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Dying Light Hellraid Trailer Brings You to Hell

Announced last month, Techland is bringing new content to Dying Light with the Hellraid DLC! Curious? Here’s the first Dying Light Hellraid trailer to see what horrors are in store.

Check out the trailer now for DLC which is out this July 23.

Over five years after the release, Dying Light is getting an exciting DLC that’s bound to refresh your experience with the game. Get ready for an entirely new game mode based on our currently-on-hold first-person dark fantasy slasher Hellraid. That’s right – dark fantasy!

You might wonder how we tied the DLC’s significantly different setting to Dying Light’s post-apocalyptic reality. The answer to that question is a strange device found in the Tower’s basement after an odd power outage. It looks like an arcade machine but in fact it’s a portal between worlds. Use it and you’ll emerge in a grim fortress overrun by Hell’s minions.

To keep the hellish setting consistent, we’ve populated the stronghold with completely new demonic enemies and designed an array of fitting fantasy weapons to slay them with. Hellraid comes with its own progression system and you’ll have to improve your rank to unlock new swords, hammers, and axes. These are more than just pieces of equipment – they’re trophies. Each run through the dungeon will reward you with coins that you can spend to proudly wield Hellraid weapons in Harran. Every time you revisit the fortress, you’ll have a choice to increase the prize by picking up bounties. Whether you choose to test your skills alone or in co-op (up to 4 people), you’ll face a considerable challenge.

As for Dying Light 2, that game has been delayed with no firm release date just yet.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Warframe Hard Mode Difficulty Begins Testing This Weekend, Officially Called The Steel Path

Officially dubbed as “The Steel Path,” Digital Extremes has revealed that Warframe hard mode will begin it’s testing this weekend for invited players.

The Steel Path will be introducing new difficulty modes to Warframe that will give players the opportunity to replay both old and newer content, only at a far higher challenge. For now, they are running some public clusters and have opened up to inviting at least 1000 PC players. Steam will be required to participate in this round of clusters, and for those interested in participating you can do so by visiting this link: Public Test Cluster: Opt-in Key Lottery #2!

Here are the details on Warframe hard mode as seen on the official forums –

What it is:

  • Higher Difficulty Series of content that rewards exclusive cosmetic decorations, emotes, and mastery.
  • An extra layer of opportunity for players to use their powerful gear to take on threats at a higher level without having to wait in missions for long periods of time.
  • A way to engage with some better scaling Affinity and Mod Rewards.

What it isn’t:

  • Intended to be associated with the nebulous ‘end game’ topic.
  • overly complicated in its goal to simply provide higher-level content and some exclusive rewards.
  • tiered. We are providing one 100+ level pass to be cognizant of matchmaking for our first iteration.

The Warframe hard mode was first announced early last month and has since then received several teases of it’s launch being near. With public testings now starting, chances are we will see the release of The Steel Path within the next few months. Of course, console players will eventually see this update, most likely shortly after it’s PC release. We’ll be sure to keep tabs on it’s development, but in the meantime, PC players be sure to sign-up for your chance to participate in the public cluster.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Marvel’s Avengers Free-Roam Explained, Players Will Be Allowed to Fly “Everywhere”

If you didn’t know this by now, Marvel’s Avengers game is not an open-world game. Instead, it opts for large hub zones that players will be able to complete main and side objectives along with a number of activities, including being able to free-roam in them. To explain what players can expect more, the game’s War Zone director, Philippe Therien opens up a bit on Marvel’s Avengers free-roam along with how characters can travel in the game.

Taking part in a recent Reddit Ask Me Anything (AMA), Philip confirmed that players will be able to free-roam between objectives, along with what kind of activities they can do.

Q: Are there going to be times where we can freely explore regions peacefully? Or is it just constant action?

A: In between objectives, you are absolutely free to roam as you please and look for points of interest around the level. These can be allies to rescue, bounty enemies, to defeat for loot, Hidden caches, secret AIM stockpiles of resources or you could raid AIM’s depots where they store gear! Typically those rewards are defended but you can roam around the environment without constantly fighting if you want to just admire the scenery or have fun doing traversal.

Q: When we deploy to a Warzone, how does it work? Will we be selecting a mission to pursue and then have free roam over the map until we complete the objective? Or can we select an option on the map to free roam the area without a mission objective? And can players split up from each other and go to different corners of the map on their own? Or do they have to stick together in a Warzone?

A: When you pick a mission and choose your hero, you will be inside that Warzone you selected until that mission is completed. You can explore up until the point where the final objective is completed, at that point we return to the Quinjet where you can select another mission.

Players can absolutely split up as they wish but keep in mind that if you go off alone, you could get overwhelmed by enemies!

Therien also confirmed that players can expect different types of regions, all while teasing that there are still more to come.

Region wise we will have Cities, Forests, Deserts, the Arctic, Underwater, In orbit and some others that aren’t revealed yet! Inside those regions you will see everything from wilderness to AIM structures and of course urban landscapes in cities.

Of course, with there being different heroes that can travel differently, one has to consider how they would balance things out as those who can fly could most likely reach an objective faster than those who can’t. Luckily Phil had an answer to this and confirmed that they have balanced the characters out in terms of speed when reaching objectives.

They are balanced to be able to cross the same distances in generally the same time with some differences of course but for those who aren’t flying they have acrobatic moves. Without giving too many spoilers…Hulk can jump, Widow has gadgets and Kamala…well she can stretch really good!

Along with this piece, he also confirmed that characters that can fly also aren’t restricted in terms of where they can fly (unless told otherwise), allowing players to even use flight mode while inside buildings.

You can fly everywhere including indoors and underground though the ceilings can be a bit lower inside you wont be forced to walk anywhere except for things like transitions between areas.

There you have it, that’s how Marvel’s Avengers free-roam works in the game. Are you glad to hear that they are ensuring a balance between the characters when it comes to movement? What about some of those free-roam activities? Don’t forget to check out the gameplay blow out this past week where we got to witness co-op gameplay, as well as a long gameply demo involving Thor.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Path of Exile Update 1.51 June 27 Released for Fixes (3.11)

Grinding Gear Games has released a fix-specific patch for Path of Exile that’s out today. Players will see this as Path of Exile update 1.51 June 27 patch, and it’s mostly for fixes. The studio calls this the 3.11 patch for the free-to-play RPG. Check out the full notes below.

