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Battlelog Developers Join EA to Focus on “DICE, Battlelog and the Battlefield series”

ESN, Swedish-based developers of the social networking and stat-tracking service Battlelog, have recently joined forces with EA.

“During the past few years we have been working closely together with EA and DICE to build Battlelog for Battlefield 3,” read a recent statement issued by ESN. However, after EA’s recent purchase, the team is now “looking forward to focus all of its energy on DICE, Battlelog and the Battlefield series.” They are also looking to expand their studio further by opening up positions of employment.

Since the official announcement of the Medal of Honor: Warfighter Beta on the Xbox 360, the Battlelog has also been upgraded to include services for the the new title as well. Hopefully, with the recent merging of companies, we can expect even further improvements to the Battlelog in the future – Medal of Honor: Warfighter, Battlefield 4 and beyond.

Thanks, kennykyle, for the tip!

Via, YourGameEdge.

David Veselka

Musician, Gamer, Geek. Subscriber

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Borderlands 2 – Giant Teddy Bear Easter Egg

In what seems to be an never ending discovery of easter eggs in the recently released Borderlands 2, we can add yet another quirky one to the list.

This time we can check off the gigantic teddy bear. If you’re wondering how to activate this newly found easter egg, we got you covered with these few simple steps below:

  • First off, you must make your way to the Wildlife Exploitation Reserve.
  • Upon doing so, you can choose to slay any baddies on your way and in the Preserve Dockyard.
  • Once there, locate the giant antenna that’s covered by leaves and giant mushrooms. It can be easily located by simply looking up to the sky.
  • When you located this giant antenna, walk up to the base of it and look through the small piles of leaves in it. Once you do, you should get a command prompt asking you if you want to use the item. Use it.
  • When this mysterious item is used, you should now get an Echo recording saying that a teddy bear misses it’s mommy and wants to be united with his limbs to see her coming.
  • After getting this Echo recording, turn around and start heading to the electrical fuse box that sets off the electrical fence in the level below.
  • After you reach it, look to your right and there should be a platform that you can jump onto. When you reach it, there should be another small pile of leaves in the corner of the platform, walk up to it.
  • Once you’ve walked up to it, search through it until you get another command prompt to use an item. Use it.
  • Now you’ve found the body of this dismembered teddy bear. Turn around until you see a pipe on a level above you, with what appears to be a green silhouette of a teddy bear over looking the body of water.
  • Go to it and place the teddy bear on the pipe.
  • Once you have, wait a moment as the crane reaches down through a Hyperion force field and lifts up giant teddy bear, thus completing this easter egg.

If you’re having issues with finding the locations, here are some visual guides to help you out:

Giant Antenna covered by plants and mushrooms
Teddy Bear placed and ready for his mommy to arrive
Giant Teddy Bear being picked up by a crane

Out of all of the known easter eggs so far, which one is your favorite and why? Use the comment box below!

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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Mass Effect 3: Retaliation, BioWares Introduces Their Biggest Multiplayer DLC Yet

BioWare introduces the largest Mass Effect 3 multiplayer pack to ever hit the galaxy with the brand new Retaliation DLC.

Mass Effect 3: Retaliation will be available to download in North America October 9 for the Xbox 360, PS3 and PC (October 10 for the PS3 in Europe.) Despite the amount of epic this DLC contains, it will remain absolutely free.

Let’s take a look at what exactly is contained within and what you can look forward to October 9, starting with this truly amazing announcement trailer:

[youtube id=”dZqwuHFIgIA” width=”600″ height=”350″]

New Enemy Faction

The return of the Collector threat

Player will see the return of the deadly Collectors as they face off against brand new classes of enemies including the Praetorian, Scion, Abomination, Trooper, and Captain. Additionally, Cerberus has enlisted the help of the Dragoon while the Geth are deploy new Drones to the Battlefield.

New Class Kits to Unlock

One of the new Turian classes in ME3: Retaliation

Look forward to some brand new unlockable characters which BioWare wil be introducing on a regular basis. For now, players can expect the brand new Turian Havoc Soldier and Turian Ghost Infiltrator.

New “Hazard” Versions of Existing Maps

Firebase: Swarm

As if new enemies weren’t enough to deal with, players can also be on the lookout for new environmental hazards across six new versions of existing maps. “A regular rotation of Firebases will be introduced to different hazards as they come under attack. Survive the onslaught of Acid, Lightning, Meltdowns, Sandstorms, Swarms and Whiteouts,” writes BioWare.

New Unlockable Weapons

The new Collector SMG

Along with the returning Collector threat comes the new Collector Assault Rifle, Sub-Machine Gun, and Sniper Rifle for players to get their war-battered hands on.

New Powerful Upgrades

Weapons can be outfitted with new ammo modifications while players can expect some new gear to employ in the battlefield.

New Multiplayer Challenge Feature

Brand new Challenges to keep you busy

The new “Challenges” database will record progress of various multiplayer assignments that are being introduced to the mix. Players will be able to unlock new titles and banners to display in-game as well as compare stats to friends’.

An assortment of new titles and banners

BioWare explains in further detail:

The “Challenges” database tracks various in-game statistics, such as your N7 Typhoon usage. To earn challenge points, you’ll need to complete mini-goals. For example, accumulate 140,000 points while using the Typhoon in multiplayer and you’ll be rewarded with 10 challenge points.

Challenge points are used to unlock cool in-game multiplayer bonuses, such as new titles and banners. Want other players to know that you’re a Council Operative? You can do that. Want to be the envy of your friends with a flashy new banner to display in the player lobby? You can do that, too!

Challenge points lead to unlocks, and unlocks allow you to personalize your multiplayer experience. Now, you’ve got some work to do, Soldier!

That about wraps up this massive, yet free, multiplayer DLC making its way to the Mass Effect 3 universe in less than a week. Are you going to be giving it a shot this October 9?

David Veselka

Musician, Gamer, Geek. Subscriber

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Preview – League of Legends Season 2 World Championship

Today marks the beginning of the League of Legends Season 2 World Championship. Every team had enough time to prepare and plan new strategies to win. Twelve teams from across 6 regions (North America, Europe, Korea, Southeast Asia, and Mainland China) will fight for a prize pool of $2,000,000 USD. The tournament will last from October 4-6 when two finalists are are determined, and who will fight for the glory and a $1,000,000 prize. During the tournament, new champions Rengar, Syndra and Kha’Zix will be banned (meaning that every champion up to Diana will be available).

Now without hesitating, let’s analyze each team!

