Home > News

Mortal Kombat Movie Delayed A Week, Will Now Hit Theaters and HBO Max on April 23

Looks like the warriors and fans of the Mortal Kombat world will have to be a bit more patient before they see their beloved fighters in the big screen, as Mortal Kombat Movie has been delayed a week by Warner Bros. — and will now hit theaters and HBO Max on April 23.

As reported by Variety, the postponement of Mortal Kombat’s release is likely due to giving another WB release in Godzilla Vs Kong more time to screen, as well as allowing more theaters to open so the film can generate a wider audience.

“Mortal Kombat,” an adaptation of the popular video game, has been delayed a week.

The Warner Bros. fantasy-action film was originally scheduled for April 16 and is instead coming out on April 23. It will premiere both in movie theaters and on HBO Max.

The postponement comes the day before Warner Bros. plans to release another tentpole, “Godzilla vs. Kong.” Film exhibitors have been optimistic about the arrival of the big-budget clash of the titans, which has already done notable business overseas. “Godzilla vs. Kong” has made $121 million at the international box office to date. It’s done especially well in China, generating $70 million on opening weekend. By pushing “Mortal Kombat,” the studio hopes to space out the potential blockbusters in an effort to avoid cannibalizing ticket sales.

Speaking about Mortal Kombat Movie, check out what characters were cut out according to the film’s producer.

Mortal Kombat will now hit theaters and HBO Max on April 23.

Tim Villasor

Home > DLC and Expansions

Genshin Impact Rosario: No Overtime Ever Character Trailer Released

Get ready to meet a new playable character in the world of Genshin Impact with update 1.4, as the new Genshin Impact Rosario: No Overtime Ever character trailer has been released and gives players an idea of what to expect from the new Cryo element user.

Here’s the trailer released by the Genshin Impact team, as well as the description accompanying the footage.

 

“I complete my work with the utmost professionalism and effort… but when my shift is over, it’s over — just in time to enjoy a glass of breakfast wine.” Few know that Rosaria, the unpredictable Sister who does her best to avoid all of the Church’s activities, is in fact very reliable in her work. But… does anyone actually know what work it is that Rosaria does?

Here’s more about Rosario from the Genshin Impact website.

Rosaria, a sister in Mondstadt’s Church of Favonius.
A sister of the church, though you wouldn’t know it if it weren’t for her attire. An unusual woman with sharp, piercing words and a cold manner.
Her movements are unpredictable. She often leaves without notifying anyone. She acts with some kind of purpose, but others don’t seem to know exactly what she stands for…

For more about Genshin Impact update 1.4 and the Invitation of WIndblume, read about it here.

Tim Villasor

Home > News

CD Projekt Red Reaffirms The Witcher 3 Next-Gen Will Be Out in 2021, The Witcher 4 and Cyberpunk 2077 Sequel Teased

Geralt of Rivia fans who want to play the character’s adventures for newer systems can rest easy, as CD Projekt Red reaffirms that The Witcher 3: Wild Hunt next gen will be out in the second half of 2021 — just as The Witcher 4 gets teased!

In a tweet made by the lead PR manager of CD Projekt Red named Radek, the next-gen update for The Witcher 3 is expected to hit this year for those who already own the game as well as being available as a stand alone purchase for newcomers.

Meanwhile The Witcher 4 has reportedly been teased along with a possible Cyberpunk 2077 sequel, as CD Projekt Red has announced that parallel AAA development will start some time in 2022 — while also putting out images that feature the backs of Geralt and V, aka the two protagonists of The Witcher and Cyberpunk 2077 respectively.

While this image does not confirm or state that they are actually The Witcher 4 and the Cyberpunk 2077 sequel, it’s a good bet to speculate that they could be just that or follow-ups/ spin-offs at the very least. The Witcher series has already proven itself to be a massively popular IP that CD Projekt Red can bank on, while Cyberpunk 2077’s disappointing launch and numerous game breaking bugs have left the game in a sorry state. Getting a sequel at those point would be too early since the first game needs to be fixed first — but it would also help CD Projekt Red in the road to redemption and recovery after that devastating launch.

Speaking of Cyberpunk 2077, Patch 1.20 already went live and has fixed numerous bugs in the game — which you can read about here.

Tim Villasor

Home > News

Rumor: World War 2 Warzone Map Incoming for COD 2021, Will Be Similar to Rebirth Island

With rumors stating that this year’s Call of Duty will once again see players back in World War 2, some might be wondering how that will fit into Call of Duty: Warzone. If this recent rumor is anything to go by, it looks like COD 2021 will indeed introduce a World War 2 Warzone map, though don’t expect a full-fledged map that will replace Verdansk.

In Tom Henderson’s latest newsletter, the reliable Call of Duty leaker has mentioned that Sledgehammer Games started work on Call of Duty: Vanguard back in August 2019, and some of that were done at home due to the on-going COVID-19 pandemic. In terms of integrating into Call of Duty: Warzone, Henderson claims that we will see a World War 2 Warzone map sometime in 2022, though it won’t be a full-scale map, but instead be similar to Black Ops Cold War’s Rebirth Island.

First of all, I can confirm that we are 100% not getting a World War 2 Warzone map in 2021. In fact, we’re likely to see some kind of WW2 Warzone map around April 2022 (1 year from now). Since the botched map release of Black Ops Cold War’s Warzone map (which was meant to release months ago), it’s my understanding that Warzone will now face a big mid-year update.
Although official development of such a map hasn’t started, rumblings suggest that the map will not actually be a full-fledged Warzone map, but instead be similar to Rebirth Island, with 40-60 players and developed by a different studio in collaboration with Sledgehammer Games.

The rumor also touches on the integration of Vanguard’s weapons in Warzone, and mentions how it could be different this year. Instead of Vanguard multiplayer weapons being integrated into Warzone in one drop like what happened in Black Ops Cold War, the weapons will be introduced periodically throughout the lifecyle of Vanguard. This is being changed to further incentivize players to buy Blueprints, or purchase Vanguard in order to finish multiplayer challenges faster, so they can be used in Warzone (Vanguard weapons available on day one could come to Warzone as DLC, but will require players to unlock them via in-game challenges).

Additionally, Henderson states that the Warzone and Vanguard integration would have been more simple, but due to Black Ops Cold War’s delayed integration, and development hiccups, Activision and the developers are thinking of compromises.

Again, same with any rumor that hasn’t been confirmed by Activision or the devs, treat this with a grain of salt. Henderson himself notes that it is “too early” to give concrete info on what’s happening with Warzone and Vanguard, as nothing has been finalized yet.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Cyberpunk 2077 Multiplayer Being “Reconsidered” by CDPR, Now Plans on Bringing Online to All Franchises

While Cyberpunk 2077 is a single-player action-RPG, the fact that CD Projekt RED (CDPR) was developing a Cyberpunk 2077 multiplayer component was public knowledge, with the studio even stating that they are deploying the company’s biggest team to develop it. Well, it seems things have changed.

In today’s CDPR “Strategy Update,” President and joint CEO Adam Kicinski mentioned that Cyberpunk 2077’s multiplayer is now being “reconsidered” though he didn’t outright say it was cancelled. Kicinski also mentioned how the studio is now planning on bringing all their franchises online in the future.

