Home > News

Nioh 2 Update 1.05 Slashes Out, Here’s the Huge Notes List

Those hacking and slashing their way into Team Ninha’s action game Nioh 2, a new game patch is out for the game. Console gamers should have gotten a notification for Nioh 2 update 1.05, and there’s a huge list of fixes for the latest update.

Note that below, the info comes from the Japanese game site, which Reddit translated. It lumps the Nioh 2 update 1.04 and 1.05 into one as well.

Nioh 2 update 1.05 patch notes (includes 1.04 too):

ADJUSTMENTS
  • The player will now gain “Proficiency” faster when using a weapon that is not as high in Proficiency as their highest proficiency leveled weapon.

  • Some of the Dojo missions now require less Proficiency.

  • Lowered the health of Gaki and the power of some of their attacks.

  • Lowered the strength of a few overpowered attack used by the following enemies: “Yoki”/”Enki”

  • Buffed the HP of “Acolytes”.

  • Adjusted the recommended levels of some missions to more adequately reflect their perceived difficulty.

  • When Gyuki charges into the floodgate the horn will stab into it, and Gyuki’s Jumping attacks etc. wiII no longer break the floodgate.

  • Adjusted the defensive strength and the amount of health of Shimotsuma Rairen in “Pervading Waters”.

  • Improved the Homing for the hatchet skill “Arise”.

  • Reduced the wisdom requirement needed to release the Shiftling skill “Murderous Strike”.

  • Made upward adjustment to Guardian Spirit Hiyokucho’s blessing “Medicine Burst” so that it would also affect Acolytes.

  • However, the range of the blessing is now capped from infinite range to 7 meters.

  • Extended the distance at which Mujina can recognize gestures.


BUG FIXES
  • Fixed an issue where the Divination Talisman does not enhance your compass correctly.

  • Fixed an issue where all enemies would stop attacking at times.

  • Fixed an issue where the Switchglaive could perform a Ki pulse before successfully landing a grapple skill.

  • Fixed an issue with the Switchglaive where if the player performs an attack that is repelled, the player’s following low stance strong attack would not hit properly under certain conditions.

  • Fixed an issue where the throwing skill of the hatchets did not hit enemies in the Yokai Realm.

  • Fixed an issue that caused the Sword skill “Swift Step” to allow the player to fall off when used near cliffs.

  • Fixed an issue where the two-sword skill “Random Slice” could be executed under certain circumstances even if it had not been acquired.

  • Fixed an issue where the spear skill “Chidori” would have problems homing when used against certain enemies.

  • Fixed an issue where the Kusarigama skill “Foot Sweep” was being reflected off of walls.

  • Fixed an issue where Gyuki’s Yokai ability would not hit properly on some terrain.

  • Fixed an issue that prevented the guardian spirits Shin-roku and Saoirse from buffing the player.

  • Fixed an issue where Switchglaive attacks from the Sohaya (human enemy) were not hitting properly under certain conditions.

  • Fixed an issue when the player used Genbu’s Guardian Spirit skill on Azai Nagamasa, Nagamasa would stop moving for a while.

  • Fixed an issue where the Shuten Doji would step in the same direction over and over again repeatedly.

  • Fixed an issue where Magara Naotaka and Ryomen-Sukuna would take a long time to fall back to the ground when they rose up into the air.

  • Fixed an issue in all missions where a Nurikabe which attacked from long range would not attack the player until they were adjacent.

  • Fixed an issue in the mission “The Mysterious One Night Castle” where the Lesser Umi-bozu in the riverbed would respawn

  • Fixed an issue in the mission “A Way Out” where enemies would be stuck in walls when performing a falling attack in particular areas.

  • Fixed an issue in the mission “A Way Out” where destroying a specific object would not cause the boss to flinch.

  • Fixed an issue in multiplayer during the mission “Corpses and Ice” where Mumyo would not follow the player.

  • Fixed an issue in “The Frenzied Blaze” where the number of hair locks displayed on the mission selection screen is different from the number that can be obtained in the mission.

  • Fixed an issue in the multiplayer of “Dream of the Strong” parts mission “The Golden Castle”, “Lady Osakabe” where even if her Ki meter was completely depleted she would still not fall.

  • Fixed an issue in sub-mission “Song of the Yokai” where the player could not enter the battle area under certain conditions.

  • Fixed an issue in multiplayer during the mission “The Bravest of the Brave” after the mission was cleared if the host chose to “end mission” it would automatically do so for the visitor as well.