North America

Team SoloMid

Team SoloMid, the current North American champion, is the oldest competitive League of Legends team. Being both loved and hated by League of Legends fans, this season they remained undefeated on the North American circuit until their loss with Azubu Blaze. During the NA Regionals, they managed to defeat every team they encountered, even beating Team Dignitas in the finals with ease, taking first place and showing their current domination of League of Legends, as well as securing a place in the quarterfinals. The team is formed by Andy “Reginald” Dinh, Brian “TheOddOne” Wyllie, Shan “Chaox” Huang, Alex “Xpecial” Chu, and their newest member, Marcus “Dyrus” Hill.

Team Dignitas

Team Dignitas, formerly known as Team Rock Solid, returns once again to prove they are one of the best teams not only in America, but of the world. After placing in the top three in 9 of the 11 possible tournaments this year, they managed to enter the World Championship placing second in the NA Regionals, losing to TSM at the finals. The team is formed by William “Scarra” Lee, Alberto “Crumbzz” Rengifo, Christian “I Will Dominate” Riviera, Michael “Imaqtpie” Santana, and Jordan “Patoy” Blackburn.

Counter Logic Gaming

Counter Logic Gaming, one of the most known teams barely reached a spot to enter the World Championship after beating Curse in the match for the third place in the NA Regionals. Even though the team did really well last year, this year has been difficult for them, slightly participating in less events than other teams. With 7 tournaments this year (which 2 were a complete failure), CLG wants to show they can still win this tournament. The team is formed by George “HotshotGG” Georgallidis, Joe “Voboy” Esfahani, Peter “Doublelift” Peng, Michael “Bigfatlp” Tang, and Steve “Chauster” Chau.

Europe:

Moscow Five

Being fairly new to the teams roster, Moscow Five has established themselves as on of the most feared teams of League of Legends. Every tournament they’ve played has been a success, placing in the top three every time, beating teams like TSM and CLG EU. With a steady roster and an impressive communication, they managed to win the EU Regionals against SK Gaming to secure a place in the World Championship quarterfinals. The teams is formed by Aleksei “Alex Ich” Ichetovkin, Evgeny “Darien” Zhuzhlikov, Danil “Diamondprox”  Reshetnikov, Evgeny “Genja” Andryushin, and Eduard “GoSu Pepper” Abgaryan.

Counter Logic Gaming EU

Even though the team was considered on of Europe’s best teams, Counter Logic Gaming EU, an extention to Counter Logic Gaming (North America), didn’t manage to win a tournament until their win against Moscow Five. After placing third in the EU Regionals (beating Fnatic) and securing a spot on the World Championship, they went to Korea and managed to get second place on Azubu The Champions Summer 2012, losing to Azubu Frost. The team is formed by Henrik “Froggen” Hansen, Mike “Wickd” Petersen, Stephen “Snoopeh” Ellis, Peter “yellowpete” Wüppen, and Mitch “Krepo” Voorspoels.

SK Gaming

Known for their competitive spirit and passion, SK Gaming is a clear underdog in the World Championship. After obtaining a series of bad results and having some roster changes until the current one was completed in July, it wasn’t expected for them to come this far. However, they managed to get second place at the EU Regionals, beating CLG EU and securing a spot on the World Championship. Now the real challenge starts, when they start their competition against Korean champions Azubu Frost. The team is formed by Carlos “Ocelote” Rodriguez Santiago, Kevin “Kev1n”Rubiszewski, Alvar “Araneae” Martin, Bora “YellOwStaR” Kim, and Patrick “Nyph” Funke.

Korea

Azubu Frost

Azubu Frost, the strongest team of Korea, are not very known by the other teams, although they are known for being ultra-aggressive. They are known to be better than Azubu Blaze, who crushed Team SoloMid easily at the MLG Summer Arena finals. Just by knowing this, anyone can imagine this team is a clear favorite to take the tournament. Azubu Frost is a rival to fear for their aggressiveness, and other teams will need to take care of this if they want to beat them. The team is formed by Min Sung “RapidStar” Jung, Sang Myeon “Shy” Park, Hyun Woo “CloudTemplar” Lee, Gun Woong “Woong” Jand, and Min Gi “Mad Life” Hong.

Najin Sword

With just four months after its creation, Najin Sword has established itself as a team capable of beating really good teams. After Azubu Blaze had beaten them earlier in the season, as well as crushing TSM 5-0, Najin Sword was believed to lose against them once again in the Seoul Regionals. However, they managed to defeat Blaze and establish as a strong team, and secured a spot in the World Championship. Star player Maknoon is said to be the key to the team’s success. Considered the best top laner in the world, the other teams will have to be careful and know how to defeat him. The team is formed by Sang Su “SSONG” Kim, Ha Woon “MaKNooN” Yoon, Jae Geol “Watch” Cho, Jong In “Pray” Kim, and Nu Ri “Cain” Jang.

Southeast Asia

Taipei Assassins

Often considered as the strongest team in the world, Taipei Assassins spent this year dominating in the Garena Premier League, ending with a score of 29-2. This is why even though they didn’t get to compete in a tournament except the Taiwanese Regionals to score a place in the World Championship (which they won first place), they are one of the favorite teams to win this tournament. They qualified directly to the quarterfinals for being the champions and being chosen in the sweepstakes. The team is formed by Kurtis “Toyz” Lau, Wang “Stanley” June Tsan, Alex “Lilballz” Sung, Cheng “bebeisadog”Bo Wei, and Chen “MiSTakE” Hui Chung.

Saigon Jokers

The Saigon Jokers had a hard time fighting against the Singapore Sentinels, who defeated them and got them to the losers bracket. Once there, they won every match until fighting again with the Sentinels. However, this time they won, and barely scored a place in the World Championship. This time, the competition will be fierce and hard, with their first challenge being Najin Sword. The team is formed by Mai “NIXWATER” Nhat Tan, Nguyen “QTV” Tran Tuong Vu, Ngo “Violet” Manh Quyen, Tran “Archie” Minh Nhut, and Tran “Junie” Huu Nhut Minh.

China

World Elite

After two consecutive negative places, World Elite managed to beat Invictus on the Chinese Circuit and take both, first place and an instant pass to the quarterfinals of the World Championship.  This team is by far the most popular team in China. Their star, Misaya, is someone the other teams must take care of, since he’s a lethal AP Carry. The team is formed by Yu “Misaya” Jingxi, Wei “CaoMei” Handong, Ming “ClearLove” Kai, Gao “WeiXiao” Xuecheng, and Feng “Fzzf” Zhuojun.

