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Fallout 76 Update 1.43 September 15 Ushers in Season 2, One Wasteland (Update)

Bethesda has taken the Fallout 76 servers offline, and it’s to roll out the Fallout 76 update 1.43 September 15 patch, which brings the Season 2, One Wasteland, Daily Ops! This is called Update 22, and includes bug fixes and other improvements.

Fallout 76 Update 1.43 September 15 patch notes:

One Wasteland

  • With today’s update, we’re excited to introduce One Wasteland to Fallout 76, which allows creatures to dynamically adjust their levels up or down on the fly to more closely match each player they encounter.
    • If multiple players all come across the same enemy at the same time, its level will simultaneously rise for the higher-level players and drop for the lower-level players.
  • In addition to their levels, each creature’s damage, health, and resistances, as well as the loot they drop and the XP they award, will also better match each player.
    • This means that all players who are adventuring together can have an impact on any given combat encounter, even if there is a large level gap between them.
    • While creatures will still have minimum and maximum levels, such as a max of level 50 in The Forest, they are now much more flexible overall.
  • One Wasteland opens up more opportunities to adventure anywhere in Appalachia, whether alone or with your friends. It also smooths out some of the early game bumps for new players, allows higher-level players to get max-level loot in previously lower-level regions, and should offer more consistent combat encounters for everyone.
  • Catch even more details by reading our recent One Wasteland Preview article on Fallout.com.

New Season, Board, & Rewards

  • Join Armor Ace and the Power Patrol in their march against the oppressive Subjugator and his army of Red Viper minions during Fallout 76 Season 2, which begins today!
    • Season 2 brings the all-new “Armor Ace” S.C.O.R.E.board to the game, featuring 100 ranks for you to achieve during the next 10 weeks.
    • We’ve added a host of rewards that you will unlock as you rank up, including new Power Armor paints, Armor and Weapon Skins, themed cosmetics, C.A.M.P. items, in-game currencies, Perk Card Packs, and more.
  • We’ve made several adjustments this Season that you may want to keep in mind as you dive in:
    • Rank-ups will be purchasable immediately, so those who would like to rank up using Atoms can join the fight to crush the Red Vipers starting today.
    • We’ve implemented some new Daily and Weekly Challenges, such as Daily Ops themed Challenges, to offer you even more day-to-day variety as you rank up.
    • We’re also adding more Weeklies to the Challenge lineup so you have more flexibility to progress on your schedule.
    • Finally, we’ve made several of last Season’s rewards, like Lunchboxes, the Ammo Converter, available at Gold Bullion vendors so players who missed them have another opportunity to unlock them.
  • Head to the Seasons page on Fallout.com and read our recent Season 2 Preview article to get more information about Season 2, as well as a look at the rewards that will be up for grabs.

Daily Ops

Put your skills to the test by taking on instanced, randomized, and repeatable encounters called “Daily Ops.” Daily Ops are fairly challenging, and so we recommend them for characters who are level 50+.

  • Our first Game Mode for Daily Ops is called “Uplink,” which will require you to secure a series of Uplinks to track down and destroy enemies that are threats to Appalachia.
    • In Daily Ops, you’ll square off against enemies from a single faction who are affected by a unique “mutation,” which will make them deadlier and more challenging to take down.
    • Complete your objectives, eliminate the enemy threat, and you will be rewarded for your efforts to make Appalachia a safe place for everyone.
  • To join a Daily Op, open the Map screen and find the new World Activity tracker we’ve added in the lower-left corner.
    • Select a Daily Op from the list to learn more about it, including which location, enemies, and mutations you’ll face.
    • Enter Daily Ops directly from the tracker by clicking the “Join” button.
    • You can take on Daily Ops alone or in a team of up to four other players.
  • Each day, Daily Ops will feature a fresh combination of location, enemy faction, and enemy mutations to keep you on your toes.
    • Locations: The Burrows, The Burning Mine, Valley Galleria, or Vault 94
    • Enemy Factions: Super Mutants, Blood Eagles, or Robots
    • Enemy Mutations:
    • Piercing Gaze: This mutation is always applied to enemies the “Uplink” Daily Ops mode, and gives them greatly enhanced perception of players.
    • Volatile: Enemies will explode on death
    • Active Camouflage: Enemies will be cloaked when not attacking
    • Resilient: Enemies can only be killed by a melee attack
    • Freezing Touch: Enemy attacks will freeze players
  • Since you will be facing constant combat and deadly threats during your Operations, we’ve reduced the condition damage taken by your weapons and armor by 50% while in a Daily Op.
  • Like the event “A Colossal Problem,” creatures in Daily Ops will drop ammo based on the weapons you’re using when you take them down. This will help keep your ammo reserves topped off through lots of combat.
  • You can repeat Daily Ops as often as you’d like each day, and you will receive a base set of rewards every time you complete one. However, there are three additional reward tiers that you can reach once per day by completing a Daily Op within certain time limits:
    • Initiate Tier: 16 minutes or less
    • Paladin Tier: 12 minutes or less
    • Elder Tier: 8 minutes or less
    • The higher the tier you achieve, the higher your chances to get better rewards, including more XP, larger amounts of in-game currencies, legendary items, and even brand-new items like the War Glaive, which is a customizable two-handed melee weapon.
  • After finishing a Daily Op, you’ll be able to view an Operation Report, which shows you how fast you managed to complete it, which reward tiers you reached, and a list of the rewards you earned (except for XP and currencies).

Legendary Perks

Legendary Perks are new high-level Perk Cards for players who have reached level 50+, which will help you add even more power and build diversity to your characters.

  • We’ve added a new “Legendary Perks” button to the top of the normal Perk Card Menu, which you can use to access and modify your Legendary Perk Slots and Cards.
  • You will unlock your first Legendary Perk Slot at level 50, and up to 6 slots in total at certain level milestones after that: 75, 100, 150, 200, and 300.
    • If you already have high-level characters, they will immediately have access to one Legendary Perk Slot for each of the above milestones they’ve reached.
    • For example, a level 250 character will have access to 5 Legendary Perk slots, and will gain a 6th slot at level 300.
    • One Legendary Perk Card can be equipped to each slot, and you can unequip them at any time in exchange for 1 Perk Coin (more on Perk Coins below).
  • Legendary Perk Slots are account-wide, and will be available to all of your characters as soon as you unlock them.
    • Even your characters below level 50 will be able to equip Legendary Perks in these slots, which gives them access to more power at an earlier stage of the game than your higher-level characters had at that level.
  • With Legendary Perks, we’re introducing “Perk Coins,” which you can use to increase the power of your Legendary Perk Cards by upgrading them.
    • Earn Perk Coins by scrapping your unused normal Perk Cards. Each Perk Card you scrap will grant you 2 Perk Coins per rank.
    • For example: When you scrap a rank 1 Perk Card, you’ll receive 2 Perk Coins, and scrapping a rank 3 Perk Card will award 6 Perk Coins.
    • Each Legendary Perk Card can be upgraded up to three times, at a price of 50, 100, and 150 Perk Coins to reach ranks 2, 3, and 4, respectively.
    • While Legendary Perk Slots you’ve unlocked are account-wide, your Legendary Perk Selections and upgrades are separate for each of your characters.
    • To help give your Perk Coin collection a boost, we’ve added a “Become Legendary” Challenge to the Character Challenge Menu, which awards 50 Perk Coins to characters who reach level 50.
    • Please note: If your characters are already level 50+, this Challenge will already be completed for them the next time you log in, and the 50 Perk Coin reward will be added to your Perk Coin total automatically.

Design Updates

General
  • Fast Travel: It is now free to Fast Travel to Foundation and Crater.
Combat
  • Bonus Damage: We’ve changed the way that damage bonuses are calculated so that they now apply additively instead of multiplicatively.
    • Please Note: While stacking damage bonuses will now have a smaller overall effect on your damage output than before, these changes will make the resulting damage much more predictable and allow for future improvements. This is very important for the health of the game going forward. It will also create better opportunities for us to make smarter and more effective balance changes.
    • We are still evaluating feedback we gathered on these changes from the PTS, but we also welcome your thoughts on how different weapons and builds feel after today’s update so that we can make additional adjustments in the future.
Items
  • Alien Blaster: Damage increased by 30%.
  • Legendary Weapons: The Assassin’s legendary attribute now applies its bonus damage to human NPCs.
  • Secret Service Armor: Plans for Light and Ultra-Light Limb Mods for Secret Service Armor have been added, and they are now purchasable from Regs in Vault 79.
  • Shishkebab: Now deals Fire damage instead of Energy damage.
Perks
  • Modern Renegade: Increased Modern Renegade’s chance to cripple limbs from 2%/3%/4% to 4%/8%/12%.
  • Tank Killer: Pistols now benefit from the Tank Killer Perk Card.
User Interface
  • Public Teams: We’ve renamed the “Building” team to “Casual” and removed the Casual team bonus. In its place, we’ve added a “Daily Ops” team type, which offers bonus XP for completing Daily Ops (+25% bonus XP to start, +100% bonus XP for a fully bonded team).
    • We did this in part because it is not possible to build in Public Teammates’ C.A.M.P.s., and partly because most players were using the Building team the way we had intended Casual to be used anyway.
    • Removing the Casual team option, it made room for us to add the new Daily Ops team type, which we feel players will find more useful following today’s update.
World
  • Vault 94: Is now accessible during world exploration in Adventure Mode and Private Worlds.
  • Vault 51: We’ve added a new no-C.A.M.P. zone around Vault 51’s exterior in preparation for future content.

