATTLEMODE 2.0 root menu at the end of every Public Match
  • Players are no longer able to play consecutive matches in Public Lobbies – the Shuffle and Replay post-match options have been removed
  • Players on the same team cannot choose to play as the same Demon
  • When two Demon players in a party quick play, the player with more wins is used for matchmaking
  • 3-player parties cannot join Public Lobbies

Series Challenges and Rank

Update 6.66 adds new Dossier pages that exclusively track your progress toward completing BATTLEMODE 2.0 Series Challenges while playing as the Slayer or as a Demon. Completing Slayer Challenges increases your Slayer Rank. Completing Demon challenges increases your Demon Rank. You are awarded a new Customization item or XP every time you attain a new Rank. Series Challenges and Rank reset with each Series changeover

Leaderboards

BATTLEMODE 2.0 adds Slayer and Demon-based Leaderboards for each supported platform. Leaderboard position is determined by Rank attained and number of Hot Streaks completed in the current Series. Leaderboards are reset with each Series changeoverleaderboard parts

1. Cycle Type

  • Global – This displays all players on the Leaderboard within a specific platform
  • Favorites – This displays all players within your personal favorites list
  • Near Me – This displays global players in and around your Leaderboard placement

2. Leaderboard List

Leaderboards are organized by descending order of rank

  • Rank – Displays rank numbers
  • Hot Streak – Indicates number of Hot Streaks earned
  • Name – Displays player usernames

3. Rewards

  • Players will be awarded title cosmetics based on their BATTLEMODE Leaderboard placements for a single Series. There are two separate sets of titles for both the Sentinel Hero and Hell’s Demons Leaderboards

leaderboard rewards


simple playercard

Simplified Player Cards

  • Player Cards are simplified to username and faction up until match podium introduction. This format has been implemented to reduce lobby dodging within BATTLEMODE 2.0

Speaking of Rewards…

We know you just wanna see the rewards that are available right now in BATTLEMODE 2.0, so without further ado…

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New Playable BALLTEMODE 2.0 Content

In addition to BATTLEMODE 2.0, Update 6.66 adds the brand-new playable Demon, the Dread Knight and new BATTLEMODE arena, Stronghold!

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DREAD KNIGHT

The Dread Knight is well-suited for Demon players who have an all-or-nothing play style. With double-jump and an array of attacks, the Dread Knight is a nimble demon with and potent offensive capabilities, but the attacks require cooldowns that can leave you exposed in between use

DE-DK-Ability EnergyWave

Primary Attack: ENERGY WAVE

The Energy Wave is a Destroyer Blade-style energy projectile that yields moderate damage with a moderate rate of fire

DE-DK-Ability Berserk

BERSERK

  • Activating Berserk temporarily replaces Energy Wave with a high-damage melee attack with heavy lurch
  • While in use, Berserk increases movement speed and reduces damage taken by up to 60%
  • Every use of Berserk requires a long cool down period

DE-DK-Ability GroundSlam

GROUND SLAM

  • Ground Slam is an AOE attack that allows the Dread Knight to leap to a selected location within the permitted range to deal explosive damage to the area upon impact
  • Every use of Ground Slam requires a cool down period

DE-DK-Ability QuantumOrb

QUANTUM ORB

  • Quantum Orb is a projectile attack dealing moderate damage which the Dread Knight can redirect in flight by activating its teleport ability
  • Every use of the Quantum Orb requires a cooldown period, which is shorter if the teleport ability is not activated

Mid-Round Upgrades

DE-DK-EndOfRoundUpgrade Ferocity

FEROCITY

Your Energy Wave projectile reduces Berserk’s cooldown every time it hits the Slayer

DE-DK-EndOfRoundUpgrade Enshroud

ENSHROUD

Ground Slam not longer deals damage but instead creates a smoke cloud that grants temporary invisibility


New BATTLEMODE 2.0 Arena: STRONGHOLD

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What better way to celebrate all that is new and exciting about BATTLEMODE 2.0 in Update 6.66 than the new Immora-inspired map, Stronghold

BATTLEMODE’s new arena: Stronghold is at the center of Hell. Acting as both a defensive position and a processing facility that helps fuel the Dark Lord’s warmachine, the environment lends itself to players who can keep moving between the different layers arena. Demon players and Slayer alike will fight over the valuable cover that the Fuel Overflow area provides. Players who master traversing between the bottom and top platforms will excel in our most competitive BATTLEMODE map to date

