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Rumor: PlayStation Now October 2021 Games Might Include The Last of Us 2

According to a recent Reddit post, The Last of Us Part 2 will be headlining October 2021 Games for PlayStation Now, which appeared in a leaked image of the recently added section of the game streaming service together with games like Fallout 76, Desperados III, Final Fantasy VIII Remastered, and more.

The Last of Us Part 2 is a third-person action-adventure, survival horror video game developed by Naughty Dog and published by Sony Interactive Entertainment. It was released on June 19, 2020. The game is the sequel to The Last of Us and picks up the story of Ellie and Joel five years after the events of the original game.

Like every other leak or rumor, take this one with a grain of salt until officially confirmed.

PlayStation Now’s software library includes over 700 PlayStation 2, PlayStation 3 and PlayStation 4 games available to PlayStation 5, PS4 or PC, and over 300 PS4 titles which can be downloaded and played on consoles.

Source: Reddit

MP1st Staff

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Bloober Team Teases New Layers of Fear Project Running on Unreal Engine 5

Layers of Fear fans may be excited by this news, as Bloober Team has begun teasing a new Layers of Fear project, running completely on Unreal Engine 5. Here’s the first teaser giving us a glimpse at what the title has in store for it’s next-gen outing.

Down below you’ll find the teaser trailer, and although the project does not have a name yet, you will find plenty of clues scattered throughout the teaser.

Layers of Fear Teaser Trailer

Accompanying the video is an overview released by the Bloober Team that recaps and describes the series thus far.

The first Layers of Fear, released in 2016, made waves in the gaming industry with its unique take on the first-person psychological horror experience told from the point of view of a painter obsessively trying to finish his Magnum Opus—no matter the cost. This award-winning title successfully created a new direction for both the Bloober Team studio and the psychological horror genre that increased its popularity in the mainstream gaming community. Layers of Fear was later expanded with a story DLC titled Inheritance.

Sadly, no further details were revealed outside of the teaser. no platforms, nor target release date, though we suspect a full reveal to be happening real soon. For now, we’ll just have to piece together all the clues found throughout the teaser trailer. And in case you missed it, be sur to read up on our Layers of Fears 2 review!

Tim Villasor

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Sony Files Patent for Bandwidth Management Tech

Sony Interactive has filed a new patent for their PlayStation technologies, with this latest one relating to bandwidth management. The patent has been the subject of discussion on both Reddit and Twitter, where several users offering their thoughts on this “new” tech and what it could bring to the table for the PlayStation consoles.

Glancing through the opening page, it appears that this bandwidth management patent relates to certain ‘profiles’ that differ in their priority for the overall bandwidth of a player’s internet connection. For instance, one could prioritize a game’s download over their own current online game lobby (or vice versa), as well as different download bandwidths of games downloading at the same time. Several profiles could then be created, all satisfying different situations, like something that you will probably use while gaming (lower bandwidth for game downloads) and others.

What’s certainly interesting is the fact that this technology, while currently being filed for patent, is certainly not new. It’s a feature called ‘Quality of Service’ (QOS); Xbox, for instance, already has a system in place that lets you prioritize certain games for higher bandwidth. On PC, most commonly Steam, you can throttle the download speeds of other games in order to prioritize others, which is overall a very good feature to have if you still want to download something while playing online.

While some commenters have stated that this technology has nothing to do with overall latency but just the download bandwidth itself, the patent filing begs to differ. Section 37, Page 4 of the document describes ‘spike prediction,’ albeit used in a sample involving media playback. On the whole, the patent is intriguing, and look to Sony and PlayStation possibly make this a natural development for their current and future consoles.

Thanks, Reddit!

MP1st Staff

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Battlefield 1 Apocalypse, BF4 Dragon’s Teeth DLCs Free for a Limited Time

EA is continuing its roll out of free DLC packs for Battlefield games, as the Battlefield 1 Apocalypse DLC and the Battlefield 4 Dragon’s Teeth DLCs are both free on PlayStation and PC!

Stating the obvious, but you’ll need to own both the base games for Battlefield 1 and Battlefield 4 in order to play the DLC packs.

Battlefield 1 Apocalypse DLC:

Claw your way across the ravaged landscape of Passchendaele, filled with blood and mud, and huddle behind buried dugouts and tattered ruins. Charge across the wheat fields of the River Somme as the battlefield transforms into hell on earth from the devastating artillery barrage. Fight in mountain trenches near the Isonzo River as the Austro-Hungarians face off with the Italian army over bitterly contested ground in Caporetto.

PlayStation Store Link

PC Origin Link 

Battlefield 4 Dragon’s Teeth DLC:

The theater of war broadens with Battlefield 4 Dragon’s Teeth. This expansion primarily focuses on infantry-based combat in urban settings, bringing with it four more maps, one additional multiplayer mode, and a variety of weapons, gadgets, and assignments.

PlayStation Store Link

PC Origin Link

We don’t know how long this freebie lasts, so best to grab it while you can. We’re expecting more Battlefield DLCs to be given out for free, as EA also gave the Battlefield 4 Naval Strike and Turning Tides DLC free last month.