Bug Fixes

Art & Graphics
  • Apparel: Underarmors no longer clip through Chally the Moo-Moo Outfits.
  • Emotes: While equipped, Grognak’s Battlecry Emote now correctly displays its icon in the Emote Wheel.
  • Headwear: Extreme facial features no longer clip through the Ghillie Suit Hood’s facemask.
  • Lighting: Corrected lighting issues affecting the inside of the Charleston Capitol Building.
  • Lighting: Corrected lighting issues that were affecting building interiors in Morgantown Trainyard.
  • Loot Bags: Fixed an issue with the Vault-Tec Duffel Bag model that made it difficult to interact with.
  • Weapons: Fixed additional issues that could cause clipping when reloading a Handmade Rifle with the Screaming Eagle paint.
C.A.M.P. and Workshops
  • Ammo Converter: Attempting to sell 40mm Grenade Rounds no longer results in a “Transaction Failed!” error.
  • Blood Eagle Nest: Allies can now enter and exit the Blood Eagle Nest more easily.
  • Blueprints: The “Select” option in the Blueprint menu now correctly appears greyed out when the player is not currently highlighting an object.
  • C.A.M.P.: Resources generated by objects like the Collectron, Fertilizer Producer, and etc. are now stored in the player’s Stash or Scrapbox if they move C.A.M.P. locations before collecting them.
  • C.A.M.P.: Fixed an issue that could prevent Fast Travel to another player’s C.A.M.P. if the C.A.M.P. owner had the Future-Tec C.A.M.P. skin equipped.
  • Camp Fires: Objects that can only be placed in dirt can no longer be built on a Camp Fire.
  • Communist Bunker: Objects placed on the floor of the Communist Bunker no longer appear to float.
  • Communist Bunker: The interior walls of the Communist Bunker are now hexagonal rather than cylindrical to help players more easily place wall décor.
  • Communist Bunker: The building requirements for the Communist Bunker now correctly call for Concrete instead of Asbestos.
  • Communist Fence: Added an alternate version of the Communist Fence that can be freely placed without needing to snap to other objects.
  • Displays: Wall Weapon Racks can now be correctly snapped to Walls.
  • Exploit: Items can no longer be stacked on objects that are in disrepair.
  • Exploit: Fixed an exploit allowing players to build Workshop Ammunition Factories in their C.A.M.P.s.
    • Please note: As a result of this fix, C.A.M.P.s and Blueprints that contain a Workshop Ammo Factory are now invalid and can no longer be placed.
    • Players will also receive a notification that their C.A.M.P. or Blueprint cannot be placed if it contains a Workshop Ammo Factory.
  • Exploit: Addressed a C.A.M.P. budget exploit related to Generators.
  • Floors: Farmable Dirt Tiles can no longer be replaced by other floor types.
  • Floor Décor: The Standing Taxidermy Gorilla Plan now correctly unlocks the Standing Gorilla instead of the sitting version, and vice versa.
  • Floor Décor: The Standing and Sitting Taxidermy Gorillas now correctly display their destroyed states when they are in disrepair.
  • Fusion Generator: When scrapped, Fusion Generators now correctly return Aluminum, Copper, and Rubber.
  • Log Cabin: Players can now correctly place items in the window of the Log Cabin.
  • Rain Water Collector: No longer becomes invisible when destroyed.
Challenges
  • Daily: Scrapping Fertilizer now correctly progresses the “Collect Fertilizer” subchallenge for the “Gather Building Supplies” Daily Challenge.
Death & Respawn
  • Ash & Goo Piles: Players now die immediately when turned into an Ash or Goo Pile, rather than entering the “down but not out” state.
  • Respawn: Implemented a fix to reduce cases where players could become unable to respawn after being killed during an event or in an interior.
    • Please Note: This fix may not address all situations that can cause this issue to occur, but it should help, and we are continuing to work on a more complete fix.
Enemies
  • Scorchbeast Queen: The Scorchbeast Queen’s wings can now be crippled to cause her to land, and her legs can be crippled to slightly reduce her rotation speed.
Items
  • Aid: Fixed an issue in which players were unable to die from Radiation damage while affected by +Max Health buffs, like those offered by Buffout, Bufftats, and Psychobuff.
  • Aid: Mud Cookie, Swamp Tofu, and all Omelette Recipes no longer incorrectly appear in the Cooking Station’s Meat category.
  • Aid: Seared Venison with Berries and Cranberry Meatball Grinder now correctly appear in the Cooking Station’s Meat category, and will now progress the “Cook a Meat-Based Meal” Daily Challenge.
  • Alien Blaster: Players can now correctly switch back to the Standard Grip mod after applying the Sharpshooter Grip.
  • Armor: The Pocketed Mod for the Raider Chest Piece no longer incorrectly grants more carry capacity than the Deep Pocketed Mod.
  • Exploit: Addressed an exploit in which players could intentionally double the stat bonus offered by Unyielding Armors.
  • Fireworks: Equipping Fireworks no longer causes players to reload much faster than intended.
  • Gatling Gun: Erroneous “Crafting item unlocked” notifications no longer appear when scrapping Gatling Guns.
  • Loot: Enemies that drop contextual ammo can now correctly drop Arrows, Crossbow Bolts, .38 rounds, 40mm Grenade Rounds, Ultracite Plasma Cartridges, and Ultracite 2mm Electromagnetic Cartridges instead of random ammo when players kill them with the appropriate weapons.
  • Power Armor: Fixed an issue in which Power Armor with the Junkyard Paint was not providing the correct amount of Radiation Resistance.
  • Shotguns: Fixed an issue affecting Suppressor Shotgun Mods that could cause the weapon’s range value to be negative.
  • Underarmor: Secret Service Underarmor Lining Mods can now be correctly applied to Camo Secret Service Underarmor.
  • Underarmor: Fixed an issue that allowed players to craft the Camo Secret Service Underarmor without knowing the Secret Service Underarmor Recipe.
Mutations
  • General: Players can now correctly acquire more than one Mutation in a given play session.
  • Speed Demon: Fixed an issue that reduced Stimpak healing while under the effects of the Speed Demon Mutation.
NPCs
  • Critters: Now cap at level 5 and can no longer spawn as legendary.
  • Fishbones: No longer flees from nearby hostiles at Ohio River Adventures.
Performance and Stability
  • Client Stability: Fixed a crash that could occur when using the Pip-Boy.
  • Client Stability: Improved client stability on Xbox One when players sign out of their profiles during active gameplay.
  • Performance: Fixed an issue with the Tesla Rifle that could result in poor framerates for nearby players.
  • Server Stability: Addressed multiple issues that could result in a server crash during normal gameplay.
  • Server Stability: Addressed a server crash that could occur during Nuclear Winter matches.
  • Server Stability: Addressed a server crash related to player Vending Machines.
  • Server Performance: Addressed an issue that could cause a “Waiting for response from server” message to appear after using a nuke keypad.
Perks
  • Class Freak: Fixed an issue that caused some Mutations to not interact correctly with the Class Freak Perk Card.
  • Concentrated Fire: Rank 3 of the Concentrated Fire Perk no longer causes the chance-to-hit in V.A.T.S. to suddenly jump to 95% when using an automatic weapon.
Quests and Events
  • A Colossal Problem: Players will no longer receive the MIRV Frag Grenade Plan multiple times after completing the event.
  • A Colossal Problem: Fixed an issue where equipping certain types of thrown explosives caused Wendigo spawns to drop random ammo on death.
  • An Ounce of Prevention: Further addressed an issue that could block quest progression when attempting to analyze the Ghoul Blood Sample.
  • Primal Cuts: Quest targets will now appear on all Prime Beasts, instead of only on the last few, which will help players track down any wayward Beasts.
  • Primal Cuts: During the final wave of Prime Beasts, players are now only required to kill the boss to complete the event.
  • Vital Equipment: Fixed an issue in which a player could complete Vital Equipment multiple times per day if they already had one of the quest items in their inventory.
Sound
  • C.A.M.P.: Sound effects now play after use the “Repair All Items” option in C.A.M.P.
  • Music: The music volume in the Atomic Shop no longer reverts to its default setting when the first song finishes playing.
User Interface
  • Controls: Fixed an issue that could prevent the quick-heal button from working properly after switching game modes.
  • Controls: Fixed an issue that could cause the controls to become unresponsive when opening the Social Menu under certain conditions.
  • Damage Numbers: Grenades and Mines now correctly display damage numbers when they hit enemies.
  • Item Transfer: Fixed an issue that could cause items to be transferred from unintended inventory categories when spamming the transfer button.
  • Notifications: Reduced the size of Season rank progress bars and rank-up notifications so that they take up less space on the screen.
  • Notifications: The “Challenge Complete” flyout notification is now correctly translated in non-English versions of the game.
  • Notifications: S.C.O.R.E. rank-up progress and reward notifications now correctly appear to players who are wearing Power Armor.
  • Notifications: Purchasing multiple rank-ups using Atoms and then leaving the Season board no longer causes the S.C.O.R.E. meter to progress very slowly or rank-up sound effects to loop repeatedly.
World
  • General: The following locations can now be accessed at all times, and attempting to enter them no longer sometimes displays a “Location available at a later date” error.
    • Arktos Pharma Biome Lab
    • Eta Psi House
    • Pi House
    • The Burrows
    • The Nukashine
    • Van Lowe Taxidermy
  • Fort Defiance: The No C.A.M.P. zone at Fort Defiance has been expanded to include the road in front of Allegheny Asylum to resolve an exploit affecting enemy spawns during the Line in the Sand event.

Once the official notes with the balance changes are released, we’ll update the post to reflect it.

Update: We’ve updated the post to reflect the official patch notes.

Source: Fallout

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Fall Guys Update 1.07 September 15 Patch Brings Yeetus and Anti-Cheatus (Update)

Mediatonic has released the Fall Guys update 1.07 September 15 patch today and it’s live now! Clocking in at just 850MB on PS4, don’t expect new levels in this patch, but it does include new some quality of life changes and then some.

Mediatonic (or their social media guy) calls this the Big Yeetus update and they were serious!

Fall Guys Update 1.07 September 15 patch notes:

  • [PC] The new anti-cheating system for PC is now in!
  • [PC] Added ability to bind game actions to mouse buttons
  • [PS4] Improved stability when creating parties on PS4
  • Objects in certain rounds will now have dynamic variations from one playthrough to the next, including new objects entirely. This system is planned to be expanded in the future to more rounds.
  • Improved stability when progressing from one round to another, there should be less disconnections in the qualification screen and round loading now.
  • Bug fixes in levels, spectator mode and improved resilience when network errors occur.
  • Fall Ball timer down to 120 seconds from 150
  • Lowered Min Player Counts for some levels to increase round variety

Will do proper patch notes when it drops, but this is what’s coming later today…

Fall Guys: BIG YEETUS & ANTI-CHEATUS

– RANDOM LEVEL VARIATIONS including B I G Y E E T U S
– EPIC’S ANTI-CHEAT
– MORE STABILITY // LESS DISCONNECTIONS
– VARIOUS BUG FIXES

Per Reddit:

Hit Parade got updated, there is now a part with horizontal rotating beams (like in whirlygig)

and in Dizzy Heights the discs in the 2nd part are gone (so you basicaly jump straight to the abyss of the below bath (the one with rotating windows)

No changes in Slime Climb

As you can see from Twitter, once the studio releases the official notes, we’ll update the post.