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New BATTLEMODE 2.0 Balance Changes for ALL platforms

BATTLEMODE Characters Slayer.245x278

SLAYER


CHAINGUN

  • Removed Energy Shield mod from BATTLEMODE loadout
  • Primary Fire increased to 60 damage up from 48
  • Mobile Turret increased to 64 damage up from 60

COMBAT SHOTGUN

  • Primary Fire increased to 400 damage up from 350

HEAVY CANNON

  • Primary Fire increased to 140 damage up from 100
  • Precision Bolt increased ammo consumed per shot to 8 up from 6 to offset the increased bullet count

PLASMA RIFLE

  • Primary Fire increased to 55 damage up from 45
  • UAC Firepower mid-round upgrade causes the Plasma Rifle to deal 65 damage up from 55
  • Heat Blast increased to 200, 300, 400 damage (based on charge level) up from 150, 250, 350

ROCKET LAUNCHER

  • Lock-on increased to 900 damage (per 3-rocket burst) up from 600

BLOOD PUNCH

  • Increased to 500 damage up from 400

DEMON PLAYERS

BATTLEMODE Characters Maurader.245x278

MARAUDER


AXE

  • The further the axe travels the more damage direct hits deal – this damage is indicated by glowing effects that grows over time

BURY THE HATCHET (End of Round Upgrade)

  • Direct hits with the axe now heal the Marauder for a portion of the damage dealt

BATTLEMODE Characters Archvile.245x278

ARCHVILE


  • Large reduction in Flame Wall hitbox size

BATTLEMODE Characters Revenant.245x278

REVENANT


  • The threshold to trigger Sadist has been increased from 30% to 40%

BATTLEMODE Characters PainElemental.245x278

PAIN ELEMENTAL

  • Haste now grants 25% movement speed increase down from 35%

General Demon Player Updates

  • Reduced the number of armor shard drops, while retaining relative armor values
  • Player Demons now drop no more than 30 armor when Flame Belched by the Slayer
  • Bonus Armor from Burning Hate has been removed
  • Increased Instant Resurrection cooldown from 2 minutes to 3 minutes

New BATTLEMODE 2.0 Balance Changes for Consoles Only

BATTLEMODE Characters Slayer.245x278

SLAYER


BALLISTA

  • Primary Fire decreased to 500 damage down from 600

New BATTLEMODE 2.0 Balance Changes for PC Only

DEMON PLAYERS

BATTLEMODE Characters PainElemental.245x278

PAIN ELEMENTAL

  • Reduction in movement speed gained by Haste

New Slayer Campaign & BATTLEMODE 2.0 Changes for ALL platforms

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CONTROLLER: WEAPON-SPECIFIC BINDS

  • Players can now remap their controller to include specific weapon-specific binds

COMBAT SHOTGUN (FULL AUTO MOD)

  • Added ability to switch weapons during wind down animation
  • Adjusted base charge time and wind down time
  • Speed of Quick Recovery upgrade has been increased
  • Removed additional movement speed penalty for firing so there is just slowdown on activation. As a result, the Fast Feet upgrade removes all movement penalty and the string has been updated to reflect that

The Ancient Gods – Part Two Balance Changes for ALL platforms

The World Spear

  • Updated Fountain encounter by adding a Pain Elemental and improving AI pathing
  • Added some incidental encounters to mountain area
  • Adjusted pacing of initial Blood Maykr encounter

Reclaimed Earth

  • Beefed up the first encounter to make it a bit more challenging and added a Mancubus
  • Removed Stone Imps from the first stage of the Escalation Encounter
  • Removed Shield and Riot Soldiers out of the Library arena
  • Added some more challenging AI to combat as you ascend the Library building
  • Added an additional Mancubus to the final arena

Immora

  • No changes

Main Menu Music Option for ALL platforms

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Happy to announce the community requested QOL option to be able to chose which music plays in the main menu!

Main Menu Music options now available via Audio menu:

  • DOOM Eternal Menu Music
  • The Ancient Gods Menu Music

Bug Fixes for ALL platforms

CAMPAIGN

  • Fixed an issue where collision was present on armor and ammo drops
  • Fixed in issue in which ambient music from the automap would persist outside of the Dossier
  • Fixed the issue in which the Argentas Paladi Milestone progress would not complete correctly

Note: Thank you all so much for your patience with these!

