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Guilty Gear Creator to Lead Arc System Works Panel at EVO 2022

Arc System Works, the developer of Guilty Gear Strive announced that they will be in attendance at the EVO 2022 event taking place on August 5 through August 7.

The developer has also revealed a bunch of cool stuff that they have planned for the EVO 2022 event for all the fans to come check out! Here’s a list of things you can expect from Arc System Works’ booth at EVO 2022:

-Demo stations for Guilty Gear -Strive-
-Exhibition matches
-Commentators
-ArcLive from EVO
-Panels
-Giveaways 

In addition to that, a major highlight at the panel will be led by Guilty Gear series creator, Daisuke Ishiwatari. Ishiwatari and team will dive deeper into the developer’s games lineup, looking at the past, present, and the future of the Guilty Gear franchise. Daisuke will also be hosting autograph signing session on sites for the fans.

Arc System Works will also hold ArcLive livestream sessions from the booth where Daisuke will showcase live drawings in real time. EVO 2022 will also make history as the largest in-person Guilty Gear Strive. tournament since the game’s release last year. You can find out more information about the Arc System Works booth at EVO 2022 on their official blog.

Ibrahim Kabir

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Full QuakeCon 2022 Schedule Revealed, Also Includes Redfall

In two weeks, the annual QuakeCon will return for 2022 as a streaming event. This year’s QuakeCon schedule has been revealed, and it will be focused on the community and the games. From August 18 through August 20, there will be livestreams and also updates on existing and upcoming games, giveaways, tournaments, fundraising, interviews, and sales on Bethesda games.

Here’s everything you need to know regarding this year’s QuakeCon and its schedule.

QuakeCon Livestream:

The QuakeCon livestream will begin at 12:15 pm Eastern on August 18 with the QuakeCon pre-show, and then Marty Stratton from id Software will kick off the main event at 1 pm Eastern. The streams will be focusing on existing and upcoming Bethesda games, namely Redfall, The Elder Scrolls Online, Ghostwire: Tokyo, Quake, and Fallout 76. Developers will also be present at the streams.

Furthermore, the streams also includes multiple community-focused segments such as the Quiz-a-Thon Game Show, Cooking In-Game Recipies, the dirty keyboard contest, and more.

You can find the full stream schedule over here.

Quake Champions World Championship:

This year’s Quake Pro League will culminate with the 2022 Quake Pro League World Championship and will take place from August 18 through August 20, and will be broadcasted from the PGL studio in Bucharest, Romania. 13 Quake Pro League players and 11 Qualifiers will face off in a double-elimination 24-person bracket for the World Championship Belt.  

QuakeCon Charaties:

As a QuakeCon viewer, you will be able to donate to multiple organizations through the QuakeCon Tiltify Team. The organizations supported by QuakeCon this year include American Civil Liberties Union, Dallas Pets Alive, and FOUR PAWS.

Will we see a new game revealed at the event? If we do hear anything, we’ll let our readers know.

Ibrahim Kabir

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Tactics Ogre: Reborn Release Date Announced and New Trailer Revealed

Square Enix has revealed the Tactics Ogre: Reborn release date to be November 11 this year. The game is a remake of the beloved 12-year-old tactical RPG and is now available for pre-order on all platforms.

The release date reveal was also accompanied by the official announcement trailer of the game:

Tactics Ogre: Reborn is promised to have improved graphics, sound, and a game design that will bring Tactics Ogre a new life while remaining true to its roots. It will also have fully-voiced cutscenes.

New updates and features include:

New updates and features include:

  • Beautifully remastered graphics that enhance yet maintain the original distinctive visual style
  • Fully voiced cutscenes in English & Japanese
  • Full orchestral re-recording of the game’s soundtrack
  • Assorted quality of life updates, such as:
    Redesigned battle system
    Adjusted level management system
    Reworked AI
    Simplified and improved UI

Square Enix also promises that the original Tactics Ogre veteran players are in for a new experience that will “surpass their fondest memories.” New players, on the other hand, are promised to discover a game that is unlike any they’ve ever played.

Tactics Ogre: Reborn release date is November 11, 2022, for the Nintendo Switch™, PlayStation 5, and PlayStation 4. However, the PC version of the game will arrive on November 12 on Steam.

Aaron Nashar

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Hitman 3 August 2022 Roadmap Revealed

IO Interactive has revealed the Hitman 3 August 2022 roadmap. This seems to be a very exciting month with 4 new Elusive Targets, a new Dartmoor Garden Show with its own reward, new location rotation, and more!

Hitman 3 August 2022 Roadmap

August 4 Elusive Target Arcade

On August 4th a new Elusive Target Arcade will arrive, but this time it’s a bit different. We’ve mixed things up a bit to give more variety to the Elusive Target Arcade formula moving forward. Players will now see a mix of various Elusive Targets from all 3 games in each batch – meaning, one batch will contain 1 Elusive Target from each HITMAN game. We’re now able to pick and choose from the full roster of available Elusive Targets to create more variety and themes.

On August 4th players will be able to play The Dyads and the Diabolicals Elusive Target Arcades.

The Dyads Arcade will consist of the duos: The Deceivers, The Procurers and The Surgeons. In The Diabolicals you’ll take on The Serial Killer, The Heartbreaker and Mr. Giggles aka The Entertainer.

When you complete one of the two new Arcades you’ll unlock: The Ruby Rude Track Suit. Get comfortable in this urban, pink and black patterned track suit, with state-of-the-art white sneakers to match. Perfect for that casual hit.

Ruby Rude Suit - Hitman 3

August 5 Elusive Target: The Procurers (Year 2 Edition)

Dinner is served! The Procurers are back in Dartmoor with their luxurious cuisine. Your two targets are Jack Roe and Robert Burk, they travel the world as the iconic duo The Procurers. They each have unique talents; one is a famous chef behind some of the world’s most innovative cuisine. The other is an embalmer.

Together, they’ve forged an unusual bond and made some powerful enemies. That’s where you come in. From August 5, you’ll have 10 days to make sure they serve their last supper. Bon Appetit.

August 11 The Dartmoor Garden Show + The Floral Baller

We’ve added a new challenge with a beautiful new unlock on the Dartmoor Garden Show. And it’s one the florist will envy you for. Come prepared to the Garden Show, with this beautifully floral decorated, silenced handgun. If death was on show, this would surely be the winner. The Floral Baller will be yours to unlock on August 11th on the Dartmoor Garden show. Free Starter Pack Players will be able to experience the Garden show starting August 11th and through August 31.

Floral Baller - Hitman 3

August 11: Location Rotation: Colorado

An abandoned apricot farm in Colorado is your next destination on our free location rotation. With the Rocky Mountains as the backdrop, this hostile location is a front for a militia training camp – and it’s a tough one, so bring your A-game. HITMAN 3 owners and Free Starter Pack players can enjoy this location for 10 days, starting on August 11.

August 12 Elusive Target: The Ex-Dictator (Year 2 Edition)

Richard Ekwensi and his wife are back in Bangkok starting August 12 for 10 days. Ekwensi better know as known as the Ex-Dictator and his wife Ines aka “The Gold Digger” are at the Himmapan Hotel in Bangkok, they’re enjoying a casual stay at the hotel conducting some shady meetings with former partners. They’ll not expect you, so use this to your advantage and take them off guard.