Previously we hinted that our next AAA would be a multiplayer Cyberpunk game but we have decided to reconsider this plan given our new more systematic and agile approach instead of primarily focusing on one big online experience or game we are focusing on bringing online into all of our franchises one day

Given the state Cyberpunk 2077 is in, I suspect most fans would rather the studio focus on fixing the game first rather than release a Cyberpunk-themed multiplayer. That said, it’s not outright mentioned as cancelled, though from the sounds of it, CDPR will somehow integrate online (which usually means multiplayer of some kind) into all their games in the near future.

Speaking of fixing, CDPR released a hefty patch yesterday that included a ton of fixes! Check it out here.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Daunting Games Podcast Episode #1: Chatting With Halo Canon

Ever run into a game series that looks fun but has so much backstory and lore from past games that it seems impossible to get into?

Welcome to Daunting Games — MP1st’s newest podcast, This new podcast talks to lore experts about the backstory and how newer fans can enjoy games with a long history. Every month we will cover a new game (or two) with an expert (or experts) in that game’s backstory and lore. We hope you will join us on this journey to uncover many of the untold or unknown stories from games that might make you think, “wow, this isn’t that confusing.”

Our first episode brings a game series that has been around 20 years. With tons of books, comics and games surrounding it, Xbox’s flagship series, Halo, can be challenging to jump into. Our guest is Ian Browning Smith, also known as Halo Canon. With over 180,000 subscribers on his YouTube channel, Halo Canon has followed the series for years with videos on everything from the games to the less known books. His expertise in Halo lore and extensive knowledge of the entire Halo universe makes him an ideal guest to help people who are a bit nervous jumping into a series with so much backstory.

So please sit back, relax and join in on our first of many deep dives into Daunting Games. We already have a second episode shot, and a hint is the lore of this game is a bit “Evil.” I might have made it a bit too obvious, but it’s an outstanding series.

PS: This episode might have some audio issues on the host’s end (myself) because I decided not to make sure my microphone was plugged in. So the audio may seem of lower quality, but it has been fixed for the next episodes in the series.

Host: Kyle Hooper (MP1st) follow on Twitter @hoopstar245

Guest Host: Ian Browning Smith (Halo Canon) follow on Twitter @toa_freak

That’s all for episode 1 of Daunting Games! If you enjoyed this episode or have any suggestions, please let us know in the comments down below! The next episode will be right around the corner and take a look at one of Capcom’s most successful franchises.

Kyle Hooper

Home > News

Tony Hawk Pro Skater 1 + 2 Update for March 30 Fixes Xbox Series Crashes

Tony Hawk Pro Skater 1 + 2 recently launched on the PS5 and Xbox Series X|S this week, and while things seemed pretty okay for PlayStation gamers, the Xbox Series version of the game suffered from a title crash, preventing players from playing the game unless offline. Thankfully though, a new Tony Hawk Pro Skater 1 + 2 Update update for March 30 has been issued, fixing the skateboarding game’s Xbox Series crashes.

The update (Revision # 1.0.342.6303), which was a small download for Xbox Series owners has been issued for Tony Hawk Pro Skater 1 + 2, and while Activision or Vicarious Visions have yet to provide an official changelog, multiple user reports confirm that the game is now playable on the Xbox Series X and S.

PATCHED! THPS 1&2 fixed for Xbox Series X|S!
byu/Livan043 inXboxSeriesX

Xbox Series X — title update just now fixed freeze issue for me
byu/CRIP4LIFE inTHPS

For those who got the game digitally originally this wasn’t much of an issue considering the upgrade was free. However, if you had picked up a physical version of the game on last-gen platforms, there was a $10 purchase of the cross-gen bundle required in order to receive the upgraded next-gen version on either PlayStation 5 or Xbox Series X|S. Understandably, Xbox owners weren’t too happy when launch came as the game as has a title crash with the only known workaround being to play offline, which even still didn’t work for everyone.

It’s good to know that the fix has arrived so quickly after launch, and hopefully anyone wanting to catch some air on the Xbox Series Consoles can do so now.

Tony Hawk Pro Skater 1 + 2 is now available on next-gen platforms. If you haven’t yet, be sure to read up on our review of the remakes here: MP1st Tony Hawk Pro Skater 1 + 2 Review.

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > News

Rainbow Six Siege Magic Event Starts Today, Check Out This Magical Trailer

While console gamers might be waiting for the big Y6S1.1 patch to make its way out on their platforms, Ubisoft has launched the Rainbow Six Siege Magic event and it starts today! Yes, the Rainbow Six Siege Rainbow is Magic event has returned, bringing with it a bunch of new items and more.

The event starts today (March 30) and runs until April 5. Check out the trailer below.

Straight from your childhood and back to the battlefield, it’s the return of Rainbow is Magic! This time around, new weapon skins and a whole lot of color will be making an appearance. Play this limited time in-game event from March 30 to April 5.

Yep, it’s a repeat event, but it fits that whole Easter vibe, right?

Once patch Y6S1.1 is out on consoles, we’ll let our readers know.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Outriders Final PC Requirements Revealed, PC Pre-Load Now Live

After nearly a day of being available on consoles, the Outriders Steam preload has finally gone live along with the final Outriders PC requirements! Taking to Twitter, People Can Fly confirmed today that PC gamers who preordered Outriders on Steam (sorry GoG people, no preload at all) can now begin the preload process to prep for launch.

Additionally they have also confirmed the final system requirements for playing Outriders at either the minimum, recommended, and Ultra settings.

What are Outriders System Requirements?

Minimum Low Preset (720P, 60FPS) Recommended High Preset (1080P, 60FPS) ULTRA Ultra Preset (4K, 60FPS
OS Win 10 Win 10 Win 10
CPU Intel i5-3479
AMD FX-8350
Intel i7-7700
AMD Ryzen 5 2600X
Intel i7-10700K
Ryzen 7 3700X
Memory 8GB 16GB 16GB
GPU Nvidia GeForce GTX 750TI
AMD Radeon R9 270x
Nvidia GeForce GTX 1070 8GB
AMD Radeon RX Vega 56 8GB
Nvidia Geforce RTX 3080 10GB
AMD Radeon RX 6800XT
DIRECTX Direct 11 Direct 12 Direct 12
Storage 70GB 70GB 70GB

Overall not a very demanding game if we say so ourselves. For those who were lucky enough to snag a NVIDIA RTX 3060 or a NVIDIA RTX 3060Ti, you’ll be glad to know that the graphic card does hit the recommended specs as they are the near modern-day equivalent to the old GTX 1070 card.

Outriders will be available Thursday, April 1 for the PS4, PS5, Xbox One, Xbox Series X|S, PC, and Google Stadia. In the coming weeks we should have plenty of guides to help you all through your journey, so stay tuned for those, oh and also be on the lookout for our final review sometimes after launch!

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > News

Ninja Gaiden: Master Collection Team Unable to Find Code for Ninja Gaiden 1 and 2

It looks like Ninja Gaiden fans who are looking forward to Team Ninja’s upcoming collection will have to contend with the fact that the versions they’ll be getting aren’t the original ones, as the Ninja Gaiden: Master Collection team has admitted that they were unable to find the original codes for Ninja Gaiden 1/ Ninja Gaiden Black and 2 — Which is why the Sigma editions of those games were chosen instead.

During an interview with IGN, Team Ninja head Fumihiko Yasuda explained why they had to choose the games that make up the upcoming Master Collection.