BATTLEMODE 2.0

  • Fixed an issue in which the Archvile’s Flame Wall would block the Marauder’s Shotgun Blast attack
  • Updated the description for the Revenant’s Sadist upgrade to make the wording is clearer
  • Fixed an issue where Demon Players can stack Healing Zone for double healing with/without Tactician upgrade
  • Fixed a physics-related issue that caused Slayers to lose momentum when dashing next to certain surfaces
  • Fixed the Revenant’s jetpack acceleration so it is no longer framerate dependent
  • Fixed an issue where additional Demon Player models would appear on respawn after using Team Heal upon a Demon teammate’s death
  • Fixed an issue where Slayers can generate more armor shards from Demon Players damaged by quick-swapping
  • Fixed a culling issue on the ceiling of the Corrosion map

Bug Fixes for Xbox Only

BATTLEMODE 2.0

  • Fixed an issue introduced in Update 6 in which the controller configuration image in the Settings menu didn’t update after changing Controls as a Demon Player during a BATTLEMODE match

Known Issues for ALL platforms

GENERAL

  • Issue: Series Challenge reward unlocks may be delayed
  • Resolution: Series Challenge reward unlocks may not be immediate. If you experience this, don’t worry, they will unlock shortly
  • Issue: Mission Challenges pinned on the HUD can appear to partially reset once completed
  • Resolution: This is a cosmetic issue. Progress on the Challenge tracker in the Dossier remains intact
  • Issue: Control inputs may not work correctly in Photo Mode third person free camera mode
  • Resolution: We are investigating a fix for this in a future update
  • Issue: The cooldown timer does not appear if you fail to kill the tagged demon with the Take Back Rune equipped
  • Resolution: We are investigating a fix for this in a future update
  • Issue: The Saving Throw cooldown timer is shared between Campaign and Master Levels on the same save file
  • Resolution: We are investigating a fix for this in a future update

MILESTONES

  • Issue: Progress for the “Headstrong” and “Blood Transfusion” Agnostic Milestones is not tracked in the campaign or Master Levels
  • Resolution: We will fix these Milestone issues in a future update

MASTER LEVELS

  • Issue: The Full Auto Combat Shotgun mod is not usable if you interrupt its pickup animation with the Plasma Rifle equipped in the Mars Core Master Level
  • Resolution: Switch to the Sticky Grenades mod then back to Full Auto to resolve this
  • Issue: Milestones and milestone progress is not visible from the Pause Menu while playing a Master Level
  • Resolution: This is a cosmetic issue in which the UI is not displaying correctly. Unless otherwise noted above, Milestone progress is being tracked under the hood while playing Master Levels. We will fix this in a future update

BATTLEMODE 2.0

  • Issue: Your personal Leaderboard Rank may not always match your public one if you are tied with another player
  • Resolution: Just be aware and check to see if you happened to be tied with another player on the Leaderboard
  • Issue: The Demon Loadout menu may auto-scroll after selecting a new Demon if placed in a different Podium slot from the previous match on Quick Play
  • Resolution: Back out of the lobby before all players are readied up and rejoin a new one to resolve the issue
  • Issue: In rare cases, player names may appear delayed in BATTLEMODE lobbies or fail to appear before matches launch
  • Resolution: It should correct itself by the end of match
  • Issue: If the host leaves a match in progress, the remaining players are placed in a broken lobby
  • Resolution: Back out of the lobby to resolve this issue, if encountered.  It will be fixed in an upcoming patch

Horde Mode

  • Issue: The player’s “Previous Best” score displays as 0 on death and at the Victory Summary screen after finishing all Horde Mode rounds on Cultist Base and Reclaimed Earth
  • Resolution: This is a cosmetic issue. The correct score is being tracked under the hood even though it displays as 0 on the UI. We are working to fix this issue in a future release
  • Issue: The Difficulty Bonus score is incorrectly attributed to Combat Score on the Summary screen after losing your last life
  • Resolution: This is a cosmetic issue. The correct score is recorded
  • Issue: In rare instances, the player may get pushed out of the world
  • Resolution: You will need to back out of the current Horde Mode playthrough to resolve this
  • Issue: There may be briefly visible level culling present after teleporting and during Round transitions
  • Resolution: This has no effect on gameplay