  • Fixed an issue when using the save date of the online storage infinite “Glory”s could be produced through “Donation”.

  • Fixed an issue where the player could receive 2 “Possessed Kodama Bowl” Smithing Texts.

  • Fixed an issue where, at times, when the Soul Core effect “When the player health hits zero Yokai form will activate (Dark Realm)” applies the player would have odd behaviors like getting stuck in the ground.

  • Fixed an issue where the Visitor’s name display was not consistent with the chosen online option setting.

  • Fixed an issue when while online, if the visitor’s health bar is set to “Display if changed” the multiplayer partner’s gauge could disappear.

  • Various other minor fixes.

We’ll update the post if there are any more notes we missed.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Dragon Ball Z Kakarot Update 1.06 Flies Out, Here’s What’s in It

CyberConnect2 has released a new Dragon Ball Z Kakarot update, and it adds the Time Machine, and other stuff into the game! Players will see this as Dragon Ball Z Kakarot update 1.06 and below are the new stuff added into the game via the patch.

Dragon Ball Z Kakarot update 1.06 patch notes:

Added Time Machine (replay main story and uncleared sub-stories).

Added hints to some sub-stories

Added ability to skip end credits

Made other adjustments

And that’s basically it.  Note that some people on Reddit have mentioned that there’s a Time Machine bug which has happened to a few people after this patch:

I am attempting to complete “Krillin’s Heart of Gold” but the Sub Quest seems to be bugged, it doesn’t show the Yamcha cutscene or Turtle Cutscene, it transports me to CC but then it freezes. There are no Skull Robos at the cave and I have the big sad because I just wanted to finish my last Sub-Quest

If you haven’t gotten the game yet since it’s an RPG, you’ll want to read our review where we state, ” Dragon Ball Z Kakarot is a step in the right direction for the series. While it does tell the tale that we have all known forever, there is a lot that went into making this game to offer an enjoyable experience.”

We’re keeping an eye out if there are other changes made that’s unlisted in the patch notes.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Bohemia Earned Over $68M in 2019; DayZ Console Sales at 1.1M & New Tech to Be Introduced

Bohemia Interactive, the studio behind DayZ, Arma and more, reports that it had a very successful 2019 in terms of financial earnings, which was spearheaded by DayZ console sales now sitting at 1.1 million units sold!

Check out the full infograph and details via the press release sent out:

According to Bohemia, total overall sales last year reached $68 million (USD), with a total of 4.5 million copies of Bohemia Interactive titles and DLC sold worldwide.

DAYZ – A BIG SUCCESS BOLSTERED BY CONSOLE RELEASES

The sale’s highlight of 2019 was the online survival game DayZ (dayz.com), which built upon the PC version’s success by its release on PlayStation 4 and Xbox One. During the 2019, copies of the base game alone sold over 1.1 million and have boosted lifetime units of DayZ (and its DLC) to more than 5.8 million sales. The Livonia DLC received a positive reception in the community and currently stands at around 400 thousand copies sold.

ARMA 3 – STILL GOING STRONG AFTER 6 YEARS

The continued popularity of the long-standing, military franchise Arma (arma3.com) also reinforced the year’s successes. During 2019, copies of Arma 3 – along with its various DLCs – topped 2.6 million units sold, which showcased the series’ enduring relevance, and brought the number of lifetime base game sales to over 5.5 million and DLC sales up to 9.7 million.

VIGOR – EXPERIENCED BY 4 MILLION+ PLAYERS

After a year of being in the Game Preview program, the Xbox One exclusive, free-to-play, loot ‘n’ shooter title, Vigor (vigorgame.com), was released. This nontraditional game, based in post-war Norway, caught the eye of many international players with its distinctive genre and style. Before releasing as a free-to-play version, the game was tried by 700 thousand players. Now, more than 4 million have jumped in to play, with numbers climbing daily – mainly thanks to a steady stream of feedback from the community, which continually helps shape the upcoming content for Vigor.

YLANDS – IS NOW FREE FOR PC AND MOBILE

Another game which left its Early Access version is Ylands (ylands.com), a creative platform for PC and mobile phones. In 2020, Ylands will receive a few major updates. General polishing and feature progression remain an ongoing priority, and a lot of exciting additions – which will unleash Ylands’ full potential – are on the horizon.

Bohemia also announced that a new tech called “Enfusion” will be the core of Bohemia’s future games.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Warframe Operation Scarlet Spear Hitting PCs Next Week

While we already got a big Warframe update earlier this year, Digital Extremes is releasing a new one next week! Warframe Operation Scarlet Spear will be out next week on PC, with PS4, Xbox One, and Nintendo Switch getting it “soon.”