August 19 Elusive Target: The Chameleon (Year 2 Edition)

It’s time to find your best “oops that wasn’t me“ skills – because you’re going to need them for this Elusive Target. The Chameleon is back in Colorado, where you’ll need to identify him and make sure the entire thing looks like an accident. 

August 25 Community Featured Contracts “Flower Power”

It’s time to find your inner florist and get creative once again! In these Community Created Contracts, we’re giving players the theme of “Flower Power”. How it is interpreted is all up to the creators.

How to get your Contract Featured: It can be based on a super creative briefing, a cool idea or just a plain fun contract. But bear in mind: They have to be inspired by the theme Flower Power to be taken into consideration.

Players will be able to submit their own work on the official Hitman Forum on the submission thread. This will give them a chance to get their contract featured later this month.

Once the title update for Hitman 3’s August update is out, we’ll be sure to let our readers know.

Source: IO Interactive

Aaron Nashar

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Battlefield 2042 Cosmetic Items That Were Rewards in Weekly Missions Now Being Sold In-Game

Every week, DICE pushes out new cosmetic items as rewards for Battlefield 2042 players for completing weekly missions. It seems those who missed out on some of the stuff released then, you’ll be able to snag these Battlefield 2042 cosmetic items again, but it’ll cost you real-world money.

With Season 1: Zero Hour, DICE has brought BF2402’s in-game store online. While this gives players a chance to buy new cosmetic items if they wish, it seems some of the stuff for sale aren’t exactly new. YouTuber DANNYonPC has spotted and verified that some of the items being sold in the in-game store are items players can earn previously via the weekly missions!

As he explains, the bundles also contain new items, which players can then purchase at a discounted price if they own the items. Will this be a common occurence whenever the store refreshes the items it sells? I wouldn’t be surprised if it is, but I’m hoping it’s not. 

Speaking of weekly missions, go check out the weekly missions, Battle Pass rewards and more right here. While there’s no news yet regarding the next season of BF2042, it’s been confirmed recently that there will only be one new map incoming to All-Out Warfare.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Don’t Starve Together Update 2.52 Slips Out for Wickerbottom Changes & More (August 4)

Klei has dished out the Don’t Starve Together update 2.52 patch, which is for what the studio calls “One for the Books.” This includes changes to Wickerbottom, alongside new bug fixes and cosmetics! Read on for the official Don’t Starve Together August 4 patch notes.

There’s also a new animated short featuring Ms. Wickerbottom, too!

Don’t Starve Together Update 2.52 Patch Notes | Don’t Starve Together August 4 Patch Notes:

Don’t Starve Together Patch 2.52 – 08/04/2022 (PlayStation)

One For the Books

Like any good librarian, Ms. Wickerbottom believes in the preservation and distribution of knowledge. Well… most knowledge, that is. There are some things that must be kept hidden away from the eyes of the public. Who knows what could happen if certain secrets fell into the wrong hands?

Nintendo Switch will be getting this refresh in an upcoming update as we work toward unifying game versions on console.

Changes

  • Wickerbottom has been refreshed. Key changes:
    • Wickerbottom can no longer be forced to fall asleep.
    • Wickerbottom can now craft the following new books:
      • The Angler’s Survival Guide
      • Pyrokinetics Explained
      • Overcoming Arachnophobia
      • Tempering Temperatures
      • Lux Aeterna
      • Practical Rain Rituals
      • Lunar Grimoire
      • Apicultural Notes
      • Horticulture, Expanded
      • The Everything Encyclopedia
      • Lux Aeterna Redux
    • Wickerbottom can also build a cabinet to help conserve her books.
    • Tuned Wickerbottom’s stats when it comes to eating stale and spoiled food and her health.
  • Maxwell now suffers 2.5 times the sanity costs as Wickerbottom when reading Wickerbottom’s books.
  • Wortox will be able to Soul Hop to past explored locations through the Map.
    • The cost of souls is proportional to the distance travelled.
    • There are visual indicators to show cost increases.
  • Wortox will now be able to Soul Hop a second time for free if done within a short time of the last.
  • Wortox will get slightly more hunger from eating souls.
  • Wortox will gain a small amount of sanity for being healed by a soul.
  • Wortox Souls now only heal hurt players and have more diminishing returns when healing groups of hurt players.
  • The Wortox who deals the killing strike is guaranteed at least one soul.
    • This is intended to help prevent fighting for nearby souls when souls are being created but prevents boss soul drops from being fully claimed.
  • Winona will no longer feel hunger drains when standing still after crafting something.
    • This is intended to stop punishing players who spend time navigating through the crafting menu.
  • Walter will no longer be knocked off of Woby if the damage taken is light.
    • Too many light hits received in a short period of time will knock Walter off of Woby.
  • Walter will no longer draw the attention of nearby monsters when attacking with Poop Pellets.
  • Bee Guards will now surround their current Queen to protect instead of staying off to the side.
  • When near an Ocean Trawler while holding an Oar, the default action will be to raise or lower the Trawler.
    • However, if the player is too far away or unable to reach the Ocean Trawler, the Oar’s row action will take precedence.
  • Klaus will now step over the Loot Stash.
  • Cave Holes now have a better collision mesh to support players teleporting into the region without causing camera issues.
    • They will actively try to remove players on top of them.
  • The Lazy Explorer now does Walking Cane damage.

Fixes

  • Fixed an issue where players could get into the main menu before their inventory finished updating. This could cause problems with the Gift popup, Recent Discoveries, and Item Collection.
  • Fixed the clock not updating correctly in Splitscreen mode when players travel between the forest and the caves.
  • Fixed the clock not being removed from the screen when disconnecting from a server in Splitscreen mode.
  • Fixed an issue where Boat Rudder controls would sometimes get stuck without being able to control it.
  • Fixed incorrect death announcements when a player died as Wonkey.
  • Fixed Second Chance Watch reviving at the wrong position when a player died as Wonkey.
  • Fixed the Map getting stuck being visible when changing to and from Wonkey.
  • Fixed screen and HUD flicker sometimes during Wonkey transformations.
  • Fixed bug where Wonkey transformation may get stuck while mounted.
  • Fixed Wortox Soul Heal mistakenly trying to heal Wanda players.
  • Fixed Wortox being able to hold more than 20 souls if the souls were going directly into the active item slot.
  • Fixed a bug allowing creatures to move off of boats if they are unloaded in a specific order.
  • Fixed an issue where Boat Rudder controls would sometimes get stuck without being able to control it.
  • Fixed a crash related to the Monkey Queen taking tokens from an invalid player.
  • Fixed a crash related to the Boat Magnet Beacon and the Strident Trident.
  • Fixed a crash related to the Pirate Stash and Accursed Trinkets.
  • Fixed a crash related to Webber and Spitter Spiders.
  • Fixed a crash related to crafting.
  • Fixed an issue where Fish escaping from a full Ocean Trawler would spawn at (0,0,0).
  • Fixed an issue with Killer Bee Hives and other spawning prefabs trying to target invincible players.
  • Fixed Boat Cannons, Directional Signs, and Winona’s Catapult sometimes not loading with the correct orientation when placed on rotated Boats.
  • Fixed sounds not playing when placing Boat Bumpers.
  • Fixed items picked up into the active item slot visually appearing from random spots on the screen and not playing sounds.
  • Fixed several bugs that occurred when teleporting off a boat.
  • Fixed player disappearing momentarily after using Gnarwail Horn.
  • Fixed fence orientation on rotated boats loading incorrectly when placing a fence, rotating the boat at certain angles, and then saving the game.
  • Fixed bug where monkey island sounds could be heard at the center of the world.
  • Fixed Sewing Machine going invisible when being hammered.
  • Fixed an issue with player animations not showing all of the swipe effects when interacting with items.
  • Fixed Wolfgang’s sanity with nearby monster players and now adheres to PvP properly.
  • Fixed bug where clients may falsely appear to be able to craft Living Log ingredients even when not playing as Wormwood.
  • Fixed various skins related bugs.