Known Issues for PlayStation 5 Only

BATTLEMODE 2.0

  • Issue: On PlayStation 5, some users may encounter the “#str_dlg_no_online_priveleges” error pop-up message
  • Resolution: This means you can’t access online game features without a PlayStation Plus subscription if you do not already have one. If you already have a PlayStation Plus subscription, it means that you are not able to access online features because of a network connection issue. In this case, please check your network connections and confirm that all ISP and platform services are not down. We will be adding clearer error messages for these cases in a future update

Source: Slayers Club

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Chivalry 2 Update 1.07 Slashes Out for Fight Knight This Oct. 26

Torn Banner Studios has released the Chivalry 2 update 1.07 patch (PS5 1.007) this October 26, which is also called Fight Knight 2.2 by the studio! This includes new weapons, a new mode and a host of other fixes for all platforms. Check out the full patch notes below:

Chivalry 2 Update 1.07 Patch Notes | Chivalry 2 Update 1.007 Patch Notes | Chivalry 2 Fight Knight 2.2 Patch Notes:

Halloween!

  • Three Halloween Pumpkin Helmets – Spooky, Sad and Goofy
  • Jack O Lantern carryables (two large 2h versions, one small 1h version)
  • Interactable grave plots – pick up a spare arm, its previous owner doesn’t need it anyways
  • Body part carryables (assets already existed) + weapon racks, baskets and piles of limbs and bones (assets already existed)
  • A hidden ghost? Spooky!
  • Ghost statues
  • Witch Cauldrons that act as weapon racks, giving skulls
  • Halloween decorated maps
    • Brawl: Lionspire (Great Hall)
    • TDM: Wardenglade
    • FFA: Wardenglade
    • TO: Rudhelm and Dark Forest

New Gamemodes!

New Gamemode – Last Team Standing. Fight to be the final team alive in this large-scale, round-based fighting mode – a returning favourite from Chivalry: Medieval Warfare (2012).

  • Existing TDM maps are supported as well as new Falmire Village, with Galencourt Amphitheater coming soon!
  • Offline support added

New Gamemode – Brawl. Embrace chaos and duke it out with your fists, or whatever you can grab – in the Great Hall or Rudhelm Feast maps – with up to 40 players!

  • Maps: Lionspire Great Hall and Rudhelm Feast

Gamemode Changes

Arena

  • New Victory podium
  • New Victory and Defeat animations
  • Warm up timer now gets skipped when enough players are present
  • Fixed countdown audio being half a second off time
  • Special items are now disabled in this mode and Duel mode
  • Arrows now properly reset each round
  • Fixed Announcer VO for time remaining playing after match ends
  • Ending summary screen adjustments to show the rounds won per team and the player list
  • Added audio stingers behind the Countdown and Fight! voiceovers
  • Offline support added
  • Fixed arena games failing to backfill and starting with only 2 players on a team
  • Fixed cancelling search before a game starts causing game to start unbalanced
  • Fleshwound overlays are now removed between rounds
  • Both players will no longer end up on the same team in 1v1
    • Added more audio fanfare between Arena mode rounds
    • New arena mode match start countdown voice over
    • Idle kick timer is now working as intended
    • When a timeout occurs the UI now reads as “Draw” instead of “Round Lost/Won”
    • Match no longer ends in a draw if one team has more kills than the other but has one remaining player alive
    • Reduced out of combat area on Falmire

Team Deathmatch

  • Reduced match time by 600 seconds
  • Closed gates for Agatha spawns on Falmire

Votekick

  • Votekick values have been changed to the following values:
  • Team Deathmatch: 45-55%
  • Team Objective: 45-55%
  • FFA: 60-70%
  • Duels: 35%

Matchmaking

  • When a game is started by users that do not have crossplay enabled, it will only allow non-crossplay users to rejoin that match and prevent crossplay users from joining it
  • Fixed disabling crossplay causing matchmaking problems for all crossplay users
  • Fixed an issue with matchmaking failing if crossplay is disabled on 64p and FFA queues
  • When joining a server while backfill is in progress players will not longer be removed from the server
  • Rejoining the same server no longer has a chance to kick you
  • Fixed a case where an entire party would not be successfully matched into the same game