Path of Exile update 1.51 June 27 patch notes (3.11)

3.11.0f Patch Notes:

PS4 Specific:

  • Fixed a client crash that would occur with Incinerate and Creeping Frost.
  • Made engine changes to mitigate against common client crash issues.

General:

  • Added highlighting to key words in Harvest crafting descriptions.
  • Fixed a bug where Wave of Conviction, when supported by Arcanist Brand, was hitting more often than intended against stationary monsters.
  • Fixed a bug where various objects (including enemies) could be invisible.
  • Fixed a client crash that could occur when using Ballista Totem Support.
  • Fixed an instance crash that could occur when opening map portals while using the Random Portal Variation setting.
  • Seed Caches in maps now drop more seeds than before, scaling up per map tier so that you’ll get double the number of seeds dropped from a Tier 16 map.
  • Weightings of crafting outcomes have been fixed and improved. Due to an error, many seed types couldn’t spawn certain rare crafting outcomes before level 80. The combination of these changes and the increased seed drops will result in seeing the rare outcomes more frequently than before, especially in higher-tier maps.
  • The difference in rarity of Tier 2 and Tier 3 seeds has been flattened, so you’ll see the rarer Tier 2 and Tier 3 seed types more often now. Their drop chance from Tier 1 monsters has not been changed, meaning the increased Tier 1 seed drops from higher-tier maps will result in more Tier 2 seeds, and by extension Tier 3.
  • Recently-hatched monsters are now resistant to damage. This will prevent you instantly destroying them with abilities you have prepared before the start of the encounter. This is now consistent with our other league mechanics that give you time to prepare.

Thats’s basically it for the Path of Exile update 1.51 June 27 patch. Earlier in the week, the studio released the big Harvest patch which you can read about here.

Source: Path of Exile
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Report: Crash Bandicoot 4 Multiplayer Might Have Just Been Confirmed by PlayStation Store Listing

In case you haven’t heard the news, Activision announced Crash Bandicoot 4: It’s About Time this last Monday. While the title is mostly seen as a single-player game, it would appear that the PlayStation Store may have accidentally confirmed that there will be some form of  Crash Bandicoot 4 multiplayer when it launches.

The store listing currently lists the game’s features, one of them being offline multiplayer with it being playable with up to four players. While surprising, this may hold some weight as the game does feature more than one playable character as seen in the reveal trailer.

https://www.youtube.com/watch?v=aOGwx3Ju6QQ

Details from the PlayStation Store

*Available at launch.

Offline multiplayer (2-4 players)
Uses DUALSHOCK 4 vibration function
Enhanced gameplay on PS4 Pro console
Offline play enabled

There is also some mention of an online leaderboard and an Activision account being needed for it, though that could be a standard disclosure from Activision. Of course, take this with a grain of salt as it could very well be a mistake on the store listing. Still, is a Crash Bandicoot 4 multiplayer mode something players would want? Even if it is just local play co-op?

About Crash bandicoot 4: It’s About Time

Bandicoots get ready fur it, Crash is moving 4-ward into 2020 with a brand-new game that’s built from the ground up and “It’s About Time.” No, literally! Activision Blizzard, Inc. (NASDAQ: ATVI), and developer Toys for Bob, are giving fans the true sequel to the original trilogy with Crash Bandicoot 4: It’s About Time. Our lovingly absurd marsupials are back and putting a fresh spin, jump and wump on conflicts of cosmic proportions, discovering expansive new worlds, unexpected allies, larger-than-life boss battles and powerful new Quantum Masks that must be united to restore order to the multiverse. Crash Bandicoot 4: It’s About Time will be available for PlayStation® 4, PlayStation® 4 Pro, Xbox One and Xbox One X on October 2, 2020. Pre-orders are available now.
Crash Bandicoot 4: It’s About Timeis not a remaster, but the first original entry in the Crash franchise in more than 10 years. To celebrate, Toys for Bob is excited to introduce a fresh art style for Crash to fans that maintains the zany spirit of the franchise while also breathing new personality and charm into it. Rewinding time back to the end of Crash Bandicoot: Warped, Crash Bandicoot 4: It’s About Time picks up after Neo Cortex, Dr. N. Tropy and Uka Uka were last stranded on a distant planet. After decades of fruitless attempts, the trio finally make their escape, ripping an Evil-Scientist-sized hole in the fabric of space-time in the process. Now all that stands between them and total dominion over the multiverse are two fuzzy marsupials from N. Sanity Island.
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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Hellpoint Release Date Coming Next Week, New Screenshots Released

Originally set to release in April, Cradle Games has announced that they will reveal the new Hellpoint release date next week. To help tide potential players, they have also released a new batch of screenshots and artwork.

The new Hellpoint release date will be announced next week on  July 2. We aren’t sure if we are expecting to see a new date trailer of some sort, but don’t be surprised if one drops the same day. Down below you’ll find some new screenshots and key artwork.

About Hellpoint

Hellpoint is set in the aftermath of a massive quantum cataclysm called the Merge. You wake up on board the Irid Novo space station, a beacon of galactic cooperation and scientific exploration gone horribly wrong. What happens next will be solely determined by your choices.

Key Features:

  • Souls-like gameplay in a unique setting: Explore the derelict space station of Irid Novo and face bizarre enemies with a tight and unforgiving combat system.
  • Occult space story: Blending science and fantasy, the intensely atmospheric dark sci-fi setting will keep you searching for answers.
  • Dynamic World: The Quantic System acts as a dungeon master, slightly transforming the game world every time you die and triggering events as the station revolves around the black hole.
  • Jump-in co-op and PvP multiplayer: Ask a friend to press Start to join a couch co-op session or call for assistance online. Hellpoint offers a full, uninterrupted co-op story with shared loot drops.