New Skins!

wicker_items.png

Wickerbottom Deluxe Wardrobe ($10.99usd).
This Deluxe Wardrobe contains Wickerbottom’s complete set of Guest of Honor, Roseate, Survivor, Triumphant, and Nom de Plume skin items.

Library Chest ($3.99usd)
This Library Chest contains the following skin items: Mind’s Eye Life Amulet, Walnut Bookstack, and Library Placard.

As for the next update, Klei has shared that they can’t say anything just yet, as more backstage work is being done.

Source: Klei

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Borderlands Game of the Year Edition Update 1.07 Released This August 4

Gearbox Software has rolled out Borderlands Game of the Year edition update 1.07, which is tied to the loading screen issue that surfaced with last month’s title update. Check out the Borderlands Game of the Year Edition August 4 patch notes below!

Borderlands Game of the Year Edition Update 1.07 | Borderlands Game of the Year Edition August 4 Patch Notes:

Gearbox has not announced anything offical regarding today’s patch, but did share this note on a workaround:

We’re working hard on fixing the loop issue but as a workaround, here’s how to navigate it:

Launch the game in offline mode. Once you reach the main menu, re-connect to the internet.

Thank you for your continued patience!

We’re guessing that today’s patch should negate the need for a workaround, but if it doesn’t take, let us know down in the comments below. Aside from Borderlands GOTY Edition getting the patch, Borderlands 2, Borderlands: The Pre-Sequel, and Borderlands: The Handsome Collection have all been affected by the bug as well, so don’t be surprised to see a patch drop for those games, too.

If the studio announces anything regarding today’s patch, we’ll update the post.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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3D Realms gamescom Games Lineup Revealed, Will Include 2 Unannounced Games

3D Realms has just announced it is heading to gamescom in Cologne with just the right amount of games to reward all fans who make the trip to the gaming event. The 3D Realms gamescom lineup so far has five confirmed games will be available at their booth, all of which are action-packed shooters.

The lineup of games is confirmed to include CULTIC, an upcoming action horror game. The co-op sci-fi Ripout game will also be there alongside the dark fantasy game with a plague-ridden town, GRAVEN.

WRATH Aeon of Ruin which will have players hunt down Guardians is also included in the lineup alongside a sneak peek at Ion Fury.

Finally, the publisher also confirms there will be demos for two announced games at their booth, however, they will only be available to the media and content creators. One of these two titles is a brand-new real-time strategy game, and the other is a long-awaited sequel.

3D Realms along with all of the aforementioned games will be available for all attendees at gamescom in Hall 8.1, Both Number C030.  Fans who wish to attend the event are free to purchase a ticket right now on the gamesom’s official website

Aaron Nashar

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Borderlands The Handsome Collection Update 1.10 Released This August 4

Gearbox Software has deployed the Borderlands The Handsome Collection update 1.10, which is tied to the loading screen issue that has been plaguing gamers since last month. Read on for the Borderlands: The Handsome Collection August 4 patch notes below!

Borderlands The Handsome Collection Update 1.10 Patch Notes | Borderlands The Handsome Collection August 4 Patch Notes:

Gearbox has not announced anything offical regarding today’s patch, but did share this note on a workaround:

We’re working hard on fixing the loop issue but as a workaround, here’s how to navigate it:

Launch the game in offline mode. Once you reach the main menu, re-connect to the internet.

Thank you for your continued patience!

We’re guessing that today’s patch should negate the need for a workaround, but if it doesn’t take, let us know down in the comments below. Aside from The Handsome Collection, Borderlands 1, Borderlands 2 and Borderlands: The Pre-Sequel have all been affected by the bug as well, so don’t be surprised to see a patch drop for those games, too.

If the studio announces anything regarding today’s patch, we’ll update the post.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Sherlock Holmes The Awakened Announcement Trailer Revealed

Frogwares has finally revealed the Sherlock Holmes The Awakened announcement trailer. The remake was originally announced last week by the developers and was accompanied by some concept art. 

The game will be a full remake of the 15-year-old Sherlock Holmes The Awakened game. It will be partially rewritten and entirely rebuilt using Unreal Engine 4. The developers promise a complete overhaul including new visuals, stories, quests, and mechanics.

Here the game’s description according to the Sherlock Holmes The Awakened announcement trailer:- 

A continuation of the young Sherlock’s story, this is the first case Holmes and Watson undertake as a duo. Together they will investigate and try to thwart a nefarious cult that worships the ancient Eldritch God Cthulhu. The horrific events that Holmes and Watson encounter here lay the foundation for the iconic pair’s unbreakable bond, but also explain how Sherlock became such a damaged and flawed genius.

Frogwares is also still asking fans to help fund this game’s remake. They have started a Kickstarter campaign for all fans who are able and willing to donate in order to help secure the final parts of production.

Aaron Nashar

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Battlefield 2042 Update 1.2 Stealth Changes Includes Faster Knife Hits, Map Changes & More

With DICE’s roll out of Battlefield 2042 patch 1.2, players got the player profile and stats page, rework of the Kaleidoscope map, and loads of bug fixes and improvements. However, it seems DICE has snuck in a lot of undocumented changes as well. Read on if you’re curious what Battlefield 2042 update 1.2 stealth changes have been inserted in the game without any announcement.

Note that some of the stealth changes might differ based on the game’s platform, and the list below has been verified by the BF2042 community. This isn’t also something new, as DICE also left a lot of changes undocumented in patch 1.1, which was released in July.

Battlefield 2042 Update 1.2 Stealth Changes List:

All stealth changes that community found out about:

  • #1 Sudden performance issues on friend’s gaming laptop (Legion 5 Pro with 5800H and 3060 130W) has been somehow sorted out in this patch. He’s no longer having sudden 30 fps instances that was happening back then even in the menu. Overall he has more stable & higher framerate in-game.
  • Felt the same here, played manifest earlier with consistent fps (65~95ish) on 1440p

Same map before patch was stugling to maintain anything above 70

—————————————-

  • #2 You can hit much faster with knife now

They changed and greatly improved knife animations

  • #3 [PARTIALLY FIXED] On the main page, the XP amount is displayed properly (shows ‘actual numbers’ instead of ‘0/0’). Used to be showing XP ‘0/0’ when loading the main page in the game.
  • Regarding #3, I dont think this is fixed. Mine still says 0/0 after first launching the game but after playing a match it updates and shows correct value. But this was exactly the case before patch too.