Parties

  • Friends and party members are now always placed on the same team at the start of a game
  • When searching for a game as a party, the party members latency no longer attributes to the match (only the party leaders does) which should decrease the time it takes to find a match
  • Fixed a case where parties would fail to migrate to a new match after finishing a match and would be instead sent back to the main menu
  • PlayStation – Accepting an invite from another player while queueing now properly updates the party widget
  • Fixed an issue with parties failing to migrate together if the finished match had less than 12 players
  • Fixed a case where console parties could fail to migrate with the rest of the server into a new map
  • Console – inviting a player to your party from in-game is now disabled, matching PC standards. Parties need to be formed while on the main menu

Performance and Crash Fixes

  • NVIDIA DLSS support added for RTX graphic cards. The option to enable this feature is in the video options.

  • Resolved a large hitch that would occur occasionally when playing Last Team Standing
  • Fixed a client-side frame drop that occurred when picking up items
  • Further optimization for memory streaming on consoles to address out of memory crashes
  • Fixed a crash that occurred in Offline mode when using a catapult
  • Replication optimization
    • Reduced arrow replication (on arrows that have been fired and landed)
    • Unequipped items are no longer replicated
    • Items dropped on death are no longer replicated for other players
    • Character and inventory properties have been reduced

Weapons and Carryables

  • New Weapon – Rapier. Slice and dice with this new fast-paced stabbing weapon! Equipable on the Footman.
  • New carryable – Breakable Chair
  • New carryable – Breakable Bottle
  • New novelty item – Carryable Harp
  • Adjusted Stab/Overhead turn caps to between patch 1 and CU1 values. These attacks should now feel less restrictive and easier to land.
  • Arrows are now counterable for a short duration (0.25s)
  • Fixed an exploit that enabled the player to launch themselves across the map with the 2 handed torch
  • Fixed a bug where some thrown weapons passed through characters when blocked instead of bouncing off
  • Fixed weapons sometimes disappearing after thrown
  • Fixed an issue where player could not throw medkits while using an offhand weapon
  • Players can now push pushable from the front
  • Projectiles now properly maintain the angle/rotation at the point of impact
  • Spike traps (deployable, barricades and environment) now cause players to stick to them upon death
  • Falling traps now kill bots
  • Crossbow reload now gets interrupted if the player is hit

Customization

New Customization

  • Mason Tournament Helmet, with Red Horned and Champion versions
  • Agatha Tournament Helmet and Champion version
  • Mason Tournament Knight skin, and Champion version
  • Agatha Tournament Knight skin, and Champion version
  • Dreadmare Open Helmet, and Dreadmare Helmet closed versions
  • Female Mason Knight Dreadmare set, with Wraith and Royal versions (not genderlocked)
  • Agatha Footman Burgonet Helmet, with Rusty, Painted, Royal versions
  • Mason Knight Great Bascinet, with Rusty, Painted, and Royal versions
  • Agatha Knight Pointed Burgonet Helmet, with Rusty, Painted, and Royal versions
  • Mason Footman Gjermundbu, with Rusty, Painted, and Royal versions
  • Mason Vanguard Brawler Helmet, with Rusty, Painted, and Golden variants
  • Agatha Vanguard Pot Helm, with Rusty, Painted, and Royal variants
  • Mason Archer Zischagge, with Rusty, Painted, Royal versions
  • Agatha Archer Lobster Tail Burgonet, with Rusty, Painted, and Golden variants
  • Mason Archer Ranger Hat, with Fine and Lavish versions
  • Ravager Mason Footman, with Painted and Champion versions
  • Ringed Rapier, with Rusty, Royal, and Elegant versions
  • Cup Hilt Rapier, with Rusty, Royal, Agatha, and Mason versions
  • Cross Hilt Sword skin for the Arming Sword, with Rusty, Engraved, and Royal versions
  • Twirled Moustache
  • Fauchard, with Rusty, Weathered, and Royal versions
  • Blunt Club, with Rusty, Aged Blunt Club, Royal, Agatha, and Mason versions
  • Raven Knight armour set is back!
  • New heraldry – Cohh Cog
  • New heraldry – Strippin emblem