The title will be releasing on PC (Steam), Xbox One, PlayStation 4, and the Nintendo Switch. If you don’t know what Hellpoint is, be sure to read up on our preview, which left a pretty positive impression. You can read that preview right here: Hellpoint Preview: Dark Souls Meets Dead Space. Alternatively there is also a Steam demo available to try.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Tokyo Game Show 2020 Digital Event Set for September

While the physical event was announced as cancelled this last May, organizers of the Tokyo Game Show 2020 (TGS) have announced that the annual event will still be happening this September, only in the digital format.

The official website states that TGS 2020 will still be happening between September 23 to the 27, and will offer the usual venues that we have seen in the past.  As of now, there are 200 companies planned for the event along with multiple online meetings, and even plans to host some tournaments. This news is also highlighted by the appearance of next-gen consoles.

The game industry of 2020 will be visited by new big waves such as the appearance of next-generation consoles.
Take the wave of innovation on your side and become a winner against the world!

TGS2020 ONLINE provides a place for everyone to experience the fun and potential of advanced technology through games. The world that spreads online is a world where people from all over the world connect with each other beyond space and time without time lag. Games can go beyond games and change the future of various fields.

We will be sure to cover the Tokyo Game Show 2020 online event when it begins this September. Expect to see a full line-up announcement as well as a detail schedule real soon.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Report: Xbox Lockhart/Xbox Series S Teraflops and RAM Specs leak

While Microsoft has yet to announce whether or not the Xbox Series X would see an additional, less powerful, cheaper model, it would appear that some leaked documents have surfaced, detailing the Xbox Series S teraflops and RAM count.

The leak was first spotted by TheVerge, which points out a development mode called “Lockhart profiling mode”. According to sources close to TheVerge this mode is a part of the Xbox Series X development kit, which allows developers to hit the targets of Microsoft’s suppose second console. Additionally, the leaked documents hint at an undeveloped CPU, with 4 teraflops and 7.5Gb of accessible RAM. In comparison, the Xbox Series X sports a title of 12 teraflops with 13.5Gb of usable RAM, whereas the PlayStation 5 has 16GB of RAMand a little over 10 teraflops of power.

If the specs are true, this would appear to put it just above the Xbox One X systems, with obvious improvements in other areas. Chances are this console will most likely be targeting high fidelity in visuals and performance, but with 1080P to 1440P resolution in mind. The price will also be a major factor here, as while Sony is offering two versions of the PlayStation 5 that are nearly identical outside of no disc drive, Microsoft appears to be going a different approach by offering different specs. Whether they also go a digital approach with this version is remained to be seen, though if it’s about being cost-effective and consumer-friendly, we wouldn’t be surprised if it didn’t have one.

Chances are high that Microsoft will most likely reveal this console during their Xbox Series X event next month. We’ll be sure to keep you all posted on any details as they’re revealed, but for now what are your thoughts on this rumored cheaper versions? What kind of price point do you expect to see? Let us know in the comments!

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Report: Call of Duty 2020 Multiplayer Details Leaked – Mini Map Returning, 150 Health & More

While rumors and even actual early gameplay have surfaced surfaced for this year’s Call of Duty, Activision has still not announced it — which is unheard of given we usually hear about each year’s Call of Duty in May. Well, fortunately for us, leakers won’t let us down, as new Call of Duty 2020 multiplayer details have surfaced today.

This latest batch of Call of Duty 2020 multiplayer details come from YouTuber Xclusive Ace, who’s probably one of the best Call of Duty YouTubers around, and generally doesn’t post any baity or fake stuff. In short: we trust his report on this, which is why it’s on the site.

You can check the video or read up on our summary below.

https://www.youtube.com/watch?v=mNj0xEmaxJ4&feature=emb_logo

Call of Duty 2020 multiplayer details:

  • Set in Cold War (no official title confirmed to him)
  • Codename is Zeus internally
  • Targeting end of Q3 release date (earlier than usual) or early Q4
  • Game is in pretty good state; multiplayer maps are done.
  • Campaing fully playable, but not all animations are complete
  • Campaign, Multiplayer, Zombies and Warzone is part of it
  • New Warzone map will be included
  • Standard mini map is back (red dots returning) in its current state, but could easily change before launch
  • No fog of war in mini map (like in Black Ops 4)
  • Compass in Modern Warfare is returning
  • No mounting/leaning mechanic
  • Sliding is in but no dolphin dive
  • Swimming is in, which is in MP maps and Warzone.
  • Standard sprint, no tactical sprint, unlimited sprint is back
  • No doors in MP but will be in Warzone
  • Ace has seen nine out of the ten maps that should be available at launch.
  • Map design is more Treyarch in nature, but some are big and not three-lane. Current map names known are: Mall, Satellite (middle of desert), Tank, Tundra, KGB (fairly small)
  • No Specialists, but something like Field Upgrades is returning and you can charge it up twice (hold up to two at once). Some examples mentioned are Crash’s (from Black Ops 4) ammo box, and a SAM turret-like unit that shoots down streaks
  • There will be regular equipment in one slot (doesn’t recharge). Some examples include: combat axe, concusson, semtext, flash, frag, molotov, and the more.
  • Scorestreaks are back! Some samples of streaks: bow, artillery strike, chopper gunner, gunship, hand cannon (like Seraph’s), flamethrower,  controlled missile, death machine, grenade launcher, light attack chopper, RCXD, sentry gun, UAV, Counter-UAV, napalm strike, strafing plane
  • No Dead Silence in the game currently. No idea on footsteps sounds yet.
  • 150 health (like in Black Ops 4) but will have auto-heal/
  • You can see your health bar (in current state)
  • Confirmed guns are: AK5, SPAS-12
  • Hybrid Create-a-Class and Pick 10 from Treyarch.
  • No Gunsmith
  • Wildcards will be back
  • No Prestige system evidence yet (doesn’t confirm that it’s not coming back though)
  • 6v6 not 5v5
  • No Gunfight mode, but have playtested a 3v3 mode
  • No full-fledged Ground War mode, but they have a mode that takes place on various sections of the Warzone map
  • Ace has an image of the new Warzone map and will take place in Russia

Given that the Call of Duty 2020 multiplayer details above are obtained from an early and unfinished build of the game, things are subject to change, so bear that in mind before judging on the stuff leaked.