 “The reason we chose these 3 titles for the collection is because they represent the latest installments of the numbered series and they are also the most polished versions featuring many additional modes and costumes. Furthermore, when we worked on Sigma and Sigma 2, we went and collected as much of that data as possible and organized it. And since we could fully utilize this data, Sigma and Sigma 2 became clear choices for this collection.

“However, we were unable to salvage the varying assortment of data we had left from Ninja Gaiden Black and Ninja Gaiden 2. And for that very reason, we currently don’t have any plans of remastering Ninja Gaiden Black and Ninja Gaiden 2 on non-Xbox platforms.”

That’s some pretty disappointing news for Ninja Gaiden players who played the original versions of the first two games for Xbox. Ninja Gaiden Sigma and Sigma 2 were released for the PS3, but are considered very different interpretations of Ryo Hayabusa’s adventures to hardcore fans. Don’t hold your breath for remasters of those any time soon.

As we previously reported, Ninja Gaiden: Master Collection will be coming to consoles and PC on June 10.

Tim Villasor

Home > News

Diablo 3 Update 1.38 March 30 Adds Follower System Changes & More for Season 23

Even if it’s a few years old, Blizzard Entertainment is still continuing its excellent support for Diablo 3! Blizzard has today released the Diablo 3 update 1.38 March 30 patch, and this is to revamp the follower system and more. Head on below for the patch notes for patch 2.7.0 for Season 23.

Diablo 3 Update 1.38 March 30 Patch Notes:

Per the PS4’s update history, this is what it says:

FEATURE SUPPORT:
– Follower System Revamp
– Solo Leaderboard Update
– Legendary Items Balance

However, it goes deeper than that. Blizzard has tested the follower system revamp, and more! Below, we’ve included the patch notes for the follower system revamp, Solo Leaderboard changes, and more.

SEASONS

Follower System Revamp: The Follower system for Diablo III has been revamped and will be made permanently available for Seasonal and Non-Seasonal play! Players can now equip Followers with a total of 14 different item slots which include the Follower Relic Item, Helm, Shoulders, Chest, Gloves, Bracers, Belt, 2 Rings, Neck, Pants, Boots, main-hand weapon, and off-hand. We’re introducing a new Follower feature into Diablo III called Emanate, which allows the player to gain the intended effect of certain Legendary Powers and Set Bonuses when equipped on the hired Follower. The current list of items with Emanate capabilities are the following:

  • Broken Crown
  • Homing Pads
  • Spaulders of Zakara
  • Goldskin
  • Custerian Wristguards
  • Nemesis Bracers
  • Gladiator Gauntlets
  • Gloves of Worship
  • Dovu Energy Trap
  • Rakoff’s Glass of Life
  • Avarice Band
  • Krede’s Flame
  • The Flavor of Time
  • Sage’s Journey (3-piece set bonus)
  • Cain’s Destiny (3-piece set bonus)

Follower Skills Revamp: Follower skills have been reworked to showcase new and updated skills. Check out the full update on the Follower skills below:

Scoundrel

  • Crippling Shot
    • Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3 to 6 seconds based on the Scoundrel’s Dexterity.
  • Powered Shot
    • Ranged attack that explodes on impact, dealing 120% weapon damage as Arcane to enemies within 10 yards and has a 100% chance to Stun enemies for 3 to 6 seconds based on the Scoundrel’s Dexterity.
  • Hysteria
    • Whenever you or the Scoundrel land a Critical Hit, you both will go into hysterics, increasing all damage done by 3% for 3 to 6 seconds based on the Scoundrel’s Dexterity.
  • Anatomy
    • Increases Critical Hit Chance by 1.8% to 4% for you and the Scoundrel based on the Scoundrel’s Dexterity.
  • Multishot Passive
    • Passive: The Scoundrel’s special attacks have a 50% to 70% chance to fire 3 bolts based on the Scoundrel’s Dexterity.
  • *Skill Rework – Vanish
    • When you take fatal damage, the Scoundrel conceals you from enemies for 3 to 7 seconds based on the Scoundrel’s Dexterity, allowing you to escape your death.
  • *New Skill – Night’s Veil
    • The Scoundrel launches a cloud that covers a 20-yard area and lasts 5 to10 2 to 4 seconds based on the Scoundrel’s Dexterity. All attacks against enemies that are inside the cloud will be critical hits.
  • *New Skill – Piercing Shot
    • Ranged attack that pierces and increases damage done to enemies by 10% for 3 to 6 seconds based on the Scoundrel’s Dexterity.
  • *Removed Skills – Dirty Fighting and Poison Bolts

Templar

  • Heal and Loyalty
    • These skills now scale based on the Templar’s Strength.
  • Intimidate
    • Enemies that hit or are hit by the Templar are slowed by 80% for 3 to 6 seconds based on the Templar’s Strength.
  • Charge
    • Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3 to 6 seconds based on the Templar’s Strength.
  • Intervene
    • Taunt enemies within 10 yards of you for 3 to 6 seconds based on Templar’s strength when you are hit.

    *Skill Rework – Onslaught

    • Delivers a massive blow to an enemy for 800% weapon damage and causes the target and nearby enemies to take 10% increased damage for 3 to 6 seconds based on the Templar’s Strength.
  • *Skill Rework – Guardian
    • When you take fatal damage, the Templar will rush to your aid, knocking back enemies within 15 yards, healing you for 15% to 25% life based on the Templar’s Strength, and shielding you from all damage for 5 seconds.

Enchantress

  • Erosion
    • Conjures a pool of energy that deals 330% weapon damage as Arcane over 5 to 7 seconds based on the Enchantress’s Intelligence. Affected enemies will also take 10% increased damage.
  • Focused Mind
    • A 40-yard aura that increases attack speed for you and the Enchantress by 3% to 6% based on the Enchantress’s Intelligence.
  • *Skill Rework (Renamed from Powered Armor) – Powered Shield
    • Reduces damage by 6% from ranged attacks, increases Armor by 3%, and slows melee attackers by 60% for 3 to 6 seconds for you and the Enchantress based on the Enchantress’s Intelligence.
  • *New Skill – Temporal Pulse
    • The Enchantress casts a guided orb that deals 150% weapon damage and slows enemies by 80% for 3 to 6 seconds based on the Enchantress’s Intelligence.
  • *New Skill – Amplification
    • Increases your highest static elemental bonus by 5% to 10% based on the Enchantress’s Intelligence.
  • *New Skill – Prophetic Harmony
    • Reduce your skills’ Cooldowns by 5% to 10% based on the Enchantress’s Intelligence.
  • *New Skill – Fate’s Lapse
    • When you take fatal damage, the Enchantress empowers you to speed up your movement through time for 3 to 7 seconds to avoid death based on the Enchantress’s Intelligence.
  • *Removed Skills – Forceful Push, Mass Control, Disorient, and Missile Ward

Solo Leaderboards Update: Greater Rift solo leaderboards now contain additional filters to sort by. This update provides a total of 7 filters available per class.