If you haven’t done so yet, go download Fall Guys now! Check out our review where we gave it a 9/10 and state, “My time spent with Fall Guys: Ultimate Knockout was an absolutely joyful one. An easy time killer that I recommend playing in short bursts, and despite teamplays being the annoying part of the game, I highly recommend this to any battle royale enthusiast, heck anyone in general really. It’s fun in its purest form, regardless if you win or lose. ”

Update: Updated the post with the official patch notes via Reddit.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Fortnite Update 2.86 September 15 Rolled Out

While we got the big Fortnite patch v14.10 last week, Epic Games has released the Fortnite update 2.86 September 15 patch that’s out now on consoles. Read on below for the details on this new Frotnite patch.

Clocking in at 465MB on PS4, and 681MB on Xbox One, this patch shouldn’t include anything major in terms of balance or content.

Fortnite Update 2.86 September 15 patch notes:

According to the official Fortnite Status Twitter account, here’s what the new Fortnite update doesL

We’ve begun to deploy a maintenance patch on PlayStation 4 and Xbox One. This patch addresses an “ESP” error message that some players may have been getting on PlayStation 4 and stability on Xbox One.

While Epic Games doesn’t state the full patch notes for each title update, we do have the offiical Trello board to count on when it comes to fixes. Here are the latest ones marked as “Fixed in New Game Update,” which we’re counting on to be included in today’s patch. Note that there’s no confirmation yet that these have been fixed

Heroes Park and Ghost House don’t count as Discovered Locations after discovering them.

Description
Heroes Park and Ghost House don’t count as Discovered Locations after discovering them.

Platform
PlayStation 4, Xbox One, Nintendo Switch, PC, Android

We’re keeping an eye out if there are other changes in this Fortnite patch and will update the post if we spot any.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Ghost Recon Breakpoint Update 1.11 September 15 Introduces TU3.0.0 Content

Announced last week, Ubisoft has released the Ghost Recon Breakpoint update 1.11 September 15 patch or otherwise known as Title Update 3.0.0! This brings new features, rewards, anew class and more into the game.

Clocking in at a hefty 7GB on PS4, Xbox One, and PC, head on below for the patch notes.

Ghost Recon Breakpoint Update 1.11 September 15 patch notes:

NEW FEATURES

RED PATRIOT ADVENTURE

Trey Stone has been working with Bodark agents to plan terror attacks on US soil. 10 Story Missions and 26 high quality adventure rewards will be available along this adventure to kill all of those involved in Stone’s plan.

Two of the missions will be free for all players to enjoy, but players who have the Red Patriot Adventure or Y1 Pass will have immediate access to explore the remaining content. Y1 pass owners and Adventure owners can invite up to three friends to play through the missions with them. Rewards can be granted retroactively to those players who complete missions by picking up either the Red Patriot Adventure or Y1 Pass in the Store themselves.

EXCLUSIVE REWARDS

  • Costumes: Pyotr Bukharov Costume, Trey Stone Costume, Claro Gentile Costume + Mask, Scott Mitchell Costume + Top.
  • Bodark Gear: Bodark Mask, Bodark Mask B, Bodark Mask C, Bodark Mask D, Bodark Mask E, Bodark Chest Rig, Bodark Shirt, Bodark Gloves, Bodark Pants, Bodark Boots, Bodark Load Bearing Vest, Bodark Coat, Raven’s Rock Gear Patch, Bodark Gear Camo.
  • Weapons: 553 Scout | Sentinel, AK74 Assault | Survival, Honey Badger | Brown.
  • Vehicles: Opheis | Raven’s Rock, MC-1 Restraint | Raven’s Rock, Boson | Radiation.

The Fireworks and In Deep Waters mission rewards (Claro Gentile Costume + Mask, Bodark Mask E, Bodark Gloves, Bodark Coat, Honey Badger | Brown) are obtainable by all players whether they own the Y1 pass or not.

For further information on what Episode 3: Red Patriot includes, see here.

PATHFINDER CLASS

This new class coming to Ghost Recon® Breakpoint is for players who want to have a versatile approach in combat.

  • Special Ability – Armaros Interface: Allows you to control a rogue Azrael Drone.
  • Special Tool – Uplink Protocol: This tool refills the Pathfinder skill gauge.
  • Passive Skills –
    • Tactical Cache Identification: How you will fill your Pathfinder gauge. You will be able to find these Tactical Caches more easily through this identification skill.
    • Scout Vision: White-hot thermal vision.
    • Wild Metabolism: Ration effects last longer and are more powerful.

To read more information on the Pathfinder class coming to TU 3.0.0, see here.

GUNSMITH

As mentioned with TU 2.1.0, we are releasing a second round of changes and updates to the Gunsmith. Below you can see a basic overview of what these changes will include. 15 custom stocks will be available.

  • 15 custom stocks will be available across a selection of weapons.
  • Shared stocks across weapon variations.
  • Cross-compatibility for stock customization.
  • Expanding on the compatibility of the Underbarrel Grenade Launchers.
  • Universal Underbarrel System being incorporated in game.
  • Bipods and range finders have been added to certain weapons.
  • Bipod compatibility has been added for 7.62 calibre weapons.
  • New medium and short barrels have been added for weapon customization.

In addition to wider customization options, you can expect to see more improvements and bug fixes to the Gunsmith with TU 3.0.0. For further information on Gunsmith changes, read our detailed article here.

CHARACTER AND CUSTOMIZATION

In addition to the high quality event rewards you will see with the Red Patriot Adventure, additional weapons, cosmetics, and customization items are being added in game.

Maria’s Shop: Skell Credits

  • Costumes:
    • Outcast B | HVY Set: Rebel Helmet, Tactical Riot Vest, Armored Baggy Pants
    • Outcast C | HVY Set: Rebel Plate Mask, Heavy Coyote Plate Carrier, Armored Rainstorm Coat, Reinforced Thigh Pad Pants
    • Outcast D | HVY Set: Rebel Knight Helmet, Armored Marten Plate Carrier, Armored Large Rainstorm Coat, Armored Forest Tactical Pants
  • Weapons: M4A1 CQC, Paladin 9 SNR, UMP CQC, ACS12, FAL, Honey Badger
  • Vehicles: Firespin | FFA, Exoshell | Standard, Firespin | Velvet
  • Wearable: Armored Backpack, Tactical Bandana, Military Beret, F-16 Fighter Helmet, Steel Skull Ballistic Mask, Extreme Infiltrator Mask, Peletor Lite-COM 3, Revision Exoshield, Crye Compact Assault Ghillie, Safariland P1 Covert Carrier, Blackhawk Tactical Shorts, Blackhawk Fury Gloves, Mustang Survival Ocean Racing Gloves
  • Gear Camo: Grey Python, HCP Tiger, Kryptek Banshee, Kryptek Highlander, Kryptek Mandrake, Kryptek Neptune, Kryptek Nomad, Kryptek Raid, Kryptek Typhoon, Kryptek Yeti, NWI Type I, Pencott LN, Pencott MP, Pencott SD, Kryptek SS
  • Weapon Camo: Dead Leaves, Kryptek Highlander, HCP Tiger, Kryptek Mandrake, Kryptek Banshee, Kryptek Neptune, Kryptek Nomad, Kryptek Yeti, Kryptek Raid, Kryptek Typhoon, Pencott LN, Pencott MP, Pencott SD, Pencott SS
  • Customization: Buzz Cut, Crew Cut, Mustache D

In-Game Store: Ghost Coins

  • Tactical Trek Bundle: Crye Nightcap, Safariland TABC 3, High-Protection Shades, Versatile Pac, Armored Vest, Tactical Dry Top, Tactical Dry Pants, Blackhawk Trident Boots
  • Light Scout Gear Bundle: Tarsier Eclipse NVG, OPS-Core Skullcrusher, Peltor Alert, Oakley Ballistic M Frame Alpha, Maritime Operations Pack, Safariland U1 Overt Carrier, Velocity Systems Range Shorts, UA Verge Mid Gore-Tex
  • Exoshell Bundle: Exoshell | Snow, Exoshell | Hill, Exoshell | Desert, Exoshell | Jungle
  • Vehicles: Opheis | Emperor, GYPS MK. II | Flash, Exoshell | Oren, MC-1 Restraint | Emperor
  • Weapons: 416 Assault |Custom, M4A1 SCT | Custom, 516 | Survival, HTI | Brown, VHSD2 | Sentinel, TACT50 | Wolves, ACS12 |Custom, M82 | Survival

PvP

  • New! 1 Map: Riverbank.
  • New! 2 Mission Milestones: Both new missions are related to the Pathfinder class.
    • Overwatch: Scan or mark 30 enemies with the Azrael Drone.
    • Alpha Pathfinder: Kill 1 of each class using the Pathfinder.
  • New! Pathfinder Class Adaptation.
  • Matchmaking:
    • Players are now kicked for inactivity after 30 sec instead of 120 sec.
  • Balancing:
    • Reduced damage of M4A1 in PvP from 31 -> 29.
    • Reduced damage of PDR in PvP from 32 -> 26.
    • Reduced damage of VHS in PvP from 38 -> 36.
    • Reduced damage of MP7 in PvP from 33 -> 30.

PATCH HIGHLIGHTS

  • Fixed an issue where players were noticing alternate reproductions of the DMR exploit post TU 2.1.0.
    • This issue has been addressed by the team as per player reports. Please let us know if you still see this occur in game; either the same or in a new form.
  • Fixed an issue where NPC drivers would not take any damage when being shot by AI Teammates.
  • Fixed an issue where after purchasing Forest Tactical Pants, players would no longer find the item in their inventory when rebooting the game.
  • Fixed an issue where patches would not be visible on the Rebel Ballistic Mask.
  • Fixed several issues with clipping on equippable items.
  • Fixed an issue where too many enemies would be present at the base of several Elite faction missions.
  • Fixed an issue where multiple intel would not unlock when completing Episode 2 missions.
  • Fixed an issue where players would sometimes experience stuttering and crashes when running the game on the Vulkan API.
  • Fixed a PvP issue where teammates and enemies would sometimes be invisible to other players.
  • Fixed a PvP issue where players could sometimes notice other players in T pose and environmental corruptions after dying during a round.
  • Fixed several environmental and clipping issues on the Stoney Creek map.
  • Fixed an issue where players could experience freezes at any time while moving in Raids.
  • Fixed an issue where a weapon’s laser dots would appear as a black opaque square on several surfaces in Night Vision. Lasers impacted by this issue include: MAWL-DA and PEQ-15.

PATCH NOTES

AI

  • Fixed an issue where some downed enemies with investigation icon could not be killed.
  • Fixed an issue where the sound of Azrael drones would not disappear after drones left the area.

AI TEAMMATES

  • Fixed an issue where AI Teammates would jump over a fence instead of going through the breached spot.
  • Fixed an issue where sometimes an AI Teammate would teleport to revive another Teammate in a sunken vehicle.
  • Fixed an issue where AI Teammates would sometimes get stuck with their parachute open after landing.
  • Fixed an issue where NPC drivers would not take any damage when being shot by AI Teammates.
  • Fixed an issue where Fixit and Vasily AI Teammates would sometimes get stuck midair.