More Battlefield Reading:

MP1st Staff

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Resident Evil Village Gets Recreated as 2D Castlevania Game Called Residentvania

The latest entry in the Resident Evil series goes retro, as Resident Evil Village gets recreated as a 2D Castlevania game called Residentvania by a fan who definitely had a lot of time in his hands!

Check out the fan video by YouTube user Florin Oco, and he definitely put every attention to detail in recreating the atmosphere of classic Castlevania and injecting it with the plot of RE Village!

In a description accompanying the video,  Florin explains his inspiration behind making the mash up as well as what levels were used as the basis of his fan video.

The first thing I thought while playing “Resident Evil: Village” was how much it reminded me of “Castlevania”, so I thought I’d make a mash up of the two. I chose the first level of the original “Castlevania” for NES, mixed in with the Castle Dimitrescu section of “RE: Village”.

As two of the most popular video game franchises known to gamers, Castlevania and Resident Evil share a common theme in the horror genre — and in many ways RE Village does fit into the theme of storming into a castle filled with monsters and creatures until you reach the final boss you need to defeat. In this case it’s Ethan Winters taking on Lady Dimitrescu instead of Simon Belmont versus Dracula, and it works!

Speaking of Castlevania, rumor has it that Konami is planning to make a new game along with reviving their other IPs like Metal Gear Solid and Silent Hill. Read the details on that here.

You can play Residentvania by downloading it from Florin Oco’s page.

Tim Villasor

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World War Z: Aftermath Review – Army of the Dead (PS5)

World War Z Aftermath is an all-new expansion to 2019’s World War Z, that’s being billed almost as a pseudo-sequel. It will run you $39.99 as a new player, but those who already own the base game can upgrade for just $19.99. It adds two new story chapters to the game, and a host of new content, mechanics, and progression options for both new and old players alike.

Is this an upgrade worth buying? Read on for our World War Z Aftermath revew!

New Ways to Kill

One of the biggest features being added in Aftermath is the all new first-person perspective. Although the new camera view adds to the immersion by bringing you closer to the action, the lack of a true ADS mechanic for weapons makes it feel like an afterthought. Make no mistake, World War Z is still a third person game first.

Aftermath brings two new story episodes to the game – Rome and Kamchatka. The Rome episode will take you on a mission to the Colosseum to reclaim the Vatican City of Rome, while the Kamchatka episode has you joining up with other survivors in the freezing cold of Russia’s Eastern peninsula to take back a cargo ship, and eventually a nuclear submarine. Each of the new episodes is split into three smaller missions that will run you about 15-20 minutes each. Altogether, there are six new maps in the expansion, bringing the total up to 23 when you include content from the base game. All in all, there’s about two hours of new story content available here, all of which is highly replayable.

Saber Interactive has also completely revamped the melee system, adding a host of new melee weapons – some of which can be dual wielded. There are also new melee-specific perks to unlock, and combos to take advantage of, too.

Another major addition is the new Vanguard class. The Vanguard sports an electrified shield that can be used to shock and kill anything that charges your way, essentially allowing you to “tank” for your team. There’s also a shield charge mechanic that can take down a horde of zombies in one go. Of course, there are tons of new perks to unlock for the class as well. While the first few are focused on improving your shield, some of the later perks will unlock buffs for your whole team. Unfortunately, although the shield charge is fun, at times I couldn’t help but feel that I would have rather had a good ol’ frag grenade.

Performance

On PS5 and Xbox Series X|S, the game now runs at 4K 60 frames-per-second (fps), though through backwards compatibility. Performance on the PS5 was solid for the most part, outside of a few frame dips during the initial stages of the Kamchatka mission. There was also the occasional bug, including one where a teammate got stuck inside a train, forcing us to wipe. Still, considering all the AI running around the map, Aftermath performs great on next-gen hardware.

While 4K and 60fps is a huge upgrade in itself, Sabre have also promised a larger, more comprehensive update to the game when the native next-gen versions drop next year. This includes even larger hordes of Zekes and improved graphical fidelity. Also announced is the new Horde Mode XL game mode – a new mode poised to take further advantage of the new hardware by pitting you against endless waves of zombies even larger than before. Horde Mode XL will be added in a free, post-launch update alongside the native next gen releases.

World War Z on PC (by Ernest Lim):

As someone coming in fresh to the game, the first time I watched its movie namesake at the scene in Israel, I thought to myself, “those soldiers on the helicopters might be having fun.” If you’re one of the many people that find a certain satisfaction in obtaining kill streaks on hundreds of zombies, this is the game that gives you just that. World War Z Afttermath has loads of comparable opportunities which makes it a very entertaining game, and is easily at its most fun while playing with friends and coordinating through coms. Admittedly, playing it with randoms — or worse, AI — just doesn’t feel as fun.

Playing on PC, I felt that the controls were a bit clunky in some aspects, and aiming down sights didn’t feel as accurate as your traditional first-person shooter (as mentioned by AJ). Even with that it still is a very good game for those looking for a fast paced co-op zombie hoard wiping shooter.