  • Class Sets
  • No Class Set
  • Overall (default filter)

ITEMS

General Updates

  • Teleport – Adjusted Wizard’s Teleport animation speed.
  • Land of the Dead – Invigoration skill rune now removes all resource costs.
  • Rathma’s Shield passive skill now has a 60-second cooldown

Item Changes

  • Bones of Rathma 2-Piece Set: Your permanent minions reduce the cooldown of Army of the Dead by 0.25 0.50 second each time they deal damage. Your skeletal warriors spawn faster, and your revived minions no longer expire.
  • Bones of Rathma 4-Piece Set: Your minions no longer take damage. You gain 1% damage reduction for 15 seconds each time one of your minions deal damage. Maximum of 75 stacks.
  • Bones of Rathma 6-Piece Set: Each permanent active minion increases the damage of Army of the Dead and Bone Spirit by 500%, up to 8500% 9000%.
  • Defiler Cuisses: Bone Spirit’s damage is increased by 400% to 500% for every second it is active and will also freeze enemies on impact. Maximum of 5 seconds.
  • New item* Bonds of C’Lena: Bone Spirit deals 300% to 400% increased damage and deals an additional 2% increased damage for 10 seconds each time Army of the Dead hits an enemy. Maximum of 500 stacks. Army of the Dead deals 75% to 100% increased damage or double this bonus against an active target of Command Skeletons.
  • Firebird’s Finery 2-Piece Set: Disintegrate Ignites enemies, causing them to take 7500% 3000% weapon damage per second until they die. When you die, a meteor falls from the sky and revives you. This effect has a 60-second cooldown.
  • Firebird’s Finery 4-Piece Set: Casting Disintegrate adds Combustion stacks that reduce the cooldown of Teleport by 1% 2% per stack. Stacks up to 100 50 times. You gain 80% damage reduction while maintaining Combustion stacks.
  • Firebird’s Finery 6-Piece Set: You gain 4000% 2000% 5000% increased damage while Ignite is applied to a target. Hitting an Ignited enemy with a non-channeling fire spell deals Ignite damage multiplied by Combustion stacks.

Developer Note: With the bulk of patch 2.7.0’s focus being on the single-player experience, we recognize that the set reworks and balance changes are some of the most impactful and important to the group play experience. We’ve heard the outpouring of feedback from the community and have decided to increase the Firebird’s Finery 6-piece bonus.

We hope these changes will allow players to explore new strategies in high-end group play compositions for Season 23. We hope you enjoy Firebird’s this season, but we will keep an eye on its power and adjust balance in the future.

  • Gears of Dreadlands 6-Piece Set: Your primary skills deal 15,000% increased damage.
  • The Ninth Cirri Satchel: Hungering Arrow is guaranteed to pierce and also deals 450% to 600% increased damage. Hungering Arrow can only pierce up to 3 4 times.
  • Gazing Demise: The damage of Spirit Barrage is increased by 100% to 150%. Spirit Barrage gains the Phantasm rune that lasts twice as long, and the attack rate from Manitou spectres is increased.
  • Blackthorne’s Jousting Mail: Replaced one minor property with a random elemental damage affix.

Class Set Dungeon Update

  • To account for the Necromancer redesign of the Bones of Rathma set, we have updated the objective to “Revive 100 Corpses” from the current “Raise 100 Skeletal Mages”.

Developer Note: In addition to the recent changes, we’ll continue to analyze the performance of individual builds and rebalance them to allow for more variety in all categories of gameplay. We appreciate and value your feedback as we continue to analyze and fine-tune the performance of a variety of builds and address the high and low performers in this and future balance patches. Thank you all for your support and we look forward to seeing you this season!

BUG FIXES

Fixed an issue with the legacy version of Etched Sigil buffing unintended effects.
Fixed an issue with the Follower’s cheat death skills activating while the player had a Shield Pylon active.
Fixed an issue where the Templar would sometimes stop following the player.
Fixed Revive – Personal Army buff not persisting with Rathma’s 4 piece bonus

Now that’s one big of an update! For more Season 23 details, head on over here.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Ratchet & Clank Update 1.08 Released for 60fps Goodness on PS5

Here’s an unexpected treat, just yesterday, Insomniac Games announced that Ratchet & Clank, which was released back in 2016, would be getting a 60 frames-per-second (fps) support on the PS5 as part of the title’s enhancements. While originally mentioned as being pushed out in April, Insominac has released the Ratchet & Clank update 1.08 patch today!

Ratchet & Clank Update 1.08 Patch Notes:

Here’s the announcement the studio made today:

Ratchet & Clank (2016) will be playable in 60 FPS on PS5 after a new update in April! As part of the Play at Home campaign, download the game for free now through 3/31

Checking the PS4’s update history it lists the following:

  • Enhanced performance for PlayStation®5 Console.

As one might expect, that “enhanced performance” means 60fps is now in the game.

Don’t forget, Ratchet & Clank is now available for free for PlayStation gamers as part of the Play at Home initiative.

If there are other changes included in this patch that’s not mentioned above (which we doubt), we’ll be sure to let our readers know.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

It Takes Two Review – If Not Love, Gameplay Will Bring Us Together

No one makes games like Josef Fares. He just sees games differently than most creative directors in games. In all three of his games, the stellar Brothers: A Tale of Two Sons (made with Starbreeze Studios), A Way Out, and his latest, It Takes Two (both made by his studio Hazelight), he constantly uses the gameplay that is informed by the narrative and vice versa. These ideas come to a near perfect culmination in It Takes Two. A game that is a blast to play, full of innovation every step of the way, and only comes up short in a few areas and one particularly grating aspect.

Co-Opernarrative

In every Fares game there is some form of cooperative gameplay at the heart of them. In Brothers, while it was a single-player game, the two brothers controlled with half of the controller, each. In his last two games two player co-op is the only way to play. Thankfully, as with A Way Out, It Takes Two has a friend pass so you can invite a friend to download and play the game with you online (or you can also play couch co-op). There’s no matchmaking so you will need to actually know someone who wants to play with you for the 10-12 hour experience.

The narrative of It Takes Two involves married couple May and Cody, and their daughter Rose. May and Cody’s marriage has reached the point where they want a divorce and finally break the news to Rose. Upset by this, Rose takes two dolls she’s made of her parents, May is made of wood, and Cody is made of clay, pleads for them to make up and cries tears that make her parents inexplicably inhabit the bodies of the dolls. In this form they’re goaded by Dr. Hakim, author of The Book of Love that Rose has, into re-connecting and saving their marriage.

In all honesty, the main story is far and away the weakest point of It Takes Two. It feels less earned and more contrived and has a wild omission from the arc as it leads to its inevitable ending. And while the theme of trying to get May and Cody to rekindle their relationship through cooperative gameplay is sound, it mostly feels like the gameplay is informing the story, rather than the story informing the gameplay.

Making matters so much worse is that Dr. Hakim is the most annoying, obnoxious, unfunny character I have ever had the displeasure of enduring in a video game. He speaks in this bad French/Spanish/European accent, gyrates and gesticulates in obnoxious, recoil-worthy fashion, and virtually sucked any joy from my body I was having prior to the moments he shows up. He’s so bad I can’t believe no one in playtesting brought him up as a problem. Both my playing partner (our very own James Lara) and I had the same problem with him so I can’t imagine we are the only ones.

As Good as It Gets

Thankfully the gameplay is so good and varied that Dr. Hakim’s overbearing, dead weight can’t sink the game. The game is so full of genius ideas for co-op gameplay that very few outstays their welcome. There is some standard platforming throughout the game, some less fun than others, but it’s all facilitated through the co-op gameplay. One level has May using a hammer head while Cody amasses a bandolier of nails. Playing as Cody I would throw the nails into yellow pieces of wood to either allow May (James) to swing to other platforms, of the nails would hold doors or platforms in place so May could get to an area to let me through to the next area.