Invictus Gaming

After winning the Shanghai Regional, Invictus Gaming  proved themselves worthy enough to participate in the World Championship and prove what they can do, and what better way to start than to play against Azubu Frost in the grand opening. Even though Invictus Gaming has had a hard time with World Elite, they have played on NA servers to know better how teams like CLG play. This can give them an advantage since they can learn other teams’ strategies. However, only time will tell if this works. The team is formed by Liu “Zz1tai” Zhihao, Liu “PDD” Mou, Chen “illu SioN” Xinlin, Ge “Kid” Yan, and Sun “XiaoXiao” Yalong.

Every team will fight for the glory this October 4-6, and a champion will be declared in the finals which will take place October 13. Teams already had time to plan strategies, analyze enemy teams, and many other things. Now there’s only one way to know who will be victorious. Games start 9:00 AM (GMT-7) and will be streamed on Twitch.tv and Own3d.tv.

Which team are you rooting for? Are you excited for the epicness? Post your comments below!

MP1st Staff

Home > News

Max Payne 3 ‘Hostage Negotiation’ DLC Incoming Later This Fall

Looks like Rockstar is making up for the delay of Hostage Negotiation. Originally due out last summer, Rockstar is providing an all-new chrome weapon bonus, redeemable to all Social Club members free of charge upon release.

As for the DLC itself, you can expect four new multiplayer maps, alongside new items, weapons and the Filhos De Ogum faction.

A fan of nightclub maps? Good, because two more are being introduced into the fold. Club Moderno and Estádio Do Galatians are specially designed to deliver those intense shootout moments.

O Palácio Strip Club and Favela Heights will wrap up the maps for this DLC, while also boasting the M24 Sniper Rifle and the IA2 Assault Rifle. The new Explosive Burst for explosive booby traps, the Bomb Suit item to protect against explosions, and the Intimidation Mask item to cause slower reload times for your enemies will also be included.

This DLC is loosely dated to release sometime later this fall for 800 Microsoft Points or $9.99 via PSN/PC. Rockstar Pass owners will get this DLC for free.

Keep your sights on MP1st for an updated release date as well as all the future Max Payne 3 DLC details when they become available.

Shawn Kegarise

Hailing from beautiful Pittsburgh PA, Shawn has spent most of his 25 years playing video games. The original Killzone on PlayStation 2 captured his love for competitive multiplayer experiences and has thrived on that ever since. Now I live, breathe and eat multiplayer madness with the guys and gals of Lucky Strike. Subscriber

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Mass Effect 3 Operation: Overdrive Kicks Into Gear This Weekend

Mass Effect fans, prepare for yet another N7 Bounty Weekend as BioWare kicks Operation: Overdrive into gear this October 5th – 7th on the Xbox 360, PS3 and PC.

The official BioWare blog writes, “Based on intel recovered during Operation PATRIOT, we are anticipating a massive strike from the Reapers on multiple fronts. Our information officers and special-ops teams stationed behind enemy lines require immediate extraction.”

Squad Goal: Full extraction on any map at any difficulty in 20 minutes or less. Squads can be any size.

Allied Goal: Complete 200,000 extraction waves on any difficulty. Squads can be any size. Full extraction not required.

Special Circumstance: None

Squad Goal Success: All squad members awarded a Commendation Pack
Allied Goal Success: All players awarded a Victory Pack

David Veselka

Musician, Gamer, Geek. Subscriber

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[Updated] Medal of Honor: Warfighter Xbox 360 Beta Dated

Update

Danger Close welcomes you to the Medal of Honor: Warfighter beta on the Xbox 360 in this announcement video below.

[youtube id=”5yoc41lQIY0″ width=”600″ height=”350″]

Additionally, creative director Christopher Bergqvist takes us through some of the features we can expect from the beta, as seen on the official MoH blog.

Fireteams

Kicking things off is our exciting new Fireteams feature that makes class selection and team play much more interesting. Our consulting Operators have told us that in the real world they split up in pairs and work together to a point where they feel connected to their combat buddies, even without having them in direct sight. We’ve integrated this connection into the game so that you’ll be able chose a Fireteam buddy and track him from any distance and through any situation.

This feature comes with many gameplay benefits including new buddy respawn options and resupply of ammo and health. And don’t forget there are also plenty of scoring rewards for working as a team, so be sure to keep close to your buddy and see what other bonuses you can achieve together.

Authentic Action

Medal of Honor has always been an authentic experience, and this quality gives us the tools to take our multiplayer to a place no other shooter can go – putting you in the shoes of the world’s most elite warriors. In the Open Beta, you’ll get to see how the German KSK, the Polish GROM, the British SAS, and the famed U.S. Navy SEALS, along with all 12 total Tier 1 units, operate in real world locations. So choose your warrior and take them to a battleground where the best of the best fight to claim the top spot, claiming true Tier 1 status.

Battlelog Social Hub

Not only can you step into the boots of 12 International Operators from around the world, but we’ve also made sure that every country in the United Nations is represented through our metagame, Warfighter Nations, powered by Battlelog. Battlelog also connects you incredibly deep into the stats of your online play, your friends, your platoon, and your best Fireteam buddies. Track your class ‘Tours’, explore every weapon in the game chasing weapon pins, customize your own platoon patch, and even fully customize your weapon in the “My Gun” tool.

And, we’ve extended the experience to your console so you’ll be able to pull up the Battlelog dashboard to see the latest on how your friends are progressing and what unlocks lie in store for you next.

Warfighter Classes

Rebuilding Medal of Honor on the Frostbite 2 engine has allowed us to remake our class system. Each of the six Classes will offer you a different style of play, different abilities, and different support actions, which allows you to select your class based on what’s best for you! We encourage you to try them all out.

The full game has 12 International Operators, 35 map/mode combinations, and thousands of Fireteam pairs to choose from while battling it out in authentic real world locations. We hope you enjoy this small slice of Warfighter that we’re offering in the Open Beta, and we look forward to hearing your feedback!

Original Story

Medal of Honor: Warfighter fans on the Xbox 360 can look forward to an incoming beta this October 5th.

Speaking with Ben Jones, Medal of Honor senior designer, Larry “Major Nelson” Hyrb learns the beta will be available this October 5th in his latest podcast. Players will be able to download the beta off of the Xbox Live Marketplace once it goes live.

Jones mentions that tough the content will be similar to what was shown at this year’s Gamecom and PAX events, players can expect a much more refined version featuring a number of improvements.