CUSTOMIZATION

  • Fixed an issue where a texture glitch would happen above player knees when walking or running with Vasily Pants equipped.
  • Fixed an issue where after purchasing Forest Tactical Pants, players would no longer find the item in their inventory when rebooting the game.
  • Fixed an issue where the Fourth Echelon Top’s Belt would disappear when being equipped with any vest.
  • Fixed an issue where patches would not be visible on the Rebel Ballistic Mask.
  • Fixed a problem where players reported Architect Vest and Architect Gloves couldn’t be dismantled.
  • Fixed an issue where Suppressor Operativo and Suppressor Operativo Brown would not match their colors in the weapon preview.
  • Fixed an issue where the L3GP NVGs would hang on the back of a player’s head when equipped with the Rebel Ballistic Mask.

CLIPPING

  • Fixed an issue where Prime Sam Fisher beard would clip while aiming with the COMPM4 sight scope.
  • Fixed an issue where longer beards would clip when the Half Mask and Airsoft Skull Mask are equipped.
  • Fixed an issue where the Shemagh would clip with multiple tops that have a collar.
  • Fixed an issue where the Golem Cape | Field Medic would clip with magazines present on the belt or chest.
  • Fixed an issue where the Urban Hero Jacket would clip with multiple masks.

EXPLOITS

  • Fixed an issue where players were noticing alternate reproductions of the DMR exploit.

GAMEPLAY

  • Fixed an issue where equipping weapons with specific attachments would result in an unnatural grip position. Attachments impacted by this issue include: RVG Vertical Foregrip, Rounded Angled Foregrip, and SHIFT Angled Short Grip.
  • Fixed an issue where landing a parachute at Pythagoras Hall would result in players performing a dive/swim animation onto concrete.

MISSIONS

  • Fixed an issue where too many enemies would be present at the base of several Elite faction missions.
  • Fixed an issue where multiple intel would not unlock when completing Episode 2 missions.

PC

  • Fixed an issue where players would sometimes experience stuttering and crashes when running the game on the Vulkan API.

PvP

  • Fixed an issue where a draw would end up with a victory when the Observer slot is occupied.
  • Fixed an issue where a corrupted transition can be seen between rounds when the Observer has the camera locked.
  • Fixed an issue where the Observer would sometimes see players in an unnatural position when deploying a drone.
  • Fixed an issue where players in a group would not get back to the matchmaking lobby if the player hosting the session quits the game in the end match screen.
  • Fixed an issue where some teammates would sometimes appear as enemies in the Team Widget during the briefing stage.
  • Fixed an issue where teammates would sometimes spawn far away from the rest of their team.
  • Fixed an issue where teammates and enemies would sometimes be invisible to other players.
  • Fixed an issue where players would hear “I’m marked,” when dying.
  • Fixed an issue where the tapping sound of surveillance systems would last long after the objective is taken.
  • Fixed an issue where players could sometimes notice other players in T pose and environmental corruptions after dying during a round.
  • Fixed an issue where players would float above the ground when in prone camo or when falling after getting killed.
  • Fixed an issue where players would sometimes enter a slide animation while running down the stairs of the water tower on the Cold War Bunker map.
  • Fixed several environmental and clipping issues on the Stoney Creek map.

RAID

  • Fixed an issue where players could experience freezes at any time while moving in Raids.

UI

  • Fixed an issue where players would not see AI Teammate markers on the mini map with the option turned ON.
  • Fixed an issue where Photo Mode would be unavailable when too close to an NPC or object.
  • Fixed an issue where the Assault proficiency bonus status would appear incorrectly when changing to different screens.

WEAPONS

  • Fixed an issue where firing a weapon equipped with a laser dot attachment while moving the camera would make the laser go in the wrong direction.
  • Fixed an issue where restarting the game would take away an equipped weapon’s ammo.
  • Fixed an issue where the AK12 built-in ironsight would be off-centered in ADS mode.
  • Fixed an issue where a weapon’s laser dots would appear as a black opaque square on several surfaces in Night Vision. Lasers impacted by this issue include: MAWL-DA and PEQ-15.
  • Fixed an issue where SLX5 Sight would not trace the bullet’s direction when attached to the STONER LMG.

Source: Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Hunt Showdown Update 1.12 September 15 Brings Patch 1.4.3 to Consoles

While PC gamers have already download and installed the latest Hunt Showdown 1.4.3 patch, console gamers are getting it just now. The Hunt Showdown update 1.12 September 15 patch brings the 1.4.3 content to consoles!

Hunt Showdown Update 1.12 September 15 patch notes:

New Weapon Variants

  • Winfield M1873C Vandal
  • Winfield M1873C Vandal Deadeye

The Vandals are shortened Winfield M1873 C variants with 1 less bullet and only medium size. They can still be used for levering.

Developer Notes:Why Vandal and not Mare’s Leg? Mare’s Leg is an anachronistic name for 1895, a name which came into use in 1958. So while we took inspiration from the more modern weapon, we created our universe’s own version – one that would be right at home in 1895.

New Legendary Content“Winfield Vandal Gold Rush”

  • Winfield M1873 C Vandal
  • Description: “When the law caught up with felon-turned-prospector John Wright, he fled his Oregon hide out with nothing more than this gold-veined Winfield Vandal – made to celebrate his very first lucky strike. Wielding it, he fought his way south, lured by more glory and gold.”

“Nagant Silencer Mosquito”

  • Nagant M1895 Silencer
  • Description: “Silence is golden – a truism for any Hunters whose wealth was earned through stealth – and the silent sting of this brass-inlaid Nagant 1895 Silencer strikes like a swarm of deadly insects, especially when dual wielded by Hunter duos and trios.”

“Mosin Nagant Obrez Sinners Jezail”

  • Mosin-Nagant M1891 Obrez
  • Description: “The Sinners’ brought far-flung customs to the bayou, and this Mosin-Nagant Obrez (not a typical rifle of the Afghan foothills) bears refined witness to that union of martial cultures.”

“Lemat Mark II Last Resort”

  • Lemat Mark II
  • Description: “Adorned with a symbol of its carrier’s uncanny ability to survive the most bleak landscapes and apocalyptic situations, this resilient LeMat can transform a last stand into a ghastly victory. “

New Trials (PvE)Lawson DeltaParkour

  • Out of Their Misery – Godard Docks – Watch your steps and do not make too much noise dealing with the Hives.
  • Finish the Farce – C&A Lumber – Try not to burn down all of C&A Lumber as you clear your path through the Armoreds against the clock.

Sniper

  • Lightning Does the Work – Arden Parish – Prioritize the closer targets for maximum efficiency. The further away ones might take more than one shot to die.
  • No Vice, No Virtue – Lawson Station – Make sure to use your time-window to take out targets as they move between obstacles.

Waves

  • Flesh of My Flesh – Salters Pork – Plan your traversal wisely as you chase down targets to not attract too many Hives at once.
  • Truth Doesn’t Stick to Possibilities – Windy Run – Be sure to use the Immolators to your advantage by igniting oil and Hellhounds to earn your stars.
  • Never Walk Back – Hemlock and Hide – Don’t let the Armoreds overwhelm you as you force your way through and take them out one by one.
  • We Do Not Need Light, But Fire – Nicholls Prison – Use Immolators and Barrels to keep the grunts from reaching you.

Major Bug FixesOne of the main focus of Update 1.4.3 was fixing many of the bigger reoccurring issues players have been facing.

“Ghost bug”Description of the bug symptoms: Sometimes players would be connected to the game server but in reality their character would float above ground. Your partner would not see you move and you would be in certain cases unable to open doors, vault fences, or pick up items. Sometimes interacting with a ladder or your partner leaving/extracting would re-sync your character to a playable state.

What we have done: We have reviewed logging information you sent us and compared it with what the state of the game server. From this investigation we have concluded and implemented some tentative fixes that should prevent such situation from happening. However, it is a bug that we are not able to reproduce in-house and therefore will not be able to confirm working until the update is Live.

Game client could get stuck after vaulting.Description of the bug symptoms: After vaulting you would not be allowed to move your character anymore.

What we have done: We have found two cases when the bug could manifest.

  • In some cases after vaulting, the game did not return the player’s controls.
  • In other cases your character would vault inside an element of the map (even slightly) which would make you physically stuck.

We have looked into fixing these two occurrences by having the player controls correctly updated after the vaulting and – to fix the second case – by snapping the player to a valid position after vaulting.The snap should be minimal and in most cases not noticeable.

Aim Down Sight weapon state could be cancelled sometimes without user inputDescription of the bug symptoms: When in the aim-down-sight state the weapon would randomly switch back to hip aim mode requiring the user to re-trigger ADS action.

What we have done: In this bug and some other similar ones (I.E. Weapon was wrongfully re-selected when using a consumable and switching to another consumable) the problem was that the game client and the game server had conflicting information about which item the user selected, or in which state this item was.We implemented a tolerance for item transition between the client and the server which should resolve this issue.

For the full list of fixes please read our Bug Fixes section.

Audio

  • Bleeding and Burning Stop interaction now plays the recover voice sfx.

GunplayChoke Bombs

  • Occupies one tool slot instead of a consumables slot now.
  • Comes in packs of two.

HunterSerpent

  • Can now be used to start banishing.
  • Works identically to picking up bounty.

WorldGolden Cash Register

  • Players now have a small chance of finding a Golden Cash Register instead of a regular Cash Register, which will grant you 50 Blood Bonds instead of giving you Hunt Dollars.

Other

  • Smaller tweaks and updates made to various parts of Stillwater Bayou and Lawson Delta maps to improve navigation and fix clipping issues.

StoreNew Weapons

  • Added the Winfield Vandals for 35 Hunt Dollars.
  • Added the Winfield Vandal Deadeye for 45 Hunt Dollars.

Spectator Mode

  • Enabled the option to spectate other teams in Bounty Hunt missions, after Player’s own team had been completely wiped.

New Legendary Weapons

  • Added Winfield Vandal “Gold Rush” for 500 Blood Bonds.
  • Added Mosin-Nagant M1891 Obrez “Sinners Jezail” for 600 Blood Bonds.
  • Added Nagant M1895 “Mosquito” for 400 Blood Bonds.

Exclusive Legendary Rewards:

  • Added LeMat Mark II “Last Resort” for 90 Stars.

UI

  • Re-ordered the trials in the trial selection screen to better fit their relative positions on the map and in the selector.