Another area gives Cody a watch that allowed me to manipulate time while May had the ability to make a clone that she can warp to. In one instance there is an eagle statue that has broken apart and fallen through a platform below. By rewinding time, I was able to put the statue back in place, while James placed the clone of May on the floor below, by letting go the eagle statue broke and crashed through the platform and James warped to May’s clone on the fallen statue. I then reversed time which lifted May up to a height where she could reach another platform and open a door that would allow us to progress. The game is full of fun, creative cooperative puzzles like this.

The game also pays homage to other games by turning into a genres, like a fighting game, during an escape sequence. My personal favorite is one I won’t spoil, but I was genuinely elated when it all of a sudden happened, and was actually kind of bummed it didn’t last longer.

Nagging Issues

My only issues with the gameplay is that some of the platforming sections require a little too precise of jumping which is always a problem for me in 3D spaces. Others may not have a problem with this but for me it added a slight amount of frustration to a game that seemed hell-bent on putting a smile on my face. Thankfully if you fail a jump, the game has a pretty generous checkpointing system so you won’t ever be set back too far.

An issue that bothered James more than it did me, is that there are a lot of mini-games to be discovered and played throughout. They range from things like Whack-a-Mole, to a game of chess, to a stock car race track and an arcade machine. The fun does vary depending on your personal preferences but they do add a bit of competition into the game that focuses on the opposite through the vast majority of its levels.

Gorgeous Sights and Wonderful Sounds

It should be noted that in the visuals department, the game is gorgeous, well, in the actual gameplay bits. The humans don’t look very good at all, and actually kind of look like early PS3/360 era character models. And is it me or is Rose’s head really large for her body? Anyway, each new area offers plenty of visual splendor and are all tied to that specific level’s theme really well. A lot of it focuses on house interior areas but they open up as the story dictates to new and well realized thematic designs. Be it a tree in their yard, to Cody’s abandoned garden, to Rose’s pillow fort, there’s a lot of variety here.

The sound design is also excellent. While the voice acting isn’t my favorite, mostly do to the histrionics of the performances, the ambient sounds, score and event the sounds of specific items (such as the various snare tones in a section where you jump on and interact with musical instruments), it’s all impeccably rendered.

I should also note that the game is incredibly polished. We didn’t experience a single glitch or bug and the controls were smooth and simple to understand and use. It’s clear a lot of care went into making sure the experience was as fun as possible.

And at the end of the day, that is what stands out in It Takes Two. It’s fun. The game is effortlessly fun. While the marriage of gameplay and story wasn’t what I had hoped – I wasn’t ever really invested in May and Cody’s relationship – I was constantly having fun playing it. And for me, that is what matters most. Highly recommended.

Score: 8/10

Pros:

  • The co-op gameplay is fantastic and varied
  • The game is extremely polished
  • Great visual and audio design in each level

Cons:

  • Dr. Hakim is the literal worst
  • The story isn’t as good as I had hoped
  • Some of the platforming isn’t as tight as

It Takes Two review code provided by the publisher. Played on PS5. You can read SP1st and MP1st’s review and scoring policy right here.

Sean Mesler

Home > News

New Destiny 2 Weekly Reset March 30, 2021

It’s Tuesday, and that means guardians around the world know it’s once again time to lace up and head to the Tower in Destiny 2. MP1st is here to bring you the new Destiny 2 weekly reset March 30 activities refresh, which also includes the Eververse new items, and more.

New Destiny 2 Weekly Reset March 30, 2021:

Nightfall – The Ordeal: Proving Ground

Modifiers:

  • Nightfall: The Ordeal: Adept
    • Scorched Earth: Enemies throw grenades significantly more often.
  • Nightfall: The Ordeal: Hero
    • All previous modifiers
    • Champions: Unstoppable: This mode contains Unstoppable Champions, which cannot be stopped without an Unstoppable mod.
    • Champions: Barrier: This mode contains Barrier Champions, which cannot be stopped without an Anti-Barrier mod.
    • Champions: Cabal: This mode contains both Barrier and Unstoppable Champions, which cannot be stopped without an Anti-Barrier or Unstoppable mod, respectively.
    • Hero Modifiers: Extra Shields
    • Ignovun’s Challenge: Incoming splash damage increased. Knockback damage and distance increased.
  • Nightfall: The Ordeal: Legend
    • All previous modifiers
    • Equipment Locked: You will not be able to change your equipment after this activity starts.
    • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
    • Legend Modifiers: Locked Loadout & Match Game & Extra Shields
  • Nightfall: The Ordeal: Master
    • All previous modifiers
    • Attrition: Regeneration is greatly impaired. Defeating enemies may create wells of Light.
    • Master Modifiers: Champions: Mob & Locked Loadout & Match Game & Extra Shields
    • Champions: Mob: This mode contains additional Champions.

Rewards:

  • Nightfall Rotation Drop: The Palindrome (Hand Cannon)
  • Powerful (Tier 1) reward: Get 3 points by completing runs. Higher difficulties grant more points.
  • Pinnacle reward: Get a score of 100k. Since modifiers are fixed, this requires a high difficulty run.

Weekly Crucible Rotator: Showdown

Fight for Valor by defeating opponents and preventing revives. Win the most rounds or face off in an elimination showdown.


Vanguard Burn: Solar Singe

The other modifieres rotate daily, check out the Daily Reset Thread for them!


Europa

  • Eclipsed Zone: Asterion Abyss
  • Empire Hunt: The Warrior: Defeat Eramis’s military commander, Phylaks, the Warrior.
  • Exo Challenge: Simulation: Agility: Simulated Skill-Set Training: Test your dexterity as you move against the Vex.

Legacy Activities

  • Moon:
    • Wandering Nightmare: Nightmare of Jaxx, Claw of Xivu Arath (Hellmouth)
    • Trove Guardian is in Anchor of Light
    • Nightmare Hunt: Despair: Defeat the Nightmare of Crota, Son of Oryx.
    • Nightmare Hunt: Fear: Defeat the Nightmare of Phogoth.
    • Nightmare Hunt: Rage: Defeat the Nightmare of Dominus Ghaul.
  • Dreaming City: Growing Curse
    • Petra is at Divalian Mists.
    • Weekly Mission: The Oracle Engine – The Taken threaten to take control of an irreplaceable Awoken communications device.
    • Ascendant Challenge: Shattered Ruins, Spine of Keres
    • Blind Well: Hive, Plague: Cragur