Customization Fixes

  • Lady/Sir titles are now unlockable as intended
  • House Lirik Heraldry can now be purchased and equipped
  • Full Mutton and Long Goatee beard customizations and Bowl, Master’s Cut, and Viking Braid hair customizations can now be purchased and equipped on PlayStation
  • Fixed the wrong team customization being applied when throwing a shield (that is a pickable on the map) and having an enemy pick it up
  • Fixed the Archer secondary weapon skin not applying the skin in-game

Combat

  • Fight to survive – after losing your arms you can now headbutt players and survive bleeding out as long as you get a few hits in!
  • Archer limits are now enforced
  • Players who are outside of the combat zones can no longer use ranged weapons or throwing actions, or place constructibles
  • Increased wind-up time of 1h weapons
    • Sword windup increased by 0.05s
    • Shortsword windup increased by 0.025s
    • Rapier windup increased by 0.05s
    • Axe windup increased by 0.025s
    • Hatchet windup increased by 0.025s
    • Cudgel windup increased by 0.025s
  • Player sprint no longer cancels when turning
  • Fixed an exploit where fist Special Attack did not consume stamina
  • Heavy attacks now consume stamina
  • Jumping now consumes stamina (12 stamina, same as dodging)
  • Comboing into Fist Special now adds a combo time penalty to the windup to prevent spamming
  • Stab Special attacks (via stab on any weapon and/or slash with spears) now deal damage after 0.10s to avoid being instantly stabbed before the weapon visually collides with the player, with the goal of making stabs more reactable
  • Pressing M2 or left trigger (on controller) now drops any two handed carryable and swaps to the previous weapon
  • When disarmed while holding a throwable, if the player draws a second 1H weapon the throwable will stay properly equipped
  • Jabs/Kicks are no longer cancelable
  • Passive health regen stops if you engage in combat
  • Can attack faster after parry break
  • Allow queuing a riposte/counter after queuing a block during an interrupting state and getting hit
  • Hitting a downed player is now more forgiving, previously felt difficult to hit another player when they were downed from a standing position
  • Fixed an issue where the crouch matrix animation (looking like a total badass) sometimes didn’t play server side (server just played normal crouch animation)
  • Crouching after dash timer in Recovery now overrides the recovery animation with the matrix duck animation to make you look cooler
  • Fixed Tackle and Sprint attack failure having no sounds during windup
  • Fixed Iron maiden death counting as suicide and team takedown
  • Players can no longer start their next attack immediately after being blocked (this resulted in a faster than intended combo timing after being blocked compared to if your initial attack landed)
  • Archers (Ambusher) now have a sniper perk that allows headshot multipliers for projectile damage.
  • Projectile headshot damage deals 1.25x (from 1.5x). Sniper perk gives 1.5X damage
  • Tackle now stops sprint after landing a hit. Previously players were able to maintain their speed and then immediately do another tackle.
  • Thrown weapons now drain less stamina when blocked
  • Attack lunges no longer trigger barricade and spike trap damage
  • Queuing parry in interrupt states no longer blocks kicks. Players will no longer be stunned locked just for queuing a parry while you are in an interrupt state (like stagger/interrupt).
  • Blunt weapons (such as mace, heavy mace, war club, etc) now cleave on kill. Thwack weapons suffer in 1vsX when compared to cleave weapons because the attack stops after hitting one opponent (unless you use a heavy attack).
  • Players can no longer dash out of a heavy attack during windup
  • Recovery after being interrupted has been increased for throwing/shooting bow/shooting crossbow from 0.7s to 0.9s

Team Objective Maps

Courtyard

  • Map optimization

Coxwell

  • Female peasants (AI) have come to show the men how to defend the village
  • Multiple changes to attack and defense spawn times
  • Increased the gates health from 7,500 to 10,000 HP
  • Decreased the score given by loot to 50 from 63
  • Increased the number of loot you have to collect to complete the looting stage (10% more loot)
  • Masons must now kill 100 defenders during the last stage instead of 77 currently, before the defenders respawn as peasants

Dark Forest

  • Fixed a bug where players could nudge the siege engines and wagon
  • Final Stage, Mason can stay on the outer wall without OOC triggering, but it will trigger for Agatha
  • Fixed an issue where the top player could glitch the VIP spawn and prevent themselves from spawning as VIP