This update also brings a slew of exciting items and upgrades to please avid Warframe players: Nova’s second Deluxe Collection and a powerful new weapon class to earn are among a number of additions. Players will discover the origins of the anti matter-wielding Nova in a new Leverian exhibit and obtain her second Deluxe Collection, including variants of her Armor, Syandana and skins of signature weapons. Learn more details here: warframe.com

Repelling Sentient Attacks in the Veil Proxima
Operation Scarlet Spear’s new cinematic delves into uncharted narrative territory with the Sentient threat deploying forces across the Origin System. Following the cinematic cliff-hangar from 2019’s Empyrean, the first wave of Sentient scouts breach the Veil Proxima using Ramsled ships to disrupt Tenno momentum. Honing in on Railjack ships, the invaders send forth boarding parties, including Anu Mantalysts and Anu Interference Drones, to disrupt and disable systems, from Side Turrets to Battle Avionics to Speed Boosting, testing Tenno resilience.

It’s up to the Tenno to rally together and repel these early attacks. Players can now formulate plans in a new 40-person Relay (the new Operation Room) and then embark on four-player missions (“Operations”) utilizing cooperative ground and Railjack attacks (the new Operation Link feature) to achieve combined community goals. Each successful Operation builds progress that adds to the overall community goal, driving back enemy forces before the invasion engulfs the entire Origin System.

Once this update is out,we’ll let our readers know.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Call of Duty: Warzone Player Count Tops 30 Million

There’s possibly no bigger franchise in all of gaming other than Call of Duty when it comes to roping in players both new and old. While just six days ago, Infinity Ward announced that the Call of Duty: Warzone player count was already at 15 million, it seems this number has been doubled in less than one week!

Today, the official Call of Duty Twitter account announced that Call of Duty: Warzone has now topped over 30 million players! Wowza!

https://twitter.com/CallofDuty/status/1241035908079480832

Mind you. it’s not really that surprising that Warzone is doing this well. I mean, it’s a free full-fledged game, and it’s Cal of Duty! Of course, it was always going to do well. That said, I doubt even Activision imagined it’d reach this number this fast.

Should Apex Legends and Fortnite be worried? If I was in their shoes, I would since Call of Duty: Warzone could really eat up each games’ player base — if it hasn’t done so already.

More Call of Duty Reading:

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Destiny 2 Xur Location and Items – March 20, 2020

Lockdown or quarantine or not, it’s Friday, and that means the hooded figure Xur is back in town! For the Destiny 2 Xur location and items for March 20, 2020, head on over below.

Destiny 2 Xur location and items – March 20, 2020:

Xûr, Agent of the Nine

Description:

A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the Nine.

Location:

IO, Giant’s Scar

Exotic Gear:

Name Type Armor Perk Perk 1 Perk 2 Cost
The Queenbreaker Heavy Linear Fusion Rifle 29 Legendary Shards
Oathkeeper Hunter Gauntlets 23 Legendary Shards
Mk. 44 Stand Asides Titan Leg Armor 23 Legendary Shards
Ophidian Aspect Warlock Gauntlets 23 Legendary Shards

Consumables:

Name Type Cost
Five of Swords Challenge Card

What’s a Xûr?

Xûr, Agent of the Nine, is a strange vendor who randomly appears in a Public Sector in each of the Worlds, depending on the current Flashpoint. Xûr sells Exotic equipment and only takes Legendary Shards in exchange for them.

TL;DR: He’s the Santa Claus of Destiny and every weekend is Christmas. Sometimes he brings you what you want, sometimes he brings you coal. Mostly it’s coal.

When does Xûr visit?

Xûr visits every Friday at 17:00 UTC and departs at reset. If you would like to see all the live conversions of Time Zones, please follow this link here.

In other Destiny 2 news, the Destiny 2 community has made a list of known issues the game has post Season of the Worthy patch (2.8.0).

Source: Reddit

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Modern Warfare 2 Remastered Campaign Spotted on Korea Ratings Board

Remember that rumor where it said that Call of Duty: Modern Warfare 2 Remastered will see the light of day this year? Well, that rumor seems to be on-point, or at least parts of it is. It seems the Modern Warfare 2 Remastered campaign has popped up on the Korean ratings board!

While this is in no way a direct confirmation, most (if not all) games that appear there have been released, since well, why would you submit a title to the ratings board other than to release it, right?

Check out the listing below.