Eververse Bright Dust Offerings

Name Description Type Cost
Concentrated Mattergem An Upgrade Module ionizer created from refined Mattergems. Consumable 200 Bright Dust
Glimmershard A shard with the ability to generate Glimmer during combat. Consumable 250 Bright Dust
Scavenger’s Boon A transmutation device with the ability to create planetary materials. Consumable 250 Bright Dust
Author of Devastation Equip this weapon ornament to change the appearance of Wish-Ender. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 1250 Bright Dust
Denial Dance Emote 700 Bright Dust
Emperor Calus Projection Equip this item to change your Ghost’s projection. Ghost Projection 1500 Bright Dust
Nectar Dynamo Equip this shader to change the color of your gear. Shader 40 Bright Dust
Head Banger Emote 700 Bright Dust
Showstopper Dance Emote 700 Bright Dust
Peerless Precision Shell Ghost Shell 2850 Bright Dust
Gigantes Roamer Vehicle 2500 Bright Dust
Celestial Cloak Equip this ornament on any eligible Legendary armor item to change its appearance. Once you get a universal ornament, it’s unlocked for all characters of the relevant class on your account. Hunter Universal Ornament 1200 Bright Dust
Pale Rider Equip this weapon ornament to change the appearance of The Fourth Horseman. Once you get an ornament, it’s unlocked for all characters on your account. Weapon Ornament 1250 Bright Dust
Depository Projection Equip this item to change your Ghost’s projection. Ghost Projection 1500 Bright Dust
Flavedo Core Apply this shader to change the color of your gear. Shader 40 Bright Dust
Reefmade Equip this shader to change the color of your gear. Shader 40 Bright Dust
Amethyst Veil Equip this shader to change the color of your gear. Shader 40 Bright Dust
Gloamstrife Equip this shader to change the color of your gear. Shader 40 Bright Dust
Taken Arrival Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Corrupt Ether Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust
Daito Capsule Entrance Modifications for your ship’s transmat systems, so you’ll always arrive in style. Transmat Effect 450 Bright Dust

Weekly Records

Name Description Objectives Rewards
Nightfall Proving Grounds Defeat combatants using a Linear Fusion Rifle or Sidearm in the Nightfall: The Ordeal version of the Proving Grounds strike. 3 Nightfall strikes & 50 [Sidearm] Sidearm or [Linear Fusion Rifle] Linear Fusion Rifle XP
Legendary Lost Sector Variety Attack Defeat combatants in Legendary Lost Sectors using Sniper Rifles, Submachine Guns, Rocket Launchers, or Bows. 300 Combatants Double XP
Lenses in Focus Go to the Prismatic Recaster and discover how to unlock more lenses. 10 Lenses unlocked XP
Clearing the Inner Circle Defeat Primeval Envoys in Gambit. 40 Envoys 4x XP & Bright Dust
Trial by Firing Squad Win multiple rounds in the Trials of Osiris. 7 Wins 4x XP & Bright Dust & Trials of Osiris Weapon
Decisive Strike Acquire the Panacea ornament for the Salvager’s Salvo Grenade Launcher. 1 Weapon Ornament Double XP & Bright Dust

Notable Armor Rolls

Only notable rolls (stat total >= 58 or single stat >= 26) are listed here.

Class Name Vendor Type MOB RES REC DIS INT STR Total Cost
Hunter Phobos Warden Mask Vanguard Helmet 13 2 16 18 8 2 59 25 Legendary Shards & 1000 Glimmer
Hunter Phobos Warden Strides Vanguard Leg Armor 6 8 12 2 2 26 56 25 Legendary Shards & 1000 Glimmer
Hunter Calamity Rig Mask Gambit Helmet 21 6 2 15 14 2 60 25 Legendary Shards & 1000 Glimmer
Warlock Wildwood Boots EDZ Leg Armor 6 18 2 2 2 26 56 20 Legendary Shards & 10 Dusklight Shard

Thanks, Reddit!

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Xbox Games With Gold April 2021 Selections Announced

For those looking forward to the latest round of free games offered on Xbox, Microsoft has announced the Xbox Games With Gold April 2021 selection! Head on below for titles and release timings.

Coming this month are Vikings: Wolves of Midgard,Truck Racing Championship, Dark Void,  and Hard Corps: Uprising!

Xbox Games With Gold April 2021 Games List:

Journey to the shores of Midgard, a world based on mythology with a fantasy twist. Join a notorious band of Viking warriors and take up the fight against the fearsome Jotan and the beasts of Ragnarok. Master mighty weapons including sword and shield, two-handed hammers, axes, and bows, and vanquish the fiendish creatures of Fimbulwinter which threatens to end all life.

Take the wheel behind giant 5-ton, 1,000 horsepower semi-trucks in a completely new racing experience. Featuring all the unique challenges of the European Truck Racing Championship, drive 45 different vehicles in 14 worldwide circuits. Consider the weight of the truck when cornering, monitor tire wear, and find the best tactics to win the race.

  • Dark Void ($14.99 ERP): Available April 1 to 15

Step into the Void, a sinister parallel world full of hostile aliens and deep mystery. Dark Void showcases powerful weapons, where a combination of ground-based combat and jetpack powered dogfights bring a thrilling dynamic. Experience the seamless transition between fight and flight in this epic adventure.

Play the retro run-and-gun action title, Hard Corps: Uprising. Write your own legend in the grueling trenches of Arcade mode or upgrade and build up your soldier in Rising mode, where only the best of the best can survive and achieve ultimate victory.

What are your thoughts on this coming month’s games? Let us know what your thoughts down below.

Source: Xbox News Wire

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > DLC and Expansions

Borderlands 3 Diamond Keys Intrdoduced as New In-Game Resource for Director’s Cut

Get ready to enter that Diamond Armory and mine some Vault Cards in the expanding world of Borderlands 3, as Gearbox and 2K have announced that Borderlands 3 is introducing Diamond Keys – the new in-game resource for the upcoming Director’s Cut add-on coming next month!

Here’s the overview of the new Diamond Keys resource via press release:

The Director’s Cut* add-on for Borderlands® 3 will bring all-new ways to play when it launches on April 8. In addition to a new raid boss, murder mystery story missions, and behind-the-scenes content, Director’s Cut includes three Vault Cards, which are your tickets to a new progression system featuring daily and weekly challenges. By completing challenges, you gain progress toward unlocking themed rewards, including unique Legendary gear, tons of new cosmetic items, and a brand new in-game resource: Diamond Keys.

You may already be familiar with Golden Keys, which you can score by keeping up with Borderlands on social media. Golden Keys unlock the Golden Chest near Marcus Munitions on Sanctuary III. When opened, the Golden Chest offers up a selection of high-end gear appropriate for your level. Diamond Keys take this idea even further by presenting you with not just a chest but an entire room full of tantalizing loot: the Diamond Armory, which is located beneath the Bridge on Sanctuary III’s upper deck.

To learn more about how Vault Cards work and what you can expect to find in the Diamond Armory, you can refer to this comprehensive guide on borderlands.com. Please note that, at this time, Vault Cards can only be accessed by players who own the Director’s Cut add-on and can’t be purchased individually or separately. Similarly, Diamond Keys must be earned through gameplay and cannot be purchased individually or separately. Director’s Cut, which launches April 8, will be available for individual purchase or as part of Borderlands 3 Ultimate Edition or Season Pass 2.*

In related Borderlands media news, Eli Roth’s upcoming movie adaptation recently cast Haley Bennett in a mysterious new role for the film.

The Director’s Cut add-on for Borderlands 3 launches on April 8.

Tim Villasor

Home > News

Marvel’s Spider-Man Miles Morales Update 1.09 March 30 Brings New Free Suit & PS5 Features

For all you web crawlers out there who are still playing Marvel’s Spider-Man Miles Morales, there’s a surprise for you today as Insomniac Games have released a new update, which introduces the Track Suit! Read on for the full Marvel’s Spider-Man Miles Morales update 1.09 details.

As posted by Insomniac Games, there’s a new Marvel’s Spider-Man Miles Morales update available to download on both the PS4 and PS5 version of the game. This update is highlighted by the introduction of a new Miles Morales Spider-Man suit, which youc an access directly from the in-game costume menu. 