PC specs used to play:

Zephyrus GX701
i7 9750
24GB RAM
RTX 2070

Verdict

All in all, WWZ: Aftermath is a solid value for the $40 asking price. There is plenty to keep you busy here, and I found the gameplay to be quite enjoyable. The progression is deep, and the various classes and skill trees give you meaningful ways to change things up each run. While the first-person perspective has been implemented well, it’s hard to turn down the added visibility that a third-person camera offers you, and a true ADS mechanic is sorely lacking. If you’re looking to shoot some zombies in the face with your friends without thinking too much about it though, Aftermath should be right up your alley.

World War Z Aftermath is available now on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One and the Epic Games Store. A Nintendo Switch version has also been announced for release on November 2, 2021.

Pros:

  • Smooth, enjoyable gameplay that’s great for some mindless fun.
  • 4k 60 on next-gen consoles with better optimization across all platforms.
  • The new first person camera feels natural and is well implemented. It completely changes the feel of the game and is a great option to have if you prefer a more Left 4 Dead style of gameplay.
  • An overhauled melee system that makes melee an effective option in close quarters.
  • Lots, and I mean lots of zombies.

Cons

  • While my experience was smooth, there have been many reports of connection issues.
  • Story is light, and altogether forgettable.
  • No ADS mechanic in first person mode.
  • A small amount of bugs here and there.

A review code of World War Z Aftermath was provided by the publisher, and played on PS5 along with PC. You can read SP1st and MP1st’s review and scoring policy right here

ganacci fatal fury

Barry

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Kena Update 1.08 Patch Notes for October 2 Adds Option for Motion Blur & More

Ember Labs has released the Kena update 1.08 patch notes (version 1.008 on PS5), and this is for the patch released today, October 2! This adds an option to reduce motion blur intensity, as well as fixes animation issues, collision and more. Head on for the full details on today’s Kena Bridge of Spirits title update.

Kena Update 1.08 Patch Notes for October 2 | Kena Update 1.008 Patch Notes:

  • Added support for offline mode on PC. Please note Achievements will not unlock while offline but will be awarded after login.
  • Added option to reduce motion blur intensity.
  • Fixed issue where Kena had a chance to slow down or stop while running.
  • Fixed inaccurate Rot count in the Village experienced by some players. The problem should no longer occur and previous save files will be fixed.
  • Optimization improvements for the final boss fight.
  • Fix for broken shield animation.
  • Fixed minor animation, collision and level streaming bugs.

That’s about it. If you haven’t bought the game yet, check out our review here, where we state, “If I sound like I am being overly harsh, I’m not. Kena: Bridge of Spirits is a good game that could have been better had Ember Labs tightened up the combat controls and offered better reasons to explore the gorgeous world they created. I hope Kena is a big hit so Ember Labs can have another go at it, and hopefully get more ambitious and really nail down their combat.”

Source: Ember Labs

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Rumor: New Silent Hill Game Being Developed by Kojima Productions

Take this with a big grain of salt, but rumor has it that a new Silent Hill game is being developed by Kojima Productions — meaning that Konami and Hideo Kojima may have possibly mended fences to work on a new installment for one of the most iconic survival horror franchises ever!

According to a report by Gematsu, Sony Computer Entertainment is funding the project — and Konami is going to be working with Kojima Productions once again following their work on P.T. and the cancelled Silent Hills game back in 2014.

While all of this sounds too good to be true following Hideo Kojima’s well documented departure from Konami, on the flip side it could be a good way for Konami to make up not just with the Metal Gear creator, but to fans of their IPs as well. Prior to the release of Kojima’s last work with the company in Metal Gear Solid 5, Silent Hills was abruptly cancelled — leaving the future of the series up in the air.

Again, treat this with a grain of salt, though we wouldn’t be surprised if this was true.

A new report has surfaced that Konami is planning to do new Silent Hill games along with Metal Gear Solid, which you can read here.

Source: Gematsu

Tim Villasor

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Choo-Choo Charles Combines Our Fear of Spiders With a Train

Have you ever wondered what would happen if Thomas the Train had a nightmare child with a spider? Probably not, but that’s precisely what Two Star Games newly announced Choo-Choo Charles seems like as you fend off against a blood thirsty spider train! Yeah, like the fear of spiders wasn’t already enough.