—————————————-

  • #4 [KALEIDOSCOPE MAP]
  • New loading screen for Kaleidoscope.
  • Sector B in kaleidoscope breakthrough have been moved, it no longer on the underground level of the center facility, now it’s on the second level(the one with a bunch of servers in it).
  • No more swimming on kaleidoscope, the water is not deep as before you can run on it everywhere now (DICE: No swimming patch gun goes BRRRRR pa pa pa)
  • Kaleidoscope rework includes a raging battle in the background, complete with fires, smoke, tracer fire and AA fire.
  • few places on kaleidoscope did not received any cover. For example those 2 smaller skyscrapers in the (city) sector of the map has empty bottom floor and rooftops. These should be more utilized.
  • Kaleidoscope has received some BF4 props. For example that small container building.
  • People are going to say this is part of the kaleidoscope rework but breakthrough defenders get a tank now. I don’t recall that being the case prior.
  • Kaleidoscope Breakthrough Changes:
  • Attackers and defenders been given +1 tanks (Attackers have 2 (Last sector attackers only have 1), defenders have 1 tank in Sector 1+2.
  • Defenders gain 3 light vehicles + a transport in the third sector.
  • Attackers no longer have an attack Helicopter Attackers only have 1 transport.
  • A1 and A2 capture zones have been expanded significantly.
  • B1 is now on the second floor of the building.

Source

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Simply weapons got some worn out details. And don’t seem anymore as (Right from the box) clean, new and shiny.

  • #6 New down animations, the character now will wave their arms when you are skipping revive, the calling for revive voiceline have been changed as well. M5 recoiless have new reload sounds.
  • #7 There is a bipod indicator on the HUD that let you know if it’s open or not, FINALLY. It’s near the fire mode indicator
  • Also the bipod stays deployed when you move between surfaces!! *Edit: but not after reviving someone or entering/exiting a vehicle
  • Same for laser sight and other under barrel attachments

—————————————-

  • #8 The end-of-round category “Crossbow Kills” has been renamed to “Ghostmaker R10 Kills”.

It’s kinda odd to have that specific weapon spelled out but I guess since there’s only one crossbow it makes sense.

  • #9 Scopes are much closer than before when ADS now, that’s nice
  • #10 [BUG INTRODUCED] The daily match bonus of 10k XP did not register properly and I did not get the extra battlepass point it normally grants (my BP points are sitting at around 8k XP a point).

Image proof from a quick round.

Would be this is one of the tiny undocumented changes to nerf XP gains, because not enough people buying the Battle Pass Tier Skips… BFV had similar changes during its seasons…

  • #11 When the game boots up, there is now a pop up message with an audio queue saying that squad voice chat is active

EDIT: This may be a bug, but I have noticed the same message popping up a few times after a game when going back to the main menu screen. I assume it shouldn’t need to tell you more than once that voice chat is active….?

  • #12 Target 8T scope is available for more guns. (that canted iron sight – long range scope hybrid)
  • #13 Pinging an enemy (danger ping) will now show it’s class icon
  • #14 [BUG INTRODUCED] There is also a new bug While being downed, squad (and I assume teammate) overlays sometimes glitch out, covering approx. half the screen, but more importantly it will start flashing like crazy, so maybe epilepsy warning? Just in case
  • #15 Irish’s sentinel (trophy system) stops C5 now.
  • #16 When Angel calls down his resupply crate, one can now hear a recurring beeping sound, when being close to the drop down zone. This alerts you (and friendlies) that the crate is going to drop down soon.
  • #17 [PERSISTENT BUG] Not 100% sure yet but it seems like the ADS bug after exiting a vehicle with the SFAR on Portal maps (1942/BC2/3) is resolved. I’ve played two matches on these maps and didn’t have this bug. Maybe someone else can confirm or deny (hopefully not the latter).
  • Had #17 SFAR/vehicle ads bug occur yesterday, still not perfect.
  • SFAR ADS bug is not resolved. It now happens EVERY time I exit the vehicle.

—————————————-

  • #18 Both Wildcat missiles can be launched in quick succession now.
  • #19 You can’t put ammo/med crate on some vehicles.

It goes on hovercraft but you can’t stick it to tanks or Jeep as you could before, but you can stick it to Condor.

Health crate is good for Jeep/hovercraft to keep people from dying to splash damage, ammo crate is good on MAV or Condor because it tops off rocket users (AA, M5)

  • #20 Mastery badges are in the pics for the specialist selection screen now
  • #21 [NEEDS FURTHER VERIFICATION] I think I also saw new interior pieces in the insertion condors? There are light panels and instruments I don’t remember seeing before.
  • #22 The performance issues from 1.1 seem to have been fixed, at least for me. My Ryzen 5 3600, RTX 2060 rig @ 1440p was struggling to hit 60 frames with DLSS set to performance, but now I’m getting 80-90 frames like I was before.
  • #23 aoe radius of 40mm cannon on ebaa reduced
  • #24 [NEEDS FURTHER VERIFICATION] meleeing an enemy from behind (hitting them with the knife twice without having to hold for takedown) is now leading to the takedown animation once the second melee attack lands. Previously you was able to kill enemy without triggering take down animation.
  • #25 On PS4 the weekly missions page no longer shows when the weekly missions will reset.
  • #26 The condor is way more fun to fly now. So much more nimble. Now I wish we had the beta boosters back:/
  • #27 Nightbird (Littlebird) heli is way too sensitive. It’s probably tied to that condor mobility/responsiveness buff.
  • #28 When you ping an enemy tank it actually leaves a tank marker on your ping instead of the move here icon

Seems they’ve made some refinements to the ping system icons in general

  • #29 Jet missile reload time is so slow now
  • #30 Ping graphs are now in the most annoying place on the right middle !!
  • #31 UI assets like “press X” appear to be much bigger.
  • #32 Also, Medical crates can resupply med pens.

Previously it could only resupply Falcks stims.

VIDEO HERE

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  • #40 I think I have a small error, PS4, server browser, to apply filters it tells you to press triangle, that’s wrong as it’s still the square button as before.
  • #41 Was new ping with double tap r1 and rb in the patch notes? Much more easy to see and actually consistently work.
  • #42 It seems like they fixed the all-in-one grenade throw option on PC. Used to not work for me (I had the option toggled on to just hit a nade hotkey to both swap to it AND throw it in one motion but it would only swap). I also noticed you can now SPRINT and throw a nade. Was it like this before?
  • #43 Tornadoes now send heavy vehicles flying across the map. Tanks and Wildcats

Tornadoes are much much stronger now, as in they’ll pick basically everything and everyone up off the ground

Example 1

Example 2

  • #44 You can join an existing party/squad that is full (just won’t be in their squad)
  • #45 [BUG INTRODUCED] Sometimes unable to call down certain vehicles. The MAV is always grayed out, The Hovercraft is grayed out most of the time, and the M1A5/T28 is sometimes grayed out. They can still be spawned in via the overhead spawn menu.

Example

  • #46 Passengers of the LATV are much more resilient to explosive damage from what I’ve seen. This patch I’m amazed at how much more direct hits to the LATV I, as the driver, am able to survive (often I couldn’t even survive a single hit). I found it hilarious how fragile the driver and its passengers used to be against explosive damage.
  • #47 main menu everything is fine but once the match start any mode mouse and keyboard movement is so slow.
  • #48 [PERFORMANCE ISSUES] CPU usage seems to be way up now. Getting noticably more CPU bottlenecks and GPU is struggling to go above 90% usage

R5 5600 & gtx 1080ti

  • #49 [NEEDS FURTHER VERIFICATION] Needs checking, but the scar bullet drop seems to be far more dramatic post update. Using the high powered standard
  • #50 There is a toggle flashlight indicator for weapons with flashlight attachments (i noticed this on the glock)
  • #51 [BUG INTRODUCED] Also there is a new bug where SFAR became “default” weapon. Every single time I change to a different gun in my loadout, SFAR will take its place in the next round or even if i restart the game.
  • #52 [PERSISTENT BUG] ADS bug with guns that have an underbarrel attachment equipped like a grenade launcher is still an issue. Please edit that in the list. SFAR is literally unplayable if you use a vehicle for transport and get off of it.