There’s no guarantee that we’ll see the title out this year, but don’t be surprised if we see it out before the year’s done. That said, I hope it releases with the multiplayer, though I’d understand if they released the Modern Warfare 2 Remastered campaign first (perhaps as a pre-order bonus for the alleged Call of Duty: Black Ops 1 reboot), and release the multiplayer sometime soon.

In other Call of Duty news, James C. Burns, the actor who plays Sgt. Frank Woods in the Black Ops franchise, is teasing something for tomorrow! A new rumor has also surfaced stating that the Call of Duty 2020 reveal is happening in May.

Thanks, SpielTimes

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

New World War Z Skins and Weapon Shown Off, PS4 Crossplay Soon

In anticipation of the upcoming crossplay update, Saber Interactive has released a few new teasers showing off the new World War Z skins and weapon.

First up is the War Hero Skin pack, which will be launching this Monday with the Crossplay update.

No pricing has been listed yet, though we can most likely expect it to cost around the same as the previous skin pack, which was $9.99.

There’s also a new pistol dropping Monday that makes the standard pistol a fully automatic pistol. Down below is a clip from what we assume is from the launch day trailer for Monday’s patch.

Again, all of this will be launching this Monday with the World War Z crossplay update. The PS4 should be getting an update the same day, however it most likely won’t have crossplay support as Saber Interactive have stated this will come at a later date.

Once the patch is out, we’ll be sure to let our readers know.

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > News

Guilty Gear Strive Beta Sign Up Now Live

Fighting game fans, here’s your chance to try out Arc System Works’ upcoming fighting game, Guilty Gear Strive! This is a closed beta, so players need to register before they have a chance to try it out. For more details on the Guilty Gear Strive beta sign up, head on below.

Guilty Gear Strive beta sign ups link

Guilty Gear -Strive- Closed Beta Test (CBT)

In order to test worldwide network functionality, we will be conducting a Closed Beta Test for Guilty Gear Strive.
Participants in the closed beta test will have first access to test [Online Match] functionality.
When the online network test is not running, participants can still play the [VS COM] game mode.
We humbly request the participation of Guilty Gear fans, and fighting game fans, to help us conduct this test.

Application Period : March 18th, 2020, 19:00 – April 5th, 2020, 07:59(PDT) / March 19th, 2020, 03:00 – April 5th, 2020, 14:59(UTC)
Application Results : From April 12th, 2020, 23:00(PDT) / April 13th, 2020, 06:00(UTC), we will contact you via the e-mail address you specified during your application.

CBT Schedule

  • [PDT]

    April 15th
    CBT available to download (Time to begin may vary)
    April 16th
    20:00 Server start of service (Offline mode available)
    April 17th
    20:00 – 24:59 Online Testing (1)
    April 18th
    12:00 – 16:59 Online Testing (2)
    April 19th
    03:00 – 07:59 Online Testing (3)
  • [UTC]

    April 16th
    CBT available to download (Time to begin may vary)
    April 17th
    03:00 Server start of service (Offline mode available)
    April 18th
    03:00 – 07:59 Online Testing (1)
    19:00 – 23:59 Online Testing (2)
    April 19th
    10:00 – 14:59 Online Testing (3)

PlayStation Plus is NOT required to play the beta, but you will need an active internet connection (duh).

Those able to participate, the Online vs COM mode will be available. Also, while online testing is active, players will be able to access the lobby to play online matches.

Again, there’s no guarantee that signing up will get you a spot, but it’s worth a shot.

Guilty Gear Strive will be out sometime this year for the PS4.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Call of Duty: Black Ops Sgt. Frank Woods Voice Actor Teasing Something for Saturday

Following yesterday’s huge Call of Duty 2020 leak, it seems someone close to the game has decided to speak out on something, though we just don’t know yet. Actor James C. Burns, who voiced Sgt. Frank Woods in Treyarch’s Black Ops series has teased something in a new video.

Burns says , “I play Sgt. Frank Woods in Call of Duty: Black Ops 1, Black Ops 2, Black Ops 4, and…we got to talk. Yeah, man, there’s a lot of leaks, a lot of rumors, and I think after 10 years, you guys deserve to know what I know.”

Burns mentions that he plans on doing a live YouTube broadcast at noon PST on Saturday, where he says that he’ll talk about “whatever it is” people want to talk about. He will also livestream a play session of Black Ops 1 and states that he’ll be dropping behind-the-scenes (BTS) info as he plays. This will happen via his YouTube channel.