As a reminder, this beta will be focused around the game mode Hotspot on the Sarajevo Stadium map in Bosnia. Players will get to experience some Fire Team goodness as well as a few features of the new and improved Battlelog.

Don’t forget to check out our latest preview of Medal of Honor: Warfighter right here!

Thanks, Eric!

David Veselka

Musician, Gamer, Geek. Subscriber

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[Updated] Borderlands 2 – Latest Batch Of Redeemable Golden Key Codes

Update

As promised earlier, here are some more Golden Key codes for your enjoyment:

Windows PC

5TW33-SRZFH-63J33-BJ3TJ-FXF9F

Playstation 3

KJCBT-3WCZT-FH3CT-S3CBJ-W3FT6

Xbox 360

KTKJT-Z3K5F-BR63X-K63T3-BBK66

 

The codes above will only be active until 9:00 pm eastern time, giving you a whole two hours to redeem.

For those of you fellow vault hunters who want to maximize the amount of rare items in your loot collection in the recently released Borderlands 2, look no further.

The president of Gearbox Software, Randy Pitchford, has just released the latest batch of redeemable Golden Key codes that will net you one free Golden Key.

If you recently picked up your copy of Borderlands 2 or haven’t received a Golden Key in the past via pre-ordering or attending a Gearbox Software event, these Golden Keys can only be used on the mysterious golden chest that’s found near the fast travel station in the city of Sanctuary. Upon opening the golden chest, you will automatically received two or more items of purple rarity that scale to the level you currently are when opening this chest.

Without further ado, here are the latest codes for these Golden Keys, as promised:

Windows PC

KJK33-XFZ6H-F3BBT-3BBJJ-WTXR6

PlayStation 3

KTKJT-Z3K9B-FS35T-S35T3-BBKXC

Xbox 360

CT5BT-6BCKX-B6F3X-KXTTB-WXHH5

Note: These codes can only be redeemed by inputting them in the Shift redeem menu, which can be accessed by going to the main menu of Borderlands 2 and clicking on the Extra tab.

Also, these codes are set to go live at 2:00 pm eastern time (now) and will be up  for another two hours, meaning that they will be redeemable until 4:00 pm eastern time. If you’re worrying that these codes might be gone when you try to redeem them, fear not. These codes can be used by multiple people and will work for every one as long as the codes are redeemed by the cut-off time.

With that said, what did you receive in the golden chest? If you’re saving it for a later date, let us know what you’re saving it for in the comment section below!

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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MP Talk – The Official MP1st Podcast, Episode 5

We are back with episode 5 of MP Talk, the official MP1st podcast!

If you’re excited for Call of Duty: Black Ops 2 Zombies, you’ll definitely want to tune in to this week’s episode as we reveal some of the new game types that will be making it into our favorite zombie mini-game this November 13. Learn what the reveal trailer was all about and more.

On top of that, we’ve got your expected servings of Borderlands 2, Battlefield 3, Halo 4, MoH: Warfigher and Ghost Recon Future Solder.

Enjoy and check out the links below to subscribe to our iTunes and RSS feed.

Black Ops 2

Borderlands 2

Battlefield 3

Halo 4

Medal of Honor: Warfighter

Ghost Recon Future Soldier

Subscribe on iTunes

RSS Feed

David Veselka

Musician, Gamer, Geek. Subscriber

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Medal of Honor: Warfighter Achievements/Trophies

On your feet, soldier! It’s time to review the objectives we need you to secure in Medal of Honor: Warfighter this October 23rd.

Thanks to X360A, we’ve got a list of all Medal of Honor: Warfighter Xbox 360 Achievements (Trophies on the PlayStation 3). Luckily, none of these achievement titles or descriptions spoil any story elements from the campaign, so read-on guilt-free and prepare accordingly.

Warfighter

40 
Completed the campaign

Tier 1

50 
Completed the campaign on Tier 1 difficulty

Rain of Terror

15 
Completed Changing Tides

Monsoon Lagoon

15 
Completed Rip Current

Unexpected Cargo

15 
Completed Unintended Consequences

One Shot, Three Kills

15 
Completed Hat Trick

Hit the Beach

15 
Completed Shore Leave

Know the Enemy

15 
Completed Through the Eyes of Evil

Non-Official Cover

20 
Completed Finding Faraz

Class Dismissed

20 
Completed Connect the Dots

Pedal to the Medal

20 
Completed Hello and Dubai

Closing Ceremony

20 
Completed Old Friends

One Man Mutiny

20 
Completed Bump in the Night

Pit and Pin

20 
Completed Hot Pursuit

Let Him Rot

20 
Completed Shut It Down

Preacher’s Path

30 
Finished all the Preacher Missions

Stump’s No Chump

30 
Finished all the Stump Missions

Double Header

10 
Killed two enemies with one bullet in the Changing Tides mission

Release the Kraken!

15 
Killed 20 enemies during the boat exfil in Rip Current

Hardcore

80 
Completed the campaign on Hardcore difficulty

Tag, You’re It

10 
Caught Faraz within 15 minutes in Finding Faraz

Leftover Lead

15 
Completed the sniping section in Shore Leave without missing a shot

On the Clock

10 
Completed the training in Through the Eyes of Evil in under 18 seconds

Storm Watch

10 
Got through the sandstorm without hitting any vehicles in Hello and Dubai

Vender Bender

10 
Destroyed 90 market stalls in Hot Pursuit

Dirty Laundry

15 
Found the grenades in the laundry room in Bump in the Night

Room Service

20 
Unlocked all door breach options

Master Locksmith

15 
Used each breaching option at least once

Extreme Realism

10 
Recovered from near-death 5 times without dying

Tier 1 Imports

15 
Got 50 kills while holding enemy weapons

Peek-a-Boo

5 
Killed an enemy while using peek and lean in the Campaign

Lean With It

15 
Killed 25 enemies while using peek and lean during the Campaign

It’s Dangerous to go Alone!