Hopefully, Activision will formally announce this year’s Call of Duty soon.

More Call of Duty Reading:

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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BGO Lets You Play Online with Your Friends

The BGO online casino site is a real money casino run by BGO Entertainment Limited that was founded in 2012. This saw the rebranding of xbingo.com as bgo.com that same year in an attempt to offer cutting edge casino gaming content. You can find a great review on bestonlineblackjack.com of BGO Casino. It is an instant play casino licensed by the UK Gambling Commission and the Government of Alderney giving it access to most of the top markets in this industry by showing that their website is safe, secure and protects client information according to set regulations. This casino has partnered with top software developers such as Playtech, NetEnt, Bally, IGT, WMS, NextGen and BGO Studios to come up with an amazing selection of games across many categories. Their site is welcoming and easy to use and navigate. They are noted for having one of the best live dealer sections and consequently this article aims to look at how BGO lets you play online blackjack with your friends making it an ideal option for Blackjack enthusiasts.

 

Blackjack Games at BGO Casino

Many blackjak enthusiasts find it hard to find online casinos that have greatly diversified this section of their game categories. This online casino has greatly invested in their selection of blackjack games making it a good place for you to play online blackjack with your friends. There are many instant play blackjack variations for players to choose from thanks to their partnership with software developer Playtech. Playtech has uniquely given players the option to customize their game by changing the colours of their Blackjack table. Some of the blackjack titles you will likely come across include:

  • Blackjack
  • Blackjack Peep
  • Blackjack Switch
  • Blackjack Pro
  • Blackjack Surrender
  • Progressive Blackjack
  • Perfect Blackjack
  • Pontoon Multihand 5
  • Double Attack Blackjack
  • 21 Duel Blackjack
  • Buster Blackjack
  • Cashback Blackjack

Live dealer blackjack

Gambling enthusiasts often find themselves wanting to play their favourite games with their friends and thanks to Playtech’s live dealer casino software they are able to offer classic blackjack, unlimited blackjack and multi-table blackjack. This feature lets you and friends play blackjack against each other on an online platform by using live streaming technology to bring the actual casino experience right to your computer. The games load quickly, have impressive graphics, and their webcam technology for live games is quite spot on. This feature takes live blackjack to a whole new level as it employs an actual dealer with live feed from an actual casino. Coupled with the ease and straightforwardness that comes with its design, this casino has made blackjack become an even more enjoyable game for both enthusiasts and those who aren’t. Players can interact with each other and the live dealer via live chat using their user names. Their desktop version allows players to enjoy a wide selection of blackjack variations on the live platform. However it is good to note that only two blackjack variants have been optimized for mobile casino meaning to enjoy the entire gaming selection it would be advisable to access the site via desktop browsers. These two are Live Blackjack and Live Unlimited Blackjack. This online casino is a browser based casino meaning players don’t have to download any software to enjoy its services. 

Other available Casino Games

This online casino has many gaming categories to choose from besides blackjack. This means players are spoilt for choice as there is a great variety of games for them to try their luck at. Their categories tab is loaded with hundreds of instant play games from a diverse selection of top software providers. Players can choose between Casino, Games or Live and can enjoy classics such as slots with progressive jackpots, roulette and video poker. 

Some of their popular slot titles include Iron Man 3, Jackpot Giant, Starburst, Jimi Hendrix, Ace Ventura Pet Detective, and Gonzo’s Quest. Here’s what VR gear you should have to play Gonzo’s Quest. Players can also enjoy American Roulette, Roulette Pro, and Premium European Roulette among others. For video poker, they have Aces and Faces, Jacks or Better, Joker Poker and many more.

Bonuses and Promotions

As a new sign up to the casino, players are guaranteed a 20 free spin bonus to use on the popular slot game Starburst, there is no deposit required for this. However, on making a real money deposit to the players account, they are guaranteed a reward of an additional 180 free spins and a match deposit bonus of up to $2000. In this welcome package, the first deposit give a 200% match up to $200. The second, third and fourth deposit each give a 100% match up to $600. Once the welcome package is done with, players are able to claim a live casino bonus offer giving a 100% match up to $75. This is done by entering the code ‘LIVE’ when making their next deposit. All bonuses offered are subject to a 35 times wagering requirement and payments made via Neteller and Skrill are not legible for these welcome bonuses. The casino also has a boost bar that fills up over time with gameplay and when completely filled, players are levelled up for a new boost. Players get fair spins as a result, these are free spins that come with no wager requirements.

Deposits and Withdrawals

Thanks to its 128 Bit SSL encryption, deposits and withdrawals from this site are quite safe and secure. This online casino accepts Visa, Maestro, MasterCard, Neteller, Skrill, PayPal and Paysafecard. Funds are usually available to play with immediately on deposit. Withdrawals however may take a few days depending on the option used, usually 1 to 5 days, BGO however processes its payments within 48 hours before this.

Customer Support

BGO has a competent customer support team that is reachable via phone, email and live chat that is open daily from 8.30am to midnight. A vibrant customer support team is important for many reasons. They also have a contact form that users can fill and send directly over the site. A supporting FAQ section helps answer commonly raised questions by giving detailed information on various topical questions. 

Conclusion

Blackjack at BGO Casino gives players the feel and thrill that comes with playing at an actual blackjack table in an actual casino. The dealers are talkative but not enough to distract gameplay. The straightforward layout, quality graphics and user friendly design make it easy to transition between the betting process and actual gameplay. This online casino is definitely a must try for people looking for excitement at the blackjack table as it even lets you play online blackjack with your friends. Who would not want to enjoy their favourite game, like the next battlefield game, for real money with their peers? The online blackjack experience at BGO Casino is unique and especially different as it is more exiting and customized to meet the target market’s needs. 