Is this about Call of Duty 2020 which is rumored to be revealed in May? Maybe, maybe not. I gather, Activision might be readying a cease & desist order of some sort before tomorrow, so who know if it’ll push through. If it does though, expect us to cover it here. Even if there’s no Call of Duty 2020 leaks that come out of it, we’re still interested to know some secrets from the franchise that only people involved are privy to.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Overwatch Echo Abilities Listed for DPS Hero, Ultimate Shown Off and It’s Insane

Following the other day’s reveal of a new and upcoming hero “Echo” in Overwatch, we now have the  Overwatch Echo abilities list and gameplay which showcases her insane Ultimate! First things first, it’s now confirmed that Echo is yet another DPS hero which might be a bummer for some, but it is, what it is. Check out the gameplay footage below.

Check out Overwatch head honcho Jeff Kaplan talk about Echo’s abilities and the design process behind her.

If her Ultimate called “Duplicate” sounds a bit overpowered, it seems to be just that. In a Twitch stream conducted earlier today by TimeTheTatMan with Jeff Kaplan, Echo’s Ultimate was shown off, which left some players worried. Check out the captured gameplay of it which has people (namely the Overwatch community) worried since Echo apparently has 650 percent increased Ultimate generation for 15 seconds!

Footage of Echo’s ultimate – duplicate any enemy hero (except for Echo) and play with 650% increased ult gen for 15 secs.
byu/cream_filled_banana inOverwatch

Important to note that Echo is now in the PTR, so Blizzard will be able to adjust anything they find out of the ordinary or game-breaking. There’s no release date set yet for Echo, but given she’s already in the PTR, expect her to fly out soon-ish.

What are your thoughts on Echo so far? Just right or is her Ultimate kind of overpowered in its current state? let us know down below in the comments.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Paladins Update 2.15 Rolled Out for Fixes

Hi-Rez Studios has released Paladins update 2.15 and it’s a super small download — at least on PS4. As one might expect, given we just got the big Sands of Myth update, this one is once again for fixes and nothing more.

Clocking in at just 80MB, the people on the Paladins subreddit state that this was a hotfix for the “capture” bug, and a fix for the “no voice packs and announcers bug.” And that’s basically it, it seems.

There could be a chance that Hi-Rez Studios changed something that affects gameplay, but we doubt it. Nonetheless, if there are any, feel free to share what you spot down in the comments below. We’re also keeping an eye out and will update the post if we get anything.

In case you haven’t played Paladins yet, it’s a free-to-play hero shooter made by the people behind SMITE (Evil Mojo Games, which is an internal studio in Hi-Rez), and mixes sci-fi with fantasy, which explains the rather off-beat character designs and whatnot. If you’re curious, you can download it on PC, PS4 and Xbox One now and for free.

For more Paladins news and updates, make sure to tune in regularly here on MP1st!

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Monster Hunter World New Monster “Safi’jiiva” Unleashed on All Platforms, Title Update #3 Preview Set for March 21

Those looking for something new to hunt in Monster Hunter World, your wish has been granted — provided you own the Iceborne expansion. Capcom has announced that a new monster, called the “Saf’jiva, is now live and tearing stuff up on all platforms!

How to find this new beast and slay it? Here’s a quick tip from Capcom:

Search for Online Session, Quest Preference “Safi’jiiva”
Coordinate roles & strategies
Work together to manage Safi’jiiva’s Ire
Take cover during the “Sapphire of the Emperor”
Claim incredibly powerful rewards!

In addition to that, Title Update 3 will be given a sneak peek this March 21 on the official Monster Hunter Twitch channel at 5 a.m. PDT/8 a.m. EDT! If you can’t watch it then, don’t fret. We’ll post the round-up of important info once we can.

For those in Asia (or have an active PlayStation Plus Asia account). don’t forget that Monster Hunter World (the base game) is free until April!

MHW is now available on the PlayStation 4, Xbox One, and PC along with its Iceborne expansion. Be on the lookout for more coverage!

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Rainbow Six Siege Smaller Patches Will Be Cut Due to COVID-19

With the global COVID-19 pandemic plaguing the world as you read this, businesses and more are affected, and that includes the gaming industry as well. One game that will (slightly) be affected is Rainbow Six Siege.

In a new announcement, Ubisoft has mentioned that “smaller patches” will be cut in the short term due to the virus.

As news on COVID-19 develops, a work from home policy will be enactedfor the health and safety of the Rainbow Six Siege development team.