Choo-Choo Charles Trailer

About Choo-Choo Charles:

In Choo-Choo Charles you’re given the task of eradicating a monster known by the locals as “Charles”. Nobody knows where he came from, but they know why; to eat the flesh of puny humans. You have a small yellow train, with a map, mounted machine gun, and an exquisite collection of bobble-heads on the dashboard. You’ll use this train to get from place to place, while you complete missions for the townspeople, or loot scraps from around the island. Over time you’ll use your scraps to upgrade your train’s speed, armor, and damage. You’ll grow your arsenal, and (hopefully) become an unstoppable force, ready to take on the great and mighty Charles.
Yeah, no thanks! On a serious note, this does look like it could be a fun one! Its premise is certainly unique enough to peak some interest. Hopefully we see more real soon, especially since a release is planned for PC for the first quarter of 2022. We’ll be sure to keep you all posted should any new details arise.
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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Ghost of Tsushima and Monster Hunter Rise Win Game of the Year at Tokyo Game Show 2021

Outside of selling a ton, it sems Sucker Punch Productions Ghost of Tsushima has also won a huge award in Japan this year! Both Ghost of Tsushima, and Monster Hunter Rise win Game of the Year at the Tokyo Game Show’s Japan Game Awards 2021 online event! Note that Ghost of Tsushima was released last year, but given TGS was cancelled in 2020, it’s part of the nominees list for this year.

As shown in the livestream broadcast of the Japan Game Awards, both the PlayStation Studios exclusive, and Capcom’s action-RPG won big, and shared the crown as the fan voted favorites to win the GOTY award!

It comes as no surprise that Ghost of Tsushima won. The Sucker Punch Productions masterpiece sold well over 6.5 million copies, and won Game of the Year at last year’s The Game of Awards. Now its enhanced re-release enjoys the same victory in the Japan Game Awards, proving that Japanese gamers love the game and how it pays tribute to the country’s rich history and samurai heritage. You can read our Ghost of Tsushima review here, where it got an impressive 9.5/10 score.

As for Monster Hunter Rise, the game is another mega hit for Capcom’s growing monster slaying franchise that earns another Game of the Year award. Released early this year as a Nintendo Switch title, the game is set to be released for PC players this coming March.

Tim Villasor

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Friday the 13th: The Game Developer Ilffonic Working on a Ghostbusters Game

With Sony’s Ghostbusters: Afterlife movie set to launch this November 19, it looks like there’s more ghost bustin’ on the way even in the form of video games. Illfonic, the studio behind Friday the 13th: The Game, Predator: Hunting Grounds & more, are working on a new Ghostbusters game!

This was confirmed by studio co-founder Raphael Saadiq in a recent podcast. When asked how many games Ilffonic has and has out, Saadiq said the following:

Friday the 13th (was) the last one, and Predator (Hunting Grounds), and we’re working on Ghostbusters right now, and Arcadegeddon is out right now

The part where Saadiq says it is around the 1:00:20 mark.

No other details were shared, sadly. Given Sony owns the Ghostbusters the IP, there is a chance this is a PlayStation exclusive, since Predator Hunting Grounds can only be played on a PlayStation consoles (outside of PC).

The latest mainstream Ghostbusters video game was Ghostbusters: The Video Game, which was originally released back in 2009, and developed by Terminal Reality. It was re-released for the PS4, Xbox One in October 2019.

Thanks, Hunter!

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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Wasteland 3 Update 1.24 Out This October 1 for Version 1.5.3

Developer InXile has released the Wasteland 3 update 1.24 patch this October 1, and this patch has made its way out onto different platforms (also tagged as Wasteland  update 1.5.3), and this big one lays the groundwork for the upcoming Cult of the Holy Detonation expansion releasing next week. It also includes some gameplay changes and the usual fixes, so check out the full patch notes below.

Wasteland 3 Update 1.24 | Wasteland 3 1.5.3 Patch Notes:

Gameplay

  • Assault Rifles have been beefed up to let you play out your deepest Rambo fantasies:

  • Double Tap will now crit on every bullet that hits its target, rather than just the first one. Heads will pop.

  • Puncturing Shot now does +100% damage on targets that are either Stunned or have Damaged Armor. Poke them holes!

  • Stormer now also applies to Assault Rifle weapons in addition to SMGs. Flank away!

  • Fixed a bug that caused the Opportunist perk to add +5% to the Strike Meter for all weapons. It now only works for handguns as intended.

  • Stun Resistance was giving us some resistance to working the way it should and now works as intended. A character with 100% Stun Resistance is now…. (you guessed it!) 100% resistant to being stunned!

  • We resolved a lingering issue that could result in a discrepancy between the Patriarch’s final dialog about Steeltown’s resolution, and the game’s ending slides.

  • The conversation with Quarex should now always trigger properly, allowing players to properly progress with the mission ‘Quarex’s Hellacious Journey.’

  • Fishlips now correctly takes off to Denver if he is directed there, instead of saying he’ll go and then just oddly hang out at Union Station like a friend who says they’re leaving the party and then you see them again an hour later and you’re like dude you’re still here? He won’t do that.

  • World map merchants can now properly reappear even after players have encountered them before.

  • Fixed a rounding error that could result in selling multiple items not yielding an equitable sum of video game currency the same as when said items are sold individually. It’s basic video game economics and we’re proud to adhere to this global standard.

User Interface
  • Improvements to the Inspection Window in the upper right corner of the game screen have been made. When using mouse & keyboard, it will now remember the last character you had hovered on, so that you can more easily view tooltips for their stats and status effects.

  • The pedestal out front of Ranger HQ no longer has a name displayed before players decide to name the statue that… (spoiler) may go there. In your heart, you can name the pedestal whatever you want though, we don’t mind. We named ours Hank. Hank Pedestal. He’s an amateur microbiologist.