5 
Requested ammo from an Ally in the Campaign

Lead Farmer

10 
Requested ammo from an Ally 25 times in Campaign

Tactical Toggler

15 
Killed 25 enemies while using Combat Toggle

Unstoppable

30 
Completed Shore Leave on Hardcore difficulty

The Axeman

20 
Killed 25 enemies with melee during the Campaign

MVP

20 
Finished in first place in any online match

All In

20 
Called in Apache support

There IS an I in Fire Team

15 
Finished a round as part of the top Fire Team

Brothers in Arms

20 
Won a round with a Friend as a Fire Team Buddy

Warchief

35 
Unlocked all soldiers in multiplayer

Jack of all Guns

20 
Earned the Marksman Pin for all Weapons

Back in the Fight

50 
Completed one tour with all classes.

Honey Badger

10 
Used your Fire Team buddy to re-arm or heal

Squad Leader

20 
Unlocked a soldier of each class

Downrange

20 
Played online for 15 minutes

Job done

20 
Complete 3 Combat Mission objectives

Global Warfighters

25 
Unlocked a soldier from each unit

Secret Achievements

Secret Achievement

10 
Continue playing to unlock this secret achievement.

David Veselka

Musician, Gamer, Geek. Subscriber

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Ghost Recon Future Soldier Khyber Strike DLC Hits October 9

Ghost Recon Future Soldier fans can look forward to some brand new content this month.

This October 9, in both NA and the UK, Ubisfoft is introducing the brand new Khyber Strike DLC package across the Xbox 360 (800MS) and PlayStation 3 ($9.99USD).

This package will boast a brand new adversarial game type, three new multiplayer maps, a new Guerilla Mode co-op map, some new achievements and an increased level cap.

Khyber Strike Cover Art

Check out the full details below, as seen on the official GRFS Forums.

New Adversarial Game Type

Takeover

Similar to a classic Team Death Match, score points for your team by eliminating enemies. Tip the scales by taking control of the enemy’s objective and earn a score multiplier to your team. Defend your team’s objective to prevent the enemy from gaining the same advantage. Choose to split your team to defend and attack at the same time, or move as a group and overwhelm your enemy. When the mission ends, the team with highest score wins.

Three New Multiplayer Maps

Switchback

Step off the main road leading down into the city and into a maze of ancient buildings and narrow alleys. The twists and turns of the alleyways turn every corner into a close-quarters deathtrap.

Palace

There’s no time for reflection even in this magnificent relic. What once was a museum dedicated to showing the glories of the past is now a battlefield, with a massive courtyard at the heart of its contested ground.

Transit

A Moscow metro station makes for close quarters and close-range combat. Trains pulling into and out of the station add to the danger as Ghosts and Bodark slug it out underground.

New Guerilla Mode Map

Village

A peaceful country village finds itself transformed into a battleground, as fighting rages around its central bus station. Long alleyways that run between war-damaged buildings make a perfect hunting ground for snipers, and a shootout near the town’s gas station could turn explosive. Play the Village map alone, split-screen, on LAN, or over the Internet with your friends.

Other

New Achievements

Level Cap Increase of +10

David Veselka

Musician, Gamer, Geek. Subscriber

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Halo 4 “Unlock and Load Double XP” Promotion

Ready to chow down on some junk food and swallow a sugar rush filled soda this holiday season? Good, because doing so can net you some double XP time on Halo 4.

First introduced last year for Modern Warfare 3, this special promotion allows gamers to buy a variety of specially marked Doritos chips or Mountain Dew to gain double XP for the game once it releases.

This promotion begins on October 15th at 12:00 PM ET and will run through all the way until January 31st at 11:59 PM ET. Once you get a code, you will be able to register and enter it in at either www.dewxp.com or www.doritos.com to start piling up your double XP time. You can find codes underneath Mountain Dew bottle caps, inside Mountain Dew cases, and on the back of Doritos chips bags. Mega XP can be found at participating Wal-Mart stores exclusively. The following products in sync with their double XP time is available for purchase.

  • Mountain Dew – 12 oz, 1 Liter, 2 Liter = 3 double XP matches
  • Mountain Dew – 12 pack = 6 double XP matches
  • Mountain Dew – 24 pack (Wal-Mart exclusive) = 12 double XP matches
  • Doritos – 2.75 oz, 3.875 oz bags – 3 double XP matches
  • Doritos – 11.5 oz (Wal-Mart exclusive) = 12 double XP matches
  • SPECIAL BONUS – Any Mtn Dew + Doritos code unlocked together = 2 double XP matches per bonus

Each Code can only be used once and a maximum of 750 Code entries per person/account throughout the promotion period is allowed. There is a limit to one account per person and a maximum of 200 Matches worth of XP Matches per gamertag allowed throughout the promotion period.

In order to assign and use XP Matches to a gamertag, the account holder must purchase Halo 4 and log into Xbox LIVE gold War Games mode prior to “pushing” their XP Matches to that gamertag. XP Matches must be used no later than March 31st or they will be forfeited.

Sorry international fans, this promotion is only available for the United States.

Anybody plan on buying a bulk of Doritos or Mountain Dew for some extra double XP time? Let us know in the comments below!

Shawn Kegarise

Hailing from beautiful Pittsburgh PA, Shawn has spent most of his 25 years playing video games. The original Killzone on PlayStation 2 captured his love for competitive multiplayer experiences and has thrived on that ever since. Now I live, breathe and eat multiplayer madness with the guys and gals of Lucky Strike. Subscriber

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Call of Duty: Modern Warfare 3 Playlist Update – “Money in the Denk” and Hardcore 3v3 Face Off

Call of Duty: Modern Warfare 3 gets a playlist update across the Xbox 360, PS3 and PC.

According to Infinity Ward Community Coordinator Candice, Hardcore 3v3 Face Off and a new community game mode called “Money in the Denk,” a Sabotage-style game mode originating from Machinima Director IamTheDenk, are being added to the mix as of right now.

You can check out what MITD is all about in this video explanation by The Denk himself:

[youtube id=”yNTlfaqhBQQ” width=”600″ height=”350″]

David Veselka

Musician, Gamer, Geek. Subscriber

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Counter-Strike: Global Offensive Update Adds New Maps and Matchmaking Options, Now Live

Counter-Strike: Global Offensive gets updated on the PC, including two additional maps as well as some brand new matchmaking options.

The next time you boot up, you’ll be treated to two, returning classic maps, de_vertigo and ar_monastery, overhauled CS:GO-style. On top of this, a wide range of fixes and a brand new matchmaking system has been implemented.

Check out the trailer below, as well as a handy FAQ, courtesy of Valve.

[youtube id=”kgQzB1pJmeM” width=”600″ height=”350″]

What’s different in Classic Competitive?

Up until today all of the game modes have used a ‘Join in Progress’ matchmaking system. As of today, Classic Competitive will use a ‘Queue’ matchmaking system.

When you search for a Competitive game, either from the Find a Game menu or the Play with Friends menu, you will be put in a queue. When we identify 10 compatible players then your match will start. If you get disconnected then you should use the Reconnect button on the main menu. We’ll be monitoring and tuning the system over the time.

How do I begin a Competitive match?