Given that we just got the patch the other day, I suspect this list will get even longer. Once more stealth changes have been found, we’ll update the list.

Thanks,  ANGRYlalocSOLDI!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Apex Legends Vantage Abilities Shown Off in New Character Trailer

Those looking forward to Apex Legends‘ “Hunted” season to start to play with the newest incoming legend Vantage, here’s a gameplay look at the character’s abilities in action! Respawn has released a character trailer for Vantage, and we have the Apex Legends Vantage abilities listed below as well.

Apex Legends Vantage Abilities Showcase:

  • Passive – Spotter’s Lens: Using her Spotter’s Lens to read tactical information on enemy squads at a distance, Vantage always has the upper hand with critical intel like Legend name, Shield rarity, team size and range.

  • Tactical – Echo Relocation: Vantage’s companion Echo is at the ready to help her reposition herself in a fight. Using her modified jetpack and targeting system, Vantage can launch herself towards Echo’s position and take the high ground.

  • Ultimate – Sniper’s Mark: There’s nowhere to hide from Vantage’s custom sniper rifle, which reveals enemies with its scope and with its ammunition: a successful hit highlights opposing squads for 10 seconds accompanied by a diamond marker, and damage scales up with each hit.

Here’s a backstory and profile of the character:

VANTAGE

Sniper Savant

Sniper Savant
Xiomara “Mara” Contreras was born and raised alone on the wild ice planet Págos by her survivalist mother, Xenia. Mara proved gifted with a sniper rifle from the moment she was big enough to look through the scope and reach the trigger at the same time. The tight-lipped Xenia could only get her chatty daughter to stop asking questions by giving her a scavenged copy of Encyclopedia Outlandica, which Mara memorized front to back.

When Mara was 18, she discovered the wreck of the G.D.S. Vantage. Against her mother’s wishes, Mara snuck in, only to learn that she had been lied to. Her mother hadn’t grown up on Págos: she was brought there on the G.D.S. Vantage as a prisoner. Disturbed by the intrusion, the ship collapsed into a crevasse, trapping a wounded Mara. Her mother only found her after a baby bat Mara had rescued circled the crevasse holding Mara’s signature whistle. By the time Xenia got to her daughter, the injuries were too severe for her to treat.To save her daughter’s life, Xenia set off the prison ship’s SOS beacon, but was imprisoned once more in return.

Once Mara had healed, she visited her mother in jail, promising to find a way to get her out. But Xenia begged Mara not to, fearful that Mara would wind up in prison beside her. It would break her heart to see her daughter share her fate, so Xenia told her daughter to get back to Págos and forget about her.

But Mara would not. At a loss for what to do, unable to return to her planet, and unable to fit into society, Mara’s eye turned to the Apex Games. In it, she saw a situation she understood–survival–and a platform to draw public attention to Xenia’s case. With raised awareness of her wrongful conviction, she took the moniker Vantage to rally support and pressure those in power to set her mother free.

Real Name: Xiomara “Mara” Contreras
Age: 18
Home World: Págos
Tactical Ability – Echo Relocation
Passive Ability – Spotter’s Lens
Ultimate Ability – Sniper’s Mark
Apex Legends’ Hunted season starts on August 9! Once we know the full patch notes, we’ll be sure to let our readers know.
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Metal: Hellsinger Devs Announce the Biggest Concert in gamescom History

Publisher Funcom and developer The Outsiders have revealed that their heavy metal rhythm shooter game, Metal: Hellsinger will take over the gamescom stage on August 25, performing the biggest live concert ever seen at the event. Many of the game’s original vocalists including Matt Heafy (Trivium), Alissa White-Gluz (Arch Enemy), Mikael Stanne (Dark Tranquillity), Dennis Lyxzén (Refused/INVSN), and James Dorton (Black Crown Initiate) will be present to perform their songs from the game. The songs are written by the Swedish composer duo, Two Feathers. You can watch the concert live at 7 pm CEST/1 pm ET/11 am PT/1 am HKT through the official gamescom livestream. 

This unique event is free to everyone and open to anyone attending the gamescom event, while folks at home can join the fun through the livestream. The first 200 people to enter the show will also get a bagful of exclusive Metal: Hellsinger merch. 

This year’s gamescom will run from August 24 to August 28, and will be a hybrid event, so expect livestreams to be available.

Here’s a short overview of Metal: Hellsinger via its Steam page:

Strike terror into the hearts of demons and devils as you fight your way through eight Hells. Metal: Hellsinger is a rhythm FPS, brimming with diabolical enemies, powerful weapons, and metal music. Set out on an infernal journey in order to achieve the purest of goals: Vengeance.

Metal: Hellsinger releases on 15 September for PlayStation 5, Xbox Series X|S, and PC. Pre-orders for consoles are available, as well as the demo is available now on all platforms.

Ibrahim Kabir

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Sonic Origins Update 1.04 Speeds Out This August 4 for Various Bug Fixes

SEGA has pushed out Sonic Origins update 1.04, and this is for more bug fixes that the game needs Today’s patch adds features to the Sonic the Hedgehog 3 & Knuckles sound test and more! Read on for the Sonic Origins August 4 patch notes.

Sonic Origins Update 1.04 Patch Notes | Sonic Origins August 4 Patch Notes:

Here’s what’s new via the PS4 update history:

Added features to the “Sonic the Hedgehog 3 & Knuckles” sound test
– Fixed track mismatches in the Museum for certain music tracks included in the Classic Music Pack
– Corrected an issue in Sonic the Hedgehog 2 where Tails goes off-screen and is unable to rejoin
– Additional bug fixes

That seems to be it. If the community finds any changes, or if SEGA releases a more detailed changelog, we’ll be sure to update the post.

If you spot any changes not mentioned above, leave a comment below and let us know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Rogue Company Update 2.08 for August 4 Brings Various Fixes

First Watch Games has released Rogue Company update 2.08 (PS5 version 1.000.045), and this brings various fixes brought on by the Revelation title update released this July 26. Read on for the full list of fixes in the Rogue Company August 4 patch notes.

Rogue Company Update 2.08 Patch Notes | Rogue Company Update 1.000.45 Patch Notes | Rogue Company August 4 Patch Notes:

Bug Fixes

  • Daily contracts that require purchases from your Rogue’s in-game shop have been fixed
  • Strikeout rounds should no longer be ending without a proper overtime phase
  • Custom games should be able to once again launch with a spectator in the lobby
  • Players can no longer undo purchases from previous rounds
  • Several rogues mastery skin texture have been fixed
  • Suppressed Audio bug should be fixed in all maps

 

Sabotage

  • Changed respawn time from 8 to 10 seconds
  • Removed tickets from the game mode
  • Changed overtime to be the next team to plant
  • Changed respawn time in overtime to be 15 seconds

Rogues
Fixer

  • Thermal Vision cooldown reduced to 45 seconds.
  • Legendary Gunsmith has been replaced with Legendary Energized
  • Epic Energized has been replaced with Epic Gunsmith
  • With the Tyr no longer able to get 3 bullets from the gunsmith perk, it no longer felt appropriate to have gunsmith as one of Fixer’s legendary options. The loss of that third bullet is a substantial loss in power for that playstyle. We have replaced it with legendary Energizer to help keep Thermal Vision’s cooldown close to Cluster Smoke’s, since they are best used together.