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Modern Warfare Recoil Patterns for Assault Rifles Detailed

While Call of Duty: Modern Warfare has been out for quite some time now, Infinity Ward has been adding guns to the game throughout its life span. Given how assault rifles are by far the most popular gun in the game, some might be curious how the Modern Warfare recoil patterns work for the assault rifles, and we’re here to help.

Thanks to Reddit user NotMegatron, here’s a quick but detailed view of how each recoil pattern is for the assault rifles released for the game so far. Note that these recoil patterns are presented via their base values (meaning no attachments at all).

As you can see from the spray pattern, some guns are a lot harder to control. Having said that, the attachments to control recoil do help a lot, and as such, doesn’t mean that the gun with the worst recoil is the “worst” one.

In your opinion based on your experience, which gun is the best in terms of having the least amount of recoil? Personally, I’m used to the recoil pattern of the RAM-7 and Kilo, though I know most people prefer the recoil pattern of the M4.

For those looking to complete the gun reticles, we’ve also posted a guide about that which even includes pictures of each reticle type.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Trials of Osiris Rewards This Week June 26, 2020

Destiny 2 PvP fans, it’s your time to shine once again! The Destiny 2 Trials of Osiris rewards this week June 26 post is live here on MP1st! Once again, we’re here to let you know what the map is for the week, as well as what rewards you’ll get for hitting the specific win tiers.

Destiny 2 Trials of Osiris Rewards This Week June 26, 2020

Note that we’ll be updating the post throughout the day so keep checking back.

Trials of Osiris Map

Altar of Flame

Rewards

Rotation not known yet, please let us know!

  • 3 Wins (Powerful): The Scholar (Scout Rifle)
  • 5 Wins (Powerful): Arms
  • 7 Wins (Pinnacle):  Tomorrow’s Answer (Rocket Launcher)
  • Flawless (Pinnacle):  Class item

Bounties

Name Description Cost Requirement Reward
End Game Complete matches and rounds. Wins in the Trials of Osiris grant the most efficient progress. 1000 Glimmer 100 Progress XP & Glimmer & 35 Valor Rank Points & 5 Trials Token & 1 Trials Engram
Arsenal of Light As a fireteam, defeat opponents using abilities in the Trials of Osiris. 1000 Glimmer 100 Ability XP & Glimmer & 35 Valor Rank Points & 5 Trials Token

Passages

Name Perk Cost
Passage of Mercy Forgives one loss per run. 25000 Glimmer & 15 Legendary Shards
Passage of Ferocity With zero losses, your third win grants a bonus win. 25000 Glimmer & 15 Legendary Shards
Passage of Wealth Increased tokens from reaching 3, 5, and 7 wins on a ticket. 35000 Glimmer & 25 Legendary Shards
Passage of Wisdom Grants bonus XP from Trials wins, scaling with the number of wins on a ticket. 35000 Glimmer & 25 Legendary Shards
Passage of Confidence Grants bonus rewards from Flawless Chest. 50000 Glimmer & 50 Legendary Shards

Don’t forget to check our seasonal mod cheat sheet as well which should come in handy.

Source: Reddit

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Destiny 2 Xur Location June 26, 2020

Guardians, it’s Friday and that means it’s time to open your Strange Coins collection! Xur is here and MP1st is back with the Destiny 2 Xur location June 26, 2020 post.

Destiny 2 Xur Location June 26, 2020:

Xûr, Agent of the Nine

Description:

A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the Nine.

Location:

Winding Cove, EDZ, Earth

Exotic Gear:

Name Type MOB RES REC DIS INT STR Cost
The Colony Heavy Grenade Launcher 29 Legendary Shards
Young Ahamkara’s Spine Hunter Gauntlets 7 11 14 6 11 14 23 Legendary Shards
Synthoceps Titan Gauntlets 9 8 14 9 13 9 23 Legendary Shards
Phoenix Protocol Warlock Chest Armor 10 8 15 8 14 6 23 Legendary Shards

Consumables:

Name Type Cost
Five of Swords Challenge Card

What’s a Xûr?

Xûr, Agent of the Nine, is a strange vendor who randomly appears in a Public Sector in each of the Worlds, depending on the current Flashpoint. Xûr sells Exotic equipment and only takes Legendary Shards in exchange for them.

TL;DR: He’s the Santa Claus of Destiny and every weekend is Christmas. Sometimes he brings you what you want, sometimes he brings you coal. Mostly it’s coal.

When does Xûr visit?

Xûr visits every Friday at 17:00 UTC and departs at reset. If you would like to see all the live conversions of Time Zones, please follow this link here.

In other Destiny 2 news, we posted a seasonal mod cheat sheet that should be handy for those who want to know everything in one easy glance.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Hitman 3 Cast Announced, IO Interactive to Self-Publish the Title

Announced during Sony’s PS5 games showcase, IO Interactive has now dropped more details regarding Hitman 3. Chief among the new info we got is the Hitman 3 cast which can you check out below.

In addition to that, during the studio’s livestream for Hitman 3 that concluded yesterday (via VG247), IO Interactive announced that they will be self-publishing Hitman 3 as well. This is a big departure for the studio given the Hitman 2 was published by WB Games (Warner Bros. Interactive Entertainment), and the previous title was published by Square Enix.

Hitman 3 is set for release this January 2021 for the PS4, Xbox One, PC, and next-gen platforms (PS5, Xbox Series X). Go check out gameplay footage of the shooter here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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MLB The Show 2020 Update 1.14 June 26 Patch Pitches Out

Sony San Diego Studios or now known as SIE San Diego Studios has released the MLB The Show 2020 update 1.14 June 26 patch. In addition to the patch notes, SIE San Diego has also given an update on the Summer Circuit as well, which you can read below.

MLB The Show 2020 update 1.14 June 26 patch notes:

Here’s the official post from SIE San Diego:

Thank you for following the MLB The Show 20 Summer Circuit! Your feedback is important to us and we are taking steps to deliver an authentic tournament experience for everyone participating. We were happy to see a smooth matchmaking and team-building experience for the qualifier, but there were some issues to we would like to acknowledge:

First and foremost, we have been working with ESL and have made sure the difficulty settings are correct moving forward. Starting with the 2nd Qualifier on 6/27, difficulty will be set to Hall of Fame and we have ensured that tournament gameplay sliders are uniform for all players (Update 1.14 – see below). Also, the issue that prevented matches from being properly reported and stopping some users from continuing on in the qualifier has been resolved.