Falmire

  • Reduced despawn time and max concurrent number of Powder Kegs to prevent spamming barrels everywhere
  • Increased the HP of the gibbet cages to 450 from 400
  • Changed capture score interval for the second capture area to 2 instead of 3
  • Prison cranks opening duration set to 25 sec from 30 sec
  • Changed spawn locations and timing to improve map balance
  • Increased the ramp width of the final objective in order to stop attackers from preventing the Prisoner from reaching the ship
  • Prisoner health increased to 1000HP from 750
  • Prisoner now has 5 bandages (increased from none)
  • Score and Health are mismatched for Falmire VIP
  • VIP can no longer switch teams
  • Fixed Mason Forward Spawn prompts to appear earlier

Galencourt

  • Stage1 Rock near outcropping allows player to survive in water
  • Stage 4 Defender combat zone is too far forward
  • All ship stairs can be crawled under and trap players
  • Removed Mason access behind the church so they can no longer enter through the side door on Agatha spawn
  • Changes to attack and defense spawn times
  • Slightly moved spawn points throughout the map for both defense and attack in order to improve map balance
  • Increased number of statues destroyed to advance to the next stage
  • Areas where large church bells will fall already have collisions
  • Stage 4, intact gazebo has unexpected collisions, makes bots stutter and hover
  • Stage 4, Collision on the blown up gate from stage 3
  • Mason – Stage 3 – In offline Practice, Mason bots grab all randomly placed barrels before destroying the barricades
  • Mason – Stage 1 – In offline Practice, Mason bots do not path towards the shipyard
  • Fixed an area blocking the player from walking (by the bridge that leads to the first gate, between the objective areas)
  • Fixed Church side doors having empty health bars
  • Fixed flag blowing in inconsistent directions
  • Fixed ramps from appearing jittery and getting caught on geometry
  • Fixed a bug in Offline Practice mode where statues can be heard breaking before the game started
  • Reduced despawn time and max concurrent number of carryable powder kegs

Lionspire

  • Attackers no longer spawn into combat during the capture stage
  • Masons can no longer exploit the Agatha Spawn on stage 3 to rush the banners in stage 4

Rudhelm Siege

  • Defender forward spawner has been moved forward from the courtyard stage to the front of the keep
  • Fixed ramps from appearing jittery

Tournament Grounds

  • Fixed a bug where players could sit in the throne during the intro cinematic

Animation

  • Added new third-person death animation
  • Fixed a bug where suicide set the player in a brief A-pose upon death
  • Fixed third-person Poleaxe movement (was removed temporarily but is now back!)
  • Fixed a bug where throwing all ammo for javelin would cause the secondary weapon draw to float out of the players hand hand
  • Animation polish for the short spear
  • Added a new quick throw animation for bow and crossbow when doing a bandage toss
  • Fixed Shield jump third person animation

Audio

  • Dynamic Music for multiple gamemodes
  • New songs for Brawl added
  • New Monk voiceover added
  • Bar Maid and Evil Queen voice preview now set up in the Customization menu
  • Added audio notifications for party actions (invites, joining or leaving a party)
  • Fixed 1h Spear and Javelin LMB attack hit success using wrong sound effect
  • New headbutt sound effects
  • Strippin and CohCarnage AI peasant audio voices added

UI

  • PC – New Play menu with relocated gamemodes, and more obvious Server Browser option
  • New update takeover screen that highlights the latest game features
  • New Main Menu characters and weapons
  • Stat FPS & Togglehud are available for players to use again
  • Various localization changes to better fit text on screen in multiple languages
  • Players now receive a warning when they join a party that has too many players
  • PC – Server list info is now accurate and up to date regardless of filters or list refreshing
  • Fixed the Hints UI overlapping with Menu UI
  • Added unique Killfeed icons for carryables
  • When using Shuffle Mode players now see a prompt to explain why the loadout menu is not accessible
  • PS4 – fixed an issue where the Options button was not visible on the main menu
  • JOIN GAME button is now hidden if you’re in a party to avoid confusion
  • Fixed player being unable to highlight or use the Invite Party Members button on the Play Screen when using a controller
  • When crossplay is disabled, a disclaimer now appears at the of the Play screen
  • Fixed HUD not appearing after joining a game until the player spawns
  • PC – Failing to get into a server now returns the player to the Server Browser
  • Teamkills now result in -1 kill on the scoreboard
  • Fixed a bug where the Objective HUD never appears after a server travel
  • Console – Fixed VOIP indicator always being visible