Sigrid

  • Ballistic Shield Cooldown increased to 45 seconds(was 35 seconds)
  • When played well Sigrid can be a difficult character to counter, and with the reduced availability of gadgets, that is made even more true. We’re increasing the length of her shields cooldown to compensate.

Perks

Gunsmith

  • The magazine size increase portion of this perk will now round down to the closest
    bullet. 

    • With this change Gunsmith, even at the legendary tier, does not provide a large enough increase to give the Arbitrator or the Tyr 3 bullets in their magazine. For example, On Scorch,Gunsmith 1 provides a 20% clip size increase to the Arbitrator, for a total up 2.2 shots per magazine. We have to round this number up or down since you cant fire .2 of a bullet. Upon release of gunsmith we wanted the perk to do something for every gun, which is why we chose to round up, notably giving the Arbitrator and Tyr 3 bullets per mag instead of 2.

Bounce Back

  • Price increased
    • Rare:Unchanged
    • Epic: $7500 → $9000
    • Legendary: $10000 → $13000
  • Higher tiers of Bounce Back are providing a bit too much bang for their buck, we’re
    increasing the prices of the epic and legendary versions of this perk.

Restock

  • Price decrease $15000 →$12000
    • After the introduction of the gadget cooldown system, this perk provides significantly less
      uses of gadgets than it used to, so we have dropped the price to make it more desirable

Gadgets

We’ve made some sweeping price changes to gadget upgrades, decreasing their costs to in
most cases mirror the base cost of the gadget. Now that gadget availability has been reduced
through the cooldown system and removal of certain perks, the price hike on upgrades is no
longer necessary.

Lethal Gadgets: Semtex Grenade, Bounce Grenade, Frag Grenade, C4, Incendiary Grenade,

Impact Grenade, Trip Mine

  • Level 1 Upgrade Price reduced $6500>$5000
  • Level 2 Upgrade Price reduced $6500>$5000

Utility Gadgets: Flashbang, Smoke Grenade, Cluster Smoke, Adrenaline Shot, APS, Reflector,

Pop Smoke
Base Cost, Level 1 Upgrade, Level 2 Upgrade reduced to $4000

Utility Gadgets: Sticky Sensor, Tear Gas, EMP
Base Cost, Level 1 Upgrade, Level 2 Upgrade reduced to $300

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Battlefield 2042 Weekly Missions, Battle Pass Rewards for Season 1 Week 9 Listed (August 4)

For those looking forward to the new stuff in Battlefield 2042, it’s live now! MP1st is here to bring players the Battlefield 2042 weekly missions and store refresh for August 4! Check out the official Battlefield 2042 Season 1 Week 9 weekly missions, Battle Pass rewards and Featured Experiences!

Battlefield 2042 Weekly Missions, Battle Pass Rewards for Season 1 Week 9:

Week 9 Missions

  • 15 Enemies Spotted as Paik, Raq or Casper (4)
  • 1o Teammates Resupplied with Ammo (4)
  • 7 Hipfire Kills (4)

Available After 2 Missions Completed

  • 800 Damage Inflicted with Grenades (5)
  • 40 Kills and Assists (5)
  • 3 Kills with Shotguns with One Life (5)

Available After 4 Missions Completed

  • 750 Damage Inflicted with SOD-6 Ballistic Shield (6)
  • 1 Perform a Multikill (6)
  • 25 Teammates Revived and Times Revives by Teammates – Bonus Mission

Battle Pass Rewards for Season 1 Week 9: 

Featured Experiences – 4th – 8th

Aug 4th – 8th

  • Squid G’s Chaos
  • Flashback Conquest
  • Team Deathmatch Hardcore

Aug 5th – 6th

  • Friday Night Battlefield

That’s about it! Tune in next Thursday for the Week 10 new challenges and more.

Source: EA Answers

Damien Seeto

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Back 4 Blood DLC Expansion 2 “Children of the Worm” Out This Aug. 30, Here’s What New

Turtle Rock Studios has finally revealed details regarding the Back 4 Blood DLC expansion 2! It’s titled “Children of the Worm,” and is set for release this August 30.

Here’s what’s incoming with the DLC pack via the press release:

Children of the Worm will feature a brand-new story campaign that puts players into an epic showdown with a fierce new enemy threat. To help combat this unknown adversary, the expansion will introduce “Prophet” Dan, a gun toting, self-proclaimed preacher of the end times, who joins the growing list of playable Cleaners in their effort to save humanity. Children of the Worm will also include eight exclusive character skins and 12 exclusive weapon skins, along with new weapons, accessories, and cards.

This is the second premium expansion for Back 4 Blood, with the first one “Tunnels of Terror” released this April 12. 

If you haven’t checked out Back 4 Blood yet, go read our review right here where our reviewer said, “I can safely say that Back 4 Blood is nearly everything I wanted in a Left 4 Dead 3 and then some. Hopefully, over time, Turtle Rock will be able to fix the issues that are present and maybe add in more harrowing Infected, erm, Ridden.”

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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PUBG 19.1 Patch Notes Revealed, Update Out This August

PUBG Corp. has released the official patch notes for PUBG update 19.1 today. This update comes with a ton of new content as well as gameplay fixes and adjustments. The update will be out August 10 on PC and August 18 for consoles. Check out the August patch notes below.

PUBG 19.1 Patch Notes | PUBG August Update Patch Notes:

DESTON

NEW WEAPON: MP9

The P90 is a fully automatic SMG preferred by players in various situations. Still, it was only available through supply crates and was sometimes considered impractical because it used 5.7mm ammo. The MP9, on the other hand, spawns on the map and uses more popular 9mm ammo. Although it has a slightly lower effective range, fire rate, and damage than the P90, it is an excellent alternative for players who enjoy the P90’s playstyle.

  • Fire Modes: Single and Full-Auto
  • Cannot use scopes bigger than a Red Dot Sight, Holographic Sight
  • Ammo: 9mm
  • Damage per shot: 31
  • Bullet speed: 400
  • Effective range: 100M
  • High rate of fire: 1,000 RPM
  • Default attachments
    • Built in Laser Pointer (Undetachable)
    • Built in Silencer (Undetachable)
    • 30 rounds base magazine
  • Available modes
    • World spawns in Deston only.
    • Normal Matches, Custom Matches, Sandbox Mode (PC)
      • Unavailable in Custom Match – Esports Mode.

NEW VEHICLE: PILLAR SECURITY CAR

There are always fast-paced car chase scenes with loud sirens in action movies. With the introduction of the Pillar Security Car, you can also recreate scenes from these movies! So turn on the flashlight and the loud sirens, and quickly chase and catch the enemies running away from you! In addition, high-quality equipment can be found in the vehicle’s trunk, so if you see a Pillar Security Car nearby, hop in!

  • HP: 900
  • Maximum speed: 130km/h (135km/h with boost)
  • Fuel tank: 1,000
  • Capacity: 4 players
  • Has a functional top mounted light(radio key) and siren(horn key) that the player can turn on and off
  • Available modes
    • World spawns in Deston only.
    • Normal Matches, Custom Matches, Sandbox Mode (PC)
      • Unavailable in Custom Match – Esports Mode.