Second, we are adding a 6th Qualifier starting August 4th where the top 8 winners will be eligible to compete in the Grand Finals.

Lastly, starting with the 3rd Qualifier on 7/11, start times will be 12pm PT / 3pm ET.

Update 1.14 includes a fix for the bug that caused “My Sliders” settings to carry over into Tournament games, and is set to deploy at 3 AM PT on 6/26/2020.

If there are more changes included in this patch, we’ll update the post.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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No Man’s Sky Update 2.55 June 26 Patch Soars Out

Hello Games is continuing their fantastic post-launch support for No Man’s Sky, as the No Man’s Sky update 2.55 June 26 patch has just been released on all platforms. As far as we know, there are no new content included in this patch, but more for fixes than anything else.

No Man’s Sky update 2.55 June 26 patch notes:

Hello everyone,

Thank you to everyone playing the Crossplay Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes have been combined into patch 2.55, which will be live on all platforms today.

Patch Notes

  • Fixed multiplayer connections on Windows 7.
  • Crossplay players now show a different icon depending on their platform.
  • Fixed PS4 friends showing a gamemode icon when playing in non English languages.
  • Fix for crossplay friends not being joinable if they are in a group.
  • Updated matchmaking rules to form lobbies of the correct size.

Given we just got the big No Man’s Sky crossplay patch a few weeks ago that included a ton of gameplay changes, it’s understandable that this one only includes big fixes and nothing more. Nonetheless, if you spot any changes included that’s not listed in the No Man’s Sky update 2.55 June 26 patch notes, share ’em below in the comments.,

Source: No Man’s Sky

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Dragon Ball FighterZ Update 1.24 Now Available

Arc System Works has released Dragon Ball FighterZ update 1.24, which brings performance improvements and a few fixes and currency adjustments. 

The update is currently available on the PlayStation 4(135mb),  Xbox One (6.5GB?), and Steam (4GB), with the Nintendo Switch version hopefully going live shortly. Down below you’ll find the full patch notes

Dragon Ball FighterZ update 1.24 patch notes:

  • Adjusted BP value changes in Ranked Matches.
  • Fixed issues with fighting mechanics
  • Updated replay data version (replay data from older versions cannot be played).
  • Improved game performance and Stability 

About the game:

DRAGON BALL FighterZ is born from what makes the DRAGON BALL series so loved and famous: endless spectacular fights with its all-powerful fighters.

Partnering with Arc System Works, DRAGON BALL FighterZ maximizes high end Anime graphics and brings easy to learn but difficult to master fighting gameplay.

High-end Anime Graphics
Using the power of the Unreal engine and the talented team at Arc System Works, DRAGON BALL FighterZ is a visual tour-de-force.

3vs3 Tag/Support
Build your dream team and sharpen your skills to master high-speed tag combinations.

Thrilling Online Features
Ranked matches, interactive lobby, crazy 6-player Party Match… There is something for every taste!

Exclusive Story Mode
Discover a never-seen-before scenario featuring Android 21, a brand new character whose creation was supervised by Akira Toriyama himself.

Spectacular Fights
Experience aerial combos, destructible stages and famous scenes from the DRAGON BALL anime in 60FPS and 1080p resolution!

A rather minor update, though we aren’t sure which fighting mechanics have been fixed. The game is apparently undergoing maintenance at the moment as well, so checking how much the BP has changed in ranked matches is not known at this moment. We’ll be sure to update this post if we do learn of any additional changes, and it would be helpful if anyone can point them out in the comments below. 

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Is the Destiny 2 Cold Denial Ornament an Upgrade or a Downgrade?

Destiny 2 has a huge number of collectibles for players to gather over the course of their time with it. One of the best collectibles out there are weapon ornaments, which act like special skins for certain weapons, and they have to be unlocked through quite a bit of work. One of these skins, the Cold Denial Ornament known as Dark Waters, seems to completely change the way you aim down sights with the weapon, but there are no actual changes to gameplay.

This fact was pointed out in a recent post on Reddit by user Vykromond, who also posed a pretty important question, “is the Cold Denial Ornament an upgrade or a downgrade for you?” As I’ve already mentioned, the Ornament completely changes how you aim down sights with Cold Denial, just look at the comparison below to see for yourself.

cold-denial-ornament

It doesn’t take a genius to see that, for some reason, your Guardian holds their head closer to the sight with the Ornament on. But really this should make the red dot in that sight much larger, whereas in reality it makes it so much smaller.

Of all the sights available for weapons in Destiny 2, I find red dot sights to be the most useful. while they don’t have the best range on them, they do accurately pinpoint your enemies, and I always find that they tend to provide a bit of a speed boost while aiming down sights. With this weapon Ornament though, the red dot is reduced in size so much that you may as well be using a scope with a longer range, it’s more than a bit confusing.

As I have already pointed out, the advantage of a red dot sight is a faster move speed while aiming down sights, and a big red target that highlights when you should fire. While standard red dot sights don’t have great range, it’s possible that here we’re seeing a potential upgrade. On the one hand, with the Ornament attached you get to see your enemies in more detail and might notice things off in the distance that you wouldn’t have otherwise. On the other hand, the smaller red dot sight makes it much harder to identify when you should fire, rendering its functionality almost inert.

I would say that if you’re a Destiny 2 player who adores Pulse Rifles, then you can probably cope with this Ornament. The weapon’s rate of fire is unaffected, and the range and spread of shots is usually generous enough to ensure that you’ll land at least one bullet with each pull of the trigger. If you’re the type to stay back from a fight and take pot shots, this Ornament is going to be a nightmare. It’s great for watching fights, but no good for actually being in one, and you can’t tell when you’ll hit something because they’ll have moved by the time they’re under your newly shrunken red dot.