Miscellaneous

  • Slightly reordered the unlock order of the Nagant M1895 Family.
  • Slightly reordered the unlock order of the Springfield 1866 Family.
  • Reduced the cost to unlock some low rank weapons.

📷

General

  • Fixed an issue where the game client got stuck after vaulting.
  • Fixed an issue where after the start of a mission player got stuck on server side, but was still able to move and interact with items on client side. (Aka “Ghost Bug”)
  • Fixed an issue where killing a burning player made him/her not lootable.
  • Fixed a bug where player completely desynced from the game until his/her partner(s) left.
  • Fixed an issue that caused the Aim Down Sight weapon state to be cancelled sometimes without user input.
  • Fixed an issue where decoys would not cause bells to ring.
  • Fixed more issues where dead hunters would not start burning on uneven terrain or stairs.
  • Fixed an issue where the Hornskin trait would not give a consistent 25% damage reduction from other players’ melee attacks.
  • Fixed an issue where the bullets in the chamber of a Winfield C was misaligned and clipped through the weapon.
  • Fixed an issue where hunters could survive with all health chunks scorched.
  • Fixed an issue where hunters caught on fire too easily after they had recovered from fire damage already.
  • Fixed an issue where third person animations for the Bornheim Match were incorrect.
  • Fixed an issue where reloading occasionally lead to an infinite reload cycle.

Audio

  • Tweaked the levering sound of the Winfield animations to be better in sync with its visuals.
  • Fixed an issue where player’s could hear team pings when on Death Screen.
  • Fixed an issue where incorrect audio played while healing with a med-kit and bleeding.

AI

  • Fixed an issue where some enemies could cause barrels to prematurely explode.
  • Fixed an issue where dying Horses took no damage from sticky bombs.

Trials

  • Fixed an issue where not enough Hellhounds were available at some point to finish challenges in hard difficulty.
  • Fixed an issue where not enough Armoreds were available at some point to finish challenges in hard difficulty.

UI

  • Fixed an issue where player’s weapon was wrongfully re-selected when using a consumable and switching to another consumable.
  • Fixed an issue where the range of the Quad Derringer was shown as 68 meters where it always should have been 60 meters.
  • Fixed an issue where the Item wheel shows wrong info on challenge leave.
  • Fixed an issue where the sledgehammer was wrongly displayed in the store.
  • Fixed an issue where tools or consumables selection jumps in arsenal list when buying and equipping an item.
  • Added a missing shortcut in the Store to get back to the first sub tab and back to lobby.
  • Fixed an issue where the Heavy Attacks for weapons with a Bayonet displayed an outdated (and too low) number for the damage.

WORLD

  • Fixed an issue where Concertina Trip Mines would not break Hive barrels.
  • Fixed an issue where Concertina wires would not block most bullets, and instead would allow all bullets to penetrate.
  • Fixed an issue where shooting the bell in Lawson Delta would not make a sound.
  • Fixed an issue where destroyed lanterns above cages would respawn when you re-enter the area.
  • Fixed an issue where animals (such as the dying horse and ravens) would not be damaged by explosions.
  • Fixed an issue where shooting the lantern above the caged dogs will not kill all of them immediately

If there are any console-specific changes, we’ll update the post.

Source: Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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New Xbox Store Sale This Week September 14 – Deals With Gold and Spotlight Sale Titles

Xbox gamers looking for discounted titles, the new Xbox store sale this week September 14 listings are now live! This is the Deals With Gold and Spotlight sale for September 14/15 and includes quite a number of games.

New Xbox Store Sale This Week September 14 – Deals With Gold and Spotlight Sale Titles:

Xbox One

Game USD GBP EUR AUD CAD Type
7th Sector $11.99 £10.04 €11.99 AU $17.97 $15.59 Spotlight
Ailment $6.49 £5.45 €6.49 AU $9.71 $8.31 Deal With Gold
Anima: Gate of Memories – The Nameless Chronicles $9.99 £7.99 €9.99 AU $13.47 $9.99 Deal With Gold
Armed and Dangerous $0.00 £0.00 €0.00 AU $0.00 $0.00 Spotlight
Atomicrops $10.49 £8.74 €10.49 AU $15.71 $13.29 Deal With Gold
Awesome Zombie Games Bundle $3.49 £2.89 €3.49 $4.49 Spotlight
Borderlands 3 $29.99 £29.99 €34.99 AU $49.97 $39.99 Deal With Gold
Borderlands: Game of the Year Edition $9.89 £8.24 €9.89 AU $14.83 $9.89 Deal With Gold
Burnout Paradise Remastered $4.99 £4.99 €4.99 AU $7.48 $6.49 Spotlight
Call of Duty: Ghosts Digital Hardened Edition $29.99 £26.99 €35.99 AU $44.91 $29.99 Spotlight
Call of Duty: Infinite Warfare $19.79 £18.14 €23.09 AU $32.98 $26.39 Spotlight
Call of Duty: Modern Warfare 2 Campaign Remastered $14.99 £14.99 €18.74 AU $27.03 $20.24 Spotlight
Call of Duty® 2 $14.99 £11.24 €14.99 AU $22.46 $14.99 Spotlight
Call of Duty® 3 $14.99 £11.24 €14.99 AU $22.46 $14.99 Spotlight
Call of Duty® 4: Modern Warfare® $14.99 £14.99 €22.49 AU $37.83 $22.49 Spotlight
Call of Duty®: Advanced Warfare Digital Pro Edition $29.99 £26.99 €29.99 AU $45.13 $32.99 Spotlight
Call of Duty®: Advanced Warfare Gold Edition $19.79 £18.14 €23.09 AU $33.06 $23.09 Spotlight
Call of Duty®: Black Ops $19.49 £16.24 €19.49 AU $32.79 $19.49 Spotlight
Call of Duty®: Black Ops 4 $29.99 £29.99 €34.99 AU $49.97 $39.99 Spotlight
Call of Duty®: Black Ops 4 – Black Ops Pass $19.99 £15.99 €19.99 AU $25.98 $26.79 Spotlight
Call of Duty®: Black Ops 4 – Digital Deluxe $39.99 £33.99 €39.99 AU $60.18 $51.99 Spotlight
Call of Duty®: Black Ops II $19.99 £15.99 €19.99 AU $32.18 $19.99 Spotlight
Call of Duty®: Black Ops II: Season Pass $19.99 £13.99 €19.99 AU $26.18 $19.99 Spotlight
Call of Duty®: Black Ops III – Zombies Chronicles Edition $29.99 £27.49 €34.99 AU $49.97 $39.99 Spotlight
Call of Duty®: Black Ops III – Zombies Deluxe $39.99 £31.99 €39.99 AU $60.18 $51.99 Spotlight
Call of Duty®: Ghosts $19.79 £18.14 €23.09 AU $33.06 $19.79 Spotlight
Call of Duty®: Infinite Warfare – Digital Deluxe Edition $29.99 £28.49 €32.99 AU $45.13 $38.99 Spotlight
Call of Duty®: Modern Warfare® – Battle Pass Edition $59.99 £56.24 €63.74 AU $97.65 $82.49 Spotlight
Call of Duty®: Modern Warfare® – Digital Standard Edition $38.99 £38.99 €45.49 AU $64.96 $51.99 Spotlight
Call of Duty®: Modern Warfare® 2 $14.99 £18.74 €22.49 AU $29.96 $14.99 Spotlight
Call of Duty®: Modern Warfare® 3 $19.49 £16.24 €19.49 AU $32.79 $19.49 Spotlight
Call of Duty®: World at War $14.99 £14.99 €22.49 AU $37.83 $22.49 Spotlight
Call of Duty®: WWII – Digital Deluxe $39.99 £33.99 €39.99 AU $60.18 $51.99 Spotlight
Call of Duty®: WWII – Gold Edition $29.99 £27.49 €34.99 AU $49.97 $39.99 Spotlight
Carnival Games $9.99 £8.74 €9.99 AU $17.48 $13.37 Deal With Gold
Crash Bandicoot N. Sane Trilogy $19.99 £17.49 €19.99 AU $34.97 $27.49 Spotlight
Crash Bandicoot™ Bundle – N. Sane Trilogy + CTR Nitro-Fueled $41.24 £32.99 €38.49 AU $67.89 $54.99 Spotlight
Crash™ + Spyro™ Triple Play Bundle $59.99 £51.00 €59.99 AU $104.67 $80.99 Spotlight
Crash™ Team Racing Nitro-Fueled $23.99 £20.99 €23.99 AU $41.97 $29.99 Spotlight
Crash™ Team Racing Nitro-Fueled – Nitros Oxide Edition $29.99 £27.49 €29.99 AU $49.97 $37.49 Spotlight
Crash™ Team Racing Nitro-Fueled + Spyro™ Game Bundle $41.24 £32.99 €38.49 AU $67.89 $54.99 Spotlight
Desperados III $44.99 £37.49 €44.99 AU $74.96 $44.99 Deal With Gold
Desperados III Deluxe Edition $52.49 £41.24 €52.49 AU $86.21 $52.49 Deal With Gold
Destroy All Humans! $3.99 £2.99 €3.99 AU $5.99 $3.99 Deal With Gold
Diablo III: Eternal Collection $19.79 £18.14 €23.09 AU $32.98 $26.39 Spotlight
Double Cross $4.99 £4.18 €4.99 AU $7.48 $6.49 Deal With Gold
DragoDino $3.99 £3.19 €3.99 $3.99 Deal With Gold
Dragon’s Dogma: Dark Arisen $9.89 £6.59 €8.24 AU $10.18 $13.19 Deal With Gold
Everreach: Project Eden $12.49 £10.49 €12.49 AU $18.72 $15.99 Spotlight
Extinction $7.49 £6.24 €7.49 AU $11.23 $9.74 Spotlight
Extinction: Days of Dolorum Season Pass $3.74 £3.19 €3.74 AU $4.98 $3.74 Spotlight
Extinction: Deluxe Edition $9.99 £8.37 €9.99 AU $14.98 $12.99 Spotlight
Farmer’s Dynasty $22.49 £19.87 €22.49 AU $34.47 $31.49 Deal With Gold
Forza Horizon 4 Deluxe Edition $39.99 £32.49 €44.99 AU $59.97 $49.99 Spotlight
Forza Horizon 4 Standard Edition $29.99 £24.99 €34.99 AU $49.97 $39.99 Spotlight
Forza Horizon 4 Ultimate Edition $49.99 £39.99 €49.99 AU $69.97 $64.99 Spotlight
Forza Motorsport 7 Deluxe Edition $29.99 £24.99 €24.99 AU $49.97 $39.99 Spotlight
Forza Motorsport 7 Standard Edition $19.99 £14.99 €19.99 AU $24.97 $24.99 Spotlight
Forza Motorsport 7 Ultimate Edition $39.99 £34.99 €39.99 AU $59.97 $49.99 Spotlight
Geometry Wars™ 3: Dimensions Evolved $7.49 £5.99 €7.49 $7.49 Spotlight
High-Speed Bundle £8.74 €11.19 AU $16.76 Spotlight
Hovership Havoc $4.99 £4.19 €4.99 AU $7.47 $6.39 Deal With Gold
JUMP FORCE $19.79 £18.14 €23.09 AU $32.98 $26.39 Spotlight
JUMP FORCE – Deluxe Edition $29.69 £26.39 €32.99 AU $47.66 $39.59 Spotlight
JUMP FORCE – Ultimate Edition $32.99 £29.69 €36.29 AU $53.11 $42.89 Spotlight
Knee Deep $4.49 £3.59 €4.49 AU $6.73 $4.49 Spotlight
Leisure Suit Larry – Wet Dreams Don’t Dry £25.11 €29.99 AU $44.96 Spotlight
Mecho Tales $0.99 £0.83 €0.99 AU $1.49 $1.29 Spotlight
Monster Boy and the Cursed Kingdom $17.99 £15.74 €17.99 AU $26.55 $22.49 Deal With Gold
Monster Energy Supercross – Season Pass $4.49 £3.59 €4.49 AU $6.82 $5.99 Deal With Gold
Monster Energy Supercross – Special Edition $9.99 £9.99 €12.49 AU $17.48 $12.49 Deal With Gold
Monster Energy Supercross – The Official Videogame $7.49 £7.49 €9.99 AU $13.73 $9.99 Deal With Gold
Need for Speed $4.99 £4.49 €4.99 AU $7.48 $6.49 Spotlight
Need for Speed Rivals $4.99 £3.74 €4.99 AU $7.48 $4.99 Spotlight
Need for Speed™ Heat $23.99 £23.99 €27.99 AU $39.98 $31.99 Deal With Gold
Need for Speed™ Heat Deluxe Edition $27.99 £27.99 €31.99 AU $43.98 $35.99 Deal With Gold
Need for Speed™ Payback $4.99 £6.24 €7.49 AU $9.98 $6.49 Spotlight
Need for Speed™ Payback – Deluxe Edition $5.99 £6.99 €7.99 AU $9.99 $7.99 Spotlight
Neverout $2.14 £1.79 €2.14 AU $3.22 $2.74 Spotlight
Oceanhorn – Monster of Uncharted Seas $6.74 £5.39 €6.74 AU $8.97 $6.74 Spotlight
Overwatch: Origins Edition $19.79 £16.49 €19.79 AU $32.98 $33.98 Spotlight
Plague Road $1.99 £1.67 €1.99 AU $2.99 $2.55 Deal With Gold
Plants vs. Zombies Garden Warfare 2 $9.99 £8.99 €9.99 AU $14.97 $12.99 Deal With Gold
Plants vs. Zombies: Battle for Neighborville™ $9.99 £13.99 €15.99 AU $14.98 $12.99 Deal With Gold
Plants vs. Zombies: Battle for Neighborville™ Deluxe Edition $12.49 £15.74 €17.49 AU $17.48 $16.24 Deal With Gold
Rad Rodgers $5.99 £4.79 €5.99 AU $8.08 $5.99 Deal With Gold
REZ PLZ $11.99 £9.99 €11.99 AU $17.96 $15.19 Spotlight
Ride 2 $7.99 £8.99 €9.99 AU $13.99 $10.69 Spotlight
Ritual: Crown of Horns $7.99 £6.69 €7.99 AU $11.98 $10.39 Deal With Gold
Rogue Company: Standard Founder’s Pack $23.99 £19.99 €23.99 AU $35.96 $31.19 Spotlight
Rogue Company: Starter Founder’s Pack $11.99 £9.59 €11.99 AU $17.96 $15.19 Spotlight
Rogue Company: Ultimate Edition $47.99 £39.99 €47.99 AU $71.96 $61.59 Spotlight
Roundguard $10.99 £9.20 €10.99 AU $16.47 $14.29 Deal With Gold
Sébastien Loeb Rally Evo $3.99 £3.19 €3.99 AU $4.99 $3.99 Spotlight
Skate 3 $4.99 £3.74 €4.99 AU $7.48 $4.99 Spotlight
Slain: Back from Hell $3.74 £2.99 €3.74 AU $4.98 $3.74 Spotlight
Slayaway Camp: Butcher’s Cut $4.24 £3.39 €4.24 AU $5.68 $4.24 Spotlight
Spyro Reignited Trilogy $19.99 £17.49 €19.99 AU $34.97 $27.49 Spotlight
STAR WARS Jedi: Fallen Order™ $29.99 £29.99 €34.99 AU $49.97 $39.99 Deal With Gold
STAR WARS Jedi: Fallen Order™ Deluxe Edition $34.99 £34.99 €39.99 AU $54.97 $44.99 Deal With Gold
STAR WARS™ Battlefront™ II $9.99 £11.99 €14.99 AU $14.97 $13.49 Deal With Gold
STAR WARS™ Battlefront™ II: Celebration Edition $19.99 £17.49 €19.99 AU $29.97 $25.99 Deal With Gold
STELLATUM $8.99 £7.49 €8.99 AU $13.47 $11.39 Deal With Gold
Tango Fiesta $1.49 £1.19 €1.49 AU $2.01 $1.49 Spotlight
The Book of Unwritten Tales 2 $0.00 £0.00 €0.00 AU $0.00 $0.00 Spotlight
The Fisherman – Fishing Planet $15.99 £21.19 €23.99 AU $36.58 $20.79 Deal With Gold
The Surge $4.99 £3.93 €4.99 AU $6.23 $6.74 Deal With Gold
The Surge: A Walk in the Park $4.99 £3.99 €4.99 AU $7.47 $6.74 Deal With Gold
The Surge: The Good, the Bad and the Augmented Expansion $3.49 £2.89 €3.44 AU $5.22 $4.74 Deal With Gold
This Is The Police $4.99 £3.99 €4.99 AU $6.73 $4.99 Deal With Gold
This Is the Police 2 $8.99 £7.19 €8.99 AU $11.98 $8.99 Deal With Gold
Titanfall 2 $4.49 £3.74 €4.49 AU $5.99 $5.99 Deal With Gold
Tour de France 2020 $29.99 £33.74 €37.49 AU $56.21 $37.49 Spotlight
Townsmen – A Kingdom Rebuilt $14.99 £12.49 €14.99 AU $22.47 $19.49 Deal With Gold
Unexplored: Unlocked Edition $4.49 £3.59 €4.49 $4.49 Deal With Gold
World War Z $8.99 £7.49 €8.99 AU $13.48 $11.69 Deal With Gold
World War Z – Game of the Year Edition $24.99 £20.87 €24.99 AU $37.47 $31.99 Deal With Gold
World War Z: Last Aid Pack $4.19 £3.47 €4.19 AU $6.27 $5.39 Spotlight
World War Z: Marseille Episode DLC $8.99 £7.49 €8.99 AU $13.47 $11.39 Spotlight
World War Z: Season Pass $17.99 £14.99 €17.99 AU $26.97 $23.39 Deal With Gold
World War Z: The Professionals Pack $5.99 £5.03 €5.99 AU $8.97 $7.67 Spotlight
World War Z: War Heroes Pack $5.99 £5.03 €5.99 AU $8.97 $7.67 Spotlight

In other Xbox news, Microsoft has revealed new details regarding the Xbox Series X and Xbox Series S! Check out the weight, Wi-Fi and more of the consoles here.

Source: Reddit

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Alex Co

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Halo 3: ODST PC Trailer Released, 343 Talks Custom Game Browser

Those who own Halo: The Master Chief Collection on PC, Halo 3: ODST will soon be available on September 22! To drum up hype, 343 Industries has released the Halo 3: ODST PC trailer!

Halo 3: ODST is arriving on PC as the fifth installment of Halo: The Master Chief Collection on September 22nd. Now optimized for PC, experience the fully remastered campaign and fight to survive as long as you can in a freshly updated version of ODST’s Firefight!

In addition to that, 343 Industires talked about the Custom Game Browser in the latest MCC Development and Flightling update!

Custom Game Browser
This week my dear friend Wrensi, from the Publishing Team here at 343 Industries was able to share some awesome new mockups of the CGB. I want to remind you that this feature is in development with teams actively working on it and is not functional or in game at this time. We don’t have a definitive date of it coming online just yet but are targeting it to join with several other new features at or beyond Halo 4’s release onto PC later this year.
One of our key goals for the CGB, is to allow players to locate games you want to play quickly and easily so you can get into game fast without a headache of too many options and menus. To accomplish this, we are going to keep the tool simple. Below are some mockup screenshots of the menu flow showing what CGB could look like for MCC when it comes online.

You can read more regarding that here.

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Alex Co

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Dragon Ball FighterZ Update 1.25 September 14 Brings Balance Changes

Arc System Works has released the Dragon Ball FighterZ update 1.25 September 14 patch, and this brings the Master Roshi data as well as a huge balance pass for the entire roster. Note that Master Roshi will be out this September 18 though the data for him should be part of today’s download.

Dragon Ball FighterZ Update 1.25 September 14 patch notes:

Here’s the full list of changes in image form that details the balance pass for the roster, which is broken into segments:

System, SSJ Goku, SSJ Vegeta:

https://imgur.com/jGO7J7i

Piccolo, Teen Gohan, Frieza

https://imgur.com/vFZP0F0

Gotenks

https://imgur.com/gtHL5Dt

Krillin, Majin Buu, Nappa

https://imgur.com/yh8bm2x

Android 16, Yamcha

https://imgur.com/qSlsq36

Tien, Adult Gohan

https://imgur.com/D4QgLND

Hit, SSGSS Goku

https://imgur.com/yrhlcRx

SSGSS Vegeta

https://imgur.com/be45Ynh

 

Beerus, Goku Black, Android 21, Bardock

https://imgur.com/xYlKFus

Z Broly, Vegito, Base Goku, Base Vegeta

https://imgur.com/aNhtYxe

Cooler, Android 17, Jiren

https://imgur.com/vJiH5SK

Videl

https://imgur.com/VGymfxW

GT Goku, Janemba, Gogeta

https://imgur.com/twAmUdB

DBS Broly, Kefla, UI Goku

https://imgur.com/nTjfCoP

As for Master Roshi, head on over here for the gameplay video.