NEW TACTICAL GEAR: BLUE CHIP DETECTOR

No need to strain your neck muscles to look around for enemies any longer! Allow the new BLUE CHIP DETECTOR to automatically scan your area for you any time.

  • Pick up a Blue Chip Detector and press the appropriate key to see the screen.
    • The screen updates every 5 seconds regardless of whether you are looking at the screen or not.
      • The Blue Chip Detector will make a beeping noise per screen update.
        • Only the holder can hear this noise.
    • Whenever the screen updates, it scans 100m in radius around you for enemies and displays the location of up to 12 of the closest enemies as dots.
      • The Blue Chip Detector will make an additional, different beeping noise if it detects at least one enemy after a screen update.
        • Only the holder can hear this noise.
      • The enemy dots will stay on the screen for 1 second.
      • If a detected enemy is significantly higher or lower than your position, the enemy dot will additionally feature a V-shaped icon indicating the height difference.
    • Enemies detected on the screen are not shown in real time.
      • The dots will stay in the same place on the screen even after the enemy moves.
  • The Blue Chip Detector takes up your primary weapon slot.
  • Screen ping markers can not be used when you are looking at the Blue Chip Detector’s screen (ADS).
  • Keys
ACTION PC CONSOLE (XBOX & STADIA / PLAYSTATION®)
View the Blue Chip Detector screen Right Click LT / L2
  • Available modes
    • World spawns in Deston only.
    • Normal Matches, Custom Matches, Sandbox Mode (PC)
      • Unavailable in Custom Match – Esports Mode.

NEW FEATURE: FOLDED SHIELD

We understand it gets annoying when you run into enemies without proper cover, and the experience when dying in a situation like this isn’t all that good. So, to improve things by a big step, we’re introducing a Folded Shield that’s easy to carry, install and quickly hide! Now, stay safe with the Folded Shield!

  • Weight: 40
  • HP: 1,500
    • It is easier to destroy when using grenades.
  • Appearance depending on durability stats
    • There are three different phases
      • 70% or above
      • 30% or above
      • Below 30%
  • Inventory and Usage
    • Can be stored in player inventory
    • Can be used directly from the inventory
  • Installation
    • Cannot be installed on the surface of the water.
    • Cannot be re-folded once installed.
    • Installation can be canceled.
    • Once the shield is installed, the item will be deleted from your inventory regardless of whether the item was successfully installed or not.
      • The shield will be deleted if you move during installation.
  • Available modes
    • World spawns on every map.
    • Normal Matches, Custom Matches, Sandbox Mode (PC)
      • Unavailable in Custom Match – Esports Mode.

WORLD

HAVEN: ASSASSIN’S CREED COLLABORATION

  • The central antagonist of Assassin’s Creed, Abstergo Industries, has infiltrated Haven.
  • Check out their temporary facility on the map along with our collaborative skins at the Store.
  • More details on our collaboration are available HERE.

SANHOK: ITEM SPAWN BALANCE

  • Adjusted item spawn rates and numbers to improve looting experience in Sanhok
    • Increased attachment spawns such as stocks and foregrips as very few of them are being spawned in Sanhok.
    • Increased certain DMR weapons and popular items as well (but not too much)
  • Total number of spawned items has been increased by 10%.
  • To reduce vulnerable deaths in popular spots such as Bootcamp, Camp Alpha, Camp Bravo, Camp Charlie, Quarry, etc. the anticipated # of items spawned within a single spawn spot has been increased by 30% (only in these military areas).
  • Weapons
    • AR: M16A4 spawn rate decreased by approx. 80% and the rest of ARs to appear a bit more often
    • DMR: SLR increased by approx. 500%, SKS increased by approx. 250%, Mk12 and QBU increased by approx. 150%.
    • SR: M24 increased by approx. 250%
    • LMG: M249 increased by approx. 375%
    • Handguns: M79 increased by approx. 180%, other handguns to appear less often
    • Melee weapons: Pan increased by approx. 240%, other melees to appear less often
  • Attachments
    • Foregrips increased by approx. 160%
    • AR Stocks increased by approx. 425%, Cheekpads increased by approx. 145%
    • Crossbows, Crossbow ammo, Crossbow attachments decreased by approx. 50%
    • SMG magazines and muzzles decreased by approx. 70%, increased AR and DMR mags and muzzles appear more often
    • 3x Scopes increased by approx. 200%, 4x Scopes increased by approx. 150%
  • Equipment
    • Lvl. 1 armor decreased by approx. 85%, Lvl. 2 armor increased by approx. 180%
    • Lvl. 1 backpacks decreased by approx. 70%, Lvl. 2 Backpacks increased by approx. 150%, Lvl. 3 Backpacks increased by approx. 200%
    • Lvl. 1 Helmets decreased by approx. 90%, Lvl. 2 Helmets increased by approx. 170%
  • Consumables
    • Adrenaline, Energy Drinks, First Aid Kits increased by approx. 130%
    • EMT Gear increased by approx. 170%

BOT

  • Bots’ movement bugs when bots move from water to land have been improved to enhance bots’ combat skills and to reduce their meaningless deaths.

RANKED – SEASON 19

New Ranked season, a new challenge. Can you prove you have the skills to stay at the top?

SEASON 18 REWARDS

Below are the rewards you’ll be receiving based on your final Tier from the previous Ranked season.

TIER SEASON 18 REWARDS
Bronze Bronze PUBG ID Emblem
Silver Silver PUBG ID Emblem
Gold Gold PUBG ID EmblemRanked Parachute Skin
Platinum Animated Platinum PUBG ID Emblem
Ranked Parachute Skin
Platinum Medal
Diamond Animated Diamond PUBG ID Emblem
Ranked Parachute Skin
Diamond Medal
Master Animated Master PUBG ID Emblem
Animated Master Nameplate
Ranked Parachute Skin
Master Medal
Top 500 Bonus rewards for Top 500 players:
Animated Top 500 PUBG ID Emblem
Animated Top 500 Nameplate
  • The Parachute skin and Medals are permanent rewards.
  • The rest of the obtainable rewards are available for use during a single Ranked season.
  • Rewards can be found in your Inventory once Season 19 starts.
  • Once Season 19 is over and the server undergoes maintenance, every reward but the Parachute Skin will be withdrawn from the Inventory.

TUTORIAL

BASIC TRAINING

  • Improved localization to make Basic Training easier to understand for players new to PUBG: BATTLEGROUNDS.

AI TRAINING MATCH

  • Balance Updates
    • Increased vehicle and items spawn in AI training match, excluding Tactical Gear.
    • Made it easier for players new to PUBG: BATTLEGROUNDS find vehicles and items.
    • Blue Zone damage from the fifth phase has been decreased
  • Vehicle Location Indicator 
    • Added an indicator on the map and minimap to make it easier for players new to PUBG: BATTLEGROUNDS find vehicles.
  • Guide Improvements
    • A guide is provided for new players to PUBG: BATTLEGROUNDS when starting AI Training Match. 
    • We hope this can help with the survival rate and the understanding of the overall game.  

FIRING MODE SETTINGS

  • A firing mode option for O12 has been added.
    • The selected firing mode will apply once you pick up the O12.