  • Holding the left stick or arrow key in the crafting screen will now also accelerate the quantities of items selected there.

  • Saving manually will reset the timer showing the time since last save.

Console

  • Under the hood improvements were made for Yuma Speedway & Ranger HQ to reduce the amount of memory these scenes required, making these areas more stable.

  • We resolved an issue that was sometimes preventing players from changing new Rangers’ names.

Co-op

  • We resolved an issue that was resulting in guest players sometimes encountering doors with unresolvable lockpick skill checks.

  • Player UI markers in cooperative mode have been adjusted to help more clearly identify which character is selected and which squad group the characters are being controlled from.

  • When Gonzalez radios players about the statue out front of Ranger HQ, both players will now receive that transmission.

That’s about it for the patch.

Source: inXile Entertainment

MP1st Staff

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Stranger of Paradise Final Fantasy Origin Release Date Announced for March 18, 2022

RPG fans looking forward to that Final Fantasy spin-off by Team Ninja and Koei Tecmo finally have a release date for the game! The Stranger of Paradise Final Fantasy Origin release date has been announced for March 18, 2022!

Here’s the brand new trailer announcing the release date as well as new details about the game!

If you’re new to the game and wondering what this particular spin-off is all about, here’s an overview from Square Enix’s press release.

Strange of Paradise Final Fantasy Origin lends challenging and strategic action gameplay with the world and lore of the FINAL FANTASY series to create a unique action RPG experience. Join Jack and his allies as they throw open the gates to the Chaos Shrine and step into a world of dark fantasy and exhilarating battles to discover if they are truly the Warriors of Light the prophecy foretold.

In addition to the release date announcement, a new trial version for the game called Stranger of Paradise Final Fantasy Origin Trial Version 2 is set to be released for PS5 and Xbox Series X|S on October 11. The first demo was released after the game was officially announced this past June, and you can read up details on that here.

Strangers of Paradise Final Fantasy Origin hits PS5, PS4, Xbox Series X|S, Xbox One, and PC on March 18.

Tim Villasor

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Destiny 2 Xur Location Today October 1, 2021 (And What Xur Is Selling)

It’s Friday and for Destiny 2 players, this means Xur is back to sell his wares!  If you’re asking what Xur is selling in Destiny 2 this week and where he’s holed up, we’re here to help! The MP1st Destiny 2 Xur location today October 1, 2021 post is live, and you can check out Xur’s list of items this week in one handy list below.

Destiny 2 Xur Location Today October 1, 2021 (And What Xur Is Selling)

Xûr, Agent of the Nine

Description:

A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the Nine.

Location:

Nessus, Watcher’s Grave


Exotic Gear:

Name Type MOB RES REC DIS INT STR Total Cost
Exotic Engram Engram 97 Legendary Shards
Hard Light Energy Auto Rifle 29 Legendary Shards
Shards of Galanor Hunter Gauntlets 13 9 9 2 17 12 62 23 Legendary Shards
Crest of Alpha Lupi Titan Chest Armor 10 14 8 8 9 13 62 23 Legendary Shards
Sunbracers Warlock Gauntlets 13 16 3 12 14 7 65 23 Legendary Shards

Legendary Weapons:

Name Type Cost
Dire Promise Primary Hand Cannon 50 Legendary Shards & 1000 Glimmer
Jian 7 Rifle Energy Pulse Rifle 50 Legendary Shards & 1000 Glimmer
Last Perdition Energy Pulse Rifle 50 Legendary Shards & 1000 Glimmer
Seventh Seraph CQC-12 Energy Shotgun 50 Legendary Shards & 1000 Glimmer
Hollow Words Energy Fusion Rifle 50 Legendary Shards & 1000 Glimmer
Berenger’s Memory Heavy Grenade Launcher 50 Legendary Shards & 1000 Glimmer
The Keening Energy Sidearm 50 Legendary Shards & 1000 Glimmer

Legendary Armor:

Name Type Cost
Ancient Apocalypse Grips Hunter Gauntlets 50 Legendary Shards & 1000 Glimmer
Ancient Apocalypse Vest Hunter Chest Armor 50 Legendary Shards & 1000 Glimmer
Ancient Apocalypse Cloak Hunter Hunter Cloak 50 Legendary Shards & 1000 Glimmer
Ancient Apocalypse Mask Hunter Helmet 50 Legendary Shards & 1000 Glimmer
Ancient Apocalypse Strides Hunter Leg Armor 50 Legendary Shards & 1000 Glimmer

Exotic Ciphers:

Name Type Cost
A Question Quest Step

What’s a Xûr?

Xûr, Agent of the Nine, is a strange vendor who randomly appears in a Public Sector on one of the Worlds. Xûr sells Exotic equipment and only takes Legendary Shards in exchange for them.

TL;DR: He’s the Santa Claus of Destiny and every weekend is Christmas. Sometimes he brings you what you want, sometimes he brings you coal. Mostly it’s coal.