Marvel’s Spider-Man Miles Morales Update 1.09 (PS5 01.009.008) Patch Notes

  • Adds new Track Suit (PS4 & PS5)
  • Exclusive to the PS5 version, there is now realistic muscle deformation on select suits!
  • Various Bug Fixes (not yet detailed, will update once they are)

Here’s some screenshots showing off the suit.

Marvel's Spider-Man Miles Morales Track Update 1.09 Suit Image (2) Marvel's Spider-Man Miles Morales Track Suit image

Oh, and just in case you haven’t be sure to read up MP1st’s Marvels Spider-Man Miles Morales Review! We gave it a 9.5/10 and said, “Miles is a Spider-Man who represents countless individuals who feel overlooked, unheard, and disrespected. A Spider-Man that understands the struggles that others might not. A Spider-Man I can look at and say, “we aren’t so different.”

Source: Insomniac Games

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > News

Dead by Daylight Update 2.17 March 30 Slices Out for All-Kill

Dead by Daylight players, are you ready for some K-Pop action? Behaviour Interactive has released the Dead by Daylight update 2.17 March 30 patch, or what the studio calls the All-Kill title update 4.6.0. This brings a new Killer, a new Survivor, and loads more. Head on here for the patch notes.

Dead by Daylight Update 2.17 March 30 Patch Notes:

Features

  • Added a new Killer – The Trickster
  • Added a new Survivor – Yun-Jin Lee
  • Added Party Privacy options – You can now set your party privacy to automatically block join requests from strangers, allow friends to join without approval, etc.
  • Added the Chat Filter feature
  • Added an error message when a user fails to add a friend because he has too many friends

Content

The Blight

  • Adjusted his first person animations and camera position to be higher up
  • Reworked the collision detection for his power. It should now be consistent with basic attack obstruction and no longer result in sliding off various surfaces.

The Wraith

  • Increased his cloaked move speed
  • Decreased his move speed while uncloaking
  • Reduced the Windstorm addon move speed bonuses to compensate for the above speed changes
  • Removed the uncloaking move speed penalties from the Windstorm addons

Accessibility

  • Colorblind modes have been added and can be accessed VIA the Options menu.

Perks

  • Decisive Strike – Now deactivates when performing certain actions that are not part of evading the Killer

HUD

  • Increased the visibility and size of the negative status effect timer fill.
  • Made adjustments to the player status timer bar to be more accurate and added back the glows to indicate when the timer bar is paused or requires attention.
  • Improved performance.

Menus

  • Updated the accept and cancel buttons on Friend and Group requests to have a greater visual difference.

Audio

  • The warning and max stingers for Laceration Meter (from Killer’s perspective) have been changed
  • The bat swing attenuation was reduced for Survivors
  • The 2D scream on the Mori was fixed
  • Main Event cooldown now has SFX support
  • New VO for The Trickster while in Chase mode

Visual Update

  • Visual Update for the main Lobby, Store, and Tally

Bug Fixes

  • Fixed a crash in the initial interaction screen.
  • Fixed a crash in the Play as Killer lobby that could occur when repeatedly holding the Ready button to cancel the search.
  • Fixed an issue that could cause lockers to play loud noise notifications when slowly entered
  • Fixed an issue that prevented Killers to drop on top of the chairs in Ormond’s chalet.
  • Fixed an issue that could cause a crash when using Victor to pounce on a survivor as they exit the trial.
  • Fixed an issue that could cause Victor to stay stuck inside the hills unique to the Red Forest maps.
  • Fixed an issue that caused the infected VFX behind the survivor icon to not be fully completed when the Survivor is affected by Broken status effect.
  • Fixed an issue that could cause Survivors to remain standing until they move when downed from a Deep Wound status.
  • Fixed an issue that caused Killers and Survivors to be seen floating in certain spots on hills in Asylum maps.
  • Fixed an issue that caused the Survivor’s health bar to no longer flash when the timer is paused.
  • Fixed an issue that could cause the Trail of Punishment of the Damned sound effect to keep playing even if no trails were left behind.
  • Fixed an issue that caused Survivor to not stay on the ground after dying status animation has occurred
  • Fixed an issue that could cause players to spawn inside a collision (therefore not being able to move) when loading into the Dead Dawg Saloon map
  • Fixed an issue that could prevent repairing a generator from the light post side in Grim Pantry
  • Fixed an issue that could prevent Survivor health bars from being visually accurate (bar would appear empty before Survivor dies).
  • Fixed an issue that caused the item’s icon on the ground to overlap with the progress bar when equipped with some specific items (only if the In-Game HUD scale is 85% or lower).
  • Fixed an issue that would rarely cause the in-game UI to appear when entering spectator mode while the last survivor reaches the tally screen
  • Fixed an issue that caused the Trapper’s bear trap to clip into doors
  • Fixed an issue that caused a collision between statue and a hill on Sanctum of Wrath map
  • Fixed an issue that caused the Nurse to blink out of bound in the killer shack
  • Fixed perks appearing as Tier 1 in the Match result screen of a Custom Game
  • Fixed an issue in Spectate mode where the player could see the remaining generators left instead of the Exit Gate objective when the hatch is closed
  • Fixed an issue where a player could lose pips when leaving during loading
  • Fixed an issue that could cause the server to crash If multiple Survivors spam the heal interaction while crouching
  • Fixed an issue that could prevent the Killer from picking up Survivors along the edge of the Exit Gate
  • Fixed an issue that could cause disconnected players not to count towards progress on the Devout emblem
  • Fixed an issue that could cause lockers to become horizontal
  • Fixed an issue that could cause two survivors to swap positions if they quickly took turns attempting to unhook the same survivor
  • Fixed an issue that prevented Hex: Blood Favor from showing survivors the “cursed’ status when activated
  • Fixed an issue that could cause the Legion’s Feral Frenzy power to end incorrectly after hitting a second survivor
  • Fixed an issue that could cause survivors hands to become misaligned when using the exit gate switch
  • Fixed an issue that could cause survivors to gain interaction progress when successfully hitting a skill check from the perk Oppression
  • Fixed an issue that could cause the Blight and the Demogorgon to stop moving while dashing if the menu is opened
  • Fixed an issue that could cause hooked Survivors to float off the hook if the Killer downs an injured survivor attempting to unhook them.
  • Fixed an issue that could cause Victor to remain suspended in the air if a Survivor disconnected while Victor was attached
  • Fixed an issue that could cause the Blight’s rush to hit an invisible collision where a Hatch could later spawn
  • Fixed an issue that could cause camera snapping when quickly starting and stopping generator repairs
  • Fixed an issue that could cause the perk Tinkerer to activate when the last generator is completed
  • Fixed an issue that could cause survivors to become stuck in lockers in network conditions with high packet loss
  • Fixed an issue that could cause the Killer to completely block the access to a specific hook on Disturbed Ward, Lery’s Memorial Institute and Gideon maps.

Switch only:

  • Fixed an issue where selecting an Archive cinematic would briefly play a few frames of the last previously viewed cinematic.
  • Fixed a crash that may occur when holding both buttons to switch between Survivors in Spectator Mode.
  • Fixed an issue where the HUD could display the same buff icon twice

Stadia only:

  • Fixed an issue with the UI prompts showing for a wrong platform when using a keyboard and a controller.

PS4 and PS5 only:

  • Fixed an issue where if a player using a PS5 invites a player using a PS4 the invitee can’t accept the invitation.