LOBBY

NEW SYSTEM: LOBBY CUSTOMIZATION

Use the new Lobby page added to the Customize menu to customize your lobby with your favorite vehicle and weapon skins!

  • In the Customize – Lobby page, you can…Change your lobby background.
  • Display the weapon and vehicle skins you currently own by selecting your favorites.You can display up to 6 weapons and 1 vehicle.
  • Weapon attachments are not included.
  • Your party members will see the party leader’s customized lobby.You are unable to customize your lobby when you are in a party.
  • Normal Match and Ranked Match lobbies have merged into a single lobby for consistency in customization.
  • The Survivor Base lobby skin that can be used in Customize – Lobby will be distributed to PLUS STATUS USERS ONLY. Upgrade your account to Plus Status and unlock many more features like this!
    • Plus Status: An account you can upgrade from your Basic account with $12.99 USD to unlock many benefits and features such as Ranked Matches, creating Custom Matches, earning extra Survival Mastery XP and much more.
    • Plus users will automatically receive the Survivor Base item. A Notification will let you know you’ve received the item.
  • Certain weapon/vehicle skins may not be available for display due to their sizes.

RANKED MODE

  • Several modifications have been made to the poses each party member strikes when they press Ready.
  • Emotes are now available to use even in these poses.

WORKSHOP

  • New Imprints have been added to the Chests, available at the Store. The new craftable skins can be checked out on the Workshop – Overview page.

WEAPON MASTERY

Along with the introduction of the new weapon MP9, you can also check out the new weapon in the Weapon Mastery.

  • MP9 is added in the
    • Career – Weapons tab.
    • Career – Overview tab – Last Kill Weapon
    • Match History – Match Report – Weapons tab
    • (PC Only) Last Match Toast

SURVIVAL MASTERY

  • With the addition of the new vehicle Pillar Car, the Pillar Car can be found as the cause of Kill and DBNO in the Match Report summary tab.

CUSTOMIZE

  • MP9 has been added to the weapon category.

EMOTE

With the new update, you can interact with players using emotes that are outside of your squad. How about developing a relationship with someone new?

  • Watch Team Emote
    • You can now Watch another team’s player using a Team Emote. 
    • Watch Team Emote is a feature that only applies to the infinite loop Team Emotes. It allows you to participate indirectly with other team players performing emotes. When watching, you can hear the emote’s music and show simple movements as if you are watching.
    • To watch other team players, focus on a different team’s player and press the Interaction key.
    • Up to 10 players may Watch a single player’s emote.
  • Emote With Your Squad Mates
    • Team Emotes can now be performed with up to 10 members (previously 4) in CUSTOM MATCHES only. However, team emotes with a standby action, and the same start and end points between players are not eligible.

QOL

  • Added Deston map name and image to Rich Presence (in-game status) on Steam, Discord, and Xbox profiles.

(PC) SANDBOX MODE

  • You can now play up to 360 minutes per session.
  • A feature to control Blue Zones has been added.

BUG FIXES

GAMEPLAY

  • Fixed the issue of being able to skip the character’s crouching animation after pressing the crouch key repeatedly when you’re prone.
  • Fixed the issue of teleporting vehicles when a player flips a vehicle with a throwable.
  • Fixed the issue of an error occurring as a player leaves a party after entering Training Mode as a party.
  • Fixed the issue of when a player moves from Custom Matches to Training Mode as a party, then leaves the party, the player is moved to the Normal Match screen.
  • Fixed the issue of a player being carried by another player continuously receiving Blue Zone damage even after leaving the Blue Zone.
  • Fixed the issue of receiving collision damage after getting off the Airboat.

WORLD

  • Fixed collision, texture, performance, and more general issues in Sanhok.
  • Fixed the floating wine bottle in Sanhok.
  • Fixed the low-quality objects on the wall in Sanhok.
  • Fixed the issue of being unable to pass through a door frame smoothly in Sanhok.
  • Fixed the changing door frame in Sanhok when a character approaches it.
  • Fixed the issue of being able to enter a rock in Deston.

UX/UI

  • Fixed the issue of the Deston-themed lobby looking too dark.
  • (PC) Fixed the lobby’s chat box glitch (cut-off thunderbolt icon).
  • (PC) Fixed the incorrect Disable option’s description within Voice settings.
  • (Console) Fixed the issue of your cursor staying focused on the event you had your cursor left on before exiting the Event page.

ITEMS & SKINS

※ Clipping issue: Graphics that are shown outside the visible part of an image/object.

  • Fixed the clipping issue when equipping the Cute Sleep Mask with hoodie skins.
  • Fixed the clipping issue on the character’s hips when equipping the Captain’s Uniform Shirt with Spring Chick Shorts.
  • Fixed the Rebel Mind Boots’ color to match its thumbnail color.
  • Fixed the issue of a female character with the PCS5 Squad Wipe Jacket on gets their field of view hindered in-game in FPP mode.
  • Fixed the clipping issue on the female character’s ankles when equipping the Bright Moon Maru Pants with certain shoes.

That’s it for the patch notes. We’ll let you know once again when the patches are out. 

Source: PUBG

Damien Seeto

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Original God of War Remade in Unreal Engine 5 Trailer Looks Stunning

Famous Concept Trailer artist TeaserPlay has shared a new trailer that showcases the original God of War remake that’s running in Unreal Engine 5. It gives us an idea of what the game would look like in today’s time. TeaserPlay writes that it’s a dream game for him, that we all hope will come true soon. 

You can watch the trailer here:

The description of the YouTube trailer reads:

In this video we are going to imagine God of War Remake, a great nostalgic game that we need now in next-gen graphics, we tried to use all the power and features of Unreal Engine 5 to recreate this such as Lumen, Nanite, Ray Tracing, and Metahuman to Create Kratos and Zeus’ Face.

We tried to humanize Kratos’ face as much as possible like in the 2018 version and also tried to bring the camera closer to the character.

Hopefully, this video can give the overall picture of a possible remake and clarify the expectations of the fans from it for the Developers.

Unreal Engine 5 is Powerful Engine that going to be used to make many PS5 and Xbox Series X|S games

At the end of the description, TeaserPlay also gives us a disclaimer that the trailer “is not a game, it’s just a Concept (Fan-Made) trailer to show the power of Unreal Engine 5 and we have no plans to release this.” However, we all (or I do) wish to get our hands on this remake of the iconic game.

Ibrahim Kabir

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MultiVersus Season 1 Launch Delayed Indefinitely

MultiVersus is out in public beta right now, and it looks like millions of players are enjoying what the game is currently offering. However, there is some bad news today as the release of MultiVersus Season 1 has been delayed indefinitely. 

There is no current release date for Season 1 yet, and Morty isn’t out for the game too. The bad news for the Season 1 delay came from the official MultiVersus Twitter page. You can read the full announcement posted down below.

“A big thank you to everyone playing MultiVersus. It’s exciting to see so many players enjoying the game and the launch of the Open Beta is just the beginning. We want to let everyone know that we are delaying the start of Season 1 & the release of Morty to a later date. We know this might be disappointing for some and want to assure our Community that we are dedicated to delivering new and exciting content that delights players. We’ll let you know the timing as soon as we can. We appreciate your patience & enthusiasm and look forward to unveiling Season 1 very soon!”

Hopefully the delay of Season 1 doesn’t last too long. We’ll keep you updated with all the MultiVersus news, so check back on MP1st reguarly.

Source: MultiVersus (Twitter)

Damien Seeto