Of course, this might simply be a bug, an oversight on Bungie’s part. The developer has been working remotely since mid-March, and it would be no surprise to anyone to see something close to a bug making it through the cracks. I would say that the red dot sight on the Ornament looks like a bug, especially when you can see it next to the standard sight.

What do you think? Let us know in the comments.

Jamie Moorcroft-Sharp

Trying to be a games journalist, dad, and master of Destiny 2. Author

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Xbox Free Games July 2020 Games With Gold Announced

Microsoft has announced the Xbox free games July 2020 selection, or otherwise known as the Games With Gold. Check out the retail price, description and more below.

Xbox Free Games July 2020 Games With Gold:

Play the most complete and authentic WRC simulation yet. Featuring a dynamic weather system with true-to-life physics, preparation and management before each stage are vital as you compete in the sun, rain, and snow. With 50 teams, 14 rallies, and over 100 stages, WRC 8 has the deepest content ever available in an off-road racing title.

  • Dunk Lords ($19.99 ERP): Available July 16 to August 15 on Xbox One

You can ball… but can you fight? Find out in this fantastic two-on-two basketball beat ‘em up. Choose from 20 of the baddest ballers around, each with special attacks and insane abilities, and battle it out on 15 unique courts. Play powered-up pickup games with four friends or guide your young star, Slice, to the very top in Story Mode. Make sure not to miss out on this new-to-Xbox title!

  • Saints Row 2 ($9.99 ERP): Available July 1 to 15 on Xbox One & Xbox 360

Help the 3rd Street Saints take back their city in the second entry of the explosive, over-the-top franchise, where you can explore a massive open world sandbox by sea, land, or air. Fully customize your characters and complete over 40 story missions and numerous bonus quests to seek vengeance and restore the Saints as the rightful kings of Stilwater.

  • Juju ($14.99 ERP): Available July 16 to 31 on Xbox One & Xbox 360

Get ready to jump to a new level of adventure! Embark on a dangerous and mystical journey with the shaman panda, Juju, and his lizard sidekick, Peya, to save both his father and world from an ancient evil. Bounce, run, chant, and battle enormous bosses in this beautifully animated and enjoyable platformer.

What are your thoughts on the Xbox free games July 2020 titles? Don’t forget to check out this week’s Xbox Store sale too.

Source: Xbox

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Dauntless Update 1.31 June 25 Unleashed

Developer Phoenix Labs has released the Dauntless update 1.31 June 25 patch, and it’s full of gameplay fixes and changes. Expect monster tweaks, performance improvements and more.

Dauntless update 1.31 June 25 patch notes:

Behemoths:

THRAX

Slayers are taking down Thrax faster than we expected, so we’ve made some balance changes to extend the length of the encounter, while making part breaks more attractive.

  • Thraxes have increased health, but their limbs are easier to break.
  • Thraxes are less likely to become stuck outside the arena.
  • Fixed a bug that could cause Thraxes to disappear after the portal train attack.
  • Fixed a bug that could cause wounding not to work on Thraxes.

RIFTSTALKER

  • Fixed a bug that caused Riftstalkers to lose their hitbox when leaving a portal.

NAYZAGA

  • Fixed a bug that could cause Shadowtouched Nayzagas to lose their hitbox after using a portal.
  • Fixed a bug that could cause wounding not to work on Shadowtouched Nayzagas.

QUILLSHOT

  • Fixed a bug that could cause players to get stuck inside a Quillshot.
  • Improved the side-spinning shooting attack to better sync the animation with the damage.
  • Fixed an issue where broken quills wouldn’t change to the broken texture.

CHARROGG

  • Charrogg lava balls will now explode if they fall off a cliff, instead of becoming stuck.

KOSHAI

  • Shadowtouched Koshai projectiles are no longer missing materials on consoles and PCs with low detail settings.

POWER ADJUSTMENTS

As we continue to tune the early- to mid-game progression, we’ve found that the power/difficulty curve is leaning a little too heavily into difficulty, so we’re adjusting the power and threat levels of a host of regular and Dire Behemoths.

  • Skarn: Power level 120 (down from 140)
  • Skraev: Power level 140 (down from 150)
  • Shrike: Power level 160 (down from 200), threat rating 4 (down from 5)
  • Quillshot: Power level 180 (down from 200)
  • Nayzaga: Power level 180 (down from 200)
  • Embermane: Power level 180 (down from 200)
  • Kharabak: Power level 230 (down from 250)
  • Boreus: Power level 230 (down from 250)
  • Charrogg: Power level 230 (down from 250)
  • Stormclaw: Power level 230 (down from 250)
  • Drask: Power level 255 (down from 275), threat rating 6 (down from 7)
  • Hellion: Power level 255 (down from 275), threat rating 6 (down from 7)
  • Pangar: Power level 255 (down from 275), threat rating 6 (down from 7)
  • Valomyr: Power level 280 (down from 300), threat rating 7 (down from 8)
  • Rockfall Skarn: Power level 280 (down from 300), threat rating 7 (down from 8)
  • Riftstalker: Power level 305 (down from 325), threat rating 8 (down from 9)
  • Moonreaver Shrike: Power level 305 (down from 325), threat rating 8 (down from 9)
  • Ragetail Gnasher: Power level 305 (down from 325), threat rating 8 (down from 9)
  • Dreadfrost Boreus: Power level 305 (down from 325), threat rating 8 (down from 9)
  • Koshai: Power level 330 (down from 350), threat rating 9 (down from 10)
  • Razorwing Kharabak: Power level 330 (down from 350), threat rating 9 (down from 10)
  • Bloodfire Embermane: Power level 330 (down from 350), threat rating 9 (down from 10)
  • Winterhorn Skraev: Power level 365 (down from 375)
  • Shockjaw Nayzaga: Power level 365 (down from 375)
  • Frostback Pangar: Power level 365 (down from 375)
  • Deadeye Quillshot: Power level 390 (down from 400)
  • Scorchstone Hellion: Power level 390 (down from 400)
  • Tempestborne Stormclaw: Power level 390 (down from 400)
WEAPONS


AXE

  • Fixed a bug where using Grim Onslaught or Relentless Onslaught on a Behemoth at point blank range with other targets nearby could result in the Behemoth being damaged multiple times.