There are two easy ways to get into a match. If you’re playing on your own, just use the standard “Find A Game” option and choose the Classic Competitive mode. You’ll automatically be added to the queue and will join a match as soon as one is ready.

If you’re looking to join a match with a larger group, choose the “Play With Friends” option and invite up to four additional teammates. You’ll join a queue together and will enter a match on the same team.

What happens if I disconnect?

If you disconnect from your match then you can rejoin the in-progress match from the CS:GO main menu. You also have the option to abandon your match, although this is considered poor sportsmanship and is recorded.

What happens if I abandon my match?

If you abandon a match then Classic Competitive will be unavailable for 30 minutes.

Is it possible to join a match in progress?

Only if it’s a match that you previously disconnected from. Otherwise the only way to enter a Classic Competitive match is from the start, using one of the methods mentioned above.

Can I invite my friends into a Classic Competitive match?

You can invite friends into your pre-game lobby using the Play With Friends menu item but you cannot invite friends into a match after it has started.

In Classic Competitive, can I pick which side I play on? (T or CT)

No. When a match begins, you will be assigned to a team (if you join with your friends, you will all be on the same team). After 15 rounds the teams switch sides, so you will always have the opportunity to play both sides of a map.

How does the match end?

Matches are best-of-30, and end either when one team wins 16 rounds, or all 30 rounds are played.

Can we vote in Classic Competitive?

The only vote option available in Classic Competitive is ‘Kick player.’ At the end of the match you’ll be presented with a vote to ‘rematch,’ which requires 10 votes to pass. If any one player abandons the match, the option to rematch won’t be presented.

How does my Elo score factor into the new matchmaking?

We’ll be recalibrating Elo in the coming weeks and are temporarily removing it from the UI. As we recalibrate, we’ll be matching players of all skills to collect better data and test various Elo models.

David Veselka

Musician, Gamer, Geek. Subscriber

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Battlefield 3 Gets Five New Premium Assignments

It’s that time of month yet again. Battlefield 3 Premium members get a shiny new soldier upgrade in the form of brand new assignments.

Once again, these assignments reward players with various camoflauge patterns. However, this time, we see a new set of weapons get the special treatment, including the L85A2 assault rifle, the LSAT light machine-gun, the MTAR sub machine-gun, the SKS marksman rifle, and the UMP-45 personal defense weapons.

Which one are you going after first? Let us know in the comments below.

L852 Specialist

Objectives

  • 100 kills with the L85A2
  • 50 headshots with the L85A2
  • 15 Assault Rifle Ribbons

Reward: L85A2 Berkut weapon camo

LSAT Specialist

Objectives

  • 100 kills with the LSAT
  • 25 kills with the M224 Mortar
  • 15 Suppression Ribbons

Reward: LSAT Digital Woodland weapon camo

MTAR Specialist

Objectives

  • 100 kills with the MTAR-21
  • 10 pieces of enemy equipment destroyed with the EOD Bot
  • 15 Anti Vehicular Ribbons

Reward: MTAR Woodland Oak weapon camo

SKS Specialist

Objectives

  • 100 kills with the SKS
  • 25 kill assists with the laser designator
  • 15 accuracy ribbons

Reward: SKS Desert Stripe weapon camo

UMP-45 Specialist

Objectives

  • 50 kills with the UMP-45 as Assault
  • 50 kills with the UMP-45 as Support
  • 50 kills with the UMP-45 as Engineer
  • 50 kills with the UMP-45 as Recon

Reward: UMP-45 Berkut weapon camo

David Veselka

Musician, Gamer, Geek. Subscriber

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Multiplayer Games You Might Have Missed – Week 4: Monster Hunter

Another week of multiplayer gaming has passed and by now many of you are just finishing up those assignments for Battlefield or getting yet another prestige in Call of Duty. This week I decided to sit down and give my old PSP a wipe down and continue my long awaited journey back into the world of Monster Hunter. I wouldn’t be surprised if many of you haven’t even heard of this title, seeing that it hasn’t had a single release on PS3 or Xbox 360 outside of Japan.

What Is Monster Hunter?

I’ll be honest with you all, my first time playing the title, I absolutely hated it, as at the time, my learning curve was about the size of a pea. If there are any titles this generation of console that I can compare Monster Hunter to, then it’s the Soul series (I’ll discuss that in a later article). This is a title that is literally built on the idea of co-operative online play. Not that you can’t play and beat the game alone, it’s just far more entertaining when your gathering up three other players to go on an epic hunting quest.

The game doesn’t have a real story to it (unless you dig deep), but mainly, the main focus is just completing quest after quest and trying to earn new rewards such as armor or weapons. There are two types of quests: gathering and hunting. The gathering quests will have you traveling through the available worlds and your main focus is just to gather the requested items. At times though you’ll be required to slaughter a monster to get a specific item, but for the most par, you’ll be collecting herbs and monster hides. The hunting quests is where all the fun truly lies.

Co-op at its finest

There’s just something about this title that makes it rather addicting and fun. The game is pretty easy when it comes to low-level monsters, but once it introduces buffed up versions of the younger monsters, or even bosses such as a Raven or a Tigerex, things quickly become a challenging, something that many games lack. Bosses are no easy task to take out, as many times, their attacks do near critical damage. You’ll most likely be bald by the end of your journey due to constant hair pulling, but at the end of the day, it’s all worth it.

Upon killing a monster you’ll have the chance to carve it. Depending on the location of where you are carving, you’ll be rewarded with different types of items. Example: carving near the tail of a raven or Ratholos may reward you with a tail item, while carving at the body would reward you with perhaps a bone, scale, or other items.These rewards can then be used at the blacksmith where you’ll be able to create new armor and weapons for your character. This is what it’s really about, as the game doesn’t have a leveling up system and is based on the fact of how good your gear is. That is why playing with friends is highly recommended, as it makes your journey a bit easier, but be warned, as the number of death each player can have decreases or rather becomes a single death pot. This meaning that the team will have in total, say, 5 deaths. If one player dies, then 4 deaths remain for the whole team. Not only that, but the carving is also built the same way, meaning if one player carves everything from a monster, then the other players will be out of luck. Though I can’t say this idea has been a bad one considering that most of the time your partners will leave you some to carve.

Here’s some co-op in action:

[youtube id=”1WALi1nmONc” width=”600″ height=”350″]

So again what is Monster Hunter? To sum it all up, it’s a fantasy role-playing game that sends players on quests to protect the local village from invading monsters. The gameplay is set as a third person, hack and slash, but the armor and weapon system works in level stages so that you may become stronger over time. It makes excellent use of co-operative play, which can support up to 4 players per quest. The game revolves around the idea that you must always hunt in order to survive this dangerous world.