While the day-to-day experience will remain unchanged on Rainbow Six Siege, we foresee that smaller patches will be cut in the short term. This will not impact upcoming content that is ready for release in the current update. However, after assessing the impact on future planned content releases and we will keep the community up to date on any shifts in timelines that might occur.

Thank you for your patience and understanding. We hope that everyone stays safe during these tough times.

This isn’t the first time Ubisoft has addressed the pandemic. Ubisoft CEO Yves Guillemot sent a letter out to employees encouraging them during this troubling times.

Speaking of patches, the latest one brought in the Operation Void Edge content and changes, which you can read about here.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

GameStop Deems Itself “Essential Retail,” Orders Employees to Work Amid COVID-19 Lockdown

No, that headline isn’t a mistake. Despite many retailers closing their doors to consumers as a preventative measure against COVID-19, GameStop believes that the should remain open as they are essential to consumers during these times.

The report comes from Kotaku, whom of which were able to receive a company memo issued to staff.

“Due to the products we carry that enable and enhance our customers’ experience in working from home, we believe GameStop is classified as essential retail and therefore is able to remain open during this time

We have received reports of local authorities visiting stores in an attempt to enforce closure despite our classification. Store Managers are approved to provide the document linked below to law enforcement as needed.”

Understandably, many are currently looking towards gaming as a means to keep them busy during these city lockdowns. In fact, so many that it has actually broken records on Steam with overall gaming and streaming usage seeing a massive boost. So it’s no wonder why GameStop may feel that they are an “essential” retailer as many are flocking to gaming.

However, let’s be perfectly clear here, GameStop is anything but that. We have all heard of a story coming out of GameStop, and this certainly isn’t doing them any favors by putting their own employees at risk, along with the public, just to take advantage of the current opportunity. At the end of the day, playing video games is a hobby and a want, whereas stores that fall under the essential category are typically suppliers of food and medical supplies, something we actually need.

In the least, shortly after the Kotaku article went up, GameStop did issue a statement saying they would work on cutting down store hours.

At a time like now, people should focus on what they need instead of what they want, right? Gaming is a luxury and not a necessity. At the very least, people can also buy their games digitally/online, so even then, GameStop isn’t an “essential” retailer.

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

Home > News

Rumor: Call of Duty 2020 Reveal Happening in May, Not “Looking Great at the Moment”

With rumors regarding Call of Duty 2020 popping out of the woodwork, some might be wondering when the Call of Duty 2020 reveal will happen. Well, if this new rumor is to be believed, we’re going to find out more this May!

This was teased by YouTuber and reliable leaker LongSensation, where he teased this with a .gif of a chopper reminiscent of the ones used during the Vietnam War, which suggests that this year’s Call of Duty game is connected to the Black Ops series.

https://twitter.com/LongSensationYT/status/1237828005235437569

While the COD 2020 reveal might be set sometime in May, he also mentions how the game isn’t “looking so” great at the moment, and states that it could be delayed due to the COVID-19 pandemic.

https://twitter.com/LongSensationYT/status/1239988781727580161

2020 CoD isn’t looking so great atm. It’s also possible that the #coronavirus and compulsory shutdowns could cause a game delay. This doesn’t just apply to Call of Duty, but likely to a lot of games we all know and love.

Same as with any rumor, treat this with a grain of salt as it is not official. That said, LongSensation has a good track record, and even leaked the name of Call of Duty: Modern Warfare 2019 as just “Call of Duty: Modern Warfare” when most assumed it would be called Modern Warfare 4.

https://twitter.com/LongSensationYT/status/1131906963468693504

Also of note, reliable leaker TheGamingRevolution also references LongSensation, and in some cases, have the same info, which leads me to believe that these two might have the same leaker.

Given rumors that Treyarch took over lead development duties for this year’s Call of Duty from Sledgegammer Games and Raven Software, this might be why it still looks rough around the edges currently.

Are you ready to see or hear abot the new Call of Duty game this May or are you having fun with Modern Warfare that it doesn’t really matter to you?

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Gaming and Livestreaming Usage Rises Due to COVID-19

With more and more countries issuing lockdowns and quarantines to try and stifle the ever-growing COVID-19 pandemic, one entertainment avenue has been a big benefactor of it all and that’s gaming.

This doesn’t just mean gaming as in playing video games, but also those watching content related to gaming. Reports from streaming tools StreamElements and Arsenal.gg have mentioned that viewership on both YouTube and Twitch have risen significantly over the past week, with Twitch getting a 10 percent bump, while YouTube has seen a 15 percent uptick.