Customization Menu UI

  • A short VO line now plays when changing Voices
  • New Clear Notifications button added
  • Fixed the Weapons customization list not scrolling properly once it had been scrolled through
  • Cursor on Weapons tab in the Customization menu defaults to the middle of the page
  • Changing team while on a class in the Customization menu makes Item description UI appear
  • Fixed large text sizes in Customization menu
  • Locked Items no longer have the New Item notification
  • PlayStation – fixed an issue that occurred when using the options button to clear notifications
  • Customization – Cursor will break when switching faction during weapon previewing
  • Customization menu now properly highlights what item you have equipped
  • Fixed cursor breaking that occurred when switching faction during weapon previewing
  • Switching to Agatha or Mason while viewing heraldries no longer breaks the controller selection
  • Facial Hair list no longer disappears when switching teams
  • One-Handed Sword has been moved to its proper category (previously listed under Two-Handed)

Controller

  • Fixed a bug where the pause menu wasn’t immediately closed when holding the start button
  • Fixed an issue where gamepad users could have two classes highlights at the same time in the Customization menu
  • Fixed an issue where players had to scroll through scoreboard names before being able to focus on the scoreboard submenu

Other Changes

  • You can now battlecry during commander speech
  • Pressing jump now cancels full body emotes
  • Jumping at a ladder now allows you to mount the ladder
  • Players can now kick weapons and carryable heads on the ground
  • Pushing a ragdoll no longer causes limbs to decapitate, and thrown objects now impact ragdolls
  • Attacking during the run-in spawn no longer disables full sprint
  • Bots now understand how to get up after sitting on a bench. We’re all doomed.

Known Issues

Top Known Issues

  • Novelty items cannot be purchased and lack a proper preview when using a gamepad

  • Shield cosmetics cannot be purchased when using a gamepad

  • LTS Galencourt is in offline mode but lighting is not final

  • Brawl – temporary movement lock after spawn before being able to jump into the action (player is invincible during this period so they won’t be spawn killed)

Cross-Platform Parties

At current, we are now evaluating all available cross-platform services at our disposal to better understand which will meet our needs. In parallel to this, our engineers have begun early evaluations with reviewing the level of effort required for such a technical endeavour. In addition to the engineering work, there will be a fair amount of UI and design tasking to be completed as well.

As we are in the early stages of development for this feature, it’s difficult to predict a firm timeline. With that said, when our team has updates to share on the progress of cross-platform parties, we will absolutely do so.

Lastly, along with cross-platform parties, the addition of specifically PS4-PS5 cross-generation parties continues to remain an equally top priority for our studio. Once we have firm details on a timeline for this, we’ll share with everyone.

Console-specific issues

  • Xbox One: Customization/weapons are loading in late

  • Playstation 4: Players may see themselves joining a party of 5 or more people when accepting invites to a full party

  • Xbox One, Playstation 4: Players on the Arena podium may not animate properly

Gameplay

  • Players during pushable objective stages may teleport briefly

  • Bots aren’t disarmed at end of match if they lose

  • Oil pots are not bouncing correctly off some level geometry/actors

  • Players that switch or are kicked to spectate may not be able to rejoin the match in FFA and Brawl if player counts are too high

  • The brotherhood of Galencourt Monks have decided to sport some new headwear. No one has told them yet that the monk hoods look better…for fear of a heavy mace to the face.

UI

  • Alt attack rebinds don’t work specifically on Tournament Grounds

  • Some keys can’t be bound as expected

  • Rebinding certain keys will make “Get Up” and “Special Item” binds appear to use controller binds

  • Some languages have some overlapping UI

  • ”Players Left” UI in offline mode may not appear consistently

Maps

  • Rudhelm Siege – Unfolded ramps may hitter players in the unfolded section of the ramp

  • Brawl Great Hall – Lighting is darker than intended

Audio

  • Heartbeat audio can get in a state between matches where it persists

Visual

  • Dx12 VRS can cause visual artifacting on some maps (Tournament Grounds, for example)

That’s about it for the patch.

Source: Chivalry 2

MP1st Staff

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