HAMMER

  • Hammers with no ammo can now use the Torgadoro legendary ability heavy attack.

REPEATERS

  • Fixed a bug that could cause equipped repeater parts to not display until you hit equip twice, or changed another item.

AETHER STRIKERS

  • Sovereign’s Scepters (Koshai strikers) buff VFX no longer show beneath the player.

MISCELLANEOUS

  • Fixed a bug that caused the Thrax weapon legendary ability to auto-target dead Behemoths.
QUALITY OF LIFE


COSMETICS

  • Based on player feedback, the Umbral Knight Ultra Armour has new dye regions.

SOCIAL

  • Sending a message to party or guild chat no longer leaves the chat window focused and open.
  • Sending a whisper no longer resets chat to city chat.
  • The following commands should have the same functionality as “/whisper”: /t /w
  • The following commands should have the same functionality as “/guild”: /g
  • The following commands should have the same functionality as “/party”: /p

UI

  • Holding down the crafting button down now continuously performs upgrades.
  • You can now rebind the default key for opening the Journal.
  • The Journal now shows right stick scrolling indicators.
  • Improved visibility of breadcrumbing on consoles.
  • Improved smoothness of opening the Journal.
  • Moved Quests and Bounties option up in the main menu.
  • Improved the clarity of items selected for purchase on PC.
  • Purchasing the Oculus Umbra Booster Bundle will now cause the Escalation boost UI indicator to appear immediately, instead of after the next hunt.

PERFORMANCE

  • Reduced input lag on Nintendo Switch.
  • Fixed a couple of rare crashes.
BUG FIXES


GAMEPLAY

  • Fixed a bug that could cause players to be stuck at the start of hunts in a way that also broke weapon abilities, lantern abilities, and lowered defensive stats.
  • Fixed a bug that allowed players to escape the Trials arena using the Thrax legendary ability.
  • Fixed a bug that could lower the damage of certain Thrax, Torgadoro, Malkarion, and styxian attacks.
  • Elemental Summoner Blaze Orb now correctly does full damage. It can no longer interrupt.

ESCALATION

  • Fixed missing Umbral form and Radiant form VFX in Umbral Escalation.
  • Fixed a bug that caused banners to appear below the Umbral Escalation islands.
  • Each player entering the gate for the fourth arena of Umbral Escalation now needs to interact with the crystal to proceed.
  • Fixed an issue with splitting umbral material being difficult to see on low detail mode (PC) and on consoles.
  • Fixed a bug that prevented the Full Throttle amp from appearing in amp selection.

TRAINING GROUNDS

  • Fixed a bug that prevented some players from accessing the Training Grounds side quest, locking them out of the DPS meter.
  • Improved the readability of the text when approaching a weapon pedestal in the Training Grounds.
  • Fixed a bug that could cause aether strikers’ Surge ability to leave you stuck inside a training dummy.
  • Training dummies no longer play the wrong sound effects on weapon impact.
  • UI / Tutorial slate improvements.
  • Using the Thrax legendary ability on a training dummy can no longer get you stuck inside it.
  • Fixed a bug that could prevent you from going back to Ramsgate from the Training Grounds if the game was still installing.
  • Fixed a bug where some players would not be shown that they had a quest available in the Training Grounds until they went there.

COSMETICS

  • “That Sinking Feeling” emote was not completely sinking below ground.
  • Previewing but not equipping the “Ready? Fight!” emote will make no longer make certain things in Ramsgate pixelated.
  • Fixed a bug where previewing a banner plant animation in the Vault would not display the banner.
  • Fixed a bug that caused eye glow to stay on after it was previewed.
  • Fixed a bug that could prevent the Skyfighter Jacket from having textures.
  • Ironclad Helm’s dye regions are no longer locked.
  • Improved the clipping on Heroic Plate and Cuirass of the First Slayer with various arm armours.
  • Fixed a bug that could cause certain helm skins to spawn a second helm that floated above the original.

INTRODUCTION

  • When you receive the Recruit lantern, it will now automatically replace the Utility lantern.
  • Fixed a bug that could cause Kat’s armour to disappear, and the second cinematic not to play after the tutorial hunt.
  • Fix a bug that could cause your lantern to be visible when your character was not.
  • The tutorial slate about interrupts now displays correctly if you are using chain blades.

UI

  • Heroic dyes now use the correct icon on the end of hunt screen.
  • The power rating shown in the main menu now correctly includes lantern power.
  • Recently crafted/upgraded armour no longer displays breadcrumbs indicating it can still be crafted/upgraded.
  • The “Bullet Timing” bounty now shows the correct image.
  • The Mastery UI now properly resets after a character reset.
  • Having the Hunt Pass page open when the airship timer runs out no longer temporarily breaks the UI.
  • Improved alignment of assorted text and images throughout the game.
  • All three dyes in the Pathfinder dye set will now display correctly on the character in the store.
  • Fixed a bug that caused the character preview to be visible in the main menu when it shouldn’t have been.
  • Fixed a bug that caused the “Hold Q to interact” for social interactions to not be rebindable.
  • General icon, text size, alignment, and localization improvements.
  • Fixed a bug where the voice chat menu could lose focus when using a controller.
  • Upgrades to Overclock, Pact of Swiftness, Go Time, Exposed Weakness, and Umbral Form talents are now displayed correctly.
  • Fixed a bug that prevented changes made in the equipment menu from updating the character preview.
  • Fixed a bug that could cause the weapon crafting screen to show an armour crafting quest objective.
  • Closing the store after an error can no longer leave your camera stuck pointing at the sky.
  • The “Recommended Support-A-Creator” button no longer takes you to a broken page on Nintendo Switch in Russian.

This Dauntless update 1.31 June 25 patch doesn’t bring any new content. For that, head on over to the big Call of the Void patch released two weeks ago.

Source: Dauntless

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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