Get ready to learn the ways of the Turtle School when #MasterRoshi arrives to #DRAGONBALLFighterZ on Sept. 18th! Order our Fighterz Pass 3 and get 2 days EARLY ACCESS

If there are other changes not mentioned in the notes above, we’ll update the post. Same as before, if you spot any changes, leave a comment below and let us know. But if all you’re interested in are the character balance pass, then this is it.

Source: Reddit

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Alex Co

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Modern Warfare Season 6 Confirmed by Pro Team; COD League Adapts Controllers + PC as Standard

For those playing Call of Duty: Modern Warfare and wondering whether we’ll see another new season given Black Ops Cold War is on the horizon, rejoice! It looks like we’ll be getting at least one more season for the game’s multiplayer!

While no official announcement has been made by Activision, COD pro team Minnesota R0KKR has tweeted an announcement about Modern Warfare Season 6!

While we don’t normally report on eSports stuff, this one bears mentioning. It looks like the COD League will be adapting controllers as the default method for controls! An announcement was made today over on the official COD League website where the “platform transition” was announced.

Platform Transition
Today, the League is announcing it will move pro team competition to PC + Controller beginning with the 2021 season. This means that all pro matches will be played on PC and all pro players must use a League-approved controller of their choice.

As part of this transition, Call of Duty League competition will maintain exclusive use of controllers for the upcoming season. This change provides players with expanded choice of controller, allowing them to select the League-approved controller style that works best for their game. More details and rules pertaining to peripherals will be released at a future date.

As for Warzone, given the free-to-play battle royale game will be transitioning into Black Ops Cold War, expect new seasons and content to make its way there as we go past Modern Warfare Season 6 and beyond.

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Alex Co

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Modern Warfare & Warzone Playlist Update This Week & New Bundles Revealed

Activision has revealed the Call of Duty: Modern Warfare & Warzone playlist update for this week! This should be live tomorrow, September 15 at noon PDT (same as always). So what’s in store for Modern Warfare & Warzone players? Head on below along with the new cosmetics entering the in-game store.

Modern Warfare & Warzone Playlist Update This Week:

Multiplayer:

  • Shoot the Ship 24/7 continues
  • Gunfight Face Off moshpit
  • Ground War Reinfected

Warzone:

  • Buy Back Quads

New Bundles Entering the Store:

Tracer Pack Anime Super’ bundle – Get three blueprints, a Riot Shield, melee weapon, and more in the ‘Tracer Pack Anime Super’ bundle. Give your enemies a deadly dusting of pink tracer fire courtesy of the Legendary assault rifle, Legendary SMG, or Epic assault rifle included in the bundle.

Death Stalker bundle – One of the Campaign’s heroes returns with a covert look in the ‘Alex: Death Stalker’ bundle. Get two Legendary blueprints for a complete silenced loadout and eliminate the opposition from the shadows in the latest threads for Alex.

Once the server-side update is out, we’ll let our readers know. Don’t forget, loads of new details regarding this year’s Call of Duty — Black Ops Cold War — such as the beta schedule, new scorestreaks system and more here.

Source: Activision Blog

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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New Xbox Series X & S Specs Revealed: Wi-FI, Weight, and What’s Included in the Box

While we already know the Xbox Series X and S price and release date, Microsoft has today updated the official pages for both next-gen consoles (Series X, Series S)! With the update, we now have lot more details revealed such as the dimensions, weight and more.

Below, you’ll see each console’s weight, dimension, official specs, and even what’s inside the box.

For the Xbox Series X, we now know it’ll feature three HDMI ports, its weight and more! Microsoft has updated the Xbox Series X page to state it’ll only feature one (1) HDMI port and not three as originally shown.

TECH SPECS


PROCESSOR

CPU. 8X Cores @ 3.8 GHz (3.66 GHz w/SMT) Custom Zen 2 CPU

GPU. 12 TFLOPS, 52 CUs @1.825 GHz Custom RDNA 2 GPU

SOC Die Size. 360.45 mm

Process. 7nm Enhanced


MEMORY & STORAGE

Memory. 16GB GDDR6 w/320 bit-wide bus

Memory Bandwidth. 10GB @ 560 GB/s, 6GB @ 336 GB/s.

Internal Storage. 1TB Custom NVME SSD

I/O Throughput. 2.4 GB/s (Raw), 4.8 GB/s (Compressed, with custom hardware decompression block)

Expandable Storage. Support for 1TB Seagate Expansion Card for Xbox Series X|S matches internal storage exactly (sold separately). Support for USB 3.1 external HDD (sold separately).


VIDEO CAPABILITIES

Gaming Resolution. True 4K

High Dynamic Range. Up to 8K HDR

Optical Drive. 4K UHD Blu-Ray

Performance Target. Up to 120 FPS

HDMI Features. Auto Low Latency Mode. HDMI Variable Refresh Rate. AMD FreeSync.


SOUND CAPABILITIES

Dolby Digital 5.1

DTS 5.1

Dolby TrueHD with Atmos

Up to 7.1 L-PCM

What’s Inside the Box:

As for the Xbox Series S, it’ll feature one HDMI port only, but it’ll also be half the weight of the Xbox Series X!

TECH SPECS


PROCESSOR

CPU. 8X Cores @ 3.6 GHz (3.4 GHz w/SMT) Custom Zen 2 CPU

GPU. 4 TFLOPS, 20 CUs @1.565 GHz

SOC Die Size. 197.05 mm2


MEMORY & STORAGE

Memory. 10GB GDDR6 128 bit-wide bus

Memory Bandwidth. 8GB @ 224 GB/s, 2GB @ 56 GB/s.

Internal Storage. 512GB Custom NVME SSD

I/O Throughput. 2.4 GB/s (Raw), 4.8 GB/s (Compressed, with custom hardware decompression block)

Expandable Storage. Support for 1TB Seagate Expansion Card for Xbox Series X|S matches internal storage exactly (sold separately). Support for USB 3.1 external HDD (sold separately).


VIDEO CAPABILITIES

Gaming Resolution. 1440p

Performance Target. Up to 120 FPS

HDMI Features. Auto Low Latency Mode. HDMI Variable Refresh Rate. AMD FreeSync.


SOUND CAPABILITIES

L-PCM, up to 7.1

Dolby Digital 5.1

DTS 5.1

Dolby TrueHD with Atmos

What’s Inside the Box:

In case you didn’t notice it, the Series X will ship with a 2.1 HDMI (ultra high speed) cable, while the Series S will come bundled with a 1.4 HDMI (high speed) one. Mind, it’s expected given the Series S is signficantly cheaper than the Series X. For those who don’t know about HDMI, they come in standard, high speed, premium, and ultra. All except the standard support 4K, though only premium and ultra support HDR (and 1.4b newer), with ultra supporting higher speeds and resolution. Its important to note that Microsoft may still be in the process of updating the sheet. This isn’t to say that the Series S doesn’t support HDR as it’s port are 2.1 ready. Also chances are that 1.4 HDMI is of the newer one with HDR support.

Anothet interesting confirmation from the given specs is that both consoles will feature support for dual band wifi, though not for WiFi 6 as many had speculated.

Both consoles will be out this November 10, with pre-orders starting later this month on September 22.

Make sure to check out gameplay of Gears 5 multiplayer running at 120 frames per second on the Xbox Series S here! Also check out this size comparison images of the two consoles compared to the other ones too.

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Alex Co

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Star Wars Squadrons CG Short “Hunted” Presents a New Star Wars Tale

EA Motive Studios, in conjunction with Lucasfilm and Industrial Light & Magic (ILM) has crafted a Star Wars Squadrons CG short titled “Hunted.” Check out this six-minute short film below that tells a new Star Wars story.

The New Republic fleet strikes the Imperial dockyard at Var-Shaa. Pre-order STAR WARS™: Squadrons now to get cosmetic items featured in this short film: (link)

The Empire’s retreat after a surprise attack marks yet another stumble in the wake of the second Death Star’s destruction. But for one member of Titan Squadron, the battle is far from over. Squadron Leader Varko Grey finds himself as the last TIE pilot on the battlefield, hunted relentlessly by a renegade New Republic X-wing in this standalone STAR WARS: Squadrons story.

Made in collaboration by Motive Studios, Lucasfilm, and ILM, “Hunted” is set before the events of STAR WARS: Squadrons, introducing you to one of the ace pilots who you’ll be fighting alongside in the story to unfold.

If you want to see how this story pans out, you’ll need to play Star Wars Squadrons when it flies out this October 2! Check out campaign gameplay footage of the game to see how it’s shaping up so far.

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Alex Co

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Battlefield 6 Cryptic “Teaser” “Was a False Alarm Started by a Fan

Remember that Battlefield 6 (or Battlefield 3 Remaster) “teaser” bit we got last week? Well, I’m here to be the bearer of bad news. It seems that was something a fan cooked up and nothing more.

Over on Twitter, the “TEET” account tweeted a message today admitting that the account and the tweet are fan-made and nothing more. The person who owns the Twitter account has apologized to fans and even to DICE Senior Designer Niklas Astrand for having him get roped in.

https://twitter.com/TEEET88318895/status/1305539536487886849

Astrand himself tweeted about this today as well, which you can see below the original tweet, where he says:

Starting to feel my dear TEEET got hijacked and forced to be something it was never intended to be. It was and should forever be a Babel EE meme created by you – the BF community.

Never forget this. No matter what you may hear in recent videos.

I’ll let it rest for a while…

Sorry, Battlefield fans! It seems we’re back to square one! Hopefully, we’ll get a tease or something for the next Battlefield game soon. This proves that the community is so thirsty for any Battlefield-related announcements that we’ll jump at the chance at anything, which is both a testament to the community and the people passionate about the franchise.

We’ll keep our eyes peeled for any developments regarding Battlefield 6 or any new announcements regarding the franchise.

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Alex Co

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Dragon Ball FighterZ Master Roshi Release Date Set for Sept. 18

Just last month, Acr System Works announced that Master Roshi would be joining the Dragon Ball FighterZ roster. Today, Bandai Namco announced the Dragon Ball FighterZ Master Roshi release date is set for September 18!

There’s also a new trailer to accompany the release date announcement, which you can check out below.

A true martial artist doesn’t fight to win, they fight to better themselves.”
Get ready to learn the ways of the Turtle School when #MasterRoshi arrives to #DRAGONBALLFighterZ on Sept. 18th! Order our Fighterz Pass 3 and get 2 days EARLY ACCESS

Once the title update for the Dragon Ball FighterZ Master Roshi release is out, we’ll let our readers know. This should come with a host of gameplay fixes and tuning updates as well, so stay tuned.