When does Xûr visit?

Xûr visits every Friday at 17:00 UTC and departs at Weekly Reset (Tuesday 17:00 UTC). If you would like to see all the live conversions of Time Zones, please follow this link here.

Thanks, Reddit!

MP1st Staff

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Rumor: Konami is Working on Remasters and Remakes of Castlevania, Metal Gear Solid, and Silent Hill

Take this with a big grain of salt, but rumor has it that Konami is working on remasters and remakes of their Castlevania, Metal Gear Solid, and Silent Hill IPs — possibly bringing back their most famous video game franchises and rereleasing them for modern consoles and systems.

According to a post by VGC, Konami is restructuring its gaming brand after almost a decade of focusing on their panchiko gaming division. Reports suggest that they are looking to bring back their popular franchises — starting with a new Castlevania game that will be developed internally in Konami Japan. The company is also looking to outsource and work with Chinese game studio Virtuous on a remake of Metal Gear Solid. This of course will be done without the involvement of  Metal Gear series creator Hideo Kojima — who left Konami in 2015 following completion of his last project with the company in Metal Gear Solid 5: The Phantom Pain.

Lastly, multiple Silent Hill games are also reportedly in development with various studios. The last attempt to revive the franchise was when Hideo Kojima teamed up with director Guillermo del Toro for Silent Hills. Unfortunately that project was cancelled as well following Kojima’s departure, and fans can only imagine what the game could have been like.

A few months ago, we reported that Konami teamed up with The Medium studio Bloober Team for a project, which is rumored to be a Silent Hill game and could lead credence to this new report.

Source: VGC

Tim Villasor

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Battlefield 2042 to Use Easy-Anti Cheat; “Positive Play” Initiative Announced

With the open beta tests for Battlefield 2042 kicking off next week, many anticipated players have been wondering what the studios’ plans would be to combat cheaters. Well DICE has finally given us an answer, confirming that Battlefield 2042 will indeed be using easy-anti cheat.

Will Battlefield 2042 Have Anti-Cheat?

As announced in an official blog post, DICE has confirmed that Battlefield 2042 will launch with some anti-cheat measuring tools. They will be using Easy-Anti Cheat (EAC,) which has been featured in past EA titles such as Apex Legends and Star Wars: Squadron. Here’s what the studio has to say:

Ensuring Fair Play for anyone that steps onto the Battlefield is something we take seriously at DICE. In short, that means we don’t tolerate cheating, and we have teams dedicated to preventing, identifying, and sanctioning cheaters.

In Battlefield 2042 our first approach to ensuring Fair Play is that we’ll use Easy-Anti Cheat (EAC) as our anti-cheat tool of choice. EAC already has a proven track record in identifying  cheaters, such as within Apex Legends and STAR WARS™: Squadrons. It is also proven to be effective in ensuring your privacy, and security.

Another change for Battlefield 2042 is that due to cross-play functionality, when a cheater is sanctioned it will cause them to be instantly disconnected mid-match and permanently banned across all platforms. As before, we still have the ability to apply IP and hardware bans if necessary. To keep our community a fair place, we have a no tolerance rule in place. There are no warnings and no suspensions when it comes to cheating. If you don’t play by the rules, you’re out. Any actions made on your account can be appealed via EA Help.

Lastly, ensuring Fair Play and combating modern cheating solutions is an ongoing commitment that doesn’t end at launch. While not always visible to you as a player, this means that post launch we’ll continue to invest in developing internal capabilities and technologies that augment 3rd party anti-cheat solutions, provide multiple layers of defense, and ensure our games are fair and fun for everyone.

Easy Anti-Cheat will be in place for both the Open Beta from October 6th to October 10th, and for the full release of Battlefield 2042 this November.

Furthermore, with consoles now being able to support mouse & keyboards, DICE did also confirm that Battlefield 2042 would not support those input devices on consoles, at least for now. They note that they will be exploring some options, along with how it may affect cross-play though have nothing definite to share whether it will come or not.

While sticking to the subject of keeping it’s community safe, DICE has also revealed a set of guidelines to help promote “positive play.” Breaking some of these may result in account restrictions, and/or permeant removal from their services entirely without warning.