Xbox Series X|S only:

  • Fixed an issue where the application would crash when accepting an invitation sent to a signed-in but inactive account.

Xbox One only:

  • Fixed an issue where Recently Played With XB1 players can enter a Public Lobby without requesting to join the Party
  • Fixed an issue where the player could be soft-locked after disconnecting the Xbox Live profile while being in a Play as Survivor lobby.

Known Issues

Stadia only:

  • Description of The Nightmare’s power states he can accumulate 5 Dream Tokens instead of 8.
  • The DLC exclusive cosmetic for Chapter 19: All-Kill will not be awarded upon purchase. The cosmetic will be automatically applied to eligible players once this issue is fixed in an upcoming patch.
  • (TENTATIVE) Missing string for Chapter name for DLC banner in in-game Store Featured page.

Windows Store only:

  • The game crashes when revoking consent on the Microsoft Store version of the game

Changes from PTB to Live

The Trickster:

  • When activating Main Event, The Trickster will automatically throw Blades
  • It is now possible to cancel Main Event by pressing the Ability button
  • While in Main Event, the ammo count no longer decreases. If The Trickster had 50 Blades when it was activated, he will have 50 Blades when it ends.
  • Improved visual feedback for Showstopper’s cooldown after Main Event has ended
  • Added additional states to The Trickster’s power icon when in Main Event and when in cooldown after Main Event.
  • Improved the Laceration Meter UI readability around the Survivor portraits
  • Updated the Trick Blades add-on: Blades will now ricochet twice. Ricochet hits will grant bonus Bloodpoints. Ricochet hits no longer deal double laceration.

Perks:

  • Smash Hit: Duration increased to 4 seconds
  • Self Preservation: Now also hides pools of blood & grunts of pain
  • Starstruck: Exposed effect now refreshes any time the Survivor enters your Terror Radius, and the effect persists for 26/28/30 seconds after leaving it. Cooldown reduced to 60 seconds
  • No Way Out: Now has a base time of 10 seconds, +4/6/8 seconds for each token

The Blight:

  • Updated rush hitbox to be higher and narrower in order to reduce collisions with objects on the edge of the player’s screen or out of view

Once we get a preview of the next patch, we’ll let our readers know.

Source: Dead by Daylight forums
Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Marvel’s Avengers Update 1.29 March 30 Flies Out (Update)

As expected given Crystal Dynamics’ announcement, a new Marvel’s Avengers patch is now live! The Marvel’s Avengers update 1.29 March 30 has been rolled out for fixes, which we’ve listed below in the patch notes. This clocks in at a whopping 17GB on Steam.

Marvel’s Avengers Update 1.29 March 30 Patch Notes:

Update: Crystal Dynamics has released the official patch notes!

Note these are the confirmed fixes and changes by Crystal Dynamics during the studio’s last devstream. Once the studio releases the official notes, we’ll update the post.

  • Elite Villian Sectors – A loot fix is coming to Elite Villian Sectors, which were unintentionally changed in the last update.
  • Marvel’s Avengers PS5 Trophy Migration Fix  – An issue where not all the trophies would unlock during ps4 to ps5 save migration is being fixed. For players who have yet to transfer this should work correctly. However, for those who have been playing on the PS5 version after a save migration you can still transfer the save, but you will lose previous progress. The alternative is to re-earn specific trophy, though the team is looking into ways to resolve that.
    • MP1st suggestion: We recommend you backup your PS5 save via cloud and then perform the save migration (PS4 to PS5) to earn the trophies you may have missed from the original migration. You can then download your previous PS5 cloud save to continue with your progress.
  • Reassemble Campaign Replay – An issue that is happening during the Golden Acre campaign mission where a set of tables are stacked on each other, thus preventing campaign progress is being fixed.
  • Future Imperfect – a 30 second hang that took place after the Hawkeye mission will be fixed.
  • A few other various fixes are coming, though don’t expect any major things as this is a small patch.

Once Crystal Dynamics releases the full patch notes, we’ll update the post.

Update: We’ve update the post with the official patch notes.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Red Dead Online Weekly Update March 30, 2021

It’s Tuesday, and that means there’s a new set of stuff to do in Red Dead Online! Rockstar Games has released the Red Dead Online weekly update March 30 refresh of activities and discounts! Same as before, head on below for the summary in one easy list.

Red Dead Online Weekly Update March 30, 2021:

All Red Dead Online players will receive a free seasonal Care Package this week, full of essential items for keeping their health, steed, and sidearms in tip-top shape.

This week also brings a variety of Role Bonuses, discounts, latest returning limited-time clothing, and even some Easter-themed events:

  • A Free Care Package for all players, containing: 5 Gun Oil, 3 Wild Carrots, 2 Potent Health Cures, 5 Special Horse Revivers, and 3 Chocolate Bars
  • Bonuses for Bounty Hunters: 50% bonus cash payouts for all Bounties (including Legendary and Infamous Bounties), plus an Offer for half off the Navy Revolver for all Bounty Hunters above Rank 5
  • Collector Bonuses: An extra 50% cash bonus for completing and delivering the Weekly Egg Hunt Collection (includes the Duck, Heron, and Goose Eggs) to Madam Nazar, Plus an Offer for 40% off a Novice or Promising Collector Item for playing the Condor Egg Free Roam Event
  • Naturalist Bonuses: Triple RDO$ and Naturalist XP on all Black-Tailed Jackrabbit Samples sold
  • Discounts: 5 Gold Bars off the cost of both the Bounty Hunter License and the Collector’s Bag, plus 40% off all Bounty Hunter and Collector Role Outfits, Refined Binoculars, the Collector’s Saddle Bag, all Collector’s Maps, and the Bounty Wagon
  • Returning Limited-Time Clothing: The Hopeman Vest, Cardozo Vest, Leavitt Jacket, Lister Hat, Manteca Hat, Covington Hat, Menasco Hat, Owanjila Hat, and Bowyer Boots
  • Ongoing Prime Gaming Benefits: Rewards for a free Bounty Hunter License, an Award for the Trimmed Amethyst Bounty Wagon Livery for all players who connect their Social Club accounts
  • Prime Gaming Discounts: Players who connect to Prime Gaming before April 12th will receive an Offer for 40% off any Saddle, plus 30% off select Multi-Class Horses and select Horse Care Pamphlets from the Fence

Discounts

Those looking to forge a new path can take 5 Gold Bars off the cost of both the Bounty Hunter License and the Collector’s Bag this week. Both of these roles are also offering 40% off all of their respective Role Outfits, lest you need a complete makeover.

Looking to broaden your search for lost valuables and natural wonders? This week there’s a 40% discount on the Refined Binoculars, the Collector’s Saddle Bag, and all Collector’s Maps. Meanwhile, Bounty Hunters can take advantage of 40% off the cost of the Bounty Wagon.

Returning Time-Limited Clothing

Speaking of makeovers, the Wheeler, Rawson & Co. Catalogue is proud to announce the return of a selection of clothing and wares available for only the next two weeks. See below for the complete list and make sure to pay a visit to the local Tailor to try any and all of the following pieces on for size:

  • Hopeman Vest
  • Cardozo Vest
  • Leavitt Jacket
  • Lister Hat
  • Manteca Hat
  • Covington Hat
  • Menasco Hat
  • Owanjila Hat
  • Bowyer Boots

That’s it for this week, cowpokes! Tune in next Tuesday for the latest one.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

╳