As for gaming itself, remember when we reported that CS:GO has, for the first time, reached the one million concurrent player count number? As a whole though, digital platform Steam reached a record 20.3 million users on March 15, with 6.4 million of these people actively gaming according to SteamDB.

Of course, this isn’t really all that surprising given that online gaming is possibly the safest way to interact with friends right now given the current global situation.If this continues, the next problem gamers will come across might be game server outages, net speed issues and the like. Mind, whle these aren’t ideal, it’s still better than getting hit with the virus.

Now if you’re part of the gaming populace who’s playig it safe by staying at home, we got a long list of multiplayer games that you should check out to make the downtime easier.

Stay safe, everyone, and just stay at home, watch a few movies and play games.

Source: GameDaily.biz

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Dreams PS4 Update 2.07 Now Out

Media Molecule has released a new game patch for its action, game creating title Dreams! This is Dreams PS4 update 2.07 and it brings a few new stuff and fixes. For the official Dreams PS4 update 2.07 pathc notes, head on down below.

Dreams PS4 update 2.07 patch notes:

What’s notable?

  • Playable Scenes and Dreams can no longer be stamped into a Dream unless you are the author or collaborator of the Scene/Dream and the parent creation.
  • Prizes from Art’s Dream are now… remixable! Yay!
  • Comments now have a 2 minute frequency limit per creation, so you can’t post another comment on the same creation until 2 minutes have elapsed.
  • Comments will also now have to be at least 5 characters in length.

Other improvements

  • Fixed: issue where users could lose the pink block before the deleting step of the homespace tutorials.
  • Other minor tweaks and improvements.

For those looking for a multiplayer mode for Dreams, Media Molecule has said that there’s no estimated time for release just yet, though it’s coming.

What other new content and features are you hoping to see Media Molecule add in this game creating title of theirs? We’ll be covering Dreams more extensively moving forward, as we’ve seen some amazing fan-made projects on the platform.

Source: Dreams

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Hunt Showdown Update 1.03 Released, Here’s the List of Fixes

Crytek has released a new Hunt: Showdown patch for consoles and it’s live now! Called the Hunt Showdown 1.2.1 patch, console gamers will see this as Hunt Showdown update 1.03, and it brings a host of gameplay and technical fixes.

Hunt Showdown update 1.03 patch notes:

GENERAL CHANGES

Control Improvements

  • Reduced perceivable delay after in-game camera rotation and character movement (Input Lag).

Developer note:

With our latest fixes to input lag, we’ve shaved off the most outstanding delays Hunt had between player input and on-screen responses. When you try out the new update you should definitely feel like aiming is more responsive, as we are now ensuring that input is processed in the same frame it is read by our systems.

This is not to say all delay has been eliminated, some will still remain, both in hardware latency from your controller to the console, but also on our end due to the way the rendering pipeline is built. We are still investigating ways to further improve on this end, but be advised that any improvements to be made will take a much longer time to materialize. However, we are confident that the changes we’ve done now will already present a world of difference in the quality of your experience, and we are looking forward to hearing your feedback!

  • Increased sensitivity setting ranges.

Developer note:

In line with the improvements to input lag, we took the opportunity to also adjust some of the settings for controller sensitivity. Players now have effectively three times the range compared to before to adjust their sensitivity settings. (Please note that for the sake of readability in the menu, we only increased the maximum amount from 2 to 3 visually, but incorporated a new scale factor.) Players, who wish to reduce the ‘ turning extra strength ‘ setting (acceleration at input limit) should now be able to achieve more comfortable turn speeds. We recommend that players adjust or reset their sensitivity settings to fully utilize all adjustments that we have made and find the best settings for them

  • Disabled the aim assist feature for the Nitro Express rifle in order to avoid it being exploited in close-quarters fights.

 Default Gamma

  • Increased the default Gamma for Playstation 4 in order to help with extremely dark locations (especially during Night Time contracts).

Stability

  • Fixed a number of crashes.

KNOWN ISSUES

Performance & Stability

  • Clients might crash during gameplay or upon loading back to the menu.

UI & Meta

  • Book of Weapons item unlock popup repeats after every Training session if an item was unlocked in the last normal mission before playing the tutorial.

  • Persistent grouping doesn’t work sometimes when returning from a match.

  • Starting the game with a completely new profile doesn’t show the Tutorial Hunter selection screen (the hunter can still be selected manually though).

  • Disabled “Auto-Hide Equipment Display” and “Auto-Hide Health and Stamina Displays” can lead to some UI elements overlapping.

  • The chat key can’t be customized yet.