Battlefield Community Charter 

  • Treat Others As They Would Like To Be Treated – Squad up and play the objective, together. We won’t tolerate players who negatively disrupt or engage in harmful behavior towards others.
  • Keep Things Fair – Be on the right side of the fight. If you see players breaking the rules, report them.
  • Share Appropriate Content – Don’t fight dirty. Make sure whatever content you’re sharing is appropriate for Battlefield players.
  • Keep Things Honorable – Protect your squad. Keep it legal in Battlefield, and do not participate or encourage in dangerous or illegal activities.
  • Respect others on the Battlefield –It costs nothing to treat your fellow players with dignity. Cooperate with your squad and show new players the ropes by providing helpful pointers.
  • Fight cleanly – Don’t harass, threaten, bully, spam, or do anything else to another player that is unwanted. Treat everyone with the same level of respect you’d like them to treat you with.
  • Report violations of protocol – See someone harassing or impersonating another player or partaking in hateful conduct? Or do you feel unsafe while playing a match? Use the in-game report function, or let us know via EA Help.
  • Report feedback – Do you have feedback about a particular feature or issue you’ve run into during your time with Battlefield 2042? Let us know through our Battlefield forums.
  • Don’t cheat – Don’t do it. Don’t even think about doing it. Cheating includes using exploits, undocumented features, design errors, bugs or other problems that unfairly give you the leg up on your opponent. Fair play is an essential part to maintaining the enjoyability of the Battlefield experience – don’t be the person who ruins everyone’s day.
  • Don’t be a nuisance – Actively annoying players by spamming chat with distracting messages or blocking other players’ access points to the objective is just as bad as cheating.
  • What’s yours is yours. Protect it. – Do not trade or sell your EA account to any players, and do not buy an EA account from other players.  It’s against our rules and may be actioned. To keep your account safe, we recommend you turn on Login Verification.
  • Learn the rules of engagement – Battlefield has a variety of modes with different objectives and rules. Take the time to learn and understand the requirements of each mode, either by learning from the in-game tutorials, other Battlefield 2042 players, or EA Help.
  • Protect your squad. Keep it legal in Battlefield and do not participate in or encourage dangerous or illegal activities. This includes:
    • Blackmail
    • Doxxing
    • Drug use
    • Extorting
    • Fraud
    • Gambling
    • Making personal or terrorist threats
    • Swatting
    • Soliciting minors for sexual imagery or favors

Outside of the anti-cheat and anti-toxicity stuff, EA has also rolled out quick tutorials on some of the game’s new mechanics! Check out how to use to use the Plus weapon attachment system, and more right here.

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Fortnite Update 3.33 Patch Notes Roll Out for Important Fixes

Some avid Fortnite players may have noticed frequent crashes on three different platforms, and Epic Games addressed that particular issue a few hours ago. Today, October 1st, Epic Games rolled out Fortnite update 3.33 on PC, PlayStation consoles and Android devices, and you can check out what this particular update is for by heading to the full patch notes below.

Fortnite Update 3.33 Patch Notes:

We are deploying a maintenance on PC, PlayStation and Android to address stability and remove the Auto download High Resolution Textures” option which was causing crashes.

A patch will be available the next time you start your game, there will not be server downtime.

Heading to the Fortnite Trello board, it appears that this particular issue is not listed, meaning that it may be a very important one that was just discovered recently. In any case, players encountering this issue should find the fix a welcome one, given that there are no server downtimes either.

Source: Fortnite Status

MP1st Staff

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New Hunter’s Arena Legends Update 1.12 Patch Notes Released for Season 2

Mantisco has just dropped the Hunter’s Arena Legends update 1.12 (PS5 version 1.120) update this October 1st. This is a pretty big patch, as the game finally opens up for the much-awaited Season 2. Check out the full patch notes below for more details.

Hunter’s Arena Legends Update 1.12 Patch Notes | Hunter’s Arena Legends Update 1.120 Patch Notes:

Greetings, Hunters.

Season 2 arrives on Hunter’s Arena!

Season 2 features the new Hunter’s Rangers skin lineup with many more updates.

This season will also give out rewards based on your ranks.

Good luck, Hunters! 

RP System

Along with Season 2, there are changes to the current RP system.

– You can receive RP based on placement and kills.

– The average placement within each round will be the baseline and each placement above the average placement will be counted as 5 points.

 

Ex) The average placement in a 20 player match is 10th place (20/2)

9th place will receive 5 points, 1st place will receive 45 points, 30th place will receive -50 points.

Average placement is rounded up. (If average placement is 10.5, it will be counted as 11)

 

– A kill will be counted as 3 points. (Max. 5 kills)

– Tag mode victory is 20 points and loss is -20 points.

 

Promotion Matches 

You will enter a promotion match once reached 300 RP

(Tag Mode promotion match – Silver at 60 points, Gold at 80 points)

If you receive more than 1 point, you will be promoted to the next rank.

– If you reach 0 points, you will enter a demotion match.

– If you receive less than 0 points, you will be demoted to the lower rank.

– You will begin at 50 points after you are promoted.

– You will begin at 200 points after you are demoted.

– Tag mode will be at 25 points or 60 points.

 

Season 2

A new Season begins!

Exclusive rewards wait for those who finish off the season at high ranks!

Players who don’t end up in high ranks will also receive various rewards within each rank.

Season 2 ends on 12/15

 

Ranking Rewards

Solos Legend: Mimi Ancient Weapon Skin (Non-purchasable)

Trios Legend: Gyeonjo Ancient Weapon Skin (Non-purchasable)

Tag Legend: Aiden Ancient Weapon Skin (Non-purchasable)

Legend Top 5 in each mode will receive exclusive rewards which will be announced later.

 

*Exclusive color variation will be in effect for the Ranking Rewards.

 

Hunter’s Rangers Skin Lineup

– Dalgi, Dara, Sandy, Mir, and Mumyung Hunter’s Rangers skins will be added.