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Alex Co

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Report: Microsoft Had Talks to Acquire Destiny Developer Bungie

It looks like Microsoft is looking to shore up its first-party studios, and one of the developers the company is eyeing is none other than Bungie! The Microsoft Bungie acquisition talks was outed on the latest GamesBeat podcast by veteran video game journalist Jeff Grubb.

According to Grubb, Microsoft and Bungie have had discussions about it, though both parties have not been able to agree on a sale price. This report was backed up by Eurogamer who heard similar rumblings, which adds that that this was driven by Bungie’s desire to raise new funds for the studio, its project and staff.

The report doesn’t state if talks have been scrapped entirely, or if the sales price is still being negotiated currently.

If this pans out, would this mean Destiny will be exclusive to the Xbox platform moving forward? Perhaps, or it could continue as is, and Microsoft can make it so that future expansions and content come to Xbox platforms first.

Veteran gamers will remember that before Bungie made Destiny and charted on its own, the studio was first known for its work on the Halo franchise, with the last Halo game by Bungie being Halo Reach released back in 2010. Since then, Bungie has developed the highly successful Destiny franchise alongside Activision, with the two companies parting ways in January of 2019.

Will we see Bungie back in the Microsoft stable once again? And would you want it to develop Halo once more if given the chance?

Update: Bungie CEO Peter Parsons has shot down this report stating it’s “false.”

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Alex Co

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Cyberpunk 2077 PS4 Trophy Count Revealed, as Dev Achieves Platinum

A good sign of progression for Cyberpunk 2077, as one of the key developers today confirmed that they have played the game from start to finish, and even more so have 100% platinum the game on PS4, giving us an official Cyberpunk 2077 PS4 trophy count.

According to the screenshot published by Łukasz Babiel, a QA lead at CD Projekt Red, Cyberpunk 2077 PS4 trophy list will feature a total of 45 trophies. 26 of those will be bronze, 17 silver, 1 gold, and of course the last being the platinum trophy.  

What does this mean? Well, it confirms that the title is entirely playable from start to finish, including achieving 100% in all areas outside of the main campaign. On a bit more of the interesting side of things, we believe this would be the first time we have actually ever heard anything coming from the PS4 version outside of normal press releases. In fact, the content that has been shown thus far has been for PC and Xbox, considering that Microsoft currently has marketing rights for the title. And while this isn’t a screenshot of anything in-game, it is a bit nice to see something related to the PlayStation side of things for the game.

Cyberpunk 2077 is scheduled to release on November 19. It iwll be available for the PS4, Xbox One, and PC, with PS5 and Xbox Series X and S supporting backwards compatibility until the next-gen version is ready for release. 

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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NBA 2K21 Update 1.02 September 14 Dribbles Out (Update)

Visual Concepts has released the NBA 2K21 update 1.02 September 14 patch on consoles. Clocking in at 4.6GB on PS4, and 5.7GB on Xbox One, this is an unannounced patch, with the details listed down below.

NBA 2K21 Update 1.02 September 14 patch notes:

Offiical patch notes are now available!

General

  • New Pro Stick Aiming/Shot Timing selector. On your first boot, you will now have the option to choose between using the new Pro Stick Aiming mechanic or the traditional Shot Timing mechanic. Your settings file will be updated with the appropriate selection. As always, you can visit your settings at any time to update your shooting preference.
  • Fixed several hangs that could happen when entering and exiting various game modes during the same session, or when idling out at certain areas.
  • Andrew Wiggins now appears with updated facial hair to more accurately represent his appearance.

Gameplay

  • Enabled the ability to use Pro Stick Shot Aiming with the Shot Meter setting turned off.
  • Ideal Shot Aiming point now determined by how slowly or quickly the Pro Stick is initially deflected when starting a shot. A slow flick will move the ideal aim point to the left, while a fast flick will move the ideal point to the right, giving players more consistency with Pro Stick shooting.
  • Changed Ante Up to use competitive slider settings (more skill-based).
  • When the Shot Feedback setting is set to “OFF,” players and opponents will no longer see Excellent Release (green light) animations.
  • Fixed unwanted fadeaway shots that were playing after immediately shooting out of certain dribble moves.
  • Improved standing dunk reliability when using the Pro Stick.
  • Disabled the double team indicator in an effort to clean up the on-screen UI based on community feedback.
  • Added the ability to shoot driving floaters from further away from the basket.
  • Moving Park dribble moves were remapped to “holds” on the Pro Stick, allowing continued use of Hard Stops with L2/LT after unlocking the Park Handles badge.
  • Cleaned up some animation pops in the dribble move system.
  • Fixed ball physics bugs when Shot Timing was set to Real Player %.
  • Toned down the effectiveness of the Lead to Basket pass feature to prevent exploits.

MyCAREER

  • Fixed a Pro Am 3v3 hang that was being reported by the community.
  • Fixed a hang that some users reported when entering/exiting the Cages.
  • Addressed a case where some users reported loss of control of their MyPLAYER during gameplay.
  • Fixed an issue in MyCOURT where the player was unable to finish some mini-games with certain NBA players as AI.
  • Fixed a hang that could happen at the start of a 3-on-3 game in MyCOURT.
  • Fixed an issue where fan growth in Park games was not properly accumulating.
  • Addressed an issue where custom shoes were sometimes not showing up properly on other players in the Beach.
  • Fixed a hang that some users reported when transitioning between Beach instances.
  • Users will now receive the correct scene after winning the College Championship.

MyTEAM

  • Fixed a hang that would occur if the user was tracking an expired Agenda.
  • Fixed an issue where the progress bar would fail to show progress on the Agenda Tracker.
  • Fixed user interface issues when applying and upgrading badges to player cards.

MyLEAGUE / MyGM

  • 2K Share Content (Draft Classes/Players/Rosters) should now properly function when accessed.
  • Tuning improvements to Player Progression, based on community feedback. With our new “Boom or Bust” system, player progression/regression has been completely re-written for 2K21 to provide a level of dynamism such that players will follow different career arcs in different playthroughs.
  • Addressed a MyLEAGUE item where the user would hang when selecting the Save As option after previously accessing the shared save list.

While Visual Concepts has not released the official patch notes yet, here are some of the feedback we’ve gotten from players (via Reddit):

  • Option to disable Pro Stick aiming in the controller settings (right at the start screen)
  • Mamba Forever bonus still not resolved for everyone
  • Fixed button shooting in Triple Threat offline for MyTeam
  • Pro Stick shooting adjustments (meter changes)
  • Glitch for controlling the other team crash has been fixed

Once we know the full ptch details, we’ll update the post. If you spot any big gameplay changes, let us know down in the comments and we’ll update the post.

If you haven’t bought the game yet, check out our review of it here. where our review states, “With EA seemingly putting an indefinite hold on the NBA Live franchise, the lack of competition essentially gives 2K an annual pass. The lack of realism regarding player ratings, player attitudes in building a franchise, and the overall experience of MyCareer leaves a sour taste in my mouth.”

Update: Offiical patch notes have been released by Visual Concepts.

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Black Ops Cold War Flinch Has Been Redesigned From Past Games; In-Game Loadout Edits Confirmed

If you play Call of Duty multiplayer, you’ve no doubt experienced your character flinch when you got shot while aiming down sight (ADS). If you hated that, rejoice! Black Ops Cold War flinch design has been reworked from previous games!

This was confirmed by Game Designer Tony Flame who shared that now, flinch is now primarily a “feedback mechanism” instead of it affecting your weapon, and having players unintentionally getting headshots due to flinching.

Damage Flinch has been redesigned in Black Ops Cold War. Flinch is now primarily a feedback mechanism to help you understand you’re taking damage, without affecting the aim position of your weapon. Your weapon will move with your screen to stay on target. No more flinch headshots

Continuning with the good news, if you liked that you can tweak and edit your loadouts while in-game in Modern Warfare 2019, well, it’s now been confirmed that you’ll be able to do that in Black Ops Cold War too! This was confirmed by Treyarch employee FoxhoundFPS over on the game’s subreddit.

Core concept right here. We’re in Alpha and can tune/adjust these types of things.

Tanks go down very quickly when focused. You can also spec your weapons out to be anti-tank. Everyone should have a good anti-streak class. You can even make them in-game. No more excuses.

In other Black Ops Cold War news, sniper glint and map voting have both been confirmed! We also posted a scorestreak computation and explanation for those confused about the new scorestreak system.

 

 

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Alex Co

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Watch Gears 5 Multiplayer Running at 120fps on the Xbox Series S Now

In just a few short months, next-gen gaming goodness will be upon us! For those multiplayer fans who dream of better resolution, refresh rates or frames-per-second (fps), we’ll be getting that and then some. Have you ever wanted to see Gears 5 next-gen multiplayer? What if I told you it’s at 120fps? Well, we have that and it looks fantastic.

Check out this three-minute gameplay clip of Gears 5 multiplayer being played on the Xbox Series S and running at 120 frames-per-second!

In the words of international super spy Zohan, it’s “silky-smooth.” If this is what we’re getting for multiplayer for a game developed for current-gen consoles, then imagine what we’ll see 1-2 years from now for games developed exlusively for next-gen! I can’t wait.

Speaking of next-gen, Microsoft has announced details regarding the Xbox Series X and Series S! It’ll be out this November 10, and here are the details. Meanwhile, Sony has an event set for this week where we’re expecting the official PS5 price and release date to be announced!

What do you think of Gears 5 running at 120fps? Don’t forget, Halo Infinite’s multiplayer will also be running at that frame rate, and best of all, it’s going to be free!

Source: Reddit 

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Alex Co

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Marvel’s Avengers Daily Mission Reset Bug Acknowledged by Devs; Vault Caches Have Hidden Walls

For Marvel’s Avengers players who do the daily and weekly missions, chances are you might have noticed that there’s a problem, as it seems they’re not resetting properly! Crystal Dynamics has today issued a statement on the Marvel’s Avengers daily mission reset bug.

Lead Designer Philippe Therien posted a message on the official subreddit where he mentions that the studio is looking into it.

Update on daily mission reset, team is aware and working
byu/CD_PhilT inPlayAvengers

He also confirmed that they are looking into the Weekly Challenges as well:

Well, that’s not good at all since y’know, people do want to tackle new missions for new rewards. Speaking of which, we posted a guide for people to complete these daily missions super fast.

In more positive Marvel’s Avengers news, did you know that there are hidden walls in Vault Caches? Some might have known this already, but I didn’t. Here’s what it looks like (via Reddit):

While what’s inside these fake walls are just resources (at least the ones found so far), who knows what other stuff like these are littered in the game just waiting to be discovered, right?

If you have a cool combo or found a secret in Marvel’s Avengers, hit us up via email and we just might feature your findings.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.