It’s Metal Gear Solid Debut

What does Metal Gear Solid have anything to do with Monster Hunter? Well in a story sense, absolutely nothing, though that didn’t stop the guys at Kojima Production from teaming up with Capcom for this amazing cross-over. For those who own Metal Gear Solid: Peace Walker on either the PSP, PS3, or Xbox 360, you’ll be able to play this cross-over version of MGS and Monster Hunter right in the game as a special story mission that appears later on. It’s not a true Monster Hunter experience, but it is a rather fun Easter egg quest from two amazing franchises.

[youtube id=”Lf3uleVGtJ0″ width=”600″ height=”350″]

Anyway, if your someone who’s looking for something that isn’t a shooter, I highly suggest trying Monster Hunter out, as the co-op is an excellent system and encourages you to play online with others.

If you do want to give Monster Hunter a try, I suggest getting a PS Vita, PSP, or a Nintendo Wii as all these consoles have a playable Monster Hunter title that are available stateside.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Valhalla Returns In Halo 4 as Ragnarok, New Mantis Vehicle Introduced

343 Industries won’t stop blowing our minds until Halo 4 releases, and there is more great news to prove this.

A new video has surged giving a preview of the new Mantis vehicle on the map Ragnarok, which seems to be a remake of the fan-favorite Valhalla.

With the Mantis, this map’s gameplay as well as others will greatly change, giving the player a new experience. However, we still need to know in which maps will it be available.

Check out the trailer below.

[youtube id=”Kg-gspVSjak” width=”600″ height=”350″]

Fan-favorite Valhalla as well as many other maps will see the light when Halo 4 releases this November 6.

What are your thoughts? Excited for all the new features this game will have? Post your comments below!

MP1st Staff

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Battlefield Founders Talk the Future of Battlefield – Mod Tools, Return to WW2 and Bigger Maps

Ever wonder what the Founders of the Battlefield franchise want for the future of Battlefield? Taking into account the current trends the series has been adopting, you might find some of the answers surprising.

Celebrating their 10th anniversary, Battlefield founders Mats Dal, Lars Gustavsson, Magnus Walterstad and Stefan Vukanovic sit down for dinner not too far away from the DICE headquarters in Stockholm, Sweden and reflect back on the years and events that brought them to where they are now. While past achievements and experiences were the primary topics of discussion amongst these Battlefield veterans – of which was transcribed thanks to the official Battlefield blog – there was a point where heads turned toward the future.

“Personally, I have this fantasy about Battlefield having even larger environments where everything is seamless,” proclaims Dal, Co-founder of Refraction Games, creators of Codename Eagle, and programmer on all Battlefield games since. Vukanovic, who took up various artistic positions working on a number of past and current titles, including Codename Eagle and Battlefield 3, answered, “that’s like ten years from now, maybe.” Providing his input, Gustavsson, current creative director on the Battlefield franchise, mentions, “one interesting thing is we’ve talked about player counts over the years. A lot of people still feel that 40 or so players is the optimal number where it plays the best. Sometimes 64 players doesn’t necessarily mean a better experience. On Operation Métro, for example, 64 players gets pretty hairy.”

Walterstad, sound designer on Battlefield 1942 and involved in most Battlefield titles since, shares his idea: “I’d love to see a remake of the big and beautiful El Alamein map.” Dal agrees, “yeah, that was a real favorite of mine,” while Vukanovic recalls, “It was so much fun just flying around on it, doing nothing. Just looking around at everything.”

While many Battlefield fans enjoy the modern setting of current Battlefield titles like Battlefield: Bad Company 2 and Battlefield 3, the World War Two setting holds a place dear to many hearts and can be sorely missed at times. Apparently, Gustavsson agrees: “m-hm. It would be great to return to the Second World War. There is so much left to do.” Dal shares the same desire, stating, “yeah. And we picked 1942 for a reason. Everything had cool design.”

Perhaps even more sorely missed is the ability to work with mod tools in the Battlefield series. A number of fans were disappointed to learn that Battlefield 3 would not support mod tools and felt that it would hinder the lifespan of the game. Luckily, these Battlefield vets are right there with you and hope to see mod tools supported in the future as well. Here is the conversation that ensued:

Walterstad: I’d like to give people back the possibility to modify Battlefield in the future.

Dal: Yeah.

Walterstad: I remember this dude making the craziest mods for 1942. He remade a Tiger tank into a spider…

Gustavsson: …And put a tilt rotor on the B-17 bomber!

Walterstad: Awesome stuff!

Gustavsson: And I remember a Pirates versus zombies mod and a Formula 1 mod.

Gustavsson: Maybe Stefan knows, but if you do a mod tool nowadays I think it has to be pretty thorough since everything is so complex. You’d need to put a lot of work into those tools.

Dal: Wait, wasn’t it MORE complex in Battlefield 1942? Those mod tools were pretty basic.

Gustavsson: Yeah, you pretty much had to reverse engineer the game! Could it be any more complex?

Dal: But seriously, it would be cool to make it moddable again. It makes the game live longer, not just because of us.

Gustavsson: Yes. The game takes on a life of its own.

While this doesn’t confirm the contents of Battlefield 4 or any future Battlefield titles, it’s good to know that the founders, and perhaps most influential of those involved in the franchise, share a vision that would bring tears of joy to Battlefield fans all over the world.

Would you like to see bigger Battlefield maps or a remake of the classic El Alamein map? What about a return to the WW2 setting? Let us know in the comments below what path you would like to see the Battlefield series take in the future!

David Veselka

Musician, Gamer, Geek. Subscriber

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YouTube and FPS Gaming

As brought up by fellow MP1st writer Gav in his latest article, a case could be made that YouTube and its communities is responsible for a lot of trends in online FPS gaming.  Quickscoping montages, how-to videos, gun reviews, loadout suggestions, etc., have all helped create a culture of improving as an individual player.  While I agree that working on getting better at FPS games is all well and good, it seems to me like the culture surrounding getting better has benefited individual players at the expense of improved teamwork and cooperation.  We’ve all gotten those “quickscoping-only lobby” invites and watched as players go 5 and 30 in a game of Domination while trying to get 360 no-scope clips.  We’ve all had to deal with players that do nothing but rack up kills and ignore the objective while running the Specialist Strike Package in MW3.  And I think it’s safe to say that 2/3rds of everyone we play with has absolutely no desire to put themselves in harm’s way for the sake of a win (capping the B flag or defending a planted MCOM Station).