– Hunter’s Rangers weapon skins will be added.

– Event-only Ancient Weapon skins will be added.

 

Bug Fixes

Remaining standing up when knocked down has been fixed.

Not being able to use skills when entering Battle Royale has been fixed.

Mumyung’s skill icons not showing up after landing skill has been fixed.

Sandy’s voice audio coming out when Dalgi uses ground attack has been fixed.

Tau’s passive skill continuously stacking has been fixed.

Being able to move past the walls on the map has been fixed.

Sandy’s skill 4 has been fixed to be directed at the locked on target.

Tau getting stuck in some regions of the map has been fixed.

Wu Kong not receiving fall damage has been fixed.

 

System Updates

Ray Tracing feature on PS5’s Graphics setting has been added.

 

Weekend Event

Enjoy 1.5x SP event this weekend!

The event will last from midnight this Friday until midnight on Sunday

That’s about it for the patch.

Source: Hunter’s Arena

MP1st Staff

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No Man’s Sky Update 3.68 Patch Notes for Oct. 1 – Frontiers Fixes

Hello Games has released the No Man’s Sky update 3.68 (PS5 version 3.068) patch for October 1, which brings in more fixes for the Frontiers update released last month. The full patch notes below has the entire list of fixes, which are live now.

No Man’s Sky Update 3.68 Patch Notes | No Man’s Sky Update 3.068 Patch Notes

Bug fixes

  • Introduced a number of optimisations for settlements and large bases.
  • Fixed an issue that could cause some settlement buildings to placed outside of the flattened area.
  • Fixed an issue that could cause two NPCs to occupy the same chair.
  • Improved the behaviours of settlement NPCs, so that they group up and converse more often.
  • Fixed a rare issue that could cause the settlement mission to become blocked after changing your settlement.
  • Fixed an issue that could cause the interaction with the settlement technology merchant to become blocked if they were interacted with while outside the marketplace.
  • Fixed an issue that could cause two identical NPCs to be spawned for a settlement decision.
  • Fixed an issue that could cause an error when supplying materials to some specific small settlement buildings.
  • Fixed an issue that could cause multiple bases on the same planet to share screenshots when viewed on the teleporter page.
  • Fixed an issue that prevented ladders from working correctly when placed in cuboid rooms.
  • Fixed an issue that prevented some corner pieces from snapping correctly.
  • Fixed an issue that prevented some basic floor pieces from flattening the terrain.
  • The base building recolour menu now has hover tips to display the name of the colour.
  • Fixed an issue that allowed players to delete communications beacons.
  • Fixed an issue that could count other player’s objects as your own for the purposes of planet object limits (for example, Exocraft Geobays).
  • Fixed a visual issue with Short-Range Teleporter wires.
  • Fixed a number of visual issues with the Race Initiator.
  • Improved the snapping behaviour of a large number of base parts.
  • Fixed an issue that caused some islands to disappear, leaving player bases floating or mission-related buildings underwater.
  • Removed a number of obsolete items from the catalogue.
  • Fixed an issue that could cause some head elements to be visible when playing in first person.
  • Fixed an issue that could allow players to prematurely start the Space Anomaly story missions whilst on an expedition.
  • Fixed an issue that could cause previous expedition saves to be reactivated as Cartographers Expedition saves.
  • Introduced a number of memory optimisations for PS4 and PS5.
  • Fixed a crash related to interactable objects.
  • Fixed a crash related to base and settlement rendering.
  • Fixed a number of physics-related memory leaks.
  • Fixed a crash related to region decoration.
  • Fixed a crash related to noise generation.
  • Fixed a physics related crash.
  • Fixed a rare issue that could block progress around mission portals.
  • Fixed an issue that blocked mission progress in the Japanese version.
  • Fixed an issue that could cause a soft-lock when using mods on PC VR.
  • Fixed an Xbox-specific crash.

Source: No Man’s Sky

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.

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Dying Light 2 Adds Rosario Dawson as Lawan

Techland has introduced a new character in Dying Light 2: Stay Human, and it’s none other than Hollywood actress Rosario Dawson!

Dawnson has appeared in notable films such as Men in Black 2, Zombieland 2: Double Tap, and more. She will be in the game as Lawan, and there’s even a trailer announcing it, too!

About Dying Light 2:

Over twenty years ago in Harran, we fought the virus—and lost. Now, we’re losing again. The City, one of the last large human settlements, is torn by conflict. Civilization has fallen back into the Dark Ages. And yet, we still have hope. You are a wanderer with the power to change the fate of The City. But your exceptional abilities come at a price. Haunted by memories you cannot decipher, you set out to learn the truth… and find yourself in a combat zone. Hone your skills, as to defeat your enemies and make allies, you’ll need both fists and wits. Unravel the dark secrets behind the wielders of power, choose sides and decide your destiny. But wherever your actions take you, there’s one thing you can never forget—stay human.

For more on the game, check out our interview with the studio where we talked about Easter eggs, next-gen and more.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.

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