  • Tutorial: After respawning, guns that aren’t fully loaded trigger replenishment icon even if the total ammo is already maxed out.

  • Dying to an explosive that exploded due to world fire shows a wrong death screen.

  • Players might end up in a state where the UI shows them in a group, although they are not.

  • Team members might not be rendered immediately upon joining a group. Switching tabs will make them appear.

Gameplay

  • Stamina consumption for two consecutive heavy melee attacks with the Sparks rifle might be incorrect.

  • Reloading the Sparks right after a shot, before cocking the hammer, cocks the hammer twice and delays the reload.

  • World items in some specific spots might not always be equippable.

  • Melee attacks might not break windows when standing very close to them.

  • Any attack of AI instantly explodes a barrel that is set on fire (and doesn’t damage the AI).

  • Tutorial: Camera position might briefly jump to spawn location right before extraction.

  • Hive Bomb throw cannot be canceled anymore by holding the item in the hands.

  • If a player jumps on a ladder and jumps off immediately, he might fall through the ground.

AI

  • The Spider can become stuck sometimes.

  • The Spider can bump repeatedly into a player it just floored.

  • Butcher might teleport to the lower floor in Davant Ranch.

  • Immolator can have problems choosing a target when 2 players stand on opposite sites of fences.

  • Leeches can sometimes survive the death of their Meatheads.

Visuals & Audio

  • Texture and/or animation streaming can sometimes be slow.

  • Distances for boss whispers are slightly off when the boss is underground.

  • In rare cases, players might see a permanent ghosting effect on the skybox.

  • Minor animation issues can occur when switching between weapons/items or during exhausted attacks.

  • Throwable world items don’t get rendered anymore when throwing them very far.

  • Aperture sight unfolds for one frame when playing the unfolding animation.

  • Player’s arms stretch in third person when throwing an Axe or Hammer (with Tomahawk Trait).

  • The last shot using the Fanning trait doesn’t have muzzle flash and audio when shooting all bullets in one go.

  • Grunts might sometimes spawn in player’s sight.

If you haven’t bought it yet, go read up on our review to see if it’s worth the price of admission.

Source: Reddit

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

Home > News

Razer Surgical Masks Are Being Manufactured to Help Fight COVID-19

Gaming peripheral and accessory maker Razer will be making surgical masks to help combat COVID-19 which has affected the world. The gaming company will be donating Razer surgical masks to different countries globally.

This was announced by Razer CEO Min-Liang Tan over on Twitter where he also mentioned that the company’s designers and engineers have been working 24-hour shifts to convert their existing manufacturing lines to produce surgical masks. We’ve included Tan’s complete message below.

Note that the image above isn’t what the mask will look like, but rather a pic taken from Kotaku.

https://twitter.com/minliangtan/status/1240529758393425920

So I haven’t had much sleep over the past couple of days to get this initiative up and running, but I’m happy to be able to announce this on behalf of the team here at @Razer
With the worsening of the COVID-19 situation, health authorities worldwide are facing an extreme shortage of surgical masks used by the frontline healthcare staff in the battle against the virus. Some countries have even banned the export of masks in face of the dire shortage.
While there has been incredible demand for our products during this time with many staying home to avoid the crowds (and to play games), the team at @Razer understands that all of us have a part to play in fighting the virus – no matter which industry we come from.

Over the past few days, our designers and engineers have been working 24-hour shifts to convert some of our existing manufacturing lines to produce surgical masks so that we can donate them to countries around the world.

We intend to donate up to 1M masks to the health authorities of different countries globally. For starters, we’ve been in touch with the authorities in Singapore (where the @Razer SEA HQ is based) to donate some of the initial shipments to assist their fight against COVID-19.

The rest of our Razer global/regional offices will also be reaching out to their respective governments/health authorities to see how we can prioritize our support and donations of surgical masks in the various countries and regions where we have a presence.

All of us have a part to play and we should be doing whatever we can with the situation getting more serious. Please keep yourself and your family safe – and do lets support each other in these trying times. The team at Razer is stepping up to do what we can.

This emergency conversion of some of our lines and donation of masks is the first step of many that @Razer will take. We are committed to contributing our extra time, resources, effort and talent toward the fight against COVID-19.

f you’d like to get involved with our fight against the virus, please follow the @Razer social media channels. If you’re a corporate or an individual who just wants to help– do reach out to us. We need all the help we can. #razerforlife #covid_19 #forgamersbygamers #razermask

This is definitely an admirable job by Tan and his company. Let’s hope other gaming companies can help out with this global pandemic as well.

Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

╳