But is YouTube responsible?

I’ve been running my own channel on YouTube for over a year now.  I’ve been actively watching and following other channels for more than 2 years.  So it’s safe to say I know a thing or two about what’s going on with YouTube these days.  Tutorial-focussed channels get thousands of views every day on how-to, tips and tricks, and weapon statistics videos.  That’s thousands of people getting specialized and accurate information about the games they play.  That’s thousands of people hearing a handful of people saying gun “X” is the fastest killing, or use “Y” killstreak/perk combo for the most effective loadout.  That’s thousands of people being shown what spots on a given map are dangerous and should be avoided.  And that’s thousands of people forgoing hours of online experience and getting a filtered version of someone else’s experience and expertise.  At the very least, all those thousands of views count as at least a large minority of players.

A great example of what I mean can be found in both Black Ops and MW3.  Black Ops had the FAMAS.  Pre-nerf, the gun was a laser rifle that couldn’t be beat by anything 1v1 (aside from the equally OP AK74u-Rapid Fire).  But the FN FAL killed in less shots than the FAMAS, so did the M14, the M16, the G11, the AK-47, the Galil, the Commando, and basically every other assault rifle short of the Enfield (one of my personal favorites).  So why did everyone use the FAMAS over the more powerful assault rifles?  Firstly, it was fairly obvious that once you unlocked the FAMAS, you instantly started winning more 1v1 gunfights and did better overall.  Secondly, EVERY commentator made at least 1 video describing at great length the ultimate lethality of the FAMAS.  Players didn’t need to play with each gun for a few games or hours to get a feel for how good it was, they just worked to unlock whatever gun their favorite YouTubers told them works best and stopped thinking about the matter altogether.

MW3 has the Blind Eye> Assassin >Dead Silence (or Stalker/ Sitrep) perk combination that Robert Bowling himself suggested players try out to find greater success on DLC maps (which has in turn led to a camping epidemic on MW3).  Combine being basically invisible with lethal killstreaks that string together across deaths, and you get was has basically ruined (among a lot of other things) the MW3 experience for serious players.  And guess what, if you do a quick search on YouTube, you will find hundreds of videos with thousands of views each describing that exact class setup and what makes it so good.

What you get as a result of all this filtering and all these tips and tricks, suggestions, and how-to videos is a lack of experimentation and trying to do as well as possible, even if that means ignoring the objective and your teammates.  While only a large minority of players might be watching these videos, their effect spreads because of things like killcams, playercards/ELITE showing what weapons people use and how well they do with them, and word of mouth (of which there is PLENTY of in lobbies).  The end result is essentially what happened to MW2.  Everyone starts running OMA+Danger Close noob tubes, effectively ruining the game.  Treyarch has had to patch/nerf the FAMAS at least twice to make it less powerful.  And MW3 is easily one of the most frustrating games I have ever played when I try to take it seriously and you know, win games.

Obviously, YouTube has had an impact on FPS gaming, I don’t think there’s any room for debate in that regard.  The question is how big and what kind of impact.  If you were to ask me, I’d say it’s about 50/50 good and bad.  On one hand, you have players getting more solid information that helps them understand these games and how to play them better than has ever been available.  But on the other hand, all that information is delivered under the premise that using it to inform their playstyle and what their classes should be has lead to an overwhelming lack of diversity and inspired a lot of selfish behavior.

Everyone’s trying to be as good as Sandy Ravage, everybody’s trying to out-snipe zzGrizz, and everybody is under the impression that doing well means not dying.  But then you have guys like Woody’s Gamertag and Drift0r who inspire people to play the objective and never rage quit.  The end result is that the people watching these guys on YouTube are either going to play like a jerk or play like a team player (how well they actually do comes down to their skills).  The people that don’t watch them are just going to play how they want to play, trying new guns and perks as they progress.  Bottom line is that we’re seeing less diversity in player skill and loadout selection.  Part of what has made BO1 and MW3 so frustrating is always getting killed by the FAMAS or someone camping with all the stealth perks.  Would the problem be less severe without YouTube?  Well, maybe.  But there’d be a lot less informed and educated players that take the games we play seriously without YouTube.

In summary, as a YouTuber that wholly gave up on the notion of teaching people how to play CoD better, I can say that while I appreciate the good that YouTube has done for gaming, I think it comes with a lot of baggage and frustration.  In the end, we’re better off in that more people understand how to play these games properly, but we have to deal with a lot more stupid and unsupportive behavior these days than back when COD4 was the latest and greatest thing in FPS gaming.

So I leave you with some advice, the next time you hear a commentator tell you what gun is the best in a given game, keep in mind that there’s a lot of fun and experience to be had and gained in experimenting with guns and class loadouts that you might miss out on if you just do whatever the video tells you to.

Also, check out this montage by my friend and fellow Youtuber Simaul.  I think it’s different than a lot of what’s out there as far as gameplay montages go and chances are you’ll enjoy it if you hate 360 No Scope montages.

[youtube id=”GIePthn7qhM” width=”600″ height=”350″]

Leave your thoughts below and thank you for reading.

BOSS JEDIZOHAN

I've been a gamer since before most gamers were born. Now a full-fledged member of the PC Master Race, I'm enjoying all the best games from both AAA and Indie developers in glorious 1440p. Praise Gaben and may the Steam deals be ever syphoning funds from your life savings. Subscriber

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Borderlands 3 In The Works, According To Lead Writer

With the great success of the recently released Borderlands 2, one has to wonder if the team behind this unique mesh of RPG and FPS elements will ever let the fans of Borderlands get to see a  third installment of this franchise.

Fortunately for us Borderlands fans, the lead writer of  the Borderlands franchise, Anthony Burch, has recently revealed during ‘The Totally Rad Show’ that Gearbox Software have already started throwing ideas together on what they would like to see in the third installment of this highly addicting FPSRPG.

Sadly, not much else was revealed about Borderlands 3, nor anything about what’s to come in the four DLC expansion packs that Borderlands 2 is scheduled to receive by June 2013. What we do know is that these expansion packs will be at least the size of General Knoxx’s secret armory, which happened to be the largest expansion from the original Borderlands.

With that said, I’ll leave you guys with this fantastic video of gearboxsoftware.com’s member Nolaftw fighting two secret bosses at once!

[youtube id=”ZoIIHEjz35M” width=”600″ height=”350″]

Joel Santana

Gamer for the past 20 years who loves anything ranging from RPGs, Fighters and of course FPS games. Author

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